text:
Russian warhead alters course midflight in test
By - The Washington Times - Sunday, November 20, 2005
Russia recently conducted a flight test of a new warhead that can change course in midflight, which U.S. and Russian officials are calling part of Moscow's efforts to defeat U.S. missile defenses.
The warhead was tested Nov. 1 and tracked by U.S. intelligence technical monitors, including satellites, the officials said.
An analysis of the flight test by U.S. intelligence agencies revealed that it was a further test of a maneuverable warhead that Moscow has been developing for several years in response to U.S. missile defenses.
The warhead was flight tested on a Russian Topol-M missile, designated by the Pentagon the SS-27, that flew from the Kapustin Yar launch complex in southern Russia near Volgograd.
The missile booster fired for a shorter-than-usual duration in placing the dummy warhead and re-entry vehicle into space. The warhead then dropped down to a lower trajectory and was able to maneuver.
Kremlin officials were quoted in Russian press reports as saying the new warhead was designed to thwart the new U.S. missile-defense system of interceptors deployed in Alaska and California.
U.S. officials confirmed some characteristics of the new missile warhead based on an analysis of the Nov. 1 flight test, which was first reported earlier this month by several Russian news organizations.
Unlike current ballistic warheads that do not alter their flight paths sharply once they reach space, the new warhead can change course and range while traveling at speeds estimated at about 3 miles per second, the officials said.
Maneuvering warheads represents a difficult physics challenge because changing course at such high speeds normally would cause a warhead to disintegrate.
Maneuverability would let a warhead thwart missile defenses, because such countermeasures rely on sensors to project a warhead's flight path and impact point so that an interceptor missile can be guided to the right spot to knock out a warhead.
Rick Lehner, a spokesman for the Pentagon's Missile Defense Agency (MDA), declined to comment on U.S. intelligence assessments of the latest Russian warhead test because data is classified.
But Mr. Lehner would say that U.S. missile defenses aim to counter a limited number of warheads from a small nuclear power such as North Korea, not a major strike from a nation with hundreds of missiles, such as Russia.
However, Moscow believes future U.S. defenses, including plans to deploy anti-missile interceptors in Europe or the East Coast of the United States, could be used against Russian strategic missiles.
Russian President Vladimir Putin said a year ago that the new strategic-missile system "will have no analogues," a reference to the hypersonic warhead.
Meanwhile, the Pentagon announced yesterday the Navy's Aegis missile-defense system conducted the sixth successful test of an anti-missile interceptor hitting a target warhead.
It was the first time that a ship-based SM-3 interceptor missile hit a warhead that had been separated from its booster, the MDA said in a statement. The test was carried out near Hawaii from the Aegis-equipped cruiser USS Lake Erie.


text:
/**
* The Mouse class is responsible for handling all aspects of mouse interaction with the browser.
*
* It captures and processes mouse events that happen on the game canvas object. It also adds a single `mouseup` listener to `window` which
* is used to capture the mouse being released when not over the game.
*
* @class Phaser.Mouse
* @constructor
* @param {Phaser.Game} game - A reference to the currently running game.
*/
Phaser.Mouse = function (game) {

    /**
    * @property {Phaser.Game} game - A reference to the currently running game.
    */
    this.game = game;

    /**
    * @property {Object} callbackContext - The context under which callbacks are called.
    */
    this.callbackContext = this.game;

    /**
    * @property {function} mouseDownCallback - A callback that can be fired when the mouse is pressed down.
    */
    this.mouseDownCallback = null;

    /**
    * @property {function} mouseMoveCallback - A callback that can be fired when the mouse is moved while pressed down.
    */
    this.mouseMoveCallback = null;

    /**
    * @property {function} mouseUpCallback - A callback that can be fired when the mouse is released from a pressed down state.
    */
    this.mouseUpCallback = null;

    /**
    * @property {function} mouseOutCallback - A callback that can be fired when the mouse is no longer over the game canvas.
    */
    this.mouseOutCallback = null;

    /**
    * @property {function} mouseOverCallback - A callback that can be fired when the mouse enters the game canvas (usually after a mouseout).
    */
    this.mouseOverCallback = null;

    /**
     * @property {function} mouseWheelCallback - A callback that can be fired when the mousewheel is used.
     */
    this.mouseWheelCallback = null;

    /**
    * @property {boolean} capture - If true the DOM mouse events will have event.preventDefault applied to them, if false they will propogate fully.
    */
    this.capture = false;

    /**
    * @property {number} button- The type of click, either: Phaser.Mouse.NO_BUTTON, Phaser.Mouse.LEFT_BUTTON, Phaser.Mouse.MIDDLE_BUTTON or Phaser.Mouse.RIGHT_BUTTON.
    * @default
    */
    this.button = -1;

    /**
     * @property {number} wheelDelta - The direction of the mousewheel usage 1 for up -1 for down
     */
    this.wheelDelta = 0;

    /**
    * Mouse input will only be processed if enabled.
    * @property {boolean} enabled
    * @default
    */
    this.enabled = true;

    /**
    * @property {boolean} locked - If the mouse has been Pointer Locked successfully this will be set to true.
    * @default
    */
    this.locked = false;

    /**
    * @property {boolean} stopOnGameOut - If true Pointer.stop will be called if the mouse leaves the game canvas.
    * @default
    */
    this.stopOnGameOut = false;

    /**
    * @property {Phaser.Signal} pointerLock - This event is dispatched when the browser enters or leaves pointer lock state.
    * @default
    */
    this.pointerLock = new Phaser.Signal();

    /**
    * @property {MouseEvent} event - The browser mouse DOM event. Will be set to null if no mouse event has ever been received.
    * @default
    */
    this.event = null;

    /**
    * @property {function} _onMouseDown - Internal event handler reference.
    * @private
    */
    this._onMouseDown = null;

    /**
    * @property {function} _onMouseMove - Internal event handler reference.
    * @private
    */
    this._onMouseMove = null;

    /**
    * @property {function} _onMouseUp - Internal event handler reference.
    * @private
    */
    this._onMouseUp = null;

    /**
    * @property {function} _onMouseOut - Internal event handler reference.
    * @private
    */
    this._onMouseOut = null;

    /**
    * @property {function} _onMouseOver - Internal event handler reference.
    * @private
    */
    this._onMouseOver = null;

    /**
     * @property {function} _onMouseWheel - Internal event handler reference.
     * @private
     */
    this._onMouseWheel = null;

};

/**
* @constant
* @type {number}
*/
Phaser.Mouse.NO_BUTTON = -1;

/**
* @constant
* @type {number}
*/
Phaser.Mouse.LEFT_BUTTON = 0;

/**
* @constant
* @type {number}
*/
Phaser.Mouse.MIDDLE_BUTTON = 1;

/**
* @constant
* @type {number}
*/
Phaser.Mouse.RIGHT_BUTTON = 2;

/**
 * @constant
 * @type {number}
 */
Phaser.Mouse.WHEEL_UP = 1;

/**
 * @constant
 * @type {number}
 */
Phaser.Mouse.WHEEL_DOWN = -1;

Phaser.Mouse.prototype = {

    /**
    * Starts the event listeners running.
    * @method Phaser.Mouse#start
    */
    start: function () {

        if (this.game.device.android && this.game.device.chrome === false)
        {
            //  Android stock browser fires mouse events even if you preventDefault on the touchStart, so ...
            return;
        }

        if (this._onMouseDown !== null)
        {
            //  Avoid setting multiple listeners
            return;
        }

        var _this = this;

        this._onMouseDown = function (event) {
            return _this.onMouseDown(event);
        };

        this._onMouseMove = function (event) {
            return _this.onMouseMove(event);
        };

        this._onMouseUp = function (event) {
            return _this.onMouseUp(event);
        };

        this._onMouseUpGlobal = function (event) {
            return _this.onMouseUpGlobal(event);
        };

        this._onMouseOut = function (event) {
            return _this.onMouseOut(event);
        };

        this._onMouseOver = function (event) {
            return _this.onMouseOver(event);
        };

        this._onMouseWheel = function (event) {
            return _this.onMouseWheel(event);
        };

        this.game.canvas.addEventListener('mousedown', this._onMouseDown, true);
        this.game.canvas.addEventListener('mousemove', this._onMouseMove, true);
        this.game.canvas.addEventListener('mouseup', this._onMouseUp, true);

        if (!this.game.device.cocoonJS)
        {
            window.addEventListener('mouseup', this._onMouseUpGlobal, true);
            this.game.canvas.addEventListener('mouseover', this._onMouseOver, true);
            this.game.canvas.addEventListener('mouseout', this._onMouseOut, true);
            this.game.canvas.addEventListener('mousewheel', this._onMouseWheel, true);
            this.game.canvas.addEventListener('DOMMouseScroll', this._onMouseWheel, true);
        }

    },

    /**
    * The internal method that handles the mouse down event from the browser.
    * @method Phaser.Mouse#onMouseDown
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseDown: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        this.button = event.button;

        if (this.mouseDownCallback)
        {
            this.mouseDownCallback.call(this.callbackContext, event);
        }

        if (!this.game.input.enabled || !this.enabled)
        {
            return;
        }

        event['identifier'] = 0;

        this.game.input.mousePointer.start(event);

