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https://www.barrons.com/news/asia-virus-latest-olympic-delay-inevitable-india-grounds-flights-01584986410
Asia virus latest: Olympic delay 'inevitable', India grounds flights
AFP - Agence France Presse
Asian nations are ramping up efforts to fight the deadly novel coronavirus, which has upended societies and sparked economic turmoil as it spreads around the world.
Here are the latest developments in the region:
India will ground all domestic passenger flights from Wednesday to combat the spread of the virus, having already banned incoming international arrivals and sealed most of its land borders.
Domestic Indian carriers flew some 144 million passengers last year.
Sea and river ports were also shut late Monday, meaning that all incoming passenger traffic into India was now banned. And Indian Railways -- which normally carries more than 20 million passengers daily -- cancelled all services except suburban and goods trains.
Neighbouring Nepal will enforce a week-long lockdown starting Tuesday, and "restrict outdoor movement of individuals except for buying medicine and emergency activities," said a government spokesman.
Pakistan authorised the army to help the government across the country with logistics and transporting supplies, if needed, as well as help enforce any eventual curfew as the crisis worsens.
The orders came as health authorities confirmed 805 cases of coronavirus so far, including six deaths.
After weeks claiming that Myanmar's healthy "lifestyle and diet" was protecting it from the pandemic, authorities in Yangon announced its first cases of the novel coronavirus.
The health ministry confirmed that a 36-year-old man travelling back from the United States and a 26-year-old man returning from Britain had both tested positive.
After weeks insisting the Tokyo Olympics would begin in July, Japanese Prime Minister Shinzo Abe said postponing the Games may become "inevitable".
It came as Canada's Olympic and Paralympic committees announced they would not send teams to the Games if they are held this summer, and Australia's Olympic committee told athletes to prepare for them to take place in 2021.
In scenes not witnessed in Australia for decades, jobless people queued around the block at unemployment offices, while the forced closure of pubs, casinos, churches and gyms began at midday Monday.
Prime Minister Scott Morrison warned the pandemic would cause an economic crisis akin to the Great Depression.
In neighbouring New Zealand, Prime Minister Jacinda Ardern said the government would impose a four-week lockdown.
The financial hub will bar entry for all non-residents from midnight Tuesday into Wednesday, its leader said, as it tries to halt a recent spike in virus infections from people returning from abroad. It will also ban transit at the airport.
It came a day after rival financial centre Singapore also barred all short-term visitors, except for citizens, permanent residents and some work permit holders.
Hong Kong said bars and restaurants could no longer serve alcohol.
Singapore's flag carrier, one of Asia's leading airlines, warned it was facing the "greatest challenge" in its existence as it grounded almost all its planes until the end of April.
The airline will also implement salary cuts as well as a voluntary unpaid leave scheme.
Indonesia, which has the highest death toll from the pandemic in Southeast Asia at 48, has converted an athlete's village built for the 2018 Asian Games into an emergency hospital for coronavirus patients.
The facility in the capital Jakarta, where a state of emergency has been declared, opens Monday with initial capacity for 3,000 patients in the 10-tower complex.
Tens of thousands of migrant labourers from Laos and Myanmar flooded bus stations and border crossings in Thailand, defying requests to stay put to prevent exporting infections.
Laos and Myanmar -- two of Southeast Asia's least developed countries -- both claim they have no cases of COVID-19. Thailand has reported 721 infections.
And in Cambodia, 31 French nationals from a tour group tested positive for the coronavirus and were placed under quarantine in a hotel. Cambodia has reported 87 COVID-19 cases including the tourists.
The snowballing pandemic could not put off Japanese from celebrating the country's famed cherry blossoms, with people packing into traditional viewing hotspots over the weekend.
Tokyo's governor said taking cherry blossom parties away from the Japanese was like "taking hugs away from Italians".
burs-ch/ft

redpajama_set_name: RedPajamaCommonCrawl


Taking after a bookkeeping issue at Molex, the company's evaluators solicitation changes in administration. The top managerial staff needs to choose whether the examiners' worries have merit or whether, as administration contends, the bookkeeping issue is unimportant.
1. Why does Molex have to hire an external auditor?
2. What was the financial reporting problem at Molex? How would the correction of the problem be recorded in Molex's financial statements?
3. What factors do you think influenced management's decision not to raise the issue with the auditors?
4. Why were Molex's auditors so concerned about the reporting problem at Molex? If you were a member of the board, would you agree with their concerns?
5. As a member of Molex's board, what would you do to respond to the auditor's request that the CFO (and possibly the CEO) be replaced?


Fresh Cannoli Wedding Cake – Your bakeshop concentrates old-fashioned sweets for the gluten-free crowd. Believe: seven-layer handlebars, breakfast cereals coffee chipping cookies, plus whoopee pies. Whereas the ones are encourage inclusions in deck your treats table, Defloured also helps make standalone wedding and reception cakes or bread in relation to their young couples with Flour Wedding cake together with Pastry. Don't be misled by way of the name—these tarts are nevertheless 100 pct gluten free.


There are currently no known outstanding effects for the The Equality (Disability, etc.) (Northern Ireland) Order 2000, Section 2.
2.—(1) The Commission shall not take any steps in the conduct of a formal investigation until—N.I.
(b)notice of the holding of the investigation and the terms of reference has been served or published as required by sub-paragraph (3) or (4).
(b)in any other case, by the Commission.
(3) Where the terms of reference confine the investigation to activities of one or more named persons, notice of the holding of the investigation and the terms of reference shall be served on each of those persons.
(4) Where the terms of reference do not confine the investigation to activities of one or more named persons, notice of the holding of the investigation and the terms of reference shall be published in such manner as appears to the Commission appropriate to bring it to the attention of persons likely to be affected by it.
(5) If the terms of reference are revised, this paragraph applies again in relation to the revised investigation and its terms of reference.


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Frederiksværk Parish () was a parish in the Diocese of Helsingør in Halsnæs Municipality, Denmark. The town of Frederiksværk was in the parish. The parish was merged with Vinderød Parish on 1 July 2014 to form Frederiksværk-Vinderød Parish.

References

Halsnæs Municipality
Parishes of Denmark

redpajama_set_name: RedPajamaWikipedia


Rutherford Briant are excited to be recruiting for a Commercial Property Solicitor to join a Top 150 firm in their Bishop's Stortford office.
Their team prides itself on being one of only 16 law firms on the NFU national panel - recognition for the outstanding quality of their service and expert knowledge. Their clients include national and international investors, trusts and pension funds, to national retailers, trading companies, local authorities, private and public healthcare providers, schools and colleges.
The ideal candidate will be at least 1 year PQE and have solid experience of managing your own caseload.
In return our client will offer you a competitive salary and a firm which offers excellent career progression. The firm is corporate in size but prides itself on its family culture!


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Q: State not updating on the first onClick events im new to react and I came into a problem I cannot seem to fix,
Im trying to reacreate the iPhones notes app and theres this issue that when I first hit + to add a new note it doesnt get added into the state array, whats weird is that it works normally the second time I click it and so on

My 2nd issue is that theres this "activeObj" state variable which stores the clicked notes object but also normally works on the 3rd try, the first and second clicks look like this (check screenshots)

I tried changing the syntax and the structure of the functions but my skills are still limited since its my first week of doing react

A: When you call the setState method, it updates the state behind the scenes, and then schedules a re-render of your component with the state variable (e.g. arrayOfNotes) set to the new value. Because you've got your console.log inside the function that's calling the setState method, you're logging the old value, because it hasn't done the re-render yet.
Next render cycle it'll be fine, in fact you could move your console.log into the body of the component and see it'll behave as you're expecting.

When you're updating a state and the new state value depends on the previous one, I'd also recommend using the function version of setState precisely for this reason, e.g.
 setArrayOfNotes((prev) => [newNoteObject, ...prev])

This is because prev will take into account other sets done this render cycle, but the way you're doing it currently won't. Doing it this way will certainly save you from other bugs later on.

The cycle order also is what's causing your second issue. You're setting the active note, but because the set won't apply until the next re-render, activeNote will still be the old value in the line below, when you're expecting it to already have been updated. You can just pass id in there instead in this case.

