text:
		<button type="action" name="act_character" >Character</button>
		<button type="action" name="act_combat" >Base Scores</button>
		<button type="action" name="act_magic" >Magic</button>
		<button type="action" name="act_inventory" >Inventory</button>
		<button type="action" name="act_skills" >Paths and Skills</button>
		<button type="action" name="act_languages" >Languages</button>
		<button type="action" name="act_biographical" >Biography</button>
		<button type="action" name="act_documentation" >Documentation</button>
		<button type="action" name="act_update" class="update">Click To Apply Changes</button>

	<input type='hidden' class='sheet-tabstoggle' name='attr_sheetTab' value='character' />

			Name<input class="sixteenlongtextinput" name="attr_character_name" type="text" />
			Profession<select name="attr_profession">
			    <option value="None" selected>(Pick One)</option>
				<option value="Knight">Knight</option>
				<option value="Barbarian">Barbarian</option>
				<option value="Sorcerer">Sorcerer</option>
				<option value="Mystic">Mystic</option>
				<option value="Elementalist">Elementalist</option>
				<option value="Warlock">Warlock</option>
				<option value="Assassin">Assassin</option>
				<option value="Knave">Knave</option>
				<option value="Hunter">Hunter</option>
				<option value="Priest">Priest</option>
				<option value="Demonologist">Demonologist</option>
			</select>
			Rank<input class="fourshorttextinput" name="attr_rank" type="number" min="1" value="1" />
			Experience<input class="fourshorttextinput" name="attr_xp" type="number" value="0" />

			Characteristics

Strength

<input class="fourshorttextinput" type="text" name="attr_finalstrength" value="0" readonly/>
<button class="button1 d20" type="roll" value="&{template:default} {{name=@{character_name} makes a Strength test}} {{Strength Roll= [[d20cs1cf20]]}} {{VS Target Number= [[@{finalstrength}+?{Modifier?|0}]] }}" name="roll_strengthcheck"></button>

Reflexes

<input class="fourshorttextinput" type="text" name="attr_finalreflexes" value="0" readonly/>
<button class="button2 d20" type="roll" value="&{template:default} {{name=@{character_name} makes a Reflexes test}} {{Reflexes Roll= [[d20cs1cf20]]}} {{VS Target Number= [[@{finalreflexes}+?{Modifier?|0}]] }}" name="roll_reflexescheck"></button>

Intelligence

 <input class="fourshorttextinput" type="text" name="attr_finalintelligence" value="0" readonly/>
<button class="button3 d20" type="roll" value="&{template:default} {{name=@{character_name} makes a Intelligence test}} {{Intelligence Roll= [[d20cs1cf20]]}} {{VS Target Number= [[@{finalintelligence}+?{Modifier?|0}]] }}" name="intelligencecheck"></button>

Psychic Talent

 <input class="fourshorttextinput" type="text" name="attr_finalpsychictalent" value="0" readonly/>
<button class="button4 d20" type="roll" value="&{template:default} {{name=@{character_name} makes a Psychic Talent test}} {{Psychic Talent Roll= [[d20cs1cf20]]}} {{VS Target Number= [[@{finalpsychictalent}+?{Modifier?|0}]] }}" name="roll_psychictalentcheck"></button>

Looks

<input class="fourshorttextinput" type="text" name="attr_finallooks" value="0" readonly/>
<button class="button5 d20" type="roll" value="&{template:default} {{name=@{character_name} makes a Looks test}} {{Looks Roll= [[d20cs1cf20]]}} {{VS Target Number= [[@{lfinalooks}+?{Modifier?|0}]] }}" name="roll_lookscheck"></button>

			Combat Factors

Melee Attack

<input class="fourshorttextinput" type="text" name="attr_finalmeleeattack" value="0" readonly />

Ranged Attack

<input class="fourshorttextinput" type="text" name="attr_finalrangedattack" value="0" readonly />

Melee Defence

<input class="fourshorttextinput" type="text" name="attr_finalmeleedefence" value="0" readonly />

Ranged Defence

<input class="fourshorttextinput" type="text" name="attr_finalrangeddefence" value="0" readonly />

			Dodging

Evasion

 <input class="fourshorttextinput" type="text" name="attr_finalevasion" value="0" readonly />

			Magical Combat Factors

Magical Attack

 <input class="fourshorttextinput" type="text" name="attr_finalmagicalattack" value="0" readonly />

Magical Defence

 <input class="fourshorttextinput" type="text" name="attr_finalmagicaldefence" value="0" readonly />

			Stealth and Perception

Stealth

<input class="fourshorttextinput" type="text" name="attr_finalstealth" value="0" readonly />
 <button class="button1 d20" type="roll" value="/w gm &{template:default} {{name=@{character_name} uses Stealth}} {{Stealth Roll= [[2d10]]}} {{VS Stealth - Perception= [[@{finalstealth}-?{Target's Perception|0}]] }}" name="roll_stealth"></button>

Perception

 <input class="fourshorttextinput" type="text" name="attr_finalperception" value="0" readonly />
<button class="button2 d20" type="roll" value="/w gm &{template:default} {{name=@{character_name} uses Perception}} {{Perception Roll= [[2d10]]}} {{VS Perception Skill= [[@{finalperception}-?{Other Modifiers|0}]] }}" name="roll_perception"></button>

			Health Points
			 Maximum Health Points <input class="fourshorttextinput" type="number" name="attr_maxhp" min="1" value="1" />
			 Wounds Taken:

				<input type="hidden" name="attr_wound" class="sdot" value="0" />
				<input type="hidden" name="attr_maxhp" class="sbody" min="1" value="1" />
				<button title="1" type="action" name="act_wound_1" class="sdot gt-0">

				</button>
				<button title="2" type="action" name="act_wound_2" class="sdot gt-0 gt-1">

				</button>
				<button title="3" type="action" name="act_wound_3" class="sdot gt-0 gt-1 gt-2">

				</button>
				<button title="4" type="action" name="act_wound_4" class="sdot gt-0 gt-1 gt-2 gt-3">

				</button>
				<button title="5" type="action" name="act_wound_5" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4">

				</button>
				<button title="6" type="action" name="act_wound_6" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5">

				</button>
				<button title="7" type="action" name="act_wound_7" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6">

				</button>
				<button title="8" type="action" name="act_wound_8" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7">

				</button>
				<button title="9" type="action" name="act_wound_9" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8">

				</button>
				<button title="10" type="action" name="act_wound_10" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9">

				</button>
				<button title="11" type="action" name="act_wound_11" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10">

				</button>
				<button title="12" type="action" name="act_wound_12" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11">

				</button>
				<button title="13" type="action" name="act_wound_13" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12">

				</button>
				<button title="14" type="action" name="act_wound_14" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13">

				</button>
				<button title="15" type="action" name="act_wound_15" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14">

				</button>
				<button title="16" type="action" name="act_wound_16" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15">

				</button>
				<button title="17" type="action" name="act_wound_17" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16">

				</button>
				<button  title="18" type="action" name="act_wound_18" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17">

				</button>
				<button title="19" type="action" name="act_wound_19" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18">

				</button>
				<button title="20" type="action" name="act_wound_20" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19">

				</button>
				<button title="21" type="action" name="act_wound_21" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20">

				</button>
				<button title="22" type="action" name="act_wound_22" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21">

				</button>
				<button title="23" type="action" name="act_wound_23" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22">

				</button>
				<button title="24" type="action" name="act_wound_24" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23">

				</button>
				<button title="25" type="action" name="act_wound_25" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24">

				</button>
				<button title="26" type="action" name="act_wound_26" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25">

				</button>
				<button title="27" type="action" name="act_wound_27" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26">

				</button>
				<button title="28" type="action" name="act_wound_28" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27">

				</button>
				<button title="29" type="action" name="act_wound_29" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28">

