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Board index Campaign Creation Official Contests Previous Contests Campaign Creations StarCraft Campaign Contest
Yells of Freedom (Contest version Completed)
(June 6th, 2009 - June 15th, 2009) Completed: July 31st, 2009
Zerg Ultralisk Waste Manager
Re: Yells of Freedom (Contest version Completed)
Postby omega20 » Mon Aug 17, 2009 2:20 pm
chris wrote: Right, I've played through most of the zerg episode, it has a very interesting story, perhaps more interesting and engaging than all the other campaigns I've tested so far. The missions start out quite, nicely, even the B&D ones are fun... but I strongly believe that there is no chance at all that this campaign is going to be a winner due to 2 very big problems and a minor con:
A) While the script is virtually devoid of real typos (thus showing you made a great deal of effort in professionalizing it), the grammar deteriorates gradually in the campaign until it reaches a point where I have to read the briefings 3 times before playing in order to understand what it is the characters are trying to Say. Look omega, its clear that your first language is not English, but next time find an English friend to proofread your scripts and check for grammar mistakes.
Ah... it's not only about English not being my first language. Sometimes, time can run out very quickly. Normally, as I've been doing in past months, I'd spent entire hours checking out grammar and spelling in order to release a decent job. However, I was unable to spent those hours, as as such, this is the result. It'll be fixed in the updated, more carefully done and fixed version I'll release soon, indeed.
chris wrote: B) to-be-continued.... every other campaign is a finished product, except this one. Thats not good..
Again, time. Always time. What can I say? I was unable to finish the entire product in time. I only released what I already did because I wanted feedback (about gameplay) to improve it in the future. Also, it was either that or nothing. And I didn't wanted such work to be wasted like that, so I release it before time. Only after I did I wonder myself if I did right and if it was worth of it. Anyways, this will be fixed.
chris wrote: C) While the missions start out with some fun B&D scenarios the later missions become very repetitive, especially the siege of aiur missions which were all nothing but standard B&D missions with hardly any dialog or anything going on. luckily it improves later on when kerrigan's cerebrate tells her who is in charge of the terrans. its just a minor thing
I wanted to add some features besides the B&D gameplay to some missions, specially those Aiur missions. However, I was unable to add them properly in time. I attempted to add as few B&D missions as possible on the campaign. Actually, only maps 4, 5, 10 and half from 3 are actually entirely designed for B&D. In the others you have to defend your base, capture/destroy objects from enemy bases or are simply stealth missions.
chris wrote: Out of all the campaigns I've tested so far, this one, to me, had the most engaging plot of them all, which is why it is depressing that the grammar later on makes it impossible to take anything in the campaign seriously anymore.
Glad you liked it. And I comprehend your complains about grammar tyops and so. However, I promise you that the new and updated version will include more features on maps, the Terran campaign and, hopefully, less grammar typos. I'm also thinking on making a mod with custom portraits and music, but that isn't decided yet. I hope you to play that version once it's released. Thank you for your feedback, as well.
Postby chris » Mon Aug 17, 2009 2:27 pm
omega20 wrote: Ah... it's not only about English not being my first language. Sometimes, time can run out very quickly. Normally, as I've been doing in past months, I'd spent entire hours checking out grammar and spelling in order to release a decent job. However, I was unable to spent those hours, as as such, this is the result. It'll be fixed in the updated, more carefully done and fixed version I'll release soon, indeed.
This is why I don't like competitions. Yeah, sure they encourage people to make campaigns, but they also force them to rush with their work, leaving people no time to treat it as a work of art. The only person who didn't rush their campaign was the oracle, but look at what happened to him as a result... I believe this competition should at least have been 2 months longer don't you agree?
Zilla- wrote: campaign creations presents campaign creations starcraft campaign contest
Lavarinth on podcast wrote: Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.
Krazy wrote:
omega20 wrote: Yeah, sure they encourage people to make campaigns, but they also force them to rush with their work, leaving people no time to treat it as a work of art. The only person who didn't rush their campaign was the oracle, but look at what happened to him as a result... I believe this competition should at least have been 2 months longer.
I disagree with this. One or two people I've talked to basically admitted that they never would have finished at all without the contest format. And although every campaign has been or can be improved in some ways, I'm not sure I'd say that all of them feel rushed or incomplete.
I not even wrote that... at all... It's funny how the 'quote from: omega20' link redirects to my previous post in this thread, though lol
1 or 2, yes. The previous contest (the SCMCC) was 3 months and a half long. And keeping in mind that I returned from holidays on August 1st... well... that was really annoying... specially when I had the terrain for all terran missions pretty much finished and the only thing that remained was to add triggers and such.
thebrowncloud
Zerg Hydralisk Nail Stylist
Contact thebrowncloud
Postby thebrowncloud » Mon Aug 17, 2009 2:54 pm
I agree that it should be longer, but 2 months might be a little excessive. I'd say one month more would have been fine.
I do find it interesting that the majority of the contestents (including myself) are deciding to make updated/finished versions of their projects. Just goes to show how time can cut one's plans short.
"Imagination is the beginning of creation. You imagine what you desire, you will what you imagine and at last you create what you will."
-George Bernard Shaw
krazy wrote: although every campaign has been or can be improved in some ways, I'm not sure I'd say that all of them feel rushed or incomplete.
do bear in mind that I have only played half of the available campaigns, and do bear in mind that I'm saving the ones with custom exe's for last, and do bear in mind that I almost forgot about your campaign which clearly isn't rushed.
Postby thebrowncloud » Tue Aug 18, 2009 6:07 pm
Alright, sir. Gonna play your campaign now. Looking forward to reviewing it!
EDIT: Is there a mod for your campaign? For some reason the dark templar guy in the first mission (the one you showed in one of your videos with the two zealots and one talks about his day, etc. etc.) has the portrait of a Khaydarin Crystal every time he speaks, including the briefing. I wasn't sure if you used any custom portraits or not, so I'll hold off on this one for now until I hear what's up from you. Don't want to be playing the campaign unless it's the way you intended it to be played.
Last edited by thebrowncloud on Tue Aug 18, 2009 8:02 pm, edited 1 time in total.
Dem0nS1ayer
Terran Science Facility Guinea Pig
Location: In a cave on Aiur, hiding from the Zerg
Contact Dem0nS1ayer
Postby Dem0nS1ayer » Tue Aug 18, 2009 8:06 pm
I think Omega said that he was going to release the mod after he completes the third episode of this campaign.
Starcraft - Rise From The Ashes
index.php?topic=1678.0
Dem0nS1ayer wrote: I think Omega said that he was going to release the mod after he completes the third episode of this campaign.
Ah, okay. If that is the case, then I'll save this campaign for later. Let me know when it's done, omega!
Postby omega20 » Wed Aug 19, 2009 3:27 am
thebrowncloud wrote: Is there a mod for your campaign? For some reason the dark templar guy in the first mission (the one you showed in one of your videos with the two zealots and one talks about his day, etc. etc.) has the portrait of a Khaydarin Crystal every time he speaks, including the briefing. I wasn't sure if you used any custom portraits or not, so I'll hold off on this one for now until I hear what's up from you. Don't want to be playing the campaign unless it's the way you intended it to be played.
Yes, there'll be a mod with new custom portraits and something else. However, the DT guy at the introduction map has the Khaydarin Crystal portrait because I wanted it to have it (to hid his face, identity, etc). In later missions he'll have his own portrait.
Also, in the updated and improved version of the campaign, it'll have all (or at least, most) of the bugs fixed (including grammar, that I've noticed is horrible). Third episode and the mod will be added, and I'll add new features to some maps for them to be not only B&D missions.
Ricky_Honejasi
Xel'naga Solar Moderator
Postby Ricky_Honejasi » Sun Oct 11, 2009 4:16 pm
Critical Aspects
-> YES - Campaign's storyline is between Starcraft 1 and Starcraft 2.
Comments related to the direct scoring
===TEXT
-> + Text formatting (although minor issues for long text lines at times)
-> - A ridiculous amount of typos.
-> - Grammar can be questionable at times.
-> - 6 to 7 untranslated Spanish text lines (2+ for game dialog, 2 for unit names, 2 for folder names).
===PROFESSIONAL
-> + Very good thread updates with screenshots and videos
-> + A few sounds added there and there
-> - No credit section at all
===TRIGGERING
-> + Fairly basic triggering and functional overall (with a few average exceptions on one or two maps).
-> + Use of switches and locations
-> - Two critical bugs (both unavoidable and obvious)
===MAPPING - LAYOUT
-> + The layout seems very good overall.
-> + Had no trouble maneuvering the maps.
===MAPPING - BEAUTY
-> + Very good overall
-> + Very good placement of doodads
===Brownie Points
Note : This doesn't influence directly the scores but might improve it
+ Occasional custom music used
===Drawbacks (outside the score system)
Note : Might potentially influence negatively the campaign's scores.
- Way too many Build & Destroy missions
- Kerrigan doesn't seem too believable (tend to overreact too much, too "out of control", etc. vs original's Kerrigan)
===INDIVIDUAL MAPS=====
Issue : Folder names containing the mission maps are in Spanish.
Issue : Sudden lack of map description when selecting maps from Zerg 5 and onwards.
Campaign Prologue Map
Typo (Mission) : "Him" instead "him" (said by Garross, no reason for capitalization)
Typo (Mission) : "think" instead of "thing" (said by Unknown, near end of cutscene)
Typo (Mission) : "energies" instead of "energy" (the energy only comes from one source)
Zerg Map 1
Issue : A lone marine's dialogue line wasn't translated from Spanish to English. This is after you find the Devouring Ones.
Complain : When it comes to the part where a mesage tells you can summon more from the beacon, it should be noticed in the game menu's objectives as well.
Odd : Did Kerrigan ever referred his underlings as "vassals"?
Typo (Briefing) : In mission objectives, "Reagroup" instead of "Regroup"
Typo (Mission) : In mission objectives, "Reagroup" instead of "Regroup"
Typo (Mission) : "vasalls" instead of "vassals"
Odd (Brief) : "probes" when it should be "drones" (since Kerrigan is Zerg and no mention of capturing Protoss Technology was said.)
Typo (Briefing) : "Thir" instead of "Their"
Typo (Briefing) : "unkown" instead of "unknown"