redpajama_set_name: RedPajamaStackExchange


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François Fénelon
(Redirected from Francois Fenelon)
All men are brothers, and ought to love each other as such.
François de Salignac de la Mothe-Fénelon, Archbishop of Cambrai (August 6 1651 – January 7 1715) was a French educationalist, critic, poet, and political and religious philosopher.
1.1 Les aventures de Télémaque (1699)
1.2 Dictionary of Burning Words of Brilliant Writers (1895)
D'ordinaire, ceux qui gouvernent les enfants ne leur pardonnent rien, et se pardonnent tout à eux-mêmes.
In general, those who govern children forgive nothing in them, but everything in themselves.
Traité de l'éducation des filles, ch. 5, cited from De l'éducation des filles, dialogues des morts et opuscules divers (Paris: Firmin Didot, 1857) p. 15; translation from Selections from the Writings of Fénelon (Boston: Hilliard, Gray, Little and Wilkins, 1829) p. 137. (1687).
Remarquez un grand défaut des éducations ordinaires: on met tout le plaisir d'un côté , et tout l'ennui de l'autre; tout l'ennui dans l'étude, tout le plaisir dans les divertissements.
The greatest defect of common education is, that we are in the habit of putting pleasure all on one side, and weariness on the other; all weariness in study, all pleasure in idleness.
De l'éducation des filles, ch. 5, cited from De l'éducation des filles, dialogues des morts et opuscules divers (Paris: Firmin Didot, 1857) p. 21; translation from Selections from the Writings of Fénelon (Boston: Hilliard, Gray, Little and Wilkins, 1829) p. 72.
Les traités de paix ne couvrent rien, lorsque vous êtes le plus fort, & que vous réduisez vos voisins à signer le traité pour éviter de plus grands maux: alors il signe comme un particulier donne sa bourse à un voleur qui lui tient le pistolet sur la gorge.
Peace treaties signed by the vanquished are not freely signed. Men sign with a knife at their throat, they sign in spite of themselves, in order to avoid still greater losses; they sign as men surrender their purse when it is a case of your money or your life.
Directions pour la conscience d'un roi (Paris: Estienne, 1775) p. 60; translation by A. Lentin, cited from Margaret Lucille Kekewich (ed.) Princes and Peoples: France and the British Isles, 1620-1714 (Manchester: Manchester University Press, 1994) p. 226. (c. 1694).
Toutes les guerres sont civiles; car c'est toujours l'homme contre l'homme qui répand son propre sang, qui déchire ses propres entrailles.
All wars are civil ones; for it is still man spilling his own blood, tearing out his own bowels.
Dialogues des morts, ch. 17, cited from De l'éducation des filles, Dialogues des morts et opuscules divers (Paris: Firmin Didot, 1857) p. 149; translation from Mr. Elphingston (trans.) Dialogues of the Dead, Together with Some Fable Composed for the Education of a Prince (Glasgow: Robert and Andrew Foulis, 1754) vol. 1, p. 87. (1700).
Je proteste que personne n'admire Cicéron plus que je fais: il embellit tout ce qu'il touche.
I protest that no one admires Cicero more than I do. He enriches all that he touches.
Lettre sur les Occupations de l'Académie Française, sect. 4, cited from Œuvres de Fénelon (Paris: Lefèvre, 1835) vol. 3, p. 227; translation from Paul Bertie Bull Preaching and Sermon Construction (New York: Macmillan, 1922) p. 256. (1714)
Cf. Dr. Johnson's epitaph for Oliver Goldsmith: "…qui nullum fere scribendi genus non tetigit, nullum quod tetigit non ornavit," ("…who left no species of writing untouched by his pen, and touched none that he did not adorn").
Le bon historien n'est d'aucun temps ni d'aucun pays: quoiqu'il aime sa patrie, il ne la flatte jamais en rien.
The good historian is not for any time or any country: while he loves his fatherland, he never flatters it in anything.
Lettre sur les Occupations de l'Académie Française, sect. 8, cited from Œuvres de Fénelon (Paris: Lefèvre, 1835) vol. 3, p. 240; translation by Patrick Riley, from Hans Blom et al. (eds.) Monarchisms in the Age of Enlightenment (Toronto: University of Toronto Press, 2007) p. 86.
Nous verrons à sa lumière, dans l'éternité, que ce que nous désirions nous eût été funeste, et que ce que nous voulions éviter était essentiel à notre bonheur.
In the light of eternity we shall see that what we desired would have been fatal to us, and that what we would have avoided was essential to our well-being.
Instructions et avis sur divers points de la morale et de la perfection chrétienne, ch. 18, cited from Œuvres de Fénelon (Paris: Firmin Didot, 1845) vol. 1, p. 325; translation from Selections from the Writings of Fénelon (Boston: Samuel G. Simpkins, 1844) p. 82.
Sur-tout ne vous laissez point ensorceler par les attraits diaboliques de la géométrie.
Above all, do not allow yourself to be bewitched by the evil charms of geometry.
Lettres Spirituelles, no. 59, cited from Correspondance de Fénelon, archevêque de Cambrai (Paris: Ferra Jeune, 1827) vol. 5, p. 514; translation from Georges Duby and Michelle Perrot (eds.) A History of Women in the West (Cambridge, Mass.: Belknap Press of Harvard University Press, 1994) vol. 3, p. 405.Œuvres complètes De François de Salignac De La Mothe Fénélon. TOME V Briand 1810 LETTRE CXLII (142) p.106.
L'humilité produit le support d'autrui. La vue seule de nos misères peut nous rendre compatissants et indulgents pour celles d'autrui
...nothing will make us so tender and indulgent to the faults of others as a view of our own.
Œuvres complètes de François de Salignac de La Mothe Fénelon.
When you come to be sensibly touched, the scales will fall from your eyes; and by the penetrating eyes of love you will discern that which your other eyes will never see.
Quoted by Marilyn Ferguson in The Aquarian Conspiracy, Chapter 5 (1980)
Les aventures de Télémaque (1699)[edit]
Quotations in French are cited from Œuvres de Fénelon (Paris: Lefèvre, 1835) vol. 3; quotations in English from an anonymous translation, The Adventures of Telemachus, the son of Ulysses (Philadelphia: Mathew Cary, 1806).
Quiconque est capable de mentir est indigne d'être compté au nombre des hommes; et quiconque ne sait pas se taire est indigne de gouverner.
Whoever is capable of lying, is unworthy of being reckoned in the number of men; and whoever knows not to be silent, is unworthy of ruling.
Bk. 3, p. 14; translation pp. 34-5.
Tout le genre humain n'est qu'une famille dispersée sur la face de toute la terre. Tous les peuples sont frères, et doivent s'aimer comme tels.
All the human kind is but one family, dispersed over the face of the whole earth; all men are brothers, and ought to love each other as such.
Bk. 9, p. 67; translation p. 162.
Les hommes sont fort à plaindre d'avoir à être gouvernés par un roi, qui n'est qu'homme semblable à eux; car il faudroit des dieux pour redresser les hommes. Mais les rois ne sont pas moins à plaindre, n'étant qu'hommes, c'est-à-dire foibles et imparfaits, d'avoir à gouverner cette multitude innombrable d'hommes corrompus et trompeurs.
Men are very much to be pitied in that they are to be governed by a king who is but a man like them; for it would require Gods to reform men. But kings are not less to be pitied, since being but men, that are weak and imperfect, they are to govern this innumerable multitude of corrupt and deceitful men.
Bk. 10, p. 72; translation p. 174.
Dictionary of Burning Words of Brilliant Writers (1895)[edit]
Quotes reported in Josiah Hotchkiss Gilbert, Dictionary of Burning Words of Brilliant Writers (1895).
Jesus Christ was born in a stable; He was obliged to fly into Egypt; thirty years of His life were spent in a workshop; He suffered hunger, thirst, and weariness; He was poor, despised, and miserable; He taught the doctrines of heaven, and no one would listen. The great and the wise persecuted and took Him, subjected Him to frightful torments, treated Him as a slave, and put Him to death between two malefactors, having preferred to give liberty to a robber, rather than to suffer Him to escape. Such was the life which our Lord chose; while we are horrified at any kind of humiliation, and cannot bear the slightest appearance of contempt.
Let us endeavor to commence every enterprise with a pure view to the glory of God, continue it without distraction, and finish it without impatience.
A cross borne in simplicity, without the interference of self-love to augment it, is only half a cross. Suffering in this simplicity of love, we are not only happy in spile of the cross, but because of it; for love is pleased in suffering for the Well Beloved, and the cross which forms us into His image is a consoling bond of love.
We must bear our crosses; self is the greatest of them all. If we die in part every day of our lives, we shall have but little to do on the last. O how utterly will these little daily deaths destroy the power of the final dying!
This poor world, the object of so much insane attachment, we are about to leave; it is but misery, vanity, and folly; a phantom, — the very fashion of which "passeth away."
If we had strength and faith enough to trust ourselves entirely to God, and follow Him simply wherever He should lead us, we should have no need of any great effort of mind to reach perfection.
God's treasury where He keeps His children's gifts will be like many a mother's store of relics of her children, full of things of no value to others, but precious in His eyes for the love's sake that was in them.
As a general rule, those truths which we highly relish, and which shed a degree of practical light upon the things which we are required to give up for God, are leadings of Divine grace, which we should follow without hesitation.
"My Father, it is dark!" "Child, take my hand,
Cling close to me; I'll lead thee through the land,
Trust my all-seeing care, so shalt thou stand
'Midst glory bright above."
Can we be unsafe where God has placed us, and where He
watches over us as a parent a child that he loves?
The kingdom of God which is within us consists in our willing whatever God wills, always, in every thing, and without reservation; and thus His kingdom comes; for His will is then done as it is in heaven, since we will nothing but what is dictated by His sovereign pleasure.
This is the love that does all things; that brings to pass even the evils we suffer; so shaping them that they are but instruments of preparing the good which, as yet, has not arrived.
We may be sure that it is the love of God only that can make us come out of self. If His powerful hand did not sustain us, we should not know how to take the first step in that direction.
Thou lovest like an infinite God when Thou lovest; Thou movest heaven and earth to save Thy loved ones. Thou becomest man, a babe, the vilest of men, covered with reproaches, dying with infamy and under the pangs of the cross; all this is not too much for an infinite love.
The presence of God calms the soul, and gives it quiet and repose.
God works in a mysterious way in grace as well as in nature, concealing His operations under an imperceptible succession of events, and thus keeps us always in the darkness of faith.
We are never less alone than when we are in the society of a single, faithful friend; never less deserted than when we are carried in the arms of the All-Powerful.
God never makes us sensible of our weakness except to give us of His strength.
Carefully purify your conscience from daily faults; suffer no sin to dwell in your heart; small as it may seem, it obscures the light of grace, weighs down the soul, and hinders that constant communion with Jesus Christ which it should be your pleasure to cultivate.
True love goes ever straight forward, not in its own strength, but esteeming itself as nothing. Then indeed we are truly happy. The cross is no longer a cross when there is no self to suffer under it.
Pure love is in the will alone; it is no sentimental love, for the imagination has no part in it; it loves, if we may so express it, without feeling, as faith believes without seeing.
If there is any thing that can render the soul calm, dissipate its scruples, and dispel its fears, sweeten its sufferings by the anointing of love, impart strength to it in all its actions, and spread abroad the joy of the Holy Spirit in its countenance and words, it is a simple, free, and child-like repose in the arms of God.
O Lord! take my heart, for I cannot give it; and when Thou hast it, O! keep it, for I cannot keep it for Thee; and save me in spite of myself, for Jesus Christ's sake.
If we love Him infinitely more than we do ourselves, we make an unconditional sacrifice of ourselves to His good pleasure, desiring only to love Him and to forget ourselves. He who thus loses his soul shall find it again with eternal life.
There is but one way in which God should be loved, and that is to take no step except with Him and for Him, and to follow with a generous self-abandonment every thing which He requires.
O God, the creature knows not to what end Thou hast made Him; teach him, and write in the depths of his soul that the clay must suffer itself to be shaped at the will of the potter.
If we love Him infinitely more than we do ourselves, we make an unconditional sacr
Here it is that the Spirit teaches us all truth; for all truth is eminently contained in this sacrifice of love, where the soul strips itself of every thing to present it to God.
As the reflections of our pride upon our defects are bitter, disheartening, and vexatious, so the return of the soul towards God is peaceful and sustained by confidence. You will find by experience how much more your progress will be aided by this simple, peaceful turning towards God, than by all your chagrin and spite at the faults that exist in you.
We sleep in peace in the arms of God when we yield ourselves up to His providence, in a delightful consciousness of His tender mercies; no more restless uncertainties, no more anxious desires, no more impatience at the place we are in, for it is God who has put us there, and who holds us in His arms. Can we be unsafe where He has placed us, and where He watches over us as a parent watches a child? This confiding repose, in which earthly care sleeps, is the true vigilance of the heart; yielding itself up to God, with no other support than Him, it thus watches while we sleep. This is the love of Him that will not sleep even in death.
Commit yourself then to God! He will be your guide. He Himself will travel with you, as we are told He did with the Israelites, to bring them step by step across the desert to the promised land. Ah! what will be your blessedness, if you will but surrender yourself into the hands of God, permitting Him to do whatever He will, not according to your desires, but according to His own good pleasure?
Fénelon at French Wikisource
Retrieved from "https://en.wikiquote.org/w/index.php?title=François_Fénelon&oldid=2769034"
Novelists from France
Poets from France
Theologians from France
Philosophers from France
Educators from France
Catholics from France