				</button>
				<button title="30" type="action" name="act_wound_30" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29">

				</button>
				<button title="31" type="action" name="act_wound_31" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30">

				</button>
				<button title="32" type="action" name="act_wound_32" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31">

				</button>
				<button title="33" type="action" name="act_wound_33" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32">

				</button>
				<button title="34" type="action" name="act_wound_34" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33">

				</button>
				<button title="35" type="action" name="act_wound_35" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34">

				</button>
				<button title="36" type="action" name="act_wound_36" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35">

				</button>
				<button title="37" type="action" name="act_wound_37" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36">

				</button>
				<button title="38" type="action" name="act_wound_38" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37">

				</button>
				<button title="39" type="action" name="act_wound_39" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38">

				</button>
				<button title="40" type="action" name="act_wound_40" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39">

				</button>
				<button title="41" type="action" name="act_wound_41" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40">

				</button>
				<button title="42" type="action" name="act_wound_42" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41">

				</button>
				<button title="43" type="action" name="act_wound_43" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42">

				</button>
				<button title="44" type="action" name="act_wound_44" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43">

				</button>
				<button title="45" type="action" name="act_wound_45" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44">

				</button>
				<button title="46" type="action" name="act_wound_46" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44 gt-45">

				</button>
				<button title="47" type="action" name="act_wound_47" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44 gt-45 gt-46">

				</button>
				<button title="48" type="action" name="act_wound_48" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44 gt-45 gt-46 gt-47">

				</button>
				<button title="49" type="action" name="act_wound_49" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44 gt-45 gt-46 gt-47 gt-48">

				</button>
				<button title="50" type="action" name="act_wound_50" class="sdot gt-0 gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9 gt-10 gt-11 gt-12 gt-13 gt-14 gt-15 gt-16 gt-17 gt-18 gt-19 gt-20 gt-21 gt-22 gt-23 gt-24 gt-25 gt-26 gt-27 gt-28 gt-29 gt-30 gt-31 gt-32 gt-33 gt-34 gt-35 gt-36 gt-37 gt-38 gt-39 gt-40 gt-41 gt-42 gt-43 gt-44 gt-45 gt-46 gt-47 gt-48 gt-49">

				</button>
				<input type="hidden" name="attr_wtwound" class="wtdot" value="0" />
				<button title="-1" type="action" name="act_wtwound_1" class="wtdot wt-0">

				</button>
				<button title="-2" type="action" name="act_wtwound_2" class="wtdot wt-0 wt-1">

				</button>
				<button title="-3" type="action" name="act_wtwound_3" class="wtdot wt-0 wt-1 wt-2">

				</button>

			<button type="action" name="act_wound_reset" class="wound_reset">Heal!</button> <input type="hidden" name="attr_currenthp" />

			Poison Save <button class="button1 d20" type="roll" value="&{template:default} {{name=@{character_name} attempts to resist the effect of poison}} {{Poison Strength = [[?{Number of Dice|3}d6]]}} {{Under Target Number= [[@{finalstrength}+?{Strength Modifier?|0}]] }}" name="roll_poisoncheck"></button>

			<input type="hidden" class="shield-toggle" name="attr_shield" value="0" />

Armour

Type

<input type="text" class="flexitextinput" name="attr_Armour" value="None" readonly />

Armour Factor

<input title="Includes Magic and Miscellaneous Bonuses" type="text" class="fourshorttextinput" name="attr_totalaf" value="0" readonly />

Shield Equipped? <input type="checkbox" name="attr_shield" value="1" />

Roll

<input title="Modified by Guard/Abilities" type="text" class="fourshorttextinput" name="attr_shieldsuccessvalue" value="1" readonly /> on <input class="fourshorttextinput" type="text" name="attr_shielddievalue" value="1d6" readonly />

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} attempts to block with a Shield}} {{Shield roll= [[@{shielddievalue}]]}} {{Target Result= [[@{shieldsuccessvalue}]] }}" name="roll_shieldcheck" ></button>

Combat Summary

Melee Attack <button class="d20" type="roll" value="&{template:default} {{name=@{character_name} attacks with a @{meleeweapon}}} {{Attack Roll= [[1d20cs1cf20]]}} {{VS Attack - Defence= [[@{finalmeleeattack}-?{Enemy Defence|0}]]}} {{Armour Bypass Roll= [[@{meleeabr}+@{finalmeleeabrbonus}]]}} {{Damage=[[@{meleedamage}+@{finalmeleedmgbonus}]]}} {{Other Modifiers=@{othermodifications}}}" name="roll_meleeattack"></button>

Equipped Weapon:

<input class="eightmidtextinput" type="text" name="attr_meleeweapon" value="None" readonly />

ABR

<input class="fourshorttextinput" type="text" name="attr_meleeabr" value="0d0" readonly />

 Damage

 <input class="fourshorttextinput" type="text" name="attr_meleedamage" value="0d0" readonly />

Ranged Attack <button class="d20" type="roll" value="&{template:default} {{name=@{character_name} attacks with a @{rangedweapon}}} {{Attack Roll= [[1d20cs1cf20]]}} {{VS Target Number= [[@{finalrangedattack}-?{Ranged Attack Modifier|0}]] }} {{Armour Bypass Roll= [[@{rangedabr}+@{finalrangedabrbonus}]]}}  }} {{Damage=[[@{rangeddamage}+@{finalrangeddmgbonus}]]}} {{Other Modifiers=@{othermodifications}}}" name="roll_rangedattack"></button>

Equipped Weapon:

<input class="eightmidtextinput" type="text" name="attr_rangedweapon" value="None" readonly />

Ammunition Type:

<input class="eightmidtextinput" type="text" name="attr_ammotype" value="None" readonly />

ABR

<input class="fourshorttextinput" type="text" name="attr_rangedabr" value="0d0" readonly />

Damage

<input class="fourshorttextinput" type="text" name="attr_rangeddamage" value="0d0" readonly />

Ranges:

Short

 <input class="fourshorttextinput" type='text' name="attr_weaponshortrange" value="0" readonly />

Medium

 <input class="fourshorttextinput" type='text' name="attr_weaponmediumrange" value="0" readonly />

Long

 <input class="fourshorttextinput" type='text' name="attr_weaponlongrange" value="0" readonly />

			<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

				<input type="hidden" name="attr_bloodrageactive" value="0" />
				<input type="hidden" name="attr_bloodragedmgmod" value="0" />

Barbarian Profession Abilities

Berserk:

Defence Penalty:

<input class="fourshorttextinput" title="By default this bonus applies to Melee attacks only. See below." type="number" name="attr_berserkneg" step="3" value="0"/>

Attack Bonus

<input class="fourshorttextinput" type="text" name="attr_berserkpos" value="0" readonly />

<input class="fourshorttextinput" title="Rule Option" type="checkbox" name="attr_berserktoranged" value="1" />Check this box to apply Berserk bonuses to both melee and ranged attacks.

