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Dungeons and Dragons 5th Edition
DnD 5e – Player Resources
DnD 5e – Practical Guide to Alignment
RPGBOT April 20, 2021
Since its earliest editions, Dungeons and Dragons has included a system known as "Alignment". This system provided a way to describe a creature's moral outlook in extremely broad terms; general enough to get a broad idea of a creatures' worldview but not detailed enough to provide specifics about their personality.
While Alignment originally featured just the law-chaos axis, the good-evil axis was introduced in the 1977 Dungeons and Dragons Basic Set, and Alignment has continued to work in basically the same way ever since with occasional changes in wording or mechanics. However, as the community has grown and the game has evolved, Alignment has become a weird, achaic holdover from previous editions which players view with increasing scepticism.
In this article, we'll examine Aignment with a critical eye. We'll explore the meaning behind the alignment system, the philosophical and moral implications, the mechanical aspects, what 5e's alignment system does well, what it does poorly, and what we can do to make 5e's alignment system useful without being stifling or problematic.
The original edition of Dungeons and Dragons (sometimes called "OD&D") featured alignment in three flavors: lawful, neutral, and chaotic. In 1977 the Dungeons and Dragons Basic Set introduced the second axis: good, neutral, and evil.
The alignment system remained largely unchanged for a long time. 4th edition made the first significant change, rearranging the two-axis system into a one-axis system.
Lawful Good
Chaotic Evil
This was a confusing departure, doing away with both Lawful Evil and Chaotic Good alignments. 4th edition also removed the mechanical impacts of alignment, so this may have been done to simplify the alignment system. However, it unintentionally introduced the implication that lawfulness was somehow inherently good and chaoticness was somehow inherently evil.
With the release of 5th edition, Wizards of the Coast returned Alignment to the two-axis system. However, like 4th edition, 5th edition has largely done away with the mechanical implications of alignment (though there are some exceptions which we'll discuss below).
What is Alignment?
Alignment is an extremely simple two-axis system used to describe a creatures' general "moral attitude". While this doesn't portray the minutae of philosophy, it can be a quick shorthand to determine how a creature might behave. For example: a lawful-good creature will generally by just, kind, and orderly, while a chaotic evil creature will often be selfish and unpredictable.
Alignment is descibed using the creature's positon on each of the two axes. A creature who is lawful and evil will be described as "Lawful-Evil". A creature who is neutral and good will be described as "Neutral-Good". A creature who is neutral on both axes is described simply as "Neutral", though previous editions have used the term "True Neutral".
Alignment doesn't go into more detail than that, and to some degree it's not intended to. Intelligent creatures are complex, and there's no way to perfectly describe a creature's philosophical outlook in a space small enough to fit on a character sheet.
While alignment is listed using discting steps (lawful, neutral, chaotic. good, neutral, evil.), a creature might lean in one direction or another. Alignment is somewhat clumsy in cases where a creature doesn't fall neatly into one category, so an evil-leaning lawful-neutral character can be difficult to describe in the broad strokes used by the Alignment system.
Law and Chaos
The first axis of Alignment is the "Law vs. Chaos" axis.
Creatures which are "Lawful" tend to be orderly and organized. They often value rules and structure, and therefore value systems which support those ideals: laws, traditions, systems of honor, etc. At its best, being Lawful means honesty, trustworthiness, reliability, and stability. At its worst, being Lawful means being rigid, stagnant, judgemental, and tyranical.
Creatures which are "Chaotic" value freedom and flexibility. They value freedom of choice, individualism, and adaptability. At its best, being Chaotic means a readiness to accept change, to explore new ideas, and to explore new ideas. At its worst, being chaotic means being disorganized, unreliable, irresponsible, and sometimes even destructive.
Law and Chaos are intentionally separated from Good and Evil because being lawful or chaotic aren't inherently good or bad qualities. There are plenty of stories about heroes who you might describe as chaotic, and there are plenty of stories about villains who you might describe as lawful.
The second axis of Alignment is the "Good vs. Evil" axis.
Creatures which are "Good" tend to be altruistic, generous, and peaceful. Good characters often give of themselves to help others.
Creatures which are "Evil" tend to be selfish, greedy, and sometimes even malicious. While 5th edition doesn't specifically say so, previous editions have stated that "implies hurting, oppressing, and killing others". The exact published definition of "evil" has changed somewhat over the game's history, but in general evil creatures are willing to harm others in order to get what they want.
The good vs. evil axis is perhaps the heart of the controversy around Alignment. We'll discuss this more below.
The Ten Alignments
The ten alignments are described below based on their descriptions in the 5th edition core rules with some elaboration based on previous editions. The Player's Handbook contains brief descriptions of each of these alignments, but I also encourage you to read the Wikipedia entries and the entries below.
We'll revisit alignments later in the article to expand on what we can do with these alignments.
Lawful Good creatures act how a "good person" is expected to act. They follow rules, respect legitimite authority, and treat others with kindness, honor, and respect.
Lawful Good has long been considered the alignment of idealistic heroes. Paladins were locked into lawful-good alignment until late in 3rd edition, and paladins have long been a beacon of moral certitude. However, characters who are lawful good are frequently seen as morally rigid and stubborn, so the alignment is often derided as "lawful stupid".
Neutral Good creatures do their best to do what they consider "good", but don't cling to rules or stricture so much as Lawful Good creatures. A Neutral Good creature might still obey the law or society's expectations most of the time, but they are not rigidly bound by them, and they view doing right thing as more valuable than obeying some strict doctrine.
Chaotic Good creatures do what they believe to be right with little regard for the opinions of others. They are guided by their own sense of good and evil rather than the prevailing opinions of society, and they do not feel bound by rules, laws, or other creatures' expectations of behavior.
Lawful Neutral act in accordance with the law, tradition, or with some code of behavior. While this code can often be external (the law, a religious tradition, etc.), it can also be self-determined.
Neutral creatures do what seems like the best option in any given situation. These creatures might lack strong moral convictions, they might be indecisive, or they might simply be unoppinionated. Such creatures typically act based upon their momentary needs and desires rather than based on a moral philosophy.
Perhaps the hardest alignment to play, Neutral implies that a character either can't, won't, or hasn't performed enough self-reflection to align themselves anywhere else within the Alignment system. In a party of characters who are usually not also Neutral (even if alignment is selected at random), it's difficult to remain Neutral while your party is murder-hoboing or leading a divine crusade.
Chaotic Neutral creatures follow their whims, valuing their own freedom and self-interest above other concerns. Such creatures dislike being ordered to do things, and pay no regard for rules or other creatures' expectations. And, while they are not always selfish to the point of harming others, they feel no compulsion to help other creatures in need.
Many new players fall into the trap of "Chaotic Neutral" as a universally permissive alignment. Innumerable adventurers have been made Chaotic Neutral as an excuse to murder, pillage, and rob their way through life. Remember: within the confines of the Alignment system, harming others for personal benefit (murder, robbery, etc.) is evil. There's nothing wrong with playing an evil character, but let's not lie to ourselves and pretend that "Stabby the Burgler-Arsonist" is Chaotic Neutral.
Lawful Evil creatures act within a code of behavior, but are otherwise self-centered. They are often tyrants, or would be if they could, seeking to use their code of behavior to advance their own interests.
Neutral Evil creatures are self-interested, and do whatever they can get away with to advance their own interestes. They might follow rules if it serves them, but they do not feel bound to do so. At the same time, they aren't to unpredictable as Chaotic evil creatures.
Chaotic Evil creatures are motivated by arbitrary and often malicious whims. They are typically greedy and selfish, and are often violent. They give no thought to the wants or needs of other creatures, and pay no heed to rules or expectations. Such creatures will typically only bow to authority when threatened.
Chaotic Evil's description has been weird since at least 3rd edition. 5e's description starts with "creatures act with arbitrary violence", which sounds a bit harsh. But compared to the 3rd edition entry, that's pretty gentle. 3rd edition describes such creatures as "hot-tempered, vicious, arbitrarily violent, and unpredictable", and goes on to describe other evil stuff like spreading evil and chaos.
Unaligned creatures (yes, "Unaligned" is an alignment) lack the mental capacity to make philosophical judgements, and therefore don't have an alignment. Such creatures include beasts and unintelligent undead. While these creatures may still exibit alignment-like traits (squirrels dillignetly collect and bury good; dogs might act sympathetically toward a sad or injured humanoid), these behaviors are considered less about moral judgement than they are about conditioning, and unaligned creatures lack a capacity for self-reflection which would allow them to examine the moral implications of their thoughts and behaviors.
What is Wrong With Alignment?
Perhaps the largest controversy within the alignment system is the "good vs. evil" axis, which prevents a gross oversimplificiation of morality. The easiest way to expose the problem is simply to ask "who decided what is "good" and what is "evil"?"
Dungeons and Dragons has historically followed a simplistic good-evil philosophy which real-world people may find familiar: Greed is bad, generosity is good. Respecting others is good, treating others with disrepect is bad. Honoring commitments is good, breaking them is bad. Harming others for selfish interests is bad, protecting the vulnerable from exploitation is good.
But who decided that those things are good? The real world has a long history of philosophers, religions, and laws which have gradually steered humanity in various directions, and I'm nowhere near qualified to explore them in any serious level of detail.
But why do our real-world ideas of a good and evil apply to characters within our games? Those characters don't have the same world history that we do, and it seems silly to assume that a fictional world with dragons and magic would somehow naturally evolve the same moral philosophy which you or I might consider familiar. Fictional worlds would necessarily have different views of good and evil, just as different real-world cultures have different views of good and evil, and societies at different points in their histories have different views of good and evil.
So, again I ask: "Who decided what is good and what is evil?" If you examine a game setting (your own or someone else's), you can likely find an answer. In many settings, the same answer is the same: good and evil are often defined by the setting's gods.
Settings like Forgotten Realms have polytheistic pantheons with deities who are often directly involved in the word, and access to those deities via magic or interplanar travel means that mortals can directly ask the gods to weigh in on what is good or evil. The DM, who is presumably portraying the gods in their own game, is therefore the ultimate arbiter of good and evil.
How to Use Alignment
The simplest answer is "don't". To some degree, Alignment is a relic of the 1970's, and its difficulties and inherent philosophical problems can be frustrating, and it can feel as though there is little payoff for putting your character's complex belief system into a neat box. It's perfectly fine to play without alignment. Almost nothing in the game cares about creatures' actual alignments, so there's essentially no cost to doing so. But, assuming that you're still open to the possibility of using Alignment, I'd like to lay out some concepts that may make alignment appealing.
Alignment is "The World"'s Opinion
Alignment is not determined by the character; it is determined by the general views of "The World". That doesn't mean that everyone in the world gets a vote; it means that your characters alignment is based on the moral opinions of the world around them.
For example: Goofus lives in Puppyville, but hates puppies and scares them away from his house whenever he sees puppies. The people of Puppyville love puppies, and treating puppies with kindness and generosity is viewed as "good". Therefore, within the moral opinions of Goofus's world, he could be considered "evil" because he is doing something that the world sees as cruel or selfish.
By comparison, Gallant lives in Peanut Butter City, a city where things are made from magical peanut butter. Puppies love Peanut Butter City, but have a nasty habit of eating the buildings made of peanut butter, thereby rendering people homeless. Gallant makes his living by scaring puppies away from Peanut Butter City. Because he is protecting the vulnerable citizens, he could be considered "good".
Goofus and Gallant are doing the same thing: scaring away puppies. Niether act is inherently good or evil, but based on context and the prevailing moral opinions of their world, we can measure a character on the alignment scales.
Alignment is Descriptive, not Prescriptive
Perhaps the best advice I've ever read on alignment is that Alignment is "descriptive", not "prescriptive". This means that alignment describes a creatures' behavior, but it does not dictate their behavior.
For example: Gallant is Lawful Good. He is in all ways considered a great person, and he is widely respected. However, Gallant has a sweet tooth, and one day he has a weird moment and decides to steal a candy bar. Gallant will likely feel bad about it later, but he's not magically incapable of non-good acts. If he were a player character, his Dungeon Matser should never say "Gallant would not do that because he is Lawful Good!" Instead, the Dungeon Master might ask "This seems like an unusual choice for Gallant", and allow Gallant to contnue. If Gallant continues to deviate from his alignment, the Dungeon Master might change Gallant's alignment to reflect his new normal.
Alignment Can Change
People can change, and characters are no exception. Innumerable stories feature good characters falling to evil or evil characters redeeming themselves. Player characters are not somehow exempt from this phenomenon. A character's experiences over the course of a campaign might change their outlook on the world, so changing alignment over time can be a very interesting way to portray character growth beyond more mechanical stuff like gaining levels.
Reimagining Alignment
"Reimagining" may be an over-sell. "Re-label" may be more accurate. Simply by changing the terminology of the Alignment system, we can hit the original intent of the system while also removing some of the complicated moral philosophy stuff.
First, replace the chaos-law axis with dogmatic-pragmatic. Dogmatic characters adhere to a set of principals, while pragmatic characters behave according to what they think is practical in a given situation. This maintains the core concept, but removes the sometimes confusing association with actual law since a dogmatic character can still be opposed to the law of the land, local traditions, or other rules systems with which they disagree.
Second, replace the evil-good axis with selfish-selfless. Selfish characters act based on their own needs and desires, while selfless characters act based on the needs and desires of others. This removes the judgement that acting in your own self-interest in inherently "evil", and breaks away from the implied morality written into the game. It also separates the notion of "evil" from the implied maliciousness and violence.
These two changes allow players to explore less-heroic personalities without the stamp of "evil" on their character sheet. A player could play a pragmatic-selfish character (the equivalent of chaotic evil) without being judged as an inherently murderous, violent monster.
A Third Axis
Adding a third axis can add additional nuance to the Alignment system without massively increasing the complexity. I propose adding a new "antisocial-prosocial" axis. This indicates how the creature behaves toward other people and toward society, which tells us a little bit more about how the creature applies their Alignment to the world around them.
Antisocial creatures are rough, hostile, standoffish, and generally unwilling to associate with society in a friendly way. At best they are impolite, demeaning, disrespectful, or insulting. At worst they are aggressive, pushy, or even violent.
Neutral creatures are often indifferent or ambivalent toward society and toward other creatures. They are not outwardly hostil unless provoked, but also are not immediately friendly or helpful.
Prosocial creatures are friendly, polite, and generally choose to participate in society. At best, a prosocial character is helpful, charming, and pleasant. At worst, a prosocial character is manipulative or conniving.
Some examples: A lawful-good-antisocial character (or selfless-dogmatic-antisocial) might run a charity or a hospital or some other broadly kind service while in-person they constantly make demeaning remarks to those around them. A chaotic-evil-social character (or selfish-pragmatic-social) might make their living as a thief, but they're charming to speak to and they always offer directions and to local tourists.
You might reasonably think "that doesn't feel like a meaningful addition to my game", and honestly you're probably right. Alignment is already an extremely minor part of the game, and adding more stuff to it isn't necessarily an improvement. Use what works for your group.
Alignment is at the same time complicated but overly simple, confusing yet a helpful abstraction, and overly-rigid yet flexible enough to be useful. It's a strange beast. You don't need to use it, so if it's a problem it's totally fine to do away with it. But at the same time, taking a moment to fit a creature into an alignment may be helpful to convey basic information about a creature's moral standing.
3.5 SRD: Alignment
5e Player's Handbook: Chapter 4
Wikipedia: Alignment (Dungeons & Dragons)


