Join us on Tuesday, November 10 to tell the NJDEP that they must protect the State's drinking water supply!
New Jersey's Department of Environmental Protection (NJDEP) has proposed changes to New Jersey's Water Quality Management Planning (WQMP) rules and has also informed the Coalition that it intends to amend the Highlands Water Protection and Planning Act rules (to be announced!), both critical rules that protect the quality of water in our streams, rivers, reservoirs, and aquifers.
NJDEP intends to "reduce complexity, correct conflicting regulations and streamline the permitting process." However, there is no doubt that the new rules weaken or eliminate important protections that we have relied on until now to maintain the quality of our drinking water. It seems the Christie administration views environmental rules that protect our health, safety and property as an annoyance. The NJDEP's WQMP rule change summary makes it clear that this administration thinks our biggest environmental problem is red tape. The rule change is sprinkled with terms like "flexibility," "undue hardship," "streamlining" and "consolidation."
The NJDEP will hold public hearings on the proposed WQMP rule change. Please join us at the hearing on November 10, in Morris Township to tell the NJDEP to fulfill its responsibility and protect our drinking water supply!
The proposed changes to the Water Quality Management Planning rule will threaten our precious drinking water supply in the New Jersey Highlands region and beyond. The last thing our state needs is more sprawl and development. The NJDEP needs to protect our open space lands and the drinking water supply. They should NOT be advocates for increased development in our most environmentally sensitive areas. Please do not approve these proposed changes.
NJDEP is remiss in weakening protections to our state's water supply through these proposed changes to the WQMP rules. It is critical that NJDEP maintain and strengthen the protections currently in place in the Highlands region and the rest of the state – not weaken protections for the benefit of private developers. These proposed rules will harm New Jersey's natural resources in the Highlands and beyond and the quality and quantity of our drinking water supply.
NJDEP should be less concerned with catering to business interests and instead working to ensure that the quality and quantity of our water supply is protected. The proposed changes to the WQMP rules are backsliding for the benefit of private interests – NOT the citizens of New Jersey. Please reject these proposed changes and protect our incredible natural resources.
*If you are unable to attend the hearing on November 10, NJDEP will be holding another meeting in Trenton on Monday, November 30, from 10 a.m. to 1 p.m. at the NJDEP Public Hearing Room (401 East State Street, Trenton, NJ 08625).


