Charming and private, describes this beautiful Twin Valley home. Located in the middle of 6.25 acres this home offers lots of privacy and includes a full separate cottage living area/in-law suite. The main living area is enhanced by a sunken living room, delineated with columns, and features large southern facing windows and a woodstove with tile hearth. The eat-in kitchen includes a large island/breakfast nook with seating for 4, tile countertops and backsplash, built-in microwave, glass top stainless-steel range, hardwood floors and recessed lighting. The large sunlit dining room includes glass on 3 sides, high vaulted ceiling, patio door leading to wrap around porch and hardwood floors. The main level master suite includes a full bath with deep soaking tub, shower, double vanity and ceramic tile floors. Other master enhancements include, walk-in closet/dressing area, woodstove, bamboo floors and extended bay of large windows. The main level also includes an attached separate cottage with its own eat-in kitchen, living room with bow window and separate entrance, bedroom with full bath and walk-in closet. The 2nd floor includes 3 bedrooms and full bath with direct access from bedroom, two of the rooms are very open with soaring vaulted ceilings and one features a walk-in closet. Enjoy the up coming warm weather from the 3 sided wrap around porch with private view overlooking the forest. The oversized detached 3 car garage includes plenty of room for the hobbyist and 2nd floor loft for added storage. There is also a portable generator included with a hard-wired transfer switch panel. Homes are selling fast, call today to view this very special home!


text:
The 10 Best Space Sims
Written by Rick Lane
Tags: #elite-dangerous #eve-online #freelancer #freespace-2 #kerbal-space-program #no-mans-sky #outer-wilds #star-wars-squadrons #wing-commander #x3
Companies: #ea #egosoft #frontier-developments #hello-games #mobius-digital #squad #volition
Space sims epitomise the wish-fulfilment element of games better than any other genre. One of the first genres to tap into that innate human desire to explore, space sims allowed us to escape confines of earth and investigate the far reaches of our solar system, our galaxy, and beyond. The original Elite and its imitators also offered a glimpse of how expansive and multifaceted games would eventually become, offering multiple ways to advance through its large, open universe.
The space sim genre also has a turbulent history. Incredibly popular in the nineties, space sims died out almost completely in the 2000s, barring a handful of major exceptions. They've since re-emerged in the last decade or so thanks to a combination of alternative funding models and general renewed interest, resulting in a new golden age for the genre.
In assembling this list, I've interpreted the term space sim to mean "games that attempt to simulate space-flight in some form". Hence, you won't see games like Homeworld or FTL in this list, as although they are set in space, they don't really simulate the nuances of spaceflight. That said, the list isn't limited to Elite clones either. It includes games that focus on combat, exploration, and even the strategies of space-flight itself. Finally, I've limited the list to one game per series, mainly to stop myself from filling it with Star Wars games. With all that said, let's start the countdown to ignition.
10. Freelancer
Considered today, it can be hard to see what made Freelancer such an exciting prospect when it originally launched 14 years ago. Suffering from a troubled development that saw it shed many of its more interesting features before release, today Freelancer looks like an unremarkable example of the space-sim genre.
But what made Freelancer such a thrilling prospect was how it merged the trading and open space exploration of Elite with the cinematic story-telling and spectacular action of Chris Robert's earlier Wing Commander series, two very distinct interpretations of the genre which hadn't interacted much prior to Freelancer's release. Despite its flaws elsewhere, in both these elements Freelancer delivered, and that made it a significant achievement at the time.
It's difficult to measure Freelancer's overall quality today, as the game has been commercially unavailable for years. But if you can get a-hold of it, the Crossfire and Discovery mods add many of the features that were cut from the original design, bringing it more in line with Roberts' original vision.
9. Star Wars: Squadrons
I debated for a while between including EA's only genuinely great Star Wars game, and LucasArts' more venerable TIE Fighter. Yet while the latter is undeniably a classic, it has also aged a lot. Squadrons, meanwhile, successfully carries over much of what made TIE Fighter great, while adding modern production values, a scintillating multiplayer mode, and the single most immersive way to experience the Star Wars universe.
Squadrons provides a comprehensive Star Wars dogfighting experience. Its single-player sees you fighting as pilots on both the Rebel and Imperial sides, across thirteen spectacular and inventive missions that range from assaulting imperial space stations to stealing a Star Destroyer. It lets you pilot most of the franchise's smaller ships, from the familiar X-Wings and TIE-Fighter, to Y-Wings, B-Wings and TIE Interceptors. It also navigates a fine balance between arcade thrills and more tactical dogfighting, with stunning visuals and a nimble flight model coupled with TIE Fighter's power-shifting mechanic that lets you shunt power to different ship systems depending on your current situation.
But what makes Squadrons a truly special game is its VR compatibility. Played in a headset, Squadrons lets you experience Star Wars space combat to scale. For the first time, you can truly comprehend the sheer bulk of a Star Destroyer or a Rebel Cruiser, and the perilous fragility of a TIE Fighter. In this regard, Squadrons is unrivalled, which makes it more than worthy of a place on this list.
8. X-3: Terran Conflict
In the mid-2000s, the space sim was in hibernation as it cruised through deep space, with barely a star or planet in sight for most of the decade. One of the few exceptions to this exception to this was X-3. Created by German developer Egosoft, X3 was one of the few singleplayer space sims released during the decade.
X-3 was a decent space sim in its own right, offering a truly huge universe to explore, alongside a detailed economy system that, amongst other things, let players buy their own stations and factories, and establish trading routes between systems. But it was the standalone pseudo-sequel Terran Conflict, that really saw Egosoft reach the height of its powers. Terran Conflict refined many of X-3's core features, such as the UI, thus making it more accessible than the 2007 original, it also added a bunch of neat new features, such as teams of human marines that could be ordered to board enemy ships.
Its sequel, X-Rebirth, was a disaster (now somewhat mitigated thanks to post-release support), while X-4 is supposedly a decent, if still buggy follow-up. But Terran Conflict remains undoubtedly the series' high point in balancing both depth and general polish.
7. Wing Commander
What Star Wars did for science fiction films, Wing Commander did for space-simulators. Chris Robert's 1990 space dogfighting game is probably the most influential space sim after the original Elite, taking Braben and Bell's 1984 masterpiece, stripping out all that boring trading, and placing emphasis on telling a compelling story and delivering high-octane combat scenarios.
Wing Commander's approach was so revolutionary that it directly inspired the X-Wing and TIE Fighter games that would become amongst the most beloved Star Wars experiences. Indeed, LucasArts' space sims soon outpaced Wing Commander for delivering spectacular space combat. But what makes Wing Commander and its sequels enduringly great is how it brings its space fiction to life. Between missions, the game encourages you to hang out with its impressively broad cast of characters, who are written well enough to make you feel like a part of the universe Wing Commander portrays.
The heart of Wing Commander (and its sequels) provides the player with motivation beyond simple completionism. This not only makes up for the weaker elements of its combat, but also make these primordial space combat games still worth playing today.
I doubt No Man's Sky will ever fully escape the shadow cast by its problematic release, but almost five years on from that troubled launch, developers Hello Games have slowly, determinedly built it into something special. Among the many added features are buildable bases, terrestrial vehicles, underwater exploration, proper, group-based multiplayer, VR mode, giant carrier ships that players can dock their smaller ships inside, and a reworked, more engaging story.
I still think the game is too focussed on grinding out resources in a crafting system that often fails to inspire, and some of the new content arguably contradicts the game's initial, exploration-focussed mission statement. But the incredible procedural planets are still there, and still constantly tantalise you with strange new worlds to explore.
This too has been massively expanded since initial launch, with the major addition of ringed planets appearing alongside a bunch of smaller expansions, including worlds populated entirely by bubbles. It may not be the game players expected, whatever those expectations were. But it is, undoubtedly as space sim worth playing.
5. EVE Online
Comfortably the most successful space sim ever made, EVE Online's universe of cruelty and community has entertaining countless players for going on twenty years. You have to buy into its dangerous and uncompromising galaxy to get the most out of it, but the reward for that is a player-driven experience quite unlike any other. With players banding together into hugely powerful corporations, these corps will frequently declare wars on each other that can have consequences for the entire game. And even if you find it too gruelling to play yourself, its remarkable, ever-shifting player-politics makes EVE more than worthy of a place on this list.
4. Kerbal Space Program
Not only is Kerbal Space Program a space sim, it's arguably the most comprehensive space sim ever made. Where other space-sims are about interstellar trading or fighting space pirates or having adventures, KSP is about the very mechanics of spaceflight. The game tasks players with establishing a functional space programme for its cute alien Kerbals. This means designing a functional rocket ship and successfully launching it, orbiting the planet, with the primary (though not ultimate) goal of landing on the planet's Mun.
Achieving this involves grappling with realistic physics and orbital mechanics, meaning Kerbal Space Program offers a glimpse into the realities of rocket-science and spaceflight. It's also intensely detailed. Not only must you manage the construction and launch of your ships, you also need to manage the hiring and training of your Kerbal astronauts, plan and execute flight manoeuvres and docking with other vessels, build satellites and manage interplanetary communication networks, and so much more.
No other game simulates the minutia of spaceflight as fastidiously as Kerbal Space Program. This makes it a challenging and somewhat eccentric game, and getting your first spaceship off the ground will no doubt require significant trial and error, or the consultation of a fair few Wikis. But if you want to experience the complete thrills, spills and nuances of spaceflight, from that first launch to interstellar exploration, Kerbal Space Program is the game for you.
3. Outer Wilds
Outer Wilds is smaller than all the other games on this list, limited in scope to a single Solar System. Yet it arguably captures the majesty of spaceflight better than any of them. As much a puzzler as it is a space sim, Outer Wilds puts you at the forefront of Timber Hearth's fledgling space program, dedicated to exploring the local star system, and unravelling the mysteries of the civilisation that inhabited it before yours.
And what a star system it is to explore. Outer Wilds' planets are as distinctive as they are dangerous, each one containing more ideas than the entire galaxies of most space games. They include the hourglass twins, a binary planet system that share the same sandy surface, intermittently depositing the sand from one to the other as they orbit. Giants Deep, meanwhile, is a gas giant wracked by storms so powerful they can catapult entire islands into the stratosphere.
You've only got around twenty minutes to explore this strange and hostile system before the sun at its centre goes supernova, whereupon you're cast back to the starting point on your home planet, and the whole cycle begins again. And Outer Wilds is fundamentally about cycles, about learning what happens on different planets at different times, then using this information to solve its intricate clockwork puzzle.
More than this though, Outer Wilds captures the cosmic majesty of space, the small and fleeting nature of our own existence. There's something oddly mystic in approaching another part of the game's puzzle, only for the sun to suddenly wink out of existence, and know that in moments you'll be consumed by its exploding fire. All you can do it close your eyes, wait for it to wash over you, and then start again.
2. Freespace 2
The action-packed dogfighting pioneered in Wing Commander was mastered in Freespace 2. Developed by Volition Software, Volition 2 offered a rousing, intelligently crafted space opera told through elegantly crafted tactical space combat missions.
Freespace 2 is over twenty years old, but it still looks spectacular. The use of colour in both its environments and its combat help considerably to stave off the ravages of time, while its motley interstellar battlefields are illuminated by searingly bright laser and missile fire. Combined with its varied space environments and imaginative mission structures, Freespace 2's combat holds up remarkably well today.
Yet what makes Freespace 2 special is its storytelling and the sense of camaraderie it engenders between you and your squadmates. Squad tactics is a significant part of the experience, with your squadmates able to help you destroy tough enemies, or pull away opponents trying to turn you into space dust. The story, meanwhile, explores what it means to be human when you're irrevocably separated Earth itself, and what it means to fight for a planet that, in all likelihood, you'll never see again.
1. Elite Dangerous
After 36 years, Elite remains King of the space castle. Elite Dangerous offers the same blend of fighting, trading and exploration that made the original such a landmark title, but with a renewed focus on making the experience as immersive as possible.
In this, Elite Dangerous is comfortably the most successful game in this list. From its hyper-detailed space-cockpits, to its seamless, player-driven station docking, to its highly realistic galaxy design with authentic star-systems and orbital mechanics. Indeed, many of our galaxy's more well-known star systems are hand-crafted so they appear in game as authentically as possible. One of my fondest memories of playing Elite Dangerous involved taking a grand tour of the galaxy, searching out of its most incredible sights, from the massive bulk of the Red Giant Betelgeuse, to the black hole located at Sagittarius A.
Somewhat feature-light at launch, Elite has been consistently supported by Frontier Developments over the last six years, and a huge number of features have been added, including planetary landings and ship-launched fighters, the return of the Thargoids, new missions, new ships, and overhauls to various systems such as mining and the in-game crime and punishment system. A new expansion, Odyssey, which introduces ground-based combat, is coming later this year, another significant evolution in Frontier's fantastic interstellar enterprise.

