Symzio operates an online media licensing service that empowers our users, members, artists, designers, photographers and others to buy and sell Stock Media licenses.
You may use the Service only if you can form a binding contract with Symzio's Contributors, and only in compliance with this Agreement and all applicable local, state, national, and international laws, rules, and regulations. Any use or access to the Service by anyone under 13 is strictly prohibited and in violation of this Agreement. The Service may not be available to any Users previously removed from the Service by Symzio. By using the Service, you represent and warrant that you have the full right, power and authority to enter into this Agreement and to fully perform all of your obligations hereunder. You further represent and warrant that you are under no legal disability or contractual restriction that prevents you from entering into this Agreement.
Subject to the terms and conditions of this Agreement, you are hereby granted a non-exclusive, limited, non-transferable, freely revocable license to use the Service and as permitted by the features of the Service. Symzio reserves all rights not expressly granted herein in the Service and the Content (as defined below). Symzio may terminate this license at any time for any reason or no reason.
Additional terms may apply for any content that you download from or upload to the Service.
Your Symzio account gives you access to the services and functionality that we may establish and maintain from time to time and in our sole discretion. We may maintain different types of accounts for different types of Users. If you open a Symzio account on behalf of a company, organization, or other entity, then (a) "you" includes you and that entity, and (b) you represent and warrant that you are an authorized representative of the entity with the authority to bind the entity to this Agreement, and that you agree to this Agreement on the entity's behalf. By connecting to Symzio with a third-party service, you give us permission to access and use your information from that service as permitted by that service, and to store your log-in credentials for that service.
You may never use another User's account without permission. When creating your account, you must provide accurate and complete information. In order to be accepted as a Contributor, we may require you to submit a valid photo identification. You are solely responsible for the activity that occurs on your account, and you must keep your account password secure. We encourage you to use "strong" passwords (passwords that use a combination of upper and lower case letters, numbers and symbols) with your account. You may not allow any other party to access or use the Service with your unique username, password, or other security code. You must notify Symzio immediately of any breach of security or unauthorized use of your account. Symzio will not be liable for any losses caused by any unauthorized use of your account.
You may control your User profile and how you interact with the Service by changing the settings in your account. By providing Symzio your email address you consent to our using the email address to send you Service-related notices, including any notices required by law, in lieu of communication by postal mail. We may also use your email address to send you other messages, such as changes to features of the Service and special offers. If you do not want to receive such email messages, you may opt out or change your preferences in your settings page. Opting out may prevent you from receiving email messages regarding updates, improvements, or offers.
You agree not to engage in any of the following prohibited activities: (i) copying, distributing, or disclosing any part of the Service in any medium, including without limitation by any automated or non-automated "scraping"; (ii) using any automated system, including without limitation "robots," "spiders," "offline readers," etc., to access the Service in a manner that sends more request messages to the Symzio servers than a human can reasonably produce in the same period of time by using a conventional on-line web browser; (iii) transmitting spam, chain letters, or other unsolicited email; (iv) attempting to interfere with, compromise the system integrity or security or decipher any transmissions to or from the servers running the Service; (v) taking any action that imposes, or may impose at our sole discretion an unreasonable or disproportionately large load on our infrastructure; (vi) uploading invalid data, viruses, worms, or other software agents through the Service; (vii) collecting or harvesting any personally identifiable information, including account names, from the Service; (viii) using the Service for any commercial solicitation purposes; (ix) impersonating another person or otherwise misrepresenting your affiliation with a person or entity, conducting fraud, hiding or attempting to hide your identity; (x) interfering with the proper working of the Service; (xi) accessing any content on the Service through any technology or means other than those provided or authorized by the Service; (xii) bypassing the measures we may use to prevent or restrict access to the Service, including without limitation features that prevent or restrict use or copying of any content or enforce limitations on use of the Service or the content therein; (xiii) using any Symzio Content, including any Symzio trademarks, in any manner that might tarnish, disparage, or reflect adversely on such Symzio Content; (xiv) using any Symzio trademark or any variant thereof including misspellings as a domain name or as part of a domain name, as a metatag, keyword, or any other type of programming code or data; (xv) adopting or using, without our prior written consent, any word or mark which is similar to or likely to be confused with Symzio trademarks; (xvi) copying, imitating or using, in whole or in part, the look and feel of the Service (including but not limited to all page headers, custom graphics, button icons, and scripts) without the prior written consent of Symzio; using any Symzio word or mark that would reasonably confuse a normal person as to you affiliation with Symzio.
Accessing the audiovisual content available on the Service for any purpose or in any manner other than Streaming (as defined below) is expressly prohibited. "Streaming" means a contemporaneous digital transmission of an audiovisual work via the Internet from the Symzio Service to a User's device in such a manner that the data is intended for real-time viewing and not intended to be copied, stored, permanently downloaded, or redistributed by the User.
We may, without prior notice, change the Service; stop providing the Service or features of the Service, to you or to Users generally; or create usage limits for the Service. We may permanently or temporarily terminate or suspend your access to the Service without notice and liability for any reason, including if in our sole determination you violate any provision of this Agreement, or for no reason. Upon termination for any reason or no reason, you continue to be bound by this Agreement. If your account is terminated for any reason, you must obtain written authorization from Symzio prior to establishing another account. If you attempt to establish another account without obtaining such authorization, Symzio may permanently ban you from the Service. You may not have more than one active account at any time without the written consent of Symzio in each instance. If such consent is granted, you may not submit identical Stock Media (as defined below) to more than one account.
You are solely responsible for your interactions with other Symzio Users. We reserve the right, but have no obligation, to monitor disputes between you and other Users. Symzio shall have no liability for your interactions with other Users, or for any User's action or inaction.
Some areas of the Service allow Users to submit and publish content such as profile information, comments, questions, photographs, illustrations, fonts, designs, and other content or information (any such materials a User submits, posts, displays, or otherwise makes available on the Service without compensation "User Content"). You retain ownership of your User Content, and you understand that if you post User Content you are entirely responsible for—all such User Content. For the avoidance of doubt, User Content does not include Stock Media (which is covered in our Contributor Agreement).
You agree not to submit User Content that: (i) may create a risk of harm, loss, physical or mental injury, emotional distress, death, disability, disfigurement, or physical or mental illness to you, to any other person, or to any animal; (ii) may create a risk of any other loss or damage to any person or property; (iii) seeks to harm or exploit children by exposing them to inappropriate content, asking for personally identifiable details or otherwise; (iv) may constitute or contribute to a crime or tort; (v) contains any information or content that we deem to be unlawful, harmful, abusive, racially or ethnically offensive, defamatory, infringing, invasive of personal privacy or publicity rights, harassing, humiliating to other people (publicly or otherwise), libellous, threatening, profane, or otherwise objectionable; (vi) contains any information or content that is illegal (including, without limitation, the disclosure of insider information under securities law or of another party's trade secrets); (vii) contains any information or content that you do not have a right to make available under any law or under contractual or fiduciary relationships; or (viii) contains any information or content that you know is not correct and current. You agree that any User Content that you post does not and will not violate third-party rights of any kind, including without limitation any Intellectual Property Rights (as defined below) or rights of privacy or publicity. Symzio reserves the right, but is not obligated, to reject and/or remove any User Content that Symzio believes, in its sole discretion, violates these provisions. You understand that publishing your User Content on the Service is not a substitute for registering it with the U.S. Copyright Office, the Writer's Guild of America, or any other rights organization.