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Home Article Ascent ups stock buyback
Ascent ups stock buyback
Ascent ups stock buyback Stang points to recent stock activity
By Spencer Ives
Updated Wed September 9, 2015
ENGLEWOOD, Colo.—Ascent Capital Group, parent company of Monitronics, increased its stock buyback program by $25 million, Ascent announced Sept. 4.
"As a public company, Ascent has a significant [amount] of cash that they'd been waiting to [use to] make acquisitions and try to find the best use of it," David Stang, founder and president of recently formed Stang Capital Advisory, told Security Systems News.
"As they look at different opportunities to deploy that cash, they have made the decision to potentially increase [the amount of their] stock [buybacks]. � [This will] ultimately give a higher return [to] their shareholders," Stang said. The move could be related to the recent stock market turmoil, he said.
"There [are] two ways to give the shareholders returns: to do acquisitions, or return the cash to the shareholders in [the form of] dividends or stock buybacks. I think they're just trying to mix the two." Though, the increase to the stock repurchase program has no affect on the company's possible plans or ability for acquisitions, he said.
Stang said that Monitonics has a bright future. "I think the company is definitely on the move, looking for strategic acquisitions, and is poised to do well for the future," Stang said.
Ascent Capital declined to elaborate beyond its news release. Bill Fitzgerald, Ascent chairman and CEO, said in a prepared statement that the company believes the stock is significantly undervalued at current market prices and that "a share buyback program underscores our confidence in the company's future and represents both an effective use of our capital as well as an efficient way to return capital to shareholders."
Ascent Capital Group, Bill Fitzgerald, David Stang, monitronics, Stang Capital Advisory
Ascent Capital Group names new CFO
ENGLEWOOD, Colo.—Ascent Capital Group, MONI's parent company based here, announced yesterday that Fred Graffam will succeed Michael Meyers as Ascent's CFO as well as MONI's CFO.Graffam told Security Systems News that he will be overseeing regulatory filings from a finance...
Integrators '20 under 40' 2016—Luciana Harrison
Luciana Harrison, 32Regional sales manager, Eastern region, MonitronicsDallasLuciana Harrison, who has been in the industry for almost 10 years, has seen many different sides to the industry. She first worked for a manufacturer of home security systems, then in the sales portion...
Monitronics changes its name
DALLAS—Monitronics on Sept. 30 announced a rebranding, changing the company name to MONI and rolling out a new marketing effort."One thing that's obviously really important to us in the new brand is to preserve our ongoing relationships with our existing dealers,"...

