text:
NYC, Portland, and Seattle designated 'anarchist jurisdictions' by Justice Department & set to lose federal funding
A protester passes a dumpster fire on Saturday, Sept. 5, 2020, during a demonstration in Portland, Ore. © AP/Noah Berger
New York City, Portland, and Seattle have been named "anarchist jurisdictions" by the US Department of Justice and now stand to lose federal funding for supposedly failing to quell recent riots and for defunding the police.
"When state and local leaders impede their own law-enforcement officers and agencies from doing their jobs, it endangers innocent citizens who deserve to be protected, including those who are trying to peacefully assemble and protest," US Attorney General William Barr said in a statement on Monday.
Barr added that the government "cannot allow federal tax dollars to be wasted when the safety of the citizenry hangs in the balance." While the scale of such sanctions is as yet unclear, the White House budget director, Russ Vought, will be preparing the guidelines for federal agencies to withdraw funding within the next two weeks. Other cities may be added to the list in the future, the Justice Department said.
The "anarchist jurisdictions" designations stem from President Donald Trump's earlier memo. On September 2, Trump ordered the department to look into available paths to financially punish cities that have been defunding their law enforcement agencies during crime waves, or ignoring instances of violence during the ongoing Black Lives Matter protests.
Also on rt.com Trump pushes to defund 'anarchist' jurisdictions, including New York City, Portland & Seattle
The three cities appeared on the list for a variety of reasons. In July. New York's city council approved a budget that cut $1 billion from its police department's $6 billion annual budget, despite a citywide rise in violent crimes.
Portland had more than a hundred consecutive nights of protests, which, on occasions, included violence, property damage, and clashes with the police. At the end of August, a group of people even broke the windows of the condominium in which the city's mayor resides and threw burning debris inside.
Seattle, meanwhile, allowed the formation of a long-running police-free "autonomous zone" that was ultimately dismantled after incidents of violence, including shootings, in its vicinity.
Also on rt.com 'Act of tyranny': Democrat mayor reacts to 'chilling' report that Republican AG may prosecute her over Seattle 'autonomous zone'
NYC Mayor Bill de Blasio responded by denouncing the DOJ pronouncement as "insulting" to New Yorkers, and saying the city is full of "peace and tranquility." The chief lawyer for NYC, Jim Johnson, stated that the city is considering legal action to challenge the designation.
New York cityPortlandSeattle
Impeachment round two? Pelosi says Dems will use 'every arrow in our quiver' to stop Trump replacing RBG if he loses in November
Biden claims 200 MILLION Americans will die of Covid-19 'by the time I finish THIS TALK'


We made the most of our time while there, from sun up to sun down we were on the water looking for anything that would eat a fly. Assisted by our great friend Alex Beck and a local guide Alejandro and his son Thomas, we not only found many willing fish, but also some world-class size bonefish that are rumored not to exist on Mexico's flats. Our minds were truly blown with this experience and we are very excited to share it with you!
Coming up, Episode 3 is set to launch Tuesday April 16, 2019 - OP Buffet. Get ready for some giant steelhead from one of the world's most pristine rainforests, the Olympic Peninsula!


text:
Q: A blackbox appears behind widget inside ListView I am making a ProjectTile widget that has a shadow, but when I display the widget using a ListView.builder, then the container that holds the boxshadow expands beyond the width of the ProjectTile, so a blackbox appears as seen in the image below.

Entire code for the ProjectTile widget
return Container(
    margin: const EdgeInsets.only(bottom: 25),
    height: 140,
    decoration: BoxDecoration(
      borderRadius: BorderRadius.circular(15),
      color: Colors.black,
      boxShadow: [
        BoxShadow(
          color: Colors.black.withOpacity(.50),
          blurRadius: 4,
          offset: const Offset(0, 4),
        ),
      ],
    ),
    child: Row(
      children: [
        Image.asset(
          "assets/.jpg",
          color: Colors.green,
          width: 240,
        ),
        // Container(
        //   width: 240,
        //   decoration: const BoxDecoration(
        //       borderRadius: BorderRadius.only(
        //           topLeft: Radius.circular(15),
        //           bottomLeft: Radius.circular(15)),
        //       color: Colors.black,
        //       image: DecorationImage(
        //           image: AssetImage("assets/.jpg"))),
        // ),
        SizedBox(
          width: 500,
          child: Container(
            decoration: const BoxDecoration(
                color: Color(0xFF585858),
                borderRadius: BorderRadius.only(
                    topRight: Radius.circular(15),
                    bottomRight: Radius.circular(15))),
            padding: const EdgeInsets.all(10),
            child: Column(
              mainAxisAlignment: MainAxisAlignment.spaceBetween,
              crossAxisAlignment: CrossAxisAlignment.start,
              children: [
                Column(
                  crossAxisAlignment: CrossAxisAlignment.start,
                  children: [
                    Row(
                      mainAxisAlignment: MainAxisAlignment.spaceBetween,
                      children: [
                        Text("Project Name",
                            overflow: TextOverflow.ellipsis,
                            style: GoogleFonts.courierPrime(
                              fontSize: 24,
                              color: Colors.white,
                            )),
                        IconButton(
                            onPressed: () {},
                            icon: const Icon(
                              FontAwesomeIcons.bookmark,
                              size: 25,
                              color: Colors.white,
                            )),
                      ],
                    ),
                    const SizedBox(
                      height: 2,
                    ),
                    SizedBox(
                      width: 400,
                      child: Text(
                          "Input an awesome a dfgsdfgsdfg sdfg sdfg sdfg  sdfgsdfg sdfg fsd fnd catchy description for your project here. blah blah blah blah blah blah",
                          overflow: TextOverflow.ellipsis,
                          // softWrap: false,
                          maxLines: 3,
                          textAlign: TextAlign.start,
                          style: GoogleFonts.courierPrime(
                            color: Colors.white,
                            fontSize: 14,
                          )),
                    ),
                  ],
                ),
                Row(
                    mainAxisAlignment: MainAxisAlignment.spaceBetween,
                    children: [
                      Row(
                        mainAxisAlignment: MainAxisAlignment.spaceBetween,
                        children: [
                          Container(
                              margin: const EdgeInsets.only(right: 5),
                              width: 20,
                              height: 20,
                              decoration: const BoxDecoration(
                                  shape: BoxShape.circle,
                                  image: DecorationImage(
                                      fit: BoxFit.fill,
                                      image: NetworkImage(
                                          "https://i.imgur.com/BoN9kdC.png")))),
                          Text(
                            "longusername1234",
                            style: GoogleFonts.courierPrime(
                                color: const Color(0xFFC5C5C5)),
                          ),
                        ],
                      ),
                      Text(
                        "10. marts 2021",
                        style: GoogleFonts.courierPrime(
                            color: const Color(0xFFC5C5C5)),
                      ),
                    ]),
              ],
            ),
          ),
        )
      ],
    ));

ProjectTile widget parent widget.
return Expanded(
  child: Container(
    color: const Color(0xFF4B4B4B),
    child: Column(
      children: [
        Container(
          padding: const EdgeInsets.symmetric(vertical: 16, horizontal: 90),
          decoration: BoxDecoration(
            color: const Color(0xFF585858),
            boxShadow: [
              BoxShadow(
                color: Colors.black.withOpacity(0.25),
                blurRadius: 4,
                offset: const Offset(0, 4),
              ),
            ],
          ),
          child: Row(
            mainAxisAlignment: MainAxisAlignment.spaceBetween,
            children: [
              // Search bar
              SizedBox(
                width: 232,
                height: 40,
                child: TextField(
                  textAlignVertical: TextAlignVertical.center,
                  cursorHeight: 24,
                  decoration: const InputDecoration(
                    ...
                  ),
                  style: GoogleFonts.courierPrime(
                    ...
                  ),
                ),
              ),
              Row(
                mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                children: [
                  OutlinedButton.icon(
                    onPressed: () {},
                    icon: const Icon(
                      ...
                    ),
                    label: Text(
                      ...
                    ),
                  ),
                  OutlinedButton.icon(
                    onPressed: () {},
                    icon: const Icon(
                      ...
                    label: Text(
                      ...
                    ),
                  ),
                  OutlinedButton.icon(
                    onPressed: () {},
                    icon: const Icon(
                      ...
                    ),
                    label: Text(
                      ...
                    ),
                  ),
                ],
              ),
            ],
          ),
        ),
        Expanded(
          child: ListView.builder(
            padding: const EdgeInsets.all(20),
            itemCount: 15,
            itemBuilder: ((_, __) {
              return const ProjectTile();
            }),
          ),
        ),
      ],
    ),
  ),
);

A: Container

A container first surrounds the child with padding (inflated by any borders present in the decoration) and then applies additional constraints to the padded extent (incorporating the width and height as constraints, if either is non-null). The container is then surrounded by additional empty space described from the margin.

