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Christian / Gospel
Franklin, Tenn.
Heritage Foundation of Williamson County
Nashville Elvis Festival at The Franklin Theatre
Nashville Elvis Festival Returns to Franklin Theatre and Paragon Studios March 28-31, 2019
Join fans from around the world for the 3rd Annual Nashville Elvis Festival – March 28-31, 2019. Nashville Elvis Festival is a premier Elvis event unlike any other, celebrating the music and legacy of Elvis Presley. Join us for a weekend of live music performances, celebrity appearances, an Ultimate Elvis Tribute Artist competition and more! Nashville Elvis Festival is hosted by TOM BROWN!
9 of the events will be held at the Historic Franklin Theatre, with additional events taking place at Paragon Studios and ALOFT Hotel. For detailed event descriptions and a complete festival schedule, please visit www.NashvilleElvisFestival.com!
10:00 AM – ELVIS IN CONCERT: Cote Deonath & Michael Cullipher with special guest DEAN Z
Join award-winning Elvis Tribute Artist Michael Cullipher and 2018 Images of the King champion Cote Deonath, plus very special guest DEAN Z, for a career-spanning tribute to Elvis, covering Elvis hits from the 50's, 60's and 70's! Filled with costume changes and electric performances, you've never seen an Elvis tribute event quite like this. Don't miss this official Nashville Elvis Festival kickoff concert event!
2:00 PM – ELVIS TRIBUTE ARTIST CONTEST – ROUND 1
Come watch 20 of the top Elvis tribute artists from around the world compete in Round 1. All tribute artists will be backed by the EAS Band. The winner of the Nashville Elvis Festival ETA Contest will advance to Graceland's Ultimate Elvis® Tribute Artist Contest™ to be held in Memphis in August 2019.
7:00 PM – ELVIS IN CONCERT: Diogo Light & Brandon Bennett
Join us for this special concert event featuring two of the world's top Elvis Tribute Artists backed by the EAS Band! First up, Brazil's DIOGO LIGHT (our 2018 winner and runner up at the 2018 Ultimate Elvis Tribute Artist world championship), followed by 2008 Ultimate Elvis® Tribute Artist world champion BRANDON BENNETT. Don't miss this event!
10:00 AM – ELVIS IN CONCERT: Louisiana Hayride featuring Riley Jenkins and special guests
Three months after Elvis recorded "That's All Right" in 1954, he made his first of several appearances on the storied Louisiana Hayride. Join us at Franklin Theatre as we commemorate those early performances with a historic recreation that will be the talk of the festival. Don't miss this very special glimpse into the early years of Elvis featuring Riley Jenkins!
7:00 PM – ELVIS TRIBUTE ARTIST CONTEST FINALS + ELVIS IN CONCERT: Dean Z
The Top 10 Elvis tribute artists will compete in the Final Round. All tribute artists will be backed by the EAS Band. The winner of the Nashville Elvis Festival ETA Contest will advance to Graceland's Ultimate Elvis® Tribute Artist Contest™ to be held in Memphis in August 2019. Immediately following the Finals, DEAN Z, the 2013 Ultimate Elvis® Tribute Artist Contest™ world champion will present a live concert event that is sure to be a highlight of your festival experience!
10:00 AM – ELVIS GOSPEL LIVE!
Join the EAS Band along with Dean Z, Diogo Light, Cote Deonath, Michael Cullipher, Riley Jenkins, Jeff Lewis, Gary Chapman and Terry Blackwood of The Imperials for a very special concert event featuring the Grammy Award-winning Gospel Music of Elvis Presley.
2:00PM – ELVIS MOVIE SPECIAL EVENT: "VIVA LAS VEGAS" featuring a LIVE performance by Cote Deonath
Join us for this very special Elvis movie event! We'll be screening the MGM hit Viva Las Vegas, followed by a special live performance celebrating the music from the film by award-winning Elvis Tribute Artist Cote Deonath. In celebration of the 1964 release, all seats for this event only will be $19.64!
7:00 PM – JOHN SCHNEIDER IN CONCERT **BONUS CONCERT**
John Schneider is best known for the iconic role of "Bo Duke" on The Dukes of Hazzard, as well as CW's Smallville and his current series, Tyler Perry's The Haves and the Have Nots on OWN. He also recently danced his way into America's heart on Dancing with the Stars! In addition to his extensive acting career, John is a celebrated country music artist with 4 #1 singles and 10 albums to his credits. His very first hit was 1981's cover of Elvis Presley's "It's Now Or Never," which reached #4 on the Billboard Country chart. It remains the top charting Elvis cover of all time in any genre to date. This is a separately ticketed event and is not an official part of the Nashville Elvis Festival.
***Click here for tickets to see JOHN SCHNEIDER with Special Guest Gary Chapman!***
For All Events & Tickets at The Franklin Theatre CLICK HERE.
Nashville Elvis Festival & Music City Festivals, LLC Present:
JOHN SCHNEIDER with special guest Gary Chapman
CLICK HERE TO GO BACK TO ALL NEWS POSTS
American Masters Film: "Charley Pride: I'm Just Me"
The National Museum of African American Music will present the first public screening of "Charley Pride: I'm Just Me" a feature-length documentary episode of the PBS series "American Masters" at the Franklin Theatre in Franklin, Tenn., on Feb. 8 at 7 p.m.
