As many of you reading this blog post already know, in the weeks that have followed Linden Lab's (aka LL) August 15th, 2013 Terms Of Service (TOS) changes, there has been an explosion of concerns by the community of SecondLife® (aka SL) Content Creators regarding their IP rights safety as well as even the legality of uploading content into the SL grid.
This concern was initially sparked when one of the major sources of content (CG Textures) used by SL ontent creators placed a ban on their content being uploaded into the SL grid. Since then, another content source (Renderosity) has joined the chorus of external content sites concerned about the Aug 15 LL TOS changes. They also banned any uploading of their content into the SL grid. As word about the LL TOS change (in particular section 2.3) spread among the SL content creators community (aka SL-CCC), the magnitude and scope of the concerns being expressed by this community can best be described as explosive and growing fast.
The SL-CCC is a large fabric of SL residents who spend a known portion of their time either creating & uploading content into the SL grid (i.e. creators of textures, mesh, sculpties, music, copyright text, music, multi-media, etc.) for use across the SL grid, or, residents that tightly integrate with these creators on the grid (i.e. Merchants, Mall Owners, Art Curators, Venue Owners, etc.). For the most part the SL-CCC is made up of two unique communities: the creators of commercial content (merchants) and the creators of artistic content (Artists, Poets, Musicians). Generally these two communities don't often mingle. But, because of this recent serious concern on the SL-CCC's IP rights being hi-jacked or the rights of those whom these up-loaders have been licensed to upload into SL being infringed, there has been a common merging of expressed revolt against LL on their recent LL TOS change.
Although there has been a significant and growing concern about this LL TOS issue, the communities realized there was no tangible view of what the SL-CCC members were aware of, concerned about, and would like addressed. As such, to get a snapshot of these views, I (Toysoldier Thor) decided to develop a quick & dirty survey (using the free limited function features of Survey Monkey) to ask the SL-CCC member 6 questions.
Each of the questions allowed one answer of the options provided as well as an OTHER box. Unfortunately due to an error during survey development, I failed to enable an option that let respondents select OTHER as an option. As such, many respondents expressed "other" in the text box after selecting an option closest to what they were thinking. Also, I say quick and dirty as this survey was limited in max responses of 100. We reached that limit in less than 24 hours. At the time of this blog, the total respondents was up to 134 but to see all respondents would cost me $20 and I don't think it would have dramatically changed the trends being seen.
So without further delay, here are the results from the 6 questions as answered by the first 100 SL-CCC respondents.
Observation on Question #1: Clearly, the message about the Aug 15th TOS change and specifically Section 2.3 which contains the wording changes most troubling to the SL-CCC has got out since 83% of the 100 respondents felt they were aware or very aware of section 2.3 of the latest TOS. Of course this survey was promoted out through the SL forum threads as well as several participating members of these threads. This naturally created awareness. If this survey was posted in general to the SL residents, these numbers would likely be different.
Observation on Question #2: To gauge if there was consensus among the SL-CCC members on where they stood regarding their comfort on their rights being protected before or after the Aug 15th TOS changes, the results were very clear from the first 100 respondents. The vast majority felt they have become far less comfortable that their IP rights are safe after the Aug 15th TOS changes. Also, NO RESPONDENT felt their IP rights were more safe after the TOS change.
I believe that provision to be unenforcable. See answer to last question.
Due to the TOS change I am not building new items for sale nor uploading anything for same.
Observation on Question #3: When asked how respondent's creation operations changing in response to their concerns about the LL's TOS changes, 39% of the respondents have put SL Content Creation & Uploading on hold until they see LL correct the TOS issue. Another 20% believe LL will step up and fix the TOS wording so they continue to create but are holding back on uploading. Another 25% of respondents are concerned enough / frustrated enough that they are pulling out their content from the SL grid and 1/2 of these respondents don't plan on returning.
THE ABOVE ANSWER TO THIS QUESTION DOES NOT REFLECT MY TRUE RESPONSE. "Other" was not a valid answer to the quiz. I'm very concerned, but I have not changed my uploading habits. I am not a professional content creator. I am an IP attorney.
this TOS is an industry standard in my opinion. LL is not going to take my content and sell it etc. I don't believe that's what is happening here at all.
I'm VERY concerned but have left current content on the MP but not creating anything new.
Very Concerned - But cannot afford to stop creating content due to RL mortgage needing to be paid. Am looking at options depending on outcome.
I'm aware and very dubious, but I have continued to upload to keep my business going - I just hope they change the TOS soon.
I'm not sure how this will affect me yet, but I'm mildly concerned.
Actually, I'm very concerned - mostly because I legally purchase licenses for merchant resources in order to create my end products for SL. Since TOS cannot be retroactive unless it is formally stated (which it is not), I will only be using existing content and modifying that to keep afloat until LL changes the TOS back to the pre-Aug 15 wording regarding for use on the service only.
Observation on Question #4: To gauge what respondents felt would be the impact on the SL grid and its future if LL did not fix the TOS issue on section 2.3, almost 50% felt the impacts would end up being significant. An additional 32% believed this would potentially kill the SL grid because of how the new TOS rules would scare off content creators.
If the status quo is maintained, no. But if they take someones creations and use it for profit without consent and compensation I believe most creators would stop making content and a class action law suit would follow.
This move indicates a further preparation by LL for an exit strategy.
SL will survive, but the only quality content will be stolen.
It will only change because of people's paranoia.
If all the content creators become aware of exactly what this means, it could be detrimental to SL. But as with most things like this, most either aren't aware at all, or they think it's "no big deal", in which case it won't likely be that drastic of a change.
I wouldn't go so far as to say that it will kill SL, or even affect it all that much - there have been a lot of major changes over the course of SL's history - but it all depends on how LL deals with it.
Either the honest creators will leave and wash their hands of SL, which would devastate the grid, OR, only those who don't care about TOS (the rippers and IP infringers who currently flood the MP and grid with merchandise that is not legally theirs to sell) will stay. If new content in SL consists primarily of this type of illegal merchandise, LL's allowing this practice to continue won't be under the radar any longer. It will be front and center and they can kiss any hopes of expansion of the grid, or any other virtual product goodbye.
Observation on Question #5: When respondents were asked how they would like to see LL step up and address their concerns about the TOS changes, there were 3 general flavors of responses available: 1) Do nothing, 2) Change it quietly, 3) apologize formally and change it. The clear majority of respondents - 75% - believed that not only should LL fix the TOS wording to address their IP rights concerns but they need to publicly admit they made a mistake and announce they were correcting the problem. This is likely a belief because the creators feel that LL needs to send a message out to calm the waters and assure creators and external content libraries that they acknowledge their error and have corrected it.
A slight majority felt that LL should revise the current TOS vs. those that felt LL should just restore the wording from the previous editions of the TOS.
Revise the TOS to make it conform to contract law. See answer to last question.
Also explain the reason for change.
Formally and publically acknowledge the TOS wording was poorly chosen and ill advised then revise the TOS with input from community to something that both LL and community agree is in the best interest of IP, creators and SL.
I can understand that there is a concern by LL and they felt the need to revise the TOS, but I want the wording and intent to alleviate the concerns of outside and internal Second Life content sources and creators, so they are assured they have sole rights to their work.
Either they should revise the policy and explain what they were thinking when they made which seems like such a blunder. The alternative is to be honest about why the company needs to make the change. I can not imagine any positive reason for users. Mostly I can imagine reasons such as preparing to sell the company, possibly also not good for users, especially content creators.
LL should offer an explanation, but I'm not sure that they need to apologize, except for not making it clear what had changed when they made the change to begin with. It would be amazing if they changed the wording to include their intent, but I honestly doubt they would do it.
Observation on Question #6: This last question was just a "personal opinion" question to the respondents. It was not trying to calculate the legal standing of the TOS if brought in front of a court of law. It was just to gauge the respondent's feeling on how viable the TOS was legally and where they felt the legal weaknesses of the TOS would be if it were to fail in court. Most provided an opinion - 12% did not. Those that did, there were an overwhelming opinion that LL's TOS would lose for many reasons if ever challenged in court.
LL's ToS will not be challenged in a court of law. The arbitration clause will prevent that.
I am not a lawyer so I do not know what the outcome would be, I just picked the answer I did so I could answer here.
A completely irrelevant question which has no bearing in trying to persuade Linden Lab to correct a poorly-worded section within the ToS. Any answers can only be subjective in nature, as only those with a reasonable understanding of Tort Law, the history of holding to date when the ToS has been before a judge, and all limitations and caveats placed against those holdings.
Other opinion: As a non-lawyer, I have no basis for an opinion. This is a meaningless question.
I am not a media lawyer nor are 99.9% of the people commenting on this issue. However, I believe the TOS would indeed be upheld. It is an industry standard for user-created content sites such as Youtube, Facebook, etc. Please take a close look at the TOS for Youtube, Twitter, Facebook etc. They are the same, and ascribe to the company the same types of rights over user-created content. From what I've seen, LL's TOS actually ascribes *more* rights to *content creators* than some of these others.
ToS are rarely enforceable, period.
LL did not inform users of the change in TOS before changing the TOS, thus permitting users to remove content before the current TOS went into effect.
every single one of us your agreed to the update,, also by clicking yes,, our e-signature is there and,, well a binding contract.. can that be reversed? I hope so..
Other It would win in the vast majority because most people cannot afford to sue someone.
Assuming anyone has the funds and time to challenge them.
LL would lose a COPYRIGHT/IP case if they attempted to grab user-created content, but I don't believe that LL is gearing up to do that.
I don't have legal knowledge to back up any personal opinion in this area.
No idea until it is tested in a court. I'm not a lawyer. I can only react to this as a content creator and how best to protect my work, as well as the resources I purchase licenses to use - I abide by those licenses and am therefore unable to transfer that license to LL (even if I wanted to which I don't).
I want to point out again that this was a quick and dirty 100 max respondents survey to gain a general sense of the thoughts of the SL-CCC membership. As it is only 100 respondents, the sampling is very small and does not necessarily reflect the feelings, thoughts, opinions of the entire population.
But, there are some strong trends shown that indicate some consensus of where the creators of SL stand. I hope this helps in the discussion and also begins to show to LL that its population of creators that make SecondLife what it is... are not happy with the recent TOS change - regardless of what LL's explanation has been via informal non-binding communications to the community.
Linden Lab is pretty dumb for this what they do not understand is that the (CopyBot) Completely in my eyes Cripple the entire grid. Then we had CDS, Red Zone, completely destroy the grid by data mine, spyware and so on. Yes I know this is a bit unrelated, but it caused a lot of people to just want to quit Second Life.
Now the new threat, is this new TOS that Linden Lab stupidly released taking away the rights from all the fellow merchants I grew to Love in Second Life, what if a merchant does not agree and wants all their data deleted from the grid instead of being used by Linden Lab, what about all the weapon, and clothing designers I love what will become of them like 3 major merchants I know of have quit the grid some due to CopyBot, others likely to this.
To make things worse I quit Second Life except for my Estates I rent to others at GF pricing because of the Security Linden Lab has, my account got Hacked and when LL was notified less than 24 hours they failed to recover any inventory, all asset data completely wiped why? Because they keep no back-up, and should any view you ever use off the TPV site ever become compromised and someone do this to you goodbye Second Life inventory. You see a lot of the merchants I bought stuff from no longer exist in Second Life, sure data still on LL's servers I just can't legally access it anymore because the assets are no longer in my inventory.
But you want to know a secret its possible for LL to restore anyone's data they just refuse to.
And you want to know the Truth, my World OF Warcraft account has better account security than Linden Lab which has direct access to you're bank accounts, PayPal, and so on when put on file, isn't that just pathetic?