text:
Maths Circle Turns to Percona Consulting to Ensure Database Performance and a Great Customer Experience
Who Is Maths Circle?
Maths Circle Ltd is the creator of Times Tables Rock Stars, an interactive and carefully sequenced math program with a rock star theme. Times Tables Rock Stars is successfully boosting times tables recall speeds of over a million pupils worldwide and is now used in more than 12,000 primary and secondary schools across the UK and internationally.
Maths Circle relies on a MySQL database as the repository for its application. Each day, 250,000 students answer multiplication and division questions—and race against each other in competitions—via the company's website and mobile app. Millions of answers per day are stored in the database, which must support real-time updates. As the company initially scaled the number of users, the application would experience significant lag—sometimes as much as 45 seconds—during peak periods of the school day, resulting in frustrated students, teachers—and company employees.
Years before, a web designer had told Reddy about Percona Consulting as a resource for database optimization, but Reddy never felt the company was in a financial position to retain a consultant. However, as the level of customer dissatisfaction began threatening the viability of the company, he knew he had to act, and he contracted for four Percona Consulting days.
The way our system was performing, we were heading over a precipice," said Reddy. "Percona completely turned us around. We are now providing a great customer experience. Our conversion and retention rates are up, and our attrition rates are down. And my staff are happier and proud of the stable system they are delivering."
Bruno Reddy, Founder & CEO, Maths Circle Ltd
Still, Reddy had his doubts. How could this remote team that did not know his systems or how they were built figure out his issues? "I was wrong," said Reddy. "They quickly took the vitals of our infrastructure and immediately diagnosed several issues. They quickly provided incredibly precise recommendations on what we needed to do, and we immediately saw tremendous improvement."
However, as the number of users continued to soar, the database experienced another capacity limit, and Reddy began to see performance issues again. He contracted for three additional Percona Consulting days, and once again, Percona provided another suite of razor-sharp recommendations.
"It's clear Percona engineers really know their stuff, right down to the physical level of how data is transferred," added Reddy. "At times it seemed like wizardry. We could never acquire that kind of expertise in-house."
Just some of the optimization benefits that Percona Consulting delivered included providing configuration improvements, identifying which queries needed to be improved and improving them, recommending which indexes to apply or eliminate, and suggesting changes to field types to reduce the size.
Percona's optimization "wizardry" also included recommending:
ZFS file system to enable massive compression of the data without sacrificing performance
RabbitMQ, an open source message broker to enable more reliable connectivity and scale
Sphinx for a more efficient way to search text strings
ProxySQL to more efficiently support concurrent connections
Percona Monitoring and Management to manage performance and even make changes to tables while the database is still running
In addition to doing away with the frustrating lag in the application, Maths Circle can now comfortably support 50,000 concurrent users with the same infrastructure that was crashing at 25,000 concurrent users. "We now have a much more scalable solution in place," added Reddy, "and ultimately, that will be great for our trial conversion and retention rates."
Technologies and Services Used
Percona Consulting
Percona consultants are trusted advisors with decades of experience solving complex database performance issues and design challenges across multi-vendor database environments. Consultants provide unbiased recommendations on the best solution for each environment to help businesses reach their specific objectives.
I have a friend who is running another very successful maths education platform," said Reddy. "When he recently complained that he had to come back early from holiday because his user numbers were up and his database was crashing, I told him he had to take advantage of Percona because they're worth their weight in gold.
Maths Circle
Maths Circle Ltd is the creator of Times Tables Rock Stars, an interactive and carefully sequenced math program with a rock star theme.


Sync it. As they prepared for the Fourth Infantry Division to field new systems this fall, Army command, control, communications systems (3CS) officials have found that using relational database management systems certified under the Defense Information Infrastructure Common Operating Environment does not ensure interoperability of database and message exchanges.
'COE is necessary but not sufficient,' particularly when dealing with specific application programming interfaces between RDBMSes, said John C. Perrapato Jr., deputy program executive officer for 3CS at Fort Monmouth, N.J.
From January until June, officials helped vendors ensure that the databases that make up the Joint Common Database could work together, he said. These include databases from Informix Corp. of Menlo Park, Calif., and Oracle Corp.
So long. A man who has been called a founding father of Marine Corps command, control, communications and computer systems has retired from the service following a nearly 30-year career.
Col. Kevin McHale left the service at the end of June, said Debra M. Filippi, the Corps' deputy chief information officer. McHale served as the Marines' year 2000 project office director and 'did an absolutely superb job,' said Col. Robert C. Dodt, executive assistant to the Corps' chief information officer, Brig. Gen. Robert M. Shea.
McHale served in Dodt's position previously, but his last job was as the head of the C4 Resources Division, where he coordinated the C4 budget and personnel resources, Dodt said.
It's official. Late last month, Margaret Myers officially took over Paul R. Brubaker's former job as principal director for the Defense Department's deputy chief information officer.
Myers served as acting principal director since January [GCN, Feb. 7, Page 6], when Brubaker, new deputy CIO, was promoted, said Rex Bolton, a computer specialist in the CIO's office.
NSA iconoclast. William B. Black Jr., a former National Security Agency employee who retired in 1997 after a 28-year career to work at Science Applications International Corp. of San Diego, was recently nominated by Air Force Lt. Gen. Michael V. Hayden to become the agency's deputy director.
Hayden, who called Black 'a cross between an iconoclast and an innovator,' was waiting for Defense Secretary William S. Cohen and President Clinton to approve the nomination.


University Ranking Watch: Will THE do something about the citations indicator?
Will THE do something about the citations indicator?
International university rankings can be a bit boring sometimes. It is difficult to get excited about the Shanghai rankings, especially at the upper end: Chicago down two places, Peking up one. There was a bit of excitement in 2014 when there was a switch to a new list of highly cited researchers and some universities went up and down a few places, or even a few dozen, but that seems over with now.
The Times Higher Education (THE) world rankings are always fun to read, especially the citations indicator, which since 2010 has proclaimed a succession of unlikely places as having an outsize influence on the world of research: Alexandria University, Hong Kong Baptist University, Bilkent University, Royal Holloway University of London, National Research University MEPhi Moscow, Tokyo Metropolitan University, Federico Santa Maria Technical University Chile, St George's University of London, Anglia Ruskin University Cambridge, Babol Noshirvani University University of Technology Iran.
I wonder if the good and the great of the academic world ever feel uncomfortable about going to those prestigious THE summits while places like the above are deemed to be the equal for research impact or the superior of Chicago or Melbourne or Tsinghua. Do they even look at the indicator scores?
These remarkable results are not because of deliberate cheating but of THE's methodology. First, research documents are divided into 300 plus fields, five types of documents, and five years of publication, and then the world average number of citations (mean) is calculated for each type of publication in each field and in each year. Altogether there are 8000 "cells" with which the average of each university in the THE rankings is compared .
This means that if a university manages to get a few publications in a field where citations are typically low it could easily get a very high citations score.
Added to this is a "regional modification" where the final citation impact score is divided by the square root of the score of the country in which the country is located. This results in most universities receiving an increased score which is very small for those in productive countries and very high for those in countries that generate few citations. The modification is now applied to half of the citations indicator score.
Then we have the problems of those famous kilo-author mega-cited papers. These are papers with dozens, scores, or hundreds of participating institutions and similar numbers of authors and citations. Until 2015 THE treated every author as as though they were the sole author of a paper, including those with thousands of authors. Then in 2015 they stopped counting papers with over a thousand authors and in 2016 they introduced a modified fractional counting of citations for papers with over thousand authors. Citations were distributed proportionally among the authors with a minimum allotment of five per cent.
There are problems with all of these procedures. Treating every authors as as the sole author meant that a few places can get massive citation counts from taking part in one or two projects such as the CERN project or the global burden of disease study . On the other hand excluding mega papers is also not helpful since it omits some of the most significant current research.
The simplest solution would be fractional counting all around, just dividing the number of citations of all papers by the numbers of contributors or contributing institutions. This is the default option of Leiden Ranking and there seems no compelling reason why THE could not so.
There are some other issues that should be dealt with. One is the question of self-citation. This is probably not a widespread issue but it has caused problems on a couple of occasions.
Something else that THE might want to think about is the effect of the rise of in the number of authors with multiple affiliations. So far only one university has recruited large numbers of adjunct staff whose main function seems to be listing the university as a secondary affiliation at the top of published papers but there could be more in the future.
Of course, none of this would matter very much if the citations indicator were given a reasonable weighting of, say, five or ten percent but it has more weight than any other indicator -- the next is the research reputation survey with 18 %. A single mega-paper or even a few strategically placed citations in a low cited field can have a huge impact on a university's overallscore.
There are signs that THE is getting embarrassed at the bizarre effects of this indicator. Last year Phil Baty, THE's ranking editor, spoke about its quirky results.
Recently, Duncan Ross, data director at THE, has written about the possibility of of a methodological change. He notes that currently the benchmark world score for the 8000 plus cells is determined by the mean. He speculates about using the median instead. The problem with this is that a majority of papers are never cited so the median for many of the cells is going to be zero. So he proposes, based on an analysis from the recent THE Latin American rankings, that the 75th percentile be used.
Ross suggests that this would make the THE rankings more stable, especially the Latin American rankings where the threshold number of articles is quite low.
It would also allow the inclusion of more universities that currently fall below the threshold. This, I suspect, is something that is likely to appeal to the THE management.
It is very good that THE appears willing to think about reforming the citations indicator. But a bit of tweaking will not be enough.


