The weather today was slightly more typical. But still far from cold.
Stonechat 2cy female quickly through Ocean Edge foreshore in morning.
Three Goldcrest and two unringed Robin on Heysham Nature Reserve, suggest movement.
Another ridiculously warn sunny February day, eventually led to a brief sighting of a dragonfly, flying low over the pebbles on Half Moon Bay beach at 15:15. The description is compatible with a female Vagrant Emperor (albeit a small one), but unfortunately not conclusive. The insect was only seen for a few seconds before heading off, still low, to north. Efforts to relocate failed and tomorrow's weather does not look promising.
Pale-bellied Brent - 3 + 2 out from children's play area on north side at 10:00. By 15:00, the 3 had moved to the rocks on Half Moon Bay, but the 2 remained on north side.
Snipe over a 100 flew from rocks in front of old heliport as the tide covered the rocks. All flew onto the heliport grass. Most of the rocks were still uncovered then so it is presumed there were many more.
The flatness of the incoming tide and the slow rising (low neap tide), meant the waders were reluctant to leave the rocks!
Nothing new in the low tide channel this am with 224 Eider counted and little else. Couldn't see any Brents on the north side but they are easy to miss on skeers!
Couple of Middleton pics from Janet, the Brimstone and blossom a bit surreal for this time of year and the Pheasant showing the Leighton Moss photographers that we can match anything they can do :-).
No sign of Raven or Stonechat today, but Buzzard seems to be making itself at home.
It seems like Heysham pylons are prime realestate. Four Raven, a Pergrine and several Carrion crow were competing for ownership today. A Buzzard also looked like it fancied staying. We'll see who wins - there are enough pylons for all!
Pale- bellied Brent geese. Five together for the first time this year on north side, although seemingly just an association of the two regular small groups of two adult plus the two adult and a juvenile.
Also 2 Small Tortoiseshell there.
A Great White Egret was in the field to the west of the recycling centre (09:15), which represents the eastern boundary of the recording area, before heading off SE towards river Lune estuary.
Great White Egret flying out over eastern border of the recording area.
Raven - two. On territory?
Very warm today, particularly out of the wind.
A "likely Water pipit" was accidently flushed, hopefully it will be relocated and confirmed tomorrow.
Pale-bellied Brent - what appears to be the original three (2 adult with a juvenile) on Red Nab late morning. Not seen on north side earlier.
Not much close in to skeer channels at low water, early am.
It wasn't clear what was happening with pale- bellied Brent today. Just two birds seen on north side and later at Red Nab. However there were 5 later at Pott's Corner, possibly the three regular birds with the two seen earlier.
Stonechat - one in morning by road to recycling centre, one in afternoon on Middleton Nature reserve.
Rock pipit one on Ocean Edge salt marsh again, this bird is only seen when spring tides are high enough to cover the marsh.
Still one male Pochard and pair of Shoveler, but only 10 Gadwall and 1 Teal seen today.
Two Roe deer managed to flush 18 common snipe from western marsh.
Jack snipe - 3-4 heliport. Ocean Edge salt marsh - 1 flushed by tide, one fly over, possibly from heliport.
Tomorrows westerly should have enough wave action clearing most of the seawall of birds and a high enough (mid-afternoon) tide to send more Knot within viewing range on the seawall top or heliport hard standing.
Rottal Estate, Glen Clova, Angus;Grid Ref,NO3667.
This is the first reported sighting since being ringed.
Bit chilly today ranging from minus 4C to plus 3C, chilly ESE F4, weak sun shining through a veil of high cloud.
No colour-ringed gulls on the ice today.
Barn Owl hunting alongside the model boat pond late afternoon.
Pink-footed Geese heard flying over the reserve but little else of note.


This entry was posted in Roleplaying Games and tagged d&d, D&D next, D&D5 by Mikko Savolainen. Bookmark the permalink.
From play-testing the 5th edition and to its final incarnation I must say that I am definitely impressed and satisfied by its possibilities and everything else. I am still waiting to get my hands on the Player's Handbook (the deliverer to the local shop has been a bit… well, a bit sluggish at delivering it). We still wish to support the local store so we have not bought it from anywhere else.