Activate Bloodrage <input class="fourshorttextinput" title="Deactivates all other class abilities." type="checkbox" name="attr_bloodrageselect" value="1"  />

				Knight Profession Abilities
				Activate Expert Parry <input type="checkbox" name="attr_expertparryselect" value="1" />

				Activate Weaponskill <input type="checkbox" name="attr_weaponskillselect" value="1" />

					Activate Main Guache:
 Inactive <input type="radio" name="attr_mainguacheactive" value="0" /> Defensive <input type="radio" name="attr_mainguacheactive" value="1" /> Offensive <input type="radio" name="attr_mainguacheactive" value="2" />

				Activate Master Bowman <input type="checkbox" name="attr_masterbowmanselect" value="1" />

				Warlock Profession Abilities
				Activate Non-Proficient Weapon <input type="checkbox" name="attr_nonprofselect" value="2"  />

				Assassin Profession Abilities
				Activate Armour Peircing <input type="checkbox" name="attr_armourpiercingselect" value="1" />
				Activate Deathvow <input type="checkbox" name="attr_deathvowselect" value="10"  />

				Hunter Profession Abilities
				Precise Shot:
 Defence Penalty <input class="fourshorttextinput" type="number" name="attr_preciseneg" step="3" value="0" />
Attack Bonus <input class="fourshorttextinput" type="text" name="attr_precisepos" value="0" readonly />

				Stillness:
 Defence Penalty <input class="fourshorttextinput" type="number" name="attr_stillnessneg" step="2" value="0" />
Stealth Bonus <input class="fourshorttextinput" type="text" name="attr_stillnesspos" value="0" readonly />

					Penetrating Shot Skill Level:
None <input type="radio" name="attr_penetratingshotmultiplier" value="0"> Once <input type="radio" name="attr_penetratingshotmultiplier" value="1"> Twice <input type="radio" name="attr_penetratingshotmultiplier" value="2">

				Activate Penetrating Shot <input type="checkbox" name="attr_penetratingshotselect" value="1" />

				<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

Basic Guards

 <select name="attr_guardcurrent">
                    <option value="Neutral" selected>Neutral (0)</option>
                    <option value="Offensive" >Offensive (8)</option>
                    <option value="Defensive" >Defensive (7)</option>
                </select>

Modifiers:
Melee Attack:

 <input title="These modifiers have been applied for you"  class="fourshorttextinput" type="text" name="attr_mattackmoda" value="0" readonly />

Melee Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_mdefencemoda" value="0" readonly />

Ranged Attack:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rattackmoda" value="0" readonly />

Ranged Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rdefencemoda" value="0" readonly />

Evasion:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_evasionmod" value="0" readonly />

Other Effects: <textarea readonly name="attr_othermodifications" value="None" ></textarea>

		    <input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

				<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

Basic Guards

 <select name="attr_guardcurrent">
    				<option value="Neutral" selected>Neutral (0)</option>
	  	  			<option value="Offensive" >Offensive (8)</option>
   		 	    	<option value="Defensive" >Defensive (7)</option>
			    </select>

Modifiers:
Melee Attack:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_mattackmoda" value="0" readonly />

Melee Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_mdefencemoda" value="0" readonly />

Ranged Attack:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rattackmoda" value="0" readonly />

Ranged Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rdefencemoda" value="0" readonly />

Evasion:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_evasionmod" value="0" readonly />

Other Effects: <textarea readonly name="attr_othermodifications" value="None" > </textarea>

Advanced Guards

    		    <input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

 Guard Taken <select name="attr_guardcurrent" readonly>
    				<option value="Neutral" selected>Neutral (0)</option>
    			    <option value="Hawk" >Hawk (1)</option>
    			    <option value="Snake" >Snake (2)</option>
    			    <option value="Wolf" >Wolf (3)</option>
    		        <option value="Bear" >Bear (4)</option>
    		        <option value="Cat" >Cat (5)</option>
    		        <option value="Crab" >Crab (6)</option>
				</select>

Guard Countered? <input type="checkbox" name="attr_guardcountered" value="1" />

Modifiers:
Melee Attack:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_mattackmoda" value="0" readonly />

Melee Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_mdefencemoda" value="0" readonly />

Ranged Attack:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rattackmoda" value="0" readonly />

Ranged Defence:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_rdefencemoda" value="0" readonly />

Evasion:

 <input title="These modifiers have been applied for you" class="fourshorttextinput" type="text" name="attr_evasionmod" value="0" readonly />

Other Effects: <textarea readonly name="attr_othermodifications" value="None" > </textarea>

				<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />
				 Magic

 Direct Magical Attack
<button class="dmabutton1 d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Magical attack roll= [[2d10]]}} {{VS Magical Attack - Magical Defence= [[@{MagicalAttack}-?{Magical Defence|0}]] }}" name="roll_directmagicalattack"></button>

 Indirect Magical Attack
<button class="imabutton1 d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Attack roll= [[2d10]]}} {{VS Speed - Evasion= [[?{Speed|0}-?{Enemy Evasion|0}]] }}" name="roll_indirectmagicalattack"></button>

 Spell Expiry Roll
<button class="serbutton1 d20" type="roll" value="&{template:default} {{name=@{character_name} rolls Spell Expiry}} {{Expiry Roll= [[2d6cf12]] or [[1d100cf>75]]%}}" name="roll_spellexpiry" name="roll_spellexpiry"></button>

 Direct Magical Attack
<button class="dmabutton2 d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Magical attack roll= [[2d10]]}} {{VS Magical Attack - Magical Defence= [[@{MagicalAttack}-?{Magical Defence|0}]] }}" name="roll_directmagicalattack"></button>

 Indirect Magical Attack
<button class="imabutton2 d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Attack roll= [[2d10]]}} {{VS Speed - Evasion= [[?{Speed|0}-?{Enemy Evasion|0}]] }}" name="roll_indirectmagicalattack"></button>

 Spell Expiry Roll
<button class="serbutton2 d20" type="roll" value="&{template:default} {{name=@{character_name} rolls Spell Expiry}} {{Expiry Roll= [[1d20cf20]] or [[1d100cf>60]]%}}" name="roll_warlockspellexpiry"></button>

					 Magic Points:

    					<input type="hidden" name="attr_manaused" class="mdot" value="0" />
						<input type="hidden" name="attr_maxmp" class="mbody" value="1" />
							<button title="1" type="action" name="act_manaused_1" class="mdot mt-0">

							</button>
							<button title="2" type="action" name="act_manaused_2" class="mdot mt-0 mt-1">

							</button>
							<button title="3" type="action" name="act_manaused_3" class="mdot mt-0 mt-1 mt-2">

							</button>
							<button title="4" type="action" name="act_manaused_4" class="mdot mt-0 mt-1 mt-2 mt-3">

							</button>
							<button title="5" type="action" name="act_manaused_5" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4">

							</button>
							<button title="6" type="action" name="act_manaused_6" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5">

							</button>
							<button title="7" type="action" name="act_manaused_7" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6">

							</button>
							<button title="8" type="action" name="act_manaused_8" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7">

							</button>
							<button title="9" type="action" name="act_manaused_9" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8">

							</button>
							<button title="10" type="action" name="act_manaused_10" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9">

							</button>
							<button title="11" type="action" name="act_manaused_11" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10">

							</button>
							<button title="12" type="action" name="act_manaused_12" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11">

							</button>
							<button title="13" type="action" name="act_manaused_13" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12">

							</button>
							<button title="14" type="action" name="act_manaused_14" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13">

							</button>
							<button title="15" type="action" name="act_manaused_15" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14">

							</button>
							<button title="16" type="action" name="act_manaused_16" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15">

							</button>
							<button title="17" type="action" name="act_manaused_17" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16">

							</button>
							<button  title="18" type="action" name="act_manaused_18" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17">

							</button>
							<button title="19" type="action" name="act_manaused_19" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18">

							</button>
							<button title="20" type="action" name="act_manaused_20" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19">

							</button>
							<button title="21" type="action" name="act_manaused_21" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20">

							</button>
							<button title="22" type="action" name="act_manaused_22" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21">

							</button>
							<button title="23" type="action" name="act_manaused_23" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22">

							</button>
							<button title="24" type="action" name="act_manaused_24" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23">

							</button>
							<button title="25" type="action" name="act_manaused_25" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24">

							</button>
							<button title="26" type="action" name="act_manaused_26" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25">

							</button>
							<button title="27" type="action" name="act_manaused_27" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26">

							</button>
							<button title="28" type="action" name="act_manaused_28" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27">

							</button>
							<button title="29" type="action" name="act_manaused_29" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28">

							</button>
							<button title="30" type="action" name="act_manaused_30" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29">