    },

    /**
    * The internal method that handles the mouse move event from the browser.
    * @method Phaser.Mouse#onMouseMove
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseMove: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        if (this.mouseMoveCallback)
        {
            this.mouseMoveCallback.call(this.callbackContext, event);
        }

        if (!this.game.input.enabled || !this.enabled)
        {
            return;
        }

        event['identifier'] = 0;

        this.game.input.mousePointer.move(event);

    },

    /**
    * The internal method that handles the mouse up event from the browser.
    * @method Phaser.Mouse#onMouseUp
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseUp: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        this.button = Phaser.Mouse.NO_BUTTON;

        if (this.mouseUpCallback)
        {
            this.mouseUpCallback.call(this.callbackContext, event);
        }

        if (!this.game.input.enabled || !this.enabled)
        {
            return;
        }

        event['identifier'] = 0;

        this.game.input.mousePointer.stop(event);

    },

    /**
    * The internal method that handles the mouse up event from the window.
    *
    * @method Phaser.Mouse#onMouseUpGlobal
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseUpGlobal: function (event) {

        if (!this.game.input.mousePointer.withinGame)
        {
            this.button = Phaser.Mouse.NO_BUTTON;

            if (this.mouseUpCallback)
            {
                this.mouseUpCallback.call(this.callbackContext, event);
            }

            event['identifier'] = 0;

            this.game.input.mousePointer.stop(event);
        }

    },

    /**
    * The internal method that handles the mouse out event from the browser.
    *
    * @method Phaser.Mouse#onMouseOut
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseOut: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        this.game.input.mousePointer.withinGame = false;

        if (this.mouseOutCallback)
        {
            this.mouseOutCallback.call(this.callbackContext, event);
        }

        if (!this.game.input.enabled || !this.enabled)
        {
            return;
        }

        if (this.stopOnGameOut)
        {
            event['identifier'] = 0;

            this.game.input.mousePointer.stop(event);
        }

    },

    /**
     * The internal method that handles the mouse wheel event from the browser.
     *
     * @method Phaser.Mouse#onMouseWheel
     * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
     */
    onMouseWheel: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        // reverse detail for firefox
        this.wheelDelta = Math.max(-1, Math.min(1, (event.wheelDelta || -event.detail)));

        if (this.mouseWheelCallback)
        {
            this.mouseWheelCallback.call(this.callbackContext, event);
        }

    },

    /**
    * The internal method that handles the mouse over event from the browser.
    *
    * @method Phaser.Mouse#onMouseOver
    * @param {MouseEvent} event - The native event from the browser. This gets stored in Mouse.event.
    */
    onMouseOver: function (event) {

        this.event = event;

        if (this.capture)
        {
            event.preventDefault();
        }

        this.game.input.mousePointer.withinGame = true;

        if (this.mouseOverCallback)
        {
            this.mouseOverCallback.call(this.callbackContext, event);
        }

        if (!this.game.input.enabled || !this.enabled)
        {
            return;
        }

    },

    /**
    * If the browser supports it you can request that the pointer be locked to the browser window.
    * This is classically known as 'FPS controls', where the pointer can't leave the browser until the user presses an exit key.
    * If the browser successfully enters a locked state the event Phaser.Mouse.pointerLock will be dispatched and the first parameter will be 'true'.
    * @method Phaser.Mouse#requestPointerLock
    */
    requestPointerLock: function () {

        if (this.game.device.pointerLock)
        {
            var element = this.game.canvas;

            element.requestPointerLock = element.requestPointerLock || element.mozRequestPointerLock || element.webkitRequestPointerLock;

            element.requestPointerLock();

            var _this = this;

            this._pointerLockChange = function (event) {
                return _this.pointerLockChange(event);
            };

            document.addEventListener('pointerlockchange', this._pointerLockChange, true);
            document.addEventListener('mozpointerlockchange', this._pointerLockChange, true);
            document.addEventListener('webkitpointerlockchange', this._pointerLockChange, true);
        }

    },

    /**
    * Internal pointerLockChange handler.
    *
    * @method Phaser.Mouse#pointerLockChange
    * @param {Event} event - The native event from the browser. This gets stored in Mouse.event.
    */
    pointerLockChange: function (event) {

        var element = this.game.canvas;

        if (document.pointerLockElement === element || document.mozPointerLockElement === element || document.webkitPointerLockElement === element)
        {
            //  Pointer was successfully locked
            this.locked = true;
            this.pointerLock.dispatch(true, event);
        }
        else
        {
            //  Pointer was unlocked
            this.locked = false;
            this.pointerLock.dispatch(false, event);
        }

    },

    /**
    * Internal release pointer lock handler.
    * @method Phaser.Mouse#releasePointerLock
    */
    releasePointerLock: function () {

        document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock;

        document.exitPointerLock();

        document.removeEventListener('pointerlockchange', this._pointerLockChange, true);
        document.removeEventListener('mozpointerlockchange', this._pointerLockChange, true);
        document.removeEventListener('webkitpointerlockchange', this._pointerLockChange, true);

    },

    /**
    * Stop the event listeners.
    * @method Phaser.Mouse#stop
    */
    stop: function () {

        this.game.canvas.removeEventListener('mousedown', this._onMouseDown, true);
        this.game.canvas.removeEventListener('mousemove', this._onMouseMove, true);
        this.game.canvas.removeEventListener('mouseup', this._onMouseUp, true);
        this.game.canvas.removeEventListener('mouseover', this._onMouseOver, true);
        this.game.canvas.removeEventListener('mouseout', this._onMouseOut, true);
        this.game.canvas.removeEventListener('mousewheel', this._onMouseWheel, true);
        this.game.canvas.removeEventListener('DOMMouseScroll', this._onMouseWheel, true);

        window.removeEventListener('mouseup', this._onMouseUpGlobal, true);

        document.removeEventListener('pointerlockchange', this._pointerLockChange, true);
        document.removeEventListener('mozpointerlockchange', this._pointerLockChange, true);
        document.removeEventListener('webkitpointerlockchange', this._pointerLockChange, true);

    }

};

Phaser.Mouse.prototype.constructor = Phaser.Mouse;

/**
* If disabled all Mouse input will be ignored.
* @property {boolean} disabled
* @memberof Phaser.Mouse
* @default false
* @deprecated Use {@link Phaser.Mouse#enabled} instead
*/
Object.defineProperty(Phaser.Mouse.prototype, "disabled", {

    get: function () {
        return !this.enabled;
    },
    set: function (value) {
        this.enabled = !value;
    }

});

redpajama_set_name: RedPajamaGithub


At HudsonAlpha, we believe working together results in rapid translation of discoveries to market. The researchers and associate companies at HudsonAlpha share meeting rooms and common spaces, IT support, a library and café, all of which foster a culture that feels like community and invites mentor-protegé relationships. The Institute offers a growing biotech hub to small companies and start-ups by providing access to outside experts, marketing direction, and strategic networking opportunities. In addition, fostering growth in the biotech industry is a priority for the state of Alabama and for many of our regional economic development organizations.
To learn more about the business advantages of locating your bioscience company on the HudsonAlpha campus in Huntsville, Alabama, click here.
More than 30 life science companies call HudsonAlpha home. HudsonAlpha associate companies bring unmatched diversity to Huntsville's high-tech community, and provide a significant impact on life science work happening around the state. Associate companies work in a wide range of life science sectors, providing biospecimens to research scientists, offering diagnostic services to physicians, and developing and testing biopharmaceuticals and medical devices. These special capabilities make North Alabama's only biotechnology research institute one of the most cutting-edge genomic centers in the nation.
Associate companies at HudsonAlpha apply the principles of biotechnology toward clinical trials for research labs, medical labs, and pharmaceutical companies. In addition, companies at the Institute use the latest technologies (including robotics) to detect biomarkers for certain conditions, and to develop innovative therapeutics for the treatment of diseases like cancer, Parkinson's, and ALS.
A major element of the HudsonAlpha mission is to support life science entrepreneurs and companies to improve their potential for success, as evidenced by more than 30 Associate Companies doing business within the buildings on campus. Two measures of HudsonAlpha's success are: growth in the number of life science companies and the average tenure of a company on the Institute's campus. In 2007, HudsonAlpha began with five associate companies and by the beginning of 2018 this number had grown to 32. The average length of time that companies have been associated with HudsonAlpha has risen to 4.5 years. The average tenure of associate companies has increased each year even with the acquisition of several successful companies.