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As suggested in the Eurobricks forum thread I decided to share my personnal LGEO library.
at the end of your lg_defs.inc file (just above the very last "}") or use my own lg_defs.inc provided in the package (but it might conflict with Owen's one on some parts).
There is a high probability that some Parts already exist in the Official LGEO library or other users-made ones. Be aware of it if you overwrite some file.
You need to put LGEO.xml in your Ldview install directory (be aware that you will overwrite your own file that might have parts that mine doesn't have).
Be carful: this xml file might give errors until I fully release all the parts that are in it (should be a matter of a few weeks).
When colors are needed (for Patterns for instance) it uses Ldview exported material format (LDXColorx).
My package doesn't contains lg_color.inc, but it must be accessible by PovRay.
I'm sharing all my xxxx.inc files, but as I'm currently cleaning the lg_xxxx.inc files, I will make regular release of them (so during that time, there will be xxxx.inc files without lg_xxxx.inc files (so not usable) but I will do my best to release everything fast).
The unpacked archive will be more than 1.5 Gb because of the high quality STL files, don't be feared of that, but make sure that you have enough hard drive space for it.
Do not hesitate to test it, ask questions and give me feedback here, it works on my system but I don't know if it will in others.
Is the lgeo.xml based on Owen's version? May I mix the original library, Owen's updates and yours together. May I use them for the AIOI?
My lgeo.xml was based on Owen's one I guess, but might not be up to date.
The one I'm currently sharing has my around 500 personnal LGEO parts in it, but as I'm cleaning the lg files one by one, I would say that my xml file will not be completely usable until I finish to release everything. Should be a matter of one or two weeks. I will make regular updates on the Eurobricks forum.
When everything will be done, I think yes, you could add it to the AIOI if the file size is OK. But before I need testers to make sure the parts are compatible with other computers.
Can someone give a try with it? Especially with part 2340 (make sure to redownload the Package as it now contains a mendatory lg_defs.inc file). Don't do this, it will mess with Owen lg_defs.inc file.
I will need to contact him to see if we can harmonize everything.
As a workaround, you can get rid of the L3LgeoToLDraw errors by adding this at the end of your lg_defs.inc file (just above the #end statement at the end of the file).
Someone has a problem with Ldview using properly my LGEO.xml file on the Eurobricks forum and I can't figure out why.
Darats Wrote: My lgeo.xml was based on Owen's one I guess, but might not be up to date.
No hurry on this. The AIOI usually ships in June and January. Consider the LDraw wiki as comune upload place for the lgeo.xml.
Which page in the wiki? Thanks.
You can download the files by clicking the links on the first topic.
I'm a long time admirer of your incredible renders and I'm so grateful you decided to share your library of Hires parts.
There's some feedback from what you've released so far.
First of all, your parts are really great and I managed to include them in my library quite easily.
For these, I had an undeclared material error on PovRay for LDXcolor383 in the 122c01/02 file.
After investigation, the Ldraw u9132c01/02.dat subfiles for these parts use color 494 for the axle, so when translated to Povray, 494 is declared, not 383.
Workaround 1: Edit the u9132c01/02 subfile in Ldraw and change color of the axle from 494 to 383.
Workaround 2: Edit the 122c01/02.inc file and change "LDXcolor383" material to "LDXcolor494"
Not really an error here but it seems that your object is a bit longer than the Ldraw file.
The 2609a.inc file refers to 2609a in the STL library. The 2609a file is not present in the STL folder you released.
workaround: In the 2609a.inc file, I replaced the 2609a reference by 2609 , that is in the STL folder. It works fine now.
The 2683.inc requires the "studel.inc" subfile, not released yet in your LGEO parts. So not really an error but just a missing file.
No reference for this LGEO part in the "LGEO.xml" file of yours.
I manually edited the LGEO.xml file to translate the part into Povray.
Except those minor issues, no problem encountered with the 186 other parts released so far.
Thanks again for sharing your extensive work on those parts.
both colors 494 and 383 are valid LDRAW colors.
You should not replace one of these by the other.
Instead, both must be supported the same way like the other, simple ones like "black" (0) and so on.
Previous issues fully adressed and corrected.
Regarding the last bunch of parts, no trouble on my system, every part installed flawessly and renders fine.
I have just one minor issue regarding part 3297p90: the classic space logo seems incomplete, somme clipping occurs in the bottom of the pattern.
3297p90 has been corrected. Thanks for feedback.
Every part released so far works fine. Just one minor issue easily corrected: no reference to part 4162p0l in the LGEO.xml file you provided.
Thanks for feedback, I've corrected the LGEO.xml file.
Part #4740: lacks the addition of LGEO primitives "lg_tech_knob" and "lg_tech_knob_clear" in the 4740.inc file.
Part #4479: 4479.inc is 90° misoriented in the "y" plane (ldraw coodinates) regarding the ldraw library.
4479, I will have a look.
Ok, the mistake was mine for the two parts. I forgot to update the STL folder for the last release and I see the folder have been updated for these very parts. All is fine with the new STL files.
I have the lg_tech_knob problem too. It's probably my fault, but how do I resolve it? I cannot find a lg_tech_knob file in any of the LGEO libraries.
lg_tech_knob, as all the other studs are defined in the lg_defs.inc file.
Note : Due to the complexity of this pattern, this part could be extremely long to render if you are using very high quality radiosity settings (the picture above took me 7H to render), on low settings time should be more acceptable.
Would you please contact me at willy(dot)tschager[at]tin(dot) for the inclusion of your parts in the upcoming AIOI? Are you in contact with Owen for a seamless mix of your parts with his library and more important a harmonized LGEO.xml?
So hopefully, you got my mail.
I just wanted to point out that this thread has become nearly unusable for anyone who has their preferences set to display in threaded mode, due to be absolutely huge (requiring a ton of images to be loaded), and nested to a ridiculous degree. I would suggest creating a new thread.
Mmmh, you are right, I haven't thought of that.
The pictures can't even be displayed entirely in nested mode.
I can understand the nesting to be ridiculous here, but about the tons of image to display, I'm only making a pic per update, so what can I do.
@ the forum admin: is there a way to rearrange that topic and un-nest each post with a library update ?
I've never tired to do that but I'm sure it's possible and I'll see what I can do.
I found a way to split/merge/reorder this topic. But this is time consuming so this will not happen in the next few hours. Anyway I will reorder this thread in a way that all updates will be posted as a response to the initial post.
Well, your preview images on this page (24 so far) add up to about 8MB. In the overall scheme of things that's not all that much, but to view a single forum topic it's a lot. The only real solution to that would be to make the inline images here thumbnails that link to the full-size images.
Travis Cobbs Wrote: Well, your preview images on this page (24 so far) add up to about 8MB. In the overall scheme of things that's not all that much, but to view a single forum topic it's a lot.
But seriously the thing I miss most is the automatic thumb nailing the forum used to have.
Maybe if the nested view was not displaying the entire thread but only a few posts with more than one page if needed, the entire thread would not be loaded each time.
I don't really want to use thumbnails, it's extra work, and I would prefer as a reader to have directely image in full size.
As for me, and this is only my thought, the nested view is not really convenient, I'm more use to classic chronologic view than this. If someone forget to click reply, it will mess up everything. This nested view was maybe convineient to old newsgroup type of forum, but I would certainly prefer something like Eurobricks.
Solution: stop replying to each previous post. Then the thread won't be so nested.
Only 2 or 3 updates and everything will be released. I will then start a new thread, cleaner for request and future updates.
Just FYI, none of your Dropbox picture links work, either here or on EuroBricks. It seems like perhaps they're not public URLs.
I will use Brickshelf for the pictures as Dropbox is not satisfying me for that kind of image hosting.
I've been happily using imgur for quite some time now. No registration needed, and you can link directly to the images (no need to link to a web page). Just go to the site, click upload, drag and drop as many images as you want into the box, and then copy the links.
Could you try to download my LGEO.xml file (link in the first post) and try to export a ldr file containing part 2340 from ldview to pov ray? Just to make sure the Pov output of Ldview works with my xml file and substitute 2340 by its LGEO equivalent.
I would really appreciate as there is someone in Eurobricks forum that have problem using my xml file and doesn't get any LGEO replacement. I can't figure out why.
It seems to work, but I am using LDView 4.2 Beta 1. It's possible there was a bug in LDView 4.1 that makes it not like something about your LGEO.xml file.
Hi, "someone in Eurobricks forum" that's me.
For getting ahead I completely removed LDraw and made a new installation using the all-in-one-installer (LDview 4.1). Then I installed LDview 4.2 beta 1 (Windows ) into the same folder, so that LDview 4.1 was overwritten. But the problem still remained: When I switch to Darats lgeo.xml file there is no LGEO access anymore. Even for standard parts like #3008 (Brick 1x8) the resulting povray file contains no code like "#include "lg_3008.inc". Switching back to the default xml-file everything works fine again.
Any further idea what I may optimize? Thanks.
Solved it! Darats LGEO.xml works fine!
Thanks for that feedback, perfectely what I needed.
122c01, 123c02 : I think I've changed the color cause I found le ldraw one was not metallick enough when rendered, I will change it back.
556: the shape was based on a very early ldraw part. Since it has been officially release I need to change the shape and make it better.
Studel: I will add it to the the package forgot that one.
973p66: if you redownload the xml file, you should have it.
Do you mind sharing the STL files as well?
I don't render with POV and would like to import the bricks into Blender or Cinema 4D.
Unfortunately, I only use STL format to go from native CATIA format to PovRay. I don't keep the STL files, only the CATIA ones.
I can give you a few parts if you want some, but I will not release them all. It's too much work.
Also I don't model studs and understuds so the parts won't even be complete in STL.
But I can fulfill a few requests if needed.
Maybe you can also write some code to convert Pov geometry to a Blender readable format or use some kind of utility.
According to the FAQ at povray.org converting POV to something else is not feasible/possible.
I'm working on an importer for Cinema 4D and don't want to create the meshes on the fly but rather import them from an external library to use also meshes with higher resolution.
I would appreciate to get some samples from you to test the import.
Just some basic bricks and perhaps some more sophisticated ones would be great.
I've shared the 2998 part STL file : here. You can have a try.
I know PovRay scenes are quite impossible to convert in another format, but I'm pretty sure it can easily be done for my STL PovRay files. They are only made of smooth_triangles, nothing really complicated to convert to another mesh format, I think.
You are right, I was't aware that PoseRay can convert also to OBJ.
I was able to batch convert 354 of your files back to OBJ and after some vertex optimization I got almost the same result like your provided reference STL.
Thanks a lot, they are of incredible quality.
I was wondering whether you still have the exported LGEO archive in OBJ format around. I would be interested to do some further conversions and starting from this would save me precious time.
I have been checking the quality of your parts and I am impressed.
I tried to convert some of them back to OBJ and I was in fact able using PoseRay, but I see that for some of your STL (.inc) files the studs are missing, probably because defined elsewhere.
Do you know whether there is a way to convert the whole piece, and if yes how?
I guess I am trying to do exactly what Gerard did recently so I was hoping to get some hint, but haven't heard from him so far.
I'm still amazed on how detailed your parts are. If you don't mind, I have a couple of question regarding your library.
I see that you convert your parts from CATIA to Povray using STL2pov. I tried myself using the converter a few years ago after designing my own hires parts with Solidworks. Although I had no issues when converting to simple triangles, the conversion to smooth triangles always messed up the result giving misoriented polygons. Curiously the result was part triangles and part smooth triangles.
How do you process your parts prior to conversion to have only smooth triangles ?
Regarding your printed parts, I'm curious about the way you convert flat 2D patterns to 3D objects. Is it automated or do you process each pattern manually ?
I never had any problem exporting to smooth triangles, I can't really give you any hint on that, maybe Solidwork STL export is different from CATIA's one. I simply export to STL with CATIA default settings and run stl2pov with -s option on.