Typo (Mission) : "The" instead of "They" (in "The wouldn't be able")
Typo (Mission) : "caparaces" instead of "carapaces" (said by Kerrigan)
Bug : Kerrigan can be killed by the player's troops and not suffer defeat.
Odd : If you have any sight of the map on upper-left, it looks odd that Kerrigan arrives in an ultra-slow Overlord.
Suggestion for above : The overlord shouldn't spawn for a certain time and then spawn at its initial spawning location and arrive at its destination while the overlord in question have the speed upgrade OR a hero overlord is used instead.
Odd : Again, "probes" when it should be "drones" (since Kerrigan is Zerg and no mention of capturing Protoss Technology was said.)
Typo (Brief) : "travelled" instead of "traveled"
Typo (Mission) : "Anyways" instead of "Anyway"
Grammar (Mission) : "these Protoss not even should be here." instead of "these Protoss should not be even here."
Typo : "Another" instead of "Other" in "Another Broods were tasked"
Typo : "learnt" instead "learned" (as in "During my stay among [...], I learnt much about their warp travel systems.")
Typo (Mission) : "inmediately" instead of "immediately"
Typo (Brief) : "Iend" instead of "I lend" (as in "Iend you the great privilege")
Typo (Brief) : "freight" instead of "fright" (as in "You can't freight me")
Typo : "warrior" instead "warriors" (when it should be plural in the context in question)
Odd : Can be odd to just be able to capture the Khaydarin crystals without wiping red's guards and destroy tan to finish the mission.
Typo (Brief) : "thar" instead of "that"
Typo (Brief) : "quatities" instead of "quantities"
Typo (Brief) : "unabling" instead of "preventing" (as in "[...] damaged my DNA structure, unabling my Drones to morph [...]")
Typo (Mission) : "doubt" instead of "debt" (as in "I'm in doubt with you now", after being rescued)
Grammar (Mission) : "for" instead of "to" (as in "You aren't paid for sleep!")
Typo (Brief) : "misteryous" instead of "mysterious"
Typo (Brief) : "him" instead of "he" as in "why him is so interesting"
Typo (Mission) : "parcially" instead of "partially"
Complain : Kerrigan should start with 100% energy considering it is a commando mission.
Issue : Beacon's unit name is still named in Spanish instead of translated in English.
Issue : Statis Cell's unit name is still named in Spanish instead of translated in English.
Complain : "Morphine" seems a bit of a bad excuse (it only relieve pain, not heal) to "heal" units considering it is Starcraft (and the units are near a terran/protoss building). Another name or method could easily been used instead in that context.
Odd : (Statis) Cell 2's and Cell 3's dialogs are odd if you didn't trigger the text for Cell 1 first.
Issue : Going to the Cells gives you resources but doesn't tell that you gained them nor that you can upgrade somehow.
Typo (Brief) : an unnecessary "I" in "for reasons I unknown"
Typo (Brief) : "trust worthy" instead of "trustworthy"
Typo (Mission) : "cryo-hybernation" instead of "cryo-hibernation"
Typo (Mission) : "transfered" instead of "transferred"
Typo : "you" instead of "your" (in "until you arrival")
Typo (Brief) : "time" instead of "team" (as in "a scouting time to track him")
Typo (Brief) : "disappeared" instead of "disappear" (as in "Why did you disappeared from [...]")
Typo (Brief) : "techonogies" instead of "technologies"
Typo (Brief) : "you" instead of "your" (as in "not even you vaunted Khaydarin enhanced Zerg [...]")
Typo (Mission) : "live" instead of "living" (in "we still can living after")
Zerg Map 10 a/b
Odd (Brief) : "saving heroes" sounds too odd (should be "saviors")
Typo (Mission) : "learnt" instead of "learn" (as in "I've learnt about [...])
Typo (Mission) : "recents" instead of "recent"
Zerg Epilogue
Typo (Mission) : "sll" instead of "all"
Protoss Map 1
Complain : Terran/Protoss should be invincible (except rescuable).
Typo (Brief) : "reagroup" instead of "regroup"
Typo (Mission) : "not" instead of "no" (as in "there's not time to waste.")
Grammer (Mission) : "But be hurry." instead of "But do hurry."
Complain : You shouldn't have the minerals initially until you reach the base site since the player might waste it in advance.
Critical : You are given 300 minerals but you need 400 to create your first Nexus ultimately preventing to make an army. You need to build an army to be able to win this map.
Issue : Considering that you can build shuttles, it is possible to transport into the AI protoss base yet the players ends up being confused since they might not understand that they need to meet the two guarding zealots to trigger the next cutscene.
Bug : It is possible to destroy the yellow units and buildings at no consequences whatsoever (retribution-wise).
Bug : Possible to kill the yellow warp gate (before it belongs to the enemy) to trigger Kerrigan's "failure" speech before the Zealots' speech. Looks even more odd when the Zerg units comes in when there is no longer a Warp Gate when triggering the Zealots' speech after.
Typo (Brief) : "as sooner as possible" instead of "as soon as possible"
Typo (Brief) : "safe" instead of "safety" (as in "for the safe of people")
Grammar (Brief) : "Cyrus, be hurry." instead of "Cyrus, do hurry.
Typo (Brief) : "nearing" instead of "nearby" (as in "A nearing base has sent a distress call")
Typo (Mission) : "inmediately!" instead of "immediately!"
Grammar (Mission) : "how were they" instead of "how they were" (as in "But we don't know how were they able to arrive here")
Typo (Mission) : "Bur" instead of "But"
Issue : Another untraducted Spanish line (ghost's line after the zealots come in, very early in the map)
Typo (Brief) : "Shakuras'd" instead of "Shakuras"
Typo (Brief) : "seemgly" instead of "seemly"
Typo (Brief) : "remeber" instead of "remember"
Typo (Brief) : "anthing" instead of "anything"
Typo (Brief) : "succesful" instead of "successful"
Typo (Mission) : "reagroup" instead of "regroup"
Typo (Mission) : "alert" instead of "alerting" (as in "We must stop them from alert their main force")
Typo (Mission) : "Congrulation" instead of "Congratulations"
Typo (Brief) : "are" instead of "area".
Complain : A long unnecessary pause at some point in the briefing.
Typo (Brief) : "mantaining" instead of "maintaining"
Typo (Mission) : "beyong" instead of "beyond"
Typo (Mission) : "Shield Battering" instead of "Shield Batteries"
Issue : Another untraducted Spanish line (A line from the Zeratul's character, first minutes into map)
Typo (Brief) : "crosshing" instead of "crossing"
Grammar (Brief) : "But I can't even lost how're you who bring me to them" ... really doesn't make sense.
Grammar (Mission) : "during" instead of "for" (as in "[...] has belonged to the humans during generations")
Typo (Mission) : "based" instead of "base"
Odd : Looks odd to see your minerals/gas increase during Khylliar's speech at mission's start.
Bug : Destroying the Warp Gate by your own troops doesn't result in defeat.
Odd : Looks a bit odd that the crystal just vanishes off off the probe if Khylliar entered the warp gate (or worse if carrying probe died but crystal is in base).
Issue : We wonder why there is a an upside-down "?" in Kerrigan's speech (as in "KHYLLIAR?¿?") .
Complain : It is possible to "lose" if somehow your first probe carrying the crystal died on the "outside" borderline of your base (as in entering to trigger the escape and getting out of the location) while the second probe already warped out (as opposed to have kept the second probe to pick).
Complain : Kerrigan feels too much out of character in this map (mostly on how she complain about the situation).
Typo (Brief) : "we're you" instead of "why are you" (as in "May I know we're you helping us?")
Typo (Brief) : "we're in doubt with you now." instead of "we're in debt with you now." (after being rescued twice)
Grammar (Brief) : "And I'm willing to get the debt back." instead of "And I'm willing to pay the debt back."
Typo (Brief) : "milennia" instead of "millennia"
Grammar (Brief) : "brought" instead of "bring" (present instead of past, demanding a favor)
Issue : The objectives doesn't mention that the crystal must not fall into enemy hands (since it is a triggered defeat in this map).
Critical : Bringing Khylliar and the crystal to the beacon doesn't finish the map (which you are supposed to for victory).
Type (Mission) : "nore" instead of "more"
Typo (Brief) : "by" instead of "for" (in "their fleet withdrew [...] by unknown reasons.")
Typo (Brief) : "relieft" instead of "relief"
Typo (Brief) : "Anyways" instead of "Anyway"
Typo (Brief) : "managed" instead of "manage" (said by Sonork, not the first briefing line)
Typo (Mission) : "taht" instead of "that"
Typo (Mission) : "knowlegde" instead of "knowledge"
Protoss Map 10
Typo (Brief) : "sooner" instead of "soon" (as in "as sooner as possible!")
Typo (Brief) : "advancid" instead of "advancing"
Typo (Brief) : "wil" instead of "will"
Typo (Brief) : "responsability" instead of "responsibility"
Typo (Brief) : "posibilities" instead of "possibilities"
Typo (Mission) : "emmits" instead of "emits"
Typo (Mission) : "expung" instead of "expunge"
Typo (Mission) : "strengh" instead of "strength"
Typo (Mission) : "succesfull" instead of "successful"
Typo (Mission) : "assualting" instead of "assaulting"
Typo (Mission) : "guid" instead of "guide"
Typo (Mission) : "crystlas" instead of "crystals"
Protoss Epilogue
Major Issue : No credit section at all.
Typo (Mission) : "withour" instead of "without"
Typo (Mission) : "chared" instead of "charged"
Typo : "an" instead of "and"
Typo : "moral" instead of "morale"
Postby omega20 » Tue Oct 13, 2009 11:03 am
Thank you very much for posting this, Ricky. :) I'm gonna keep all of this in mind in order to improve the campaign and to fix the many bugs within it.
Ricky_Honejasi wrote: ===TEXT
Well, since this campaign was first made as a Spanish campaign, I attempted to traduce it as better as possible (not good enough, as I can see :P). Because of that the ridiculous amount of typos, questionable grammar and untranslated sentences that I forgot to translate.
Ricky_Honejasi wrote: ===PROFESSIONAL
Glad to know that. About the credits, there's of course a credit section. Unfortunately, they were supposed to be in the (yet unreleased) Terran campaign, and I forgot to add them to the Protoss epilogue. My fault. :P
Ricky_Honejasi wrote: ===MAPPING - LAYOUT
Oh, thank you.
Ricky_Honejasi wrote: ===Drawbacks (outside the score system)
I've already though about it. About the B&D missions, I may add some new things (some stealth objectives here, some boss battles there...). And about Kerrigan's character... I'm thinking on change her by a new character created from scratch (perhaps a Queen, a Defiler, a sad and lonely Ultralisk looking for a family...). That's the problem I've always had with her. I tend to overreact her personality too much...
Krazy
Zerg Creep Colony Landscaper
Postby Krazy » Wed Jun 23, 2010 12:53 am
Omega, I know you've long since moved on to new and exciting projects, but your links are now quite dead.
http://krazygaming.freeforums.org/
Postby omega20 » Sat Jun 26, 2010 10:46 am
Krazy wrote: Omega, I know you've long since moved on to new and exciting projects, but your links are now quite dead.
Since I stopped work on this project long ago and don't think it will be ever finished, I don't know what the point may be of having them revived. Sorry.
Juch
Terran Settler (Unemployed)
Postby Juch » Mon Jan 05, 2015 8:37 pm
omega20 wrote:
Sorry for the necro, but looking for a download link of this campaign if anyone has one. I would be very grateful.
Location: now here, nowhere
Postby Church » Thu Jan 08, 2015 7:14 pm
StarCraft Fan Campaign Listing
Anything that can go wrong, will go wrong.
Return to "Campaign Creations StarCraft Campaign Contest"