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Pulse is dedicated to making the Classics accessible and exciting to the youth of today.
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Pulse is dedicated to theatre that is socially significant thought provoking and topical; work which illuminates the universality of the human spirit and its intrinsic needs for equality and justice.


text:
Tag Archives: Domark
Hard Drivin' II: Drive Harder…
Back in the '80s and '90s, it wasn't unusual to see developers for home computers take it upon themselves to make "sequels" to arcade games.
Hard Drivin' II: Drive Harder… for Atari ST is a good example. It takes the basic format of Atari Games' polygonal classic Hard Drivin' and polishes it up with a better handling model, more tracks and a rather clunky track designer, allowing you to create your own challenges.
Atari GamesAtari STDomarkDrive Harderdriving gamesgameplayHard Drivin' IILet's Playracing gamesretro gamesTengenvideo games
Shufflepuck Cafe
August 6, 2020 Pete Davison Leave a comment
Hitting a thing back and forth across a playfield in an attempt to get it past your opponent is a fundamental of gaming — after all, Pong is one of the original video games!
It's interesting to see the numerous twists that there have been on the formula over the years, though. One of the most beautifully presented is Broderbund's Shufflepuck Café, a game that sees you descending the smoky stairs into a sci-fi cantina in the hopes of reaching a telephone. But between you and that phone are some of the meanest Shufflepuckers in the galaxy — and they want to play.
Enjoy the video below, and don't forget to subscribe on YouTube for more!
BroderbundChristopher GrossDomarkgameplayLet's Playretro gamesShufflepuck Cafevideo games
Hard Drivin'
November 21, 2019 Pete Davison Leave a comment
We've got it pretty good these days. Even if we haven't quite mastered true photorealism as yet, we're getting pretty close, and a lot of game developers have really figured out what is and isn't fun for the player.
Back in Hard Drivin's day, though, all sorts of things were still new, exciting and unproven. 3D polygonal graphics, analogue controls, simulation-style handling… all of these things still had to be figured out properly. But Atari Games had a good old crack at it, and actually came out with a decent — if somewhat limited — driving experience.
And, moreover, we actually got a fairly authentic port to Atari ST, too — albeit without all the fancy specialist hardware of the arcade version. But, again, it was a more than valiant effort…
Atari GamesAtari STDomarkgameplayHard Drivin'Juergen FriedrichLet's Playretro gamesTengenvideo games
Xybots
September 12, 2019 Pete Davison Leave a comment
Do you like dungeon crawling? Do you like shooting things? Do you like games that begin with the letter "X", which are in unsurprisingly short supply? Then do I have a treat for you!
Atari Games' Xybots — originally envisioned as a sequel to Gauntlet but reskinned to sci-fi because someone in a suit figured that a sequel to one of the company's most popular games of all time would not, in itself, be popular — is an interesting game. And, moreover, one that was probably ahead of its time; turns out that making it sci-fi didn't make it popular either!
It also features one of my least favourite mechanics from Atari Games releases of this era, but it's not quite enough to spoil the rest of the experience. This ST port is remarkably true to the arcade version, warts and all…
Atari GamesAtari STDomarkgameplayLet's Playretro gamesTengenvideovideo gamesXybots
August 29, 2019 Pete Davison Leave a comment
Driving tanks has been a proud part of video gaming culture almost since the very beginning.
With 1988's Vindicators, Atari went back to its Combat roots and tasked up to two players with infiltrating a series of space stations in their "strategic battle tanks" and then, naturally, blowing them up from inside.
It's probably most remembered today as one of the games Tengen released for NES that was unlicensed, making use of custom cartridge hardware to defeat the NES' "lockout" chipset. The Atari ST port is pretty solid too, though!
Atari GamesAtari STDomarkgameplayLet's Playretro gamesTengenvideo gamesVindicators
S.T.U.N. Runner
The futuristic racer subgenre tends to mostly be attributed to Nintendo's F-Zero series these days, but there were a number of other companies experimenting with the formula too.
One such company was Atari Games, who put out the arcade version of S.T.U.N. Runner in 1989, a good year before F-Zero hit the Super NES. Running on a variation of the Hard Drivin' hardware, its polygonal graphics and blistering speed impressed anyone who was lucky to come across a machine.
Its home ports… well, they did their best, and despite the ST version being what can politely be called "barely passable" I had a surprising amount of fun with it…
Atari GamesAtari STDomarkfuturistic racerspolygonal graphicsracing gamesretro gamesSTUN RunnerTengenvideo games
Escape from the Planet of the Robot Monsters
Whew, now there's a mouthful, eh? As you may have guessed from the title, this one- or two-player arcade romp — originally developed by Atari Games — channels the very best of 1950s B-movies into a fun and satisfying isometric blaster.
Sadly, the home ports lack the arcade version's "Hall Effect" joystick, which allowed movement and aiming in sixteen directions instead of the usual eight — a precursor to our modern analogue sticks — but the ST version seen here still plays well with a nice joystick!
Just remember to turn off Sticky Keys in Windows if you're emulating to, say, record a video… you need that Shift key quite a bit in this game! Oh well, you live and learn, huh…?
action adventurearcade conversionarcade gameAtari GamesDomarkEscape from the Planet of the Robot MonstersgameplayLet's Playportretro gamesshmupshoot 'em upSTGTengenTequevideo games
December 6, 2018 Pete Davison Leave a comment
It is the '90s, and there is time for Klax.
To be fair, there is time for Klax whenever you care to make time for Klax. It is currently 2018, for example, and there is still time for Klax, so I always thought this particular marketing slogan was rather odd. But it was certainly memorable if nothing else, and few would argue that the dude depicted playing Klax on the cover of Tengen and Domark's Atari ST release of this match-3 puzzler is not a quintessential example of a distinctly '90s-looking gamer.
Anyway. Klax is one of the earliest puzzle games I recall having a good time with — I actually played it before I played Tetris for the first time, I believe — and it still holds up well today. Though I'm absolutely not as good at it as I used to be. And the Atari Lynx version is better. But this ST version is still worth a look!
arcade conversionarcade portatariAtari 1040STAtari 520STAtari STDomarkKlaxpuzzle gamesTengen


(Robbinsdale, MN – March 4, 2016) – North Memorial Health Care is proud to announce that its bariatric surgical center at North Memorial Medical Center has been named as a fully accredited Low Acuity Center under the Metabolic and Bariatric Surgery Accreditation and Quality Improvement Program (MBSAQIP), a joint program of the American College of Surgeons (ACS) and the American Society for Metabolic and Bariatric Surgery (ASMBS). This national accreditation means that North Memorial's program meets the highest standards for patient safety and quality of care.
To earn the MBSAQIP designation, North Memorial met essential criteria for staffing, training and facility infrastructure and protocols for care, ensuring its ability to support patients with severe obesity. North Memorial also participates in a national data registry that yields semiannual reports on the quality of its processes and outcomes, identifying opportunities for continuous quality improvement. The standards are specified in the MBSAQIP Resources for Optimal Care of the Metabolic and Bariatric Surgery Patient 2014, published by the ACS and ASMBS.
To receive MBSAQIP Accreditation, North Memorial underwent an extensive site visit by an experienced bariatric surgeon, who reviewed the center's structure, process, and clinical outcomes data. Centers are awarded a specific designation depending on how many patients it serves annually, the type of procedures it provides, and whether it provides care for patients under age 18. The MBSAQIP standards ensure that bariatric surgical patients receive a multidisciplinary program, not just a surgical procedure, which improves patient outcomes and long-term success. North Memorial also offers preoperative and postoperative care designed specifically for severely obese patients.


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Check Out The Vintage Wine Grown At The Highest Vineyard In The World
By Meagan Nantwich - October 16, 2018
When it comes to wine, those with discerning palates know that it's not just about the kind of grape that's used, but about where the grapes were grown. Most of the best wines are grown in relatively similar climates with hot, dry summers and cool, rainy winters. Nowadays, however, there's one wine company whose grapes stand out especially because of where they're grown. There's one relatively new vineyard in Tibet that's stepped up to earn the title for growing grapes at the highest altitude.
Sitting 11,690 feet above sea level, which, in other words, is more than two miles high, is the Pure Land & Super-High Altitude Vineyard. Being so high up might seem like a challenge, but the vineyard manages to grow a surprising 11 different varieties of grapes on the Tibetan plateau, which include both well-loved varieties like Muscat and the native Bei Bing Hong grape, which they use to make ice wine.
As one could expect from such a unique growing location, it took a bit of trial and error. The area the vineyard is located in might be known as the "source of vegetables" but according to the owner, "We soon realized that viticultural know-how from lower-altitude vineyards was useless when it came to planting vines on the high altitude areas of the Tibet Plateau." Right now, the vineyard isn't quite the tourist destination, but with any luck, that will change in the next few years as their operations continue to grow.
If you're really itching for a taste of high-altitude wine, however, you don't have to travel all the way across the world. An Argentinian vineyard previously held the record for being the highest altitude wine producer in the world. Their grapes grow at 1.93 miles above seas level. Even better, you can find bottles of their Malbec in stores for only $20.
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Substitute Lee Chung-yong earned Bolton their first FA Cup semi-final spot for 11 years with a late winner in a 3-2 victory over Birmingham at St Andrew's.
Johan Elmander and Kevin Davies twice put Bolton in front only for Cameron Jerome and Kevin Phillips to reply for the Carling Cup holders. But Lee then made no mistake with his close-range header a minute from time to end Birmingham's hopes of a cup double.
Birmingham were lacking seven regular first teamers through injury and also lost Barry Ferguson and Martin Jiranek during the first half. But the never-say-die spirit which has been their trademark under Alex McLeish surfaced again - only for Lee to break their resistance.
Former Birmingham midfielder Fabrice Muamba had the first attempt on goal but his low drive did not trouble Ben Foster. Blues started to get a foothold in the game and Jussi Jaaskelainen had to grab hold of a Davies header from Larsson's inswinging free-kick.
Elmander put Bolton in front after 21 minutes. Muamba won the ball in the air and Klasnic's flick-on let in Elmander, who was unchallenged by Davies and Jiranek before he drilled a low left-footed shot past Foster.
Jaaskelainen came racing out of his area to clear from Jerome. But after 38 minutes the striker brought Birmingham back on level terms.
The former Cardiff player won the ball in the air and David Wheater's clearance dropped back into his path. Jerome needed no second invitation to hammer a low shot past Jaaskelainen and into the corner of the net.
Kevin Davies had the ball in the net after 64 minutes but was clearly offside. A minute later, the Bolton striker restored his side's lead. He was brought down in the box by Curtis Davies and got up to send Foster the wrong way from the spot.
Then with 10 minutes left a superb strike by Phillips brought Birmingham level. Nathan Redmond won the ball in the air and Phillips turned on the edge of the box and volleyed over Jaaskelainen.
With a minute left Lee sent the 4,300 Bolton fans wild with delight as his header beat Foster to settle the tie.


