text:
· Posted on Dec 2, 2022
22 Giftable Tabletop Games They Can Play Over The Holidays And Well Into The New Year
Top-notch *boardom* busters to help them get through those long winter months.
by Danielle Healy
1. Taco Cat Goat Cheese Pizza beats boredom because it's simple to learn, great for all ages, and lightning fast. Play this slap-tastic party game once and their friends will be begging to bring it out at every future game night.
Number of players: 3–8
Promising review: "We got this as a stocking stuffer for our daughter back at Christmas and it may have been the best gift she received! We play the game two or three times a week and it's always so much fun every time. The game is easy to learn and family members request we bring it when we come over for visits because of how much fun it is. I'd definitely suggest this game especially for families with elementary school–age kids." —JGrant
Shipping Info: Available on Amazon Prime with 1-day shipping. Non-Prime shipping options will still arrive before Christmas (see Amazon's full shipping information here).
Get it from Amazon for $9.84
2. Wingspan features loads of gorgeous game pieces and bird artwork that's almost as fun as the game itself. Easy to teach yet difficult to master, this card-driven engine builder will quickly become a staple in their tabletop rotation.
Promising review: "The artwork is what first drew me to this game and I stayed because it was so well designed and fun to play. If you are looking for a game that is fun, well balanced, beautiful, and a break from all the dark-themed stuff out there, then Wingspan is for you! A fun strategic game that is exciting enough for the avid gamer but simple enough to learn to play that a 7 year old can learn it." —IRNHIDE
Get it from Amazon for $46.99.
3. The Crew: The Quest for Planet Nine walks players through 50 cooperative space missions in a trick-taking format (like Spades) that scales in difficulty, so they can keep their friends on the hook and finally establish the weekly game night they've always dreamed of.
Promising review: "I gave this game to my brother for Christmas, and that night we all stayed up until 4 a.m. playing! Takes a little time to learn, but the instructions walk you through it." —Jackie
Get it from Amazon for $9.99.
4. Azul taps into their artistic side, guiding players through the creation of gorgeous (and point-scoring) tile mosaics featuring Moorish art-inspired designs.
Promising review: "This is such a great game for both board game fanatics and non-gamers. It's easy to teach, simple to set up, plays in under an hour, and it's FUN! Azul is an abstract tile placement game that features drafting, set collecting, and pattern building. It's pleasing to look at and the components are well made. The tiles feel especially nice. This is one of those games that everyone we've introduced it to loves and wants to play again right away. It hits the table quite a bit." —Shelly
5. Wavelength tests the group's telepathic connection in this social guessing game with a super flexible player count, making it great for small gatherings and parties, alike. Plus, it gets bonus points for actually being really fun to play on a video call (I can attest).
Number of players: 2–12+
Everyone I know who has played this game loves it! Brother, boyfriend, mom — everyone! You learn a little about the 'psychic' every time, and it's incredibly flexible to accommodate huge fluctuations in the number of players. It's a simple concept with a lot of depth since you have to adjust your thinking every round to match that of your partner.
Shipping Info: Free 2-day shipping available on select products.
Get it from Target for $20.
6. Parks brings the outdoors in by taking players to scenic hiking trails from national parks across the country. Play solo or with friends while hitting up as many different locations as possible (and snapping pics along the way) to score points.
Amazon, www.amazon.com
Promising review: "This is a very cute strategy-lite game. The mechanics are simple, but player choice can affect the course of the game in a lot of different ways. The game pieces and park cards are a real highlight. If you're a fan of the outdoors, this game will put you in the mood for a wilderness trek. Great for an hour of casual, low-sodium fun with friends or family." —Andrew Simile
7. One Night Ultimate Werewolf skips the time-consuming explanations so they can get playing right away thanks to a free app that walks players step by step through each round. It's a social deduction game filled with lies, deceit, and year-round spooky vibes.
Number of players: 3–10
Promising review: "My daughter gave this game as a Christmas present to my son who is in college. He and his friends get together and play cards or games often. They have played this game multiple times and they love it! He said it is his new favorite game." —BCat
8. Ticket to Ride takes players on a trip across North America where they must connect train routes to score points. It's a straightforward strategy game they'll reach for over and over thanks to its flexible player count, family-friendly theme, and seemingly endless replay value.
Promising review: "This is one of those rare board games that manages to find the middle ground between simple, easy-to-understand rules, and quick-to-grasp-yet-deep-and-challenging-to-master gameplay. It's a great game to introduce to new players, as they'll be playing in no time. At the same time, it doesn't get old even after returning for multiple sessions. Strongly recommended." —Rick
Get it from Amazon for $30.
9. Carcassonne delights history geeks, tabletop nerds, and board game noobs alike in this intuitive, tile-laying strategy game inspired by the real fortified French city of the same name.
Promising review: "Wow I didn't expect to like this game as much as I do. My family loves to play this. It's super easy to teach to guests too! It's nice to have a quick game that we can all play. Even my 5-year-old plays with us. But fun enough for my husband and me to enjoy it." —Keely
10. Dutch Blitz plays like a less solitary version of solitaire that's lightning fast and quick to pick up. Fun fact — the game was created circa 1937 by a German immigrant who settled in Pennsylvania. The game is still popular among the Pennsylvania Amish and Dutch communities today!
Number of players: 2–4 (an expansion pack is available for more players).
I ADORE this game. My partner and I teach it to everyone who will let us, and we've yet to encounter someone who hasn't also fallen in love with this super engaging, fast-paced, and competitive game. It's really easy to teach; newbies usually have a handle on things after the first round, and rounds go by quick. And since it's just a deck of cards, it's so easy to travel with — I even have the carrying case!
11. The Chameleon is a social game where everyone knows the secret word — except that round's Chameleon. Players take turns offering carefully chosen clues to prove they're in on the secret word, without giving so much away that the Chameleon can blend in and escape.
Promising review: "Very fun game to replay and easy enough to teach to a new player as well because, let's face it, learning a new game is a long and tedious process. This game is great due to its simplicity. While simple, however, it's loads of fun for everyone involved. Highly suggested." —Kayla