"Charley Pride: I'm Just Me" traces the improbable journey of Charley Pride, from his humble beginnings as a sharecropper's son on a cotton farm in segregated Sledge, Miss., to his career as a Negro League baseball player and his meteoric rise as a trailblazing country music superstar. A panel featuring filmmaker Barb Hall and Dr. Dina Bennett, senior curator at NMAAM, will immediately follow the film's conclusion.
"Helping shine a light Charley Pride's story, struggles and incredible musical talent through this documentary represents the kinds of stories our museum wants to tell," said H. Beecher Hicks III, CEO and president of NMAAM. "He's truly a one-of-a-kind, trailblazing artist whose place in our nation's and our culture's musical history is undeniable."
"At a time when African American singers were more notable for R&B hits, Charley Pride followed his passion for country music, overcoming obstacles through determination and raw talent to make a lasting impact on the genre and create a legacy that continues today," said Michael Kantor, executive producer of "American Masters."
Tickets can be purchased from the Franklin Theatre website here. A portion of the proceeds from the screening will benefit the National Museum of African American Music.
Franklin Theatre Celebrates Fifth Anniversary
The historic Franklin Theatre will celebrate the fifth anniversary of its reopening in June and invites the community to a special series of complimentary movies, backstage tours and a music concert to say thanks for helping make it an important cultural showplace in such a short period of time. The historic movie house reopened in 2011 to inspire, enrich and connect our community as a world-class music venue and multi-purpose arts facility after an $8.5 million rebuild.
In just its first five years, over 350,000 patrons have laughed, cried and been touched by award winning musical talents from most every genre, world class live theater, special movie experiences, and scores of community and business events. As a new centerpiece on Franklin's renowned Main Street, it has spurred a new emphasis on music and art in Williamson County that complements the area's Civil War history, unique shopping and amazing local food scene. The venue now averages more than 600 events each year and contributes a direct annual economic impact of $3.8 million. As a non-profit recipient of the community's generosity, the theater's leadership is especially proud to have helped area charities host events that have raised over $3 million since reopening.
To celebrate its patrons, several complimentary events are planned. Ticket reservations will begin at 11 AM on May 27th
June 11 at 10 AM, 1, 4 & 7 PM – Free Movie Day
Celebrating the Franklin Theatre's longest tradition of movies on Main Street, the Franklin Theatre will screen classic movies all day for free. Movies will include the original Snow White & The Seven Dwarfs, American Graffiti, and The Sting. Patrons are also encouraged to bring a canned food donation for OneGenAway, a charitable organization that provides food to the hungry. Movies will be shown at 10 AM, 1, 4 & 7 PM.
June 19 all afternoon – Open House and Backstage Tours
You've seen the marquee and possibly the lobby and auditorium…but have you been backstage and heard the whole story about the Franklin Theatre? Tours to be given on the hour from 1:00 PM until 5:00 PM.
June 24 at 8 PM – SHEL Live Performance/Album Release
Celebrating the Franklin Theatre's newest tradition, live music, nationally recognized Americana band and Franklin favorites, SHEL join us for an album release concert. The show will be complimentary, but please reserve tickets in advance. We'll also encourage a donation that evening to Tails of the Trail, an animal advocacy group.
July 1 at 7 PM – Art Scene at the Theatre
Also celebrating their fifth anniversary is Franklin Art Scene. Franklin's monthly art crawl takes participants through downtown Franklin's historic buildings, and celebrates Williamson County's unique artistic talent. Visit us to see an art exhibit as well as an artist creating works on site. Following Art Scene, at 9:30 PM the Franklin Theatre will present a screening of Saving Banksy.
Originally opened in 1937 as Franklin's Main Street movie house, the Franklin Theatre was shuttered in 2007 amid rising rents and operational costs. A massive fundraising effort and total renovation allowed the theatre to reopen in 2011 as a world-class music venue that continues its original purpose as a movie house.
The Franklin Theatre has hosted a remarkable talent roster of award winning artists including Sheryl Crow, Art Garfunkel, The Judds, Michael McDonald, Amy Grant & Vince Gill, Ronnie Dunn, Michael W. Smith, Guy Clark, Ray Price, Del McCoury, Jars of Clay, Switchfoot, Leon Russell, Mac Davis, Little River Band and many, many more. The theatre has also served as a backdrop for a host of television productions, videos, webcasts, live album recordings and the ABC network series Nashville.
For tickets and more information about these events, visit: www.franklintheatre.com or call 615-538-2076.
The Franklin Theatre is located at 419 Main Street, Franklin Tennessee.
Media Information Contact:
Brian Solomon
brian@franklintheatre.com
"RUN FREE: THE TRUE STORY OF CABALLO BLANCO" TO PREMIERE IN NASHVILLE ON MARCH 16
"Run Free: The True Story of Caballo Blanco," a feature-length documentary about ultra-running legend Micah True, will screen at the Franklin Theatre in Franklin, TN, on Wednesday, March 16 at 7 p.m. The one-night-only event is sponsored by the Nashville Striders running club.
