text:
'use strict';

goog.provide('Blockly.Msg.da');

goog.require('Blockly.Msg');

Blockly.Msg.ADD_COMMENT = "Tilføj kommentar";
Blockly.Msg.AUTH = "Tillad venligst at denne app muliggør at du kan gemme dit arbejde og at du kan dele det.";
Blockly.Msg.CHANGE_VALUE_TITLE = "Skift værdi:";
Blockly.Msg.CHAT = "Chat med din samarbejdspartner ved at skrive i denne boks!";
Blockly.Msg.CLEAN_UP = "Clean up Blocks";  // untranslated
Blockly.Msg.COLLAPSE_ALL = "Fold blokkene sammen";
Blockly.Msg.COLLAPSE_BLOCK = "Fold blokken sammen";
Blockly.Msg.COLOUR_BLEND_COLOUR1 = "farve 1";
Blockly.Msg.COLOUR_BLEND_COLOUR2 = "farve 2";
Blockly.Msg.COLOUR_BLEND_HELPURL = "http://meyerweb.com/eric/tools/color-blend/";  // untranslated
Blockly.Msg.COLOUR_BLEND_RATIO = "i forholdet";
Blockly.Msg.COLOUR_BLEND_TITLE = "bland";
Blockly.Msg.COLOUR_BLEND_TOOLTIP = "Blander to farver sammen i et bestemt forhold (0.0 - 1.0).";
Blockly.Msg.COLOUR_PICKER_HELPURL = "https://da.wikipedia.org/wiki/Farve";
Blockly.Msg.COLOUR_PICKER_TOOLTIP = "Vælg en farve fra paletten.";
Blockly.Msg.COLOUR_RANDOM_HELPURL = "http://randomcolour.com";  // untranslated
Blockly.Msg.COLOUR_RANDOM_TITLE = "tilfældig farve";
Blockly.Msg.COLOUR_RANDOM_TOOLTIP = "Vælg en tilfældig farve.";
Blockly.Msg.COLOUR_RGB_BLUE = "blå";
Blockly.Msg.COLOUR_RGB_GREEN = "grøn";
Blockly.Msg.COLOUR_RGB_HELPURL = "http://www.december.com/html/spec/colorper.html";  // untranslated
Blockly.Msg.COLOUR_RGB_RED = "rød";
Blockly.Msg.COLOUR_RGB_TITLE = "farve med";
Blockly.Msg.COLOUR_RGB_TOOLTIP = "Lav en farve med den angivne mængde af rød, grøn og blå. Alle værdier skal være mellem 0 og 100.";
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_HELPURL = "https://github.com/google/blockly/wiki/Loops#loop-termination-blocks";  // untranslated
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_OPERATOR_BREAK = "bryd ud af løkken";
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_OPERATOR_CONTINUE = "fortsæt med den næste gentagelse i løkken";
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_TOOLTIP_BREAK = "Bryd ud af den omgivende løkke.";
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_TOOLTIP_CONTINUE = "Spring resten af denne løkke over, og fortsæt med den næste gentagelse.";
Blockly.Msg.CONTROLS_FLOW_STATEMENTS_WARNING = "Advarsel: Denne blok kan kun bruges i en løkke.";
Blockly.Msg.CONTROLS_FOREACH_HELPURL = "https://github.com/google/blockly/wiki/Loops#for-each";  // untranslated
Blockly.Msg.CONTROLS_FOREACH_INPUT_INLIST = "in list";  // untranslated
Blockly.Msg.CONTROLS_FOREACH_INPUT_ITEM = "for each item";  // untranslated
Blockly.Msg.CONTROLS_FOREACH_TITLE = "for hvert element %1 i listen %2";
Blockly.Msg.CONTROLS_FOREACH_TOOLTIP = "For hvert element i en liste, sæt variablen '%1' til elementet, og udfør derefter nogle kommandoer.";
Blockly.Msg.CONTROLS_FOR_HELPURL = "https://github.com/google/blockly/wiki/Loops#count-with";  // untranslated
Blockly.Msg.CONTROLS_FOR_TITLE = "tæl med %1 fra %2 til %3 med %4";
Blockly.Msg.CONTROLS_FOR_TOOLTIP = "Få variablen \"%1\" til at have værdierne fra startværdien til slutværdien, mens der tælles med det angivne interval, og udfør de angivne blokke.";
Blockly.Msg.CONTROLS_IF_ELSEIF_TOOLTIP = "Tilføj en betingelse til denne \"hvis\" blok.";
Blockly.Msg.CONTROLS_IF_ELSE_TOOLTIP = "Tilføj en sidste fang-alt betingelse, til denne \"hvis\" blok.";
Blockly.Msg.CONTROLS_IF_HELPURL = "https://github.com/google/blockly/wiki/IfElse";  // untranslated
Blockly.Msg.CONTROLS_IF_IF_TOOLTIP = "Tilføj, fjern eller byt om på rækkefølgen af delene for at konfigurere denne \"hvis\" blok.";
Blockly.Msg.CONTROLS_IF_MSG_ELSE = "ellers";
Blockly.Msg.CONTROLS_IF_MSG_ELSEIF = "ellers hvis";
Blockly.Msg.CONTROLS_IF_MSG_IF = "hvis";
Blockly.Msg.CONTROLS_IF_MSG_THEN = "then";  // untranslated
Blockly.Msg.CONTROLS_IF_TOOLTIP_1 = "Hvis en værdi er sand, så udfør nogle kommandoer.";
Blockly.Msg.CONTROLS_IF_TOOLTIP_2 = "Hvis en værdi er sand, så udfør den første blok af kommandoer. Ellers udfør den anden blok af kommandoer.";
Blockly.Msg.CONTROLS_IF_TOOLTIP_3 = "Hvis den første værdi er sand, så udfør den første blok af kommandoer.  Ellers, hvis den anden værdi er sand, så udfør den anden blok af kommandoer.";
Blockly.Msg.CONTROLS_IF_TOOLTIP_4 = "Hvis den første værdi er sand, så udfør den første blok af kommandoer. Ellers, hvis den anden værdi er sand, så udfør den anden blok af kommandoer. Hvis ingen af værdierne er sande, så udfør den sidste blok af kommandoer.";
Blockly.Msg.CONTROLS_REPEAT_HELPURL = "https://da.wikipedia.org/wiki/For-l%C3%B8kke";
Blockly.Msg.CONTROLS_REPEAT_INPUT_DO = "udfør";
Blockly.Msg.CONTROLS_REPEAT_TITLE = "gentag %1 gange";
Blockly.Msg.CONTROLS_REPEAT_TOOLTIP = "Udfør nogle kommandoer flere gange.";
Blockly.Msg.CONTROLS_WHILEUNTIL_HELPURL = "https://github.com/google/blockly/wiki/Loops#repeat";  // untranslated
Blockly.Msg.CONTROLS_WHILEUNTIL_OPERATOR_UNTIL = "gentag indtil";
Blockly.Msg.CONTROLS_WHILEUNTIL_OPERATOR_WHILE = "gentag sålænge";
Blockly.Msg.CONTROLS_WHILEUNTIL_TOOLTIP_UNTIL = "Udfør nogle kommandoer, sålænge en værdi er falsk.";
Blockly.Msg.CONTROLS_WHILEUNTIL_TOOLTIP_WHILE = "Udfør nogle kommandoer, sålænge en værdi er sand.";
Blockly.Msg.DELETE_BLOCK = "Slet blok";
Blockly.Msg.DELETE_X_BLOCKS = "Slet %1 blokke";
Blockly.Msg.DISABLE_BLOCK = "Deaktivér blok";
Blockly.Msg.DUPLICATE_BLOCK = "Duplikér";
Blockly.Msg.ENABLE_BLOCK = "Aktivér blok";
Blockly.Msg.EXPAND_ALL = "Fold blokkene ud";
Blockly.Msg.EXPAND_BLOCK = "Fold blokken ud";
Blockly.Msg.EXTERNAL_INPUTS = "Udvendige inputs";
Blockly.Msg.HELP = "Hjælp";
Blockly.Msg.INLINE_INPUTS = "Indlejrede inputs";
Blockly.Msg.KF_ANIMATION_BOOLEAN_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_BOOLEAN_MESSAGE = "current animation";  // untranslated
Blockly.Msg.KF_ANIMATION_CURRENT_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_CURRENT_MESSAGE = "current animation";  // untranslated
Blockly.Msg.KF_ANIMATION_CURRENT_TOOLTIP = "Returns the current animation that is playing on this game object.";  // untranslated
Blockly.Msg.KF_ANIMATION_FRAME_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_FRAME_MESSAGE_AFTER = "animation frame";  // untranslated
Blockly.Msg.KF_ANIMATION_FRAME_MESSAGE_BEFORE = "goto";  // untranslated
Blockly.Msg.KF_ANIMATION_FRAME_TOOLTIP = "Goes to the selected frame in the current animation. If at the end of an animation it will go to the first frame, or the start if at the end.";  // untranslated
Blockly.Msg.KF_ANIMATION_NUMBERS_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_NUMBERS_MESSAGE = "current animation";  // untranslated
Blockly.Msg.KF_ANIMATION_NUMBERS_TOOLTIP = "Returns a number related to the selected field..";  // untranslated
Blockly.Msg.KF_ANIMATION_PLAY_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_PLAY_MESSAGE = "play animation";  // untranslated
Blockly.Msg.KF_ANIMATION_PLAY_TOOLTIP = "Starts playing an animation on this gameobject.";  // untranslated
Blockly.Msg.KF_ANIMATION_STATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_ANIMATION_STATE_MESSAGE = "current animation";  // untranslated
Blockly.Msg.KF_ANIMATION_STATE_TOOLTIP = " The state of the current animation.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_BOOLEAN_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_BOOLEAN_TOOLTIP = "Returns the state of a property selected.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_CAN_TOOLTIP = "Can this gameobject be touched on the selected side? 'Any' means one or more sides. Collisions must be enabled.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_MESSAGE_AFTER = "side";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_MESSAGE_BEFORE = "on";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_TOOLTIP = "Is this gameobject touching on the selected side? 'Any' means one or more sides. Collisions must be enabled.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_COLLISIONS_WAS_TOOLTIP = "Was this gameobject touching on the selected side last frame? 'Any' means one or more sides. Collisions must be enabled.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_GRAVITY_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_GRAVITY_MESSAGE = "gravity";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_GRAVITY_TOOLTIP = "Returns the selected gravity value.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_NUMERIC_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_NUMERIC_TOOLTIP = "Returns a value for the selected property.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_PHYSICS_ENABLED_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_PHYSICS_ENABLED_MESSAGE = "get physics enabled";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_PHYSICS_ENABLED_TOOLTIP = "A boolean indicating if physics are enabled or not.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_ROTATION_FROM_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_ROTATION_FROM_MESSAGE = "get rotation based on";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_GET_ROTATION_FROM_TOOLTIP = "Returns a rotation for the property based on a selected property.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_LAYER_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_LAYER_MESSAGE_ONE = "collidable object of";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_LAYER_MESSAGE_THREE = "and is on the layer";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_LAYER_MESSAGE_TWO = "side exists at";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_LAYER_TOOLTIP = "Returns a boolean indiciating if a colliable object (with the collision shape AND layer as passed) exists at the location passed.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_MESSAGE = "collidable object exists at";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_PROBE_TOOLTIP = "Returns a boolean indiciating if a colliable object exists at the cooridnates passed. ";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_BOOLEAN_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_BOOLEAN_MESSAGE = "set";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_BOOLEAN_TOOLTIP = "Sets a boolean property selected.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_COLLISIONS_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_COLLISIONS_MESSAGE_AFTER = "side collisions to";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_COLLISIONS_MESSAGE_BEFORE = "set";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_COLLISIONS_TOOLTIP = "Sets the sides of this gameobject that can collide with other gameobjects.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_GRAVITY_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_GRAVITY_MESSAGE = "set gravity";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_GRAVITY_TOOLTIP = "Sets the global gravity property to a value passed.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_NUMERIC_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_NUMERIC_MESSAGE = "set";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_NUMERIC_TOOLTIP = "Sets a numeric property selected.";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_PHYSICS_ENABLED_HELPURL = "";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_PHYSICS_ENABLED_MESSAGE = "set physics enabled";  // untranslated
Blockly.Msg.KF_ARCADEPHYSICS_SET_PHYSICS_ENABLED_TOOLTIP = "Set the state of this objects arcadephysics component.";  // untranslated
Blockly.Msg.KF_BLOCK_DEPRECATED = "Warning: This block is being discontinued";  // untranslated
Blockly.Msg.KF_CAMERA_CENTER_ON_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_CENTER_ON_INSTANCE_MESSAGE = "center camera on";  // untranslated
Blockly.Msg.KF_CAMERA_CENTER_ON_INSTANCE_TOOLTIP = "Centers the cameras to the instances current position.";  // untranslated
Blockly.Msg.KF_CAMERA_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_GET_MESSAGE = "camera";  // untranslated
Blockly.Msg.KF_CAMERA_GET_READ_ONLY_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_GET_READ_ONLY_MESSAGE = "camera";  // untranslated
Blockly.Msg.KF_CAMERA_GET_READ_ONLY_TOOLTIP = "Returns a selected read only property on the camera.";  // untranslated
Blockly.Msg.KF_CAMERA_GET_SPEED_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_GET_SPEED_MESSAGE = "camera pan speed";  // untranslated
Blockly.Msg.KF_CAMERA_GET_SPEED_TOOLTIP = "Returns the cameras pan speed.";  // untranslated
Blockly.Msg.KF_CAMERA_GET_TOOLTIP = "Returns a selected property on the camera.";  // untranslated
Blockly.Msg.KF_CAMERA_LOCK_ON_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_LOCK_ON_MESSAGE = "lock camera on";  // untranslated
Blockly.Msg.KF_CAMERA_LOCK_ON_TOOLTIP = "Locks the camera to an Instance passed.";  // untranslated
Blockly.Msg.KF_CAMERA_PAN_TO_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_PAN_TO_MESSAGE = "camera to";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_GET_MESSAGE = "camera scale";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_GET_TOOLTIP = "Returns the values for the cameras scale on the selected axis.";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_MESSAGE = "camera scale";  // untranslated
Blockly.Msg.KF_CAMERA_SCALE_TOOLTIP = "Sets the camera scale on the selected axis to a value passed.";  // untranslated
Blockly.Msg.KF_CAMERA_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_SET_MESSAGE_AFTER = "to";  // untranslated
Blockly.Msg.KF_CAMERA_SET_MESSAGE_BEFORE = "set camera";  // untranslated
Blockly.Msg.KF_CAMERA_SET_SPEED_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_SET_SPEED_MESSAGE = "set camera pan speed";  // untranslated
Blockly.Msg.KF_CAMERA_SET_SPEED_TOOLTIP = "Sets the cameras pan speed to a value passed.";  // untranslated
Blockly.Msg.KF_CAMERA_SET_TOOLTIP = "Sets a selected property on the camera to the value passed.";  // untranslated
Blockly.Msg.KF_CAMERA_STATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_STATE_MESSAGE = "is camera";  // untranslated
Blockly.Msg.KF_CAMERA_STATE_TOOLTIP = "Returns true if the statement is correct.";  // untranslated
Blockly.Msg.KF_CAMERA_UNLOCK_HELPURL = "";  // untranslated
Blockly.Msg.KF_CAMERA_UNLOCK_MESSAGE = "unlock camera";  // untranslated
Blockly.Msg.KF_CAMERA_UNLOCK_TOOLTIP = "Unlocks the camera.";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_MESSAGE_AFTER = "at";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_MESSAGE_BEFORE = "create new instance of";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_TOOLTIP = "Creates a new instance of a class type at the location specified.";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_WITH_VAR_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_WITH_VAR_MESSAGE_AFTER = "of";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_WITH_VAR_MESSAGE_BEFORE = "create new";  // untranslated
Blockly.Msg.KF_CLASSES_CREATE_INSTANCE_WITH_VAR_TOOLTIP = "Creates a new instance of a class and assigns a variable to the instance.";  // untranslated
Blockly.Msg.KF_CLASSES_GET_ALL_INSTANCES_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_GET_ALL_INSTANCES_MESSAGE = "get all instances of";  // untranslated
Blockly.Msg.KF_CLASSES_GET_ALL_INSTANCES_TOOLTIP = "Returns a list of all the instances with that class.";  // untranslated
Blockly.Msg.KF_CLASSES_GET_BY_TEXT_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_GET_BY_TEXT_MESSAGE = "get class of";  // untranslated
Blockly.Msg.KF_CLASSES_GET_BY_TEXT_TOOLTIP = "Returns a class of the text passed.";  // untranslated
Blockly.Msg.KF_CLASSES_GET_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_GET_INSTANCE_MESSAGE = "instance of";  // untranslated
Blockly.Msg.KF_CLASSES_GET_INSTANCE_TOOLTIP = "Selects the corresponding instance.";  // untranslated
