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1991: The Demented Year in Review
What a year 1991 was! 1991 was a wonderful year in terms of novelty music and subjects.
"Kick Ass USA (excerpt)", by Milo Tremley
"Give Peaks A Chance", by DJ Glazed Donut & The Knotted Cherry Stems
"Do The Bartman (radio edit)", by The Simpsons
"This Is Ponderous", by 2nu
"I'm Too Sexy", by Right Said Fred
"Ice Age Baby", by Gabe Green
"Ice Ice Baby", by Big Daddy
"You Don't Bring Me Floriculturally Diverse Polyfragrant Soilistically Challenged Multipetaled Victims of Pesticidal Food Chain Chauvinism", by The Capitol Steps
"Dueling Presidents", by Ed Bissot
"Lines In The Sand", by Randy Newman
01/16, WAR! The White House announced the start of Operation Desert Storm to drive Iraqi forces out of Kuwait. Allied jets bomb Baghdad as the White House announced the start of Operation Desert Storm to drive Iraqi forces out of Kuwait. President Bush said in a nationally broadcast address, "The Battle has been joined," as aerial bombardment began as US led air forces with 27 allied forces begin air raids on Iraq in response to Iraq's August 1990 takeover of Kuwait. A coalition of nations, including Soviets, join or support the invasion. (Because of the time difference, it was early January 17th in the Persian Gulf when the attack began.)
01/23, "Seinfeld" TV Comedy debut on NBC as a regular series, and the rest is history.
02/09, R.C., "This Is Ponderous" by 2nu peaked at #46 on the pop singles chart.
02/13, "The Simpsons Sing The Blues" album by The Simpsons was certified Gold, Platinum, and Multi Platinum 2.00 by the RIAA
03/23, debuting on the Nickelodeon cable channel, Melissa Joan Hart stars in the Nickelodeon hit sitcom "Clarissa Explains It All," doing a demented takeoff of "Blossom", about the formative years of a bright and bouncy teenage girl, or "witch" (later the star of Sabrina) as we see in the opener as Clarissa is mad at her TV brother. As "Revenge" for showing her undergarments at school, she hopes to have him put in a straitjacket (I guess the same one Napoleon XIV wore when two men in white coats took him away to the funny farm) and lifted up into the heavens by helium balloons.
03/30, R.C., "Deep, Deep, Trouble" by The Simpsons featuring Bart & Homer peaked at #69 on the pop singles chart.
04/01, Comedy Central was launched by combining the Comedy Channel with HA!
04/13, R.C., "Rico Suave" by Geraldo peaked at #7 on the pop singles chart; "Weird Al" parodied it into "Taco Grande".
04/22, Johnny Carson announced he will retire the following year from hosting NBC's "The Tonight Show."
05/03, "Dallas", TV Prime Time Soap, ended the 13-season run on CBS with the 356th episode. It was the second longest running series up to this point ("Knots Landing" would clock in at 14 years when it ended in 1993, two years after Dallas ended); "Gunsmoke" was the longest. The episode was a two-hour "It Could Have Been a Wonderful Life" finale showing what South Fork might have been like if J.R. had never lived.
05/16, NBC and Jay Leno's manager, Helen Kushnick, sign an unpublicized contract guaranteeing that Jay Leno would host the Tonight Show after Johnny Carson leaves.
05/23, Johnny Carson appears on "Late Night with David Letterman" in a surprise walk-on to present Letterman with a $1,000,000 check from Publisherfs Clearing House. Carson also announces in passing that he will be leaving "The Tonight Show" in a year.
05/25, R.C., "People Are Still Having Sex" by LaTour peaked at #35 on the pop singles chart.
06/00, Frank Zappa's album [51] YOU CAN'T DO THAT ON STAGE ANYMORE, vol. 4 was released including the track "Montana"
06/00, Frank Zappa's album [52] MAKE A JAZZ NOISE HERE was released.
06/06, NBC announces Jay Leno will replace Johnny Carson on May 25, 1992.
06/10, Donna Hayward discovers Ben Horne is her father; Agent Cooper's love Annie Blackburne (Heather Graham) is named Miss Twin Peaks and subsequently captured by Windom Earle; Nadine Hurley recovers from her amnesia, becomes 35 again, and regains her obsession with drape runners; Ben Horne gets slapped and hits his head on the fireplace; Audrey Horne, Andrew Packard and Pete Martell are (possibly) blown to smithereens; and Agent Cooper is possessed by BOB as David Lynch makes every effort to not wrap up loose ends (and get back at ABC for what he considers poor treatment of his show) on what is promised to be the last-ever episode of "Twin Peaks," the TV Crime Drama, shown on ABC. Not enough gave Peaks a chance.
06/14, "Robin Hood: Prince Of Thieves" starring Kevin Costner and Morgan Freeman opened in theaters.
06/23, "Weird Al" Yankovic records "Babalu Music" tribute to the great Cuban bandleader Desi Arnaz on Babalu Music! CD.
07/00, Frank Zappa's album BEAT THE BOOTS 1 was released (8 bootlegs rereleased with Zappa's permission.).
07/11, a solar eclipse cast a blanket of darkness stretching 9,000 miles from Hawaii to South America, lasting nearly seven minutes in some places. It was the so-called eclipse of the century.
07/20, R.C., "Monster" by Fred Schneider peaked at #85 on the pop singles chart, it failed to chart in the Hot 100 when it was released in 1984. Rumor has it that David Tanny is a monster, but we can't confirm that rumor.
07/25, Howard Stern adds a fourth radio market (KLSX FM-Los Angeles).
07/26, Paul Reubens, aka Pee Wee Herman, got too excited as he was watching "Nurse Nancy" and was arrested for exposing himself twice while watching a movie a theater in Florida. CBS-TV responded to the news by immediately pulling the remaining summer reruns of his Pee Wee's Playhouse TV show, which was already cancelled, off the air.
08/01, "All-time Greatest Comic Hits" album by Ray Stevens was released
08/11, "Doug", "Ren & Stimpy Show", and "Rugrats", TV Cartoon Shows, debut on the Nickelodeon cable channel, launching the network's first Snick original programming prime-time block.
08/23, David Tanny's Viewer Mail letter appeared on "Late Night with David Letterman" on NBC asking how he can say "G.E. Sucks" w/o getting fired; G.E.'s answer..."We really do suck!". (Aug 24 12:30am ET/PT).
09/00, "Weird Al" Yankovic released his "Babalu Music" CD tribute to the great Cuban bandleader Desi Arnaz.
09/03, Dr. Demento began a nationwide demented music tour to celebrate his 20th anniversary of his radio show.
09/17, "Home Improvement", TV Comedy starring Tim Allen, debut on ABC. It made Pamela Anderson a star among other actors.
09/24, Children's author Theodor Seuss Geisel, better known as "Dr. Seuss," died in La Jolla, California, at age 87.
10/01, Published on this day: "Roman Numeral II: An Altogether New Book of Top Ten Lists" by David Letterman
10/13, radio disc expert Dr. Demento celebrated his 20th anniversary of his radio show with the Comedy Central TV taping of his 20th Anniversary demented music concert tour climaxing at the Raymond Theater in Pasadena, California. The tour began Sept, 3. Among the guests included "Weird Al" Yankovic.
10/24, "Star Trek" creator Gene Roddenberry died in Santa Monica, Calif., at age 70.
11/06, "I'm Too Sexy" single by Right Said Fred was released
11/07, the children of Frank Zappa confirmed their father had prostate cancer. The disease would kill the rocker two years later.
11/14, Michael Jackson's "Black or White" video premiered on FOX-TV, following The Simpsons. It featured Michael Jackson going mad and wrecking a car. Critics blasted the video's violence and Jackson's crotch-grabbing. The pop star later issued an apology and edited the controversial four minutes from future viewings.
11/17, from the Maniac Overload Department: a first for D.T.: with a little help from his friends, he tapes all four networks, plus a radio show at the same time! Reason: Back To The Future II was on NBC, but he also wanted to watch Christina Applegate's talk show on Married With Children on Fox, and to complicate matters worse, CBS and ABC threw in movies starring Valerie Bertinelli and Susan Lucci. To make it a five way, Dr. Demento aired the first of a three-part Tom Lehrer interview on his radio show on an L.A. station. DT's ranks: 1:Fox & DrD tie,3:NBC,4:CBS,5:ABC, but even fourth place rated 4 stars out of five! It was the busiest sweeps day on record. Lucci never seems to win in any case.
11/17, the first TV condom ad aired on FOX-TV.
11/18, "Addams Groove" single by Hammer was released
11/19, "Smells Like Teen Spirit" single by Nirvana was released. Weird Al Yankovic parodied that song into "Smells Like Nirvana" in 1992.
11/22, "The Addams Family" Motion Picture, based on the 60s sitcom, starring Anjelica Huston, Raul Julia, and Christopher Lloyd opened in theaters in the U.S.A.
12/06, "James Brown Is Dead" single by L.A. Style was released. Wasn't that a reverse of "Elvis is Alive"?
12/07, R.C., "Black Or White" by Michael Jackson peaked at #1 on the pop singles chart and stayed there for seven weeks. It's the video where he smashed the cars.
12/13, the movie "Star Trek VI: The Undiscovered Country" was released in the movie theaters in USA.
12/14, "Addams Groove" by Hammer entered the Top 40 chart.
12/18, actor Deforest Kelley, know for his role as Dr. McCoy on "Star Trek," got a star on the Hollywood Walk of Fame.
Demented Yearbooks Main Page 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000


Welcome, by completing these workbooks you will be on course to getting your financial house in order and achieving your goals and dreams.
What is it that you really want more of in your life?
Time? Money? Travel Helping People?
If you were to say one thing you that could have more of, what would that be?
When was the last raise you received and how much was it for?
How much is the top salary you think you can can earn in your company?
Geographically speaking, where would you like to retire?
How much cash do you think you will need at retirement?
Are you on target for reaching your retirement goals?
Where are you currently saving/investing for your retirement?
Where are you saving now?
How much cash will you need after taxes to live the lifestyle you want in retirement?
Do you have Protection on the most important thing in your life?
If money was no longer a concern to you, what would you be doing right now?
What are some of the reasons you want to be a business owner?
Have you ever passed up something, that later you wished you hadn't?
Why did you pass on it?
Giving Back & Helping Others?
Share three financial goals you have, and be specific.