Condition Approval of the details of the layout, scale, external appearance of the building(s), the means of access thereto and the landscaping of the site (hereinafter called "the reserved matters") shall be obtained from the Local Planning Authority in writing before any development is commenced.
Reason To comply with Section 92 of the Town & Country Planning Act 1990.
Condition Plans and particulars of the reserved matters referred to above relating to the layout, scale, external appearance of any building(s) to be erected, the means of access to the site and the landscaping of the site shall be submitted in writing to the Local Planning Authority and shall be carried out as approved.
Condition An application for approval of reserved matters must be made to the Local Planning Authority not later than the expiration of three years from the date of this permission.
Condition The development hereby permitted shall be begun either before the expiration of 3 years from the date of this permission, or before the expiration of 2 years from the date of approval of the last of the reserved matters to be approved.
Condition The self build/ custom build plots shall be provided in accordance with the plot by plot guidelines and design principles set out in the Self & Custom Build Design Code Phase 1 document dated August 2018.
Condition No development shall take place until full details of the surface water drainage scheme for the site, based on the approved Flood Risk Assessment (undertaken by Cannon Consulting Engineers (ref: CCE/N381/FRA-03, dated September 2014) and e-mail ref: EA consultation response: DA/2014/0869DSA) have been submitted to and approved in writing by the Local Planning Authority. The scheme shall subsequently be implemented in accordance with the approved details before the development is completed. The scheme shall include details (i.e. designs, diameters, invert and cover levels, gradients, dimensions and so on) of all elements of the proposed drainage system, to include pipes, inspection chambers, outfalls/inlets and attenuation structures (if required). Details of the drainage system are to be accompanied by full and appropriately cross-referenced supporting calculations..
Condition Implementations as set out within the "Landscape and Ecological Management Plan ( LEMP ) : ADDENDUM" report document / letter, dated April 2018, as written by the consultancy Ecology Solutions Ltd., including its associated Drawing No. 416.07801.00001.29.101.1, also dated April 2018, entitled "Figure 1 : LEMP ADDENDUM", prepared by SLR Consulting Ltd., with the earlier report document entitled as the "Landscape and Ecological Management Plan", Report Ref. No. 416.07801.00001, as dated February 2018, in its Version No. 4 format, as jointly prepared by the consultancies SLR Consulting Ltd. ( for the landscape elements ) and Ecology Solutions ( for the ecology elements ) shall be carried out as set out within the reports unless otherwise agreed in writing by the LPA.
Informative FEH / FSR rainfall data Section 4.3.2. of the SUDS Manual (CIRIA C697) refers to Development Runoff. Within this Section, it is acknowledged that additional datasets have been added to Flood Estimation Handbook (FEH) and rainfall depths obtained using FEH show significant differences from those obtained from Flood Studies Report (FSR) in some parts of the country. Within Northamptonshire, rainfall depths are often greater using more up to date FEH datasets than those using FSR, therefore for various storm events, greater run-off is produced and additional attenuation is likely to be required. FEH rainfall data is more up to date than FSR (England and Wales) therefore calculations should use this FEH data to determine the volume of surface water attenuation required on site. We recognise there are uncertainties associated with the use of any datasets. In particular, FSR rainfall data should be used where the critical storm duration is less than 60 minutes, as FEH data is less robust for short duration storms. FEH rainfall data can be used to determine the volume of storage required if the critical storm duration is greater than 30 minutes.