Blockly.Msg.KF_CLASSES_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_INSTANCE_MESSAGE = "class of";  // untranslated
Blockly.Msg.KF_CLASSES_INSTANCE_TOOLTIP = "Returns the class of the selected instance.";  // untranslated
Blockly.Msg.KF_CLASSES_SELECTOR_HELPURL = "";  // untranslated
Blockly.Msg.KF_CLASSES_SELECTOR_TOOLTIP = "Returns the class selected.";  // untranslated
Blockly.Msg.KF_COORDINATE_CREATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_COORDINATE_CREATE_MESSAGE = "create new location at";  // untranslated
Blockly.Msg.KF_COORDINATE_CREATE_TOOLTIP = "Creates a new location";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_ANGLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_ANGLE_MESSAGE = "angle to location";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_ANGLE_TOOLTIP = "Get angle from (0, 0) to this location";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_MESSAGE_ONE = "get";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_MESSAGE_TWO = "of";  // untranslated
Blockly.Msg.KF_COORDINATE_GET_TOOLTIP = "Returns the numeric value for the passed location";  // untranslated
Blockly.Msg.KF_COORDINATE_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_COORDINATE_SET_MESSAGE_ONE = "set";  // untranslated
Blockly.Msg.KF_COORDINATE_SET_MESSAGE_THREE = "to";  // untranslated
Blockly.Msg.KF_COORDINATE_SET_MESSAGE_TWO = "of";  // untranslated
Blockly.Msg.KF_COORDINATE_SET_TOOLTIP = "Sets the selected axis to a defined value for the passed location";  // untranslated
Blockly.Msg.KF_DEVICE_COCOON_MESSAGE = "running on mobile?";  // untranslated
Blockly.Msg.KF_DEVICE_COCOON_TOOLTIP = "TRUE if the game is running in mobile mode. Mobile mode is set when you use Playtest On Mobile or create a Cocoon build. Mobile devices do not have keyboards, so use this block to set up alternate control schemes.";  // untranslated
Blockly.Msg.KF_DEVICE_COCOON_URL = "";  // untranslated
Blockly.Msg.KF_EVENT_ANIMATION_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_ANIMATION_MESSAGE_AFTER = "has";  // untranslated
Blockly.Msg.KF_EVENT_ANIMATION_MESSAGE_BEFORE = "When the animation";  // untranslated
Blockly.Msg.KF_EVENT_ANIMATION_TOOLTIP = "Fires events when a selected event occurs on the animation passed.";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_DROPDOWN_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_DROPDOWN_MESSAGE = "";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_DROPDOWN_TOOLTIP = "Executes every frame. The order of execution depends on the choosen dropdown item.";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_MESSAGE = "Constantly";  // untranslated
Blockly.Msg.KF_EVENT_CONSTANTLY_TOOLTIP = "The event triggered every frame";  // untranslated
Blockly.Msg.KF_EVENT_CREATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_CREATE_MESSAGE = "When created";  // untranslated
Blockly.Msg.KF_EVENT_CREATE_TOOLTIP = "The event triggered when this game object is created";  // untranslated
Blockly.Msg.KF_EVENT_INSTANCE_PROPERTIES_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_INSTANCE_PROPERTIES_SET_MESSAGE_ONE = "When key";  // untranslated
Blockly.Msg.KF_EVENT_INSTANCE_PROPERTIES_SET_MESSAGE_TWO = "updates";  // untranslated
Blockly.Msg.KF_EVENT_INSTANCE_PROPERTIES_SET_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_EVENT_INST_INPUT_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_INST_INPUT_MESSAGE = "When the player ";  // untranslated
Blockly.Msg.KF_EVENT_INST_INPUT_TOOLTIP = "The event is triggered when the player releases/presses (click/touch) a given instance";  // untranslated
Blockly.Msg.KF_EVENT_INST_PRESS_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_INST_PRESS_MESSAGE = "When the player presses on ";  // untranslated
Blockly.Msg.KF_EVENT_INST_PRESS_TOOLTIP = "The event triggered when the player presses a click/touch on the given instance.";  // untranslated
Blockly.Msg.KF_EVENT_INST_RELEASE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_INST_RELEASE_MESSAGE = "When the player releases over ";  // untranslated
Blockly.Msg.KF_EVENT_INST_RELEASE_TOOLTIP = "The event triggered when the player releases a click/touch on the given instance.";  // untranslated
Blockly.Msg.KF_EVENT_KEY_INPUT_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_KEY_INPUT_MESSAGE = "When";  // untranslated
Blockly.Msg.KF_EVENT_KEY_INPUT_TOOLTIP = "The event is triggered when the player presses/releases the given key on their keyboard.";  // untranslated
Blockly.Msg.KF_EVENT_KEY_PRESS_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_KEY_PRESS_MESSAGE = "When the player presses";  // untranslated
Blockly.Msg.KF_EVENT_KEY_PRESS_TOOLTIP = "The event triggered when the player presses the given key on their keyboard.";  // untranslated
Blockly.Msg.KF_EVENT_KEY_RELEASE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_KEY_RELEASE_MESSAGE = "When the player releases";  // untranslated
Blockly.Msg.KF_EVENT_KEY_RELEASE_TOOLTIP = "The event triggered when the player releases the given key on their keyboard.";  // untranslated
Blockly.Msg.KF_EVENT_LEVEL_START_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_LEVEL_START_MESSAGE = "When the level";  // untranslated
Blockly.Msg.KF_EVENT_LEVEL_START_TOOLTIP = "Executes when the current level starts. Only executes when a level starts up.";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_MESSAGE_BEFORE = "When I receive";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_TOOLTIP = "Run the enclosed code when the specified message is received. Useful for passing commands between game objects.";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_VALUE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_VALUE_MESSAGE_ONE = "When I receive";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_VALUE_MESSAGE_TWO = "with a";  // untranslated
Blockly.Msg.KF_EVENT_MESSAGE_VALUE_TOOLTIP = "Run the enclosed code when the specified message is received. If a value was passed along with the message, it is stored in a variable. Useful for passing commands and data between game objects.";  // untranslated
Blockly.Msg.KF_EVENT_POST_CONSTANTLY_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_POST_CONSTANTLY_MESSAGE = "Post Constantly";  // untranslated
Blockly.Msg.KF_EVENT_POST_CONSTANTLY_TOOLTIP = "Triggered every frame AFTER the constantly event blocks.";  // untranslated
Blockly.Msg.KF_EVENT_PRE_CONSTANTLY_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_PRE_CONSTANTLY_MESSAGE = "Pre Constantly";  // untranslated
Blockly.Msg.KF_EVENT_PRE_CONSTANTLY_TOOLTIP = "Triggered every frame BEFORE the constantly event blocks.";  // untranslated
Blockly.Msg.KF_EVENT_REMOVE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_REMOVE_MESSAGE = "When removed";  // untranslated
Blockly.Msg.KF_EVENT_REMOVE_TOOLTIP = "The event is triggered when this gameobject is destroyed.";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_INPUT_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_INPUT_MESSAGE = "When the stage is";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_INPUT_TOOLTIP = "The event is trggered when the player either pressed or releases anywhere in the game scene.";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_PRESS_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_PRESS_MESSAGE = "When stage is pressed";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_PRESS_TOOLTIP = "The event triggered when the player presses a click/touch down anywhere in the game scene.";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_RELEASE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_RELEASE_MESSAGE = "When stage is released";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_RELEASE_TOOLTIP = "The event triggered when the player releases a click/touch anywhere in the game scene.";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_TOUCHED_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_TOUCHED_MESSAGE = "When the stage is";  // untranslated
Blockly.Msg.KF_EVENT_STAGE_TOUCHED_TOOLTIP = "Executes when the stage is touched.";  // untranslated
Blockly.Msg.KF_EVENT_TIME_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_TIME_MESSAGE_AFTER = "milliseconds";  // untranslated
Blockly.Msg.KF_EVENT_TIME_SINGLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_TIME_SINGLE_MESSAGE_AFTER = "milliseconds have passed";  // untranslated
Blockly.Msg.KF_EVENT_TIME_SINGLE_TOOLTIP = "Triggers the inner blocks after the set period of time has occured. Warning: Does not check to see if the object was destroyed before the event fires.";  // untranslated
Blockly.Msg.KF_EVENT_TIME_TOOLTIP = "Triggers the event when the number of milliseconds set has passed. The number of milliseconds passed is not dynamic, meaning that it will not update once set.";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_ON_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_ON_MESSAGE = "When I am touched by";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_ON_TOOLTIP = "Triggers the inner blocks when this instance collides with the instance passed.";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_RETURN_HELPURL = "";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_RETURN_MESSAGE = "When I am touched get";  // untranslated
Blockly.Msg.KF_EVENT_TOUCH_RETURN_TOOLTIP = "Whenever this instance is touched by another instance (using arcadephysics) it will set a variable to that instance who touched it.";  // untranslated
Blockly.Msg.KF_GAME_GET_TIME_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_GET_TIME_MESSAGE = "time";  // untranslated
Blockly.Msg.KF_GAME_GET_TIME_TOOLTIP = "Returns the associate time method associated.";  // untranslated
Blockly.Msg.KF_GAME_GOTO_LEVEL_NUM_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_GOTO_LEVEL_NUM_MESSAGE = "go to";  // untranslated
Blockly.Msg.KF_GAME_GOTO_LEVEL_NUM_TOOLTIP = "Changes the current level to the level specified.";  // untranslated
Blockly.Msg.KF_GAME_LEVEL_SPECIAL_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_LEVEL_SPECIAL_TOOLTIP = "A list of special levels, they include previous/current/next and the first/last levels.";  // untranslated
Blockly.Msg.KF_GAME_STAGE_GET_COLOUR_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_STAGE_GET_COLOUR_MESSAGE = "background colour";  // untranslated
Blockly.Msg.KF_GAME_STAGE_GET_COLOUR_TOOLTIP = "Gets the colour of the game background.";  // untranslated
Blockly.Msg.KF_GAME_STAGE_GET_SIZE_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_STAGE_GET_SIZE_TOOLTIP = "Gets the size of the games viewport on the screen.";  // untranslated
Blockly.Msg.KF_GAME_STAGE_SET_COLOUR_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_STAGE_SET_COLOUR_MESSAGE = "set background colour to";  // untranslated
Blockly.Msg.KF_GAME_STAGE_SET_COLOUR_TOOLTIP = "Sets the colour of the game background.";  // untranslated
Blockly.Msg.KF_GAME_STAGE_SET_SIZE_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_STAGE_SET_SIZE_TOOLTIP = "Sets the size of the games viewport on the screen.";  // untranslated
Blockly.Msg.KF_GAME_TIME_METHOD_HELPURL = "";  // untranslated
Blockly.Msg.KF_GAME_TIME_METHOD_MESSAGE = "time";  // untranslated
Blockly.Msg.KF_GAME_TIME_METHOD_TOOLTIP = "Pauses or resumes the clock, thus pausing/resume gameplay.";  // untranslated
Blockly.Msg.KF_GET_DEBUG_MODE_MESSAGE = "get debug mode";  // untranslated
Blockly.Msg.KF_GET_DEBUG_MODE_TOOLTIP = "Returns the boolean indiciating if debug mode is currently on or off";  // untranslated
Blockly.Msg.KF_GET_DEBUG_MODE_URL = "";  // untranslated
Blockly.Msg.KF_HITBOX_DIMENSIONS_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_HITBOX_DIMENSIONS_GET_MESSAGE = "get hitbox";  // untranslated
Blockly.Msg.KF_HITBOX_DIMENSIONS_GET_TOOLTIP = "Returns the selected dimensions of the hitbox in world coordinates.";  // untranslated
Blockly.Msg.KF_HITBOX_OFFSET_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_HITBOX_OFFSET_GET_MESSAGE = "get hitbox offset";  // untranslated
Blockly.Msg.KF_HITBOX_OFFSET_GET_TOOLTIP = "Returns the difference between the hitbox position and the instances position.";  // untranslated
Blockly.Msg.KF_HITBOX_POSITION_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_HITBOX_POSITION_GET_MESSAGE = "get hitbox";  // untranslated
Blockly.Msg.KF_HITBOX_POSITION_GET_TOOLTIP = "Returns the selected position of the hitbox in world coordinates.";  // untranslated
Blockly.Msg.KF_INPUT_FINGERS_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGERS_MESSAGE = "all fingers";  // untranslated
Blockly.Msg.KF_INPUT_FINGERS_TOOLTIP = "Returns a list of all the finger objects.";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_BOOL_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_BOOL_MESSAGE = "is";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_BOOL_TOOLTIP = "Returns a boolean associated with the selected statement.";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_COORDS_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_COORDS_MESSAGE = "of";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_COORDS_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_TIMES_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_TIMES_MESSAGE = "of";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_GET_TIMES_TOOLTIP = "A number associated with the time selected.";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_LATEST_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_LATEST_MESSAGE = "latest finger";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_LATEST_TOOLTIP = "The finger which was used in the last event.";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_SELECT_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_SELECT_MESSAGE = "finger";  // untranslated
Blockly.Msg.KF_INPUT_FINGER_SELECT_TOOLTIP = "Returns the finger associated with the number passed.";  // untranslated
Blockly.Msg.KF_INPUT_KEY_DOWN_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_KEY_DOWN_MESSAGE1 = "key";  // untranslated
Blockly.Msg.KF_INPUT_KEY_DOWN_MESSAGE2 = "pressed?";  // untranslated
Blockly.Msg.KF_INPUT_KEY_DOWN_TOOLTIP = "Is the specified key down?";  // untranslated
Blockly.Msg.KF_INPUT_MOUSE_HELPURL = "";  // untranslated
Blockly.Msg.KF_INPUT_MOUSE_MESSAGE = "of mouse";  // untranslated
Blockly.Msg.KF_INPUT_MOUSE_TOOLTIP = "The position of the mouse in the current level";  // untranslated
Blockly.Msg.KF_INSTANCE_ADD_TAG_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_ADD_TAG_MESSAGE_AFTER = "on";  // untranslated
Blockly.Msg.KF_INSTANCE_ADD_TAG_MESSAGE_BEFORE = "tag";  // untranslated
Blockly.Msg.KF_INSTANCE_ADD_TAG_TOOLTIP = "Adds a tag passed to the given gameobject.";  // untranslated
Blockly.Msg.KF_INSTANCE_DEATH_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_DEATH_MESSAGE = "destroy";  // untranslated
Blockly.Msg.KF_INSTANCE_DEATH_TOOLTIP = "Destroys the selected instance. Destruction cannot be reverted!";  // untranslated
Blockly.Msg.KF_INSTANCE_EXECUTE_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_EXECUTE_MESSAGE = "Execute";  // untranslated
