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With more than 2 million players worldwide, Might & Magic Duel of Champions has established itself as a force to be reckoned within the card game genre. Enter the legendary universe of Might & Magic with this fantastic strategic online card game. Choose your hero, build your. MMHO - It's everything you want in an adventure. Easy to pick up, beautiful & for free. Play it your way by yourself or with friends! Might and Magic Heroes VII Free Download PC Game setup in direct link for windows.Might & Magic Heroes VII is a turn based strategy game. Might & Magic Heroes VII PC Game 2015 Overview. Might & Magic Heroes VII is developed by Limbic Entertainment and is published under the banner of Ubisoft. Nov 20, 2016 Heroes of Might and Magic is a fantasy role-playing game developed and published by New World Computing in 1995 for DOS. This game is strongly based on King's Bounty, another game by New World Computing. The characters are also derived.
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In Heroes of Might and Magic III: The Restoration of Erathia, you take the part as a commander in Queen Catherine's army and lead Enroth's greatest heroes and mightiest creatures to battle in an attempt to regain the kingdom of Erathia. Catherine's father, the King of Erathia, was murdered and subsequently resurrected as an undead warlord who now leads forces of darkness and chaos against his former kingdom. Only Catherine, with her Enrothian forces, has the chance to avenge her father by ferreting out the traitors who killed him, restore the family throne, and free his spirit from the undead flesh in which he now resides. You are the commander of her army.
The game features 3D turn-based play, eight new towns, sixteen different Hero types and well over a hundred combat units. Multi-player options accommodate up to eight players via hotseat, local area network or computer opponents. As an enhancement from previous titles, the game now supports 800x600 resolution. Heroes of Might and Magic III: The Restoration of Erathia is the third entry in the popular Heroes of Might and Magic series and expands the playing world and the forces that inhabit it to epic proportions.
Fantasy-themed strategy games have two great series--Warlords and Heroes of Might & Magic--and one game that damn well should have been a great series--Master of Magic.
While I've always thought Master of Magic was the best of the bunch, due to its rich magic system and more detailed, Civilization-style economy, the latest installment of the Heroes series comes close to changing my mind.
Be advised, Heroes of Might & Magic has a lot of great gameplay in it. Like all great turn-based games, it has that addictive, up-all-night quality. It achieves this by making you worry about four or five things at a time, just enough to keep you busy but not enough to overwhelm you. There's a tactical mini-game, cities to upgrade, costly armies to raise, and an exploration and overland adventure mode, but the game never really bogs down into the sort of tedious micro-management that plagues most other explore and conquer games near the end of a scenario.
At the heart of the game are the heroes. There are more than one hundred individual, pre-packaged heroes, each with their own name, portrait and special abilities. This is very reminiscent of Master of Magic, though the disparity between heroes you can hire early in the game and later on is not as great.
Heroes can be one of sixteen different character classes, which is more than you'll find in most straight up roleplaying games, let alone a strategy game. Each of the eight town types has two character classes associated with it, generally one mage type and one warrior type. So for example there are Battle Mages and Beastmasters, Death Knights and Druids, Wizards and Witches. They range from the normal Humans, Elves and Dwarves to more outlandish characters like Demons, Vampires and Efreeti, though the race of the hero has virtually no affect on the game.
More important than the class of the hero you hire is getting them up in levels. A tenth or twelfth level hero of any class is worth far more than a bunch of low level minions. What is key is hanging on to your heroes, building up their levels, and equipping them with useful magic items and powerful armies.
Generally, you're going to want as many heroes as you can afford, and you're going to put them into a variety of different roles. Your toughest and most experienced heroes go out on the front lines with powerful stacks of troops. They'll be used to take over enemy towns and intercept enemy armies before they get into your territory. They are your game winners.
You'll also want one hero per town, leading the garrisons, though a lot of times I found myself skimping in this department, particularly with cities well away from the front lines. Finally, you'll use other heroes as scouts and explorers, and a couple others for more mundane chores, like going to the sawmill once a week to collect resources, or ferrying troops from the cities where they were bought to the heroes on the front lines. These tasks are suitable for low-level duds.
But when two armies meet, the heroes don't actually get out on the battlefield and fight. That's handled by your armies, and stacking tons of good troops with each hero is the key to victory. Every hero can handle up to seven slots of troops, and there is no real upper limit to how many of one creature will accompany your hero. So a knight might have 200 pikemen, 100 archers, and 20 griffins with him, for example. What heroes add to the fray are combat bonuses, acquired either through experience or magic items, and spellcasting ability. They can also direct the siege equipment that can accompany an army.
When combat does occur, the game shifts away from the overland map and onto a hexagon grid that serves as a battlefield. Each creature type is represented by one big icon on the field (even if the icon represents only ten or a hundred pikemen, it's always the same size.) Units take turns moving and attacking, and a really good, if complicated, formula is used for dishing out damage and allowing the defending units (assuming they survive) to strike back.
While this tactical mini-game worked fine in the first Heroes of Might & Magic games, it does look and feel a little simplistic compared to some recent mini-games, like Caesar III. And while it isn't actually simplistic, since the game mechanics are balanced, highly detailed and very sound, the scope and presentation of the battles--goofy, over-sized characters on a narrow, flat field--doesn't really stack up with other wargames, fantastic or not. (Although it does beat Warlords III and that game's almost non-interactive combat, hands down.)
During the six fairly short campaign games, most of your heroes will carry over from one scenario to the next, though strangely, their accumulated artifacts and armies do not. I found that kind of a rough transition. What are my Heroes doing with their magic items after each mission, throwing them away?
Another thing I've never understood with this series however is why you can't flee a battle without having your hero quit from your service. This creates an unnatural situation of 'win or die', and for the player it simply means you're going to save the game before you go into every battle. Why can't you retreat? This brings further annoyances, since the save and load game interface is a bit cumbersome, involving something like four or five steps to save a game, and it quits out of the engine altogether if you just want to reload a game. That's inconsiderate.
Nonetheless, these complaints can't justifiably lower the final score. They're more questions I had with the design decisions, because I prefer the city-based, not the stack-based, strategy games, than anything else. And certainly a number of nice new design touches have made this the best Heroes game to date. For example, you now have to place magic items on your hero, rather than letting them carry around as many as you like. And the world of Erathia features subterranean levels, like those in Cave Wars or Master of Magic, which makes for some more interesting strategic planning.
Besides the six campaign games, which take a while to finish and let you play virtually every type of troop and hero in the game, there are some forty odd individual scenarios as well as a scenario editor, which should be more than enough gaming in one box to keep you busy for a good six months to a year, depending on how often and regularly you play.
The multiplayer gaming features have been improved with more options for hooking up with other players and more for the player to do in the game when it's not your turn, but there are still some networking issues that need to be worked out. But that's probably less important in a turn-based strategy game than it would be in a real-time game, since most people are going to want to play this one against the computer, at least first.
The game's music is up to the professional quality of its predecessors, though this time it's in MP3 format. That's actually kind of handy--I'm listening to the MP3 tracks in Windows while I write this review. The graphics are probably the best in any turn-based strategy game to date--even the recent Alpha Centauri and Call to Power--but as to the story, I honestly didn't pay much attention to it, since it was so thinly woven into the actual missions, and there is never any diplomacy or NPC interaction to speak of. Still, fans of the series as well as the Might & Magic roleplaying games will find much of the storyline and setting familiar.
Heroes III doing really do anything radically different than its predecessors. The number of town types, magic items, heroes, monsters and the like have all been increased, in some cases doubled, but the core game mechanic is pretty much the same. Battlefields are bigger, but combat is essentially unchanged. The graphics are sharper, the maps are bigger--but basically any element of the previous game have only been expanded and refined, not revised. There are a few new touches--underground maps, better AI--but there aren't any major surprises. But in the case of Heroes of Might & Magic, more of the same isn't a bad thing. If it ain't broke, don't fix it.
So if you've already bought and played Heroes of Might & Magic I and II, you'll definitely be happy with III. And if you're new to this series, pick this one up and give it a try.
How to run this game on modern Windows PC?
This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download + Expansions - Easy Setup (901 MB).
People who downloaded Heroes of Might and Magic 3 have also downloaded:
Heroes of Might and Magic 4, Heroes of Might and Magic II (Deluxe Edition), Heroes of Might and Magic 2: Gold Edition, Heroes of Might and Magic, Heroes of Might and Magic V, Warcraft 3: Reign of Chaos, Warcraft 2, Might and Magic 7: For Blood and Honor
Heroes of Might and Magic V (Heroes V or HoMM5) is fantasy turn-based strategy video game and the fifth installment of the Heroes of Might and Magic series. Heroes of Might and Magic V was developed by Nival Interactive, under the guidance of Ubisoft franchise-owner. It was released in Europe on May 16 and in the United States and Canada on May 24, 2006.
In Heroes of Might and Magic V, hero can learn a new skill, upgrade an existing one, gain a new ability or create combos of multiple abilities in gaining a new level or visiting special buildings on the map adventure. There are two sets of skills available to heroes: racial skills and tactical skills. A hero can have up to five regular skills and always has the proper racial skill. Skills are divided into four levels: Basic, Advanced, Expert, and Ultimate. Each skill is associated with three to five abilities, depending on the breed of hero. Each level of skill gives the hero the chance to learn a skill in the skill. That is, a hero with a basic level of ability to learn a skill, Advanced level two and level three experts. The ability is not immediately learned when the hero increases the corresponding skill level.
Heroes of Might and Magic V Game ScreenShots
Heroes of Might and Magic V System Requirements
Supported OS: Windows 2000/XP only
Processor: Pentium 4 or AMD Athlon 1.5 GHz
Memory: 512 MB
Graphics: DirectX 9 compliant w/ 64MB RAM
DirectX Version: DirectX 9.0 or higher
Sound: Direct X 9.0 compliant
Hard Drive: 2+ GB free hard disk space
Multiplayer: 64 Kbps upstream broadband
Note: Supported Video Cards at Time of Release: Nvidia GeForce 3/4/FX/6 series (GeForce 4 MX not supported), ATI Radeon 8500/9000/X series,Matrox Parhelia. Laptop versions of these chipsets may work but are not supported. These chipsets are currently the only ones that will run this game.
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Review by Lisa Williams of "Checkout" by Kathy Gee
Welcome to a shop with a tippy tappy till, where the shop-girl knows your name, where you work and what you drive. There is no incorrect item in the baggage area here. In this respect Checkout serves to preserve something we're losing with the closure of so many small independent stores.
Checkout is described by the author as a duologue, combining elements of flash fiction, poetry and radio play. Each page gives us one hundred words from the nameless girl on the till. In the poet's preface we learn she mentally nicknamed her Nona (the Roman goddess of the spinner of the thread of life). The brevity of drabble form perfectly suits the timing of a corner shop visit. Thanks to Gee's sleek prose, we gain a familiarity with each customer with only a few words from our narrator. Each drabble introduces another customer and there's a natural flow as each new voice enters, so much so you can almost hear the tinkle of the bell above the door.
The twenty-six characters that join Nona at the counter are varied. City bankers join the homeless. A dog and a falcon also have a chance to tell their tale too. Many, we learn simply 'use a visit to punctuate their days.' As the customers tell their stories we leave the shop, go on trips to the hairdressers, join team meetings, we hear their dreams of death and divorce, their hopes and their histories.
Nona's story is a constant; we find out more with each new customer and grow increasingly attached. It's a brief but beautifully poignant read and one that I'd love to hear performed.
Lisa Williams is also a shopgirl (at a bakery) and, like Nona, frequently furnishes friends with quiche past its sell by date.
Labels: chapbook, checkout, flash fiction, Lisa Williams, pamphlet, poetry, Review, V Press
Review by Ruby Perry of "In Darkling Wood" by Emma Carroll
This story is about a young girl called Alice, whose brother has a fatal heart condition. But one night there is a call that can change everything. Alice has to stay with her aunty and discovers that the wood at the top of her garden is magical. She becomes friends with a girl called Flo from 1918 and together they seek the beauty of the wood's fairies. As protests about cutting the woods begin, they have to work as a team and join up with other people to protect it.
This is one of those books that express feelings through the story and connects to the reader's feelings. It engrossed me and kept me reading. Emma Carroll writes very addictive books.