Photo courtesy of The Studio Museum in Harlem.
Hallie Ringle was appointed the new Hugh Kaul Curator for Contemporary Art at the Birmingham Museum of Art in September 2018. She was to assume her duties Nov. 1. She was previously assistant curator of The Studio Museum in Harlem in New York City.
Art museums are often seen as "stagnant places," especially by young people, according to Birmingham Museum of Art curator Hallie Ringle. But museums can be more than cultural temples where visitors file through and stare at pictures.
"It's important that people see the museum as an active space that reflects their values and challenges them," Ringle said.
And museums should be accessible.
Ringle, until recently assistant curator of The Studio Museum in Harlem, will now have the opportunity to put her ideas into practice in the Magic City. The Birmingham Museum of Art named Ringle as its new Hugh Kaul Curator for Contemporary Art, effective Nov. 1.
Ringle will be responsible for developing exhibitions, publications and lectures, as well as planning acquisitions, loans, traveling exhibitions and community partnerships involving the museum's contemporary collection, which includes about 3,000 works.
"I like artists who want to engage other people, and I like institutions that want to do the same thing," she said.
Ringle earned her B.A. in art history and history from the University of North Carolina and her M.A. in art history with a concentration in contemporary African art from the University of Texas. She began her career as a curatorial assistant at the Studio Museum in 2013, becoming assistant curator in 2016.
In Harlem, Ringle managed the museum's artist-in-residence program and organized a dozen exhibitions, earning praise from such outlets as The New York Times and Artforum.
The latter was "the best success story I ever had with an exhibition," Ringle said.
"We had people who live and work there to help build their own sculpture," she said.
The job at the BMA was appealing to Ringle, a North Carolina native, for several reasons.
"I knew I wanted to go back to the South someday and work for a museum," she said.
Ringle had never been to Birmingham prior to her interview with the BMA, but her impressions have been strongly positive.
Birmingham has lots of "interesting, creative spaces," including makerspaces, as well as restaurants and other amenities, Ringle said. The Sidewalk Film Festival was going on while she and her husband were in town, which helped too.
"There was creativity bursting out of every seam," she said.
The BMA's contemporary collection was another attraction. The holdings are "incredible, especially for black artists," said Ringle, who has a passion for work by artists of African descent in the U.S. and elsewhere.
Ringle said she plans to search for both "emerging artists and artists who perhaps were overlooked in their time." She will also lead the Collectors' Circle for Contemporary Art at the BMA.
"It seems like a incredible resource for the museum and for me as a curator to have so many knowledgeable people committed to contemporary art and the mission of the museum," she said.
That mission involves the community engagement and social awareness that Ringle is passionate about.
"I love when an artist is interested and committed to community engagement, but I also love artists who are talking about contemporary and historic issues in unexpected ways," she said.
Exhibitions should involve the viewer intellectually rather than spoon feeding them, Ringle believes.
"I try to approach exhibitions as a conversation rather than as a determined answer," she said.
Ringle's goals for engaging the community feed into her overall grand vision for the museum and for her new home city.
"Birmingham is the perfect place to become the Southern epicenter of art and that extends beyond the museum, so whether that is public art or bringing the collection to unexpected spaces or just having people engage with the museum is different ways, the BMA can set a national standard for what they can look like," Ringle said.


Project progress reports often use the traffic light rating system or RAG status definition as a visual cue to project performance.
However, the efficacy of this project tracking tool is wholly dependent on the integrity of the project manager and the accuracy of the assigned RAG status.
An inappropriate RAG rating can lead to issue avoidance and ultimately project failure. Its purpose is to show progress and make it clear when board intervention is needed.
Therefore, it makes much sense to understand the meaning behind the traffic light system and the rating for red, amber and green.
Project tracking, monitoring and control — also see How to Report Project Progress — is about measuring progress, taking corrective action, and keeping stakeholders informed.
Therefore, the traffic light system should not be used to hide problems. Rather, the RAG rating is a way of tracking project progress and seeking support and guidance from sponsor and senior stakeholders.
Always use a common RAG status definition to communicate project performance to your stakeholders.
Red There are significant issues with the project.
The project requires corrective action to meet business objectives. The issue cannot be handled solely by the project manager or project team.
One or more aspects of project viability — time, cost, scope — exceed tolerances set by the project board. The matter should be escalated to the project sponsor and project board immediately.
Amber A problem has a negative effect on project performance but can be dealt with by the project manager or project delivery team.
Action is taken to resolve the problem or a decision made to watch the situation.
One or more aspect of project viability — time, cost, scope — is at risk. However, the deviation from plan is within tolerances assigned to the project manager. The project board should be notified using a progress report or scheduled briefing with the sponsor.
Green The project is performing to plan.
All aspects of project viability are within tolerance. However, the project may be late or forecast to overspend. No action needed.
Use the RAG status definition wisely and report only on a few areas of project performance. For example, overall project progress, project schedule performance, project budget, and scope.
Because the inclusion of too much detail in a RAG status report results in the project manager and project sponsor failing to see and deal with important issues. Quite simply, you can't see the wood for the trees.
What's more, always report on the progress trend. Compare the current project status with an earlier period. For instance, show the RAG status for this week and last week.
Do you use the RAG status definition?
That's great. How often do you prepare project progress reports?
Creative Commons image courtesy Julie Gibson.
Thanks for posting an alternative approach to RAG status definition. The most important features of this approach are the definition and action needed.
We need to be precise about the action taken when reporting a red status. Usually this requires board intervention.
This is really a precise explanation. I benefited.
The worst part is that I am OOO tomorrow for a memorial….so I practically pulled the pin on a grenade and threw it over my shoulder as I left the room. It was discussed with my management. We PMs have the duty to call out issues and changes to status but that does not mean it sounds good, feels good, or is received well.
An interesting scenario with no inkling of the reason why the business won't sign-off a release? I think the first port of call is the business sponsor. Clearly, the matter needs executive involvement, so Red would seem the right course of action. But, it's increasingly important to keep communication channels open and to follow things through in person or at least on the phone. Don't rely on email when dealing with senior stakeholders in such circumstances.
You must become the change you want to see in your team or organisation. Learn to be a good leadership role mo using our top tips.


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Iran President Again Denies Gay Executions, But Admits They Exist
By Andrew Belonsky September 29, 2008 at 8:09am · 8 comments
It's a well documented fact that the Iranian government executes suspected homosexuals, yet president Mahmoud Ahmadinejad continues to deny such atrocities.
Just days after he dismissed Larry King's queer questions, Ahmadinejad – one of the looniest people in the world – rebuffed Democracy Now's Amy Goodman's assertions that his regime has overseen unknown numbers of gays.
Specifically citing the July 19, 2005, hangings of two teens, Goodman asks, "Do you think gay men and lesbians should die in Iran?" And, of course, Ahmadinejad claims the executed men and women are guilty of other offenses, although does admit there are gays in his nation, something he once denied:
No, there is no law for their execution in Iran. Either they were drug traffickers or they had killed someone else. Those who kill someone else or engage in acts of rape could be punished by execution. Otherwise, homosexuals are not even known who they are to be hung, in the second place. So, we don't have executions of homosexuals. Of course, we consider it an abhorrent act, but it is not punished through capital punishment. It's basically an immoral act. There are a lot of acts that can be immoral, but there's no capital punishment for them.
What would you do in the United States if someone picked up a gun and killed a bunch of people?
First of all, mass murder and buggery are hardly comparable. And, Mr. Ahmadinejad, to answer your question, we would have a trial, rather than a lynching.
Politics Amy Goodman Gay Homophobia Iran Larry King Mahmoud Ahmadinejad Religion
View Comments8
Subscribe to Queerty for a daily dose of #politics #amygoodman #gay stories and more
Darth Paul
He's speaking through the warped logic of sharia law.
Technically, queer folk cannot be persecuted for simply being queer or saying they're queer, but many are persecuted for (alleged) crossdressing, "rape", adultery, and prostitution, amongst things.
September 29, 2008 at 9:09am
Actually, it is NOT a "well-documented" fact that Iran executed gays at all.
http://www.iranaffairs.com/iran_affairs/2007/09/iran-gays-execu.html
I'm sure that president Mahmoud Ahmadinejad will 'come round' regarding the gay question, given some time.
I saw Larry King interviewing him last night (re-run) and thought that president Mahmoud Ahmadinejad is one of the most dangerous people on earth for he is an HONEST and SINCERE man who speaks the truth regardless! This came through very strongly during the interview.
Bush in comparison is a low IQ GANGSTER who has to please his Zionist masters because they know of all the crimes he has committed. President Mahmoud Ahmadinejad though, is his own man.
I had to laugh when president Mahmoud Ahmadineja answered critical regarding the $ 700 Billion bailout and Larry couldn't switch to a 'commercial break' fast enough to cut him off! It was so obvious. CNN is sooo manipulative, it's funny.
Just watched the news right now on CNN re the $ 700 Billion plan did not pass and I see every reporter on CNN makes a face as if all the Rothschilds and Rockefellers just died. What a charade. CNN = CIA operation.
From Europe.
"My View" from Europe…where to start. Honest and sincere? First he says there are no gays, then there are gays but they are not getting killed. Maybe Amnesty International is lying:
http://www.pinknews.co.uk/news/articles/2005-6802.html
Second, zionist masters…there are less than 20 million Jews in the world, well over a billion Muslims and two billion plus Christians. I dont think we can spraed the Jews thin enough to have them be guilty for all the crap in this world people like you would want everybody to think.
Third, CNN = CIA, has to be the biggest nonsense I've heard in a while. It's really hard to counter an argument that has absolutely nothing but your hallucinations as a basis for it. Where are the facts? You don't like CNN, don't watch it and stop hitting that pipe.
From America
Ok, "Hass", you can check out the link on the response to "My View" as well.
Ahmadinejad didn't say there aren't any gay people — he said there aren't any gays people "like in the US" meaning an openly gay culture.
Like it or not, lots of people in the world find homosexuality to be repulsive. You're being ethnocentric in demanding that they adopt the same social values as you.
Deal with it.
Ashley-Cooper
I am not sure how accurate his claim is. Because of possible weaknesses in Iran's judicial system, it is a possibility that some overzealous mullah, from time to time, has taken it upon himself to enforce "morality," possibly on the premise of some trumped-up charges. Also, I do not think that the president of Iran was comparing gay sex to a murderous rampage. He was comparing a murderous rampage to a murderous rampage. I would like to have a long talk with the fellow about showing tolerance toward the gay community, being a gay man myself, but this is a side-issue. The distortions about this man have gotten out of control. He's not a great guy, people, but he's not a loony either. It's not that I trust or like him. I just think it's ridiculous to charge him with things that there is no basis for.
@ No. 4 · diago who said 'Second, zionist masters…there are less than 20 million Jews in the world well over a billion Muslims and two billion plus Christians. I dont think we can spraed the Jews thin enough to have them be guilty for all the crap in this world people like you would want everybody to think.'
I don't know why you equate Zionists with Jews? I NEVER said so in my comment! You are right though re the Jews, there are indeed far fewer than 20 million Semitic (real) Jews in this world, most of whom don't want a state of Israel by the way. (Just ask them.)
There are millions of non-Semitic Khazar and non-Semitic Sephardi Jews (Mongol tribes from central Asia, Kazakhstan etc., who converted to Judaism (Talmudism would be more accurate) around AD 1000, as well as Berber-Semitic offspring, who came from North Africa, Spain), in this world though. Most Zionists belong to these groups. Although only a minute number of these groups are Zionists (I hope!).
Some Zionists are neither non-Semitic nor Semitic Jews! Israel consist of 80% non-Semitic 'Jews'.
Work that one out for yourself!
I don't want Zionism in this world, just as I don't want Scientology in this world. I don't hate Jews, Semitic or non-Semitic either. I had some Jewish boyfriends, we had lots of fun.
Examples of non-Semitic Khazar Jews are these pleasant fellows: Rothschild, Kissinger, Wolfowitz etc. Rockefeller is a Sephardi non-Semitic Jew. Larry King, Richard Quest, Wolf Blitzer etc. are all Khazar Jews, though obviously not of the Rothschild callousness (I hope).
Third, CNN = CIA, has to be the biggest nonsense I've heard in a while.
According to information widely available Francesco Cossiga, prime minister of Italy from 1985 – 1992, said quite openly that 9/11 was carried out by the CIA and Mossad!
http://current.com/items/88263971_ex_italian_prime_minister_says_9_11_was_carried_out_by_cia_and_mossad
It's fact that the media, especially CNN and Fox played along with broadcasting the 'inserted' airplanes and interviewing the planted 'eye witnesses'. Check it out on Youtube.
From Europe!
Madison Cawthorn's latest tweet has us wondering how this guy is even a real person
Guess which former first lady just threw major shade at Melania Trump for auctioning off her hat
hello, cowboy
Actor Julian Morris marks his 39th birthday with a naked man tattoo