text:
Sky City Poker
Our hotel in Auckland is located only a couple of blocks away from Sky City Casino. Change100 suggested we take a peek. We had nothing specific planned and my mood was slightly sour since we left Queenstown. I had fallen in love with the sleepy little ski town also known as the adventure capital of the world. After toiling for two and a half weeks covering the Aussie Millions inside the Crown Casino in Melbourne, I relished the last two weeks outdoors basking in the sun and enjoying the southern hemisphere's summer in the hippie/surf beachy resort town of Byron Bay, Australia and the bucolic enclave of Queenstown, New Zealand.
There was a casino (also called the Sky City Casino) in Queenstown and although we were tempted to go inside and find the poker room, we avoided it and opted to play Chinese Poker instead while sitting outside in front of the local bars. We also got our gambling fix by prop betting on miniature golf, which we played every day (and twice one day on two instances).
We reluctantly left Queenstown and the luscious south island of New Zealand and headed to the north island and Auckland to finish up our holiday before we fly back to Hollyweird. When we discovered that our hotel was so close to the casino, we decided to investigate the scene.
The Sky City casino reminded me of the Star City Casino in Sydney. Heck, I've been to casinos all over the planet and no matter where you go, you'll always find a geriatric zombie glued to a slot machine, pissing away the last of her spare change while she awaits her turn to dive into the unknown depths of the afterlife. I ignored the pits an the -EV games. There was no Pai Gow, so we headed for the poker room.
The poker room was located at the second floor and we found it completely empty. A huge sign that said, "The Poker Zone" hung on the back wall but the area which held six tables was deserted. Another sign near the front desk showed the times that the poker room were open. On weekdays, the poker room started up at 5:30pm and sign ups for the wait list began at 5pm. It was only 4pm so we left and decided to return at 6pm.
When we returned, there was only a 1/2 NL game running and I got on the wait list for 1/2 NL and 2/5 NL. There was an interest list for 5/10 NL and not one limit table. I signed up and gave them my mobile phone number. They texted me when they opened up a new 2/5 NL table. Change100 sat down at a newly opened 1/2 NL table.
There's no time charge at the NL tables at Sky City, but the rake is rape. They take out 10% up to $15. Unreal. I thought that the Star City Casino in Sydney was bad rake-wise, but that was ridiculous.
I had the big blind in the first hand. Old Kiwi in Seat 6 raised to $25. Action was folded to me and I peeled back my cards. I found two Jacks and tossed out four more red chips. The flop was Q-7-3 rainbow. I checked. Old Kiwi bet $35. I thought that was odd and considered a check-raise to find out where I was in the hand. I have no idea why I just called. The turn was another Queen. I fired out a bet about 2/3 of the pot and Old Kiwi moved all in. I tanked for about four minutes.
"I can't believe I'm going to go broke on the first hand," I said aloud. "Do you want me to call?"
The old guy sat and breathed heavily. If he had flopped a set and turned a boat (or turned trips) he would have not moved all in. I put him on A-K. My gut told me that I was ahead and I called. I tabled my Jacks and he did not show his hand. The King of clubs spiked on the river and I almost shit a brick.
"Show me your Big Slick," I said as I slid my hand in my pocket ready to rebuy.
The Old Kiwi flipped over a pair of tens. My Jacks were good and I doubled up on the first hand.
Since I had been talking during the hand, the rest of the table knew I was American. It appeared that everyone else at the table were locals and knew each other.
"The Yank sniffed out your shit," the guy next to me said.
Then he said a phrase that I cringe whenever I hear it..."You're not that blogger are you?"
As I raked in the pot, I sighed. There I was in a random casino in New Zealand, and a fan of the Tao of Poker was sitting to my left. I told him that I was who he thought I was.
"You guys better not play like a retard," he announced to the rest of the table. "Otherwise Dr. Pauly will write about how bad you play on his blog."
Luckily no one else was a reader (or at least they didn't admit that).
On the second hand, I found Kd-Qd in the small blind. I called a $15 raise from the cut off. The big blind called. The flop was Q-4-3. I fired out $30. The big blind min-raised and the original raiser folded. I called. The turn was a blank, and we both checked. The river was a King. I bet $100 and he called with 4-3. I showed my bigger two pair and won the pot. That's when I got the nickname, "The Lucky Yank."
A couple of orbits later, I felted two players on the same hand. Crazy Asian in Seat 1 raised $15. An androgynous person (who was a dead ringer for Pat from Saturday Night Live... you know that infamous recurring sketch, "A lot of people say, what's that? It's Pat!") called. I found Ks-Qs in late position and called. The flop was K-Q-9 rainbow. Crazy Asian bet $40. Pat called. I re-raised to $220. Crazy Asian moved all in for about $140 more. Pat called off the remainder of his/her stack worth about $100. I tabled my cards and they did not show theirs. The board ran out 5c on the turn and the 8h on the river. Pat insta-mucked and the Crazy Asian showed the Kc and mucked his other card. I dragged the pot. I was up three buy-ins in twenty-five minutes.
An orbit later, the Crazy Asian in Seat 1 got revenge. He limped. I raised with As-10s from the cutoff and he called. The flop was A-Q-J. He check-called a $40 bet. The turn was another Ace. I bet $100 and he called. The river was a low card (3 or 4... I can't recall). He checked. I bet $100 and he check-min-raised me. Wow, that's a play I see Scandis do all the time. I put him on a full house, but for $100 more I had to call and see just in case he was bluffing. Usually, when you get check-raised on the river (especially a min-raise) you're fucked. I pulled out a stack of red chips and he quickly showed his K-10o. He flopped the joint and I walked right into it. That Ace on the turn spelled my doom. I should have gotten away from that hand.
I played another hour and won one medium sized pot with Js-6s. I was up 2.5 buy-ins and decided to take the money and run, even though everyone at my table was super friendly and having a good time. I went to the bar and drank a beer and waited for Change100. She quit within an hour and we both walked away winners.
"I have never had a losing session in the Southern Hemisphere," she remarked as we walked out of the casino and headed across the street to a liquor store. We decided to celebrate our nice run in New Zealand, as she bought a nice bottle of wine.
P.S. While I was writing this post, a PokerStars commercial came on New Zealand TV. It starred Isabelle Mercier with Princess Leia hair kick boxing. I had never seen that one before.
Original content written and provided by Pauly from Tao of Poker at www.taopoker.com. All rights reserved. RSS feeds are for non-commercial use only.
Return of Saturdays with Dr. Pauly
Queenstown, New Zealand
See you on Saturday (Feb. 2) at 4:20pm on Poker Stars!
I first launched a private series of tournaments on PokerStars in November of 2005. Geez, has it been that long? Well, I sincerely thank those of you who patiently waited for the return of Saturdays with Dr. Pauly.
The format will be PLO (Pot-Limit Omaha). Buy in is $10. And the start time is at 4:20pm ET (or 16:20pm according to the PokerStars clock). Why 4:20pm? Because I wanted to pick a time where all of my international friends can play. So that's 10:20pm in Stockholm, Madrid, Munich, and France. It's 9:20pm in the UK and in Ireland. It's 6:20pm in Brazil. It's 1:20pm on the Left Coast and in Vegas. It's 11:20am in Hawaii. And of course if you live on the other side of the globe, it's actually Sunday Mornings with Dr. Pauly... if you live in New Zealand (10:20am on Sunday) or Australia (8:20am).
I'm hoping that the event will bring together poker players from all over the world. And naturally, PokerStars was the best place to run the tournaments. I have worked for them in the past and continue to shill for them on a constant basis. They have been extremely good to me, so when I was approached about running another series of tournaments, I couldn't say no.
Unlike previous events, there will not be a leaderboard.
I have zero intentions on keeping score. Why? Well, I point to a scene in Caddyshack when Judge Smails asked Ty Webb what he shot that day on the golf course. Ty Webb said that he didn't know because he didn't keep score.
"So how do you measure yourself against other golfers?" Judge Smails asked.
"By height," responded the zen-like Ty Webb.
I'll do my best to play every weekend, but there's no guarantee with my schedule. My philosophy for this series of events is to have a weekly gathering place of laid back folks from all over the world. Saturdays with Dr. Pauly is sort of like that cool out of the way bar (like Cheers where everybody knows your name) where you can just hang out and there's no pressure. Life is tough enough, and playing poker is even harder. Saturdays with Dr. Pauly is an option. Everyone is welcome. Come as you are.
Look for the tournament in the private tournament tab. It's not hard to find.
Hope to see you at PokerStars on Saturday for some PLO fun. And if you can't make it this weekend, there will always be next weekend.
If you don't have a PokerStars account and would like to open a new account, you can download the software by clicking here.
Soon Come: Saturdays with Dr. Pauly
Byron Bay, Australia
Yes, the rumors are true. Saturdays with Dr. Pauly will be making a return starting this February. Stay tuned to Tao of Poker for more details.
Johnny Hughes Book Review: Texas Poker Wisdom
Matthew "Slick" O'Malley has been a Texas road gambler for fifty years. He wants to teach his nephew, Dylan, everything about poker: its strategy, culture, language, history, pitfalls, songs, movies, books, gambling joints, and web sites. "Did you ever want to be anything other than a gambler?" Dylan O'Malley asked his uncle... "There's no percentage in regrets, boy. To me, it's always been about time, not money. I found early on that I was up for about fifteen hours a week of hustling as a gambler. I have always watched everyone hurrying off to work. Not me." Dylan had saved $250,000 in poker winnings in two years. He said, "I love poker. I can't see going back to renting my life out by the hour. I can go anyplace I want all over the world and no-limit Texas Hold 'em will be there waiting for me. It's the purest form of freedom." - from the Inside Flap of Texas Poker Wisdom
Novels are tough to write. I've done it a few times and have a sense of respect for those scribes who complete a manuscript. Writing a poker novel is an even more difficult task. Not only does it have to be compelling, but also the poker scenes have to be accurate, believable, and exciting. I have thumbed through dozens of new poker novels over the last few years, but none of them stood out or held my attention long enough to read them.
That is until Texas Poker Wisdom came my way.
Johnny Hughes contacted me shortly before the WSOP. We had never met, but started a series of email exchanges. He was a fan of my work and often had complimentary things to say about me in various forums. He's always rushed to my defense when I got flamed on a 2+2 thread and offered me up plenty of advice. I guess you can say he had been sharing pearls of wisdom which he gained from being a Texas road gambler.
He also sent me stories which I would end up publishing in Truckin'. He had a knack for writing, and possessed the great gift of story telling.
Johnny Hughes eventually sent me a copy of his novel. I still have the doc file. It was cool that I got to read one of the final drafts before it went to the publisher. Although I was familiar with the material, I couldn't wait to dig into a real copy of the book. Hughes sent me the fifth overall copy, right out of the first box, and he even wrote a warm inscription to me. I was pleased that he included Truckin' as one of the numerous publications he had written for.
The book is a novel. I guess you can say it's a crime novel or a poker novel. There's a murder within the story and lots of poker. The protagonist, Matt, is a older gentleman from Lubbock, TX. He's a man of routine who has been living in and around the Lubbock for most of his life. He spends his mornings as a frequent caller into the local political themed talk radio show. Then he spends his afternoons looking for a good poker game at the various rooms and games around town..
One afternoon during a poker game, Matt comes across Dylan, a young hotshot and realizes that he's his long lost nephew. The first act of the book focuses on the reluctant relationship between Matt and Dylan. Matt's brother (aka Dylan's father) was murdered twenty years earlier, which remained unsolved. In a poignant scene, Matt takes Dylan to the location where he was shot and left for dead.
The second act is located in Las Vegas. The two embark on a trip to Sin City. While Matt prefers the seedier downtown, Dylan can't wait to play at the Bellagio. Dylan eventually gets backed by Matt and goes on a rush.
I won't go into specific details of the third act, because I don't want to ruin the ending, however Matt and Dylan get caught up into some big trouble and have to trust each other if the want to get out of a jam.
My only criticism was the last part of the book felt rushed since the first two thirds seemed to move at a much slower pace.
Aside from that, Texas Poker Wisdom is a fast read at 208 pages. I cranked it out during a cross country flight from NYC to Hollyweird. It's a great subway book or perfect to read on three-day weekend.
Johnny Hughes delivered a fascinating and entertaining novel with Texas Poker Wisdom. He accurately portrayed the underbelly and the shady side of the poker culture with his vivid characters and flavorful dialogue.
Oh and yes, my poker blog, Tao of Poker, is referenced by one of the characters. Pretty cool, eh?
Click here to buy Texas Poker Wisdom.
Aussie Millions Players Party Pics
After the Aussie Millions final table ended, I headed up to the player's party at one of the nightclubs in the Crown Casino. Last year, the final table went late and I showed up at the party very late. This year, I got to hang out longer, because the final table ended just at the same time as the party started.
I guess you can say that I had a rough 24 hour span... starting from the night before the final table when I drank waaaaaaaaay too much and paid for it the next morning. On Sunday I struggled through a category 7 hangover all day and made myself puke before the final table started so I could actually function. Best decision I made in a while. Of course, once the final table was over... I jumped right back on the horse and continued my bender. I dunno when I'll be in Australia again, so I took advantage of the open bar and partying with some new & old friends from the Poker News crew. Yeah, I went a little nutty.
That's the end of the night pic of me icing up my black eye. Falling down is not something that happens to me... at all. I've hung with AlCantHang's crew and managed to always stay on my feet, despite the obvious damage to my internal organs.
Yeah, a rare incident happened. At the end of the night, I experienced an Otis-esque spill after drinking a Jagerbomb, when I fell down after I tripped over a lounge chair. The result? A banged up knee and a black eye. Luckily I didn't break my glasses or my camera. Despite the fall, I had a blast. I hope that I'm fortunate enough to be invited back to Australia and the Crown to cover future events. I have spanned the globe following poker over the last three years, and Melbourne is by far one of my favorite places to visit.
And yes, I have more pictures of the night's festivities. Feel free to pass them around. You can click on the individual photos to get a larger view.
Enjoy....
Yes, that's Brandon Schaefer dancing in the cage....
Hope you liked that. Feel free to check out more pics in my Australia 2008 photo gallery.
Sky City Poker By PaulyAuckland, New Zealand Our h...
Return of Saturdays with Dr. PaulyBy PaulyQueensto...
Soon Come: Saturdays with Dr. PaulyBy PaulyByron B...
Johnny Hughes Book Review: Texas Poker WisdomBy Pa...
Aussie Millions Players Party PicsBy PaulyMelbourn...
Borgata Poker Blog By Pauly Melbourne, Australia ...
2008 Aussie Millions Final TableBy PaulyMelbourne,...
Quoted in a Cricket StoryBy PaulyMelbourne, Austra...
Prop Bet: Who's Taller... Amanda Leatherman or Ann...
Back to Australia and Week 1 at the Aussie Million...
Aussie Millions Photo EssayBy PaulyMelbourne, Aust...
God Bless Flipchip By Pauly Melbourne, Australia ...
Drunk Poker at the Aussie Millions By Pauly Melbo...
Art and Masturbation
Truckin' - January 2008, Vol. 7, Issue 1 By Pauly...