12. Planted proves they can keep a plant alive — or at least a pretend one. Featuring gorgeous artwork, players must collect and care for their very own houseplant collection by feeding them the right combination of light, water, and plant food each turn.
Promising review: "Absolutely love! The artwork is amazing, and the quality is very good. The pieces are well made. The game is fun and very easy to learn. I do wish there were a few more plants for extended variety, but maybe an expansion later on. You can even get decorations like macrame hanging and plant stands for your plants in the game and can propagate them! Super thematic. Love love love." —Leah
Get it from Target for $29.99.
13. Splendor transports players back to the Renaissance where they'll play as a wealthy jewelry merchant. Climb the ranks by strategically collecting gem tokens to create stunning jewelry for the nobility, and gain the prestige necessary to win.
Promising review: "Splendor is one of a handful of games that I grab when I have someone over who doesn't play board games very often, or when I feel like playing a game but don't want to commit too much time. This is a fun, relatively quick game that is easy to teach newcomers. At the same time, it's challenging enough to keep you on your toes. You really have to pay attention to what others are doing so they don't buy the card you were thinking about for your next turn. Though it's a fine two-player game, three players seems to be the sweet spot (personally, I find four a little overwhelming)." —Lemmy
14. Hanabi puts their recall skills to the test as players work together to properly launch a legendary fireworks display and earn the highest score. If they're the hate-to-lose type, don't worry, defeat in this game is simply failing to top the score on their own made-up leaderboard.
Promising review: "An engaging game requiring solid teamwork and communication to succeed. Easy to teach, hard to master, and small enough to bring to any gathering." —J. Kintzi
15. Pandemic assigns each player a unique role in the fight to save humanity from, you guessed it, a global pandemic! Work together to quickly build research stations, administer treatments, and discover a cure before it's too late.
Promising review: "Super fun game! This is the only toy that we are still playing from time to time among all Christmas gifts. It needs some strategy and is not easy to win, which makes it fun. The con: rules are a bit complicated (younger one does not enjoy as much as the older one who is 10). But overall, a great game to get the kids off from screen." —Judy
16. King of Tokyo combines traditional Yahtzee-style dice rolls with flashy monsters and power cards for a game that's easy to learn, but feels anything but boring.
Promising review: "King of Tokyo is a ton of fun and is easy to teach. I have a few board game–challenged people in my life and if I can get them to understand and be able to play within one game you should be able to do it too. The game is fun, easy, light strategy, luck with dice, and a whole lot of Godzilla and King Kong." —Phenom13
17. Dungeons & Dragons starter set provides roleplaying newbies with everything they need to kick off their first tabletop fantasy adventure. Complete with a ready-made adventure module, rule book, and five pre-built characters, this kit is the perfect way to dip their toes into D&D without getting bogged down by complicated rules and character creation.
Contents: A 48-page adventure booklet with everything they need to get started, a 32-page rulebook for playing characters of levels 1–3, five ready-to-play characters, five blank character sheets, and a set of six polyhedral game dice.
The tough thing about D&D is that it can be really intimidating to get into unless you have someone who knows what they're doing to bring you into the fold. That's where this kit comes in! Even with no experience, this kit presents a very streamlined version of the game and gives players absolutely everything they need to jump right in without going through the more complicated process of developing their own story/characters. This way, they can get a sense of how to play and build a foundation even if they don't personally know someone who plays already. Great for the D&D-curious gamer in your life.
If you want to take that gift to the next level, I recommend grabbing this D&D terrain set, which makes it really easy to set up quick game boards for any encounter imaginable. Going full "theater of the mind" as a newbie (or a vet, tbh) can be tough, so having something physical on the table to use as reference is super handy!
18. Anomia Party Edition puts all that seemingly useless information shaking around in their brain to good use. Players race to name an example that fits the category on their opponent's card. Turns out, it's a lot harder to remember a soup brand under pressure than anyone could've imagined, but it's also a lot more fun, too.
Promising review: "This is the only game I've ever felt compelled to leave a review on. My wife and I have played hundreds of card and board games and this is by far our most played one. It definitely gets cutthroat competitive (at least in our games), but there are tons of laughs and everyone has the best time. I bring it to every game night and it's a favorite! Cards are decent quality. This party version comes with six sets of cards, which can be played independently, or mixed together for one massive mixup. The game is easy to teach and learn. It can be played with children that are old enough to read and understand the categories." —J. Khurmi
19. Everdell combines a charming board and in-depth gameplay to delight even the most seasoned tabletop enthusiasts. In this worker placement game, they'll lead a crew of forest critters through the seasons to construct buildings, host events, and ensure a plentiful year ahead.
Promising review: "This is probably one of my new favorite games. The aesthetic of the game is very pleasing, and the pieces are sturdy and high quality. The tree is super cool (even though it's essentially just a holding area, again, aesthetically pleasing). The game is basically worker placement and resource gathering, as well as an aspect of machine building. The rules are a bit thick, especially if this is your first game of this weight, but try not to get overwhelmed. Once you get into it, you can really start to build a strategy. It warrants a lot of re-playability, as you will definitely not see all the cards your first run, and since every setup is random, you will have plenty of new ways to build a strategy." —Hunter Meyer
20. Betrayal at The House on The Hill has players cooperatively exploring a modular mansion until the haunting begins and a player is turned against the group. From there, the game can devolve into any one of 50 different scary scenarios for a tabletop experience they'll revisit again and again with new surprises every time.
Promising review: "My friend brought this game and we played for HOURS. This game can be replayed multiple times with different outcomes since it has a ton of different scenarios. We're all obsessed and we play this game multiple times a week! A definite must!" —