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Spitting Games è un singolo del gruppo musicale scozzese Snow Patrol, pubblicato nel 2003 ed estratto dall'album Final Straw.

Tracce
CD
Spitting Games – 3:48
Steal – 2:44
Brave – 4:12
Spitting Games (Video)
7" (vinile)
Spitting Games – 3:48
Steal – 2:44

Riedizione
Nel luglio 2004 il singolo è stato ripubblicato sia in formato CD che in formato 7". Il CD contiene una cover del brano Crazy in Love di Beyoncé ed una cover di New Partner di Will Oldham, brani entrambi tratti da delle registrazioni live effettuate per la BBC Radio 1.

Tracce
CD
Spitting Games - 3:48
Crazy in Love (BBC Live Version) - 4:25
New Partner (BBC Live Version) - 4:05
Spitting Games (Video version 2)
7" (vinile)
Spitting Games - 3:48
Wow (Acoustic) - 3:09

Collegamenti esterni

redpajama_set_name: RedPajamaWikipedia


This entry was posted on Wednesday, 15 November 2017 at 12:05 AM and is filed under Cool.	You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


A complex study of a spearhead dated back to IV mill. BC from burial mound no. 1 near Novosvobodnaya village (collection of the State Historical Museum) and, in particular, the material of spearhead superficial crust has been performed. The elemental and phase composition of the metal of spearhead and the superficial crust on its surface have been determined by scanning electron microscopy, jointly with energydispersive X-ray microanalysis and X-ray phase analysis. A comparative analysis of the results of studying the spearhead superficial crust and similar crusts on other artifacts from the mounds near Novosvobodnaya village suggest natural origin of the crust on copper‒arsenic artifacts.
Loboda, A. Yu., E-mail: lobodaau@mail.ru, Kolobylina, N. N., Veligzhanin, A. A., Zubavitchus, Y. V., Tereshchenko, E. Yu., Shishlina, N. I., Yatsishina, E. B., and Kashkarov, P. K.. Complex Study of the Spearhead Superficial Crust from Burial Mound no. 1 near Novosvobodnaya Village. United States: N. p., 2018. Web. doi:10.1134/S106377451802013X.
Loboda, A. Yu., E-mail: lobodaau@mail.ru, Kolobylina, N. N., Veligzhanin, A. A., Zubavitchus, Y. V., Tereshchenko, E. Yu., Shishlina, N. I., Yatsishina, E. B., & Kashkarov, P. K.. Complex Study of the Spearhead Superficial Crust from Burial Mound no. 1 near Novosvobodnaya Village. United States. doi:10.1134/S106377451802013X.
Loboda, A. Yu., E-mail: lobodaau@mail.ru, Kolobylina, N. N., Veligzhanin, A. A., Zubavitchus, Y. V., Tereshchenko, E. Yu., Shishlina, N. I., Yatsishina, E. B., and Kashkarov, P. K.. Thu . "Complex Study of the Spearhead Superficial Crust from Burial Mound no. 1 near Novosvobodnaya Village". United States. doi:10.1134/S106377451802013X.
VERTICAL GRADIENTS OF HEAT PRODUCTION IN THE CONTINENTAL CRUST. 1. THEORETICAL DETECTABILITY FROM NEAR-SURFACE MEASUREMENTS.
Journal Article Lachenbruch, A.H. - J. Geophys. Res. 76: No. 17, 3842-51(10 Jun 1971).


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More school resources this year for students' mental and emotional health
Aug 17, 2021, 8:38 AM | Updated: Aug 2, 2022, 12:45 pm
FILE: Canyons School District buses, April 14, 2020. Photo: Jeffrey D. Allred, Deseret News
BY MARY RICHARDS
SALT LAKE CITY — More school resources will be available for students' mental and emotional health this year. Last year saw a lot of anxiety and depression among students around Utah during a disrupted school year.
More school resources for mental and emotional health
This year as they go back to class, there will be more mental health resources in the schools.
More school nurses, counselors, psychologists, and mental health therapists are all on the team this year than at the same time last year.
"Any student who is feeling too anxious, too depressed, like, 'I'm not enough, I can't do this,' we have amazing adults in the building that they can go to. And if that person is not the right person, they know who to refer them to," said the director of student responsive services in the Canyons School District, BJ Weller.
School districts contracted with outside therapists
Canyons and the Salt Lake City School District contracted with outside therapists to add more help within the schools. Several districts also include family resources and resource centers with classes and help.
"Last year, our staff provided around 90,000 individual counseling sessions across the district. And we had 800 students report feeling suicidal. We are still seeing some intense needs," said Weller.
He said students can also use the Safe UT app. It's free and confidential and offers live help.
Weller said any student starting to worry again should put facts before fear: "There's a lot of misinformation out there, a lot of misconception. I just encourage people to check their sources. Talk to the school nurse if you have questions about medical concerns. Talk to a mental health professional if you have mental health concerns."
Mental and emotional services necessary
The chief operating officer of The Odyssey House told KSL TV she thinks there will continue to be significant amount of demand for mental health services in schools if students face more stress, isolation and anxiety.
"One of the great things is that we're now all actually talking about it and understanding how critical mental health care is," she said. They are contracting with the Salt Lake City School District this year.
Weller had advice for any student or adult and their overall well-being. Take deep breaths, stay active either in a sport or by walking, eat healthy, and find time to show gratitude.
Canyons, Granite, Murray and some of Jordan started Monday. The state's largest school district, Alpine, goes back to school today, and so does the rest of the Jordan School District and Iron County.
Follow @kslmrichards
Two employees who were reported unconscious at Northrop Grumman Space Systems on Monday later died at a hospital.
Britt Johnson
Used car prices dropping but supply still low
The prices of used cars are starting to fall in Utah, however, dealers are seeing a very low supply of used cars.
Allie Litzinger
Students making pet blankets to donate to the Humane Society of Utah
The Kindness Club at Jean Massieu School of the Deaf is making blankets for pet dogs and cats at the Humane Society of Utah.
Manu Raju and Melanie Zanona, CNN
Republican Rep. Marjorie Taylor Greene of Georgia told CNN that it was Santos' decision that he made on his own to "abstain" from the committees.
Simone Seikaly
Volunteers are among the county and city workers helping provide emergency shelter for the homeless at the Central City Recreation Center.


The Nisa Local Molly's Ltd store in Luton will be sending Macmillan Cancer Support a donation for more than £400 this month. Following a coffee morning held outside the store in St Dominic's Square, Molly's will be sending the charity a cheque for £464.
The money was raised through the event as part of Macmillan's annual "World's Biggest Coffee Morning", which was held on the 25th September. Staff from the St Dominic's Square convenience store baked a delicious array of cakes and provided coffee for their customers to raise money for the charity, receiving £232 in donations. Molly's Ltd has offered to match the donations, so will be donating a total of £464 to Macmillan.
At time of press, the Macmillan Coffee Morning had raised a total of over £9 million for the charity. Macmillan Cancer Support aims to offer support to the 2.5 million people in the UK living with cancer. They provide medical, emotional, practical and financial support to those living with cancer, as well as their friends and family, and also lead the campaign for better cancer care.


« HR-OS1 at WCTD Creating STEAM Conference!
This entry was posted on Wednesday, July 22nd, 2015 at 10:36 am	and is filed under Misc. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


Fun For You Rentals offers alternatives to crowded lift lines and busy streets. See Colorado as it was meant to be seen: wild, untamed. Break away from crowded lift lines, busy shops, and heavy traffic. See parts of Colorado most tourists will never see. Enjoy the breathtaking beauty of mountain passes by renting your snowcat or snowmobiles with us. Renting with us is very easy. Simply call our office at 970-333-1206 and we'll arrange your reservation.
Fun For You Rentals offers the best snowmobile and snowcat rental value in Summit County. Our state-of-the-art equipment is new or only seeing its second season. We keep our inventory fresh and only offer the best. Compare then book your amazing adventure with us.
Explore the backcountry from on our ATV's. Pack in your gear and picnic with this assortment of options.
Slow down and ski like the Vikings used to on nordic skis. Enjoy Summit County's free trail system and break away from the crowds.
From four-passenger Razr's to high-performance solo sleds - Fun For You Rentals delivers the snowmobiling experience of a lifetime.
Enjoy the winter silence as you trek mountain trails on snowshoe in the backcountry. See beautiful mountain views and wildlife.
Best customer service in the industry. Awesome machines, great trails.
We did have a wonderful time and would recommend the experience to our friends.
Best time in Summit, best snow all vacation. Great family time!
Fun For You is the most friendly honest staff. They are very experienced in this business. I would recommend them to anyone seeking a great time.


