Happy Pi day everyone! In honor of the occasion everything in the shop is 31.4% off. Enjoy!
It's that time of year again. Daylight savings! At 2am tonight North American players will lose an hour as clocks jump forward to 3am.
The server runs in a European timezone so server time will not be changing until March 31st. Until then, those who experience daylight savings time tonight will see a 1 hour different in server time relative to their timezone.
After March 31st the time offset between North Americans and the server will return to normal.
Over the past two days some of you have been getting an "Error while processing delivery" error when purchasing items from the shop. This has been resolved and you should be able to purchase items normally again.
Also a reminder: double vote and double donations will be ending at the start of March as will several events. Hope you've all enjoyed the celebrations!
Tonight we sent out 3 free lottos to everyone as part of our 6 year anniversary celebration. We also went over some of the things we've accomplished in 2019 so far and some fun previews for things we have on deck.
You can view the web version of the announcements here.
Thanks for sticking with us for so long!
2x donations will last until the end of the month.
2x vote rewards will last until the end of the month.
6 year anniversary video contest will last until the end of the month.
Now that we are officially 6 years old, it's time to say good bye to the much loved 4 year anniversary lotto. This item will be removed from the shop at the end of the month and is 25% off until then. Good luck!
We're also changing how we do donation events. We will be phasing out 2x donation events going forward and instead will have more frequent sales on different shop items, combination deals, and coupons offering various sorts of discounts. Over the past several weeks the prices of shop items have been adjusted to ensure fairness and affordability with this new 2x policy in mind.
So take this opportunity to stock up on bananas as this will likely be our last double donation event aside from very major holidays.
We still have several more surprises in store for you all. Keep an eye out for an email this week with some exclusive giveaways and special announcements!
Ensure your email is set correctly so you don't miss out on any of these giveaways and announcements.
Double vote rewards have been enabled from now until the start of next week to 1) compensate for the downtime today 2) celebrate valentines day 3) and as an early start to our 6 year anniversary celebrations. That means you get 1,680 Jaden for every vote!
This weekend is our 6 year anniversary. It's crazy to think that this server has been around for 6 years now, and Jade Monkey + the original MD for even longer. Thanks to all of the staff and players who have made us what we are over the years and especially for all of the hard work lately by Perry, Kaz, and the rest of the staff team building this server to new great heights. We really couldn't have made it this far without all of you.
We've been working extra hard since the release of Starfall and I think it shows. We've never been more dedicated (or skilled) and I can't wait to show you all of the rest of the cool stuff we have in store over the next few months.
Stay tuned for more surprises coming out soon. Cheers!
There was a failure with one of our server's disk's last night and the result has caused a more complicated issue involving the kernel. I am working on it now and will have everything up and running as soon as possible. Sorry for the trouble everyone.
We've further improved our ability to perform faction and gear changes.
Gear changes used to cost 500 Bananas, they now cost 300 Bananas.
The single piece gear change used to cost 150 Bananas, it now costs 100 Bananas.
The Faction change used to cost 250 Bananas, it now costs 175 Bananas.
We are still working on bringing Chroma changes, Chroma refunds, Full Change, and more!
The amount of Jaden you will get when purchasing Jaden with Bananas had not increased along with the amount of Jaden earned from voting. Jaden rewards from purchasing with Bananas have now permanently doubled!
Chroma has been completely removed from the Banana Shop, permanently.
Bodhi Seed was added in Patch 57 and is available now. This is our first release of Bodhi Seed with future releases TBA.
We have lowered the cost of the 4-year anniversary lotto from 150 Bananas to 100 Bananas due to it being in the shop for 2 years and some of the items rewarded being of less value in the Starfall patch.
The 25 slot Astrolabe, 30-Day Astrolabe Recharge, and the full year of Astrolabe charges have been significantly reduced by 80%!
The amount of Monkey Coin Packs purchased has increased by 20%, prices have stayed the same.
Sigls have had their prices reduced. As the server is going on 6 years old and rewards in-game continue to increase, the prices on the shop have to drop to reflect that. With Sigils having their prices reduced from anywhere between 10% and 60% depending on the level of sigil, and 4-packs receiving a greater discount than before.
The Firmus pack found on the shop now has a chance to award 3 Firmus!
Ancient Blood Jade and Ancient Blood Charm have had their prices reduced to match Ancient Blood Seal, and the full Ancient Blood Pack has been reduced by 25% as well.
We've reduced the Supreme Gift Coupon by 50 Bananas to 350 Bananas.
The Fatecharm Fragment packs have been changed to have a higher minimum amount when opened, but also to have a chance of increasing that amount by up to double!
Fatecharm Sign has been reduced by 20%.
We've temporarily removed level 5 Sands due to changes to gem-making and improvements we will be making to these offers.
Changed some shop tab names in various custom shops due to a length limit change.
Adjusted the cost for late sign-in to be more suitable for our server's Jaden rate.
Added many new item packs for event and lotto rewards.
Added a new lotto to the Pawn Shop for 10k gold.
Fixed the exploration special areas. They can be accessed now. Exploration will be seeing a complete overhaul in the next few patches.
Some items that had wrong icons have had their icons updated.
The donation pack in the marketplace had the wrong description. We've adjusted the description of the current one to reflect what's actually there, and added a Donation Pack 2.0 with the contents of what it had claimed was there, for twice the Jaden.
All pending custom titles have been added. Custom title purchase will be re-activated soon. Users that are waiting for their custom titles will receive their new titles sometime over the weekend.
The Star Fetcher title has been fixed.
Because of a hardware issue causing crashes on the current server, we will need to move to a new server. This gives us an opportunity to choose a new location as well. Please let us know where you would prefer the server to be located. To get the best feedback I'm keeping the choices very limited.
You can test ping the two primary choices as well as some backup choices by using our ping test script. Just download md_server_ping_test.bat and run it.
Please reply to this poll with your ping test results and your geographic location so we can get a better sense of the distribution of pings and locations. You can copy / paste your ping test results from the command prompt that opens, or you can open the md_server_ping_test_results.txt text file that is created by the ping test tool and copy the contents from here / attach the file.
As I'm sure you're already aware, the server has been crashing every few days (or worse). The good news is this has been getting worse because the population and activity have been increasing. The bad news is the crashes are caused by a hardware issue that we cannot resolve without moving to a new server.
It's apparent that if we want to continue to grow without increasingly frequent crashes, we need to move to a new server. This will be a labor intensive process as we setup a new server with all of the different services that makes this game possible, but it's a process we'll have to do.
We have also setup a comprehensive automated recovery system so if the server does have a hardware fault that causes it to restart then the game servers, VMs, and all other services will repair themselves and relaunch automatically. This should reduce any downtime from these events to minimize the frustration as we work on a migration.
Moving to a new server will give us a chance to relocate the server if enough players prefer a different location. Please try test-pinging potential new locations and vote in the poll for your favorite location. Also, please reply to the poll with your test ping results and your geographic location so we can get a better sense of the distribution of pings and locations.
Thanks for your patience while we resolve this.


We continue a comprehensive view of all the components you need to know about when using Frame Relay. This time, we include an examination of the differences between Fully Meshed, Partially Meshed, and Hub-and-Spoke networks. Excerpted from Cisco Press' Network Consultants Handbook.
As one would expect, determining the number of Virtual Circuits required for a network configuration is based on the number of end nodes, and the communication requirements, such as fully meshed (all-to-all), partial meshed (some-to-all), or hub-and-spoke (all-to-one), as illustrated by Figure 15-8.
where N is the number of end nodes in the network. This formula is sometimes referred to as the "N2 Formula" because it is derived from ((N2-N) / 2).
where N is the number of end nodes in the network and X is the number of VCs required to support a partially meshed configuration. The following formula can be used as an approximation to determine the number of VCs necessary to support a partial mesh configuration: , where N is the number of network nodes. This formula is useful from a network planning and cost-determination standpoint; however, because partial mesh connectivity is determined by application and user requirements at the end node, an exact number of partial-mesh VCs is almost impossible to determine.
In a hub-and-spoke network environment, the number of VCs required can be represented by the formula [N-1], where N is the number of end nodes in the network.


text:
Heinrich Friedrich Ludwig Rellstab (Berlijn, 13 april 1799 – aldaar, 27 november 1860) was een Duits dichter en muziekcriticus. Hij was de zoon van de muziekuitgever en componist Johann Carl Friedrich Rellstab. Rellstab was een vaardig pianist en publiceerde artikelen in verschillende tijdschriften, waaronder de invloedrijke liberale krant Vossische Zeitung. Hij richtte het muziektijdschrift Iris im Gebiete der Tonkunst op dat in Berlijn verscheen van 1830 tot 1841. Zijn uitgesproken kritiek op de invloed in Berlijn van Gaspare Spontini deed hem in 1837 in de gevangenis belanden.

Rellstab was een invloedrijk muziekcriticus en had daarom enige macht over welke muziek gebruikt zou worden voor Duitse nationalistische doelen in het midden van de 19e eeuw. Vanwege zijn nagenoeg "monopolie op muziekkritiek" en de populariteit van zijn geschriften was de goedkeuring van Rellstab belangrijk voor de carrière van musici in de gebieden waar het Duits nationalisme een rol speelde.

De eerste zeven liederen van Franz Schuberts Schwanengesang hebben teksten van Rellstab. Rellstab had de teksten in 1825 aan Beethoven gegeven, wiens assistent Anton Schindler ze doorgaf aan Schubert. Zijn werk werd ook op muziek gezet door Franz Liszt.