redpajama_set_name: RedPajamaCommonCrawl


With 8x magnification and 42 mm objective lenses, Nature DX 10×42 strikes the perfect balance between performance and ease of use. Acquire and follow your subject quickly in the wide field of view. Or, observe nearby subjects like plants and insects with a close focus of just 6.5 feet.


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Любево () — сельская гмина (волость) в Польше, входит как административная единица в Тухольский повят, Куявско-Поморское воеводство. Население — 5651 человек (на 2004 год).

Сельские округа
 Быслав
 Быславек
 Церплево
 Клёново
 Любевице
 Любево
 Миниково
 Плазово
 Суха
 Трутново
 Велпин

Прочие поселения
 Брухнево
 Брукнево
 Козлины
 Соколе-Кузница
 Шумёнца
 Теолёг
 Вандово
 Велёнек
 Замженица

Соседние гмины
 Гмина Цекцын
 Гмина Гостыцын
 Гмина Короново
 Гмина Свекатово

Ссылки

Гмины Куявско-Поморского воеводства

redpajama_set_name: RedPajamaWikipedia


text:
Tag Archives: Oblivion
This is the way to London Town
That as the first thought that came to mind. The idea that Microsoft is done for.
See-saw, sacaradown,
Which is the way to London Town?
One foot up, and one foot down,
That is the way to London Town.
It is 2005, I become the proud owner of the Xbox 360, it is late in the year and I am happy. I saw what Bethesda is about to bring with Oblivion and I am happy. Gaming is at an all time high. I keep it next to me PS2, the PS3 is not there yet and Microsoft has an edge and they play it well, they become a new force to be reckoned with and I am happy. You see, Sony became better with Microsoft nipping at its heels and all gamers prosper because of it. 12 year later and what was once great is diminished to mediocrity. The Xbox One is released in 2013, I get mine in 2015. It is nice to have next to the PS4, but merely that nice. In 12 years Microsoft threw out of the window what it had, stupid people in the board room, stupid people agreeing with everything and getting nowhere. Sony is now the only titan in the sky, there is still Nintendo, but like Apple it has its slightly peculiar journey and that is fine. It is protective of the family as a gaming cluster and it does its part well. In 2017 Microsoft scratches its throat proclaiming it is releasing the most powerful console in the world and some fall for it. The limitations are a joke and moreover the weakest console of them all (Nintendo Switch) surpasses them in a little over a year.
In the meantime, the Sony fans get the PS5 in November 2020, yes three years later but the impact is visible, it breaks record and the games are beyond anything we have seen. It shows their PS4 (pro) to be limiting but only to the games played.
Whatever games Microsoft spins does not add up to anything near what Sony brings
Spiderman Miles Morales (2020)
Ratchet and Clank (2021)
Returnal (2021)
Horizon Forbidden West (2022)
God of War Ragnarok (2022)
Five exclusives and Microsoft has nothing to oppose it, it launches another Halo and it gets a mere 80%, it is like watching the spin of Ubisoft. What was once great is now at best mediocre and they feel certain because they bought Bethesda and Blizzard and that is not getting the people round. It is the stage of stale yoghurt with a decent chance of poisoning. There is nothing that gives Microsoft the value it requires. We see "Xbox beats PlayStation when it comes to backwards compatibility, which is a feature that lets you play games from older consoles. Xbox Series X can play games dating back to the Xbox 360, which was released in 2005. PlayStation 5 can play PS4 titles, but gamers can't play PS3 titles they own with the latest console." They rely on 15 year old games to safe their hide. The PS3 has 4 titles that would be nice to play again. 4 out of….. (you see my point). God of War 3, Arkham City (both rereleased on PS4), Skyrim (rereleased on PS5) and Metal Gear Solid 4: Guns of the Patriots the only game I can no longer play. And with a 94% rating there is plenty of reason wanting to play it once more. One game and the rest is around the corner, as such Microsoft misses out again. There are of course more games, but I am focussing on exclusives. The fact that most PS4 games be played on PS5 is left in the corner.
Microsoft got it wrong to this degree and they think that all is good, the marketing spin continues and they have no clue that they are a ship that is taking on water more and more. And do not get me wrong, I am not happy about this. It is because Microsoft was once close to a top position Sony opened up all engines and gave us the PS5 and we rejoiced. But I feel that the PS6 might not be the push forward. In the meantime I focussed on IP that will change the game, I am actually making sure that Microsoft cannot get to it, I am handing it to the Kingdom Of Saudi Arabia at a reduced price giving them billions, I am willing to give up on a dream to prevent Microsoft fouling my IP. If we are not able to do this, then money controls us instead of we controlling money. Microsoft spin has no place here and I do not want them near my IP.
There are two sides to the song and story. The great games live forever and Microsoft forgot that making new games and screwing up franchises. Thinking that a TV series solves it and with the 71% rating it shows how wrong they got that too. Consoles and Tablets two markets they wrecked and they give marketing the responsibility to safe it. Now their office market is starting to dwindle they are getting outmanoeuvred by Google, Apple and Adobe. Players that could not get close to Microsoft 20 years ago and now Microsoft is merely left with a spreadsheet, which they got from Lotus (basically). In 20 years Microsoft went from Titan to Tyrion Lannister, who talks a good talk and is smart, but this merely amounts to Microsoft marketing and they do deserve credit, but it might be their only division that does. And their Azure solution? It lost to an online bookshop (Amazon) and that loss is merely increasing as some sources claim. I honestly do not know enough to make that assessment, but Azure has a Microsoft logo, so I do not trust it right of the bat, the other divisions make sure of that.
As I personally see it Microsoft is done for, it will merely take a few years for the carcass to start rotting and the first few years that rot will be masked as innovation as Microsoft is adding small to its divisions according to some alleged marketing people. In my lifetime I saw Microsoft grow from a simple company to a behemoth and after that dwindle to irrelevancy in the near future. I wonder what they will try to pull of with their partnership with Tencent. We will know soon enough.
Tagged as Adobe, Amazon, Apple, Azure, Bethesda, Blizzard, Consoles, google, Lotus, Microsoft, Nintendo, Oblivion, Saudi Arabia, Sony, Xbox
May 27, 2022 · 23:17
First tally of thoughts
After yesterday's article, I started to make a tally of what the game 'has'. In the first there was the article 'Recap to the intro' (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) which had a run down of a lot. But that rundown was not enough. There was the search 'Lawlordtobe + RPG' which gave me a lot more of what I wrote (and weirdly enough at least one story I forgot about). The basics are covered. In the basics there is the map, the character and the story. In the deeper run, the map is also covering the environment, the economy and the map itself (which is an environment, challenges and spiking of the map).
Spiking is an early term I had. Like in places like Skyrim and Oblivion, there is a lack of caves, ruins and other places. So we spike the map to have these places. Yet the maps to some degree have an approach to caves (and some look really good) but as I personally see them unnatural. There are two problems with my train of thought. Caves are set in stone (literally so), as such they are part of the permanent map. Some places have way too many ruins and these ruins are a weird form of small. But the idea of some ruins are a good thing, yet how to employ them?
Brush and thickets, Fallen trees, Hollow trees, Evergreen trees, Rock formations, Rock overhangs, Caves, Low landforms and high landforms. Some are for single opponents, some are for groups. Ruins are a side here. They tend to be a good place for groups. But the setting needs to be natural (or as close as natural as possible). If there is a ruin, there was a reason that the building was there before it was a ruin. And not always is it a castle or a keep. But spiking is a dangerous setting. There is a danger of making it a place of convenience, and that is dangerous for the game.
As we look into the economy I saw the dangers of 'loot' in the game. In some game we enter an old (really old) place, but it has the most modern of 'loot'. So we redefine what loot is. broken swords, daggers, broken shields, old coins, chains. Elements that can be reforged into metals, old coins (copper, silver, gold) that can be set into metals. Yes there will be chests with actual new(er) stuff. Like groups of brigands, they have bounty, they have conquered stuff (that needs liberating). It will not be about wealth. In one RPG I had 300K, so in what living form of delusional would an adventurer have this much money? Too many RPG seem to value credits as an indication of achievement. That too needs to change.
I took examples from classical masters, from stories (the non-Robin Hood kind) and from historical events, but they need to evolve in RPG gaming. In the economy that side is merely a cog, but a cog that could evolve. Yet the station of evolution is a larger problem that I have not solved yet. I did like the nemesis system that we see in the Shadow of Mordor, but that was THEIR system, I need a similar but different system. This is to stop grinding, the stage where there will be spawning (one man's ruin) is the next persons envy. But if the previous group was defeated, the next group will have better defences, and optionally one or two more brigands. There are shelters for singular people and those people are sly a lot more like cutthroats, so no warning. All sides we see very little of in current RPG's. All sides that are new in the RPG.
I gave more than one story start and that is central in any RPG, yet there is also the additional stage. You see there is no stage where we can do it all, play it all, live it all (the latter is a matter of debate). But the stories cannot be around you, around the player. The main quests yes, but the side quests need a larger setting than we are used to. There is a side that takes me back to Robert Ludlum's Scarlatti Inheritance (I think), a local village event and a burial that is part of the story. So to set a side quest needs the seeding of a story all by itself that has several connections. There needs to be an intelligent part in this, so that stories can be written en mass and spread in the game, so that some side quests are not part of every game (another way to prevent grinding) and there we see that we need 50-150 side quests. That can intervene to a larger degree to the character that you play at that time. So far we see the foundation of an RPG that can be played on console or streamer.
Then we get to the cogs of the economy, I spoke about them but I considered one additional set of cogs for each part. About that in the next story which will happen during my weekend.
Filed under Gaming, IT, Stories
Tagged as Bethesda, brigands, gaming, Oblivion, Robert Ludlum, RPG, ruins, Scarlatti, shelters, Skyrim
Changing the setting
To get to here, some need to read up. In the first there is 'Recap to the intro' (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) which was written on September 25th. There was another story, but you will stumble upon it. You see my mind was remembering both Oblivion and Skyrim. So what happens when the unique items are not in the same place? What happens when we add a new layer of non-predictability? What happens when some treasures are part of the story of a book? So when we add a level of books named 'First editions' what else can we find? More importantly, these books are not in the same place. They are either in 'important' (read: expensive) houses, treasured items of a book store and in some book cases. More important what happens when these 20 or so books are scattered over the locations with EVERY new game? More important, what happens when two gamers get a different first game. Consider all the news that will stage the media, will stage the personal social media. Titles like 'The bookshop at X had book titled Y' will stage the larger stage. Because an RPG is about adventure and learning new things. And that is staged on what we experience, but help pages do not teach, it makes sheep out of gamers. So changing on how a unique weapon is gained becomes a test again. More importantly when every generation in the RPG has minimum achievements, the game changes by a fair bit. And that is what we need, new game changers, new games and more RPG, preferably RPG we had not seen before. In all this the storyteller becomes more important and the game becomes more engaging.
But that is only one side of the story. You see, the larger station of to prevent predictability. It is hard, especially for me as I tend to take a shine to symmetry. So how do we change that?
We can alter the bad guys we face, not merely one 'boss' at the end, but a mix of simple and veterans throughout the location with a boss at the end, but what is the end? In a cave it might be the end, in a tower it might be on the highest point and in some cases, it could be in the beginning. Then there is the faded response we saw in other games to stealth players. I can guarantee you that when a body is found, or when too many people are missing, the rest will not relax and that was missing in too many stealth games. And you can hide the corpses, but in the end if you are in a house with 9 others and when you only see 2, you will get nervous. This is seen in two ways. In the first many NPC's have a limit to where they can go, or how far they can go. In the second NPC's are often limited to a level, but what happens to tactics when that changes? What happens when the NPC's are there to make you fail? What happens when the guards are there to murder you? Tactics need to change. There comes a time when stealth does not always holds the candle, and neither does brazen bashing. Most games do not adjust for that, why not? OK, perhaps in the age of PS3 and Xbox360 there was a need to adjust to limitations, we all get that, but now, in the age of PS5 the stage has changed, the RPG games however do not seem to have this trait, and change is valuable, especially in RPG games. But how to go about it?