Used in 1993 at the New York auto show as a centerpiece of the safety features hidden beneath a sturdy Saab 9000. 1993 marked the beginning of a revamped body style and enhanced safety features for the seven-year-old body design. This car is currently on loan from Bill and Carolyn Ann Jacobson of Sports Car Service located in Wilmington, Delaware.


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The Business Of Publishing Focus Of St. Petersburg Conference
By Lisa Peakes • Feb 20, 2019
2018 Publishing Conference - Debut Author Experience Panel
Tiffany Razzano
Publishing Conference 2018 - Phillippe Diederich
St Petersburg is known as a haven for creative arts, and there's no shortage of opportunities to refine and celebrate work. A writing conference this weekend focuses on the business side of things.
Tiffany Razzano, the founder of the literary arts organization "Wordier Than Thou," says the the group's second annual publishing conference aims to help writers find a place for their work.
"There are a lot of workshops and writing conferences out there that focus on the craft of writing," Razzano says, but "not so much the business side of things which, I think, a lot of writers need the biggest help with."
WUSF's Lisa Peakes talks with Wordier Than Thou founder Tiffany Razzano about the group's second annual publishing conference.
Razzano says a lot of writers tend to finish their book and don't know where to go from there.
She says the focus of the conference "is all on that self-promotion and marketing, the networking, the working within your community, working with booksellers and libraries and community organizations on ways to get your work out there."
Razzano says the arts scene in St. Petersburg is tremendous in general, with many writers viewing it as a destination.
"It's amazing. I think you have a lot of Northerners retiring down here or just moving down here and they have a lot of stories and experiences and talent," she said. "I've been here about ten years and as I saw visual art start to get really built up and supported and have groups of artists come together, I didn't see a lot going on for literary artists, and I think they go hand in hand."
Wordier Than Thou's publishing conference is Fenruary 22-24 at the Creative Pinellas campus, 12211 Walsingham Rd., Largo. You can register online here.
Wordier Than Thou
creative pinellas
Art Of Writing On Display At Tampa Conference
By Nicole Bambach • Mar 8, 2018
The AWP
More than 10,000 writers will be gathering in Tampa this week as The Association of Writers and Writing Programs (AWP) holds its annual conference downtown.
Florida Matters: 2017 Festival Of Reading
By Stephanie Colombini & Robin Sussingham • Nov 8, 2017
Books, music, authors, food -- it's time for the 25th annual Tampa Bay Times Festival of Reading. This week on Florida Matters we're talking with three of the authors that will be featured in the event, held Saturday November 11 at the University of South Florida St. Petersburg.
Click here to listen to the show.
Storytelling Has A Place In Tampa's Seminole Heights
By Susan Giles Wantuck • Jul 20, 2016
First Draft Facebook
Jay Thompson is from Chicago where live storytelling is a big deal. That's one of the cities that regularly hosts events such as The Moth, where true stories are shared live at a mic in front of an audience. So when she moved here, she wanted to bring storytelling with her.


A listener sits in on the show, Katherine gets old, We wallow in the nostalgia of the video store, and riff on last week's readings.
We start on the road and finish at home. All about Maine… and human history.
Its mostly about misadventures in the Big Apple, but we also talk about Mistborn and loving our neighbors, like for real. Did I mention we saw Charlie Cox?
Mac, Ben, & Sam take on Scout camp as Kat & Jude watch ALOT of TV. Also we dispel myths about what the pope has and has not said.


text:
Immunology & Immunotoxicology Intern - Internship
**You must complete the application after clicking apply externally**
At Labcorp, we believe in the power of science to change lives. We are a leading global life sciences company that delivers answers for crucial health questions —because we know that knowledge has the potential to make life better for all. Through our unparalleled diagnostics and drug development capabilities, we provide insights and accelerate innovations that not only empower patients and providers but help medical, biotech, and pharmaceutical companies transform ideas into innovations. Here, you can join our more than 70,000 employees, serving clients in more than 100 countries, as we work together to make a real impact on people's lives. Join us in our pursuit of answers.
Advancing healthcare from the laboratory through the clinic requires many different strengths, experiences and perspectives of our exceptional people around the world. Explore our wide range of diverse opportunities and rewarding career pathways and see how you can work with an energizing purpose to discover your extraordinary potential.
Global Internship Program:
Exciting opportunity to be part of the Labcorp 2023 Global Internship Program as a Immunology & Immunotoxicology Intern in Somerset, NJ!
As a Labcorp intern, you will have the opportunity to support meaningful assignments that compliment an education in STEM+ Business and Healthcare disciplines, and are inspiring and valuable in our mission to improve health and improve lives across the globe. In addition to department work, we support your professional development and career exploration through program workshops, leadership speakers, employee resource group introductions, new hire panel discussions and small group 'coffee chats'.
Capitalize on a dedicated training and development program that will support your scientific and professional career aspirations, and take pride in delivering work that helps save the lives of millions of people around the world.
The Immunology and Immunotoxicology (I&I) department provides a range of Immunology-based services, focusing on cell-based assays, immunoassays, and/or flow cytometry, for clients including the processing or isolation of samples, collection of data, data analysis, and generation of study reports.
Internship Assignment Summary:
Learns to document work and laboratory records in compliance with GLP and SOP requirements
Provides input and participates in project meetings
Performs QC review of data, when necessary
Contributes towards a cohesive team environment
Maintains a clean and safe laboratory work environment
Plans individual workload with the help of trainer and team members
Reviews own documentation to ensure accuracy and reconstructability
Works to solve problems independently, contacting senior staff and managers for clarification as needed
Communicates project results in a clear and concise manner to mgmt. and training staff
Responsible for entry and accuracy of individual project/study documentation
Seeks to help develop improvement ideas for the group, with senior personnel or Management
Willing to learn additional responsibilities when opportunities are presented.
Learns to assist with standard laboratory assays
Education/Qualifications/Skills:
Must be a enrolled in undergraduate university working towards a bachelor's degree
Excellent customer service skills including attention to detail, accuracy, confidentiality, and effective communication skills
Conscientious, disciplined, flexible and adaptable, having a sense of responsibility and to ensure that work is performed accurately and precisely and in a timely manner


Speech & Language: This week we will practice the sound of initial /s/. We will make spiders and enjoy spinach salad contributed by Sage!
This week's color is Brown. Have your child wear something brown on Thursday.
Remember we have our field trip on Friday. Be sure to send a lunch and water. We will be outdoors at the Theatricum all day so dress in light layers and apply sunscreen.
This week we will meet Mr. G and his gooey, gummy hair. We will work in our journals, rhyming books, Alphabet Dictionary journals, and our Letter People binders. In math we will continue to explore 3-dimensional shapes and distinguishing the difference between plane shapes and solid shapes.
On Monday I will send home the Original Works art information. Please send in your orders as soon as possible. Your children had an Art Trek lesson teaching them to draw a self portrait. You are welcome to use that or another picture your child draws at home as long as it meets the size specifications. If you have any questions, please as me.
Field Trip: For this week's field trip, all students will ride on the bus. Parent chaperones will drive to the Theatricum and meet us there. You are welcome to be a chaperone and help us with the children as long as you have been cleared as a volunteer for the school. Please be sure to sign in in the office Friday morning. Bring a lunch and water for yourself.
Thank you for all of your help in and for Room K!