redpajama_set_name: RedPajamaCommonCrawl


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Hurricane Michael Death Toll Climbs to 16
One more body has been found in the rubble of an obliterated Florida community, raising the death toll to at least 16 since Category 4 Hurricane Michael made landfall in the Florida Panhandle a week ago, later churning north through Georgia, the Carolinas and Virginia as a tropical storm.
"It's like a war zone," Florida Governor Rick Scott said as he toured Mexico Beach, the town where the hurricane made landfall earlier this week
State officials say nearly 300 people in Mexico Beach ignored mandatory evacuation orders, but it is unclear if they were able to get out at the last minute.
Federal Emergency Management Agency chief Brock Long said he expects the death toll to rise. "We still haven't gotten into the hardest-hit areas," he said. "Very few people live to tell what it's like to experience storm surge, and unfortunately in this country we seem to not learn the lesson."
Tyndall Air Force Base on the Florida Panhandle suffered so much damage that the 3,600 men and women stationed there, and who were evacuated, were told not to come back. "I will not recall you and your families until we can guarantee your safety," Colonel Brian Laidlaw said in a statement. He said he did not know how long recovery efforts would take because "We need to restore basic utilities, clear our roads of trees and power lines, and assess the structural integrity of our buildings."
Residents and rescue workers in Florida and other southeastern U.S. states are digging through the devastation inflicted by Hurricane Michael, the remnants of which have moved out into the Atlantic Ocean.
Emergency personnel scoured areas where entire blocks of homes and buildings were flattened, searching for survivors.
The storm was the strongest on record to hit the Florida Panhandle and the third most powerful to strike the U.S. mainland.
Large areas of the coast of the Panhandle, including Mexico Beach and Panama City, were left in ruins. The area is home to a number of rural communities that are among the poorest in the state.
In Mexico Beach, entire blocks of houses were razed, boats hurled into yards and the streets cluttered with downed power lines and trees.
The U.S. Army said more than 2,000 Florida National Guard soldiers were helping with recovery efforts.
Utility companies said more than 1 million homes and businesses were without power from Florida to Virginia early Friday.
Michael made landfall in the Florida Panhandle with maximum sustained winds of 249 kilometers per hour, putting it just below the Category 5 status that tops the scale used to describe the strength and destructive potential of hurricanes.
The Atlantic hurricane season began in June and ends November 30.