							</button>
							<button title="31" type="action" name="act_manaused_31" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30">

							</button>
							<button title="32" type="action" name="act_manaused_32" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31">

							</button>
							<button title="33" type="action" name="act_manaused_33" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32">

							</button>
							<button title="34" type="action" name="act_manaused_34" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33">

							</button>
							<button title="35" type="action" name="act_manaused_35" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34">

							</button>
							<button title="36" type="action" name="act_manaused_36" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35">

							</button>
							<button title="37" type="action" name="act_manaused_37" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36">

							</button>
							<button title="38" type="action" name="act_manaused_38" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37">

							</button>
							<button title="39" type="action" name="act_manaused_39" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38">

							</button>
							<button title="40" type="action" name="act_manaused_40" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39">

							</button>
							<button title="41" type="action" name="act_manaused_41" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40">

							</button>
							<button title="42" type="action" name="act_manaused_42" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41">

							</button>
							<button title="43" type="action" name="act_manaused_43" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42">

							</button>
							<button title="44" type="action" name="act_manaused_44" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43">

							</button>
							<button title="45" type="action" name="act_manaused_45" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44">

							</button>
							<button title="46" type="action" name="act_manaused_46" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44 mt-45">

							</button>
							<button title="47" type="action" name="act_manaused_47" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44 mt-45 mt-46">

							</button>
							<button title="48" type="action" name="act_manaused_48" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44 mt-45 mt-46 mt-47">

							</button>
							<button title="49" type="action" name="act_manaused_49" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44 mt-45 mt-46 mt-47 mt-48">

							</button>
							<button title="50" type="action" name="act_manaused_50" class="mdot mt-0 mt-1 mt-2 mt-3 mt-4 mt-5 mt-6 mt-7 mt-8 mt-9 mt-10 mt-11 mt-12 mt-13 mt-14 mt-15 mt-16 mt-17 mt-18 mt-19 mt-20 mt-21 mt-22 mt-23 mt-24 mt-25 mt-26 mt-27 mt-28 mt-29 mt-30 mt-31 mt-32 mt-33 mt-34 mt-35 mt-36 mt-37 mt-38 mt-39 mt-40 mt-41 mt-42 mt-43 mt-44 mt-45 mt-46 mt-47 mt-48 mt-49">

							</button>

					<button type="action" name="act_mp_reset" class="mp_reset">Refresh!</button>	<input type="hidden" name="attr_currentmp" />

 Psychic Fatigue Check:

<input class="fourshorttextinput" type="number" name="attr_pfc" value="0" readonly /> - spell level

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} checks for Psychic Fatigue}} {{Check Roll= [[1d20]]}} {{Less Than Target Number= [[@{pfc}-?{Spell Level|0}]]}}" name="roll_psychicfatiguecheck"></button>

 ESP

 <input class="fourshorttextinput" type="number" name="attr_espchance" value="0" readonly />%

<button class="d20" type="roll" value="/w gm &{template:default} {{name=@{character_name} uses ESP}} {{ESP roll= [[1d100]]%}} {{ESP Chance= [[@{espchance}]]%}}" name="roll_espcheck" ></button>

 Premonition

<input class="fourshorttextinput" type="number" name="attr_premonitionchance" value="0" readonly />%

<button class="d20" type="roll" value="/w gm &{template:default} {{name=@{character_name} uses Premonition}} {{Premonition Roll= [[1d100]]%}} {{Premonition Chance= [[@{premonitionchance}]]%}}" name="roll_premonitioncheck"> </button>

    				 Magic Points:

    					<input type="hidden" name="attr_secmanaused" class="m2dot" value="0" />
 	   					<input type="hidden" name="attr_twomaxmp" class="m2body" value="1" />
							<button title="1" type="action" name="act_secmanaused_1" class="m2dot mt2-0">

								</button>
								<button title="2" type="action" name="act_secmanaused_2" class="m2dot mt2-0 mt2-1">

								</button>
								<button title="3" type="action" name="act_secmanaused_3" class="m2dot mt2-0 mt2-1 mt2-2">

								</button>
								<button title="4" type="action" name="act_secmanaused_4" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3">

								</button>
								<button title="5" type="action" name="act_secmanaused_5" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4">

								</button>
								<button title="6" type="action" name="act_secmanaused_6" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5">

								</button>
								<button title="7" type="action" name="act_secmanaused_7" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6">

								</button>
								<button title="8" type="action" name="act_secmanaused_8" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7">

								</button>
								<button title="9" type="action" name="act_secmanaused_9" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8">

								</button>
								<button title="10" type="action" name="act_secmanaused_10" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9">

								</button>
								<button title="11" type="action" name="act_secmanaused_11" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10">

								</button>
								<button title="12" type="action" name="act_secmanaused_12" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11">

								</button>
								<button title="13" type="action" name="act_secmanaused_13" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12">

								</button>
								<button title="14" type="action" name="act_secmanaused_14" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13">

								</button>
								<button title="15" type="action" name="act_secmanaused_15" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14">

								</button>
								<button title="16" type="action" name="act_secmanaused_16" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15">

								</button>
								<button title="17" type="action" name="act_secmanaused_17" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16">

								</button>
								<button  title="18" type="action" name="act_secmanaused_18" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17">

								</button>
								<button title="19" type="action" name="act_secmanaused_19" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18">

								</button>
								<button title="20" type="action" name="act_secmanaused_20" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19">

								</button>
								<button title="21" type="action" name="act_secmanaused_21" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20">

								</button>
								<button title="22" type="action" name="act_secmanaused_22" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21">

								</button>
								<button title="23" type="action" name="act_secmanaused_23" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22">

								</button>
								<button title="24" type="action" name="act_secmanaused_24" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23">

								</button>
								<button title="25" type="action" name="act_secmanaused_25" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24">

								</button>
								<button title="26" type="action" name="act_secmanaused_26" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25">

								</button>
								<button title="27" type="action" name="act_secmanaused_27" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26">

								</button>
								<button title="28" type="action" name="act_secmanaused_28" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27">

								</button>
								<button title="29" type="action" name="act_secmanaused_29" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28">

								</button>
								<button title="30" type="action" name="act_secmanaused_30" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29">

								</button>
								<button title="31" type="action" name="act_secmanaused_31" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30">

								</button>
								<button title="32" type="action" name="act_secmanaused_32" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31">

								</button>
								<button title="33" type="action" name="act_secmanaused_33" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32">

								</button>
								<button title="34" type="action" name="act_secmanaused_34" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33">

								</button>
								<button title="35" type="action" name="act_secmanaused_35" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34">

								</button>
								<button title="36" type="action" name="act_secmanaused_36" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35">

								</button>
								<button title="37" type="action" name="act_secmanaused_37" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36">

								</button>
								<button title="38" type="action" name="act_secmanaused_38" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37">

								</button>
								<button title="39" type="action" name="act_secmanaused_39" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38">

								</button>
								<button title="40" type="action" name="act_secmanaused_40" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39">

								</button>
								<button title="41" type="action" name="act_secmanaused_41" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40">

								</button>
								<button title="42" type="action" name="act_secmanaused_42" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41">

								</button>
								<button title="43" type="action" name="act_secmanaused_43" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42">

								</button>
								<button title="44" type="action" name="act_secmanaused_44" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43">

								</button>
								<button title="45" type="action" name="act_secmanaused_45" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44">

								</button>
								<button title="46" type="action" name="act_secmanaused_46" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44 mt2-45">

								</button>
								<button title="47" type="action" name="act_secmanaused_47" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44 mt2-45 mt2-46">

								</button>
								<button title="48" type="action" name="act_secmanaused_48" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44 mt2-45 mt2-46 mt2-47">

								</button>
								<button title="49" type="action" name="act_secmanaused_49" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44 mt2-45 mt2-46 mt2-47 mt2-48">