redpajama_set_name: RedPajamaCommonCrawl


text:
Beyonce releases powerful new song Be Alive… after teasing snippet of it in the trailer for Will Smith's biopic King Richard
Source: Daily Mail
Beyonce finally released her new track Be Alive, which partially appeared in the official trailer for Will Smith's upcoming biopic King Richard last month.
While a few lyrics were previously heard, the Beyhive was delighted to hear the rest, which Smith previously raved was the perfect fit for his film.
'The marriage of a movie and a song is a kind of magic that's unmatched in entertainment,' the two-time Oscar winner, 53, told Entertainment Weekly.
Unheard lyrics include: 'And can't nobody knock it if they tried / This is hustle personified / Look how we've been fighting to stay alive.
Jay-Z's wife also sang: 'So when we win, we will have pride / Do you know how much we have cried? / How hard we had to fight?'
The single, which first appeared in a teaser for the long-awaited biopic about the father of Venus and Serena Williams, left fans eager for more.
Nearly halfway through the three-minute preview, which the 53-year-old Hitch star introduced alongside the tennis superstars, Queen Bey, 40, can be heard soulfully belting.
'It feels so good to be alive, that's why I live my life with pride,' the track goes, with 28-time Grammy winner pleading: 'Do you know how much we have pride? / How hard we have to try?'
The ballad perfectly accompanied the emotional trailer, which followed how Richard Williams helped train his daughters into two of the greatest tennis players of all time.
The first look at King Richard shows the struggles the athletes' dad had to get his girls to be taken seriously in the sport.
Footage showed the actors recreating scenes of Richard and his children (played by Saniyya Sidney and Demi Singleton) as they practiced on a public tennis court in Compton.
The tennis prodigies grew up playing in their neighborhood on a court surface littered with scratches and holes with no water fountains or lights.
Smith palpably embodies Richard Williams' relentless determination in making his girls the 'next two' Michael Jordans in clip, despite having limited tennis experience.
King Richard hits theaters November 19, 2020 as well as streaming on HBO Max.
Read more of the article Here
All hail the 'Reggae Queen': Entertainers celebrate Marcia Griffiths on 71st birthday
James Bond's 'No Time to Die' boosting Jamaica's tourism demand in UK
The Most Incredible James Bond Locations in Jamaica


text:
What you need to know before starting Brazilian Jiu Jitsu, including how fit you should be, what an average class is like, etiquette and more.
October 2, 2020 by Marc
Get the most out of your white belt journey with this advice.
40+ Brazilian Jiu Jitsu submissions you need to know
September 19, 2020 September 7, 2020 by Marc
A reference list of submissions from every position.
The Ultimate Glossary of Brazilian Jiu Jitsu Terms
June 29, 2020 June 25, 2020 by Marc
Learn all about BJJ with this exhaustive list of techniques, jargon, historical and technical terms, all with references to find out more.
Basic Brazilian Jiu Jitsu positions: The Ultimate Guide
September 14, 2020 April 25, 2020 by Mohamed Omar
Learn the most positions, movements and submissions that you need to know and perfect in your jiu jitsu journey.
The True History of Brazilian Jiu Jitsu
May 4, 2020 April 9, 2020 by Evan Meehan
BJJ's history is complex, and while it owes much to the Gracie family, many others played a vital part in its creation.
Belt levels in Brazilian Jiu Jitsu: The Ultimate Guide
June 19, 2020 February 25, 2020 by Marc
Everything you need to know about the journey from white belt to black belt and beyond.
The 17 Time-Tested Benefits of Brazilian Jiu Jitsu
March 31, 2020 February 11, 2020 by Marc
Brazilian Jiu Jitsu is a difficult but rewarding martial art. Here are some of the benefits you can expect.
Gi vs No Gi BJJ: The Complete Guide
December 28, 2020 February 5, 2020 by Marc
Everything you need to know about the two clothing options within BJJ.
How Many Calories Are Burned in BJJ? A Look at the Data
April 1, 2020 February 3, 2020 by Marc
The power of Brazilian Jiu Jitsu as a form of exercise and as a weight loss activity.


Fusion MS-UD650 with the constant evolution of entertainment technologies, FUSION continues to dominate the forefront of the sector, pioneering integrated systems for your favourite media devices.
Introducing the FUSION MS-UD650 Entertainment System with an internal, water resistant UNI-Dock for safe charging and playback of the latest Apple iOS and MTP Android/Windows media devices. Bluetooth A2DP audio streaming capabilities, Pandora radio and FUSION-Link NMEA 2000 connectivity make the 650 series an all-in-one and purpose-built solution for entertaining on the high seas.
Internal UNI-Dock – Securely protect and charge and compatible Apple iOS or MTP Android/Windows device, while enjoying your favourite soundtrack.
Dual-USB – Internal and Rear accessible USB connectors are provided, to support all your media device requirements.


We are fortunate to have Sherut Leumi Shlichot and Morim Shlichim who infuse the customs and culture of Israeli society into the daily lives of our students. Our timeless connection to Eretz Yisrael and Am Yisrael is emphasized through special programming around Jewish holidays, special days in Israel, school events and programming is often done in response to current events occurring in Israel or in the rest of the world.The personal relationships formed through the Bnot Sherut and Morim Shlichim and the strong presence of modern Israeli culture make a deep impression on our students and instill a love and responsibility for Medinat Yisrael and Am Yisrael.
We are proud to have visits from prominent Israeli leaders who inspire our students during the year. Visitors in the past school year have included Ambassador Dani Dayan; MK Ayoob Kara, Minister of Communications; MK Ofir Akunis, Minister of Science and Technology, and Rav Yosef Zvi Rimon.Our Middle School students also participate in Israel advocacy training and our eighth grade Israel Advocacy team has presented their views on Israel to the Upper West Side community, Professor Alan Dershowitz, the United Nations, and at the Museum for Jewish Heritage. Our students have developed their advocacy and leadership skills in partnership with Stand With Us, AIPAC and NORPAC.