Rellstab is ook bekend geworden als degene die de pianosonate nr. 14 in cis mineur, Op. 27/2 van Beethoven zijn beroemde bijnaam Mondschein heeft gegeven.

Referenties

Duits dichter
Duits muziekcriticus
Duits pianist

redpajama_set_name: RedPajamaWikipedia


No matter what is the extent of diet-conscious fashion divas but I put my foot down when it comes to the secret behind their heights of sensual vibes they secrete while walking on the ramp. Yes, you may call it a result of their regular spa treatment or spending hours in gymnasium but to me it clearly seems to be a symptom of their too much intake of dark black chocolate cupcakes. And why not as the sinful treat makes it impossible for any women to stay away from. But little was I aware that they will choose this strategy to flaunt their love for handbags or rather goodies or to be precise cupcakes.
Claiming to be the world's most expensive cupcake (not edibily), it is a welcoming accessory to be picked by trendy women. Called cupcake evening bag from Judith Leiber, it is festooned with choco colored rocks and diamonds and can offer a room for your designer gloss and accommodate few currency to pay off tips. Retailed at $4,295, this would surely not open for any sundry accessory.


Bmobile Joe Public lifted their second trophy in less than a week on Tuesday night when they held W Connection to a goalless draw in the final matchday of the 2009 Digicel Pro League and Big Six.
The draw secured the Lions place at the top of the Big Six table with 11 points to lift the title.
The Marvin Lee Stadium--home of Joe Public--was blessed with its second professional title following Saturday's lifting of the Digicel Pro League championship by the Derek King coached Lions.
The draw also saw the Macoya based club finish the League championship with 52 points.
And in other matches defending League and Big Six champions San Juan Jabloteh secured second spot with 48 points following a 1-0 win against Ma Pau SC at the Ato Boldon, and Caledonia AIA of Morvant/Laventille had to settle for third with 47 points despite a 2-0 win over Defence Force.
Ma Pau finished fifth and Defence Force sixth both failing to make huge impressions in the Big Six stage of the League Championship.
In the feature match with the Big Six title up for grabs, eventual winners Joe Public and W Connection managed only a stalemate.
Trent Noel had a clear look at goal in the 20th minute after Hayden Tinto cross found him lurking at far side, but after a good take-down his volleyed effort disappointed everyone as it sailed high and wide.
Six minutes later Joe Public was awarded freekick just outside the area after Kerry Baptiste went under a challenge by Renato Pereira, however the resulting kick by Noel crashed into the wall and out for a corner.
Public had another attempt on goal in the 36th minute when Tinto unleashed a crack from outside the which was just wide after knocking a one-two with Baptiste.
Yu Hoshide also got into the action just before the halftime whistle forcing a tip behind by Miguel Lloyd after hooking a rebound on goal.
Joe Public continued to press for the opening item in the second half and were inches off in the 49th minute when Kareem Young controlled and unleashed a volley from above the area after Baptiste's corner was cleared out by the Connection defence.
Hoshide later pulled out a save from Lloyd in the 55th minute as the 2009 League champions continued failing to convert.
Connection then finally showed some intent in the 62nd minute when substitute Hughtun Hector unleashed a freekick from distance which was matched by a pushover by Alejandro Figueroa.
And the resulting corner taken by Hector was directed into the side netting by the head of Kern Cupid.
Minutes later Baptiste had a chance to really put his side ahead, however the Pro League leading goalscorer with 34 goals muffed at close range making his effort an easy gather for Miguel Lloyd.
Both sides continued their poor finishing as the match looked destined for a deadlock at the end.
Hector was inches wide of the upright in the 78th minute after receiving a short pass by Jose Luis Seabra just above the area.
Joe Public-Alejandro Figueroa, Kerry Baptiste (capt) (Yellow), Seon Power, Keyeno Thomas, Carlyle Mitchell (Yellow), Keion Goodridge, Kareem Young, Trent Noel, Yu Hoshide (Devon Leacock 74th), Micah Lewis (Conrad Smith 64th) (Kareem Moses 90th), Hayden Tinto.
W Connection-Miguel Lloyd, Elijah Joseph (capt) (Yellow), Kern Cupid, Renato Pereira, Jose Carlos Diaz (Christian Viveros 64th), Jonathan Frias (Matthew Bartholomew 46th), Romauld Aguillera, Jose Luis Seabra, Keryn Navarro, Igor Santos (William Da Silva Oliveira 74th), Gerard Williams.
Eastern Lions add Big Six crown.
By: Nigel Simon (T&T Guardian).
Newly-crowned Digicel Pro League champion, bmobile Joe Public grabbed its second title in four days after it dethroned Clico San Juan Jabloteh as "Big Six" winner via a 0-0 draw with W Connection on Tuesday. This was in the final round of matches in the "Big Six" competition at the Marvin Lee Stadium, Macoya.
Having won the league crown after a 1-1 draw with Caledonia AIA of Morvant/Laventille on Saturday at the same venue, "Eastern Lions" coach Derek King and his players returned to their "Macoya Den" with the hope of another title. And, after a tense but entertaining 90 minutes of football, it was the Kerry Baptiste-captained team which was popping champagne like it was going out of style once more.
Joe Public, which started the night with ten points from four matches, needed only a draw to claim the Big Six title while W Connection (eight points) was in a must win situation. Both teams started slowly with goalkeepers, Miguel Lloyd (W Connection) and Alejandro Figueroa (Joe Public) having little work to do in a 0-0 first half despite some attractive build-up play.
But that was interrupted most times by some crunching tackles, with Jonathan Fana Frias of W Connection being the recipient of the majority which eventually led to his substitution at the break. Four minutes into the second half though, Joe Public came within inches of finding an opener when midfielder Kareem Young controlled and volleyed just over the bar from the edge of the 18-yard box, after W Connection failed to clear a Baptiste corner.
The "Eastern Lions" marshalled by Young, Trent Noel, Hayden Tinto and Yu Hoshide in midfield continued to put W Connection under pressure and in the 55th minute came close to finding an opener again.
This time it was Japanese import Hoshide who forced Lloyd into a stunning one handed save high to his right. At the other end of the field, W Connection, which had looked dangerous in the first half through strikers, Jose Carlos Diaz and Frias, finally showed some intent in the 62nd minute when substitute Hughtun Hector unleashed a 35-yard freekick which was tipped over bar by Figueroa.
Both team's continued with the off-key shooting on the night with Hector having another try on goal for W Connection, which also missed the target, as the match dwindled to a tame draw.
For the Joe Public players, it was their third title in the Pro League this season, having also copped the Reserve Division crown. The lone disappointment for Baptiste on the night was that he failed to get the two goals required to equal Jerren Nixon's record of 36 goals scored for North East Stars in 2004.
On Sunday, Joe Public had also won the bmobile National Super League $120,000 top prize. At the Ato Boldon Stadium, Couva, Jabloteh, winner of the league for the previous two years, ended in second spot in both the league and Big Six competitions thanks to a 1-0 win over Ma Pau, which ended fifth only in its second year in the top flight.
Jason Marcano was the scorer for Jabloteh, which will join Joe Public as T&T's representatives in the Caribbean Football Union Club Championship, from which the top three teams qualify for the Concacaf Champions League.
In Tuesday's other match, Caledonia blanked an under-strength Defence Force 2-0 with Keon Daniel and Akim Armstrong scoring on either side of the half.
Joe Public 0 vs W Connection 0.
Jabloteh 1 (Jason Marcano 24th) vs Ma Pau 0.


BAE Systems has received a $181 million contract for Advanced Precision Kill Weapons System upgrade kits for the U.S. Navy.
June 12 (UPI) -- BAE Systems has received a $181 million contract for the Advanced Precision Kill Weapons System, or APKWS, upgrade kits for the U.S. Navy.
"We're delivering ahead of schedule even with the growing demand," said Rachel Guill, director of Precision Guidance Solutions at BAE Systems, said in a press release. "Our APKWS rockets are critical to the mission success of our U.S. government and allied nation customers."
"This high-quality, reliable product is easy to use and provides accurate strike capability at a fraction of the cost of other precision munitions."
The APKWS is designed to be an upgrade kit for the standard Hydra 70 2.75 inch unguided rocket. The system provides laser guidance for the rocket, allowing it to perform precision strikes.
The APKWS is designed to be very simple to install and requires a minimum of training to maintain. It is meant to provide a low-cost alternative to more expensive laser-guided weapons such as the Hellfire missile by using existing stockpiles of Hydra 70 rockets.