For the patterned parts, I export ldraw triangles to povray using the old L3PAdd-on program, then convert it to prism using a homemade VBA program, and then manually add them to the inc files. Then I manually add boxes, cylinders or what ever to improve the pattern and replace ldraw primitivé so let's say it is semi-automated.
Thanks for anwsering my questions.
For STL conversion, after deep investigation and a few tests, I think that maybe the problem is in STL2pov. I use version 2.5 of the software.
For testing purpose, I used it on the STL file for part 2998 you shared with Gerhart afew days ago. The converted .inc file is messed up like mines.
Looking at the files precisely, that's what I found. The flat triangles seem to be converted like yours, but the smoothed ones are different.
as you can see, in the smoothed triangle, plans X an Y are switched, causing a 90° rotation. All others are rotated also.
Unfortunately, I'm in a dead end as STL2pov 2.4.4 it's not available now.
Do you mind in sharing with me your version of STL2pov so I can fulfill my tests ?
I don't put the studs because they are already defined in the lg_defs.inc file.
If you take the "lg_xxxx.inc" file I provided instead of the "xxxx.inc" file you should get the entire part (as long as you also get the "lg_defs.inc" file).
Hi Darats, thanks for your hint.
I am obviously missing something here and I apologize in advance for my ignorance.
From my understading Poseray offers me the option to import only Povray (.inc) meshes files.
So any lg_xxxx.inc I try to import into Poseray I get the error saying "Model does not have vertices" and "Model does not have faces". Only your STL .inc files can be imported (and then exported into OBJ).
I also don't exactly understand how does the lg_defs.inc file would fit into the import in Poseray process.
Please note I am currently just the Poseray tool, not POVray.
Am I skipping or misunderstanding something?
Any input from you or anyone who went through this before would be highly appreciated.
Poseray doesn't seem to manage included inc files.
You would need to inline the lg_xxxx.inc file into one single mesh.
You should search for a tool to do that, or write one, or better : switch to Pov Ray for your renders as my library is intended for PovRay.
Good job Darats! The parts are very nice!
But I agree it might be better to have the studs in the STL files.
Well, I was thinking about file conversion between formats, or when/if the LDraw format is replaced with a better CAD format with true non-polygonal curves. But according to a little research I did on Wikipedia it seems I don't really know what what STL is. So never mind.
I only providing some new LGEO library high quality parts to be use in Pov Ray for renders of Ldraw files. I'm not trying to replace ldraw.
I think surface made of triangles like STL files are faster to render than part made of mathematical curves as it implies less boolean operations. Puting studs inside my stl files would take me much more time, and we would loose the ability to turn of lego logo on studs.
Maybe if the missing studs would be made also with stl files, it would be possible to write a converter that inlines everything in one file.
Where can I download the newest and most complete LGEO library?
Also, I notice that your archive does not have a "lg_colors.lst" or "lg_elements.lst" in it. Why not? I use L3P, and these files are needed in order to do the conversion.
Quote: So we agreed on a new text file format and two new files (lg_elements.lst and lg_colors.lst) to replace the tab files.
L3P has more or less being replaced by ldview.
Therefore the .lst files are no longer used (by most of the userd), that's why I don't provide them in my package. It has been kind of replaced by the lg_colors.inc and LGEO.xml files.
Currently, the complete LGEO library can be found in the Ldraw AIOI. My parts are not yet part of this AIOI, so you need to install them manually or wait for them to be integrated to the AIOI.
I don't think LDView can generate a POV file from the command line however.
I created my own lg_colors.lst and lg_elements.lst, but there's no point releasing them because of the color problem below.
All the LGEO parts have been updated to use LDXcolorX color definitions.
I guess you LGEO library is not up to date.
I would suggest to restart from scratch and download the ldraw AIOI where you will find the last version of the LGEO library, then you should be able too add my parts without any problem.
I can render using L3P so you should have a problem in you settings somewhere.
Aslo, all the LDXcolorsX definitons are defined in the lg_colors.inc file, make sure you have that one.
Maybe Willy can also tell us if L3P is still supported by ldraw AIOI.
And what do you mean "I can render using L3P"? L3P is not a renderer.
So he is not using LDView color definitions either.
I meant: I can render a file generated by L3P with no problem.
I've made that file to be able to change the default slope grainy surface roughness of ldview.
With Ldview you get the LDXcolorX definition directely in the pov file.
With L3P you get L3colorX definition in the pov file.
If I replace all the LDXcolorX statements in all my pattern files, I will loose the ability to easily change slope surface roughness.
L3P is officially discontinued and I will not change anything, but you can download my lg_color_slope.inc file which should solve your problem.
L3P is officially supported an I need to find a better solution or to create some kind of compatibility file.
Edit: Anyway, thanks for pointing this out. I'm quite prudent in releasing this personnal library. I want to make sure everything is OK before releasing it for the ldraw AIOI. That's also why I've said in the first post of this thread that the colors defintion should be ldview ones.
Edit2: have you solved your lg_tech_knob problem?
Try replacing the lg_elements.lst and lg_colors.lst files with the ones I've attached, add the -lgeo flag to the end of the command line, and run L3P again.
You might want to ask on the POV-Ray newsgroup if there's a workaround. Whatever that may be, it should be applied to the older LGEO files as well, because currently things are not being done consistently.
I solved the lg_tech_knob problem.
The error says that LDXColor0 is not defined.
You need to write #include lg_color_slope.inc somewhere above.
When my library will be ready to be included in the ldraw AIOI, I will see how I can harmonize everything. Currently it is a WIP, sorry if I didn't take L3P compatibility into account.
But I'm pretty sure the lg_color_slope.inc file should solve the problem.
So you're creating three different sets of colors because you don't want to stick with the existing standard?
- I cannot globaly control slope grainy surface roughness if the roughness is defined in the part inc file. This is the main reason I didn't stuck with the standard.
I can use the "standard" color definition and remove LDX colors from the parts, but not until I have found a solution that fullfil what I need.
lg_color_slope.inc is a file for my personnal use that was never intended to be shared. I thought it would work for you, sorry if it doesn't. I still think you can use it as a workaround because it does work for me (with L3P generated files I mean), waiting for a better solution.
It also doesn't need to help for the L3colors because those colors should aleady work for you.
I've modified the Package (donwload link on the 1st page of this topic), now I have included a file call lg_color_LDX_L3P.inc which is basically a copy of my lg_color_slope.inc, but which define both LDXColors and L3Colors.
Then it should work for both L3P and Ldview generated files.
In that file you will be able to change the roughness of the slopes.
Only one thing that needs to be done is to add #include "lg_color_LDX_L3P.inc" at the end of your lg_color.inc file (just above the #end at the end of the file).
They differ from yours as well as LDView's. Ideally, these should have been defined by Lutz Uhlmann, not by Lars or you or Travis.
Also, I just tried using your lg_color_slope.inc and the render quits when it gets to lg_metallic_dark_grey. Do you have an updated lg_color.inc with that color in it? Because it does not exist in my copy.
That's why defining the slopes values in the part inc files is not a good thing.
If you render a slope patterned part from ldview you will have a certain grain value for the main color but different one for the pattern color (because it is defined within the part).
A user should be able to globally set the bump value he wants.
Make sure to delete lg_color_slope.inc, and redownload my package and use lg_color_LDX_L3P.inc (see my post above for how to use this).
I guess lg_metallic_dark_grey is a color I've added because it was not in the LGEO library.
Just delete it from lg_color_LDX_L3P.inc (do the same if you get problem with other colors).
I just can't share my lg_color.inc because I have heavily edited it, and I first need to make sure it will work for everyone.
I'm planning to do it soon.
That seems to work. However, make sure to update "lg_colors.lst" and "lg_elements.lst", otherwise L3P doesn't know which parts and colors to convert, similarly to "LGEO.xml".
Also, I think the regular bricks should have a slight waviness in their normals as well. Does LDView not add one by default?
You are right, but as I was not planning to share that file, I haven't cleaned it up.
Just as an FYI, I can confirm that the LDX color defines come from LDView originally. The LDX stands for LDView eXporter (perhaps not the best TLA).
LPub3D. LDView does not support command line and Trevor wants some POVRay - a view I do not share, since LPub 4.x has happily lived with LDView and LDGlite as sole renderer for years, but it is his prog and not mine.
If you're going for L3P support it is your choice not my requirement.
Damien Roux Wrote: Therefore the .lst files are no longer used (by most of the userd), that's why I don't provide them in my package. It has been kind of replaced by the lg_colors.inc and LGEO.xml files.
It seems that lg_colors.ls and lg_elements.lst are not shipped with the current AIOI.
Unfortunately leocad needs both of these files to export pov files.
Could you restore them in your next release?
I might be mistaken but the .lst files are no longer needed as the current AIOI is promoting ldview as a PovRay file exporter.
You can still use LEOCAD as your model builder, but you should use ldview to generate the PovFile. I don't have those files anymore.
Damien Roux Wrote: I might be mistaken but the .lst files are no longer needed as the current AIOI is promoting ldview as a PovRay file exporter.
As far as I can see from http://ldview.sourceforge.net/ LDView has been unmaintained for six years.
In contrast to that Leocad is actively developed my multiple contributors for more than 15 years, there are about 3 to 5 releases per year with 4 releases this year only, it is part of the repositories of multiple Linux distributions (Debian, Ubuntu, Arch Linux) and just as LDView is cross platform for Windows and MacOS as well.
Is there a reason that lg_colors.ls and lg_elements.lst are not distributed anymore? Is it too much work to keep them up to date? Were they broken and nobody found time to fix them? Those two files are tiny so I doubt that it was their size that got them removed.
I find it odd that the AIOI dropped files that disabled povray export of a widely used and maintained piece of software just because another abandoned and unmaintained piece of software does not require them.
Why not just keep those two files so to not sabotage another piece of software?
I find it even more important to include these files because I fail to find them anywhere else on the internet. Pointers welcome.
I've found the files on my computer (attached in this post but you will need to change the .txt to .lst).
But, I'm 100% sure they are not up to date and are not the same as they where released with the first LGEO library (I have surely modified them for my own pupose).
So you can start from them to update them.
Damien Roux Wrote: But, I'm 100% sure they are not up to date and are not the same as they where released with the first LGEO library (I have surely modified them for my own pupose).
Many thanks. A rendering using Leocad and this file looked fine to my eyes. Could you include that file in your next release? I'm sure if there are problems with it, people will submit their fixes.
Your way is inconsistent with older parts, and also makes your parts incompatible with L3P.exe. I think something should be changed.
Just a heads up: the sub-surface scattering feature of UberPOV requires nearly all materials to have an ior. I'm not sure what the proper values are for metal, pearl, rubber, etc. though.
I read the hole post and are quite interessted in Lego brick rendering. First of all I'd like to thank you for the work to provide the high quality parts for rendering.
I did the first step and created a directory called "parts" in my LGEO directory and copied all xxxx.inc files there. What I'm missing is the last part. How to I tell PovRay to look for the files in that location?
I tried to render a part without adding the directory somewhere and I got a rendered brick, but where is the difference if I add the directory? Do the bricks look different?
I suggested to create a new folder to avoid messing up everything as what I provide is still WIP. But if you copy all my files in your LGEO directory it will produce the same result.
You can tell PovRay to use other directory by editing the povray.ini file.
thank you very much. This was easy.
By the way: Currently I load the .ldr files in LDView, zoom to fit "ctrl+f" and export the povray file. Is there a more easy way to "convert" a ldr file to a povray file? As far as I know there is no way to script LDView to do this. Currently I use a python script which starts LDView, sends the keys and closes LDView again. It would be very cool, if someone knows a nicer way.
With ldview there is no other way at the time.
I'm not bound to LDview. I just picked it as a first approach, since it works somehow. Is there another way known without LDview?
Ok thank you. Then I think I'll stick with LDView for now.
I would like to request a part for any coming update (if there's going to be any).
