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Unlimited Novelty
Hi, I'm Tony Arcieri. You may remember me from such software projects as Celluloid, Reia, and Cool.io...
Debunking the Node.js Gish Gallop
A programmer who once a Ruby on Rails enthusiast switches to Node.js and thinks it's awesome, then proceeds to write a blog post about why Node is the bee's knees and Rails is crap. Attention is drawn to the changing nature of web design, from web pages with server-generated HTML to single-page JS-heavy apps written using Backbone, Ember, etc. Stop me if you think that you've heard this one before...
This is an argument I keep hearing over and over, and as far as I'm concerned it's nothing but a Gish Gallop of completely specious arguments, but I really worry... I worry because I keep hearing it over and over, and the fact that I keep hearing it over and over makes me worry that people are actually believing it. I don't know why I keep hearing it over and over. I'm not sure if people are running into problems, reading some of the prevailing "wisdom", and coming to the same conclusion or what. This really makes me sad, because whenever I read the posts like this, I do feel my previous passion for these same ideas, but for me that was half a lifetime ago, and my opinions have changed. I have been down these roads, over mountains, blazed my own trails, and then realized how stupid I was...
How do you defeat the Gish Gallop? I don't really enjoy doing this, but as far as I can tell there is no other way: we must go through the arguments one by one and show why they are completely ludicrous. So here we go...
In case you were confused, Rails is AWESOME for JSON APIs and single page applications
I love client-heavy HTML5/JS apps. I don't want every page on the web to be one, but there are many applications that can benefit a ton from keeping all of their state in the browser. In general: if you can do something without having to go across the network to do it, you will provide a better user experience, bar none.
The primary thing these applications crave are awesome JSON APIs (and Websockets... stay tuned). So why should you use Rails for a JSON API? Isn't Rails designed for HTML/JS pages? What benefit does Rails give you for building JSON APIs? And isn't Rails really slow?
Well no, I've been through this before. If you are building API-only applications with a single-page HTML5/JS frontend, you should definitely check out Rails::API. Rails::API completely eliminates any ActionView-centrism you may be worried about in Rails, and gives you awesome tools for building JSON APIs, like ActiveModel::Serializers. But that alone can't express what Rails brings to the table, so here as list of features Rails provides which are useful for JSON APIs, courtesy the Rails::API README:
Handled at the middleware layer:
Reloading: Rails applications support transparent reloading. This works even if your application gets big and restarting the server for every request becomes non-viable.
Development Mode: Rails application come with smart defaults for development, making development pleasant without compromising production-time performance.
Test Mode: Ditto test mode.
Logging: Rails applications log every request, with a level of verbosity appropriate for the current mode. Rails logs in development include information about the request environment, database queries, and basic performance information.
Security: Rails detects and thwarts IP spoofing attacks and handles cryptographic signatures in a timing attack aware way. Don't know what an IP spoofing attack or a timing attack is? Exactly.
Parameter Parsing: Want to specify your parameters as JSON instead of as a URL-encoded String? No problem. Rails will decode the JSON for you and make it available in params. Want to use nested URL-encoded params? That works too.
Conditional GETs: Rails handles conditional GET, (ETag and Last-Modified), processing request headers and returning the correct response headers and status code. All you need to do is use the stale? check in your controller, and Rails will handle all of the HTTP details for you.
Caching: If you use dirty? with public cache control, Rails will automatically cache your responses. You can easily configure the cache store.
HEAD requests: Rails will transparently convert HEAD requests into GET requests, and return just the headers on the way out. This makes HEAD work reliably in all Rails APIs.
Handled at the ActionPack layer:
Resourceful Routing: If you're building a RESTful JSON API, you want to be using the Rails router. Clean and conventional mapping from HTTP to controllers means not having to spend time thinking about how to model your API in terms of HTTP.
URL Generation: The flip side of routing is URL generation. A good API based on HTTP includes URLs (see the GitHub gist APIfor an example).
Header and Redirection Responses: head :no_content and redirect_to user_url(current_user) come in handy. Sure, you could manually add the response headers, but why?
Caching: Rails provides page, action and fragment caching. Fragment caching is especially helpful when building up a nested JSON object.
Basic, Digest and Token Authentication: Rails comes with out-of-the-box support for three kinds of HTTP authentication.
Instrumentation: Rails 3.0 added an instrumentation API that will trigger registered handlers for a variety of events, such as action processing, sending a file or data, redirection, and database queries. The payload of each event comes with relevant information (for the action processing event, the payload includes the controller, action, params, request format, request method and the request's full path).
Generators: This may be passé for advanced Rails users, but it can be nice to generate a resource and get your model, controller, test stubs, and routes created for you in a single command.
Plugins: Many third-party libraries come with support for Rails that reduces or eliminates the cost of setting up and gluing together the library and the web framework. This includes things like overriding default generators, adding rake tasks, and honoring Rails choices (like the logger and cache backend).
Rails has an unquestionably awesome feature set even if applied exclusively to JSON APIs, and this guy is taking it completely for granted:
"So your Rails server becomes an API, and your web site, like the iOS app, is the client. It's a clean separation of responsibilies, but given what Rails was designed to do, it's like having a horse rider climb on top of an elephant."
The design of Rails, as of Rails 1.2, provided clean abstractions for using the same code to provide server-generated HTML views and "REST" APIs in multiple serialization formats. This was a big deal at the time, and "the time" was 2 years before Node even existed. Fast forward 4 years and Rails 3 has been rewritten with an emphasis on modularization, allowing you to strip out the components you don't use and build lightweight stacks with only the things you need. Rails::API provides convention over configuration for a lightweight JSON-oriented stack.
But let me back up a little bit...
"The view in MVC is not just HTML and CSS; it's the presentation logic, and the presentation logic needs structure. With this need, client-side frameworks like Backbone, Spine, and Ember have come into the picture."
So I hear this guy Yehuda Katz worked on both Ember and Rails. You may have heard of Ember, it just won Throne of JS's framework of choice (Backbone won in the "library" category). But appeal to authority aside, what does using Ember and Rails in combination actually get you?
A problem I am certain you have run into is the manual nature of serializing JSON. Exactly how should you translate from a domain object into a JSON representation? What if the client wants to avoid repeat requests by eagerly loading other domain objects which are associated with the one you want to retrieve and including them in the JSON result? And wouldn't it be great if there were a single canonical representation for all of this that a standardized domain object abstraction running in the browser could automatically consume for us, so we don't have to manually write a bunch of JSON serialization and deserialization logic for everything in our system?
Can we put JSON on Rails? Yes we can: it's called ActiveModel::Serializers and Ember Data. All that glue code you've been writing over and over for serializing and unserializing JSON? Stop that. Seriously. You have better things to do than deal with the idiosyncrasies of whether you should wrap a particular array in an object or return a literal string or number as opposed to an object for future proofing. You are wasting your time with this minutiae and chances are the ActiveModel::Serializers representation is better than the one you are using. Let's take a look at why.
The defining characteristics of the ActiveModel::Serializers JSON representation is that it explicitly avoids nesting objects within objects, instead preferring to keep the resulting structure flat and using IDs to correlate the relationships between data in the structure. Here is an example of a "post" object which includes comments and tags, taken from the ActiveModel::Serializers README:
"post": {
"title": "New post",
"body": "A body!",
"comments": [ 1, 2 ]
"comments": [
{ "id": 1, "body": "what a dumb post", "tags": [ 1, 2 ] },
{ "id": 2, "body": "i liked it", "tags": [ 1, 3 ] },
"tags": [
{ "id": 1, "name": "short" },
{ "id": 2, "name": "whiny" },
{ "id": 3, "name": "happy" }
There are multiple nested relationships in this document: the post has many comments, and comments have many tags. And yet we don't see duplication of comment or tag objects. We don't have to worry about which version of a repeated object is canonical, because there are no repeated objects. Objects within the resulting document are deduplicated and referred to symbolically by their ID. Using this JSON structure we can represent arbitrarily nested relationships between objects in the most efficient manner possible and completely avoid any problems with inconsistencies between duplicated versions of objects present in the document. This representation of JSON just makes sense, and perhaps you too have standardized upon it. Better yet, if you use this representation, then with very little effort on your part Ember Data can automatically consume it.
If you use Ember and Rails, you can abstract away JSON and save yourself the headache of writing custom serialization code. I'm going to say: score one for Rails and single page applications. Maybe you have some Node thing that can do that too, I don't know, but seriously, if you think Rails is bad for JSON APIs, you don't know Rails.
Moving right along, let's continue slogging through the Gish Gallop.
Node has nonblocking async I/O and Rails doesn't so Rails is slow!!!
Where to start with this one. Hmm, let's start here:
"When I think of Ruby and Rails' performance, I think of Ilya Grigorik."
Let me start by saying that Ilya is an awesome guy who has done a very thorough and nuanced survey of the many facets of Ruby performance over time. Taking any single thing he's said out of context and treating it like gospel is probably doing a disservice to Ilya. That said, let's see what thing Ilya said that this guy chose to single out and present out of context. Quoth Ilya:
"There is nothing about node that can't be reproduced in Ruby or Python (EventMachine and Twisted), but the fact that the framework forces you to think and use the right components in place (fully async & non-blocking) is exactly why it is currently grabbing the mindshare of the early adopters. Rubyists, Pythonistas, and others can ignore this trend at their own peril. Moving forward, end-to-end performance and scalability of any framework will only become more important."
So this is a line I hear out of Ryan Dahl a lot too. It's a line I used to believe.
Folks, I've been doing this stuff for awhile. I first discovered synchronous I/O multiplexing when I was about 15, which for me was half a lifetime ago, and since then I've been building network servers using this approach. I've built my own abstraction layers across select/poll/epoll/kqueue. I wrapped libev for Ruby in Rev/Cool.io and nio4r, the latter of which is a cross-platform abstraction for Java NIO on JRuby. I cannot express to you how much work I've invested in doing things the evented non-blocking way.
I don't think non-blocking I/O is a good fit for web applications that talk HTTP, although I think it can be a good fit for Websocket applications. I will get to my reasons later. But first, let's continue digging through the Gish Gallop:
"Ilya mentioned the framework/ecosystem that I now consider to be the threat to Rails: Node.js [...] The biggest thing I noticed was the difference in performance. It consumed less memory than Ruby, and it served more requests per second than Sinatra or even Rack."
I have a huge pet peeve, and that's when people talk about performance without numbers. I tried it and it was faster. I tried it and it was slower. If you really want to make a point about the performance of a particular thing, can you at least pretend you're using science?