Ceylon Sea Hotel is an oasis of tranquility, a place where you can leave the cares of the real world behind. It is not just another place of stay or a hotel. It is a home away from home where you can enjoy your complete privacy as in your own house.
Set on the beautiful wide sandy beach of Tangalle you find the Ceylon Sea Hotel, a popular and lively hotel with a desirable range of facilities, excellent cuisine, entertainment and true Sri Lankan hospitality!
Ceylon Sea Hotel has more facilites for our valuable customers. We always ensure all of our guests are safe and enjoying their holidays well with our facilities. We know we do best in hospitality.
For guests and business travelers visiting Sri Lanka we have established a travel information desk in Ceylon sea hotel and the fleet of comfortable vehicles we have, will make your journey easy and enjoyable. You can reach us any time for last minutes tour from or on the spot hotel reservations. We make anything and everything possible for you.


text:
The longterm outcomes of rheumatoid arthritis: Work disability: a prospective 18 year study of 823 patients
J Rheumatol. 1998 Nov;25(11):2108-17.
F Wolfe 1 , D J Hawley
1 Arthritis Research Center and University of Kansas School of Medicine, Wichita 67214, USA. fwolfe@southwind.net
Objective: Work disability is a common outcome of rheumatoid arthritis (RA). Yet there have been no longitudinal, longterm, prospective studies of work disability in this illness. This 18 year longitudinal study investigates the rate of work disability, its concomitants, and its predictors, using a large series of clinical, laboratory, and self-report measures.
Methods: In 1974, a computerized database was developed for the contemporaneous entry of all patient visits. Data included clinical, laboratory, and self-report information. Patients were also assessed by mailed questionnaires at 6 month intervals. In 1994, patients with RA were interviewed in detail about lifetime work status and work disability.
Results: Work disability was estimated to occur in 25% at 6.4 years and 50% at 20.9 years after disease onset, and most disability occurred late in the course of disease. Work disability was predicted by almost every demographic and clinical variable. Education level, body mass index (BMI), erythrocyte sedimentation rate, rheumatoid factor, pain, Health Assessment Questionnaire (HAQ) disability, and physical demands of the job were independently associated with disability. Over the course of their illness, the work disabled had a 35% reduction in family income, and had more abnormal scores for joint counts, grip strength, sedimentation rate, pain, global severity, HAQ disability, and anxiety and depression. Except for BMI, the results were essentially similar in a subset of 156 patients seen first with a disease duration of less than one year.
Conclusion: Work disability can be predicted by patient and work characteristics present at the first clinic visit, but it is persistent abnormalities of sedimentation rate, HAQ disability, and pain, which may be detected in longitudinal followup, that best predict work disability after work and demographic characteristics are accounted for.
Arthritis, Rheumatoid / physiopathology*
Blood Sedimentation
Disabled Persons*
Employment*
Longitudinal Studies
Pain / physiopathology
Proportional Hazards Models
Rheumatoid Factor / analysis
AR43584/AR/NIAMS NIH HHS/United States


text:
This entry is saved as a draft, but has not been submitted for review.
The Getty Villa, home to one of the two J. Paul Getty Museums, is an education site and museum devoted to studying the arts, histories, and cultures of Etruria, Rome, and Ancient Greece. Among the Getty Villa's 40,000+ antiquities are 23 permanent galleries and 5 galleries dedicated to ever-changing displays. To compliment its astounding artwork collection, the Villa also reenacts various classic Greek and Roman dramas.
The Getty Villa is the first of the two museums built by J. Paul Getty. Getty attempts to provide a glimpse into the beauty a Roman Villa, as well as storage for his many antiquities. In particular, however, the architectural design of the Villa was to resemble the Villa of the Papyri at Herculaneum.2
The Villa opened in 1974 and was eventually split into two locations in order to meet spacial needs. In 1997, much of the antiquities were relocated while the Getty Villa closed for renovation. During this renovation, in 2004 & 2005, the museum partnered with UCLA to begin studying the conservation of Middle Eastern Art via summer institutes in Turkey as well as a UCLA/Getty Master's Program on the Conservation of Ethnographic and Archaeological Materials.3 The Getty Villa itself then reopened in 2006, featuring various themes and a new architectural plan.1
The Villa has evolved immensely over the years, and although the classic design remained, much has changed. Over 75,000 square feet of structure was added to the Villa, as well as other upgrades such as parking, a pavilion, and an outdoor theatre. The Getty Villa has transformed into one of the most influential sites in regards to this ancient world.
"About the Museum (Getty Museum)." Understanding Formal Analysis. Accessed June 27, 2018.
http://www.getty.edu/museum/about.html.1
"Los Angeles Conservancy." 1900s | Los Angeles Conservancy. Accessed June 27, 2018. https://www.laconservancy.org/locations/getty-villa.2
Sullivan, Meg. "Getty, UCLA Offer First Master's Degree Program in Archaeological Ethnographic Conservation." UCLA Newsroom. January 25, 2006. Accessed June 27, 2018. http://newsroom.ucla.edu/releases/Getty-UCLA-Offer-First-Master-6783.3
17985 Pacific Coast Hwy
Pacific Palisades, California 90272
Sunday: 10a - 5p Monday: 10a - 5p Tuesday: closed Wednesday: 10a - 5p Thursday: 10a - 5p Friday: 10a-5p Saturday: 10a-5p
Art and Art Museums
Children's History and Children's Museums
State Historical Societies and Museums
Created by Jacob Martin (Instructed by David J. Trowbridge, Marshall University) on June 27th 2018, 8:28:42 pm.
Last updated by Jacob Martin (Instructed by David J. Trowbridge, Marshall University) on June 27th 2018, 9:00:23 pm.


Spring is here and a time for many celebrations such as wedding and baby showers, graduation parties, Mothers Day, and this week – Easter. I want to help you with a few easy entertaining ideas for Spring and Easter to make your life a bit easier.
Are you hosting dinner this weekend or another event? Maybe you have a family event and you are in charge of food, or at least organizing it. The food is usually the centerpiece of any get-together and sets the tone.
Don't think you have to do it all yourself.
That has been hard for me over the years but I have learned to let go. If someone asks to bring something – let them. If they offer to help – let them. You will realize that someone else's mashed potatoes aren't yours, but guess what? They will be enjoyed by your guests just as much.
Have a plan, menu and list. Or several lists.This can be from a shopping list, grocery list, to do list, or even things to do around the house. And keep a copy of these lists for your next event.
Not everything has to be homemade.
You can pick up great food, even complete meals at places such as Fresh Market. You can order a ready to cook (actually reheat) Easter Meal from Fresh Market for only 69.99**. This will include ham, 3 sides, rolls and dessert and feed 8 – 10 people. Think about what a time saver this is for you.
Most places will a taste test of items too. Try before you buy.
Dress up store bought items when you serve. Maybe add toasted almonds to the broccoli salad or caramel sauce to drizzle on the apple pie.
Check with your local store for deadlines and pick up times. ** The deadline for pre-order for complete meal is order but check with stores what is available, or the deli counter is always full.
If someone wants to bring something to the dinner and you know (and they know) they can't cook, suggest a bottle of wine, a pre-made dessert (key lime tarts are my husbands favorite), or a pound of potato or broccoli salad from the deli.
Planning the meal may be one of the first things you think about, but think about how, and where, you are serving it. Is it a sit down dinner? Buffet or brunch? Do you have enough dinnerware, bar ware, and silverware?
You can borrow some if needed. Not everything has to match. This is when having plain white dinnerware comes in handy. Not all of mine are the same – some round, some square, and even a few rectangle plates, but they "go together".
Dollar Tree and Ikea are great places to pick up plain white dishes and even tumblers or stemmed glasses. If you buy a glass for $1, and it gets broken, so what. Make a few trips to yard sales to start you a great collection for entertaining.
Cloth napkins are something else I tend to collect to use. White and ecru are my go-to colors but I keep in mind those which would match dishes I have.
Do what you can ahead of time whether that is preparing most of the food, but also, setting the table, making sure you have the right size serving dishes, and chairs.
I have even set out all the serving dishes on the sideboard or bar and labeled them with a post-it note so I know if I need anything else.
Remember to take into account what others might be bringing also so you can plan the space and possibly even a serving dish.
On my list is things also like making sure a clean towel is out in the bathroom, lighting any candles, and having plenty of ice.
Among my lists, I will even have a time schedule. This can be important too for oven space if you are warming up your meal or if someone brings something to warm up. Crock pots are great to utilize during this time as well.
More is not always better. As I have downsized, and got older, I tend to go a bit more simple with things I love.
I have always wanted bunny plates and found these at Hobby Lobby this year. I love the brown in it so I can use it longer than just Easter. BTW – I love bunnies. Paired with my Noritake Gallery China, it's mixing the formal with the casual. Kind of my life these days.
A little treat for your guests – Jordan almonds in an egg cup. These can be picked up at most craft stores, or a place great for holiday decor is Cracker Barrel. Always look for them on sale.
If you take food or flowers as a hostess gift, make sure to take them in a container so the hostess won't have to find something to put them in. Even store bought cookies will look nicer on a plate and garnished with candy.
Make markers for your food. These plant markers I found at Dollar Tree is easy to use with a dry erase marker.
Maybe if you are planning a smaller dinner and don't want to go with traditional Ham, I always love a good standing rib roast. Add potatoes and salad, and that's a meal to me. Oh, don't forget dessert though. I love shopping at Fresh Market and it's actually within walking distance for me.
One of my favorite side dishes for almost any meal is Baked Pineapple Casserole. Yummy at any meal, but it goes great with ham and turkey.
Another favorite for this time of year is my Broccoli and Bacon Salad.
What are your plans for Easter? Any egg hunts for adults or kids? Making an Easter Basket?
Don't forget to pin these ideas or recipes for later. Do you follow me?