redpajama_set_name: RedPajamaCommonCrawl


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Skip to main contentThe Muse Logo A logo with "the" in white text and "muse" in light blue text.
R&Amp;d Software Embedded Engineer (No Prior Experience Required)
3+ months ago•Singapore
HP aims to create engineering experiences that not only amaze, but inspire people around the world to interact and invent in ways that ultimately improve lives.
Size: 10,000+ employees
Industry: Tech
HP is the world's leading personal systems and printing company, we create technology that makes life better for everyone, everywhere. Our innovation springs from a team of individuals, each collaborating and contributing their own perspectives, knowledge, and experience to advance the way the world works and lives.
We are looking for visionaries, like you, who are ready to make a purposeful impact on the way the world works.
At HP, the future is yours to create!
If you are our R&D Software (Embedded Engineer) in Singapore, you will have a chance to:
Designs limited enhancements, updates, and programming changes for portions and subsystems of firmware.
Analyzes design and determines coding, programming, and integration activities required based on specific objectives and established project guidelines.
Executes and writes portions of testing plans, protocols, and documentation for assigned portion of application; identifies and debugs issues with code and suggests changes or improvements.
Participates as a member of project team of other firmware engineers and internal and outsourced development partners to develop reliable, cost effective and high-quality solutions for assigned systems portion or subsystem.
Collaborates and communicates with internal and outsourced development partners regarding firmware design status, project progress, and issue resolution.
Are you a high performer?We are looking for an individual with:
Bachelor's or master's degree in Computer Science, Information Systems, Electrical Engineering, or equivalent.
Graduates with less than 1 year of experience.
Strong analytical and problem-solving skills.
Software development skills, interaction and integration with hardware design.
Understanding of basic testing, coding and debugging procedures.
Ability to effectively communicate product architectures, design proposals and negotiate design options.
As part of the current HP Singapore COVID-19 related protocol and policies, you are required to update your vaccination status as of your first day of employment or the date which you obtain system access, whichever is earlier. If you believe you are eligible for an exemption due to special considerations recognized under applicable governmental guidelines, please let a representative from the HP Human Resources team know as soon as possible. The Company will review all such requests in accordance with the stipulated government guidelines.
Sustainable impact is HP's commitment to create positive, lasting change for the planet, its people, and our communities. This serves as a guiding principle for delivering on our corporate vision - to create technology that makes life better for everyone, everywhere.
HP is a Human Capital Partner - we commit to human capital development and adopting progressive workplace practices in Singapore.
#Li-Post #291 #firmware
You're out to reimagine and reinvent what's possible-in your career as well as the world around you.
Soare we. We love taking on tough challenges, disrupting the status quo,and creating what's next. We're in search of talented people who areinspired by big challenges, driven to learn and grow, and dedicated tomaking a meaningful difference.
HP is a technology company that operates in more than 170 countries around the world united in creating technology that makes life better for everyone, everywhere.
Our history: HP's commitment to diversity, equity and inclusion - it's just who we are.
From the boardroom to factory floor, we create a culture where everyone isrespected and where people can be themselves, while being a part ofsomething bigger than themselves. We celebrate the notion that you canbelong at HP and bring your authentic self to work each and every day.When you do that, you're more innovative and that helps grow our bottomline. Come to HP and thrive!
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© 2022 Daily Muse Inc.
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A fresh, hilarious and compulsively readable love story with the most wonderful kernel of truth to it. An uplifting and clever read for fans of Graeme Simsion and Marian Keyes.
Julia is looking for Mr Right, but Ben is more Mr Right-Now-He-Could-Do-With-a-Bath..
You may think you know what kind of novel this is, but you'd be wrong.
…and also incredibly hairy, barefoot, a bit ripe-smelling and of no fixed abode.
You guessed it – they fall in love, as couples in novels do. But can Julia overlook the differences between them, abandon logic and choose with her heart?
Funny, filthy (literally) and fizzing with life – and based on a true story! – this is the perfect antidote to all those books promising you that Prince Charming lives in a castle.


Children are undoubtedly molded by their surroundings, so it's extremely important to make sure that they're nice and stable from the beginning. Unfortunately, Teen Mom 2 wouldn't be an MTV series without a few totally unstable people, one of which is, without doubt, Jenelle Evans.
Evans is only 20, but she's already had a child, been arrested for fighting in public on one occasion and for possession of drug paraphernalia on another, failed a court-mandated drug test during her probation, and can't seem to stop going back to her deadbeat ex who, believe it or not, is worse than she is. Her portfolio of inefficiencies is stacked.


text:
L'Open GDF Suez De L'Isere è un torneo professionistico di tennis giocato su campi in cemento. Fa parte dell'ITF Women's Circuit. Si gioca annualmente a Grenoble in Francia.

Albo d'oro

Singolare

Doppio

Collegamenti esterni

redpajama_set_name: RedPajamaWikipedia


text:
Press release, Results, Telcos
Macquarie Telecom Group notes 4th successive year of solid profit
Macquarie Telecom CEO David Tudehope
Date: September 2, 2018Author: Stealth Publications 0 Comments
[the_ad_placement id="in-content"]Macquarie Telecom Group has announced its results for the full year ended 30 June 2018 in line with updated guidance and declared a final dividend of 25cps, fully franked.
Chairman Peter James said, "Consistent execution of our strategy has delivered four years of consecutive growth. We will continue to invest to benefit from the megatrends of cloud and cyber security."
Full year revenue was up 6% to $233.1 million for FY2018 compared to $219.7 million for the previous corresponding period.
Earnings before interest, tax, depreciation, and amortisation (EBITDA) of $47.8 million for FY2018, an increase of $7.5 million or 19.0% on the previous corresponding period and in line with upgraded guidance.
Cash flow from Operating Activities of $42.9 million. The company is debt free and has a closing cash balance of $30.3 million as at 30 June 2018.
Net profit after tax was up 20% to $17.0 million compared to a profit of $14.2 million for the previous corresponding period.
Capital expenditure for FY2018 was $33.8 million (FY17: $38.5 million) driven by growth Capex of $11.5m for: The Fortune 100 Customer; Government Cloud, Data Hall 4 fit out; SD WAN investment and Telecom NOC insourcing project. In addition, customer related Capex was $11.0m and maintenance Capex $11.3m.
Final dividend declared of 25 cps, fully franked which brings the Company to a full year dividend of 50 cps.
Chief Executive David Tudehope said "Macquarie's profitable growth has enabled us to invest across our business units. Our confidence in the continued growth in demand for Cloud underpins our decision to invest $75-80m in the Macquarie Park Data Centre Campus."
PRIORITIES IN FISCAL YEAR 2019
Focusing on customer experience to ensure a leading Net Promoter Score.
Leveraging the 42% of the Australian Government who have contracted with Macquarie Government, the Government team will be focused on growing revenue in both cyber security and Secure Cloud computing. Our Cloud computing offering is certified by the Australian Signals Directorate.
Telecom will continue to invest in new data networking technology (SD WAN) and will achieve a full year benefit from the insourcing of the NOC in FY19.
Hosting has delivered Stage 2 of the Fortune 100 customer at Intellicentre 2, with full revenue earning capacity in FY19.
The Company announced the expansion of its existing Macquarie Park Intellicentre to a 43MW Campus. The Campus is designed to meet the growing needs of global hyperscalers and cloud, enterprise and Government customers.The Company's EBITDA will continue to grow in FY19, however the 1H FY19 will be flat compared to 2H FY18 due to one-off or abnormal items received in June 2018 and further investment in sales growth.
The Company expects that the initial capital expenditure on the Intellicentre 3 East (IC3 East) Data Centre will be approximately $75-80 million, the bulk of which will be incurred across calendar year 2019. This capex will be partially offset by a fee from Keppel DC REIT to the value of $26-36m for the development of IC3 East core and building shell.
The services offered under this six year agreement will include dedicated, Australian based nbn™ service delivery, assurance and support staff for Macquarie customers.
It is expected that the first customers to be connected to the new services will commence billing in Q2 of the 2019 financial year.
The existing Fortune 100 customer has contracted for an additional 1.4MW of capacity to be provided over the remainder of the initial contract term. The Company will invest approximately $8.4 million in data centre mechanical, electrical and plant over the next eight months to expand its capacity to meet this demand. The additional capacity is expected to be ready for service in Q4 FY19.The Company announced that it has entered into a wholesale supply agreement with NBN Co. The deal will enable the provision of telecommunications and data services to Australia's business community.
The Company will enter a 20 year lease with Keppel including options to renew. This data centre development will be funded by structured debt financing due to be finalised in Q1 FY19.
Continued demand from our Federal Government Agencies for secure Cloud, including from Tier 1 Agencies like ATO, gives great confidence for future growth in the Government Business. Accordingly, there will be further investment in expansion in Canberra and our Cloud platform, with an increase in Opex of around $1.5m.
Macquarie TelecomResults
Published by Stealth Publications
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UCSD Scientists Discover a Person's Skin Microbiome May Make Some Individuals More Attractive to Biting Insects than Others
Dec 17, 2021 | Clinical Laboratory Middleware, Informatics, Analytics, International Laboratory News, Laboratory News, Laboratory Pathology, Laboratory Testing, Molecular Diagnostics, Genetic Testing, Whole Gene Sequencing, Precision Medicine
Research could lead to clinical laboratory tests in service of precision medicine therapies to reduce a person's susceptibility to being targeted by blood-sucking insects Ever wonder why some people attract mosquitoes while others do not? Could biting insects pick their victims by smell? Scientists in California believe the answers to these questions could lead to new precision medicine therapies and clinical laboratory tests. The research revealed evidence that some blood-sucking insects may...
ProteomeTools Researchers Announces Milestone Creation of 330,000-Peptide Human Proteome and Creating Resource for Developing New Medical Laboratory Tests
Jul 28, 2017 | Digital Pathology, Instruments & Equipment, Laboratory Instruments & Laboratory Equipment, Laboratory Management and Operations, Laboratory News, Laboratory Operations, Laboratory Pathology
Project should provide treasure-trove of molecular information on human protein and lead to development of new biomarkers for use in clinical laboratory tests and personalized medicine Human proteins provide clinical laboratories and anatomic pathology groups with a rich source of biomarkers used in medical tests and personalized medicine. Pathologists, therefore, should take note of a major milestone achieved by researchers from the Technical University of Munich (TUM) that moves science...
Meet the Clinical Pathology Laboratory on the Palm of a Hand: Japanese Researchers Announce a Point-of-Care Testing Device That Detects MicroRNA in 20 Minutes
Apr 29, 2013 | Instruments & Equipment, Laboratory Management and Operations, Laboratory News, Laboratory Operations, Laboratory Pathology
Second-generation device is self-powered, does not require a trained operator, and amplifies the fluorescence signal by 1,000-fold, enabling early detection of cancer Pathologists will be interested to learn that Japanese researchers have developed a second-generation lab-on-a-chip that detects microRNA (miRNA) from a tiny sample volume in only 20 minutes! Their goal is to create a point-of-care device for early detection of cancer. This is another example of how a variety of fast-developing...
Super-Fast Microscope Captures Circulating Tumor Cells with High Sensitivity and Resolution in Real Time
Aug 17, 2012 | Digital Pathology, Instruments & Equipment, Laboratory Management and Operations, Laboratory News, Laboratory Operations, Laboratory Pathology
Pathology groups and clinical labs could use the world's fastest camera to diagnose cancer at earlier stages There's a new optical microscope that can detect rogue cancer cells. It was developed by engineers at the University of California Los Angeles (UCLA). The achievement could create new diagnostic capabilities for pathology and clinical laboratory medicine. New Instrument Detects Circulating Tumor Cells The target for this new high-speed microscope are Circulating cancer tumor cells...