I hate to do this, but I think I have to destroy your god. Let's see how Ilya's software stacks up to mine on a crappy "hello world" web server benchmark. First, the numbers for my web server Reel:
# httperf --num-conns=50 --num-calls=1000
Ruby Version        Throughput    Latency
------------        ----------    -------
JRuby HEAD          5650 reqs/s   (0.2 ms/req)
Ruby 1.9.3          5263 reqs/s   (0.2 ms/req)
JRuby 1.6.7         4303 reqs/s   (0.2 ms/req)
rbx HEAD            2288 reqs/s   (0.4 ms/req)
Let's compare to Ilya's web server Goliath, as well as Thin and Node.js:
Web Server          Throughput    Latency
----------          ----------    -------
Goliath (0.9.4)     2058 reqs/s   (0.5 ms/req)
Thin    (1.2.11)    7502 reqs/s   (0.1 ms/req)
Node.js (0.6.5)     11735 reqs/s  (0.1 ms/req)
All of these servers, including mine, are using non-blocking evented I/O. Is that remotely relevant? No. That's just a coincidence.
My web server is faster than Ilya's. So by Gish Gallop logic, Ilya must be wrong about everything. There must be no reason to use Ilya's web server. Let's write everything in Node since it won the benchmark.
There's a huge problem here: Goliath does things that Reel, Thin, and Node's HTTP server don't do. The reason it's slower isn't because Ilya sucks and is clueless about performance. The reason is that Goliath has features which these other web servers don't, which makes it an apples to oranges comparison. (I guess scumbag me for putting them all in a big list on the Reel web page)
The same can be said of Rails: it probably isn't ever going to have better latency through the entire stack than any Node.js framework, but the latency of the Rails stack is probably going to be a lot less than your application logic, and that's still going to be a drop in the bucket compared to the network latency to a given user.
Celluloid solves every single problem you're whining about better than Node
Node has a lot of problems, and I'm not just talking about the audience it attracts. Let me start by saying this: many of the things I have built in Celluloid are based off of technologies originally developed for Node. My web server Reel uses the Node HTTP parser, and it's quite likely that the next iteration of nio4r I develop will be based off of libuv.
All that said, let me start with Node's fundamental problem: callback-driven I/O. Celluloid::IO is one of many systems, including Erlang and Go, that demonstrate that "nonblocking" and "evented" I/O are orthogonal to callbacks. Celluloid uses Ruby's coroutine mechanism to provide a synchronous I/O API on top of an underlying nonblocking system. However, where systems like Node force you to use nonblocking I/O for everything, Celluloid lets you mix and match blocking and nonblocking I/O as your needs demand.
If you have ever worked in a language like C(++) or Java, you probably know an amazing property of sockets: you can mix and match blocking and nonblocking I/O, even over the lifecycle of a single socket. Perhaps you will handle incoming sockets in a nonblocking manner at first, but if they make a complex request, you might change the socket to a blocking mode and hand it off to a worker thread.
Celluloid::IO makes this handoff completely transparent: simply by giving the socket to another Ruby thread which isn't a Celluloid::IO actor, it will automatically switch from nonblocking to blocking mode completely transparently.
But let's talk about Node's real fundamental problem, one that is extremely difficult to solve in any callback-driven system: flow control. Unfortunately the Node.js community has adopted the phrase "flow control" to mean "building abstractions around managing callbacks", however the phrase "flow control" has a very specific definition relating to the rates at which data is transmitted between systems.
In general, callback-driven systems can't manage flow control effectively. The most notable pathological case is the producer-consumer problem, whereby a slow consumer might force a system like Node to unboundedly buffer data from an unchecked producer. There's a clear and simple solution to this problem: make all I/O synchronous. Using coroutines that provide blocking-style APIs, you can easily compose producer/consumer problems in a manner that doesn't result in unbounded writes to a buffer, because simply by virtue of a virtual blocking API, the rate at which data is transfered from producer to consumer is kept in check.
But what about WebSockets?
Ruby has had some pretty awesome albeit overlooked and therefore stagnant solutions for WebSockets for awhile, like Cramp. I've been working on web-based push technologies for half a decade now, and explored a multitude of solutions including Comet, XMPP/BOSH, RabbitMQ long polling, and my own XHR long polling systems which I originally built around *gasp* threads nearly 3 years ago at this point.
Well, I'm quite happy to say that Reel now supports WebSockets. I certainly don't want to say that my recent spike is anywhere as mature as WebSockets in Node or their surrounding ecosystem. Instead, I think the API that Reel provides for WebSocks is simply better by design. If you managed to catch tenderlove's recent blog post on streaming live data, you may understand that all previous APIs you may have encountered in both systems like Rails or Node for streaming data were really obscuring the one API that truly makes sense for this use case: a socket.
WebSockets are in many ways similar to 0MQ sockets (which are used in DCell via Celluloid::ZMQ). WebSockets provide a framing mechanism which provides a message-based transport instead of the typical stream-based transport provided by TCP. That said, when processing message sequences, callbacks become extremely problematic, because you must reconstruct the state of the current request from the point of each incoming message. Callbacks work well for e.g. a chat protocol where there is no state relationship between messages, but as soon as there is you are effectively stuck building a finite state machine to manage the processing of each incoming message.
This is madness. There's a much better and much more straightforward solution to this problem: just use the goddamn stack. In order to do so, you need to provide a "blocking" API, but this isn't orthogonal to using nonblocking I/O. Celluloid::IO, Go, and Erlang all let you build concurrent, multithreaded, and potentially multicore systems on top of coroutines spread across multiple native threads.
That said, native threads are cheap nowadays and they're only getting cheaper. On most Ruby VMs a native thread will cost you about 20kB of RAM. If you want you can just build blocking I/O systems completely out of native threads without using any sort of evented I/O, and these systems can scale up to tens of thousands of connections.
Don't believe the hype
Node provides a limited subset of what Ruby can do, and it can be done better with Ruby. Node does not have a web framework of the same caliber as Rails. Node doesn't have threads, which in Ruby will spare you from Node's callback soup. Finally, there's the elephant in the room: JavaScript is a terrible, terrible programming language compared to Ruby. We're forced to use JavaScript in the browser, but on the server, we can choose the best language for the job.
Ruby on Rails remains the best-in-class web framework, and while there are arguments to be made against it, the ones I hear coming out of confused Node.js detractors do not hold water.
Posted by Tony at 10:18 AM 892 comments:
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A leading physicist, a generous philanthropist, and the Scottish Parliament's broadcasting expert are among the University of Edinburgh graduates named in The Queen's 2014 Birthday Honours List.
Professor Sir Tom Kibble (1955 Mathematics & Natural Philosophy, 1956 Physics, 2013 Honorary Degree) is renowned for his co-discovery of the Higgs mechanism and Higgs boson with Gerald Guralnik and C. R. Hagen, a milestone in the history of the study of Physics. For this discovery Professor Kibble was awarded The American Physical Society's 2010 J. J. Sakurai Prize for Theoretical Particle Physics.
He is also known for introducing the phenomenon of cosmic strings into modern cosmology and is currently Senior Research Fellow and Emeritus Professor of Theoretical Physics, Imperial College, London.
He receives a Knighhood for services to Physics.
Philanthropic services
Professor Walter Nimmo (1968 Medical Sciences, 1971 MBChB, 1982 MD, 2007 Honorary MD) is awarded the CBE for charitable and philanthropic services to Higher Education and the community in Scotland.
Professor Nimmo, who is a University of Edinburgh Benefactor and was named Alumnus of the Year in 2004, founded Inveresk Research in 1988, which provides high quality preclinical and clinical drug development services to the pharmaceutical industry and safety studies to other industries worldwide.
Meanwhile, a trio of eminent female graduates have been awarded the OBE.
Ruth Connelly (1975 Arts), who is currently Head of Broadcasting at the Scottish Parliament, receives hers for parliamentary service, while Rosemary French (1977 Sociology) joins the list for services to women in business. Ms French has had a distinguished career in the business and public sectors and currently holds the position of Executive Director of Gatwick Diamond Initiative.
Fiona Ballantyne (1971 Arts, pictured right) also receives the OBE for services to culture in Scotland. She is the managing director of Ballantyne Mackay Consultants, and chairs the board of the Museums Galleries Scotland. She is also a member of the Communications Consumer Panel and a trustee of Music at the Brewhouse.
Full list of honoured alumni
Civil Division List
Knights Bachelor
Professor Sir Thomas Kibble CBE FRS 1955 MA (Mathematics & Natural Philosophy), 1956 BSc (Physics), 2013 Hon DSc, Senior Research Fellow and Emeritus Professor of Theoretical Physics, Imperial College, London For services to Physics
Order of the British Empire (Civil Division)
CBE - Commander of the Order of the British Empire
Mr Alistair Bruce Dodds CBE 1975 MA (Economics) Lately Chief Executive, Highland Council For services to Local Government
The Reverend Norman Walker Drummond CBE 1976 BD (Divinity) Founder and Chairman, Columba 1400 For public and voluntary service, particularly to Young People
Professor James Mackenzie Fraser CBE 1971 MA (Mental Philosophy) Lately Principal and Vice-Chancellor, University of the Highlands and Islands For services to Higher Education in Scotland and to the Free Church of Scotland
Mr David James Gow CBE 1979 BSc (Mechanical Engineering) Inventor, I-Limb Hand For services to Upper Limb Prosthetics
Dr Nosheena Mobarik CBE 2013 Dr hc Lately Chair, CBI Scotland For services to Business and public service in Scotland
Professor Walter Nimmo CBE FRSE 1968 BSc (Medical Sciences), 1971 MBChB, 1982 MD, 2007 Hon MD Philanthropist For charitable and philanthropic services to Higher Education and the community in Scotland
Professor Michael John Worton CBE 1973 MA (French), Lately Vice-Provost and Fielden Professor of French Language and Literature, University College London For services to Higher Education
OBE - Officer of the Order of the British Empire
Mrs Fiona Ballantyne OBE 1971 MA (Arts) For services to Culture in Scotland
Mrs Ruth Connelly OBE 1975 BA (Arts), Head of Broadcasting, Scottish Parliament For parliamentary service
Ms Rosemary French OBE 1977 MA (Sociology) Executive Director, Gatwick Diamond Initiative For services to Women in Business
Mr Andrew Thin OBE 1982 BSc (Agricultural Science), 1988 MBA Lately Chair, Scottish Natural Heritage For services to the Environment and Rural Affairs in Scotland
MBE - Member of the Order of the British Empire
Mr Stephen Alexander Bunyan MBE TD DL 1957 MA (History), 1958 DipEd For voluntary service in East Lothian
Dr Diana Mary Leitch MBE 1969 BSc (Chemistry), 1972 PhD (Science & Engineering) Trustee, Catalyst Science Discovery Centre For services to Chemistry
Mr John Campbell Nelson MBE 1970 MA (Social Anthropology & Sociology), 1971 Dip (Community Development) Secretary, Action for Southern Africa Scotland For voluntary service to South Africa
Mr Robert Rattray MBE 1972 MA (German) Lately Joint Chief Executive, Askonas Holt For services to the Music Industry
Mr William Alister Steele MBE 1983 MA (Geography) Managing Director, Castle Rock Edinvar Housing Association For services to Social Housing and Regeneration in Edinburgh
Ms Moira Thomson MBE 1964 BCom Committee Member, Dyslexia Scotland South East For Services to children with Dyslexia
BEM - Medallist of the Order of the British Empire
Mrs Hester Mary Campbell Martineau BEM 1945 BMus (Music), For services to Music in Scotland
Diplomatic Service and Overseas List
Order of the British Empire (Diplomatic Service and Overseas List)
Mr John Patrick Gildea OBE 1990 MSc (Applied Linguistics) Head, International English Language Testing Service, British Council For services to the development of English Language Testing overseas
Mr Martin Robert Oxley MBE 1985 MA (German) Director, Trade and Investment, British Embassy, Warsaw, Poland For services to British trade and investment in Poland and Central Europe
Staff receive Birthday Honours

