- the 1960s brought about a huge demand for both qualified builders and physical workers.
the Night Technical Secondary School for working people was opened.
The education in this school lasted 3 years. The new facility housed 12 classrooms.
- As a result, in 1987, the construction of a new building was completed.
Eugeniusz Kwiatkowski earned his place in the Polish history. As a politician he had a vision to modernize and develop the Polish economy. He was a great manager, chemist and engineer. He was born in 1888 in Cracow and died there in 1974. He was a deputy prime minister, minister of treasury, industry and commerce in the period of the 2nd Republic of Poland. He worked a lot in order to rebuild Poland after WW I. Thanks to his ideas the harbor in Gdynia was built.
Our school appreciated such a brilliant figure and chose him as a school patron. He sets an example for our students as an open-minded person, full of amazing ideas.
The students specializing in Landscape Planning draw up designs, prepare models, and put them to practice. The best example of their efforts is our nicely tended school garden. This type of education develops in particular artistic skills and the use of imagination, so important for the creation of the students' own visions.
Students prepare building documentation, model building structures and put their theory to use during training courses. They also take part in building fairs, to get to know new technologies in construction. They also gain abilities to make cost estimates, building calculations, and analyze graphic documentation.
Students are trained in an especially designed classroom equipped with a professional reception desk and an apartment with a bathroom. This hotel classroom fits the standards of a three-star hotel. Through role plays the students learn the rules of check-in and check-out as well as solving different conflicts. The Hotel Industry school provides education in the most dominant branch of economy, i.e. tourism and hotel industry.
Our school is equipped with a catering facility classroom which is used as Exam Center during official examinations for students. Here our students learn how to prepare sophisticated dishes. After graduation our former students often run their own catering business.
Our students are required to wear uniforms during their training, we often hold grade-wide contests for the best occasional or Christmas tables.
We provide service during various events, for instance we catered for 240 people in The State School of Higher Vocational Education (PWSZ) or Patron's day.
The students gain knowledge and practical skills in the field of spatial planning through gathering data necessary to make different maps.
Students learn to use specialist software, create databases, process information. In our school, we have 5 multimedia classrooms funded by a European Union project.
Thanks to richly equipped classrooms we could offer a new area of training in the area of Digital Graphic Processes. The graduating students will have a chance to work in the printing industry.
Students undergo practical training in local companies as juvenile workers. They also can gain and develop their abilities in the Training Center near our school. The students spend 3 days learning at school and 2 days on practical training. They go to school for 3 years, with the exception of Cookery students, who study for 2 years.
But it is not all work, our students also play. Every year we celebrate our Patron's day, Builders' day, Hotelier and Caterer day, days of English and German cultures, Entrepreneurship day, Papal day. We also take part in the 'Battle of Schools'.
Our students get good results in sport, they have won a lot of medals in different sport disciplines.
We consider the cooperation with companies to be a very important element in education and professional training. Shows, lectures and trainings courses are valuable sources of information about new trends on the job market.
Culinary workshops conducted by the courtesy of the Atelier Company have become a tradition of our school. The workshops make a significant impression on the participants and are later analyzed during classes.
At school, a course in fork-lift truck operation is also organized. Its costs are partially refund by the Job Center.
Students who train in CKP also have an opportunity to gain additional qualifications by attending the welding course.
In our school, we also have SZOK, which stands for the School Career Center where qualified career counselors advise students on their further education, implement the career information system, help lower and upper secondary school students, provide information about various, professions, the job market and schools.


text:
Click here to receive launch alerts for Francesco Crema
Vendor: Francesco Crema
Product: [PLR] iPhone Games PRO
Launch Date: 2019-Sep-19
JV Page: https://francescocrema.builderall.net/iphonegamespro/page-jv
What is iPhone Games PRO?
Hello from Francesco Crema and welcome to iPhone Games PRO.
I wanna show you a huge and amazing opportunity you and your customers can take advantage of. It's something we all know, yet only 0.001% can exploit.
I am talking about iPhone apps, in particular highly-additive iPhone games.
iPhones are all around us, and iPhone users are most likely to spend money on software.
But developing iPhone games requires a lot of technical skills very few people can master.
That's why I've been working for months to publish iPhone Games PRO.
Your customers will be able to create and publish their unique iPhone games using provided templates and provided guides, with NO TECH skill.
With my step-by-step tutorials, they will be able to create a race game as well as a sport game or a war game, within minutes.
Then, they'll be able to publish the games on the App Store to let Apple sell their apps, gaining a (really) passive income that will come in, every month, directly from Apple.
PLR Games ready to be customized and published
 Step-by-step guides for customizing and publishing the apps
 Four Powerful Upsells and Three Downsells Will Exponentially Increase Your Commission
The Program Consists Of Several PDFs, Video Tutorials and Two Full iPhone Games Projects Ready To Use.

redpajama_set_name: RedPajamaCommonCrawl


The Red Dead Redemption-a-like will also bypass Early Access.
When a western-themed image began circulating online last week, many facets of the interwebs assumed it was tied to Rockstar's as yet console-exclusive Red Dead Redemption 2. The following day, we exclusively revealed said image was from Wild West Online—an upcoming western MMO from newly formed outfit 612 Games. Within Steven's interview with Stephan Bugaj, the creative vice president of publisher DJ2, we learned a Kickstarter was on the horizon which would ask for $250,000 with stretch goals tied to additional funding.
Now, 612 Games has received additional funding from the game's initial investors which means it will no longer pursue crowdfunding, nor will it enter the game into Steam's Early Access pre-release initiative.
This is said to be down to an "overwhelming response to the game's reveal, which included thousands of emails and over 200,000 site visits"—something that has also prompted the devs to launch the game with some of the features previously tied to somewhat questionable stretch goals such as the inclusion of playable female characters.
"In addition Wild West Online will now release with its previous stretch goals in place at launch, including female characters, rich role-playing and social activities such as card games, and localization," reads a statement. "After launch 612 Games will release additional content and gameplay features as part of several expansions in order to continue delivering the ultimate Wild West experience on PC."
Stephan Bugaj adds: "The community's response to Wild West Online is something we never imagined and thanks to it we're able to fully develop a robust Western experience for PC. We've been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can't wait to release the game to the public."
More information on Wild West Online can be found via the game's site, including more on its forthcoming Alpha and closed beta phases.


text:
package com.intellij.lang.injection;

import com.intellij.lang.Language;
import com.intellij.openapi.util.TextRange;
import com.intellij.psi.PsiLanguageInjectionHost;
import consulo.lang.LanguageVersion;
import consulo.lang.util.LanguageVersionUtil;
import org.jetbrains.annotations.NonNls;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

/**
 * Provides ability to inject languages inside other PSI elements.

 * E.g. inject SQL inside XML tag text or inject RegExp into Java string literals.

 * These injected fragments are treated by IDE as separate tiny files in a specific language and corresponding code insight features,

 * like completion, highlighting, navigation become available there.

 * You can get hold of an instance of {@link MultiHostRegistrar} by registering your own implementation of {@link MultiHostInjector} and

 * implementing its {@link MultiHostInjector#getLanguagesToInject(MultiHostRegistrar, com.intellij.psi.PsiElement)} method.

 */
public interface MultiHostRegistrar {
  /**
   * Start injecting the {@code language} in this place.

   * After you call {@link #startInjecting(Language)} you will have to call
   * {@link #addPlace(String, String, PsiLanguageInjectionHost, TextRange)} one or several times
   * and then call {@link #doneInjecting()}.

   * After that the text in ranges (denoted by one or several {@link #addPlace(String, String, PsiLanguageInjectionHost, TextRange)} calls)
   * will be treated by IDE as a code in the {@code language}.

   * For example, in this Java fragment

   * {@code String x = "<start>"+"</start>"; }

   * if you call

   * - {@code startInjecting(XMLLanguage.getInstance());}

   * - {@code addPlace(null, null, literal1, insideRange1);}

   * - {@code addPlace(null, null, literal2, insideRange2);}

   * - {@code doneInjecting();}

   * You will have XML language injected in these string literals, along with its completion, navigation etc niceties.
   *
   * @return this
   */
  @Nonnull /*this*/
  default MultiHostRegistrar startInjecting(@Nonnull Language language) {
    return startInjecting(LanguageVersionUtil.findDefaultVersion(language));
  }

  @Nonnull
  MultiHostRegistrar startInjecting(@Nonnull LanguageVersion languageVersion);

  /**
   * The variant of {@link #startInjecting(Language)} with explicitly specified file extension.
   *
   * @param extension the created injected file name will have. Some parsers require specific extension. By default the extension is taken from the host file.
   */
  @Nonnull
  default /*this*/
  MultiHostRegistrar startInjecting(@Nonnull Language language, @Nullable String extension) {
    return startInjecting(LanguageVersionUtil.findDefaultVersion(language), extension);
  }

  default /*this*/
  MultiHostRegistrar startInjecting(@Nonnull LanguageVersion language, @Nullable String extension) {
    return startInjecting(language);
  }

  /**
   * Specifies the range in the host file to be considered as injected file part.
   *
   * @param prefix          this part will be appended before.

   *                        For example. to treat the following Java string literal as a HTML inner text:

   *                        {@code String html = "Hello world";}

   *                        You can call {@code addPlace("", "", literal, insideRange); }

   * @param suffix          this part will be appended after.

   * @param host            the text range of which the language will be injected into.

   * @param rangeInsideHost into which the language will be injected.

   *                        For example, to inject something inside Java string literal {@code String s = "xyz";}

   *                        you will have to call {@code addPlace(prefix, suffix, literal, new TextRange(1, 4));} to inject inside double quotes.

   *                        Injected file document text will be of length = 3 and equals to 'xyz'.

   *                        If, however, you called {@code addPlace(prefix, suffix, literal, new TextRange(0, 5));} instead,

   *                        the injected file text would consist of five characters '"', 'x', 'y', 'z', '"'.