Blockly.Msg.KF_INSTANCE_EXECUTE_TOOLTIP = "Executes the text directly pasted as code.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_ALL_BY_TAG_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_ALL_BY_TAG_MESSAGE = "get all children by tag";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_ALL_BY_TAG_TOOLTIP = "Returns a list of all the instances that have the tag passed.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_BY_TAG_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_BY_TAG_MESSAGE = "instance by tag";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_BY_TAG_TOOLTIP = "Returns a single instance by the tag passed.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_DIMENSIONS_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_DIMENSIONS_TOOLTIP = "Width or height of this object. Actual height includes current scale. Raw height is simply image size.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_LOCATION_FROM_POSITION_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_LOCATION_FROM_POSITION_TOOLTIP = "Gets the location of the given instance.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_TOOLTIP = "Gets the value of a selected property of the given instance.";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_VISIBLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_VISIBLE_MESSAGE = "get visibility of";  // untranslated
Blockly.Msg.KF_INSTANCE_GET_VISIBLE_TOOLTIP = "Returns visibility state of this gameobject. An alpha of zero is does not mean that the visiblity is false.";  // untranslated
Blockly.Msg.KF_INSTANCE_HAS_TAG_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_HAS_TAG_MESSAGE = "has tag";  // untranslated
Blockly.Msg.KF_INSTANCE_HAS_TAG_TOOLTIP = "Returns a boolean indicating if the gameobject has the tag or not.";  // untranslated
Blockly.Msg.KF_INSTANCE_MOVE_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_MOVE_TOOLTIP = "Changes the depth (layer ordering) of an instance passed by the selected dropdown method.";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_GET_MESSAGE_ONE = "get key";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_GET_MESSAGE_TWO = "on";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_GET_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_SET_MESSAGE_ONE = "set key";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_SET_MESSAGE_THREE = "on";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_INSTANCE_PROPERTIES_SET_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SELECT_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SELECT_MESSAGE = "instance ";  // untranslated
Blockly.Msg.KF_INSTANCE_SELECT_TOOLTIP = "Selects a game object with the corresponding id.";  // untranslated
Blockly.Msg.KF_INSTANCE_SELF_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SELF_MESSAGE = "myself";  // untranslated
Blockly.Msg.KF_INSTANCE_SELF_TOOLTIP = "The game object that this script is attached to.";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_POSITION_FROM_LOCATION_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_POSITION_FROM_LOCATION_TOOLTIP = "Sets the object X and Y to a given location.";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_TOOLTIP = "Sets the selected property of a given instance to a new value.";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_VISIBLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_VISIBLE_MESSAGE_AFTER = "to";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_VISIBLE_MESSAGE_BEFORE = "set visibility of";  // untranslated
Blockly.Msg.KF_INSTANCE_SET_VISIBLE_TOOLTIP = "Sets whether the gameobject should be renderer or not. An alpha of zero is does not mean that the visiblity is false.";  // untranslated
Blockly.Msg.KF_INTERSECTS_CONTAINS_HELPURL = "";  // untranslated
Blockly.Msg.KF_INTERSECTS_CONTAINS_MESSAGE = "contains";  // untranslated
Blockly.Msg.KF_INTERSECTS_OVERLAPS_HELPURL = "";  // untranslated
Blockly.Msg.KF_INTERSECTS_OVERLAPS_MESSAGE = "overlaps";  // untranslated
Blockly.Msg.KF_INTERSECTS_OVERLAPS_TOOLTIP = "Checks to see if the two passed instances overlap.";  // untranslated
Blockly.Msg.KF_KEY_SPECIAL_HELPURL = "";  // untranslated
Blockly.Msg.KF_KEY_SPECIAL_MESSAGE = "key:";  // untranslated
Blockly.Msg.KF_KEY_SPECIAL_TOOLTIP = "A keyboard key. These are not letters, but actual keys. For example, + and = are the same key. Not all keyboards may have all keys.";  // untranslated
Blockly.Msg.KF_MATH_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_MATH_INSTANCE_MESSAGE_AFTER = "to";  // untranslated
Blockly.Msg.KF_MATH_INSTANCE_MESSAGE_BEFORE = "from";  // untranslated
Blockly.Msg.KF_MATH_INSTANCE_TOOLTIP = "Returns the selected value between two instances.";  // untranslated
Blockly.Msg.KF_MATH_LERP_HELPURL = "";  // untranslated
Blockly.Msg.KF_MATH_LERP_MESSAGE_ONE = "linear interpolation from";  // untranslated
Blockly.Msg.KF_MATH_LERP_MESSAGE_THREE = "by";  // untranslated
Blockly.Msg.KF_MATH_LERP_MESSAGE_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_MATH_LERP_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_MATH_UTILS_HELPURL = "";  // untranslated
Blockly.Msg.KF_MATH_UTILS_TOOLTIP = "";  // untranslated
Blockly.Msg.KF_MATH_XY_TO_XY_HELPURL = "";  // untranslated
Blockly.Msg.KF_MATH_XY_TO_XY_TOOLTIP = "Returns the selected value between an instance and a location passed.";  // untranslated
Blockly.Msg.KF_MESSAGING_CLASS_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_CLASS_MESSAGE_AFTER = "to all";  // untranslated
Blockly.Msg.KF_MESSAGING_CLASS_MESSAGE_BEFORE = "send";  // untranslated
Blockly.Msg.KF_MESSAGING_CLASS_TOOLTIP = "Send a message to all instances of a class you pass.";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_MESSAGE = "broadcast";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_TOOLTIP = "Send a message to every gameobject.";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_VALUE_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_VALUE_MESSAGE_ONE = "broadcast";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_VALUE_MESSAGE_TWO = "with";  // untranslated
Blockly.Msg.KF_MESSAGING_EVERYONE_VALUE_TOOLTIP = "Send a message to every gameobject along with a value.";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_MESSAGE_AFTER = "to";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_MESSAGE_BEFORE = "send";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_TOOLTIP = "Send a message to another game object.";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_VALUE_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_VALUE_MESSAGE_ONE = "send";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_VALUE_MESSAGE_THREE = "with";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_VALUE_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_MESSAGING_INSTANCE_VALUE_TOOLTIP = "Send a message to an instance along with a value.";  // untranslated
Blockly.Msg.KF_MESSAGING_LIST_HELPURL = "";  // untranslated
Blockly.Msg.KF_MESSAGING_LIST_MESSAGE_AFTER = "to each instance in";  // untranslated
Blockly.Msg.KF_MESSAGING_LIST_MESSAGE_BEFORE = "send";  // untranslated
Blockly.Msg.KF_MESSAGING_LIST_TOOLTIP = "Send a message to every instance in a list.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CHANGE_COLOUR_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CHANGE_COLOUR_MESSAGE_ONE = "set colour of shape";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CHANGE_COLOUR_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CHANGE_COLOUR_TOOLTIP = "Sets the colour a shape will render to a particular value.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_CIRCLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_CIRCLE_MESSAGE_AFTER = "with a radius of";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_CIRCLE_MESSAGE_BEFORE = "create new";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_CIRCLE_TOOLTIP = "Creates a new circle object with a radius that you set.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_LINE_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_LINE_MESSAGE_ONE = "create new";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_LINE_MESSAGE_THREE = "with a width of";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_LINE_MESSAGE_TWO = "from origin to";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_LINE_TOOLTIP = "Creates a new line object from the transforms origin to a point in space.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_MESSAGE_FOUR = " edges";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_MESSAGE_ONE = "create new";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_MESSAGE_THREE = " and ";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_MESSAGE_TWO = "with a radius of";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_POLYGON_TOOLTIP = "Creates a new polygon.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_RECTANGLE_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_RECTANGLE_MESSAGE_AFTER = "with a width/height of";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_RECTANGLE_MESSAGE_BEFORE = "create new";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_RECTANGLE_TOOLTIP = "Creates a new rectangle object with a width and height that you set.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_MESSAGE_FOUR = "points";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_MESSAGE_ONE = "create new";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_MESSAGE_THREE = "and";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_MESSAGE_TWO = "with a radius of";  // untranslated
Blockly.Msg.KF_PRIMITIVES_CREATE_STAR_TOOLTIP = "Creates a new star object with a specified number of points.";  // untranslated
Blockly.Msg.KF_PRIMITIVES_GET_COLOUR_HELPURL = "";  // untranslated
Blockly.Msg.KF_PRIMITIVES_GET_COLOUR_MESSAGE = "get colour of shape";  // untranslated
Blockly.Msg.KF_PRIMITIVES_GET_COLOUR_TOOLTIP = "Returns the colour of a shape passed.";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_FOREVER_FRAMES_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_FOREVER_FRAMES_MESSAGE1 = "forever";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_FOREVER_FRAMES_TOOLTIP = "Run the code inside this block forever. The first run happens immediately. Subsequent runs occur on subsequent game frames.";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_REPEAT_FRAMES_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_REPEAT_FRAMES_MESSAGE1 = "repeat";  // untranslated
Blockly.Msg.KF_SCRATCH_CONTROL_REPEAT_FRAMES_TOOLTIP = "Run the code inside this block this many times. The first run happens immediately. Subsequent runs occur on subsequent game frames.";  // untranslated
Blockly.Msg.KF_SCRATCH_EVENTS_WAIT_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_EVENTS_WAIT_MESSAGE1 = "wait";  // untranslated
Blockly.Msg.KF_SCRATCH_EVENTS_WAIT_MESSAGE2 = "seconds";  // untranslated
Blockly.Msg.KF_SCRATCH_EVENTS_WAIT_TOOLTIP = "Wait before running the code inside this block. Code after this block will run right away.";  // untranslated
Blockly.Msg.KF_SCRATCH_GO_TO_XY_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_GO_TO_XY_MESSAGE_ONE = "go to x ";  // untranslated
Blockly.Msg.KF_SCRATCH_GO_TO_XY_MESSAGE_TWO = "y";  // untranslated
Blockly.Msg.KF_SCRATCH_GO_TO_XY_TOOLTIP = "Move this object to the position specified by x and y.";  // untranslated
Blockly.Msg.KF_SCRATCH_MOVE_STEPS_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_MOVE_STEPS_MESSAGE_AFTER = "steps";  // untranslated
Blockly.Msg.KF_SCRATCH_MOVE_STEPS_MESSAGE_BEFORE = "move";  // untranslated
Blockly.Msg.KF_SCRATCH_MOVE_STEPS_TOOLTIP = "Move this object by the specified value in the direction of its current rotation.";  // untranslated
Blockly.Msg.KF_SCRATCH_POINT_DIRECTION_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_POINT_DIRECTION_MESSAGE = "point in direction";  // untranslated
Blockly.Msg.KF_SCRATCH_POINT_DIRECTION_TOOLTIP = "Rotate this object so that it points in the specified direction.";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_LEFT_BY_DEGREE_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_LEFT_BY_DEGREE_MESSAGE_AFTER = "to the left";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_LEFT_BY_DEGREE_MESSAGE_BEFORE = "turn ";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_LEFT_BY_DEGREE_TOOLTIP = "Turn the object to the left by this many degrees.";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_RIGHT_BY_DEGREE_HELPURL = "";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_RIGHT_BY_DEGREE_MESSAGE_AFTER = "to the right";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_RIGHT_BY_DEGREE_MESSAGE_BEFORE = "turn ";  // untranslated
Blockly.Msg.KF_SCRATCH_TURN_RIGHT_BY_DEGREE_TOOLTIP = "Turn the object to the right by this many degrees.";  // untranslated
Blockly.Msg.KF_SET_DEBUG_MODE_MESSAGE = "set debug mode";  // untranslated
Blockly.Msg.KF_SET_DEBUG_MODE_TOOLTIP = "Sets the debug mode of the game";  // untranslated
Blockly.Msg.KF_SET_DEBUG_MODE_URL = "";  // untranslated
Blockly.Msg.KF_SOUND_BACKGROUND_STATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_BACKGROUND_STATE_MESSAGE = "music";  // untranslated
Blockly.Msg.KF_SOUND_BACKGROUND_STATE_TOOLTIP = "Pauses or resumes the current background track.";  // untranslated
Blockly.Msg.KF_SOUND_GET_EDITOR_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_GET_EDITOR_MESSAGE = "audio";  // untranslated
Blockly.Msg.KF_SOUND_GET_EDITOR_TOOLTIP = "Gets audio from the Editor";  // untranslated
Blockly.Msg.KF_SOUND_GET_MUTE_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_GET_MUTE_MESSAGE = "mute";  // untranslated
Blockly.Msg.KF_SOUND_GET_MUTE_TOOLTIP = "Sets the mute state of the selected piece of audio by a boolean passed.";  // untranslated
Blockly.Msg.KF_SOUND_GET_VOLUME_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_GET_VOLUME_MESSAGE = "get volume";  // untranslated
Blockly.Msg.KF_SOUND_GET_VOLUME_TOOLTIP = "Gets the volume of all sounds played. A number from 0 - 100.";  // untranslated
Blockly.Msg.KF_SOUND_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_BACKGROUND_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_BACKGROUND_MESSAGE = "play music";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_BACKGROUND_TOOLTIP = "Starts playing the specified music from the beginning.";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_EFFECT_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_EFFECT_MESSAGE = "play sound effect";  // untranslated
Blockly.Msg.KF_SOUND_PLAY_EFFECT_TOOLTIP = "Plays the given sound effect once.";  // untranslated
Blockly.Msg.KF_SOUND_SET_MUTE_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_SET_MUTE_MESSAGE = "mute";  // untranslated
Blockly.Msg.KF_SOUND_SET_MUTE_TOOLTIP = "Sets the mute state of the selected piece of audio by a boolean passed.";  // untranslated
Blockly.Msg.KF_SOUND_SET_VOLUME_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_SET_VOLUME_MESSAGE = "set volume";  // untranslated
Blockly.Msg.KF_SOUND_SET_VOLUME_TOOLTIP = "Sets the volume of all sounds played. A number from 0 - 100.";  // untranslated
Blockly.Msg.KF_SOUND_STOP_BACKGROUND_HELPURL = "";  // untranslated
Blockly.Msg.KF_SOUND_STOP_BACKGROUND_MESSAGE = "stop the current music";  // untranslated
Blockly.Msg.KF_SOUND_STOP_BACKGROUND_TOOLTIP = "Stops playing the current music and clears the playhead. If resumed it will start from the beginning.";  // untranslated
Blockly.Msg.KF_SOUND_TOOLTIP = "A list of all the sounds included in the game.";  // untranslated
Blockly.Msg.KF_TEXT_ALIGNMENT_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_ALIGNMENT_SET_MESSAGE_ONE = "set text alignment of";  // untranslated
Blockly.Msg.KF_TEXT_ALIGNMENT_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_TEXT_ALIGNMENT_SET_TOOLTIP = "Sets the alignment of a textfield to a selected value in the dropdown";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_GET_MESSAGE = "get font colour of";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_GET_TOOLTIP = "Returns the font colour of a textfield";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_SET_MESSAGE_ONE = "set font colour of";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_TEXT_COLOUR_SET_TOOLTIP = "Sets the font colour of a passed textfield to a colour passed";  // untranslated