redpajama_set_name: RedPajamaCommonCrawl


A warm welcome awaits you when you visit High Street Bakery in Corby. Whether you are dropping by for a fresh loaf of bread, grabbing a snack for breakfast en route to work, or visiting us for a sandwich at lunch time, there will always be a great selection of freshly prepared products for you to choose from.
Our friendly and dedicated teams mean that we offer exceptional customer service, whilst the quality of our products means you can enjoy fantastic value for money. We have been serving the people and businesses of Corby for many years now, and are proud to be a leading independent bakery in Corby. So, next time you have a craving for something sweet or freshly baked, make sure you come to High Street Bakery.
Occupation Rd., Studfall Ave. & Pychley Ct.


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Q: Install all files in a directory except folders in CMake I want to install all files under a folder called scfg which contains .cfg, .xml files, and folders to another location which contains scfg. The code below installs correctly.
file(GLOB config_files "scfg/*.cfg")
install(FILES ${config_files} DESTINATION scfg)
file(GLOB xml_files "scfg/*.xml")
install(FILES ${xml_files} DESTINATION scfg)

But it is possible that there will be more files with types other than .cfg and .xml in the future. To prevent changing this file frequently, I am looking for a more generic solution, such as installing all file types other than folders. I have heard about the EXCLUDE keyword. But I don't know what PATTERN I should use for folders.

A: It should exclude subdirectories explicitly and then all other files will be installed correctly as usual.
install(DIRECTORY scfg/ DESTINATION scfg
    PATTERN "scfg/config/" EXCLUDE
    PATTERN "scfg/xml/" EXCLUDE
)

redpajama_set_name: RedPajamaStackExchange


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Home » Celebrities » Carla Gallo A Married Women? Everything From Husband, Dating, Family To Pregnancy
Carla Gallo A Married Women? Everything From Husband, Dating, Family To Pregnancy
Published On: 04 Dec, 2017
Difficult things take a long time, impossible things a little longer. Carla Gallo proved the proverb best with her never giving up attitude and chasing her dreams as far as she can. Known for her role in "Neighbours," her career was not a bed of roses. The unusual gap of not months but six years from her debut film was a real test of patience and determination.
Career and Progression:
Her role as Toni Peck in the movie "Spanking the monkey" was her first major movie break in 1994. She later played the role of Janet Tuckman for the series "Law & Order." Her list of other TV series includes "Undeclared," "Carnivale," "Bones," "Californication" and "Anger Management."
However, she received a breakthrough and massive public attention when she appeared in the movie "Neighbours" in 2014. She continued her participation in the same franchised movie "Neighbours 2: Sorority Rising" in 2016 which was her recent work.
For her works in "Spanking the Monkey," she was nominated for Independent Spirit Award for Best Supporting Female in 1995.
Has a Child, But who is Her Husband?
Gallo's love life might be a thing of wonder as she has kept it partially open and partially hidden. The audience was aware of her dating affairs with a previous boyfriend, Nick Stahl.
However, there was not a thing mentioned about the breakup's reasons for the three years long relationship.
The split with Stahl was probably not the stop of romance in her life. But she kept herself more secretive and gave a little hint on the presence of boyfriend.
On 14th Jan 2015, she tweeted about a boyfriend and connected the dots when she came openly to announce her six months pregnancy news at the L.A. premiere of "Neighbours."
Caption: Carla at the L.A. premiere of "Neighbours."
Source: 4ever.eu
The pregnant news got the story more deepened and twisted. Her tweet of a baby with cryptic hashtag made another confusion as there was never any beforehand news of her getting married.
However, it is yet the matter to verify whether or not she has a real baby of her own. And the biggest question mark of "Who is the baby father" is still lingering in the heads of audiences. Fans are still crossing their fingers to know her husband or partner.
Her Salary and Net Worth:
Being an actress has been a childhood dream of Carla, and she has devoted her life to it. With her dozens of movies and TV series on her list, she had $2 million as her net worth.
She has various product endorsements like Jane stone. She also bought a vintage craftsman house in Larchmont area for $1.775 million in 2015.
Her Short Bio:
As per a wiki source, Carla aged 42 was born on June 24, 1975, in Brooklyn, NY. She has cancer as her birth sign. For her education, she earned a theater art degree from Cornell University. She belongs to white ethnicity. She has parents as Mildred Josephine and Samuel Eugene Gallo. She enjoys an impressive height of 1.63 m.
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Due to my daughter no longer riding I am selling our horse lorry. It is a 7.5 tonne 1992 (J Reg) Ford Cargo. It has full living including a full cooker, fridge freezerlots of cupboard space, double bed space over the cab, toilet and sink. It is stalled for 3 ponies or 2 horses. It has 3 lockable tack lockers. There are spot lights on the back which are useful when loading or unloading in the dark. It is not currently plated as the lorry is not in use, but I will put plaiting on it once sold for the buyer. If you have anymore questions please feel free to ask.