I am Ruby Perry and I am 10 nearly 11 years old. I have a passion for reading and writing and enjoy creating my own stories. I like to use my imagination when writing, and I read a variety of genres of books. A few of my favourite authors are: Emma Carroll (historical fiction), Lauren Child (mystery), J. K. Rowling (fantasy literature), David Walliams (comedy), Judy Blume (realist). I read every single day and one of my biggest wishes is to have my own library or run a book shop, but most of all I would like to write my own books.
Labels: Children's Fiction, Emma Carroll, Fantasy Fiction
Review by Louise Brown of "Don't Think A Single Thought" by Diana Cambridge
Don't Think A Single Thought by Diana Cambridge is a captivating book. The main character, Emma, has a successful husband, an apartment in the Hamptons and a flat in Manhattan, on the surface a charmed life, but from the first paragraph we know she is a troubled woman. She is a writer with limited success, struggling with self-doubt, and her life has an aimless quality at the outset of the novel. Her wealthy lifestyle contrasts with a troubled childhood in care and the author presents a complex character to the reader. Right from the start we are asking ourselves about a child, another pupil at her school, who fell over a cliff and died. Her death had a profound effect on Emma and the back story slowly reveals this. Meanwhile she tells her publisher about her past, and the death of the child. Her zealous publisher, spotting a good "story," encourages her to incorporate it as fiction into the novel she is writing, entitled Manhattan Diary. This leads to dazzling success as a writer, and she enters the bestseller lists. Her success is short-lived with the second novel receiving dire reviews. One critic describes their response to her novel as ""ho cares?" and we watch her struggle with her apparently charmed life.
The skilful writing puts us on guard about the main character. Throughout the book you learn that the main character's grasp on reality is tenuous and you feel you are watching the events of the novel through a hazy filter. There are several mysterious child deaths and throughout you know that Emma's version of events is unreliable. As the novel progresses, different versions of the past are presented to us and it has a beguiling mysterious quality to it that keeps you hooked in right to the end.
The main character is complex and the writing is so skilful you form a bond with her, needing to know what happened in her past, what will happen in her present and how will her life end up? The writing reminded me of Anita Brookner's novels. The writing is crisp and spare, and throughout is a sense of foreboding. The main character stayed in my mind long after finishing the book, and I recommend it to any reader.
Louise is taking an MA in Creative Writing at the University of Leicester. She works as a part-time Solicitor, and started writing at the age of fifty-three, ten months ago. She has had two poems published, one in the Acumen, and is currently working on her first novel.
Labels: Diana Cambridge, Louise Brown, Louise Walters Books, novel, Review
Review by Charis Buckingham of "Remembered" by Yvonne Battle-Felton
Remembered, Yvonne Battle-Felton's debut novel, tells the compelling tale of Spring, a former slave, who is forced to confront her past as her son lies dying in a Philadelphia hospital. Set against the backdrop of overt discrimination and racial tensions of early-twentieth-century America, it gives voice to the "whole heap of stories [that] don't get told."
Longlisted for the Women's Prize for Fiction, it's not hard to see why. Spring's voice reaches from the page and draws you into a tale of shocking brutality and realities of slavery that Battle-Felton doesn't shy away from. One of the most striking things about this novel is its unflinching depiction of the depravities endemic within this period. It's never unnecessarily graphic, but it makes for a difficult read in places – when discussing rape and the deliberate death of infants – and this is what makes it such a gripping narrative. A subject of this nature should not be easy or light-hearted, and the questions it poses about heritage, unspoken voices and motherhood are intensely thought-provoking.
As a lover of historical fiction, I anticipated enjoying Remembered for that aspect alone. Meticulously researched, it did not disappoint. Yet more than that, it is a poignant sketch of human character and its resilience in the face of immense hardship, that is both fascinating and pertinent. Truth is at the heart of this novel and for that reason, it's a must-read.
Charis Buckingham predominately writes Young Adult and historical fiction, and loves to sing and read. She lives in Leicester, having recently graduated from the University of Leicester with an MA in Creative Writing.
Labels: America, Charis Buckingham, novel, Remembered, slavery, Women's prize for fiction, Yvonne Battle-Felton
Review by Jon Wilkins of "Midnight Laughter" by Paul McDonald
Midnight Laughter: an interesting title, not in this collection of seventeen stories, of flash and short fiction. As I read through the stories I recorded my one word response as I finished the last word:
So we now have a poem that we can call Midnight Laughter.
Why would a man shrink until he is the size of a dot and then be swallowed by his wife? Isn't it spiteful to get a mouse to chew through the heel of a loud woman so as to humiliate her, and then to feel so guilty you wake up and vomit at causing her shame? A man with a mistress has a heart attack as he lies next to the wife that he loves. Does this serve him right? Or is it perfect irony as it is the mistress who is the hypochondriac? There's a smiling peaceful bus passenger who resolves to hurt an old woman who dared to question his morals: she was proved right in the end, but at what a cost? Every story leaves the reader asking a question and then re-reading. How? Why? What the devil?
This is the perfect collection for someone who wants to read and think, to get something out of the time they put in to reading: weird and wonderful, seductive and strange. This collection makes you question, makes you think, makes you ask, "What mysterious place did McDonald get these ideas from?"
Jon Wilkins is sixty-three. He has a gorgeous wife Annie and two beautiful sons, and loves to write. He is a retired teacher, lapsed Waterstones' bookseller and former Basketball Coach. He taught PE and English for twenty years and coached women's basketball for over thirty years. He has always loved books and reading.
Labels: fiction, flash fiction, Jon Wilkins, Midnight Laughter, pamphlet, Paul McDonald, Review, short fiction, V Press
Review by Lee Wright of "Fighters, Losers" by Declan Ryan
In one of the most important scenes from 1976's Rocky, Sylvester Stallone stands in the centre of the ring the night before his fight against Carl Weathers' Apollo Creed. As he looks up at the giant poster of himself, wearing red shorts with a white stripe, the boxing promoter walks down the aisle of seats towards him:
'The poster's wrong,' says Rocky.
'What do you mean?' asks the promoter.
'I'm going to be wearing white pants with a red strip.'
The promoter looks up at the poster, smiles and takes a puff on his cigar.
'Doesn't really matter, does it?'
It sounds stupid to compare a gritty 70's Hollywood drama with a newly published poetry pamphlet - Fighters, Losers, by Declan Ryan - but both are about the same thing: boxing. In each you can feel the delicious anger of what it means to be both a fighter and a loser in the same breath.
Every punch Ryan throws in this spit bucket of poetry hits the reader square on the jaw. Written in a reportage style, he takes on some of the key fights in the history of boxing, such as the 1986 WBC Heavyweight title fight between champion Trevor Berbick and Mike Tyson.
Ryan counts down Tyson's age in years, months and days, like the minutes in a round. Tyson is said to be trying to punch Berbick's nose bone into his brain. But the poem, 'The Young God of The Catskills I,' is not so much about Tyson as it is about the doomed Trevor Berbick: the boy from Port Antonio who became a world champion, who lost only eleven from his sixty-one professional fights, and who died at the hands of his twenty-year-old nephew, bludgeoned and left to die alone in a churchyard.
This collection also concerns the fight of race. On a February night in Miami Beach, Sonny (The Big Bear) Liston fought underdog, Cassius (Muhammed Ali) Clay. With Malcolm X at ringside and the spectre of the Black Muslims on his shoulder, Clay danced around Liston, who is rumoured to have been drinking heavily the night before. Here, Ryan uses facts to beautifully capture the electricity of the time:
At the weigh-in, Clay's pulse
was 120 beats per minute.
The doctor said 'he's scared to death.'
And about Liston:
One commentator's written 'Liston used to be a hoodlum;
now he is our cop;
he is the big Negro we pay to keep sassy Negroes in line.'
Ryan does not pull any punches when examining racial and religious attitudes. There is even the echo of the late William Melvin Kelly about the language and something slightly absurdist about a man who hurts others for money while sporting a tattoo of Christ the Redeemer on his back. But the nine poems that make up Fighters, Losers are not only for those who follow the world of boxing. They are a combination of descriptive, moving and, at times, darkly humorous narratives of men whose only real strategy was to survive.
Lee Wright was born in Nuneaton, Warwickshire in 1980 and has been writing both fiction and non-fiction since 2008. He is taking an MA in Creative Writing at the University of Leicester.
Labels: boxing, Declan Ryan, Fighters, Lee Wright, Losers, New Walk Editions, pamphlet, poetry pamphet
Review by Lisa Smalley of "The Silence of the Girls" by Pat Barker
I discovered Pat Barker through her early novels Union Street and Blow Your House Down. Never before had I been confronted with such candid descriptions of the brutality one human being can enact upon another. The themes of trauma and survival in her narratives were compelling and, as such, made her the perfect author for the retelling of the Iliad from the female perspective. In the female tradition, Barker writes back and uncovers the story behind the celebrated men of Homer's original poem: the girls.
Briseis, the queen of Lyrnessus, is our protagonist in this retelling of the Trojan War. She bears witness to the slaughter of her family at the hands of Achilles and his men, before the sack and destruction of the city. The women are then herded into the streets from their hiding place. Some are raped, children are murdered until finally they are taken to the Greek camp to be awarded as slaves and concubines to the same men who destroyed their homes and murdered their families.
True to her roots, Barker is meticulous in her description and paints with jarring detail the rising fear of the women hiding together while the Greeks invade their homes. As 'the smells of sweaty bodies, of milk, baby shit and menstrual blood, … become almost unbearable,' it is clear that the narrative is positioned at the heart of the female experience: their fears, their bodies and the atrocities they must endure.
Briseis is central to the events of the Iliad, yet only her beauty is mentioned fleetingly in the epic poem. Barker subverts Homer's glorious war and shifts focus to its victims. Briseis' numbness in the face of her trauma is beautifully expressed in the narrative, while the treatment and powerlessness of women is thoroughly explored with disturbing effect.
It isn't pretty, but stories of the horror and survival of war rarely are. The Silence of the Girls is a fitting tribute to the women who suffered and lived on in silent acceptance, as so many still do today.
Lisa Smalley is a copywriter, blogger, and mother of two lovely monsters. She is currently studying an MA in English Studies at the University of Leicester.
Labels: Pat Barker, Review, The Silence of the Girls
Review by Esme Smalley of the "Harry Potter" series by J. K. Rowling
The Harry Potter books are the best I have read. The excitement in these books made me feel warm inside and makes me want to be a witch every time I read them. The spells and animagi are really fun, and I think they are good books an 8 to 9 year-old could read. I love how they use personification, for example, 'Harry felt a great leap of excitement' (Harry Potter and the Philosopher's Stone). I like the peculiar words like 'Mandrake' and 'wolfsbane.'
Professor Albus Dumbledore is the nicest teacher you could ever meet and is one of my favourite characters. There are lots of great characters like Severus Snape (who used to be a death eater), Draco Malfoy and Bellatrix Lestrange.
My favourite book in the Harry Potter series is Harry Potter and the Prisoner of Azkaban because finding out the answers to the mysteries is really fun, especially the whole Shrieking Shack part. I got scared in The Chamber of Secrets when Mrs. Norris (Filche's cat) gets petrified and there was writing on the wall written in blood.
All the books in the series are so good. I have recommended these books to lots of my school friends and they have become fans of Harry Potter too.
Esme is nine years old going on twenty and enjoys reading, writing and playing with her little sister.
Labels: Harry Potter, J. K. Rowling, Review
Review by Jon Wilkins of "Afterlives" by Philip Tew
Isn't literature a wonderful thing?
In April this year, I saw a post on the University of Leicester Creative Writing Facebook page from former student Phil Tew advertising the fact that he had just published a novel.
Phil Tew. Was that the Phil Tew I taught with in 1978 in our first teaching jobs? I messaged him, it was, friendship renewed.
When teaching, Phil always spoke about writing his novel and it was always clear he had the talent to do so. Afterlives is the proof of this: a novel about writing a novel.
That's what it is on the surface, but it is so much more. Part memoir, part road trip, part fiction, it tells of how Jim Dent plans to write about his dead friends and highlights his friendships with well-known Leicester authors, Sue Townsend, Graham Joyce and Chris Challis. We read of the collapse of a marriage, the fears for a life in academia and the pressures that brings, so relevant today in the factionalised market economy of UK Higher Education. We see the effects of Margaret Thatcher on society and how we are now tragically picking up the pieces of those days and their effects on the vulnerable.
There are nods to Ginsberg, Basil Bunting and Steve Knapper as Tew writes about who he knew and what he experienced. The mix of fact and fiction is mesmerising as Tew writes in a flow of consciousness, all against a searing backcloth of the world as it was and the world as it is now. I loved this as it is of my time and I recognised so much of Leicester in those halcyon days of student life and first jobs.
Afterlives is a poignant description of a life passed. Was it a life wasted or is there more to come? We have to make our own judgement on that score. But this is a relevant, evocative portrait of a Leicester past and a London present.
Labels: Afterlives, Brigand, Jon Wilkins, Leicester, novel, Philip Tew, Review
Review by Lisa Williams of "Checkout" by Kathy Gee...
Review by Ruby Perry of "In Darkling Wood" by Emma...
Review by Louise Brown of "Don't Think A Single Th...
Review by Charis Buckingham of "Remembered" by Yvo...
Review by Jon Wilkins of "Midnight Laughter" by Pa...
Review by Lee Wright of "Fighters, Losers" by Decl...
Review by Lisa Smalley of "The Silence of the Girl...
Review by Esme Smalley of the "Harry Potter" serie...
Review by Jon Wilkins of "Afterlives" by Philip Te...