Well, in my universe, the first thing is to remove all limitations, to remove breaks and barriers. There will always a need to have some in play, but the larger reason for having them is removed by the coming of streaming systems and the PS5. This also sets the need of a safety zone. Most towns were safety zones, but in the wilderness it becomes important to have a safe place too. In the old days, the riffraff and animals were kept at bay with a fire, but not always and there we get a new setting. The ambush play. When have you faced an ambush in either Oblivion, Skyrim, Fallout 3, or Fallout 4? That is merely one of the changes that the new RPG games need to introduce. In the old days (1050-1850) there would be bands of brigands on the roads, travelling to ambush and these games did not really have these groups did they? A larger station of gaming that was missing and should not remain missing. With new hardware we need to change the setting of gaming. In my case RPG gaming because that is my passion and it would be the passion of any storyteller, but it is not the only stage where things need to change. I created the premise of half a dozen games, and the game makers went on the same track again and again. So let the smaller people hide behind 'Microsoft Seemingly Confirms Ubisoft+ Will Soon Be Part of Xbox Game Pass', to replay what was and doing that again and again is a waste of good gaming time, to set a new boundary is what keeps the players engaged. So whilst we see settings like 'Skull & Bones Leaks In A Big Way', the larger consideration is that this game was rebooted and delayed again and again, all whilst it took me a week to set the foundations of half a dozen games, all new, all having edges never seen before. And as you saw in the blogs, one totally new RPG set to a station no game has ever done. Do tell me how far behind Ubisoft and Microsoft are. Streaming old titles seems nice, but without a strong presentation of actual new games, the Microsoft streamer is nothing more than a history lesson and at $18 a month, Disney+ is a lot cheaper and more entertaining. You did figure that out, did you not?
Tagged as Amazon, Disney+, Fallout 3, Fallout 4, gaming, google, Luna, Microsoft, Oblivion, PS3, RPG, Skyrim, Sony, Stadia, Streamers, Ubisoft, Xbox360
Pushing cogs
Yes, for me that was the setting. In the previous articles (several) I set the boundaries for a new RPG game, freeware for all Amazon Luna and Sony developers (just to piss off Microsoft). And if we are going to take a chunk of the marketshare of Bethesda, we need to offer more and we need to offer different. In this I set the player as merely one of many people. Making sure that the world does not revolve around him (or her). So the towns need an economy, It needs a stage to grow and it needs to be in a trend that causes the need for replayability. I always believed in replayability. It is lovely that we all have a house in EVERY town, but reality is not like that. So even if we are going into that stage, I needed to set a larger premise towards WHAT the stage was. The tavern sets productivity in villages and towns. So does the Blacksmith and so does the general store, bookshop, butcher and grocer. Yet in this we see internal economy, the parts that feed the town (Butcher, baker, grocer, tavern) there are the shops that feed an external economy (Blacksmith) and there are the shops that feed both (herbalist, general store) and there is the luxury shop (bookshop). So as these shops are doing better, they could upgrade, they could grow the town. The external shops call in adventurers and more money into a town. And if a town grows to lets state 3 stars, the infrastructure upgrades (lights, guards) This cannot be merely tables that 'satisfy' the needs of the game. Each town gets his stage of cogs, one gear feeding another and that need is there. You cannot get a dynamic town in place merely letting the adventurer set the speed of growth. There also needs a risk setting. For example if you fed the tavern too much, and it gets to 5 stars, whilst the town is a 3 star place, the tavern gets sold, and you get to start anew there. Luxury shops (bookshop, tailor) are there when the town reaches its 4th star. This upgrade the overall look of the town, wealthier people come into town and that calls more adventurers and more charlatan's. To set this all in cogs is nearly impossible, but such an attempt is required to create a dynamic playing world. Consider Bethesda's Oblivion (2006), we see Chorrel, Cheydenhal, Bravil and Skingrad. They all stay the same, but what happens when you set the game where we see Chorrel doing better and Cheydenhal recedes towards another Bravil? To set such a gaming stage was not possible in 2006, but now with streaming servers and the PS5, that setting becomes achievable. And when you return to a town after weeks, it might look very different. And that is what we are trying to aim for, because the $200,000,000,000 gaming revenue (expected 2023 numbers) does not go to those doing the same again and again. It goes to the people who offers what others do not, or cannot. I do hope that Horizons: Forbidden West showed you that much (as did Elden ring). To give the world a new a really new creation will be rewarding beyond expectations. So here you go and you are welcome. Oh and none of this links to my optional additional stage of selling 50,000,000 Amazon Luna consoles, so there is that too (it sucks to be Microsoft in 2022).
Filed under Gaming, IT
Tagged as Amazon Luna, Bethesda, HFW, Horizon Forbidden West, Microsoft, Oblivion, Sony
Salad with that?
It has been a while since I wrote about gaming IP, and I am not sure if it is really IP, but it is something the Sony and Luna developers might like. Even as I haven't written about making games since January 25th when I wrote 'daemonis more' (at https://lawlordtobe.com/2022/01/25/daemonis-more/), an idea came to mind. I was watching 'First we feast' in this case the episode with Tom Holland and an idea came to me. You see, food has been in gaming for the longest of time, but we never set the bar of necessity there. Yes, most of us made at least one setting of Elsweyr Fondue (I always play a Khajiit), but it was not until Monster Hunter when I saw that there was a massive upside to having a meal before fighting. We forgot the sustenance setting and even as that is a mere copy, I thought it would be an idea if we add to that.
So as an adventurer, you get the option to buy recipes, you can find and buy books with forgotten recipes and more important you can offer them to the local tavern where you live. So we can set a new set of elements to flourish a town. There are all kinds of side quests you can gain there. More important, we can set like the impact of a bard (which I discussed earlier) the impact of food. In the beginning there is one main meal, but as the tavern progresses which it does as the town progresses, it can do more and in each stage the recipe is either replaced or added as more recipes are only for a larger tavern, a larger tavern with a cook and as that escalates the town flourishes in other ways too. You see, you can be the centre of the universe, but that is not how the universe works (it only works for me this way, LOL), it is directed by all kinds of cogs and as we are able to grow cogs, replace cogs we see a much more interesting place, a place that grows different almost every time we play it, which adds to RPG games in no small way. So if writings become increasingly more important we will see that only the larger towns will have a bookshop and that also iterates a new set of options.
This is now possible because streaming and the PS5 are now of such size that we can add to the complexity of an RPG (and even more, but that is at present for Amazon eyes only).
We can add to all businesses in all kinds of ways, but the clever part is not doing it, but setting the stage where it can grow and it can maze YOU the gamer into a setting where the game becomes at times a surprise. Think back to Elder Scrolls Oblivion, consider Chorrel, it was always the same (as were other places), but what happens when the change is not something you control, what if tomorrow you go into your RPG town and suddenly a store is upgraded and another store is added? In a game you are the antagonist, but what is the wonder of the game when at times you are merely the spectator? Not a cut scene, but the evolving nature of the town through the game and the game play you in part brought? It makes for a new (and very old) version of RPG gaming and that is where you will find the gamers. In a place where they never expected to be, where they are a force to be reckoned with, but not the stage master. We see some of the elements in the latest RPG games like Horizon2: Forbidden West, but it can go further and over the next 5 years it will, it will be a new standard of gaming because the PS5 allows for it and streaming consoles like the Google Stadia and the Amazon Luna allows for it. That is where optionally gaming will go and the first one with a real original and captivating game will get a nice slice of a cake that is expected to grow to $25 billion by then, should you doubt me, that is fair, but consider the people going nuts and tweeting all over the place on HFW on nearly all social media channels, originality accounts for that and Guerrilla delivered. Yet in this world there is space for more than one player and as Bethesda sold itself to Microsoft the market for close to 120 million PS4 players and 15 million ps5 players is now wide open. They said that the next elder scrolls is not coming to Sony, fair enough, but will happily become competitors, for several software houses the idea of servicing up to 135,000,000 gamers is appealing. I do not know what the streamers do in numbers, but Amazon (if they accept my terms) will grow by well over 50,000,000 consoles. So there is a market and whoever becomes the most innovative game designer will laugh all the way to the bank, every day for the rest of their live they go to the bank. And Microsoft? Who cares, they made their bed, now see how it pans out for them.
Tagged as Amazon, Amazon Luna, Bethesda, Elsweyr, First we feast, Google Stadia, Horizon Forbidden West, Oblivion, PS4, PS5, Sony, Tom Holland
August 9, 2021 · 11:31
To serve the gamer
Yup, that is a topic that is open for debate, but in my case it comes from a different angle. I need to explain how I got here. You have read my 'displeasure' with Ubisoft, they bungled (again and again), yet I also clearly stated that AC Origins is one game they got right. I actually disagree with the high 80's scores the game had been receiving, I believe it to be low 90's, but that is my view. The topic rose as I (due to lockdown time) decided to play it again and get some of the achievements I missed out on, I got half a dozen so far and I finally got to the Curse of the Pharaohs. I had the DLC, but my PS4 crashed to death somewhere in 2019 and as I had a little manoeuvring (covid retirement savings) I ended up with a PS4pro in 2020. And until a month ago I had no time for it, but in the last three weeks with being locked down I decided the play it again. So whilst gunning for 'Old Habits', I stumbled on 'Where's my Black Flag' and a few others. But it was the Curse of the Pharaoh that made the difference. The first time I entered Aaru my jaw dropped. It was amazing, the field of reeds, the places, it was amazing and the boats made it all slightly surreal. The makers outdid themselves here. But this is also the place that gave me an idea. It was the side mission 'Love or Duty', the mission does not matter, the interaction does not either, but the mission clicked something in place. I had some similar ideas for Elder Scrolls VII: Restoration, but as it was not considered, it could be set to other RPG's and even the one I designed.
Your home is your castle
In nearly all RPG games, we are confronted with a house, unless you had Oblivion and you completed the Battlehorn Castle mission, in that case you have a castle. And there is the crux. In the light of Magic Carpet I want a castle with archers protecting what is mine. I had a few idea's like the Magical armoury (a very different mission). And now the idea comes to add servants and more important make them a lot more useful. Consider that a person (a he or a she) is driven by needs, so if you can make one person happy (really happy), the others will pick up on it, and increase the power of your place.
Happy Happy, Joy Joy
To get to this stage consider that you have servants, some through concern and protection, some bought (yes in fantasy games slaves are real) and the proper treatment of them makes them more useful, yet if we can give one of them real happiness, an elated feeling of achievement or recognition they will become a sort of Uber-servant, a person that infects the people around them to be better and more productive. When we take the Battlehorn location, we see the Forge, the kitchens, the walls, the stables, we see a person in charge, but if we can fulfil the personal needs of one servant in that area, we get an area that is twice as productive. The house is cleaner, thee is more food, the weapons are better and the list goes on, it changes a 100% castle in a castle with 150% resources and optionally 150% defence (250% defence after the magical armoury mission).