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Conservation Support /
MidwayUSA Supports the RMEF
Rocky Mountain Elk Foundation Support
As the Official Sponsor of the Rocky Mountain Elk Foundation (RMEF), MidwayUSA believes in supporting organizations whose efforts help restore and preserve the habitats of all hunt‐able game. With the recent launch of the elk restoration project in the company's home state of Missouri it's as important as ever to help organizations like the RMEF achieve their overall mission of conversation, restoration and educationof our countries wildlife and habitats.
RMEF Chapter Events
RMEF has over 500 chapters in the United States with more than 10,000 volunteers. Chapters hold a variety of events around the country that raise funds, perform conservation projects and promote our hunting heritage and the RMEF mission. A highlight is each chapter's annual Big Game Banquet where fun and fundraising combine for a memorable evening. Good food, camaraderie and a high energy auction form the backdrop for the night.
Find a chapter event in your area
Become a Member of RMEF Today
Your support of the RMEF helps fund our conservation and hunting heritage efforts across North America's elk country. All memberships include a subscription to Bugle magazine, invitations to local fundraising events and other membership benefits. MidwayUSA is proud to partner with the RMEF. Please help us conserve the future of elk habitat and hunting with your membership today!
Visit rmef.org for more information and to join today!
Elk in Missouri
Missourians got to say "Welcome Home", after a 150‐year absence, to thirty‐four wild elk in May 2011 after a trailer brought the heard from Kentucky and released them into a holding pen at the Peck Ranch Conservation Area. Following an acclimation period, the elk – including five new claves – were released into the wild in June to roam the rugged hills and valleys of the 346‐square‐mile elk restoration zone spanning parts of Shannon, Carter and Reynolds counties. The Missouri Department of Conservation plans to release up to 150 elk in the future, as well as hold a limited hunting season once the herd is well established. RMEF provided $300,000 for trapping, disease testing and transportation costs, while RMEF members played a huge role in returning elk to Missouri, including spending countless hours calling and writing state legislators to get their support for the reintroduction. Many were also on hand to help prepare the release siteand construct the holding pens on the Peck Ranch (Source: Elk Restoration, RMEF).
Shooting Access for Everyone (SAFE)
Since 2010, MidwayUSA owners Larry and Brenda Potterfield have donated over $200,000 to the RMEF to support the creation of RMEF's SAFE (Shooting Access for Everyone) Challenge, a program designed to help introduce youth to firearm safety and the hunter's role in conservation. At SAFE challenges, youth will learn general and home firearm safety, basic firearm components, safe shot zones and target identification, common shooting positions, wildlife conservation and the North American Wildlife Conservation Model.
For more information about SAFE
Team Elk
Now in its second season, RMEF Team Elk is a TV series about all things elk, elk country and elk hunting. Named for the 185,000 RMEF members, Team Elk features some of the greatest landscapes in North America. From the traditional aspen wrapped meadows of the Colorado Rockies to the high deserts of New Mexicoto the classicbig sky country of Montana… elk country is the backdrop for each episode. A 26‐week series, Team Elk features celebrity hunters like MidwayUSA's Founder and Chairman of the Board Larry Potterfield to military heroes and everyday folks who together, are working hard to conserve habitat, restore elk herds and celebrate America's hunting heritage. In 2011, RMEF Team Elk received an Outdoor Channel Golden Moose Award for Fan Favorite in a New Series.
For more information about Team ELK
Youth Wildlife Conservation Experience (YWCE)
Launched at Elk Camp in 2012, the YWCE, founded by Larry & Brenda Potterfield, provides funding for local highschool students to attend conservation conventions such as this to learn about the positive aspects of Shooting and Hunting. This innovative program will change the future by getting thousands of young people exposed to the shooting sports industry.
About RMEF
In 1984, four hunters from Northwest Montana recognized a handful of organizations doing great work for species like ducks, turkeys and upland birds. They also recognized there was no group dedicated to North America's grandest big game animal, elk. In May of that year, they pooled their time, talent and resources and created the RMEF, an organization dedicated to elk, elk hunting and the habitat they need to thrive. Since then, we've grown to over 184,000 members whose support has protected and enhanced more than 6 millions of acres of North American wildlife habitat. Hundreds of thousands of these acres were completely offlimits to the public. They are now open for all to hunt, fish and otherwise enjoy. We employ more than 120 people and boast more than 10,000 volunteers working through 500 chapters across the United States. From the most humble beginnings in 1984, the RMEF has risen to become one of the most effective and efficient conservation organizations in the United States. Today, working together with members, volunteers, and partners as Team Elk, the RMEF is striving to conserve the next million acres of elk country, and to be a strong voice for hunters, access, and wildlife management and conservation issues
The mission of RMEF is to ensure the future of elk, other wildlife, their habitat and our hunting heritage. In support of this mission the RMEF is committed to:
Conserving, restoring and enhancing natural habitats;
Promoting the sound management of wild, free‐ranging elk, which may be hunted or otherwise enjoyed;
Fostering cooperation among federal, state, tribal and private organizations and individuals in wildlife management and habitat conservation; and
Educating members and the public about habitat conservation, the value of hunting, hunting ethics and wildlife management.
Acres Protected and Enhanced
More than 6.2 million acres
Number of Acres Opened or Secured for Public Access for Hunting and Other
More than 641,000 acres opened and secured
Number of Permanent Land Protection, Habitat Stewardship, Elk Restoration, Conservation Education and Hunting
Heritage Projects
More than 8,000 projects
Areas Where We've Restored Long ‐
Absent Elk Populations
Kentucky – Eastern coal fields
Missouri – Peck Ranch Conservation Area
North Carolina – Great Smoky Mountains National Park
Ontario – Various locations
Tennessee – Cumberland Plateau
Virginia – Buchanan County
Wisconsin – Chequamegon‐Nicolet
National Forest
More than 185,000
Number of Chapters
More than 500 in the United States
Number of Volunteers


text:
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Douglas Brode is a novelist, graphic novelist, screenwriter, playwright, film historian and multi-award-winning journalist. He teaches at Syracuse University's Newhouse School of Public Communications, Department of Television-Film-Digital Media, during the fall semesters and at the University of Texas, San Antonio, Department of Philosophy and Classics in the winter and spring. He has written for popular publications as varied as ROLLING STONE and TV GUIDE and academic journals including CINEASTE and TELEVISION QUARTERLY. Among his most recent books are ROD SERLING AND THE TWILIGHT ZONE (Barricade), DREAM WEST: POLITICS AND RELIGION IN COWBOY MOVIES (University of Texas Press, Austin), DRACULA'S DAUGHTERS: THE FEMALE VAMPIRE ON FILM (Scarecrow), and "PATSY!" THE LIFE AND TIMES OF LEE HARVEY OSWALD (Sunbury).


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Breastfeeding is beautiful. Let's make it easier!
Meeting your baby for the first time melts your heart. That's why you decided to breastfeed - you want the best for your precious little one! But breastfeeding isn't always easy. The journey sometimes involves pain, sweat, stress, tears and even break-downs. It makes you wonder - why is this so hard?! Unfortunately the technologies used in human lactation are over 100 years old. Innovation is long overdue!
We understand your struggles because we've been there. Our team of MIT moms are creating awesome lactation technologies to make it easier for awesome moms like you.
In 2013, when I had my twin sons (Nick & Ben), I chose to exclusively pump due to latching problems. Pumping was a full-time job. I would pump, store the milk, bottle feed my sons, clean the bottles, and repeat this whole process every 2-3 hours from morning to night.
The memories of hurrying to pump while Nick & Ben screamed at the top of their lungs in hunger across the room was so traumatic that I said to myself, "there must be a better way to feed my babies while pumping!" As a PhD mechanical engineering student at MIT, I began brainstorming engineering solutions to this problem, which resulted in a prototype for the Pump2Baby Bottle.
Juan, another MIT mom who experienced similar challenges, was excited about the prototype and decided to create this amazing product. We believe the Pump2Baby Bottle will alleviate the stress of pumping and save mothers 180 hours (yes, as nerds, we calculated it!) to bond with their babies, or actually sleep.
When I had my daughter Helen in 2015, I had to exclusively pump because of unbearable latching pain. However, for traveling and working mothers, pumping is a real challenge!
Let me tell you what happened once after an 18-hour international flight without pumping. My breasts were so engorged and painful that the only thing I wanted to do was to run off the plane, jump into the first cab I saw, get to the hotel and finally pump. But oh NO, the moment I plugged the pump in, it short-circuited and the whole room went completely dark. I freaked out and called the front desk at 1am to send a technician. For thirty minutes, I sat in the dark crying, my breasts felt like they were going to explode. After the technician restored the power, I had to hand express each breast for two excruciating hours. From that very moment, I decided that I needed to create lactation technologies so that millions of future mothers, including Helen, would never experience what I went through.
My first step in achieving this goal is to take Katherine's Pump2Baby Bottle invention and put it into the hands of every pumping mother who needs it. I also invented the BabyMotion Flange to make pumping more effective and comfortable. We are also working on a couple new ideas that will bring much-needed innovation to awesome moms so please stay tuned!
We are inspired by beautiful mothers like you! Please share any comments on your breastfeeding experience and product ideas. If you are an IBCLC, you may qualify for a free sample. Please enter your name, email, certification L-Number, and address.


Manchester United midfielder Ander Herrera will have to travel to Spain to give evidence in a match-fixing trial.
Herrera is one of 28 players who will be summoned to appear in court in Valencia in 2015 as the investigation into a match he played in May 2011 is heard.
His then-manager Javier Aguirre, who is currently coaching the Japanese national team, and Atletico Madrid captain Gabi are among those who will give evidence.
Zaragoza needed to win their last game of the 2010-11 season to stay up and beat Levante 2-1 away from home with Herrera playing 72 minutes before being substituted.
Herrera was on the verge of a move to Athletic Bilbao when the game was played and moved shortly after the season ended.
There were suspicions over the game before it was even played with Deportivo president Augusto Lendoiro (whose team ended up going down) hinting at foul play from then Zaragoza president Agapito Iglesias.
Iglesias remains at the centre of the anticorruption investigation and will also be called to give evidence.
Last month Zaragoza captain Gabi admitted receiving a sum of money into his bank account from Iglesias in the week before the game.
He says he was asked to draw this money out and return it in cash to his president.
And Herrera is believed to be one of seven other players who, along with coach Aguirre, also received a payment from the president.
Iglesias has claimed that the money was a bonus to the players. But Gabi is understood to have told investigators bonuses were never paid before games and that the sum was returned immediately to Iglesias.
Zaragoza were about to go into administration at the time and Gabi is understood to have told investigators he believed that the request from his president was related to this process, suggesting that the players were simply doing what the club had told them to do.
Gabi was one of several players interviewed in October but with the case now set to go to court Herrera will have to go to Valencia to give evidence and his then coach Aguirre will have to return from Japan and do likewise.