Your User Content and Symzio's use thereof as contemplated by this Agreement and the Service will not violate any law or infringe any rights of any third party, including but not limited to any Intellectual Property Rights and privacy and publicity rights.
Symzio may exercise the rights to your User Content granted under this Agreement without liability for payment of any guild fees, residuals, payments, fees, or royalties payable under any collective bargaining agreement or otherwise.
To the best of your knowledge, all your User Content and other information that you provide to us is truthful and accurate. You will not transmit unsolicited emails or engage in spamming to publicize or promote your relationship with Symzio.
You will not engage in pay per click advertising using keywords which compete with Symzio's own campaigns in order to promote your relationship with Symzio nor will you use or engage a third party on your behalf to use Symzio in any domain name.
Upon making or learning of any claim that is inconsistent with any of the representations or warranties made by you, Symzio shall send you written notice of such claim, using the email address provided by you to Symzio, specifying the details of the claim as then known to Symzio. Pending the determination of such claim, Symzio may withhold from royalties and/or other compensation due to you hereunder, such sums as are reasonably related to the probable value of the claim as determined by Symzio.
Symzio takes no responsibility and assumes no liability for any User Content that you or any other User or third party posts or sends over the Service. You shall be solely responsible for your User Content and the consequences of posting or publishing it, and you agree that we are only acting as a passive conduit for your online distribution and publication of your User Content. You understand and agree that you may be exposed to User Content or Stock Media that is inaccurate, objectionable, inappropriate for children, or otherwise unsuited to your purpose, and you agree that Symzio shall not be liable for any damages you allege to incur as a result of User Content or Stock Media.
By publishing any User Content on the Service, you expressly grant, and you represent and warrant that you have all rights necessary to grant to Symzio a royalty-free, sublicensable, transferable, perpetual, irrevocable, non-exclusive, worldwide license to use, reproduce, modify, publish, list information regarding, edit, translate, distribute, syndicate, publicly perform, publicly display, and make derivative works of all such User Content and your name, voice, and/or likeness as contained in your User Content, in whole or in part, and in any form, media or technology, whether now known or hereafter developed, for use in connection with the Service and Symzio's (and its successors' and affiliates') business, including without limitation for promoting and redistributing part or all of the Service (and derivative works thereof) in any media formats and through any media channels. For the avoidance of doubt, User Content does not include Stock Media. Stock Media is licensed to Symzio in accordance with the terms of the Contributor Agreement.
Except for your User Content, the Service and all materials therein or transferred thereby, including, without limitation, software, images, text, graphics, illustrations, logos, patents, trademarks, service marks, copyrights, photographs, audio, videos, music, User Content belonging to other Users, and Stock Media belonging to other Users (the "Symzio Content"), and all Intellectual Property Rights related thereto, are the exclusive property of Symzio and its licensors (including other Users who post User Content or contribute Stock Media (as defined below) to the Service). Except as explicitly provided herein, nothing in this Agreement shall be deemed to create a license in or under any such Intellectual Property Rights, and you agree not to sell, license, rent, modify, distribute, copy, reproduce, transmit, publicly display, publicly perform, publish, adapt, edit or create derivative works from any Symzio Content. Use of the Symzio Content for any purpose not expressly permitted by this Agreement is strictly prohibited.
In order to Export any Stock Media from the Service, you must license the Stock Media under the terms found on our licencing page. By Exporting any Stock Media from the Service, you hereby agree to be bound by any applicable terms and pay all applicable fees. You agree to pay and be responsible for any and all sales taxes, use taxes, value added taxes and duties imposed by any jurisdiction as a result of the license granted to you, or of your use of the Stock Media pursuant to any license provided by Symzio's Contributors.
You may choose to or we may invite you to submit comments or ideas about the Service, including without limitation about how to improve the Service or our products ("Ideas"). By submitting any Idea, you agree that your disclosure is gratuitous, unsolicited and without restriction and will not place Symzio under any fiduciary or other obligation, and that we are free to use the Idea without any additional compensation to you, and/or to disclose the Idea on a non-confidential basis or otherwise to anyone. You further acknowledge that, by acceptance of your submission, Symzio does not waive any rights to use similar or related ideas previously known to Symzio, or developed by its employees, or obtained from sources other than you.
Certain aspects of the Service may be provided for a fee or other charge. If you elect to use paid aspects of the Service, you agree to the pricing and payment listed on the Service which we may update from time to time. Symzio may add new services for additional fees and charges, or amend fees and charges for existing services, at any time in its sole discretion.
You may cancel your Symzio account at any time; however, there are no refunds for cancellation. In the event that Symzio suspends or terminates your account or this Agreement, you understand and agree that you shall receive no refund or exchange for any credits, any unused time on a subscription, any license or subscription fees for any portion of the Service, any content or data associated with your account, or for anything else.
Certain aspects of the service may allow you to obtain certain reputational or status indicators ("Symzio Property"). You understand and agree that regardless of terminology used, Symzio Property represents a limited license right governed solely by the terms of this Agreement and available for distribution at Symzio's sole discretion. Symzio Property is not redeemable for any sum of money or monetary value from Symzio at any time. You acknowledge that you do not own the account you use to access the Service, nor do you possess any rights of access or rights to data stored by or on behalf of Symzio on Symzio servers, including without limitation any data representing or embodying any or all of your Symzio Property. You agree that Symzio has the absolute right to manage, regulate, control, modify and/or eliminate Symzio Property as it sees fit in its sole discretion, in any general or specific case, and that Symzio will have no liability to you based on its exercise of such right. All data on Symzio's servers are subject to deletion, alteration or transfer.
Notwithstanding any value attributed to such data by you or any third party, you understand and agree that any data, account history and account content residing on Symzio's servers, may be deleted, altered, moved or transferred at any time for any reason in Symzio's sole discretion, with or without notice and with no liability of any kind. Symzio does not provide or guarantee, and expressly disclaims, any value, cash or otherwise, attributed to any data residing on Symzio's servers.
Symzio cares about the integrity and security of your personal information. However, we cannot guarantee that unauthorized third parties will never be able to defeat our security measures or use your personal information for improper purposes. You acknowledge that you provide your personal information at your own risk.
Since we respect artist and content owner rights, it is Symzio's policy to respond to alleged infringement notices that comply with the Digital Millennium Copyright Act of 1998 ("DMCA").
The above information must be submitted by contacting us using the link at the bottom of the page.
Please note that this procedure is exclusively for notifying Symzio and its affiliates that your copyrighted material has been infringed. The preceding requirements are intended to comply with Symzio's rights and obligations under the DMCA, including 17 U.S.C. §512(c), but do not constitute legal advice. It may be advisable to contact an attorney regarding your rights and obligations under the DMCA and other applicable laws.
In accordance with the DMCA and other applicable law, Symzio has adopted a policy of terminating, in appropriate circumstances, Users who are deemed to be repeat infringers. Symzio may also at its sole discretion limit access to the Service and/or terminate the accounts of any Users who infringe any intellectual property rights of others, whether or not there is any repeat infringement.