text:
Home/Celebrities/Bollywood Actresses/Sai Pallavi
Sai Pallavi
Ganesh Send an email May 30, 2019Last Updated: May 30, 2019
Sai Pallavi Biography
Sai Pallavi Biography:
Name: Sai Pallavi
Full Name: Sai Pallavi Senthamarai
DOB: 9th May 1992
Age: 27, As f 2019
Birthplace: Coimbatore, Tamil Naidu
Education: Pursuing MBBS
Sai Pallavi is a South Indian film actress who hails from Coimbatore and was born on 9th May 1992. She did her schooling from Avila Convent School, followed by Tbilisi State Medical University, Georgia doing her MBBS from it. However, when she returned to India, she ventured her life in the field of acting. She was well versed in a number of languages like Tamil, Badaga, Telugu, Malayalam, and English to name a few. She was very fond of dance and hence got trained in various forms of dance as her mother was also a great dancer. She performed on stage apart from different places including ETV.
She started working young as a child actor starting in the year 2005 in the film Kasthuri Maan followed by Dhoom in 2008. He then was then seen in the movie Premam playing the role of Malar, which even bagged the "Best Female Debut" awards and the Filmfare Award for Best Female Debut. In the year 2017, she got her next film Diya released in Telugu and Tamil and later she did Maari 2 opposite Dhanush. Her debut in Telugu film came with Fidaa opposite Sekhar Kammula. She then got another AL Vijay film called Diya, which was a Tamil and Tamil.
Her other two films include Maari 2 by Balaji Mohan followed by Malayalam film – Athiran playing Nithya in it. Her films NGK and Virata Parvam 1992 that remain in the post-production phase. She bagged a couple of awards for her debut film Premam getting Asianet Film Awards Special Jury Award and New Sensation in Acting along with Filmfare Awards getting the Best Female Debut – South, SIIMA Film Awards, Vanitha Film Awards an dIBNLive for the Best Southern Debut. She also got CPC Cine Awards, Behindwoods Gold Medal and SIIMA Film Awards as best actress for the film Kali. She also did a couple of ads and recently was in news for rejecting hefty amount for the Fairness ad.
Sai Pallavi Senthamarai Image:
Sai Pallavi HD Wallpapers
Sai Pallavi Images
Sai Pallavi Senthamarai
Sai Pallavi Wallpapers
Dakssh Ajit Singh


text:
The Current Challenges Facing Public Order Units
The 2021 Global Peace Index [1] recently published that riots, general strikes and anti-government demonstrations around the world have increased by 244% over the last decade – a growing problem that law enforcement in Canada and the United States will have to deal with face-to-face. Proper training, department organization and new initiatives in gathering intelligence are critical in helping law enforcement identify and properly manage these events before, during and after they happen. However, when these gatherings turn violent, law enforcement users need to also be properly prepared and properly equipped to remain effective protecting the public, themselves and other officers. Today's police users now must respond to a much more organized, visible, and energized crowd that can erupt quickly into riots and disorder. If the gathering becomes volatile, the best case scenario is that the police user can mediate the situation before it turns violent. This requires new ways of thinking about crowd management and tactics in identifying and de-escalating threats.
De-Escalation
OFFICER SAFETY
NEW TOOLS FOR NEW CHALLENGES
THE APPEARANCE OF LAW ENFORCEMENT as a Guardian, not gladiator
One of the most effective new tactics in de-escalation is presenting law enforcement as non-oppositional in their appearance; as a guardian, not a gladiator. Which is why we strongly suggest that agencies invest in low-profile protective solutions. Police users now have the option of deploying with discreet bodily protection that is low-profile, as opposed the traditional Robo-Cop style protective gear. This new style of protective equipment can in itself contribute to de-escalation by presenting a non-aggressive posture to the public. Additionally, with every move being filmed, and every interaction scrutinized, the reality of what is transpiring can be 'spun', regardless of what actually transpired. Quite simply, optics can override facts. Equipment manufacturers have made impressive developments in designing gear that can keep police users safe while presenting a non-aggressive posture to the public. Our choice of manufacturer, and leader in this development, is Xion Protective Gear, who provides discrete protection solutions that combine cutting-edge D3O® impact protection in a breathable stretch base layer build specifically for the law enforcement market.
"One of the most effective new tactics in de-escalation is presenting law enforcement as non-oppositional in their appearance; as a guardian, not a gladiator."
Xion Protective Gear's Discrete Deployment System (DDS) is a full body protection solution that preserves the police user's full range of movement and maneuverability. Rampart carries three product lines of Xion DDS. All three lines provide extensive protection to your extremities and vital areas, and each have their own features built to suit different requirements. The PG1 line is a lightweight protection garment built for breathability and maneuverability. It features perforated material that provides long term comfort for users who may be active during their shift. The PG2 is a 4-way stretch jersey that comes with upgraded back protection and ribcage protectors. And finally, the FR-PG3 top and bottom offers the same blunt impact protection and is made with fire resistant material. Rampart can work with you to help determine which model best suits your unique requirements.
XION - DDS - PG1
FOR MORE INFORMATION OR TO REQUEST A QUOTE:
XION PROTECTIVE GEAR
Purpose built modern public order helmets
An unfortunate reality is that de-escalation techniques and crowd management tactics cannot always protect against the escalation of an agitated group or those arriving with the intention of violence. For situations where violence has escalated and there are serious threats of harm to the officer – advancements in head and eye protection have become some of the most valuable gear upgrades in keeping police users safe. Modern head protection built for public order use has many facets and features built specifically to address the threats and environments of a riot. Repeated blunt impact protection, fire and caustic agent resistance, compatibility with gas masks, and eye protection from laser pointers are all key attributes of a modern public order helmet. When looking at the best solution for public order head protection, we can examine the P100N from Schuberth, which comes in multiple price tiers. This scalable, modular public order helmet was developed with the full weight of the Schuberth research and development team behind it, who specialize in manufacturing cutting-edge head protection for many types of use – from heavy industrial head protection to Formula 1 helmets. Unlike other manufacturers, Schuberth designed the P100N from the beginning to be a public order helmet. The P100N is purpose-built and guided by extensive research and user feedback to specifically support public order law enforcement users. A common and dangerous mistake we sometimes see is officers repurposing helmets – for example ballistic helmets – that provide ballistic protection but little to no blunt impact resistance.
"Modern head protection built for public order use has many facets and features built specifically to address the threats and environments of a riot."
The P100N helmet from Schuberth combines multiple layers of aramid composite with an EPS foam backing. When the helmet is attacked, the exterior aramid fiber layers delaminate (or separate), dissipating some of the force before it reaches the interior EPS foam. The process of delamination also means that any damage to the helmet is localized and ensures that the protective ability of the helmet will not be compromised after a single impact. The aramid composite also ensures the highest level of stab protection in the industry. The interior of the helmet is made up of specialty EPS foam that further dissipates the impact by greatly reducing the peak spike of energy to the head and brain. The P100N also protects officers from new and different classes of weapons. The helmet is coated in a flame and chemical resistant lacquer, and the LPA version of the helmet comes complete with laser protection that can be deployed up and down as needed. It also integrates with the Avon HM50 to provide seamless respiratory protection from harmful airborne agents.
SCHUBERTH P100N
A protected police user is one who can remain effective and in-control. The weapons used against police users have changed significantly in the past decade, and head protection has in some cases lagged behind. The Schuberth P-100n provides the best in technology and features to protect police users at price points that are affordable for most agencies.
P100N BUYING GUIDE
The Schuberth P100N comes in a variety of models with multiple options and accessories. Our new buying guide gives you a quick breakdown of the different models at a glance. Rampart can help you source the right helmet for your agency.
VIEW BUYING GUIDE
NIGHT VISION FOR PUBLIC ORDER
Night vision is not often thought of as an important tool for public order teams, but new use cases have formed after the emergence of occupational style protests in the winter of 2022. Many lessons were learned in both equipment and policy requirements for dealing with this new type of protest. Large encampment style protests present new and particular challenges; where nighttime darkness can limit the ability for law enforcement to maintain effective overwatch, ensure public safety and scan for threats. When evaluating NVD's, Rampart recommends products from Night Vision Devices. Night Vision Devices is a U.S. Veteran Owned Business and provides high quality, US manufactured night vision binoculars, monoculars, night vision parts and service. The specific product to highlight in the context of public order is the PVS-14. The PVS-14 is the all-around best multi-functional night vision monocular available. Head or helmet mounted, the PVS-14 allows the user to retain their night adapted vision in one eye while viewing their surroundings through the illuminated eyepiece of the PVS-14. The monocular form-factor and single eye use also provides better situational awareness for the user if they are scanning large areas of activity. The new battery housing completes the perfect package by allowing the user to power off the unit when in an upright position and power on when flipped down.
"Large encampment style protests present new and particular challenges; where nighttime darkness can limit the ability for law enforcement to maintain effective overwatch, ensure public safety and scan for threats. "
The bottom line is that visibility at night is no longer a specialty requirement. NVD's not only help in identifying threats and tracking movements behind the front lines of a riot or protest, they provide a critical command and control tool. If a team of police users have to enter the crowd, either to render aid to someone, or to remove a serious threat, having overwatch capabilities after dark can be a critical factor in keeping officers safe and effective.
NIGHT VISION DEVICES PVS-14
NIGHT VISION DEVICES
Communication, command and control systems
With law enforcement developing more advanced tactics and strategies for dealing with large groups of riots or protesters comes the need for improved communication systems. Riots or violent protests can take place in multiple locations, which presents difficulties for command and control when trying to maintain total situational awareness. Riots at the size and scale seen in recent years introduce additional complexities for command and control teams. The deployment of large groups of re-enforcements and the coordination of multiple teams in an area of operation that can span many city blocks presents a new and complex logistical challenge. Communication systems like GoTenna Pro have been developed to provide real-time information to incident commanders so that they can make informed, data supported decisions and increase teamwide situational awareness. GoTenna's mobile mesh networking platform provides individual police user location tracking, map marking, and text-based messaging when paired to goTenna devices. Connect us today to learn more about GoTenna Pro or to see a video demonstration about how this new system works.
GOTENNA PRO
"The deployment of large groups of re-enforcements and the coordination of multiple teams in an area of operation that can span many city blocks presents a new and complex logistical challenge."
Training is a critical piece of riot management, but success requires the proper training to be paired with the proper equipment. At Rampart, we are proud to be partnered with companies that are on the cutting edge of officer protection for the modern landscape of public order. Contact us today to discuss your requirements and learn more about our complete line of public order equipment.
CONTACT RAMPART TODAY FOR MORE INFORMATION ON PUBLIC ORDER GEAR.
WE CAN MEET EVEN THE MOST CHALLENGING MISSION REQUIREMENTS. BRING US YOURS.
XION
PG1 - TOP
PG1 - BOTTOM
PG 2 - TOP
P100n
P100N HMK
PVS-14
BNVD
1 – https://www.visionofhumanity.org/wp-content/uploads/2021/06/GPI-2021-web-1.pdf


text:
"Não Sei o que Lá" é uma canção da cantora e compositora Marília Mendonça em parceria com a dupla Maiara & Maraisa. Foi lançada em setembro de 2021 como o segundo e último single do álbum Patroas 35%.