Why are you are interested in the Chicago Ambisonics?
Chicago Ambisonics is a library of B-format city ambiences with "virtual microphone" software.
Included software allows users to tweak perspective in real time for greater control and creativity. The Ambisonics format offers versatile use of the library, as the recordings can be decoded to mono, stereo, 5.1, 7.1 and beyond. The creative possibilities are endless!
Featuring 35 high-quality urban ambiences (over 3 hours total), Chicago Ambisonics includes SurroundZone2 software by TSL Products that allows you to point "virtual microphones" any direction with a wide range of polar patterns. Unparalleled flexibility lets users match backgrounds with the specific setting of any scene.
Like all of our exclusive specialty libraries, Chicago Ambisonics is included in the Pro Sound Effects Master Library.
With more productions filming in Chicago than ever before, a Chicago sound effects library is an asset for any sound editor. Chicago Ambisonics features 24-bit/96 kHz city atmospheres captured all over Chicago including recordings from from Magnificent Mile, Chinatown, the L Train, West Loop, Kennedy Expressway, O'Hare International Airport, Lake View, & Wrigley Field.
This library is also perfect for use in 3D Audio applications including VR experiences and 360º video - prepare your sound effects library for the future of immersive media! Pre-rendered stereo versions of all of the recordings are included as well.
Your DAW must support Quad (4-channel) tracks in order to use SurroundZone2 plug-in.
This library can also be delivered on 64GB flash drive (additional $40 + shipping).


I've commented previously on how sites like Twitter provide researchers with explicit interactions and user relationships that lend themselves to network-based data mining methods and visual analytics. These help us understand frequencies and patterns of use up to a point, but fall short in indicating the complex, inconsistent and selective viewing behaviours and strategies that underpin how we actually engage with Twitter.
These are partly determined by how we access Twitter, and how we may adopt 'filtering' systems (within Twitter and third-party). But what I'm particularly interested in here is how we 'scan' or 'skim read' our Twitter timelines. When new users express concern about the apparent content overload, experienced users tend to reassure them by explaining they don't have to 'read everything' and that they will 'get used to' scanning tweets. It's fairly clear why we do this, but how?
Observational methods (remotely or through screen recordings) can provide limited data, but for a more accurate insight, eye-tracking technology can record how we actually 'read' sites like Twitter, as demonstrated here. Supplementary methods such as the think/talk-aloud protocols associated with usability testing, and follow-up memory tests might offer opportunities for triangulation.
How much consistency / variation in skim reading do we exhibit over different periods of engagement?
Do we navigate tweets in a generally (reverse) chronological order or more randomly?
How 'far back' do we check tweets since we last looked?
What are our dominant focal points – specific users or specific content?
How much do we focus on specific components – in particular URLs, hashtags?
How important is the colour coding of these components?
Do we focus more on specific types of tweets (e.g. those with links)?
Do we notice specific words or terms (that are not hashtagged)?
What about capital letters, symbols, exclamation marks, expletives etc?
Do we primarily identify our followees by their user names or avatars?
Are some (types of) avatars more instantly recognisable?
How much does the unfamiliarity of original authors of formal retweets (not RTs) attract our attention?
Do we take much notice of who retweets them?
Are we more likely to ignore multiple tweets from excessive users?
Yesterday I attended Warren Pearce and Nicola Underdown's enjoyable and informative workshop on data presentation at the Jubilee Graduate Centre. Whilst I doubt I will be using any quantitative data in my thesis, there was plenty here to take away for future reference.
Warren talked about the 'curse of knowledge,' and demonstrated how our assumptions of audience understanding can affect the process of communicating information. He recommended Made to Stick, a useful looking book by the Heath Brothers on communicating ideas, as well as the 'bible' of statistical graphics by Edward Tufte, which has helped establish some of the key principles of visual communication.
Nicola introduced the acronym LATCH, to describe the fundamental elements on which different presentational figures (graphs, charts etc.) are based: Location, Alphabet. Time, Category and Hierarchy, and discussed the importance of context, describing how the interaction of the author in environments related with different dissemination formats (paper, poster, presentation etc.) influences audience understanding.


Does a Story have to have an Owner?
How do I add an image to a Story comment?
How do I add a link to a Story comment?
How do I convert a task into a Story?
How do I move a Story up or down in priority in a workflow state?
How do I archive Stories?


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text:
All Editions of Nation
by Terry Pratchett
Author: Terry Pratchett Format: Paperback Release Date: 07/06/2012
When a giant wave destroys his entire Nation - his family and everyone he has ever known - Mau finds himself totally alone. Until he meets Daphne, daughter of a colonial Governor and the sole survivor from a shipwreck. They have no common language, no common culture - but together they discover some remarkable things - like how to milk a pig and why spitting in beer is a good idea - and must try and forge a new kind of Nation. Then other survivors arrive to take refuge on the island, and not all of them are friendly... In Nation Pratchett brings us a novel that is both witty and wise, encompassing themes of death and nationhood, while also being extremely funny.
Shortlisted for the CILIP Carnegie Medal 2010. Shortlisted for the Guardian Children's Fiction Prize 2009 Hugely entertaining, this is a fully envisaged fantasy adventure, which makes serious points about the importance of the past from the master storyteller and author of the hugely popular Discworld series. Survival! Mau's world is bowled over and swept away by a towering Tsunami. His past life has vanished and he must build a new life with the scraps he has left. Luckily, someone else has survived too and soon Daphne, or Trouser-Man as Mau calls her, are creating a new Nation building on the bits of knowledge from the past which won't die away. The novel has been adapted for the stage – Olivier Theatre at The National Theatre in London - by the controversial playwright Mark Ravenhill. Nation will be the National's family show opening in November 2009, following the success of previous family-friendly productions, His Dark Materials, Coram Boy and War Horse. Described by National Theatre Artistic Director Nicholas Hytner as "a wonderful book and, I suspect, perfect for an Olivier adaptation", Nation is set on a desert island following a tsunami which wiped out most of the population.
When a giant wave destroys his entire Nation - his family and everyone he has ever known - Mau finds himself totally alone. Until he meets Daphne, daughter of a colonial Governor and the sole survivor from a shipwreck. They have no common language, no common culture - but together they discover some remarkable things - like how to milk a pig and why spitting in beer is a good idea - and must try and forge a new kind of Nation. Then other survivors arrive to take refuge on the island, and not all of them are friendly... In Nation Pratchett bring us a novel that is both witty and wise, encompassing themes of death and nationhood, while also being extremely funny.
Author: Terry Pratchett Format: Ebook Release Date: 30/09/2008
The sea has taken everything.Thirteen-year-old Mau is the only one left after a giant wave sweeps his island village away. But when much is taken, something is returned, and somewhere in the jungle, Daphnea girl from the other side of the globeis the sole survivor of a ship destroyed by the same wave.Together, the two confront the aftermath of catastrophe. And slowly, other refugees arrivechildren without parents, mothers without babies, husbands without wivesall of them hungry and all of them frightened. As Mau and Daphne struggle to keep the small band safe and fed, they defy ancestral spirits, challenge death himself, and uncover a long-hidden secret that literally turns the world upside down . . . .Internationally revered storyteller Terry Pratchett presents a breathtaking adventure of survival and discovery, and of the courage required to forge new beliefs.
Author: Terry Pratchett Format: Hardback Release Date: 11/09/2008
Finding himself alone on a desert island when everything and everyone he knows and loved has been washed away in a huge storm, Mau is the last surviving member of his nation. He's also completely alone - or so he thinks until he finds the ghost girl. She has no toes, wears strange lacy trousers like the grandfather bird and gives him a stick which can make fire. Daphne, sole survivor of the wreck of the Sweet Judy, almost immediately regrets trying to shoot the native boy. Thank goodness the powder was wet and the gun only produced a spark. She's certain her father, distant cousin of the Royal family, will come and rescue her but it seems, for now, all she has for company is the boy and the foul-mouthed ship's parrot. As it happens, they are not alone for long.Other survivors start to arrive to take refuge on the island they all call the Nation and then raiders accompanied by murderous mutineers from the Sweet Judy. Together, Mau and Daphne discover some remarkable things - including how to milk a pig and why spitting in beer is a good thing - and start to forge a new Nation. As can be expected from Terry Pratchett, the master story-teller, this new children's novel is both witty and wise, encompassing themes of death and nationhood, while being extremely funny. Mau's ancestors have something to teach us all. Mau just wishes they would shut up about it and let him get on with saving everyone's lives!


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Welcome to Kidopolis Child Development Center in New Orleans! Our NAEYC-accredited curriculum is focused on whole-child learning that engages children with the material and stimulates their developing minds. We have outdoor learning areas and a unique rooftop playground to encourage social and physical growth, and a lending library to spark an early love of reading. Your child can learn science concepts by discovering how things grow in our gardens, and then harvest plants for our own farmers market! No matter what, your little one will have a safe space to explore and develop. Come visit and see all we offer!
Healthy food is part of children's development. Our menus align with our wellness commitment to Partnership for Healthier America. By eating family-style and serving themselves, children learn about making healthy choices and the connection between food and community.
I love Bright Horizons because: it allows me to connect to a diverse community.
I love teaching because: I love to make learning fun!
I love teaching because: I love to watch them reach milestones. It's wonderful to watch them work at reaching their goals like potty training and putting their shoes on.
I love teaching because: I love children and I enjoy working with them. I feel like I am making a difference in their lives, after all they are our future.
I love teaching because: it's fulfilling to play a role in a child's learning foundation. I love interacting with the children and seeing the smiles on their faces.
I love teaching because: I love to interact with them, I love watching them grow and discover themselves. I enjoy watching them learn.
I love teaching because: I find it amazing to watch children transition. To know that I am a part of their development puts a smile on my face.
I love teaching because: it's my passion. I love depositing educational skills to help each child to reach their milestones. It's rewarding to know that I'm helping to make a difference in a child's life.
I love teaching because: I like to have interesting conversations with them, they make me smile, and they are always ready for hugs and kisses. Children bring are just wonderful to be with.
I love teaching because: During my senior year of high school I took a part-time job working with children and fell in love with the little ones.
I love teaching because: it's my greatest passion. Children have inspired me and it is through laughter and play I am totally committed to teach and inspire them.
I love teaching because: I like to see children grow and develop. Teaching them is just a bonus.
Our families come from nearby communities, including Downtown New Orleans, and many are employees at Tulane employees. Located near the Tulane Mecial Center, we're easy to get to for drop-off and pick-up.