   * @see #startInjecting(Language) for the required workflow.
   */
  @Nonnull /*this*/
  MultiHostRegistrar addPlace(@NonNls @Nullable String prefix, @NonNls @Nullable String suffix, @Nonnull PsiLanguageInjectionHost host, @Nonnull TextRange rangeInsideHost);

  /**
   * The final part of the injecting process.
   * You have to call this method to tell the IDE you finished constructing the injection.
   *
   * @see #startInjecting(Language) for a required workflow.
   */
  void doneInjecting();

}

redpajama_set_name: RedPajamaGithub


text:
Q: Is Hodges' definition of elementary embedding wrong? I am reading the beautiful book by Hodges, A Shorter Model Theory. In sections 2.4 and 2.5 the authors classifies formulas through maps which preserve them and viceversa. All is very clear, except from the definition of elementary embedding.
In fact, given two $L$-structures $A,B$ Hodges says:

*

*An homomorphism $f:A\rightarrow B$ preserves a set of formulas $\Phi$ if $A\models\phi[\bar{a}]\Rightarrow B\models\phi[f\bar{a}]\quad \forall\phi\in\Phi$

*An elementary embedding is an embedding $i:A\rightarrow B$ which preserves any first order formula
$A\models\phi[\bar{a}]\Rightarrow B\models\phi[i\bar{a}]\quad \forall\phi$
The fact is, he seems to use another definition of elementary embedding, which is the one in 2, but with $\Leftrightarrow$. This is also the one I know. In particular if we then consider elementary substructures, I cannot see how this definition can work, since basically in elementary substructures we have formulas preserved in both directions yielding elementary equivalence. Moreover under this definition any isomorphism should be an elementary embedding, which is not the case, considering $A=(\mathbb{Z},<), B=(2\mathbb{Z},<)$
I am feeling very stupid not seeing why these two  approaches are equivalent, but I also checked the errata and nothing is said about this, so I guess it should be.

A: This $\Longrightarrow$ implies the desired $\Longleftrightarrow$. It would indeed make more sense to define an elementary embedding $f$ to be a map $f : A \mapsto B$ satisfying $\forall \phi \ \forall \bar{a} \in A, \, A\models\phi[\bar{a}]\Longleftrightarrow B\models\phi[f\bar{a}]$ (Btw notice that this implies that $f$ is injective). Then, you can make the following observation :

Claim Assume a map $f : A \mapsto B$ satisfies $\forall \phi \ \forall \bar{a} \in A, \, A\models\phi[\bar{a}]\Longrightarrow B\models\phi[f\bar{a}]$. Then $f$ is an elementary embedding.

Let $f$ be as in claim, we show that $f$ is an elementary embedding :
All what remains to do is to show that if $B \models \phi[f\bar{a}]$ for some $\phi, \bar{a}$, then $A\models \phi[\bar{a}]$. Assume for contradiction that this does not hold, then $A \models \neg \phi[\bar{a}]$ and by assumption we get $B \models \neg \phi[f\bar{a}]$, a contradiction to our assumption that $B\models \phi[f\bar{a}]$ !

redpajama_set_name: RedPajamaStackExchange


Atlanta Startup Village #46 - An event for entrepreneurs at one of the largest tech centers.
A simple format of free beer, 30 minutes of networking, and local startups giving five-minute pitches draws 300+ people each month, with another 150+ watching live stream. It's an incredible event that brings together the Atlanta tech community and gives an up-close look at some of the technology coming out of our city.
Beer flows at 7:00 p.m., presentations start at 7:30 p.m.
Anyone who wants to be constructive, respectful, pay it forward and learn about the Atlanta Startup Community.
Alum: The easiest way to stay connected with your campus and your classmates.
Hypepotamus is an eternal sponsor from their initial and continued support of Atlanta Startup Village.
SalesLoft is also an eternal sponsor of Atlanta Startup Village from their initial and continued support from the genesis.
Atlanta Startup Village is hosted by Aly Merritt of SalesLoft, in coordination with Atlanta Tech Village. We'd like to also extend thanks to Jon Birdsong of WideAngle for his five years of intense dedication to ATLSV!


text:
Q: CalendarAnything Visualforce: Display on Opportunity page not showing events? I'm trying to display a series of recurring events in a CalendarAnything section on the Opportunity page layout. I've gotten the empty calendar anything box itself to display, but not the data within.
Also, would like the calendar to display a default time of day as most Events are in the evening.
Any help is appreciated.
Code:
<apex:page showHeader="false"

showChat="false"

standardController="Opportunity"

sidebar="false">

<SLCA2:calendar namespace="SLCA2"

calendar="a0Nj0000002Zmd9EAC,a0Nj0000002ZmdJEAS,a0Nj0000002ZmdOEAS,a0Nj0000002ZmeDEAS,a0Nj0000002ZmeNEAS,a0Nj0000002ZmemEAC,a0Nj0000002ZmffEAC,a0Nj0000002ZmfuEAC,a0Nj0000002ZmfzEAC,a0Nj0000002Zmg9EAC,a0Nj0000002ZmgJEAS,a0Nj0000002ZmhXEAS,a0Nj0000002ZmhrEAC,a0Nj0000002Zmi1EAC"

settings="['l_ds','r_y',
'r_l',
'r_g',
'r_c']"

urlparams="sb=2&url=0&v=w&pv1={!Opportunity.Name}">

</SLCA2:calendar>

</apex:page>

A: I was able to solve this problem by removing the "&pv1={!Opportunity.Name}" variable.


text:
Life in Catholicism
The True Believer's Blog
Frequent question: What is the same between Christianity and Judaism?
What are 3 similarities between Judaism Christianity and Islam?
What belief is shared between Judaism Christianity and Islam?
What are the similarities between Judaism and Catholicism?
What religion is closest to Christianity?
What God is Judaism?
Who is the founder of Judaism?
What are 3 similarities between Christianity and Judaism?
Which best describes a difference between Christianity and Judaism?
Which is oldest religion in world?
What is Christianity vs Catholicism?
What came first Judaism or Catholicism?
Is Catholic Roman Catholic?
What is the true religion of Jesus?
Which form of Christianity is most popular in the United States?
Both Judaism and Christianity make (7) a positive affirmation of the world as the arena of God's activity, (8) as the place where people have an obligation to act ethically, and (9) which should be redeemed from injustice. Both believe in (10) a future life, as well as a doctrine of resurrection.
Aside from being monotheistic belief systems that arose in the Middle East, Christianity, Judaism and Islam have a great deal in common. There are notable similarities in notions of sacrifice, good works, hospitality, peace, justice, pilgrimage, an afterlife and loving God with all one's heart and soul.
UW Religion Today: The Three Monotheistic Religions: Children of One Father. The three religions of Judaism, Christianity and Islam readily fit the definition of monotheism, which is to worship one god while denying the existence of other gods.
Although Jews and Catholics have the option to pray in solitude, both religions encourage practitioners to come together in groups to worship and pray. Both religions hold worship services in a sanctuary, and one person is responsible for leading the worship service.
AMAZING: Who were the parents of the Prophet Muhammad?
Islam shares a number of beliefs with Christianity. They share similar views on judgment, heaven, hell, spirits, angels, and a future resurrection. Jesus is acknowledged as a great prophet and respected by Muslims.
Traditionally, Judaism holds that Yahweh, the God of Abraham, Isaac, and Jacob and the national god of the Israelites, delivered the Israelites from slavery in Egypt, and gave them the Law of Moses at biblical Mount Sinai as described in the Torah.
According to the text, God first revealed himself to a Hebrew man named Abraham, who became known as the founder of Judaism. Jews believe that God made a special covenant with Abraham and that he and his descendants were chosen people who would create a great nation.
These religions share many common beliefs: (1) there is one God, (2) mighty and (3) good, (4) the Creator, (5) who reveals His Word to man, and (6) answers prayers.
Jews believe in individual and collective participation in an eternal dialogue with God through tradition, rituals, prayers and ethical actions. Christianity generally believes in a Triune God, one person of whom became human. Judaism emphasizes the Oneness of God and rejects the Christian concept of God in human form.
The word Hindu is an exonym, and while Hinduism has been called the oldest religion in the world, many practitioners refer to their religion as Sanātana Dharma (Sanskrit: सनातन धर्म, lit.
AMAZING: What does the Bible say about boasting about your good deeds?
A Christian refers to a follower of Jesus Christ who may be a Catholic, Protestant, Gnostic, Mormon, Evangelical, Anglican or Orthodox, or follower of another branch of the religion. … A Catholic is a Christian who follows the Catholic religion as transmitted through the succession of Popes.
Christianity started as a movement within Judaism in the mid-1st century. Worshipers of the diverging religions initially co-existed, but began branching out under Paul the Apostle. In 380, Christianity became the state religion of the Roman Empire, and a power on its own after the Fall of Rome.
The main differences between Roman Catholics and Catholics are that Roman Catholics form the major Christian group, and Catholics are only a small group of the Christian community, also called as "Greek Orthodox." It is believed that when Christianity started, only one church was followed.
Jesus was Jewish, born to Mary, wife of Joseph. The Gospels of Matthew and Luke offer two accounts of his genealogy. Matthew traces Jesus' ancestry to Abraham through David.
The most popular form of Christianity is Protestantism. Although the share of those who identify as Protestant was once 69 percent in 1948, around 37 percent of Americans expressed the faith as their religious preference in 2020.
Hi, I am very glad that you have looked at my blog. Here I write about Catholicism, about life in a Catholic country, about how I came to faith and why I am here, about my family, about my friends and in general about everything that interests me. I will also be glad if you become my friends and stay with me on this blog.
© 2021 Life in Catholicism


text:
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Four Seasons Millennium Tower $378K to $4.3M studios, 1, 2 & 3 bedroom 2003
Icon Brickell $305K to $1.7M studios, 1, 2 & 3 bedrooms 2008
Jade at Brickell Bay $424K to $1.9M 1, 2, 3 & 4 bedrooms 2004
MyBrickell $214K to $460K studios, 1 & 2 bedrooms 2014
One Tequesta Point $330K to $1.6M 1, 2, 3, 4, & 5 bedrooms 1995
Santa Maria Brickell $3.5M to $5.5M 2, 3, 4 & 5 bedrooms 1997
Three Tequesta Point $425K to $2.7M 1, 2, & 3 bedrooms 2001
Two Tequesta Point $375K to $1.8M 1, 2, 3, 4, & 5 bedrooms 1999
Map of Brickell
Brickell has more than its share of condominium buildings, each one with more and more luxurious units. Site back on your highrise terrace and enjoy Miami skyline, ocean and bay views. Most Brickell buildings have too many amenities to count. Some of these amenities include: 24-hour concierge, valet and parking service, covered parking, private elevators, tennis courts, lap pools, lounge pools, cabanas, fine dining in the building, spas, steam rooms, state-of-the-art fitness centers and much more. The number of condos available for resale changes daily and our website keeps up-to-date with these daily changes. There are many buildings and many residences available so let us guide you to the one for you
Areas with Buildings
Browse luxury condo buildings in other Miami real estate areas:
I am contacting you about Brickell condo buildings