In RPG games it is all about us doing the missions, but a setting where we influence another to be the better person and set a non directive, a automated directive is almost never seen and that is a pity, because a game can become a lot more rewarding that way. Consider the old classic Dungeon Keeper, the monster we had fought for themselves, we could train them, we offer options, but we cannot set the marker on them, merely on the area. That element is often missing in RPG, it is not a fault, it is not a flaw, it is a choice and it is not used often enough, too many are about giving ALL the power to the player, but the world never goes that way, we forgot about the fact that we are not the deciding power, we tend to be merely influential. There is the thought that the reward is not 100% plus, but it is a random number between 150% and 200%, making it optionally a stage where we please a second person in that area, but the game also denies a red line approach, so the missions are not given directly, they need to be found and they depend on the persons we have, implying that we might never get more than one option, or even one setting. It is the second flaw on RPG. The 'we always have an option' clause. At times we should not have one, it is the hand dealt to us, and optionally it is a hand that sucks. That is the RPG we need to see but were never given. In an age where consoles will in be surpassed by streaming systems, the need to evolve gaming in general and RPG games specifically will become more and more pressing. To be another version of a game we have known for 20 years will soon come to an end and then? That will be the cruncher and streamers with one central game hub will have a lot more manoeuvrability than any of the consoles, the consoles will not phase out, not for the next decade, but when we do get to 2031, the field is highly debatable who will be in there. Because of stupid decisions in the 5G field, there will always be a need for consoles, as such there will be a Nintendo and there will be a Sony PS6/PS7, but streamers at that point will be a much larger field and optionally there will be a streamer next to a console in well over 50% of the cases.
And in that light the need to evolve RPG's (and a few other game forms) will become essential, it will show for the streamers, yet those who evolve gaming will survive (Nintendo and Sony for sure), the rest will be close to forgotten when we get to 2031.
Doubt me? Fair enough, just remember I said it first, I was the one stating it a decade earlier.
Tagged as AC Origins, Bethesda, Elder Scrolls, gaming, Nintendo, Oblivion, RPG, Sony, Ubisoft
Then the bite
In support of the previous article, I add a little more. We were talking about the creation (on Sony) of new RPG games, I gave part of that setting in that article but the largest station is not merely the game, it will be the story. A stage where we game away generations, we need the setting of a larger stage, a larger story. The story needs to be bigger than us, or bigger than any person could fit. Not exactly Disney's 'Once upon a time' but you get the idea. It is there that we need to set the storyline.
The drive. Bethesda was pretty good in starting with the prisoner part (Oblivion, Skyrim) and even as that seems appealing, I needed a larger stage (and avoid copying Bethesda). I wanted more than a steeplechase of serving (or servicing) others. In this upcoming poverty tends to be a decent stage, we all avoid that and we tend to van more or less ethical constraints. In addition there is the need to be more than one's expected self, I tried it, it is mesmerising. In the age when too many people stated that I would never amount to anything, I ended up with a Master degree, the first in my entire family tree, so trust me, it is mesmerising, and that is also the push. If you can relate to a push, the story becomes a lot easier to write.
The Narration. On some early Monday in my youth I actually worked (freelance) for Playboy for a short time and the editor gave me the biggest wisdom in writing that any person had given me in decades. 'Write like you are talking to a friend', I have taken that to heart for training manuals, for articles and for other writings and I believe I became a better writer because of it. The narration is more important then the dialogue, the narration sets the foundation, the atmosphere and the chase.
Bullet Points. Yes, I do hate them when they are in some memo, but to get the story train rolling setting up 1-2 dozen bullet points of what you need to cover in a chapter tends to be a decent golden rule, it keeps you on track, it keeps you focussed. For me, whilst pondering the concept TV series 'keno diastima', it helped me focus on what was important (at that moment and that part of the story), and if it works there, it will work in a RPG game as well.
Realistic. Yes it is an odd word to find in an RPG, but the realistic approach still matters, sometimes when the bridge is out, it ends, swimming across the stream seems nice, but the rules of thermodynamic are no joke and that is before you get introduced to Mr. Salty, he tends to be where you do not expect him and you never expect him in the first place. In other news, realism also applies when you try to kill an enemy the size of a main battle tank with a dagger, Daniel Boone is the only one who actually pulled it off, if the stories are true. That is one in thousands over the last 200 years, the odds are not good my friends, they are not good indeed.
In previous stories I gave something towards that storyline, but in the end, you are the best storyteller, you need to be, because you are making an RPG, and that is one play-style that cannot survive without narration. In this there are two ways, keep the stories separate (always good) and try not make them intertwining too soon, when you have enough of a narration, you can start to see if they can be combined or intertwined. It is a lot easier to have 12 small stories (300-400 words each) and after that see if and how they can connect, than trying to be clever and make one story of 5000 words that goes nowhere (i tried this earlier in life and failed dismally).
And there you have a decent winning combination into the storyline for an RPG. Have fun Playstation programmers!
Filed under Gaming, Science
Tagged as Bethesda, Daniel Boone, Disney, Keno Diastima, Oblivion, Playboy, Playstation, RPG, Skyrim, Sony
September 12, 2020 · 22:29
The set stage
It started a week ago, not directly, but the thought was born at that point, it was the realisation that the stage is set to the player, the stage is empty, especially we set the stage as we are playing an RPG game, it is perhaps the largest issue that a game can have. The danger of repetition. To get there we need to return to 1985. I was a happy chappy. I had my CBM-64 and the whole world was in front of me. That year two games came to my attention, well, not completely, the first game I had already seen as a friend had a BBC Micro B. Yet getting the games was an issue, but there it was on a Friday I was made aware that a shop in Breda (90 minutes by train) had both games. It was odd as I was living in Rotterdam, but there it was a dealer in Breda had both Ultima-3 and Elite, both for the CBM-64 and I was off to the races (the train) and a little less than 2 hours later I was in Breda having bought 1 copy of each game. My love for these two games continues to this day. Of course Elite is now Elite Dangerous (and a few thousand times bigger) and Ultima no longer exists, but the stage is there. Yet as I remember my days in Elder Scrolls Oblivion, we tend to set course for the most beneficial route, but what happens when that is not an option? In case of Ultima, what happens when 3,4,5, and 6 are played, but in this, what happens when we influence the development of the game for others? Ultima is an excellent example as the map remained close to the same in 4,5,6, and 7. But those who have played Oblivion, perhaps you remember the Rockmilk Cave north of Leyawin. Because there are two fighting parties, you get to have the drop n those who survive and get a lot more loot, early in the game that matters, and it is close to a city, so it is a ka-ching moment. But what happens, when everyone does that? We get away with it the first time, but what happens when the people in that cave become a lot more adapt? What happens when the second time around the people are suddenly 1 or 2 levels higher and that happens in EVERY subsequent visit? This takes me back to Ultima 5, near Empath Abbey there is a good source of Spider Silk, so what happens when everyone does that? What happens when we suddenly have to ACTUALLY explore to find what we need? I have been thinking of a first person approach (an Oblivion approach) to the Ultima games. You see, that game had everything from the get go and it would take plenty of designers 10 years to get close there, so what happens when we get the stage like Oblivion, but with the entire land of Britannia mapped? The 4th game would b a great start, but even as we start, we set our mark on the land. As such roads will develop different. We will end up having much better roads between Britain and Paws. There was some form of an economy in Ultima 7, but that can evolve from the 4th game onward. This sets for a very different game, as such when we start Ultima 5, we are set in a land that evolved from OUR actions in Ultima 4, not just that, as markers of thousands of players are aggregated, the map might evolve differently, We could see that New Magincia and Buccaneers Den would be much larger cities the the places we had (and reset) from 4 up to 7. It is a set shape of RPG that we have not seen before, and that makes it exciting. Even as I was (initially) designing Elder Scrolls VII: Restoration, I had something similar in mind. Not merely a stage for a quest, but a stage where we set in motion the action, but beyond managing resources, we get to have no say in the matter.
It is stage that is enabled and disabled by us. We tend to forget about the latter part, but it is an equally important stage, because it sets for a different stage of replaying a game. Consider Oblivion and Skyrim, what happens when we set the new Dark Brotherhood? What if we choose not to place the new sanctuary not in Dawnstar? What if there had been an option to place it near Whiterun? The choice is then set for re-playability, which was a focal point for me in TES7: Restoration.
In addition, I had set more than one red line in the design, a red line the follows markers as you play the game, but markers that cannot be influenced after voices are made. Basically, you get to sleep in the bed you make, you do not get to design the bed. Makers of RPG's have been so involved in getting everything there that we drown in options, but at times, the gamer can merely inhabit the stage, he/she does not design the stage, it is the cornerstone of something we want to replay and when you consider that Skyrim is still going strong since 11.11.11, what do you think happens when we take away some f the training wheels and give the player the fun of playing and the consequence of choice? It is something that had been lacking in RPG's for the longest time. I set that in motion in my design, but in the end, it is what the owners of the IP decide to do.
It was the only issue I had with Skyrim, the grinding to get to the legendary dragon, and I know there are part I missed (not many), yet it gets me back to the avoidance of grinding. What if levels are not the only way of measuring? Why if the player class needs to have at least 1,2 or 3 skills at 100? The thief might have bow, lockpick and sneak at 100, but what would the Mage have? What would the fighter or assassin have? We forgot to set the stage to a larger field, I cannot tell whether that was intentional or not, I reckon that the PS4 already had the power to take care of these matters, but that is me. What if every skill will give the player an ability at 100? Not skill point driven, but automatically, it could be something trivial. For Sneak it might be pussyfoot for 60 seconds, for the Bow it might be the arrow dagger, for Restoration it might be paralyse soul, for illusion it might be daylight, and so on. We seemingly have forgotten that there are any rods to a solution, but some of the makers (due to no fault of their own) have made most missions a linear stage and we have to evolve from that. Limitations is one way to do that. When you were playing Oblivion (or Skyrim), how many benefits did you get by going to White River Watch on the second play (Skyrim) as soon as possible or Crumbling Mine (Oblivion)? We can up the NPC level on subsequent plays, but what can we gain by limiting what. Person COULD find at the first few levels? What happens when we set a randomiser to some loot not on whether it is there, but where it is? In Skyrim some books are always in the same place, what if that changes? Consider that we have 4 levels of loot, what if those levels (when it is not a quest item) are 4 mixed piles? As such, we could run to the Milkrun Cave, but what we get there would not be a guarantee, in addition, some loot can only be found ONCE! As such certain loot will not be there to spike our personal coffers, just a thought.
In this day and age, we are not merely on one system, as such we should see what benefits the games could get, it is my personal belief that this is not done enough. I get it, makers like Ubisoft (merely an example) like to be on ALL systems, but what if we set another premise? What if we use the power of Sony and for example Google Stadia to the max what that system can give? Will the gamer not end up with a much better experience? If you doubt that, consider Metroid Prime 1 and 2 on GameCube, a game that is still mostly unsurpassed on Xbox One and PS4 11 years later, an entire generation later, the is the premise we need to return to a field that is maximised, not equalised by the lowest system around.
Just my point of view, have a great weekend.
Tagged as Buccaneers Den, CBM-64, CBM64, Elder Scrolls, Elite, Elite: Dangerous, GameCube, gaming, Lord British, Metroid Prime, New Magincia, Oblivion, PS4, RPG, Skyrim, Ultima
June 20, 2020 · 21:38
Multiple rulers