text:
import angular from 'angular';

import {registerStores} from '../common/module-utils';
import nagMessageService from "./services/nag-message-service";
import * as  SettingsStore from "./services/settings-store";
import settingsService from "./services/settings-service";
import hierarchiesStore from "./services/hierarchies-store";
import hasSetting from "./directives/has-setting";
import Routes from './routes';

export default () => {

    const module = angular.module('waltz.system', []);

    module
        .service('NagMessageService', nagMessageService)
        .service('SettingsService', settingsService)
        .service('HierarchiesStore', hierarchiesStore);

    registerStores(module, [ SettingsStore ]);

    module
        .directive('waltzHasSetting', hasSetting);

    module
        .config(Routes);

    return module.name;
};

redpajama_set_name: RedPajamaGithub


The unassuming fruit gets a starring role at last.
How do you teach a 4-year-old about sun salutations? For photographer and yogi mom, Sandra Baars, the answer was easy: with cute fruit!
Baars first began plating healthy, whimsical snacks -- pineapple and persimmon puzzle pieces anyone? -- for her son, Thomas, a year ago. She has been practicing various kinds of yoga for over two. Wanting to pique her son's interest in the practice, as well as learn more about the meaning behind each pose, Baars thought, why not combine yoga and food art?
"When I was first looking for a yoga character, I chose the frog because it's such a flexible creature," says the Netherlands native. "And when my son was younger, my nickname for him was 'little frog' because he was so flexible with his legs!" Baars's yogi frog was also largely inspired by Max Velthuijs, a famous Dutch illustrator and author of the well-known children's book series, Frog.


text:
Q: loop through data frame I want to change the orders of data frames using for loop but it doesn't work. My code is as follows:
import pandas as pd
df1 = pd.DataFrame({'a':1, 'b':2}, index=1)
df2 = pd.DataFrame({'c':3, 'c':4}, index=1)
for df in [df1, df2]:
    df = df.loc[:, df.columns.tolist()[::-1]]

Then the order of columns of df1 and df2 is not changed.

A: You can make use of chain assignment with list comprehension i.e
df1,df2 = [i.loc[:,i.columns[::-1]] for i in [df1,df2]]

print(df1)
   b  a
1  2  1

print(df2)
  c
1  4

A: Note: In my answer I am trying to build up to show that using a dictionary to store the datafrmes is the best way for a general case. If you are looking to mutate the original dataframe variables, @Bharath answer is the way to go.

Answer:
The code doesn't work because you are not assigning back to the list of dataframes. Here's how to fix that:
import pandas as pd
df1 = pd.DataFrame({'a':1, 'b':2}, index=[1])
df2 = pd.DataFrame({'c':3, 'c':4}, index=[1])
l = [df1, df2]
for i, df in enumerate(l):
     l[i] = df.loc[:, df.columns.tolist()[::-1]]

so the difference, is that I iterate with enumerate to get the dataframe and it's index in the list, then I assign the changed dataframe to the original position in the list.

execution details:
Before apply the change:
In [28]: for i in l:
    ...:     print(i.head())
    ...:
   a  b
1  1  2
   c
1  4

In [29]: for i, df in enumerate(l):
    ...:          l[i] = df.loc[:, df.columns.tolist()[::-1]]
    ...:

After applying the change:
In [30]: for i in l:
    ...:     print(i.head())
    ...:
   b  a
1  2  1
   c
1  4

Improvement proposal:
It's better to use a dictionary as follows:
import pandas as pd
d= {}
d['df1'] = pd.DataFrame({'a':1, 'b':2}, index=[1])
d['df2'] = pd.DataFrame({'c':3, 'c':4}, index=[1])

for i,df in d.items():
     d[i] = df.loc[:, df.columns.tolist()[::-1]]

Then you will be able to reference your dataframes from the dictionary. For instance d['df1']

A: You can reverse columns and values:
import pandas as pd

df1 = pd.DataFrame({'a':1, 'b': 2}, index=[1])
df2 = pd.DataFrame({'c':3, 'c': 4}, index=[1])
print('before')
print(df1)
for df in [df1, df2]:
    df.values[:,:] = df.values[:, ::-1]
    df.columns = df.columns[::-1]