Composição
"Não Sei o que Lá" foi escrita por Dê Angelo, Rodrigo Nu12, Thales Lessa, Kaique e Felipe. A letra retrata um eu lírico que encara a mensagem do parceiro bêbado que envia áudios longos no WhatsApp e, com a função de acelerar áudios, não consegue entender o que o sujeito diz. Marília ainda utilizou a música para fazer um comentário sarcástico sobre áudios longos na rede social, afirmando que "é um podcast".

Gravação
A canção foi gravada em 24 de julho de 2021, em Goiânia, durante uma live chamada As Patroas. A apresentação atingiu o pico de 400 mil visualizações simultâneas.

Lançamento e recepção
"Não Sei o que Lá" foi lançada em 22 de setembro como o segundo e último single do álbum Patroas 35%, com música e videoclipes disponibilizados na mesma data. O vídeo da canção alcançou cerca de 1 milhão de visualizações em um dia. Em dezembro de 2021, o vídeo da faixa tinha 38 milhões de visualizações.

A canção foi o último single de Marília Mendonça lançado em vida.

Singles de 2021
Canções gravadas por Marília Mendonça
Canções gravadas por Maiara & Maraisa
Canções em português
Singles lançados pela Som Livre
Canções produzidas por Eduardo Pepato

redpajama_set_name: RedPajamaWikipedia


The machines currently in damageinc55's collection, as well as the games owned in the past and the wishlist.
damageinc55 currently owns these machines.
damageinc55 has these machines on the wishlist.
damageinc55 has previously owned these machines.


Cascais is famous for its lifestyle ambient a delightful sun-drenched maritime atmosphere most of the year. It has been reinventing itself and has become a refined seaside resort and one of the most sophisticated destinations in Portugal. The location of the town of Cascais between Lisbon and Sintra Mountain makes it attractive for visitors all year round. The area has been in the past an elegant summer destination of the Portuguese monarchy, as can be seen in its architecture, that reflects the gold times of Portugal. Nowadays it has transformed itself into a town with a refined cultural role and an enviable quality of living. Some areas of the city resemble an old fishing village, famous for its great restaurants and ocean views. With lovely squares and museums, you will be able to visit cool gardens, a shiny marina and a pedestrianized old town replete with designer boutiques, traditional shops and alfresco fish restaurants.
Like Estoril, Cascais offers many elegant villas and mansions for sale or restoration. It is interesting for both families and individual residents who wish to enjoy in all benefits of urban seaside town without having to commute to Lisbon on daily basis. Cascais is home of may Portuguese and international companies and their representative offices, and is regarded as of the most entrepreneurial municipalities in this part of Portugal with quite the backing from the Town Hall.


The proposal may describe a wide range of projects, from works for ensemble and music theatre pieces to sound installations. In 2012 the festival is focusing on folk culture, elite versus mass culture and artistic projects dealing with politics and the society within a musical context. The proposal should reflect the theme of the festival, handle it either concrete or more abstract.
The cal l for proposals is open to all types of composers and sound artists, from all over the world. You can only send in one proposal. An international jury will judge the proposals and choose five proposals to be realized at SPOR 2011. Each chosen composer/artist will receive a fee of 1.000 € for realizing the work. SPOR will cover travel expenses of up to 200 € and provide two night's accommodation in Aarhus, Denmark.
The jury's decision is final and cannot be legally challenged.
The ensemble can be used in its existing form as well as soloists.
18. Nov. 2011: Deadline for sending in proposals.
SPOR is not able to consider proposals that do not conform to the guidelines outlined above. Furthermore, the jury/SPOR reserves the right to choose less than 5 proposals.
This entry was posted in Uncategorized on 25 October 2011 by CANZ.
The New Zealand School of Music invites applications for the Creative New Zealand/Jack C. Richards Composer-in-Residence at the New Zealand School of Music 2012–2013.
Applicants should be New Zealand citizens or holding New Zealand residency, and be composers of proven merit.
The appointment will be for twelve months from 1 July 2012–31 June 2013.
This entry was posted in Opportunities, Residency on 25 October 2011 by CANZ.


Hides of Excellence genuine South African Springbok Cushions are a beautifully handcrafted home decor accessory for modern contemporary styling.
Hides of Excellence natural springbok cushion handcrafted in South Africa adds a modern safari aesthetic to your interior styling.
The white tuft tail of the springbok gives these exotic cushions a distinctive interior design edge.
Being a genuine hide, no two cushions will everbeexactly the same, each with their own unique characteristics, markings and warm colour tones.
The springbok hide covers one side of the cushion. The reverse side features a genuine suede leather backing with a stylish matching leather tassel.
Size 40cm x 40cm. Comes fitted with pillow insert.


The Ebb and Flow of Ceiling Fans - AC Electrical Contractors Ltd.
In winter and summer alike, a ceiling fan is the best way to create healthy air flow in your home. They also save you money on your heating and cooling bill, since you can get the cooler or warmer air where you want it, when you want it, simply by reversing the direction of the blade rotation.
Ceiling fans have been keeping area residents cool since the 1860s. Of course, back then they weren't powered by an electric motor. Instead, they drew their power from a stream of running water that ran through the turbine, driving a system of belts that turned the two-blade fan units. Since then, technology and design have come together to supply modern consumers with an abundance of solid options.
For those who have never shopped around for ceiling fans Toronto, you may be surprised to learn just how many styles there are. It's important to know your options, because each one functions differently and varies in terms of things like energy efficiency, speed, and, of course, design functionality.
Belt-driven ceiling fans – Much like the ceiling fans that first emerged in the 19th century, these retro-style fans use a similar belt-drive fan system. Unlike its 19th century inspiration though, today's belt-driven fan relies on electricity rather than water to power its motor.
Cast-iron ceiling fans – Another vintage-inspired fan, this one uses a heavy-duty oil-bath motor. You'll need to oil this sturdy fan once or twice per year to keep it functioning properly—an effort that can pay off, since many of these devices can function well for 80 years plus.
Direct-drive ceiling fans – This is the most typical style you'll see in stores. It's motor is powered by a stationary inner core with a shell that revolves around it (aka a "spinner" motor). These are the cheapest type to produce, and their shelf life reflects it—on the whole, direct drive Toronto ceiling fans are the most likely to make too much noise and fail earlier than expected.
Stack-motor ceiling fans – Using the most energy-efficient motor of the bunch, this type of fan will save you a considerable amount on air conditioning. Its fans are attached to a center hub, called the flywheel, which can be made of either metal or reinforced rubber. The flywheel can then be concealed by mounting it flush with the fan's motor housing or placed more prominently below the fan's motor housing.


One Voice is stronger than many voices.
One Voice is heard with clarity and resonance.
One clear message can be delivered when everyone shares it intention.
One Voice cuts across all our work as Healthcare Scientists.
To provide a forum for representatives of the HCS professional bodies in Healthcare Science to work together to identify issues of common interest/concern.
To agree where possible a shared position and circulate this widely.
To gree the areas and issues to focus one voice work on.
To guide the Academy on strategies for raising the profile of Healthcare Science.
To develop strong communication networks and professional dialogues across the professional bodies.
To provide a forum for discussion on emerging issues.
To provide collective input into consultations on issues that have relevance to most of the Healthcare Science workforce.
To provide a monitoring function for any funds provided by professional bodies.
To participate in horizon‐scanning and long‐range planning exercises to help identify emerging challenges and opportunities for the HCS professions and develop options for responding.


text:
Egg Layer Chicks
Mature Chickens
Male Chickens - Roosters
Meat Broiler Chicks
Finished Poultry
Ordering & Polices
Feed Stores
Feed Store Partners
Feed Store Portal
Feed Stores Ordering
Chick Care/FAQ
(907) 373-CHIC (2442) - 15 NEW VARIETIES - Click here to see availability at a glance!
Dominant Copper (Chick/Females)
Shipping to Alaska Included In Prices Below. Click to see Details
Delivery Date 3/1/2023 3/8/2023 3/15/2023 3/22/2023 3/29/2023 4/5/2023 4/12/2023 4/19/2023 4/26/2023 5/3/2023 5/10/2023 5/17/2023 5/24/2023 5/31/2023 6/7/2023 6/14/2023 6/21/2023 6/28/2023
3/1/2023 - $6.65 USD 3/8/2023 - $6.65 USD 3/15/2023 - $6.65 USD 3/22/2023 - $6.65 USD 3/29/2023 - $6.65 USD 4/5/2023 - $6.65 USD 4/12/2023 - $6.65 USD 4/19/2023 - $6.65 USD 4/26/2023 - $6.65 USD 5/3/2023 - $6.65 USD 5/10/2023 - $6.65 USD 5/17/2023 - $6.65 USD 5/24/2023 - $6.65 USD 5/31/2023 - $6.65 USD 6/7/2023 - $6.65 USD 6/14/2023 - $6.65 USD 6/21/2023 - $6.65 USD 6/28/2023 - $6.65 USD
Hatch Dates: March-June 2023
Minimum quantities:
1 chick for pickup only in Anchorage , Eagle River, Mat-Su.
25 chicks for delivery in Anchorage, Eagle River, Wasilla, Palmer.
25 chicks for shipping to all other areas. Shipping charges apply.
This unique breed, imported from the Czech Republic, is a proprietary high-production cross between a Black Copper Maran male and a Barred Rock female. With a feather color that displays its Black Copper Maran heritage, this breed forages well. It will produce an impressive 290+ large copper-to-dark chocolate-colored eggs per calendar year, which is exceptional for a breed that lays dark eggs.
Some birds will have feathered feet, while others will not. This is a byproduct of cross-breeding.
Throughout the lifespan of this breed, egg color will transform. You can expect to receive some very dark-colored eggs but may also receive lighter-colored brown eggs from time to time. The range of color shades is part of what makes this variety so unique!
The Dominant Copper is an excellent balance of beautiful eggs and efficiency.
Color sexable.
Back to Egg Layer Chicks
(907) 373- CHIC (2442)
© 2023, Polaris Poultry. Powered by Shopify