I modified Button Controller+ so that it could be used with the Homeseer HS-WD100+ or HS-WS100+ switches that have instant status, secure inclusion and the added abilities of double-tap, triple-tap and press & hold features to the paddle switch. Button Controller+ had previously fixed all the shortcomings of the stock Button Controller smartapp. The original app had four buttons to match the Aeon Minimote but these new Homeseer switches needed six button controls to handle the additional features of scene control.
Button Controller Plus works in conjunction with custom device handlers by @Darwin that he blogs about here. Darwin device handler code or @erocm1231 here.
The control options available per button are > Lights to Toggle; Dimmers to Toggle; Lights to Turn On; Lights to Turn Off; Dimmers to DimLevel 1; Dimmers to DimLevel 2; Fan to Adjust - Low, Medium, High, Off; Shade to Adjust - Up, Down, or Stop; Locks; Speaker music player; Modes; Hello Home Actions; Sirens; Custom Message; Push Notifications; SMS Notifications and Associate a Momentary Button.
I added this long screen capture so you could see how it displays. My favorite has been the multiple dimmer settings and the fan speed control.
up to 6 home automation events.
Step to add an z-wave device WD100?
What happened to Button controller app?
I seem to be getting what I believe to be a bit of cross-talk with the dimming modes.
The apps should work great together. It just sounds to me like you setup competing configurations which you didn't intend. Let me know exactly what you configured for each of the buttons in Button Controller Plus as well as "Automate Lights & Switches". Maybe I can help you figure out what you got going on. Maybe you found a bug in the smartapp?..
– -- – Pushed Good Morning!
– -- – Pushed Good Night!
– What do you want to do?
I was hoping for a little bit of direction, I recently purchased 4 of these switches (2 WD + 2 WS), and although one of the WS seems to be experiencing the on/off/on cycle (I will attempt a RMA soon), I seem to be getting what I believe to be a bit of cross-talk with the dimming modes.
I did not define any configuration for buttons 5/6, but my Living Room WD switch uses both the "Button Controller Plus" (for 2/3 tap actions) and the default "Automate Lights & Switches" to turn on and set level.
Each time I Press and Hold, my lights seem to go full max, full min, or snap back to the dimming level. Has anyone had a similar experience, or does this switch option not play well with the other SmartApp?
"Which lights do you want to control?" Is it the same Living Room Lights that is connected to your HS-WD100+ switch? Maybe this is why then in the description to the problem you say each time you "Press and Hold"… that is the 5th/6th buttons so did you want to configure them in Button Controller Plus? You could move the actions of the Automate & Lights into either the 5th or 6th button. There is no need to use the other Smart Lighting Smartapp since you have nothing to gain. Even though this app is local it doesn't help you because your device handler is not.
If not I am a little confused with why you Press&Hold.
"Button number" select One through Four depending which one you want.
only the first four multi-tap buttons.
Yep, both apps were trying to run against the same HS-WD100+ switch (Living Room Lights).
My wife/mother-in-law tend to hold the paddle down to use the native dimmer functions. When they do this today, it doesn't "stop" when they let off. Instead it either shuts off entirely, or powers to 100%, then back to the preset dimmer level.
Perhaps, purely out of ignorance, but I didn't see a method to allow a single tap to set the dim level in your app (buttons 1-6 only control multi-tap/held), I wasn't quite sure how to use BCP's 5/6 buttons to allow dimming. I can pull the second app, and it is probably wise to do so. It pre-dated your solution, and I didn't expect any conflict.
Thanks for the clarification. OK, So part of the problem is just understanding operation of the new switch. If one wants to implement use of local dimming it also triggers the 5/6 button actions (press&hold) as well. I experimented with mine and I didn't see how to operate the paddle and not have both (local dimming & 5/6 button action) occur simultaneously. This is important to know because it does add confusion. I posted this question in the device thread to see if there is a different way to operate button 5/6 without also dimming.
It may not be what you want but the system is doing exactly as you configured in both smartapps and the HomeSeer device handler works, the wife is manually overriding the dimming level and as soon as she is done the Smart Lighting app is telling it to go to 40%.
Perhaps, purely out of ignorance, but I didn't see a method to allow a single tap to set the dim level in your app (buttons 1-6 only control multi-tap/held), I wasn't quite sure how to use BCP's 5/6 buttons to allow dimming.
[/quote] You are correct. A single tap isn't available for controlling in BCP because it isn't available as a button. The single tap simply turns on the last level out to the load.
The way you currently setup the Smart Lighting smartapp could be setup on BCP because when you press&hold you could have button 5 to "Dimmers to DimLevel 1" and in "Pushed" select your Living Room the "DimLevel 1" to 40. This would give you what you were attempting to do I think? I programmed my HomeSeer button 5 with the above setting and it worked fine. This way it is all in one smartapp. That seems to be what you desired below except it is trigger from a Press&Hold not just single Press.
So help me understand exactly the issue you have then and what you want it to do: You want to have the family have local dimming override,Yes? In addition you don't like the way the device single taps on to its last commanded dim level. So instead you want to be able to automatically turn it on at all times to 40% level, Yes?
I don't know what your "Pushed TV Virtual Switch" "Pushed Current Activity" switches are in the sequence but I assume those are working ok for you.
I concur that my setup was the root of the issue. I did pull the Smart Lighting app, and of course the override went away.
I will try this recommendation when I get back home, as a test.
In addition you don't like the way the device single taps on to its last commanded dim level. So instead you want to be able to automatically turn it on at all times to 40% level, Yes?
I believe this will be my ultimate solution. I can live with load going back to the default level. I will likely use a routine to have the dim set to specific levels if necessary moving forward.
This was just some nonsense I had to trigger some Harmony virtual switches as a proof of concept.
First off let me say how much I appreciate your work. I am noticing an issue with all of my homeseer dimmer switches and maybe it is a misconfiguration. I set button 1 (double tap up) to set the dimmer level 1 to 100%. When I double tap the light takes a few seconds and then turns on full bright with no dim up to that level. Is there a way to have the app dim the lit to that level instead of just turning it on to that level? I set triple tap up (button 3) to set dimmer level 1 to 100% on multiple lights in the area and those all dim up to 100% but in the double tap case it just turns on to the dimmer level with no dim ramp up.
Ideally I'd like double tap to dim the light up to 100% as a configurable option and the same for triple tap but triple tap is working the way I expect.
Is there a way to have the app dim the lit to that level instead of just turning it on to that level?
You are asking if you can slowly ramp up to the dim level you are asking for instead of it going to the level immediately? That would be a function of the device handler by @Darwin. That is a great question and I don't know if he has plans on doing an update.
I am actually using the device handler by DarwinsDen Maybe that is the problem? His was the most recently updated so I went with that one. I find that double tapping and then 3 seconds later having the light come on full bright was a bit fast. I wanted to try each combination (instant on vs slow ramp) until I decide which one fits my mood. I really wish there was a way to run everything locally because the cloud delay is too much sometimes.
I really wish there was a way to run everything locally because the cloud delay is too much sometimes.
It is a catch 22. You could use the Smart Lighting app that can be locally run but it only has 4 button control so you loose the 5th, 6th button function. But the real problem is to achieve local control you would also need to load the standard device handler for a dimmer. The standard dimmer has no support for the 1-6 button feature. You are stuck in terms of local control until ST supports this new device handler and the Button Controller Plus smartapp. I have the smartapp submitted but I am not sure if @Darwin has submitted his DHT yet.
I set triple tap up (button 3) to set dimmer level 1 to 100% on multiple lights in the area and those all dim up to 100% but in the double tap case it just turns on to the dimmer level with no dim ramp up.
Just to clarify, I'm assuming you have configured double-tap to set the dim level of the same HS-WD100+ switch, and triple-tap is configured to set the dim level of other non-HomeSeer switches? Otherwise, as @dalec mentioned, this is a function of the device and device handler for the HomeSeer switch, since double-tap and triple-tap should behave the same for the same actions.
Unfortunately, while the HomeSeer dimmers support configuration options to set the dim rate when controlled manually at the switch - and it would be easy to add a preference for this to the device handler, the HomeSeer dimmers do not appear to support a configuration parameter for controlling the dim rate when set externally. I was hoping my HomeSeer controller would show this as an undocumented feature when paired with the switch, but it only shows the documented local control dim rate options.
This is disappointing as even the GE dimmers support this basic capability. Dim rate control really belongs on the device itself for many reasons, and the only other option would be to modify the device handler to track the dim level and attempt to send multiple intermediate dim commands. This adds a lot of normally unnecessary complexity to the device handler, and I'm afraid added cloud latency might make this almost unworkable.
I totally agree! I think I am going to send an email to HomeSeer and have them look into modifying their firmware for a possible future feature.
@ewa8949 it might also be possible to do this via a smartapp as well such as CoRE by @ady624 So if it is important to you to have a slow ramp function to your desired dim level, take a look at CoRE because I bet there is a good bet it will do it there.
There is a "Fade to level" device task that takes the target level and duration as parameters. Does the rest. Works best with long durations. Especially when you enter the realm of minutes or higher.
I did a quick test with the WD100+ device handler, and a dim increment of 5% each with a duration of 20ms looked a lot smoother than I expected. I'll look at adding this to the device handler with customizable preference parameter options so that you can set the dim rate for all remote commands. Maybe it will also fix the issue I was seeing with some bulbs. On the down-side the would result in ~20 extra Z-Wave commands when remotely dimming up from off to 100%.
That is correct. It is a bit jarring to double tap and then nothing happens for 3 or 4 seconds (cloud delay) and then suddenly it comes on full bright. I actually would rather it just turn on full bright but it is that cloud delay that really messes up the user experience. I am coming from Lutron lights with sliders on the side and those had a nice click feel to them that instantly turned on so I am adjusting to these lights.
Gotcha. Well, I'll see about adding the dim ramp up options which should make it less jarring and hopefully fix other issues that the quick ramp up rate may be causing. Once the device handler gets a little more simmer time, I can submit it for publication so that hopefully it can run local at some point.
I've updated the HS-WD100+ Device Handler to add the option to specify a fade-up rate for the dimmer on for remote commands. It's off by default, but can be set in preferences via the gear icon by selecting "Enable remote dim fade-up". In preferences, You can also change the default values for the % size of each level (currently 5%) and the ms duration to spend at each level (currently 20ms).
I've updated the HS-WD100+ Device Handler to add the option to specify a fade-up rate for the dimmer on for remote commands.
@dalec @Darwin Looks like HomeSeer is releasing new firmware for the HS-WD100+ which will support ramp rates for local and remote control. See post #25 from the thread here http://board.homeseer.com/showthread.php?t=182044&page=2 They have previously released a firmware fix for the HS-WS100+ which is supposed to fix the on/off/on cycling issue sometimes encountered when controlling those switches manually, and which I am plagued with currently. (Thread on that problem here: http://board.homeseer.com/showthread.php?t=181083) My question for all of you smarter-than-me folks is, how can I push both these firmware updates without purchasing a HS3 controller to do it? Is there a way? If not, I'm strongly considering purchasing their $40 USB Z-Wave dongle and using their software on a trial basis to update all my switches. On principle, I'm not happy to pay them more to fix their screw up myself, but $40 is a small price to pay to avoid RMAing and re-wiring 16 switches. Thoughts?