Here at Marketing Jive, we love lists. So when we come accross a great list, we like to direct our visitors to it as we think that you will find value in the information that is shared within that list. We came across one of these such lists that was identified, where else, but on Twitter.
The list itself is entitled "The Ultimate List: 100+ Twitter Statistics" and comes from our friends at Hubspot. Here is a sample of some of the statisics featured in the list.
There are a lot of great tools out there to keep track of Twitter stats and such. These tools can be used to help you measure just how you are doing on Twitter.


text:
Home National Kenya scores another first as President Uhuru commissions Africa's largest Wind Power...
Kenya scores another first as President Uhuru commissions Africa's largest Wind Power Project
President Uhuru Kenyatta today commissioned the Lake Turkana Wind Power farm, Africa's largest wind power project, with an installed capacity of 310 megawatts of clean, reliable and low cost electricity.
At the same time, the President commissioned the 428 kilometre high voltage power transmission line as well as the upgrading of Loyangalani tferifgugs368iiiiiiìo South Horr road.
The double circuit 1,200 megawatt capacity line constructed by the Kenya Electricity Transmission Company (KETRACO) evacuates the electricity generated at the plant to Suswa where it is injected into the national grid.
In the last eight months, the wind power project has saved Kenyans more than Shs 8 billion from reduced usage of the expensive diesel generated thermal power. Over the same period, the plant injected more than 1.2 billion kilowatt hours (KWh) of electricity.
President Kenyatta, speaking at the event also attended by Deputy President William Ruto, said the commissioning of the project was a proud moment for Kenya.
"With this monumental feat, as Kenya scores another first in Africa, I challenge all Kenyans to remain resilient builders who build best when called upon to build greatly," said President Kenyatta.
Kenya is one of the countries leading globally in the development of renewable energy especially in the geothermal sector.
The President, who made an extensive tour of the expansive plant, said the government has stepped up efforts to encourage development of wind farms and other renewable green sources of electricity, by both KenGen and the private sector.
Kenya's installed power capacity has increased from 1,768 MW in March 2013 to the current 2,712 MW, with the Lake Turkana Wind, Garissa Solar Power (54 MW) and Ngong Wind Plants (26 MW) joining the grid within the last year.
President Kenyatta said the commissioning of the project is a testament of Kenya's commitment to pursue clean sources of energy. It is also a major boost to the country's international commitments to lower greenhouse gas emissions.
He said globally, Kenya is celebrated as one of the leading countries in the world with an energy mix of over 85 percent from renewable sources especially from geothermal, a technology in which the country has become a continental centre of excellence.
"The successful implementation of Lake Turkana Wind Power demonstrates Kenya's outstanding credentials as an investment destination in Africa and is a perfect example of the immense potential of the public private partnership model of implementing development projects," said the President.
The President said Kenya's progress in renewable energy will ensure the country's scenic beauty and unique ecosystems are preserved and protected for both present and future generations.
He said the successful completion and operation of the project is a testimony of the vital role played by collaboration between the public and private sectors in the development of the country.
"I invite other investors, not only within the energy sector but across the full spectrum of the economy, to join hands with government in conceptualizing and delivering transformative projects that secure measurable returns for our people as well as the investors," said the President.
Deputy President Ruto said the success of the project was a result of unity and commitment of all stakeholders who included host communities, various development partners and the private sector.
Dr Ruto thanked the President for personally taking charge in ensuring the project which consists of 365 turbines each with a capacity to generate 850 kilowatts of power was successfully executed.
Energy CS Charles Keter said the ministry is working to ensure that locals are connected to the national grid as soon as possible while the chairman of Lake Turkana Wind Power Mugo Kibati said the Vision 2030 flagship project is a showcase of Kenya's maturing profile as an investment destination of choice in Africa.
Other speakers included Marsabit Governor Mohamud Ali and his Samburu counterpart Moses Lenolkulal. The two leaders commended the President for his commitment to improving the livelihoods of all Kenyans by undertaking transformative development projects throughout the country.
https://uzalendonews.co.ke/
Do you have a story that you think would interest our readers? Write to us 'info@uzalendonews.co.ke'
State finalizes Huduma card processing
CS Matiangi launches sting operation to flush out Kapedo bandits

redpajama_set_name: RedPajamaCommonCrawl


This question is not an invitation to list what's been done. It's a test. Put on a helmet kids, because I'm about to give you some tough love.
At some point in the future, all of you reading this post are going to get a new boss. Most of you will have 5-10 new bosses across the rest of your career, which is reflective of how chaotic work is for our generation and the general pace of change. Some of those new bosses are going to have manageable expectations.
But it's important to note that many of them of are going to expect new things out of you, and they generally won't be that concerned with your feelings.
Many of the new bosses are going to expect you to be great in the way you do HR or Recruiting.
1. The new boss comes in and things appear fine. This is called the "honeymoon" period. All parties are getting to know each other, and your new boss is forming opinions of what he's got related to talent on the team. There are lunches, light meetings and hell, even some jokes!
2. You're presented with a challenge, and you do what you do, and what you have always done. Most of you won't do more than you've always done in the area requested. Doing more will be out of your comfort zone, and what you have done has always been enough.
3. The new boss expresses on some level that you'll need to think differently to meet his expectations. How your new boss frames this request depends on the challenge, but it generally follows a "What else you got?", "I need more", or "go figure it out" type of conversational vibe.
4. The new boss doesn't tell you what more looks like, but will tell you if he's impressed by what you're doing. That's why he's the boss. If he has to tell you what to do, he's not sure why he needs you on the team. He won't tell you what to do, but he will compliment you if you're on the right track and if you keep him updated and tell him what you're doing.
You're on the clock with any new boss – both as an HR leader, a Recruiter and a line HR pro. Whether you report to a CEO as an HR leader or a new VP of HR as a line HR pro or recruiter, you're being tested.
You have to play offense, which means you gotta rock the request. No whining.


Steve tells Dr. Norman's team member, Amy what he'd like to see in his new smile.
Steve is specific with Dr. Norman about what is important to him about how his new smile will look.
Communication is the key to getting the results you desire with cosmetic dentistry.
Want to discuss the possibilities for cosmetic dentistry for you?
We want our patients to understand everything about what they are requesting and about how the procedure works.
Amy goes over the process of restoring Steve's smile.
Interested in learning about cosmetic dentistry?
Steve makes his choices… and they are good ones.
Dr. Norman and Amy complete the consultation with Steve leading to a treatment plan that transforms his smile just the way he wanted.
You can have a perfect, healthy, new smile, too.
Full mouth rejuvenation is cosmetic dentistry that improves aesthetics and restores healthy function.
When Steve came to us, he told us, "I actually had the very best dental care growing up, even though it was a huge financial burden to my parents, it was very important to them and my teeth were so so, so bad." But, the years and the way some of the dentistry was performed on Steve was taking it's toll.
When people talk about cosmetic dentistry, they usually mean porcelain veneers. This is the sort of cosmetic dentistry that was featured on Extreme Makeover and is popular in makeover promotions. To replace your smile with specially designed veneers is called cosmetic reconstruction. This procedure allows the cosmetic dentist to design an ideal smile for each patient that offers so many life-changing benefits.
Porcelain veneers are tooth-colored porcelain facings custom-made to fit the front of each problem tooth. When applied to your teeth, they create the appearance, strength, protection, and durability of real enamel. When designed with an artist's hands, porcelain veneers can create an ideal smile for the patient. Combining the science of dentistry with the aesthetics of an artist, Dr. Norman can fashion your smile into the smile of your dreams.
Porcelain veneers fuse with your teeth providing years of service to improve your new smile. Porcelain veneers can make crooked teeth appear straighter. With this sort of cosmetic dentistry unattractive colors in teeth can be hidden, chipped edges can be fixed and gaps can be filled. Teeth can be reshaped, repaired, and restored... There is a reason why this is the most talked-about cosmetic dentistry… this kind of aesthetic improvement can be life-changing.
Steve had multiple permanent teeth pulled with his prior care, a technique that was popular and taught in the past but thankfully has been replaced with non-surgical alternatives.
Dr. Norman frequently says, "When the time is right to fix your teeth, jaw, bite or smile we help you not only with developing a treatment plan that delivers everything you want, but we also want to help you with a financial plan that is comfortable too." Judy, our treatment coordinator, carefully reviews all of the options available. Although dental insurance isn't what it used to be and many services are excluded, we help our patients file any insurance forms that they want to help get any dental insurance reimbursement that you may be due.
Dr. Norman restored the function Steve lost when teeth were extracted from previous procedures. And, Dr. Norman updated his dental restorations with modern, bio-compatible and durable materials. Steve's teeth now look as if he had been blessed naturally with perfect teeth. He was so happy that we were able to accomplish all of the work that needed to be done, in just a few visits. Steve has told us repeatedly how he loves the way his smile design looks so natural. He said that nobody asks him where he had his teeth done, they just compliment his smile...all the time. We take that as a huge compliment.