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Azerbaijani president views conditions created in new house built on site of one destroyed by Armenia's missile attacks on Tartar
On October 3, President of the Republic of Azerbaijan Ilham Aliyev inspected the house of Sahib Ismayilov-a resident of the city of Tartar-destroyed as a result of the Smerch missile strike by the Armenian armed forces during the Patriotic war, and viewed conditions created in the new house built instead of it.
A total of 16 civilians were killed and 63 were wounded in Tartar as a result of treacherous enemy fire during the Patriotic war. During the war, 16,277 tank, artillery, GRAD, mortar shells and 21 banned missiles landed on 40 settlements of the district, including the city of Tartar. As a result, 82 multi-storey residential buildings, 5,949 private houses, 184 business and 301 non-residential facilities, 17 schools, 11 kindergartens, one vocational school, one music school, 30 administrative buildings and about 20 cultural and healthcare facilities were damaged in Tartar.
Greeting local residents, President Ilham Aliyev said: Where was the previous house?
Head of the district executive authority Mustagim Mammadov: The previous house was here. On 26 October, one of three Smerch missiles fired at the city center landed here.
President Ilham Aliyev: Did Smerch land here?
Mustagim Mammadov: Yes, Smerch landed here, destroying two adjacent houses. The other one is over there.
President Ilham Aliyev: Is this the previous house?
Mustagim Mammadov: Yes.
President Ilham Aliyev: Did anyone live here?
Mustagim Mammadov: Yes, people from Susuzlug village of Kalbajar district.
President Ilham Aliyev: Where were you when the shells landed?
Resident: We had gone into a shelter about 15-20 minutes earlier.
President Ilham Aliyev: In total, more than 30,000 shells were fired, 16,000 landed in Tartar.
President Ilham Aliyev: How is the restoration work going now?
Mustagim Mammadov: Mr. President, almost 62 houses were destroyed, 36 of them are fully ready and have already been handed over. Final completion work on the other 26 will be completed in the coming days.
President Ilham Aliyev: My note says that 84 percent of the housing stock in Tartar has already been restored.
Mustagim Mammadov: Yes, it has been completely restored.
President Ilham Aliyev: In other words, it is 84 percent in one year.
Mustagim Mammadov: All 82 residential buildings have been provided with roofing.
President Ilham Aliyev: What about the schools? Seventeen schools have been destroyed here.
Mustagim Mammadov: Yes, 17 schools have been repaired. A modular school is being built on your order and it is ready. Design and estimate documents have already been prepared for city school No. 5, and we will start construction in the coming days.
President Ilham Aliyev: What about business facilities?
Mustagim Mammadov: A total of 184 business facilities were destroyed, and all of them have already been repaired. Also, 301 non-residential areas were destroyed. Mr. President, on your order, all people have been paid compensation for the damage to their property totaling 6,202,000 manats. A total of 545 animals have been provided in compensation. A total of 6,794,200 manats have been paid. Even those whose farmland was damaged have received compensation. This includes those who had trenches dug in their farmland and those destroyed by shells. In other words, compensation has been paid to all segments of the population.
President Ilham Aliyev: What do you do for a living?
Resident: We grow saplings.
Mustagim Mammadov: People are engaged in growing saplings and breeding livestock.
President Ilham Aliyev: Livestock? Do you keep cattle?
Resident: Yes. Our hearts are longing for Kalbajar, Mr. Commander-in-Chief.
President Ilham Aliyev: There is probably no place in the world as beautiful as Kalbajar.
Resident: Indeed.
President Ilham Aliyev: Let's have a photo taken here.
A photo was taken.
President Ilham Aliyev: Good bye.
Residents: Good bye.
President Ilham Aliyev then inspected the shells the Armenian armed forces fired from various types of rocket launchers and artillery units in the center of Tartar.
Azerbajian
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Erdogan: We reached out for the support of our brothers in Karabakh
"We reached out for the support of our brothers in Karabakh," Turkish President Recep Tayy (...)


text:
Busbud Bags $9M For Its Coach Travel Booking Platform
Global coach travel-booking platform Busbud has closed a $9 million Series A funding round co-led by Omers Ventures and Revolution Ventures. iNovia Capital and Real Ventures also participated — having co-led Busbud's prior round of $1.2 million back in May 2013.
At the time of that seed round we described Busbud as a 'Kayak for intercity bus travel'. It's looking to disrupt the age-old business of booking a ticket at the dusty old bus station with the convenience of an app. As well as aiming to overtake local bus company booking platforms with its global focus (hence the Kayak comparison).
In the year-plus since its last raise, the Montreal-based startup has continued building out its platform, which lets users search, compare and book coach travel — and now has almost 1,500 coach companies providing scheduling information and booking options for more than 10,460 cities in 89 countries. (It also supports 10 languages and 21 currencies.)
That's up from 4,379 cities in 66 countries, 10 languages and 15 currencies as of May last year.
Also today it's announcing it has signed a deal with major U.K. coach operator National Express, adding nearly 1,600 new U.K. and European destinations to its platform.
Busbud CEO LP Maurice said it plans to use the new funding for product development, including launching new versions of its iOS and Android mobile apps, and beefing up the team with additional hires.
"We've grown from a team of five to more than 30 employees since early 2013, and are still actively hiring for new positions in engineering, marketing and business development," he told TechCrunch.
"Over the past year, Busbud has dramatically developed its offering by making new deals with bus companies in Europe, Latin America and North America. The platform is now leveraging the ground networks of more than 1,500 bus companies around the world, and we are rapidly expanding coverage.
"We have now reached a point where we are shifting from a search site to a booking site. To continue this momentum and ensure we provide a great customer experience to Busbud travellers worldwide, we need to continue to invest in the product and team."
Busbud offers a mix of direct booking on its platform, where it has deals in place with partners, and linking out to coach companies' own websites where it doesn't. Maurice said its focus is on expanding its role as a direct booking engine.
"Our focus is really around providing a direct booking engine. Currently, the majority of our routes with sales activated are direct booking. Many of our coach partners prefer direct booking because of higher conversion rates and a better experience for users as they can complete the checkout process in their own language. That said, some partners also prefer to handle the transaction on their own sites, which we are also able to accommodate," he said.
In terms of usage, Maurice said the platform has been used to help more than a million people track down a coach ticket online over the past year.
Commenting on the funding round in a statement, Kevin Kimsa, Managing Director at Omers Ventures, said: "Busbud is at the forefront of the transformation of the large and growing global bus travel industry into a modern marketplace. LP and his management team have built an industry-leading platform marrying supply and demand at a time when app-based services are simply expected."
David Golden, Managing Partner at Revolution Ventures, added in another supporting statement: "Busbud solves a real problem for international travellers looking to find the best way to get from A to B… Busbud is using technology to bring clarity and consistency to the global bus industry, which otherwise operates in a fragmented market."
In addition to today's funding, Busbud noted it has brought some new board members and advisers on board, with Kimsa and Golden joining, and Carl Sparks, former CEO of Travelocity, Luc Levesque, VP of SEO at TripAdvisor/Expedia, Alexandre Hohagen, Vice President for Latin America and US Hispanics at Facebook, and Jonathan Ehrlich, General Partner at Foundation Capital, coming on as advisers.


text:
using System.Collections.Generic;
using Loki.Maple.Characters;
using Loki.Maple.Maps;

namespace Loki.Maple.Commands.Implementation
{
    class ClearDropsCommand : Command
    {
        public override bool IsRestricted { get { return true; } }
        public override string Name { get { return "clearDrops"; } }
        public override string Parameters { get { return "[ -pickup ]"; } }

        public override void Execute(Character caller, string[] args)
        {
            if (args.Length > 1)
            {
                ShowSyntax(caller);
            }
            else
            {
                lock (caller.Map.Drops)
                {
                    List<Drop> toPick = new List<Drop>();

                    foreach (Drop loopDrop in caller.Map.Drops)
                    {
                        toPick.Add(loopDrop);
                    }

                    foreach (Drop loopDrop in toPick)
                    {
                        if (args.Length == 1)
                        {
                            if (args[0].ToLower() == "-pickup")
                            {
                                loopDrop.Picker = caller;
                            }
                            else
                            {
                                ShowSyntax(caller);
                                return;
                            }
                        }

                        caller.Map.Drops.Remove(loopDrop);
                    }
                }
            }
        }
    }
}