Get a $7 ticket to see Mission Impossible: Fallout which you use code SKEERYMI at checkout.
1. Add at least one (1) ticket for Mission Impossible: Fallout.
FYI This works for New and Existing users and also on Premium showings.
It is good for people to go see this movie at night when tickets are $10+, but my AMC has $5.99 price for shows before noon every day and also there's $5 Tuesday deal for AMC Stub members.
This deal is great if it works on 3D showings.
To get the best mileage off of this deal is to go see it opening weekend in premium showings. Yes, it works for 3D, IMAX and Dolby showings.
Yes because you can only enter one code per transaction.
Awesome, got two tickets using my app and the wife's app. The Costco atom gift card deal was clutch.
"Usage limit has been reached"
It's only letting me preorder for opening night, anyway to change it to that weekend?


CBD Oil is a particular type of cannabinoid extracted from the cannabis plant. The oil is natural and does not contain any proactive chemical components. The CBD oil does not make one feel high on using the drug. It can be used by an individual to heal pain related complications. There are different types of CBD oil for pain in the market.
BENEFITS OF USING CBD OIL FOR PAIN.
People suffering from long-term illness or accident may tend to endure chronic pain. They can use CBD oil to relieve the pain. The cannabinoids contained in the CBD would work on the pain receptors on the human body. The CBD oil can work by either attaching itself on these receptors or make the body produce its own natural cannabinoids. They work on the receptors enabling the individual to feel less pain.
Multiple Sclerosis makes an individual have spasms of pain. This is caused by muscles contractions. They affect the nerves and the brain of the patient. CBD oil can be used to reduce the spasms of pain the individual is facing. A medical practitioner can recommend CBD oil for pain relieving.
Research on animals that the CBD oil for pain can be used to reduce pain on Arthritis patients. The oil has not reached the stage to be used on human beings.
However, The use of CBD oil for pain-relieving may have its own side effects on a user. A user under the CBD oil medication may diarrhea, have a change in appetite, fell tired, loss or gain weight.
In conclusion, a lot of studies and research on the CBD oil to show how effective it is on human beings. This would ensure that its trusted and there are regulatory measures. CBD oil has shown effective performance on pain relieving with limited side effects.


Residents have reacted with shock after a woman was dragged from her car when she stopped to help a man who was lying in the middle of the road.
The woman pulled over to call an ambulance for the seemingly injured man only to be pulled out of her car by thieves who sped off and left her stranded on the A614 near Ollerton at August 11 at 12.20am.
Andrew Thomas, 46, from Worksop, uses the road regularly to commute to Nottingham.
He said: "It can be quiet along here at that time of night so you can see how it could happen - and it makes you think twice about stopping to help someone.
"To take advantage of someone's kindness like that is disgusting really. The poor woman must have been scared out her wits."
A woman who lives on Station Road in Ollerton, which is just off the A614, was horrified by the incident.
"I would have been in bed at the time it happened so I didn't hear anything but it sounds like a nasty one," said the woman who wises to remain anonymous.
"You hear about these things happening elsewhere but for it to happen so close to where you live is quite unnerving.
"Knowing that now I wouldn't be stopping for anyone - you don't know what might happen."
Reaction to the story on facebook was equally scathing.
Beverley O'Sullivan said: "It doesn't pay you to do anyone a good turn these days. But why are they still getting away with stuff?"
And Angela Frost said: "Makes me sick!"
Two 26-year-old men were arrested on August 13 in connection with the crime and have since been released pending further enquires.
Notts Police say they are following several leads and are working with South Yorkshire Police as part of their investigation.


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Decrim Is Not Enough
Why We Should End Prohibition
Activist Toolkit
Start SMART New York
Sensible Marijuana Access through Regulated Trade
SMART for Communities
The enforcement of marijuana prohibition has devastated communities across New York State, primarily those of color and low-income communities. It has saddled hundreds of thousands of people with criminal records that yield significant collateral consequences for them—and their families, including limited access to housing, employment, and education opportunities. Marijuana prohibition has also been a justification for a drastic increase in policing activities in certain communities. This disproportionate enforcement has substantially eroded police and community relationships. Ending prohibition is the SMART choice for communities because it will alleviate one of the biggest causes of negative interactions with law enforcement. It will also provide an opportunity, due to the revenue it will generate, for the communities that have been most devastated to start to repair the harms of the drug war.
State of New York: Casualties of the Marijuana Arrest Crusade
The Marijuana Regulation and Taxation Act: The SMART Way to Protect Young New Yorkers
The Costs of Marijuana Prohibition Enforcement: The Criminal Justice System
The Life-Changing Consequences of a Marijuana Arrest in New York: Noncitizen Immigrants
More campaign fact sheets available here
Back to Top FacebookTwitterDrug Policy Alliance New York
Start SMART NY is a campaign to end marijuana prohibition and repair the harms to communities convened by the Drug Policy Alliance in partnership with groups dedicated to ending marijuana prohibition.