redpajama_set_name: RedPajamaCommonCrawl


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Top 25 roundup: Illinois shocks No. 6 Wisconsin
Illinois' James McCourt kicked a 39-yard field goal as time expired, and quarterback Brandon Peters passed for 174 yards and two touchdowns as the host Fighting Illini stunned No. 6 Wisconsin 24-23 on Saturday.
Oct 19, 2019; Champaign, IL, USA; Illinois Fighting Illini place kicker James McCourt (17) is congratulated by teammates after kicking the game winning field goal against the Wisconsin Badgers at Memorial Stadium. Mandatory Credit: Patrick Gorski-USA TODAY Sports
Reggie Corbin rushed for 83 yards and a touchdown for the Illini (3-4, 1-3 Big Ten), who broke a four-game losing streak and scored the final 10 points of the game after two Wisconsin turnovers — a fumble by Jonathan Taylor and an interception by Jack Coan.
Peters' 29-yard touchdown pass to Josh Imatorbhebhe with 5:53 remaining closed the Illini gap to 23-21, and Tony Adams set up Illinois' final drive with an interception near midfield with 2:32 remaining, as Wisconsin (6-1, 3-1 Big Ten) gave up three touchdowns in a game for the first time this season.
Taylor rushed for 132 yards and a touchdown, and Coan completed 24 of 32 passes for 264 yards and a touchdown for the Badgers. Taylor became the fourth player in FBS history to rush for 5,000 yards before his senior season, joining Heisman Trophy winners Herschel Walker and Ron Dayne, as well as LaMichael James, with a 16-yard run over left guard on the first play from scrimmage.
No. 1 Alabama 35, Tennessee 13
Trevon Diggs' 100-yard fumble return with 7:21 left in the game finally enabled the Crimson Tide to put away the stubborn Volunteers in a Southeastern Conference win in Tuscaloosa, Ala.
Diggs picked up a bouncing ball about two yards deep in the end zone after backup quarterback Jarrett Guarantano fumbled while trying to sneak for a touchdown on 4th-and-goal at the 1. It was the signature play in a defensive effort that saw the Crimson Tide (7-0, 4-0 SEC) hold the Volunteers (2-5, 1-3) to 231 total yards.
Alabama needed that kind of performance from its defense after losing Heisman Trophy candidate Tua Tagovailoa late in the second quarter with a high ankle sprain after a sack. Tagovailoa completed 11 of 12 passes for 155 yards and an interception. Coach Nick Saban said after the game on an ESPN interview that Tagovailoa would likely miss a week or two.
No. 2 LSU 36, Mississippi State 13
Joe Burrow started slowly but wound up breaking the school record for touchdown passes in a season with 29 as the Tigers beat the Bulldogs in an SEC game in Starkville, Miss.
The Tigers (7-0, 3-0 SEC) settled for three short field goals on their first three possessions before Burrow got untracked in the second quarter. He finished 25 of 32 for 327 yards and four touchdowns to four receivers.
Freshman Garrett Shrader made his second start at quarterback for Mississippi State (3-4, 1-3), completing 17 of 28 passes for 238 yards with one touchdown and two interceptions. He ran for 66 yards, including a 12-yard touchdown in the second quarter.
No. 3 Clemson 45, Louisville 10
Travis Etienne ran for 192 yards and a touchdown, Trevor Lawrence overcame two early interceptions to throw for three scores and the visiting Tigers extended their winning streak to 22 games by beating the Cardinals.
Etienne topped the 100-yard rushing mark for the second straight game on just 14 carries and essentially put the game away for Clemson (7-0, 5-0 ACC) with a 49-yard touchdown run late in the third.
Lawrence, picked off twice in the first quarter, finished 20 of 29 for 233 yards with touchdown passes to Joseph Ngata, Justyn Ross and Cornell Powell. Meanwhile, a Tigers defense that entered allowing 12.3 points per contest, held potent Louisville (4-3, 2-2) to 263 yards, recorded six sacks and forced three turnovers.
No. 5 Oklahoma 52, West Virginia 14
Jalen Hurts threw for three touchdowns and ran for two more as the Sooners blew out the Mountaineers in Norman, Okla., and improved to 7-0 for the first time since 2004.
Hurts completed all but one of his 17 pass attempts for 316 yards. He also ran for 75 yards. CeeDee Lamb and Charleston Rambo each had 71 receiving yards for Oklahoma (7-0, 4-0 Big 12), with Rambo finding the end zone.
The win spoiled the return of Austin Kendall, who spent the last three years at Oklahoma backing up Baker Mayfield and Kyler Murray before transferring to West Virginia (3-4, 1-3) in the offseason. Kendall threw for 182 yards and two touchdowns.
No. 7 Penn State 28, No. 16 Michigan 21
KJ Hamler caught two touchdown passes from Sean Clifford, and the Nittany Lions remained unbeaten by holding off the Wolverines at University Park, Pa.
Clifford passed for 182 yards and three touchdowns and ran for Penn State's other touchdown. Hamler caught six passes for 108 yards for the Nittany Lions (7-0, 4-0 Big Ten).
Zach Charbonnet rushed for 81 yards on 15 carries and scored twice, while Shea Patterson passed for 276 yards for Michigan (5-2, 3-2).
No. 9 Florida 38, South Carolina 27
Quarterback Kyle Trask tossed four touchdown passes as the Gators scored 21 unanswered points in a win over the Gamecocks in Columbia, S.C.
Trask produced three of his four scores in the second half as Florida (7-1, 4-1 SEC) rebounded from last week's 42-28 loss at LSU to outscore South Carolina (3-4, 2-3) 28-10 after trailing three times.
The junior completed 21 of 33 passes for 200 yards and also threw one interception for the Gators. Dameon Pierce rushed for 87 yards on seven carries with a score. True freshman quarterback Ryan Hilinski was 17 of 35 for 170 yards with one score, and Tavien Feaster rushed for a game-best 175 yards on 25 carries and one score for South Carolina.
No. 10 Georgia 21, Kentucky 0
Running back D'Andre Swift broke a scoreless stalemate with a 39-yard touchdown run with about six minutes to go in the third quarter as the Bulldogs blanked the Wildcats at rain-soaked Athens, Ga.
Swift got into the end zone with 6:20 to go in the quarter, and he would cap the scoring with a 3-yard touchdown run with 6:24 left in the game. He finished with 21 carries for a season-best 179 yards.
Thanks to the play of the defense, that would be more than enough for Georgia (6-1, 3-1 SEC) to secure the win as Kentucky (3-4, 1-4) managed just 177 total yards — only 17 through the air. The Wildcats completed only two of 16 pass attempts.
No. 11 Auburn 51, Arkansas 10
Bo Nix passed for a season-high three touchdowns and ran for another as the Tigers beat the Razorbacks in Fayetteville, Ark., to improve to 9-0 after an open date under coach Gus Malzahn.
Auburn (6-1, 3-1 SEC) ran for 298 yards in its first game without leading rusher JaTarvious Whitlow, out with a knee injury. Nix completed 12 of 17 passes for 176 yards, and receiver Seth Williams had a pair of touchdown catches among his four receptions.
Ben Hicks was 19 of 39 passing for 182 yards and a touchdown as Arkansas (2-5, 0-4) lost its 15th consecutive SEC game. Tight end Cheyenne O'Grady had seven catches for 72 yards, including a 45-yard touchdown reception.
No. 12 Oregon 35, No. 25 Washington 31
Justin Herbert threw four touchdown passes, the last a 5-yarder to Jaylon Redd with 5:10 remaining, as the Ducks rallied from a 14-point, second-half deficit to defeat the Huskies in a Pac-12 showdown in Seattle.
Cyrus Habibi-Likio rushed for 81 yards and a touchdown on 14 carries for Oregon (6-1, 4-0), and Redd tallied twice on five receptions.
Jacob Eason threw three TD passes for Washington (5-3, 2-3) and Salvon Ahmed rushed for 140 yards and a score on 24 carries. The Huskies reached Oregon's 35-yard line in the final minute, but Eason's fourth-and-3 pass was incomplete.
No. 13 Utah 21, No. 17 Arizona State 3
Zack Moss rushed for 99 yards and a pair of touchdowns, becoming the Utes' career rushing leader and lifting them past the Sun Devils in rainy Salt Lake City.
Moss earned the school record on his second touchdown, a 32-yard sprint that gave Utah its final score with 5:24 left in the fourth quarter. He has 3,264 career yards.
Tyler Huntley threw for 171 yards and an interception on 12-of-19 passing before exiting with a leg injury in the fourth quarter. Utah (6-1, 3-1 Pac-12) won its third straight game and beat the Sun Devils (5-2, 2-2) for the first time since 2016. The Utes also earned a valuable tiebreaker in their quest for a Pac-12 South title.
BYU 28, No. 14 Boise State 25
Baylor Romney threw two touchdown passes to Matt Bushman in his first career start as the Cougars delivered an impressive upset of the Broncos in a nonconference affair at Provo, Utah.
Lopini Katoa and Sione Finau rushed for touchdowns as the Cougars (3-4) snapped a two-game slide. Finau had 89 yards on 11 carries. Romney completed 15 of 26 passes for 221 yards while starting in place of Jaren Hall (concussion). Bushman caught five passes for 101 yards, including scores of 27 and 39 yards.
Boise State's Chase Cord made his first career start in place of Hank Bachmeier (hip) and was 18-of-31 passing for 185 yards, two touchdowns and two interceptions.
No. 15 Texas 50, Kansas 48
Cameron Dicker hit a 33-yard field goal as time expired to lift the Longhorns to a wild win over the upset-minded Jayhawks in a Big-12 Conference game featuring 50 combined fourth-quarter points in Austin, Texas.
Dicker's kick came at the end of a last-gasp, 60-yard drive for Texas, after the Jayhawks had taken a one-point lead on a two-point conversion pass with 1:11 remaining. The conversion followed Kansas quarterback Carter Stanley's 22-yard touchdown to Stephon Robinson Jr.
Sam Ehlinger passed for 399 yards, four touchdowns and one interception for Texas (5-2, 3-1 Big 12), while Keaontay Ingram ran for 101 yards on 14 carries, including a 4-yard touchdown with 2:47 to play that gave the Longhorns a short-lived 47-40 lead. Stanley threw for 310 yards and four scores for the Jayhawks (2-5, 0-4). Pooka Williams Jr. ran for 190 yards and two TDs.
No. 18 Baylor 45, Oklahoma State 27
JaMycal Hasty totaled 205 scrimmage yards and two touchdowns as the Bears defeated the Cowboys in a Big 12 game in Stillwater, Okla.
Hasty rushed for 139 yards on 15 carries and added 66 receiving yards on three catches for Baylor, which is off to its first 7-0 start since 2015. Baylor is 4-0 in the conference, tied for the lead with Oklahoma.
Oklahoma State's Chuba Hubbard, the nation's leading rusher, ran for 171 yards and two touchdowns. LD Brown added a 68-yard score for the Cowboys (4-3, 1-3), who have lost six of their past eight games against Baylor.
No. 19 SMU 45, Temple 21
Shane Buechele passed for 457 yards and six touchdowns, three to Reggie Roberson Jr., as the Mustangs rolled past the Owls in Dallas.
SMU (7-0, 3-0 AAC) swamped Temple with a big first half and kept up that pace after a short third-quarter lull. The undefeated Mustangs have posted their best start since 1982, when Eric Dickerson and Craig James led them to an 11-0-1 season.
Roberson finished with eight catches for 250 yards as SMU outgained the Owls 655-273. Anthony Russo passed for 171 yards and ran for a score to pace Temple (5-2, 2-1) in a matchup of AAC division co-leaders.
No. 20 Minnesota 42, Rutgers 7
Rodney Smith rushed for 111 yards and two touchdowns on 19 carries as the Golden Gophers improved to 7-0 for the first time since 1960 by beating host Rutgers 42-7 in Piscataway, N.J.
Austin Winfield intercepted two passes, returning one for a touchdown, for Minnesota (4-0 Big Ten), which has won nine straight games dating to last season. Tanner Morgan completed 15 of 28 passes for 245 yards and two touchdowns. Tyler Johnson had six receptions for 130 yards and a touchdown.
Rutgers (1-6, 0-5) lost its sixth straight game and third in a row under interim coach Nunzio Campanile. Johnny Langan was 9-of-19 passing for 48 yards and three interceptions.
No. 21 Cincinnati 24, Tulsa 13
Gerrid Doaks accounted for all three of the Bearcats' touchdowns, including a 27-yard run late in the fourth quarter of a win against the visiting Golden Hurricane in American Athletic Conference action.
Doaks' last touchdown, with 3:37 left in the game to put Cincinnati (6-1, 3-0 AAC) up by 11, came a play after safety Darrick Forrest intercepted Tulsa's Zach Smith and returned the ball 16 yards to the Tulsa 27.
Doaks finished with 91 yards on 17 carries at two rushing touchdowns. He also caught a 28-yard touchdown pass thrown by Desmond Ridder, who went 12 of 22 for 172 yards. Smith, a transfer from Baylor, completed 21 of 43 attempts for 243 yards with two interceptions and no touchdowns for Tulsa (2-5, 0-3).
Vanderbilt 21, No. 22 Missouri 14
Running back Ke'Shawn Vaughn had 176 yards from scrimmage and two touchdowns, and the Commodores held the Tigers to season lows in points and yards in Nashville, Tenn.
Quarterback Kelly Bryant threw for 140 yards and ran for 72 for Missouri, which had 293 yards. The Tigers (5-2, 2-1 SEC) were a 21-point favorite but saw a five-game winning streak snapped by the same team UNLV throttled 34-10 a week earlier.
Vanderbilt (2-5, 1-3) led 14-7 when cornerback Allan George picked Bryant in the end zone with 6:44 left in the third quarter. Tied 14-14, Riley Neal hit wide receiver Cam Johnson with a long out on third-and-7, and Johnson wiggled his way down the right sideline for a 21-yard touchdown with 8:57 remaining for the winning points.
No. 23 Iowa 26, Purdue 20
The Hawkeyes' sputtering offense finally broke through in the second half against the Boilermakers in Iowa City.
Mekhi Sargent rushed for 68 yards and a late touchdown, freshman Tyler Goodson added another rushing TD and Keith Duncan kicked four field goals as Iowa (5-2, 2-2 Big Ten) snapped a two-game losing streak.
Purdue (2-5, 1-3) cut Iowa's lead to six on a 1-yard touchdown pass from Jack Plummer to tight end Payne Durham with 24 seconds left, but the Hawkeyes recovered the onside kick. Freshman David Bell led the Boilermakers with 13 catches for 197 yards and a touchdown.
No. 24 Appalachian State 52, Louisiana-Monroe 7
The Mountaineers answered the Warhawks' early score with 52 consecutive points in romping to a victory in a battle of Sun Belt Conference division leaders in Boone, N.C.
The East-leading Mountaineers (6-0, 3-0 Sun Belt) notched their 12th consecutive victory — the nation's third-longest active winning streak — while earning their 14th consecutive win at home.
After the West-leading Warhawks (3-4, 2-1) drove 82 yards for a touchdown on their opening possession, running back Darrynton Evans tied the score at 7 with a 59-yard run on the Mountaineers' third offensive play from scrimmage. Evans finished the first half with 130 of his game-high 136 rushing yards and scored a second touchdown on a 15-yard reception.