Security is by far one of the biggest concerns of businesses in the 21st century. Not only has the internet opened up a whole criminal underground designed around the theft of private company data, but an increase in media outlets has ensured that any organization that becomes the victim of such a crime will receive quite a lot of news coverage as a result.
The reputation hit alone can completely cripple an institution, which is why it's always best to prepare for the worst when it comes to hackers. One of the main vectors cybercriminals like to target is the storage and transmission of private data. Companies and customers very often have to trade sensitive information in order to conduct business, and this gives the hacker an opportunity to profit.
There are a few ways to go about fixing this problem, but one of the best is to simply switch to a more secure means of communication. Fax over IP has long been regarded as an incredibly safe way to move and store sensitive data, and for good reason. The Fax over IP technology's ability to ward off data breaches is relied on by some of the most security-focused industries such as health care and finance.
To that end, let's take a look at some of the most common hacking techniques that cybercriminals use in order to steal your company's data, as well as how FoIP can help you avoid these issues.
Phishing is the technique that hackers of all shapes and sizes love to employ. It's simple, effective and it's sometimes embarrassing enough to make a company want to simply avoid reporting the crime in order to save face with the public. This method basically involves a hacker crafting an email that looks like it's coming from an authority figure.
Exactly which organization the hacker impersonates depends entirely on the intended target. Hackers very often send phishing emails to thousands of recipients, hoping that at least a few will fall for it. These wide-net schemes generally look like they're coming from an institution that every person would know, such as the FBI or Amazon. This message will then either ask for the employee to send back information that could compromise their login credentials or simply tell them to click a link that will download malware onto their machine.
Hackers play the numbers game with standard phishing scams.
While these wide-net phishing attacks are pretty effective, they aren't good at getting access to the data of a specific individual. For these problems, hackers will utilize spear phishing. This is where the criminal will create an email that is tailored to a particular person, such as a CEO. These take much more time and generally have a lower success rate, but the payoff is almost always worth it, as these more valuable targets generally have access to money or profitable information.
Email addresses are the targets in these schemes, which is why FoIP is so good at avoiding phishing scams. By reeling back on the number of emails your employees get within a single day, you give them the ability to more critically investigate the messages they do get. On top of that, if your employees aren't used to receiving documents as attachments within emails, they're less likely to click on links provided by a malicious source.
Although most people imagine hackers to be relegated solely to a digital space, the fact of the matter is that these criminals very often use physical theft as a means of gathering information. Hacking is all about taking the most efficient way to access protected information, and sometimes the best way to do this is to infiltrate the facility that houses the data.
Social-Engineer, a security consulting firm, has a whole list of physical theft techniques that hackers like to employ against their victims. A good example of this is the delivery person scheme. Most people inherently trust someone in a delivery uniform, but what they don't know is that these articles of clothing can be easily purchased on the internet. A hacker will purchase such a uniform, go to the front desk at the company he's infiltrating, and request to drop off a package somewhere. Sadly, a front desk employee will generally trust this person, perhaps asking him to sign in, and allow him access to the building.
Once he's in, the hacker has free rein to go just about wherever he wants.This is especially dangerous if a company relies on physical documents such as those printed from a legacy fax machine. The criminal can find this storage area, grab as many files as he can hide and make his way back down to the lobby.
While improved physical security and an increase in employee education are key in order to crack down on this kind of crime, FoIP systems can also help. These solutions work just like legacy fax machines, which means that clients and business partners that rely on legacy fax systems don't have to change anything. What's more, FoIP files are stored in the cloud and are intensely guarded, so a physical break-in of your facility won't result in a data breach.
There are few pieces of malware more terrifying than ransomware. This malicious software works by gaining access to a single computer or even an entire network, generally through a phishing scheme or having been tacked on to a disreputable website. Once inside, the ransomware encrypts all the information contained on the machine or network and demands a sum of money in order to release the information.
Ransomware is certainly something individual users need to worry about, but this malware should be especially disconcerting to businesses that need access to sensitive information to function properly. Sadly, many companies and individuals simply aren't prepared for ransomware. In fact, the Cyber Threat Alliance discovered that a single piece of ransomware – named CryptoWall – was responsible for damages amounting to $325 million in 2015. The fact that this is just one variant of this malware should make clear how serious this problem is.
Thankfully, this issue can be easily mitigated with a reliance on FoIP. Not only are these scams generally distributed via email, but the fact that FoIP stores information in the cloud means that any ransomware attack won't affect access to important documents. Companies looking to avoid such an infection obviously need to take other preventative steps – such as investing in robust cybersecurity software – but FoIP is certainly a great place to start.


Click here to contact Pierre24!
Hi everyone. I am French and European but would appreciate friends from any country, as long as there is a Mutual respect, care, genuine interest in others and other cultures. A preference to learn learn about other people and cultures rather than to to take, to direct, to decide over others.
I do NOT have any such preferences. However, the world is SO HUGH that I will have to give preferences preferences to those countries/regions which I may may, realistically, be visiting during the coming year: India, Sri Lanka, Thailand, Laos, Cambodia, Vietnam, Malaysia, Indonesia.


The launch of the Pixel Report comes at a time when there has been a distinct change of tone in the discussion of digital change in film and other creative industries.
And the debate about digital 'revolution' is now largely an issue of semantics because most accept that the changes we are now seeing represent fundamental challenges to media business.
There is even a broad consensus that the unstoppable force behind change is not the technology itself but the consumer attitudes and habits this proliferation of alternative media has brought about.
So after a stop-start decade or so of debates about the future, we are now at the business end of digital change.
All that's missing is, well, the actual business.
The film industry and many other media businesses have polarised in attitudes to change. On one side, there are those – chiefly the 'major' labels and studios – who want to put a rein on demand.
This chiefly manifests itself in demands for controls on illegal downloading and copyright theft generally. Access is all very well but first the Internet has to become something much closer to the rest of the commercial world, with borders and charges.
On the other side, there are those who believe the very act of trying to ration content to specific platforms, to control customer behaviour and to impose tough laws on unauthorised use is counter-productive.
This explosion of choice and the potential to reach and aggregate new audiences will find its own means of creating value. But it will come with engagement with audiences, working out to meet demand, not how to restrict it.
Both of these contradictory approaches is now firmly in play. A number of countries, notably France and the UK have introduced new laws forcing Internet Service Providers to inform on customers regularly infringing copyright.
What is now becoming clearer is the attitudes to change, even if not yet many hard and fast models.
The uniting factor is that the audience is now the critical factor – an audience, whose expectations and habits have been dramatically changed by easy access to new technologies.
There are obviously big variations between audience attitudes depending on demographic, geographic, social circumstances.
. Now there is widespread acceptance that we are in a period of fundamental change.
Yet this depressed acceptance of the inevitability of digital revolution hides a conservatism that is proving harder to shake off.
Most of the film industry is still using the battered old industry compass to find the way to a digital progress.
New opportunities are defined by the effect that they will have on the existing business rather than refocusing on what they will mean to audiences.
In fact, the conversation in film, or indeed music and publishing is rarely about the way forward for film, music or journalism…but about the future of the industries that have delivered content for the last century or so.
Yet what is becoming clear is that the "artificial scarcity" model at the heart of those industries – based on exploitation windows and territorial rights – is incompatible with digital progress.
The odd thing is that independent businesses with little or nothing to gain from the struggling analogue models can be just as resistant to change. The would-be auteur straight out of film school can sometimes be the most conservative voice of all.
The Pixel Report is intended to help business rethink how it sees digital change, centring the discussion towards servicing the needs and demands of an active audience.
It will also fill in a big gap in the knowledge base of the largely small-and-medium-sized businesses that make up most creative industries and certainly independent film.
Highlighting not only case studies of digital and cross-media ventures but revealing the tools and services that made them possible, should be a major contribution to progress.
What pioneers, such as Power to the Pixel, have done in the last four or five years is to challenge us to think more positively about the potential that comes with the connection with audiences that new technology and social media has enabled.
The industry has been challenged to go back to the core of it business – the telling of stories to an engaged audience.
If you go back to what film is rather than what the film industry does, the perspective changes.
The Pixel Report starts with that premise and, as a result, can offer a practical path forward without having to fight to protect every outmoded industrial process.
This entry was posted on Wednesday, March 3rd, 2010 at 11:38 pm	and is filed under Comment & Analysis. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


text:
Факултет за правне и пословне студије Нови Сад
UDK 94(410)"14"
Тhe Tudor Age –the time when foundations were laid to the Britishculture we are studying today
Summary: The Tudors were a dynasty of Kings and Queens who ruled England, Wales and parts of Ireland from 1485 to 1603. The period begins when Henry Tudor, a Lancastrian, defeated King Richard III at the battle of Bosworth Field in 1485 ending the War of the Roses which had been waged between the Yorkists and Lancastrians. The era followed of private enterprise and expanding genius associated with the personalities of Francis Drake, Walter Raleigh, Ben Jonson, William Shakespeare, or Francis Bacon, as a normal outcome of two hundred years of social disruption and rebirth, of the appeal of Renaissance and Reformation to the individual mind and conscience, and the subjection of corporate power to the national will embodied in Crown and Parliament. The mediaeval system passed away, not by chance but on account of profound changes in the habits of the English people, the emancipation of the villeins, the growth of London, the rise of educated and active-minded middle classes, the spread of cloth manufacture and other trading activities. The adoption of the English language by the educated classes and the shaping thereof through the new system of education and the invention of the printing press to undermine the churchman's monopoly of learning, the discovery of the ocean trade routes and of the New World, all the changes, spiritual and material, are only some of the most significant milestones on the historical road known as the Tudor Age.
Key words: Renaissance, middle classes, education, the theatre, Elizabethan times
Full text - PDF (Serbian)


text:
Ryan Garcia, Gervonta Davis challenge each other to fight on Tyson's podcast
Photo from Garcia's Twitter account
by Ryan Songalia
You can add "matchmaker" to Mike Tyson's long resume' in boxing.
The former undisputed heavyweight champion played hype man between undefeated fighters Ryan Garcia and Gervonta Davis, culminating in both agreeing to make a fight. Fights are not made through verbal agreements, and have to be worked out through promoters and management teams, but it made for great theater.
Garcia (21-0, 18 knockouts) has spoken plenty of wanting to test himself against the WBA junior lightweight titleholder Davis (24-0, 23 KOs), and made a point to call him out by name after his most recent fight last weekend, when he rose off the canvas to knock out former title challenger Luke Campbell to win the interim WBC lightweight title.
He can't go back on his word now pic.twitter.com/s3LCZHIcSk
— Ryan Garcia (@KingRyanG) January 7, 2021
Garcia was a guest on Tyson's "HotBoxin'" podcast, which, according to Garcia's tweet about meeting Tyson, appears to have been recorded on Wednesday. Video of the incident was released Thursday on Garcia's Twitter account.
(RELATED: In toughest test, Ryan Garcia showed he's more than just a social media star)
In the video, someone off-camera informs Tyson that he had "Tank" Davis on a FaceTime call. Tyson informed Davis that Garcia had been "talking mad shit," to which Garcia responded with more of the same.
"Two rounds, baby. Two rounds," said Garcia. "You're going to sleep."
Davis, who appeared to be calling in from his car, expressed his disagreement with the prediction. "He got dropped by somebody that can't even hit," Davis responded, referring to the second round knockdown Campbell scored on Garcia.
Garcia eventually came back to score a seventh round knockout with a left hook to the body. Davis is also coming off an eye-catching knockout, having knocked out Leo Santa Cruz with a single left uppercut last October.
"If I would have hit him, you know I would have killed him after that," Davis tells Tyson.
"Key word, 'would have,'" Garcia said, before rethinking, "'If you.'"
Garcia's promoter, Oscar de la Hoya of Golden Boy Promotions, says he also wants to see his protege' step in the ring with Davis, saying at a press conference before the Campbell fight, "I think Ryan Garcia walks through 'The Tank.'"