Blockly.Msg.KF_TEXT_CREATE_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_CREATE_MESSAGE_ONE = "create new";  // untranslated
Blockly.Msg.KF_TEXT_CREATE_MESSAGE_TWO = "with text";  // untranslated
Blockly.Msg.KF_TEXT_CREATE_TOOLTIP = "Creates a new textfield.";  // untranslated
Blockly.Msg.KF_TEXT_FAMILY_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_FAMILY_SET_MESSAGE_ONE = "set font family of";  // untranslated
Blockly.Msg.KF_TEXT_FAMILY_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_TEXT_FAMILY_SET_TOOLTIP = "Sets the font family that a textfield should use.";  // untranslated
Blockly.Msg.KF_TEXT_FONT_PRESETS_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_FONT_PRESETS_TOOLTIP = "Returns the string which identifies the font family selected";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_GET_MESSAGE_ONE = "get";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_GET_MESSAGE_TWO = "of";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_GET_TOOLTIP = "Returns the current value of the selected property from a textfield";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_SET_MESSAGE_ONE = "set";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_SET_MESSAGE_THREE = "to";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_SET_MESSAGE_TWO = "of";  // untranslated
Blockly.Msg.KF_TEXT_NUMERIC_SET_TOOLTIP = "Sets the numeric value of a textfield to the value passed";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_GET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_GET_MESSAGE = "get text of";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_GET_TOOLTIP = "Returns the text of a textfield";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_SET_MESSAGE_ONE = "set text of";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_TEXT_TEXT_SET_TOOLTIP = "Sets the text which a textfield should display textfield to a string passed";  // untranslated
Blockly.Msg.KF_TEXT_WEIGHT_SET_HELPURL = "";  // untranslated
Blockly.Msg.KF_TEXT_WEIGHT_SET_MESSAGE_ONE = "set text weight of";  // untranslated
Blockly.Msg.KF_TEXT_WEIGHT_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.KF_TEXT_WEIGHT_SET_TOOLTIP = "Sets the font weight of a textfield to a selected value in the dropdown";  // untranslated
Blockly.Msg.KF_TYPE_BOOLEAN = "True/False";  // untranslated
Blockly.Msg.KF_TYPE_INSTANCE = "Instance";  // untranslated
Blockly.Msg.KF_TYPE_NUMBER = "Number";  // untranslated
Blockly.Msg.KF_TYPE_STRING = "Text";  // untranslated
Blockly.Msg.KF_WRITE_MSG = "write";  // untranslated
Blockly.Msg.KF_WRITE_TOOLTIP = "Used to log a message in the console and to display it on the debug screen.";  // untranslated
Blockly.Msg.KF_WRITE_URL = "";  // untranslated
Blockly.Msg.KIWI_CAMERA_SHAKE_OFFSET_HELPURL = "";  // untranslated
Blockly.Msg.KIWI_CAMERA_SHAKE_OFFSET_MESSAGE1 = "shake camera";  // untranslated
Blockly.Msg.KIWI_CAMERA_SHAKE_OFFSET_MESSAGE_AMP = "pixels over";  // untranslated
Blockly.Msg.KIWI_CAMERA_SHAKE_OFFSET_MESSAGE_DUR = "seconds";  // untranslated
Blockly.Msg.KIWI_CAMERA_SHAKE_OFFSET_TOOLTIP = "Shake the camera by wobbling its offset values for a duration (in seconds). Who knows what might happen if you edit the offset during the shake?";  // untranslated
Blockly.Msg.KIWI_INSTANCE_CENTER_ANCHOR_POINT_MSG = "center anchor point of";  // untranslated
Blockly.Msg.KIWI_INSTANCE_CENTER_ANCHOR_POINT_TOOLTIP = "Set the anchor point/pivot of an instance to its center.";  // untranslated
Blockly.Msg.KIWI_MECHANICS_EASING_HELPURL = "";  // untranslated
Blockly.Msg.KIWI_MECHANICS_EASING_MESSAGE1 = "ease";  // untranslated
Blockly.Msg.KIWI_MECHANICS_EASING_MESSAGE2 = "using";  // untranslated
Blockly.Msg.KIWI_MECHANICS_EASING_TOOLTIP = "Apply easing to a number from 0-1. Easing smooths out linear transitions and interpolations: it can make things start and/or stop smoothly, or create other cool effects. Useful in tweens.";  // untranslated
Blockly.Msg.LISTS_ADD_HELPURL = "";  // untranslated
Blockly.Msg.LISTS_ADD_MESSAGE_ONE = "in list";  // untranslated
Blockly.Msg.LISTS_ADD_MESSAGE_THREE = "to the";  // untranslated
Blockly.Msg.LISTS_ADD_MESSAGE_TWO = "add";  // untranslated
Blockly.Msg.LISTS_ADD_TOOLTIP = "Adds a value to either the front or to the end of a list provided.";  // untranslated
Blockly.Msg.LISTS_CREATE_EMPTY_HELPURL = "https://github.com/google/blockly/wiki/Lists#create-empty-list";  // untranslated
Blockly.Msg.LISTS_CREATE_EMPTY_TITLE = "opret en tom liste";
Blockly.Msg.LISTS_CREATE_EMPTY_TOOLTIP = "Returnerer en liste af længde 0, som ikke indeholder nogen data";
Blockly.Msg.LISTS_CREATE_WITH_CONTAINER_TITLE_ADD = "liste";
Blockly.Msg.LISTS_CREATE_WITH_CONTAINER_TOOLTIP = "Tilføj, fjern eller byt om på rækkefølgen af delene for at konfigurere denne blok.";
Blockly.Msg.LISTS_CREATE_WITH_HELPURL = "https://github.com/google/blockly/wiki/Lists#create-list-with";  // untranslated
Blockly.Msg.LISTS_CREATE_WITH_INPUT_WITH = "opret liste med";
Blockly.Msg.LISTS_CREATE_WITH_ITEM_TOOLTIP = "Føj et element til listen.";
Blockly.Msg.LISTS_CREATE_WITH_TOOLTIP = "Opret en liste med et vilkårligt antal elementer.";
Blockly.Msg.LISTS_GET_INDEX_FIRST = "første";
Blockly.Msg.LISTS_GET_INDEX_FROM_END = "# fra slutningen";
Blockly.Msg.LISTS_GET_INDEX_FROM_START = "#";  // untranslated
Blockly.Msg.LISTS_GET_INDEX_GET = "hent";
Blockly.Msg.LISTS_GET_INDEX_GET_REMOVE = "hent og fjern";
Blockly.Msg.LISTS_GET_INDEX_LAST = "sidste";
Blockly.Msg.LISTS_GET_INDEX_RANDOM = "tilfældig";
Blockly.Msg.LISTS_GET_INDEX_REMOVE = "fjern";
Blockly.Msg.LISTS_GET_INDEX_TAIL = "";  // untranslated
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_FIRST = "Returnerer det første element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_FROM_END = "Returnerer elementet på den angivne position på en liste. #1 er det sidste element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_FROM_START = "Returnerer elementet på den angivne position på en liste. #1 er det første element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_LAST = "Returnerer den sidste element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_RANDOM = "Returnerer et tilfældigt element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_REMOVE_FIRST = "Fjerner og returnerer det første element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_REMOVE_FROM_END = "Fjerner og returnerer elementet på den angivne position på en liste. #1 er det sidste element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_REMOVE_FROM_START = "Fjerner og returnerer elementet på den angivne position på en liste. #1 er det første element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_REMOVE_LAST = "Fjerner og returnerer det sidste element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_GET_REMOVE_RANDOM = "Fjerner og returnerer et tilfældigt element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_REMOVE_FIRST = "Fjerner det første element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_REMOVE_FROM_END = "Fjerner elementet på den angivne position på en liste. #1 er det sidste element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_REMOVE_FROM_START = "Fjerner elementet på den angivne position på en liste. #1 er det første element.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_REMOVE_LAST = "Fjerner sidste element i en liste.";
Blockly.Msg.LISTS_GET_INDEX_TOOLTIP_REMOVE_RANDOM = "Fjerner et tilfældigt element i en liste.";
Blockly.Msg.LISTS_GET_SUBLIST_END_FROM_END = "til # fra slutningen";
Blockly.Msg.LISTS_GET_SUBLIST_END_FROM_START = "til #";
Blockly.Msg.LISTS_GET_SUBLIST_END_LAST = "til sidste";
Blockly.Msg.LISTS_GET_SUBLIST_HELPURL = "https://github.com/google/blockly/wiki/Lists#getting-a-sublist";  // untranslated
Blockly.Msg.LISTS_GET_SUBLIST_START_FIRST = "hent underliste fra første";
Blockly.Msg.LISTS_GET_SUBLIST_START_FROM_END = "hent underliste fra # fra slutningen";
Blockly.Msg.LISTS_GET_SUBLIST_START_FROM_START = "hent underliste fra #";
Blockly.Msg.LISTS_GET_SUBLIST_TAIL = "";  // untranslated
Blockly.Msg.LISTS_GET_SUBLIST_TOOLTIP = "Opretter en kopi af den angivne del af en liste.";
Blockly.Msg.LISTS_INDEX_OF_FIRST = "find første forekomst af elementet";
Blockly.Msg.LISTS_INDEX_OF_HELPURL = "https://github.com/google/blockly/wiki/Lists#getting-items-from-a-list";  // untranslated
Blockly.Msg.LISTS_INDEX_OF_LAST = "find sidste forekomst af elementet";
Blockly.Msg.LISTS_INDEX_OF_TOOLTIP = "Returnerer indeks for første/sidste forekomst af elementet i listen. Returnerer 0, hvis elementet ikke kan findes.";
Blockly.Msg.LISTS_INLIST = "i listen";
Blockly.Msg.LISTS_ISEMPTY_HELPURL = "https://github.com/google/blockly/wiki/Lists#is-empty";  // untranslated
Blockly.Msg.LISTS_ISEMPTY_TITLE = "%1 er tom";
Blockly.Msg.LISTS_ISEMPTY_TOOLTIP = "Returnerer sand, hvis listen er tom.";
Blockly.Msg.LISTS_LENGTH_HELPURL = "https://github.com/google/blockly/wiki/Lists#length-of";  // untranslated
Blockly.Msg.LISTS_LENGTH_TITLE = "længden af %1";
Blockly.Msg.LISTS_LENGTH_TOOLTIP = "Returnerer længden af en liste.";
Blockly.Msg.LISTS_REPEAT_HELPURL = "https://github.com/google/blockly/wiki/Lists#create-list-with";  // untranslated
Blockly.Msg.LISTS_REPEAT_TITLE = "opret liste med elementet %1 gentaget %2 gange";
Blockly.Msg.LISTS_REPEAT_TOOLTIP = "Opretter en liste bestående af den givne værdi gentaget et bestemt antal gange.";
Blockly.Msg.LISTS_SET_INDEX_HELPURL = "https://github.com/google/blockly/wiki/Lists#in-list--set";  // untranslated
Blockly.Msg.LISTS_SET_INDEX_INPUT_TO = "som";
Blockly.Msg.LISTS_SET_INDEX_INSERT = "indsæt ved";
Blockly.Msg.LISTS_SET_INDEX_SET = "sæt";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_INSERT_FIRST = "Indsætter elementet i starten af en liste.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_INSERT_FROM_END = "Indsætter elementet på den angivne position i en liste. #1 er det sidste element.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_INSERT_FROM_START = "Indsætter elementet på den angivne position i en liste. #1 er det første element.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_INSERT_LAST = "Føj elementet til slutningen af en liste.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_INSERT_RANDOM = "Indsætter elementet tilfældigt i en liste.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_SET_FIRST = "Sætter det første element i en liste.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_SET_FROM_END = "Sætter elementet på den angivne position i en liste. #1 er det sidste element.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_SET_FROM_START = "Sætter elementet på den angivne position i en liste. #1 er det første element.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_SET_LAST = "Sætter det sidste element i en liste.";
Blockly.Msg.LISTS_SET_INDEX_TOOLTIP_SET_RANDOM = "Sætter et tilfældigt element i en liste.";
Blockly.Msg.LISTS_SPLIT_HELPURL = "https://github.com/google/blockly/wiki/Lists#splitting-strings-and-joining-lists";  // untranslated
Blockly.Msg.LISTS_SPLIT_LIST_FROM_TEXT = "lav tekst til liste";
Blockly.Msg.LISTS_SPLIT_TEXT_FROM_LIST = "lav liste til tekst";
Blockly.Msg.LISTS_SPLIT_TOOLTIP_JOIN = "Saml en liste af tekster til én tekst, der er adskilt af et skilletegn.";
Blockly.Msg.LISTS_SPLIT_TOOLTIP_SPLIT = "Bryd tekst op i en liste af tekster med brud ved hvert skilletegn.";
Blockly.Msg.LISTS_SPLIT_WITH_DELIMITER = "med skilletegn";
Blockly.Msg.LOGIC_BOOLEAN_FALSE = "falsk";
Blockly.Msg.LOGIC_BOOLEAN_HELPURL = "https://github.com/google/blockly/wiki/Logic#values";  // untranslated
Blockly.Msg.LOGIC_BOOLEAN_TOOLTIP = "Returnerer enten sand eller falsk.";
Blockly.Msg.LOGIC_BOOLEAN_TRUE = "sand";
Blockly.Msg.LOGIC_COMPARE_HELPURL = "https://da.wikipedia.org/wiki/Ulighed_(matematik)";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_EQ = "Returnere sand, hvis begge inputs er lig med hinanden.";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_GT = "Returnere sand, hvis det første input er større end det andet input.";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_GTE = "Returnere sand, hvis det første input er større end eller lig med det andet input.";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_LT = "Returnere sand, hvis det første input er mindre end det andet input.";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_LTE = "Returnere sand, hvis det første input er mindre end eller lig med det andet input.";
Blockly.Msg.LOGIC_COMPARE_TOOLTIP_NEQ = "Returnere sand, hvis begge inputs ikke er lig med hinanden.";
Blockly.Msg.LOGIC_NEGATE_HELPURL = "https://github.com/google/blockly/wiki/Logic#not";  // untranslated
Blockly.Msg.LOGIC_NEGATE_TITLE = "ikke %1";
Blockly.Msg.LOGIC_NEGATE_TOOLTIP = "Returnerer sand, hvis input er falsk. Returnerer falsk, hvis input er sandt.";
Blockly.Msg.LOGIC_NULL = "null";
Blockly.Msg.LOGIC_NULL_HELPURL = "https://en.wikipedia.org/wiki/Nullable_type";  // untranslated
Blockly.Msg.LOGIC_NULL_TOOLTIP = "Returnerer null.";
Blockly.Msg.LOGIC_OPERATION_AND = "og";
Blockly.Msg.LOGIC_OPERATION_HELPURL = "https://github.com/google/blockly/wiki/Logic#logical-operations";  // untranslated
Blockly.Msg.LOGIC_OPERATION_OR = "eller";
Blockly.Msg.LOGIC_OPERATION_TOOLTIP_AND = "Returnere sand, hvis begge inputs er sande.";
Blockly.Msg.LOGIC_OPERATION_TOOLTIP_OR = "Returnere sand, hvis mindst et af inputtene er sande.";
Blockly.Msg.LOGIC_TERNARY_CONDITION = "test";
Blockly.Msg.LOGIC_TERNARY_HELPURL = "https://en.wikipedia.org/wiki/%3F:";  // untranslated
Blockly.Msg.LOGIC_TERNARY_IF_FALSE = "hvis falsk";
Blockly.Msg.LOGIC_TERNARY_IF_TRUE = "hvis sand";
Blockly.Msg.LOGIC_TERNARY_TOOLTIP = "Kontrollér betingelsen i 'test'. Hvis betingelsen er sand, returnér \"hvis sand\" værdien; ellers returnér \"hvis falsk\" værdien.";
Blockly.Msg.LOG_HELPURL = "";  // untranslated
Blockly.Msg.LOG_MESSAGE = "Log";  // untranslated
Blockly.Msg.LOG_TOOLTIP = "Log a value to the console";  // untranslated
Blockly.Msg.MATH_ADDITION_SYMBOL = "+";  // untranslated
Blockly.Msg.MATH_ARITHMETIC_HELPURL = "https://da.wikipedia.org/wiki/Aritmetik";
Blockly.Msg.MATH_ARITHMETIC_TOOLTIP_ADD = "Returnere summen af de to tal.";
Blockly.Msg.MATH_ARITHMETIC_TOOLTIP_DIVIDE = "Returnere kvotienten af de to tal.";
Blockly.Msg.MATH_ARITHMETIC_TOOLTIP_MINUS = "Returnere forskellen mellem de to tal.";
Blockly.Msg.MATH_ARITHMETIC_TOOLTIP_MULTIPLY = "Returnere produktet af de to tal.";
Blockly.Msg.MATH_ARITHMETIC_TOOLTIP_POWER = "Returnere det første tal opløftet til potensen af det andet tal.";
Blockly.Msg.MATH_CHANGE_HELPURL = "https://en.wikipedia.org/wiki/Programming_idiom#Incrementing_a_counter";
Blockly.Msg.MATH_CHANGE_TITLE = "skift %1 med %2";
Blockly.Msg.MATH_CHANGE_TOOLTIP = "Læg et tal til variablen '%1'.";
Blockly.Msg.MATH_CONSTANT_HELPURL = "https://da.wikipedia.org/wiki/Matematisk_konstant";
Blockly.Msg.MATH_CONSTANT_TOOLTIP = "Returnere en af de ofte brugte konstanter: π (3.141…), e (2.718…), φ (1.618…), sqrt(2) (1.414…), sqrt(2) (1.414…), sqrt(½) (0.707…) eller ∞ (uendeligt).";
Blockly.Msg.MATH_CONSTRAIN_HELPURL = "https://en.wikipedia.org/wiki/Clamping_%28graphics%29";  // untranslated
Blockly.Msg.MATH_CONSTRAIN_TITLE = "begræns %1 til mellem %2 og %3";
Blockly.Msg.MATH_CONSTRAIN_TOOLTIP = "Begræns et tal til at være mellem de angivne grænser (inklusiv).";
Blockly.Msg.MATH_DIVISION_SYMBOL = ":";
Blockly.Msg.MATH_IS_DIVISIBLE_BY = "er deleligt med";
Blockly.Msg.MATH_IS_EVEN = "er lige";
Blockly.Msg.MATH_IS_NEGATIVE = "er negativt";
Blockly.Msg.MATH_IS_ODD = "er ulige";
Blockly.Msg.MATH_IS_POSITIVE = "er positivt";
Blockly.Msg.MATH_IS_PRIME = "er et primtal";