We have a ruler at times. A ruler so we can see whether the size measures up to the setting we held ourselves to, and a size to what we hold others. We are all like that, and sometimes we use more than one, it is almost like we set a standard metrical and then another one to get the inch setting. There is one stage we avoid; not on purpose, but the stage we set because we did not think of it. That is the stage that I found myself in this weekend. Anyone who has a Playstation 4 (or better) has either been playing the Last of us part 2, or has been contemplating playing it. There might be the smallest group that did not (and that is fair) but that group is really really small. It started in 2013, a (small) player named naughty dog, famous for Crash Bandicoot and a few other titles, had an idea and made that game, that game was titled The last of us, we might not have realised it at the time but gaming history was written that very moment. They made the game that heralded the end of the Playstation 3 on a high. The game was graphically, musically and technically at the very top of gaming, do not take my word for it, the game got over 200 game of the year awards, which is a record by itself, so when it was remastered for the Playstation 4, I did not hesitate to get it, now there is the second part and what I have seen so far is blowing my mind (again). It als gave me the idea to come up with the two ruler rule. So far the only three passing that standard are Naughty Dog, CD Project Red and Bethesda. This does not mean that others are not good, some are great. Yet to fit this measurement you need to be better than the best. I believe that those makers could have turned their game into a movie and it would be as groundbreaking and as appreciated as the game. As I see it CD Project Red did that by getting the Netflix the Witcher made. OK, they cheated by getting Superman to play the lead, but still they got it done and it is every bit as amazing as the game was. Excellence is transcendental (or so I believe) and I feel certain that the Last of US (both 1 and 2) would make amazing movies/mini series. I played part 2 to some extent and then I remembered (I thought back to the first one) and I decided to play it again. Even now, 7 years later, the first game is as overwhelming as any new game is, yes, the second one surpasseds the first one by a fair bit, but both of them leave most others in their wake, the games are that good. This is not bad for the others, there will always be rocksteady, there will always be rockstar and they will endear the gamers in their own way, there is no doubt about it, yet when we see the bullet point memo people at EA and Ubisoft, they are done for. The few franchises they hide behind will not help them, even now, their games at 70%-80% reduced rate are a debatable buy and that is not a good place to be in. When a two billion company like Ubisoft gets passed over by what some regards as small studios, we need to realise that gaming has been on the fringe of technology since the 80's. Some people decided to give the thought that gaming too is iteration (like every year an Assassins Creed game), some exploited other means, some good and some bad, and before some think that Ubisoft is all bad, they did bring us Assassins Creed 2 (and brotherhood), Far Cry 3, AC Origins, Watchdog 2, The Division and a few others, when we look past the iteration, we see that they make good games, if only they were properly tested and vetted before release, it is the largest flaw that Ubisoft brings us today. And it is getting noticed more and more as we take notice of games like The Witcher and The Last of Us. Wecan add games like Elite Dangerous and Subnautica and the remastered edition of System Shock (hopefully 2020), we see that the original ideas are still there and they are wiping the floor with the iterative wannabe's. You see the stage is changing and gamers are not completely aware.
We see the created hypes and we see how Microsoft is hiding behind the marketing cry 'the most powerful system in the world', yet they got defeated by the weakest system of them all (Nintendo Switch) and as Microsoft hides behind the hype screen we are all missing the larger point. As 4K gaming hits the front yard of many gamers this holiday season, they tend to forget that the games will be twice the size and so will the patches. In this situation consider that in places like Greece and Turkey a Ubisoft patch will take up to a day (estimated), a day per game downloading a patch. The UK, Ireland, Germany, Belgium, Italy and a few others have better connections, yet in these places in Rural areas their internet is not great, so the long term view of the approach that they are currently holding is that they will not be in a great place. Yes, France, Spain and Scandinavia the connection is well above decent, yet is that the same in rural areas? In France it is not and I just set the pulse point on millions of gamers who will be in an extremely agitated state soon enough, yet not if Ubisoft continues as it currently is. And we need to review that too. A game might seem amazing, yet in the 4K life, patches will be increasingly larger and larger. So what do you think will happen when a patch is not 38 GB, but 70 GB? How long until gamers lose their shit over this, because the second time it happens might already be enough for the gamer to demand a refund, and with some places having the 7 day purchase option in place, that cooldown will be enough to end the lifespan of places like Ubisoft, Electronic Arts and Activision. Yes, I get it, others will be in a similar place, but consider keeping a list of all your games and all the patches that come through, who will win the patch race agitation list?
Yes, we get it Bethesda will also be in a bad place, yet RPG games like Skyrim are too great and will always have patches coming their way, yet overall when I look back at the games like Oblivion, Skyrim, Fallout 3, Fallout 4 the amount of patches have not been overwhelming. As I see it one breakpoint patch has had more to download then the sum of nearly all Bethesda games, that is the station we see, yet we forget that the station we face is nothing more than a small way station, the stations we are about to hit are proper terminals with larger needs. We need to measure what was and what will be to a much larger extent and use two rulers, the size of the game and the size of the patches, whilst we tally the number of patches. Breakpoint was regarded by gamers as the most disappointing game of 2019, 38GB of patches later and it is still up for debate, as I see it, they no longer have any freedom of movement, gaming will change but not in their direction, the games will need to be better and their infrastructure is not ready, the patch notes give a clear indication of that. So yes, we will see a console war, but we will see a lot more than that. Santa Monica Studios, Naughty Dog and a few others are ready and they make Playstation games. The people at Microsoft are not ready for the issues that sme games bring and their Azure cloud is useless at this stage, it is about innovative gaming, the iterative clowns have no place being here. We are about to see a console war and Microsoft could soon end up in 4th position, so when we consider the big three, who else will surpass them? Their marketing hype of the most powerful console for sale, and they forgot that they still needed good games to stay in that place, with less than half a dozen exclusive games, the pickings are slim for Microsoft, to see that you needed an additional ruler, a different stage of measuring. Just like the measurement of power, there are two ways of measuring it, all whilst the elements for both formulas were readily available, too many players were looking at one formula and forgot about the other one, and that is what the limelight will show at the end of the year and when that limelight shows bright, we will see that some players are done for, one ruler would not have shown it, they all focussed on the revenue and they forgot that revenue is hindered by the resistance that patches bring, these players forgot or basically ignored the danger of large patches and now that they are 26 weeks away from a new standard these players will panic, they will panic more and more and let marketing do the fight of the public arena all whilst it will merely stop activities for a few days and some patches required months. Now, we accept that both Sony and Microsoft have that house of Pox looming, but as I see it, Sony has more alternatives and in this fight, the one with alternatives is the most likely to win. In all this there is strength to any marketing endeavour, but its flaws are there too and once your board of directors start to earnestly believe the stories they tell, they have already painted themselves into a corner.
Filed under Finance, Gaming, IT, Science
Tagged as Activision, Assassins Creed, Azure, Belgium, Bethesda, Breakpoint, CD Projekt RED, Electronic Arts, Far Cry, France, Germany, Greece, Henry Cavill, Ireland, Microsoft, Naughty Dog, Netflix, Nintendo, Nintendo Switch, Oblivion, RPG, Skyrim, Sony, The Last of Us 2, the Witcher, theLastof Us, Turkey, Ubisoft, UK, Watch Dogs
April 29, 2020 · 00:28
I started playing a new video game. Well, it is not new, I have played it 7 times (I think), I played it on the Xbox 360, the PS3,the Xbox One and the PS4. The game was released on 11/11/11 and it is called Skyrim. I have loved this game since its release and it all started with the predecessor Oblivion. So how does a game become this amazing? There is a parallel with the series I Claudius made in the 70's. You see there are two distinct differences, this game is great, not great through marketing (Microsoft never learned that lesson). In I Claudius its greatness came from 4 elements.
The Director
I believe that games have a similar side to it, and we can see the difference between a good game and a great game. Even as there is no real cast in Skyrim, the makers have to define the characters, on TV they are played but the impact is similar. It is the environment that has the greater pull, whilst it was Roman times for Claudius, the medieval era that the Elder Scrolls exhibit have a similar pull on people.
It drove me to make the first design for TES: Restoration, yet in all this, I do recognise that another Skyrim was not going to make it, gamers are innovative driven not iterative and we have seen this going back to Tomb Raider 2 (1997) and even before that.
The first question becomes 'How can we continue a franchise and remain innovative?', the second one is 'How can gaming be pushed towards future greatness?' In the first case we need to investigate, the second one is for the visionaries. The first question is important because what was released between Assassin Creed 2 and Assassins Creed Origin was less and less and almost destroyed the franchise, it is nice that Ubisoft remains in denial and after that makes a 'Looking towards the future comment', yet the issue is much more important than you think.
Great gaming does not happen overnight and places like CD Project Red are really rare. A lot of game designers tend to be one trick ponies when it comes to great games and so far they pulled it off more than once, as did Bethesda as did a few others. Yet the ones that do are a minority and in the light of console wars investigating what is possible matters, good gaming is good for all, the era where Microsoft and Sony keeping each other one their toes driving gaming is almost a thing of the past and we need to see better games to resolve that issue. It does not matter how it goes, but at present only Sony and Nintendo remain great, Microsoft a lot less so and as such it will impact great gaming for Sony players down the line.
As to how to fix this, I have no idea. Yet the thought does propel me forward and I Claudius is still a prime example of what makes a product great. The fact that it can stand against any drama produced almost 50 years later is proof of that, yet in that regard looking at the elements help us. The two elements that are the strong drivers here are the Script (the game story) and the environment. In that regard Bethesda is sitting pretty for now. Evenas there is no finality towards Hammerfell (2021), the signs are good and as I personally see it, it would also benefit my idea of TES: Restoration. It doesn't change the premise, it merely makes it larger and the new consoles are ready for that, the fact that PC's need to reserve 150GB for the new flight simulator confirms that and gamers do not care about that space, they will do a lot more to their budget to get the best out of games. Thousands of Elite Dangerous fans are evidence of that, they beat flight simulators fans almost two to one on hardware. Andforthese fans storage is an important element (another thing Microsoft never learned in 8 years). And the setting is not PS5 against Microsoft, it is old, stale and Microsoft lost. It is getting The Apple and Google Solution to par off beyond Nintendo. It is not an easy trip but it can be done and a few good games is all that is needed. Not games already released (Diablo 3 and Skyrim), but actual new IP that the others do not have, that makes any new great game 5 times the challenge for the existing consoles. And it can be done, in all this I refuse to discard Apple, when it comes to TV Shows, they are showing to give Netflix a run for their money, and if they can do it on TV, they can do it on gaming too.
It is a wild west of digital format and both Google and Apple are on equal footing for now, yet the stage in 2022 is not known and cannot be set until the IP comes out for comparison. So all the junkies that are hardware driven will learn a very interesting lesson, the lesson that it was never about the hardware. The CBM64 people saw it, the PS1 and N64 people lived it and no one seems to catch on. It has always been about great games and as we see copies of great amiga games arrive on Android the decision makers are starting to wake up, yet they lost dozens of opportune IP that is now in the hands of those making a few dollars from microtransactions. It is the loss that we have seen over a year and the larger players are apparently not catching on, so where do the gamers stand?
Well, that remains to be seen. I Claudius was almost never a reality and so far has never been remade. The chance of equalling I Claudius is rare to say the least and surpassing it will be almost impossible. It is the impact of a near perfect TV series and games have had that same impact. On TV we saw other series making it good, even great and games can do that too. Will we see it? I have no idea, but if I can come up with 4 golden idea's in a year there is no way that there is no one else doing that same thing. My biggest issue is that it is unlikely to be Ubisoft, it is more and more likely that several indie developers are sitting on that great idea and finding them by the right people is what counts towards the next console battle. As I personally (and speculatively) see it, someone (high up) at Microsoft will open their mouth making a needed jump to their precious Azure solution, making the game a no go, as such I am more and more curious on what Apple and Google pull off. They might have what it takes to become a member of the big 4, the question at this point will be, does Microsoft have what it takes to remain one of the big four in 2023. The game is open for a lot of players, yet will they have the software to make it count?
Tagged as Apple, Bethesda, CBM64, Consoles, gaming, google, Hammerfell, I Claudius, Microsoft, Nintendo, Oblivion, PS4, PS5, Skyrim, Sony, Tamriel, Ubisoft