redpajama_set_name: RedPajamaCommonCrawl


Discussion in 'Taylor's Tittle-Tattle - General Banter' started by Otter, Dec 11, 2015.
I haven't but lets just say that I know someone very very well who is closely involved and impacted by these projects ! Which hospital are you working at - can you say whilst protecting your anonymity ?
Yes the IT project disaster of about 10 years ago was a classic misuse of public funds. Not a penny should have been paid to any consultant involved with that debacle. How complicated can it be to make patient records consistently held on a central server ?
I'm not in the health service. They can **** up any industry though.
Is @RookeryDad an MC, I wonder?
Too eloquent and not full of ****. Is leaving a line of blank text between sentences a MC trait though ? Pads out those boilerplate reports !
I deleted my Facebook account last week. I'm done with social media, it's not an experience I ever come away from feeling good about. All I see on there is bullying, hysteria and virtue signaling. Barely thought about it since. It was mildly useful when I started at uni for keeping track of the hundreds of exciting new friends I was making. 10 years later I've got three people I'm remotely interested in talking to, I live with one of them and I see the other two twice a week for snooker and beers. Funny how that happens. As well as it being an unpleasant place I can't be arsed to pretend I've got an exciting (or any kind of) social life on Facebook anymore.
I hope this forum doesn't count as social media, Filbert.
My Job and the inability for anyone I deal with to have even the tiniest shred of organisation especially as we're approaching tax year end.
Only if offered the right trousers.
The undeniable truth likes this.
Could be the first Kendo Nagasaki style unmasking on the forum!
Mr Cynthia Payne of 32 Ambleside Ave, Streatham.
Bwood_Horn and The undeniable truth like this.
People who use tech on plane take offs and landings.
Now let me start by saying, I've no idea if they have that much of an impact on plane functionality.
However, if someone asks you to turn it off, then turn it off. Are people so tied to a device that they can't spend a millisecond of a fraction off it?
2 examples on 2 recent flights.
1. 2 couples of pretty young and seemingly immature eastern Europeans. Flight attendant comes past and at least 4 times says to switch the device off. Each time a second later it's on again. The final time it's begrudgingly turned off with a scowl to the attendant - "who do they think they are telling ME what to do".
2. A bunch of 4 20-something middle Eastern guys. 1 of them decides to watch a film on his tablet as we are taxiing. Not just watch it, but without headphones so the rest of the plane has to hear it too. 5 times told to turn it off. 5 times it goes straight back on a second later. Attendant gives up in the end and film is watched on take off. As we prepare to land again asked multiple times to turn it off. Same reaction. Watches film as plane hits the runway.
I mean, are people so stuck to devices now that they cant spend 10 minutes off them? And the insubordination that anyone dare tell them to switch it off.
Infuriated me beyond belief. But what can you say. Me and my wife aren't exactly going to tell a bunch of people to do something if the flight attendants clearly can't get them to comply.
Just feel like the youf of today have literally zero respect for authority or safety - whether it be safe or not.
Happy bunny, Jumbolina, Robert Peel and 1 other person like this.
Simple solution is to have them kicked off the flight and then pass the cost of missing the take off slot on to the passengers in question.
kVA and Cthulhu like this.
Although this always used to be the way, me and the wife flew for the first time in nearly 5 years last month and the advice was you could do what you wanted during takeoff/landing with electronic devices so long as they were in flight mode. Who were you flying with?
I *think* all flight mode does is switch of this process.
I still haven't had a successful explanation of why I've got to switch of a phone in a hospital/surgery other than the fact it's bloody annoying.
Actually doesn't @Meister have a degree in practical and applied witchcraft (or something) extremely pertinent to this discussion?
Mobile phone use in hospitals is more relaxed now but you really wouldn't want to use it in an MRI scanner.
The relaxation for flight mode is useful but the problem now becomes "How the hell do you know if a device is actually in flight mode or not" ? If passengers "can't be arsed" or don't know how to switch the flight mode, the crew would never know.
I guess they're not that fussed. It was Flybe. I just checked their website and they say handheld devices in flight mode are fine in 'all phases of the flight'. Laptops etc have to be stowed for takeoff-off/landing - which implies they're more worried about heavier objects flying around the cabin in an emergency. And Bluetooth devices have to be switched off at all times after the doors are shut apparently. Though I don't remember that last bit being mentioned at all.
I've just passed through LHR security.
The official in charge v clearly requested, that is, instructed, everyone to take off their shoes.
One chap blatantly ignored this & sauntered through, despite the stares of fellow passengers.
He went unchallenged & was off picking up his belongings moments later.
My excuse is that I have a bad back. Also good to keep officialdom on their toes.
If they're not fussed, why ask for devices to be switched to flight mode at all ?
How often do you fly ? It seems to be almost daily.
No formal qualifications, but I am an amateur warlock.
Whilst plane's navigation and other electronic systems are robust enough to ignore interference from GSM & wifi devices, I'm told that pilot's radio communications can be affected. Similar to the sort of pulsing interference you get on some audio systems when a mobile phone starts to ring near by. Whilst it's minor multiply that by 20 or 30 phones and it can cause issues with hearing air traffic control.
It can be bloody annoying having to get atc to repeat themselves, particularly in difficult landing conditions. Also in a rough landings you can get heavy objects with corners flying out of peoples hands.
Air crew are generally tasked with getting everything switched off and put away as they don't have the time or knowledge to ensure flight mode is engaged. Passengers need to be careful and do exactly what the air crew say because if they don't they'll get dragged off the plane once it's landed by big blokes carrying guns, even in the UK, but for god sake don't try it on a US bound flight.
My mate has had cause to divert a plane once or twice due to an uncooperative passenger. I'm told it generally results in a future flying ban, certainly from his airline, and also a large bill and some time locked up. Also the airline if it doesn't want to carry you back doesn't have to and doesn't have to give you a refund either. Good luck getting someone else to bring you home at short notice for sensible money.
He's like a wealthy version of a homeless person that spends their time riding the underground.
wfcmoog and The undeniable truth like this.
It's once a month to the US, usually NYC.
This time an exotic diversion to Kentucky & Nashville before a trade show in Florida.
I packed in corporate life almost 9 years ago but the project I got involved with became a business.
I enjoy the traveling but, in a way, can't wait for it to end so that I can devote more time to the forum.
In what could be a major result, the prem economy cabin is virtually empty. I'll be able to spread myself.
Oi, I found your remote for you!
For those intrigued by a life of metropolitan tramping, please note that the Circle Line no longer runs in a continuous circle.
Well, as Rookery Dad's example about airport security proves, the vast majority comply with instructions so it's possible the <5% (?) left are considered acceptable compared to the need to inconvenience all those who abide by the rules.
"Passengers may wear headphones at all times during the flight unless instructed by the crew otherwise. It is recommended that passengers remove their Headphones for the Safety Demonstration, though this is not a requirement that will be enforced by our crew."
Premium economy. What an experience. Found myself upgraded a couple of times out of the last 4 or 5 trips home. May have been blacklisted now after my 2 year old lost his mind at his toy vacuum being placed in the overhead for takeoff. Helpful head through the curtain from business a minute or so into the meltdown informing me that I could take him to the back of the plane once the seatbelt sign was off.
Extra leg room was nice. Felt like a huge let down when back with the peasants for the return leg and subsequent trips following the unhappy toddler.
Has Jenna Smith changed her name AGAIN?
We'd like to invite you to a job interview. It'll be 9 - 5pm in 2 days time.
"...The leaflet about Brexit that we all received said that the government would accept the result. No government under our current constitutional settlement can bind a future government. And it certainly can't bind a future parliament. So it was desperately irresponsible for Cameron et al not to make this clear.
Hidden camera 'social experiments' which are especially prevalent on LinkedIn.
When you do someone a favour and give them a lift. Then next time the same situation occurs they "expect" a lift and it gets awkward. Then I'm the bad guy when I say no. How does that work exactly?
The crisis is what's going on in the Commons. It's not a critique of Brexit.
Generic hold music. The electronically generated stuff because the company you're calling is too tight to shell out a proper licence. The one I'm being subjected to repeats every 20 seconds and it's been 15 minutes now.
Also when after a minute or so the music stops, you get a click thinking you're about to speak to someone and it's just an automated message suggesting that your call is important to them. Lying fecks.
Clients who've had a whole year to make financial decisions and then expect it all to be sorted in the last 4 days before year end despite being given multiple warnings and reminders.
I've come very close to telling one to sod off today.