This includes links to independent websites operated by Symzio Contributors of which Symzio makes no warrants as to accuracy or safety, and you understand that Symzio retains no control over any such websites, and agree to hold Symzio harmless with regard to any damages, perceived or actual, arising as a result of you visiting such websites. You further acknowledge that Symzio Contributors are independent entities and that Symzio passively provides a means for them to display and license their Stock Media on Symzio, and no relationship above and beyond this mechanism should be assumed.
You agree to defend, indemnify and hold harmless Symzio and its subsidiaries, agents, licensors, managers, and other affiliated companies, and their employees, contractors, agents, officers and directors, from and against any and all claims, damages, obligations, losses, liabilities, costs or debt, and expenses (including but not limited to attorney's fees) arising from: (i) your use of and access to the Service, including any data or content transmitted or received by you; (ii) your violation of any term of this Agreement, including without limitation your breach of any of the representations and warranties above; (iii) your violation of any third-party right, including without limitation any right of privacy, publicity, or Intellectual Property Rights; (iv) your violation of any applicable law, rule, or regulation; (v) any claim or damages that arise as a result of any of your User Content, your Stock Media, or any content that is submitted via your account; (vi) any other party's access and use of the Service with your unique username, password, or other appropriate security code; or (vii) any claim or damages that arise as a result of any of your use of the Stock Media, or any content downloaded through the Service from Symzio or Symzio Contributors.
The service is provided on an "as is" and "as available" basis. Use of the service is at your own risk. To the maximum extent permitted by applicable law, the service is provided without warranties of any kind, whether express or implied, including, but not limited to, implied warranties of merchantability, fitness for a particular purpose, or non-infringement. Without limiting the foregoing, Symzio, its subsidiaries, and its licensors do not warrant that the content, including without limitation User Content and Stock Media, is accurate, reliable or correct; that the service will meet your requirements; that the service will be available at any particular time or location, uninterrupted or secure; that any defects or errors will be corrected; or that the service is free of viruses or other harmful components. Any content downloaded or otherwise obtained through the use of the service is downloaded at your own risk and you will be solely responsible for any damage to your computer system or mobile device or loss of data that results from such download or your use of the service.
Symzio does not warrant, endorse, guarantee, or assume responsibility for any product or service advertised or offered by a third party through the Symzio service or any hyperlinked website or service, and Symzio will not be a party to or in any way monitor any transaction between you and third-party providers of products or services.
Symzio does not warrant, endorse, guarantee, or assume responsibility for any Stock Media available for purchase on Symzio, and the responsibility of all liability arising from the use of, or sale of, any said Stock Media remains with you.
To the maximum extent permitted by applicable law, in no event shall Symzio, its affiliates, agents, directors, employees, suppliers or licensors be liable for any direct, indirect, punitive, incidental, special, consequential or exemplary damages, including without limitation damages for loss of profits, goodwill, use, data or other intangible losses, that result from the use of, or inability to use, this service, including without limitation, your submission of User Content or Stock Media. Under no circumstances will Symzio be responsible for any damage, loss or injury resulting from hacking, tampering or other unauthorized access or use of the service or your account or the information contained therein.
To the maximum extent permitted by applicable law, Symzio assumes no liability or responsibility for any (i) errors, mistakes, or inaccuracies of content; (ii) personal injury or property damage, of any nature whatsoever, resulting from your access to or use of our service; (iii) any unauthorized access to or use of our secure servers and/or any and all personal information stored therein; (iv) any interruption or cessation of transmission to or from the service; (v) any bugs, viruses, trojan horses, or the like that may be transmitted to or through our service by any third party; (vi) any errors or omissions in any content or for any loss or damage incurred as a result of the use of any content posted, emailed, transmitted, or otherwise made available through the service; and/or (vii) user content or the defamatory, offensive, or illegal conduct of any third party; (viii) Stock Media that infringes on the intellectual property rights of any other party. In no event shall Symzio, its affiliates, agents, directors, employees, suppliers, or licensors be liable to you for any claims, proceedings, liabilities, obligations, damages, losses or costs in an amount exceeding the amount you paid to Symzio hereunder.
Notwithstanding anything to the contrary contained herein, Symzio shall not be liable for any damages, costs or losses arising as a result of modifications made to User Content, Stock Media, or other content, any additions or combinations of User Content or Stock Media with other content, or the context in which the User Content, Stock Media, or other content is used by you.
This limitation of liability section applies whether the alleged liability is based on contract, tort, negligence, strict liability, or any other basis, even if Symzio has been advised of the possibility of such damage. The foregoing limitation of liability shall apply to the fullest extent permitted by law in the applicable jurisdiction.
You agree that: (i) the Service shall be deemed solely based in Australia; and (ii) the Service shall be deemed a passive one that does not give rise to personal jurisdiction over Symzio, either specific or general, in jurisdictions other than Australia. This Agreement shall be governed by the internal substantive laws of the Country of Australia, without respect to its conflict of laws principles. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded. You agree to submit to the personal jurisdiction of the federal and state courts located in Australia for any actions for which we retain the right to seek injunctive or other equitable relief in a court of competent jurisdiction to prevent the actual or threatened infringement, misappropriation or violation of our copyrights, trademarks, trade secrets, patents, or other intellectual property or proprietary rights, as set forth in the Arbitration provision below.
For any dispute with Symzio, you agree to first contact us and attempt to resolve the dispute with us informally. By using the Services, you agree to binding arbitration for any disputes or claims that arise against Symzio.com or its subsidiaries in conjunction with the Services. An arbitration firm selected by Symzio.com will be the sole and final arbitrator for any and all disputes or claims related or resulting from use of the Services. All decisions rendered are final. You also are responsible for any and all costs related to such arbitration.
This Agreement, and any rights and licenses granted hereunder, may not be transferred or assigned by you, but may be assigned by Symzio without restriction. Any attempted transfer or assignment in violation hereof shall be null and void.
No waiver of any term of this Agreement shall be deemed a further or continuing waiver of such term or any other term, and Symzio's failure to assert any right or provision under this Agreement shall not constitute a waiver of such right or provision.
We ask for certain information such as your username, first and last name, birthdate, phone number and e-mail address when you register for a Symzio account, or if you correspond with us. We may also retain any messages you send through the Service, and may collect information you provide in User Content you post to the Service. We use this information to operate, maintain, and provide to you the features and functionality of the Service.
We may receive information about you from third parties. For example, if you access our websites or Service through a third-party connection or log-in, for example, through Facebook Connect, by "following," "liking," adding the Symzio application, linking your account to the Symzio Service, etc., that third party may pass certain information about your use of its service to Symzio. This information could include, but is not limited to, the user ID associated with your account (for example, your Facebook UID), an access token necessary to access that service, any information that you have permitted the third party to share with us, and any information you have made public in connection with that service. You should always review, and if necessary, adjust your privacy settings on third-party websites and services before linking or connecting them to the Symzio Service. You may also unlink your third party account from the Service by adjusting your settings on the third party service.
When you visit the Service, we may send one or more cookies — a small text file containing a string of alphanumeric characters — to your computer that uniquely identifies your browser and lets Symzio help you log in faster and enhance your navigation through the site. A cookie may also convey information to us about how you use the Service (e.g., the pages you view, the links you click and other actions you take on the Service), and allow us or our business partners to track your usage of the Service over time. You can reset your web browser to refuse all cookies or to indicate when a cookie is being sent. However, some features of the Service may not function properly if the ability to accept cookies is disabled.