text:
Telford Tigers
Shrewsbury Town FC >
Shrews Views
Shrewsbury Town v Liverpool: FA Cup ticket details confirmed
By Lewis Cox | Shrewsbury | Shrewsbury Town FC | Published: Jan 15, 2020
Tickets for Shrewsbury Town's FA Cup visit of Premier League giants Liverpool will go on sale to season ticket holders tomorrow morning.
Shrewsbury Town match-winner Aaron Pierre celebrates amid euphoric scenes at Montgomery Waters Meadow (AMA)
The first batch of tickets for the highly-anticipated tie against the European champions are available from 9am.
Sales for the fourth round tie, to be played on Sunday, January 26 (5pm kick-off), will be one ticket per supporter number.
Both Shrewsbury and Liverpool have agreed for standard matchday prices – meaning adult tickets will cost from £20.
They then go on offer to loyalty point holders on a sliding scale – beginning with those with 10 or more points – from Sunday.
Order of sales goes as follows:
- Thursday, January 16 - Saturday 18 – Season ticket holders – one ticket each
- Sunday, January 19 – Supporters with 10-plus loyalty points – one ticket each
- Monday, January 20 – Supporters with 5–9 loyalty points – one ticket each
- Tuesday, January 21 – Supporters with 3–4 loyalty points – one ticket each
- Wednesday, January 22 – Supporters with 2 loyalty points – one ticket each
- Thursday, January 23 – Supporters with one loyalty point – one ticket each
- Friday, January 24 – Any remaining tickets on general sale
This game is not included in the season ticket and holders will need to purchase a ticket for the tie. There will be no discount for fan card holders.
Sam Ricketts' side booked the Montgomery Waters Meadow fourth round tie against Jurgen Klopp's Reds with a thrilling late victory over Championship side Bristol City last night.
Tickets can be purchased at the Meadow ticket office, over the phone on 01743 273943 and via the club's online ticket sales website.
Town chief executive Brian Caldwell admits that, while ticketing for games of this magnitude is difficult, he believes the club have executed the process as fair as possible.
"All of our phones and emails have gone a bit nuts since the final whistle," Caldwell said: "It's going to be a massive game under the lights at the Montgomery Waters Meadow.
"We have done very well in the FA Cup in recent years. It's good for all of the staff in every department to get used to these bigger occasions. The more you do them, the more you know what to do and learn from them.
"These games are always difficult when it comes to ticketing. We could sell the stadium out three times over. There is never an easy way to allocate tickets when there is such demand.
"Hopefully we have come up with the fairest way. Season ticket holders and Sovereign members get their ticket, as they should do. Those with loyalty points will also get the chance – the more loyal you are, the more chance of getting a ticket.
"You look at the capacity of 9875, you take the away end away which is around 1800 tickets and then you will lose some for camera platforms and things like that
"People with the most loyalty points should get them. Looking at the numbers, it will be down to people with maybe one or two loyalty points. It's important that people who have supported the Club all season get a chance to get tickets.
"There is no price increase. Fair play to Liverpool, they have let us do our normal pricing strategy – that's great for both sets of fans. You will be seeing the world champions for the same price as a League One game.
"We now have Liverpool to think about in the coming days. Financially it is a boost, with the live TV fee and the prize money from tonight. It's not just about the money; it's about creating memories for Shrewsbury Town fans.
"We've had to plan for this since the draw was made. Both clubs need to make provisions, even though you don't want to talk about it. We have spoken to the guys at the Supporters Parliament as well.
"We had Wolves last year, West Ham before that – the bigger games are good for everyone. It's good for the staff to experience it too."
Shrewsbury Town FC Football Sport Shrewsbury Local Hubs News
By Lewis Cox
Multi-Media Sports Journalist - @lewiscox_star
Sports reporter with the Express & Star and Shropshire Star. Covering Shrewsbury Town and with a keen eye for non-league and grassroots.
Shrewsbury Town CEO Brian Caldwell confirms Doncaster Rovers and an unnamed club's interest in Fejiri Okenabirhie
Shrewsbury Town FC | 7 hours ago
Fleetwood Town 2 Shrewsbury Town 2 - Report and pictures
Shrewsbury Town FC | 16 hours ago
Shrewsbury | Jan 15, 2020
Fleetwood Town 2-2 Shrewsbury Town – Lewis Cox's player ratings
Sam Ricketts expecting Josh Laurent to stay at Shrewsbury Town


text:
Departments J-Z
Hans J. Miller - Sheriff of Onslow County, North Carolina
Hans J. Miller took office for Onslow County, North Carolina as Sheriff on December 1, 2014. Sheriff Miller is a lifetime law enforcement officer who has served his country as a United States Marine, has served his state as an SBI special agent, and his county as a Deputy Sheriff and Chief of Police.
Sheriff Miller retired from Onslow County as the Chief of Police of Albert J. Ellis Airport in March 2014. He left county employment solely for the purpose of devoting his time to his political campaign as Sheriff and to meet with the citizens of Onslow County so that he can share his vision for the future, and to listen to them about much needed changes. Prior to his appointment as airport Chief of Police, Sheriff Miller served as a Deputy Sheriff at the Onslow County Sheriff's Office, supervising and conducting crime scene investigations (CSI), including homicide investigations.
Previous to Onslow County Employment
Prior to being employed with Onslow County, Sheriff Miller was sworn as a Special Agent with the North Carolina State Bureau of Investigation (SBI) from January 1997 to May 2009, conducting major crime scene (homicide and other serious felony) and computer crime investigations. He served on the Internet Crimes Against Children (ICAC) Task Force and the FBI's Cybercrime Task Force. Sheriff Miller was also sworn as a Special Deputy United States Marshal in order to enforce federal criminal laws.
Prior to his employment with the SBI, Sheriff Miller was a Military Police officer in the United States Marine Corps, serving as a Patrol Officer, Patrol Supervisor, Shift Commander, Field Operations Officer, Antiterrorism and Crime Prevention Officer, Deputy Base Inspector, Investigator, and Provost Marshal of Marine Corps Air Station New River, North Carolina. Sheriff Miller entered Marine Corps basic training as a Private, rose to the grade of Gunnery Sergeant, and then attended Officer Candidate School (OCS) and was commissioned a Second Lieutenant. Sheriff Miller retired at the grade of Major, and as an enlisted Marine, Sheriff Miller also served in the Field Artillery.
Sheriff Miller is a graduate of the Coastal Carolina Community College (AA-Honors) and the University of North Carolina at Wilmington, where he earned a Bachelor of Arts degree in Sociology with a Criminal Justice Emphasis (Cum Laude), and has conducted graduate course work for his Masters degree in Public Administration at the University of Virginia and Webster University.
Sheriff Miller is also a graduate of the Federal Bureau of Investigation's National Academy (FBI NA), the State Bureau of Investigation Academy, and has been awarded the North Carolina Advanced Law Enforcement certificate. He has attended over 5,500 hours of law enforcement, investigative, and leadership training.
Sheriff Miller was certified as a general and specialized state law enforcement instructor, and has served as an adjunct faculty member at Coastal Carolina Community College, instructing curriculum college courses.
Sheriff Miller is married, is a father of three, and a grandfather of three, and has resided in Onslow County since 1975, minus military absences and deployments.
Sheriff Miller is currently serving "We the People" with Honor and unchanging Integrity!
717 Court Street Jacksonville NC 28540
ADMIN FAX (910) 455-0048
Admin fax listed above is not monitored after hours or on weekends.
For all civil process paperwork such as exparte, civil papers, transport requests, protective orders and no contact orders PLEASE USE CIVIL FAX NUMBER BELOW.
CIVIL FAX (910) 938-2175
Public Links
Onslow County Sheriff's Office


We have created the ultimate heavy duty wood squeegee with a rad transparent blade. The blade is crafted from polyurethane which is made to withstand ink and harsh solvents. With a durometer of 70 this squeegee is perfect to tackle any job. The cut edge is shaped perfectly, making your strokes effortless.
Clean the squeegee after use; residue can affect the performance of the blade. For best results rotate squeegees after multiple print jobs. You can sharpen and cut the edges of your blade for the desired amount of ink you want pushed through.