A container takes all the available space .You might want to give it a width if you dont want it to take all the available space.

so a blackbox appears as seen

Given that the container takes all available space, and you have color:Colors.black as your container color property , then its working as instructed.
If you dont want to give it a width but take maximum space ,
you can try expanded
Row-|
    - Expanded (child, image, flex1
    - Expanded (child, your tile data, flex 3,

redpajama_set_name: RedPajamaStackExchange


S-transform, Inverse S-transforms, Time-Frequency Local ization, Local Spectra, Time-Frequency Analysis.
The S-transform is a powerful tool for non stationary sig nals which allows the visualisation of local spectra. In this communication, we modify the definition of an inverse of the S-transform to make it exact. Then, we study the in fluence of discretising the S-transform and its inverses. Fi nally, one of the main interests of the S-transform is the possibility to filter in frequency and time at the same time. We show the different side effects generated by the two ex isting inverse S-transforms when filtering.


text:
91 more COVID-19 deaths in Florida
Clayton Freeman
Florida added 91 more deaths from the coronavirus pandemic in Saturday's daily report from the Florida Department of Health, the conclusion of a deadly week in the fight against COVID-19.
Florida's overall death toll has now reached 19,327, including two new deaths reported in Duval County.
Across the state, the Health Department has reported 642 deaths during the past week — an average of more than 90 per day — and 46 in Duval County alone. Because of delays in tabulating fatalities, however, it's not yet certain when all of the newly recorded deaths actually occurred. In some cases, COVID-19 deaths are reported multiple days or weeks after the date of death.
The state reported a cumulative total of 1,049,638 cases to date, an increase of 10,431 compared to Friday.
New positive tests increased by 494 in Duval County, 94 each in Clay and St. Johns counties, 41 in Nassau County, 34 in Putnam County and nine in Baker County.
The Florida Department of Health's positivity percentage continued its recent decreasing trend, reaching 9.14 percent in laboratory results received on Friday. That percentage is lower than the start of the week, which surpassed double digits, but still significantly higher than in September and October.
Duval County's new-case positivity dropped to 8.21 percent, the county's fifth consecutive day of decrease. Nassau County also fell to 5.96 percent, continuing a decreasing pattern there, and St. Johns County decreased slightly to 7.65 percent.
Clay County increased to 8.89 percent, near its average for the past two weeks, and Putnam County rose to 9.09 percent.
Baker County's rate, which has been the most volatile in Northeast Florida, dropped to 3.40 percent, with a sharp increase in test volume.
Current hospitalizations, which have increased sharply during the last six weeks, showed only a slight change in Saturday's numbers from the Agency for Health Care Administration. As of 3 p.m., the agency reported 4,343 currently hospitalized patients in Florida with a primary diagnosis of COVID-19, an increase of only nine compared to Friday.
Duval County's current hospitalizations dropped to 224, five fewer than Friday, though 35 more than one week earlier. Baker County reported two, up by one; Clay County, 48, down by four; Nassau County, six, up by two; Putnam County, nine, up by three; and St. Johns County, 24, down by two.
Cases: 1,049,638
Current hospitalizations: 4,343
Total hospitalizations: 56,317
Resident deaths: 19,084
Cases in Northeast Florida
Duval: 46,606
Clay: 8,485
St. Johns: 9,433
Nassau: 3,417
Baker: 2,100
Putnam: 2,919
Deaths in Northeast Florida
Duval: 637
Clay: 154
St. Johns: 99
Nassau: 57
Baker: 33
Putnam: 60
Source: Florida Department of Health

redpajama_set_name: RedPajamaCommonCrawl


text:
Independence Days
Diversity Months
Holiday Facts
Holiday News
Holiday Pay Rules
Belgium Independence Day around the world in 2020
Belgium Independence Day
How long until Belgium Independence Day?
This holiday next takes place in 174 days.
Dates of Belgium Independence Day around the world
2022 BelgiumJul 21
Belgium Thu, Jul 21National Holiday
Belgium Wed, Jul 21National Holiday
Belgium Tue, Jul 21National Holiday
Belgium Sun, Jul 21National Holiday
Belgium Sat, Jul 21National Holiday
Independence Day celebrates the separation of Belgium from the Netherlands in 1831
When is Belgian Independence Day?
The national holiday of Belgium is celebrated annually on July 21st.
Independence Day celebrates the separation of Belgium from the Netherlands in 1831, as well as the formal establishment of the Kingdom.
History of Belgian Independence Day
Belgium had been part of the United Kingdom of the Netherlands since 1815, but the majority of the population were Roman Catholic and increasingly felt the rule of King William I favoured the Northern Protestants. The discontentment was heightened by high levels of unemployment in the South.
In August 1830, riots led to a wider uprising and calls for Belgium to succeed from the Netherlands. A London Conference of major European powers then recognized Belgian independence.
After Belgium asserted its independence from the Netherlands on October 4th 1830, the Belgian National Congress considered several candidates to become king.
After deliberation, they asked Leopold I of Saxe-Coburg to become king of the newly formed country. Leopold accepted and was proclaimed "King of the Belgians" on June 26th 1831.
He swore allegiance to the constitution in the Royal Palace in Brussels on July 21st 1831.
This day became the Belgian national holiday.
During the national day, the Parliament chambers, the central bank and other institutions all open to the public, while parks and venues across town hold concerts and other activities. A large military parade takes place in Brussels attracting over 100,000 spectators.
If Independence Day falls on a weekend, no official public holiday is observed in lieu, but many employees, particularly in the public sector, will be given an extra day of vacation instead to use at a later date. Many employees are encouraged to use these extra days between Christmas and New Year.
The Flag of Belgium
The Belgian flag was first flown in 1830 at the start of the Belgian Revolution, though the stripes were horizontal. The colours of red, yellow and black come from the red lion of Hainaut, Limburg and Luxembourg, the yellow lion of Brabant, and the black lion of Flanders and Namur. The stripes changed from horizontal to vertical in January 1831 in homage to the French Tricolore.
Three facts about Belgium Independence Day
The saxophone was invented in the early 1840's by Adolphe Sax in Dinant.
Belgium produces 220,000 tons of chocolate a year. That is about 22kg of chocolate per person.
Belgium has three official languages: Dutch, French and German.
More facts about Belgium Independence Day
Office Holidays provides calendars with dates and information on public holidays and bank holidays in key countries around the world.
Holiday Definitions
Sign up to receive a weekly email update on forthcoming public holidays around the world in your inbox every Sunday.
© Copyright 2020 by Office Holidays Ltd.. All rights reserved.


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text:
All eyes on Princes Harry and William ahead of Princess Diana statue unveiling for her 60th birthday
Lloyd Burr
Watch: All eyes on Harry, William as brothers prepare to reunite at Princess Diana statue unveiling for her 60th birthday. Credits: Video - Newshub; Image - Getty Images
A statue of Princess Diana will be unveiled in London on Thursday night to mark what would have been her 60th birthday.
But all eyes will be on the sons who commissioned it, Princes William and Harry, as commentators wonder if the spirit of their mother will help to repair the brothers' strained relationship.
Princess Diana will be immortalised at the Sunken Gardens at Kensington Palace, one of her favourite spots during the 15 tumultuous years she lived here.
Harry is willing to heal the rift with William but Meghan is not so keen, author says
'Bloody woman': William slammed 'merciless' Meghan, Harry's friends admit she's '500 percent nightmare' - author
The brothers jointly launched the idea for a commemorative statue in 2017, 20 years after they lost their mother. Diana was killed in a car crash in Paris in 1997, while being pursued by the paparazzi.
"This statue, I think, can clearly be taken as a sign of her sons' twin commitment to their mother and what she stands for," says royal historian Robert Lacey.
The garden is where Harry and Meghan announced their engagement in 2017 - a much happier time for the couple, who have since stepped down as senior royals and relocated to the US in the pursuit of independence and financial freedom.
Meghan won't be at the unveiling, but Harry flew into London last week and isolated at Frogmore Cottage. With his quarantine finished, he attended a charity event in London's Kew Gardens, where he was spotted alongside musician Ed Sheeran.
But the unveiling could be an awkward reunion for Harry and William, who were last seen talking after the funeral of their grandfather Prince Philip in April.
The brothers have reportedly struggled to rebuild their relationship in the fallout of Harry and Meghan's radical move to America, with multiple reports suggesting the pair are estranged.
It's understood the statue unveiling will be a small, intimate event with around a dozen invited attendees.
"As we understand it, Prince Charles will not be there - no other members of the Royal Family, I think, because we've been told now that Kate won't be there," says Lacey.
The statue has been sculpted by renowned British artist Ian Rank-Broadley, whose work includes the National Memorial Arboretum in Staffordshire, as well as the royal mint design on most British coins.
The garden surrounding Diana's statue has also been overhauled to include her favourite flowers: white lilies, tulips, daisies and forget-me-nots.
The question now is: can everything come up roses again for her sons?


Wall Street Titan selected as one of Indie Game Magazine's best mobile arcade games of 2012!
Dark Tonic Games is an independent video game studio based in Seattle, WA and Wilkes-Barre, PA. Founded by game industry veteran Eric Boosman in 2011, Dark Tonic is staffed by award-winning AAA developers, coding vets, and David Thiel, legendary sound designer for Q*bert, MACH 3 and Mad Planets. Boosman himself has held key roles on several award winning releases, most recently as Creative Director on Need for Speed: SHIFT and SHIFT 2: Unleashed. Dark Tonic Games is committed to creating kickass games and building not only a great place to work, but a business committed to strong core values. Mission statement: Make awesome and do good.
Seattle, WA, October 31, 2012 – Wall Street Titan, the debut game from indie game developer Dark Tonic, promises a constant riot of robot rebellion. Available for sale now on iOS devices, the game is a classic arcade style action game inspired by the Occupy movement. Play as a titanic sized robot squashing 8-bit baddies as they attack you with an expanding array of weapons.
Wall Street Titan is a fun stress reliever that is quick to pick up, easy to play, and infinitely re-playable, sending your fingers flying across the screen earning points, grabbing loot, and mastering objectives.
You control the Wall Street Titan, a 25 story robot built by an evil Wall St. CEO to destroy and subjugate the masses, but there's a glitch in the plan. Despite the CEO's worst intentions, you've been reprogrammed by an anonymous hacktivist to turn on your corrupt corporate creators.
As a rampaging robotic Robin Hood now on the side of the "99%", your new mission is to destroy the evil bankers, liberate their loot, and protect the innocent. Use your fingers to squash the suits, wield your robo-energy shield, absorb ordnance and counter attack with massive blasts to protect yourself against the mercenary backup the bankers call in!
Wall Street Titan launched October 24th with a special introductory sale price of 99¢. Regular price is $2.99 and the sale will end before the first scheduled update in November. Dark Tonic is also actively working on the Android version, with a release due before the end of the year.
Wall Street Titan is available now for iPhone 3GS & later, iPod Touch 3rd gen & later, all iPad & iPad Mini devices. It can be found in both the Arcade and Action Games categories in the App Store.