print('after')
print(df1)
df1

Output:
before
   a  b
1  1  2
after
   b  a
1  2  1

redpajama_set_name: RedPajamaStackExchange


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text:
Difference between revisions of "Challe's Yak-9T (France)"
AN_TRN_26 (talk | contribs)
m (Updated image caption.)
* Has 30 shells for the 37 mm and reasonably high rate of fire compared to its calibre
* Decent manoeuvrability
* Cannon can knock out medium tanks with several hits in the side or rear.
* Cannon can knock out medium tanks with several hits in the side or rear
* The 37 mm chews through ammunition quickly; afterwards, you only have a single 50. Cal machine gun (unless you wait for reload in arcade or return to base in realistic or simulator battles)
* 37 mm has high recoil
* Lousy high-altitude performance.
* Lousy high-altitude performance
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the main template. Be sure to reference text and sources by using <nowiki><ref></nowiki>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <nowiki>=== Encyclopedia Info ===</nowiki>, also if applicable).''
[[File:Challes_rene_maurice.jpg|thumb|400px|right|French ace René Challe (''left'') and Maurice Challe (''right'') standing in front of a French [[Challe%27s_Yak-9T_(France)|Yak-9T]].]]
[[File:Challes_rene_maurice.jpg|thumb|400px|right|French ace René Challe (''left'') and Maurice Challe (''right'') standing in front of René's [[Challe%27s_Yak-9T_(France)|Yak-9T]], ''White 60''.]]
The Yak-9T variant, for instance, had an incredibly powerful 37mm NS-37 cannon firing through the propeller hub. Due to the length of the gun barrel, the pilot's seat had to be moved 40 cm aft, and the airframe was strengthened. The variant carried 30 to 32 cannon shells, as well as 200-220 rounds for the synchronized UB machine gun. Salvo weight for the variant was a whopping 3.74 kg (8.24 lbs). The 37mm gun allowed for firing at increased ranges, up to 1,200 yards against bomber formations, and 500-600 yards against single non-manoeuvring bombers. The Yak-9T was also successful against ground targets. Armour-piercing shells, fired from 500 yards at an angle of 45 degrees, could penetrate 30 mm of armour. In late 1943, the Yak-9T was used in an anti-shipping role in the Black Sea. A total of 2,748 Yak-9s were built between March 1943 and June 1945.
=== Notable pilots ===

 [[File:Rene_challe_portrait.jpg|thumb|none|200px|link=User:U64962917#Challe, René M.P.A.|French ace pilot [[User:U64962917#Challe, René M.P.A|René Challe]] flying for USSR against Germany.]]