								</button>
								<button title="50" type="action" name="act_secmanaused_50" class="m2dot mt2-0 mt2-1 mt2-2 mt2-3 mt2-4 mt2-5 mt2-6 mt2-7 mt2-8 mt2-9 mt2-10 mt2-11 mt2-12 mt2-13 mt2-14 mt2-15 mt2-16 mt2-17 mt2-18 mt2-19 mt2-20 mt2-21 mt2-22 mt2-23 mt2-24 mt2-25 mt2-26 mt2-27 mt2-28 mt2-29 mt2-30 mt2-31 mt2-32 mt2-33 mt2-34 mt2-35 mt2-36 mt2-37 mt2-38 mt2-39 mt2-40 mt2-41 mt2-42 mt2-43 mt2-44 mt2-45 mt2-46 mt2-47 mt2-48 mt2-49">

								</button>

    			    <button type="action" name="act_secmp_reset" class="mp_reset">Refresh!</button> <input type="hidden" name="attr_currentmpelementtwo" />
    			     Magic Points:

    					<input type="hidden" name="attr_termanaused" class="m3dot" value="0" />
    					<input type="hidden" name="attr_threemaxmp" class="m3body" value="1" />
						<button title="1" type="action" name="act_termanaused_1" class="m3dot mt3-0">

							</button>
							<button title="2" type="action" name="act_termanaused_2" class="m3dot mt3-0 mt3-1">

							</button>
							<button title="3" type="action" name="act_termanaused_3" class="m3dot mt3-0 mt3-1 mt3-2">

							</button>
							<button title="4" type="action" name="act_termanaused_4" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3">

							</button>
							<button title="5" type="action" name="act_termanaused_5" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4">

							</button>
							<button title="6" type="action" name="act_termanaused_6" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5">

							</button>
							<button title="7" type="action" name="act_termanaused_7" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6">

							</button>
							<button title="8" type="action" name="act_termanaused_8" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7">

							</button>
							<button title="9" type="action" name="act_termanaused_9" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8">

							</button>
							<button title="10" type="action" name="act_termanaused_10" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9">

							</button>
							<button title="11" type="action" name="act_termanaused_11" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10">

							</button>
							<button title="12" type="action" name="act_termanaused_12" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11">

							</button>
							<button title="13" type="action" name="act_termanaused_13" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12">

							</button>
							<button title="14" type="action" name="act_termanaused_14" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13">

							</button>
							<button title="15" type="action" name="act_termanaused_15" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14">

							</button>
							<button title="16" type="action" name="act_termanaused_16" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15">

							</button>
							<button title="17" type="action" name="act_termanaused_17" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16">

							</button>
							<button  title="18" type="action" name="act_termanaused_18" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17">

							</button>
							<button title="19" type="action" name="act_termanaused_19" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18">

							</button>
							<button title="20" type="action" name="act_termanaused_20" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19">

							</button>
							<button title="21" type="action" name="act_termanaused_21" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20">

							</button>
							<button title="22" type="action" name="act_termanaused_22" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21">

							</button>
							<button title="23" type="action" name="act_termanaused_23" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22">

							</button>
							<button title="24" type="action" name="act_termanaused_24" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23">

							</button>
							<button title="25" type="action" name="act_termanaused_25" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24">

							</button>
							<button title="26" type="action" name="act_termanaused_26" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25">

							</button>
							<button title="27" type="action" name="act_termanaused_27" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26">

							</button>
							<button title="28" type="action" name="act_termanaused_28" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27">

							</button>
							<button title="29" type="action" name="act_termanaused_29" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28">

							</button>
							<button title="30" type="action" name="act_termanaused_30" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29">

							</button>
							<button title="31" type="action" name="act_termanaused_31" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30">

							</button>
							<button title="32" type="action" name="act_termanaused_32" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31">

							</button>
							<button title="33" type="action" name="act_termanaused_33" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32">

							</button>
							<button title="34" type="action" name="act_termanaused_34" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33">

							</button>
							<button title="35" type="action" name="act_termanaused_35" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34">

							</button>
							<button title="36" type="action" name="act_termanaused_36" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35">

							</button>
							<button title="37" type="action" name="act_termanaused_37" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36">

							</button>
							<button title="38" type="action" name="act_termanaused_38" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37">

							</button>
							<button title="39" type="action" name="act_termanaused_39" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38">

							</button>
							<button title="40" type="action" name="act_termanaused_40" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39">

							</button>
							<button title="41" type="action" name="act_termanaused_41" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40">

							</button>
							<button title="42" type="action" name="act_termanaused_42" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41">

							</button>
							<button title="43" type="action" name="act_termanaused_43" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42">

							</button>
							<button title="44" type="action" name="act_termanaused_44" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43">

							</button>
							<button title="45" type="action" name="act_termanaused_45" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44">

							</button>
							<button title="46" type="action" name="act_termanaused_46" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44 mt3-45">

							</button>
							<button title="47" type="action" name="act_termanaused_47" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44 mt3-45 mt3-46">

							</button>
							<button title="48" type="action" name="act_termanaused_48" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44 mt3-45 mt3-46 mt3-47">

							</button>
							<button title="49" type="action" name="act_termanaused_49" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44 mt3-45 mt3-46 mt3-47 mt3-48">

							</button>
							<button title="50" type="action" name="act_termanaused_50" class="m3dot mt3-0 mt3-1 mt3-2 mt3-3 mt3-4 mt3-5 mt3-6 mt3-7 mt3-8 mt3-9 mt3-10 mt3-11 mt3-12 mt3-13 mt3-14 mt3-15 mt3-16 mt3-17 mt3-18 mt3-19 mt3-20 mt3-21 mt3-22 mt3-23 mt3-24 mt3-25 mt3-26 mt3-27 mt3-28 mt3-29 mt3-30 mt3-31 mt3-32 mt3-33 mt3-34 mt3-35 mt3-36 mt3-37 mt3-38 mt3-39 mt3-40 mt3-41 mt3-42 mt3-43 mt3-44 mt3-45 mt3-46 mt3-47 mt3-48 mt3-49">

							</button>

					<button type="action" name="act_termp_reset" class="mp_reset">Refresh!</button> <input type="hidden" name="attr_currentmpelementthree" />

			Melee Weapons

			<fieldset class="repeating_meleeweapons">
				<input class="eightmidtextinput" type="text" name="attr_meleeweapon" value="None" />
				Magic Bonus <input class="fourshorttextinput" type="number" name="attr_magicmeleeweaponbonus" min="0" max="3" value="0" />
				Armour Bypass Roll <input class="fourshorttextinput" type="text" name="attr_meleeabr" value="0" />
				Damage <input class="fourshorttextinput" type="text" name="attr_meleedamage" value="0" size="4" />
				Equipped <input type="checkbox" name="attr_equippedmeleewep" value="1" />
				<input type="hidden" name="attr_meleeweaponweight" value="1" />
			</fieldset>
			Ranged Weapons

			<fieldset class="repeating_rangedweapons">
				<input class="eightmidtextinput" type="text" name="attr_rangedweapon" value="None" />
				Magic Bonus <input class="fourshorttextinput" type="number" name="attr_magicrangedweaponbonus" min="0" max="3" value="0" />
				Armour Bypass Roll <input class="fourshorttextinput" type="text" name="attr_rangedabr" value="0" />
				Damage <input class="fourshorttextinput" type="text" name="attr_rangeddamage" value="0" size="4" />
				Equipped <input type="checkbox" name="attr_equippedrangedwep" value="1" />

				Short <input class="fourshorttextinput" type="number" name="attr_weaponshortrange" value="0" />
				Medium <input class="fourshorttextinput" type="number" name="attr_weaponmediumrange" value="0" />
				Long <input class="fourshorttextinput" type="number" name="attr_weaponlongrange" value="0" />
				<input type="hidden" name="attr_rangedweaponweight" value="1" />
			</fieldset>
			Ammunition