text:
FAUNMAP: An electronic database documenting late Quaternary distributions of mammal species
FAUNMAP is an electronic database documenting the late Quaternary distribution of mammal species in the United States. It has been developed at the Illinois State Museum (ISM) with support from the National Science Foundation (BSR-9005144). This project is co-directed by Drs. Russell W. Graham formally of ISM and now at the Denver Museum of Natural History, and Ernest L. Lundelius, Jr. from the University of Texas at Austin. The primary purpose of this database is to investigate the evolution of mammalian communities. Specifically, with statistical techniques and mapping capabilities of a Geographic Information System (GIS), changes in the distributions of individual species and their effects upon mammal community composition can be documented for the late Quaternary. Understanding these processes will also facilitate paleoenvironmental reconstructions.
For the past four years, data have been captured from paleontological and archaeological sites that contain mammalian remains. There are currently encoded data from 2919 sites. FAUNMAP focuses on sites in the contiguous 48 states during the last 40,000 years, i.e., 40 ka, or essentially the limits of radiocarbon dating.
Disribution of Faunmap sites
You may also download a larger and clearer (about 70 kb) distribution map of Faunmap sites.
Selection criteria for incorporation ofsites into the database include the following:
know geographic location (at least county level);
chronologic controls (stratigraphic, biostratigraphic, cultural affiliation, radiometric dates); and
voucher specimens (actual specimen, cast or photograph) in a public institution.
A network of 14 regional collaborators from throughout the United States andCanada assisted with data selection and validation.
Data were derived from the scientific literature, including selected theses and contract reports. Information on site names and numbers, location, relative and absolute chronologies, including cultural associations, depositional systems, taphonomic attributes, and mammal species from each site was recorded. The structure of the database allows for differentiation of the smallest component of a site, e.g., microstratigraphy, cultural component, etc., as defined by the original author. This information is then linked with an electronic bibliography documenting data sources.
Data were entered electronically on IBM compatible PC computers with a commercial relational database software, PARADOX. This approach has several advantages. By using PCs, the GIS workstation was not tied up with data entry. By having the database on a PC platform with a commercially available database manager, it is easy to distribute the database to anyone with this or a similarly compatible system. In other words, one does not need a sophisiticated GIS workstation to use the attribute files of the database. However, if your browser is capable of forms, you may query the database, including online distribution maps.
Data files can be sorted in a relational environment selecting for any combination of attributes desired, e.g., one species from a certain age range and specific site type. This information was then transported via ETHERNET to an IBM RS6000 GIS workstation in orderto generate time series maps of changing distributions through time. By using latitude and longitude as the site locators, the database can be manipulated on any GIS system. ARC/INFO is used at the ISM.
The real power of a GIS as an interdisciplinary tool is its ability to easily overlay maps of different types. For FAUNMAP, maps of modern mammal species distributions and Laurentide Ice Sheet boundaries have been digitized with ARC/INFO and can be overlain on the paleontological and archeological site maps for different species at various time intervals. Likewise, the FAUNMAP database can be overlain on other types of maps, e.g., paleovegetation or paleolandscape. Some posters have been produced based on the Faunmap data demonstrating these uses.
We have also used FAUNMAP data in our online exhibit of The Midwestern U.S. 16,000 Years Ago and Pleistocene Animals.
You may download the Faunmap database/
You may query the database