I'll do that. Since you didn't like Leels lol.
No, and I have a reason why I don't that I'd rather not share.
Yeah. It is. Nobody is here.
Probably gonna take a hike today.
Yellow!!! I knew it. She's scum!!!!!
Joke i aint wearing any.
Soft claiming their team or general chicanery?
Apparently a bunch of ants moved in while I was at work this week. Got a bunch of the lil bums crawling around everywhere.
I'm jealous. There's only one good sushi joint in Wyoming. And it's not in my town.
:( There are some good things to buy to get rid of them. Don´t know what it´s called in English.
A heads up: my phone keeps loosing it´s internet connection. I don´t know why. I will probably not be on much more tonight.


New data-driven Victorian website, MyVictoria, allows Victorians to see a range of local information — from a suburb's population to planned government projects in the area.
Last month, the Special Minister of State, Gavin Jennings, launched a new website, MyVictoria. MyVictoria brings together over 50 datasets into one website. The aim is to deliver a range of information to Victorians in one location (the MyVictoria website) in a visual, easy-to-digest format.
The site features a clean, visually appealing design that's easy to navigate. Users can submit their postcode on the homepage to automatically view relevant information for their area.
Information is displayed visually, through maps and graphs, as well as text.
Small to medium businesses will be able to access market research quickly and easily through the site. For example, they may be looking at setting up a childcare business in a particular area. They could use MyVictoria to check the number of households that are families in the area as well as income ranges.
The government is interested in growing the datasets on the site so they can offer more information to citizens and businesses. Free APIs also means businesses and innovators will be able to use the open data on MyVictoria to build data-driven products/apps that will hopefully benefit citizens.
This is a great initiative by the Victorian Government and we're looking forward to watching MyVictoria grow over the years. And, of course, bring the benefits of open data to Victorians.


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Computational Sustainability: Computing for a Better World
Home > Events > Computational Sustainability: Computing for a Better World
Prof. Carla Gomes,
Cornell University –
Computational sustainability is a new interdisciplinary research field with the overarching goal of developing computational models, methods, and tools to help manage the balance between environmental, economic, and societal needs for a sustainable future. I will provide an overview of computational sustainability, with examples ranging from wildlife conservation and biodiversity, to poverty mitigation and materials discovery for renewable energy materials. I will also highlight cross-cutting computational themes and challenges in Artificial Intelligence to address sustainability problems.
Carla Gomes is a Professor of Computer Science and the director of the Institute for Computational Sustainability at Cornell University. Gomes obtained a Ph.D. in computer science in the area of artificial intelligence and operations research from the University of Edinburgh and an MSc. from the University of Lisbon. Her research area is Artificial Intelligence with a focus on large-scale constraint reasoning, optimization, and machine learning. Recently, Gomes has become deeply immersed in research in the new field of Computational Sustainability. From 2007-2013 Gomes led an NSF Expeditions-in-Computing in Computational Sustainability that nucleated the new field of Computational Sustainability. Gomes is currently the lead PI of a new NSF Expeditions-in-Computing that established CompSustNet, a large-scale national and international research network, to further expand the field and Computational Sustainability. Gomes is a Fellow of the Association for the Advancement of Artificial Intelligence (AAAI) and a Fellow of American Association for the Advancement of Science (AAAS).
Maria Inês Camarate de Campos Lynce de Faria
Anfiteatro Abreu Faro, Instituto Superior Técnico
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How Hot is Too Hot in Airplane Cabins?
An internal debate is being discussed at American Airlines on a topic some say is putting passengers' comfort and health on the line: how hot is too hot?
Before the merger, US Airways wouldn't board passengers if the cabin temperature climbed past 85 degrees.
American Airlines' threshold is 90 degrees, which the union representing AA flight attendants says is too high.
One of those reported incidents recently happened on board an American Airlines jet. A flight attendant allegedly fainted, possibly because of hot temperatures on board while boarding.
"We don't like to board when it's warm, so we try to make sure the aircraft is cool before we board," sais American Airlines spokesperson Andrea Huguely. "We don't board if its hotter than 90. That's been the standard at DFW for many years," she added.
The airline said it rarely get customer complaints about hot aircraft. They looked back at customer complaints at DFW International Airport and have had none in the last six to eight weeks.
Skyles said the union is pushing to change the 90 degree threshold.
"We do not agree with that and we are working with our legal department to research all means available to us to fight against this policy," said Skyles.


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Q: Prolog, fail and do not backtrack Is there any build-in predicate in SWI-Prolog that will always fail AND prevent machine from backtracking - it is stop the program from executing immediately (this is not what fail/0 does)?
I could use cuts, but I don't like them.
Doing something like !, fail is not a problem for me, but in order to accomplish what I want, I would have to use cuts in more locations and this is what I don't like.

A: You could use exceptions. Based on your question - it should help.
Refer link

A: You could use the mechanism explicitly designed to help you accomplish something, but you don't like it?
You can always use not, which is syntactic sugar for cut fail

A: Two alternatives come to mind:

*

*Pass around a backtrack(true) or backtrack(false) term through the code you want to control, and interpret it in the definition of the predicates you're writing to fail quickly if it is set to backtrack(false), or to continue if backtrack(true). Note that this won't actually prevent backtracking; it should just enable fast-failure. Even if your proof tree is deep, this should provide a fast way of preventing the execution of certain code on backtracking.

*Use exceptions, as suggested by @Xonix (+1). Throwing an exception will terminate the proof tree construction immediately, and you can pass any term data through the exception up to the handler, bypassing any more execution - it will probably be faster than the first option, but may not be as portable.

Personally I've used both methods before - the first where I've anticipated the need before writing the code, the latter where I haven't.