When you access the Service by or through a mobile device (including but not limited to smart-phones or tablets), we may access, collect, monitor and/or remotely store one or more "device identifiers," such as a universally unique identifier ("UUID"). Device identifiers are small data files or similar data structures stored on or associated with your mobile device, which uniquely identify your mobile device. A device identifier may be data stored in connection with the device hardware, data stored in connection with the device's operating system or other software, or data sent to the device by Symzio. A device identifier may convey information to us about how you browse and use the Service. A device identifier may remain persistently on your device, to help you log in faster and enhance your navigation through the Service. Some features of the Service may not function properly if use or availability of device identifiers is impaired or disabled.
When a Customer licenses media from a Contributor through Symzio, a contract is created between the Customer and Contributor. Accordingly, we provide both the Customer and Contributor limited access to information regarding the other, including their names and email addresses. If required, additional information may be provided if warranted. Neither member's billing or financial information will be shared with either party.
Both parties agree to use such information only witin the capacity to fulfill and maintain the contract under which the relationship has been created. Neither party is permitted to export, aggregate, collect or use this contact information for any purpose other than as explained above. Using such contact information for the purpose of promotion, advertising, sales or lists of any kind is strictly forbidden.
Contributors may not contact Customers for any reason other than critical or contractual related changes or breaches. Customers may contact Contributors for any purpose that facilitates enhancing their use of the licensed media.
We will not rent or sell your information into third parties outside Symzio and its group companies (including any parent, subsidiaries and affiliates) without your consent, except as noted in this section.
We may buy or sell/divest/transfer Symzio (including any shares in Symzio), or any combination of its products, services, assets and/or businesses. Your information such as customer names and email addresses, User Content and other user information related to the Service may be among the items sold or otherwise transferred in these types of transactions. We may also sell, assign or otherwise transfer such information in the course of corporate divestitures, mergers, acquisitions, bankruptcies, dissolutions, reorganisations, liquidations, similar transactions or proceedings involving all or a portion of the Symzio.
We may share certain service type information, including information obtained through tools such as cookies, log files, device identifiers, location data and clear gifs (such as anonymous usage data, referring/exit pages and URLs, platform types, number of clicks, etc.) with our third-party business partners for the purposes described in this section. We may also aggregate or otherwise strip data of all personally identifying characteristics and may share that aggregated, anonymized data with third parties.
Please note that an advertiser may ask Symzio to show an ad to a certain audience of Users (e.g., based on demographics or other interests). In that situation, Symzio determines the target audience and Symzio serves the advertising to that audience and only provides anonymous aggregated data to the advertiser. If you respond to such an ad, the advertiser or ad server may conclude that you fit the description of the audience they are trying to reach.
Symzio cares about the security of your information, and uses commercially reasonable safeguards to preserve the integrity and security of all information collected through the Service. To protect your privacy and security, we take reasonable steps (such as requesting a unique password) to verify your identity before granting you access to your account. You are responsible for maintaining the secrecy of your unique password and account information, and for controlling access to your email communications from Symzio, at all times. However, Symzio cannot ensure or warrant the security of any information you transmit to Symzio or guarantee that information on the Service may not be accessed, disclosed, altered, or destroyed. Your privacy settings may also be affected by changes to the functionality of third party sites and services that you add to the Symzio Service, such as social networks. Symzio is not responsible for the functionality or security measures of any third party.
In the event that any information under our control is compromised as a result of a breach of security, Symzio will take reasonable steps to investigate the situation and where appropriate, notify those individuals whose information may have been compromised and take other steps, in accordance with any applicable laws and regulations.
You may update your account information and email-communication preferences at any time by logging in to your account and changing your profile settings. You can also stop receiving promotional email communications from us by clicking on the "unsubscribe link" provided in such communications. We make every effort to promptly process all unsubscribe requests. As noted above, you may not opt out of Service-related communications (e.g., account verification, purchase and billing confirmations and reminders, changes/updates to features of the Service, technical and security notices). If you have any questions about reviewing or modifying your account information, you can contact us directly.
Please refer to your mobile device or browser's technical information for instructions on how to delete and disable cookies, and other tracking/recording tools. Depending on your type of device, it may not be possible to delete or disable tracking mechanisms on your mobile device. Note that disabling cookies and/or other tracking tools prevents Symzio or its business partners from tracking your browser's activities in relation to the Service, and for use in targeted advertising activities by third parties. However, doing so may disable many of the features available through the Service. If you have any questions about opting out of the collection of cookies and other tracking/recording tools, you can contact us directly.
Following termination or deactivation of your User account, Symzio may retain your profile information and User Content for a commercially reasonable time for backup, archival, or audit purposes.
Symzio does not knowingly collect or solicit any information from anyone under the age of 13 or knowingly allow such persons to register as Users. The Service and its content are not directed at children under the age of 13. In the event that we learn that we have collected personal information from a child under age 13 without verification of parental consent, we will delete that information as quickly as possible. If you believe that we might have any information from or about a child under 13, please contact us.
Symzio, at its own discretion, approves or rejects Users that apply to become Contributors. You agree to abide by the decision made by Symzio in all circumstances with regards to approval or rejection of Contributor applications, whether you are a Contributor or not, by using the Service.
Installation of the Symbiostock plugin does not dictate inclusion in the Symzio Services as a Contributor. You understand that they are separate systems and Symzio uses its own discretion to determine which Users may or may not become Contributors.
Users that wish to become Contributors must sign up as Users of the Service and apply within their accounts to become Contributors. You understand that in order to become a Contributor, you must have a fully functional site running Symbiostock with at least 150 unique, professional Stock Media items that follow the rest of our Contributor Agreement and our Terms of Service fully. You understand that despite fulfilling all criteria, your application may still be rejected at Symzio's discretion.
This agreement inherits all applicable terms and conditions from the Affiliate Agreement below. All Contributors are automatically approved as Affiliates.
All information provided to you within your account that is not publicly viewable, including your 'Sync Code', is Confidential Information. It is your responsibility to safeguard this information and to prevent third parties from accessing it.
Symzio operates an online media licensing service on your behalf. Customers pay a fee through the Service to license your Stock Media. You acknowledge and agree that Users may make broad use of such Stock Media for the stated fee and are under no obligation to inform Symzio or you of the uses made of any submitted content.
You agree to follow Symzio's Contributor Guidelines. Symzio may choose to impose submission restrictions on accounts that violate the Contributor Guidelines or reject Stock Media in its sole discretion. The excessive submission of content that does not adhere to Symzio's guidelines may result in the termination of your Symzio contributor account. You agree that you will not, and will not solicit any third party on your behalf, to download content you have contributed as Stock Media.
that you are not submitting reasonably or absolutely duplicate content to the Symzio Service.
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Q: AngularJS Change multiple row selection ng-grid attribute on key down I have a following grid defined in my View