text:
Bankrätt
Bankväsen
Inbunden (Hardback)
How Big Things Get Done
Bent Flyvbjerg, Dan Gardner
Phil Stutz, Barry Michels
Desert Star
An Introduction to European Law
Robert Schtze
Better Bankers, Better Banks
Promoting Good Business through Contractual Commitment
av Claire A Hill, Richard W Painter
Inbunden Engelska, 2015-10-19
Taking financial risks is an essential part of what banks do, but there's no clear sense of what constitutes responsible risk. Taking legal risks seems to have become part of what banks do as well. Since the financial crisis, Congress has passed copious amounts of legislation aimed at curbing banks' risky behavior. Lawsuits against large banks have cost them billions. Yet bad behavior continues to plague the industry. Why isn't there more change? In Better Bankers, Better Banks, Claire A. Hill and Richard W. Painter look back at the history of banking and show how the current culture of bad behavior-dramatized by the corrupt, cocaine-snorting bankers of The Wolf of Wall Street-came to be. In the early 1980s, banks went from partnerships whose partners had personal liability to corporations whose managers had no such liability and could take risks with other people's money. A major reason bankers remain resistant to change, Hill and Painter argue, is that while banks have been faced with large fines, penalties, and legal fees-which have exceeded one hundred billion dollars since the onset of the crisis-the banks (which really means the banks'shareholders) have paid them, not the bankers themselves. The problem also extends well beyond the pursuit of profit to the issue of how success is defined within the banking industry, where highly paid bankers clamor for status and clients may regard as inevitable bankers who prioritize their own self-interest. While many solutions have been proposed, Hill and Painter show that a successful transformation of banker behavior must begin with the bankers themselves. Bankers must be personally liable from their own assets for some portion of the bank's losses from excessive risk-taking and illegal behavior. This would instill a culture that discourages such behavior and in turn influence the sorts of behavior society celebrates or condemns. Despite many sensible proposals seeking to reign in excessive risk-taking, the continuing trajectory of scandals suggests that we're far from ready to avert the next crisis. Better Bankers, Better Banks is a refreshing call for bankers to return to the idea that theirs is a noble profession.
De som köpt den här boken har ofta också köpt 48 Laws of Power av R Greene (häftad).
Claire A Hill, Richard W Painter
Research Handbook on the Economics of Corporate Law
Claire A Hill, Brett H McDonnell
Claire A Hill, Brian Jm Quinn, Steven Davidoff Solomon
The Neglected Role of Justification under Uncertainty in Corporate Governance and Finance
Claire A Hill, Alessio M Pacces
Law and Economics of Mergers and Acquisitions
Steven Davidoff Solomon, Claire A Hill
Recensioner i media
"Hill and Painter do not regard ethical failings in the financial industry as the actions of a few bad apples but, rather, as inevitable consequences of an unhealthy culture. . . . The government should focus on changing bankers' incentives. Specifically, the authors seek to restore the environment that existed before the major investment banks transformed themselves from partnerships into publicly traded corporations. . . . This book contributes in an original and valuable manner toward combating ethical abuses in the financial markets."--Saule T. Omarova, Cornell Law School "Financial Analysts Journal" (5/12/2016 12:00:00 AM) "Hill and Painter have a proposal for fixing America's banking system: encourage banks to adopt 'covenant banking, ' a term they coined for a set of practices that would put the personal wealth and compensation of bankers at stake if something goes wrong."--Sarah Smith "National Journal" (5/12/2016 12:00:00 AM) "Hill and Painter have the historical sensibility, financial and legal competence, and literary skill to elaborate the most important, unanswered question facing contemporary banking: How best to curb the individual and institutional corruption that has emerged over the past decade? Their answer, carefully laid out with all its merits and potential criticisms, is rooted in the sensible notion that 'responsible' banking can be best served when senior bankers are held personally liable for a portion of their banks' debts, fines, and settlements. This is not as easy a remedy as it might seem, and the authors take the reader through all the fascinating details of this seemingly intuitive proposal. This is a provocative book. It will interest the general public, Congress, and concerned regulators, as well as many bank executives who are currently at work redefining what responsible banking means for their organizations and trying to induce constructive changes in corporate culture."--Malcolm S. Salter, author of Innovation Corrupted: The Origins and Legacy of Enron's Collapse "Hill and Painter have thrown down the gauntlet, challenging the leaders who run modern banks to embrace a new approach they call 'covenant banking.' They argue, with abundant passion and compelling evidence, that current modes of banking regulation and litigation have failed, and that the financial markets require that bankers undertake substantial and new forms of cultural responsibility. Their book aspires to place those who work on Wall Street in a new role in society, that of the true professional instead of the scoundrel. Both authors are well-equipped experts and their arguments are among the most provocative to emerge from the aftermath of the global financial crisis."--Frank Partnoy, author of Wait: The Art and Science of Delay "Why have bankers so often behaved so badly? Two eminent legal scholars lead us on a grand tour of recent financial catastrophes to demonstrate how a shift in legal structure--from partnership to corporate form--transformed staid banking institutions into unscrupulous gambling houses. The cultural shift occurred once bankers realized how to impose downside risk on shareholders while still retaining upside gains through lavish compensation packages. Fortunately, the authors' diagnosis comes with a cure--personal liability. Instead of allowing bankers to hide behind entity shields, the authors' prescribe 'covenant banking, ' a form of contractually imposed personal liability, as a means of aligning banker behavior with socially optimal risk-taking. This is a compelling policy proposal, cogently presented."--Sean Griffith, coauthor of Ensuring Corporate Misconduct: How Liability Insurance Undermines Shareholder Litigation "A thoughtful, modern exploration of a pernicious problem: excessive risk-taking in banking. Better Bankers, Better Banks offers an original and path-breaking perspective to the problem, including a brave rem
Claire A. Hill is professor and the James L. Krusemark Chair in Law at the University of Minnesota Law School, where she is also director of the Institute for Law and Rationality and associate director of the Institute for Law and Economics. Richard W. Painter is the S. Walter Richey Professor of Corporate Law at the University of Minnesota Law School. He is the author of several books, including, most recently, Getting the Government America Deserves and has served as Associate Counsel to the President in the White House Counsel's office.