This week on the Frotcast, I had to Skype in just a few minutes after I returned from preview night at Comic-Con. I've been running around taking pictures and doing Comic-Con stuff (like saying "respect" to C-Tates in front of a crowded auditorium — I did it for Burnsy), so I didn't get to post this one on time. The other guys think it's because I was embarrassed that they spent 85% of this episode making fun of me, but that is entirely untrue. UNTRUE! LIES AND ERRONEOUSNESS! I TOLD YOU NEVER TO CALL ME HERE!
Anyway, we talk about Comic-Con and stuff, and they shouted me down for bringing up this story, even though IT'S TOTALLY TRUE. I haven't finished listening to this, so I can only assume the guys spent the last 10 minutes of the episode saying hurtful things about my person.


text:
Mood: lazy
Come Back To Me 7/15
Pairing: 10/Rose, (with a little 9 in later chapters)
Spoilers: This is an AU, Post-Doomsday Reunion Fic. Spoilers include any and all episodes in Series 1-2 of Doctor Who.
Disclaimer: I don't own anything, If I did you'd be watching this story on TV
Synopsis: Rose gets a strange visitor who may hold the answers to all she seeks. A romantic Doctor/Rose reunion story, with some action thrown in for good measure.
"Anywhere," she'd said, and the Doctor had taken her literally. And then he'd taken her, literally.
Rose sighed in contentment as she rolled over on the massive bed, marveling once again at how soft the powder blue sheets were against her bare skin. She made a mental note to ask the Doctor what they were made of. When a twinge of pain interrupted her squirming, she stopping to lie back against the pillows for a moment. Rose cracked a self-satisfied smile; it had been a long time since she'd hurt in all the right places.
She took a moment to absorb her surroundings. He'd moved his living space to a completely different part of the TARDIS than where it had been when she'd lived here before. This new bedroom was massive, at least twice the length of the one he'd used before, back when he'd slept across the hall from her. It had the same organic pillars snaking up from floor to ceiling as the console room. Four of these beautiful structures acted as the posts to the huge bed in the center. There was stuff everywhere; little bits of alien worlds covering every horizontal surface in the semi-controlled clutter. Rose couldn't even begin to say what most of the things were. The room fit its owner though, unconfined and indefinable.
Looking up at the Doctor's face, Rose smiled at the innocent sight. It was amazing really, how even toughest, most capable men still looked like little boys while sleeping. He even snored a bit, sweet little breathy sounds that were more endearing than disturbing.
Rose reached up to smooth away an errant lock of his hair and marveled at how less than hour of sleep had almost completely erased the dark circles from under his eyes. Rose knew >she couldn't recharge quite so quickly. The trouble was, Rose admitted to herself, that she just couldn't sleep. Too much had happened in the past twenty-four hours, the emotional roller coaster leaving her spent, but shaken. She'd gone from depression to anxiety, from anxiety to sorrow, from sorrow to hope, from hope back to anxiety and then to passion and finally satisfaction. It was just a little too much for this human to take in stride. She kept half-expecting to wake up in her bed back in the mansion with her mum and dad down the hall. Any second now Charlie would start wailing and disturb the whole household. As much as she missed them, loosing the Doctor now would devastate her.
He was so beautiful, laying here, all the worry gone from his face in his repose. Rose laid her head down on that amazing hollow between shoulder and chest, that had obviously been created for just this purpose, and listened to his hearts beat.
"What are you doing awake?" her newfound pillow suddenly asked, his voice still rough with sleep. Wiggling a bit, the Doctor brought his arm around to rest against her back so he could stroke her hair.
"Can't sleep," she replied. "Didn't mean to wake you up."
'Naw," he assured her. "Time Lords don't need as much sleep as you apes." It was an homage to his former self and she laughed a little at the reference. "What can I do to help?"
Rose kissed the skin under her cheek before replying. "I'm not sure," she answered, drawing imaginary circles across his chest. "What helps you sleep?"
"I don't need any help," he said, holding her close. "I'm more content in this moment that I have been for years."
"Tell me why." She demanded playfully, knowing the answering and yet desperate to hear it anyway.
"I have you in my arms" he answered sincerely, "safe and content, at least for the moment, and my son sleeps peacefully down the hall. Although," he added, "I'm not sure what I'm going to do with him when he wakes up."
"Tell me about him," Rose said quietly. "Tell me about his mother."
The Doctor sighed and moved his hand from her hair to pull the blanket up around her shoulders. "I was wondering how long it would take you to ask me that," he admitted.
"You named him after me." Tears burned at her eyes for the millionth time that day. She just couldn't shut them off.
"Ha!" he scoffed playfully, "A universe full of Tylers and you assume I named him after you."
"Come off it, Doctor." She pinched his side, causing him to jerk. Delighted by his reaction, she pinched him again and again. "Is my Doctor ticklish?"
"Oh, you've asked for it now woman." In an impressive act of strength, he rolled them both over, effectively pinning Rose to the mattress. "Surrender!"
"Never!" she cried, pure joy in her laughter. "I've got you where I want you now."
"Hmm," he said, pretended to consider this. "Then I suppose I should oblige." He leaned in to kiss her, pushing her into the mattress and robbing her of breath. Rose returned the kiss for a few glorious moments, before necessity made her gently push him away
"Humans need air," she reminded him with exaggerated breathlessness.
"Right then," he said, flipping them back over and tucking her head back against his shoulder. "Where were we?"
"You were saying how you named your son after the millions of Tylers you've never met."
"I named him after the best person I know." he said seriously, "My Rose."
She buried her face back against his skin for a moment, overcome with emotion. "Didn't his mother mind?" She asked softly.
The Doctor took a deep breath, his voice grave when he answered her question. "She never knew what I named him, Rose. I never even met her."
Rose popped up from her place against him, pushing his hand away to flop against the bed. "What?"
"It's a long story," he warned her, "are you sure you can stay awake?"
"For this," Rose's voice was incredulous. "Oh I've got time to hear this story."
"Very well," He said, reaching for her shoulders. "You lie down and close your eyes and I'll tell you everything." Rose frowned but obeyed, snuggling in close and resting her palm in the center of his chest where she could feel his hearts beat. "Ready?" he asked.
"Absolutely," she assured him.
"Your eyes aren't closed," he scolded, "Close your eyes or I won't tell you anything."
Rose raised her head a little to look up at him. "How did you…never mind. It doesn't matter." The Doctor used his palm to gently guide Rose's head back to his chest. He left his hand there to gently stroke her hair again until she reluctantly closed her eyes.
"How long has it been for you?" He asked her gently. "How long since Bad Wolf Bay? "
Rose squeezed him to her, as if anchoring herself before answering. "Almost a year." she replied.
"It's been close to thirty years for me." He paused, as if expecting a negative reaction, but Tyler had already told her this, so Rose just waited for him to continue. "I've had companions since I lost you," he told her. "I traveled with some incredibly brilliant people and some rubbish one's if you really want to know. They all lessened the loneliness for a time, but none of them truly felt like family, not like you. I'd just given my latest companion away at her wedding, the whole ordeal making me wonder about how you had turned out. I wondered if Mickey had ever managed to get you to altar. I wanted to know if you were happy."
"I'm happy now, that's what matters."
"Shh, "he scolded playfully, "I'm telling this story."
"All right," she agreed petulantly. "I'm shushing."
"So I was getting myself slightly drunk and a more than a little depressed when I came across an intriguing advertisement in the hotel lobby. It said there was an exclusive zoo ship with rare and interesting specimens coming into orbit later in the day. And then it said invitation only. Now why, I wondered, would anyone advertise an event that was invitation only? I dislike zoos on principal of course, all those sad creatures locked up in little cages, but of course I had to go and see what all the fuss was about.
Armed with my psychic paper I arrived just as the first tour was about to get started. I must say that at first I was rather disappointed. They had dar-eating palinodes, and fire-spitting cantors, all very usual for an intergalactic zoo mind you, nothing to set off any bells. I wandered around on my own for a while, feeling sorry for the animals, but they were being taken care of fairly well so I didn't complain. Then, I saw the door."
"Ooh," Rose said against his chest, "The Door. Was it big and menacing?"
"Absolutely," he told her. "And it had one of those rectangular warning signs that read Authorized Personal Only Beyond This Point" The Doctor clicked his teeth together, emphasizing the 'T.'
"Was it written in red?" She asked, giggling.
"Of course," he said. "Then, my tour group, a very well dressed tour group for visiting a zoo I might add, met up at the door and went through."
"I guess this was the invitation only portion of the place, yeah?"
"Right again, Rose." He squeezed her on the shoulder. "Do you want to tell the rest of this story, because it seems you already know what's going to happen?"
"No," she acquiesced, "carry on."
"So," he started again. "I followed them through the door, pretending I was a missing member of the tour who'd been running late. The psychic paper really comes in handy in those situations don't you know?"
"Grrr," She exclaimed, "just get on with it!"
He gentled her by petting her hair again. "I followed the tour through the door Rose, and this is where the real zoo was."
"What do you mean?" She asked.
"Rare doesn't even begin to describe these creatures," he answered animatedly, "These were beings most believed to be extinct. I walked up and down the corridors with the group, listening to fantastic stories of how these animals had been acquired. Most transactions were perfectly legal, an egg being bought at auction and so forth. A few of the stories were a little shady and some were downright criminal. People had died to make this zoo, not wanting to part with their beloved pets and being killed for it. I was disgusted and coming up with a brilliant plan to shut them down when we came to the last exhibit."
"Oh my God, Doctor. Don't tell me…"
"It was a baby, Rose." His voice had grown quiet, "trapped behind glass, strapped into a tiny cot, and bathed in ultra violet light."
"His eyes!" she realized.