I can't seem to find it anywhere, so chances are that it doesn't exist as an include file for the LGEO library yet.
thank you very much for the great work. I just added the updated parts to my Queue of rendering the whole library.
If you are rendering everything, do not hesitate to tell me if you find some errors.
Can I ask why are you rendering the whole library?
I think I already found some parts which look not that nice if they are rendered in high resulution, but maybe these are not from you. I can share the information after I did some review of the results.
I'm rendering them, because I'd like to start a webpage where I want to use them. There are some pages around, but I don't like the rendered image that much. First of all I just want to start with searching the bricks. Maybe I'll add sets with part lists later on. I currently don't know where this is going, but I like high quality brick images . The community and especially you will be added to credits if it ever will go online if you like.
I attached two files to show a current result. I really like the first one, with the reflections of the tyre holders.
The second one is an example for a brick with some kind of problem on the outside. The round stud thingi is somehow flat on one side.
The flat surfaces are real and very intentional. The real part looks like that.
But, this is also a very good example of how simplified designs are missing a lot of details when rendered in hi-res.
The real part doesn't look anything like this, at all. Many details are missing.
It should have a groove, like a Tile, around the base.
The use of a half-sphere-primitive is a bad choise here.
The sloping cylinders below the studs don't fit the studs.
Please have a look at this part image from Brickset/TLG.
Both parts come from my package.
Regarding the Dish: I'm modelling my HQ parts using ldraw designs. As long as the ldraw part is like that, my LGEO equivalent will be like that.
Maybe it's a part that could be reworked on the tracker.
You can redownload my package, I've reworked the part's nomals, you shouldn't have the barely visible artifacts you have on you're picture.
Thank you. I tried the updated part, but I don't see a big difference. Maybe I did something wrong during replacement of the part.
Have you replaced both 2654.inc and lg_2654.inc?
I haven't changed the geometry, only the normals.
I redownloaded the whole package and replaced all files. I can also see that these files where changed on 12th November 11:30 pm. I think this is the date of change from you. I attached the 2654.inc file. Maybe you can check if this is the latest one.
Oh ok you're right. I didn't know that. I doesn't have such a piece right here now.
Thank you for the new piece. Unfortunately I wasn't able to find it in my LDraw directory. I Only have 2552 / 2552p05 / 2552p06.
Do you have any idea why this could be the case?
I've been pretty sure I did that already, but after another update the part is available. Thank you for the hint.
I've discored a problem during rendering of part 3626c. PovRay is searching for the define lg_tech_knob_join in the lg_macro.inc file. Unfortunately it cannot be found. Any idea how this define should look like and where it belongs?
You should fin it in the Ldraw AIOI.
I not, I've attached it here.
This is exactely what happened here.
- you wait until I make my library 100% complient with Owen's part.
I found a guy who might need some love on the normals. Can you help on that?
Strange you got those faces.
I tried to render that part and it was completely smooth for me.
Have tried rendering the part with some area lights? Without are lights it looks almost smooth.
There are some parts in the library where I've seen similar issues. I suggest, that I collect them and provide a list after I rendered all parts for the first time.
I also have seen some parts where I think that something with the bounding box is not right and therefor calculating full view (ctrl+f) in LDview does not work. I can also add them to the overview if you like.
Did the updated 4589 part still give normals problems?
Could you send me a pov files where you get those facetization?
And yes, if you have a list of parts giving problems, It would be perfect.
I did a review of my first rendering batch and found some parts which might need some adjustments. Since the review will take a while and we have to find a suitable process let's see if the data I can provide will help. Please let me know if you need more information.
I took a look and only 2342 and 2343 have LGEO equivalent.
So, for all the other parts, it's normal you uavr sharp edges because it is raw Ldraw geometry.
The two others are parts from the original LGEO library, so a bit less quality than mine. But the studs are OK as for me.
What I am interested in is review of my parts mainly. But what you provided is OK as a review standard.
so if I got you right you won't provide high quality models for parts which are not available in LGEO. That's fine, but good to know. Than I'll treat them as final. Will there be updates for the two other parts somewhen in the future? If yes I will just wait for updates and I'll provide every now and them further reviews. It's perfectly fine if you only provide new packages if it makes sense for you. I have enaugh to render anyway .
No, I did not meant that.
I'm actually providing HQ parts for parts that are not in LGEO library.
But actually, any parts not in LGEO library will give you sharp edges somewhere. This is why you have sharp studs here.
As there are a lot of parts, I'm creating only the ones I need for my renders. But you can make requests of course (as long as you don't request the entire library... ) Just give me a list, and I will do my best.
What I am interested in is to know if my own LGEO parts give problems. None of the ones you pointed out above have been made by me.
Only the 4589 part which gives you facets has been made by me, that's why I've asked if it still gives problems. Could you please answer me on that?
Then I keep going with reviews and you can decide which one of the parts you gonna rework or provide as new HQ parts. Maybe there is some point in time where we can have all parts in HQ but I'll take what is available until then.
I attached the 4589 with a fresh exported pov file. If you can try to render the pov file we maybe can find out if something with my config is wrong.
The problem comes with your area lights.
Apparently your light sources are too much close to the part. Area lights shouldn't be used exactely as conventional point lights.
Looks like the area lights are located inside the part, therefore the mesh is illuminated from the inside and the normals cannot do their job.
Here there are facets, like the normals of the mesh are not taken into account. The shadows inside the part are also very grainy.
No more facets, but too bright.
Finally, I don't like those kind of render because it is really dark inside the part (of course because there is no light in it).
I would turn on radiosity.
thank you very much. Your theory with the normals makes perfectly sence. I didn't think about that.
Did you use different light sources for the last render? It looks like you used bigger area lights and they are positioned different.
I used only one area light, a bit smaller than yours.
But the main difference is the use of radiosity.
I also tried radiosity, but with multiple light sources. This didn't worked our very well. With only on light source, I've got nice results.
I experimented with radiosity allready in the beginning, but I didn't came to a good result. With the new settings it feels promising so far. I'll start over render everything again, because of better results. I expect less problematic parts, since the problem with the faces seems to be solved now .
And again thank you for the new parts. Some of them I've already rendered, but the new versions have better quality. So I'm gonna render them again.
I was planning to start a new topic when my parts would be released with the AIOI. As it takes more timw than expected, I will creaze a new one for next parts release.
Some more parts from review. I think most of them are not yours. Maybe the helmet?
Ok, forget about the helmet. It is the same issue with the area lights. Looks great now.
I'd like to send you a PM, but can't find something like this in this foum. Is there a way how I can contact you?
87079pz0: Tile 2 x 4 with Groove with Brickheadz Series Number "1"
I am rendering an old LGEO scene, but with your new parts library. When I try to render the scene it quits when it asks for "lg_2582_slope" which it can't find. Do you know what might be the issue? Thanks.
The model was generated using L3P.exe.
(2018-02-07, 12:44)Michael Horvath Wrote: I am rendering an old LGEO scene, but with your new parts library. When I try to render the scene it quits when it asks for "lg_2582_slope" which it can't find. Do you know what might be the issue?
It might be a typo in my files, I will investigate and let you know asap.
Historically LGEO considers 2582 as a "slope" part, with a grainy surface.
Apparently I didn't consider it as a "slope" part.
The question is : has that part a grainy surface or not?
I can't answer as I don't own it.
After a few search on the web, I would say that this part is not grainy.
Only a pattern version is.
If someone can confirm this, that would be great.
(2018-02-07, 18:42)Damien Roux Wrote: OK, I see the problem.
Apparently, it is not that simple. For example this one has a pattern and is not grainy (I own this part!), but it is transparent.
And this one is not transparent and is also not grainy.
(2018-02-07, 19:54)Nils Schmidt Wrote: Apparently, it is not that simple. For example this one has a pattern and is not grainy (I own this part!), but it is transparent.
Thanks Nils for the info.
So from what I undestand, only some patterns are grainy, and obviously, the unpatternd part is not, so I would say that my version is correct.
- use my package, keep your existing L3P generated .pov file, remove all lg_2582_slope related stuff from your .pov file (if you can give me the entire .pov file I can do it for you).
BTW, are you still using L3P or are you only trying to rerender an old file?
I have a bunch of old scenes made with L3P.
I think the bigger problem WRT the sloped part needs to be solved by LDraw parts authors. IMO there should be one digital part per real part, including the graininess, but ignoring differences in color.
Part `lg_4070` asks for `lego_logo_text`, but this object is only created if the quality level is higher than 2. I think there needs to be a check for quality level inside the part.
As I never render without Logo, I've never notice that.
The Package has been updated, you shouldn't get the problem anymore.
Three parts expect there to be a `LG_INNER_CORNER_SPACE` variable, but it seems not to be defined anywhere.
As my libraby conflicts with Owen's one, those parts are giving problems.
I have reworked them, so the problem shouldn't be there anymore.
They will be "officially release" on my next update, but they are already in the package, so you can download it.
33291 is OK (see my previous post).
But there are still 20 parts (made by Owen) that use the "lg_macro.inc" file, so they will give problems until I rework them. Hopefully on next update.
Do you see any potential conflicts from dumping them all into the same folder? Just as importantly, does your version LGEO.xml include all of these?
I would say, yes my LGEO.xml include all of these but my lgdefs.inc is not compatible with Owen's part, so it will give errors until I've replaced all the problematic ones. As stated in my first post it is still WIP.
I am slowly trying to make it 100% OK but the work is quite huge, so it takes time.
When everything will be ready my package will be part of the ldraw AIOI.
I would say, make a copy of your current LGEO setup and give it a try!
Is that plan still on track or did you loose interest meanwhile?
Just asking because your last update of this thread is now nearly exactly one year old and I'm still looking forward to that official release.
You did such a great work up to that point and it would be a shame if it now just get abandoned.
(2019-03-03, 14:45)Thomas Chen Wrote: Is that plan still on track or did you loose interest meanwhile?
Yes, this is still on tracks, just lacking time.
I have maybe 20 parts to rework and I'm done.
Then a few issues still prevents it to be officially release, maybe regarding compatibility with current LGEO library.
I cannot give a date but I will try to get back to work to complete it soon.
(2019-03-03, 22:09)Damien Roux Wrote: Yes, this is still on tracks, just lacking time.
thank you very much for your quick and positive reply.
I've created a GitHub repository for LGEO. You are welcome to contribue what you have there. PM me and I can give you admin rights.
(2019-03-07, 16:40)Orion Pobursky Wrote: I've created a GitHub repository for LGEO. You are welcome to contribue what you have there. PM me and I can give you admin rights.
I've PMed you bu5t got no answer yet.
(2019-03-19, 0:38)Damien Roux Wrote: I've PMed you bu5t got no answer yet.
I got it. I've just been a bit swamped IRL. I'll try figure out what we want to do and get back to you very soon.
This part is listed in LGEO.xml, but I don't think the LGEO part was actually ever created. At least, I don't have a copy of the part, and it causes POV-Ray to stop parsing because it is missing.
"lg_4215a.inc" complains about missing object `lego_logo_text_clear` if `lg_quality` is less than 3.
(2018-03-02, 3:17)Michael Horvath Wrote: "lg_3794a.inc"
Thanks for the notice. I will investigate. But PovRay shouldn't crash because of LGEO.xml because it doesn't use it actually.
I do have a lg_3794a.inc file from original LGEO library. Maybe I have renamed it form lg_3794.inc, I don't know.
I will recreate that part for next update, so the problem will disappear.
lg_2345p44.inc is a part I forgot to include (for some reason), it will be fixed for next update.
lg_4215a.inc is fixed, you can already redownload the package to get it.
BTW, I'd like to thank you for pointing me all these mistakes, it helps a lot! Feel free to go on!