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January 29, 2019 in Gamedev Resources, Favourites, GAMEDEV
Are you an indie game developer wondering how to fund your game? Perhaps some of these organisations and indie developer funds could be worth looking at. I'm Ninichi - a freelance game music composer (see my homepage) and as such have worked with many different indie developers and indie game studios on their projects. One big challenge that I've noticed is often the financial side of game development. There are many options available to you, including self-financing, crowd-funding, finding a publisher and so on, but one area that is sometimes overlooked or not really considered is that of grants and other funding sources.
Through this blog (see more articles), I try to offer as much support as I can to the game development community, where I can. Although I'm unable to help with all aspects, I have put together this list of potentially very interesting sources of funds, which I hope may help some of you with your next steps.
1. Indie Fund
http://indie-fund.com
Indie Fund was created by a group of successful game developers as a way to support new and up and coming indie developers with their projects. They offer investment in indie games and are an alternative to the traditional publishing funding model.
2. UK Games Fund
http://ukgamesfund.com
The UK Games Fund is a not-for-profit organisation offering support to the UK games development sector. They focus on games in early development and want their funding to help create jobs, promote diverse new teams and generally help to build the games community and IP in the UK.
3. IndieCade Foundation
http://www.indiecade.org
The IndieCade Foundation is a non-profit organisation known for its dedication to the discovery, development and recognition of independent game developers around the world. Although it is a California-based organisation, it was created to encourage and support indie developers all over the globe.
4. Creative Europe
http://www.creativeeuropeuk.eu/funding-opportunities/development-video-games
Creative Europe offers funding for the development of narrative video games, helping to take them from concept stage to prototype stage. The fund is open to companies that have been registered for a minimum of 12 months and that focus mainly on video game production and that have developed at least one video game previously.
5. Unreal Dev Grants
https://www.unrealengine.com/en-US/unrealdevgrants
Epic has a $5m development fund which offers financial support to innovative projects created in and around Unreal Engine 4. Anyone making something exciting using UE4 can apply. You will keep your IP and can publish the game however you want to.
6. Cry Engine
https://www.cryengine.com/developer-fund
Games being developed using CryEngine are eligible to apply for their Indie Development Fund. There are two rounds in the selection process but if you don't receive funding the first time you can re-apply every three months.
7. Wellcome Trust
https://wellcome.ac.uk/what-we-do/our-work/digital-games
The Wellcome Trust works with game developers and publishers to support the development of interesting digital games, in particular those that help to improve science and health research.
8. Ancient Games Fund
http://ancientgamesfund.co.uk
The Ancient Games Fund is a private games fund specialising in supporting indie developers making mobile games. The fund is open to solo game developers or small teams with a playable prototype of their game. Up to £25,000 is available, usually in 5 instalments and although the fund is a UK fund, it is open to all applications around the world.
9. Fig
https://www.fig.co
Fig is a community funding and publishing platform for independent video games. People invest in games on Fig in return for having access to certain rewards or revenue generated via game sales.
10. Creative England
http://www.creativeengland.co.uk
Creative England supports and invests in the games industry via their Greenshoots programme with Microsoft, and Gameslab Leeds, which focuses on supporting game developers and digital companies in the Leeds City Region.
The above list is in no particular order. I hope you've found some of these resources useful and if anything, they should at least indicate that there is support out there and various options open to you. Once you have established enough funds for your game development, don't forget to allocate some to the music in your game – whether that is to be used to purchase stock music or to hire a composer. Make sure that some budget allocation exists so that the complete package i.e. your entire game is allowed to shine! To explore working together on the soundtrack to your game contact me now.
Read next: 11 Places to Publish Your Indie Game
Also see my article on: 10 Crowdfunding Platforms for Indie Projects
About the Author: Ninichi is an experienced indie game music composer and film composer. She has worked on the music to a wide range of indie games, films, TV shows and more. Check out her music to get a sense of her work and contact her now to explore commissioning her for your project.
6 Must Do Marketing Tips for Indie Game Developers
September 04, 2018 in Gamedev Resources, Favourites, FILM, GAMEDEV, Podcast, Marketing tips
So, you have a great idea and maybe even an awesome team working on it already! That is an excellent start, however, the often tricky issue of financing your project may be something you have yet to decide on and to have set up for you.
Are you sure that you have the funds to see your exciting project through? If not, then crowdfunding may be something for you to consider.
I'm a composer (get to know me more!) and also a great supporter of indie projects. My work has enabled me to connect with many indie game developers, indie film makers and a wealth of other amazingly talented individuals and teams. One area that is often very challenging from what I've seen, no matter what stage you and your project may be at, is ensuring that you have enough funds to keep the development of the ideas and resources going.
From the work that I do, I can see that there are many challenges that one comes across when trying to pull together an indie project. That's why on my blog I try to help where I can, and so I've pulled together this list of interesting crowdfunding sites for you to explore further…
Rewards-based Crowdfunding sites:
1. Kickstarter
https://www.kickstarter.com
This is the probably the most popular crowdfunding site out there. You will receive the amount that you ask for (minus fees), if you hit your target, but it is an all-or-nothing approach. Kickstarter is probably the most well-known of the crowdfunding platforms on this list and thus offers great marketing reach for your project, but there is a risk that you may not get any funding for your project at all, if you don't reach the specified target.
2. Indiegogo
https://www.indiegogo.com
Indiegogo lets you choose between two funding options: flexible (where you keep what is raised), or fixed funding (all-or-nothing). The fee is 4% if your goal is reached or 9% for flexible funding if your goal isn't reached. It is less well-known than Kickstarter but does give you the opportunity to make sure that you receive all the money that your supporters have given to your project, should you reach your target or not.
3. CrowdFunder
http://www.crowdfunder.co.uk
This claims to be the UK's number 1 crowdsourcing platform and offers both flexible and fixed funding options. Similarly to Indiegogo and Kickstarter, it's a rewards based platform and so backers pledge money in return for specific rewards.
4. Patreon
https://www.patreon.com
Patreon is a subscription-based crowdfunding platform. Investors pay a certain amount each month in return for specific rewards set and organised by you. It's a great option if you want to harness the on-going support for you and your projects.
5. Ulule
https://www.ulule.com
Ulule launched in Oct 2010 and since then has become the leading European crowdfunding site. They boast having financed over 21k projects and to have over 1.9 million members worldwide. They offer personalised coaching for all projects – before, during and after each campaign, and swear by this approach. They're all about enabling creative, innovative and community-minded projects to test their idea, build a community and make it grow.
Equity-based Crowdfunding sites:
6. Seedrs
https://www.seedrs.com
Seedrs is an equity crowdfunding platform, meaning that supporters of your project are investing their money in return for a percentage of your business. The platform lets you choose how much equity is on offer and you have 60 days to raise the investment. You also get access to mentorships, networking and more. The ethos is around offering support before, during and after fundraising.
7. Crowdcube
https://www.crowdcube.com
With over 500,000 members, Crowdcube claims to be Europe's leading equity crowdfunding platform. You can select your preferred fundraising option – of equity or mini-bonds, and then start pitching to investors. You can share videos, a business plan and details about why you're seeking funding for your project.
Fig advertises itself as a community funding and publishing platform for indie game developers. I've put this one in the 'other options' section as it offers both the usual rewards-based crowdfunding option but also lets you earn returns from game sales. So investors can invest in the game title in return for a share of the profits.
9. Launcht
http://www.launcht.com
Launcht is a white label crowdfunding and crowdvoting platform which enables you to crowdfund on your own website. If you have a strong brand and following already, then you may want to explore going it alone! This option will definitely not be for everyone but it is one to be aware of if you feel confident enough in your following to use it.
10. Thrinacia
https://www.thrinacia.com
Thrinacia is a platform that enables you to set up your very own crowdfunding website. They describe themselves as delivering the next generation of CrowdFunding tools and essentially let you create CrowdFunding Portals so that you can run your own set of campaigns however you wish to.
Some of these sites you may already be aware of, but it can be useful to explore all of the options available to you when it comes to crowdfunding and also any other funding opportunities for your project. Combining options can also work well rather than relying solely on one of these to work for you, so get creative, do your research and make sure that you pick the right funding source for you and your project.
About the author: Ninichi is an experienced game music and film music composer. She creates music for games, film and other media, and would be delighted to help you create the music for your game or project.
Contact Ninichi to explore working with her now and follow her @ninichimusic
4 Ways to Source Music for Your Game
Introducing the Game: Calico - Out on Kickstarter Now!
Pros & Cons of Revenue Share Deals with Composers
Introducing the Web Series: Dr Glove's E.V.I.L Reviews
6 Ways to Spot a Bad Composer Before it's Too Late
What Top Indie Developers Think About Game Music
Introducing YouTube Channel: Unknown Whisper
Introducing Gaming YouTube Channel: The Pensky File
3 Mistakes to Avoid When Creating Music for Your Game
Pros & Cons of Creating Your Own Game Music
February 06, 2018 in Marketing tips, Favourites, GAMEDEV
One of the challenges before launching your game is finding people who are willing to test it and offer you useful feedback on it. Getting friends and family to check it out is certainly useful but isn't always enough. Understanding your user and ensuring that the user experience is as good as it can be before releasing your game into the market, is a hugely important part of the process.
As a game music composer, I'm not really able to offer much advice on how to develop your game but from my experiences in working with many amazingly talented indie game developers (see my credit list), I know that one area which is often tricky, is in knowing where to source those beta testers. So, I've had a go at compiling a list of places that could be useful to be aware of and to check out.
I know that the game development journey can be a long one and hope that this article helps you a little bit along the way…
1. Alpha Beta Gamer
Alphabetagamer is 'the worlds biggest beta testing site'. They cover alpha and betas on all platforms and do so for free, however they will only play your game if it's free or if you give them some keys to distribute and offer through their website. They aim to add new games to their website each day.
2. Indie Quality Assurance
IndieQA was created in 2015 by a group of playtesters wanting to support Indie developers with their games. They offer a free service to beta test games as long as you provide keys for your game for your preferred platform.
3. Beta Family
Beta Family has over 65,000 testers that you can invite to test your game and target based on demographics and device. They have an easy to use test builder and 3 different price plans (from free to $399/month) for you to choose from.
4. PreApps
PreApps is a site that helps people to discover and test new apps before they are released. They cover apps on both iOS and Android and offer various services to help with the launch and promotion of your mobile app. This includes submitting your app to over 150 sites for review.
5. UberTesting
UberTesting provides access to real users to test and offer feedback on apps, websites and more. For mobile game developers it can be a great way to get feedback on your game. You don't need to integrate SDK, you can target specific user segments, set up surveys, interviews, focus groups and more.
6. Betalist
Betalist is a place to discover and showcase new startups. It's a community of creators and early adopters. If your mobile app or game offers something exciting for early adopters to get their teeth into then check it out.
7. Playtest Cloud
PlaytestCloud offers a one-stop solution for playtesting mobile and browser games during all key stages of game development cycle i.e. prototyping, development, soft launch and after release. You can easily set up a playtest, specify your target audience and then watch and listen to videos of people playing your game. There are 4 different products and various prices associated with the kind of survey or test you're looking to implement. Prices range from $9 per response right up to over $1000 for longer studies.
8. Roast My Game
Roastmygame is a site which encourages indie game developers to post their games so that they can gather 'sugarfree' feedback on it. Anyone can post a game and anyone can offer feedback.
9. Reddit
There are various subreddits, which allow you to share your game and ask for feedback. Check the rules for each subreddit to make sure it's ok to post something there before doing so. Here are a few to maybe take a look at:
/r/gamedev
/r/playtesters
/r/playmygame
/r/inat
/r/gamedevclassifieds
/r/gamedevscreens
/r/testmyapp
/r/alphaandbetausers
/r/androidapptesters
/r/startups
/r/indiegaming
/r/iosgaming
10. Twitter
There is a huge gaming and gamedev community on Twitter with many people very willing to take a look at and support your game. Find me there @ninichimusic! If you have a strong following on Twitter, then ask your followers if they want to beta test your game. As well as that, here are some hashtags that may be useful for you:
#gamedev
#indiedev
#indiegame
#indiegames
#indiegaming
#betatesting
#betatesters
#testmyapp
#apptesting
#mobileapptesting
Read next: How to Promote Your Game on Twitter
September 12, 2017 in Favourites, GAMEDEV
Knowing which route to take and which platform to use to distribute your game to the world can be challenging. Maybe you've done it before, maybe you haven't – but the aim of this article is to try and offer a little bit of help in laying out what the main options are and could be for you.
July 04, 2017 in Favourites, GAMEDEV, MUSIC, FILM
As a composer for games, film and other media, I am often asked about sound effects and where to find some for various projects. I myself specialise in music only and so I don't create sound effects - however, there are many resources online which offer great audio clips for various uses. Many of these are free to use, some requiring creator attribution and some not at all. Others do charge for the sound effects but they don't charge much, so they're worth exploring too. I've attempted to list some of these sound effect libraries in the hope that this is a helpful reference for you...
Tags: Top Tips, music
June 13, 2017 in Favourites, GAMEDEV, FILM
As an indie game developer or indie filmmaker, one of the toughest challenges in your creative journey is staying motivated through it. If you're working alone or even in a small team, maintaining that energy and enthusiasm through the various stages of your project can be really hard – especially each time you hit a stumbling block, which you inevitably will.
As a music composer I have supported various game developers and filmmakers, helping them to realise their exciting concepts and to bring their games and films to life. Being a part of the process is a real privilege and if I can – I like to help others where I can, so here are some tips that I hope you will helpful:
1. Know why you're doing this
What's driving you to make this game or film? What's exciting about it and which aspects do you really want to get your teeth into? Know what the reasons are for doing this and jot those down. Keep them close to you as a reminder and motivator. Know the purpose of this whole exercise and experience and think about what you're hoping to get out of it.
2. Establish what you want to do (and what you don't want to be doing)
What areas do you want to be involved in and which areas aren't so interesting for you? Often people lose motivation when they're stuck doing something that they never really wanted to be doing in the first place. Creating a game or film requires lots of skills. You may not have all of these skills and you may or may not want to develop all of these skills.
There is nothing wrong with not wanting to learn absolutely everything and in finding others to help with those key areas.
3. Set some achievable goals & reward yourself along the way
Try to make a plan with some goals, milestones, and targets for you to aim for. Break it down into manageable tasks so that it doesn't feel overwhelming and each time you make a break through – celebrate! There will be many steps along the way and it's important to know what those steps are, to keep moving forwards and to appreciate how far you've come.
4. Build a support network
Find people who can support you through your game development or filmmaking journey. These could be people who:
- Have done it before and can share experiences
- Are creating their own games / films now – who are in the same boat
- Can offer expertise in specific areas e.g. music / sound effects / art etc.
- Can form part of your team – and work with you to complete the project
- Are enthusiastic about games / films and can be supportive and loyal fans
5. Invest real money into it
I'm a big believer in investing in projects that you really want to work and believe in. This means investing both your time and money into it. If you put some financial investment into it (it doesn't have to be masses by the way - just a little is fine), this means you've got some skin in the game and you have to make it work.
The amount of investment is completely up to you - but if you invest in the game (in the assets / sound / your team), or your film (the crew / cast / music etc) - you will have that extra drive and need to make your project successful. Failure will not be an option and you will make it happen!
6. Tell people about what you're doing
Don't be shy about your game or film. What you're doing is exciting, brave and challenging. Your friends / colleagues will most likely be really supportive and could be helpful along the way. Another key reason to shout about it – is that often when you tell others that you're going to do something – by having said it out loud – you will hold yourself accountable to making it happen and staying true to your word. Say that it's what you are doing, and you will make it so.
(Also see: How to Promote Your Game on Twitter)
7. Try to stay focused
You may have lots of other ideas – of other games or films that you want to work on, but realistically there is only one of you and you only have so much time. Pick one to prioritise and see it through. If you don't, you will most likely keep getting distracted and finish none of your great ideas - so focus focus focus!
8. Don't procrastinate
Your time is precious, and so use it wisely and make sure that you're moving your project along whenever you can. Try to get into a routine whereby you dedicate a bit of time to your project every day or week or whatever you decide works for you – and stick to it. It may seem tough initially but if you stick to your routine and also take some time to figure out what routine works best for you - it will become a habit and part of your lifestyle.
Completing a project can be really challenging but it's worth it! Your game or film deserves to be created and for others to be able to see and appreciate what you've built and put together. Don't give up – and if you need some help with music, don't hesitate to drop me a line!
About the author: Ninichi is a music composer for games, films & media. She is the in-house composer for games company Quinton Studios and enjoys working on a range of freelance composing projects. Contact her now to discuss your project and music needs.
May 30, 2017 in Favourites, Game music, GAMEDEV, MUSIC
One of the reasons that many of us find games so enjoyable is because of the music. Music can really help to enhance a players experience of a game and to immerse them in it. When choosing what music to put to your game, it is important to have in mind the various ways that music can be used throughout the game…
April 15, 2017 in Game music, Favourites, MUSIC
Working with the right composer is such an important part to any successful project – whether you're producing a film (see my cinematic music), working on an artistic project or creating a new game (see my game music examples).
Tags: Top Tips, composer, music