Blockly.Msg.MATH_IS_TOOLTIP = "Kontrollere, om et tal er lige, ulige, primtal, helt, positivt, negativt, eller om det er deleligt med bestemt tal. Returnere sandt eller falskt.";
Blockly.Msg.MATH_IS_WHOLE = "er helt";
Blockly.Msg.MATH_MODULO_HELPURL = "https://da.wikipedia.org/wiki/Modulo";
Blockly.Msg.MATH_MODULO_TITLE = "resten af %1 ÷ %2";
Blockly.Msg.MATH_MODULO_TOOLTIP = "Returner resten fra at dividere de to tal.";
Blockly.Msg.MATH_MULTIPLICATION_SYMBOL = "×";  // untranslated
Blockly.Msg.MATH_NUMBER_HELPURL = "https://da.wikipedia.org/wiki/Tal";
Blockly.Msg.MATH_NUMBER_TOOLTIP = "Et tal.";
Blockly.Msg.MATH_ONLIST_HELPURL = "";  // untranslated
Blockly.Msg.MATH_ONLIST_OPERATOR_AVERAGE = "gennemsnit af listen";
Blockly.Msg.MATH_ONLIST_OPERATOR_MAX = "største tal i listen";
Blockly.Msg.MATH_ONLIST_OPERATOR_MEDIAN = "listens median";
Blockly.Msg.MATH_ONLIST_OPERATOR_MIN = "mindste tal i listen";
Blockly.Msg.MATH_ONLIST_OPERATOR_MODE = "listens typetal";
Blockly.Msg.MATH_ONLIST_OPERATOR_RANDOM = "tilfældigt element fra listen";
Blockly.Msg.MATH_ONLIST_OPERATOR_STD_DEV = "standardafvigelsen for listen";
Blockly.Msg.MATH_ONLIST_OPERATOR_SUM = "summen af listen";
Blockly.Msg.MATH_ONLIST_TOOLTIP_AVERAGE = "Returner gennemsnittet (middelværdien) af de numeriske værdier i listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_MAX = "Returner det største tal i listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_MEDIAN = "Returner listens median.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_MIN = "Returner det mindste tal i listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_MODE = "Returner en liste over de mest almindelige elementer på listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_RANDOM = "Returner et tilfældigt element fra listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_STD_DEV = "Returner standardafvigelsen for listen.";
Blockly.Msg.MATH_ONLIST_TOOLTIP_SUM = "Returner summen af alle tal i listen.";
Blockly.Msg.MATH_POWER_SYMBOL = "^";  // untranslated
Blockly.Msg.MATH_RANDOM_FLOAT_HELPURL = "https://da.wikipedia.org/wiki/Tilfældighedsgenerator";
Blockly.Msg.MATH_RANDOM_FLOAT_TITLE_RANDOM = "tilfældigt decimaltal (mellem 0 og 1)";
Blockly.Msg.MATH_RANDOM_FLOAT_TOOLTIP = "Returner et tilfældigt decimaltal mellem 0,0 (inklusiv) og 1,0 (eksklusiv).";
Blockly.Msg.MATH_RANDOM_INT_HELPURL = "https://da.wikipedia.org/wiki/Tilfældighedsgenerator";
Blockly.Msg.MATH_RANDOM_INT_TITLE = "tilfældigt heltal mellem %1 og %2";
Blockly.Msg.MATH_RANDOM_INT_TOOLTIP = "Returner et tilfældigt heltal mellem de to angivne grænser (inklusiv).";
Blockly.Msg.MATH_ROUND_HELPURL = "https://da.wikipedia.org/wiki/Afrunding";
Blockly.Msg.MATH_ROUND_OPERATOR_ROUND = "afrund";
Blockly.Msg.MATH_ROUND_OPERATOR_ROUNDDOWN = "rund ned";
Blockly.Msg.MATH_ROUND_OPERATOR_ROUNDUP = "rund op";
Blockly.Msg.MATH_ROUND_TOOLTIP = "Runde et tal op eller ned.";
Blockly.Msg.MATH_SINGLE_HELPURL = "https://da.wikipedia.org/wiki/Kvadratrod";
Blockly.Msg.MATH_SINGLE_OP_ABSOLUTE = "absolut";
Blockly.Msg.MATH_SINGLE_OP_ROOT = "kvadratrod";
Blockly.Msg.MATH_SINGLE_TOOLTIP_ABS = "Returnere den absolutte værdi af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_EXP = "Returnere e til potensen af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_LN = "Returnere den naturlige logaritme af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_LOG10 = "Returnere 10-talslogaritmen af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_NEG = "Returnere negationen af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_POW10 = "Returnere 10 til potensen af et tal.";
Blockly.Msg.MATH_SINGLE_TOOLTIP_ROOT = "Returnere kvadratroden af et tal.";
Blockly.Msg.MATH_SUBTRACTION_SYMBOL = "-";  // untranslated
Blockly.Msg.MATH_TRIG_ACOS = "acos";  // untranslated
Blockly.Msg.MATH_TRIG_ASIN = "asin";  // untranslated
Blockly.Msg.MATH_TRIG_ATAN = "atan";  // untranslated
Blockly.Msg.MATH_TRIG_COS = "cos";  // untranslated
Blockly.Msg.MATH_TRIG_HELPURL = "https://da.wikipedia.org/wiki/Trigonometrisk_funktion";
Blockly.Msg.MATH_TRIG_SIN = "sin";  // untranslated
Blockly.Msg.MATH_TRIG_TAN = "tan";  // untranslated
Blockly.Msg.MATH_TRIG_TOOLTIP_ACOS = "Returnere arcus cosinus af et tal.";
Blockly.Msg.MATH_TRIG_TOOLTIP_ASIN = "Returnere arcus sinus af et tal.";
Blockly.Msg.MATH_TRIG_TOOLTIP_ATAN = "Returnere arcus tangens af et tal.";
Blockly.Msg.MATH_TRIG_TOOLTIP_COS = "Returnere cosinus af en vinkel (i grader).";
Blockly.Msg.MATH_TRIG_TOOLTIP_SIN = "Returnere sinus af en vinkel (i grader).";
Blockly.Msg.MATH_TRIG_TOOLTIP_TAN = "Returnere tangens af en vinkel (i grader).";
Blockly.Msg.ME = "Mig";
Blockly.Msg.NEW_VARIABLE = "Ny variabel...";
Blockly.Msg.NEW_VARIABLE_TITLE = "Navn til den nye variabel:";
Blockly.Msg.ORDINAL_NUMBER_SUFFIX = "";  // untranslated
Blockly.Msg.PROCEDURES_ALLOW_STATEMENTS = "tillad erklæringer";
Blockly.Msg.PROCEDURES_BEFORE_PARAMS = "med:";
Blockly.Msg.PROCEDURES_CALLNORETURN_CALL = "";  // untranslated
Blockly.Msg.PROCEDURES_CALLNORETURN_HELPURL = "https://da.wikipedia.org/wiki/Funktion_%28programmering%29";
Blockly.Msg.PROCEDURES_CALLNORETURN_TOOLTIP = "Kør den brugerdefinerede funktion '%1'.";
Blockly.Msg.PROCEDURES_CALLRETURN_HELPURL = "https://da.wikipedia.org/wiki/Funktion_%28programmering%29";
Blockly.Msg.PROCEDURES_CALLRETURN_TOOLTIP = "Kør den brugerdefinerede funktion '%1' og brug dens returværdi.";
Blockly.Msg.PROCEDURES_CALL_BEFORE_PARAMS = "med:";
Blockly.Msg.PROCEDURES_CREATE_DO = "Opret '%1'";
Blockly.Msg.PROCEDURES_DEFNORETURN_DO = "";  // untranslated
Blockly.Msg.PROCEDURES_DEFNORETURN_HELPURL = "https://en.wikipedia.org/wiki/Procedure_%28computer_science%29";  // untranslated
Blockly.Msg.PROCEDURES_DEFNORETURN_PROCEDURE = "gøre noget";
Blockly.Msg.PROCEDURES_DEFNORETURN_TITLE = "for at";
Blockly.Msg.PROCEDURES_DEFNORETURN_TOOLTIP = "Opretter en funktion der ikke har nogen returværdi.";
Blockly.Msg.PROCEDURES_DEFRETURN_HELPURL = "https://en.wikipedia.org/wiki/Procedure_%28computer_science%29";  // untranslated
Blockly.Msg.PROCEDURES_DEFRETURN_RETURN = "returnér";
Blockly.Msg.PROCEDURES_DEFRETURN_TOOLTIP = "Opretter en funktion der har en returværdi.";
Blockly.Msg.PROCEDURES_DEF_DUPLICATE_WARNING = "Advarsel: Denne funktion har dublerede parametre.";
Blockly.Msg.PROCEDURES_HIGHLIGHT_DEF = "Markér funktionsdefinitionen";
Blockly.Msg.PROCEDURES_IFRETURN_TOOLTIP = "Hvis en værdi er sand, så returnér en anden værdi.";
Blockly.Msg.PROCEDURES_IFRETURN_WARNING = "Advarsel: Denne blok kan kun anvendes inden for en funktionsdefinition.";
Blockly.Msg.PROCEDURES_MUTATORARG_TITLE = "parameternavn:";
Blockly.Msg.PROCEDURES_MUTATORARG_TOOLTIP = "Tilføj en parameter til funktionen.";
Blockly.Msg.PROCEDURES_MUTATORCONTAINER_TITLE = "parametre";
Blockly.Msg.PROCEDURES_MUTATORCONTAINER_TOOLTIP = "Tilføje, fjerne eller ændre rækkefølgen af parametre til denne funktion.";
Blockly.Msg.REMOVE_COMMENT = "Fjern kommentar";
Blockly.Msg.RENAME_VARIABLE = "Omdøb variabel...";
Blockly.Msg.RENAME_VARIABLE_TITLE = "Omdøb alle '%1' variabler til:";
Blockly.Msg.TEXT_APPEND_APPENDTEXT = "tilføj tekst";
Blockly.Msg.TEXT_APPEND_HELPURL = "https://github.com/google/blockly/wiki/Text#text-modification";  // untranslated
Blockly.Msg.TEXT_APPEND_TO = "til";
Blockly.Msg.TEXT_APPEND_TOOLTIP = "Tilføj noget tekst til variablen '%1'.";
Blockly.Msg.TEXT_CHANGECASE_HELPURL = "https://github.com/google/blockly/wiki/Text#adjusting-text-case";  // untranslated
Blockly.Msg.TEXT_CHANGECASE_OPERATOR_LOWERCASE = "til små bogstaver";
Blockly.Msg.TEXT_CHANGECASE_OPERATOR_TITLECASE = "til Stort Begyndelsesbogstav";
Blockly.Msg.TEXT_CHANGECASE_OPERATOR_UPPERCASE = "til STORE BOGSTAVER";
Blockly.Msg.TEXT_CHANGECASE_TOOLTIP = "Returner en kopi af teksten hvor bogstaverne enten er udelukkende store eller små, eller hvor første bogstav i hvert ord er stort.";
Blockly.Msg.TEXT_CHARAT_FIRST = "hent første bogstav";
Blockly.Msg.TEXT_CHARAT_FROM_END = "hent bogstav # fra slutningen";
Blockly.Msg.TEXT_CHARAT_FROM_START = "hent bogstav #";
Blockly.Msg.TEXT_CHARAT_HELPURL = "https://github.com/google/blockly/wiki/Text#extracting-text";  // untranslated
Blockly.Msg.TEXT_CHARAT_INPUT_INTEXT = "i teksten";
Blockly.Msg.TEXT_CHARAT_LAST = "hent sidste bogstav";
Blockly.Msg.TEXT_CHARAT_RANDOM = "hent tilfældigt bogstav";
Blockly.Msg.TEXT_CHARAT_TAIL = "";  // untranslated
Blockly.Msg.TEXT_CHARAT_TOOLTIP = "Returnerer bogstavet på den angivne placering.";
Blockly.Msg.TEXT_CREATE_JOIN_ITEM_TOOLTIP = "Føj et element til teksten.";
Blockly.Msg.TEXT_CREATE_JOIN_TITLE_JOIN = "sammenføj";
Blockly.Msg.TEXT_CREATE_JOIN_TOOLTIP = "Tilføj, fjern eller byt om på rækkefølgen af delene for at konfigurere denne tekstblok.";
Blockly.Msg.TEXT_GET_SUBSTRING_END_FROM_END = "til bogstav # fra slutningen";
Blockly.Msg.TEXT_GET_SUBSTRING_END_FROM_START = "til bogstav #";
Blockly.Msg.TEXT_GET_SUBSTRING_END_LAST = "til sidste bogstav";
Blockly.Msg.TEXT_GET_SUBSTRING_HELPURL = "https://github.com/google/blockly/wiki/Text#extracting-a-region-of-text";  // untranslated
Blockly.Msg.TEXT_GET_SUBSTRING_INPUT_IN_TEXT = "i teksten";
Blockly.Msg.TEXT_GET_SUBSTRING_START_FIRST = "hent delstreng fra første bogstav";
Blockly.Msg.TEXT_GET_SUBSTRING_START_FROM_END = "hent delstreng fra bogstav # fra slutningen";
Blockly.Msg.TEXT_GET_SUBSTRING_START_FROM_START = "hent delstreng fra bogstav #";
Blockly.Msg.TEXT_GET_SUBSTRING_TAIL = "";  // untranslated
Blockly.Msg.TEXT_GET_SUBSTRING_TOOLTIP = "Returnerer den angivne del af teksten.";
Blockly.Msg.TEXT_INDEXOF_HELPURL = "https://github.com/google/blockly/wiki/Text#finding-text";  // untranslated
Blockly.Msg.TEXT_INDEXOF_INPUT_INTEXT = "i teksten";
Blockly.Msg.TEXT_INDEXOF_OPERATOR_FIRST = "find første forekomst af teksten";
Blockly.Msg.TEXT_INDEXOF_OPERATOR_LAST = "find sidste forekomst af teksten";
Blockly.Msg.TEXT_INDEXOF_TAIL = "";  // untranslated
Blockly.Msg.TEXT_INDEXOF_TOOLTIP = "Returnerer indeks for første/sidste forekomst af første tekst i den anden tekst.  Returnerer 0, hvis teksten ikke kan findes.";
Blockly.Msg.TEXT_ISEMPTY_HELPURL = "https://github.com/google/blockly/wiki/Text#checking-for-empty-text";  // untranslated
Blockly.Msg.TEXT_ISEMPTY_TITLE = "%1 er tom";
Blockly.Msg.TEXT_ISEMPTY_TOOLTIP = "Returnerer sand, hvis den angivne tekst er tom.";
Blockly.Msg.TEXT_JOIN_HELPURL = "https://github.com/google/blockly/wiki/Text#text-creation";  // untranslated
Blockly.Msg.TEXT_JOIN_TITLE_CREATEWITH = "lav en tekst med";
Blockly.Msg.TEXT_JOIN_TOOLTIP = "Lav et stykke tekst ved at sætte et antal elementer sammen.";
Blockly.Msg.TEXT_LENGTH_HELPURL = "https://github.com/google/blockly/wiki/Text#text-modification";  // untranslated
Blockly.Msg.TEXT_LENGTH_TITLE = "længden af %1";
Blockly.Msg.TEXT_LENGTH_TOOLTIP = "Returnerer antallet af bogstaver (herunder mellemrum) i den angivne tekst.";
Blockly.Msg.TEXT_PRINT_HELPURL = "https://github.com/google/blockly/wiki/Text#printing-text";  // untranslated
Blockly.Msg.TEXT_PRINT_TITLE = "skriv %1";
Blockly.Msg.TEXT_PRINT_TOOLTIP = "Skriv den angivne tekst, tal eller anden værdi.";
Blockly.Msg.TEXT_PROMPT_HELPURL = "https://github.com/google/blockly/wiki/Text#getting-input-from-the-user";  // untranslated
Blockly.Msg.TEXT_PROMPT_TOOLTIP_NUMBER = "Spørg brugeren efter et tal";
Blockly.Msg.TEXT_PROMPT_TOOLTIP_TEXT = "Spørg brugeren efter en tekst";
Blockly.Msg.TEXT_PROMPT_TYPE_NUMBER = "spørg efter et tal med meddelelsen";
Blockly.Msg.TEXT_PROMPT_TYPE_TEXT = "spørg efter tekst med meddelelsen";
Blockly.Msg.TEXT_TEXT_HELPURL = "https://da.wikipedia.org/wiki/Tekststreng";
Blockly.Msg.TEXT_TEXT_TOOLTIP = "En bogstav, et ord eller en linje med tekst.";
Blockly.Msg.TEXT_TRIM_HELPURL = "https://github.com/google/blockly/wiki/Text#trimming-removing-spaces";  // untranslated
Blockly.Msg.TEXT_TRIM_OPERATOR_BOTH = "fjern mellemrum fra begge sider af";
Blockly.Msg.TEXT_TRIM_OPERATOR_LEFT = "fjern mellemrum fra venstre side af";
Blockly.Msg.TEXT_TRIM_OPERATOR_RIGHT = "fjern mellemrum fra højre side af";
Blockly.Msg.TEXT_TRIM_TOOLTIP = "Returner en kopi af teksten med mellemrum fjernet fra den ene eller begge sider.";
Blockly.Msg.TODAY = "I dag";
Blockly.Msg.VARIABLES_DEFAULT_NAME = "element";
Blockly.Msg.VARIABLES_GET_CREATE_SET = "Opret 'sæt %1'";
Blockly.Msg.VARIABLES_GET_HELPURL = "https://github.com/google/blockly/wiki/Variables#get";  // untranslated
Blockly.Msg.VARIABLES_GET_TOOLTIP_GLOBAL = "Returns the value of this global variable. Global variables persist for the duration of the game.";  // untranslated
Blockly.Msg.VARIABLES_GET_TOOLTIP_LOCAL = "Returns the value of this local variable. Local variables persist for the duration of a function or event.";  // untranslated
Blockly.Msg.VARIABLES_SET = "sæt %1 til %2";
Blockly.Msg.VARIABLES_SET_CREATE_GET = "Opret 'hent %1'";
Blockly.Msg.VARIABLES_SET_HELPURL = "https://github.com/google/blockly/wiki/Variables#set";  // untranslated
Blockly.Msg.VARIABLES_SET_MESSAGE_ONE = "set";  // untranslated
Blockly.Msg.VARIABLES_SET_MESSAGE_TWO = "to";  // untranslated
Blockly.Msg.VARIABLES_SET_TOOLTIP_GLOBAL = "Sets this variable to be equal to the input which will persist for the duration of the game.";  // untranslated
Blockly.Msg.VARIABLES_SET_TOOLTIP_LOCAL = "Sets this variable to be equal to the input which will persist for the duration of the function or event.";  // untranslated
Blockly.Msg.VARIABLES_TYPE_ANY = "any";  // untranslated
Blockly.Msg.VARIABLES_TYPE_ARRAY = "list";  // untranslated
Blockly.Msg.VARIABLES_TYPE_BOOLEAN = "true/false";  // untranslated
Blockly.Msg.VARIABLES_TYPE_CLASS = "class";  // untranslated
Blockly.Msg.VARIABLES_TYPE_COLOUR = "colour";  // untranslated
Blockly.Msg.VARIABLES_TYPE_COORDINATE = "location";  // untranslated
Blockly.Msg.VARIABLES_TYPE_INSTANCE = "instance";  // untranslated
Blockly.Msg.VARIABLES_TYPE_NUMBER = "number";  // untranslated
Blockly.Msg.VARIABLES_TYPE_POINTER = "finger/pointer";  // untranslated
Blockly.Msg.VARIABLES_TYPE_SOUND = "sound";  // untranslated
Blockly.Msg.VARIABLES_TYPE_STRING = "text";  // untranslated
Blockly.Msg.PROCEDURES_DEFRETURN_TITLE = Blockly.Msg.PROCEDURES_DEFNORETURN_TITLE;
Blockly.Msg.LISTS_GET_SUBLIST_INPUT_IN_LIST = Blockly.Msg.LISTS_INLIST;
Blockly.Msg.LISTS_SET_INDEX_INPUT_IN_LIST = Blockly.Msg.LISTS_INLIST;
Blockly.Msg.PROCEDURES_DEFRETURN_PROCEDURE = Blockly.Msg.PROCEDURES_DEFNORETURN_PROCEDURE;
Blockly.Msg.LISTS_CREATE_WITH_ITEM_TITLE = Blockly.Msg.VARIABLES_DEFAULT_NAME;
Blockly.Msg.MATH_CHANGE_TITLE_ITEM = Blockly.Msg.VARIABLES_DEFAULT_NAME;
Blockly.Msg.PROCEDURES_DEFRETURN_DO = Blockly.Msg.PROCEDURES_DEFNORETURN_DO;
Blockly.Msg.LISTS_GET_INDEX_HELPURL = Blockly.Msg.LISTS_INDEX_OF_HELPURL;
Blockly.Msg.TEXT_CREATE_JOIN_ITEM_TITLE_ITEM = Blockly.Msg.VARIABLES_DEFAULT_NAME;
Blockly.Msg.CONTROLS_IF_MSG_THEN = Blockly.Msg.CONTROLS_REPEAT_INPUT_DO;
Blockly.Msg.LISTS_INDEX_OF_INPUT_IN_LIST = Blockly.Msg.LISTS_INLIST;
Blockly.Msg.PROCEDURES_CALLRETURN_CALL = Blockly.Msg.PROCEDURES_CALLNORETURN_CALL;
Blockly.Msg.LISTS_GET_INDEX_INPUT_IN_LIST = Blockly.Msg.LISTS_INLIST;
Blockly.Msg.KF_MATH_XY_TO_XY_MESSAGE_AFTER = Blockly.Msg.KF_MATH_INSTANCE_MESSAGE_AFTER;
Blockly.Msg.CONTROLS_FOR_INPUT_DO = Blockly.Msg.CONTROLS_REPEAT_INPUT_DO;
Blockly.Msg.CONTROLS_FOREACH_INPUT_DO = Blockly.Msg.CONTROLS_REPEAT_INPUT_DO;
Blockly.Msg.CONTROLS_IF_IF_TITLE_IF = Blockly.Msg.CONTROLS_IF_MSG_IF;
Blockly.Msg.CONTROLS_WHILEUNTIL_INPUT_DO = Blockly.Msg.CONTROLS_REPEAT_INPUT_DO;
Blockly.Msg.KF_MATH_XY_TO_XY_MESSAGE_BEFORE = Blockly.Msg.KF_MATH_INSTANCE_MESSAGE_BEFORE;
Blockly.Msg.CONTROLS_IF_ELSEIF_TITLE_ELSEIF = Blockly.Msg.CONTROLS_IF_MSG_ELSEIF;
Blockly.Msg.TEXT_APPEND_VARIABLE = Blockly.Msg.VARIABLES_DEFAULT_NAME;
Blockly.Msg.CONTROLS_IF_ELSE_TITLE_ELSE = Blockly.Msg.CONTROLS_IF_MSG_ELSE;