"Yes," the Doctor agreed gruffly, "his eyes. The ultra violet light allowed the patrons to see him, while still setting off his bioluminescence. I recognized his species before the tour guide ever said a word. Domrandians were cave dwellers, forced underground for millions of years due to the harsh environment of their word's surface. The atmosphere had been damaged somehow, no one really knows what happened for sure, but it created an everlasting winter, incapable of sustaining life. The Domrandians created an entire civilization underground where the planet's core kept the temperature nice and toasty. As a result, they developed those glowing eyes, as well as an impressive amount of psychic ability."
"What happened to them?" She wanted to know.
"What happened to everything Rose?" he sighed. "War, famine, disease, they were all rampant and all just as deadly. I'd heard that a few refugees had made it out alive, but I'd never seen evidence of it before then."
"What did you do?" Rose prompted, although suspecting she knew the answer already.
"Nothing at first," he admitted, surprising her. "I just stood there, staring through the glass feeling the anger at this immense cruelty building up in my chest. They kept him drugged, Rose, so he wouldn't cry, his little eyes glowing, but dilated. They used robotic arms to feed and change him, so that no other living being would ever have to enter the enclosure. Being that touch deprived would drive anyone insane, but it's especially bad for one such as he. Domrandians need physical touch. They aren't just telepathic, they're extremely empathic. They don't just know what you're thinking, they feel what you feel."
"That explains a lot about him." she realized. "He was always holding my hand and knowing exactly what to say."
"Exactly," he agreed stonily, "and without that connection he would have fallen into madness, a feral beast for this zoo's most exclusive exhibit. I couldn't let that happen."
"Of course not," She agreed emphatically. "You wouldn't be the Doctor if you did."
"I wanted to tear everyone apart in that building. I wanted to shatter that glass and carry that poor child away forever, but I couldn't."
"Why?" Rose was baffled, she would have done just that and to hell with the consequences.
"As I mentioned before, he was drugged. I couldn't get him out of there safely before I knew what they were dosing him with. I waited until the tour moved on and then used the sonic screwdriver to scan the wall panel's built in computer. I couldn't find any information on the baby, but I did get the location of the main office. I took the lift up to confront whatever madman had captured him. I found a pathetic little beast of a man," he said. "He reminded me of Henry Van Stanton and his underground collection, all greed and power, but not too bright. It wasn't too difficult to override the system and turn his office into a force cage, effectively turning him into an exhibit. When I finished downloading the files on his computer I contacted the proper authorities. He was still screaming about injustice when they carted him off. The zoo was sold at auction; I hear it has a fairly decent owner now."
Rose smiled at the outcome; a happy ending was always good. "How did you end up with Tyler?" She asked.
"Once the authorities got there the zoo was swarming with police and animal rights agents. I ran down to the enclosure holding the baby and forced open the doors. After disabling the robotic arms I lifted him from the cot and held him close. I wouldn't even let him go as the medics checked him over and neutralized the drugs. He didn't make a sound, Rose. I don't think he knew how to cry. I kept projecting soothing thoughts and feelings into him, trying to get him to respond but he just laid there, staring up at me with those fantastic eyes. The officer in charge approached me and took my statement. I told him what I'd discovered from the files. He'd been taken from his mother minutes after birth. She'd then been murdered for her silence, along with the rest of the baby's family. The records showed no next of kin."
"So he was all alone then," Rose observed.
"Yes," the Doctor confirmed, "not a soul in the universe who would miss him. I'd just told the commanding officer as much."
"What did he say?" Rose asked
"He looked up and me and said, 'I suppose I should call Child Services then,' but his frown was so profoundly disturbing it have me chills.
'Won't they find him a good home?' I asked him. He told me that the orphanages were overcrowded from the war, and that this little guy would probably fair better if some kind person felt led to take him. I knew where he was going with that."
"So you said yes," Rose exclaimed, "and just like that he was yours."
"Not quite," he corrected her. "I said no at first. I protested that my life was not suitable for a baby. I said I couldn't possibly take care of him. But when the officer frowned and moved to take him away, I just couldn't let the baby go. He'd lost everything, and no one else in the entire universe would know how that feels. No one else would be able to empathize with him, to give him what he needed. I felt an unbreakable psychic link click into place with that revelation, and at that moment he became my son.
'I guess I'm keeping him then,' I told the officer. The man smiled smugly at me, as if he'd somehow known I would change my mind, and said. 'He'll need a name then won't he?' And that, as they say, was that."
"Tyler," Rose announced jovially, "a right and proper name!"
"Yes," the Doctor agreed, "brave, and strong, and true. There should be more of you in the universe." he said, tapping her on the nose.
"Can there be?" Rose asked hesitantly.
"What?" the Doctor asked, as if he hadn't heard her quite right.
"I mean," Rose clarified. "I know you're an alien and all, but you seem to have all the right parts for the job. "she lifted the sheet off him and pretended to inspect said parts.
"Oi," he exclaimed, grabbing her to reverse their positions once again. "I think I proved just a little bit ago that my 'parts' work just fine. Do you need another demonstration?"
Rose looked up into his beautiful brown eyes. "If you put it that way," she said, wiggling her hips a bit, "I'll never be convinced." Her expression turned serious. "But really Doctor, is it possible?"
"You mean," he said, understanding. "Can we have a baby together?"
"Yeah," she whispered.
"I honestly don't know," told her cautiously. "Sometimes it happens, but it's really rare."
"But it is possible?" she prompted him, hope shining out through her eyes.
"Yes," he confirmed. "It's possible, but it's more likely that the genes just aren't compatible. I'm sorry."
"But that can happen to anyone," she protested. "I had friends when mum and I lived in the Powell Estates that tried to have a baby but couldn't, and they were both human."
"Tell you what Rose," he said, looking down into her eyes and stroking her cheek. "When the time comes, if we prove to be fruitless, I'll find you a child. There are thousands of kids like Tyler in the universe, millions. I'll fill this ship with babies if that's what you want," he frowned as if reconsidering. "Well maybe we won't fill her with babies; she's a pretty big ship."
Rose felt the tears collecting in her eyes once again. Her feelings for this man just couldn't stay contained any longer. "I love you," she said, looking up into his eyes, "So very much."
The Doctor let one of his own tears spill over and Rose thought she'd never seen anything more beautiful. "I love you, Rose Tyler, and I've waited almost thirty years to tell you so." The Doctor sniffled and wiped at his face, trying to regain composure. "Okay, story's over, its time for all good little humans to go to sleep."
Rose let the Doctor rearrange them into a more comfortable position and tuck the blankets in. "Somehow I can't picture you changing nappies." she teased, trying to lighten the mood.
"Oi," he exclaimed, in feigned offense, "S'not the first time I've been a dad you know, it's just like riding a bike; you never forget."
"I suppose not," she conceded, not wanting to bring up those painful memories just yet. The Doctor began to caress her hair again. "I'm afraid to go to sleep." Rose admitted.
The Doctor continued his ministrations, beginning to massage little circles into her scalp. "What are you afraid of?"
She sniffed and rubbed at her eyes, embarrassed by her childish anxieties. "I'm afraid you won't be here when I wake up."
"Oh Rose," the Doctor exclaimed, gathering her body into his arms. "Come here." She wrapped her arms around him and breathed deeply, memorizing. If he was gone in the morning, she wanted to remember every detail. "I promise," he gently said against her hair, "that I will be here when you wake up. And I'll be here the next day, and the next day, and the next. You'll never be rid of me." Rose finally let go then, opening the dam that had held her together for so long. Deep sobs wracked her body and the Doctor just held her close, rubbing her back and whispering sweet nonsense. When the sobs abated and she started to quiet down he said. "I'm going to help you sleep, all right?"
"All right," she agreed.
He ran his fingers through her hair one more time, settling his fingertips at her temple. Rose was overcome with a rush of profound love and comfort. She felt warm, and secure, and safe, and then she felt no more.
Rose was wrenched from pleasant dreams by a loud incessant buzzing. Her eyes felt gritty from tears and sleep, and she was exhausted.
"Doctor?" She asked groggily, reaching across the bed to feel only blankets. "Doctor!"
"Shh, Rose." She felt him take her hand. "I'm here. It's just the intercom I had installed for Tyler. He needs me for something, all right?"
"Okay," Rose took a moment to admire him wearing nothing but a pair of boxer-briefs before rolling back over to continue sleeping. She kept an ear tuned to the conversation across the room though, just in case.
"Calm down, Tyler," the Doctor said firmly, but gently. "What's wrong?"
Tyler's voice came through loud and clear, unlike any intercom Rose was familiar with. "Dad," he said. "There's something in the TARDIS."
Rose sat up in bed, holding the sheet around her and looked towards the Doctor, concern in her eyes.
"Tyler," the Doctor soothed, waving a hand at Rose to imply that nothing was wrong. "You know that's impossible. We both would have felt its presence as soon as it arrived, not to mention the TARDIS would have alerted us."
"It fooled us somehow, Dad." The boy was close to hyperventilating. "I don't know where it came from. Maybe it's from the ruins on this planet, or maybe I accidentally brought it back with me from the void, but all I feel is hate. I don't know what it wants, but it hates. I'm so scared."
Tags: come back to me, doctor who, doctor/rose, fic
Retirement Mad Lib I made for my dad
Retirement NOUN (PLURAL) NOUN NUMBER VERB ENDING IN "ING" VERB ENDING IN "ING" VERB ENDING IN "ING" VERB ENDING IN…
Doctor who Ep 6.03 RANT
The Doctor at his core, is a superhero. We watch the show every week because we want to see him save the day. And for the most part he doesn't…
being sick sucks!
If there is anyone out there waiting for a story update from me, I am so sorry. I have been really, really sick. Last Monday I came down with strep…