Bring out the great hair dresser inside of you! Style hair the way you want !!
From cutting, washing, drying, coloring - this game has it all !! Follwing ht efootstep of her best freind Jenny, Selena has decided to open hero own Hair Salon. Happy BonBon and Beauty Fashion Makeover Studio bring to you another fabulous hair styling and makeover game, 'Selena Hair Salon' id for all those lovely girls out there who just love their hair.
Create fashionable, dazzling hairstyles in a completely different manner this time. Start by applying the best shampoo to the girl's hair. Cut hair in a new fashion by choosing from the latest star girl or princess hair styles. Give a glamorous look by arranging hair in a more fashionable manner. You can even professionally straighten her hair to make them look beautifully silky or apply gel to give a spiky look.
The options are endless. If your star girl is bored of seeing her hair in the same old color, you can dye her hair completely or add colorful streaks.Decorate hair with glittery hair clips, shimmery hair bands.
- Style your hair like celebrity stars - featuring the latest hair styles of Selena Gomez, Miley Cyrus, Christina Aguilera, Katy Perry and Britney Spears and many many more!!!!
- Accessorize with- hair clips and bands!


It's Friday, yay! Time for another card and this time I used the color combination and inspiration sketch from two MFT challenges they are currently running.
I started by stamping the two owls with Versafine Onyx Black. I colored them using the Zig markers (wish I had some Copics), fussy cut the two owls leaving a small white border, then set them aside to work on the other layers and elements.
Base layer – 4.25'x5.5′ white card stock panel to which I added some organic splatter with diluted Silver acrylic paint.
Raised focal layer – 4.25'x5.5′ white card stock panel dry embossed with the nesting circles from Hero Arts. I then die cut the circle window and trimmed the panel to 3'x4.75′.
Sentiment strip – stamped with Versamark and white heat embossed on colored card stock.
Colored inset – piece of white card stock blended with Distress Inks and trimmed to size.
To assemble I adhered the base layer to a card base then positioned and adhered the colored inset, foam mounted the raised focal white layer, added the sentiment strip and positioned the cute owls as if they were sitting in their nest. Hoot! Hoot! I added the greenery and some black Nuvo drops to their eyes, and the card was done.


text:
— видеоигра серии Sonic the Hedgehog, изданная компанией Sega для консолей GameCube, Xbox и PlayStation 2 в 2006 году. Позднее игра была портирована на персональные компьютеры под управлением операционной системы Windows.

Игра выполнена в жанре гонки. Во время соревнований персонажи используют специальные воздушные доски «Extreme Gear», которые способны к полёту. Сюжет повествует о соперничестве команд Соника и Вавилона; целью последних является нахождение древних сокровищ своих предков. Помимо режима истории, в Sonic Riders представлены различные миссии и задания, открывающие доступ к дополнительным возможностям и персонажам, а также мультиплеер. Каждый персонаж в игре относится к одному из трёх типов: скорость, полёт и сила.

Sonic Riders совместно разрабатывалась студиями Sonic Team,  и United Game Artists и создавалась к 15-летию со дня выхода первой игры Sonic the Hedgehog. Команда решила создать футуристическую игру, которая бы совмещала традиционные гоночные элементы из предыдущих частей франшизы и различные нововведения. После выхода игра получила неоднозначные отзывы от прессы. Из достоинств Sonic Riders рецензенты отмечали идею игры и визуальный стиль, но критиковали графику и неудобное управление. Несмотря на сдержанные оценки, в 2008 году Sega издала сиквел под названием Sonic Riders: Zero Gravity и в 2010 году Sonic Free Riders.

Игровой процесс

Sonic Riders представляет собой гоночную игру, выполненную в трёхмерной графике. Действие игры происходит на уровнях, называемых трассами. В качестве гоночного средства персонажей выступают воздушные доски — «Extreme Gear». Начало любой гонки в игре ведётся с обратного отсчёта времени продолжительностью пять секунд, а стартовая черта на это время перекрывается электричеством. В этот промежуток времени персонаж игрока должен встать на линию старта. После открытия трассы протагонист становится на доску и игроку нужно управлять им уже на этом устройстве. На всех уровнях цель одна — персонажу нужно проехать три круга и пересечь финишную черту. На протяжении всей гонки ведётся счёт со статистикой прохождения и места в списке первенства. На трассах разбросаны кольца, сбор которых улучшает показатели скорости «Extreme Gear» и способности персонажа. Помимо колец, на зонах находятся капсулы с различными бонусами, влияющими на ход игры: воздух, бомбы и другие. Для эксплуатации «Extreme Gear» необходимо пополнять баллон с воздухом, запас которого со временем заканчивается. Статистика по «топливу» показывается на шкале, расположенной в правой части экрана. Если уровень воздуха достигает нулевой отметки, то персонаж перестаёт использовать доску и бежит по уровню без неё. Пополнять баллон можно с помощью заездов на пит-стоп, сбора специальной капсулы с воздухом или попадания на скрытые участки зоны, где воздух пополняется при нажатии определённых клавиш (система quick time event). На трассах могут находиться трамплины и воздушные потоки, на которых можно выполнять трюки или заходить в занос на резких поворотах без потери скорости. После выполнения приёмов игроку присваивается ранг (оценка): самый худший — «C», лучший — «X». Чем лучше игрок выполнил трюк, тем более высокий присваивается ранг и тем больше даётся воздуха.

Всего в Sonic Riders четыре режима. В однопользовательском режиме «Story» присутствует сюжет, который делится на историю Героев (Соник, Тейлз, Наклз) и команды Вавилона (Джет, Шторм, Вейв). Остальные режимы — «Normal Race», «Mission» и «Survival» — представляют собой три вида мультиплеера. В отличие от «Story», у этих режимов отсутствует сюжетная линия, но игровой процесс схожий и реализована технология разделённого экрана. «Normal Race» делится на три типа: «Free Race», «Time Attack» и «World Grand Prix». В первом из них игрок проходит любым персонажем выбранную также на своё же усмотрение трассу, а во втором протагонисту необходимо показать лучший результат времени на каждом уровне. В «World Grand Prix» игрок проходит поочерёдно несколько трасс Героев или Вавилона, при завершении каждой из них подсчитываются итоговые очки. Участник, набравший наибольшее количество очков, выигрывает, а при завершении уровней на первом, втором или третьем месте — даются соответственно золотой, серебряный и бронзовый кубки. Режим «Mission» предлагает задания для команды Вавилона: они могут включать в себя завершение трассы за определённое время, сбор вещей на трассе и другие. При успешном выполнении задания игрок получает бронзовую, серебряную или золотую медаль. В режиме «Tag» соревнуются две команды по два персонажа. Двум парам необходимо пройти трассу так, чтобы оба участника в одной команде не отдалялись друг от друга на значительное расстояние. В противном случае у того участника, который уехал вперёд, теряется воздух и он останавливается до тех пор, пока к нему не приблизится отставший напарник. Победителем становится та команда, один из участников которой смог первым добраться до финиша. Режим «Survival», как и «Normal Race», делится на два типа: «Race Stage» и «Battle Stage». В «Race Stage» игроку нужно подобрать Изумруд Хаоса и проехать с ним через ворота некоторое количество раз для того, чтобы победить. Если у персонажа игрока кончается воздух, то Изумруд вновь появляется на случайном участке уровня, а если его сбивает оппонент, то драгоценный камень переходит к последнему. Побеждает тот участник, кто первым прошёл через определённое количество ворот. В «Battle Stage» предлагаются три трассы («Dual Towers», «Snow Valley» и «Space Theater»), на которых игроку нужно таранить своих оппонентов с помощью различных атак. На уровнях могут находиться капсулы с дополнительным уроном, защитой, воздухом и тому подобное.

Персонажи
Все присутствующие в игре персонажи (которых всего 16, не считая Супер Соника) делятся на три категории: скорость, полёт и сила. Каждый из героев обладает своими характеристиками. Персонажи первого типа имеют высокие показатели скорости и низкие показатели управления, но способны к езде по перилам на трассе, начало которых подсвечивается синим цветом, а конец — красным. Второй тип характеризуется высокими показателями ускорения и управления, а также способны летать: специально для них на уровнях встречаются взлётные площадки, после проезда по которым они пролетают в воздухе через несколько больших колец. У персонажей третьего типа высокие показатели силы и низкие показатели ускорения, но они могут пробивать некоторые объекты на трассе (например, разрушать бочки и машины). Помимо основных характеристик, участники соревнований отличаются между собой показателями ускорения (), скорости (), силы () и управления (). В специальном магазине можно для гонок обменять кольца на новые «Extreme Gear», которые имеют уникальные способности (например, автоматическая езда по перилам или неограниченный уровень воздуха), а также применять на соревнованиях возможности других типов («скорость», «полёт» или «сила») или же совмещать их. У каждого из персонажей есть своя особая атака, расходующая баллон с воздухом, с помощью которой можно увеличить скорость доски и сбить оппонента. Также участники гонок могут оставлять за собой торнадо и тем самым сбивать соперников с пути. Для разблокирования новых персонажей и «Extreme Gear» необходимо пройти режимы «Story» и «Mission».

Трассы
Всего в игре 16 трасс. Шесть уровней доступны в истории Героев, а семь — в сюжетной линии Вавилона. После успешного прохождения заданий в режиме «Mission» открывается трасса «Digital Dimension», аналогичное происходит и в «World Grand Prix»: если персонаж игрока занял одно из трёх высших мест на гран-при, то в игре становятся доступными уровни «Sega Carnival» и «Sega Illusion». Данные трассы не связаны с сюжетом и являются дополнительными для «Free Race».