WHITE STORK HOLIDAYS came into existence in the year 2018 and it is founded by a group of tourism professionals who had been serving tourists from all over the country and abroad since last 10 years successfully. We firmly believe in values such as Customer Satisfaction, Reliability and Trust. Since the launch, WHITE STORK HOLIDAYS has already started gaining a growing guest base. Our focus remains on quality services and customized solutions. The Company promotes work culture of togetherness like a family. Over the coming years WHITE STORK HOLIDAYS has envisaged creating happiness among travellers through new experiences every day. WHITE STORK HOLIDAYS believes in providing the best quality services to their guests starting from the day of their travel to the moment their journey concludes. We offer travel services to groups, individual travellers, couples, students, senior citizens and corporate executives. WHITE STORK HOLIDAYS promises to maintain the standards of its services and create a relationship with its growing customer base for generations to come.
Our mission is to set a world class service in the hospitality industry and we are committed to fulfil the expectations of our clients. Our focus is to showcase the rich cultural heritage, the wildlife, and the festivals of INDIA, NEPAL, BHUTAN, THAILAND and SRI LANKA to our guests and to give them an experience to remember. Our knowledge and experience can't be explained in words but needs to be experienced with a very special team dedicated and devoted to achieve a new height in quality of service.


The Annual Hops & Props on the River is an event not to be missed. It focuses on the city's rich boating history, plus the popularity of Michigan craft beer, cider and wine. Over 100 varieties of beer will be featured from 30 breweries. Wooden boat parade and live entertainment round out this annual festival. Music in 2018 was provided by Hannah Rose & the Gravetones and 100 Proof.
Craft Beer Festival, 2pm, over 30 participating breweries. Each entry ticket ($25 in advance, $30 at the door) includes a commemorative tasting glass and includes 5 tasting tickets. Additional tasting tickets are available for purchase. Tickets are available at the Manistee Chamber of Commerce, Visitors Center, and North Channel Brewing Company. In Ludington, purchase tickets at Ludington Bay Brewing Co.
Tap Takeover-After the festival, head to a local restaurant for the tap takeover. Participating businesses include Bluefish Kitchen & Bar, TJ's Pub, River Street Station, Famous Flynns Craft Pizza and Beer House, and the Fillmore of Manistee.
For more information, please see www.manisteehopsandprops.com.
Summer may be almost over, but the fun continues in Manistee at the Hops & Props on the River. Bring the family and enjoy this Victorian Port City.