Incarcerated shadows – Page 5 – "Something wicked this way comes"
two hearts drowning in fear.
But worry not, cried the demon.
I shall return life to your daughter.
on that lost and lonely day.
to reside beneath our mortal race.
while I tell you the facts.
I come down in style.
In just under one hour.
and kiss the dead goodbye.
to sound the death knell.
your soul I will embrace.
Caeden is an old Irish name.


text:
Standard Reference Radiographs for Steel Fusion Welds
4.1 These reference radiographs may be used as a means for establishing the types and severity levels of discontinuities that are revealed by radiographic examination of steel fusion welds.
4.2 Personnel utilizing reference radiographs to this standard shall be qualified and authorized to perform radiographic interpretation in accordance with a nationally or internationally recognized NDT personnel qualification practice or standard such as ANSI/ASNT-CP-189, SNT-TC-1A, NAS 410, ISO 9712, or a similar document and certified by the employer or certifying agency, as applicable. The practice or standard used and its applicable revision shall be identified in the contractual agreement between the using parties. A certified Level III shall be available to assist with interpreting specifications and product requirements as applied to the reference radiographs (if the Level III is the radiographic interpreter, this may be the same person).
4.3 Each volume contains illustrations of representative graded and ungraded discontinuities applicable to seven thickness ranges, as shown in Table 1. Table 2 lists the discontinuity types and severities illustrated for each thickness of base material. Each of the graded discontinuity types has five severity levels, 1 through 5 in order of increasing severity. The ungraded discontinuities are included for informational purposes.
(A) In the special cases of joining two members of unequal thickness, the standard applicable to the thinner member shall be used.
(A) The severity of linear porosity (globular indications) should be judged by their length and clustering rather than by their optical density.
4.4 These reference radiographs may be used in contractual specifications, for which agreement has been reached between purchaser and supplier, to establish acceptance limits of the types and severity levels of discontinuities revealed by radiographic examination.
4.5 The use of this document is not intended to be restricted to the specific energy levels given in Table 3 or to the thickness limits given in Table 1. This document may be used, where there is no other applicable document, for other energy levels or thicknesses, or both, for which it is found to be applicable and for which agreement has been reached between purchaser and manufacturer.
(A) All films were processed by automatic film processors.
(B) ASTM Guide E94.
(C) Not defined in Guide E94; manufacturers' description is—ultra fine grain, high contrast.
(D) These reference radiographs were made with 6 0Co.
1.1 This standard provides reference radiographs for steel fusion welds that contain typical discontinuities with varying severity levels in different thicknesses of material. The reference radiograph films are an adjunct to this standard and must be purchased separately from ASTM International if needed.
1.2 There are three volumes of reference radiographs based on seven nominal weld thicknesses as follows:
Vol I—Set of 16 plates (81/2 by 11 in.) covering base material up to and including 1/4 in. (6.4 mm) in thickness.
Vol II—Set of 29 plates (81/2 by 11 in.) covering base material over 1/4 up to and including 3 in. (6.4 to 76 mm) in thickness.
Vol III—Set of 32 plates (81/2 by 11 in.) covering base material over 3 up to and including 8 in. (76 to 203 mm) in thickness.
1.3 From time to time, there may be minor changes to the process for manufacturing of the reference radiograph adjunct materials. These changes could include changes in the films or processing chemicals used, changes in the dies or printing for the cardboard mats, etc.; however, in all cases, these changes are reviewed by the Illustration Monitoring Subcommittee and all reference radiographs are reviewed against a fixed prototype image to ensure that there are no changes to the acceptance level represented by the reference radiographs. Therefore, the adjunct reference radiographs remain valid for use with this standard regardless of the date of production or the revision level of the text standard.
1.4 Units—The values stated in inch-pound units are to be regarded as the standard. The values given in parentheses are mathematical conversions to SI units that are provided for information only and are not considered standard.
E0390-15 E0390-11 E0390-01R06E01 E0390-01 E0390-95


text:
Seaton Tramway's brand new £3 million Station now open!
The 28th of June saw the culmination of 10 years of planning and hard work, with the opening of the new £3 million station. Providing a contemporary, all-year round facility, café and gift shop, it will allow visitors to immerse themselves in the fascination surrounding the history and operations of the tramway before boarding a tram and travelling back in time to a golden age of travel.
As well as the opening of the new station, there will also be the opening of a brand-new café and gift shop, Claude's, named after and dedicated to Seaton Tramway's founder, Claude Lane. The café will boast a new menu and is delighted to announce that it will be joining the effort in cutting the use of one-time-use plastics down to almost nothing including the offer of paper straws. The tramway hopes this is the first step of many in the journey to making Seaton a leader in green waste. 'Claude's' will also contain a giftshop, offering a brand-new range of souvenirs & gifts.
With visitor numbers increasing over recent years, the new station will enable space for events, exhibitions and a greater visitor experience, accessing the trams and the Axe Valley for decades to come, and will be the new home to its many family events and evenings including The Dinosaur Tram Adventure, The Fairy Special, The Pirate Tram, The Bright Sparks Science show and returning this Christmas, the award-winning The Polar Express™ Tram Ride Experience.
Seaton Tramway
NEW Bear Experience at Wildwood Escot!
Devon's Top Attractions
Christmas in Devon – Let's Get Festive!!


Admission to the outdoor concerts is free and chairs are welcome. No outside alcohol. For more information, go to www.northhillsraleigh.com.
An opening reception and trunk show for "The Art of the Necklace" is set for 7 to 9 p.m. Friday, July 6, at The Third Place coffeehouse, 1811 Glenwood Ave., Raleigh. The Art of the Necklace features photographs by Carl Tyer of models wearing mixed media character necklaces made by Rock Kershaw. All photographs and necklaces are available for purchase, and the event will include live jazz. For more information, call 919-834-6566.
Roundabout Art Collective will feature guest artist Nina Jackson and her show "Mood Swings" during July. Jackson works mainly in oil with a focus on contrast of light and dark. A First Friday reception is set for 6-9 p.m. Friday, July 6. For more information, go to www.roundaboutartcollective.com.
Sunflower Studio & Gallery will feature Billy Farmer for Art After Hours from 5 to 9 p.m. Friday, July 13, at the gallery, 214 E. Jones Ave., Wake Forest. Farmer, a North Carolina native, began to work as an artist after retiring from a career as a band director and music teacher. He works mainly in watercolor but also acrylic, pastels and charcoals. Farmer's work will be on exhibit until Aug. 9.


text:
Q: Find duplicate elements based on another tag value XML I have an extremely complicated XML and I need to check if a particular element exists only once inside each child of the XML.
    <?xml version="1.0" encoding="UTF-8"?>
<deal>
   <commercial>
      <party />
      <party>
         <role_detail>
            <role_type>Primary</role_type>
         </role_detail>
         <listingagents>
            <listingagent>1</listingagent>
            <listingagent>2</listingagent>
         </listingagents>
      </party>
      <party>
         <role_detail>
            <role_type>Secondary</role_type>
         </role_detail>
         <listingagents>
            <listingagent>1</listingagent>
         </listingagents>
      </party>
      <party />
   </commercial>
   <commercial />
   <commercial />
</deal>

Each commercial tag should contain only one listingagent tag when the party tag has role_type = PRIMARY.
For each commercial, I need to pick out party of type Primary and then check for listingagents tag and it should contain only one child listingagent.

A: Use XML Schema.xsd and limit your occurs:
For instance:
<xs:element name="listingagents" maxOccurs="unbounded" type="listingagentsType"/>

 <xs:complexType name="listingagentsType">
   <xs:sequence>
     <xs:element name="listingagent" type="parameterType" maxOccurs="1"/>
   </xs:sequence>

A: XElement xml = //...
bool xmlIsInvalid = xml.Elements("commercial")
    .Select(c => c.Elements("party")
    .Single(p => p.Element("role_detail").Element("role_type").Value == "Primary"))
    .Any(p => p.Element("listingagents").Elements("listingagent").Count() > 1);

For every commercial element, get the single child party element whose role_type is Primary. Return true if any of these party elements contain more than 1 listingagentin listingagents.
Note this solution assumes a number of things about the structure of your XML - i.e. party will always have a child role_detail element, listingagents will always have at least one listingagent, etc.

A: I like querying XML nodes with XDocument (System.Xml.Linq). I would first find the invalid primary parties with more than 1 listing agent, and go from there...
XDocument doc = XDocument.Parse(File.ReadAllText("XMLFile1.xml"));
var allParties = doc.Descendants("commercial").Elements("party");

// invalid primary parties with more than 1 listing agent
var invalidPrimaries = allParties.Where(p => p.Element("role_detail")?.Value.ToUpper() == "PRIMARY" &&
                                             p.Element("listingagents")?.Elements("listingagent").Count() > 1);

var validParties = allParties.Except(invalidPrimaries);
var validCommericals = validParties.Select(p => p.Parent).Distinct().ToList();


text:
Genesis Connected 2021
Friday 9 July 2021
Genesis Connected 2021 Exeter Corn Exchange George Street Exeter Devon UK EX1 1BU https://exetercornexchange.co.uk/whats-on/genesis-connected-2021/
A tribute show celebrating the Hits of Genesis and the biggest selling acts connected: Peter Gabriel, Phil Collins and Mike & the Mechanics.
This show has an incredible mix of material, from atmospheric anthems to chart toppers that will get the crowd dancing in the aisles. Hits spanning from the late 70s onwards including; Turn It On Again, Sledgehammer, In The Air Tonight, Over My Shoulder, Against All Odds, That's All, Solsbury Hill, You Can't Hurry Love, The Living Years and many more.
The frontman, Pete Bultitude, is not only an incredibly versatile vocalist, he is also a truly gifted drummer just like Phil Collins; so expect the show to include the iconic "double drums" element as featured on every Genesis and Phil Collins tour.
7.30pm (doors 6.45)
£23, £21 for 60+/U16, £25 on the door (includes £1.00 booking fee)
Fri 9 July