The Lead City University, Ibadan (LCU) Post UTME Admission form for the 2019/2020 academic session – check Jamb and departmental cut off marks and application requirement here.
The candidate that seek for admission into the Lead City University, Ibadan (LCU) as 1st or second Choice 2019/2020 are hereby advise to check method of application and course requirement guideline and get fully prepared for The Unified Tertiary Matriculation Examination (UTME).
Pleas Note! Currently, LCU Post UTME Admission Exercise for 2019 is yet to commence. Will you like to know immediately the form is out? Bookmark this page regularly and Keep Checking Back.
Candidates Eligible for Leads City University Admission.
Leads City University requires all candidates applying for admission into any of its courses to possess five credit "O" level passes.
Candidates who did not choose Lead City University initially are eligible to apply.
Leads City University Available Courses.
Environmental Management & Toxicology, B.Sc.
How to Apply for Leads City UniversityAdmission.
Prospective candidate should download and complete an application form here. The completed application form should, then, be submitted to the Admissions Office, with a processing fee of N10,500 (Ten-thousand five-hundred naira only) payable to Zenith Bank or Guarantee Trust Bank.
Leads City University Admission Screening Requirements.


A bell chimes softly as you pass through a glass-paneled door into a large reception area. Seated in front of you is an elderly receptionist. He lifts his head up in your general direction, displaying an empty gaze.
An elderly receptionist says, "Hello there, traveler. My name is Vanik. If'n you are here to enlist in the Archai Academy, you'll be needin' to answer some questions before I can let you pass."
The Academy is the training facility of the world of Archai, located on a island off the coast of the world's largest city, Pearl. Here, adventurers reacquaint themselves with the skills of their chosen profession and prepare for the inevitable journey to Pearl and beyond.
Before you can object to Vanik's questioning, you notice the receptionist is blind so answering these is the only way you'll be put on record as arriving at the Academy. After a series of questions of name, race, trade, religious belief, and physical appearance, you are finally given your papers and allowed into the Academy.
A journey down a strange hallway finds yourself dealing with armorers, smiths, and cooks on your way to the main Academy building. Take a moment to listen to what they have to say and accept the gifts they have to offer. It may just mean the difference in your survival.
The most important thing to learn to do in Shattered Isles is communicate with others, and we've got plenty of ways to do it! There are in-character (IC) and out of character (OOC) ways of doing so and it's important you understand which ones to use when communicating with other players. Here's a rundown on the different types of communication you'll experience.
The most common of them all. There are quite a few commands used when speaking. They include SAY, SAYTO, ASK, WHISPER, and YELL. The most commonly used is SAY, which may also be substituted with the TALK command. They are interchangeable. To speak, simply use the SAY command followed by the statement you wish to make.
ex. SAY I like to hunt.
Some additional points to the SAY command. The first letter is automatically capitalized, as are all instances of 'i'. A closing period is also added if one is forgotten. If you end your sentence with an exclamation mark, you will exclaim instead of say.
ex. SAY i really like to hunt!
Also, if you end your sentence with a question mark, you will ask instead of say. This can also be done using the ASK command.
ex. SAY Would anyone like to take me hunting?
If you intend your comments to be heard by a larger audience, you can instead use the YELL command. When used, your sentence is capitalized and your voice can be heard in neighboring rooms.
ex. YELL someone take me hunting!
and nearby: You hear someone yell to the south, "SOMEONE TAKE ME HUNTING!"
Lastly, you are able to communicate directly with others, even yourself if you're the type, by using the SAYTO command, or using SAY followed by the target's name. It's important to remember that at least 3 characters are needed to target someone. The more you use, the less likely you are to target the wrong person.
ex. SAY qwerty will you take me hunting?
Maybe you have something important to tell someone, but it's not for everyone's ears. That's when the WHISPER command comes into play. You can target an individual to whisper to the same way you would speak to them, but they will be the only one to hear it.
ex. WHISPER qwerty Let's go hunting later, just the two of us.
But what if you want to reach someone who isn't nearby? Shattered Isles has solutions to that as well. Some classes and races are equipped with telepathy, allowing them to send their thoughts across the lands to another individual. In some cases they can broadcast their thoughts to the world but this is reserved for only the most powerful of minds. To do this, one must use the CONTACT command. If you are not naturally telepathic, you'll need someone to cast a spell upon you first. Once your mind is filled with thoughts, you can then use the CONTACT command to reach out in search of someone. Perhaps your regular hunting partner.
ex. CONTACT qwerty Hey are you around? Want to go hunting?
You think to Qwerty, "Hey are you around? Want to go hunting?
Maybe you prefer to express yourself in other ways. Body language can often say a lot more than words ever could. A timely cold stare can express to someone else exactly how you feel without saying a single word. Shattered Isles has lots of ways to get your point across. Over 300 actions currently exist that can be used in a variety of ways. A few examples would be actions like SMILE, WAVE, and SNAP. Some or more complex than others. Some can be performed while hidden and keep your identity a secret. Others are more physical and require logical things like being able to reach the target. Here's some examples on how one might use an action. To see a full list of actions available, use the ACTIONS command.
Notice the preposition is added automatically. It doesn't need to be added to target someone, just like speech. Many actions are open ended, allowing you to enhance your experience and personalize your expressions as more than just a smile.
Poiuy smiles at Qwerty with a wide grin on his face.
Some actions fill in the body parts required for you, assuming you have them. Examples include SNAP, CROSS (cross your fingers), ROLL (roll your eyes), and FURL (furl your wings).
Poiuy snaps his fingers at Qwerty.
If the hundreds of actions we have available just don't express yourself properly, there is the EMOTE command to cover everything else. You are limited in the fact that you cannot target with this command, but you can expand greatly upon your roleplay once you get comfortable using it. It's important to note that you need to write these according to how others will see it, not yourself. In the following example, notice the use of 'bends' instead of 'bend'.
ex. EMOTE bends over to get a closer look at a bug crawling across the ground.
Poiuy bends over to get a closer look at a bug crawling across the ground.
how you'd see it: You bends over to get a closer look at a bug crawling across the ground.
Armed with these, you should have a plethora of ways to communicate and express yourself in Shattered Isles. Nervous about how to use any of these? Use the ASSIST command and a staff member will come be your mirror for a bit.
Speaking of ASSIST, there are several OOC methods of communication as well. These are strictly for use in reporting issues with the game, leaving feedback, or responding to staff members' questions. ASSIST is the most commonly used and should be the first used when you have a question or problem that requires staff assistance. This sends a message to all active staff, and leaves a note for future staff members if no one is around at the moment.
In addition to ASSIST, there are other commands that allow you to leave feedback for the staff. These include BUG, TYPO, FEEDBACK, and PRAISE. The latter is used as a way to show your appreciation for your fellow players and the staff. From time to time, a list of praises is compiled and shared with the community, leaving out the name of those who sent the praise. BUG and TYPO are used to send information to the staff about potential issues. It's important to note that the room you are in is reported as well, so be sure and TYPO or BUG from the corresponding room you found the issue.
Staff will often respond to you using the TELL command. This is strictly for OOC use when dealing with staff member questions. TELL should never be used as an attempt to 'fish' for a staff member's attention. ASSIST is there for a reason and gives you more chances of success of getting a response. Staff members are often working on tasks, assisting others, or away from the game working in other windows. If contacted, you may use the TELL command to respond.
ex. TELL snaek Thanks for answering my assist. I can't find an exit out of this room.
[OOC TELL] You tell Snaek, "Thanks for answering my assist. I can't find an exit out of this room."
For more information on the correct usage of the OOC TELL command, refer to the Code of Conduct.
Time in Shattered Isles is divided into 24 hours with 1 in-game hour equaling 1 real-life hour. Due to unseen circumstances, days may fluctuate on occasion. Scholars have yet to solve this quandary, though some attribute it to the void created by The Rift. This time cycle is referred to as Gnome Time (GT) (EDT or UTC -04:00) as gnomes are well known for their gear-driven mechanisms that can do such things as maintain a working clock. Shattered Isles also has its own names for the days of the week and the months of the year. The days are named in a way that is easy to remember yet still relates to the world. The months are named after the 6 religions of Archai with each one having two dedicated months.
The days of the week are as follows: Sun Day (Sunday), Moon Day (Monday), Truce Day (Tuesday), Wander Day (Wednesday), Thirst Day (Thursday), Flight Day (Friday), and Satire Day (Saturday).
The months of a year are as follows: Zephyrous (Aerthane) (January), Astraven (Astraeva) (February), Lir (Astraeva) (March), Hydrem (Kaleith) (April), Tetherian (Tetherias) (May), Pyrite (Pyrous) (June), Pyron (Pyrous) (July), Eurous (Aerthane) (August), Tenebrous (Itzal) (September), Shade (Itzal) (October), Verdi (Tetherias) (November), and Kale (Kaleith) (December).
Getting around is easy with a large variety of ways to travel the world. Whether you are on foot, swimming through the water, climbing a tree, flying through the sky, riding a carriage or sailing on a boat, there's an option for everyone!
In Shattered Isles, there is no movement cost, allowing you to explore freely without restrictions. You are likely to encounter areas in your travels however that require abilities such as swimming, flight, or climbing to reach your destination. All three are considered natural abilities with some races being better equipped than others. Climbing, Flying, and Swimming each have their own version of failure, from falling to struggling to advance against air and water currents, but such is true with every risky adventure. You never know what awaits for those that venture beyond the obvious exits!
Directional movement on foot is the most common means of travel. While standing, type the direction you wish to move. Available exits will display below the room description in an Obvious Exits line.
Granting an uninhibited view of the bustling shipping industry, a stone seawall bevels out behind a long crescent bench and creates a half-moon addition to the congested crossroads at the heart of the city. The vast water of the bay expands beyond the southern stone wall. Ships of all sizes pass by the seafront as they make their way in and out of the harbor to the south. The streets head in many directions, as well as a tunnel to the northeast. At the center of the intersection is an elegantly carved monument of a giant pearl atop a tall obelisk. The base of the centerpiece rests at the bottom of a shallow fountain that has a burning spear pointing down into the water. A small stone sundial has been carved on the rim of the fountain. You notice a wooden directional signpost.
Obvious Exits: southwest, southeast, northwest, northeast, west, east, and north.
Use NORTH, SOUTH, EAST, WEST, NORTHWEST, NORTHEAST, SOUTHEAST, SOUTHWEST, UP, and DOWN to move. These can be shorterned to N, S, U, NE, SW and so on for quick use.
LOOK BEFORE YOU LEAP! You can see what dangers might lie ahead by using the LOOK command followed by the open direction you want to check out (ex. LOOK EAST).
Other exits such as doors and gates will not appear in the obvious exits line but are often listed with other items at the end of the room description. If the door is already visibly open, you can use it by typing GO DOOR or ENTER DOOR. If the door appears closed, use the OPEN command followed by the exit name (ex. OPEN DOOR).
The slight peak of the academy depository rises in the middle of its white stone face above. Only its heavy steel door offers a visual break in its bleak design. The sound of coins clattering against the wooden counter can be heard from inside. Adventurer's promptly pass by to visit the clerk to deposit their earnings for the day or exchange foreign currencies for doubloons. You notice an open large steel door.
Swimming is something anyone can do by using the SWIM command, followed by a direction. Swimming is required when standing on a shore and wanting to enter the water as well as when moving along surface water or even underwater. Sometimes murky waters hide an obvious exit, so don't be afraid to explore by using SWIM DOWN. You never know what might be lurking below!
Flight is restricted to those with wings such as gargoyles and sylves, as well as some air-mages that can summon elemental wings. Those with wings should use the FLY command to take off. Once in the air, you can FLY in any direction, or simply move by using the directional name. Although an obvious exit may not be apparent, nearly all outdoor rooms have skies above them that can be reached by taking flight and moving up. There is oftentimes a higher elevation still, and traveling at this upper tier accounts for 3 rooms below to every 1 traveled high in the sky. Perks of flying the friendly skies!
You launch into the air with a powerful downward thrust of your wings.
When you are ready to return to the ground, you must use the LAND command. Both FLY and LAND can fail depending on how dexterious and encumbered you are. Be careful not to LAND or FURL in in the sky. It's quite the plummet to the ground!
You dive out of the air and land safely.
Like swimming, climbing is something everyone can do, but not all races are created equally. The argali for example are excellent mountain climbers, and goblins are generally good at climbing anything they put their mind to. Sometimes you will encounter exits like ladders that require climbing to advance further. To do this, use the command CLIMB plus the direction you wish to go. (i.e CLIMB UP). In forests, it may not always be obvious but there is usually a tree that can be climbed. Climbing is not always successful though, with a failed attempt resulting in falling back to the ground. Likewise, some mountain summits can be reached using CLIMB UP to break through the clouds and reach the top.
Nature is not the only place you may need to climb, as many populated cities have developed a network of rooftops that thieves use to navigate the city to avoid detection. In these cases, there is usually a window to climb out of, a stack of crates to CLIMB UP, or some lattice work that makes scaling a building possible.
Because the world of Archai is filled with islands, navigating its vast oceans is a must for traveling between the main isles. Ferries operate on a schedule to transport adventurers back and forth between popular destinations. The first journey a new character takes is aboard a ferry, the Archai Traveler, when they are ready to leave the academy for the city of Pearl. Ferries can be found at most harbors and will ring a bell to signify their arrival. Their captains also announce when their next departure is nearing. Other larger ships, like merchant vessels and warships, travel on a less routine schedule. A merchant ship typically makes more than one stop, visiting multiple ports on daily trade routes. Warships go out on patrols to protect the merchant ships from pirates and other dangers lurking beneath the sea.
There are also means of transportation on land that follow similar schedules, such as carriages and even mining carts that are lowered into the depths of the earth. Carriages, while sometimes slower than traveling on foot, are great for getting around a new island you are unfamilar with.
Lastly, there are some individuals that have learned how to travel by use of teleportation spells and prayers. These can only be summoned in outdoor, wide open spaces and likewise must target the same. Mages can summon portals to a specific location, or gate directly to an individual so long as the target isn't indoors or underground. When summoned, one has a short window to use the portal and does so by typing GO PORTAL.
Shattered Isles uses a Skill Tree System in which the vast majority of new skills, spells, and prayers are unlocked by advancing related abilities you already possess. There is no training cost to pay and no lockout times for learning something new.
Each ability can be advanced from 1 to 100. You advance the level of skill by reducing its remaining uses to zero. The amount of uses required increases with each level. The first level is always free as a reward for learning how to use the skill for the first time. Levels 2 through 5 advance at 3 uses per skill attempt, while 6 through 10 advance at 2 uses per attempt. 11 through 100 advance at 1 use per attempt.
Not all skills are learned through advancement. Some are quest rewards. It can be something as simple as crossing a woodsman willing to teach you how to skin an animal, or something more advanced like completing a class related quest to unlock a rare ability reserved for those who master their craft.
You can view a list of abilities you currently possess in a number of ways. These include the SKILL, SPELL, PRAYER, and TRADE commands. Below are some example of what you might expect from each.
An example of skills using the TRADE command. These are your gathering and crafting skills, commonly available to all classes.
The combat system in Shattered Isles is manual, requiring each command to be sent individually. Two main components work together to determine the outcome of each attack, with a huge assortment of secondary stats factoring in based on the situation at hand. Your Attack and Defense are determined first by your race, then increase based on class as you advance in your Close, Ranged, or Unarmed Combat skills. These stats can be viewed using the INFO command.
Every skill has a front loaded delay that is displayed after each use. This roundtime display lets you know how long the ability took to use, and how long before it can be used again. The delay length depends on how difficult or complicated the command.
You swing a wooden training sword at a dirt-covered skeleton.
The attack is a decent slice.
Fortunately there is a combat queue that will hold submitted commands until the delay is up and you can act again. This queue can be cleared at any time by using the CLEAR command (CC or QC for short.) This is beneficial for changing tactics in the middle of a fight. The command queue will also automatically clear itself after an opponent's death.
Because combat is manual, you have the ability to walk away from a fight at any time, so long as you are not hindered from doing so (Sitting, sleeping, bound etc). You can do this when your command queue is empty by entering a directional movement or by using the FLEE command.
Combat actions are not without a cost. They are physically draining to your stamina. Spells and prayers tend to be more demanding than melee, but all will cause you to become fatigued after continued use. If you run out of stamina, you will find yourself too tired to continue many activities and in need of rest. You can stand around and wait for your stamina to return, sit or lie down to accelerate the process, or turn to other remedies such as rejuvenating potions. In the case of mages and priests, they are equally blessed with the ability to summon rejuvenation spells and prayers.