Verena Thomas is Director of the Centre for Social and Creative Media at the University of Goroka in Papua New Guinea and Adjunct Professor in the School of Media, Entertainment and Creative Arts in the Creative Industries Faculty at Queensland University of Technology, Australia. She holds a PhD in Communication from the University of Technology Sydney and has a background in documentary filmmaking. Her current research projects operate at the intersection of media practice and research with the goal of building capacity for production and research in the Pacific region. Her research interests include visual and arts-based research approaches and communication for development and social change.


text:
Buy Excalibur comics below
Excalibur Comic Books 1988 series
First Issue #1 - April 1988 Last #125 - October 1998
Continued in Excalibur (2001 series)
Excalibur is an off-shoot of the X-Men, usually based in the United Kingdom. Conceived by writer Chris Claremont and artist/co-writer Alan Davis, the original Excalibur first appeared in Excalibur Special Edition.
The first Excalibur consisted of the British superhero Captain Britain, his lover Meggan, and several one-time members of the X-Men and related mutant teams. Originally, the series involved cross-dimensional travel that incorporated as many elements of Captain Britain's mythos as it did the X-Men's.
We have 112 of the 125 issues.
Click to view # 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 58 59 60 62 63 64 66 67 69 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 87 88 89 90 91 92 93 94 95 97 98 99 100 102 103 104 105 106 107 108 109 110 111 112 114 116 118 119 120 121 123 124 125
Annual Air Apparent Classic TPB Mojo Mayhem Special Edition The Possession XX Crossing Other issues
1 click adds issues #1 to #25 #1 to #10
Best Copies $ 100.18 for all 25
Lowest Price $ 52.97 for all 25
or add individual issues below
Excalibur #84
Larger Published:
Cover Price:
Story Artist:
Daerick Gross
Soul Sword Trilogy, Part 2
Overstreet Values
click box below and Add to Cart
Near Mint + 83 months $ 5.10 27% $ 3.72
Near Mint 76 months $ 4.20 25% $ 3.15
Near Mint - 75 months $ 3.00 25% $ 2.26
Excalibur comic books shown are in stock. Ordering Excalibur comic books is easy: Instructions
by buyers of Excalibur 1988 series