text:
List of best-selling manga
This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources.
The following is a list of the best-selling Japanese manga series to date in terms of the number of collected tankōbon volumes sold. All series in this list have at least 20 million copies in circulation. This list is limited to Japanese manga and does not include manhwa, manhua or original English-language manga. The series are listed according to the highest sales estimate of their collected tankōbon volumes as reported in reliable sources.
Note that most manga series are first sold as part of manga magazines, where most manga series are first serialized, before being sold separately as individual collected tankōbon volumes. This list only includes the number of collected tankōbon volumes sold. For sales of manga magazines which includes these series, see List of Japanese manga magazines by circulation. The best-selling manga magazine (and best-selling comic magazine) is Weekly Shōnen Jump, with over 7.5 billion copies sold.[1] Estimated circulation figures for individual manga series published in manga magazines are given in footnotes.[a]
1 Collected tankōbon volumes
1.1 At least 100 million copies and above
1.2 Between 50 million and 99 million copies
Collected tankōbon volumes
Cover of One Piece Vol. 1 (1997). One Piece is the best-selling manga series, having sold the most tankōbon volumes.
Background shading indicates manga series currently running.
Dagger glyph indicates the number of tankōbon copies a series has in circulation/print, rather than actually sold.
Double-dagger glyph indicates that the number includes digital sales.
At least 100 million copies and above
Manga series
No. of collected
Serialized
Approximate sales
One Piece Eiichiro Oda Shueisha Shōnen 97 1997–present 470 million
[2][3][c]
Dragon Ball Akira Toriyama Shueisha Shōnen 42 1984–1995 250–300 million
[d][e]
Golgo 13 Takao Saito Shogakukan Seinen 197 1968–present 280 million
[22][23][6]
Naruto Masashi Kishimoto Shueisha Shōnen 72 1999–2014 250 million
[24][f][25]
Detective Conan Gosho Aoyama Shogakukan Shōnen 98 1994–present 230 million
[26][h]
Black Jack Osamu Tezuka Akita Shoten Shōnen 25 1973–1983 176 million[27]
KochiKame: Tokyo Beat Cops Osamu Akimoto Shueisha Shōnen 200 1976–2016 157 million[28][i]
Oishinbo Tetsu Kariya, Akira Hanasaki Shogakukan Seinen 111 1983–2014 (on hiatus) 130 million[29]
Slam Dunk Takehiko Inoue Shueisha Shōnen 31 1990–1996 126 million[28][30][j]
Bleach Tite Kubo Shueisha Shōnen 74 2001–2016 120 million
[31][k]
Demon Slayer: Kimetsu no Yaiba Koyoharu Gotōge Shueisha Shōnen 23 2016–2020 120 million
Astro Boy Osamu Tezuka Kobunsha Shōnen 23 1952–1968 100 million[33]
Attack on Titan Hajime Isayama Kodansha Shōnen 32 2009–present 100 million
Doraemon Fujiko Fujio Shogakukan Children 45 1969–1996 100 million[35]
Fist of the North Star Buronson, Tetsuo Hara Shueisha Shōnen 27 1983–1988 100 million[36][l]
JoJo's Bizarre Adventure Hirohiko Araki Shueisha Shōnen/Seinen 127 1987–present 100 million
[37][m]
The Kindaichi Case Files Yōzaburō Kanari, Seimaru Amagi, Fumiya Satō Kodansha Shōnen/Seinen 86 1992–present 100 million
Touch Mitsuru Adachi Shogakukan Shōnen 26 1981–1986 100 million[39]
Between 50 million and 99 million copies
Hajime no Ippo George Morikawa Kodansha Shōnen 127 1989–present 96 million
Sazae-san Machiko Hasegawa Kodansha 45 1946–1974 86 million[41]
Vagabond Takehiko Inoue Kodansha Seinen 37 1998–2015 (on hiatus) 82 million[42]
Baki the Grappler Keisuke Itagaki Akita Shoten Shōnen 158 1991–present 80 million
[note 1][43]
Captain Tsubasa Yōichi Takahashi Shueisha Shōnen/Seinen 92 1981–present 80 million
Sangokushi Mitsuteru Yokoyama Ushio Shuppansha Shōnen 60 1971–1986 80 million[45]
Hunter × Hunter Yoshihiro Togashi Shueisha Shōnen 36 1998–2018 (on hiatus) 78 million
Kinnikuman Yudetamago Shueisha Shōnen/Seinen 73 1979–present 75 million
[47][n]
Fairy Tail Hiro Mashima Kodansha Shōnen 63 2006–2017 72 million
Rurouni Kenshin Nobuhiro Watsuki Shueisha Shōnen 28 1994–1999 72 million
[49][o]
Fullmetal Alchemist Hiromu Arakawa Enix (2001–2003)
Square Enix (2003–2010) Shōnen 27 2001–2010 70.3 million[50]
Kingdom Yasuhisa Hara Shueisha Seinen 60 2006–present 70 million
Boys Over Flowers Yoko Kamio Shueisha Shōjo 37 1992–2003 61 million
Rokudenashi Blues Masanori Morita Shueisha Shōnen 42 1988–1997 60 million
Shoot! Tsukasa Ooshima Kodansha Shōnen 33 1990–2003 60 million[54]
The Prince of Tennis Takeshi Konomi Shueisha Shōnen 42 1999–2008 60 million
Gin Tama Hideaki Sorachi Shueisha Shōnen 77 2003–2019 55.5 million
[56][p]
Bad Boys Hiroshi Tanaka Shōnen Gahōsha Seinen 22 1988–1996 55 million
H2 Mitsuru Adachi Shogakukan Shōnen 34 1992–1999 55 million[54]
Major Takuya Mitsuda Shogakukan Shōnen 78 1994–2010 54 million
Minami no Teiō Dai Tennōji, Rikiya Gō Nihon Bungeisha Shōnen 152 1992–present 53 million[59]
Ranma ½ Rumiko Takahashi Shogakukan Shōnen 38 1987–1996 53 million
City Hunter Tsukasa Hojo Shueisha Shōnen 35 1985–1991 50 million
Cobra Buichi Terasawa Shueisha Shōnen 18 1978–1984 50 million[61]
Devilman Go Nagai Kodansha Shōnen 5 1972–1973 50 million[62]
Dragon Quest: The Adventure of Dai Riku Sanjo, Koji Inada Shueisha Shōnen 37 1989–1996 50 million[54][q]
Glass Mask Suzue Miuchi Hakusensha Shōjo 49 1976–present 50 million[63]
Great Teacher Onizuka Tooru Fujisawa Kodansha Shōnen 25 1997–2002 50 million[64]
Initial D Shuichi Shigeno Kodansha Seinen 48 1995–2013 50 million[65]
Inuyasha Rumiko Takahashi Shogakukan Shōnen 56 1996–2008 50 million[66]
Yu Yu Hakusho Yoshihiro Togashi Shueisha Shōnen 19 1990–1994 50 million[28]
Haikyū!! Haruichi Furudate Shueisha Shōnen 45 2012–2020 50 million
Dokaben Shinji Mizushima Akita Shoten Shōnen 48 1972–1981 48 million
Crows Hiroshi Takahashi Akita Shoten Shōnen 26 1990–1998 46 million[68]
Shizukanaru Don – Yakuza Side Story Tatsuo Nitta Jitsugyo no Nihon Sha Seinen 108 1988–2013 45 million[69]
Kachō Kōsaku Shima Kenshi Hirokane Kodansha Seinen 97 1983–present 44 million[note 3][70]
Tokyo Ghoul Sui Ishida Shueisha Seinen 30 2011–2018 44 million
Super Radical Gag Family Kenji Hamaoka Akita Shoten Shōnen 90 1993–present 44 million
Crayon Shin-chan Yoshito Usui Futabasha Seinen 50 1990–2010 43 million[54]
Nana Ai Yazawa Shueisha Shōjo 21 2000–2009 (on hiatus) 43 million[73]
Be-Bop High School Kazuhiro Kiuchi Kodansha Seinen 48 1983–2003 40 million[74]
Berserk Kentaro Miura Hakusensha Seinen 40 1989–present 40 million
Kyō Kara Ore Wa!! Hiroyuki Nishimori Shogakukan Shōnen 38 1988–1997 40 million[76]
Tsurikichi Sanpei Takao Yaguchi Kodansha Shōnen 65 1973–1983 40 million[77]
Yu-Gi-Oh! Kazuki Takahashi Shueisha Shōnen 38 1996–2004 40 million
[57][r]
Nodame Cantabile Tomoko Ninomiya Kodansha Josei 23 2001–2009 37 million
The Seven Deadly Sins Nakaba Suzuki Kodansha Shōnen 41 2012–2020 37 million
20th Century Boys Naoki Urasawa Shogakukan Seinen 22 1999–2006 36 million
Ace of Diamond Yuji Terajima Kodansha Shōnen 67 2006–present 36 million
Cooking Papa Tochi Ueyama Kodansha Seinen 148 1985–present 36 million[81]
Crest of the Royal Family Chieko Hosokawa Akita Shoten Shōjo 64 1976–present 36 million[54]
Dr. Slump Akira Toriyama Shueisha Shōnen 18 1980–1984 35 million
Worst Hiroshi Takahashi Akita Shoten Shōnen 33 2002–2013 35 million[82]
Sailor Moon Naoko Takeuchi Kodansha Shōjo 18 1991–1997 35 million[83]
Saint Seiya Masami Kurumada Shueisha Shōnen 28 1986–1990 35 million[84]
Shaman King Hiroyuki Takei Shueisha/Kodansha Shōnen 32/35 1998–2004 35 million
3×3 Eyes Yuzo Takada Kodansha Seinen 40 1987–2002 33 million
Kimi ni Todoke Karuho Shiina Shueisha Shōjo 30 2005–2017 33 million
Chibi Maruko-chan Momoko Sakura Shueisha Shōjo 16 1986–2009 32 million
Kuroko's Basketball Tadatoshi Fujimaki Shueisha Shōnen 30 2008–2014 31 million
Bastard‼ Kazushi Hagiwara Shueisha Shōnen/Seinen 27 1988–present 30 million
Black Butler Yana Toboso Square Enix Shōnen 30 2006–present 30 million[90]
Chameleon Atsushi Kase Kodansha Shōnen 47 1990–1999 30 million[91]
Death Note Tsugumi Ohba, Takeshi Obata Shueisha Shōnen 12 2003–2006 30 million
Fruits Basket Natsuki Takaya Hakusensha Shōjo 23 1998–2006 30 million
Gaki Deka Tatsuhiko Yamagami Akita Shoten Shōnen 26 1974–1980 30 million[94]
Jarinko Chie Etsumi Haruki Futabasha Seinen 67 1978–1997 30 million
My Hero Academia Kōhei Horikoshi Shueisha Shōnen 29 2014–present 30 million
One-Punch Man One, Yusuke Murata Shueisha Seinen 22 2012–present 30 million[96]
Reborn! Akira Amano Shueisha Shōnen 42 2004–2012 30 million[97]
Salaryman Kintarō Hiroshi Motomiya Shueisha Seinen 30 1994–2002 30 million[98]
Shura no Mon Masatoshi Kawahara Kodansha Shōnen 31 1987–1996 30 million
Urusei Yatsura Rumiko Takahashi Shogakukan Shōnen 34 1978–1987 30 million
Ushio and Tora Kazuhiro Fujita Shogakukan Shōnen 33 1990–1996 30 million
Futari Ecchi Katsu Aki Hakusensha Seinen 80 1997–present 29.5 million
Hayate Densetsu Tokkō no Taku Hiroto Saki, Jūzō Tokoro Kodansha Shōnen 27 1991–1997 29 million
Tokimeki Tonight Koi Ikeno Shueisha Shōjo 30 1982–1994 28 million
Itazura na Kiss Kaoru Tada Shueisha Shōjo 23 1990–1999 27 million
Yūkan Club Yukari Ichijo Shueisha Shōjo 19 1982–2002 27 million[54]
Asari-chan Mayumi Muroyama Shogakukan Shōjo 100 1978–2014 26.5 million
Baribari Legend Shuichi Shigeno Kodansha Shōnen 38 1983–1991 26 million
Sakigake!! Otokojuku Akira Miyashita Shueisha Shōnen 34 1985–1991 26 million
The Promised Neverland Kaiu Shirai, Posuka Demizu Shueisha Shōnen 20 2016–2020 26 million
Angel Heart Tsukasa Hojo Shinchosha (first series)
Tokuma Shoten (second series) Seinen 54 2001–2017 25 million
Ashita no Joe Ikki Kajiwara, Tetsuya Chiba Kodansha Shōnen 20 1968–1973 25 million[104]
Assassination Classroom Yūsei Matsui Shueisha Shōnen 21 2012–2016 25 million
Boys Be... Masahiro Itabashi, Hiroyuki Tamakoshi Kodansha Shōnen 32 1991–1997 25 million
D.Gray-man Katsura Hoshino Shueisha Shōnen 27 2004–present 25 million
Flame of Recca Nobuyuki Anzai Shogakukan Shōnen 33 1995–2002 25 million[107]
Hikaru no Go Yumi Hotta, Takeshi Obata Shueisha Shōnen 23 1998–2003 25 million[108]
Magi: The Labyrinth of Magic Shinobu Ohtaka Shogakukan Shōnen 37 2009–2017 25 million
Maison Ikkoku Rumiko Takahashi Shogakukan Seinen 15 1980–1987 25 million[110]
Miyuki Mitsuru Adachi Shogakukan Shōnen 12 1980–1984 25 million[111]
Neon Genesis Evangelion Yoshiyuki Sadamoto Kadokawa Shoten Shōnen 14 1994–2013 25 million[112]
Oh My Goddess! Kōsuke Fujishima Kodansha Seinen 48 1988–2014 25 million[113]
Saiyuki Kazuya Minekura Square Enix (first series)
Ichijinsha (second and third series) Shōnen/Jōsei 22 1997–present 25 million[114][note 8]
Seito Shokun! Yoko Shoji Kodansha Shōjo 78 1977–2019 25 million[note 9][115]
Space Brothers Chūya Koyama Kodansha Seinen 38 2007–present 25 million[116]
The Silent Service Kaiji Kawaguchi Kodansha Seinen 32 1988–1996 25 million[57]
Toriko Mitsutoshi Shimabukuro Shueisha Shōnen 43 2008–2016 25 million
Tsuribaka Nisshi Jūzō Yamasaki, Kenichi Kitami Shogakukan Seinen 100 1979–present 25 million[118]
Yowamushi Pedal Wataru Watanabe Akita Shoten Shōnen 67 2008–present 25 million
Ahiru no Sora Hinata Takeshi Kodansha Shōnen 50 2004–present 24 million
Chihayafuru Yuki Suetsugu Kodansha Josei 44 2007–present 24 million
Parasyte Hitoshi Iwaaki Kodansha Seinen 10 1988–1995 24 million
Rave Master Hiro Mashima Kodansha Shōnen 35 1999–2005 23.5 million
Gantz Hiroya Oku Shueisha Seinen 37 2000–2013 23 million