Melee combat consists of the use of the KILL or ATTACK command, which is often supported by class specific skills designed to enhance your combat abilities. If you have a weapon wielded (See HELP WIELD) and submit the KILL command followed by a target, you will attack the target with your readied weapon. If you are unarmed, you will attempt a natural attack; most often a punch or kick. Some races such as the argali and gavials use a natural attack like horn clashing and biting instead of punching and kicking. These still work with the KILL command and require you to be unarmed.
You attack a dirt-covered skeleton with a quick punch.
The attack is a decent strike.
Not everyone fights using a physical attack. Mages and Priests for example rely heavily on their magical and spiritual abilities, using instead the CAST and PRAY commands. For these, the caster uses the command followed by a unique word from the spell or prayer name, along with the target.
A blinding ball of energy begins to form in front of you. The ball of energy transforms into a streaking bolt of lightning that strikes a dirt-covered skeleton!
The bolt of lightning is a solid strike.
Just like with the kill command, once you've engaged in combat you do not have to specify a target. In the example above, you'd only need to continue with CAST BOLT to attack the same target.
The main currency in Archai is the gold doubloon. Its name originates from a time just after the silver coin was taken out of circulation by all the major Houses in Archai. Silver had become more valuable as a material for weapons and armor. With only one widely accepted currency, the gold piece doubled the price of many things automatically. The newly stamped gold coins signifying one world currency quickly became known as the "doubloon" because of how fast it blossomed in value.
Other regions still circulated their own currency, but they eventually surrendered to the more popular and widely accepted doubloon. After the Shattering, the doubloon was adopted by the Archai Trading Company. This continues to be the currency used throughout Archai with the exception of the Isle of Kaleith. After a long naval battle against the ATC, they started trading in their own currency and no longer accepting the doubloon.
Shopping in Archai consists of five basic commands that will help ensure you are buying and selling exactly what you want. More information is available on each of these via the help files. LIST, BUY, SELL, VIEW, and APPRAISE.
LIST - Now that you've made some money for yourself, it's time to spend it. To see what a shopkeeper is selling, 'List' their inventory. This will give you a list of available items, and how much they cost.
BUY - You've found an item you want and you've viewed it to make sure it's exactly what you're looking for. It's time to close the deal. 'Buy' the item you are interested in, but remember to be descriptive! You don't want to end up with the wrong item by mistake. The shopkeeper will accept your money and give you the specified item, thus concluding your transaction.
SELL - Once you've appraised your loot, it's time to sell it. It's important to be descriptive when selling objects. Use a unique keyword from the item name, or use most or all of its name to avoid confusing it for something else.
VIEW - Once you've found something you think you want to purchase, ask to 'View' it. This is a great way to make sure you are getting the right item. It also gives you additional information about the item, like its weight.
APPRAISE - This is used to find out how much an item currently in your possession is worth. This is a great way to make sure you aren't selling something valuable by mistake.
There are several different bank branches across the isles, but they all operate on the doubloon system. Each branch will safely store your coins and up to 300 items at no charge. Other banking options are also available to larger groups, like religions and governments. DEPOSIT, LIST, and WITHDRAW are the most commonly used commands assosciated with banking.
To store an item, use the DEPOSIT command followed by a unique word or the full item name of the item you want to deposit. If you are depositing coins, simply indicate how many you wish to DEPOSIT.
You deposit some battle-scarred steel armor into your account.
A banker says to you, "Thank you, some battle-scarred steel armor is safe with us."
You deposit 1000 doubloons into your account.
A banker says to you, "Your new balance is 1000 doubloons."
Use the LIST command to display your balance and any items stored. (ex. LIST BANKER). If you do not have an account with them, they will inform you and let you know the name of their branch. If you do, a current balance and list of items stored will be displayed.
You review your account with a merchant banker.
WITHDRAW allows you to take out a specific amount of coins or an item from your safety deposit box. If you have more than one item of the same name, you will have to WITHDRAW each of them and sort them out in your inventory. If you try to WITHDRAW something that is heavier than you can currently carry, the banker will complete the request and drop your withdrawl on the ground. The same can happen with coins if you carrying too much weight.
You withdraw a polished steel broadsword from your account.
A banker says to you, "Thank you for your trust."
No matter your profession, everyone has the opportunity to learn trade skills. Whether it's a hobby or a way of life, everything you need is provided by the land and hard work. Raw materials are gathered using a variety of skills specific to the type of material you are looking for. These materials cannot be sold to shops in their raw form, however other players are often looking to buy large quantities of resources, or you could craft them into a finished product worth selling.
New players start with two basics; Foraging and Cooking. From here new gathering skills such as Mining and Wood Chopping are unlocked by advancing foraging, and new trades branch out from there. Crafting skills are typically unlocked by advancing the related gathering skill (ex. Wood Carving is unlocked from Wood Chopping). More advanced crafters will also learn how to add detail to their finished work, such as learning Wood Staining from Wood Carving.
Gathered resources can be combined into easy to carry bundles using the BUNDLE command. Individual pieces can be removed from a bundle by using the GET command followed by a specific number (ex. GET 5 BUNDLE). See HELP BUNDLE for more information.
Other abilities like Skinning are learned from completing quests given by NPCs encounted in the world. These abilities are open to everyone who manages to complete the related quests and can go on to unlock even more trade skills. Skinning is a highly desirable skill used to gather furs needed for tailoring, bone for carving, and meat for cooking.
For most crafting skills, new items are unlocked with each level. The final value of these crafted items is determined by the item type and the material used. Crafting can be quite profitable once you get the hang of it!
Those who express an interest in becoming a merchant of the Archai Trading Company may do so after meeting a series of qualifications required by all who serve under the ATC's domain.
You must submit a document to Conclave outlining what your trade would be and how it will best serve the city of Pearl. Is this something unique that Archai has never seen before, or just another apprentice blacksmith looking to peddle shoddy weapons? If you are the latter, you need not apply. A representative of the ATC must be present to accept you as their apprentice, something usually arranged prior to meeting with Conclave.
As an apprentice, ou must host a series of events to prove your showmanship. It is not enough to have an eye for quality items. You have to know how to sell them regardless of quality. You will assist in 2 events along side your instructor. One peddle and one custom order. After that, you will take the lead on hosting a peddle with your instructor looking on.
After your three mandatory events, you will be judged by the ATC and either given their seal of approval, or sent back for more work with your merchant instructor. If approved, you are then recognized as an official member of the ATC and have the right to purchase land to build a place of business. If sent back, it is up to your instructor to determine what areas you are lacking in.
An undisclosed fee must be paid before you are to be sworn in as a representative of the ATC. If you have to ask how much, you probably aren't ATC material.
Representatives of the ATC are entitled to use of the official calendar, a personal courier to announce upcoming events, gain the title of merchant, and an extra order at each custom order event. An additional amount of orders will be allowed each month, with one extra for those who also own a shop.
In order to own a shop or business in the city of Pearl, one must first become a member of the Archai Trading Company. Before joining the ATC, you have to present yourself to Conclave as a formality and request permission to do business within the city. A representative of the ATC must be on hand to speak on your behalf and take you in as an apprentice. After serving your apprenticeship and meeting ATC approval, you are then finally able to purchase land on which to build your business.
A player may purchase upto 3 lots of land for their business. They cannot be split up into multiple shops. An additional 2 rooms may me requested of twice the cost and requires Conclave approval. Players wishing to build an apartment or studio connected to their shop must do so within these limits.
Shops include 1 shopkeeper which you design, one locked container, and two general items. Additional items can be added for a cost. You have the option to only operate during certain hours if you so choose. All shops come with protective wardings to prevent aggressive behavior.
A representative of the Land & Sea Property Exchange meets with current and potential homeowners during scheduled office hours. Housing costs are based on home location and materials used, and are subject to change. The housing coordinator can let you know the current costs during your visit.
Players should come prepared to their first visit with their completed room descriptions, item names and functionality, and any special requests. All submissions should be sent to [email protected], and the subject should include Housing followed by the character's name (Housing for Poiuy).
Once submitted, the housing coordinator will make any necessary changes and quote you a price. Payment must be received in full before any work will begin. The entire process typically takes two months. One to receive and review the plans, and another to do the work. More complex designs can take longer. Once a job is complete, addons are tallied and you walk the property with a your builder for a final inspection. Additional building costs are settled at closing before you officially become a landowner.
Each citizen is entitled to five (5) parcels of land in which to build a home upon.
Housing must be located in designated areas in or around major towns and cities.
Land cannot be subdivided into multiple homesteads.
An additional three (3) rooms may be purchased with Conclave's approval.
Currently, marriage does not allow players to combine room allotments into a larger stronghold.
Ships are unavailable at this time due to ongoing events in the world.
You cannot purchase land with the the intent to do business without prior approval from Conclave.
Each house comes with a premium door lock.
Items cannot be shared between rooms.
Additional items can be purchase at additional costs.
More complex functional items include a bath, a pool, a fireplace, and a fountain.
Items can be blended from obvious view, but must be written into the description.
Locks can be purchased for containers at an additional cost.
Room echoes, teleportation wards, and spyglass/peepholes are available at an additional cost.
The concept of law is not something that applies to all areas of the world we call, Archai. Different regions may have their own versions of justice, and some live in lawless societies.
The Academy is a well protected island meant to serve as a safe haven for new characters to learn the ropes of their classes before setting off into the dangerous world. Many academy and harbor guards protect the citizens of the Academy from outside trouble. They may otherwise turn a blind eye to lesser criminal acts happening between students. The Academy is protected by a teleportation ward, leaving the ferry at the harbor as the only way on and off the island. There is a jail in the Academy for the truly unruly, but it is seldomly used.
In Pearl, the city is under a King's rule, enforced by Knight Marshals who are not bound by defined laws. They are charged with protecting the King and his interests, which are many. A Knight Marshal may detain someone for questioning without cause, and they alone determine which crimes are worth enforcing.
Lesser guards consisting of marshals and constables patrol the city with only one real task in mind: defend the city against those who would do harm to the crown's interests. Namely those who live outside the law.
One becomes a wanted through a progressive law system enforced by city guards and other characters. Guards start taking notice of you as you commit more crimes and will eventually begin harassing you to turn yourself in or pay a fine. Choosing to run only increases their hostility toward you. If you surrender, you'll be shackled and taken to jail, where you will either serve time in a cell or in the stocks, depending on the severity of your crimes. Eventually you lose the option to turn yourself and guards attack you on sight if spotted in the city; going so far as to alert other marshals and post sentries at each exit.
At this point you are branded an outlaw of the city and certain services are no longer available, such as the conclave scribe. Merchants may still serve you out of fear, but not without drawing attention to you being in the city. Being outside the city isn't much safer--teams of bounty hunters are always patrolling the roads in search of outlaws.
Now your only options are to turn yourself in to a Knight Marshal where a penalty as severe as a public execution may await, or live out your remaining days on the run as an outlaw. One way or another, a debt will be paid, be a fine, time spent in lockup, or with your life. Once that debt is paid, you are free to walk the streets of Pearl again, though not always without scrutiny from the guards.
Maybe you bit off more than you can chew. Maybe you fell flat on your face while jumping across rooftops, or plummeted from the skies because you suddenly forgot how to fly. Whatever the story is, life has come to an end.
You suddenly find yourself in a timeless void with but one escape: up. Next thing you know, you're in the cemetery of your hometown and can't remember how you got there. None of your senses work. You can't speak. Even a ghastly moan won't escape your lips.
You have turned into a spirit!
You are now separated from your body, wandering the lands unseen and without purpose. With any luck, your deity will deem you worthy of resurrection and reconnect your body and spirit at a nearby temple. The more death you experience however, the longer it may take for body and spirit to be reconnected. How many deaths will it take for your deity to decide you're no longer worth it?
While there is no permanent death in Shattered Isles, dying is not something to be taken lightly. Your character does not know he or she will always be revived. There should be some doubt as to your return. Death should be treated as if there's a chance your deity may not find you worthy of resurrecting, and your spirit would be forever lost to wander the world. To help enforce this, some penalties have been put in place. For starters, the more times you die, the longer it takes for your body to be restored. More importantly, with each death there is the risk of having uses added to a skill at random. This penalty is a percentage of the current uses left in the selected ability.
While harsh at times, these penalties are a light repercussion compared to the complete loss of a character. Permanent death or perma-death is something we will never support in Shattered Isles, unless self-imposed by a character.
The good news is there is no corpse or possessions to retrieve. Once your spirit and body are reconnected at your temple, you are once again ready to face the world. Your corpse does not linger behind to be looted. You do not have to go back to your room of death to re-enter your body or collect your things.
Those experienced with MUDs usually have a preferred gaming client already that offers a variety of options not usually found in games. Shattered Isles has introduced several options to enhance your gaming experience no matter what platform you are playing from. These options are in the form of customizable commands including PROMPT, ANSI, COLORSET, ALIAS, BRIEF, and PAGEBREAK.
ANSI is a coded option used to render groups of text in different colors. This is turned on by default when you create a new character. We modestly use coloring to make things like items, mobs, weather, and speech stand out against the usual white text. If you prefer to use your own mixture of colors through your gaming client, you can disable this feature by using the NOCOLOR command. To enable, simply enter ANSI or COLOR.
Perhaps you want to adjust the coloring of other things beyond the the default settings. This can be done using the COLORSET command. By submitting COLORSET, a menu of options is brought up. Select the number of the setting you'd like to adjust, then choose from the list of color options available.
PROMPT is perhaps the most important tool at your disposal. Your prompt display is the indicator that the game is ready to receive your next command. Because this is seen often, it is a great place to list commonly referred to data. By default, new characters start with a simple display showing their character name and current position (i.e. prompt [%n (%I)]).
Are you sure you want to change your prompt to: [%n (%I)] (Y/N)?
HELP PROMPT will show you a list of available options to build your display. These include your name, current position, current and max health, current and max stamina, current and max carry capacity, your currency, the weather, time of day, your opponent's name and their state of health. Experienced gamers will often use the prompt as a way to populate tool bars or separate window displays with their character's vital statistics.
The ALIAS command will allow a player to manage a list of command strings or lines. This allows players to create shorter keywords for activating commands which might normally require longer strings. Any command string a player enters which begins with one of the listed alias names will be replaced with the given alias value.
To begin, enter the command ALIAS. Once prompted, select the option number for 'Add a new alias' and hit enter.
Enter a new alias name consisting of letters and numbers only.
Next, give your new alias a name 'ex. LOOT'. Alias names can be numbers and/or letters and must not contain spaces. Separate each command with a ~. Then, define what the alias LOOT will do (i.e. GET ALL~put all backpack).
The alias was successfully changed.
Congratulations, you've created an alias. Now simply type the command LOOT to use your new shortcut.
BRIEF is a helpful command for those on a mobile device or those using a screen reader as it prevents the room description from displaying. The room title and exits, along with any items and mobs present are still visible. To see the room description while this is enabled, use the EXAMINE command. Use BRIEF again to disable.
PAGEBREAK is a useful command when dealing with the lengthy scroll of things like inventory, shop lists, and your bank deposit box. To use, enter the PAGEBREAK command followed by a number of lines you find suitable for viewing before pausing the screen. If you are on a mobile device, PAGEBREAK 20 might prevent less things from scrolling by. To turn this feature off, enter PAGEBREAK DISABLE. By default it is disabled for all newly created players.