And I want to allow multiSelect only if a ctrl key is pressed. So I define multiSelect attribute as false in the Controller.
$scope.resultsOptions = {
    data: 'searchData',
    selectedItems: $scope.mySelections,
    multiSelect: false,
    enableHighlighting: true,
    enableRowSelection: true
};

In the same controller I have the following code that sets multiSelect to true.
$("#resultsGrid").keydown(function (e) {
    if (e.ctrlKey) {
        $scope.resultsOptions.multiSelect = true;
        $scope.$apply();
    }
});

When I launch the application multiSelect value changes after pressing ctrl. But I am still can not make a multiple selection.
I tried to use variable for multiSelect, but it doe not change a thing.
The following example also does not change multiSelect attribute. But it changes the grid header.
http://plnkr.co/edit/RwYSG4?p=preview
Is there any simple solution? Or what do I miss in my code?

A: The approved "hacky" answer wasn't clean enough for us so we built a slightly more robust version relying on the event parameter on beforeSelectionChange instead of doing nasty key bindings.
This also works for any grid you add this event callback to as it does not need to reference any specific custom CSS classes or IDs, but just uses reliable ng-grid classes.
beforeSelectionChange: function(rowItem, event){
    if(!event.ctrlKey && !event.shiftKey && $scope.multiSelect &&
        !$(event.srcElement).is(".ngSelectionCheckbox"))
    {
          angular.forEach($scope.myData, function(data, index){
              $scope.gridOptions.selectRow(index, false);
          });
    }
    return true;
}

What this does is simply checking if we are doing a multiselect operation (holding ctrl key, shift key or using the multiselect checkbox), if yes, let multiselect happen.
If the user is just clicking anywhere else on a row, and multiselect is active we remove any current selection so just the one target row will be selected afterwards.

A: Since it is impossible to change some grid options on the fly
(https://github.com/angular-ui/ng-grid/issues/386). I decided to manually deselect every element if ctrl is not pressed in beforeSelectionChange attribute of the grid.
The solution is durty, but it works.
Based of mabi's comment...

*

*Without support for Shift key

*With support for Shift key

redpajama_set_name: RedPajamaStackExchange


The Kerala High Court speaking through Justice Hariprasad in Porathissery Grama Panchayath v Anthony & another has ruled that a Panchayath is duty bound to pay compensation to victims who had been affected by the menace of stray dog bites.The court further laid much emphasis on the statutory duty of Panchayath to cull/kill the stray dogs in the greater interests of general public.
One Mr.Antony, who is a porter by profession was bitten by a stray dog while he was on his way to the bus stop. He had to undertake treatment , and was subjected to anti rabi injection in the said context. He filed a suit before the munsiff court claiming compensation towards treatment and various other counts arising out of the said incident. The Munsiff court dismissed the suit. Aggrieved by the same, he approached the first appellate court. The appellate court allowed the appeal and decreed the suit granting compensation to the appellant. Aggrieved by the same, the Panchayath approached the high court. The court after examining the relevant provisions of Animal Birth Control (Dogs) rules 2001, and Prevention of Cruelty to Animals Act, 1960 opined that the provisions of the former cannot over ride the latter. The court noted with approval that 1960 act and rules squarely applied to stray dogs whereas the 2001 rules applied only to dogs infected with rabies.


The Australian Securities and Investments Commission (ASIC) has recently put in place a new industry funding regime based on the 'user pays' principle.
The ASIC Supervisory Cost Recovery Levy Act 2017 ('the Act') aims to fund ASIC's operation through charging entities that both require and benefit from ASIC's regulation.
The industry funding regime was introduced on 1 July 2017, with the first invoice set to be issued in January 2019 in order for ASIC to recover the regulatory costs incurred by corporate entities in the previous financial year (i.e. the 2017-2018 period). As per the Act, ASIC will recover these costs by way of a levy.
What type of levy has been introduced?
This new levy will be calculated based on ASIC's regulatory costs for the previous financial year, along with the regulated entities' share of relevant activities within their nominated subsectors. Either a flat levy, or a graduated levy (or both) will apply, depending on the subsector(s) that your entity falls within.
These levies are tax-deductible and are not subject to GST.
In addition to a variable component, your entity may be asked to pay a minimum levy, based on your entity's share of relevant activity within the subsector.
What impact will this new ASIC levy have?
Firstly, two important things to note are that if its activities are regulated by ASIC, your entity will be categorised as a 'regulated entity', and that under these new arrangements, most of the services provided by ASIC to your entity will become leviable. These services include licensing and registration, compliance reviews of documents, assessing applications for relief, as well as any other regulatory activities provided to your entity by ASIC.
ASIC has categorised corporate entities into 6 sectors, and 48 subsectors, with the levy for each subsector being calculated based on its industry-specific metrics.
It is possible that your entity may fall under more than one subsector if it is licenced or registered for more than one industry (e.g. if the entity is both a superannuation trustee and holds an Australian Financial Services Licence). If this is the case, you will be billed for the levies applicable to each of the subsectors.
Under the new regime, regulated entities including both large and small proprietary limited companies, listed and unlisted public companies, credit providers, superannuation trustees, large securities exchange participants and large futures exchange participants will be required to pay more costs than before.
Small proprietary limited companies will be required to pay a levy charged directly through an increase (around $4) in the annual review fee for proprietary companies.
Large proprietary limited companies will be required to pay a flat levy. To ensure that proprietary companies are not overcharged, the amount will be reduced by the increase in the annual review fee.
Unlisted public companies will be required to pay a flat levy.
Listed public companies will be required to pay a minimum levy of $4,000, plus a variable levy if their market capitalisation exceeds $5 million.
Registered company auditors will be required to pay a flat levy.
Credit providers will be required to pay a minimum levy of $2,000, plus a variable levy if they exceed the $100 million threshold.
Credit intermediaries will be required to pay a minimum levy of $1,000, plus a variable levy.
Deposit product providers will be required to pay a minimum levy of $2,000, plus a variable levy if they exceed the $10 million threshold.
Superannuation trustees will be required to pay a minimum levy of $18,000 plus a variable levy if they exceed the $250 million threshold.
Large securities exchange participants and large futures exchange participants will be required to pay minimum levy of $9,000, plus a variable levy.
What are your new obligations under the Act?
Entities set to be affected by the Act should have already received a letter from ASIC setting out their registration requirements. With the exception of most small proprietary companies, ASIC requires either an entities company director or secretary to register via the ASIC Regulatory Portal. After registration, whoever was responsible for registering the entity may assign access to either a trusted representative or a registered agent, who in turn may take on Portal-related responsibilities.
Between July and September of each year, regulated entities will be required to provide ASIC with their business activity metrics for the previous financial year. It is important to note that the deadline for entities to provide their business activity metrics via the Regulatory Portal is 27 September 2018.
The listed corporations' minimum levy of $4,000, plus an estimated $0.19 per $10,000 of market capitalisation above $5 million (the maximum levy is estimated to be $396,000 if your entity's market capitalisation exceeds $20 billion).