Сюжет
Действие игры происходит на планете, похожей на Землю. Во время прогулки Соника, Тейлза и Наклза по городу «Metal City», лис Тейлз на своём радаре обнаруживает Изумруд Хаоса. В этот момент через окно здания городского банка вылетают ястреб Джет, ласточка Вейв и альбатрос Шторм, у которых и оказывается камень. Соник и Наклз одолевают сбившегося с доски Шторма, но ему и остальным всё равно удаётся сбежать. На следующий день доктор Эггман предлагает команде Героев принять участие в мировом гран-при на аэродосках «Extreme Gear». Чтобы попасть туда, участникам надо внести «вступительный взнос» — Изумруд Хаоса, а в случае победы на соревнованиях победителю достанется главный приз — все семь драгоценных камней. Команда Героев соглашается с правилами гонки и участвует в гран-при. Главными соперниками Героев является команда Вавилона (также известна как Вавилонские воры), в которой состоят вышеупомянутые Джет, Шторм и Вейв. После прохождения трассы «Splash Canyon», Соник и его друзья строят догадки, для чего Эггман устроил эти соревнования. После размышлений по поводу гонок, Тейлз рассказывает о знаке, который он видел на доске альбатроса, и о Вавилонах. Оказывается, что соперники Героев — мастера по созданию «Extreme Gear». Лис объясняет принцип работы воздушных досок, и в разговор вмешивается Вейв, которая прицепляет бомбу к средству передвижения ежа. После ещё одной гонки, Наклз идёт на «Egg Factory» и по пути сталкивается со Штормом, с которым чуть не начинает драться. После прохождения трассы «Green Cave», Соник отрабатывает трюки на доске. В этот момент появляется Джет, который дразнит ежа, а затем убегает. В это время Тейлз вспоминает слова Вейв об «Extreme Gear» и забирает доску Соника для проверки.

Перед последним этапом гран-при Джет, Шторм и Вейв узнают легенду о мальчике, которому вавилоняне подарили крылья. Ястреб собирается найти сокровище предков после окончания соревнований. Сам заключительный этап мероприятия проходит в «Sand Ruins» и в нём участвуют только Соник и Джет. На этом уровне лидирует Соник, но перед финишем Вейв нажимает на кнопку передатчика, и доска ежа взрывается из-за детонации бомбы, в результате чего победителем гран-при становится ястреб. Джет забирает все семь Изумрудов Хаоса, берёт активационный куб и призывает к себе Сад Вавилона. Однако Эггман забирает у Джета куб и улетает в Сад, попутно захватывая ежиху Эми Роуз. Финалист и победитель гонки догоняют злодея. Тем временем, пока ёж и ястреб борются с общим противником, Вейв, Тейлз, Шторм и Наклз убегают от роботов Эггмана. Соник ловит учёного и, с помощью своей новой доски, выбрасывает его из Сада. От злости, что Соник зацепил её потоком, когда вышвырнул доктора из сада, Эми начинает гоняться за ежом. После битвы с Эггманом, команда Вавилона открывает двери в сокровищницу. Когда они попадают в огромное пространство, слышится рычание. Вслед за Вавилоном, за поисками артефактов отправляются Соник, Тейлз, Наклз и Эми. Встретившись, обе команды встречают Вавилонского стража, которого побеждают, после чего они находят сундук. Эггман, под угрозой смерти, забирает его у экс-участников соревнований, но, разочаровавшись, теряет сознание, так как он думал, что там будут деньги, а не ковёр. Когда же Вейв и Тейлз исследуют ковёр, оказывается, что это — ковёр-самолёт. Джет приятно удивлён, что является потомком гениев, после чего он со своей командой прощается с Соником.

Разработка и выход игры

Первые идеи о создании Sonic Riders появились у руководства издательства Sega в начале 2005 года. По словам сотрудника Sonic Team, Такаси Юды, поклонники ежа Соника давно хотели видеть гоночный проект серии Sonic the Hedgehog, поскольку после выхода Sonic R в 1997 году не было выпущено ни одной игры серии в жанре гонки. Sonic Riders для консолей Xbox, PlayStation 2 и GameCube, а также ПК с операционной системой Windows, разрабатывалась тремя студиями: Sonic Team, Now Production и United Game Artists. Кроме консольной и компьютерной версии, компания Backbone Entertainment создавала игру для портативной игровой приставки Game Boy Advance, но по неизвестным причинам она была отменена. Руководителем проекта стал дизайнер Кэндзиро Моримото, а продюсером выступил Такаси Юда. За дизайн уровней и сценарий игры отвечал Хироси Миямото, программированием занимался Кэнъити Косида, а арт-директора́ Юдзи Уэкава и Хидэаки Мория работали над визуальным стилем персонажей и трасс соответственно. Юдзи Нака, один из создателей Соника, занимал должность исполнительного продюсера.

В ходе разработки Sonic Riders была существенно изменена концепция игрового процесса, присущая предыдущим частям франшизы в жанре гонки: все персонажи используют для гонок своеобразные ховерборды — «Extreme Gear». Как и в Sonic Heroes, персонажи в игре делятся на три типа: скорость, полёт и сила. Во время соревнований большое значение имеют трамплины и воздушные потоки. Тем не менее, в Sonic Riders по-прежнему используются элементы из предыдущих игр серии: высокая скорость, кольца и персонажи, обладающие различными способностями. По словам Юды, игра объединяет экстремальные виды спорта, высокоскоростные гонки и сражения между персонажами, а также был создан новый футуристический стиль геймплея и трасс. Помимо игрового процесса, Sonic Riders проработан и с визуальной стороны: используются созданные компанией Production I.G видеоролики, высокая кадровая частота, примерно до 60 кадров в секунду, а также эффект размытия для ощущения высокой скорости.

В Sonic Riders были представлены новые персонажи — команда Вавилона — в её состав входят ястреб Джет, альбатрос Шторм и ласточка Вейв. История, строящаяся вокруг них, имеет элементы Ближнего Востока (например, в сюжете присутствуют волшебная лампа, ковёр-самолёт и сад, выполненный в арабском стиле). Другие новые персонажи — созданные доктором Эггманом роботы серии E-10000. Несмотря на появление в серии вышеописанных дебютантов, основными героями в сюжете по-прежнему являются ёж Соник, лис Тейлз и ехидна Наклз. Некоторые персонажи из предыдущих частей серии, такие как крольчиха Крим, ёж Шэдоу и другие, являются дополнительными, которых можно открыть в процессе прохождения игры. Кроме того, в Sonic Riders использованы персонажи других серий издателя Sega, таких как Nights into Dreams…, Super Monkey Ball, Space Channel 5 и других, а на некоторых трассах встречаются отсылки к вышеупомянутым вселенным.

Игра была анонсирована 7 сентября 2005 года. Впоследствии до выпуска разработчики опубликовывали на официальном сайте игры и интернет-порталах трейлеры и информацию с описанием особенностей геймплея. На выставке Tokyo Game Show 2005 была показана демонстрационная версия гоночной игры для PlayStation 2 и GameCube. Выход Sonic Riders состоялся в феврале 2006 года в США и Японии. В Европе и Австралии игра вышла в марте того же года. Sonic Riders была выпущена к 15-летию серии Sonic the Hedgehog. Распространением Sonic Riders в России занималась компания «Софт Клаб». Позже, осенью 2006 года, игра была портирована для персональных компьютеров под управлением Windows. В 2009 году Sonic Riders вошёл в состав сборника Sonic PC Collection для Windows.

Музыка

Созданием музыкального сопровождения для Sonic Riders занимались композиторы из лейбла Wave Master: Томонори Савада (по совместительству также являлся звукорежиссёром), а также Кэнъити Токои, Фумиэ Куматани и Хидэаки Кобаяси. Музыкальные композиции игры были исполнены в жанрах рок и техно-музыка. По словам Такаси Юды, треки были созданы в быстром темпе для того, чтобы сердце игроков колотилось от ощущения высокой скорости гонок.

Исполнителем главной музыкальной темы игры «Sonic Speed Riders» выступил певец Runblebee (музыка Sonic Riders является первой работой этого исполнителя для серии игр Sonic the Hedgehog), а слова к ней были написаны Томонори Савадой. Данная композиция проигрывается во вступительной заставке игры. Вторая вокальная композиция «Catch Me If You Can» (тема Вавилонских воров) также исполнена Runblebee и проигрывается во время финальных титров после прохождения истории команды Вавилона. Данная песня появилась в новом варианте в продолжении Sonic Riders: Zero Gravity, тоже исполненная Runblebee, а в Sonic Free Riders была использована музыкальная тема «Start-Up Your EX Gear» в изменённом варианте, а также тема трассы «Metal City». Помимо ремиксов, треки «Metal City» и «Sonic Speed Riders» были включены в альбом 2016 года Sonic the Hedgehog 25th Anniversary Selection, выпуск которого был приурочен к 25-летию серии Sonic the Hedgehog.

16 марта 2006 года студия Wave Master выпустила музыкальный альбом . Саундтрек содержит в себе 21 трек из игры и два ремикса главных музыкальных тем: «Sonic Speed Riders (Electro Express Mix)» и «Catch Me If You Can (Rockin' Beats Mix)».

Озвучивание
В озвучивании персонажей Sonic Riders на английском языке принимали участие актёры дубляжа . Несмотря на то что в видеороликах доктора Эггмана озвучивал Майк Поллок, бо́льшая часть диалогов в геймплее — это повторно использованные фрагменты озвучивания Дима Бристоу из предыдущих частей серии. Персонажи на японском языке были озвучены теми же сэйю, что и в играх, начиная с Sonic Adventure.

Версии для PlayStation 2, Xbox и ПК имеют обе версии озвучивания вместе с субтитрами. Они присутствуют в Японии и в странах Северной Америки. В европейских версиях PlayStation 2 и Xbox функция смена озвучивания удалена, однако её можно вернуть посредством смены языка в системном меню консоли. В версии для GameCube, по причине ограниченного размера у мини-диска ёмкости свободной памяти, доступно только одно озвучивание в соответствии с регионом, но субтитры доступны на нескольких языках.