Challe's ▄Yak-9T
FIND ON MARKETPLACE
FranceIII Rank
FighterClass
sec18.0/18.0/0.0Turn Time
Klimov VK-105PFEngine
InlineType
waterCooling system
37 mm NS-37 cannonWeapon 1
30 roundsAmmunition
12.7 mm Berezin UB machine gunWeapon 2
This page is about the French fighter Challe's Yak-9T (France). For other uses, see Yak-9 (Family).
2.1 Flight Performance
2.1.1 Details
4 Usage in the battles
5.1 In-game description
5.2 Notable pilots
7 Read also
Challe's ▄Yak-9T is a Rank III premium French fighter with a battle rating of 3.7 (AB) and 4.0 (RB/SB). This aircraft was introduced in Update 1.73 "Vive la France", released later to commemorate the 75th anniversary of the French-Soviet squadron "Normandie-Niemen" on 24 November 2017. This version is modelled after the Yak-9 flown by French pilot René Challe.
Challe's Yak-9T has so far been made available only during the 75th-anniversary event for the Normandie Niemen Soviet-French squadron as a purchasable premium.
(km/h at ?,000 m)
? ? ?,000 ??.? ??.? ??.? ??.? ???
? ? ?,000 ??.? ??.? ?.? ?.? ?
??? ??? ??? ~?? ~?
64 mm Bulletproof glass in cockpit front and rear.
8 mm Steel plate in the pilot's seat.
Main articles: Berezin UB (12.7 mm), NS-37 (37 mm)
Challe's Yak-9T (France) is armed with:
1 x 37 mm NS-37 cannon, nose-mounted (30 RPG = 30 total)
1 x 12.7 mm Berezin UB machine gun (200 RPG = 200 total)
Usage in the battles
The Yakovlev 9-T or Yak-9 as it is most popularly referred to in-game, being the most popular of the Yak 9 variants, is best played differently depending on the situation the pilot finds him/herself in.
To begin, make sure that you take off and immediately climb. A twenty-degree angle may be too much to handle depending on the number of upgrades purchased on the aircraft, so initially, a fifteen-degree climb will suffice. With it, the pilot keeps much-needed speed and agility. Altitude advantage over your opponent is always preferred, and most pilots of the tier that the Yak 9T fights, do not choose to climb over 2,000 Meters (6,561 feet) A good altitude to climb to is 3,000 Meters (9,842 feet) to gain the altitude advantage over the enemy. Be advised this will not always be the case and some enemies will climb above you, if this happens, try to make them bleed energy until they are slower than you and turn-fight them.
At high altitude, the Yak 9T is best suited to energy fighting, which means using the Yak's good energy retention to zoom at an opponent, shoot at them, and then climb up and turn back to your opponent and give chase. They Yak at mid to low altitude is best suited to turn-fighting against all nations except for the Japanese. If facing the Japanese, use the same energy fight tactics as stated above, as Japanese planes will be unable to give chase due to low energy retention of their lightweight aircraft. The Yak-9T comes equipped with flaps, it is critical you use them, as performance is significantly increased in a turn-fight with them opened.
The Yak 9T and typically speaking, all Yak aircraft suffer from constant engine overheat which requires properly watching the temperature to ensure it does not stay critical for too long or the engine will die and the plane becomes subject to the laws of gravity. Keep eyes on the temperature at all times. Best advice is to keep the throttle at 90% or lower when not in combat. The Yak-9T is best suited for flying in colder maps, however, if on a hot map, gain altitude and cruise at 85-90% throttle.
Not controllable Controllable
Automatic pitch Controllable Not controllable Combined Controllable Not controllable
Cannon is quite accurate and powerful
Has 30 shells for the 37 mm and reasonably high rate of fire compared to its calibre
Decent manoeuvrability
Cannon can knock out medium tanks with several hits in the side or rear
The 37 mm chews through ammunition quickly; afterwards, you only have a single 50. Cal machine gun (unless you wait for reload in arcade or return to base in realistic or simulator battles)
37 mm has high recoil
Lousy high-altitude performance
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).
French ace René Challe (left) and Maurice Challe (right) standing in front of René's Yak-9T, White 60.
The Yak-9 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The most mass-produced Soviet fighter of the war, it remained in production from October 1942 to December 1948, with a total of 16,769 built.
The Yak-9 was a further modification of the Yak-1 and Yak-7. In its core design, it was a redesign of the Yak-7. With few external differences, Yak-9 was at the same time much more advanced internally. This is not unexpected, as almost two years of design and combat experience of the Yak series went into the Yak-9. Also, at the time aluminium was in much greater supply than it had been two years previously at the start of the war. Amongst other things, the use of metal allowed the plane's weight to be significantly reduced, meaning that more fuel could be stored and that the aircraft could be equipped with more powerful armament and more specialized equipment.
Notable pilots
French ace pilot René Challe flying for USSR against Germany.
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
Paste links to sources and external resources, such as:
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text:
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Este documento no está disponible en su lengua y se le ofrece en una de las lenguas que están disponibles en la barra de lenguas.
Procedimiento : 2021/2873(RSP)
Ciclo de vida en sesión
Ciclo relativo al documento : B9-0456/2021
Textos presentados :
Votaciones :
Textos aprobados :
<Date>{14/09/2021}14.9.2021</Date>
<NoDocSe>B9‑0456/2021</NoDocSe>
<TitreType>MOTION FOR A RESOLUTION</TitreType>
<TitreSuite>with request for inclusion in the agenda for a debate on cases of breaches of human rights, democracy and the rule of law</TitreSuite>
<TitreRecueil>pursuant to Rule 144 of the Rules of Procedure</TitreRecueil>
<Titre>on the case of human rights defender Ahmed Mansoor in UAE</Titre>
<DocRef>(2021/2873(RSP))</DocRef>
<RepeatBlock-By><Depute>Anna Fotyga, Karol Karski, Jadwiga Wiśniewska, Ryszard Antoni Legutko, Angel Dzhambazki, Alexandr Vondra, Elżbieta Kruk, Witold Jan Waszczykowski, Raffaele Fitto, Assita Kanko, Elżbieta Rafalska, Valdemar Tomaševski, Veronika Vrecionová, Adam Bielan, Bogdan Rzońca, Carlo Fidanza, Ladislav Ilčić</Depute>
<Commission>{ECR}on behalf of the ECR Group</Commission>
</RepeatBlock-By>
NB: This motion for a resolution is available in the original language only.
B9‑0456/2021
European Parliament resolution on the case of human rights defender Ahmed Mansoor in UAE