redpajama_set_name: RedPajamaCommonCrawl


text:
Ahmed Hassan Iltire, charged sexual assault
Home > Sexual Assault > Ahmed Hassan Iltire, charged sexual assault
Ahmed Hassan Iltire, charged sexual assault.
Ahmed Hassan Iltire, 32, has been charged after 81 year old woman was sexually assaulted in her home in southeast Edmonton.
At approximately 1:30 a.m. Wednesday, Edmonton police responded to a report of sexual assault against an 81-year-old woman at a home near 50 Street and 25 Avenue, police said in a news release Thursday.
A male suspect allegedly broke into the woman's home and sexually assaulted her. The elderly woman resisted and the suspect fled the scene on foot, said police.
The woman was transported to hospital while police dogs attempted to track the suspect but were unsuccessful.
However, through combined efforts Edmonton Police Service's sexual assault investigators, the forensic identification services section and other officers, a male suspect was identified and taken into custody at a home in southeast Edmonton at approximately 12:30 p.m. Wednesday.
Ahmed Hassan Iltire, 32, has been charged with break and enter and sexual assault.
Adapted Edmonton Journal 03/05/19
Willi Kneisler threatened, refused visiting access
Brian Mason, Olga Tavares
Bureaucrat Admits Theft of $1.2 M from Ill and Vulnerable
Suicide, among elderly, on the rise
UPCOMING HEARINGS
Overhauling Long-term Care Staffing


The agenda and presentations are now available from the 12th Annual ACCP Community Asthma and COPD Coalitions Symposium, CHEST 2010 Conference.
Every year, the American College of Chest Physicians gathers experts from around the globe to learn about the latest clinical breakthroughs, technologic innovations, and practice management issues. During the conference, attendees participated in a two day Symposium focusing solely on asthma and COPD management. Download these valuable resources to learn the latest information on asthma care and to discover effective asthma management strategies.


text:
Carriera
Craigh frequenta le giovanili nella Dunbar High School, poi nella Georgetown University, successivamente due stagioni nella NBA (Atlanta Hawks) e poi i Lancaster Lightning con i quali vince il campionato nel 1982 (CBA).

In Italia gioca dapprima a Forlì nel 1982-83, poi due stagioni a Mestre (1983-85), poi una a Trieste (1985-86).

Palmarès
 Campione CBA (1982)

Collegamenti esterni

 Scheda su thedraftreview.com

redpajama_set_name: RedPajamaWikipedia


Derrick J Freeman of VictimlessCrimeSpree.com and Anypay.global was recently interviewed on "Destination Unknown" with Vin Armani and Dave Butler live from Liberty Forum 2019. It was a great interview, so I cut it out of their recent fifteen hours of broadcasting from Liberty Forum 2019 in Manchester, NH. You can see the full 15 hour broadcast here.