text:
Parents: Take a Chill Pill
By Lynn O'Shaughnessy on June 27, 2011 in Admissions, Applying, Colleges, Ivy League
I was at a preschool reunion on Sunday that reminded me about how nuts the college admission process is for a fraction of high school students and their families.
The families I am talking about are the kind that you can find featured in the over-hyped documentary Race to Nowhere. Here, by the way, is what I think of that flick: A Race to Nowhere Skeptic andPhoeey: Race to Nowhere
The preschool reunion was more for the adults than my son (a college sophomore) and his former preschool classmates. Quite a few of us have remained friends and our children have done well academically. Two of the children are at Yale and another one will be heading there in the fall. One child will be a freshman at Macalester College, the daughter of the hostess attends Mount Holyoke College, another is an engineering student at Worcester Polytechnic Institute and my son goes to Beloit College.
Some of these students attended expensive private high schools in San Diego. The kind of schools where parents are willing to spend $25,000 a year if it increases their children's chances of getting into Ivy League schools. My son, by the way, went to a charter public high school.
Can These Teen Get Into Any Good Colleges?
A mom, whose daughter will be a high school senior, approached me at the party for advice. She said she was discouraged by her daughter's college prospects.
The mom shared that her daughter's GPA wasn't very good — it was only a 3.8. The mother was also worried that her child's SAT score would be just as underwhelming. The teenager hasn't taken the real test, but in practice sessions she's gotten a 1910 and a 1950. Adding to her worries, the mom told me that her child's extracurriculars were subpar. She is a classical guitar player, an accomplished fencer and she's artistic.
Does anybody else see something wrong with the mom's pessimism? The teenager has an excellent GPA. Most students would kill for a SAT in the 1900 range. And her extracurriculars sound delightful.
The mom is gloomy, however, because she's been comparing her child to the students at the private high school where many students — or rather many parents — feel their children must go to institutions like Yale or they will be academic failures. And she wasn't the only parent at the party who confided worry about her child's academic profile. Since I'm a magnet for college questions, another mom asked me yesterday about her rising high school senior who got a 1890 on the SAT and has earned a 3.25 GPA at a very tough private school.
I attribute part of the anxiety of these parents to the fact that the top brand name schools that they know about — typically on the West and East Coasts — do reject most students. But that still leaves a universe of more than 2,000 colleges and universities to select from.
I told both moms that their children enjoyed lots of college choices. I also explained that more than 70% of high school seniors end up getting in to their first choice school. By the end of the party they seemed much more relaxed.
Lynn O'Shaughnessy is the author of Shrinking the Cost of College, a workbook available on her website. She also writes a college blog for CBSMoneyWatch. On Twitter follow her @CollegeBlogs.
College admissions, slider, Yale
The Perfect Class: What Are Colleges Looking For?
Should Professors Work As Hard As We Do?
9 Responses to Parents: Take a Chill Pill
Paul Hemphill July 10, 2011 at 1:57 pm #
I suspect that what you advised went into one ear and out the other. These parents never get it, which is why I almost always refuse to work with them. I don't have to "put up with" the student – they get where I'm coming from, you know, right-fit college and all that impies. It's the parent who's nearly intolerable.
Paula June 28, 2011 at 5:04 am #
The mother who lamented her daughter's 3.8 GPA, sub par extras and less than 2000 SAT score sounds like a Tiger Mother clone. College admissions have become an absurd game with many of our nation's "best" students the losers. I have watched students' self esteem take a direct hit when rejected by elite schools. The disappointment shown by their parents only adds to the pain.
Lynn, thank you for being a strong voice that counters this obsession. What will it take to reverse this trend?
Emmett June 27, 2011 at 3:00 pm #
Lynn, you wrote in 2009 about prep courses for the SAT and mentioned one called ePrep, that you were trying with a child of yours. You mentioned that you might write a follow-up on the story to report if you found the service helpful. I am curious – I did not see a follow-up.
Lynn O'Shaughnessy June 28, 2011 at 1:34 pm #
Hi Emmett,
Thanks for your comment. You're right that I never got around to doing a follow up on ePrep. I guess the reason was that it's difficult to know what impacts a child's SAT score. Ben ended up doing extremely well on the math portion of his SAT. He got a 700 in Math, but is that because he is really good at math or because he took community college classes to supplement what I considered to be the poor math instruction at his high school or ePrep? It was probably a combination of all of them. His reading score didn't go up much at all, but then my son, alas, isn't a reader. I think it's hard to improve reading scores if you aren't a reader. That's just my opinion.
I did like ePrep. It's low cost and it allows students to take portions of the tests and then get the explanation for each answer by looking at a video. I think that will appeal to many children who are on the Internet a lot.
I think the key is actually doing the work regardless of what test prep method you use and I think a lot of kids frankly just go through the motions. Hope that helps.