text:
Q: How to get location.href on either secure or non-secure http request I have the following statement to get the href location of my iframe window...
var mbackwindow = document.getElementById("mframe").contentWindow.location.href;

depending on how I load the initial page, the console.log(mbackwindow) will show me either  http://something/page/stuff.html, or https://something/page/stuff.html
From my variable mbackwindow, I want to get the "/page/stuff.html", no matter if the location is coming from http or https.  How I collect that via javascript / jquery?
Thanks!

A: Use the following window.location property:
window.location.pathname

So in your case, use:
var mbackwindow = document.getElementById("mframe").contentWindow.location.pathname;

Reference: https://developer.mozilla.org/en-US/docs/DOM/window.location#Properties

A: instead of href use pathname
document.getElementById("mframe").contentWindow.location.pathname

redpajama_set_name: RedPajamaStackExchange


text:
Stealing Bases Is Grand Larceny for Henderson, Coleman, Yelding
By STEVE MARCUS
Rickey Henderson has turned the 90 feet between bases into paths of glory in pursuit of Lou Brock's career record of 938 stolen bases. Henderson's 12-year journey to the all-time record will have covered 16 miles, which breaks down to 84,510 feet, the length of 281 football fields. His larceny has been grand.
"It's really determination," said the Oakland Athletics' left fielder, who leads the American League with 60 steals this season. "It's like the great home run hitters. Every year they want to go out and hit. It's a matter of wanting to do something that no one else can do. I take pride in that."
Henderson's run at the record has created an endless cycle of tumult for the opposition as it tried to cope with the disruption caused by his legs. He is seven steals away from tying Brock, and along the way Henderson even managed to upend an earlier base-stealing pioneer. Maury Wills surmises that he lost his big-league managerial job in part because of a young upstart named Rickey Henderson.
"I managed against Rickey when I was with the Mariners," Wills said of the 1981 season. "It seemed to me as if he said, 'Hey, Maury Wills, let me show you something.' He just killed us. He ran bases like you wouldn't believe, like I couldn't believe. He led to my being dismissed because we didn't win much when we played Oakland. I wanted to walk up to him and say, 'Rickey, you're a hell of a player.' I said to myself, 'Nah, he's killing my team, maybe I'll just tell him some other time."
The art of the steal was rediscovered by Wills, who stole 586 bases in a 14-year career, including a then-record 104 in 1962. He was the most powerful offensive weapon the Los Angeles Dodgers of the 1960s had behind pitchers Sandy Koufax and Don Drysdale. The long ball and one-base-at-a-time philosophy had supplanted base stealing before Wills' arrival. Stolen bases were out of vogue for most of the period between 1923, when Max Carey stole 50, and Wills' revival in the '60s. In the entire decade of the 1950s, Willie Mays stole 179 bases to lead the majors. "In 1959 Willie Mays led the National League with 27 stolen bases," Wills said. "And I stole more than that in a month."
But Wills found strife in the fast lane. The constant pounding of his 5-11, 170-pound body being hurled at one base after the other took its toll. "In the 1963 season there was one time I actually took off for second and then came back because I didn't want to slide," he said. "I got this phobia. I had to take hypnosis."
Henderson, who adopted the head-first slide to save his valuable legs, is a phobia to pitchers; call it fear of flying off first. There is an effortlessness to his work, a magical quality, a sleight of foot. "They know I'm running, but they can't stop me," he said. "It takes brains, but I don't give my secrets, some pitchers might figure out the things I do. I don't talk technique. I will say you have to keep your body strong and young. You take a lot of pounding but you overcome it if you keep yourself healthy. I can take the pounding. I was gifted with that type of body. Stealing is my way of giving something to the fans, an excitement that they deserve."
If there is a commonality among base stealers, it appears to be their attitude. Henderson, a cocky, confident player, has said he expects a statue in his honor when he breaks Brock's record.
Vince Coleman of the St. Louis Cardinals, the major-league leader in stolen bases this season, said: "Having that egotistical attitude is going to give you the confidence that you are the best in the world and best out there on the basepaths. No matter what the pitcher does there's no way he can throw you out. So that's the attitude that I've been carrying throughout my career."
Contrast that attitude with other players who merely steal bases as a sideline. Not every player, even a capable one like the Philadelphia Phillies' Lenny Dykstra, has the same desire. "I don't steal to just steal," Dykstra said. "I steal if I know I've got a good chance to make it."
While catchers take the statistical heat for base stealers, Wills said most steals are made off pitchers. "Ninety-five percent of stealing is off the pitcher. The catcher, no matter how well he throws, is not going to throw the good baserunner out if the pitcher doesn't do a good enough job. I'm not talking about the average guy, I'm talking about the great base stealers like Rickey and Vince Coleman."
Coleman agrees. "People steal off pitchers. There is no way possible that you could steal off a catcher," he said. "The pitcher is going to indicate some kind of movement to the plate, and that's what you key off, that's what you analyze. Once you've analyzed that and pick it up, you take off right away."
One pitcher who did have exceptional success against base-runners was Art Mahaffey, who had a seven-year career, mostly with the Phillies, in the 1960s. He had a great pickoff move, and, surprisingly, was right-handed. "They didn't keep records in those days," Mahaffey said, "but I used to pick about 28 to 32 guys a year off first base. As a rookie, I picked off the first three guys off first base that got on against me.
"It was something natural. I was able to turn across my body and leave my right foot on the rubber and throw to first base with no problem at all. It looked like I was going home. You could try to teach it, but I don't think one out of 20 guys could actually turn their bodies, throw to first base and keep their right foot stationary. One All-Star game I played in I walked Mickey Mantle. I picked him off first base and the umpires called him safe because they were looking home. And Mickey laughed because he was out. But they didn't see it."
Right-hander Kirk McCaskill of the Angels was ranked as the toughest pitcher to steal on in 1989. He allowed 0.21 steals per nine innings. He said Henderson always provides the severest test. "Number one, you have to be relaxed enough to be able to stand on the mound and hold the ball," he said. "Rickey has a way of unnerving pitchers, forcing them to do things they don't ordinarily do."
Right-hander Kevin Brown of the Rangers, third on the list with 0.28 steals over nine innings last season, does try to challenge Henderson. "Rickey is at the top, you have to be aware of the fact that he will run," Brown said. "Then you have to make an effort to keep him close. You can't just get the ball, throw the ball (to the plate), the same every time. You have to have a game plan to try and keep him in check. I don't think I concede a stolen base to anybody. I am pretty quick to the plate. But there is no doubt that Rickey is a disrupter."
Theories on stopping the best base stealers come down to one. Bob Boone, who has played in both leagues during his 19-year career as one of the game's top defensive catchers, said: "The big trick is to try and keep them from getting on. That's the way to stop them. There was no essential difference between Henderson and Lou Brock in terms of the way they stole bases. You knew they were going to go ... anytime they got on."
Catcher Dave Valle of the Mariners has one of the best arms in baseball. He threw out 41.5 percent of would-be stealers in 1989. Henderson, he said, upsets that equation. "First of all, the havoc starts when Rickey stands in the batter's box," Valle said. "I believe that he causes all the fielders to be a little more tense because they know he's hitting. When this guy runs, everything has got to be rushed, everything has to be perfect. In a way, I know that the only way I'm going to throw Rickey out, which I've done only one time, is if my pitcher does a great job holding him on, if he's quick to home, if I get a good pitch to throw and if I make a perfect throw."
But speed is not Henderson's only attribute. A base stealer needs cunning and guile, too. "I don't think there's anybody faster than Bo Jackson," Boone said of his Kansas City Royals' teammate. "But he's not a good base stealer ... (Royals Manager) John Wathan holds the modern day record for catchers. (He stole 36 in 1982.) He knew how to do it. There's certainly an art to stealing bases."
Jackson, who can bowl over huge NFL lineman, cannot easily gain the 30 yards of daylight between bases. Bo doesn't know base stealing. "Bo hasn't hooked up with the craft -- of knowing when to break," Otis Nixon of the Montreal Expos said. "Sometimes you can rely on your speed, but over the long run that's not going to work for you."
Wathan said stealing bases cannot be taught. "You have to have baseball instincts," he said. "Some people have them, some don't. I have tremendous admiration for Rickey Henderson; I was never able to throw him out."
Henderson, 32, has said he expects to end his career with 1,500 stolen bases. He may need that cushion if Coleman, 28, continues his own torrid pace. Coleman has stolen 100 or more bases three times in his career. Henderson has done it three times, the last in 1983. Coleman has 549 career steals, 77 this season.
Coleman says he will surpass Henderson's record, whatever the final numbers turn out to be. "Rickey's been playing for 12 years now, and this is only my sixth year. I reached 500 stolen bases faster than he did. So that puts me on a pace of getting there a lot quicker than he did, even though Rickey has been blessed with a good eye and is on base a lot more than I am."
Henderson knows Coleman is on his trail. "You always want your record to stand forever, to last as long as the game lasts," Henderson said. "Nowadays, everything is being broken. I think Vince is an outstanding base stealer, but to get in my class, you have to learn to get on base. They always told me when I was a kid you can't steal first base. I think if Vince can get on first base a lot he can do exactly what I did."
Then there is Eric Yelding, the Houston Astros' outfielder who has 56 stolen bases this season and 67 overall. Yelding is unyielding in his confidence. "I was a daring kid, always living on the edge, always in trouble," he said. "I'm not going to pattern myself after anybody. I know that I could steal 70 and 80 bases every year. I'm going to be up there with Coleman and Henderson." At the very least, he's got the same arrogance.