			<fieldset class="repeating_ammo">
				Ammunition Type <input class="sixteenlongtextinput" type="text" name="attr_ammotype" value="None" />
				Quantity <input class="fourshorttextinput" type="number" name="attr_ammoqty" value="0" />
				Magic Bonus <input class="fourshorttextinput" type="number" name="attr_magicammobonus" min="0" max="3" value="0" />
				Equipped <input type="checkbox" name="attr_equippedammo" value="1" />

				Special Ammunition Modifiers: Attack <input class="fourshorttextinput" type="number" name="attr_specialammomodifier" value="0" />
				ABR <input class="fourshorttextinput" type="number" name="attr_specialammoabrmodifier" value="0" />
				Damage <input class="fourshorttextinput" type="number" name="attr_specialammodmgmodifier" value="0" />

			</fieldset>

			Possesions
			<fieldset class="repeating_inventoryitems">
				Item <input class="twelvemidlongtextinput" type="text" name="attr_inventoryitem" value="" />
				Location <input class="eightmidtextinput" type="text" name="attr_itemlocation" value="" />
				Quantity <input class="fourshorttextinput" type="number" name="attr_inventoryqty" value="1" />
				Encumbrance Value <input class="fourshorttextinput" type="number" name="attr_encumbranceValue" value="0" />
			</fieldset>

				Coin Purse

					Crowns <input class="fourshorttextinput" type="number" name="attr_gc" value="0" />
					Florins <input class="fourshorttextinput" type="number" name="attr_sf" value="0" />
					Pennies <input class="fourshorttextinput" type="number" name="attr_cp" value="0" />

			Other wealth
			<textarea class="shorttextarea" name="attr_otherwealth"></textarea>

				Armour

Type

 <input class="eightmidtextinput" type="text" name="attr_armour" value="" />

Armour Factor

 <input class="fourshorttextinput" type="number" name="attr_af" min='0' value="0" />

Magic Bonus

 <input class="fourshorttextinput" type="number" name="attr_magicafbonus" min="0" max="3" value="0" />

Miscellaneous Bonus

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscaf" value="0" />

Non-Proficiency Penalties:

Attack

 <input class="fourshorttextinput" title="Express as a positive number" type="number" name="attr_armourattackpenalty" min='0' value="0" />

Defence

 <input class="fourshorttextinput" title="Express as a positive number" type="number" name="attr_armourdefencepenalty" min='0' value="0" />

Stealth

 <input class="fourshorttextinput" title="Express as a positive number" type="number" name="attr_armourstealthpenalty" min='0' value="0" />

				<input type="hidden" class="shield-toggle" name="attr_shield" value="0" />

Shield Equipped? <input type="checkbox" name="attr_shield" value="1" />

Magic Bonus

<input class="fourshorttextinput" type='number' name='attr_magicshield' value='0' />

Roll

<input title="Modified by Guard/Abilities" type="number" class="fourshorttextinput" name="attr_shieldsuccessvalue" value="1" readonly /> on <input class="fourshorttextinput" type="text" name="attr_shielddievalue" value="1d6" readonly />

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} attempts to block with a Shield}} {{Shield roll= [[@{shielddievalue}]]}} {{Target Result= [[@{shieldsuccessvalue}]] }}" name="roll_shieldcheck" ></button>

Encumbrance

 Total Encumbrance

 Maximum Encumbrance

<input class="fourshorttextinput" title="Includes all equipment, coins, weapons, ammunition and shield if equipped" type="number" name="attr_totalencumbrance" value="0" />

 <input class="fourshorttextinput" title ="Determined by Strength score" type="number" name="attr_maxenc" value="0" />

Primary Statistics

Characteristic

Modifier

Base Score

Strength

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscstrength" value="0" />

<input class="fourshorttextinput" type="number" name="attr_strength" value="0" />

Reflexes

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscreflexes" value="0" />

<input class="fourshorttextinput" type="number" name="attr_reflexes" value="0" />

Intelligence

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscintelligence" value="0" />

<input class="fourshorttextinput" type="number" name="attr_intelligence" value="0" />

Psychic Talent

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscpsychictalent" value="0" />

<input class="fourshorttextinput" type="number" name="attr_psychictalent" value="0" />

Looks

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_misclooks" value="0" />

<input class="fourshorttextinput" type="number" name="attr_looks" value="0" />

Miscellaneous Modifiers - Melee Combat

Attribute

Modifier

Attack

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscattackmelee" value="0" />

Defence

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscdefencemelee" value="0" />

Armour Bypass

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscabrmelee" value="0" />

Damage

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscdamagemelee" value="0" />

Miscellaneous Modifiers - Ranged Combat

Attribute

Modifier

Attack

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscattackranged" value="0" />

Defence

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscdefenceranged" value="0" />

Armour Bypass

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscabrranged" value="0" />

Damage

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscdamageranged" value="0" />

Base Factors

Attribute

Base Attribute

Modifier

Attack

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_attack" value="0" />

See Below

Defence

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_defence" value="0" />

See Below

Stealth

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_stealth" value="0" />

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscstealth" value="0" />

Perception

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_perception" value="0" />

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscperception" value="0" />

Evasion

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_evasion" value="0" />

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscevasion" value="0" />

				Totaled Combat Factors

				Final Melee Attack

				Final Melee Defence

				Total Melee ABR Bonus

				Total Melee Damage Bonus

				<input title="This is the score after all magic weapon modifiers, guard modifiers and profession abilitites have been applied." class="fourshorttextinput" type="number" name="attr_finalmeleeattack" value="0" readonly />

				<input title="This is the score after all magic weapon modifiers, shield modifiers, guard modifiers and profession abilitites have been applied." class="fourshorttextinput" type="number" name="attr_finalmeleedefence" value="0" readonly />

				<input title="ABR bonuses from strength, magic items and proffesion abilities" class="fourshorttextinput" type="number" name="attr_finalmeleeabrbonus" value="0" readonly />

				<input title="Damage bonuses from strength, magic items and proffesion abilities" class="fourshorttextinput" type="number" name="attr_finalmeleedmgbonus" value="0" readonly />

				Final Ranged Attack

				Final Ranged Defence

				Total Ranged ABR Bonus

				Total Ranged Damage Bonus

				<input title="This is the score after all magic weapon and ammunition modifiers, guard modifiers and profession abilitites have been applied." class="fourshorttextinput" type="number" name="attr_finalrangedattack" value="0" readonly />

				<input title="This is the score after all shield modifiers, guard modifiers and profession abilitites have been applied." class="fourshorttextinput" type="number" name="attr_finalrangeddefence" value="0" readonly />

				<input title="BR bonuses from strength, magic items and proffesion abilities" class="fourshorttextinput" type="number" name="attr_finalrangedabrbonus" value="0" readonly />

				<input title="Damage bonuses from strength, magic items and proffesion abilities" class="fourshorttextinput" type="number" name="attr_finalrangeddmgbonus" value="0" readonly />

				Magical Defence

Base Score

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_magicaldefence" value="0" />

Modifier

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscmagicdefence" value="0" />

Final

<input class="fourshorttextinput" type="number" name="attr_finalmagicaldefence" value="0" readonly/>

				Magical Attack

Base Score

<input title="Base from profession/rank only" class="fourshorttextinput" type="number" name="attr_magicalattack" value="0" />

Modifier

<input class="fourshorttextinput" title="Can be a positive or negative number." type="number" name="attr_miscmagicattack" value="0" />

Final

<input class="fourshorttextinput" type="number" name="attr_finalmagicalattack" value="0" readonly/>

			<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

Direct Magical Attack

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Magical attack roll= [[2d10]]}} {{VS Magical Attack - Magical Defence= [[@{MagicalAttack}-?{Magical Defence|0}]] }}" name="roll_directmagicalattack"></button>