"ESPN has failed to address its deeply ingrained culture of sexism and hostile treatment of women," said Adrienne Lawrence, who filed a complaint this summer with the Connecticut Commission on Human Rights and Opportunities.
The Bristol, Conn., juggernaut was under scrutiny for a sexual harassment and retaliation complaint filed this summer with the Connecticut Commission on Human Rights and Opportunities.
The texts were sent between longtime anchor John Buccigross and Adrienne Lawrence, a former employee who filed a sexual harassment complaint this summer.
Sarah Spain hosted a panel during an espnW event in April 2016 in Chicago.


text:
Lauricius hemicloeinus är en spindelart som beskrevs av Simon 1888. Lauricius hemicloeinus ingår i släktet Lauricius och familjen Tengellidae. Inga underarter finns listade i Catalogue of Life.

Källor

Spindlar
hemicloeinus

redpajama_set_name: RedPajamaWikipedia


text:
A Don't Be Messin' 'Round Michael Jackson amerikai énekes dala. Kislemezen 2012. június 5-én jelent meg.

A dal demóját Jackson még 1986-ban vette fel, amikor Bad című albumához készített számokat, végül azonban ez a dal nem került rá. Következő albumainál, a Dangerousnél és a HIStorynál is felmerült, hogy rákerül a dal, de Jackson végül mindkét alkalommal ellene döntött. Az énekes életében nem is jelent meg a dal. 2012 májusában bejelentették, hogy az eredeti, 1986-os demó felkerül az I Just Can't Stop Loving You kislemez új kiadására. Ez a kislemez a Bad album új kiadásának, a megjelenés 25. évfordulója tiszteletére kiadott Bad 25-nek az első kislemeze.

Háttere
Jackson a dalt még akkor írta, amikor Thriller című albumát készítette, ehhez azonban rengeteg dal készült, és ezt végül nem választotta ki az albumhoz. 1986-ban tért vissza rá Matt Forgerrel és Bill Bottrell-lel stúdiójában, Hayvenhurstben. Forger visszaemlékezése szerint az eredeti demó majdnem 8 perces volt, Jackson alaposan megvágta, hogy csak 4:20 legyen a hossza. Jackson egész 1986-ban foglalkozott a dallal, mikor azonban Quincy Jones producerrel kezdett dolgozni a Bad albumon, a dal kikerült az érdeklődési köréből. Mikor két következő albumán dolgozott, ismét eszébe jutott a dal, de végül ezekre sem tette fel. 2009 elején ismét foglalkozott vele.

2012 áprilisában az interneten több helyen is engedély nélkül elő lehetett rendelni az I Just Can't Stop Loving You kislemezt, így elterjedtek a hírek a Don't Be Messin' 'Round közelgő megjelenéséről. 2012 májusában hivatalosan is bejelentették, hogy a dal meg fog jelenni, és azt is, hogy abban az állapotban jelenik meg, ahogy Jackson elkészítette (korábban nagy vitákat váltott ki, hogy a hátramaradt dalokból összeállított, 2010-ben megjelent Michael albumon mennyi volt az énekes eredeti alkotása és mennyit tettek hozzá mások utólag).

A dal funk és R&B-hatású dal, dzsessz- és popelemekkel. Mivel demó, Jackson több helyen csak halandzsát énekel, nem igazi szöveget. Rajongók szerint hasonlít egy másik, a Bad albumról kimaradt dalhoz, a Streetwalkerhez (ami az album egy későbbi kiadásán szerepelt bónuszdalként), valamint egyes Stevie Wonder-dalokhoz is.

Dallista
CD kislemez (88725414922)
 I Just Can't Stop Loving You (Album Version) - 4:23
 Don't Be Messin' 'Round (Demo) - 4:19

Jegyzetek

Michael Jackson-kislemezek
2012 kislemezei


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text:
LFC legend visits new homeless shelter
FORMER Liverpool FC football legend Jamie Carragher took time out from his football punditry to make a surprise visit to a homeless shelter in Liverpool.
The ex Liverpool defender made the impromptu visit to the Kingsway House shelter after his friend – the former England International and Liverpool FC Captain Mark Wright – had also visited the shelter earlier in the week. The Kingsway House shelter is being operated by Signature Living and Mark's wife Sue Wright – a former Barrister – is part of the Signature Living management team.
Carragher donated several bags of his own clothes and made an undisclosed cash donation to the shelter and spent several hours chatting to the homeless guests and volunteers who have given their time to help out.
Commenting on the visit Carragher said; "I am truly humbled by what I have seen today and what is happening on the streets of Liverpool which is part of a national epidemic of homelessness. What Lawrence Kenwright and these guys at Signature Living are doing here is truly remarkable. They have taken over 80 homeless people off the streets of Liverpool, who would have otherwise been sleeping in doorways and in the freezing cold over Christmas. By opening this shelter they have somewhere safe and warm with something to eat and drink, the basic things that we all take for granted every day. Talking to these guys and girls they all have their own stories to tell of how they ended up homeless and sleeping rough on the streets. By being in a shelter like this with support, it's the first step to helping get them back on their feet and off the streets."
Currently there is an estimated 307,000 people who are homeless and sleeping rough in the UK with key cities such as Liverpool, Birmingham Manchester and Bristol amongst some of the worst affected regions outside of London.
Carragher also confirmed that both he and pal Mark Wright will host a charity football match in January with former Liverpool and Everton footballers along with a charity dinner in the city to raise funds for the Signature Shelter at Kingsway House.
Commenting on the charity football match former England International Mark Wright said; "One of the great things about football is that when we as a city have an issue like this, everybody comes together to support such an important cause, no matter which club they play for or support. Jamie and I will be putting together some current and former Liverpool and Everton players for a charity football match and a fundraising dinner. We would like all fans from Liverpool and Everton to show their support for this really important cause that is helping the homeless in our city "
Carragher added "What I have seen here is the great people of Liverpool coming together to help their own and the incredible dedication of people who are doing something very positive for our city. If anyone wants to support the homeless shelter there is a Just Giving fundraising page where they can make a donation – https://www.justgiving.com/crowdfunding/kingswayhomelessshelter "
Further details of the charity football match and dinner will be announced in due course.
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Review – Beauty and the Beast –Theatre Royal, St Helens
Review by Nigel SmithST HELENS Theatre Royal is a much-loved jewel and a venue that really cares about its local community.Its pantos, which usually...
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Malaysia's highest civil court urges lawmakers to resolve conflict over jurisdiction between secular and religious courts
Malaysia's highest civil court has urged lawmakers to resolve a conflict over jurisdiction between secular and religious courts, rather than leave the matter for judges to decide, according to court documents seen Thursday.
The unusually frank comments by Federal Court Judge Abdul Hamid Mohamad come amid frustrations among Malaysia's large Buddhist, Christian and Hindu minorities over recent court verdicts in interreligious disputes that favored the Muslim majority and sparked fears about the deterioration of religious freedoms.
The problems arise because of the ambiguity of Malaysian law that operates under a dual justice system: Islamic Shariah courts administer family, marriage and personal cases for Muslims, while civil courts administer the same cases for the minorities.
The Malaysian Constitution does not state which system of justice has the final word when Islam confronts other religions.
In a written judgment delivered Wednesday in a case related to religious law, Abdul Hamid said the conflicts of jurisdiction were becoming more serious, and that the problem is exacerbated because "everyone looks to the court to solve the problem of the legislature."
"That, in my view, is a mistake," Abdul Hamid said in the judgment, which was endorsed by two other judges. "Knowing the inadequacy of the law, it is for the legislature to remedy it, by amendment or by making new law. ... These are not matters that the courts can solve, as the courts owe their jurisdiction to statutes."
Malaysia's founding fathers left the constitution vague to avoid upsetting the ethnic Malay Muslim majority and the ethnic Chinese and Indian minorities at the time of independence from Britain in 1957, when building a peaceful multiracial nation was the priority.
But Abdul Hamid said cultural conditions "have dramatically changed," causing unforeseen jurisdictional headaches.
"After 50 years, the provisions ... will have to be reviewed and updated to meet the present circumstances," he said. "Intermarriages (between ethnic groups) are a common occurrence. Conversion to Islam and re-conversion happens more frequently."
The most controversial recent case was that of Lina Joy, a woman born to Muslim parents who failed to get the Federal Court to recognize her conversion to Christianity. The court rejected her appeal to have the "Islam" tag removed from her national identity card in May, saying only that the Shariah court could rule over that.
Other recent tussles include cases involving custody of children born to parents of different faiths, and one involving a deceased Hindu man who converted to Islam without his family's knowledge and whom Islamic authorities ordered to be buried as a Muslim.