Here's how to make my book page garland from 3 years ago, it's worth making–I still use it today in my office!
The Christmas Tour of Homes is still going (you can link up into next week) but I wanted to share some of my favorite little details. Not that I don't love the big huge ideas, but I'm usually more inspired by the quick little touches that I can get up and incorporate into my home right away.
Next week, I'll be hosting a sale!
I just love this! So many inspiring rooms and ideas! And I love it that there are so many (like the stacked wood slices) that could be SO easy to make. Thank you Nester!
Oh, how I love Paige and Shannan's décor! All of these simple touches are perfect! Thanks for highlighting these for us!
Thank you so much, Nester! I wondered why my IG was going crazy this morning, what a nice surprise! That is so funny that my tiered fruit caught your eye… if I remember right, last year you used a stacked silver piece for fruit and greenery, and that inspired me to use my pewter tiered stand with fruit on it in the kitchen then. I love your approach of choosing one simple thing to focus on here. Merry Christmas!
Wow, wow!! What an honor, truly! I remember first discovering your blog, and how meaningful it was to find someone so honest, so authentic about not trying to depict a perfect home and embracing the beauty in the everyday. I'm so passionate about helping others find beauty in the little things in their homes, and trying to counter the message of perfection. So grateful for your voice and your message. THANK YOU for the mention, and Merry Christmas!!
What a lovely roundup! I am just over the moon to be included. Though I cannot take much credit considering you have been my main inspiration the past few years for how I decorate my tree…simple but pretty! Thanks for reminding us that the simplest of things are the loveliest! It seemed a common theme when I was browsing some of the homes yesterday. Such a beautiful little community you have gathered here for us all!
I think that gorgeous old dog might be the best bit!
Oh my goodness gracious…thank you so much!
oh my goodness, I kind of freaked out when I was reading through your blog post and saw my picture and a link. Such a fun, unexpected surprise! Thank you so much! I absolutely love your blog and am so inspired by you. Thank you again!
What a beautiful gathering of real Christmas homes! Thank you so much for including mine among them! Such a sweet surprise. Merry Christmas!
Love this! I get so many great ideas from here!
Love all the little details. The paintbrush caught my eye too…. how creative.
Myquillyn, words cannot express how grateful I am for the mention in your post today. Thankful beyond measure friend. Merry Christmas!
Very inspiring decor!! MERRY CHRISTMAS!
I love all of the creativity that comes with Christmas time. These pictures a testament to that !
I love seeing the different ways people decorate for the holidays. So much diversity and so much pretty!! This post and your previous one are so fun. Thanks for sharing these beautiful homes!
I have to tell you how much I love your color accents! You go for a simple palette and then spice it up with color in other areas. I just find that classy and simple!!
Love your website. Wish I could.be.comfortable trying things. I am not naturally artistic and I have a hard time w/that. Need a breakthrough!
love this so much. just makes me want to get cozy with my family. beautiful.
J'adore the frosted christmas tree and the green bulbs. Looks sooo beautiful. Great pics all around.
Am I crazy for reading Christmas blogs in August? LOL, my tree goes up in October… Sue me!!


3615 IMPALA SOUTH II ROAD-The spring-fed waters of Lake Athens beckons with this custom crafted 3 bedroom, 2.5 bath home with approximately 198' of frontage on open water in one of Lake Athens' premier subdivisions. Features include open living and dining combo with vaulted ceiling with a wood-burning fireplace with an impressive stone front, split bedroom floor plan with master bedroom having access to wood deck and 2 walk-in closets, kitchen with center work isle, custom cabinets, range top and oven, upstairs boast separate ac and heat unit and office. Property also features a retaining wall, 1 stall boathouse with lift and deck and swim area.
Hello, I'd like more information about the listing I found on Homes.com at 3615 Impala South Ii Road.
10+- Acres close to town, restaurants, shopping. Completely fenced.
Well maintained home in heart of Athens.
This home is located at 3615 Impala South Ii Road Athens, TX 75752 US and has been listed on Homes.com since 19 March 2019 and is currently priced at $765,000, approximately $245 per square foot. This property was built in 1992. 3615 Impala South Ii Road is within the school district(s) Murchison Independent School District and Athens Independent School District with nearby schools including Murchison Elementary School and Athens High School. Similar properties nearby are 6130 Peninsula Cir and 1716 County Road 4825.


Company's founder, Irvin Richter, is no longer a board member and Hill pays US$800,000 in legal fees to activist shareholder.
Bulldog had been calling for the removal of three Hill board members, including Irvin Richter, who is also the chairman, to be replaced with three of its own candidates. The chief executive David Richter, who is Irvin's son, had stated in July that a vote to retain the three directors was "absolutely critical to the continued success" of the company.
Moreover, the resignation of another board director, Adam Eiseman, reduced the size of the company's board to 10 directors.
The dispute between the pair initially broke out following Hill International's rejection of two previous offers for the company of $5.50 per share in May 2015 and of $4.75 per share in December 2015 from the private equity company DC Capital Partners.


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Q: Getting "undefined" result when using the logical operator "&&" in a JavaScript If..Else statement The code is for selecting the federal poverty level (var fpl) percentage category base on the income (var income).  When I run this script, my result is "undefined" when I use the && logic operator.  If I use the || logic operator, I get the wrong and same answer - "101-185%" - no matter what number I use for var income.

Are the logic operators in an Else..If statement used differently in JavasScript?