Оценки и мнения

После выхода Sonic Riders получила от прессы неоднозначные отзывы. По данным сайта GameRankings, средняя оценка игры составляет 63,46 % для GameCube, 59,70 % для PlayStation 2, 58,84 % для Xbox, и 43,33 % для ПК. Схожая статистика опубликована на Metacritic — 59 баллов для GameCube, 56 баллов для Xbox и 55 баллов для PlayStation 2. Критикам в игре в основном не понравилось неудобное управление и визуальный стиль, но в то же время они хвалили идею создания футуристической гоночной игры и разнообразные трассы. Помимо этого, многие рецензенты в своих обзорах сравнивали Sonic Riders с симулятором сноубординга SSX от компании Electronic Arts. Несмотря на неоднозначную реакцию прессы, на июль 2006 года было продано 930 тысяч экземпляров игры, что позволило получить Sonic Riders статус «бестселлера» на всех игровых консолях шестого поколения. После выхода Sonic Riders для персональных компьютеров с операционной системой Windows, к марту 2007 года Sega удалось продать ещё 560 тысяч экземпляров игры в странах Северной Америки.

Мнения критиков об игровом процессе разделились. Согласно отзыву обозревателя Мэтта Касамассины из сайта IGN, игра получилась в целом лучше, чем Shadow the Hedgehog, потому что у последнего «механика была ошибочна на каждом шагу». Несмотря на то что у геймплея отсутствует своя «идентичность» (как отмечал в конце рецензии критик, игровой процесс Sonic Riders — это компромисс между гонками и сноубордом), в игре остаётся чувство скорости и присутствуют «непредсказуемые» трассы. Для Тима Тэккета (Game Revolution) наиболее увлекательным в Sonic Riders показался режим миссий, но разочаровался в остальных «идентичных» режимах. Представитель интернет-портала Nintendo World Report, Аарон Калузка, к минусам игры отнёс «кривой» режим обучения и общее качество продукта. «Sonic Riders пытается внести в [жанр] гонки что-то новое, но в конце концов оказывается не отполированным продуктом», — подытоживал журналист. Алекс Наварро из сайта GameSpot заявил, что гонка выглядит неплохо и, за исключением некоторого замедления частоты кадров, обеспечивает ту скорость, которую ждали игроки. В российском журнале «Страна игр» критик Константин Говорун в целом разделил мнение своих коллег: хоть в игре и есть недостатки, «но играть можно». Единогласно рецензенты раскритиковали неудобное управление: в большинстве обзоров упоминалось, что игроку, проходя Sonic Riders, будет трудно освоиться и получать от него удовольствие.

Визуальный стиль и графика были смешано оценены прессой. Касамассина отметил, что, с одной стороны, игра работает на высокой частоте кадров и использует отличные визуальные эффекты, но, с другой, ей не хватает проработанных объектов и детализации текстур. Похожее мнение было и у Тома Орри из VideoGamer, который похвалил высокую кадровую частоту, но в то же время заметил, что, с учётом не впечатляющих визуальных эффектов, в Sonic Riders и не должно быть какого-то замедления; однако критикам не понравилась пониженная частота кадров в многопользовательском режиме. Жорж Буш из Absolute Games положительно оценил графику, «буйство красок» и хорошие трассы, подытожив всё это словами: «Ладно скроенные модельки и богатая анимация "спортсменов" здорово оживляют картинку». Совершенно противоположное мнение о дизайне игры было у представителей из GameZone и «Страны игр». По мнению рецензента с первого сайта, внешний вид трасс в Sonic Riders является беспорядочным, в то время как Говорун назвал его сомнительным: «Дизайн трасс – абсолютно сумасшедший. Все очень сумбурно и нелогично». Кроме уровней, оба журналиста в своих обзорах раскритиковали устаревшую графику.

Пресса в целом положительно отзывалась о музыкальном сопровождении игры. Обозреватель из IGN назвал саундтрек Sonic Riders приемлемым и отметил, что хотя в мелодиях и присутствуют некоторые «дрянные гитарные риффы», но в игре также есть и треки, которые лучше подходят к уровням. Схожее мнение сложилось и у Тони Инграссия (XboxAddict), который заметил, что музыка немного отличается от прошлых игр серии: «больше хэви-метала, меньше похоже на Соника». У рецензента из сайта Game Revolution не вызвали каких-либо особых впечатлений техно-композиции и звуковые эффекты. Положительно музыку Sonic Riders оценил критик сайта Absolute Games, заметив, что бодрый техно-саундтрек отлично вписался в хорошие трассы игры. «Музыка ненавязчива, песни в отрыве от игры воспринимаются "на раз"» — остался под приятным впечатлением Максим Слесарев, обозреватель журнала «Консоль». Негативный отзыв оставил Мэтт Хельгесон, представитель Game Informer: «Соник доказывает, что он так же хорошо разбирается в плохом техно, как и в плохом металле 80-х».

Сюжет игры и работа актёров озвучивания были негативно оценены критиками. Обозревателям не понравилась «бессмысленная» история и «раздражающие» диалоги. Касамассина писал, что хоть и «история не выигрывает ни одной награды», однако её подача с помощью видеороликов в реальном времени интересна и наполнена она утомительным, но соответствующим озвучиванием. Алекс Наварро заявил, что сюжет будет неинтересным никому, кроме самых ярых фанатов Соника, приведя в пример бессвязную историю, непродуманные действия персонажей и глупые диалоги. Тим Тэккет назвал сюжет «ужасающим». Похожее мнение высказал Том Орри, заявив, что история довольно запутанная и не имеет смысла, а озвучивание было названо удивительно ужасным со «смехотворными диалогами». «Короткая сюжетная кампания, показывающая события глазами "добрых" и "злых" (озвученных почему-то одним и тем же актером), обходится без откровений», — пишет Жорж Буш. Более благосклонно к сюжетной составляющей отнёсся Говорун, похвалив в своей рецензии интересных персонажей.

Негативные отзывы сосредоточились вокруг портированной версии Sonic Riders для персональных компьютеров, согласно которым игроки получили тормозящую частоту кадров, медленный игровой процесс и неудобное управление. Чарльз Ониэт из IGN заявил, что покупать игру на компьютер бессмысленно. Представитель сайта разочаровался в качестве портирования: «Игра полагается на быстрый темп гонки, и удивительно, что он замедляется, если играть в одиночку, по крайней мере на некоторых системах. Если играете вдвоём, то частота кадров проседает ещё хуже». Алекс Наварро из GameSpot раскритиковал многочисленные недоработки при портировании многопользовательского режима и графики, но наибольшее разочарование вызвало управление: «Без аналогового геймпада эта игра недалека от неиграбельной». Похожее мнение высказал коллега российского журнала «Игромания»: «И без того довольно скверное консольное развлечение на PC превратилось в тормозящую гонку без поддержки геймпадов. Таким портом можно пугать на ночь разработчиков».

Влияние
В Sonic Riders была впервые представлена команда Вавилона, состоящая из ястреба Джета, альбатроса Шторма и ласточки Вейв. С тех пор эти персонажи появлялись в следующих играх и комиксах про ежа Соника. Сюжет Sonic Riders был адаптирован в комиксах Sonic the Hedgehog (№ 163—164) и Sonic Universe (№ 33—35) от издательства Archie Comics. С 2006 года издательством Brady Games выпускались книги, где содержалось руководство и дополнительная информация по игре.

В 2008 году для консолей PlayStation 2 и Wii был выпущен сиквел — Sonic Riders: Zero Gravity (Sonic Riders: Shooting Star Story в Японии). По сюжету Соник, Тейлз и Наклз получили предупреждение о роботах, которые нападают на город. Команда Соника намеревается получить легендарные артефакты «Космического ковчега» (), которые обладают способностью управлять гравитацией. Схожие планы по захвату ценностей есть и у команды Вавилона. В итоге поиски окончательно приводят к войне между двумя командами. Чтобы выявить победителя, обе команды принимают участие в гонке на воздушных досках. Главным призом гонок является артефакт из космического ковчега. В игре используется игровой процесс Sonic Riders, но с небольшими изменениями (например, добавлена кастомизация воздушных досок). Как и Sonic Riders, сиквел получил неоднозначные отзывы от критиков.

Примечания
Комментарии

Источники

Литература

Ссылки

 Sonic Riders на сайте-энциклопедии Sonic Retro.
 Sonic Riders на вики-проекте Sonic News Network.

Компьютерные игры 2006 года
Игры для GameCube
Игры для Xbox
Игры для Windows
Игры для PlayStation 2
Игры серии Sonic the Hedgehog
Компьютерные игры с трёхмерной графикой
Гоночные компьютерные игры
Компьютерные игры, разработанные в Японии
Компьютерные игры, разработанные Sonic Team
Компьютерные игры, изданные Sega
Игры Sonic Riders