text:
Latvian Saeima becomes first foreign parliament to recognize genocide of the Crimean Tatars
2019/05/12 - 11:50 • International, Op-ed
Edited by: A. N.
Two days ago, the Latvian Saeima became the first foreign parliament to adopt a resolution recognizing Soviet treatment of the Crimean Tatars as an act of genocide, an action in advance of the 75th anniversary of their deportation in 1944 and a response to an appeal by the Mejlis of the Crimean Tatars.
On April 23, the Mejlis issued an appeal to the parliaments and governments of UN members states to recognize the deportation of May 18, 1944 as an act of genocide. Latvia is the first to respond positively to this development, something Crimean Tatars welcome as a breakthrough.
The Latvian resolution is available at saeima.lv. It reads in part "Recognizing the entire seriousness of this declaration, we call the deportation and ensuing Soviet terror an act of genocide."
The resolution also takes note of the fact that "five years ago, Russia illegally annexed Crimea and is carrying out the Russian policy of oppression and force in relation to the Crimean Tatars in occupied Crimea."
"It should have been impossible to imagine that the Crimean Tatars for the second time in 75 years are being subjected to harsh repressions and persecutions and have been forced to leave their motherland," Latvian deputy Richards Kols added. One can only be deeply concerned that "history could be repeated in this way."
Crimean Tatar leaders are extremely pleased Latvia has taken this step and are calling on other countries to follow its lead. On that, see qha.com.ua.
Given the international support that Latvia and its two Baltic neighbors received during the Soviet occupation, many groups not surprisingly have looked to them for support against oppression since that time. Baltic actions have been mixed, reflecting the tension between what they would like to say and what they can given their proximity to Russia.
One very much hopes that the two other Baltic countries and then all countries around the world concerned with justice will adopt similar resolutions in support of the Crimean Tatars and against Russian crimes of genocide past and present against them.
Haytarma: the film about Stalin's deportation of the Crimean Tatars Russia doesn't want you to see | Watch online
I survived genocide. Stories of survivors of Crimean Tatar deportation
Moscow wants Crimean Tatars to forget their history; Kyiv wants all Ukrainians to remember it
Crimean Tatars no longer alone in remembering Stalin's crimes against their nation
Putin conducting 'hybrid genocide' against Crimean Tatars
Remember the Crimean Tatars jailed for resisting Russian occupation
Moscow urged to stop its 'hybrid genocide' of Crimean Tatars
Ukrainian parliament declares 1944 Soviet deportation of Crimean Tatars an act of genocide
"Son of Crimea": documentary tells of struggle of Crimean Tatars to return to homeland. Watch online
Russia's policy of genocide
Russian occupier of Crimea threatens to repeat one of Stalin's most barbaric acts in 1944
On this May 18, we must all become Crimean Tatars
Council of Europe demands Russia reinstate Crimean Tatar Mejlis, allow leaders to enter Crimea
Tags: Crimea, Crimean Tatars, crimes of the Soviet communist regime, deportation, genocide, History, Mejlis of Crimean Tatars, Russia, Soviet genocide, Stalinist repressions, Ukrainian history, USSR
Paul A. Goble
Paul Goble is a longtime specialist on ethnic and religious questions in Eurasia. He has served as director of research and publications at the Azerbaijan Diplomatic Academy, vice dean for the social sciences and humanities at Audentes University in Tallinn, and a senior research associate at the EuroCollege of the University of Tartu in Estonia. Earlier he has served in various capacities in the U.S. State Department, the Central Intelligence Agency and the International Broadcasting Bureau as well as at the Voice of America and Radio Free Europe/Radio Liberty and at the Carnegie Endowment for International Peace. Euromaidan Press republishes the work of Paul Goble with permission from his blog Windows on Eurasia.
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text:
Trump's advisers defend steel, aluminum tariffsTrump's advisers defend steel, aluminum tariffs
Trump hints that his crack down on trade could run even deeper.
aliokhin/ThinkstockPhotos
by Andrew Mayeda and Saleha Mohsin
President Donald Trump's economic advisers defended U.S. plans to impose tariffs on steel and aluminum, downplaying the impact on U.S. growth the day after a senior free-trade proponent left the White House.
"We are the freest trader in the world, hands down," White House trade adviser Peter Navarro told Bloomberg Television's David Westin on Wednesday. "All we get for that is a half a trillion dollar a year trade deficit that offshores our wealth, offshores our jobs."
America's trading partners are "getting the better part of the deal," and therefore have no incentive to get into "any conflict" with the U.S., he said. "I would hope that everyone, our allies in particular, would understand that if they want America to come to their defense, we won't be able to do that without an aluminum and steel industry."
The U.S. economy will enjoy a "tremendous spurt" in growth if the president follows through on his plans to cut taxes, deregulate industry, unlock U.S. energy resources and crack down on trade, Navarro said.
Trump also hinted on Tuesday that his crack down on trade could run even deeper, citing China's alleged theft of intellectual property. The U.S. is said to be considering clamping down on Chinese investment and imposing tariffs on a broad range of goods to punish Beijing over unfair IP practices as part of an ongoing U.S. investigation ordered by Trump.
"The U.S. is acting swiftly on Intellectual Property theft. We cannot allow this to happen as it has for many years!," the president said in a tweet.
Wider Deficit
The U.S. trade deficit widened to a post-recession high in January of $56.6 billion as exports declined, figures that could bolster Trump's argument that the U.S. is losing in global trade. China accounted for almost half of the shortfall in a separate measure of the deficit in goods.
Trump's call for tariffs on steel and aluminum imports has prompted an outcry from trading partners, companies that rely on the metals, and lawmakers from his own Republican party over concerns they will spark a global trade war. Republican lawmakers are pressuring Trump to at least curtail the tariffs by exempting certain products or entire countries.
Internal divisions at the White House over the tariffs led to the resignation Tuesday of Trump's chief economic adviser Gary Cohn, who opposes such measures. Stocks fell, and Treasuries rose on Wednesday on concern trade disruptions will hurt the global economy.
Navarro said the date of Trump's final decision over the steel and aluminum duties is still "to be determined," though the administration is "tracking very well for this week." White House spokesperson Sarah Sanders said on Wednesday that the administration is "on pace" for an announcement on the tariffs at the end of this week.
Retaliation Threats
The threat of retaliation and escalating tit-for-tat penalties damaging growth around the world is already rising. The EU has warned it would respond with its own 25% tariff to hit $3.5 billion of American goods. The bloc is targeting iconic U.S. brands produced in key Republican states on a range of consumer, agricultural and steel products that will be levied if Trump goes through on his tariff threat, according to a list drawn up by the European Commission.
Earlier Wednesday, Treasury Secretary Steven Mnuchin said the administration is " comfortable" that the tariffs won't curb U.S. growth.
Mnuchin told Fox Business Network on Wednesday that the administration is committed to levying heavy tariffs on the metals, saying that the plan is "nothing new" and has been part of Trump's "focused strategy" since his presidential campaign.
Trump is "not afraid to get into a trade war, although that's not what we want," Mnuchin said. "We are definitely going to end up with these tariffs and we are going to roll these out quickly."
Exemption Openings
Meanwhile, Commerce Secretary Wilbur Ross signaled the administration is open to exempting countries besides Mexico and Canada from the tariffs if they cooperate over U.S. demands on updating the North American Free Trade Agreement.
"The president indicated that if we can work something out with Canada and Mexico, they will be exempted. It's not inconceivable that others could be exempted on a similar basis," Ross said in an interview. "Whenever there's a big change -- an unexpected change -- you have to expect some sort of a negative reaction. Let's see how things come out over the longer term."
--With assistance from David Westin, Kevin Cirilli, Toluse Olorunnipa and Jennifer Epstein.
To contact the reporters on this story: Andrew Mayeda in Washington at [email protected]; Saleha Mohsin in Washington at [email protected]
To contact the editors responsible for this story: Brendan Murray at [email protected]t
Sarah McGregor
© 2018 Bloomberg L.P
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Hi everyone, names Matt, from wiltshire.
Just bought a little SJ410 for some light beginners off roading!
Looking to fit either a diesel or a 1.6, but first things first, need to tidy up the bodywork!!
Posted: Thu Mar 15, 2018 21:33 Post subject: Google Ads keep this community free to join!