text:
Issuing the Question by Literature's Hanafuda on 2019-08-12 19:28:00 UTC
Um... by OrangeFox on 2019-08-14 00:38:00 UTC
The real question is, "Can we mission this?" by Neo New Skater on 2019-08-13 22:00:00 UTC
Please disregard that. by Neo New Skater on 2019-08-13 22:01:00 UTC
Go fire up the Wiki, I'd say. by Mirage Fontane on 2019-08-12 19:44:00 UTC
Neuralizers and Data from Star Trek. by Anonymous on 2019-08-12 06:19:00 UTC
This one gets even more interesting when you consider... by Delta Juliette on 2019-08-13 03:45:00 UTC
(... Right. Spoilers for a TNG season 5 episode) (nm) by Delta Juliette on 2019-08-13 03:46:00 UTC
Probably can't neuralize him. But there are options. by Phobos on 2019-08-12 15:17:00 UTC
Could Canon-snapback erase the memories? by S.M.F. on 2019-08-12 18:04:00 UTC
I'd go with this myself. by Mirage Fontane on 2019-08-12 19:05:00 UTC
An interesting development re: Amazon!LotR by Scapegrace on 2019-08-12 00:04:00 UTC
I think blaming the Estate is wrong. by Huinesoron on 2019-08-12 10:45:00 UTC
PPC Blood Bowl! by Scapegrace on 2019-08-09 23:51:00 UTC
Roster Round 2 by Scapegrace on 2019-08-11 19:16:00 UTC
Forgot something: by Scapegrace on 2019-08-10 00:09:00 UTC
All of my YES! by Grundleplith on 2019-08-09 23:58:00 UTC
Wonder what sort of minis... by Grundleplith on 2019-08-14 02:46:00 UTC
You could probably kitbash it together... by Scapegrace on 2019-08-14 09:35:00 UTC
O'course, using my characters... by Grundleplith on 2019-08-14 13:55:00 UTC
Writing by OrangeFox on 2019-08-09 16:07:00 UTC
There's a few steps to this. by Mirage Fontane on 2019-08-09 16:23:00 UTC
Cool. by OrangeFox on 2019-08-09 19:37:00 UTC
Nerdy movie rec list for fans of genre fiction by Mirage Fontane on 2019-08-07 15:44:00 UTC
Recommendations by OpinionedAngel on 2019-08-10 17:50:00 UTC
A whirlwind tour of the Japanese Cinema you didn't see by Thoth on 2019-08-09 16:58:00 UTC
*takes even more notes* by Mirage Fontane on 2019-08-10 08:16:00 UTC
Depends on what constitutes nerdy, really. by Scapegrace on 2019-08-07 23:06:00 UTC
*takes notes* by Mirage Fontane on 2019-08-08 17:53:00 UTC
I'm super interested in cinema-nerd recs! (nm) by Scapegrace on 2019-08-09 15:13:00 UTC
Well, in that case... :> by Mirage Fontane on 2019-08-09 15:57:00 UTC
Unfortunate phrasing alert. by Mirage Fontane on 2019-08-09 16:10:00 UTC
There can be only one by SillyPhilly on 2019-08-07 21:31:00 UTC
Ah yes, the swordfighty movie. by Mirage Fontane on 2019-08-08 17:55:00 UTC
I got older! (nm) by The Good Mod Addict on 2019-08-07 14:59:00 UTC
Horp Borf! (nm) by Grundleplith on 2019-08-08 16:21:00 UTC
Happy birthday! Have some Generic Cake! (nm) by Snowblaze on 2019-08-08 12:55:00 UTC
Happy Birthday! by OpinionedAngel on 2019-08-07 22:07:00 UTC
Happy Birthday! *tosses Spikes* (nm) by SkarmorySilver on 2019-08-07 17:57:00 UTC
Happ Birf~ (nm) by S.M.F. on 2019-08-07 17:53:00 UTC
Happy birthday! (nm) by Tomash on 2019-08-07 17:49:00 UTC
Happy borfday! by Mirage Fontane on 2019-08-07 15:25:00 UTC
All Write Again! by Delta Juliette on 2019-08-07 05:38:00 UTC
I Exist. by Anonymous on 2019-08-06 11:23:00 UTC
Hi, welcome to the Board! by Tomash on 2019-08-07 00:47:00 UTC
My fandoms by Same person on 2019-08-06 12:59:00 UTC
Hello there, new person on the Board! by Mirage Fontane on 2019-08-06 12:21:00 UTC
Thanks! by Same person on 2019-08-06 12:29:00 UTC
If you'd like to... by Mirage Fontane on 2019-08-06 12:33:00 UTC
I forgot something! by Same person on 2019-08-06 11:24:00 UTC
An apology...of sorts. by Crazy Minh on 2019-08-06 07:15:00 UTC
I got some questions if you don't mind by Ozzielot on 2019-08-07 15:16:00 UTC
CZM by Anonymous on 2019-08-09 14:49:00 UTC
Thank you for answering! (A follow up) by Ozzielot on 2019-08-09 23:19:00 UTC
LetÂ's try and end this here. IÂ'm getting tired of this. by CZM on 2019-08-10 01:20:00 UTC
One point by Neshomeh on 2019-08-10 15:12:00 UTC
Should be the last one by Ozzielot on 2019-08-10 03:23:00 UTC
Again: Please read the Constitution. by Iximaz on 2019-08-10 02:33:00 UTC
And seconding this. (nm) by Neshomeh on 2019-08-10 15:13:00 UTC
Wanted to correct something in my post by Ozzielot on 2019-08-10 00:25:00 UTC
Minh, for real now. by Mirage Fontane on 2019-08-09 14:55:00 UTC
But I didnÂ't? by CZM on 2019-08-10 01:03:00 UTC
After the words "argumentative, abrasive" (nm) by Ozzielot on 2019-08-10 01:06:00 UTC
Language, Minh. by Grundleplith on 2019-08-09 14:51:00 UTC
This has blown grossly out of proportion by CZM on 2019-08-07 14:39:00 UTC
Here's what you need to know. by Neshomeh on 2019-08-08 01:23:00 UTC
My two cents on this whole situation. by Mirage Fontane on 2019-08-07 15:03:00 UTC
The Lost fandom was split in two. by doctorlit on 2019-08-07 13:58:00 UTC
...huh? by CZM on 2019-08-07 14:42:00 UTC
I'm pretty sure Doc meant Jodie Whittaker. by Mirage Fontane on 2019-08-07 14:49:00 UTC
Sorry, I don't pay attention to actors much. (nm) by doctorlit on 2019-08-07 22:24:00 UTC
Hmm... by CZM on 2019-08-07 14:32:00 UTC
For me, fiction is all about learning new perspectives. by doctorlit on 2019-08-08 13:57:00 UTC
Beautifully put, Doc. Very much agree. (nm) by Mirage Fontane on 2019-08-08 18:06:00 UTC
+1 I Like This. (nm) by Neshomeh on 2019-08-08 15:43:00 UTC
Don't pretend you don't see the point, Minh. by Mirage Fontane on 2019-08-07 14:51:00 UTC
Guys? by Ozzielot on 2019-08-06 15:10:00 UTC
That's exactly the problem, though. by Neshomeh on 2019-08-06 16:06:00 UTC
This. by Mirage Fontane on 2019-08-06 16:11:00 UTC
I think we're using two different definitions for 'normie' by Crazy Minh on 2019-08-07 14:46:00 UTC
This is still a problem, Minh. by Mirage Fontane on 2019-08-07 14:48:00 UTC
A few pointers on what I mean by Crazy Minh on 2019-08-06 13:43:00 UTC
I want to be clear about the problem here. by Phobos on 2019-08-06 14:39:00 UTC
Yes, yes, you're progressive by Larfen J. Stocke, esq. on 2019-08-06 14:22:00 UTC
Re: Yes, yes, you're progressive by Anonymous on 2019-08-06 14:58:00 UTC
I sure am gatekeeping! by Larfen J. Stocke, esq. on 2019-08-06 15:57:00 UTC
Isn't that interesting. by Neshomeh on 2019-08-06 15:07:00 UTC
I can't just not say anything to this. by Mirage Fontane on 2019-08-06 15:06:00 UTC
Right, this is all I'm going to say in this thread. by The Good Mod Addict on 2019-08-06 23:49:00 UTC
Ah, I get it. There's been a mistake. by Mirage Fontane on 2019-08-07 12:55:00 UTC
Re: Ah, I get it. There's been a mistake. by GoodModAddict on 2019-08-07 14:59:00 UTC
No big deal, it happens. :) (nm) by Mirage Fontane on 2019-08-07 15:03:00 UTC
Yeah, could you please clarify, Geema? by Mirage Fontane on 2019-08-07 05:00:00 UTC
Hang on a second... by Delta Juliette on 2019-08-07 00:07:00 UTC
And giggles I forgot to fame by posts (nm) by Minh on 2019-08-06 15:00:00 UTC
...and jiggles, I forgot to name my posts again (nm) by Minh on 2019-08-06 15:02:00 UTC
Fred it, IÂ'm turning of autocorrect (nm) by Minh on 2019-08-06 15:03:00 UTC
So. by Mirage Fontane on 2019-08-06 14:20:00 UTC
Very much seconding that last line. by Neshomeh on 2019-08-06 14:55:00 UTC
I'm leaving this discussion here. by Mirage Fontane on 2019-08-06 14:34:00 UTC
Typo alert. by Mirage Fontane on 2019-08-06 14:39:00 UTC
I'll reply to you in a bit. by Mirage Fontane on 2019-08-06 13:46:00 UTC
Re: I'll reply to you in a bit. by Anonymous on 2019-08-06 13:47:00 UTC
And I forgot to full in my norm (nm) by CZM on 2019-08-06 13:48:00 UTC
Minh... don't. Just don't. by Mirage Fontane on 2019-08-06 12:18:00 UTC
Apologies for the random italics. by Mirage Fontane on 2019-08-06 12:19:00 UTC
Early warning: All Write tomorrow! by Delta Juliette on 2019-08-06 06:04:00 UTC
Worth noting "tomorrow" = today, that is Tuesday by Tomash on 2019-08-07 00:41:00 UTC
Hi. by Anonymous on 2019-08-06 00:09:00 UTC
Belated welcome aBoard! by SkarmorySilver on 2019-08-07 17:58:00 UTC
Welcome! (nm) by Jellyity on 2019-08-07 12:29:00 UTC
Welcome, welcome, welcome! by eatpraylove on 2019-08-06 01:46:00 UTC
Hi, new person! Welcome to the PPC! by Tomash on 2019-08-06 00:33:00 UTC
Thanks! by OrangeFox on 2019-08-06 02:23:00 UTC
'Sup by WolfQuill on 2019-08-07 13:30:00 UTC
DID SOMEBODY SAY RANGERÂ'S APPRENTICE?? by Iximaz on 2019-08-06 09:48:00 UTC
Huh. by OrangeFox on 2019-08-06 19:12:00 UTC
It's a joke, I'd say. by Mirage Fontane on 2019-08-06 19:43:00 UTC
Actually, itÂ's "Spelling, Punctuation and Grammar". (nm) by Hieronymus Graubart on 2019-08-06 20:59:00 UTC
Oh, I see. My bad. (nm) by Mirage Fontane on 2019-08-07 05:02:00 UTC
Interesting post about the names in Lord of the Rings by Tomash on 2019-08-05 00:43:00 UTC
Looking for a beta! by Mirage Fontane on 2019-08-04 19:50:00 UTC
I can take a look by Tomash on 2019-08-05 18:28:00 UTC
Thank you! (nm) by Mirage Fontane on 2019-08-05 19:08:00 UTC
CAHQ is happening! by Four Moons Watching on 2019-08-04 19:17:00 UTC
Story Roughdraft by Literature's Hanafuda on 2019-08-04 06:35:00 UTC
Some things to think about: by Hieronymus Graubart on 2019-08-07 13:07:00 UTC
Hanafuda, look... by Mirage Fontane on 2019-08-04 08:04:00 UTC
I disagree. by Iximaz on 2019-08-04 09:19:00 UTC
Apparently... by Mirage Fontane on 2019-08-04 09:29:00 UTC
In fairness to you... by Neshomeh on 2019-08-04 15:34:00 UTC
Unusual... I see. by Mirage Fontane on 2019-08-04 15:57:00 UTC