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text:
The bailout exit abroad: What foreign media are saying
Views from Bloomberg, Guardian, Economist, FT, NYT and Sunday Times
Mon, Dec 16, 2013, 11:14 Updated: Mon, Dec 16, 2013, 11:22
Minister for Finance Michael Noonan at a press conference as part of day-long briefings to mark the exit from the Republic's financial bailout. Photograph: Brian Lawless/PA Wire
News agency Bloomberg's take on Ireland's exit from the bailout:
"Irish Finance Minister Michael Noonan didn't celebrate with champagne as the nation exited its bailout. Investors are also keeping the bottles on ice.
"Ireland yesterday became the first country to leave an aid program and fully return to sovereign debt markets since the euro-region's crisis began in 2009.
"Noonan chose to do so without the safety net of a precautionary credit line or access to the European Central Bank's bond buying program. "In the absence of our preferred option of a precautionary program, bond markets will closely scrutinize the decisions of Irish policymakers in the years ahead," said Dermot O'Leary and Juliet Tennent, economists at Goodbody Stockbrokers in Dublin.
"Irish bond yields have plunged over the last two years, amid signs the economy is recovering and reassurances from the ECB that it would keep the euro region together. Yet government debt is the fourth-highest in the euro region, one in four mortgages by value is in arrears or have been restructured and economic growth is struggling to gain momentum."
Henry McDonald writes in the Guardian:
"The Republic received more than €67 billion (£56.5 billion) from the IMF and the EU to rescue the state from bankruptcy after the Celtic Tiger economy collapsed. In return the country had to endure cuts of billions of euros to social welfare, public sector wages and pensions, and the scrapping of many capital spending projects.
"Under the programme the coallition government has to raise an extra €5.3 billion in taxes and reduce public spending by €9.6 billion.
"With Ireland becoming the first euro zone country to exit the bailout programme, Kenny is expected to acknowledge the sacrifices that the Irish people have made over the past three years.
"Over the weekend his ministers have been lining up to depict the Irish people as the 'heroes and heroines' of the crisis.
"Kenny's finance minister, Michael Noonan, has warned that there is still a 'tough road ahead' for the Republic despite the exit from the bailout.
"Noonan said, however, that leaving the programme would create 'a change in perspective' towards Ireland around the world, particularly in the international money markets. He also predicted that the next estimate of Ireland's standing by ratings agency Moody's next month would be more favourable.
"Before the banking crash of 2008, Ireland had near full employment but was gorging on credit and fuelling in turn a massively overheated property boom. By the time the IMF and EU came into Ireland to bail the nation out, unemployment had soared to 15 per cent."
Read the entire piece here: http://iti.ms/1bJzxcb
From Dead Cat Bounce blog by 'CR' at the Economist:
"From an initial glance, it may seem that the 'luck of the Irish' has returned. But first impressions can often be deceiving: Ireland is almost as far away as ever from a clean bill of economic health.
"As we noted in an article last week, clearing up its banks 'will weigh heavily on the rest of the rest of Ireland's economy - and on its politics - for years to come'.
"In the course of the bailing out of its banks, its national debt surged from just 25 per cent of to GDP to over 123 per cent. Some forecasts still predict it may rise to as much as 140 per cent before stabilising. And after rejecting the possibility of a €10 billion credit line in November, Ireland will still need to find the money itself to fund a forecast deficit of 7.3 per cent of GDP this year, the third highest in the euro zone after places like Greece and Spain.
"At the moment, Ireland's situation is still perilous. It still has a yawning deficit and its property market is still over 50 per cent down from its peak. Only mass emigration over the last five years has stopped its unemployment figures from rising over 20 per cent; continued unemployment declines this year appear to be caused more by a surge in youth emigration than a return to economic health.
"Emigration seems almost a government policy to reduce unemployment figures. Billboard posters plastered around Ireland encourage young people to apply for visas to emigrate to America, and in Dublin's main shopping district several emigration 'shops' have appeared to help people find work and fill out the paperwork to leave the country.
"Ireland's welfare authorities have even started to send letters to the unemployed, telling them to leave the country to find work.
"But Ireland's position would have been much worse were not for assistance from the European Union and its neighbours. For example, Ireland would now be in much more debt if Ulster Bank, its third largest lender, had not been bailed out by the British taxpayer through the support they gave to Royal Bank of Scotland. "
Read the entire piece here: http://iti.ms/1bJzPQb
Sharlene Goff writes in the Financial Times:
"Ireland's troubled banks, which plunged the country into crisis three years ago, still pose a significant threat to the broader economic recovery, even as the nation emerges from its punitive bailout.
"Although Ireland has spent €64 billion cleaning up its broken banking system, its two biggest lenders – Bank of Ireland and Allied Irish Banks – are still battling to convince regulators of their return to financial health.
"While analysts say the two banks have made significant progress in rebuilding their battered balance sheets since they were rescued in November 2010, both are expected to be lossmaking again this year, loading more pressure on to their already precarious capital positions.
"With a potentially brutal round of stress tests scheduled for 2014, Ireland's attempts to position itself as Europe's bailout success story cannot mask the challenges still faced by the country's banks."
Read the entire piece here: http://iti.ms/1bSZfzc
Liz Alderman writes in the New York Times:
"The Irish government's severe austerity program was a condition of the €67.5 billion, or $92.9 billion, lifeline it received amid a severe banking crisis. But in part because of the sharp cutbacks, Ireland has regained the confidence of investors and will no longer need to rely on the international loans. It can now borrow money in financial markets at low interest rates. But it still must repay most of the loans it has received, which could take decades.
"While it has been painful for Ireland's citizens, it is an achievement European leaders are hailing as a sign that Europe is moving past the worst of a five-year crisis. And with Greece, Portugal and Cyprus still struggling to exit their multibillion-euro bailouts, Ireland is being held up as nothing less than a symbol for recovery.
"International investors have been impressed with Ireland's ability to improve its finances: the interest on its 10-year bond has been reduced to 3.5 per cent from 14.5 per cent. Newspaper headlines announce hundreds of new jobs weekly, especially in technology. A small revival is even blooming in construction, which imploded when the Celtic Tiger economy went bust.
"But the rigour required to get there has been painful. The government cut 30 billion euros in spending, or nearly 20 per cent of gross domestic product, one of the largest austerity programmes anywhere. New taxes were introduced. Salaries for public employees were cut by around 20 percent, and reductions in unemployment and welfare benefits followed. The bill to bail out Ireland's banks has amounted to nearly €10,000 per Irish citizen."
Read the entire piece here: http://iti.ms/1bSZL0k
Constantin Gurdgiev writes in the Sunday Times online:
"Today is Ireland's bailout liberation day. Spain too is exiting its bailout and, like Ireland, is doing so without a credit line. It has something else in common with Ireland - both countries, according to the official statistics, are out of recession. Portugal is also out of official recession and due to exit its bailout in mid-2014. Greece and Cyprus, however, are marooned at the bottom of Depression Canyon.
"At it departed the scene, the troika gave Ireland a pat on the head, congratulating us for not rocking the boat. The Government at various times talked tough but the only troika measures it actually resisted were those reforms that threatened powerful domestic interests.
"On this weekend of celebratory speeches and toasts, two matters bear consideration. The first one is the road travelled. The second is the road ahead. Both will shape the risks we are likely to face."
Read the entire piece here: http://iti.ms/1bJA7Xg
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When you think of going on a holiday, what are the countries and places that come to mind? Maybe the pristine sandy beaches of the Maldives where you can lay by the ocean all day? Or the good food, wonderful weather, and unique culture in Japan?
Whatever you're thinking of, it's very likely that the city-state of Singapore did not cross your mind as a potential holiday destination. It's understandable because Singapore isn't particularly well-known for being a tourist haven — but does it deserve this reputation? In actual fact, there are plenty of things to see and do in Singapore, and some of these are unique to the little red dot on the map.
Singapore has constantly been voted as being one of the best places for people to live in, ranking high in terms of economic progress, safety, and education standards. More than that, there are many unique experiences that can only be had in Singapore. Don't believe me? Read on and you just might change your mind.
Singapore is known all over the world for being a food paradise. Part of the reason for this is thanks to the many races that live together and call Singapore home. There are officially four main races of Singaporeans — the Chinese, Malays, Indians, and Eurasians. People from these different races live together peacefully in Singapore, and because of this, their different cultures blend together in a metaphorical melting pot and create things that are uniquely Singaporean.
Going back to the food paradise example, hawker centres are open-air eateries that house many different stalls, each selling different dishes. This can be compared to street food found on other parts of the world, but Singapore brings all the vendors together and houses them in one location — this not only ensures food is easily accessible, but it's also more hygienic.
The stalls at hawker centres usually sell food that is culturally-specific to anyone — you can easily find Chinese, Malay, Indian, and Western cuisine in most hawker centres. Not only does this give you more choices to choose from, but food from hawker centres is also relatively cheap. What's not to like?
Speaking of hawker centres, it can be a misconception that cheap food likely means poor-quality food. If you do think that, you're about to eat your words — pun intended.
In 2016, the culinary world was shocked when the prestigious Michelin Guide presented a single Michelin star to a hawker stall in Singapore — something that had never ever been done before. For context, Michelin stars are prestigious titles awarded to chefs and restaurants for exceptional dishes. Previously, Michelin stars were only awarded to high-end restaurants, so it came as a huge surprise when a humble man named Chan Hong Meng was thrust into the international spotlight by being the first hawker stall to be awarded a Michelin star.
If that's not enough to whet your appetite, Chan's food stall sells a plate of Hong Kong-style soya sauce chicken rice for just S$2. This not only makes it the first ever hawker stall to be given a Michelin star but also makes it the world's cheapest Michelin-starred meal.
Cars can be expensive for some in Singapore, thanks to the limited landmass we have on the little red dot. The Singapore government regulates traffic on the roads by making cars a luxury, so not everyone is able to own one. You might think this unfair, but then, why would you even need a car when the public transport options travel almost anywhere on the island?
The Mass Rapid Transit (MRT) is a rail system that can be compared to the London Underground or Tokyo Metro, and it is the main transport option if you want to get around Singapore quickly. With a total of 119 stations in operation and a further 61 planned for the future, you'll be able to reach anywhere in Singapore quickly in air-conditioned comfort.
If trains aren't to your fancy, public buses are readily available too. While not as quick as the MRT, buses are usually less crowded so you won't have to squeeze with other people.
Since the 1960s, Singapore has strived to cultivate itself as being a Garden City. The Prime Minister back then, Lee Kuan Yew, believed that by filling the landscape with greenery and eliminating litter, Singapore would become an attractive location for foreign investors, and it would benefit Singaporean locals too.
His idea would come to fruition in the year 2015 when the Singapore Botanic Gardens was declared to be a UNESCO World Heritage Site. The Botanic Gardens are one of only three gardens to be declared as Heritage Sites, and it is the only tropical garden in the world to hold that honour.
With a long and storied history beginning from 1859, the Singapore Botanic Gardens is home to more than 10,000 species and subspecies of flora, and the National Orchid Garden within the grounds is recognized as having the largest collection of orchid varieties in the world.


The Chinese capital of Beijing will welcome a new luxury hotel from Bulgari, the Italian jewelry and fragrance house, within the next few years.
Bulgari Hotels are set to launch a new luxury hotel in 2017, located in Beijing's upmarket Embassy District and overlooking the Liangma River.
The 120 rooms and suites of the hotel will be flanked by two office buildings and a contemporary art gallery. The space will be designed by Antonio Citterio Patricia Viel and Partners and will sit with the rest of the brand's 'contemporary Italian' aesthetic for its hotel portfolio.
"The combination of the natural landscape with the artistic content will make this development a new benchmark for enlightened luxury living in the future," explained Bulgari CEO Jean-Christophe Babin.
The new Beijing hotel will join the brand's existing locations in Milan, Bali, Tokyo and London. Ahead of the Beijing launch, another Chinese outpost is set to launch in 2016 in Shanghai, with a further hotel opening in Dubai in 2018.