text:
BlackRock's $1.7 trillion bond chief tells us his biggest market fear
Dec. 10, 2017, 8:01 AM
BlackRock Global Chief Investment Officer of Fixed Income Rick Rieder shared his biggest market fear with Business Insider as part of a wide-ranging discussion.
Rieder has concerns over complacency creeping into global markets.
If you ask 10 different money managers for their biggest market fear, you might get 10 different answers.
That's not necessarily because some large reckoning is on the horizon. It's more a reflection of how difficult it is to pinpoint the next big disruption.
That said, Rick Rieder, the chief investment officer of fixed income at BlackRock, who oversees $1.7 trillion, is probably someone whose advice you should heed. Having worked at the highest level of money management for multiple decades, Rieder has seen it all through tough market cycles in 1990, 1994, 1998 and 2002.
In an interview with Business Insider, Rieder shared his biggest market-related worry. He also gave his thoughts on the Federal Reserve's next steps, the GOP tax plan, the equity and bond markets, and the rise of exchange-traded funds.
It was part of a wide-ranging discussion that also included a deep dive into Rieder's hectic daily schedule, which you can read about here.
Here's what Rieder had to say (emphasis ours):
" Complacency. Some areas of the financing market are too high. Central banks flooded the system with liquidity, and now they should pull back. If you don't have that normal give and take that markets generally calibrate to, prices end up being too high for too long, or yields too low, and you get a complacency that's not good.
That's my biggest fear going forward. The longer you don't recalibrate — and build up volatility in the markets — that can create a bad outcome with real reverberations. It could adversely affect the lending dynamics in the country and shut down companies from investing.
I think what the Fed is doing now is the exact right thing, but I think the ECB and BOJ should start moving as well. Central banks need to pull back and reach some equilibrium.
Geopolitical risk also keeps me up at night, but I don't sleep much anyway, and that will always be there."
SEE ALSO: BlackRock's $1.7 trillion bond chief explains the key dynamic every investor needs to understand
More: Investing Q&A BlackRock Rick Rieder


text:
class Forge::ProductsController < ForgeController
  before_filter :uses_ckeditor, :only => [:create, :new, :edit, :update]
  before_filter :get_categories, :except => [:destroy, :reorder]
  load_and_authorize_resource :except => [:edit]

  # TODO: see if we need this stuff
  # before_filter :prevent_publication, :only => [:update, :create]
  # cache_sweeper :product_sweeper, :only => [:update, :create, :destroy]

  # GET /forge_products
  def index
    # @categories = ProductCategory.find(:all, :order => "list_order ASC")

    respond_to do |format|
      format.html { @products = Product.limit(20).order("list_order ASC") }
      format.js  {
        @products = Product.where("title LIKE :q OR description LIKE :q", {:q => "%#{params[:q]}%"}).limit(20)
        render :partial => "product_list"
      }
    end
  end

  def search
    @products = Product.find(:all, :order => "title", :conditions => ["title LIKE ? OR description LIKE ?", "%#{params[:search]}%", "%#{params[:search]}%"])
  end

  # GET /forge_products/new
  def new
    @product = Product.new
    @help = HelpTopic.where(:slug => "products_new").first
    if @categories.length == 0
      flash[:notice] = "You need to create at least one category before adding products.  You can do that right here."
      redirect_to forge_product_categories_path
    end
  end

  # GET /forge_products/1/edit
  def edit
    @help = HelpTopic.where(:slug => "products_new").first
    @product = Product.find_with_images(params[:id])
  end

  # DELETE /forge_products/1
  def destroy
    @product = Product.find(params[:id])
    if @product.destroy
      flash[:notice] = "Product deleted"
    else
      flash[:warning] = "Product could not be deleted"
    end
    redirect_to(forge_products_url)
  end

  # PUT /forge_products/1
  def update
    @product = Product.find(params[:id])
    if @product.update_attributes(params[:product])
      flash[:notice] = 'Your product has been saved.  You can continue making changes, add another one, or browse the product list.'
      redirect_to edit_forge_product_path(@product)
    else
      flash[:warning] = "There was an error saving your product."
      render :action => "edit"
    end
  end

  # POST /forge_products
  def create
    @product = Product.new(params[:product])
    if @product.save
      flash[:notice] = 'Your product has been added.  You can add images to this product, or go back and add another one.'
      redirect_to edit_forge_product_path(@product)
    else
      render :action => "new"
    end
  end

  def reorder
    list = params[:product_list].map {|id| id.gsub('menu_item_', '')}
    params[:parent_id] ? Product.reorder!(list) : ProductCategory.reorder!(list)
    render :nothing => true
    respond_to do |format|
      format.js { render :status => 200, :text => 'Success' }
    end
  end

  private

    def get_categories
      @categories = ProductCategory.find(:all, :order => "list_order")
    end
end

redpajama_set_name: RedPajamaGithub


In the trailer, we see different stages of Karan's life played by actors, right from his childhood to teenage years, where he is seen asking all the wrong questions at the wrong time. We all know that Karan's show has generated controversies in its past seasons and it won't be a wrong to except more this season as well.
Last year, Kangana Ranaut's remark calling Karan Johar the 'flag bearer of nepotism' started the nepotism debate in Bollywood. The show has evolved quite a lot since it first started in 2004. Many celebrities have often candidly expressed their likes and dislikes towards their peers. The Koffee Quiz and the Rapid Fire segments of the show have gained much popularity.
Koffee with Karan season 6 premiere is set to happen on October 21, and the show will be broadcast on Star World and Hotstar at 9 pm on Sundays. On the movie front, Karan is currently getting ready for a big directorial titled Takht. The director had revealed that this would be "about two warring brothers and it's based on facts". Takht stars Ranveer Singh, Kareena Kapoor Khan, Alia Bhatt, Janhvi Kapoor, Vicky Kaushal and Anil Kapoor in lead roles.
Kangana Ranaut responds to Saif Ali Khan's open letter on 'nepotism'!
Akshay Kumar, Karan Johar join hands for 'Kesari'!


Find all Steam Key stores and prices to get Vampyr and play at the best price. Save time, money and compare CD Key stores. Activate the Vampyr CD Key on your Steam account to download the game.
Enjoy the best deals to buy Vampyr CD Key with HuntmaR.com!
Vampyr is a dark action RPG game developed by Dontnod Entertainment.
The action of the game takes us back to a time when an epidemic of deadly flu called a Spanish raged in Europe, and violence and fear prevailed on the streets of London. You play the role of Jonathan E. Reid – a respected military surgeon who returns from the front of World War I to the mission of helping sick people and finding a way to stop a deadly epidemic. Shortly after arriving in the city, our protagonist wakes up in a mass grave and discovers that he has become a vampire. From then on he will have to struggle not only with the plague itself, but also with his new blood-sucker's nature and bloodlust, which leads to the necessity of making heavy moral choices. Who we kill and who we save can affect the course of the plot.
During the game, we cross the dark streets of London, performing a number of main and side tasks and talking to the independent characters encountered. Quite often, we face a deadly opponent, including a new, aggressive vampire species that has most likely appeared due to Spanish-induced mutations. On our way there are also vampire hunters, that is members of an ancient organization, re-appointed to defend people in the face of a new threat. The fight with them takes place in real time, and we use it both with improvised white and firearms, as well as with special vampire skills developed in the course of the game. Clashes are dynamic and depend not only on the development of Jonathan's skills, but also on the player's performance, and are characterized by a high level of difficulty.
Of course, as befits a blood-sucker game, the production also did not lack such an important element as drinking blood of the victims. Any character can become them – be it an opponent during a fight, or a poor woe encountered during exploration. We often have to make difficult decisions as to which of the independent characters will become our next goal, because once eliminated it disappears from the world of the game forever, worsening the city's condition in the face of the crisis. The creators introduced over sixty London residents to the game, who have an accurate profile and individual features. Drinking the blood of an accidental victim may have unexpected effects, so it is important to first recognize the situation and get as much information as possible about your chosen goal. Blood is also an equivalent of experience points, so the more we drink it, the stronger the main character will become. Killing enemies or performing tasks also provides an increase in experience points, but only sucking the life out of one of the inhabitants will significantly contribute to the development of the character. Interestingly, the whole game can be passed without killing NPCs, but it significantly increases the level of difficulty.
Great game! It wasn't really that hard to finish it without killing any civilian – I only died a few times to achieve it and it was worth it!


First and foremost: watch this video.
It's incredibly cute – I'm listening to it as I write this and it's making me smile.
Jeff is in town for his birthday and we went Downtown on Thursday night to Firestone.
Here's me being angry while opening a bag of popcorn.
and saw Tom and Ian, who were here from Tally.
Today my family is in town, we went and looked at apartments for the Fall.
Then we went to campus.
Found Sarah's future husband, R. McWeeny.