A: Too bad, that's what cuts are for.

redpajama_set_name: RedPajamaStackExchange


Toxoplasmosis is a disease caused by a single celled protozoan organism, Toxoplasma gondii. Cats are the definitive host of toxoplasma and are required for the organism to complete its life cycle. Toxoplasma eggs or oocysts are shed in cat feces and can survive in the environment for a prolonged period of time. Animals ingest the oocysts and the organism becomes encysted in the animal's tissues. Toxoplasma is found worldwide and can cause infection in many animals, birds and humans.
People with normal immune systems rarely develop signs of illness. Immunocompromised people such as cancer or AIDS patients, children or pregnant women can develop more severe disease. Early signs are often mild flu-like with fever, headache, body aches, and sore throat. More severe disease occurs if the organism enters the muscles, nervous system, heart or eyes. Toxoplasmosis can cause birth defects or abortion in pregnant women and neurological infection and death in AIDs patients.
Symptoms of toxoplasmosis can occur from 5 to 23 days after exposure to the organism.
People can develop toxoplasmosis by ingesting toxoplasma oocysts from contaminated vegetables, eating undercooked meat or direct contact with infected cat feces or a contaminated environment.
Diagnosis of toxoplasmosis is typically made by serologic, blood serum, testing. Diagnosis can also be made by direct observation of the parasite in stained tissue sections, cerebrospinal fluid, or other biopsy materials. These techniques are used less frequently though.
Usually healthy people do not require treatment for toxoplasmosis. Physicians may prescribe antibiotics or other medications for immunocompromised or pregnant patients.
Being infected with toxoplasmosis once protects you against becoming infected again in the future. If you have had cats for some time, you may have already been exposed to toxoplasmosis and developed immunity to it.
There are currently no statistics on how many people have been infected with toxoplasmosis in Hawaii. According to the Centers for Disease Control and Prevention in the United States it is estimated that 11% of the population who are 6 years and older have been infected with Toxoplasma.
Carefully wash vegetables and fruits before eating.
Wash hands after handling raw meat, gardening, contact with animals and before eating.
Keep cats inside when possible to prevent exposure to toxoplasmosis from eating birds and rodents that may be infected with toxoplasma.
Keep cats indoors to reduce shedding of oocysts in the environment.
Cat litter boxes should be changed daily. Wash hands thoroughly after cleaning.
Pregnant women or immunocompromised individuals should not clean cat litter boxes if possible.


Marin hit one of the stacks of furniture just inside the boundary of the tents with a sickening crunch mingled with the sound of splintering wood.
No, no, no, no. Not this, not now, I can't. I can't.
All pain forgotten, Thom ran toward her. Out of the corner of his eye, he saw Rory slump over, collapsed in a heap with Jacqueline and Kellin. His own heart was in his throat.
He could only see the vague outline of whatever had thrown her, but he could see it just the same.
A voice exploded inside of his head.
Seer. I know your face, I know your measure.
Thom hit the shadow and bounced off, sent sprawling, fires igniting in his ribs. He coughed and agony ripped through him, but the pain in his head somehow overshadowed that. He blinked at the shadow, eyes tearing.
"Get out of my way," Thom rasped, looking toward the pile of broken furniture where Marin was. I have to get to her. I have to.
Thom growled, forcing his way back up to his feet. His body didn't want to cooperate, but he wasn't taking no for an answer.
Pain like this is temporary. Losing her would be forever.
His breath rattled in his chest as he made it to his feet and started moving again, slowly but surely.
Something took his arm, claws digging in painfully, burning. He looked.
All he could see were wavering shadows that rippled, roiled like heatwaves off blacktop. For half a second he stopped breathing altogether, just staring at the creature as his entire body went from burning agony to ice, so cold his teeth began to chatter and his muscles tightened painfully.
Forsake the rest, and we will spare you.
Forsake the rest, and you will live.
Thom shook his head slowly, willing his body to move again. All he could do was twitch feebly in the grip of mass of shadows, something dark and wrong that he couldn't see, could only feel.
The kind of thing he'd spent the past eight months denying existed.
Forsake the rest, and we will spare her.
The thing laughed. It sounded like it was gargling glass and grasshoppers at the same time.
She would hate you, Thomas. She could never forgive you.
I can't live with her hating me.
His eyes snapped open. For a brief moment, he could see the creature, see the outline of smooth face hiding in the shadows of a deep hood. He saw the glint of gold, reflective eyes in the shadows.
He drove his fingers into those eyes, hooked for gouging. They hit something sensitive inside those shadows, and the Shadow Man dropped him, roaring in pain and reeling backwards.
Thom hit the ground like a sack of rocks and gasped in pain as he felt something in his chest pop. If his ribs had only been bruised before, one of them was certainly broken now. He rolled feebly, onto his stomach, then uncurled and started to crawl toward where Marin was. He could see her hand outside the pile of furniture.
Darkness nibbled at the edge of his vision.
I have to get to her. Have to.
Only inches from where Marin lay, he felt the hairs on the back of his neck starting to stand on end once again, skin prickling with the telltale sign of something very, very not right. He risked a glance backwards.
The Shadow Man strode toward him. Thom could see the thing's hands now, dark flesh with claws like obsidian. One hand dripped blood.
Thom glanced at his sleeve, bloody and shredded. That blood was his.
The Shadow Man stopped a step away from where Thom struggled. He delicately licked the blood from his claws and stared down at Thom.
So be it, Seer. So be it.
His vision clouded further. Thom sucked in a breath and lunged for Marin's hand. If he was going to go, at least he wanted to touch her one last time.
His fingers brushed against her palm, and then he ceased to know anything at all as the blackness swallowed him whole.
Climactic scenes + no buffer + new position at the store + Nanowrimo = RECIPE FOR DISASTER!
Side note to all of my readers here — my first full-length e-book is now available at Smashwords, Amazon (US, UK, DE, and FR stores), and Barnes and Noble. Epsilon: Broken Stars is the story of Aaron Taylor, a military spy for the Epsilon Alliance who joins a movement of men and women struggling to protect their homes and lives from the encroachment of the Drilin Imperium. It's just over 80k words and is available for $1.99 — or free on Smashwords through January 31, 2012 using promo code CE44U at checkout.