Improvisation with Agustí Fernández and Martha Hrafnsdottir at the EAMT in Tallinn.
Heatwave. Free improvisation album with Christer Bothén, El Pricto, Miguel Jordà and Vasco Trilla. Discordian records. Barcelona 2015.
Improvisation with Bart Rosmalen, Martha Hrafnsdottir and David Fox in The Great Guild Hall in Tallinn.
Improvisation with Vlady Bystrov at EAMT.


Kelli M. Coleman — She Who Dares.
Kelli M. Coleman is an award-winning marketer, advertising executive, and expert in consumer connection turned serial entrepreneur, investor, advisor, and speaker. Kelli has applied her experience and acumen to advising and investing in businesses created for or built by women via her ventures company KMColeman Group. Additionally, Kelli is the co-founder of The TEN Nail Bar, Detroit's first modern nail bar experience, with plans for national expansion. Kelli is also the founder of She Who Dares, an initiative created to empower women by highlighting the importance of personal development.
As an entrepreneur, Kelli launched or invested in five ventures across beauty, tech, and consumer services. Coleman began her marketing and advertising career at GlobalHue- the nation's largest minority-owned, full-service marketing communications agency-as an executive management trainee and ultimately attained the position of Executive Vice President.
Kelli has been recognized by AdAge, O Magazine, Black Enterprise, Essence, and NV Magazine.