redpajama_set_name: RedPajamaCommonCrawl


In today's fast-paced society, it is easy to find oneself lacking in energy and stamina. This prevents us from enjoying all that life has to offer. Some people turn to drugs or supplements in a desperate attempt to increase their energy level, with little or no success. This article looks at the best and safest ways of increasing your daily energy level.
If you are feeling tired all the time the last thing you may want to do is exercise, however exercise is one of the best means of counteracting fatigue and recharging your energy supply. And it doesn't have to be anything strenuous or time-consuming. A brisk twenty-minute walk in the park can raise your energy level and erase your tiredness more than any so-called energy drink or drugs.
People who are relatively healthy, as well as those suffering from chronic illnesses such as high blood pressure, heart disease and diabetes, all benefit from exercise. Walking has been found to be the most effective in this regard as it increases blood flow to the heart and other organs, supplying them with much-needed oxygen and nutrients which provide energy. However, if you cannot walk, because of knee or leg pains, you can try cycling, swimming or other low-impact activities such as Yoga, tai chi or Pilates.
Another benefit of exercise is that it releases neurotransmitters such as serotonin, dopamine and norepinephrine which boost energy and help enhance mood. This mood enhancement contributes to an increased desire to get out and do more. This is beneficial to sedentary workers, who complain of fatigue, aches and pains from sitting for too long, as well as stress. Exercising three days a week can cut their fatigue, increase their energy levels and help them become more productive.
Exercise also increases energy levels in persons suffering from depression, and as a result helps them fight it. Release of the neurotransmitters also helps to improve their mood, thus lifting depression. However, by far the greatest value of exercise as an energy booster is weight loss. It is a known fact that slim people have more energy than those who are overweight. As an added bonus, persons who exercise regularly enjoy sound sleep which in turn leads to them waking up with more energy and maintaining it throughout the day.
So throw away the drinks, shakes and pills and put on your walking shoes. Of course, before starting any form of exercise you want to consult a professional.


With the help of longtime financial and legal advisors, a wealthy Texas widow established a family limited partnership (FLP), to be funded with $250 million in corporate investment bonds. Just days after signing the formal papers, however--and before she could transfer the assets--the 90 year-old died, and her advisors "stood down," believing the failure to fund was fatal to the FLP. A year later, they read Church v. U.S., 2000 WL 206374 (W.D.Tex.), in which an FLP succeeded even though the founder died days before funding. Based on Church, the family advisors completed the transfer of FLP assets, claiming an estate tax refund for its discounted values.
In a resounding victory for the estate and its appraiser Robert Reilly (Willamette Management Associates), the federal district court in Keller v. U.S., 2009 WL 2601611 (S.D. Tex.) (Aug. 20, 2009) approved the FLP and discounted its assets for lack of marketability and lack of control at combined rate of 47.5%. The court also discredited the government's undiscounted appraisal, finding that it violated the fair market value (FMV) standard by considering "real" (rather than hypothetical) buyers and sellers--and speculating as to subsequent events.
Where can you get the good and bad FLP cases? The Keller decision now joins all of the leading FLP precedents at BVLaw™.


The Forte received a big refresh for 2017, including a new base engine that was engineered for improved fuel economy and performance, and a host of advanced convenience and driver-assistance features. The compact sedan carries over for 2018, though the addition of a heated steering wheel to the EX trim level will be welcomed news for cold Canadians. Powering the Forte is a 2.0-litre Atkinson-cycle four-cylinder that makes 147 horsepower at 6,200 rpm and 132 pound-feet of torque. This base engine is paired with a six-speed manual transmission, with a second-generation six-speed automatic transmission available. Delivering improved fuel economy and smoother shifting, the automatic is also matched to the existing 2.0L GDI four-cylinder, which produces 164 hp and 151 lb-ft of torque. Depending on trim, the Forte also comes with navigation and a drive mode system that allows the driver to tailor the driving experience based on their preference: Normal, Eco, or Sport.


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https://celticswire.usatoday.com/2019/12/10/nba-boston-celtics-grant-williams-jaylen-brown-brad-wanamaker-first-three/
Grant Williams' first trey brought jokes, 'coward' nicknames -- and relief
Photo by Brian Babineau/NBAE via Getty Images
[jwplayer 597a0IAo-z6KDnl0B]
It's not usually a good thing when your name becomes synonymous with missing, but it's probably better than being synonymous with "coward".
Rookie forward Grant Williams finally drained a three against the Cleveland Cavaliers Monday night, and after missing his previous 25 attempts he'd earned a reputation for having trouble from beyond the arc.
One his teammates have been ribbing about more and more as the misses grew, actually.
His teammates and even coach would make jokes at his expense, usually tied to the number of failed attempts to date.
"I just got to be legal, 21, and that was Brad's nickname for me when I got 0-for-21," Williams offered (via MassLive's John Karalis). "It was Dub when I was 0-for-20. There's been a lot of nicknames. I forgot what was 0-for-twenty — Catch 22, 0-for-22."
Backup point guard Brad Wanamaker couldn't resist his own dig when missing multiple treys in warmups before the game that broke the streak, saying, "I look like Grant Williams out here", reports CLNS' Sierra Goodwill.
After missing a couple consecutive threes in warmups, Brad Wanamaker says: "I look like Grant Williams out here" pic.twitter.com/fzlSq8IIah
— Sierra Goodwill (@SierraGoodwill) December 9, 2019
Fourth-year wing Jaylen Brown had the best one of all, however — a dig at another notoriously bad 3-point shooter in the Atlantic Division.
"Yeah we were calling him Ben Simmons for a while," quipped the Cal-Berkeley product, a reference to Simmons' dearth of attempts or success from deep. To his credit, he has hit twice as many threes as Williams has — 2 of them, in fact.
While the team may joke about the make (or, if we're being honest, the misses), it's a big relief for the entire team. "I think everybody was happy," Brown related of the shot's effect on the bench and staff.
"I think I saw Brandon Bailey – his development guy – I saw him getting pretty ecstatic about that because they work every single day … I tease him a little bit – 'Y'all gotta go game speed, man. This is not game speed.' And he's like, 'Get outta here. Eff you, Jaylen.' So it was good to see him knock one down."
The support — if you want to call it that — was not missed by Williams. "Brad legit passed out … That's what made it fun. It was just jokes," explained the Tennessee product.
"When Brad fell out and Carsen was going crazy, Theis was being Theis. Tacko was in the locker room I actually felt his energy on the court from here. It was a good moment. A relieving moment, I'll say that."
Brad Stevens on the Celtics going nuts when Grant Williams hit his first career 3-pointer: "I love it when they celebrate anything."
— Marc D'Amico (@Marc_DAmico) December 10, 2019
Will the Charlotte native change anything about his game, now that he's actually sunk a 3-pointer?
"I'm still going to shoot them the same way I was before, just letting it go," Williams explained. "But it feels cool to be able to say I made one."
At this point, it's probably safe to say this is true for all of Celtics fandom, nevermind Williams, or his team.


text:
Revisit Truckers News' 10 most popular stories of 2017
Deanne Winslett
Illinois State Police investigate near the truck in which the driver was shot and killed in April on I-88 west of Chicago.
The federal electronic logging device mandate was one of the biggest topics among trucking professionals in 2017, but the story of a trucker's tragic shooting on I-88 in Illinois was the most-read story on Truckers News this past year.
The following 10 stories were among the most read on Truckers News in 2017:
1. Truck driver shot, killed on I-88 in Illinois
Florida truck driver Eduardo Munoz was shot and killed while driving down I-88 in Illinois. Someone shot at him from another vehicle headed in the same direction, striking him. He was able to maneuver his tractor safely off the road but was later declared dead at Elmhurst Hospital. A man was arrested in connection with the shooting.
2. Irma arrives in Florida, 7 states suspend HOS
Hurricane Irma forced over 5.6 million people to evacuate as the storm barreled toward the United States. The Department of Transportation issued a Regional Emergency Declaration for seven states, suspending hours-of-service regulations for drivers and carriers in those states providing "direct assistance" to the affected areas, even if the states were not directly impacted by the emergency.
3. Sitting all day could be bad for your health
Prolonged sitting is a necessary evil for truck drivers, but it contribute to serious health concerns. In this two-part series, we looked at how sitting for an extended period of time can cause specific health problems, then we offered solutions on how truckers can negate some of those problems.
4. Fatal crash leads FMCSA to shut down Georgia carrier
The Federal Motor Carrier Association shut down Keep On Trucking, a Georgia-based carrier, in November after it was involved in a fatal crash. The crash occurred in August on I-95 in Virginia. A truck being operated by the company's co-owner failed to reduce its speed as it entered a construction zone. The truck struck the rear of a Jeep and forced it into the rear of a truck in front of it. The crash killed one person and injured another.
5. Truckers take anti-ELD message to media across US
Studies in recent years have shown uninterrupted stretches in a seated position are tied to serious health problems for truckers and desk workers alike.
Owner-operators and their supporters gathered across the country in opposition of the e-log mandate during what they called an "ELD Media Blitz." Forty events were hosted nationwide and Truckers News was able to provide live coverage from three of them in Hollywood, Alabama; Nashville, Tennessee; and Syracuse, New York.
6. Pilot Flying J president ask truckers, 'What do you want?"
Ken Parent, the president of Pilot Flying J, joined others from the company's management team at the Great American Trucking Show in Dallas in August for a town hall-style meeting. Parent asked attending truckers to share what they liked and disliked about the truck stop chain, which operates over 750 stores in 43 states and six Canadian provinces.
7. Congressman asks Trump to delay ELD mandate
Texas congressman Rep. Brian Babin (R-Texas) pushed back against the ELD mandate by writing a letter directly to President Donald Trump asking him to write an executive order delaying the mandate. In his letter, Babin said he consulted the Congressional Research Service to determine if such a delay would be within the purview of the executive branch. The service said it would be. Babin would later give Trump a second letter at a bill-signing ceremony.
8. Truckers' fuel lane argument leads to shooting, suicide
Two truckers were involved in a dispute over a place in the fuel line at a Kentucky truck stop in November when one of them brought out a gun. One trucker shot at the other trucker several times, wounding him, before turning the gun on himself and committing suicide.
9. Truckers protest ELDs from coast to coast
In October, truckers protesting government regulations, including the e-log mandate, came together in Washington, D.C. and on Highway 99 between Sacramento and Fresno, California. In Washington, D.C., about 30 trucks staged protests at various locations in the city and met with FMCSA staff. Truckers staged a long, slow-moving convoy on Highway 99 to draw attention to their cause. Some truckers were reportedly ticketed for driving 25 mph in a 55 mph zone.
10. Man goes to jail for DOT registration number scam
Aaron G. Hynes, a 27-year-old Idaho man, was sentenced to 18 months in jail for illegally obtaining some 2,100 DOT registration numbers he planned to sell. He was also ordered to pay a $100 special assessment and $32,439 in restitution. The DOT said Hyne's fake applications cost the FMCSA $51,389. More than half of that amount was for the time and resources FMSCA spent to identify and deactivate the fraudulently obtained DOT numbers.
Women drivers among trucking winners in 2017
Driver shot at on I-240 in Tennessee
Fish spilled in two separate truck accidents
FMCSA proposes 'personal conveyance' change