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The original woodblock by Deborah Harris of Fergus the Green Man.
For those of us who enjoy spending a large portion of our lives reading fiction, the borderline between the world of the imagination and the so-called real world is sketched in erasable ink. We whose literary passports bear the stamps of dozens of favorite authors have no trouble packing our willingness to suspend disbelief. We welcome the chance to plunge into whole new worlds, to escape from our own daily anxieties while we visit inside the heads of other characters.
But when I first began to publish my writings I learned that all readers see things through the lens of their own imaginations, and what seems clear in my own head leads some readers only as far as a state of confusion. The first time this happened I was working at a newspaper in the small Virginia town where I lived, and I had written a column about my difficulty accepting the fact that one of the first things my oldest daughter did after she went off to college was to shave half her head.
I was upset by this. She has beautiful, thick, chestnut hair, and I felt the new look didn't accentuate her best qualities. I wanted to be a supportive, easy-going, liberal mom, and I tried to go along with it. But I couldn't mask the dismay in my eyes, and my daughter noticed. Words were said. For a time, there was a new awkwardness in our relationship.
The column I wrote about it made light of my maternal distress, the wacky things kids do, all those typical reference points that bind together those of us who raise children. A lot of regular readers responded to the column and seemed amused by it. But after reading that my daughter had shaved half her head, one woman who worked in my office took me aside and offered her sympathies and asked in a quiet undertone, "Which side?"
I had to stop and think. I had no idea. Did it matter? Apparently, this woman had been attempting to visualize my daughter's new look and had been stymied right out of the gate by this all-important detail.
I'll be honest. I still couldn't tell you which side had hair and which didn't. It wasn't the hair that bothered me. It was the bare skull.
That was the first time I came face to face with the reality that no matter how well a writer sees his characters and their world in his own mind, unless readers can enter into it, they aren't going to be able to care much about what happens there.
When I was first trying to get an agent or editor to take a chance on Alice and the Green Man, the rejections I got tended to be all the same. They all liked the idea, they thought it was original, they enjoyed my writing, but they balked at the basic concept of a woman fighting for a garden. That notion didn't grab them. Not enough blockbuster potential. I was told by several agents that the market was hot for hotter stories – more sex, more violence, more dark creepiness. Well, for a thousand reasons I won't go into, I am so not going to write that kind of stuff. It's not what I want to read.
Eventually, on the advice of a successful published author I met by chance while waiting for a train, I entered Alice and The Green Man in a bunch of Romance Writers' contests. Generally they request the first three chapters, and the preliminary judging is done by other aspiring romance writers, some of whom have been published. I got a lot of interesting feedback from those contests, and scored well in several, though none led to a contract. But one curious aspect of the comments made me question whether I should continue trying to pass myself off as a romance writer.
I am, of course, a romantic. I long for a world in which happy endings are the norm. That's why I write fiction. But many of the women who judged these contests seemed troubled by their inability to see the world of my imagination. Actually, that isn't entirely true. Some of them seemed to enjoy their visit to my garden. Others thought there was entirely too much floral description and not nearly enough bodily contact.
And there we come to the green heart of the matter. From the first moment he came into my mind, Fergus, the Green Man, was a vivid, sexy, intelligent, fascinating man who cared about plants. Wow! My dream man. But not, it seems, quite so enthralling to a lot of the women who read my contest entries. On one point in particular they were united. They wanted to know the exact shade of green he was. And was it just his thumb? Or, umm, all parts of him?
Well, of course, I thought I had spelled this out in the text – that his skin was a delicious olive tone, that it seemed to get greener after he sat in the sun for a while, that the leaves and vines were drawn to him by his aura of fertility. As is Alice. 'Nuff said.
But not, apparently, for the judges. In the margins of my entries they wrote their concerns. They seemed to see my Green Man as some sort of amalgam of the Hulk, the Jolly Green Giant and Shrek.
Not even close to my vision.
The idea to take the ancient archetype of the Green Man, a figure so shrouded in mystery that no one knows who first produced an image of a man with leaves sprouting out of his head, and make him a hero in a modern setting appealed to me on many levels. While many of the early depictions of the Green Man carved in stone on medieval cathedrals in Europe show a monstrous untameable creature, these illustrations grew out of the earliest struggles of humankind, when nature itself was a thing to be feared, conquered and placated. Now, as modern civilization has reached the brink of nearly destroying the tree of nature on which our very existence depends, society has a different view of nature as something to be cherished, and a new passion for connecting with the natural world. In my interpretation of the mythic Green Man, I simply took this new passion to its logical extreme.
So, when in the course of time I finally decided to self-publish the book because I was, and still am, hopelessly in love with my Green Man and want to share him with anyone who might appreciate his charms, one of the most important parts of the process for me was making sure that the cover image gave readers an evocative suggestion of how to 'see' my Green Man.
Luckily, my artist friend Deborah Harris has been a longtime supporter of my work, and when I asked her if she would be willing to create a portrait of Fergus, she embraced the idea wholeheartedly. Deborah is a marvelous painter, but I wanted a woodcut, because for years I have admired her floral woodcut designs, and I felt sure that she could create an image that would straddle the border between the imaginary and the ordinary.
At first we had some discussions about what Fergus looked like. She sent me a few trial sketches that had elements I wanted – the twining leaves, the sensual eyes. But the cheeks were too cherubic, too innocent. I wrote her back and told her to take a look at some photos of the character of Spike, from Buffy the Vampire Slayer. At the time, I was at the height of my obsession with that show, when it was in its witty, genre-breaking prime. A few weeks later Deborah sent me an image and asked, "Will this do?"
"Yes," I said, "yes, it will, yes."
Since then, of course, the book has not exactly blazed a trail through the publishing world. But it has been read and enjoyed by a few people, and this brings me great satisfaction. I know I don't personally have the strength or courage or vision to save the natural world from the forces of destruction bearing down upon it. But if enough men and women unite in not only seeing, but being green, maybe there's hope for us all.
Posted on October 2, 2011 June 24, 2013 Author adminCategories UncategorizedTags books, fantasy, gardening, Green Man, my books, writing
One thought on "Seeing Green"
Riding to glory on your coattails. Lucky me!
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It's almost time for the big get together!!
Looky Here , get out the road map or the GPS whatever works but come on down because the fun never stops at 40 East Meadow Rd in Wilton CT!!!! So many surprises in store for you !!! Even pony rides on Saturday from 1-5 for those under 10 years of age.all donations going to Lyme prevention and research of course. So lets get this party started…Barbara Strawser will be here with her amazing folk art as well . Take a turn on our sewing machine for $6.00 and make a sweet sachet..once again that donation goes to lyme researh… Come say hello..show me what you are working on!! I'm even selling lots of vintage linens!!Please when you sign in if you are not getting our mailings print your address in the guest book…and we love e-mail so put that in as well !! If you are not getting our e-mails or snail mail please let us know so we can blast the latest news about Sis Boom to you…so glad you are having fun making rosettes..Don't forget your graduate!!! Can't wait to see you!!
Sounds like tons of fun for a good cause. Wish I could attend. Vintage linens oh dear!
How I wish I lived closer. I would love to come to this fun and worthwhile event! What a wonderful thing you are doing for this worthy cause.
You are killing me with this fun!! I need to live closer!
Where can I get the raffle tickets??? I would love to help out in some way!
It looks like you are all going to have a beautiful time. Like the others, I wish I lived closer. I hope you raise lots of money for lyme disease. My best friend is still battling lyme after many years.
Sounds like a fun party! Wish I could come. I love seeing photos of your new Dance fabrics. Can't wait to make a whole cloth quilt with that cheater cloth. And the rest, of course! Have a fabulous time at the party!
Oh, my. It all sounds so wonderful! Maybe one day you can do an Atlanta fun day when you visit your sister. (hint, hint) You can borrow my house!!
Oh what a great cause Jennifer! My dd Anna had lyme disease about 2 years ago…it was HORRID. Fortunately for her, it was diagnosed early enough and treated so she didn't suffer any major damage..but so many are not so fortunate!
Love your fabrics!!! Love the little rosette doodaddies! Fun fun fun.
I hope to be coming! What a great cause and it looks like fun!
You need to take this show on the road! come to Cincinnati, we would love to have you! What a wonderful idea! So wish I lived closer..
Wish I lived closer too! I am going to New York city in July or August…perhaps you will have something fun going on then!
Jennifer, thank you for stopping by my blog and leaving me the nicest comment! I wish that I also lived closer to you so that I could attend.
Oh, I wish I lived nearby!!! Have a blast!
Hmmmm. Vintage linens you say. I wonder what time the next flight out of Denver to CT is? I'll just call in sick to work!
hope you have a great show!! sadly I will be on the Vineyard then so I will miss it once again- just never the right time- one day I swear I will be there I promise!
I used to live right down the road from you in Darien, but sadly we moved away. I so miss living in New England. Have a wonderful time at your event it sounds like so much fun and for a great cause.
I really want to come!
Oh how I wish I lived closer! Sounds like such a fun time!
OH I wish, I wish I could come! I will be there in spirit.