Why use Bait or Cut Bait to catch Salmon?
Fishing with Bait or Cut Bait to catch Salmon is one of the most popular fishing techniques in use today. Fishing with Bait is the prime technique for catching Salmon on the West Coast from California north to Alaska. In the past few years, fishing with cut bait rigs has become the late summer and fall fishing tactic of choice on Lake Ontario. Most of the Top Salmon that win contest on Lake Ontario are caught using cut bait and bait tactics. The new "ALL Tackle" World record Coho Salmon was caught on Lake Ontario using cut bait.
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A sneak peek into the journey we travelled when designing the customer experience for the SELF Journal. From the packaging design, to the mailing box to everything in between.
My reading challenge and the 22 books I had to read before I could quit my job. Covers business, mindset, sales, productivity and much more.


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<< Back to General Videos
5 Differences Between the Roman Catholic Church and the Eastern Orthodox Church
Difference #1 – The Orthodox Church Doesn't Have a Pope Figure
Difference #2 – The Involvement of the Children
Difference #3 – What Happen After Death
Difference #4 – Liturgical Revision
Difference #5 – Asceticism and Fasting
Probably the biggest, and most obvious, difference between the Orthodox Church and the Roman Catholic Church, is that the Orthodox Church doesn't have a Pope figure. For Roman Catholics the Pope is not only supreme, that is to say, he has immediate jurisdiction in every Church in the whole world, but he is also infallible under certain circumstances. The Orthodox Church doesn't agree with either one of those doctrines. We don't see any one Bishop as being supreme throughout the whole world, nor do we see any of them as being preserved by God infallibly, when they speak on faith and morals. We have essentially a College of Bishops, and they make decisions together and they typically will have a patriarch or primate with another title who presides at their meetings, but is not the absolute ruler of them all. For us, all bishops are fundamentally equal, even if some might have a little bit more positional authority than others. None of them has this kind of theological place that the Pope does for the Roman Catholic Church.
For the Orthodox kids, our children, are fully included. Roman Catholic children are baptized, but they can't fully participate until later on depending on what it is you're talking about, whether it's communion or confirmation. Whereas Orthodox Christian babies are fully engaged in the whole life of the congregation sacramentally and children grow up having received communion from their earliest memories, because they literally being communed as as babies.
The Roman Catholic teaching about purgatory and then also the system of indulgences. The Orthodox do not believe in any of that. We don't believe that there is this kind of stopover place where we have to wait, and to suffer, to have all of the the temporal consequences of sin wiped away and paid paid for. Purgatory and indulgences are simply not part of Orthodox Christian life at all .
Not only the Second Vatican Council, but then there was this big liturgical revision There was a big change in the normal worship life of your average Catholic. The mass was totally changed and a lot of other things were changed in the worship life as well. For the Orthodox Church we never have experienced anything like that. Certainly both East and West experienced liturgical change over the centuries, but typically those changes were very slow. If there were reforms, they were nothing anywhere near as major as what Catholics experienced in the late 60's and the early 70's. What what was the normal Catholic life prior to the 1960's is no longer than normal Catholic life, after this period. For the Orthodox Christians there's very, very little difference. The question is for each of us is, really, just sort of how much we actually participate in what is the normal Orthodox Christian life.
It used to be that Roman Catholics had them a moderately rigorous fasting tradition. Now largely speaking the only obligation for most Catholics is that you don't eat meat on Fridays during Lent only.The Orthodox Christian who is really following what's expected of us we end up fasting almost half the days of the year. That doesn't mean that all the Orthodox Christians are that good at fasting. Some are pretty good at it, and some are not so good at it, but nonetheless, the expectations have really not changed very much at all for the Orthodox. Throughout history, we can see some adjustments here and there, but there was a big change in the 20th century for Catholics where fasting was almost completely set aside. What you're experiencing in day to day life, as a Catholic, changed significantly in terms of what you are expected to eat or not to eat. Whereas for the Orthodox, we've never really had that big change.
5 Misconceptions About the Orthodox Church
5 Differences Between Orthodoxy and Evangelicalism
The So-Called Apocrypha
A Guide to Baptism and Chrismation


Kim is Senior Director, Human Resources, at Fred Hutchinson Cancer Research Center in Seattle. In this capacity, she oversees the recruitment, employment, diversity, and internal consulting services for the 4000-person organization, which includes both research at Fred Hutch and patient services at the Seattle Cancer Care Alliance. Her career has focused primarily on organizational development, helping departments, managers, and large institutions improve operational efficiencies, team effectiveness, and leadership acumen.
A Northwest native, Kim spends spring and summer hiking the Pacific Crest Trail, where she enjoys spotting the birds of the Pacific Flyway.
I believe the mission of bringing stories about birds to audiences across the country is a very effective way to help others find joy in nature and take steps to protect our environment.


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Governor News & Analysis
Sharing The Ticket: How Much Room Is There For Women Running Mates?
by Leah Askarinam December 2, 2019 · 8:49 AM EST
Republican Jane Swift stood for 40-seconds of applause before a crowd of supporters and announced the end of her campaign. "Serving as governor of this great commonwealth has been a great honor and a privilege, and one for which I will always be grateful," Swift said, her voice occasionally breaking,…
Beshear declared…
7 Things I Think I Think After the 2019 Elections
by Nathan L. Gonzales November 6, 2019 · 8:45 AM EST
Voters in Kentucky, Mississippi, and Virginia were gracious enough to go to the polls on Tuesday and give us some tangible results to chew over with 12 months to go before the 2020 elections. Here are some thoughts.
Kentucky was not an upset. Inside Elections changed its rating on the…
by Ryan Matsumoto October 14, 2019 · 11:49 AM EDT
The recent race in Louisiana may not be a bellwether, but it's more evidence of the growing geographic divide in the country.
On Saturday, voters in Louisiana headed to the polls to vote in the primary election for governor. Louisiana has a "jungle primary" system, where all candidates regardless of…
With the North Carolina special elections in the rearview mirror, the next high-profile race will take place next month in Louisiana, where voters are electing a governor. Extrapolating the results will be complicated considering it's a non-federal race in an off-year. But that won't stop politicos and reporters from fawning…
by Leah Askarinam July 19, 2019 · 2:29 PM EDT
While the 2020 races are still getting started, three states are electing a governor later this year. All three (Louisiana, Mississippi, and Kentucky) take place in Republican states, but Democrats have an opportunity to win at least a couple races, if not all three. But they could also get swept.
Campaign Ad Spending 2020: What's Your Number?
by Steve Passwaiter June 26, 2019 · 11:00 AM EDT
Most people in politics are intensely focused on President Donald Trump's polling numbers in battleground states or the latest horse race numbers in the fight for the Democratic presidential nomination. For those of us in the CMAG group at Kantar, it's that time of the election cycle when everyone is…
Montana At-Large: Does Open Seat Help or Hurt Democrats' Pickup Opportunity?
by Nathan L. Gonzales June 11, 2019 · 2:52 PM EDT
Parties crave open seats, considering the vast majority of incumbents win re-election. But in the case of Montana's at-large district, Democrats may have lost their preferred opponent when Republican Rep. Greg Gianforte filed to run for governor.
While it might have been daunting for Democrats to face Gianforte's personal wealth…
Why a GOP Super PAC is Bothering to Attack Steve Bullock's Bid for President
by Nathan L. Gonzales June 7, 2019 · 3:44 PM EDT
Montana Gov. Steve Bullock isn't one of the leading Democratic contenders for the 2020 presidential nomination, but he's learning how to turn a Republican attack into an asset for his campaign.
On May 29, the GOP-affiliated Senate Leadership Fund started a television ad campaign in the Missoula media market, according…
by Nathan L. Gonzales May 23, 2019 · 10:49 AM EDT
California's 48th District: The Orange County Republican Party endorsed County Supervisor Michelle Steel on Monday in the race against freshman Democratic Rep. Harley Rouda, which could give pause to potential candidates such as former state Sen. Janet Nguyen.
Colorado Senate: Former District Attorney John Walsh, a Democrat, came by the…


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First International Computer (zkracováno FIC) je výrobce hardware z Čínské republiky. Byl založen v roce 1980 v Tchaj-peji.

Firma vyrábí celé osobní počítače a notebooky, ale i grafické karty, vestavěné systémy, mobilní telefony a operační paměti.

Také vyrobila první telefony v projektu Openmoko, Neo 1973 a Neo FreeRunner.

Externí odkazy

Hardwarové firmy
Open-source hardware


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To find out, I asked leading aestheticians—Caitlin Conn, skin care director of Exhale spas , and Elena Rubin , the facialist-founder of Ethos Wellness in Soho —for their take on the most common causes of post-facial breakouts. How do I know my skin is purging due to detox and not just breaking out? The Chinese Cure Elena Rubin says that two things are equally true: Sebum normally is expressed to the skin's surface, usually via a hair follicle. Try aerobic exercise times a week. The price point is incredible, too. Thank you, Athar'a for making a difference.
You can reduce the likelihood of a break out following a facial by going to a professional esthetician rather than treating yourself at home. I'm no expert but I had some form of a foam cleanser, followed by a facial massage and then my face was steamed not for very long, it felt shorter than last time. Further, if you know you scar easily i definitely would not have extractions done save for someone i totally trusted bc as you know, they can go very wrong. Keep scrolling for their expert hair-removal advice. This will only clog pores and transfer the bacteria on your hands onto your face. The fact that this occurred after a facial makes me suspicious, but for what it's worth my Pocketderm purge looked similar to OPs breakout.
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There's no guarantee that you will or won't suffer a break out after getting a facial treatment. Redness should not stick around for more than a few days unless you are putting irritating products on already irritated skin or there is some other underlying problem going on. Somerville advises patients to be aware of their skin types and to avoid anything too aggressive or any facial treatment that could irritate your skin. Steam or the mask depending on what was in it could cause a purge.
Description: Now, if the OP can provide more information about what exactly was used and how the extractions were handled we could potentially say that she had some unsanitary extractions and that perhaps the beautician did a little germ spreading. Do sunscreen pills really work? So which is it? Pimples result from a blockage of sebum , the natural oils produced in the sebaceous glands that waterproof and moisturize skin.