Fans of cocktails and finery will love the newest opening heading to the Brewery Quarter.
Cheltenham is about to get its very own Babel bar, serving up style, snacks and some sophisticated drinks.
But when it opens what will we be able to expect? Here are five things we can enjoy at the bar which is set to open before Christmas.
Offers will vary across different Babel bars, but the popular Clapham site currently offers 2-4-1 on pizzas on Mondays which will be perfect for a cheeky lunch or delicious dinner.
The pizzas that you may want to pick up look delicious if their menu is anything to go by. From Parma ham to prawns, artichoke and aubergines the flavours are sure to get your taste buds firing on all cylinders.
Hot dogs are a great meal but Babel have gone the extra mile to ensure real flavours by only using proper German smoked Brockwurst served with French mustard.
The music, rustic interiors and proper food will make for a great an vibrant night whether it be for a quick pint or a party.
Along with the great food, music will be central to the atmosphere of the bar. The company promises to have an eclectic mix of music until late.


This is the contraction of a muscle without movement at the joint. There is no change in length but tension increases.
This is the constant loading of a muscle with variable velocity.
A muscle contraction in which a constant joint angular velocity is maintained by accommodating resistance.
An exercise in which part of the activity is undertaken by a patient and part by the therapist or other equipment eg: walking stick.
A movement performed by a person unaided by any external factor or influence.
Poor posture ie faulty alignment.
Unbalanced/unequal muscle length or strength in opposing muscle groups/synergists.
This is an exercise where by eccentric loading of a muscle in a stretch position is followed by powerful concentric shortening. In shoulder rehabilitation this is used months after surgery for active people in the form of throwing/catching/bouncing a ball of increasing weight.
A movement which is performed by a force, which can be another person or a machine, i.e. continuous passive movement machine (CPM) but does not require voluntary activity of the patients own muscles.
Promotion of synovial sweep over articular cartilage, thus nutrition.
Maintain existing range of movement.
Maintain elasticity of soft tissues.


This Heavy Duty Fruit Crusher easily crushes apples and pears to the perfect consistency for pressing to create delicious juices.
Simply drop halved apples or pears into the stainless steel hopper and as the handle is turned the blades and rollers cut and crush the fruit to maximise the amount of fruit juice when put in the fruit press.
We've run some tests to find out just how efficient using a crusher prior to pressing your apples can be - and the results are staggering! After cutting 30 apples into quarters and putting them straight in the press it produced 350ml of juice, but running the same amount of quartered apples through a crusher first produced a whopping 1600ml of fresh juice - an increase of 357%!
The fruit crusher has transformed my juice making. It's so easy to use and mesmerising watching the fruit churn away in the hopper as it gets ground to a pulp of the correct consistency by the rotating crushing blades as it passes into the waiting fruit press below. Quantities of resulting juice from the fruit has doubled since using this product. (Previously used bucket and drill to crush fruit). Easy to use and as long as you don't poke your fingers in the moving parts totally safe to use.
The crusher was despatched quickly along with a 12 lt fruit press and a strainer bag. They are robust (especially the strainer), look good, and well made, easy to use and clean and have done the job admirably for both pears and apples. An excellent purchase, value for money, and I would recommend without reservation. Just one small point on the crusher - a couple of the tangs on the inside seem to bend upwards out of shape each time it's used, from fruit pieces getting stuck underneath and being forced up. They are easy to bend back into shape by hand, but I hope that through frequent use they do not get too weakened.
I've now made 5 gallons of juice with the crusher & press, & think I have about optimised my way of using them. I found it really difficult to crush directly into the press as the crusher kept sliding around. I now use g clamps to clamp it to a work surface & crush into a bucket. I find it really easy to use now as I can use 2 hands to operate it & it crushes quartered apples easily. The hopper is not held very securely & is difficult to clean due to hang up points underneath. Jetting it under the tap is the most effective way. The press needs to be fixed down to get the most juice out of it, I bolt mine to a workmate. The only part I find awkward is having to lift the crossbeam off to load & unload the press. It would be easier if it pivoted out, like the Vigo presses. Overall, the crusher & press are well designed and made & I expect many years use from them. A reasonable price buying the 2 together, but don't forget the straining bag.
Making cider is really easy and a good way to use up a glut of fruit. Some "experts" say use only cider apples, others mainly dessert and others mainly cooking but in reality most home cider makers use whatever apples that they have at hand.
Crushing - This can be done by putting the apples in a strong tub and pounding them with a length of timber but is heavy on the arms. If you are likely to make large amounts of cider, it may be better if you purchase a fruit crusher.
The pulped fruit now needs to be pressed to extract the juice. You can get away with a domestic fruit juicer but, for larger amounts, you can either build or purchase your own press.
The juice now needs to be poured into a good quality fermenting vessel. This can either be wood, stainless steel, glass or plastic (only food-grade plastics). Cover loosely as the initial fermentation can be very vigorous. Once it has calmed down, top up with more juice or water to exclude air and fit an airlock to the container.
Ensure the new container is filled to the top, fit an airlock and put into a cool place to allow to clear. If more sediment shows, then you'll need to repeat the racking process.


Flowers convey a message that cannot be put into words. HOPE & FAITH FLORAL of Madelia, MN provides a variety of fresh, fashionable floral designs to ensure that your gift is one of elegance and beauty.
When you're looking for a unique hostess gift, token of appreciation or just a surprise to brighten someone's day, let HOPE & FAITH FLORAL customize and deliver one of our many fun, decorative & luxury gifts! We create dazzling presentations that are sure to please for any gift-giving occasion.
To get your custom gift items, come by and see HOPE & FAITH FLORAL - your local Madelia, MN florist.


Any good canoe trips near Piseco?
I've been planning a paddling trip near Piseco lake this year, but I'm not sure what a good route would be. I've been considering starting in Lake Alqonqiun and going up the sacandaga(walking what is unmenuverable) then to Lake PLeasant to Sacandaga to Fawn. A lot of place have been damned up so I'm really running out of ideas. Got some ideas?
You'll be walking a lot of the Sacandaga!
Fall Stream is good for a 2 or 3 day trip. Some folks have carried/bushwhacked between Fall Stream & Fawn.
W. Sacandaga River to Good Luck Lake outlet to that lake, across lake to trail to Spectacle Lake. Carry or wheel boat on that trail to get to Spectacle which s far wilder than popular and well used Good Luck Lake. Not too far south of Piseco on Route 10. Did it decades ago so can't confirm the trail condition with all the rain this year.
And technically you could start as far southwest as Evergreen Lake, but I'm not sure about the navigability/difficulty or perhaps even legality of passing between Evergreen and Piseco.
What it Fall Stream like beyond Vly?
Small with obstructions & one short rapid - I've made it in the canoe to a quarter mile below the snowmobile trail bridge, then just walked to the trail. This year there may be more water. It's a bit like the Jessup upstream of Rt.30.
Thanks! have always enjoyed that area, nice to know there is more to explore.
It might be swampy for just a little past Vly Lake but shores are mostly high & dry. Going upstream there is soon a campsite on the left. The bottom of the rapids is at 0.6 miles, easy 100 yard carry on the left. Then when I was there in May 2016 there were 4 trees down across the stream - did a short bushwhack carry - the hardest part was getting out of & back in the canoe on steep shore. Willis Vly Outlet comes in at about the 1 mile mark. Beaver dams & obstructions. At about 2 miles from Vly the water was too shallow to paddle, so I walked 0.2 miles to the trail from there thru fairly open woods.
Great info thanks!!! I suspect camping on Vly would be necessary to explore these upper reaches? Have you explored Willis Vly?
Only on skis - skied to Fall Stream via Fawn & Willis, mostly on snowmobile trail.