text:
Published: August 7th, 2013 15:53 EST
Racist Paula Deen Turns Down 'Dancing With The Stars' Offer: Video
By Robert Paul Reyes
"Paula Deen is passing on the paso doble. In the Aug. 19 issue of Us Weekly, a Dancing With the Stars source says the former Food Network star, 66, turned down an offer to compete on the ABC smash.
`The dance floor is not the appropriate forum for her,` explains a Deen source. (The Paula`s Best Dishes host was dropped by the Food Network in June after she admitted to once using the N-word during a videotaped deposition. The Southern star has also lost multiple endorsement deals.) "
Uttering the N-Word in a fit of anger doesn`t necessarily make you a racist, but if you repeatedly and almost casually use the vitriolic word you are a damn racist. Several of Deen`s employees and acquaintances have accused her of not only using the N-Word, but of of treating her black employees with disrespect.
Most of the companies that had endorsement deals with Deen have done the right thing and kicked her to the curb. Shame on the producers of "Dancing with the Stars" for taking advantage of Deen`s notoriety by offering her an opportunity to compete on the hit show.
DWTS isn`t the appropriate forum for a racist, or an extremely obese woman who is too old to walk more than a few feet a time, let alone dance.
http://www.usmagazine.com/entertainment/news/paula-deen-turned-down-dancing-with-the-stars-offer-201378
Photo Credit: http://en.wikipedia.org/wiki/Main_Page
robertpaulreyes@gmail.com
Follow Robert Paul Reyes on Twitter: http://twitter.com/robertpaulreyes


This is the library catalog for University Libraries. Your search will help you locate materials owned by University Libraries, including books, magazines, videos, and other cataloged materials.
A unified catalog of many Colorado area libraries. Books held by the libraries can be requested via Prospector and are delivered to the Main Library Lending desk in 3 to 5 days. Colorado Legislative Council reports not cataloged in PEAK can be identified by using Prospector.
immigrant* "pictorial works" "united states"


text:
Debasish Ghose (born 16 May 1960) is a professor at Department of Aerospace Engineering, Indian Institute of Science. He is believed to have initiated work on cooperative control in India, having pioneered research on Intelligent control and multi-agents.  He founded the first mobile robotics lab in India i.e. Mobile Robotics Laboratory at IISc in 2002. He is known for his early work in swarm intelligence, distributed computing and game theory. His primary research is in Guidance and control of autonomous vehicles,  although, current interest is in Computational intelligence i.e. Machine Learning for Aerial Robotics.