J & L Gibbons were commissioned by the London Borough of Redbridge and Design to London to develop a vision for Fairlop Plain (500ha) as a strategic interconnected network of open spaces. The key outputs of the study were to identify the initial component parts of the network; improve access to open spaces both locally and across the region; identify barriers to access across the Plain and propose methods for overcoming these issues; identify high level strategic opportunities for development of the image and identity for Fairlop Plain and to schedule a list projects for delivery supporting an application for the Mayor of London Priority Parks initiative.
J & L Gibbons worked with Design for London to write the brief for a new masterplan for Fairlop Waters Country Park and sat on the selection panel for the appointment of the consultant team. The practice was retained on the client side to assist in the design review of emerging proposals.


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[« SDKBOX Home](http://sdkbox.com)

SdkboxPlay Plugin

##Overview
SdkboxPlay plugin is an abstraction for Google Play and Game Center's social services. Under a common API exposes access to Leaderboards and Achievements for each platform.
In order to keep the API fit to the two models, some tradeoffs have been made, which will be detailed in each section.

Currently, this plugin offers common implementation for Leaderboards and Achievements.

<<[../shared/guides.md]

##Sample Project

* [A demo project using cocos2d-x v3.x on github](https://github.com/sdkbox/sdkbox-sample-sdkboxplay)
[A creator demo project on github](https://github.com/sdkbox/sdkbox-sample-ccc200/tree/sdkboxplay)