Abstract representation of a QueryResult for RDBMS queries. Based on the assumption that we have a JDBC ResultSet, and we are extracting the results using a ResultObjectFactory.
ResultObjectFactory for converting the result set into objects.
The ResultSet containing the results.
Method to close the results, meaning that they are inaccessible after this point.
Internal method to close the ResultSet.
Convenience method to return the size of the query results using a COUNT(*) query in the datastore.
Override for compatibility with equals().
Method to disconnect the results from the ObjectManager, meaning that thereafter it just behaves like a List. All remaining results are read in at this point (unless selected not to be).


text:
Running The Numbers
We're gonna be running some old school NSC game this week. Today, we drop some statistics you will never have any use for - and never wished to know. Will did grouping one, we split the keepers and I handled the final tally.
That all said, let's digitize...
Every fall, we look at the UEFA cup fields, picking out the Americans and wondering what barriers they can break next. Sometimes - like, say, now - we really have no one actively participating in the Champions League (a ka the NCAA to Europa League's NIT) and it's only October. Still, when American involvement in the Euro-grandaddy gets lean, we can always enjoy the memories of those who previously tried their lot in the tournament.
Jovan Kirovski is the only American player to win the UEFA Champions League title since the competition was re-branded in 1992. He accomplished the feat in the 1996-1997 season with Borussia Dortmund. It should be noted that Kirovski, who is currently 35 and riding pine with the LA Galaxy, did not play in Borussia Dortmund's 3-1 victory against defending champs Juventus in the final. He was generally used sparingly as a late substitute. An interesting side note about Kirovski: He was in Manchester United's youth system at 16 with Ryan Giggs, David Beckham, Paul Scholes and the Neville brothers, played with both Borussia Dortmund and Sporting Lisbon, and yet he never represented the US in a World Cup.
Kirovski was the first American to score in the Champions League, a feat he accomplished the year after Borussia Dortmund won the title - not during the 96-97 season as has been widely reported. Maurice Edu joined him Oct. 20 last year with a goal against Valencia, but DaMarcus Beasley still leads the pack with four career Champions League goals. Jermaine Jones also has a Champions League goal, though it came in 2007, when he wasn't technically an American player. In addition, he's the only American abroad in history to convert a Champions League penalty kick. He struck the game-winning penalty in the first knockout stage in 2008 to bounce Porto in a shootout.
Beasley is the elder statesman of the competition with 22 appearances, including a trip to the semifinals with PSV in 2005. Here's a look at the complete top-down list:
DaMarcus Beasley -- 22
- PSV (2004-2005): 10
- PSV (2005-2006): 5
- Rangers (2007-2008): 5
Total goals: 4
Jermaine Jones -- 12
- Schalke (2007-2008): 8
Claudio Reyna -- 8
Tim Howard -- 7
- Manchester United (2003-2004): 7
Tony Sanneh -- 7
- Hertha Berlin (1999-2000): 7
Frankie Hejduk -- 5
- Bayer Leverkusen (1999-2000): 5
Jovan Kirovski -- 5
- Borussia Dortmund (1996-1997): 2
John O'Brien -- 5
- Ajax (2002-2003): 5
Maurice Edu -- 4
Robbie Russell -- 4
- Rosenborg (2004-2005): 4
Freddy Adu -- 2
- Benfica (2007-2008): 2
Landon Donovan -- 2
Oguchi Onyewu -- 1
- AC Milan (2009-2010): 1
Every time Tottenham takes the field in EPL play, Brad Friedel breaks his own league ironman record for consecutive games started. The old man has to keep going as long as he can, because compatriot Tim Howard may one day try to steal his standard. However, they are far from the only American netminders to get greedy with a #1 job overseas. In all, we found eight Red, White & Blue goalies to have amassed a streak that extended beyond the length of one season's worth of games:
235+ Brad Friedel - Blackburn/Aston Villa/Spurs
152+ Tim Howard - Everton
137 Boaz Myhill - Hull City
88 Marcus Hahnemann - Reading
83 Kasey Keller - Spurs
51 Juergen Sommer - QPR
48 Ian Feuer - Luton
42 Troy Perkins - Vålerenga
40 David Yelldell - Koblenz/Duisburg
Watching David Freese win the National League Championship Series MVP got me to thinkin' about what a trip it must be to live out nearly every little boy's dream of helping the hometown team win it all. As it so happens, no less than 16 American players have been oddly fortunate enough to be able to raise MLS Cup wearing the shirt that represents where they came from or close enough by for it to mean something. I mean, heck, Freese actually grew up 40 minutes outside of St. Louis, which does absolutely nothing to halt the wild feeling he must get to crack a playoff dinger for the Redbirds. He's one round away from what these guys experienced.
UPDATE: Though neither was born where they grew up, I am adding Freddy Adu and Conor Casey to the list. That brings us up to 16 hometown heroes.
Freddy Adu* - D.C. United
Danny Califf - L.A. Galaxy
Brian Carroll - D.C. United
Conor Casey - Colorado Rapids
Ramiro Corrales - San Jose Earthquakes
Troy Dayak - San Jose Earthquakes
Landon Donovan - L.A. Galaxy
Herculez Gomez - L.A. Galaxy
Alan Gordon - L.A. Galaxy
Roy Lassiter - D.C. United
Jesse Marsch - Chicago Fire
Danny O'Rourke - Columbus Crew
Chris Roner - San Jose Earthquakes
Tom Soehn - D.C. United
Peter Vagenas - L.A. Galaxy
Sasha Victorine - L.A. Galaxy
* = Born in Ghana, moved to Maryland at 10
One difference in all this: Freese will get the chance to win the thing in St. Louis. None of the 16 players above won MLS Cup for the hometown club in that home city. Donovan did win the title in Los Angeles, but he was with San Jose then - not quite the same, I think.
Of course, this year's final is at the Home Depot Center... a potential prime hometown glory opportunity for Donovan, Sean Franklin and Bryan Jordan.
- Greg Seltzer & Will Parchman
Posted by Greg Seltzer at 5:30 PM
Labels: Americans Abroad, by Greg Seltzer, by Will Parchman, Champions League, MLS, MLS Cup, Running the numbers, Soccer in America, UEFA
It will be interesting to see the increase in hometown winners once the academies come into full effect.
i would add stuart holden to that list as well
for winning mls cup that is
josh @ totalsoccershow.com said...
If Seattle wins this year can we add Kasey Keller to that group? I know Olympia is just over an hour away, but Seattle is the closest city with an MLS franchise.
couchtoast said...
Conor Casey, Colorado Rapids 2010
Greg Seltzer said...
Good catch, couchtoast. I forgot about that, despite him being born in New Hampshire.
I'm also adding Adu with an asterisk, as he grew up near DC from the age of 10.
Happy to help. You're obviously 100% correct about Casey being born in NH, but he moved to Denver at the age of 5 and considers Denver his hometown (at least according to the esteemed Wikipedia). He's definitely considered a local boy around these parts.
Love the site, by the way.


The 12th arr is a popular choice for visitors looking for an affordable place to stay with easy access to major Metro lines. Take a deep breath at Paris' "lungs" - Bois de Vincennes, the largest public park in the city.
Bercy Village: Former wine warehouses converted into an outdoor shopping village.
Le Picotin: Restaurant with warm, friendly service on a quiet back street.
Let us show you the 12th Arrondissement on a custom Private Paris Tour!


text:
The Streatham Lock Up
Hellblazer's 250 Issues
By Rassmguy, February 21, 2013 in Hellblazer
Rassmguy 33
Nick Necro
It's a shame that no one continued to write Hellblazer after Andy Diggle left the series as writer. Two hundred fifty issues is a solid enough number at which to end a long-running comic, but you'd think they would have at least gone on to a full 300. I have missed Hellblazer ever since it's last issue four-plus years ago. Do any of you think it will ever be revived? And if so, who will be Diggle's successor? I look forward to DC/Vertigo someday publishing an issue #251 so we can find out whatever became of John, Gemma, Chas, Nergal, the First of the Fallen and John's past girlfriends. Sadly, we may never know. RIP: Hellblazer... 250 issues is nothing to sneeze at, and it was a mostly solid 250-issue run at that.
Location:Brigadoon
You can pick up the first issue of the critically acclaimed, already nominated for many awards, series named Constantine on-sale in March of 2013.
We realize many fans have been missing their monthly dose of John Constantine since Hellblazer was canceled due to low sales. Issue #250 selling 34 copies, in total, was a clear sign to DC that readers wanted a drastic change. We always listen to our fans, they're the real bosses. So, we did exactly what we, as comic fans, would want to see.
We think you'll be pleasantly surprised with how close this new version of Hellblazer (in all but name) rings with your fond memories from over four years ago.
Keep checking your comic book news stand every week in March for this groundbreaking new title.
The Editors of DC Comics
Master Pernath 23
Mmm, that isn't believable enough, Christian. You forgot to include such phrases as "fan-favorite SARGON THE SORCERESS" or "The creative masterminds behind JLD, the world's darkest comic magazine!"
slinker 893
Dr. Orpheus!
Location:Venture Industries Arachnid Research Facility
And the "fuck you" implied by DC in each subsequent issue of Kuntstanteeeeen.
Lou K 1,132
POWAH!!!
Well, 250 was a pretty good run while it lasted.
yeah, fuck 300, it's two-fiddy!
A. Heathen 1,216
The wisdom of Dick (Solomon)
The idea of only doing annuals since then worked well for me.
I loved the one written by Peter Milligan. Something about a Suicide Bridge, right? Too bad Milligan never wrote Hellblazer. I always thought he should have taken over on Hellblazer after Diggle. His story in #250 wasn't the best, but outside Mieville, the rest of the contributors had all taken their shot at John.
Well, his work on "New 52" books hasn't been the best, so maybe Milligan's run wouldn't have been as great as expectations based on his earlier comic work.
Somehow I think he'd use something about a strike or an union during his run. That would probably be like Jamie Delano. I don't know why I get that idea. Just as long as he didn't bring in Shade, I'd be fine with it, I'm sure! What a crazy idea...like Shade would show up in an issue of Hellblazer?
By the way, I have helpfully coined a term for the condition that explains odd, out of character behaviour of the last 40 or so issues of The Hellblazer Comic.
The Dementia Constantine.
was that a fog horn?
Demon Chas08 300
Location:Greensboro,North Carolina
Yeah! 250, motherfuckers!
No, a lightbulb going on above your head.
no that one popped in a flash of light and a void of emptiness. that's why every day is literally a new day!


text:
Rasmus Bøgh Wallin (* 2. Januar 1996 in Hellerup) ist ein dänischer Radrennfahrer.