text:
Resurfacing commitments given for Aghagallon roads
SDLP representative Ciaran Toman on the Cornakinnegar Road Aghagallon
Two main roads to Aghagallon village are in an 'unacceptable state' says SDLP MLA Dolores Kelly.
Mrs Kelly has written to Dept. of Infrastructure.
She said: "Large sections of the Cornakinnegar Road just past Tarry Lane and the Lurgan Road at the Goudy Bridge Road in Aghagallon, which links the village to Lurgan town centre and the later with the M1 motorway are in such a poor condition.
"I understand that resources for road improvements are scarce however, the safety of motorists and cyclists must be a priority. Many motorists are now discouraged to drive on the right side of the road at these locations in order to prevent damage to their own vehicle."
"In reply to my letter, DFI assured me that these two sections are included on the list for resurfacing in the next financial year.
SDLP Lurgan representative Ciaran Toman added, "A particular concern is one of safety for cyclists as motorists try to avoid the potholes and dropped gullies. These are very serious matters which must be addressed urgently."
"The local community know too well the deteriorating surface condition of the road and will be delighted to finally see these two locations resurfaced in the next financial year."
Call for action on flooding in Portadown housing estate
Fly tipping in Craigavon condemned


Pokémon Sun and Moon are the first installment in the 7th generation of Pokémon video games. This game introduces us to two new legendary pokémon and a variety of new pokémon with different combinations of typing. It also introduces us to alternate versions of pokémon from previous games called the Alolan form. This reinvented the old types as they have new typing like the Alolan Raichu which is now a Psychic, Electric type of pokémon.
Like the previous games before it, the game starts off with the journey of a young Pokémon trainer as they go about capturing and training their pokémon. This time, the young trainer journeys in the four islands of the Alola region. The game's main objective is to train and evolve your pokémon as you aspire to be the very best in the region all the while trying to thwart the plans of a group called Team Skull.
This is actually the only game in the Pokémon franchise that deviates from the canon Pokémon game formula. Aside from the tried-and-tested formula of catching them all and being the very best, you get introduced to NPCs that play a bigger part in your overall story. There's more depth to its story and it's something that's unique to this game. You will just have to experience this yourself so as to avoid spoilery comments.
You also get a rival named Hau. Hau isn't your typical rival because he's not actually trying to beat you. He's more of a friendly competitor than someone who hates you right from the very beginning. You can't really sense any hostility from him right from the get-go so it's an interesting twist to the Pokémon formula.
One cool feature of the game worth mentioning is the introduction of Z-Moves. Z-Moves are the ultimate versions of a pokémon's type ability. For example, if you have a grass-type pokémon, letting it hold the Grassium Z will make allow it to use the Z-Move Bloom Doom. Choosing these moves comes with a hilariously choreographed dance move that the young trainer executes before the pokémon launches into an action sequence that's over-the-top awesome.
They also introduced a new feature called Poke Pelago. Poke Pelago is a menu feature where there's a separate island that your stored pokémon can go to. There are several unlockable islands that have different features to them. One island becomes the dedicated place in where you can plant and harvest berries. Another island can also attract wild pokémon that you can capture if they decided to stay on your island. You can unlock each island by paying the required beans amount that you can gather on the same island.
The graphics on this game is amazing considering it's a 3DS game. It's even superior to the graphics of Pokémon X and Y. One thing that's missing here is the 3D capability although this does not take away from the game. You get a lot of good animation art during their Z-moves which is really fun to watch. I wish though that they would add a way to skip the scenes because it can be tiring after awhile.
Gameplay has also been revamped for this game. When you are fighting wild pokémon, there are times that the pokémon will ask for help making the battle 2v1. This adds a little bit of a challenge to the game and makes you think on the spot whenever this happens. This can be a little tricky though if you're just trying to capture pokémon because you'd have to kill their help first before you can capture them.
Replayability-wise in this game is as expected when you're playing a pokémon game. You would really want to continue playing just to try and capture them all. There are also other post-game activities that you will just have to discover for yourself since I wouldn't want to ruin all the fun for you guys that have yet to finish the game.
Finishing at a total of 40 hours, this game has been very enjoyable from start to finish. The fun doesn't even stop there. With all the activities that you can do, the pokémon hunting, and proving to everyone that you're the very best, this game has a lot to offer to new and veteran players alike. I leave you now with this verdict as I go back to catch my next pokémon. Gotta catch 'em all!


This listing is for ONE pair 6" rose gold candles. Please note: these are handmade tapers! Colors may vary from batch to batch, and some inconsistency in uniformity of color should be expected.
- Listing is for one pair 6" taper candles.
- A pair of 6" tapers burns approximately 12 hours.
Absolutely beautiful candles! Shipping was delayed but a prompt explanation was given, and a "thank you for your patience" heart candle was included with order. A very fine and friendly experience!
Small and pretty candles! Lovely color.
Beautiful work and amazing customer service. I ordered candles for my wedding and I will surely be returning to this shop!
These are very beautiful candles. Thank you!


The RCYC Squash section is one of the most active in the Club with over 400 section Members and a lively community. The City Clubhouse boasts five international singles courts and one doubles court.
This four week introductory program is for players wanting to learn the game of squash. The grip, forehand, backhand, service, basic strategy and rules of the game will be taught. It will run for four consecutive Wednesday nights. This is a great clinic to get you involved in one of our house leagues.
New this year, 10 time Canadian Doubles Champion Taylor Fawcett and Assistant Pro and top 10 Open player James Keene will offer lunchtime playing lessons.
Private lessons in singles and doubles are available by contacting the Racquets office at racquets@rcyc.ca. Group lessons and clinics are also available.
The Monday Night House League is for players looking for a regularly scheduled match every Monday with the time to commit to playing each week. Players must play 70% of their matches to qualify for this league. The league consists of five levels of ten players. There is no rescheduling of matches; players are expected to play every Monday night at their scheduled time. If players are unable to play their match, a substitute will be arranged to replace them that evening. Matches will be best 3 out of 5. Court times duration is 40 minutes. A Finals Night with dinner and drinks is included at the end of the House League term.
The Tuesday Night House League is run as a 'schedule your own match' league. Players will compete against each other based on their level. Matches are booked by the players with the first court available at 6:00 pm. Courts are on a first booked basis. Players must play 70% of their matches to qualify for the following league. The TNHL will have nine levels of ten players. Players are encouraged to play their matches on Tuesday nights, but they may reschedule matches. Matches are best 3 out of 5. A Finals Night with dinner and drinks included, will end each House League term.
In its 10th year, the Women's League continues to attract new and enthusiastic players to the game. Open to all new female squash players - don't be shy - you must start somewhere and this is the best place to begin! A no pressure, have-lots-of-fun-and-meet-new-people- league. There will be a clinic on Wednesday, September 19th. to go through the rules and basics before the league begins the following week. A Finals Night with dinner and drinks included, will end each House League term.
This premier singles league is for our top singles players in the Club. The Top Dawgz League is for the competitive player in the Club looking for challenging matches each week. A Finals Night with dinner and drinks included will end each House League term.
The RCYC submits teams into the T&D singles and doubles leagues that compete against other clubs in the city and GTA. This is the highest level of competition before playing in Provincial or National events.
This is suited for the player looking at playing different players from opposing clubs. There are home and away matches with each club in your division. Currently we have the following teams in T&D.
This introductory League is designed for the squash player that is a minimum House League level 7 singles player or above. Players joining this league must take at least 2 private doubles lessons with one of our pros. To join this league, you must arrange a partner to play with you. A Finals Night with dinner and drinks included, will end each House League term.
This league is designed for players that cannot commit to playing singles and doubles on multiple nights. This is geared towards those that are already playing Monday Night House League Singles and have doubles experience. We will accommodate players schedules who play in both the singles and doubles leagues. That being said, even if you are not playing in Monday Night Singles, you can certainly play doubles. A Finals Night with dinner and drinks included will end each House League term.
The Tuesday Night Doubles League is geared to the top doubles players in the club. This is for players competing in the top leagues as well as the provincial level. There is a finals night with dinner and drinks at the end of each House League Term.
Wednesday Night Doubles League is geared towards players in the lower levels of the Toronto and District Squash League. A Finals Night with dinner and drinks included will end each House League term.
Come out each Saturday and get some games in with different partners. A Member convener will be on hand to arrange matches.
COST: Free to all Racquet Section members. Must be an intermediate player or better to participate.
The RCYC Squash Club Championship for 2018/2019 will run from mid Monday, January 21st until the Finals Night and Closing Dinner on Thursday, May 2nd, 2019.
Sign-up for the Club Championship starting on Monday, November 19th, 2018.


text:
Country of Living (), also known as Country to Live, Living Country or Land of Living, is an Armenian political party. It was founded in 2021 and is currently led by Mane Tandilyan.

History
The party held its founding congress on 15 August 2021, the founders of the party are Mesrop Arakelyan and Mane Tandilyan. Mane Tandilyan, a previous member of Bright Armenia, was unanimously elected Chairwoman. Meanwhile, Mesrop Arakelyan of the Mission Party announced that he was merging the Mission Party with the Country of Living party. Tandilyan and Arakelyan both formerly served as Minister of Labor and Social Affairs under Nikol Pashinyan.

The party does not have any representation in the National Assembly and currently acts as an extra-parliamentary force.

The party did participate in municipal elections across Armenia in November 2021, winning seats in the communities of Tegh, Dilijan, Tatev, Meghri and in Gyumri. In Tatev, the party formed a political alliance with the Shant Alliance in order to form a majority in the Tatev city council.

Ideology
The party manifesto states, "The party will unite all possible individuals and forces for the sake of the Armenian people and of Armenia and will ensure long-term security, effective foreign policy and cooperation with the Armenian diaspora, development and quality education, ensuring individual health and welfare, population growth, creation of a new public administration system, maintenance of the rule of law and independent judiciary system, the preservation of national-cultural values, and support Artsakh's independence."