redpajama_set_name: RedPajamaGithub


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Playboy Model Claims She's Too Hot To Find A Date — You Make The Call
by Joe Kinsey January 18, 2022, 3:03 pm updated January 19, 2022, 11:23 am 7 Comments
Life just isn't as easy as you think for the hot Instagram and Playboy models of the world.
Take California-based Playboy model Elizabeth Marie Chevalier. She's making the rounds this week within the tabloid media after claiming she's so sexy that it's incredibly difficult to find a man to date that's not intimidated by her hotness.
"Dating is hard – guys are scared because I'm so beautiful," Chevalier said during an interview with Jam Press. Elizabeth claims that guys don't know how to handle her "because I'm tall – I'm 5-foot-10 – and I'm beautiful and I have a very intense personality."
The $3.50 per month OnlyFans model wishes guys would give her a chance because she's "actually very sweet and loving, so if they took the time to get to know me they would realize that."
Chevalier claims that she goes on dates where guys either can't get a word out at dinner or they come off as "too cocky and self-obsessed."
In other words, it's a very tough market out there for this Maxim, Playboy and OnlyFans model. She even claims it's hard to go out because women think she's trying to steal their boyfriends and there have been confrontations.
As for the perfect guy, Ms. Chevalier claims she wants a "strong but silent" assassin who checks off the tall, dark and handsome boxes and he needs to have green eyes.
It's unclear if the green eyes thing is a deal-breaker or not.
First of all, let's all try to send out positive thoughts to Elizabeth during this difficult time in her life. Then, let's get down to some analysis:
• Things we didn't learn from Ms. Chevalier is what kind of net worth are we talking for this guy she's looking for. are we talking nine figures? Will mid-eight-figures work? Is it OK if he has to go to an office to work? What if he can't fly around the world seven months out of the year to fill up her content bucket?
• In an interview with Maxim, Chevalier says she has a B.S. in Biology (says she loves "the science of evolution), grew up "extremely" Catholic, enjoys sitting in bed watching YouTube videos, is "obsessed with dogs," loves sweets, she has a skydiving license and is working on getting her motorcycle license.
• Now we're getting somewhere, darlin'! There are at least 10 topics right there that a single guy can focus on that don't have to do with first-date sex. As a married guy, I could coach these jabronis through at least 20 questions that would have the conversation going all night long until the goodnight hug.
• The first question: "What do you think about spending weekends at home watching football and whipping together Crockpot meaty bean dips?"
• Study that question. It's going to break the ice and tell you immediately if she's capable of hanging or if she needs to always live the fast life. Sure, you're willing to throw in exotic trips to visit the tame pigs in the Bahamas from time to time. But she has to be down with dark, rainy Crockpot meaty bean dip weekends.
• Fellas, that's a question you should be using on all first dates. Complete ice breaker. They're either going to light up and be reminded of kick-ass weekends with their dads screaming at the TV or they're going to cringe and it's time for you to move on.
The more I analyze the situation, it's starting to sound like Elizabeth is looking for a financially loaded, tatted-up gym rat meathead who owns rental buildings and has a high IQ to go along with green eyes.
One of you guys needs to slide into the DMs and ask the million-dollar question and then email me her response.
Email: joekinsey@gmail.com
A post shared by Elizabeth Marie Chevalier (@marieechev)
Elizabeth Marie Chevalier
subtle hustle says:
Is there anything about her that is not fake?
William Moore says:
Her attraction to money.
Just what I was thinking lol
Paul Sullivan says:
The only guy who would date her is a self-obsessed sadist….the same as herself. She'll get what she deserves.
BobLee Says says:
Sounds like a Dan Balzerian(sp?) -kinda gal. That poker-playing billionaire character …..
Charles Marley says:
It is obvious why she floats
I mean I would hit it for sure but get a grip lady you aren't that hot. You would be like choice number 5 at the bar after striking out with the four hotter chicks.
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UK Point Of Sale Group Ltd – meet Debra Jamieson
We catch up with the Sales and Marketing Director of UK Point of Sale. The buzz of excitement at the head office of UK Point of Sale is inspiring. As a leading manufacturer and supplier of point of sale display products in the U.K., the company is about to embark upon the latest stage in the evolution of the business. A new catalogue, by far the company's most extensive ever, is soon to be launched, packed full of innovative products and new ideas on how to display POS to your customers. As part of an integrated plan, the company's extended web site 'opens for business' at the same time and to cap it all, the first UK Point of Sale product showroom, here at their Manchester centre, is in the final phase of construction.
Already acknowledged as a leading manufacturer of innovative point of sale merchandise, these exciting new developments are sure to widen the distance between UK Point of Sale and the chasing pack.
As Sales and Marketing Director, Debra is the public face of the company. M.D. Jason Leslie handles operations in the custom-designed factory and warehouse. Bill Leslie, the founder of the business, is still very much involved.
The sheer size of the UK Point of Sale range is staggering and offers solutions to almost any display conundrum. There are sign, print and menu holders; pavement signs and snap frames; leaflet dispensers, cable displays; shelf talkers, bottle neckers; PVC poster holders and pallet cardholders, to name but a few. Everywhere there's evidence of the company's expertise in the field of bespoke acrylics and PVC: menu holders, shoe displayers and flexible PVC wallets. Having invested in state-of-the-art machinery for laser-cutting, heating and bending PVC and acrylics, the only thing that limits the company's production potential is imagination. Evidently, anything is possible.