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Psilocorsis cryptolechiella (black-fringed leaftier moth, black-fringed psilocorsis moth or beech leaftier) is a moth of the family Depressariidae. It is found in the United States, including Alabama, Illinois, Massachusetts, Pennsylvania and South Carolina.

The wingspan is about 16 mm.

The larvae feed on Fagus species, including Fagus grandifolia. Larvae create a leaf shelter.

References

Moths described in 1872
Psilocorsis

redpajama_set_name: RedPajamaWikipedia


Over the past eight years, the Blandford Yuletide Festival has become an established part of the Christmas Calender. 2018 is our eighth festival and is planned to be the biggest so far. Below is the current program for the evening however this is subject to change, so check back here from time to time to see what we have planned.
6.00pm Lantern Parade Begins – Led by Father Christmas and will include The Blandford Stour Valley Band. The parade will travel from Langton Road Car Park, Along East Street, up Church Lane into The Plocks, down Salisbury Street, into the Market Place and coming to a halt in front of the Church.
6.40pm till 8.30pm Evening Entertainment around the town.
More events and activities are planned but are yet to be confirmed.


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Listen, Experience, Enjoy!
The annual Jacobsen Series features esteemed Puget Sound music faculty and guest performers. Ticket sales support the Jacobsen Series Scholarship Fund, which awards annual music scholarships to an outstanding member of Sigma Alpha Iota, international music fraternity.
Home News & Events Arts at Puget Sound Music at Puget Sound Jacobsen Series
Jacobsen Series Subscriptions
Jacobsen Series
Established in 1984, this annual series celebrates faculty and guest talent in a variety of performances held at Schneebeck Concert Hall. The series was named in honor of Leonard Jacobsen, former chair of the piano department at Puget Sound.
Series subscriptions, available through Sept. 13, include admission for all 12 performances throughout the season. Subscriptions and individual tickets are available online at tickets.pugetsound.edu or at the Wheelock Student Center. Ticket information is available at 253.879.3100.
Individual tickets: $20 general; $15 seniors, military, Community Music members, students, Puget Sound faculty/staff.
Series subscription (available for a limited time): $180 general; $144 seniors, military, Community Music members, Puget Sound faculty/staff.
Admission is free for current Puget Sound and K–12 students. Tickets are required, but free, for K–12 students; select the category "K-12 student" in the online ticketing system.
Ticket sales support the Jacobsen Series Scholarship Fund, which awards annual music scholarships to an outstanding member of Sigma Alpha Iota, international music fraternity.
2019–20 Performances
Shows take place at Schneebeck Concert Hall unless otherwise noted.
Meet and greet the artists after each performance! Receptions are hosted by Sigma Alpha Iota International Music Fraternity.
The Puget Sound Piano Trio
Friday, Sept. 13 | 7:30 p.m.
Celebrate! ClaraSchumann@200
As part of the Jacobsen Series, the Puget Sound Piano Trio performs the first of its three concerts this season. This performance honors German musician and composer Clara Schumann (1819–96).
The Puget Sound Piano Trio is the ensemble-in-residence at the School of Music featuring esteemed faculty performers Maria Sampen, violin; Alistair MacRae, cello; and Tanya Stambuk, piano. Program: Clara Schumann Piano Trio, Zhou Tian Piano Trio, Rebecca Clark Piano Trio.
Dawn Padula, mezzo-soprano
Faculty Recital: September Songs
Faculty recital featuring Dawn Padula, mezzo-soprano with Jeff Caldwell, piano; joined by guest artists Rob Hutchinson, bass; and Alonso Tirado '20, drums.
Works by G.F. Handel, Claude Debussy, Francis Poulenc, Clara Schumann, Rebecca Clarke, John Kander and Fred Ebb, Richard Maltby and David Shire, Kurt Weill, and Jason Robert Brown.
The Aspen Trio
Friday, Oct. 18 | 7:30 p.m.
From the Mountains to the Sea: The Aspen Trio
Special guest performance with David Perry, violin; Victoria Chiang, viola; and Michael Mermagen, cello; joined by Puget Sound faculty members Maria Sampen, violin; Timothy Christie, viola; Alistair MacRae, cello.
Cabaret!
Saturday, Oct. 26 | 7:30 p.m.
A retrospective of music born from the fin-de-siècle cabaret tradition, including selections from the classical and jazz canons, and culminating in Arnold Schoenberg's landmark composition, Pierrot Lunaire.
Contemporary Meditations
Friday, Nov. 15 | 7:30 p.m.
A reflective program of music composed by living American female composers over the last two decades.
Fred Winkler, saxophone; Maria Sampen, violin; Alistair MacRae, cello; Tanya Stambuk, piano; Jeff Lund, marimba
Maria Sampen, violin
Friday, Jan. 24 | 7:30 p.m.
Friday, Feb. 7 | 7:30 p.m.
Celebrate! Beethoven@250: Tradition and Innovation
The Puget Sound Piano Trio is the ensemble-in-residence at the School of Music featuring esteemed faculty performers Maria Sampen, violin; Alistair MacRae, cello; and Tanya Stambuk, piano; with Dawn Padula, mezzo-soprano.
Friday, Feb. 21 | 7:30 p.m.
The Legacy of George Walker
Gregory Walker, violinist, joins Puget Sound music faculty for this celebration of music by his father, George Walker (1922–2018), the first African American to win the Pulitzer Prize for music.
Friday, March 27 | 7:30 p.m. | Kilworth Memorial Chapel
It's About Time: Diverse Voices for Woodwind Quintet
Featuring Dan Williams, oboe; Jennifer Nelson, clarinet; Francine Peterson, bassoon; Rodger Burnett, horn.
Friday, April 10 | 7:30 p.m.
Celebrate! Beethoven@250: Evolution
The Puget Sound Piano Trio is the ensemble-in-residence at the School of Music featuring esteemed faculty performers Maria Sampen, violin; Alistair MacRae, cello; and Tanya Stambuk, piano.
Alistair MacRae, cello
Sunday, April 19 | 2 p.m. | Kilworth Memorial Chapel
Considering Matthew Shepard
This powerful and evocative work by award-winning composer and conductor Craig Hella Johnson tells the gripping story of Matthew Shepard and the country's moving response to his death. Performed by original cast members Matt Alber and Melissa Givens, joined by Puget Sound faculty musicians and students of the Adelphian Concert Choir. Directed by Steven Zopfi.
Performances take place at Schneebeck Concert Hall unless otherwise noted. All artists and programs are subject to change without notification.
Concerts are at 7:30 p.m. in Schneebeck Concert Hall unless otherwise noted.
Seating is general.
Schneebeck Concert Hall is located on the campus of University of Puget Sound at N. 14th Street and Union Avenue in Tacoma, Wash.
1500 N. Warner St. #1076
Tacoma, WA 98416-1076