See also

 Programs of political parties in Armenia

References

External links
 Country of Living Party on Facebook

Political parties established in 2021
Political parties in Armenia

redpajama_set_name: RedPajamaWikipedia


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By Ashley Hudson. Faucet. Published at Wednesday, October 31st, 2018 01:11:32 AM.


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Note: I publish here the brief that Matthew Plummer-Fernandez (a.k.a. Algopop) sent me before the workshop he'll lead next week (17-21.11) with Media & Interaction Design students from 2nd and 3rd year Ba at the ECAL.
This workshop will take place in the frame of the I&IC research project, for which we had the occasion to exchange together prior to the workshop. It will investigate the idea of very low power computing, situated processing, data sensing/storage and automatized data treatment ("bots") that could be highly distributed into everyday life objects or situations. While doing so, the project will undoubtedly address the idea of "networked objects", which due to the low capacities of their computing parts will become major consumers of cloud based services (computing power, storage). Yet, following the hypothesis of the research, what kind of non-standard networked objects/situations based on what king of decentralized, personal cloud architecture?
The subject of this workshop explains some recent posts that could serve as resources or tools for this workshop, as the students will work around personal "bots" that will gather, process, host and expose data.
Algorithmic and autonomous software agents known as bots are increasingly participating in everyday life. Bots can potentially gather data from both physical and digital activity, store and share data in the 'cloud', and develop ways to communicate and learn from their databases. In essence bots can animate data, making it useful, interactive, visual or legible. Bots although software-based require hardware from which to run from, and it is this underexplored crossover between the physical and digital presence of bots that this workshop investigates.
You will be asked to design a physical 'housing' or 'interface', either bespoke or hacked from existing objects, for your personal bots to run from. These botcaves would be present in the home, workspace or other, permitting novel interactions between the digital and physical environments that these bots inhabit.
Raspberry Pis, template bot code, APIs, cloud storage, existing services (Twitter, IFTTT, etc) and physical elements (sensors, lights, cameras, etc) may be used in the workshop.


text:
Failure to Maintain Motor Vehicle Title
FAILURE TO MAINTAIN MOTOR VEHICLE TITLE RECORDS
Case No. 1700911 – Sharon E.
Sharon owned an auto title services agency and was the holder of a Motor Vehicle Title Service License. Had she been convicted of this charge, she would have lost her license and her business. But a conviction seemed likely to her as she had a prior record for Fraud including False Title Application and Tampering with a Government Record to Defraud. This was a document-intensive case in which Sharon was accused of failing to keep title records for a vehicle sold from a re-po center to a man with several aliases including a father with the same name. Our position was that the tax a/c gets the title originals and that our client had provided him with all the computer scans required by law to keep. We used witness evidence in the form of Affidavits, invoices and notarized mechanic lien forms from company personnel and the seller [an ex-police officer who testified about the aliases of the Complainant], on precisely who did the transfer, how it was done, the computer scans, etc. Furthermore, the VIN is supposed to be 17 characters but was showing 18 characters; Sharon believed the buyer was being accused of stealing it which further complicated and obscured the title issues. On the eve of setting the case for Trial, Mr. Haggard forced justice to prevail.
My case involved a great number of records and was very complicated in the paperwork. Mr. Haggard showed extreme patience and diligence with the prosecutor. He worked very hard as my case was a "Dismiss or Try" case. [That is, she would not have pleaded.] My heart is pounding as I write this as he persuaded them to dismiss and save me a Trial. I think he's the greatest!!!
~ Sharon E.