text:
Silent Nightfall
Home / Role Playing Games /
Last Stocked on 10/2/2017
by Purple Duck Games
Category: Role Playing Games
Genre: RPG - Old School Renaissance
Product Line: Dungeon Crawl Classics (Purple Duck Games)
Author: Daniel Bishop
Dimensions: 8.5x11x.1"
Type: Softcover
Series: CE5
There are often periods of greater or lesser magical influence in the world. Millennia ago, during a period of reduced magical activity, there was a nuclear power station at this location. When magical influences began to spread once more, the nuclear core became unstable, and began to develop a form of malevolent sentience. The ancients placed the core in a shaft three miles deep, the last 500 feet of which were filled with heavy water. This shaft, and its attendant control center, were given the codename "Silent Nightfall".
In the ages since, much of the complex has collapsed or ceased to function, but the main shaft still remains, going three miles deep into the ground. The rooms that remain have undergone great changes, having been used for many different purposes and by many different creatures over the centuries. As a result, the original purpose of the shaft, rooms, and corridors has become obscured.
One of those who used the area was the wizard Mortmallion the Pale, who stole the Whispering Stone from Elfland. He hid himself and the stone in the Silent Nightfall complex, but the weird energies coming up from below changed him. Mortmallion can still be found, deep below, as the shaft crawler. Over time, the Whispering Stone became confused with the area where it is now found, and some texts refer to it as "Silent Nightfall" without making it clear why the stone has this name.
Currently, they are used as the nesting ground of owl-like humanoids that call themselves the grallistrix. Incubating their eggs in the Silent Nightfall complex has changed them, and they have become dangerous nocturnal predators in the region. The grallistrix hunt in triads, and locate prey by an extraordinary sense of hearing. As a result, communities nearby observe unexpected quiet at night – there are no late night gatherings. Inns and taverns close their doors with the fall of night.
Finally, the nuclear core itself has gained sentience and a malevolent, demonic intelligence. Imprisoned at the bottom of the shaft, it knows no other name than Silent Nightfall. So long as the demon remains bound, it is no great threat to the PCs or their world. In fact, they may be able to deal with it in order to gain magical aid.
In this way, the term "Silent Nightfall" has come to mean the following within the context of this location – the remains of the nuclear complex, the practice of avoiding loud noises after dark, the Whispering Stone, and the great demon imprisoned at the bottom of the shaft. This gives the judge many ways to lead the PCs into this material. It also allows the judge to make finding information difficult, as the many uses of "Silent Nightfall" spill into each other.
A challenging Dungeon Crawl Classics Adventure for 2nd level (or above).
» Browse other products by Purple Duck Games


Sing to God is an especially collectible compilation in that all verses and many refrains are in English; in addition, there are new titles never before released, including "Sing to God." Recorded in France at the Taizé Community.
Available as a compact disc or cassette [$9.95 ($10.95)]. Individual chorals for three titles are also available as noted above. Please indicate your preference when ordering. If ordering the cassette or chorals, the price will be adjusted upon receipt of your order but will not be shown on your program-generated receipt. If ordering more than one item, please use the text box provided on the order form. If ordering 10 or more chorals, receive 15% off those prices.


text:
Cette page concerne les événements qui se sont déroulés un  dans les chemins de fer.

Événements

1832. France, Haute-Loire : ouverture de la section de Rive-de-Gier à Saint-Étienne de la ligne Saint-Étienne - Lyon.
 1900. Suisse : première séance du conseil d'administration des chemins de fer fédéraux suisses.

1904. France : ouverture de la ligne Carhaix - Saint-Lubin-le-Vaublanc sur le Réseau breton.
 1907. Japon : 17 compagnies ferroviaires privées sont nationalisées et regroupées pour créer Japan Railways.
 1912. France, Finistère : ouverture de la ligne Pont-l'Abbé - Pont-Croix (- Audierne) des chemins de fer armoricains.
1913. France, Bouches-du-Rhône : création de la Régie départementale des transports des Bouches-du-Rhône.
 1925. France, Vosges : affermage à la société générale des chemins de fer économiques de la ligne de tramway de Gérardmer à Retournemer, la Schlucht et le Hohneck.
1932. France, Meurthe-et-Moselle : fermeture du tronçon Essey - Thiaucourt de la ligne de Toul à Thiaucourt.
 1964. Japon : à l'occasion des jeux olympiques de Tōkyō, ouverture du premier tronçon du Shinkansen, la ligne Shinkansen Tōkaidō.
 1972. France : transfert à la RATP de la ligne de Saint-Germain-en-Laye pour la création du RER A.
 1972. Italie-France : suppression du TEE Mont-Cenis entre Milan et Lyon.
 1997. États-Unis : fin de la restauration par la Metropolitan Transport Authority de la gare du Grand Central à New York, après deux ans de travaux.
 1998. Allemagne, France : le groupe allemand Siemens absorbe complètement la société Matra Transport international, constructrice du VAL, dont il détenait déjà 50 %.
 1998. Roumanie : réorganisation des Căile Ferate Române en quatre filiales principales : CFR Călători, chargés du trafic de voyageurs, CFR Marfă, chargés du transport de marchandises, CFR Infrastructură, gestionnaire de l'infrastructure du réseau ferré roumain, Societatea Feroviară de Turism ou SFT, qui exploite des trains touristiques (une cinquième, Societatea Informatica Feroviara SA, est apparue en 2002).

2001. France, Loire-Atlantique : réouverture à l'année de la ligne Sainte-Pazanne - Pornic.
2008. Nouvelle-Zélande : Naissance de KiwiRail, société publique qui assure le monopole du rail en Nouvelle-Zélande.

Naissances
 x

Décès
 x

Notes et références

01

redpajama_set_name: RedPajamaWikipedia


I have been using Salome for couple of years and there have been crucial changes to make it more user friendly. However, I face problem with selecting structures in recent versions of post-processing Paravis module.
Before, I had been using Salome 7.3 where one could mark/unmark definite Group OnCell as per the choice inside Properties (see attached image file). However, versions after 7.3 (for example 8.3.0) does not allow this opportunity. Instead it provides the computed model as a single structure only. Is there any possibility where I could select structures in current version of Salome 8.3.0?
The attached image might give more information what I am looking for. Thank you.
This activates the window inside Properties from where you can select your groups.