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Expansion of ANCHOR Property Tax Program would Provide $2 Billion in Property Tax Relief
Home News Expansion of ANCHOR Property...
On June 15, 2022, Governor Phil Murphy, Senate President Nicholas Scutari, and Assembly Speaker Craig Coughlin announced the expansion of the Affordable New Jersey Communities for Homeowners and Renters (ANCHOR) program. This expansion includes increased investment from nearly $900 million that was presented by Governor Murphy in his March budget proposal to more than $2 billion.
As stated in a news release, this funding increase represents one of the largest relief programs in state history. The expansion of the ANCHOR program will reduce property taxes for more than 1.16 million homeowners and 900,000 renters in New Jersey, beginning in FY2023.
Governor Phil Murphy was quoted in the news release saying, "I am proud to stand alongside Speaker Coughlin to announce the delivery of $2 billion in direct property tax relief, which will provide over 2 million rebates to New Jersey households. This is a truly historic tax relief program for our state . . . Today we take a step forward on this administration's promise to make New Jersey a stronger, fairer, more affordable state for our middle-class and working families."
Under this proposal, there would be a full phase-in of rebates and benefits would be simplified to the following:
870,000-plus homeowners with household incomes of less than $150,000 would each receive a $1,500 property tax credit on their property tax bills each year
290,000-plus homeowners with household incomes between $150,000 and $250,000 would each receive a $1,000 property tax credit on their property tax bills each year
900,000-plus renters with incomes up to $150,000 would each receive $450 each year to help offset the rent increases caused by increasing property taxes
Assembly Speaker Craig Coughlin was also quoted saying, "New Jerseyans need tax relief now . . . It is my priority to enact the largest tax relief program in our state's history and I am pleased that our $2 billion ANCHOR program puts us on course to deliver the boldest and most robust affordability agenda for our working and middle-class families for years to come. With $1,500 and $1,000 in direct property tax rebates for homeowners and $450 for renters, more than two million New Jerseyans will see money back in their pockets - relief they will be able to count on into the future and relief that builds on the existing 14 tax cuts enacted since 2018, which together affirm our commitment to position all of New Jersey as a more affordable place to live. My thanks to Governor Murphy and Senate President Scutari for working with me to achieve this expanded plan."
Click here to read the full news release and for more information.


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Caribbean Prepping for 2021 Racing Season
In 2020 RORC has amended its calendar to make the Middle Sea Race, held off Malta in October, the first race of the season as far as the Seasons Points Championships is concerned. They hope this will have the effect of encouraging more owners to participate in winter adventure sailing and that they include the RORC Transatlantic and RORC 600 in their programme before returning to the UK for the spring.
Moving the race to January will allow boats time to reach Lanzarote from Malta and have the added benefit of more favourable trade winds for the crossing.
Round Barbados Sailing Week has released its Notice of Race. The Mount Gay Round Barbados Race will be held on Thursday 21st January 2021 with Coastal Races will taking place on Friday 22nd January, Saturday 23rd January and Sunday 24th January. See source link below for notice.
Registration is now open for the Caribbean Multihull Challenge, scheduled for 5th - 7th February 2021. This will be the 3rd edition of the fast growing, fast paced sport of multihull racing. See
www.smyc.com
for details.
As of this date most scheduled races are still on track for 2021 and organisers are working to provide safe racing for all participants. Yachts, skippers and crew are encouraged to familiarise themselves with the protocols of each country they propose to enter and race in.
The Royal Ocean Racing Club has announced a new date for the RORC Transatlantic Race. Traditionally held in November each year the next, 7th, edition will start on 9th January 2021 from Lanzarote to Grenada.


The moon has no independent power to decide to appear -- it appears in the water only in dependence upon the coming together of causes and conditions.
At the same time, it appears, however, it is just a mere appearance, because it is empty of true existence -- not the slightest atom of a moon can be found anywhere in the water.
The Sun of Wisdom, Teachings on the Noble Nagarjuna's Fundamental Wisdom of the Middle Way, page xiv. Translated by Ari Goldfield.