text:
BobBallVO
{Avid Gamer}
gamer level 7
21516 xp
Use my invite URL to register (this will give me kudos)
https://boardgaming.com/register/?invited_by=bobballvo
profile badges
Explore select games by completing a series of exploration actions. learn more »
Comment on your favorite LGS
Add a comment on your favorite local game store page to tell people what you like about your LGS.
Pick a Favorite LGS
Go to the Store Locator page, find your favorite local game store (LGS) and click on the Favorite button.
Novice Reviewer
Review 5 games and receive a total of 140 positive review ratings.
Games Owned
Hearted
⚑ 175
⚑ 62
⚑ 5
❤ 2502
❤ 425
❤ 75
❤ 1
The Walking Dead Board Game: The Best Defense
"Zombies, served hot and fresh - every round!"
23 out of 27 gamers thought this was helpful
(New evidence! - This review has been edited to reflect a game score of **6**, but the initial score cannot be altered. Updated comments at the end of the review.)
Welcome to another review from Bob Ball, Gametime Gumshoe.
Today's "redhot" in question – Overview of the Game
The apocalypse has occurred, and you're one of the survivors.
(I know – none of us expected you to make it, either.)
From the instruction manual:
In this cooperative game, each player takes on the role of one of The Walking Dead Survivors: Andrea, Daryl, Glenn, Maggie, Michonne, or Rick. The Survivors must defend four key locations form Walkers and other various dangers in order to stay alive: The Farm, The Prison, The Town, and The Highway. At each Location, you will find a Resource deck of 25 cards: Equipment, Allies, Food, or Ammunition. Keep these Resources safe or all will be lost!
Your objective: survive 12 rounds of zombie hordes trying to eat you, while at the same time protecting the resources at four different locations from seasons 2 & 3 of The Walking Dead TV show. Stay sharp, friends – because fiends are everywhere on today's review from the from the Gametime Gumshoe.
"Just the facts, ma'am" – What's in the box
◆ 100 resource cards
◆ 48 event cards
◆ 76 game tokens
◆ 6 oversize character cards
◆ 6 character pawns
◆ 4 pawn bases
◆ 1 badge of leadership
◆ 4 oversized location tiles
◆ 9 ulterior motive cards (for advanced play)
◆ 3 white six-sided dice
◆ 1 black three-sided die
◆ 1 rulebook
◆ 1 round tracking tile and token
Scene of the Crime – Playing the Game
The game plays as many tower defense games do – you shuffle around the board protecting resources from the invading hordes. In this game, the hordes are zombies thirsting for human flesh.
It's a cooperative game for 2-4 people (with instructions for solo play too, hermits).
I played a dozen games with three people using:
Standard Mode: if your Survivor dies, you continue playing with an unused Survivor
Beginner Difficulty: Event cards are face up on the table for unlimited cooperative planning
There's also:
Hardcore Mode: if any Survivor dies, the game immediately ends and you lose
Expert Difficulty: Event cards are hidden from other players until played, and there is very little cooperative discussion
To start, the four location tiles are placed randomly in a rectangle making a game board (this really is a card game masquerading as a board game). One of the four resource card types (Allies, Ammunition, Food, and Equipment) are placed randomly next to one of the four location types. For example, The Prison may have Ammo, with The Highway having Food. Each location will only have one type of resource card.
Each player starts off with one Equipment card, two Allies, and two Food. One player (chosen by the highest die roll) will start off with the Badge of Leadership. Don't get too excited, it just means you have to make bad choices first.
Leader's turn:
1.) [Optional] You may move Survivors.
2.) [Optional] You may draw a Resource card from your Location.
3.) [Optional] You may trade one item with a Survivor at your Location.
4.) [Mandatory] Play both of your Event cards. (This is the "oh, crap" part of your turn.)
Non-Leader's turn(s):
1.) [Optional] Defy the Leader's movement of your character, costing you 1 Food.
2.) [Optional] Draw a Resource card at your Location.
3.) [Optional] Trade with a Survivor at your Location.
4.) [Mandatory] Play one of your Event cards.
Combat!:
Finally, you get to brain the zombies. Ranged weapon damage (from Shotguns, Rifles, and Crossbows) gets added together if the Survivors are at the same location. Melee weapons (Machete, Katana, and Metal Pipe) are separate from the group total.
You'll get to roll six-sided dice equal to the number of Combat Dice noted on the weapon Equipment card. Every multiple of "5" kills one zombie at your location. Using Allies will modify your roll up 1 point per Ally used. Did you leave zombies alive? Well, they get their turn too…
End of round:
Each zombie on the board deals 1 damage.
Zombies deal damage to survivors first, then to the Resource deck at their location. If there is only one Survivor at a location with Walkers, the Walkers deal their collective damage to the Survivor. Multiple Survivors at a location will decide how to split up the damage amongst themselves. Once there are no Survivors the zombies deal damage to the Resource deck at the location, "eating" one Resource card for each point of damage. This is a good time to remember that there are only 25 Resource cards per deck. Keep them walkers off your Resource deck, yo.
At this point, surviving Survivors with 4 or fewer hit points may use 1 Food to regain 1 hit point. You can only use 1 Food per round to regain 1 hit point, so try to stay away from the bitey end of the Walkers.
Finally move the round tracker marker to the next round, pass the Badge of Leadership to the player on your left, and wash-rinse-repeat until you win or die.
Whodunnit? – Thoughts on the Game
Should you buy this game? Maybe. If you're non-casual gamer partial to cooperative games this might be up your alley. Like me, you might want to go to your local game store and test play a demo copy before laying down hard cash on this. I like this game, but I don't love it like some games I own. Having played it more than a dozen times and knowing what I know now, I would probably buy it again – but it wouldn't be in heavy rotation. I'm rating it an 8, but it's because I can't give it a 7.5. It might be easier to learn than what my experience was, because the first two or three plays were very slow and very clunky. I may have to start playing variants soon as gameplay is becoming a little boring.
Pros vs Con(vict)s:
This game is pretty fun. Once you get used to the mechanics, you'll start high-fiving each other after a successful round. You'll come close to hugging if you win.
The artwork on the game cards, instruction manual, even down to the tokens are very high quality. Some people may prefer the comic book art but for someone who has only watched the TV show, the art really helps me connect with the game.
The operational mechanics of the cards is great. As a lone Survivor with the Machete as my weapon, I get a +3 to my Combat Dice roll. Why? If you think about it, I would be more apt to swing for the fences if I didn't have to concern myself with hurting others around me. Does the card say that? Nope. But my brain is free to fill in the blanks. Love it.
Con(vict)s:
My biggest gripe, and yes Cryptozoic – this is your fault, is the box and box insert. The box is huuuuuge compared to what you get inside. It's a store shelf billboard trying to sell you on the fact that this is The Walking Dead game. I can't fault them for that, but it's a beast of a box to try to transport when all the components could easily fit in a box the size of Pandemic. And that insert! Whoever designed a beautiful looking insert that allows almost all of the cards inside slide around like a small tornado ripped through zombie town should get a boot on their car. I'm seriously going to look into a card container to fit inside the box to protect the cards. I'm also going to replace the very lightweight, very bouncy six-sided dice.
I'm more a fan of mechanics like in Pandemic or Forbidden Island that progressively get harder. In The Walking Dead: The Best Defense, the mechanics are random enough to doom you in the first or second turns, or be easy enough to not pose a challenge until later rounds. The most recent victory was won by pure chance that the event deck didn't screw us over very much. The game right before that hosed us in the second round.
(Update 12/7/13: With about 20 plays under my belt of this game, the review score should be amended to **6**. This game is far too random in how punishing it is. Without a whole host of house rules to give players a fighting chance, a couple of bad cards and a bad die roll will end up with players looking for another game to entertain them. I won't be pulling this game out voluntarily anymore.)
Bob Ball, Gametime Gumshoe
Voice actor at BobBallVO.com,
host of quiz show "PopQuizzical" on iTunes,
mental giant on game show "Word Rango" on iTunes
BoardGaming.com – The Website
21-Oct-13
"Recently did a short review of BoardGaming.com on my site PopQuizzical.com"
Below is a recently posted a short review of BoardGaming.com on my site PopQuizzical.com. On the site it includes fun pictures and links, but hey, you've probably seen them before (but it would be great if you'd look sometime).
I love games of all types: video games, audio quiz shows, freeze tag – and especially board games.
It's been a while since I had a fascination with board games. As an adult I have played a lot of "Settlers of Catan" and some scattered episodes of the games of my halcyon youth, but that was about it. I had no idea there were games I was missing out on, or that my relationship with board games was like having a bad girlfriend. You know, the kind that only wants to play Monopoly, Scrabble, and Sorry! (and she never was).
Now, that lost love has been rekindled thanks to two things: discovering Sentinels of the Multiverse at PAX Prime, and BoardGaming.com.
They've gamified everything. It's insidious.
BoardGaming.com a great place to find out about board and app versions of board games via developer provided information, user reviews, and user supplied game tips. However, that's not the best part for me. It's the total gamification of the entire experience. You get points for "favoriting" a game. You get points for owning games. Points for writing a review, for either finding or not finding a review helpful, or for having played and logging you've played a game. Points, points, points. Give me them cheevos.
With those points, you can purchase new avatars, new backgrounds for your profile page – all kinds of stuff. You can also buy points (I did, but you don't have to) to achieve the same effect, but it's not mandatory.
BoardGaming.com has a very eye-pleasing interface, and if you like board games it's a great place to find and exchange info. It's also fun to make lists of games you have, and games you want. Santa, if you're reading this, the games I want section is very up to date.
Full disclosure: I received no compensation for this gratuitous love for BoardGaming.com. It would be great for you to use any of the invitation links that I have put throughout the post (which gives me points too), but this site has become so much fun for me and I wanted to share it with you. Friend me when you sign up!
Bob Ball
Forbidden Island
"The most fun I've had not winning in a long time."
118 out of 125 gamers thought this was helpful
The setup:
You're an 'Indiana Jones' type adventurer. Relics, artifacts, treasure – these are the things that make you jump out of the bed in the morning and fill your dreams at night. And you've heard about this island filled with them…
The island has different ideas. Each turn the island is starting to sink back beneath the ocean waves, dragging it's secrets back to the ocean floor. Unfortunately, you are already on the island. You're going to have a very eventful day.
I could describe how the island is sinking, how the cards you draw can help you get closer to relics or your ultimate doom, or how much fun you'll have losing. Instead, I'll have you watch an episode of "Table Top" about the physical version of Forbidden Island with a gameplay runthrough, which plays very much like the iPad version:
Watch "Table Top" with Wil Wheaton all about Forbidden Island on YouTube
The iPad version of Forbidden Island does instruction right: even if you don't go through the tutorial game (which is very informative, btw) the game itself still guides you through the steps you need to complete the mechanics of the game. Whoever thought of this way of guiding the game deserves a hug. But all I can do is give him or her my hard earned cash.
You start off with two tile configurations for the island, and for $1 more there's an in game purchase for 10 other island tile configurations. I love the idea of losing with new and exciting tile configurations. I parted with another buck for the new configurations, although the more difficult configs will not help my chances of winning. I love supporting great games, and this is one of those.
Buy it. This game has a multiplayer component for pass-and-play, and another for up to four people to sit around an iPad and play – but for me it's the availability for solo play. On a sleepless night at 4am (more likely scenario), or with my pals at the local coffee monger (the less likely scenario), Forbidden Island for the iPad is a real winner. Even though you won't win, because this island is sinking. Fast.
Elder Sign: Omens
"I haven't played the board game version, but the iPad version is great!"