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I had 10" cut off my hair for locks of love today. Below are before and after photos.
I love my new hair!!!
LOVE your new haircut! And congratulations on sending the cut off part to Locks of Love - they are a great organization.
BTW - beautiful stitching, also! I loved your Angel Procession. The border on mine is absolutely kicking my...you know what!
I love your haircut! It looks great, and for such a great cause too!
Congrulations on doing something so wonderful! I love your new 'do!
Melanie, you look fabulous!! Love the cut.
I love your new hair cut and what a great cause!
Beautiful haircut, and for a wonderful cause!
Wow, what a drastic change! The new haircut looks great!
Your haircut is very nice. It fits you I think :-) Great cause too!
Congrats to you for doing Locks of Love!
Your new 'do is fab!!!
January Goal Update & February Goals.


"Still hope for bubble series like Agent Carter and Castle."
ABC announced yesterday that Agents of S.H.I.E.L.D. would be returning for a fourth season. The news came as part of a mass renewal of fifteen ABC shows, including early renewals for Quantico, Fresh Off the Boat, How to Get Away with Murder, America's Funniest Home Videos, The Bachelor, black-ish, Dancing with the Stars, The Goldbergs, Grey's Anatomy, Modern Family, The Middle, Scandal, Once Upon a Time, and Shark Tank. In their posting on Agents of S.H.I.E.L.D.'s renewal, Marvel.com's Marc Strom was quick to point out that there's a lot more to come in Season 3: "Before we can embark on Season 4, though, Director Coulson and his tireless team still have to face the menace of Hive and the world's growing concerns about the number of Inhumans popping up across the globe. There's plenty to come as we begin the second half of Season 3, and you won't want to miss a minute of it!" [caption id="attachment_80770" align="aligncenter" width="602"] "No need to pack our bags just yet." (Image via MoviePilot.)[/caption] No word yet on the status of Agent Carter, which just finished its second season, but Hayley Atwell was recently cast in the ABC drama Conviction (in addition to Agent Carter's low ratings)- which could spell doom for the series. However, ScreenCrush commented that renewals typically occur in May, meaning there's still a chance for the show - and other series left off the list like Castle, American Crime, Galavant, Last Man Standing, Dr. Ken, Nashville, and The Muppets - to come back. Agents of S.H.I.E.L.D. returns this coming Tuesday at 9 pm ET.


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Jordan Powell (she/her)
BFA Class of 2022
Jordan Powell | Photo by Cathryn Farnsworth
Email: jordanmpow@gmail.com
Watch Performance Reel*
Jordan Powell is a hybrid dance artist, currently completing her BFA in Dance at the USC Glorya Kaufman School of Dance. At USC Kaufman, Jordan has performed works by George Balanchine, Jiří Kylián, William Forsythe, Merce Cunningham, Paul Taylor, Doug Varone, Hope Boykin, and Barak Marshall among others. Her commercial work includes Kate Spade New York's Summer 2021 Campaign and Brandy's Baby Mama music video.
Jordan's passion is for multiple dance genres with goals of performing globally, and across the concert, commercial and Broadway worlds. She also nurtures a love for dance education and frequently teaches at Project Dance Studio in New Jersey, and both taught and was an arts education intern for Everybody Dance LA. Jordan continues to participate in Kaufman Connections, a community engagement initiative, by providing dance classes to students at the 32nd Street Elementary School.
She hopes to remain involved in community outreach so people can experience the physical, mental, emotional and spiritual fulfillment of dance. Her love and appreciation for dance has made her an effective advocate for the art form. Through performance, dance education and community engagement, Jordan aims to showcase the intersections between dance and culture, to make dance more accessible to new participants.
Photo by Rose Eichenbaum
Photo by Eileen Kim
*This performance reel requires a password. Please contact Elliott Scher at elliotms@usc.edu for access.


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Mad Hatters' Energy Subsidies Abuse
The recent G20 summit took on the appearance of the Mad Hatter's tea party (Alice in Wonderland) when the G7 produced a statement saying they are committed to ending "fossil fuel subsidies." Terence Corcoran of Financial Post (here) on the fossil fuels subsidies folly.
In a sensational bit of reportorial distortion and ignorance, CBC News on Thursday reported that Canada and other G20 nations are "spending US$452-billion a year subsidizing their fossil fuel industries."
The number comes from Oil Change International, one of scores of front organizations funded by an unholy cabal of activist U.S. foundations — Tides, Hewlitt, Oak, Rockefeller — whose billion-dollar cash pools are being mobilized to rid the world of fossil fuels and reduce the world's population of messy people. The $452-billion was described as "shocking" by Oil Change activist Alex Doukas, especially since the objective of the Paris climate summit is to have most of the world's oil and gas reserves "stay in the ground."
Where Energy Subsidies Actually Go–The US Example
WHAT'S THE TRUE COST OF WIND POWER? by Randy Simmons at Newsweek
The high costs of federal subsidies and state mandates for wind power have not paid off for the American public. According to the Mercatus Center at George Mason University, wind energy receives a higher percentage of federal subsidies than any other type of energy while generating a very small percentage of the nation's electricity.
In 2010 the wind energy sector received 42% of total federal subsidies while producing only 2% of the nation's total electricity. By comparison, coal receives 10% of all subsidies and generates 45% and nuclear is about even at about 20%.
But policymakers at the federal and state level, unfortunately, have decided that the American people will have renewable energy, no matter how high the costs. As a result, taxpayers will be stuck paying the cost of subsidies to wealthy wind producers.
Meanwhile, electricity consumers will be forced to purchase the more expensive power that results from state-level mandates for renewable energy production. Although such policies may be well intended, the real results will be limited freedom, reduced prosperity and an increasingly unreliable power supply.
Back to Basic Terms
Climate activists and renewables lobbyists are acting like Mad Hatters, twisting language and logic to pursue their agendas. Let there be some common sense injected here.
A subsidy would be when the government takes money that has been taxed, borrowed, or printed, and pays it to some company like Solyndra to do something that the market does not support. Often these subsidies subsidize technologies that do not exist and may never exist (and they say WE ignore the laws of physics.)
In contrast, a tax reduction is NOT a subsidy. A tax credit says an industry gets to keep more of its own money that it has produced selling a product people want and need in the free market.
There is a huge difference between a law that lets you keep more of your own money; and another law that actually gives you someone else's money. The two are not the same thing. Actually, the oil industry pays higher taxation rates than other industries and subsidizes the government with the billions it pays in taxes, not the other way around.
There are also billions more in economic benefit to the nation from the jobs they create and the increased mobility and productivity people enjoy by using our transportation system based on hydrocarbon fuels.
The Mad Hatters turn things upside down. Society is subsidized and made wealthy by fossil fuels, not the other way around. Some of that wealth is being diverted to renewable energy companies who do not create enough value to be in business without direct payments of tax dollars. They prove it by declaring bankruptcy when their subsidies are reduced. Worse, hooking up wind and solar intermittent power to electrical grids adds more cost and unreliability than the renewable power is worth.
Read More about Energy Subsidies Abuse
The Appalling Truth About Energy Subsidies at Euan Mearns
Renewable Energy Cost Explosion: €25,000 euros for each German family of four Daniel Wetzel, Die Welt (translation by GWPF)
What's an Oil Subsidy? Heritage Foundation
Net Subsidy Analysis: A Better Way to Assess Government Energy Policy MasterResource
Why the Best Path to a Low-Carbon Future is Not Wind or Solar Power Brookings Institution
Killing the Energy Goose Science Matters
At its prime, the Carrizo Plain (S. California) was by far the largest photovoltaic array in the world, with 100,000 1′x 4′ photovoltaic arrays generating 5.2 megawatts at its peak. The plant was originally constructed by ARCO in 1983 and was dismantled in the late 1990s. The used panels are still being resold throughout the world.
Energy Policies Renewable Energy
Fearmongers Fan Forest Fire Flames
Updated Ontario Jammed by Rent-Seekers and Ratepayers
Climatism · October 12, 2016
Reblogged this on Climatism and commented:
"Society is subsidized and made wealthy by fossil fuels, not the other way around. Some of that wealth is being diverted to renewable energy companies who do not create enough value to be in business without direct payments of tax dollars. They prove it by declaring bankruptcy when their subsidies are reduced…"
Crony capitalism at its finest.
oiltranslator · October 12, 2016
I'd have to go with the econazis on this one. No way do I want the political State using tax revenue to subsidize wind, solar, tidal, geothermal, coal or nuclear energy–unless by "subsidize" you mean deregulate and abstain from taxing. In the latter case I'm for it.
manicbeancounter · October 14, 2016
Here in Britain there have been complaints that for the North Sea Oil industry some of the tax breaks have been increased and the Petroleum Revenue Tax has been effectively abolished. It was at one time 50% of oil revenue on fields where production has been approved prior to 1993. The reason for declining taxation is the declines in production (now about one quarter of the peak) and the oil price. There is still substantial revenue from the oil industry profits along with associated revenues from the activity. The reductions in taxation rates are an attempt to maximize tax revenues.
Even if subsidies were given in the future, it would be nothing to the very high tax rates on gasoline. The current price of gasoline is around £1.12 per litre, or USD 5.30 per US Gallon. Taxation is 58p per litre and 20% VAT on the retail price. So tax is around 69% of the current purchase price. With 2.30 kg CO2 produced per litre, the effect tax is $408 per tonne of CO2. UNIPCC AR4 SPM page 18 states that
An effective carbon-price signal could realise significant mitigation potential in all sectors. Modelling studies show that global carbon prices rising to US$20-80/tCO2-eq by 2030 are consistent with stabilisation at around 550ppm CO2-eq by 2100.
In Britain the carbon tax is currently 5 to 20 times the effective UNIPCC estimate, and has been at this sort of level for decades. Yet there are still many cars on the road, and the average fuel consumption is much higher than the most economical, even by class of car. Seems that the British motorist (and those in the rest of Europe where gasoline prices are similar) are not nearly as responsive to price signals as they ought to be.
I think it is called "inelastic" demand, when something is essential and no substitute is available. Fossil fuels are the lifeblood of modern society, and climate change is a ruse to heap more taxation on them, while claiming to be saving the world from as yet unobserved global warming. When we get some cooling instead, they will surely say the credit goes to their energy policies.
Demand is "inelastic" when there are no close substitutes available. Renewables are a substitute for fossil fuels in the production of electricity, but in terms of cost and availability they are not close substitutes. Similarly an electric car for most people are not a close substitute for gasoline or diesel cars.
Also, what is a close substitute is subjective. Where I live in Manchester there is excellent public transport. When I worked in the City center I would take public transport. It was cheaper, quicker and much less hassle than by car. Yet colleagues with similar commutes chose the car. On cold, wet and gloomy winter days it is ain't much fun, especially when trains are delayed. I also tended to get more colds and flu than when travelling by car.
The justification for carbon taxes is that they are essentially elastic with respect to price. That means increasing the tax will reduce the total revenue. In the UK if the tax on gasoline was increased by say 10% (putting the cost up by 6-7%), one would expect an elastic demand to reduce the revenue. the long term impact (a few months) is to increase revenue by about 9%.
Thanks manic. There is also the noise factor with gasoline pricing fluctuations. Trudeau's imposed carbon tax would eventually add about 11 cents/litre here in Canada on top of 2015 average taxation about 35 cents/litre. Each week in many neighborhoods (certainly ours) the gaspump price (average about 1.10 Can$/litre) goes up at least 10 cents/litre, some days later reducing by a similar amount. All the brands mimic each other, so there is not a competitive advantage. Sometimes the weekend is cheaper, sometimes more expensive. The 2 cents/litre carbon tax to be added each year will be lost in the continual jerking around of gasoline prices. I wish I knew what was driving this pattern. Are the retailers consciously helping the government disguise the increasing taxation? (No, conspiracies are imaginary.)