Himitsu Series Various authors Gakken Children 116 1972–2014 23 million[note 10][124]
Abu-san Shinji Mizushima Shogakukan Seinen 107 1973–2014 22 million[125]
Hoshin Engi Ryu Fujisaki Shueisha Shōnen 23 1996–2000 22 million
Patalliro! Mineo Maya Hakusensha Shōjo 100 1979–present 22 million
Zatch Bell! Makoto Raiku Shogakukan Shōnen 33 2001–2007 22 million
Dōbutsu no Oisha-san Noriko Sasaki Hakusensha Shōjo 12 1987–1993 21.6 million
Kaiji Nobuyuki Fukumoto Kodansha Seinen 74 1996–present 21.5 million
[note 11][127]
Terra Formars Yū Sasuga, Kenichi Tachibana Shueisha Seinen 22 2011–present 21 million
[note 12][93]
Dragon Quest Retsuden: Roto no Monshō Chiaki Kawamata, Junji Koyanagi, Kamui Fujiwara Enix Shōnen 21 1991–1997 20.9 million[50]
Shōnen Shōjo Nippon no Rekishi Kōta Kodama, Jun Aomura Shogakukan Children 24 1981–2018 20.2 million[128]
Eyeshield 21 Riichiro Inagaki, Yusuke Murata Shueisha Shōnen 37 2002–2009 20 million[129]
Food Wars!: Shokugeki no Soma Yūto Tsukuda, Shun Saeki Shueisha Shōnen 36 2012–2019 20 million
Ginga Legend Weed Yoshihiro Takahashi Nihon Bungeisha Seinen 110 1999–2018 20 million[note 13][131]
Hayate the Combat Butler Kenjiro Hata Shogakukan Shōnen 52 2004–2017 20 million
Hell Teacher Nūbē Shō Makura, Takeshi Okano Shueisha Shōnen 31 1993–1999 20 million
Jujutsu Kaisen Gege Akutami Shueisha Shōnen 14 2018–present 20 million
Kimagure Orange Road Izumi Matsumoto Shueisha Shōnen 18 1984–1987 20 million
Love Hina Ken Akamatsu Kodansha Shōnen 14 1998–2001 20 million[134]
Monster Naoki Urasawa Shogakukan Seinen 18 1994–2001 20 million[135]
Negima! Magister Negi Magi Ken Akamatsu Kodansha Shōnen 38 2003–2012 20 million[136]
Rookies Masanori Morita Shueisha Shōnen 24 1998–2003 20 million[137]
The Rose of Versailles Riyoko Ikeda Shueisha Shōjo 10 1972–1973 20 million[54]
Shōnen Ashibe Hiromi Morishita Shueisha Seinen 8 1988–1994 20 million[138]
Sukeban Deka Shinji Wada Hakusensha Shōjo 22 1976–1982 20 million[139]
That Time I Got Reincarnated as a Slime Fuse, Taiki Kawakami Kodansha Shōnen 15 2015–present 20 million[note 14][140]
Tokyo Daigaku Monogatari Tatsuya Egawa Shogakukan Seinen 34 1992–2001 20 million[141]
Tsubasa: Reservoir Chronicle Clamp Kodansha Shōnen 28 2003–2009 20 million[142]
List of best-selling comic series
List of best-selling visual novels
List of highest-grossing media franchises
List of Japanese manga magazines by circulation
List of The New York Times Manga Best Sellers
Weekly Shōnen Jump circulation figures
^ Includes Baki the Grappler's sequel series; Baki, Baki Hanma, Baki-Dou and gaidens.
^ Includes Captain Tsubasa and its sequel series; Captain Tsubasa: World Youth, Captain Tsubasa: Road to 2002, Captain Tsubasa: Golden-23, Captain Tsubasa: Kaigai Gekito Hen, and Captain Tsubasa: Rising Sun.
^ Includes Kachō Kōsaku Shima's sequel series; Buchō Kōsaku Shima, Torishimariyaku Kōsaku Shima, Jōmu Kōsaku Shima, Senmu Kōsaku Shima, Shachō Kōsaku Shima, Young Kōsaku Shima, Kakarichō Kōsaku Shima, Kaichō Kōsaku Shima, and Gakusei Shima Kōsaku.
^ Includes Tokyo Ghoul's sequel series Tokyo Ghoul:re.
^ Includes spin-offs.
^ Includes Ace of Diamond's sequel series Ace of Diamond Act II.
^ Includes Angel Heart (published by Shinchosha) and Angel Heart: 2nd Season (published by Tokuma Shoten).
^ Includes Saiyuki and its sequel series; Saiyuki Reload and Saiyuki Reload Blast.
^ Includes Seito Shokun!'s sequel series Seito Shokun! Kyoshi-hen.
^ Includes Shin-Himitsu series.
^ Includes Tobaku Mokushiroku Kaiji's sequel series; Tobaku Hakairoku Kaiji, Tobaku Datenroku Kaiji, Tobaku Datenroku Kaiji Kazuya-Hen, Tobaku Datenroku Kaiji One Poker Hen and Tobaku Datenroku Kaiji: 24 Oku Dasshutsu-hen.
^ Includes several spin-off series.
^ Includes Ginga Legend Weed's sequel series Ginga Legend Weed: Orion.
^ Includes the original light novel and its spin-off.
^ See Weekly Shōnen Jump § Manga series for estimated circulation figures of individual manga series published in Weekly Shōnen Jump.
^ a b c d e f g h i j k l m See Weekly Shōnen Jump § Manga series
^ In addition to tankōbon sales, One Piece has had a total estimated circulation of approximately 3.1 billion copies in Weekly Shōnen Jump magazine.[b]
^ Estimates for the total Dragon Ball manga volume tankobon sales worldwide range from more than 250 million copies[4][5][6][7][8][9][10][11][12][13][14][15] to more than 300 million copies.[16][17][18][19][20][21] See Dragon Ball (manga) § Reception for worldwide sales breakdown.
^ In addition to tankōbon sales, Dragon Ball had a total estimated circulation of approximately 2.96 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Naruto had a total estimated circulation of approximately 2.3 billion copies in Weekly Shōnen Jump magazine.[b]
^ See Weekly Shōnen Sunday § Circulation
^ In addition to tankōbon sales, Detective conan has had a total estimated circulation of approximately 1.3 billion copies in Weekly Shōnen Sunday magazine.[g]
^ In addition to tankōbon sales, KochiKame had a total estimated circulation of approximately 6 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Slam Dunk had a total estimated circulation of approximately 1.7 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Bleach had a total estimated circulation of approximately 2 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Fist of the North Star had a total estimated circulation of approximately 1 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, JoJo's Bizarre Adventure had a total estimated circulation of approximately 3.6 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Kinnikuman had a total estimated circulation of approximately 1.5 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Rurouni Kenshin had a total estimated circulation of approximately 1.4 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Gintama has had a total estimated circulation of approximately 1.9 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Dragon Quest: Dai no Daibōken had a total estimated circulation of approximately 2 billion copies in Weekly Shōnen Jump magazine.[b]
^ In addition to tankōbon sales, Yu-Gi-Oh had a total estimated circulation of approximately 1.38 billion copies in Weekly Shōnen Jump magazine.[b]
^ "「ジャンプ図書館」開催 50年分のジャンプが無料で読める". ITmedia News (in Japanese). February 26, 2018. Archived from the original on July 14, 2018. Retrieved September 6, 2018.
^ "漫画『ONE PIECE』初版300万部超が10年続く「驚異的な記録」 全世界累計4.7億万部突破". Oricon (in Japanese). April 3, 2020. Archived from the original on April 9, 2020. Retrieved April 9, 2020. 人気漫画『ONE PIECE』(ワンピース)のコミックス第96巻が3日に発売され、全世界累計発行部数4億7000万部(国内3億9000万部以上、海外8000万部以上※42以上の国と地域)を突破したことが、集英社から発表された。
^ "One Piece Manga Has 470 Million Copies in Print Worldwide". Anime News Network. April 2, 2020. Archived from the original on April 2, 2020. Retrieved April 2, 2020. Eiichiro Oda's One Piece manga has 470 million copies in print worldwide as of the release of the 96th compiled book volume on Friday. That total includes 390 million copies in print in Japan, and 80 million copies in print outside of Japan across 42 territories.
^ "なぜ黒人男性はドラゴンボールが好きなのか?". GIGAZINE (in Japanese). November 18, 2017. Archived from the original on April 2, 2019. Retrieved January 23, 2019.
^ Akira Toriyama (November 2, 2018). "DRAGON BALL" jump best scene TOP 10 (Shueisha Mook) (in Japanese). Shueisha. ISBN 9784081022717. Archived from the original on January 25, 2019. Retrieved January 25, 2019. Images from the book stating 250 Million worldwide sales. See [1] Archived February 10, 2019, at the Wayback Machine See [2] Archived February 10, 2019, at the Wayback Machine
Amazon Link [3] Archived February 10, 2019, at the Wayback Machine
Ebay Link [4] Archived January 25, 2019, at the Wayback Machine
cdjapan Link [5] Archived January 19, 2019, at the Wayback Machine
Shueisha Site link [6](subscription required) Archived January 25, 2019, at the Wayback Machine
^ a b "歴代発行部数ランキング | 漫画全巻ドットコム". www.mangazenkan.com. Retrieved June 17, 2020.
^ "やっぱり国産漫画はすごかった!日本の漫画&漫画家に与えられたギネス記録". Naver Matome (in Japanese). April 11, 2018. Archived from the original on February 10, 2019. Retrieved January 23, 2019.
^ ""Dragon Ball Z Resurrection F" Won the Japan Academy Prize for Best Animated Film at the 39th Japan Academy Awards!". Toei Animation. March 10, 2016. Archived from the original on January 24, 2019. Retrieved January 23, 2019.
^ "Shueisha Establishes New Department Focused on Dragon Ball". Anime News Network. October 13, 2016. Archived from the original on September 18, 2018. Retrieved February 3, 2019.
^ "集英社:「ドラゴンボール室」を新設 コンテンツの拡大・最適化狙い". MANTAN-WEB.JP (in Japanese). October 12, 2016. Archived from the original on January 24, 2019. Retrieved January 24, 2019.
^ Davis, Northrop (December 17, 2015). Manga and Anime Go to Hollywood. Bloomsbury Publishing USA. ISBN 9781623560386.
^ "Toei Animation to Make 'Dragon Ball Super' Series". Variety. April 29, 2015. Archived from the original on January 23, 2019. Retrieved January 23, 2019.
^ "劇場版「ドラゴンボール」LAプレミア開催!野沢雅子は「全人類に見て欲しい". eiga.com (in Japanese). April 13, 2015. Archived from the original on January 24, 2019. Retrieved January 23, 2019.
^ "2013's Dragon Ball Z: Battle of Gods Film Story Outlined". Anime News Network. December 3, 2012. Archived from the original on December 7, 2018. Retrieved January 23, 2019.
^ "Dragon Ball Z Introduction". Toei Animation (in Japanese). 2012. Archived from the original on December 7, 2018. Retrieved January 23, 2019.
^ Johnson, G. Allen (January 16, 2019). "'Dragon Ball Super: Broly,' 20th film of anime empire, opens in Bay Area". San Francisco Chronicle. Archived from the original on January 16, 2019. Retrieved January 23, 2019.
^ Booker, M. Keith (2014). Comics through Time: A History of Icons, Idols, and Ideas. ABC-CLIO. p. xxxix. ISBN 9780313397516. Archived from the original on February 10, 2019. Retrieved August 16, 2018.
^ "よりスピーディーに、より迫力を増して復活する「ドラゴンボール改」in TAF2009". Livedoor News (in Japanese). Livedoor. March 21, 2009. Archived from the original on August 16, 2018. Retrieved January 23, 2019.
^ "映画「ドラゴンボール」テーマソングは浜崎あゆみ". MSN Sankei News. December 10, 2008. Archived from the original on December 12, 2008. Retrieved December 12, 2008.
^ "ピッコロは緑だけど触角なし......実写『ドラゴンボール』映像". Oricon News (in Japanese). December 15, 2008. Archived from the original on August 16, 2018. Retrieved August 16, 2018.
^ a b c d e f "Top Manga Properties in 2008 - Rankings and Circulation Data". Comipress. December 31, 2008. Archived from the original on July 4, 2013. Retrieved November 28, 2013.
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^ "ゴマちゃんが江ノ島へ!アニメ復活を記念した特別企画『湘南アシベ』がスタート" (in Japanese). Livedoor NEWS. Archived from the original on August 1, 2016. Retrieved July 27, 2016.
^ スケバン刑事 コードネーム=麻宮サキ (in Japanese). TV Tokyo. Archived from the original on February 21, 2014. Retrieved November 29, 2013.
^ "「転スラ」シリーズは累計2,000万部を突破しました". Micro Magazine. Retrieved September 3, 2020.
^ "『東京大学物語』がアニメDVDに! 酒井若菜、井上和香、磯山さやかが妄想される?" (in Japanese). ASCII Media Works. January 17, 2004. Archived from the original on February 22, 2014. Retrieved November 28, 2013.
^ "Tsubasa Reservoir Chronicle Commemorative Day". Anime News Network. May 10, 2009. Archived from the original on February 23, 2014. Retrieved November 28, 2013.
Retrieved from "https://en.wikipedia.org/w/index.php?title=List_of_best-selling_manga&oldid=1001124041"