I'm sorry about that. by Neshomeh on 2019-08-04 19:09:00 UTC
Hey, no hard feelings. :) by Mirage Fontane on 2019-08-04 19:16:00 UTC
My second mission! by Mirage Fontane on 2019-08-01 21:51:00 UTC
Yep - I seem to have a talent for finding the squicky stuff. by Mirage Fontane on 2019-08-06 15:29:00 UTC
Here comes an interlude! by Mirage Fontane on 2019-08-04 11:55:00 UTC
That was a nice little interlude by Tomash on 2019-08-05 04:52:00 UTC
Hmmm... I do like! by S.M.F. on 2019-08-04 23:55:00 UTC
Thank y'all for reading and for the feedback. :) (nm) by Mirage Fontane on 2019-08-04 09:03:00 UTC
I like it! by Ozzielot on 2019-08-02 16:19:00 UTC
Good mission by SillyPhilly on 2019-08-02 16:11:00 UTC
I liked this by Tomash on 2019-08-02 04:26:00 UTC
Very nice! by S.M.F. on 2019-08-02 00:05:00 UTC
I have to disagree concerning the "tense shift". by Hieronymus Graubart on 2019-08-06 18:56:00 UTC
Thanks, HG. by Mirage Fontane on 2019-08-06 19:10:00 UTC
Thanks for the feedback! by Mirage Fontane on 2019-08-02 10:45:00 UTC
Are you people for real? by Marion on 2019-08-01 19:31:00 UTC
Calling for the Nameless Admin to lock this thread. by Iximaz on 2019-08-04 23:11:00 UTC
That's not something the NA can do. by Huinesoron on 2019-08-04 23:34:00 UTC
I disagree on one point. by Phobos on 2019-08-05 00:31:00 UTC
You are entirely correct... by Huinesoron on 2019-08-05 07:55:00 UTC
How about email? by Marion on 2019-08-05 11:41:00 UTC
Have you also seen... by Mirage Fontane on 2019-08-05 12:06:00 UTC
Re: Have you also seen... by Marion on 2019-08-05 12:18:00 UTC
What's there to even discuss? by Larfen J. Stocke, esq. on 2019-08-05 12:38:00 UTC
Yes, they have. by Mirage Fontane on 2019-08-05 12:29:00 UTC
She told me about that too. by Marion on 2019-08-05 12:52:00 UTC
Okay, I guess this falls to me. by Huinesoron on 2019-08-05 13:37:00 UTC
Re: Okay, I guess this falls to me. by Marion on 2019-08-05 15:17:00 UTC
I see. by Huinesoron on 2019-08-05 19:31:00 UTC
*just laughs* by Mirage Fontane on 2019-08-05 15:39:00 UTC
Re: *just laughs* by Marion on 2019-08-05 19:02:00 UTC
That is... by Thoth on 2019-08-05 19:49:00 UTC
Re: That is... by Marion on 2019-08-06 13:32:00 UTC
I feel you are missing the crux of this issue. by doctorlit on 2019-08-07 13:14:00 UTC
Re: I feel you are missing the crux of this issue. by Marion on 2019-08-07 19:08:00 UTC
This doesn't address what I said. by doctorlit on 2019-08-08 13:15:00 UTC
Re: This doesn't address what I said. by Marion on 2019-08-08 13:42:00 UTC
Read doctorlit's post a second time. by Neshomeh on 2019-08-08 15:41:00 UTC
Re: Read doctorlit's post a second time. by Marion on 2019-08-08 18:59:00 UTC
As you say, what you want doesn't always happen. (nm) by Neshomeh on 2019-08-08 19:44:00 UTC
Nothing became of that. And nothing will. by Phobos on 2019-08-07 20:04:00 UTC
Re: Nothing became of that. And nothing will. by Anonymous on 2019-08-08 13:44:00 UTC
Leave it, folks. by Mirage Fontane on 2019-08-06 17:05:00 UTC
It's not due to a disability... by Grundleplith on 2019-08-06 16:46:00 UTC
Re: It's not due to a disability... by Marion on 2019-08-07 00:22:00 UTC
I care because it interrupts my interaction... by Grundleplith on 2019-08-07 01:06:00 UTC
...Wow by Thoth on 2019-08-06 16:46:00 UTC
Re: ...Wow by Marion on 2019-08-07 00:30:00 UTC
I really don't know how to make it clearer: Bram. Lies. by Scapegrace on 2019-08-07 19:54:00 UTC
Since you mentioned Rosa Parks by Hieronymus Graubart on 2019-08-06 16:37:00 UTC
Yep, those sure are the same tales zBram tells every time. (nm) by Neshomeh on 2019-08-06 15:49:00 UTC
Oh, darlin'... by Mirage Fontane on 2019-08-05 19:23:00 UTC
I may have misunderstood something here. by Mirage Fontane on 2019-08-05 20:48:00 UTC
Re: I may have misunderstood something here. by Marion on 2019-08-05 21:26:00 UTC
In that case, I'm back to what I've been saying. by Mirage Fontane on 2019-08-05 21:42:00 UTC
Maybe... by Thoth on 2019-08-05 23:37:00 UTC
Yeah, that's true. by Mirage Fontane on 2019-08-06 05:31:00 UTC
Then tell her we're bullies. That's fine. by Phobos on 2019-08-05 15:27:00 UTC
I'm so sorry this circus is going on again, Huinesoron. by Mirage Fontane on 2019-08-05 13:49:00 UTC
Nonsense. by Neshomeh on 2019-08-05 14:46:00 UTC
And I'm stopping this here on my part. by Mirage Fontane on 2019-08-05 12:33:00 UTC
I apologize if that was out of line... by Mirage Fontane on 2019-08-05 12:10:00 UTC
Good point. by Iximaz on 2019-08-04 23:37:00 UTC
No apology necessary. by Huinesoron on 2019-08-05 07:57:00 UTC
That's... not what we're doing. At all. by Scapegrace on 2019-08-02 00:17:00 UTC
I feel like I've seen your name somewhere before. by Grundleplith on 2019-08-01 22:10:00 UTC
I got here through the PPC wiki. by Marion on 2019-08-01 22:37:00 UTC
We are, but not exactly how you think. by Calliope on 2019-08-01 20:34:00 UTC
Actual question re. safe spaces. by Neshomeh on 2019-08-01 22:50:00 UTC
Re: We are, but not exactly how you think. by Marion on 2019-08-01 21:21:00 UTC
You are entitled to your opinion. by Neshomeh on 2019-08-01 21:41:00 UTC
Re: You are entitled to your opinion. by Marion on 2019-08-01 22:45:00 UTC
Sadly, I cannot read the author's mind. by Neshomeh on 2019-08-02 03:26:00 UTC
Re: Sadly, I cannot read the author's mind. by Marion on 2019-08-02 21:41:00 UTC
Fair point. by Neshomeh on 2019-08-03 01:28:00 UTC
Re: Fair point. by Marion on 2019-08-04 00:15:00 UTC
Could you be more specific? by Neshomeh on 2019-08-04 01:12:00 UTC
Re: Could you be more specific? by Marion on 2019-08-04 13:31:00 UTC
And the "potshot" you're talking about is...? by Neshomeh on 2019-08-04 14:09:00 UTC
Re: And the "potshot" you're talking about is...? by Marion on 2019-08-04 14:14:00 UTC
Mmkay. by Neshomeh on 2019-08-04 14:31:00 UTC
Re: Mmkay. by Marion on 2019-08-04 22:48:00 UTC
Let's assume you're operating in good faith. by Neshomeh on 2019-08-05 00:31:00 UTC
Re: Let's assume you're operating in good faith. by Marion on 2019-08-05 01:29:00 UTC
Closing statements. by Neshomeh on 2019-08-05 14:56:00 UTC
I emailed them. by Marion on 2019-08-02 22:32:00 UTC
I'll give you the summary by Phobos on 2019-08-02 22:44:00 UTC
more details on the wiki (nm) by Thoth on 2019-08-02 23:59:00 UTC
Note to Board: "Them" in this context is Zdimensia. by The Nameless Admin on 2019-08-02 22:41:00 UTC
Are you people for real? by Anonymous on 2019-08-01 20:28:00 UTC
Re: Are you people for real? by Marion on 2019-08-01 21:15:00 UTC
Your response by Anonymous on 2019-08-01 23:13:00 UTC
Dear presumably-local person by Tomash on 2019-08-02 00:01:00 UTC
Sorry! by Jellyity on 2019-08-02 10:11:00 UTC
Did JKR ever say if St. Mungo's had a maternity ward? by Tawaki on 2019-08-01 13:29:00 UTC
The Potter Wiki... by Huinesoron on 2019-08-01 14:21:00 UTC
Looking for a beta again. by SunAndMoon on 2019-07-31 16:25:00 UTC
E-mail is curickabuu. (nm) by SkarmorySilver on 2019-07-31 21:02:00 UTC
Calling Tolkien Fandom! by S.M.F. on 2019-07-31 16:12:00 UTC
Oh, fun! by Huinesoron on 2019-08-01 10:58:00 UTC
Huh. There's a question about the PPC! by Neshomeh on 2019-08-01 04:17:00 UTC
New mission! (Peregrin and Taq, DMS; Harry Potter) by Tomash on 2019-07-31 07:12:00 UTC
Well then by Hieronymus Graubart on 2019-08-06 12:32:00 UTC
Thanks! by Tomash on 2019-08-07 00:48:00 UTC
Nice debut! by Neshomeh on 2019-08-06 05:36:00 UTC
Replies by Tomash on 2019-08-07 00:57:00 UTC
Re: mission by Tawaki on 2019-08-05 13:25:00 UTC
I figured by Tomash on 2019-08-06 00:46:00 UTC
Looks like... by Grundleplith on 2019-08-06 22:00:00 UTC
I'm glad you liked my agents by Tomash on 2019-08-05 04:46:00 UTC
That was a fun read! (nm) by Ozzielot on 2019-08-02 04:15:00 UTC
Thanks! (nm) by Tomash on 2019-08-02 04:56:00 UTC
Ohh, this fic... by Good Mod Addict on 2019-08-02 03:43:00 UTC
Glad you enjoyed it by Tomash on 2019-08-02 05:07:00 UTC
Re: New mission! (Peregrin and Taq, DMS; Harry Potter) by Tawaki on 2019-08-01 13:55:00 UTC
The hinges are about as out of tune as you can get, I figure by Tomash on 2019-08-01 18:50:00 UTC
Another All Write! by Calliope on 2019-07-31 04:25:00 UTC
St. Ulfern's Monastery/The Road to Carith by YpsiFang on 2019-07-31 05:16:00 UTC
Missed Entry! by Calliope on 2019-07-31 04:41:00 UTC
Question from a curious PPC reader by anonymous on 2019-07-31 04:21:00 UTC
PitViper is getting ready to publish. :) by Iximaz on 2019-07-31 08:48:00 UTC
Bring out thine PPC AUs! by Neo New Skater on 2019-07-31 01:41:00 UTC
Oh dear, AUs... by Delta Juliette on 2019-07-31 14:52:00 UTC
Whom shall I say referred me to Flight Rising? {= D (nm) by Neshomeh on 2019-08-01 03:12:00 UTC
I would suggest Callie. :) by Delta Juliette on 2019-08-01 03:32:00 UTC
They look good! by SunAndMoon on 2019-08-01 16:27:00 UTC
Sadly, it doesn't seem to work like I thought. by Neshomeh on 2019-08-01 19:05:00 UTC
What you're trying to do isn't exactly supported, sadly. by Calliope on 2019-08-01 20:38:00 UTC
Oh well. by Neshomeh on 2019-08-02 15:14:00 UTC
The relevant username is CalliopeVale by Tomash (relaying for Cal) on 2019-08-01 04:08:00 UTC
Thanks! (nm) by Neshomeh on 2019-08-01 04:18:00 UTC
I should do an AU once I have Permission... by Grundleplith on 2019-07-31 13:33:00 UTC
So many great AUs... by Thoth on 2019-07-31 13:09:00 UTC
Disclaimer: by Huinesoron on 2019-07-31 13:58:00 UTC