Formerly, he has served as chair of the Department of Aerospace, IISc (2012–15) and convener of the Space Technology Cell (STC), ISRO-IISc.

He was a visiting professor at the University of California, Los Angeles for nearly 4 years.

Education
 1990 Doctor of Philosophy (PhD in Electrical Engineering), Indian Institute of Science. His specialization is in applied maths (game theory).
 1984 Masters in Electrical Engineering, Indian Institute of Science
 1982 BSc (Engg), Electrical Engineering, National Institute of Technology, Rourkela

Academic research
Ghose's research is in the field of intelligent-control and swarms of autonomous systems. He has been working in dynamic game theory, distributed computing, swarm intelligence, multi-agent systems and robotics. The research group has close collaborations with eminent researchers and academic departments in countries such as the US, Israel, UK, Singapore, South Korea, Germany, Japan.

He has served in the editorial boards of prestigious international journals and conferences (e.g. IEEE Transactions, Proceedings of IMechE). He has been senior member of several National core technical review committees for critical projects under DRDO, ISRO, NAL etc. He is a senior fellow of the Indian National Academy of Engineering.

Recently, he has been named as one of the top two percent scientists in the world according to a study done by researchers at Stanford University and appearing in the journal Plos Biology (https://journals.plos.org/plosbiology/article/file?id=10.1371/journal.pbio.3000918&type=printable).

Mobile Robotics Lab (GCDSL/MRL)
Ghose, along with his student K.N. Krishnanand, developed Glowworm swarm optimization and with Animesh Chakravarthy popularized the collision-cone approach

The alumni of the lab have gone on to work on various notable research projects in academia and industry.

Recently, there's been a push for Learning-based  projects in the lab, thus increasing collaboration with applied ML (Machine perception) groups in Industry.

References

Academic staff of the Indian Institute of Science
Indian aerospace engineers
Living people
1960 births


text:
Waylon Jennings, NYC, 1973
8x10 / $400 11x14 / $1000 16x20 / $1350 20x24 / $2250 30x40 / $4000 40x50 / $6500
8x10 - $400 11x14 - $1,000 16x20 - $1,350 20x24 - $2,250 30x40 - $4,000 40x50 - $6,500
Waylon Jennings at Max's Kansas City in New York City. January, 18 1973.
Townes Van Zandt, Nashville, TN, 1972
Al Clayton
David Crosby, Flag Gun, 1970
Neil Young and Promise of The Real, The Greek Theatre, Berkeley, CA, October 17, 2015
Crosby, Stills, Nash & Young, Rehearsal, Los Angeles, CA 1970
Crosby, Stills, Nash & Young, Hawaii 1973
WILLIE NELSON, NEW YORK, 2005
Neil Young & Graham Nash, After the Gold Rush Full Frame, NYC, 1970
Joel Bernstein
Taylor Swift, Nashville, TN, 2008
Waylon Jennings + Johnny Cash, Rock for the Animals, Hendersonville, Tennessee - 1987
Alan Messer
Waylon Jennings + Johnny Cash, Hendersonville Roller Rink, Tennessee - 1987
Waylon Jennings, 1996
Waylon Jennings and Johnny Cash, 1980
Willie Nelson Picnic Panorama
Jay Dickman
Willie Nelson and Waylon Jennings, OK, 1975
Willie Nelson and Waylon Jennings, 1993
Ebet Roberts
Willie Nelson and Waylon Jennings, Houston
Charlyn Zlotnik
Waylon Jennings, Farm Aid, Champaign, Illinois, 1985
Waylon Jennings, Nashville - 1977
Waylon Jennings, Nashville, TN, 1970
The Clash, Top of the Rock, NYC
John Lennon, New York City 1974
Sex Pistols, Luxembourg, 1977
John & Yoko, NYC, 1973
Debbie Harry, Toronto, Canada, 1977
Johnny Rotten & Sid Vicious, Europe 1977
Sex Pistols - Sid Vicious, San Antonio, TX, 1978
John Lennon, NYC, 1975
The Clash, Live in Boston, MA 1979
John Lennon & Yoko Ono, NYC, 1980


The make717 Innovation Center is a 100% volunteer-driven community organization. The Maker-in-Charge program allows us to "staff" the hours of operation with maker members. In exchange for every hour volunteered as a Maker-in-Charge, you will receive a renewal extension of up to 4 days (based on Maker membership level, Family and Student memberships are calculated proportionally).
We will schedule these hours on a monthly basis. You can volunteer as much or as little as you have available. You can also bring your projects and work in the space while you are volunteering. We just ask that you be available to greet people as they enter the makerspace and answer any questions that members may have. Earn your membership while you use the space... can't get any better than that.


Social media, by its nature is social. This means that everyone is potentially a journalist or commentator.
Right in the hub and buzz of the now, these are exciting times. To your right are links to some of my journalistic endeavours. You may also find and listen to me on BBCRadio in the North East as one of their acclaimed and self-promoted social media commentators.
This is a role I take seriously, is a constant delight and means I get to play my favourite game of one day being on BBCRadio4.
A nod towards etiquette for the digital age with an interview with Jamillah Knowles for Pods and blogs on BBCRadio5Live.
The inside scope on Manchester's first and Europe's LARGEST ever TED event.
Notoriously on Breakfast with Adam Tomlinson and friends. Listen again with BBCRadioYork as I talk social media, the latest paper review and other items of local interest.
Review piece that featured in Scottish press stikcing to the pitfalls, dilemmas of digital networks and response to the writers and authors (like me) at the Edinburgh Book Festival 2010.
As Facebook brings friends together, so too did the 2010 Edinburgh Book Festival with Jason Bradbury from Channel5's Gadget Show and me pontificating on friends, electric and otherwise.
Genomics network - Are Friends electric?
Academic-led write-up and reaction to my Edinburgh Book Festival appearance. Both Facebook and myself feature as key players in the next Roundtable of high-brow thinking.
Our sweet old etcetera… behind the scenes at the Scottish Poetry Library Are Friends Electric?
Scottish poet society like Facebook in all its discontents as my talk to Edinburgh Book Festival hits more poetical reactions and writings.
Live broadcast interview with icradio; how social media enters and exits our lives.
Dinner at the Science Museum was always going to be exciting. This was their inaugural Dinner@Dana event, where I talked digital surveillance and what not to do on Facebook.


text:
Q: Get Log for each Jenkins pipeline stage Anyone know how I can get the separate logs (for each pipeline stage) as the Blue Ocean shows. I need to attach them to Jira but I can not find them.
Any idea?

A: I'm doing the same thing with the global pipeline library I'm building. This is good for cases where you just want to email the logs of a particular failed stage. Here's how hope it helps. On the sample pipeline below a job named test is executed once (build #1)

    pipeline {
        agent any
        stages{
            stage("Compile") {
                steps {
                    script {
                        echo "Compiling..."
                    }
                }
            }
            stage("Test") {
                steps {
                    script {
                        echo "Testing..."
                    }
                }
            }
            stage("Build") {
                steps {
                    script {
                        echo "Building..."
                    }
                }
            }
        }
    }

*

*Access the API to see execution details. Notice that each object of this JSON includes the attributes id and result.
http://localhost:8080/blue/rest/organizations/jenkins/pipelines/test/runs/1/nodes/

[
    {
        *snip*
        "actions": [],
        "displayDescription": null,
        "displayName": "Compile",
        "durationInMillis": 341,
        "id": "6",
        "input": null,
        "result": "SUCCESS",
        "startTime": "2018-11-24T18:14:16.196+0800",
        "state": "FINISHED",
        "type": "STAGE",
        "causeOfBlockage": null,
        "edges": [
        {
            "_class": "io.jenkins.blueocean.rest.impl.pipeline.PipelineNodeImpl$EdgeImpl",
            "id": "15",
            "type": "STAGE"
        }
        ],
        "firstParent": null,
        "restartable": true
    },
    {
        *snip*
        "actions": [],
        "displayDescription": null,
        "displayName": "Test",
        "durationInMillis": 246,
        "id": "15",
        "input": null,
        "result": "SUCCESS",
        "startTime": "2018-11-24T18:14:16.693+0800",
        "state": "FINISHED",
        "type": "STAGE",
        "causeOfBlockage": null,
        "edges": [
        {
            "_class": "io.jenkins.blueocean.rest.impl.pipeline.PipelineNodeImpl$EdgeImpl",
            "id": "24",
            "type": "STAGE"
        }
        ],
        "firstParent": "6",
        "restartable": true
    },
    {
        *snip*
        "actions": [],
        "displayDescription": null,
        "displayName": "Build",
        "durationInMillis": 270,
        "id": "24",
        "input": null,
        "result": "SUCCESS",
        "startTime": "2018-11-24T18:14:17.188+0800",
        "state": "FINISHED",
        "type": "STAGE",
        "causeOfBlockage": null,
        "edges": [],
        "firstParent": "15",
        "restartable": true
    }
]

*Use result to check the status of a stage (SUCCESS, FAILED, ABORTED, etc...)

*Use id to get into a particular stage, for this example the logs of Test stage which has an id of 15.
http://localhost:8080/blue/rest/organizations/jenkins/pipelines/test/runs/1/nodes/15/log/

Testing...

A: you can find the rest api document through this url:
https://github.com/jenkinsci/blueocean-plugin/tree/master/blueocean-rest
still need to notice this in their document.
The Blue Ocean REST API is a "private API" designed for the Blue Ocean user interface.
It may change without notice at any time.