A: after a quick look, you have a mistake on this line:

if (result3 > '1882.00' && income < '2033.00')

"result3" is indeed undefined, try with "income"

A: You income value doesn't belong to any of your if statements (I suppose, you thought to write if (income > /* instead of < */ "2033.00"), so the fpl still undefined

A: first of all, lets check your code because you have some mistakes, I'll add comments on where they are.
note: also be careful when comparing strings, for example "400" > "100000" will return true. so if you want to compare values, parse them before comparing.
  function FPL() {

    var income = '4200.00';
    var fs = '1';

        //set a default value here to fpl or inside an else.
        var fpl;
        if(fs == '1') {
            //on all these ifs, you dont have an else, then if your income doesnt fill your criteria, it will be undefined.
            if(income < '1022.00')
               fpl = "0-100%";
            if (income > '1022.00' && income < '1882.00')
               fpl = "101-185%";
            if (result3 > '1882.00' && income < '2033.00') //result3 doesnt even exist, this will throw an error.
               fpl = "186%-200%";
            if (income < '2033.00')
               fpl ="'201% & Over";

            // if you return here, how do you expect the following code to execute?
            // you just needed to continue the workflow
            return fpl;

        }
        //this code is never executed, unless fs is different than 1 (but it is hardcoded)
        result6 = 'Federal Poverty Level: ' + fpl;

        document.getElementById("demo").innerHTML = result6;
 }

here you have your code without the mistakes and fixed.

function FPL() {
  //parse the value to get the number.
  var income = parseFloat('4200.00');
  var fs = '1';

  var fpl;
  if (fs == '1') {
    if (income < parseFloat('1022.00'))
      fpl = "0-100%";
    else if (income > parseFloat('1022.00') && income < parseFloat('1882.00'))
      fpl = "101-185%";
    else if (income > parseFloat('1882.00') && income < parseFloat('2033.00'))
      fpl = "186%-200%";
    else if (income < parseFloat('2033.00'))
      fpl = "'201% & Over";
    else
      fpl = 'default value';
  }

  result6 = 'Federal Poverty Level: ' + fpl;

  document.getElementById("demo").innerHTML = result6;
}

FPL();