Sportlicher Werdegang
Als Junior ohne nennenswerte Erfolge, wurde Wallin in der U23 Mitglied im dänischen UCI Continental Team Soigneur-Copenhagen Pro Cycling. Beim Kalmar Grand Prix 2016 erzielte er den ersten Erfolg bei einem UCI-Rennen. Nach einem Jahr wechselte er zum Team ColoQuick, für das er 2018 das Eintagesrennen Skive–Løbet gewann und eine Reihe weiterer Top10-Platzierungen erreichte. Mit diesen Ergebnissen erhielt er zur Saison 2019 einen Vertrag beim damaligen UCI Professional Continental Team Riwal Readynez Cycling. Mit dem Sieg beim Scandinavian Race Uppsala konnte er im ersten Jahr einen weiteren Erfolg seinem Palmarès hinzufügen.

Bereits ein Jahr später verließ Wallin nach nur zwei Renntagen das Team, um in der Saison 2021 für das nationale Team CO:PLAY Giant zu fahren. Nach einem zweiten Platz bei Fyen Rundt, einem dritten Platz bei Skive–Løbet und dem Gewinn der Bergwertung bei der Dänemark-Rundfahrt kehrte er in der Saison 2022 zu einem UCI-Team zurück und wurde Mitglied bei Restaurant Suri - Carl Ras. Zunächst gewann er im August zum zweiten Mal das Scandinavian Race Uppsala, einen Monat später sicherte er sich mit zwei Tagesiegen auch die Gesamtwertung der Okolo Jižních Čech.

Erfolge
2016
 Kalmar Grand Prix
2017
 Skive–Løbet
2019
 Scandinavian Race Uppsala
2021
 Bergwertung Dänemark-Rundfahrt
2022
 Scandinavian Race Uppsala
 Gesamtwertung und zwei Etappen Okolo Jižních Čech
 Bergwertung Dänemark-Rundfahrt

Weblinks

Einzelnachweise

Radsportler (Dänemark)
Däne
Geboren 1996
Mann

redpajama_set_name: RedPajamaWikipedia


text:
cublikefoot
Reviews and Stuff
ACTUAL Game Review
Games You May Have Missed
Games, Lists
Games You May Have Missed in DECEMBER 2020
Date: January 1, 2021Author: cublikefoot
2020 may be over, but December was still a month full of cool games, many of which I still want to play. Of those I did play though, I've compiled a short list of seven hidden gems that you may have missed. As usual, thanks to the publishers who sent these games to me in order to make this list possible and with that said, let's get started.
Monster Sanctuary is a very cool blend of genres, taking the monster taming element of Pokémon and somehow turning that into a metroidvania game. The result is some really good stuff though. You've got the turn-based combat that has both depth and impact, the metroidvania exploration aided by all of the different monster abilities you can use, and a neat little story added on top. There's even an RPG mechanic to the battle system, including skill trees for each monster, equipment loadouts, and even party-wide buffs dependent on its composition.
And all of this is done with some very nice execution. Crisp pixel graphics, smooth animations, and a variety of great backing music too. It's a solid game all things considered and given that it can take upwards of thirty or so hours to clear, it's quite the package. An easy recommendation if any of what I described sounds like fun.
Monster Sanctuary is currently available on Steam, Xbox One, Switch, and PS4
Steam page.
Project Wingman
Project Wingman is basically as close to Ace Combat as you can get without being an Ace Combat game. It's got the flight sim elements, the arcade shooter elements, and even the same style of graphics. Honestly, if you were to show this to me and pass it off as an Ace Combat spin-off, I'd 100% believe you. And that's not even a bad thing. The game has some solid controls, decent customization options, a cheesy story, and some straightforward arcadey gameplay tying it all together. Within just a minute, I was zipping around, launching off missiles and gunning down enemy craft with ease, it's a very easy to pick up game.
Sure, it shares some of the same issues I have with the Ace Combat games (namely, the missions that can drag on too long), but it is definitely worth a look for fans of that series and really just fans of arcade flight games in general.
Project Wingman is a PC exclusive available on both Steam and GOG.
Haven is a bit of a unique one. It's a story-focused RPG adventure game where you play as two lovers living alone on a mysterious planet, one full of strange creatures, vibrant wildlife, and an interesting story to unpack. The gameplay is pretty limited in that most of it is just exploration, picking up ingredients, and engaging in some light combat. The bulk of the game is the story and the interaction between our two main characters, who are so in love with each other that it's almost an overload of wholesomeness.
The story itself is a mix of character building, slice of life, and mystery, as you're dropped into the game with pretty much no knowledge of what's going on and only uncover it through bits and pieces through the two protagonists. Despite this, I had a good time uncovering this story and getting to know the two main characters. Their dynamic is something we don't get a lot of in the medium and I wish more games would be open to exploring such relationships. It's definitely not a game for everyone, but if you like your games with a heavy story backing them up, then give Haven a look.
Haven is currently available on Steam, GOG, Xbox Game Pass, Xbox One, Xbox Series X, and PS5 with a PS4 and Switch version planned for release in early 2021.
Amairo Chocolate
Sometimes you just need a nice, laidback comfy visual novel to read through and Amairo Chocolate is exactly that kinda VN. It borrows heavily from Nekopara – including the kemonomimi characters, the café setting, and the abundance of slice of life comedy scenes. I mean, even the plot setup is kinda similar. You play as this dude that arrives in a remote town and somehow ends up with a job at a café where all of the workers have animal characteristics, characteristics that are invisible to regular humans.
Now that's pretty close if you ask me, but it's not necessarily a bad thing. You get some nice, comfy slice of life scenes, funny character interactions, and the designs aren't that bad either. And its also quick to get going, throwing you into things in just minutes without any overly long buildup. Sure, it's not a VN that's gonna blow your mind or anything, but it's a decent enough slice of life read and worth a look if you like games like Nekopara and Love's Sweet Garnish.
Amairo Chocolate is currently available directly through its publisher Denpasoft and also has a Steam version with a free 18+ patch.
El Hijo is a neat little spaghetti-western stealth game, a combination of words I don't think I ever thought I would say. You play as a little 6-year-old boy on a journey to find his mother, who has been taken by bandits. To do this, you will have to sneak your way through a bunch of different levels, from the inside of a saloon to the tunnels of an old mine. The gameplay is entirely stealth-focused, requiring you to make use of lighting, sound, and field of view in order to get to the objective. There're a few tools unlocked along the way to help you along this process, such as pebbles to distract guards, a slingshot to destroy certain objects, and even fireworks that can be used to temporarily stun enemies.
It's not that difficult a game (and I did run into a few bugs), but I had a good time during the three hours it took me to beat it. The art looks good, the level variety is nice, and I liked how creative some of the puzzles were. An all-around fun time and one I would recommend.
El Hijo is out now on Steam, GOG, and Stadia with a later release planned for Switch, Xbox One, and PS4.
Right off the bat, I gotta give credit to Call of the Sea for its graphics. This is a very good-looking game, with bright vivid colors that really sell the island theme. It's like they took Sea of Thieves and upped the color palette a bit, and that is definitely an art style I can get behind. Aside from those graphics though, Call of the Sea is a pretty competent puzzle adventure game. You play as Norah, who has crossed the ocean on a journey to find her missing husband and finds herself drawn into this mysterious island with the remnants of a lost civilization.
The gameplay has you exploring this island, solving some pretty creative puzzles, and uncovering just what happened there. The puzzles in particular are solid, not being so difficulty as to necessitate a walkthrough, but not being braindead easy either. There's a good balance there and the addition of a journal that logs stuff as you find it takes out a lot of tedium of having to memorize patterns and such. It's a shorter game at around four or so hours, but it's a fun one for sure.
Call of the Sea is currently available on GOG, Steam, Xbox One and Xbox Series X.
GOG page.
Ratropolis
Roguelite, tower defense, city-building, and deckbuilding. Combine all of them and slap a rat theme on it and you get Ratropolis. That combination of genres may sound like a mess, but it actually works pretty well. The core gameplay is that of tower defense and you basically have to defend both sides of your city while also expanding and upgrading it at the same time. The buildings and units are all cards that you can draw in real-time, even while a wave is coming in and the economy system is structured similarly to Plants vs. Zombies.
As you build up your city, stronger and stronger enemies will arrive and you will eventually die. The game is a roguelite after all and there is a pretty steep difficulty curve that will take some getting used to. However, if you are one for a challenge and like tower defense games, it's a fun enough experience for the genre and well worth a look.
Ratropolis is currently a PC exclusive that can be found on Steam.
That's the end of this month's list. A good batch of games to close out the year with and from all sorts of genres too. We had the Pokémon metroidvania that is Monster Sanctuary, a comfy visual novel by way of Amairo Chocolate, and a really cool puzzle adventure game in the form of Call of the Sea. Thanks for reading, I'll see you guys again in February.
Amairo ChocolateEl HIjoGames You May Have MissedGamingGOGHavenHidden GemsMonster SanctuaryPCProject WingmanRatropolisSteamVisual Novel
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