text:
Gary Cohn Is Concerned About Wall Street Clearinghouses – Blockchain Is Already Fixing It
Published on October 16, 2017 October 16, 2017 in Economics/News by Tho Bishop
Gary Cohn, chief economic adviser to the President, voiced concern over the weekend about risk posed by Wall Street clearinghouses that became systemically important following the 2008 financial crisis.
As Bloomberg reported:
As "we get less transparency, we get less liquid assets in the clearinghouse, it does start to resonate to me to be a new systemic problem in the system," Cohn, director of the White House's National Economic Council, said at a banking conference in Washington on Sunday.
Cohn isn't the first to raise the risk. JPMorgan Chase & Co. and BlackRock Inc. have argued for years that clearinghouses pose their own threats, shifting risk to just a handful of entities. The Treasury Department's Office of Financial Research has warned that clearinghouses used for derivatives trades can be vulnerable and potentially spread risks through the financial system.
While it is worth noting that this is another example of how the government's response to a crisis they created made the economy as a whole more fragile, the good news for Mr. Cohn is that there is an exciting technological breakthrough that allows people to transparently move money without relying upon third parties to guard against shady counterparties: blockchain.
Even better news, blockchain technology is already being utilized to help with the very problem that Mr. Cohn has identified. As the New York Times reported this year:
The company that serves as the back end for much Wall Street trading — the Depository Trust and Clearing Corporation, or D.T.C.C. — said on Monday that it would replace one of its central databases, used by the largest banks in the world, with new software inspired by Bitcoin. The organization, based in New York, plays a role in recording and reporting nearly every stock and bond trade in the United States, as well as most valuable derivatives trades.
IBM, which has been making a big push into blockchain technology, will be leading the project for the D.T.C.C. and aims to have it fully functioning by early next year.
"This is a real tangible step into what could be a very different future for Wall Street," Michael C. Bodson, the chief executive of the D.T.C.C., said in an interview.
Helping de-escalate the risk of third party exchanges is, of course, simply one of the many potential applications for blockchain in an increasingly complex global economy. The openness to this technology is one of the many interesting narratives at play as Donald Trump begins to take advantage of his historical opportunity to shape the Fed.
It is worth noting that Cohn, who is reported to still be on the short list of potential candidates to serve as Federal Reserve Chairman when Yellen's tenure is up next year, was president of Goldman Sachs when the bank became one of the first major financial institutions to invest in Bitcoin. While serving in the Trump Administration, Cohn has worked alongside Director of the Office of Management and Budget Director Mick Mulvaney – who had a reputation as "the Bitcoin Congressman" as a member of the House.
Of course, the downside of crypto-savvy central banks is that the resulting policy tends to lead to bankers trying to harness its potential to increase their own power, at the expense of truly decentralized applications like Bitcoin. After all, no matter how technology may change, government and central planners' need to control does not.
Tho Bishop
Tho Bishop is a senior contributor to The Liberty Conservative and the Media Coordinator at the Mises Institute.
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tz1 says:
The block chain is not a solution to knowing who owes what, it is what has been promised that cannot be paid back. Blockchains don't grant or monitor credit. So a bank that has written 20 trillion of derivatives, 10 on the long and 10 on the short side nets to zero, but what if the longs all go bankrupt – then the bank owes $10 trillion to the shorts it doesn't have. The blockchain only records the promise, it does not contain the value in any kind of escrow, ensures the creditworthiness of the borrowers (remember all the AAA rated MBS that collapsed in 2008?), or can enforce payment.
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Flyers are a means of communication, flyers are art objects, and as a new book out now via Drag City explains, they can also tell a rich social history. White Glove Test: Louisville Punk Flyers 1978–1994, released in April, is a full-color hardcover book, compiled by a team of six editors who have collectively spent decades embedded in the Kentucky town's punk community. Through 288 pages of flyers, organized chronologically, the books offers a narrative of the city's evolving do-it-yourself scene, a tight-knit corner of the U.S. underground that's trajectory is both unique and universal. While the book paint a picture of the artists, venues, and music culture of Louisville, it also speaks more broadly to the ways like-minded folks used primitive forms of social media to connect in a pre-internet underground.
As an art book, White Glove Test — first published this spring in conjunction with a related exhibit at the Kentucky Museum of Art and Craft — is an interesting look at the ways the visual culture of punk works as an extension of the music itself: how the flyers can look scrappy when the music is screechy, the lines more precise as the sound grows mathematical. It charts the evolution of styles from the years when options for punk flyers were limited to stencils, spray paint, and rub-off letters, to the early days of desktop publishing and graphic design.
Surrounding the publication of White Glove Test—the name comes from a song by Louisville legends The Endtables—we spoke with Driesler about the book's goals, how flyers help reclaim public space, the difficulties of archiving problematic histories (there is some imagery throughout the book that thankfully would not fly on the internet in 2015), some of his favorite Louisville artists, and the Internet's general influence on spreading information about shows.
You have a New York number. Did you used to live here?
That's the typical trajectory from a town like Louisville. I've lived in a bunch of places including Chicago and Portland, Oregon. Honestly, when I left Louisville I didn't think I would ever live there again. But life will surprise you. Things happen that you never expect. At first it was a bit of an adjustment. I kept looking at Louisville and seeing all of the ways it wasn't Portland or New York. It's a complicated place to be from because in a sense the past is always there. People here have typically been here for a really long time and have fixed notions of people. It can feel constricting at times.
I finally just decided to get to work, and realized there were projects like this flyer exhibit that could be done. Not to say I'm responsible for starting it by myself. There were six members of the projects. But the advantage of just leaving and coming back gave me the vantage point of seeing the value of things like this. I felt that it was really interesting as social history. If we did it right, even for people with no familiarity with the bands themselves, the story of White Glove Test could be the story of any mid-size city in that pre-internet era and how kids found each other through music and underground press.
In the introduction you also explain it as a social history. When you look through this book, what is the "history" you see it telling?
Beyond telling local music history, I think there are two other important stories that we set out to tell. One is the way that kids in the underground music found their ways to each other in the 1980s and a certain point of the 90s, prior to the internet. I went to my first punk show because I learned about it from a flyer, and that's a popular story everywhere. I found my way to people, and found my best self to this day, and found the way to a community through music, and the flyers were one of the ways to find music. And then also, the evolution of flyer design from essentially making them by hand, or using rub off letters, to the beginnings of desktop publishing and computer design.
If we did it right, even for people with no familiarity with the bands themselves, the story of White Glove Test could be the story of any mid-size city in that pre-internet era and how kids found each other through music and underground press.
There was originally going to be an oral history component, which was scrapped in favor of just showcasing the flyer art. It seems like over the past few years there has been a heightened interest in punk aesthetics specifically, and the visual culture of punk. There have been a lot of punk art books coming out lately. When you decided to focus the book on the aesthetics and design of flyer art, were you thinking about any of those bigger conversations?
There is an element of coincidence. I'm certainly aware of a lot of the books that have been published on punk aesthetics in recent years and own many of them. Fucked Up + Photocopied is a really excellent book about punk paper ephemera. Punk: An Aesthetic is really impressive. I think in a sense I did feel like the time was right. I'm not sure, for some of my co-editors it may have been more of a fortunate coincidence. I do feel that there's a real interest of return to aesthetics of that era for inspiration and study I suppose. Enough time has passed from the original material in the book, for example. Not to suggest there isn't a continuum from then to now, because I do believe there is.
Your background is in writing and visual art. Did you make any of the flyers in the book?
I did. There are some I made in the book. What I'm not is a musician. I was in a couple of bands for about five minutes each and I was at tons of these shows, and a lot of people in these bands were my best friends at the time, and remain good friends until this day. The punk rock community of Louisville had an incredible impact on the person that I turned out to be. I feel entirely informed by it, but I was not as active a participant in it as some people. I didn't make as many flyers as a result. But something I think is interesting about flyers is that there's a real democratic process to flyer-making. No one has to ask to make a flyer. There were flyers in the book made by people that were not in any of the bands, who were just excited and wanted to participate and be a part of what was happening around them. That was a way they could express themselves, if they had a talent for design and visual art. I made flyers for bands I wasn't in. Sometimes as a favor but other times because I was just excited to be part of something, be part of the community.