A Guide to Friday the 13th Tattoos!
Numerous cultures around the world consider Friday the 13th to be a cursed date.
The slasher movie franchise starring hockey-masked murderer Jason Voorhees has capitalized on the superstition for decades, as he terrorized camps, outer space, and (of course) hell. The fear of the number 13 is scientifically referred to as triskaidekaphobia, and the origins of this fear are still debated. The iconic day always occurs a minimum of once per year, but it can happen a maximum of three times.
Along with inspiring horror films and inciting anxiety, Friday the 13th has also given us discounted tattoos! Many tattoo parlors offer deals on these dates, typically off of flash sheets with the occasional opportunity to bring in a quarter-sized design of your own. Prices range from the traditional $13, plus a $7 "good luck tip", to some shops offering deals around $50-$100 for more detailed pieces. While not all parlors participate, blessed are the ones that do. Artists put up with hours of heavily discounted work and lines of sometimes-impatient customers.
Tattoo artist and "Ink Master" judge Oliver Peck is credited for turning Friday the 13th into the event that it is today. Although he wasn't the first to correlate the themed tattoos with the date, he started bringing publicity to the concept in the '90s. His shop, Elm Street Tattoo in Dallas, Texas, still does 24-hour tattoo marathons on the unofficial holiday. However, he also owns a shop in Hollywood that offers designs from Elm Street. Here are a few participating shops in L.A. County and their Instagram handles in case you're thinking of tempting fate and getting inked!
Located in Hollywood. This is Oliver Peck's Los Angeles shop. Head to their Instagram and check out their saved story to look over the flash sheet.
Located in Silverlake. I've been tattooed here a few times, and the environment is filled with warm, talented artists.
Located on Melrose. I received my first and only (so far) Friday the 13th tattoo here, and it's holding up beautifully even though it's on my foot (see pic above). The shop has individual artists tagged in their bio, and a few of them have flash listed.
Located in Mission Hills. The artist needlef0x has some designs listed, and states that tattoos will range from $31-$93.
Located in Cypress Park. The artist lovettetattoos posted a few pages of designs on Instagram, from $20-$100.
Unfortunately, not all shops have their deals listed. If you want to do some research on your own, try typing "Friday the 13th tattoo" into Facebook and setting your location. Many shops post events with their sheets. You can also find local shops on Yelp and give them a call. Otherwise, digging through Instagram hashtags such as "#fridaythe13thtattoo" and attempting to find one near you can also work well. Some shops don't post until right before the day, so keep checking.
Keep in mind that Friday the 13th tattoos are almost always from a flash sheet, which means that multiple people could have the same tattoo as you. However, it can be a great experience if you love a design that you come across. Typical designs incorporate superstitions such as black cats, open umbrellas, the number 13, Ouija planchettes, and more, but there are countless other options. Shops usually only allow one per customer, but you can try going to more than one shop in a day. Did you know that there's research that suggests that having multiple tattoos can strengthen your immune system?
If this will be your first time getting a tattoo, be sure to care for it properly afterward. Although they are beautiful, they are still wounds. Keep the tattoo covered for 1-2 hours after receiving it, clean it with unscented bar soap and warm water, and cover with Aquaphor to moisturize. Do not enter pools or soak it at all until it is healed; however, you can leave it uncovered in showers to cleanse it. After two or three days of using Aquaphor, you can switch to unscented lotion to keep it moisturized as it begins to peel. This is actually worse than the pain of getting the tattoo, because it will begin to itch unbearably and scratching it could harm the art. Let it peel off on its own, and never pull at it. Finally, keep it out of the sun. When it is fully healed, use sunscreen to preserve it better.
- Don't forget your ID.
- Speak up if you have concerns.
- Tip your artist. Please do not get a tattoo if you are not going to tip.
- Once the stencil goes on, tell the artist if you want to change the placement.
- Arrive early, as it is first come first served, and many people will be showing up.
- Always be courteous to your artist. Friday the 13th tattoos are their way of giving back.
- Check out the shop and artists' portfolios/Instagram accounts and be sure that you like their work.
- Don't go in feeling faint, as tattooing will exacerbate it. If you haven't eaten all day, you could become shaky.
- Consider that certain areas of the body are more painful to tattoo than others, and some areas fade faster.
- If you're worried about pain, try bringing headphones and listening to music during the process to take your mind off of it.
- "Good tattoos aren't cheap, and cheap tattoos aren't good," is a huge saying in the tattoo community. Although this day offers discounts, the quality doesn't have to be poor. Familiarize yourself with what clean lines look like, and don't get tattooed by random people.
Friday the 13th may be considered unlucky, but tattoo deals are rebranding that notion. Have fun!


text:
Interview with director Rob Sprackling (MAN'S BEST FRIEND)
MAN'S BEST FRIEND was a huge audience winner at the December 2016 Family/Animation Film Festival. A film about a boy who loses his beloved soccer ball and how he reconnects with his mother in the search for it.
It was a pleasure chatting with the filmmaker about the film and what's next:
Get to know the writer:
Rob Sprackling: Having made two shorts before and having really enjoyed the process, I was keen to do another. A friend (Damian Curran) suggested we make something together – and I had this idea kicking around in the back of my mind – so we put some money in – along with my old school pal George Grant – and made the film.
MT: From the idea to the finished product, how long did it take for you to make this film?
RS: It had been fermenting in the back of my mind for a year or so before I committed it to paper. From the moment I wrote the script to the moment we locked the film – I'd say about a year.
MT: How would you describe your short film in two words!?
RS: Ball Quest
MT: What was the biggest obstacle you faced in completing this film?
RS: Completing the animation/vfx. We initially had a company who were going to animate the ball for us – but they were very busy and as this was a no-fee/favour type gig, it kept getting bumped back. After three or four months – and despite their best efforts – they were just unable to find the time to do it. We decided to move on and use a young guy Oliver Abbott, who, though less experienced, was very talented and keen to get into it. Once he was on board – it only took a few weeks to get the film finished. If he hadn't – we might still be waiting!
MT: What were your initial reactions when watching the Toronto audience talking about your film in the feedback video?
RS: It was nice to hear their thoughts. Perhaps would have been good to hear from a few others as well (there were only two people who shared their thoughts plus the host). However, those that spoke made good sound points and I'm glad they took out of the film what I had intended – in particular finding it funny, moving, engaging and sweet.
MT: How did you come up with the idea for this short film?
RS: As mentioned this story had been in my head for a year or two having worked on a Nike ad for the World Cup 2014 (which was very different indeed). I got the idea of a Nike swoosh being a mouth – which led to the concept of a ball having an animated face. After that I came up with the story of a boy and his mum searching for a beloved lost ball, like looking for a lost dog, which seemed to fit a short film length narrative. Finally, as a screenwriter my previous two shorts were both quite wordy, so I wanted to set myself the challenge of telling a story purely through pictures and music.
MT: What film have you seen the most in your life?
RS: 'It's a Wonderful Life'. Probably around 30 times. Can't resist it. After that probably 'Withnail and I' and 'Miller's Crossing' which for me, compete for the best dialogue ever.
MT: What is next for you? A new film?
RS: I'm a professional screenwriter so I am often working on a range of movies – even if I am not directing them myself. I have an animated feature called 'The Queen's Corgi' currently in production which will come out in cinemas next year. I also finished the fourth draft of my original screenplay 'Village Idiot' for Aardman Animation in December, which I'm hoping will be green lit this Spring. As for films for me to direct, I have a feature screenplay of my award winning short 'Rise of the Appliances' which I am hoping to shoot this year (once we close the finance) with Christian Parton, the producer of Man's Best Friend.
Interviewer Matthew Toffolo is currently the CEO of the WILDsound FEEDBACK Film & Writing Festival. The festival that showcases 20-50 screenplay and story readings performed by professional actors every month. And the FEEDBACK Monthly Festival held in downtown Toronto, and Los Angeles at least 2 times a month. Go to www.wildsound.ca for more information and to submit your work to the festival.
Categorized as directing a film, film director, interview, toronto film festival, Uncategorized, wildsound film festival Tagged family film festival, man's best friend short film, Matthew Toffolo WILDsound, Rob Sprackling, wildsound feedback film festival
Interview with director Ivo Huahua (STUTTER)
Interview with Stunt Performer Alex Armbruster (Suicide Squad, X-Men: Days of Future Paste)


After a long trip it is nice to be able to have two easier days to catch up to do some laundry and have time to visit the internet. These two days are placed after our Tumbes-Tarapoto program and prior to the Tarapoto-Trujillo program. Two easy days birding the vicinity of Tarapoto featuring Dotted Tanager, Purplish Euphonia, Ashy-headed Greenlet, Chestnut-throated Spinetail and Planalto Hermit.
Day 1. Tarapoto-Yurimaguas road in early AM. Dotted Tanager, Purplish Euphonia and Koepcke´s Hermit, Blackish Pewee and Band-bellied Owl are possible. Full day.
Day 2. Birding Quebrada Upaquihua near Tarapoto. Many good species here like Planalto Hermit, Chestnut-throated Spinetail, Rufous Casiornis, Ashy-headed Greenlet, Marañon Slaty-Antbird, etc.


text:
Send2Press › Wire › Entertainment › Books and Publishing › Groundbreaking New Release 'Be Decent' Reveals the Secrets of Green Tech
Groundbreaking New Release 'Be Decent' Reveals the Secrets of Green Tech
Source: Axiom Communications Inc. | Fri, 09 Apr 2021, 07:00:35 EDT
DENVER, Colo., April 9, 2021 (SEND2PRESS NEWSWIRE) – Author and activist Samantha Joule Fow, CEO of Denver-based Axiom Communications, Inc., has published a groundbreaking new book that reveals how anyone and everyone concerned about the environment can use green technology to help address everything from litter to extinction. "Be Decent: Environmental Activism 2.0" (ISBN: 978-1735682815) is available now on Amazon and will be coming to local bookstores soon.
Many people care deeply about the environment but struggle to understand what they can do to prevent the damage being done to our planet by climate change, pollution, extinction, and unsustainable development. The groundbreaking new release "Be Decent: Environmental Activism 2.0" explains how we can all use decentralized green technologies to solve the environmental health and safety issues that are threatening our planet, our communities, and our lives.
"Be Decent" encourages a solution-oriented approach to our most pressing environmental threats. Even in the absence of support from centralized political or economic institutions, communities can use the increasing variety of decentralized technologies – or, as author and activist Samantha Joule Fow refers to it, "decent tech" – to address local environmental problems for themselves. Whether it's creating and sharing content about environmental issues or using the most cutting-edge decentralized digital technologies to build functional carbon trading markets, Be Decent shows how all of us can be decent people with the power of decent tech.
"First and foremost, my goal with this book is to empower people the knowledge that they can make a positive impact on our local and global environmental health," said author Samantha Joule Fow, a vocal environmental advocate and innovation consultant. "It's so easy to feel overwhelmed by things like climate change or the amount of plastic pollution that's accumulating in our oceans. But in truth, there are decentralized green technologies out there that can solve our most pressing environmental problems. Decent people with decent tech can save the planet – all we have to do, is 'Be Decent'!"
"Be Decent: Environmental Activism 2.0" is copyrighted © 2021 by Samantha Joule Fow and distributed through Axiom Communications, Inc. and its partners and subsidiaries.
To learn more visit: https://bedecentbook.com/
Amazon link: https://www.amazon.com/dp/1735682810
About Axiom Communications, Inc.
Based in Denver, Colorado, Axiom Communications Inc. is a privately held marketing, technical writing, brand development, press and publication company that provides authentic enterprise solutions for our digital world. Founded in 2017, the growing team at Axiom Communications is committed to connecting people through content-based outreach that engages people in a warm, friendly, and interesting way. We offer a smart, modern, and forward-thinking approach to marketing, thought leadership, and creative ways to build your brand's digital identity and audience.
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Caption Be Decent: Environmental Activism 2.0
News Source: Axiom Communications Inc.
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author Samantha Joule Fow | Environmental Activism | non-fiction book
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"First and foremost, my goal with this book is to empower people the knowledge that they can make a positive impact on our local and global environmental health," said author Samantha Joule Fow.
More from Axiom Communications Inc.
Axiom Communications Inc.
Based in Denver, Colorado, Axiom Communications Inc. is a privately held marketing, technical writing, brand development, press and publication company that provides authentic enterprise solutions for our digital world. Founded in 2017, the growing team at Axiom Communications is committed to connecting people through content-based outreach that engages people in a warm, friendly, and interesting way. We offer a smart, modern, and forward-thinking approach to marketing, thought leadership, and creative ways to build your brand's digital identity and audience.
More Information: https://bedecentbook.com/
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LEGAL NOTICE AND TERMS OF USE: The content of the above press release was provided by the "news source" Axiom Communications Inc. or authorized agency, who is solely responsible for its accuracy. Send2Press® is the originating wire service for this story and content is Copr. © Axiom Communications Inc. with newswire version Copr. © 2021 Send2Press (a service of Neotrope). All trademarks acknowledged. Information is believed accurate, as provided by news source or authorized agency, however is not guaranteed, and you assume all risk for use of any information found herein/hereupon.
REFERENCES: Books and Publishing News, author Samantha Joule Fow, Axiom Communications Inc, Environmental Activism 2.0 | ID:70611