Swimming is a good exercise because it improves & strengthens the heart & lungs, aids blood circulation, improves joints and body flexibility. Mentally, swimming also relaxes the mind, improves concentration & focus, and cultivates determination and endurance. Hence, it is a very suitable exercise for people with asthma, special learning needs, as well as those with knee & joint problems.
In these specialised programs (often individual or small group of 2-3), our coaches give personal attention to learners' objectives as well as their learning abilities and personalise the swim coaching programs accordingly. With our personal coaching programs, learners can learn at a more suitable & customized pace and reap the benefits of swimming to the fullest!


text:
Vodafone Group EBIT per Share
: $1.35 (TTM As of Sep. 2020)
Vodafone Group's EBIT per Share for the six months ended in Sep. 2020 was $1.14. Its EBIT per Share for the trailing twelve months (TTM) ended in Sep. 2020 was $1.35.
During the past 12 months, the average EBIT per Share Growth Rate of Vodafone Group was 71.40% per year. During the past 3 years, the average EBIT per Share Growth Rate was 27.30% per year. During the past 5 years, the average EBIT per Share Growth Rate was 34.70% per year. During the past 10 years, the average EBIT per Share Growth Rate was -4.50% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBIT per Share growth rate using EBIT per Share data.
NAS:VOD' s 3-Year EBIT Growth Rate Range Over the Past 10 Years
Min: -42.6 Med: 8 Max: 38.8
Current: 27.3
During the past 13 years, the highest 3-Year average EBIT per Share Growth Rate of Vodafone Group was 38.80% per year. The lowest was -42.60% per year. And the median was 8.00% per year.
NAS:VOD's 3-Year EBIT Growth Rate is ranked higher than
( Industry Median: 5.05 vs. NAS:VOD: 27.30 )
Vodafone Group's EBIT for the six months ended in Sep. 2020 was $3,384 Mil.
Vodafone Group EBIT per Share Historical Data
EBIT per Share 0.43 1.72 2.24 -0.29 1.35
EBIT per Share -1.03 0.70 0.17 1.18 1.14
Vodafone Group EBIT per Share Calculation
EBIT per Share is the amount of Earnings Before Interest and Taxes (EBIT) per outstanding share of the company's stock.
Earnings Before Interest and Taxes (EBIT) is what the company earns before it expenses interest and taxes.
Vodafone Group's EBIT per Share for the fiscal year that ended in Mar. 2020 is calculated as
EBIT per Share (A: Mar. 2020 )
= EBIT / Shares Outstanding (Diluted Average)
= 3979.0055248619 / 2942.200
Vodafone Group's EBIT per Share for the quarter that ended in Sep. 2020 is calculated as
EBIT per Share (Q: Sep. 2020 )
For stock reported semi-annually, GuruFocus uses latest annual data as the TTM data. EBIT per Share for the trailing twelve months (TTM) ended in Sep. 2020 was $1.35
Vodafone Group (NAS:VOD) EBIT per Share Explanation
EBIT is a company's earnings before interest and tax expenses are deducted. It measures a company's profit generates from operating, ignoring tax burden and capital structure. As the tax expense are not deducted, EBIT is helpful when comparing companies in the same industry but with different tax situations. Also, the interest expense are included in EBIT, making it useful to compare companies that have high interest expenses due to large amount of debt.
Vodafone Group EBIT per Share Related Terms
Growth Rate Calculation Example (GuruFocus)
Vodafone Group EBIT per Share Headlines


text:
Q: Install TFS 2008 on Windows 2008 with SQL Server 2008 I'm trying to install Team Foundation Server using 2 machines:
Machine1:
OS: Windows 2008 Server
Installed applications:
    SQL Server 2008
    SQL Server 2008 Analysis Services
Machine2:
OS: Windows 2008 Server
Installed applications:
    SQL Server 2008 Reporting Services
    Windows SharePoint Services 3.0
    WSS/Reporting Services connector
The plan is to install TFS 2008 on machine 2 but after a lot of struggle I'm getting an error 28805 while installing TFS. I've tried to apply every solution I was able to find on the web without success. Almost all solutions I've found so far target Windows 2003 and SQL Server 2005.
Has anyone been able to deploy TFS 2008 on a configuration as the one I've described?
Thanks,
Pedro

A: You might want to check out the installation article created by Etienne

redpajama_set_name: RedPajamaStackExchange


text:
Phil Spencer says studio acquisitions are good for the videogame industry Phil Spencer
Microsoft has been on a real acquisition tear over the past few years. Bethesda Softworks is the obvious crown jewel, but in recent years it's also nabbed developers including Mojang, Double Fine, Ninja Theory, Compulsion, inXile, and Obsidian. The Microsoft Store is still a mess (although it's possible Windows 11 may finally bring about some improvements on that front) but Microsoft itself has grown in leaps and bounds as a first-party publisher.
PlayStation Studios chief Hermen Hulst recently threw a bit of shade at Microsoft over its free-spending ways, telling GQ that Sony isn't engaging in an acquisition "arms race" because "we're very selective about the developers that we bring in."
"It's not like we're going around and just making random acquisitions," Hulst said. "They're very, very targeted acquisitions of teams that we know well."
Unsurprisingly, Microsoft's Xbox boss Phil Spencer sees the situation very differently. In a recent interview with IGN, Spencer acknowledged that some people might question whether acquisitions are good for the industry, but explained why he believes they are.
"Starting a new studio—starting any small business, frankly—is a very risky proposition. Starting a videogame studio is even more so," Spencer said. "And if a team actually takes the risk of starting a new company, starting a studio, building that over years, building value in that, to say that they shouldn't sell, I think is just short-sighted."
Spencer said the opportunity to "realize the value of what they created" through a buyout is one of the reasons that some people take the risk of launching new studios, the implication being that the absence of that opportunity could mean that some studios simply wouldn't be founded—and by extension, that some games wouldn't get made.
"It doesn't mean every team has to end up selling their studio, but I think it is a natural and healthy part of our industry that certain teams will start a studio—many of them will fail, we know most small business will fail, whether it's videogames or anything else," he continued. "But those that make it through—and it's such a kind of risk-filled journey for them—to get to the point to create real value, I'm always going to congratulate [them] when teams get to where they realize that value through acquisition, or just massive independent success if that's the path they also start to go on."
Interestingly, while Spencer said that Microsoft is "always out there looking at where we could continue to build our first party capability," he also suggested that it might not be focused on mainstream games going forward.
"When I look at the portfolio, I still think there's an opportunity for us with more family-friendly content," he said, "When I think about the geographic diversity of our first-party studios, I think there's still work for us to do there."
Microsoft CEO Satya Nadella said in September 2020 that the company isn't finished buying game studios, and Bloomberg actually reported in November 2020 that Microsoft was looking for a Japanese studio to add to its stable. Spencer denied that claim a few days later, however, saying that while he has an "affinity for Japanese studios," as far as he's aware Microsoft isn't actively shopping for one.
Thanks, VGC.
Fans have resurrected the PS3's quirky, beloved Metal Gear Online 2 on PC MGS4
Robinhood trading app hit with $70M penalty for 'misleading' customers Different bank notes from difference countries pinned to a wall
League of Legends' Vi comes to Fortnite