(2021/2873(RSP))
 having regard to its previous resolutions on the United Arab Emirates;
 having regard to the Cooperation Agreement between the European Union, its Member States, and countries of the Cooperation Council for Arab States of the Gulf (GCC) of 1988;
 having regard to the Universal Declaration of Human Rights of 1948;
 having regard to the United Nations Declaration on Human Rights Defenders of 1998;
 having regard to Article 6 of the International Covenant on Civil and Political Rights;
 having regard to the UN Convention against Torture and other Cruel, Inhuman or Degrading Treatment or Punishment, including Article 15 thereof;
 having regard to the Arab Charter on Human Rights of 2004, notably Articles 14 and 32, to which the United Arab Emirates is a party;
 having regard to the Cairo Declaration on Human Rights in Islam of 1990;
 having regard to Rule 144 of its Rules of Procedure,
Whereas Ahmed Mansoor was arrested on 20 March 2017 and accused of publishing false information and rumours online and inciting hatred and defaming the country;
Whereas Ahmed Mansoor was sentenced by the Abu Dhabi Court of Appeals to 10 years on 29 May 2018 and fined Dh1 million for charges which include insulting the status and prestige of the United Arab Emirates and its symbols including its leaders, seeking to damage the relationship of the United Arab Emirates with its neighbours by publishing false reports and information on social media, disrupting public order and propagating incitement and hatred;
whereas on 31 December 2018 the UAE's Federal Supreme Court upheld his sentence; whereas both trials were closed and the authorities have refused requests to make public the charge sheet and court rulings;
whereas since his arrest, and for almost four years now, Mansoor has been confined to an isolation cell, deprived of basic necessities and denied his rights as prisoner under international human rights law;
Whereas in 2019 Mansoor embarked on two hunger strikes, which did prompt the authorities to allow him to call his wife and mother briefly twice a month and access to sunlight and exercise three times a week, though he remains in solitary confinement;
Whereas Ahmed Mansoor was previously jailed in 2011 for three years on charges which included insulting officials and was sentenced to a three years prison sentence along with four other activists, also known as the UAE Five; whereas Ahmed Mansoor did not serve that sentence as he received a presidential pardon; whereas he was subsequently stripped of his passport and not allowed to leave the country;
whereas Ahmed Mansoor is a prominent human rights activist and the 2015 Laureate for the Martin Ennals Award for Human Rights Defenders;
Whereas a group of UN human rights experts have called on the United Arab Emirates government to release Mansoor describing his arrest as a direct attack on the legitimate work of human rights defenders in the United Arab Emirates;
Whereas Andrea Giuseppe Costantino is detained in Al Wathba prison since 21 March 2021 and he has not been charged with any crime, he has not been allowed to appoint a lawyer, nor has he been summoned for questioning;
whereas the United Arab Emirates is a key ally of the European Union in the Arabian Gulf, including in areas of political and economic relations; whereas the stability of the Arabian Gulf region is of strategic interest to NATO and there is a mutual interest in further deepening the partnership so as to better respond to future security challenges;
whereas the EU and the UAE have an active human rights dialogue since 2013 with biannual meetings;
Whereas the EU considers the UAE as an important and appreciated partner and this partnership is ever more relevant in order to further achieve the goals and objectives of mutual concern and interest;
Expresses concern about the 10-year sentence handed down to Ahmed Mansoor;
Expresses grave concern about reports that Ahmed Mansoor has been subjected to forms of torture or ill-treatment while in detention and that he is being held in solitary confinement; reminds the United Arab Emirates authorities that prolonged and indefinite solitary confinement can amount to torture or other cruel, inhuman or degrading treatment under international human rights law;
Calls for adequate attention to be paid to the detention conditions of Andrea Giuseppe Costantino and, consequently, to his health, which continues to worsen;
Calls for greater freedoms in the United Arab Emirates and urges the authorities to ensure the protection of freedom of speech, thought and expression both online and offline for all its citizens and to comply with all provisions of the United Nations Declaration on Human Rights Defenders, in particular Articles 1, 6(a), and 12.2;
Underlines that it is important that UAE respects its international obligations under Human Rights Law and ensures the protection of the right to freedom of opinion and expression which is not only guaranteed by universal human rights instruments, but also by the Arab Charter on Human Rights, to which the UAE is a party;
Encourages continued dialogue between the European Union, its Member States, and the United Arab Emirates, on issues relating to human rights, as well as in other areas in the interests of mutual prosperity and security; calls on the EU to keep raising this issue in the forthcoming EU-UAE human rights dialogue meetings;
Supports cooperation and technical assistance, training and best practise sharing between the European Union, its Member States and the United Arab Emirates on human rights related issues;
Welcomes the United Arab Emirates commitment to advancing values of moderation and constructive role in defying extremism;
Welcomes the United Arab Emirates participation in the fight against international terrorism, including terror financing and combatting transnational organised crime;
Respects the sovereignty, independence and territorial integrity of the United Arab Emirates, and further welcomes the ongoing and historic relationship between the European Union, its Member States, the United Arab Emirates;
Instructs its President to forward this resolution to the Council, the Commission, the EEAS, the High Representative of the Union for Foreign Affairs and Security Policy/Vice-President of the European Commission, the parliaments and governments of the Member States, the Cooperation Council for Arab States of the Gulf (GCC), and the Federal Supreme Council of the United Arab Emirates.
Última actualización: 14 de septiembre de 2021 Aviso jurídico - Política de privacidad