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text:
Dainik Jagran ePaper 19 January 2021 Today Edition
Dainik Jagran is a Hindi language newspaper. It is the second largest circulation daily newspaper of the India publishing daily from Uttar Pradesh, Bihar, Jharkhand, Uttranchal, Delhi, Haryana, Punjab, Rajasthan, Madhya Pradesh and other cities. During the Indian freedom struggle Dainik Jagran Newspaper was launched in 1942 by Shri Puran Chandra Gupta, JC Arya and Shri Gurudev Gupta.
Daily Dainik Jagran ePaper is owned by Jagran Prakashan Limited. in 2010 Jagran Prakashan Limited also launched Mid Day and in 2012 it's published Naiduniya. World Association of Newspapers (WAN) declared this newspaper as one of the most read newspapers whole world. It is not only popular in India it's readership are presence in all around the world. Dainik Jagran Today Newspaper provide Politics, Business, Bollywood, Technology, Sports, Cricket, Sports, Entertainment News and other news from India.
On it's official website you can read it's online edition Dainik Jagran Hindi newspaper epaper and also you can read all editions of the Dainik Jagran epaper such as Dainik Jagran Hindi Newspaper Today Haryana, Dainik Jagran Hindi Newspaper Lucknow, Dainik Jagran Hindi Newspaper Rewari, Dainik Jagran Hindi Newspaper Patna, Dainik Jagran Hindi Newspaper Agra, Dainik Jagran Hindi Newspaper Bihar, Dainik Jagran Hindi Newspaper Punjab, Dainik Jagran Hindi Newspaper Today Delhi.
You can read Jagran epaper by clicking this link http://www.jagran.com.
You can also share your ideas and on it's social pages like:
Dainik Jagran newspaper Facebook page: https://www.facebook.com/dainikjagran
Dainik Jagran epaper Twitter Page: https://twitter.com/JagranNews
Dainik Jagran Hindi Newspaper


text:
Q: ErrorException Undefined property: Illuminate\Auth\SessionGuard::$id I have create admin in laravel. so now i want to post as a admin to database but when i did i got error like above.
i have a Post Table, I have admin id, I have admin table but it couldn't work.
// To create post
$post =  new Post;
    $post->title = $request->input('title');
    $post->body = $request->input('body');
    $post->admin_id = Auth()->guard('admin')->id;
    $post->save();

I did like this above but i got error.
I also tried as
$post->admin_id = Auth()->admin()->id;

i got admin() not found.
I did Everything as per instructions but i got error.
$post->user_id = Auth()->user()->id;

Whereas this works i don't know what to do. i did everything as per instructions in Github but I have a trouble here. Please help me
Guard declaration:
'guards' => [
        'web' => [
            'driver' => 'session',
            'provider' => 'users',
        ],

        'api' => [
            'driver' => 'token',
            'provider' => 'users',
        ],
        'admin' => [
            'driver' => 'session',
            'provider' => 'admins',
        ],
        'admin-api' => [
            'driver' => 'token',
            'provider' => 'admins',
        ],
    ],

A: please check your code it should be like this.
auth()->id()

A: try with it
auth()->guard('admin')->id();

redpajama_set_name: RedPajamaStackExchange


California Natural Resources Secretary John Laird, Washington State Commissioner of Public Lands Hilary Franz and British Columbia Minister of Forests Doug Donaldson pledged this week to share information and work jointly to improve forest resilience and better understand how forests are responding to climatic changes.
A Memorandum of Understanding (MOU) signed on Tuesday (121818) builds on initial steps taken by California and Washington during the 2018 Global Climate Action Summit in September. With the addition of British Columbia, the stage is set for the three jurisdictions to collaborate on shared challenges including a changing climate, tree mortality, severe wildfire risk and drought.
As Pacific Coast forests face increased threats due to wildfires, drought, invasive pests and diseases, rural economies are among the first to feel the impacts. A key goal of the MOU is to explore ways to expand the market for forest products and promote investments in natural and working lands that increase carbon sequestration and enhance forest resilience.
Share and explore innovations in fuel management methods, including prescribed and managed fire, pre-fire management and post-fire restoration.
Share and explore innovations in climate-informed reforestation.
Share and explore approaches to evaluate and account for changes in forest carbon over time.
Share and explore advances in forest-related science and data collection to better understand how forests are responding to changes in climatic conditions.
Share and explore innovations in utilization of harvested wood products removed from the forest through timber management or fuels reduction activities.
Share and explore incentive mechanisms to reduce conversion of forestland to non-forest uses and promote carbon-rich, climate resilient forests.
Share and explore opportunities for investments in natural and working lands that increase carbon sequestration, enhance forest resilience, encourage multi-benefit forest uses, and support natural resource dependent communities.
The three jurisdictions plan to convene a joint summit within a year to develop implementation pathways for each area of the Memorandum of Understanding.


text:
Back Edith Wharton: Collected Stories 1891–1910 Print
Edith Wharton: Collected Stories 1891–1910
The Touchstone | Sanctuary | The Eyes | 35 other stories More
Edited by Maureen Howard
"Short stories are best read in collections. Edith Wharton was one of the greatest exponents of the genre (one would in her age have unhesitatingly referred to her as a master of it), and these two generous volumes, collected and edited by Maureen Howard, have a fine cumulative effect." — Margaret Drabble, The Atlantic Monthly
Edith Wharton, "Miss Mary Pask"
Edith Wharton, "The Other Two"
Edith Wharton, "Kerfol"
Save $22.50 when you buy both volumes of Edith Wharton's stories.
Born into an upper-class New York family, Edith Wharton broke with convention and became a professional writer, earning an enduring place as the grande dame of American letters. This Library of America collection (along with its companion volume, Collected Stories: 1911–1937) presents the finest of Wharton's achievement in short fiction, drawn from the more than eighty stories she published over the course of her career.
Opening with her first published story—the charming "Mrs. Manstey's View," about a disruption in the life of an elderly apartment-dweller—this first of two volumes presents a writer, already at the height of her powers, beginning to explore the concerns of a lifetime. In "Souls Belated," two lovers attempt to escape the consequences of their adultery—a subject to which Wharton returns throughout her career. In "The Mission of Jane" (about a remarkable adopted child) and "The Pelican" (about an itinerant lecturer), she discovers her gift for social and cultural satire. Perhaps the finest of her ghost stories, "The Eyes," with its Jamesian sense of evil, is also included, along with two novella-length works, "The Touchstone" and "Sanctuary," revealing the dazzling range of Wharton's fictive imagination.
Also included in this edition are a chronology of Wharton's life, explanatory notes, and an essay on the texts.
Maureen Howard, editor of this volume, is the author of seven novels, including Grace Abounding, Expensive Habits, Natural History, and A Lover's Almanac, and has taught at Columbia, Princeton, and Yale.
Edith Wharton: Collected Stories 1891–1910 is kept in print by a gift from Mary Carr Patton to the Guardians of American Letters Fund, made in memory of her mother, Mary McKeen Patton.
Edith Wharton, "Expiation"
Edith Wharton, "The Mission of Jane"
Edith Wharton, "The Pelican"
Remarks on Edith Wharton's Collected Stories by editor Maureen Howard
Mrs. Manstey's View
The Fulness of Life
The Lamp of Psyche
The Valley of Childish Things, and Other Emblems
The Muse's Tragedy
A Journey
The Pelican
Souls Belated
The Twilight of the God
A Cup of Cold Water
The Touchstone
The Duchess at Prayer
The Angel at the Grave
The Recovery
The Rembrandt
The Moving Finger
The Descent of Man
The Mission of Jane
The Other Two
Expiation
The Lady's Maid's Bell
The House of the Dead Hand
The Introducers
The Hermit and the Wild Woman
The Last Asset
The Pretext
The Pot-Boiler
His Father's Son
The Daunt Diana
ISBN: 978-1-88301193-2 928 pages
Edith Wharton: Collected Stories 1911–1937 LOA N°122
Edith Wharton: Novels LOA N°30
Edith Wharton: Novellas and Other Writings LOA N°47
Edith Wharton: Selected Poems
Edith Wharton: Four Novels of the 1920s LOA N°271


text:
Q: Mysql Conditional Aggregation Using group_by query and Case to group Month and Year I've a table structure where I'm saving the data in the below format.