text:
Beverages / 3.30.12
A Bitter-Sweet 'Tail
The Sazerac / Photo by Andrew Cebulka
Asking a cocktail writer to identify her favorite bar for sipping a Sazerac is akin to asking a food journalist to pick the one way she most enjoys her steak. The answer certainly depends on her mood in the moment. Classic rib-eye? Tartar with avocado foam? Swanky hotel lobby bar? Dimly lit dive? Any of those could be "the" answer at any given time.
Mood and atmosphere are always crucial, but with the Sazerac, you must also consider the bartender above all else. Because making a perfect Sazerac calls for an understanding of the history of the drink, the importance of recreating the balance of spicy rye with a bit of sugar, starting the experience with measured amounts of absinthe, and finishing it with dashes of bitters.
Why is there such a fuss over this Sazerac drink anyway? Well, at over 150 years old, the Sazerac was America's first cocktail. As such, it implicitly warrants a certain degree of adulation. But it also has staying power, remaining a popular staple on countless menus across the country. Like many things originating from New Orleans, history is important. And it is only through an understanding of the origins of the Sazerac that a true connoisseur can be formed.
The history of the Sazerac begins, as stories often do, with a single man. Antoine Peychaud landed in New Orleans in the late 1790s as a refugee from the slave revolt in Santo Domingo. He carried with him few possessions—among them a cherished recipe for his family's bitters. While pocketing a recipe for bitters while fleeing in a crisis might sound strange, Peychaud was not merely anticipating the need for a well-earned mixed drink on the other side of his escape. Bitters were actually extremely valued medicinally at that time, employed most commonly to alleviate stomach ailments. And it was a good thing Peychaud had the foresight to bring his family recipe, as it would literally shape the history of the American cocktail.
By the 1830s, Peychaud was a successful man according to city records. He owned and operated an apothecary on Royal Street, was a Mason and a member of the Concorde Blue Lodge. An illicit little nugget to Peychaud's life is that the apothecary doubled as a meeting place for his brothers in the order. Hence, after dusk, he would serve brandy mixed with his prized bitters in the large end of an eggcup—glasses known to the French as coquetiers. Perhaps the influence of Peychaud's potions resulted in a group garbling of this French word into an Americanized "cocktays." The evolution of the word continued, alongside the drinking, and today we are all too familiar with our cocktails.
The Saz / Photo by Andrew Cebulka
While Peychaud's buddies were drinking his concoction behind closed apothecary doors, the general public was being introduced to their first proper "cocktay" by Aaron Bird, who owned the Old Merchant's Exchange Coffeehouse. Bird purchased the pharmacist's bitters, which he then blended with a French brandy called Sazerac-de-Forge et fils. Bird's "Sazeracs" were such a hit, he eventually changed the bar name to the Sazerac Coffeehouse. It was subsequently sold to John B. Schiller who sources claim made more than a quarter of a million dollars in his lifetime selling Sazerac cocktails. When Schiller died in 1869, Thomas Handy took over. Handy updated the drink recipe, substituting the brandy for American rye whiskey and adding a swirl of absinthe. This recipe is the one that stuck.
Despite the Sazerac's long and important history, bartenders certainly do not shy away from tinkering with the recipe. The secret to mixing the perfect Sazerac is to give this venerable drink its due. Perhaps Hadi Ktiri, bartender at Arnaud's French 75 bar in the French Quarter—another of my favorite Sazerac sipping spots—summed it up best: "When you fix a Sazerac, make it like your grandparents are watching," he advises, "always with reverence and always with respect."
Given the history of the drink, The Sazerac Bar is my favorite place to imbibe because they serve nostalgia alongside the glass. Huey Long often drank here. Paul Ninas painted the bar's Art Deco murals in the 1950s, and the forty-five-foot-long bar was carved from a single African Walnut tree during the same decade. The world almost lost The Sazerac Bar to Hurricane Katrina, so when it reopened in 2009, it became a testament to the city's unbreakable spirit. I love to plant my elbows on that gleaming amber bar, watch the barkeeps toss the glasses to coat them with absinthe, and say a small, silent prayer of thanks to whatever Catholic Saint is in charge of historic preservation. He did a heck of a job with this spot. And thank goodness Peychaud pocketed those bitters.
Sazeracs
The Original Sazerac
The Saz
The Privateer
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text:
Special Terms of Entry during public health emergencies:
By entering the Stadium, Patrons acknowledge that there is a heightened risk of contracting COVID-19 and the Stadium owner, Manager, and Hirer do not guarantee that it is or will remain a COVID-19 free area. The Patron assumes all risk for any loss or damage caused in this regard while in or around the Stadium.
By entering the Stadium and providing the information, each Patron authorises the Stadium owner, Manager, Hirer or their representatives to collect and store a Patron's personal data, and may share it at any time with relevant authorities for the purposes of contact tracing.
Patrons may be denied entry to, or removed from the Stadium for any failure to comply with any direction or request from the Manager or Hirer, including but not limited to, additional health and temperature screenings or subsequent failure to meet satisfactory results from those screenings, refusing to sit in the designated seat, or failing to adhere to any social distancing, hygiene practices or other processes, as deemed appropriate by the Manager or Hirer.
Patrons acknowledge that by entering the Stadium, they are not currently exhibiting any respiratory symptoms (including but not limited to a cough or shortness of breath) sore throat, fatigue, loss of smell or taste, a runny nose, muscle pain, joint pain, diarrhoea, nausea/vomiting or loss of appetite, or that during the past 14 days, they have not had close contact with a confirmed or probable case of COVID-19, or have lived in or travelled through a COVID-19 hotspot.
If one or more symptoms are present, a Patron must not attend the Event or attempt to enter the Stadium and should immediately seek medical advice in accordance with the directions of relevant health authorities.
In addition to the Special Terms of Entry during public health emergencies, entry to Suncorp Stadium is subject to the following terms:
The right of admission is reserved. In particular, the Manager and the Hirer reserve the right to refuse entry to, or to remove from, the Stadium any Patrons who are drunk or disorderly or whose conduct is unlawful or offensive or who are not entitled to attend the Event. Any person who causes a disturbance or who refuses to comply with reasonable requests from the Manager and the Hirer may be removed from the Stadium.
Patrons under the age of 12 must be under the direct supervision of an adult at all times. The Manager and the Hirer reserve the right to refuse entry to, or to remove from, the Stadium or to refer to the police any Patron under the age of 12 who are without adult supervision.
Patrons are prohibited from entering the Stadium performance area, field of play, or any other area designated as not being accessible by the public.
Patrons may be denied entry if they have not complied with the relevant directions of the Queensland Government Chief Health Officer's under section 362B of the Public Health Act 2005 (Qld).
Patrons must not wear or display commercial, political, religious or offensive signage or logos, sell any goods or services or give away political, religious, advertising or promotional materials without the prior written approval of the Manager and the Hirer.
Patrons who are, in the opinion of the Manager, offensively attired or whose attire may cause a hazard or compromise safety may be refused entry into the Stadium.
Bags and other items may be subject to inspection and Patrons may be searched. Patrons who refuse inspections or searches may be denied entry to the Stadium.
Pass-outs may be issued at the discretion of the Manager.
Alcoholic beverages must not be taken into or out of the Stadium. It is an offence for minors to purchase or consume alcohol or for Patrons to supply alcohol to minors. Alcohol may only be consumed in clearly marked areas of the Stadium.
Deliveries from external caterers will not be permitted into the Stadium.
Patrons are not permitted to bring food or beverage products into the Stadium. This does not apply to food or beverages for Patrons with special dietary requirements, provided that such food or beverages are not packaged in prohibited containers.
Items which, in the opinion of the Manager, have the potential to cause injury or a nuisance or inconvenience to any other person will not be permitted into the Stadium. These include controlled, dangerous or illegal substances, cans, bottles, flares, fireworks, laser pointers, loud hailers and weapons of any description and may include certain musical instruments, flags and flagpoles and any other items considered by the Manager to have the potential to cause injury or a nuisance or inconvenience to any other person.
Cameras (including digital cameras), audio and video recorders may only be brought into the Stadium at the discretion of the Manager.
Unless approved by the Manager, Patrons are not permitted to transmit, broadcast, sell, license or otherwise publish, disseminate or reproduce any recordings (including photographic, video or sound recordings) of the Event. Such recordings may be confiscated or erased. Any recordings or recording device which are confiscated will become the property of the Stadium owner.
Patrons acknowledge that the Stadium owner, Manager, or the Hirer may use a person's image or likeness as part of any recording of the Event.
Umbrellas are permitted in the Stadium but must not be opened or raised in the seating areas or concourses at any time.
Eskies, prams, pushers, bags and other belongings must be able to fit under the person's seat.
Patrons assume all risk of any damage or loss (including property damage, personal injury, economic and consequential loss) however it arises at the Stadium. Patrons bring personal effects onto the premises at their own risk. The Manager will not be responsible for any damage to or loss or theft of a person's personal property.
In accordance with the Stadium's no smoking policy, smoking (including the use of electronic cigarettes or similar devices that are designed to simulate smoking) is prohibited:
in all areas of the Stadium and its precincts (including the bus station and underground car parks);
on the northern and southern plazas except where designated;
in public areas within 5 metres of any entry point to the Stadium; and
within 5 metres of any public transport waiting point outside the Stadium (including taxi and limousine ranks and areas outside of the 5 metre zone where the person smoking is standing in a queue which starts within the 5 metre zone).
Patrons who smoke in the Stadium, do not comply with any COVID-19 health direction, or who fail to obey a direction from the Manager or another authorised person to cease smoking or comply with a health direction in the Stadium or its precincts:
may commit an offence against the Tobacco and Other Smoking Products Act 1998 (Qld) or the Public Health Act 2005 (Qld), to which fines apply; and
may be immediately evicted from the Stadium.
Patrons acknowledge and accept that these Terms of Entry may be amended at any time.
Definitions:
'Event' : means an event conducted at the Stadium, whether it be a match, game, concert or function;
'Hirer' : means the entity licensed to use the Stadium to present the Event;
'Manager' : means ASM Global (Brisbane Stadium Management) Pty Ltd as the manager of the Stadium, or any of their respective agents and representatives;
'Patron' : means any person who enters the Stadium at any time whatsoever, whether as the holder of a ticket or otherwise;
'Stadium' : Suncorp Stadium.


As many of you already know, I am on a "fabric diet" this year, meaning that I promised myself that I would use UP the fabric I already own, rather than buying any NEW fabric. I thought that for sure I would be needing new fabric before too long, because my stash would dwindle down to nothing in no time at all.( I am being so very productive after all!) So here is the sad, sad truth…when I looked around my room this past weekend I couldn't even see any tiny little place where a dent has been made in my fabric stash. Nope, not one hint that I have been restraining myself so remarkably since January. Very sad…I suppose I could just decide to give up on the diet, seeing as it's not making any difference, but I am no quitter! I have even more resolve to make my diet show results by the end of the year 🙂 I guess I need to start making BIGGER quilts~ ha!
Even though I am not buying fabric this year, I do allow myself to buy other goodies, and this past week I bought this adorable pattern from Australian designer Antonie Alexander of Me & My Red Boots. I found her on Craftsy and I adore her patterns! They are so cute and cheerful. This pattern is called Woodland Bunnies and I thought when I started on Friday that for sure I could finish it by Sunday (Easter)….I am an eternal optimist :). Soooo, that of course did not happen. Not only were we busy baking cinnamon buns and painting Easter eggs, we were also in the midst of painting son's bedroom, plus some furniture to go in said room. ( The room looks fantastic, by the way). The quilt did not even get close to finished. This is the progress on my bunnies so far….
Aren't they so cute?? I just love them! I will add details with buttons and embroidery, but for now am just concentrating on the bunny outline. I thought about putting the project away until closer to next year's Easter, but then I'm afraid it might disappear in the " UFO" pile forever and ever. The bunnies are too cute for that fate! I will persevere, and please make sure to ask me about the bunny project once in a while, just to keep me on my toes!
Earlier this week a friend came over for her very first quilting lesson. I had recommended we start with something simple and she chose this potholder pattern. She did a great job on her very first project and got the entire thing done, except for the quilting.
Doesn't it look great?! Hopefully she has caught the quilting bug too! Luckily there are so many resources available on the Internet to provide us with guidance, inspiration and free patterns that there really is no excuse to not dive into this amazing hobby/obsession wholeheartedly.
Speaking of inspiration, a few weeks back I found this amazing book at the library. It is chock-full of information and inspiration and I just love it!
I am going to end with some pictures of Easter. My mom embroidered the tablecloth back in 1969 and gifted it to me last year. I am always on the lookout for wonderful pieces like this when I go antiquing, so to get something made by my own mother is extra special! Thanks, Mom!
I wish you all a great rest of the week!
The Bunny Quilt is to cute & it is spring time,so it the perfect time of year to work on it, that way it will ready for next Easter…..D.
Love your bunny project, cant wait to see you finish it, the brown fabric you used is so pretty. Your friends pot holder is very well done, my first project didn't quite look that good, buy hey I still have it. I can see where your craft abilities come from, well done Mum (insert lots of clapping) great embroidery. Thanks for taking the time to share.
Thanks, Guida, I will pass your comments on to my mom…she will be thrilled!