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text:
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text:
Remove bullet magnetism entirely, at least.
Games Other Halo
Deft_Grinders January 1, 2013, 9:01am #1
The bullet magnetism is absolutely not necessary when the aim already slows down while passing over opponents and there is also sticky aim. To have bullet magnetism at the top of that is an overkill.
It actually breaks the weapon balance completely, making some more overpowered than they should be.
The removal of bullet magnetism would notably fix the DMR problem at long range, making power positions invalid based on the feedback of the MLG crowd.
Still, an option to turn OFF bullet magnetism, auto-aim and that our aim slows down while passing over opponents would be greatly welcome…
NOX1M January 1, 2013, 9:05am #2
Play a 2 player game of campaign and try to kill each other… It takes forever because there is no bullet magnetism.
That would suck.
Do you actually know the difference between auto-aim, bullet magnetism and the aim that slows down?
http://youtu.be/RWaDwsGb1c0
I can land headshots perfectly in any game without all three if possible to remove them, I'm fine thx.
Zylon_0217 January 1, 2013, 9:31am #4
I hate the bullet magnetism. You zoom in with the DMR, hit them once, then if you zoom out and have it in their general direction you land every shot. Without it this game would be so much better and make other weapons a viable choice.
Il_Paulo_lI January 1, 2013, 9:43am #5
Aside from Halo:CE I don't think there has been 1 halo without bullet magnetism.
I would say, tone it down to the Halo 3 bullet magnetism, but don't remove it.
Decimator503 January 1, 2013, 9:46am #6
> Do you actually know the difference between auto-aim, bullet magnetism and the aim that slows down?
> http://youtu.be/RWaDwsGb1c0
> I can land headshots perfectly in any game without all three if possible to remove them, I'm fine thx.
Ive always said and I mean it that auto aim costs good players more kills than it gives. Any level of auto aim will have that affect but this might be a little too high.
Who cares if all Halo had bullet magnetism?
Remove it and the game will always have a better gameflow, the one it should have.
tsassi January 1, 2013, 9:57am #8
> Who cares if all Halo had bullet magnetism?
> Remove it and the game will always have a better gameflow, the one it should have.
Have you ever actually truly played without bullet magnetism? When the exact center if your reticule is the only place where the bullets go, and the opponent's head is nothing but a small dot, it's not fun. Completely getting rid of it would be nothing but a hindrance to flow of the game. Playing without bullet magnetism doesn't feel good, it feels like the game had a bad hit detection when your reticule seems to be exactly on the opponent, but the center is ever so slightly to their side and you keep missing.
It's true that there needs to be a drastic drop in both bullet magnetism and aim assist. But anyone asking for them to be removed completely has zero understanding of what they are talking about.
> Aside from Halo:CE I don't think there has been 1 halo without bullet magnetism.
> I would say, tone it down to the Halo 3 bullet magnetism, but don't remove it.
CE did have bullet magnetism. In fact, the manetism has been very similar in every Halo. The changes have only ever been very small. However, why it's not so easy to hit in Halo CE and 3 as it is in rest of the game is because the two mentioned don't use hitscan. Bullet travel slightly counteracts the effect of magnetism and aim assist.
They will never remove it, period.
A game designed for casuals, and then you think they're going to remove the bullet magnetism so skilled players can enjoy the game.
What will happen, casuals will not like the game anymore, and skilled players won't like the game any better, since there's still too much casual -Yoink- in it that it's not even Halo anymore.
Deft_Grinders January 1, 2013, 10:42am #10
> > Who cares if all Halo had bullet magnetism?
> > Remove it and the game will always have a better gameflow, the one it should have.
> Have you ever actually truly played without bullet magnetism? When the exact center if your reticule is the only place where the bullets go, and the opponent's head is nothing but a small dot, it's not fun. Completely getting rid of it would be nothing but a hindrance to flow of the game. Playing without bullet magnetism doesn't feel good, it feels like the game had a bad hit detection when your reticule seems to be exactly on the opponent, but the center is ever so slightly to their side and you keep missing.
> It's true that there needs to be a drastic drop in both bullet magnetism and aim assist. But anyone asking for them to be removed completely has zero understanding of what they are talking about.
> > Aside from Halo:CE I don't think there has been 1 halo without bullet magnetism.
> > I would say, tone it down to the Halo 3 bullet magnetism, but don't remove it.
> CE did have bullet magnetism. In fact, the manetism has been very similar in every Halo. The changes have only ever been very small. However, why it's not so easy to hit in Halo CE and 3 as it is in rest of the game is because the two mentioned don't use hitscan. Bullet travel slightly counteracts the effect of magnetism and aim assist.
There is a hitbox around the head and the characters in most games. The head is usually larger than it looks already.
http://blog.counter-strike.net/wp-content/uploads//2012/03/hitboxes_0001_CSGO.jpg
Call of Duty is the most casual shooter far more fast-paced than Halo and it strictly features sticky aim and a system that slows down your crosshair as it passess over opponents. It doesn't feature any sort of bullet magnetism and players are very accurate.
Halo is a much slower game with bigger characters, it doesn't make any sense that it features insane bullet magnetism at the top of sticky aim and crosshair slow down.
And if you believe that a game without bullet magnetism doesn't feel good, I don't think you understand at all what is fun about competitive FPS games, because there is nothing that feels better than a pixel perfect headshot or rocket thrown seconds before it hit a target, stuff that makes you feel in perfect control over the game universe that you hold in your hands. It's even better if you can remove the crosshair entirely and feel the gunplay rather than trying to manage a crosshair.
It's not normal to play with all sorts of aim assist on console. People feel the need to because they just cannot accept that a thumbstick is different from a mouse and they don't want to spend as much time to become as fluid.
Mafivee January 1, 2013, 11:15am #11
Speaking of magnetism…I'm finding the magnetism for the plasma grenades thrown and sticking when I'm in a vehicle rather ridiculous at times.
tsassi January 1, 2013, 11:28am #12
> There is a hitbox around the head and the characters in most games. The head is usually larger than it looks already.
> http://blog.counter-strike.net/wp-content/uploads//2012/03/hitboxes_0001_CSGO.jpg
As far as I know, the hitboxes in Halo don't work in that fashion. If you go to custom games, take a guest as your teammate, and start tracking the hitbox, you should end up to the conclusion that the hitbox is shaped very much as the player is. There are no huge blocks. If you miss the player model, you miss the shot.
> Call of Duty is the most casual shooter far more fast-paced than Halo and it strictly features sticky aim and a system that slows down your crosshair as it passess over opponents. It doesn't feature any sort of bullet magnetism and players are very accurate.
> Halo is a much slower game with bigger characters, it doesn't make any sense that it features insane bullet magnetism at the top of sticky aim and crosshair slow down.
Are you absolutely sure there is no magnetism in Call of Duty? Personally, I doubt it. There might very well be small amounts of it. Alternatively, the hitboxes might be constructed differently from those of Halo. Due to difference in design, comparing CoD to Halo doesn't help your argument here. In the end, you should also take into account that CoD requires drastically less time to kill, which means less time spent aiming.
I had a debate about the necessity of bullet magnetism and aim assist few months ago. It made me to go to Halo CEA, and experiment with the Eye Patch skull that disables all aim assisting mechanics of any kind. It made me realize that for an enjoyable experience, some amount of bullet magnetism and aim assist is really needed. The fact alone that if there wasn't any, the hit detection would be perceived as "broken" by many is enough reason to have then both.
> And if you believe that a game without bullet magnetism doesn't feel good, I don't think you understand at all what is fun about competitive FPS games, because there is nothing that feels better than a pixel perfect headshot or rocket thrown seconds before it hit a target, stuff that makes you feel in perfect control over the game universe that you hold in your hands. It's even better if you can remove the crosshair entirely and feel the gunplay rather than trying to manage a crosshair.
Frankly, I don't like my thumbs. Neither do I like how the analogue stick on the Xbox 360 controller is shaped nor do I like the stiffness of the default sticks. There are some shortcomings in the way we aim on consoles. And while it's not impossible to aim without any assist, a matter of fact is that it's so brutally difficult to most that such a game wouldn't perform very well. If it's uncomfortable to me, I can only imagine the kind of frustration it would awake in the average player.
> It's not normal to play with all sorts of aim assist on console. People feel the need to because they just cannot accept that a thumbstick is different from a mouse and they don't want to spend as much time to become as fluid.
It's exponentially harder to aim with the sticks than a mouse. You have much less control over the movement of your thumb than you have over the movement of your whole hand. The control with a mouse is also much more direct. With the analogue stick you are controlling the speed and direction of your reticule through the position of the stick. With the mouse you are controlling the speed and direction through speed and direction, it's much more direct and therefore more intuitive.
If I had to choose between Halo 4 level of bullet magnetism and no magnetism and all, would I choose Halo 4? No. But if I had freedom of choice, the optimal scenario would be a slight amount of magnetism and a slight amount of aim assist. Enough to make it comfortable but not too much to make aiming too easy.
I still dare to question have you ever actually tested Halo in a scenario with nothing to help you at aiming. It's easier to say it's not needed when you don't realize how integral part of your experience it is, and how much it actually affects your aim.
GroverA_125 January 1, 2013, 11:32am #13
Try playing a game only ever killing your teammates with firearms (not swords or melee). See how much more difficult it is to play.
Bullet magnetism is what makes it actually possible to use certain weapons and win, and it makes it a lot less difficult to score hits and headshots. It's also a feature of the game, and a number of shooters at that. You're just going to have to deal with it.
Buffdaddy_Jamal January 1, 2013, 12:51pm #14
> <mark>CE did have bullet magnetism.</mark> In fact, the manetism has been very similar in every Halo. The changes have only ever been very small. However, why it's not so easy to hit in Halo CE and 3 as it is in rest of the game is because the two mentioned don't use hitscan. Bullet travel slightly counteracts the effect of magnetism and aim assist.
ChainSmokingBob January 1, 2013, 12:56pm #15
The bullet magnetism could do with being toned down a hell of a lot.
xEbullientPrism January 1, 2013, 1:11pm #16
So that means you are such a boss that if we were on the same team and friendly fire was enabled you could own your team just as quick as the opposing team because you are so good you dont need, auto-aim, aim assist or bullet magnestism???
LMFAO!!!
Buffdaddy_Jamal January 1, 2013, 1:21pm #17
> So that means you are such a boss that if we were on the same team and friendly fire was enabled you could own your team just as quick as the opposing team because you are so good you dont need, auto-aim, aim assist or bullet magnestism???
> LMFAO!!!
Most people who aren't completely terrible would adapt.
> > So that means you are such a boss that if we were on the same team and friendly fire was enabled you could own your team just as quick as the opposing team because you are so good you dont need, auto-aim, aim assist or bullet magnestism???
> > LMFAO!!!
> Most people who aren't completely terrible would adapt.
As i said, if that were the case, you should be able to own your own team just as fast as you would the other, the reason bullet magnetism is implemented is to compensate for lag to halo 4 and reach's horrendous net coding, however in h4 they increased this to assist terrible players and even worse net coding thus making killing a little easier, feel free to check out the you tube videos explaining this,
> > > So that means you are such a boss that if we were on the same team and friendly fire was enabled you could own your team just as quick as the opposing team because you are so good you dont need, auto-aim, aim assist or bullet magnestism???
> > > LMFAO!!!
> > Most people who aren't completely terrible would adapt.
> As i said, if that were the case, you should be able to own your own team just as fast as you would the other, the reason bullet magnetism is implemented is to compensate for lag to halo 4 and reach's horrendous net coding, however in h4 they increased this to assist terrible players and even worse net coding thus making killing a little easier, feel free to check out the you tube videos explaining this,
Given enough time most players would get used to not having crutches like bullet magnetism and aim assist, and would play just as well as they would with them. The only reason you think it's hard to shoot your team mates is because you're used to aim assist and bullet magnetism aiming for you.
tsassi January 1, 2013, 1:44pm #20
No, it isn't. Bullet magnetism has whole another reason to be there than make the experience more consistent for players who experience lag. It's there to make aiming easier and that's about all it is good for.
> Given enough time most players would get used to not having crutches like bullet magnetism and aim assist, and would play just as well as they would with them. The only reason you think it's hard to shoot your team mates is because you're used to aim assist and bullet magnetism aiming for you.
You really make me want to ask: has anyone advocating for the complete removal of bullet magnetism actually ever played any Halo without bullet magnetism? Because frankly, to me it seems that half of the people in this thread have little understanding of what kind of game mechanic they are talking about or/and are wildly overestimating their own skills and underestimating its effect on gameplay.