The ledger amount needs to be divided into two columns and grouped through the sum equation.
Those rows having receipt_id not as null their ledger_amount needs to be displayed as sum(ledger_amount) as credit whole rows having payment_id not as null their ledger_amount needs to be displayed as sum(ledger_amount) as debit
These values need to be grouped using the "month-year" fetched from the date from the receipt_master and payment_master tables using join using the "date period".
I'm quite successful in developing the overall query except one minor glitch.
When I use the "group_by" query on "month-year" it sums up all the record of the particular month in either debit/credit depending on the higher number of rows in the particular criteria, which I want to be separate.
Check this image.

I've not yet applied group_by month on this currently, it is showing individual records perfectly.
See below what happens when I apply group_by via month.
It sums up all the ledger_amount values and display it on the debt side as 53819.00 instead of showing 19500.00 on credit side and 34319.00 on the debit side

Below are my queries for the above results.
Query for the 2nd Image
SELECT sjm.company_id as sjm_company_id,
    (CASE when sjm.payment_id IS NOT NULL then sum(sjm.ledger_amount) END) AS "CREDIT",
    (CASE when sjm.receipt_id IS NOT NULL then sum(sjm.ledger_amount) END) AS "DEBIT",

    (CASE when sjm.payment_id IS NOT NULL then date_format(sim.payment_date,'%Y-%m')
          when sjm.receipt_id IS NOT NULL then date_format(rim.receipt_date,'%Y-%m') END) AS s_year_month

    FROM ledger_mapper_master sjm
    LEFT JOIN payment_master sim ON sjm.payment_id = sim.payment_id
    LEFT JOIN receipt_master rim ON sjm.receipt_id = rim.receipt_id

    WHERE sjm.sundry_dr_cr_ledger_id IS NOT NULL AND sjm.ledger_id='5991'
    group by ledger_mapper_id
    HAVING s_year_month = '2020-05' AND sjm_company_id = '1' ORDER BY s_year_month;

Query for the 3rd image - both are same with a small change in group_by clause to group with s_year_month
SELECT sjm.company_id as sjm_company_id,
    (CASE when sjm.payment_id IS NOT NULL then sum(sjm.ledger_amount) END) AS "CREDIT",
    (CASE when sjm.receipt_id IS NOT NULL then sum(sjm.ledger_amount) END) AS "DEBIT",

    (CASE when sjm.payment_id IS NOT NULL then date_format(sim.payment_date,'%Y-%m')
          when sjm.receipt_id IS NOT NULL then date_format(rim.receipt_date,'%Y-%m') END) AS s_year_month

    FROM ledger_mapper_master sjm
    LEFT JOIN payment_master sim ON sjm.payment_id = sim.payment_id
    LEFT JOIN receipt_master rim ON sjm.receipt_id = rim.receipt_id

    WHERE sjm.sundry_dr_cr_ledger_id IS NOT NULL AND sjm.ledger_id='5991'
    group by s_year_month
    HAVING s_year_month = '2020-05' AND sjm_company_id = '1' ORDER BY s_year_month;

Please show me what change I need to do to keep the debit section and credit section amount in their respective columns instead of both getting merged.
i.e. the values here should be debit_amount:34319 and credit_amount:19500 in that single row.

A: I think you want conditional aggregation:
SELECT sjm.company_id as sjm_company_id,
       (CASE WHEN sjm.payment_id IS NOT NULL then date_format(sim.payment_date, '%Y-%m')
             WHEN sjm.receipt_id IS NOT NULL then date_format(rim.receipt_date, '%Y-%m')
        END) AS s_year_month
       SUM(CASE when sjm.payment_id IS NOT NULL then sjm.ledger_amount) END AS CREDIT,
       SUM(CASE when sjm.receipt_id IS NOT NULL then sjm.ledger_amount) END AS DEBIT
FROM ledger_mapper_master sjm LEFT JOIN
     payment_master sim
     ON sjm.payment_id = sim.payment_id LEFT JOIN
     receipt_master rim
     ON sjm.receipt_id = rim.receipt_id
WHERE sjm.sundry_dr_cr_ledger_id IS NOT NULL AND
      sjm.ledger_id = 5991 AND
      sjm_company_id = 1
GROUP BY sjm_company_id, s_year_month
HAVING s_year_month = '2020-05'
ORDER BY s_year_month;

Notes:

*

*The conditional aggregation has the CASE as an argument to the aggregation function.

*The GROUP BY keys should match the unaggregated columns int he SELECT.

*The "id" columns look like numbers, so I removed the single quotes for the comparisons.  If they are really strings, then use single quotes.

Also, the s_year_month calculation could be simplified to:
DATE_FORMAT(COALESCE(sim.payment_date, rim.receipt_date) '%Y-%m') AS s_year_month

But I let your version above.


text:
Colorado won't stop county commissioners from…
Colorado won't stop county commissioners from serving on public health boards
Bill changes after pushback against the measure that was meant to strip politics from public health decisions
Rep. Cathy Kipp wears a capitol mask during the 73rd General Assembly of the Colorado State Legislature on Wednesday, Jan. 13, 2021. AAron Ontiveroz, The Denver Post
An attempt to prevent politicians from serving on public health boards came to a halt in the Colorado Legislature this week.
Rep. Cathy Kipp, a Fort Collins Democrat, had hoped the bill would remove politics out of local public health decisions. County commissioners would have been disqualified from being a part of public health boards while in office.
But the bill received so much pushback, especially from smaller rural counties, that sponsors stripped that proposal from the bill. Twenty-six of Colorado's 64 counties have commissioners who serve on health boards.
Instead, the measure now calls for anyone serving on a public health board — county commissioner or resident — to take an annual training.
Republicans on the House Transportation and Local Government Committee still voted against the bill Tuesday, but it passed on a 7-4 vote. Kipp thinks she will get more bipartisan support when it goes to the full House. Republican Sen. Kevin Priola, of Henderson, is also a sponsor.
Colorado Counties, Inc., a nonprofit association is now changing its position on the bill, according to the organization's director of external affairs Gini Pingenot. The group backs ongoing training and education efforts.
"The challenge has been that this pandemic has been so political," Pingenot said. "Simply removing county commissioners from the mix doesn't take the politics out of the pandemic."
GOP Rep. Marc Catlin of Montrose believes the entire bill should have been killed. He opposed the initial ban on commissioners, as well as the training requirements.
"The insinuation is that our elected county commissioners are not smart," said Catlin, who commended commissioners' work during the pandemic in Montrose, Telluride, Cortez and Dove Creek. He added that the requirements are another barrier for counties with small populations and less money.
Kipp said the diluted legislation will still improve public health responses — especially as the science and education evolves for future crises.
"I think what we struggled with a lot is starting from the same set of facts," she said, "and maybe the education … will help people all start from the same set of facts so they can move forward."
Kit Carson County Coordinated Election results


Description: Vanity 2012 is a business categorized under womens clothing stores, which is part of the larger category women`s clothing stores. Vanity 2012 is located at the address 750 Citadel Drive East Suite 1056 in Colorado Springs, Colorado 80909-5373. The General Manager is Maighan Powell who can be contacted at (719)380-9490.
Location & access map for "Vanity 2012"


Within this area the children develop their self-confidence and self-awareness, managing their feelings and behaviour and making relationships.
Children are confident to speak in a familiar group and show sensitivity to others' needs and feelings. They play cooperatively and form positive relationships with other children. Children take turns with others and take account of one another's ideas about how to organise their activity.


March is National Kidney Month, a perfect time to reflect on the progress made in kidney care and efforts to advance that success to the next level. The challenge facing individuals with kidney diseases requires a united effort from Congress, the Administration, the National Institutes of Health (NIH) and the kidney care community. Fortunately, the collective commitment and momentum are in place, and now is the time to seize on this opportunity to maintain this forward trajectory.
More than a decade ago, the kidney care community set an ambitious goal to improve patient care outcomes and reduce health care costs. We have made significant strides in advancing kidney health with numerous multi-disciplinary work groups consisting of clinicians, providers, patient groups, researchers and manufacturers working together to: develop performance measures for accountability and endorsement through the National Quality Forum process; undertake a successful initiative to improve survival in the first year of dialysis; establish a strategic "quality blueprint" that identifies the leverage points for quality improvement; and publish a framework for considering patient reported outcomes (PROs) in this vulnerable population. All of these initiatives challenged us as a community while we worked constructively with policymakers on meaningful programs and policies that advance us toward the common goal of higher quality care and quality of life for patients with kidney diseases.
Now, a new analysis by Discern Health, which examined data from the government's United States Renal Data System (USRDS), confirms that patient outcomes have significantly improved during the past decade. All-cause dialysis mortality rates have fallen, as have hospital admission rates for individuals who rely on dialysis care for long-term care needs or while they await a kidney transplant. In fact, gains in survival rates among this population now outpace those for cancer, heart disease, diabetes, and many other serious chronic diseases. Incredibly, the gains in kidney care come even as some chronic diseases saw worsening mortality – heart failure and myocardial infarction among them.
Click here to see the full article on The Hill's website.