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Notes In Observance – WWE NXT 2/1/17: End Of Graves
Posted by Nicholas Jason Lopez
By Nicholas Jason Lopez
"Notes In Observance" features random thoughts and analysis on recent television shows. Quick results can be found at the bottom of the post.
(Aired 2/1/17)
End Of Graves
– With NXT TakeOver: San Antonio officially done, it was time for another post-TakeOver edition. Ultimately, these are notorious with backstage reactions from winners and "dark" matches that were taped before the show, even though it's supposed to be like they're happening after TakeOver itself. Strange stuff, but in NXT, we'll just roll with it and ask for more. There you go. The opening video wasn't without its highlights, showcased in all of its epic slow-motion glory. To sum it up, Roderick Strong bested Andrade "Cien" Almas, Eric Young (and SAniTY) defeated Tye Dillinger, The Authors Of Pain added Championship gold under their perilous penmanship, Asuka remained on top after she defeated three other women and above all else, Bobby Roode was now NXT Champion and things were set to be more "Glorious."
– Here comes Ember Moon, who'll probably win whatever match this is. Oh, her opponent's Aliyah. Yup, Ember's definitely a winner here. We were fine with that, since Moon's inevitably Asuka's next challenger. It has to happen that way. There were growing "Ember" chants before the bell even rang. Moon showed off her technical prowess with some painful submission holds with stretching in places you don't stretch and all that fun stuff. To her credit, Aliyah battled back with some stiff uppercuts and a northern lights suplex. That'd be it for Aliyah though, since Moon pulled off her middle-rope moonsault, a monster lariat and finally, the Eclipse. Moon retains her undefeated streak and we're all happy.
– Backstage, Young along with Killian Dain and Alexander Wolfe, spoke about his win over Dillinger and the theme of it all was "Take." What will it take for them to get to the next level? Beats us.
– On the flip side, Dillinger addressed his TakeOver loss, but had better things to discuss since he was actually in the Royal Rumble match with the number 10 drawn. Couldn't had worked any better. There wasn't talk about how he lost, only that he was starstruck to be in record books along with pro wrestling's biggest names. To say he was humble would be an understatement. This should've been treated like a big deal and thankfully, it was.
– What we love about Asuka is that her character can shift back and forth between face and heel in that you never know what you'll get. She spoke backstage about her defeat over three ladies in a match she requested and called it tough. The newsmaker here was her failure to acknowledge Moon's existence and asked if she worked there. Ha.
– They headed right to Moon for her reaction to Asuka's denial and fair enough, she knocked it out of the park. For some reason, we can see #DethroneTheEmpress trending on Twitter eventually. Bold words and the stage was set for an eventual Moon-Asuka showdown. Please don't throw it away for TV. It has to be done at a TakeOver.
– WWE United Kingdom Champion Tyler Bate was in the States for a taste of American competition and what better place than NXT? This guy made himself in two days as he won the United Kingdom Championship Tournament and we were eager to see how Oney Lorcan would fare against him. The former Biff Busick can definitely play to that stiff British style, while still make himself look good. Stiff Biff? Yes. The crowd popped decently when Bate came out, which was a good sign. Bate put in some harsh fists and showed some athleticism. Lorcan delivered some nice chops, but his momentum ended when he found himself in the airplane spin. Bate worked the crowd with ease as he slowed down, came to a complete sign as he feigned fatigue and spun in the other direction. Wasn't long before he hit the Tyler Driver '97. Nice stuff. Will Bate be a permanent fixture of NXT down the road? Awesome as he is, still think his theme song sounds too much like Peter Gabriel's "Sledgehammer." Take it for what it's worth.
– Strong was backstage as he spoke about his defeat over ACA and how he wanted one thing mostly – the NXT Championship. As it should be. He made a mention of "Roddy Vs. The World" which was a light reference to what he did in Ring Of Honor and transferred it here to explain his mission. Straight forward stuff.
– Backstage, AOP/Ellering (only Ellering) spoke about how his boys were new Champions and called themselves "The New Law." Don't change the name so quickly. We can get used to this "Author's Shift." Short, but pleasant.
– They showed the highlights of the Roode-Nakamura match and how the downfall was Nakamura's knee, which ultimately cost him the belt. We seen footage of Nakamura being walked through the curtains by various trainers, as onlookers like Trainer Matt Bloom and Kassius Ohno (yes, him) felt sorry. Ohno actually said, "Not that way" to Nakamura. Sort of a flat way to bring Ohno back onto television with relatively no mention of him otherwise. We can imagine a more "NXT" welcome in the near future.
– Roode did a backstage interview where it was very "NXT Roode" as he took offense to the claim that he won the belt because of Nakamura being injured. He again reminded us how he was going to change NXT and we got that once more. Better yet, they hyped a "Glorious Celebration" for next week. Yes, yes, yes.
– The No Way Jose-"Drifter" Elias Samson match (we just can't call it a main event) was a "payoff" given they had these two interact a couple weeks back, but it was inconsequential. Like we're supposed to care about any lyrics from a Samson song, but it was "The Dancing Man With No Soul" that angered Jose enough to warrant this. Instead of the focus being on the feud, a lot of it instead was put on Corey Graves' last called NXT match. Beforehand, they showed us a great video package that chronicled Graves' career from an upstart talent in Florida Championship Wrestling and NXT's early days where he was Tag Team Champions with Neville (when he still had a first name) to the tragic announcement of his in-ring retirement because of numerous concussions. Graves evolved to become one of the brand's trademark voices, so much so that they brought him onto Raw's commentary team and 205 Live. Guess the workload was too much? Either way, with Nigel McGuiness set to replace Graves, he should fit right in. It's hard to argue that Graves is great at what he does, particularly where he rips on other talent like he used to do to Enzo Amore and even Samson. Him being in this match made it work because we got some more jokes. It was awesome. They had Samson tease a pre-bell number but Jose's music filled in his words. As far as the match itself, filler stuff. Jose dominated early on before Samson got on the offense, but by the end, it was Jose who danced tall with the pop-up right hand. Thus, we'll call it the "End Of Graves." How will NXT do at the booth without his voice? Guess next week's as good as any a time to find out.
Ember Moon def. Aliyah via pinfall
Tyler Bate def. Oney Lorcan via pinfall
No Way Jose def. "The Drifter" Elias Samson
About Nicholas Jason Lopez
Just a 27-year-old Brooklynite. Nothing more, nothing less. Currently a freelance journalist with two websites - Pro Wrestling Opinion and The Music Bugle - he has also been published on sites such as The Bensonhurst Bean, Sheepshead Bites, Review Fix, College University of New York Athletic Conference, Dying Scene, Brooklyn News Service, All Media NY, BrooklynFans.com and Yahoo Voices. He has also interned for The Home Reporter/Brooklyn Spectator based out of Brooklyn, NY.
View all posts by Nicholas Jason Lopez »
Posted on July 23, 2017, in NXT, WWE and tagged Alexander Wolfe, Aliyah, Asuka, Bobby Roode, Corey Graves, Elias Samson, Ember Moon, Eric Young, Kassius Ohno, Killian Dain, Matt Bloom, No Way Jose, Oney Lorcan, Paul Ellering, Percy Watson, Roderick Strong, Shinsuke Nakamura, TakeOver: San Antonio, The Authors Of Pain, Tom Phillips, Tye Dillinger, Tyler Bate. Bookmark the permalink.	Leave a comment.
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Q: PowerShell drive alias for ConfigMgr only remembered for administrative users I have a Windows Server 2022 host running ConfigMgr 2207 where several accounts use PowerShell to manage ConfigMgr. As per Import the Configuration Manager PowerShell module, we import the module as follows:
Import-Module (Join-Path $env:SMS_ADMIN_UI_PATH '..\ConfigurationManager.psd1')

and then create the PSDrive:
New-PSDrive -Name XYZ -PSProvider CMSite -Root host.domain.com -Description 'Primary site'

Accounts that have local administrator rights on the server only need to create the PSDrive once. Subsequent PowerShell sessions remember the drive after importing the module.
However, accounts that do not have local administrator rights do not remember the PSDrive after creating it when importing the module in a new session. The PSDrive must be recreated every time PowerShell is restarted.
What is the cause of this and can it be fixed?