Surrounded by the paraphernalia of modern retailing, it's stunning to realise that, fifty years ago, point-of-sale products hardly existed. Don't get me wrong; POS has been around for as long as humans have had wares to sell. Street hawkers and vendors have always relied upon the effective display of their products to gain sales, but organised, targeted advertising as we know it didn't surface until 1843, when the first ad agency opened for business in the US.
In 1877, the industry moved up a gear when a firm called Carlton & Smith was bought out and the buyer re-branded the company with his own name – James Walter Thompson. Then, in 1893, a shrewd businessman called Asa Briggs Chandler decided to register his new brand as a trade mark: Coca Cola.
So, as the twentieth century dawned, people (they were not yet labelled 'consumers') were ready to be influenced by branding and advertising was commonplace. Still, point of sale as we know it had hardly developed. Most POS was used to establish brand identity – witness the barber's candy-striped pole- but in store, there was very little to inspire purchasers.
The reason? Mother 'necessity' hadn't arrived, so there was no need of invention. Before World War Two, POS products were more concerned with the efficient storage of products than with imbuing those products with that certain je ne sais quoi that, these days, influences us to spend money. There was less disposable income and little scope for discretionary purchases. By and large, folks bought what they needed.
It was only when rationing finished and we entered the post-war era that POS began to emerge as the force we recognise today. The first mover in the retail revolution was F.W. Woolworth. They dispensed with the tradition of the assistant behind the counter. Instead, they invited customers to roam unattended through spacious stores in which products were presented so that they could be touched as well as seen.
And so the quest to stimulate the customers' senses, to grab their attention and, ultimately, to persuade them to buy, began in earnest. Having re-set the bar, Woolworth's and their imitators began to develop this new science. Arguably for the first time, there was genuine competition to earn the shopper's everyday custom. Stores became still more spacious and comfortable for customers, special offers appeared and so did product promotions. For the first time, the statistic of yield-per-square-foot was scrutinised and targeted for improvement.
Elsewhere, technology was advancing apace. New developments in printing, for example, meant that a wider range of materials could be screen-printed. Pictures were incorporated and the era of POS displays that were at once eye-catching, persuasive and capable of mass production had arrived.
Counter top units were in demand. Their thoughtful use made counters simultaneously more attractive and more capacious. Close behind them came floor standing display units to optimise the use of retail space.
Three streams joining together – increasing affluence, keener competition and innovative technology – created a white-water river of retail change that cut a gorge through retail complacency and swept retailing swiftly and inexorably towards the consumer society we inhabit today.
No wonder UK Point of Sale has seen tremendous growth since its foundation in 1989.
During our meeting Debra explains her views: "I believe retailers need to secure the maximum share of consumer spending at all times and they cannot afford to sit back and wait for customers to come to them. They've become more creative, they explore every opportunity to generate sales and POS is a critical part of the process of pulling in customers and encouraging them to buy."
So, is it about attention to detail? "Absolutely," she says. "We advise our customers to make navigation around a store as simple and as straightforward as possible, ensuring that customers have easy access to products, prices and promotions. Providing relevant products together with the relevant product information is a winning combination.
"Good POS should begin where packaging ends, creating a synergy between product and environment, integrating in-store messages with marketing campaigns and promotions. That's what constantly stretches our ingenuity: 'what can we provide our customers that will generate more sales for them?'. That's part of our philosophy. Working as we do in all sectors of retailing – shops, restaurants, leisure outlets – we have a unique insight into what works in different sectors and our customers find that hands-on experience invaluable."
In May 2007, at the Convenience Retail Exhibition Show, UK Point of Sale launched a technical consultancy service, 'Rapid', that is aimed at all retailers, including small franchises, convenience stores, large food chains, cafes and sandwich bars. The Rapid team is tasked with taking a fresh look at a business and to 'come up with creative ideas that boost productivity'.
It's this expertise that helped to grow the business, coupled with the vast range of products that are available on a 'next-day' basis, thanks to the large stocks that UK Point of Sale carries.
The epitome of the modern POS company, UK Point of Sale is a one-stop-shop where customers can obtain both the products and the knowledge they need: and it's that same knowledge that inspires product innovation, bringing us back full-circle.
The company identified the increasing importance of retail space and it responded to the trend by offering a collapsible dump-bin. "Everyone loves a bargain" Debra says, "and we can't resist those impulse buys, even if we're just about to go to the check-out. The dump-bins are ideal for targeting customers with products they may well have forgotten. The fact that they're collapsible is a major boon in situations where space is at a premium. They can be stored away and brought out when there's an opportunity. We've spent a lot of time recently researching the market and identifying areas for improvement and opportunities. As a result our new catalogue will contain over 500 carefully selected new products, taking us to a portfolio of over 3,000 products."
There are numerous other examples: pavement signs that can bring a third dimension to the High Street by getting the attention of passers by; modern cable systems that bring images to life and use window and wall space in a very efficient manner; stylish menu holders that make restaurant and bar ordering more inviting; poster frames that add elegance and impact; literature dispensers with multiple uses to highlight important information. The list goes on…
Clearly, UK Point of Sale is an innovative company that harnesses technology to create impactful products that lead the way in maximising impact and building sales.
UK Point of Sale Group Ltd
www.ukpos.com