Indirect Magical Attack

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Attack roll= [[2d10]]}} {{VS Speed - Evasion= [[?{Speed|0}-?{Enemy Evasion|0}]] }}" name="roll_indirectmagicalattack"></button>

Spell Expiry Roll

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} rolls Spell Expiry}} {{Expiry Roll= [[2d6cf12]] or [[1d100cf>75]]%}}" name="roll_spellexpiry" name="roll_warlockspellexpiry"></button>

Direct Magical Attack

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Magical attack roll= [[2d10]]}} {{VS Magical Attack - Magical Defence= [[@{MagicalAttack}-?{Magical Defence|0}]] }}" name="roll_directmagicalattack"></button>

Indirect Magical Attack

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} casts a spell}} {{Attack roll= [[2d10]]}} {{VS Speed - Evasion= [[?{Speed|0}-?{Enemy Evasion|0}]] }}" name="roll_indirectmagicalattack"></button>

Spell Expiry Roll

<button class="d20" type="roll" value="&{template:default} {{name=@{character_name} rolls Spell Expiry}} {{Expiry Roll= [[1d20cf20]] or [[1d100cf>60]]%}}" name="roll_warlockspellexpiry"></button>

				Elemental Specialisms

				Primary Element
				<select name="attr_primaryelement">
					<option value=" " selected>(Pick One)</option>
					<option value="Earth" >Earth (moonset)</option>
					<option value="Air" >Air (noon)</option>
					<option value="Water" >Water (moonrise)</option>
					<option value="Fire">Fire (sunrise)</option>
					<option value="Darkness" >Darkness (sunset)</option>
				</select>

				Secondary Element
				<select name="attr_secondaryelement">
					<option value=" " selected>(Pick One)</option>
					<option value="Earth">Earth (moonset)</option>
					<option value="Air">Air (noon)</option>
					<option value="Water">Water (moonrise)</option>
					<option value="Fire">Fire (sunrise)</option>
				</select>
				Secondary Element
				<select name="attr_tertiaryelement">
	  			   <option value=" " selected>(Pick One)</option>
					<option value="Earth">Earth (moonset)</option>
					<option value="Air">Air (noon)</option>
					<option value="Water">Water (moonrise)</option>
					<option value="Fire">Fire (sunrise)</option>
				</select>

				Magic Points
			     Magic Points <input title="Put your maximum Magic Points in this box. Mana used is tracked on the front page." class="fourshorttextinput" type="number" name="attr_maxmp" value="0" />

				 Magic Points <input title="Put your maximum Magic Points in this box. Mana used is tracked on the front page." class="fourshorttextinput" type="number" name="attr_twomaxmp" value="0" />
				 Magic Points <input title="Put your maximum Magic Points in this box. Mana used is tracked on the front page." class="fourshorttextinput" type="number" name="attr_threemaxmp" value="0" />

				Mystic Magic
				Psychic Fatigue Check:
<input class="fourshorttextinput" type="number" name="attr_pfc" value="0" /> - spell level
				ESP <input class="fourshorttextinput" type="number" name="attr_espchance" value="0" />%
				Premonition <input class="fourshorttextinput" type="number" name="attr_premonitionchance" value="0" />%

			<input type="hidden" class="profession-toggle" name="attr_profession" value="0" />

				Spells of Rank 1
				<fieldset class="repeating_SpellsRankOne">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 2
				<fieldset class="repeating_SpellsRankTwo">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 3
				<fieldset class="repeating_SpellsRankThree">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 4
				<fieldset class="repeating_SpellsRankFour">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 5
				<fieldset class="repeating_SpellsRankFive">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 6
				<fieldset class="repeating_SpellsRankSix">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 7
				<fieldset class="repeating_SpellsRankSeven">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 8
				<fieldset class="repeating_SpellsRankEight">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 9
				<fieldset class="repeating_SpellsRankNine">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>
				Spells of Rank 10
				<fieldset class="repeating_SpellsRankTen">
					Name <input class="sixteenlongtextinput" type="text" name="attr_SpellName" value="None" />
					Range <input class="eightmidtextinput" type="text" name="attr_SpellRange" value="0" />
					Duration <input class="sixteenlongtextinput" type="text" name="attr_SpellDuration" value="0" />

					Description
 <textarea name="attr_SpellDescription"></textarea>
				</fieldset>

			Path Taken
			Name <input class="sixteenlongtextinput" type="text" name="attr_path" value="None" />

			Description <textarea name="attr_pathdescription"> </textarea>

			Profession Skills
			<fieldset class="repeating_professionskills">
				Skill <input class="sixteenlongtextinput" type="text" name="attr_professionskill" value="None" />

				Description
 <textarea name="attr_professionskilldescription"> </textarea>
			</fieldset>

			Secondary Skills
			<fieldset class="repeating_secondaryskills">
				Skill <input class="sixteenlongtextinput" type="text" name="attr_secondaryskill" value="None" />
				Level <select name="attr_secondaryskilllevel">
					<option value="None" selected>(Pick One)</option>
					<option value="Basic">Basic</option>
					<option value="Intermediate">Intermediate</option>
					<option value="Advanced">Advanced</option>
				</select>

				Description
 <textarea name="attr_csecondaryskilldescription"> </textarea>
			</fieldset>

			Modern Languages
			<fieldset class="repeating_modernlanguages">
				Language <select name="attr_modernlanguage">
					<option value="Blank" selected>(Pick One)</option>
					<option value="Elleslandic"> Elleslandic</option>
					<option value="Visic"> Visic</option>
					<option value="Latter Mercanian"> Latter Mercanian</option>
					<option value="LCabbandari"> Low Cabbandari</option>
					<option value="HCabbandari"> High Cabbandari</option>
					<option value="Dakkandi"> Dakkandi</option>
					<option value="Algandarve"> Algandarve</option>
					<option value="Angate"> Angate</option>
					<option value="Beaulangue"> Beaulangue</option>
					<option value="Kurlish"> Kurlish</option>
					<option value="MEmphidian"> Modern Emphidian</option>
					<option value="Opalarian"> Opalarian</option>
					<option value="Nascerine"> Nascerine</option>
					<option value="Etyabeyely"> Et'ya'be'yely</option>
					<option value="Klav"> Klav</option>
					<option value="Unno"> Unno</option>
					<option value="Raukil"> Raukil</option>
					<option value="Tsutsuneng"> Tsutsuneng</option>
					<option value="Coradian"> Coradian Trader's Argot</option>
					<option value="Arcane"> Arcane</option>
				</select>
				Fluency Level <select name="attr_modernfluency">
					<option value="None" selected>(Pick One)</option>
					<option value="Fluent">Fluent</option>
					<option value="Intermediate">Intermediate</option>
					<option value="Basic">Basic</option>
				</select>
				Literate? <input type="checkbox" name="attr_modernliterate" value="1" />
				Script <select name="attr_modernwriting">
					<option value="None" selected>(Pick One)</option>
					<option value="Classic"> Classic</option>
					<option value="Nikkar Runic"> Nikkar Runic</option>
					<option value="Emphidian"> Emphidian</option>
					<option value="Jezant"> Jezant</option>
					<option value="Majestic"> Majestic</option>
					<option value="Kitai Pictograms"> Kitai Pictograms</option>
				</select>
			</fieldset>