I gave in recently and dropped $6.99 to get "Elder Sign: Omens HD", which is the iPad version. The iPhone version is a separate game, which I did not play. That screen is just too small, yo.
I'm interested in playing the board game version, so I figured the iPad version would tide me over until then.
From the game's description:
"Elder Sign: Omens is a solitaire cousin to the popular cooperative board game, Arkham Horror. This version relies on a dice-rolling mechanic to advance through various adventures as the player races to stop the machinations of the evil Elder G-o-d-s."
What I liked
The visuals and sound are amazing!
Not only do you get some interesting cut scenes with nice voice overs, the in game graphics are fantastic – almost like you would expect from a console version of a board game.
The gameplay is fast and easy.
I have read that setting up the board game version for Elder Sign can be complicated – but not the case with the iPad version. I appreciate not having to reset a board or knowing the rules to keep the game moving.
In-game purchases.
Sure, the in-game purchases could have been free – but I'm not opposed to feeding people who make cool games for me to play. Not only are there more powerful monsters to purchase and fight, but more powerful and varied investigators. I can't wait to be crushed by Cthulhu…
Solitaire play.
Not always am I able to play board games with a group. This has no setup, no clean up, and I can play the game with one hand and eat pizza with the other – and game pieces and dice don't have to get greasy. Score.
What I thought could be better
Explanations.
I found that my first couple of games I was lumbering through not really knowing what was going on. I would have preferred a tutored first game, where it showed me as I went along what was happening and why. For me it was far too easy to miss that the tutorial videos are under the help menu. They are accessible inside the game as well, as long as you know where to click.
Yes. Definite purchase for fans of the Cthulhu mythos or interesting board games. It's got the cool 1920s-30s feel to the coffee and blood stained map that shrieks H.P. Lovecraft. Fantasy Flight knocked it out of the park with quick, smooth and challenging gameplay. When it includes a tutorial play mode, I'll make my wife play it too.
You'll probably love this more than me if you've played and liked the original "Elder Sign" board game, but that's ok. There's plenty of "Elder Sign: Omens" for both of us to love.
Sentinels of the Multiverse
"One of the best card games I've ever played."
I saw this game for the first time at PAX '13 in Seattle. My wife, not a lover of board or card games, took right to it during the hands on demo.
It's fairly easy to play, my only complaint is that when you buy the expansions card decks you will end up pushing your player markers/pieces out of the main box into another box – so be prepared to make a trip to The Container Store to find a suitable home for your pieces.
The game mat which is only available at Cons or from the Greater Than Games website is a serious help when you are playing with relatively new gamers. The play mat helps keep your cards in order and is very bright and colorful, Just like SotM. At $50 the playmat is pricey and not necessary for play, but is made out of outdoor banner material (easily cleaned) and for me makes the game even that much more enjoyable.
Strategy: "Should I stay with the Equipment deck and try to get that (fill in the blank awesome weapon)?"
6 out of 6 gamers thought this was helpful
Only if you know what the odds of getting that Fill-In-The-Blank-Awsome-Weapon is. Here's the breakdown of the 25 card Equipment deck:
5 Handgun cards (1 Combat Dice/Start of Game Load: 6 Ammo)
4 Rifle cards (2 Combat Dice/Start of Game Load: 4 Ammo)
3 Shotgun cards (3 Combat Dice/Start of Game Load: 2 Ammo)
2 Crossbow cards (1 Combat Dice/Start of Game Load 3 Ammo)
1 Machete (1 Combat Dice/no load melee weapon)
1 Katana (1 Combat Dice/no load melee weapon)
1 Metal Pipe (1 Combat Dice/no load melee weapon)
Then the rest of the deck is non-weapon Equipment
2 Motorcycle cards
1 Radio card
1 Flashlight card
1 Flashbang Grenade card
1 Silencer card
1 Body Armor card
1 Bandages card
Tip: "Poor box insert design - get something additional to protect your cards."
The box insert design is visually appealing, but functionally lacking. If you transport your game from house to house, it will look like the set of the movie Twister on the inside of the box. Find something to protect your cards, or in my estimation the beautiful cards will suffer the consequences.
code>Bob Ball, Gametime Gumshoe
Tip: "Need some Food? Know what's left in the Food Resource deck..."
If you are hoping for that big Food score, take a look at the discarded Food cards cross referenced with the breakdown of all the cards:
10 "Meager Provision" cards (Gain 1 Food)
9 "A Hot Meal" cards (Gain 2 Food)
6 "Well-Stocked Shelves" cards (Gain 1-3 Food)
Rule: "Get a weapon at the beginning of the game"
Hate it when the zombie apocalypse happens and you can't defend yourself?
During the setup phase of the game, each player draws an Equipment card. Some of these cards are not offensive weapons, which when drawn at the beginning of the game means you can't defend yourself against the zombies. Instead, why not use a "rule" that everyone playing draws a weapon from the Equipment Resource deck at the beginning of the game.
When you're more experienced, it is fun to have to think outside of the box to get a weapon and ammo.
Rule: "Newbie/Training Game? Get the max ammunition when you draw an Ammo card."
For a newbie or training game, allow players to get the maximum amount of ammunition when they draw an Ammo card. For example, if the card says "Gain 1-3 Shotgun Ammo", get the 3 ammo instead of the rolling the die.
Or, why not mix it up and only do it for certain rounds or certain players?
Strategy: "Defying the leader can help move you to a diagonal location!"
How to use food to move diagonally: if the Leader moves you one space, you can use one of your Food tokens to either move back to your original Location, or an additional space – essentially letting you move diagonally!
This can really be helpful in the Beginner Difficulty level of the game, allowing you to plot to move quickly for resources, safety, etc.
From the character card:
"At the start of your turn, you may discard 1 Food to defy the Leader and move 1 space. Use this ability only once per turn."
Tip: "Swap out the six-sided dice for better dice."
I've found that the 3 included six-sided dice are lightweight and very bouncy. They regularly shoot across, and off, the table. I'm swapping them out for higher quality dice when I get a chance.
Strategy: "Explorer Quest: Time Well Spent in Profiles (for everyone!)"
As you go through player profiles for your Explorer Quest points for the day, make it beneficial for you and the person whose profile you're reading: pick either their reviews or tips section and give each a "yes" or "no" if it was helpful.
Not only will "yes" votes benefit them, but every vote will benefit you for the Professor Quest for Grader.
(And the more great reviews you read, the better review writer you can become.)
Tip: "Pandemic: The Board Game now available for the iPad!"
In advance, you're welcome. I'm sorry about all the time you're going to lose playing this, but think of how much pre-game practice you're gonna get? Hone those skillz. And at $7, it's a steal. Figuratively, that is.
Here's the link to the game on iTunes!
Strategy: "I drown with only the best team"
In solo play, I play in 4-player mode. I still haven't escaped the island, but the closest team so far is:
Engineer-Explorer-Messenger-Pilot
These four seem the best equipped team to escape the island.
Sentinels of the Multiverse: Shattered Timelines
Strategy: "Iron Legacy: Super Douche."
A few games ago, just for fun, I talked one other person into playing against Iron Legacy. Just the two of us each playing one character.
I should have just dug us two graves. We were dead in four rounds.
I would suggest not playing against Iron Legacy with less than at least three people. If I find a winning scenario against him, I'll let you know. So far, I like the odds of asking for mercy.
Tip: "Love the game enough to get expansions? Get a box to hold all the extras..."
When I fell in love with SotM, I bought as many of the expansions (and extra tokens, cards, etc.) that I could. The main game box will hold all of the game cards, but is a very tight fit for any of the tokens and I found there's no room once you start buying extras. Zip down to the hobby store and get a holder for all of the incidentals.
Tip: "The OVERSIZED cards make for BIG fun."
When I saw SotM at PAX Prime, Greater Than Games was selling the oversized villain cards. It's another $13 or so for the oversized cards.
Not only does it allow easier sight on what the villain is going to do, but someone with questions can eyeball the smaller card without having to move the in play villain card from the board.
Strategy: "My "Other World" Ghostbusters: Monterey Jack & Gloria Goldberg"
Recently, I have been putting Monterey Jack in the first position and Gloria Goldberg in the third position.
For me, Monterey packs enough of a whallop to clear a room that has an "Other World" icon on it. Gloria gets an automatic red and yellow die when she battles in an Other World location, which makes her a formidable Mythos foe.
If Monterey doesn't open the portal on his turn, you've got another chance with your position two investigator (or two chances if you put Gloria last).
Tip: "Playing with newbies? Cards in hands are instead face up on the table."
I play a lot of SotM with newer players: either players with not much overall board/card game experience or players just new to SotM.
To make it easier for them (and their newer hero teammates) I have them keep their in-hand cards face up on the table so we all can see and read what they have, and discuss the cards if the need arises.
It does make the first couple of games slower, but I've found that once they truly understand the card interactions the game speeds up dramatically – and they have more fun.
BobBallVO commented on ...
What are you playing this weekend? (April 18)
19-Apr-14 | Link to comment
I am the King of Tokyo!
This week's Explorable Favorites (Dec 16)
16-Dec-13 | Link to comment
Finally, at the correct dig site, my team and I dug up some "Old Bones". Still researching what the relic near it's hand is…
What are you playing this weekend? (Dec 13)
A little Gloom, and starting the learning process for Legendary. It's pretty fun so far.
What are you playing this weekend? (Dec 6)
7-Dec-13 | Link to comment
Got the chance to play some more of The Walking Dead Board Game: The Best Defense yesterday, and it will be the last time – I'll be updating my review to reflect that.
Board Games on kickstarter.com (Dec 3)
I agree with Jagged Edge that Privateer looks great, but how am I going to pass on that storage solution?
Especially after I found the latest Walking Dead Board Game: The Best Defense to be a good game but the box insert atrocious, I may have to tell Go7 Games to take my money.
This week's Explorable Favorites (Dec 2)
@Jim,
When I get enough time to fully play it, I'll post a review of the iOS version of Le Havre.
I just bought Le Havre, but I don't know if I'm going to get enough time to play it for a review.
Your Turn Guest: Colby Dauch, Plaid Hat Games
30-Nov-13 | Link to comment
Thanks for the insight Colby. Just yesterday, I used Wil Wheaton's Tabletop on Pandemic to ease family members into the world of more interesting board games.
I also have found that the barrier of time is a hefty one, and end up playing solo – mostly via iOS gaming.
What are you playing this weekend? (Nov 29)
Got the chance to introduce a bunch of family members to Pandemic!
Game Updates (Nov 22)
Pandemic for iOS could use a page too.
BobBallVO discussed ...
29-Oct-13 | Link to comment
What are the odds of getting a page up for the new Pandemic: The Board Game that came out for iOS?
Here's a link: https://itunes.apple.com/us/app/pandemic-the-board-game/id700793523?mt=8
Also, I'm super mad for you making this site awesome. My wife is gonna kill me if I show up at the house with more new board games. It's a good thing iOS board games don't take up room on the dining room table.
If I could pin a medal on that metal chest of yours, I would.
Nilo,
I personally saved Essen just last night playing Pandemic. You're welcome.
grysqrl – Thanks for the info. I had no idea about Vassal. I'll take the tour and see what it's all about. Let me know when the source files are updated.
8-Oct-13 | Link to comment
Has anyone tried Roll20.net to host an over-the-internet Sentinels of the Multiverse game? If there's an industrious person to run it, I'd be willing to try and play via Roll20.
(P.S. I don't have any hands-on experience with Roll20, the idea of it looks so cool though…)
28-Sep-13 | Link to comment
grysqrl – thanks for the heads up! I didn't know that this was going on, and I'll check out the thread.
Critic (lvl 2)
Explorer (lvl 4)
2644 xp
Professor (lvl 2)
Reporter (lvl 2)
Voice Actor who likes board games. I'm loving "Sentinels of the Multiverse", "Flash Point", "Pandemic", and "Forbidden Island" right now. While you're perusing BoardGaming.com, you should drop by iTunes and listen to PopQuizzical (my audio quiz show) and Word Rango (my NSFW dictionary improv humor show).
BobBallVO's Followers (14)