Of all, it is vital that you recognize the studies of fulfillment degrees over acquiring a mattress has provided similar outcomes to those that got them on-line and also offline by checking out a shop.
The result might seem a little unusual, but that is the fact. Those who went to the store did not have a better contentment score. Many points can be considered as the reason for this. Of all, the advantage of in fact getting to attempt on the mattress that you get when you visit a shop is generally covered by thousands of individual evaluates one could discover online.
my mattress get wet is it ruined If a thousand from thousand individuals are saying that a bed mattress is comfortable, the chances are it is in fact comfortable.
For an instance, the example bed mattress that you are attempting on in the shop has actually been attempted on by many individuals prior to. You will not obtain that comfortable sensation with your brand new cushion till after a few weeks when it is used for a while.
Currently that you recognize getting a bed mattress online will not make you regret at the end, allow's see the important things you can do it make your decision as far better as feasible. To start with, it is incredibly important that you are plainly conscious of the sort of product you are looking for. Everyone has their very own design of resting. There are mattresses which are better for back sleepers than side sleepers. There are some which would deal with someone with a tight back much better. Know precisely just what you are going with, and after that start surfing for the mattress that would match all your requirements. Otherwise, you are likely to obtain distracted by all the alternatives you will see and wind up purchasing something that clearly does not match you, your requirements or your lifestyle.
As pointed out above as well, one of the most significant advantages of on the internet buying is the accessibility to thousands of individual testimonials. There are rare chances that an item is a whole lot better than just what it has been defined by the individuals, but most of the time if the evaluations are reliable, it would provide you a wonderful understanding into the experience of utilizing the mattress that you could not get from anywhere else.
One more problem when you buy mattress online is the cost. There are numerous cushion companies online which would prepare the delivery for free. If you have a little patience to do some excellent digging on online, you will possibly be able to get the ideal cushion for the ideal rate feasible.


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Home Film Interviews Exclusive: Lo...
Exclusive: Locke & Key's Meredith Averill & Carlton Cuse and Darby Stanchfield & Connor Jessup on the new Netflix show
Jon Lyus
Actors Darby Stanchfield, Connor Jessup and show developers/writers Meredith Averill & Carlton Curse are interviewed by DaniElle DeLaite about their new Netflix series, Locke & Key. The show also stars Emilia Jones, Jackson Robert Scott and Laysla De Oliveira.
The name, Locke & Key, might sound familiar to you because it's the name of the best selling graphic novels by Joe Hill and Gabriel Rodrigues from which this show was adapted.
Darby tells us how there is nothing quite like this show on air. It's Stranger Things meets Harry Potter then sprinkle a little Chronicles of Narnia, maybe some Lost in Space and it's a show that everybody can watch. The dark fantasy and magic of the show is grounded in real family drama and Connor and Meredith talk about how the kids use the keys to help them cope with their grief of losing their father. Another layer of complexity within the series is that the mother is unaware of the magical powers the keys hold.
Meredith and Carlton talk about their favourite Key to work on during the adaptation and filming process and what is was like to working on adapting the show whilst collaborating with Joe Hill.
We also ask Darby and Connor if in real life they could use any key which key it would be.
Locke & Key arrives on Netflix on the 7th of February, 2020.
Locke & Key Interviews
Three siblings who move into their ancestral estate after their father's murder discover their new home's magical keys, which must be used in their stand against an evil creature who wants the keys and their powers.
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Father and writer. In gutter, looking at stars. Movie quotes I live my life by: 'Life moves pretty fast, if you don't stop and look around once in a while - you might miss it.' 'Carpe Diem!' 'When somebody asks you if you're a God - you say YES!'
M3GAN Review


After being shutout by Binghamton on January 15, the Penguins got revenge by taking a 3-2 shootout victory on Friday night. Chris Conner opened the scoring on a Penguins' 5-on-3 advantage at the 17:54 mark of the first period. Tim Wallace put the home team in front at 10:17 of the second period, but Binghamton battled back thanks to a goal by Jim O'Brien with 39 seconds remaining in the period. Kaspars Daugavins evened the score at 3:38 of the third with his 14th goal of the season. Ryan Keller and Martin St. Pierre got the assists on both Binghamton goals.
After each team had a combined three shots during overtime, the Penguins headed to their second shootout in a week and elected to shoot first. Captain Wyatt Smith easily put a shot behind Senators goalie Mike Brodeur to put the Pens up 1-0. Daugavins was denied and Chris Conner and Ryan Keller were both turned away in the second round. Both the Pens and the Sens put up goals in the third and fourth rounds respectively, and Dustin Jeffrey secured the win for WBS by scoring in the fifth and final round.
When: Saturday, February 13, 2010 at 7:05 p.m.
The Pennsylvania rivals last met less than a week ago on Super Bowl Sunday. WBS jumped out to a 3-0 lead by the second period, but the Bears fought back and took a 5-4 victory over the Pens. Mathieu Perreault scored a hat trick for Hershey and Bryan Helmer scored with a little over a minute remaining to complete Hershey's comeback win. Four different Penguins (Joe Vitale, Wade Brookbank, Nick Johnson, and Chris Conner) scored each of the WBS goals.
The Bears have only played one game since last meeting the Pens; a 5-2 victory over Albany on Friday night. Their record of 40-9-0-2 for 82 points is still first place in the East Division and the Eastern Conference. When it comes to special teams, Hershey is ranked first overall in both the power play (22.8% success rate) and the penalty kill (90.2% success).
Andrew Gordon scored two goals in last night's game against Albany and currently has twelve power play goals this season.
Boyd Kane is tied for the AHL lead with four shorthanded goals this year. He has 34 points for Hershey this season and has a +19 rating. He is also a past Calder Cup champion with the Bears (2006).
The Pens got back to their game last night; throwing everything and the kitchen sink at Senators goalie Mike Brodeur and even had Zach Sill drop the gloves with Matt Lowry. However, their defense is still suspect; as is evidenced by nearly letting Binghamton back into the game. The Penguins will also have to ramp up their special teams; again going the extra mile to do whatever it takes to secure a win. If they stick to the classic Penguins hockey they played last night, it is likely they will finally put Hershey in the double digits in the loss column.