Wood windows, aluminum windows, vinyl windows, fiberglass windows and hybrids of all the above -- there are a lot of options to consider when you're buying windows.
The most basic consideration (right after you answer the question, Can I really afford this?) is how you want the windows to look from the street.
If your house is in a historic area, or you just want to do the most historically sensitive job possible, you are probably going to have to use wood windows that can be painted to complement other visual elements of the house.
Wood windows come in two basic forms. One is wood sashes made up by your local mill to fit existing frames, or to fit replacement channels. This is a relatively inexpensive route, but there are a few problems. For one thing, the sashes tend not to fit very tightly into the channels (old or new), so they're not energy efficient. You can add storm windows (on the inside if you're preserving the outside appearance), but you really need two tight surfaces with a dead air space between. If either the sashes or the storm window leaks, condensation will build up on the coldest surface.
The second basic form is a factory-built window system. There are a number of major brands -- like Marvin, Andersen, Pella, Certainteed, Wenco, Weathershield, Pozzi, Kolbe & Kolbe. Some these are available through lumberyards and home improvement centers, and some are available only through factory distributors (though still at retail).
Many of these manufacturers offer two replacement options. There are window-replacement systems that replace the whole window and jamb. They come in a wide variety of sizes and shapes, though they may require altering interior and exterior trim to get a good fit. The other system, the sash pack, consists of replacement sashes and factory-made jamb liners that provide a tight fit. The sash kits leave existing trim alone and are energy efficient, and like the full-window replacements, come in all-wood or exterior-clad versions.
Bill Mold, owner of W. F. Mold Inc., a window, door and millwork distributor in Rosedale, suggests that prospective window buyers ask themselves a number of questions -- and then take the answers to the dealer.
*Do you like the look of wood inside but want a maintenance-free exterior? If the answer is yes, you should order windows with vinyl cladding on the outside. However, if you live in a historic district, or want historical authenticity, don't even think about vinyl on windows visible from the street.
*Do you want replacement windows or sash packs? If you're not disturbing the trim, an experienced carpenter can install sash packs in about 45 minutes. If you replace the entire window, you can still replace the trim with something reasonably historic, but this is a more expensive solution.
you want the window flush with the inside wall, or do you have unusually thick walls that might cause trim problems with a standard-thickness window? Most factories will make windows with thicker jambs.
*Do you want true divided panes, or a single pane that can be modified with a "snap-in" grid? Single panes can be insulated; true divided panes will need separate storms and screens.
*Speaking of screens, do you want full screens or single sash screens?
*If the windows will be wood inside, will they be painted or stained? If you're going to keep the wood look with stain, bronze hardware might look better. If you're going to paint, white hardware usually looks better.
*Do you want to invest in special glass? Mr. Mold cautions window-shoppers to check out manufacturer's claims for glass with special insulating properties, such as "low E" glass. In his opinion, it's an expensive option that's more useful in especially cold or especially hot climates.
The things that make a window thermally effective, Mr. Mold says, are wood, weatherstripping and double glazing. "Wood is a real good insulator," he says.
He also warns people not to be influenced by energy "ratings" manufacturers give their windows. Though the National Wood Window Manufacturers Association is working on developing national standards for window efficiency ratings, no such standards exist yet. That doesn't mean manufacturers' claims are false, but it does mean they can't be compared, because they may be based on different criteria.
"Look at how the window is constructed," Mr. Mold says, "not at the rating."
*Who will fix a window if it breaks? Some windows are much easier to repair than others, Mr. Mold points out; pay attention to ease of repair before you choose a window.
Next: Air handling without air conditioning.
Mr. Johnson is construction manager for Neighborhood Housing Services of Baltimore. Ms. Menzie is Home Editor of The Sun.
you have questions, comments, tips or experiences to share about working on houses, write to us c/o HOME WORK, The Sun, 501 N. Calvert St., Baltimore, Md. 21278. Questions of general interest will be answered in the column; comments, tips and experiences will be reported in occasional columns.


Twelve years ago the Melvil Dewey Library at Jefferson Community College (JCC) began a new chapter in history when it partnered with Literacy of Northern New York in support of its annual book drive. Over the years JCC's campus community has donated nearly 6,250 young adult and children's books.
The books will be distributed to North Country children through the Salvation Army's Christmas Give Away Program.


Unless you've been living under a rock, you've probably heard that there was a massive earthquake in Nepal that devastated communities and unfortunately, took many peoples' lives. Not too many people understand exactly what the horrors of an earthquake look like.
Well, if you were curious, here is footage from that exact earthquake. If you are unsettled easily, it may be best that don't watch this video because the destruction in it is very real and the damage affected real people.
At the 1:00 minute mark, keep an eye on the woman and the cop…she saved his life.
This is some pretty brutal and graphic footage and I think I can speak for everyone when I say that our thoughts and best wishes are with the people of Nepal. Hopefully they can rebuild and move on without any further devastation.


text:
Tag: Dan Stinger
Singer, Kean, Thomson win in the 30th district
November 2, 2021 8:02 pm December 17, 2021 4:35 pm
The New Jersey Globe is projecting that State Sen. Robert Singer (R-Lakewood), Assemblyman Sean Kean (R-Wall), and Assemblyman Ned Thomson (R-Wall) have won re-election to the 30th legislative district. They beat Democrats Dan Stinger, Stephen Dobbins, and Matthew Filosa in...
Kean, Thomson defeat Richter in district 30
June 8, 2021 8:26 pm June 8, 2021 10:44 pm
Assemblymen Sean Kean (R-Wall) and Ned Thomson (R-Wall) overcame a challenge from Alter Eliezer Richter Tuesday. The incumbents made their bid with organizational support while Richter, a Lakewood resident who mounted an unsuccessful bid for the fourth congressional district's House...


text:
package com.google.gwt.dom.client;

import com.google.gwt.core.client.GWT;
import com.google.gwt.core.client.JsArray;

public abstract class DOMImpl {

	static final DOMImpl impl = GWT.create(DOMImpl.class);

	/**
	 * Fast helper method to convert small doubles to 32-bit int.
	 *
	 *

	 * Note: you should be aware that this uses JavaScript rounding and thus does NOT provide the same semantics as int b = (int) someDouble;. In particular, if x is
	 * outside the range [-2^31,2^31), then toInt32(x) would return a value equivalent to x modulo 2^32, whereas (int) x would evaluate to either MIN_INT or MAX_INT.
	 */
	protected static native int toInt32(double val) /*-{
		return val | 0;
	}-*/;

	public native void buttonClick(ButtonElement button) /*-{
		button.click();
	}-*/;

	public native ButtonElement createButtonElement(Document doc, String type) /*-{
		var e = doc.createElement("BUTTON");
		e.type = type;
		return e;
	}-*/;

	public native InputElement createCheckInputElement(Document doc) /*-{
		var e = doc.createElement("INPUT");
		e.type = 'checkbox';
		e.value = 'on';
		return e;
	}-*/;

	public native Element createElement(Document doc, String tag) /*-{
		return doc.createElement(tag);
	}-*/;

	public abstract NativeEvent createHtmlEvent(Document doc, String type, boolean canBubble, boolean cancelable);

	public native InputElement createInputElement(Document doc, String type) /*-{
		var e = doc.createElement("INPUT");
		e.type = type;
		return e;
	}-*/;

	public abstract InputElement createInputRadioElement(Document doc, String name);

	public abstract NativeEvent createKeyCodeEvent(Document document, String type, boolean ctrlKey, boolean altKey, boolean shiftKey, boolean metaKey, int keyCode);

	@Deprecated
	public abstract NativeEvent createKeyEvent(Document doc, String type, boolean canBubble, boolean cancelable, boolean ctrlKey, boolean altKey, boolean shiftKey,
			boolean metaKey, int keyCode, int charCode);

	public abstract NativeEvent createKeyPressEvent(Document document, boolean ctrlKey, boolean altKey, boolean shiftKey, boolean metaKey, int charCode);

	public abstract NativeEvent createMouseEvent(Document doc, String type, boolean canBubble, boolean cancelable, int detail, int screenX, int screenY, int clientX, int clientY,
			boolean ctrlKey, boolean altKey, boolean shiftKey, boolean metaKey, int button, Element relatedTarget);

	public ScriptElement createScriptElement(Document doc, String source) {
		ScriptElement elem = (ScriptElement) createElement(doc, "script");
		elem.setText(source);
		return elem;
	}

	public SelectElement createSelectElement(Document doc, boolean multiple) {
		SelectElement select = (SelectElement) createElement(doc, "select");
		if (multiple) {
			select.setMultiple(true);
		}
		return select;
	}

	public native void cssClearOpacity(Style style) /*-{
		style.opacity = '';
	}-*/;

	public String cssFloatPropertyName() {
		return "cssFloat";
	}

	public native void cssSetOpacity(Style style, double value) /*-{
		style.opacity = value;
	}-*/;

	public abstract void dispatchEvent(Element target, NativeEvent evt);

	public native boolean eventGetAltKey(NativeEvent evt) /*-{
		return !!evt.altKey;
	}-*/;

	public native int eventGetButton(NativeEvent evt) /*-{
		return evt.button | 0;
	}-*/;

	public abstract int eventGetCharCode(NativeEvent evt);

	public int eventGetClientX(NativeEvent evt) {
		return toInt32(eventGetSubPixelClientX(evt));
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	public int eventGetClientY(NativeEvent evt) {
		return toInt32(eventGetSubPixelClientY(evt));
	}

	public native boolean eventGetCtrlKey(NativeEvent evt) /*-{
		return !!evt.ctrlKey;
	}-*/;

	public native EventTarget eventGetCurrentTarget(NativeEvent event) /*-{
		return event.currentTarget;
	}-*/;

	public final native int eventGetKeyCode(NativeEvent evt) /*-{
		return evt.keyCode | 0;
	}-*/;

	public native boolean eventGetMetaKey(NativeEvent evt) /*-{
		return !!evt.metaKey;
	}-*/;

	public abstract int eventGetMouseWheelVelocityY(NativeEvent evt);

	public abstract EventTarget eventGetRelatedTarget(NativeEvent nativeEvent);