Kindle: I read a ton at home but this thing didn't last a week. Despite being told over and over to "just use your phone" or "you'll be too tired for reading", I stubbornly insisted that I would be different and use it enough to justify as a luxury item. Some advice, old me? Just use your phone, but you'll probably be too tired for reading.
Underwear: Also lasted about a week until I accepted that there is no way to keep things fresh down there when you're walking through the desert heat all day, every day. Just ditch them and enjoy the extra airflow. Would be nice to maybe have one pair in the Sierra for swimming, since hiking in wet shorts caused a bit of chafing.
Most of the safety/repair kit: Duct tape does it all and does it better. At the end of the trip I had the tape, one gear patch, safety pins and a couple bandaids.
Bladder: It was impossible to collect water quickly in the desert with this thing and that was during a high water year. I saw hikers using a "scoop" made out of the top half of a regular plastic bottle which solved that problem, but I picked up an extra SmartWater bottle designated as the "dirty water" bottle and used it to collect and filter.
The sun umbrella: Lots people swore by their chrome domes, but I didn't use mine at all. This was mostly due to the fact that I could never attach it properly to my pack strap without it falling over or blowing away. If I didn't use poles or was clever enough to MacGyver a strap attachment it might be worth bringing for SoCal.
Gaiters: Ditched these midway through the desert. They worked great for keeping rocks and sand out of your shoes, but I was just too lazy to add the extra step every day. I didn't miss them but socks did get noticeably dirtier.
TP and wet wipes: The ultimate LNT. This one's controversial but in my opinion it's worth skipping the worry about packing out used TP. It's gross. Have a bandana on hand for emergencies, embrace your inner hiker trash, and use what nature provides for you.
Maps: It was fun to look at the maps during breaks and in camp, and they offered far more detail about off-trail features that I'd try to identify (lakes, mountains etc.). That being said, I never found I really needed them on the PCT and stopped using them a couple weeks in.
Items that never got used: the compass, the titanium cup, the second extra pair of socks. All were sent home pretty early on.
Big Agnes Fly Creek HV UL1 Tent: One of the lightest freestanding tents out there and I had no issues with it. I cowboy camped almost always, but it was nice to have the option to set up a tent with no rain fly when bugs were bad, and still see the stars. If the ground was too hard for stakes, it was easy to just use rocks to hold the guy lines. Was worried about it being too small but both my pack and I fit inside no problem. Only issue I had was the weird reverse worm I had to do to get in at night through the small single door at the head of the tent.
ULA Circuit Pack: It's one of the most popular packs on trail for good reason. It was incredibly comfortable, even when carrying 8 days of food + bear canister + snow gear in the Sierra. If you have a heavier base weight, this is the obvious choice.
Patagonia sports bra: Damn was this thing great. It didn't restrict my chest and had very light padding to hide the nips on chilly Sierra nights. After four months of daily use, it's in perfect shape and I'm still using it almost everyday for gym workouts. It could be indestructible.
Long Handle Spoon: Kept my knuckles free of mac and cheese sauce even when scraping the deepest corners of a ziploc bag. Long handle for life.
Sleeping pad(s): The sleeping pad debate is still my biggest gear dilemma, and I'm not sure there's a solution I'll ever be satisfied with. In the desert, my inflatable NeoAir X-Lite developed a slow leak and needed to be re-inflated in the middle of the night, but worse than that was my friends throwing down their foam pads at the end of a long day and lounging around to watch me spend five minutes huffing and puffing to get the pad inflated. At Kennedy Meadows I caved and made the switch to the ThermaRest Z-Lite foam pad. The convenience made it worth it, but a very close call due to the sacrifice in comfort. I had to rotate through sides/back/stomach rotisserie chicken style every few hours at night so that my shoulders/back/hips didn't get sore from being in close contact with the ground.
Bear Canister: Unlike the vast majority of hikers, I did not use the BV500 but instead sprung for the Bearikade Weekender. It's made of carbon fiber and at 32oz comes in half a pound lighter than the BV500. However, it is quite a bit pricier and to "unlock" it, you need a coin or tent stake to twist open the metal fastenings...if fingers were cold, you were playing on hard mode which was pretty inconvenient for unexpected mid-day hunger pangs and midnight snacking. Another minor inconvenience is that it isn't see-through like the BV500.
Lightweight Carbon Trekking Poles: Definitely went "stupid ultralight" here and opted for the very lightest LT4 Gossamer Gear carbon trekking poles which consisted of two parts that locked by twisting together. I loved them up until the Sierra, but I was nervous to put my full weight on them, especially when the "locking" part of the poles got wet. I had multiple occasions where a pole pulled apart from itself when stuck in deep snow, and once collapse on itself during a stream crossing. I'd recommend these for non-Sierra hikes but next time, I'm getting some sturdier poles to rely on.
Katabatic Palisade 30F Quilt: This is only in the "meh" category because I sleep cold and should've known to get a warmer bag. I am seriously considering picking up the 22F Alsek or 15F Sawatch from Katabatic for 2018 just because I loved the quality of the Palisade so damn much. It was beautifully made, durable as heck and I plan to use it for all my summer camping at home. I added a silk liner which did the trick for warmth, but for another PCT hike I'd get a 20F (or warmer) quilt.
SPOT Tracker: I never came close to an emergency situation, but the peace of mind was nice. For the fans at home, it was excellent. Got this for my mom for mothers day and used it to "check in" every night, which she really appreciated on the long stretches without cell service, it sends an email with a pre-set message as well as your current location. It's also a pretty nifty way to chart your campsites if you're into that. Probably gonna bring it again in 2018.


text:
Q: Execute JS (or another jQuery plugin) inside Colorbox? I'm trying to create a voting/polling system and I want to make sure my idea is even possible before I dig in. I really like how the Colorbox examples look and work for a "popup" window/display, and I'm also really interested in this jqBarGraph plugin for displaying voting results. What I'd like to do when the user votes, is have the Colorbox "popup" come up and have the animated bar graph show up inside. I'm not sure how this would be implemented because in the examples of jqBarGraph that I've seen, the "graph" gets hooked up to a
 tag or some other element. I know you can set up inline HTML in the Colorbox so maybe I would need to set up my
 element with that, and then have the jqBarGraph use it?
So my question is: Is it possible to 1) Execute javascript when initializing my Colorbox (maybe in onOpen:function(){ ?) and 2) Is there a (easy?) way to display an instance of jqBarGraph inside my Colorbox popup?
Here is my (pseudo) code example so far of how I see this maybe working:
//This would happen in my bntVote click event?
$(".btnVote").colorbox({width:"50%",
                        inline:true,
                        href:"#myGraph",
                        function(){
                                    var arrayOfData = new Array(
                                             [[75],'voter 1'],
                                             [[25],'voter 2']);
                                    $('#myGraph').jqBarGraph({ data: arrayOfData });

                         }});

The idea for the function() above in my code sample where I'd like to execute the javascript for the jqBarGraph, came from here. I'm also open to any other suggestions, I just think these two plugins look very slick and would love to be able to implement them together.
Also, for what it's worth, I'm using VB.NET (.NET 3.5) and VS2010.
Many thanks in advance!

A: I think you already have all the pieces you need. Colorbox does support using inlined content, so your graph div would go there, and if you need to do any initialization when Colorbox opens, you can specify that in the onOpen function.


text:
Il Rockhampton Tennis International 2012 è stato un torneo di tennis facente parte della categoria ITF Women's Circuit nell'ambito dell'ITF Women's Circuit 2012. Il torneo si è giocato a Rockhampton in Australia dal 3 al 9 settembre 2012 su campi in cemento e aveva un montepremi di  $.

Vincitori

Singolare

 Olivia Rogowska ha battuto in finale  Sacha Jones 0–6, 6–3, 6–2

Doppio

 Ayu Fani Damayanti /  Lavinia Tananta hanno battuto in finale  Nicha Lertpitaksinchai /  Peangtarn Plipuech 5–7, 7–6(7–2), [10–8]

Collegamenti esterni


text:
Most Popular Show In All States During Coronavirus
Shelter-in-place and social distancing regulations have held many Americans home in recent months as the coronavirus pandemic continues to hang over the country. Households turned to streaming TV shows to pass the time, revisiting familiar favorites for convenience and discovering new series.
CableTV.com recently conducted a survey to find the hottest TV shows in each of the 50 states and Washington D.C.Collecting data from nearly 7,000 viewers, the results show some states are seeking local representation, while more 'others play the successes.
By far, "Friends" is the best show in the country. The NBC sitcom was named the most popular series in 11 states, including seven of the 10 most populous: California, Texas, Florida, New York, North Carolina, Georgia and Ohio, where it is tied with "NCIS."
"Rick and Morty" came in second, named the best series in four states: Alaska, Arizona, Colorado and Nevada. Considering the popularity of shows that have aired for an extended period of time or have completed their runs, the Adult Swim animated series scoring second is a bit of a surprise. The show is currently airing new episodes of its fourth season.
Another notable phenomenon involves some states watching series set in local areas. The Albuquerque ensemble "Breaking Bad" is the most popular in New Mexico, alongside "Rick and Morty". Missouri adopted "Ozark", as a Netflix series on par with "The Fresh Prince of Bel-Air". Illinois is clearly number one, with NBC's mainstay "Chicago PD" being the most watched show. As to the superlative popularity of criminal proceedings in Pennsylvania, it remains a more intriguing mystery.
Bridgerton is Netflix's most popular show to date (according to Netflix)
Netflix's Most Popular Show Is An Overnight Success That Took 30 Years To Make
Netflix reports increase in user numbers, calls "Squid Game" its most popular show of all time
'Squid Game' Could Become Netflix's Most Popular Show
Popular Bhabiji Ghar Par Hai Wins Four Gold Comedy Awards
'Hellbound' dethrones 'Squid Game' as Netflix's most popular show
Hellbound defeats Squid Game as Netflix's most popular show
The popular show will be back in 2022
Outlander: 10 Things You Maybe Didn't Know About An Extremely Popular Show Starring Sam Heughan & Caitriona Balfe