Latest questions about "mpeg streamclip"
Converting a HD video to a regular one.
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Sally Corporation wrapped up another install with long time partner, Chimelong. Our install team traveled to the Panda Hotel located in Hong Kong, China, to see through the install of this entertaining children's show. The family of Pandas tell funny stories that happen to Mengmeng, Shuaishuai, Kuku and their friends. As the picture book unfolds, interactive media takes guests on a fairy tale journey. Five skits create a 20-minute-long production that will be sure to entertain guests of all ages.
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Porsche's Wehrlein scores points in London Formula E race
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Round 13, Saturday:
Spherical 14, Sunday:
Porsche once all over again observed itself in the points having to pay positions in this weekend's Method E double-header in London. As the year winds down to a near, Porsche is fairly solidly acquiring a grip on its all-electric racing devices, and the race format qualified prospects to really close and aggressive occasions. It would be great to see Porsche repeat its Mexico E-Prix victory once again at the final round in Seoul, but for now continual factors are the aim.
Get ready to say goodbye to the 991-generation GT3 R, one of Porsche's most successful racers ever
As would seem to be the circumstance currently, if just one Porsche is undertaking effectively, the other is suffering. Throughout qualifying for Saturday's E-Prix, Andre Lotterer pushed his 99X Electrical racing device up into the duels and managed to protected an 8th spot starting off situation for the grid, but teammate Pascal Wehrlein fumbled the ball in qualifying, executing no superior than 18th.
All through the race, meanwhile, the opposite was legitimate. Lotterer dropped like a stone after the race went green, even though Wehrlein pushed really hard on a tear through the subject to complete in the details having to pay destinations. Lotterer's promising qualifying was for naught when he ended the race in 12th, when Wehrlein shoved his way as a result of the race up into 10th to get a one place.
https://www.youtube.com/check out?v=2RCeeoCFFOs
Remarks on the London E-Prix, Race 13
Florian Modlinger, Director Manufacturing unit Motorsport Components E: "Our qualifying effectiveness with André in the duels was superior. And at very first, every thing went very well in the race but he didn't have the speed to seriously defend himself. As a final result, we dropped time and positions. Pascal had to start off from P18 and struggled originally but then he drove a robust race. Having said that, most of the time we have been as well late with our overtaking manoeuvres. That price us time. We absolutely have to have to start out additional up the grid tomorrow."
Pascal Wehrlein, Porsche operates driver (#94): "We received the most out of now. I couldn't do additional from my P18 spot on the grid. Through the qualifying, I seasoned problems with the equilibrium. We tweaked a couple items for the race and that labored properly. At the very least I managed to make up eight locations. So from that perspective, it was a fantastic race, but definitely, it wasn't quite what we'd hoped for."
André Lotterer, Porsche performs driver (#36): "That was a tricky race. It wasn't much too negative at initially but then I fell at the rear of. I was blocked in a few of duels and I skipped one of the Assault Modes. This cost time, which meant I couldn't progress by way of the field. We didn't have the pace currently when compared to the competitors. We're not as well undesirable in excess of 1 lap, but we're not speedy enough about the distance. Now let us see what we can increase on for Sunday's race."
Inspite of Sunday's function currently being a extremely distinctive race from both of those of the Porsche drivers, the consequence ended up remaining accurately the very same. A error in qualifying sent Andre Lotterer to the extremely again of the grid to begin 21st on the final row. For the duration of the race he managed to fight his way through the discipline to move a massive nine autos, finishing 12th and just out of the details. Meanwhile teammate Wehrlein started the race from 12th on the grid and fought up to as substantial as eighth on the road, but was forced to settle for 10th at the checkered flag. 10th and 12th, accurately the very same consequence as Saturday.
Reviews on the London E-Prix, Race 14
Florian Modlinger, Director Manufacturing unit Motorsport Method E: "In qualifying, Pascal narrowly skipped out on receiving into the duels. André manufactured a oversight and had to start out amid the backmarkers. He then produced up nine areas in the race. That was a potent effort and hard work. Pascal also improved his situation through the race. In the combat for P6, he grew to become entangled in a duel that ruined his motor vehicle. As a consequence, he could not progress further up the field. We're now focussing on the ultimate races in Seoul. The keep track of there is new terrain for us all. As normally, we'll put together well and hope for a thriving summary to the year."
Pascal Wehrlein, Porsche performs driver (#94): "That was a difficult race. You could obviously see our weak points on this racetrack. It wasn't simple for us to overtake, and that impacted our full race. We have to strengthen in selected parts, then we'll maybe see superior final results all over again. We couldn't do much more this weekend, but we know what we need to have to increase on for the long term."
André Lotterer, Porsche functions driver (#36): "I certainly could have carried out far better in qualifying. I even consider I could've achieved the duels. But I touched the wall and experienced to get started from P21. Though it is actually complicated to overtake on this narrow circuit, we fought our way up the buy and produced up nine positions. London was a rough weekend for us. We'll now consider a excellent look at what we can do much better for Seoul. I'm hunting ahead to this new desired destination."
With these two more points Wehrlein moves clear of his teammate into 10th on 65 factors in the championship, when Lotterer stays in 11th with 63 factors. Porsche itself sits sixth in the teams championship with 128 details. With just two rounds remaining in the time, it is not likely both driver will shift up in the championship, and also the staff.
2023 Mazda CX-5 gets modest $500 price increase to $27,975
F1 Review Hungary 2022 outlines the most recent F1 race.
Before we learn


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Ayushmann Khurrana's next with YRF is a romantic comedy
Feb. 04 Bollywood, Entertainment no comments
The upcoming Bollywood actor Ayushmann Khurrana is rising high these days. After the high success of his very first film 'Vickey Donor', Ayushmann Khurrana has joined hands with Yash Raj Film's.
It is further that Ayushmann Khurrana's next project with YRF will start by the end of this month.
The new film will be a romantic comedy film after his first film 'Vicky Donor'.
Talking to media, the actor said, "I am doing a film with Yash Raj this year. We will start shooting for the film from Feb 17."
He further said, "I will be seen with Sonam Kapoor in the film. The entire film will be shot in Delhi. The film is a rom-com. It talks about the love between two people during the time of recession."
It is said that the film may release by the end of 2013.
He said, "It is a realistic script written by Habib Faisal. Nupur Asthana is directing it. I am not sure when the film will release, but I think by the end of this year."
Written by: Nitika on February 4, 2013.
Tags: Ayushmann Khurrana, Bollywood, Delhi, Entertainment, Featured, NTN, Vicky Donor, Yash Raj Films, YRF
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Articles→Sports Archive 2014→Warsaw Roars To Four [VIDEO]
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Warsaw Roars To Four [VIDEO]
InkFreeNews.com May 23, 2014 12:12 AM Mike Deak Updated: May 23, 2014 @ 1:16 PM
GOSHEN – To say Warsaw was the cream of the crop at the Goshen Boys Track Sectional would be putting it lightly.
Warsaw won 11 of the 16 events Thursday and went one-two in three of those wins to clobber the sectional field with 170 total team points, earning its fourth straight sectional title well ahead of runner-up Goshen's 83 points. But, more importantly, the Tigers qualified 16 athletes head's up for next week's South Bend St. Joseph's Regional, which is the next step en route to state.
For the champion Tigers, however, it was a night of celebration in style. Seniors Michael Miller and Gabe Furnivall were responsible for three championships each and senior Ellis Coon won two titles to lead Warsaw.
Miller won both the 100-meter dash (11.17) and the 200-meter dash (22.71), to which Warsaw went one-two with Tristan McClone in second in the 100 (11.31) and Storm Stapleton followed Miller in at 23.61 in the 200. Miller, McClone, Furnivall and Tanner Balazs zipped to a title in the 4×100 relay in a tidy 42.99.
Furnivall won the 400-meter dash title at 50.31 and teamed with Chad Goon, Ryan Goon and Landan Perry to close out the 4×400 relay at 3:23.95.
"There were a bunch of great athletes here," Warsaw head coach Matt Thacker said. "We knew we were going to come in and compete. We talked about not having any regrets. We have a bunch of seniors and they have three weeks left.
"These moments, they won't come by again."
Coon, who missed the sectional last season with an injured foot, returned to glory with a win in the mile at 4:21.59, holding off a valiant effort from Elkhart Memorial's Blake Kramer in the final 50 meters. Coon then ran away from the field in the two-mile for a 9:39.39 winner.
"I appreciate guys like Blake because they really go out and hammer it," Coon said, noting the 1,600 run. "He wasn't afraid to run guts out. He ran like that today and at conference. I knew his game plan and knew what he was going to do. I just needed to stay with him and felt like if I kept with him, I have the confidence that I can outkick him."
Dylan Campbell and Ross Armey went one-two in the 300 hurdles at 40.55 and 40.81, respectively, and Warsaw's 4×800 relay team of Ismael Calderon, Nick Bergen, Daniel Messenger and Tyler Houvener opened the meet with an 8:11.45 victory, holding off Goshen in the final lap.
Warsaw had four individuals advance from the field events, led by Stephen Kolbe's championship in the high jump. Clearing 6-6, Kolbe finally was able to separate from Wawasee's JJ Gilmer, who levitated over 6-5 and Elkhart Central's Treyton Harris, who also achieved 6-5. Gilmer took second on jumps, but all three will be going head-to-head again next week, which Kolbe is anticipating another long day.
"I definitely feel like if I have competitors like this, it pushes me even more," Koble said. "When I have someone up there with me, I want to get over the bar even more."
Rashaan Jackson won a title for Warsaw in the long jump, soaring 21-00.75, which he had to get because Jimtown's Marquis Schieber landed at 21-00.50 in his best attempt.
In throws, Ben Plummer will represent the shot put for the Tigers in South Bend after a third-place toss of 49-2.5 and Andrew Scheidt was second with his discus throw of 138-10. Missing from the Tiger throws was state contender Seth Fouts, who was suspended from track activities for the remainder of his senior season for what Thacker categorized as a violation of school rules.
"I love the kid, I do," Thacker said in reference to Fouts, who was among the top five throwers in the state. "I feel bad for the team, I feel bad for him. It's a school issue, and I'm just going to leave it at that."
Fouts, who is bound for the University of Kentucky, placed fifth in the shot put at the State Finals in 2013.
The South Bend St. Joseph's Boys Track Regional will begin at 6 p.m. Thursday. The top three individuals from each event qualify for the IHSAA State Finals, which will be run June 7 at Indiana University in Bloomington. Feeding into the regional are individuals from Goshen, Penn, Plymouth and Western sectionals.
Warsaw's boys track team poses with the Goshen Sectional after claiming its fourth straight title. (Photos by Mike Deak)
Warsaw throws coach Leonard Wells and Andrew Scheidt look on as Fairfield's Austin Miller prepares to throw the shot put.
Warsaw's Ellis Coon separates from Elkhart Memorial's Blake Kramer in the final 50 meters of the 1,600-meter run at the Goshen Boys Track Sectional.
Warsaw's Tristen McClone and Michael Miller storm to the final of the 100-meter dash at the Goshen Boys Track Sectional.
Warsaw's Rashaan Jackson lept his way to a title in the long jump, clearing 21-00.75 to win by a quarter-inch.
Posted in Sports Archive 2014, Tiger Sports Nation | Tagged ellis coon, Facebook, Goshen, goshen boys track sectional, matt thacker, stephen kolbe, twitter, warsaw | Buy Photos | Contact Author
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