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Technology has come a very long way in the past few years. For me, a person that has lived through the boom of the internet and seen it rise, this progress seems incredible. But I don't want to get into any major debate about this field and its impact. I just want to add another article to my collection and simply talk about technology in our homes. That said, I can get even more specific and say that we will be talking about robots. Of course, I may be a little more excited about this article than I should. But what Star Wars fan wouldn't be, if their dream of owning their very own R2D2 would be maybe just a few years away?
Getting back on track, I want to tell you that today I wish to introduce you to a few adorable little robots. Some of them are all ready on the market, some of them are soon to come. But all of these can be in your very own home, very soon. And they will be there to help you or maybe just keep you company. You might be surprised by what we have achieved and what these robots can do. From helping you sweep up or telling you the steps to a recipe to playing games with you or even telling jokes. I know, I know, it doesn't sound real. But trust me for a few more lines and you will see for yourself.
If you haven't heard of the Roomba robots so far, they you've missed out! It's the perfect house helper and his main focus is to keep your floors squeaky clean. He does nothing else than sweep all day, or all night, depending on how you program him. That's right! Using the mobile app, you can program this little buddy to start sweeping whenever you'd like. For example, many people like programming him to do his job while they're at work. This way neither of them gets in the other one's way.
The technology that the Roomba robot uses allows him to scan the home and remember the configuration. This makes for an easy task when he's not finished in full and has to go back to recharge. But don't worry, after fully recharging he will go back and finish his job. So all you have to do is tell him when to start and he will do just that. Just come home after work and find your floors clean and neat every single day.
ElliQ is one of those friendly robots that I was telling you about. It was designed with a purpose of keeping company and helping the elderly. I, for one, think that this is a wonderful idea, especially for those who unfortunately have to live alone. This little fellow is going to remind its owner to take their pills or any appointments they might have. But more so, it can also connect your beloved grandparents to social media and keep them communicating. It lets them know whenever a family member posts a photo or memory and allows them to comment just by speaking. Think that's enough? There's more. ElliQ will also learn of your elder's routines and remind and recommend physical activity or games to keep them entertained and healthy. So offer your grandparents the gift of a helper and friend, all in the shape of a simple little robot.
Amazon Echo may not fit right in the category of robots, but its functions say otherwise. With the capability of connecting to your home and controlling almost any aspect you allow him to, Amazon Echo can become the hands free remote that you've been dreaming of. More so, it can even act as a personal assistant by keeping your schedule, letting you know the time and weather, ordering food or taxi, and even answering general knowledge questions that you may be wondering. If used right, it can become one of the most helpful pieces of technology inside your home.
Since I've mentioned of Amazon Echo earlier, I would like to say that Jibo is a similar but still unique robot in comparison. If you're looking for a home helper that looks and acts like a robot, then Jibo is the one for you. It not only performs tasks, just like the Echo, but it also acts and looks like a small robot. I could very well compare it to Eve from the movie Wall-E, when it comes to aspect and actions. But Jibo comes more than a simple robot that performs tasks for you. This little fellow will speak to you through images and emotions shown on his "face" along with sounds. This will take the experience of having him to a whole new level. I think the children will be the ones who enjoy him most but for those of you who like robots, you will enjoy him as well.