Do you have any favorite punk artists from Louisville? Or ones that have been overlooked?
It's hard to know where to start. There always have been a lot of really great bands here. There's a cool band here now called Asm A Cik. There's a band that a friend of mine's daughter just started with some of her classmates, they are all like sophomores in high school and have a really awesome band called Sorry Mom.
There are a lot of flyer makers. Almost everyone in the book, except maybe one person, is unknown outside the Louisville music community. That's the way it goes all over the place. There's an artist Matthew Ronay lives and works in Los Angeles now. He's a very successful visual artist; he was in a band called Telephone Man that's in the latter years of the book, as well as a couple of his flyers that I think are really beautiful and striking. Tim Furnish, who designed the book and made a lot of bold, high-contrast black and white flyers in the latter years of the book, primarily for his band Crain. I think he has a really distinctive, unmistakable style.
There's a real democratic process to flyer-making. No one has to ask to make a flyer.
There's a guy named Bruce Witsiepe from the early years who was in Louisville's very first punk band No Fun. In New York he later started a band called Circle X that was on the fringe of the no-wave scene, they don't really sound like a no-wave band. They moved to France and put out an EP that's pretty incredible and nobody's heard. Bruce made this really amazing art box called Anti-Utopia that was largely collected by museums and galleries in the late 1980s through the 1990s. Circle X kind of resurfaced around the same time and put out a record on Matador, and then unfortunately he got sick and died around then. He was an incredible visual artist. There are a quite a few examples of his flyer making in the book.
What are some of the enduring challenges of being involved in punk in a place like Louisville?
Particularly in the era we focus on in the book, there was something limiting but ultimately empowering about being in a smaller, more isolated community like Louisville. Because it was hard and there was a limited flow of information in the pre-internet era. Somebody would go on vacation with their family to Washington DC or New York City or Vancouver and they would come back with a couple of records, maybe a couple of fanzines, maybe a book or two, and it was like, the news of the world. People would borrow the records and tape them. We would all get together and listen to them, borrow the zines.
In some ways the isolation really worked in favor of bands from Louisville. You were operating in a void in a lot of ways. That became less and less true as punk bands developed touring circuits, and more bands started touring the whole country. That's illustrated in the flyers, you can see bands like Nation of Ulysses or Bikini Kill coming through town a few times per year. And then bands from Louisville would then go through DC and play with those bands and friendships and relationships were forged in that way. But for a long time not a lot of touring bands made it to town. And we kind of had to make our own fun.
I enjoy the idea of flyers as art objects, when people put a lot of time and energy into them. I love flyer art. While flipping through, though, I couldn't help but think about how cool it is that so much more information about a show can be communicated now. If punk is supposed to be about inclusivity, with social media you can reach more people, you can include more information, your contact info, the venue's accessibility information. At the same time, it's a lot easier for underground cultures and cultures of dissent to be surveilled upon because of the internet.
It's very interesting. Because the flyers were put into public spaces, there was always at least a chance that someone who didn't even know they wanted to go to a show, would just see the flyer, and maybe they wouldn't do anything about it then … but it was lodged in their brain because it was interesting and weird. If they were a person already looking beyond what was easily enhanced for them in the media. When you're sending out an invitation on social media, it's to people who have basically already said they are interested. There's something about the way flyers were put up in public spaces; they could affect someone who might decide to come as a result.
There's also something important about the political implications of going to a public space and hanging something up without permission.
Cops didn't really start cracking down on flyering until the 90s here. They would go to venues and hassle the venues about the flyers. Pressuring the venues to give them names of kids in the bands, sometimes show up at their houses and make them take their flyers down. Typical petty authority against really minor trespasses. I definitely see it as a political question of, whose streets are they anyway? They're public streets. They're not free of advertising, you just need to have a lot of money to advertise on public streets. It's an old story.
For a long time not a lot of touring bands made it to town. And we kind of had to make our own fun.
What else should we know about White Glove Test?
It's worth mentioning that with the flyers, the material itself, I felt really strongly that we should not censor any of it. There are some really objectionable elements to some of the flyers for a variety of people. But I really wanted to tell the story in an honest way, and in an unflinching way. I would have felt like that was false to leave those flyers out. Without making excuses for inexcusable work, we wanted it to be a true record of the time. So it had to include what was occasionally some pretty thoughtless language.
At a certain point you're like, "this was thoughtless then, it's thoughtless now, do I want to continue providing a platform for thoughtlessness?" But if that was part of the history you also don't want to give a skewed representation of what was going on. You want people to recognize the thoughtlessness.
It's important to not try to pretend. Louisville is the biggest city in Kentucky. It's always been a more open-minded place than the rest of the state. Having said that, it's not as open-minded and never will be as open-minded as other communities on the West or East coast. But the Louisville music community was always a refuge for weirdos and freaks. It's a real pride for the community. It was super supportive given the circumstances, in a place where you wouldn't expect to find power and acceptance. The people in the community were all misfits, people who didn't fit in and felt that family is what you make it, community is what you make it.


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redpajama_set_name: RedPajamaGithub


text:
NFL | NCAA Football
NCAA College Football 2016: The Case for Jalen Ramsey
By David M Levin
Jalen Ramsey had plenty to say at his Pro Day in Tallahassee this past week. His message with his workout was clear – he may be the best player coming out in the NFL Draft in April. Ramsey made a strong case to be taken with the first overall pick by the Tennessee Titans. And he told them as such when asked where he thought he should be taken in the selection process.
NFL media analyst and from general manager Charlie Casserly agreed with Ramsey and spoke about it in a story on NFL.com.
"What I see is what's on tape, he's a press corner. He's a zone corner sometimes in cover two," Casserly said. " … I think he's a better prospect than Patrick Peterson as a press corner coming out of college … that's a Pro Bowl statement."
Whether that means Ramsey will be the first player to come off the board is unknown at this time. The Titans need help on the offensive line and have been linked for months to Ole Miss tackle, Laremy Tunsil. The team could also use a solid pass rusher, which means Ohio State's Joey Bosa could be in play. The one position the team will not have to worry about is quarterback, where Marcus Mariota was snagged last season.
It is believed Ramsey, an All-American at Florida State, can play both safety and cornerback in the pros. San Diego, Dallas and Jacksonville – teams that pick third, fourth and fifth in the first round, could all use his services. There is still a belief Cleveland will take a quarterback at No. 2 despite signing Robert Griffin III last week.
The Chargers will look to replace Eric Weddle, who signed with the Baltimore Ravens in free agency. The Jaguars signed both Tashaun Gipson and Prince Amukamara earlier this month but still appear to be high on Ramsey for the future.
Dallas still has issues in its secondary and could be looking for an eventual replacement for Morris Claiborne.
The Browns lost Gipson to the Jaguars, and could see Ramsey paired with Joe Haden to help strengthen the secondary.
The NFL.com story, written by Chase Goodbread, goes on to explain that Ramsey is projected to be the No. 1 pick of the Tennessee Titans by analysts Charles Davis and Bucky Brooks, while Daniel Jeremiah and Lance Zierlein see him going to the Chargers at No. 3 overall. If Ramsey is expected to match Peterson's five Pro Bowl selections in his first five seasons, it's no wonder he won't last long in the draft.
Should he be chosen first overall, it would mark the first time a defensive back was the first to come off the board in NFL history.
Peterson has been one of the best defensive backs to come out in the Draft since he was picked 5th overall in 2011.
"They should take me not because I'm a Nashville kid. They should take me because I'm the best player in this year's draft," Ramsey said at the Seminoles' pro day Tuesday. Ramsey has ties to Tennessee as he is from Smyrna, a town 25 miles outside of Nashville and went to high school at Brentwood Academy.
The Titans traded for DeMarco Murray in the offseason, which will help a struggling offense. The move to draft Tunsil makes sense, giving Tennessee a pair of young tackles along with Taylor Lewan.
In another sign of just how confident Ramsey is about what he's proven this draft season, According to Goodbread, he participated in position drills only during FSU's pro day, standing on his testing results from last month's NFL Scouting Combine, where he validated the belief that he's one of the draft's most freakish athletes.
David M Levin
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