text:
import { Component, OnInit } from '@angular/core';

@Component({
  selector: 'file-manager-page',
  templateUrl: './file-manager-page.component.html',
  styleUrls: ['./file-manager-page.component.css']
})
export class FileManagerPageComponent implements OnInit {

  constructor() { }

  ngOnInit() {
  }

}

redpajama_set_name: RedPajamaGithub


The Des Moines Education Association is both a union and a professional association. We are united by our goal to promote quality teaching and learning environments in every classroom across Des Moines. We represent over 3,500 hard working teachers, educational support professionals, nurses, certified support staff, and sign language interpreters in the Des Moines Public Schools. We are also the local affiliate of the Iowa State Education Association and the National Education Association.
Our mission is to promote quality public education by placing our students at the center of everything we do while advocating for education professionals.
We value quality public education and are committed to the success of every student.
We value elevating the education profession because we are most effective in an environment that respects our rights and responsibilities and provides fair compensation for all.
We value membership in the association because it demonstrates collective care for the needs of students, educators and the community.
We value strong public interaction because effective schools require all of us to be held accountable including students, educators, parents, communities and public leaders.
We value highly qualified and dedicated educators who engage in continuous improvement.
We value a proactive organization with leaders who articulate vision, anticipate issues, seek full participation of members and take action.
As the certified bargaining unit for teachers, educational support professionals, nurses, and secretaries, the DMEA negotiates salaries, benefits, and contracts. Our goal is to ensure that these groups are given the pay and benefits they deserve as professionals.
DMEA also works to ensure that the employment contract is enforced fairly by the district. DMEA also protects the due process rights of all education professionals when they are evaluated.
The DMEA cares deeply about the education profession. We advocate for best practices in the classroom and supporting educators who want to better use best practices.
It is our belief that strong mentoring, support, and training is needed to continually improve the craft of educators and education professionals. We work hard to ensure that every educational professional has access to quality professional development and training opportunities and be given the time to properly implement what they have learned.
We also advocate for providing equal, quality educational opportunities for every child in the city. It is one of our duties to continually push for educational policies and practices that put the diverse needs of our students at the center.
Every educational decision happens in a political environment. DMEA takes an active role in speaking to the local school board, lobbying state lawmakers, and trying to educate candidates for public office on what's best for our schools and our kids. We also find it important to find ways to engage our community in ongoing discussions about what our schools should look like and how we can better support the development of our children.
DMEA provides our members with a chance to become involved and work for better public policy that improves public schools and provides a better life for all of our children.
If you are an employee of the DMPS and you are a member of one of the bargaining units we represent, we ask you to join us in our work by becoming a member. Copies of our membership application for certified and ESP staff can be found under our "Membership" tab. When complete simply send them to our DMEA offices at 206 Center Street, Des Moines, Iowa, 50309.
or submit a request on our "Request Assistance" tab at the top of this page.


text:
LPF Audit Committee Report - July 2020
Discussion started on Audit Committee
Suzanne Gilmore
by Suzanne Gilmore (Chair)
Suzanne Gilmore, Davie Parrish, Robert Enright, John Olivadoti (ex-officio), J. Mark Barfield (ex-officio)
Establishment:
The Audit Committee was originally created as an Ad Hoc committee of the LPF in 2018 following a decision by the EC to provide more oversight of financial transactions. The committee was made a Standing Committee at the May 4 and 5, 2019 LPF Annual Business Meeting.
Rules Establishing and Guiding:
LPF Bylaws
ARTICLE III Standing Committees and Ad Hoc Committees
A. Standing Committees of the LPF shall include the following:
Candidate Committee
Platform Committee
Rules Committee
Legislative Action Committee
Affiliate Support Committee
B. Committees and Committee Chairs shall be appointed by the Chair of the LPF with the approval of the Executive Committee, unless otherwise provided in the Constitution or Bylaws. Each Committee shall consist of at least three members of the party (disregarding ex-officio members). Appointment terms shall last until the next Executive Committee election or until the committee member is removed or replaced, unless otherwise provided in the Constitution or Bylaws. Removal of persons on a committee shall need the approval of the Executive Committee. Actions of all Committees shall be reported on a regular basis to the Executive Committee. Special committees may be created by the Executive Committee and shall also follow these requirements unless otherwise provided upon their creation. The duties of all standing committees shall be stated in the Bylaws. Further clarification of duties may be added to the Standing Rules.
C. Along with a Chair, all standing committees, unless otherwise provided in the Bylaws or Standing Rules shall have a Vice Chair. Along with performing the normal duties of the committee, the committee Vice Chair shall also act in place of the committee Chair, if the Chair is absent or cannot perform the duties of the Chair.
Section. 10. The Audit Committee
The committee shall be composed of the LPF Treasurer (ex officio), LPF Vice Chair (ex officio) and a minimum of three (3) other LPF members and no committee Vice Chair. The committee shall work to ensure the proper reporting of LPF contributions and expenditures, to provide oversight to the LPF Treasurer position, and to provide overall accounting and budgeting support to the LPF and LPF committees. Specific duties shall include, but are not limited to: (1) QuickBooks (and its successors) reconciliations, (2) quarterly profit and loss statements of LPF committees, (3) reviewing FEC reports, and (4) assisting the Treasurer with selection of yearly auditor,(5) creating and maintaining documentation on best practices.
July Events:
No meetings so far in July. All critical business already handled and LP 2020 Convention in the middle.
Completed final details for CPA to provide completed Compilation Report for Chair to submit to DOE.
Verified that appeal to fine regarding an amended Sept, 2019 filing was received by DOE.
Verified that the Annual Audit was received by DOE timely (June 29 date stamped.
Started revising categorizations for 2020 in Quickbooks as appropriate and added payees as vendors for every expenditure transaction. Completed all entries currently in the system.
#1 - July 18, 2020, 06:18:12 PM


If the power and/or volume buttons on your Kurio Xtreme are no longer working, follow this guide to replace them. Before you begin, make sure that you have a soldering iron and know how to use it.
Remove the three 4 mm screws on the motherboard with a Phillips #000 screwdriver.
Remove the orange data display ribbon wire above the battery by prying open the ZIF connector with the plastic opening tool.
Remove the orange data display ribbon wire to the left of the battery by prying open the ZIF connector with the plastic opening tool.
Remove the speakers out of the plastic molds by lifting up the black and red wires.
Be careful not to disconnect the black and red wires from the motherboard.
Remove the motherboard by lifting it out of the casing. Set it upside down below the casing.
The motherboard will still be connected to the battery and the speakers.
Remove the volume buttons and/or power button by soldering them at their bases.


Based on the info offered by the specialists, lasvegas absorbs more electric energy than the entire France. Casino-hotels are alongside with one another and each strives to entice the potential client with some thing different that would not be able to be found at the competitor's place: from the constructed"mini-Manhattan" with small copies of the very famous New York skyscrapers and statute of freedom to"Egypt Pyramid" with an extremely bright projector on the top seen by the jet airplanes. Casinos are competing with each other at the design of these own building, shows – federal finals of rodeo and prestigious competitions of favorite songs – are held there. But the roulette wheel remains"engine for progress". As local men and women state, a couple of years ago there was an effort to introduce"dresscode" for entering the casino. But the concept was left handed – what's the gap that comes – a gentleman in the tuxedo or some guy wearing shorts, a girl in the cocktail dress or even a housewife from the slippers – that the principal thing they have been staking and playing! Rino is a little less popular than lasvegas -"the biggest of the smallest cities in the world", yet another gambling capital,"a little copy of vegas", where luxury hotels and casinos offer all the client wants: from"suites to get just-married" (this is a whole industry in Nevada) to cards and roulette.
Probably no narrative about gambling will be complete without mentioning relating to this its aspect 더킹카지노 connections with the offender universe – or mafia – if you like it. America still recalls as on a summer evening of 1947 that a US taxpayer Benjamin Siegel was murdered by an unknown gunman who fired a shot gun burst as Siegel sat in his flat of the Beverly Hills. He was likewise knows as"Bugsy" – certainly one of those nevada mobsters, owner of a luxurious hotel Flamingo who spent inside an excellent for these times amount of money payable to 6 million dollars.
Still, the experts mention that betting may scarcely be completely banned even in theory. Tom Clancy in his own"Op Center" clarifies Japanese game pachinko:"The match is played much like a vertical version of pinball with the player shooting the ball in to the game in substantially the exact same manner as in pinball. The balls fall down between slots on the game design and most disappear at the bottom, however a few fall right into holes that are unique. This puts into motion a sort of slot machine. Much like slots, the player wins if three fitting pictures or symbols appear. The winner gets brand new balls. The balls can be traded for prizes. Though gaming is prohibited in Japan the parlors find ways around it. The chunks could be turned into prizes at the pachinko parlor's gift shop, but in addition may be exchanged for product that could then be exchanged for cash at a pub outside the pachinko parlor. Small bears cost 20 million yens for a bear, big toy anglers were twice as expensive and also you could get about sixty thousand yen to get a toy fighter".
The surprising event happened in USSR in late 70s. On one of the enterprises of the Soviet Baltic countries a production of quite an interesting toy under a innocent name"swing-bingo" (loto) was established. In fact it was a model of a roulette, but much smaller. All the others was like in real casino: playing field, ball, amounts,"red and black"… It was for sale in the shops. The passion for risk and danger has been so strong that even Communist ideology could do nothing about it: even in the worst times of their soviet totalitarianism there were totalizator racings.