	public native double eventGetRotation(NativeEvent evt) /*-{
		return evt.rotation;
	}-*/;

	public native double eventGetScale(NativeEvent evt) /*-{
		return evt.scale;
	}-*/;

	public int eventGetScreenX(NativeEvent evt) {
		return toInt32(eventGetSubPixelScreenX(evt));
	}

	public int eventGetScreenY(NativeEvent evt) {
		return toInt32(eventGetSubPixelScreenY(evt));
	}

	public native boolean eventGetShiftKey(NativeEvent evt) /*-{
		return !!evt.shiftKey;
	}-*/;

	public abstract EventTarget eventGetTarget(NativeEvent evt);

	public final native String eventGetType(NativeEvent evt) /*-{
		return evt.type;
	}-*/;

	public abstract void eventPreventDefault(NativeEvent evt);

	public native void eventSetKeyCode(NativeEvent evt, char key) /*-{
		evt.keyCode = key;
	}-*/;

	public native void eventStopPropagation(NativeEvent evt) /*-{
		evt.stopPropagation();
	}-*/;

	public abstract String eventToString(NativeEvent evt);

	public int getAbsoluteLeft(Element elem) {
		return toInt32(getSubPixelAbsoluteLeft(elem));
	}

	public int getAbsoluteTop(Element elem) {
		return toInt32(getSubPixelAbsoluteTop(elem));
	}

	public native String getAttribute(Element elem, String name) /*-{
		return elem.getAttribute(name) || '';
	}-*/;

	public native int getBodyOffsetLeft(Document doc) /*-{
		return 0;
	}-*/;

	public native int getBodyOffsetTop(Document doc) /*-{
		return 0;
	}-*/;

	public native JsArray<Touch> getChangedTouches(NativeEvent evt) /*-{
		return evt.changedTouches;
	}-*/;

	public native Element getFirstChildElement(Element elem) /*-{
		var child = elem.firstChild;
		while (child && child.nodeType != 1)
			child = child.nextSibling;
		return child;
	}-*/;

	public native String getInnerHTML(Element elem) /*-{
		return elem.innerHTML;
	}-*/;

	public native String getInnerText(Element node) /*-{
		// To mimic IE's 'innerText' property in the W3C DOM, we need to recursively
		// concatenate all child text nodes (depth first).
		var text = '', child = node.firstChild;
		while (child) {
			// 1 == Element node
			if (child.nodeType == 1) {
				text += this.@com.google.gwt.dom.client.DOMImpl::getInnerText(Lcom/google/gwt/dom/client/Element;)(child);
			} else if (child.nodeValue) {
				text += child.nodeValue;
			}
			child = child.nextSibling;
		}
		return text;
	}-*/;

	public native Element getNextSiblingElement(Element elem) /*-{
		var sib = elem.nextSibling;
		while (sib && sib.nodeType != 1)
			sib = sib.nextSibling;
		return sib;
	}-*/;

	public native int getNodeType(Node node) /*-{
		return node.nodeType;
	}-*/;

	/**
	 * Returns a numeric style property (such as zIndex) that may need to be coerced to a string.
	 */
	public String getNumericStyleProperty(Style style, String name) {
		return getStyleProperty(style, name);
	}

	public native Element getParentElement(Node node) /*-{
		var parent = node.parentNode;
		if (!parent || parent.nodeType != 1) {
			parent = null;
		}
		return parent;
	}-*/;

	public native Element getPreviousSiblingElement(Element elem) /*-{
		var sib = elem.previousSibling;
		while (sib && sib.nodeType != 1)
			sib = sib.previousSibling;
		return sib;
	}-*/;

	public int getScrollLeft(Document doc) {
		return doc.getViewportElement().getScrollLeft();
	}

	public int getScrollLeft(Element elem) {
		return toInt32(getSubPixelScrollLeft(elem));
	}

	public int getScrollTop(Document doc) {
		return doc.getViewportElement().getScrollTop();
	}

	public native String getStyleProperty(Style style, String name) /*-{
		return style[name];
	}-*/;

	public native int getTabIndex(Element elem) /*-{
		return elem.tabIndex;
	}-*/;

	public native String getTagName(Element elem) /*-{
		return elem.tagName;
	}-*/;

	public native JsArray<Touch> getTargetTouches(NativeEvent evt) /*-{
		return evt.targetTouches;
	}-*/;

	public native JsArray<Touch> getTouches(NativeEvent evt) /*-{
		return evt.touches;
	}-*/;

	public native boolean hasAttribute(Element elem, String name) /*-{
		return elem.hasAttribute(name);
	}-*/;

	public native String imgGetSrc(Element img) /*-{
		return img.src;
	}-*/;

	public native void imgSetSrc(Element img, String src) /*-{
		img.src = src;
	}-*/;

	public abstract boolean isOrHasChild(Node parent, Node child);

	public native void scrollIntoView(Element elem) /*-{
		var left = elem.offsetLeft, top = elem.offsetTop;
		var width = elem.offsetWidth, height = elem.offsetHeight;

		if (elem.parentNode != elem.offsetParent) {
			left -= elem.parentNode.offsetLeft;
			top -= elem.parentNode.offsetTop;
		}

		var cur = elem.parentNode;
		while (cur && (cur.nodeType == 1)) {
			if (left < cur.scrollLeft) {
				cur.scrollLeft = left;
			}
			if (left + width > cur.scrollLeft + cur.clientWidth) {
				cur.scrollLeft = (left + width) - cur.clientWidth;
			}
			if (top < cur.scrollTop) {
				cur.scrollTop = top;
			}
			if (top + height > cur.scrollTop + cur.clientHeight) {
				cur.scrollTop = (top + height) - cur.clientHeight;
			}

			var offsetLeft = cur.offsetLeft, offsetTop = cur.offsetTop;
			if (cur.parentNode != cur.offsetParent) {
				offsetLeft -= cur.parentNode.offsetLeft;
				offsetTop -= cur.parentNode.offsetTop;
			}

			left += offsetLeft - cur.scrollLeft;
			top += offsetTop - cur.scrollTop;
			cur = cur.parentNode;
		}
	}-*/;

	public native void selectAdd(SelectElement select, OptionElement option, OptionElement before) /*-{
		select.add(option, before);
	}-*/;

	public native void selectClear(SelectElement select) /*-{
		select.options.length = 0;
	}-*/;

	public native int selectGetLength(SelectElement select) /*-{
		return select.options.length;
	}-*/;

	public native NodeList<OptionElement> selectGetOptions(SelectElement select) /*-{
		return select.options;
	}-*/;

	public native void selectRemoveOption(SelectElement select, int index) /*-{
		select.remove(index);
	}-*/;

	public native void setDraggable(Element elem, String draggable) /*-{
		elem.draggable = draggable;
	}-*/;

	public native void setInnerText(Element elem, String text) /*-{
		// Remove all children first.
		while (elem.firstChild) {
			elem.removeChild(elem.firstChild);
		}
		// Add a new text node.
		if (text != null) {
			elem.appendChild(elem.ownerDocument.createTextNode(text));
		}
	}-*/;

	public void setScrollLeft(Document doc, int left) {
		doc.getViewportElement().setScrollLeft(left);
	}

	public native void setScrollLeft(Element elem, int left) /*-{
		elem.scrollLeft = left;
	}-*/;

	public void setScrollTop(Document doc, int top) {
		doc.getViewportElement().setScrollTop(top);
	}

	public native String toString(Element elem) /*-{
		return elem.outerHTML;
	}-*/;

	public int touchGetClientX(Touch touch) {
		return toInt32(touchGetSubPixelClientX(touch));
	}

	public int touchGetClientY(Touch touch) {
		return toInt32(touchGetSubPixelClientY(touch));
	}

	public native int touchGetIdentifier(Touch touch) /*-{
		return touch.identifier;
	}-*/;

	public int touchGetPageX(Touch touch) {
		return toInt32(touchGetSubPixelPageX(touch));
	}

	public int touchGetPageY(Touch touch) {
		return toInt32(touchGetSubPixelPageY(touch));
	}

	public int touchGetScreenX(Touch touch) {
		return toInt32(touchGetSubPixelScreenX(touch));
	}

	public int touchGetScreenY(Touch touch) {
		return toInt32(touchGetSubPixelScreenY(touch));
	}

	public native EventTarget touchGetTarget(Touch touch) /*-{
		return touch.target;
	}-*/;

	private native double getSubPixelAbsoluteLeft(Element elem) /*-{
		var left = 0;
		var curr = elem;
		// This intentionally excludes body which has a null offsetParent.
		while (curr.offsetParent) {
			left -= curr.scrollLeft;
			curr = curr.parentNode;
		}
		while (elem) {
			left += elem.offsetLeft;
			elem = elem.offsetParent;
		}
		return left;
	}-*/;

	private native double getSubPixelAbsoluteTop(Element elem) /*-{
		var top = 0;
		var curr = elem;
		// This intentionally excludes body which has a null offsetParent.
		while (curr.offsetParent) {
			top -= curr.scrollTop;
			curr = curr.parentNode;
		}
		while (elem) {
			top += elem.offsetTop;
			elem = elem.offsetParent;
		}
		return top;
	}-*/;

	private native double eventGetSubPixelScreenX(NativeEvent evt) /*-{
		return evt.screenX || 0;
	}-*/;

	private native double eventGetSubPixelScreenY(NativeEvent evt) /*-{
		return evt.screenY || 0;
	}-*/;

	private native double getSubPixelScrollLeft(Element elem) /*-{
		return elem.scrollLeft || 0;
	}-*/;

	private native double touchGetSubPixelClientX(Touch touch) /*-{
		return touch.clientX || 0;
	}-*/;

	private native double touchGetSubPixelClientY(Touch touch) /*-{
		return touch.clientY || 0;
	}-*/;

	private native double touchGetSubPixelPageX(Touch touch) /*-{
		return touch.pageX || 0;
	}-*/;

	private native double touchGetSubPixelPageY(Touch touch) /*-{
		return touch.pageY || 0;
	}-*/;

	private native double touchGetSubPixelScreenX(Touch touch) /*-{
		return touch.screenX || 0;
	}-*/;

	private native double touchGetSubPixelScreenY(Touch touch) /*-{
		return touch.screenY || 0;
	}-*/;

	private native double eventGetSubPixelClientX(NativeEvent evt) /*-{
		return evt.clientX || 0;
	}-*/;

	private native double eventGetSubPixelClientY(NativeEvent evt) /*-{
		return evt.clientY || 0;
	}-*/;
}