			Ancient Languages
				<fieldset class="repeating_ancientlanguages">
				Language <select name="attr_ancientlanguage">
					<option value="None" selected> (Pick One)</option>
					<option value="Bacchile"> Bacchile</option>
					<option value="AEmphidian"> Ancient Emphidian</option>
					<option value="Old Mercanian"> Old Mercanian</option>
					<option value="Old Kurlish"> Old Kurlish</option>
					<option value="Kaikahuran"> Ancient Kaikahuran</option>
					<option value="Lughwyd"> Lughwyd</option>
				</select>
				Fluency Level <select name="attr_ancientfluency">
					<option value="None" selected> (Pick One)</option>
					<option value="Fluent">Fluent</option>
					<option value="Intermediate">Intermediate</option>
					<option value="Basic">Basic</option>
				</select>
				Literate? <input type="checkbox" name="attr_ancientliterate" value="1" />
				Script <select name="attr_ancientwriting">
					<option value="None" selected> (Pick One)</option>
					<option value="Classic"> Classic</option>
					<option value="Nikkar Runic"> Nikkar Runic</option>
					<option value="Emphidian"> Emphidian</option>
					<option value="Jezant"> Jezant</option>
					<option value="Qemor Heiroglyphs"> Qemor Heiroglyphs</option>
					<option value="Kell"> Kell</option>
					<option value="Majestic"> Majestic</option>
					<option value="Kitai Pictograms"> Kitai Pictograms</option>
				</select>
			</fieldset>

			Physical and Biographical Details
			Gender <input class="eightmidtextinput" name="attr_gender" type="text" value="None" />
			Age <input class="fourshorttextinput" name="attr_age" type="number" value="0" />
			Height <input class="fourshorttextinput" name="attr_height" type="text" value="None" />
			Build <input class="sixteenlongtextinput" name="attr_build" type="text" value="None" />
			Eye Colour <input class="eightmidtextinput" name="attr_eyes" type="text" value="None" />
			Hair colour / Style <input class="sixteenlongtextinput" name="attr_hair" type="text" value="None" />
			Origin Country <input class="sixteenlongtextinput" name="attr_origin" type="text" value="None" />
			Family Background <input class="sixteenlongtextinput" name="attr_familybackground" type="text" value="None" />
			Description <textarea name="attr_description"></textarea>
			Biography <textarea name="attr_biography"></textarea>

		This character sheet includes material based on the Dragon Warriors setting, as created by and copyright (c) Dave Morris and Oliver Johnson, and used according to the terms of the Serpent King Games Fan Policy. We are not permitted to charge you to use or access this content. This character sheet is not published, endorsed, or officially approved by Serpent King Games. For more information about Dragon Warriors products and Serpent King Games, please visit www.serpentking.com

		Serpent King Games expects you to use the Dragon Warriors setting responsibly and legally. That means avoiding associating the setting with extreme graphic violence, explicit sexual content, hate speech against any particular real-world segment of society, or anything else that does not present Dragon Warriors in a positive light.

		If you have any questions about Dragon Warriors, or the conditions of use of this character sheet, please email info@serpentking.com

		Most of the images used on the character sheet come directly from the Dragon Warriors books.

		The image used to represent Magic Points named "effect" and was created by ATOM and sourced from the Noun Project.

		A huge shoutout to Roll20 forums member GiGs, without whom this sheet would not have been built.

		Thank you to DragonWarriors Discord user SouthernSkies for playtesting and issue reporting.

		And most certainly not least, the brave group of adventurers who have been my primary playtesters: Gille, Hariot, Cador, Randos and Ulfthak.

		 Release Notes
		Ver 1.2.4
		Token Integration and Radio Button Bug Fix
		Implemented new attributes: currenthp, currentmp currentmpelementtwo and currentmpelementthree.

		These attributes are to be used with token bars to accurately represent wounds and magic points which count down properly.

		In developing these attributes, I was able to correct a bug which was requiring players to double click on wound / mp radio buttons to function properly.

		Layout changes:

		Removed redundant magic point trackers from the magic page. Not only were they redundant, but they interferred with the function of the currentmp set of attributes.

		Ver 1.2.3
		Workaround to address lag issue
		Problem:
		    "Need to streamline Sheet Workers in the code to reduce overall attribute calls (looking for experienced JS coders for some help here!)."
		The sheet will no longer seek to automatically update scores after any changes, as users had reported significant performance issues due to too many attribute checks/calls.

		I have added a button to the top-bar "Click to Apply Changes", which the user will need to click to apply any changes made to the sheet.

		While this is not the ideal solution I would choose, I do not have enough coding experience to rebuild the Sheet Workers myself.

		Ver 1.2.2
		Layout fixes, Bug fixes
		Fixed and Added:
		Fixed error preventing Precise Shot modifiers from being applied to rolls.
		Spinners removed from read-only boxes to avoid confusion.

		Have moved base score inputs (all) to the renamed tab "Base Scores" (formerly Miscellaneous Modifiers).

		Removed ABR / DMG bonus boxes from front sheet as unnecessary.

		Moved AF misc bonus to the AF section of the Inventory page.

		Opened up base Magic Stats on the Magic page for all classes.

		Changed tab name from "Skills" to "Path and Skills" and added a paths box.

		Added a classic DW picture to the front page to reduce strange spacing issues after taking out unnecessary input boxes.

		Poison save roll button added under health points

		Ver 1.2.1
		Layout changes, Bug fixes and Sheet Roll updates

		Fixed and Added:
		Improved display of all areas of the sheet utilising CSS Grid more substantially.
		Removed redundant information from across the entire sheet:

		     - "Combat" tab has been revised and is now "Miscellaneous Modifiers". It is now possible to enter misc modifiers for almost every numerical entry on the sheet.

		     - All guard functions are now controlled on the front page.

		     - The majority of roll templates are now handled primarily on the front page.

		     - Final tally modified scores now appear alongside their base stats, or in the Combat Summary box

		Encumbrance was not calculating properly due to an old Sheet Worker which was not updated properly, fixed.

		Sheet rolls were clumsy and unprofessional looking, they have been updated to use roll templates. Thanks to @SouthernSkies on the Dragon Warriors Discord server for his assistance with this.

		PFC sheet roll was not working at all, fixed.

		Max Wounds and Magic Point pools have been increased to 50 dots each.

		ESP and Premonition checks were dependent on an API, this requirement has been removed for the published version. If you are a Pro Subscriber, I suggest that you install the "Blind Roll" API and create the following macros:

		ESP "!broll 1d100<@{espchance}"

		Premonition "!broll 1d100<@{premonitionchance}"

		Ver 1.2
		Total Overhaul Update

		Fixed and Added:
		Major changes to layout, and corrected font style for inputs

		Added artworks

		Corrected problems with Elementalist MP sections

		Fixed issues with Mystic's Psychic Fatigue field

		Added Combat page to track all changes to Attack and Defence scores through guards, profession abilities and equipment modifiers

		Changed the button image on wounds and mana points trackers

		Added wound counters to track Health Points down to -1, -2 and -3 (wounds tracker for Macros does not take these into account, but they are not relevant for KO/shock calculations anyway)

		Added a magic bonus section to weapons and shields for applying bonuses to combat attributes.

		Added 'equipped' value to weapons selection to ensure only a single weapon's magic bonuses applies at a time.

		Modified the Armour Factor area to be more specific.

		Added sheet rolls for attacks, attribute checks and other basic game roll functions

		Further code stream-lining.

		Ver 1.1
		Fixed and Added:
		Missing Languages added and literacy checkbox default value fixed

		Slight remodel of the front page to incorporate new elements

		Sheet Worker now rounds off encumberance, and calculates total (including equipment, coins, weapons and shield) and maximum encumbrance values

		Added a quantity field for inventory items

		Added an ammunition section underneath the Weapons

		Wounds checkboxes have been updated, the number of radioboxes available is set to equal a character's max HP. The sheet can calculate remaining HP based on the wounds counter.

		Show/hide magic sections (front page and magic page) dependant on profession selected from the dropdown list

		Major code tidy up

		Bugs to work out:
		None known, let me know if you see one so I can squash it!

		Features still to add:
		Change Attribute names so that making custom Macro Calls for end users is easier to work.