Last week leading up to the Spartan Sprint!! We go next Saturday and if you haven't gotten your groupon yet then you need to. We missed all the travelers last week but now everyone should be back and ready to rock so I figured we could start with a "good" one.


Due to a recent operation I find myself with a little extra time on my hands to prepare adventure material for our games. This is after a near 3 month game drought when I did not do any gaming at all. But this is my hobby, after all.
The projects I am working on are the Elf Queen's Hill, a brand new 4th-5th level adventure, and The Shrine of Poseidon's Daughter.
The Shrine is an adventure I ran several months back for an ill fated 2nd Age of Atlantis Campaign (1st edition AD&D) that I began but had to let go. The adventure was enjoyable, however and I am considering revising it for use with non-Atlantean settings...or I may it leave it as is and simply write a formal key to the dungeon. It consists of two levels for which I have completed the Maps and have only to write up, being as I ran it entirely from hastily scrawled notes the first time.
That must come after my current task, though, which is to complete the key for Anwyn, the Hill of the Elf Queen Gwynach.
This scenario is inspired in the main by Celtic myth and Arthurian related themes. I used the name of Glastonbury due to its connection to Arthurian myths and also legends about a faery mound near there ruled by a faery king and his court.
It presents a picture of the elves that is in keeping with the oldest traditions on the subject, traditions which portray the faery races as capricious and somewhat inimical to Man.
These are not Tolkien's elves, much as I love those tales.
Realizing that this will not fit in with everyone's campaign milieu, I am including notes for conversion and alternative antagonists if one wishes to remain with the Tolkienish Elven race.
In keeping with the idea of the faery mound, and sacred circles, the Maze lies within a great grassy hillock in a clearing within a vast forest.
The largest oak tree the party will have ever seen crowns the summit of the hill, and in fact it's roots form the walls and ceilings of the labyrinth,along with earth.
The floor of the Maze is soft, packed earth, and it is lit throughout with faery lamps which bring the light of the sun into the Mound so that flowering vines hang from the walls of the rooms and passage ways of Anwyn and there are a few gardened areas.
Of course the hill can only be accessed by means of a magic door...but enter at peril of ever coming out again. And if you do come out...will 100 hundred years have passed for every day you live in the courts of the Elves?
I am still working out a few elements of the adventure and it is proving a task--creating a fun and challenging adventure in such a small and unique environment without players becoming frustrated is going to be hard!
The atmosphere will be much more in keeping with a"fairy tale" atmosphere (I hope) than the traditional, gritty stone dungeon model. I know I have players whose tastes run decidedly counter to this, but I will find a place and time to run this scenario nonetheless.
But I have completed most of the rough draft of the Maze Key and I believe it will be a fun adventure.
I will upload the key to the Elf Queen's Hill and Shrine of Poseidon's Daughter as soon as they are complete.