> What's so special about HPB?
We take your privacy seriously and we will only use your personal data in line with the provisions of current data protection legislation.
We are the Promoters and Managers of the Holiday Property Bond issued by HPB Assurance Ltd who are registered in the Isle of Man company number 021075C.
Our registered address is HPB Management Limited, HPB House, Old Station Road, Newmarket, Suffolk, CB8 8EH.
HPBM is registered with the Information Commissioner's Office and our registration number is Z5864533.
We are part of the Quality Holidays Assured Limited group of companies. You can find more information about the other companies in our group here.
This information is specific to the publicly available part of the website i.e. no password required.
How do HPBM collect personal information?
In addition, we will send unnamed postal advertising by using – for example – post code data rather than anything which personally identifies you.
Referrals – this is a well established method of receiving the names of potentially interested parties from our existing customer base.
It is carefully laid out that the individual providing the referee's details to us is required to ensure that permission is sought from the person being referred.
From an existing Bondholder who has registered you as a member of the 'HPB family and friends website'.
By receiving your information from prospective or existing Bondholders or directly from you as an Additional Life Assured (which may include sensitive personal data, such as health data).
What information is used by HPBM?
In addition, we will have a record of any browsing history on our web site HPBInsight which we may use to further personalise your experience.
Because of the peculiarly long-term nature of the Holiday Property Bond, we will continue to send you marketing material for a maximum of 18 years since we last heard from you, unless you tell us that you no longer wish to receive our communications.
There will be frequent opportunities to opt out of such material but in any event, you can stop receiving mailings and information by emailing details@hpb.co.uk or telephoning 01638 660066 quoting your name and postcode and asking to be removed from our mailing list.
In first correspondence to the individuals referred to us, we will offer the opportunity to use a prepaid reply card to remove your name in case there has been any misunderstanding, or the rules have not been followed properly.
In order to provide you with information on our products and services we need to collect, use, share and store personal and financial information about you.
Our lawful basis for processing your personal data used in the creation of a Holiday Property Bond is in the pursuance of fulfilling the contractual obligations of your policy and to fulfil our legal obligations.
Our lawful basis for providing you with marketing information on HPB and other group companies is consent. This consent is easily maintained or withdrawn on the MyBond area of the website www.hpb.co.uk or by telephoning or emailing us.
Your details are collected when you complete forms, contact us or request information by letter, telephone or send us an e-mail.
Personal data collected at point of sale including contact details and 'special category' data (for example: health information and copy proofs of identity and address) provided when you applied to become a Bondholder.
This special category data will be destroyed on HPBM's servers after a short time once HPBA (the life company) have confirmed their records are complete. HPBM will retain contact details and details of the investments to facilitate the running of your Holiday Property Bond. We may need to write, email or telephone you for example on a holiday related matter.
Confirm compliance with 'Anti-Money Laundering' and 'Countering the Financing of Terrorism' regulations and guidelines. This may involve carrying out checks with credit reference agencies and other specialised databases in order to comply with our regulatory obligations.
Correspondence records are held along with holiday and booking records.
We will share information with HPB Assurance Limited ("HPBA") for whom HPBM act as agent in the marketing and property management of the Holiday Property Bond and the provision of the holiday rights included within the Holiday Property Bond.
Telephone calls are not currently recorded.
We treat all information we hold about you as private and confidential. We will not reveal any personal details or details concerning your Holiday Property Bond to anyone not connected with the Quality Holidays Assured Limited group of companies, unless mentioned below.
There is a duty to the public to reveal the information e.g. to governmental bodies, tax authorities or regulatory bodies.
To complete and service your policy we are required to share your personal information with selected third parties, or those who are acting as our agents, to perform tasks for us to help service your Bond. These include payment providers; credit reference and other agencies who we may use for the provision of information to assess fraud, credit and/or other security risks. We will ensure that these third parties agree to treat your data with the same level of protection as if we were dealing with it.
To prevent and detect fraud we may share your data with other organisations, including the police, and check and/or file your data with fraud prevention agencies and databases.
Your marketing preferences can be altered in the MyBond preferences section of the www.hpb.co.uk website.
The data that we collect from you is securely stored on servers in Newmarket, UK, and in the Isle of Man.
We will ensure that we have appropriate security measures physical, technological and contractual to protect your information regardless of where it is held.
When we outsource any processes we will ensure that the supplier has appropriate security measures in place and will contractually require them to comply with current data protection laws.
We will retain your data for legal purposes for a period of at least six years from the date the record was created or, if later, at least six years from the date that it ceases to be relevant.
Because of the peculiarly long-term nature of the Holiday Property Bond, we will retain your data for a maximum of 18 years since we last heard from you, unless you tell us that you no longer wish to receive our communications.
You are entitled to receive confirmation as to whether your personal information is being processed by us, as well as supplementary information relating to our use of your personal information.
Your right of access allows you to be aware of and verify the lawfulness of the processing of your data.
You have the right to require us to correct any inaccurate personal information we hold about you. You also have the right to have incomplete personal information we hold about you rectified, by providing a supplementary statement to us.
The right to erasure does not provide an absolute 'right to be forgotten'.
we must erase your personal information to comply with any legal obligation we are subject to.
you have objected to the processing (where it is necessary for the purpose of legitimate interests or the performance of a public interest task), and we are considering whether HPBA's legitimate grounds override those of yours.
We are handling your personal information pursuant to our contractual and legal obligations.
If we process your data for the purposes of scientific/historical research and statistics.
If you ask us to stop handling your personal data in this way, we will stop unless we can show you that we have compelling grounds as to why our use of your personal information should continue.
We do not undertake any automated decision making (making a decision solely by automated means without any human involvement).
We do not undertake profiling (automated processing of personal data to evaluate certain things about an individual).
You have the right to lodge a complaint with the UK's Information Commissioner's Office, the supervisory authority for data protection issues in England and Wales. Their postal address is Wycliffe House, Water Lane, Wilmslow, Cheshire, SK9 5AF, telephone 0303 123 1113.
Our site contains links to the websites of other companies in the Quality Holidays Assured Limited Group. In addition there are links in the site to other useful external websites. For example, local tourist information close to our locations. If you follow a link to any of these websites, please note that you have left our site and these websites have their own privacy policies.
You have a right to access the personal data held about you. To obtain a copy of the personal information we hold about you, please email DPO@hpb.co.uk or write to the Data Protection Officer at our address shown above.


We are centrally located in the Heart of Texas, in the city of Waco. We are happy to serve McLennan County and surrounding areas. Feel free to contact us for more information.
P & E Mechanical has grown over the years to become the most recommended full service heating and air conditioning repair and service company in our corner of Texas, something we're extremely proud about. Setting the bar for integrity, respect for our customers, and the highest quality service at an exceptional value has meant finding ways to stand out from the always-growing number of HVAC repair, service and installation companies that spring up (and often disappear) in and around Waco. Our sales and service staff understand that when you invite us into your home or business, we have a responsibility to deliver; there's no substitute for success, particularly when it comes to residential HVAC repair service.
When it comes to pricing, not all home air conditioning repair service companies are created equal. One of the more common complaints we hear from our customers who have tried another HVAC repair service before coming to us was that they felt misled by the other company with regard to price. When the AC in a home or business fails, there's usually an implied or explicit "rush" needed to make the AC repairs and get the system back online as quickly as possible; at home, of course, people are uncomfortable, and at a commercial or industrial setting, failing air conditioning can result in problems ranging from simple lower workforce productivity to expensive equipment damage or product loss. Because of time constraints, many air conditioning service repair contracts might not be examined as closely as they should be by the customer — and there might be the temptation on the part of the service companies to either pad the bill or spring new charges on the customer at the conclusion of the job.
We've always thought these sort of "hidden" charges were a great way to upset customers, and that's just not what we're about at P & E Mechanical. Treating our customers with respect has let us grow our client base over the years to where our number one advertising resource has become people who have had air conditioning repair work done by us at one time or another. We think our high level of customer referrals is a great measure of our business success, and a wonderful testament to how much our central heating and air conditioning repair and service program has become an important part of the Waco community.
Like most problems, a breakdown of your air conditioning system usually happens at the worst possible time; fortunately, with P & E Mechanical you've got a professional central air conditioning repair service company at your fingertips, no matter when trouble strikes. In addition to offering the most courteous and prompt service available during "regular" business hours, we have emergency service technicians on duty 24 hours a day, 7 days a week, whether you're need of AC repairs or air conditioning replacement.
We know there are a lot of HVAC repair service companies who advertise 'round the clock service; at P & E Mechanical, however, we offer repair solutions from an office that actually picks up the phone when you need us. A call to our service desk will connect you with an air conditioning system professional with years of experience right here in Waco — and that technician can draw upon the resources of our entire company to solve your problem quickly, so you can get back to living your life or running your business. Trust us to be responsive to your needs, whether you're after air condtioning repairs, service, or a replacement cost estimate.
P & E Mechanical offers the best air conditioning repair service in Waco, and has done so for years; we're confident in making that claim thanks to the large number of our AC repair customers who have come back to us for other HVAC service and installation work later on.
In addition to our world-class air conditioning repair and installation services, P & E Mechanical offers a number of maintenance programs for your home or business. We've found that the best way to get the most from your HVAC investment is to ensure routine maintenance tasks are regularly accomplished — our annual service programs help keep your system running at its most efficient, and spot small problems before they turn into larger ones.
If you're ready to try the air conditioning repair service professionals the Waco, Texas community recommends most, contact our office today! We also offer financing - click here to apply.