Micah True, better known as Caballo Blanco – the White Horse – was the focal character of Christopher McDougall's 2009 best-selling book "Born to Run: A Hidden Tribe, Superathletes and the Greatest Race the World Has Never Seen" about the Tarahumara Indians of northern Mexico. Also known as the Rarámuri, or Running People, they are some of the best long-distance runners in the world.
The film was also named the Best Documentary at the 2015 Arizona International Film Festival.
Most recently, the film won a silver medal at the 2015 Spotlight Documentary Film Awards, which designated Run Free: The True Story of Caballo Blanco as one of the top 250 independent documentaries produced anywhere in the world in 2015.
Tickets for the event are $11 in advance at www.franklintheatre.com/tickets/more or $15 at the door the night of the show. There is a $2 per ticket preservation fee charged by the theater and online ordered are assessed a $3 transaction fee. The Franklin Theatre is located at 419 Main St. in Franklin.
The largest running club in Middle Tennessee with more than 1,000 members, the Nashville Striders running club is a non-profit organization whose mission is to promote running, walking and general fitness as lifelong endeavors. The club's aim is to help runners achieve their fitness goals, whether as a primarily social runner to the most competitive runner. For more information, go to www.nashvillestriders.com.
For more information or to arrange interviews with principals of the film, contact promoter Garry Harrington at gharrington3165@hotmail.com or 603-209-5010.


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Home /EXPERTS' OPINION/Telemedicine Innovation: How it can Keep up with the Rural Health System and Keep People Alive at Lower Costs
Telemedicine Innovation: How it can Keep up with the Rural Health System and Keep People Alive at Lower Costs
Dr. Malini Saba, Founder & Chairman, Saba Group & Anannke Foundation
Dr. Malini Saba is a self-made Businesswomen and the founder & chairman of Saba Group & Anannke Foundation. Dr. Malini Saba is an advocate for the marginalized & with an aim to help 'one billion' people she launched 'Anannke Foundation' to serve as the umbrella organization for all of her philanthropic efforts and activities, which supports education, health, art, and culture, livelihood generation and human rights. Dr. Malini Saba is also an ardent philanthropist, psychologist, single Mother, fitness enthusiast, author, passionate culinarian, human & social rights activist, and a global advocate for women and girls.
In the wake of the gradual shift of the pandemic from urban to rural India, Indian Prime Minister, Narendra Modi emphasized the importance of expanding telemedicine to the rural and other inaccessible parts of the country, while appreciating the efforts and dedication of medical teams who are working in these underserved regions.
Telemedicine has been a part of the medical system for quite a few years now. However, never before, its vitality and importance have been brought to the forefront as the current pandemic. With more than 75% of the Indian population residing in rural regions and more than 75% of doctors residing in urban regions, telemedicine might be a boon for many.
Can Telemedicine Bridge the Gap?
India is one of the biggest players in the information and technology sector with a panache for highly qualified doctors making strides in the medical field. Telemedicine is the blend of brilliance from both ends and can be, without understating, one of the cheapest ways of imparting healthcare to the underserved regions.
Indian Space Research Organization (ISRO) is one of the prime examples of the efficacy of telemedicine that enabled 22 super specialty hospitals to connect with 78 rural and remote hospitals across the country with the help of its geostationary satellites. New and improved telemedicine applications are not only making medicine cost-efficient but also removing the language barriers that also prevent remote residents from availing the medical aid they deserve in other cities and towns.
Payment options are now becoming easier as digital wallets and payment platforms like Paytm and Google Pay respectively are joining the ranks of modes of transactions that are allowed for medical aid. This can be an ideal model for many tier-2 and tier-3 cities but in rural areas, there needs to be extra reinforcement when it comes to the payment factor. Until digital awareness comes up in these areas, local NGOs can intervene and help cross the language and transaction barrier.
How Can Telemedicine Help Medical Infrastructure in Rural Areas?
In recent news, Sanjay Gandhi Postgraduate Institute of Medical Sciences (SGPGIMS) Lucknow and IIT-Kanpur joined hands to boost the national medical infrastructure and it is no surprise that Telemedicine will be an integral part of the mission.
Some of the distinct advantages of telemedicine are as follows:
Bridging the Access Problem: Telemedicine's main idea is to curb the inaccessibility to medical facilities. India is a vast country with rich yet differing diversity. Telemedicine helps overcome the vastness, allowing people to receive the right medical advice as well as their medication on time. In the case of severe cases, they can regulate the situation till the patient has the means to visit an actual multi-specialty hospital for better care. Electronic communication and the most recent robotic intervention will help a lot simplify telemedicine for many rural dwellers and healthcare providers.
Sensitivity to Cultural Aspects: Cultural norms often play an important role when people come in for check-ups or for medical concerns. Some of the most common routines might feel like a blatant disrespect of their cultural, social, or religious sentiments. Telemedicine offers a bandwidth to offer medical aid without hurting sentiments. Of course, several cases do not offer similar flexibility and in such cases, telemedicine offers a solution to help the patient in need.
Medication Adherence: Medical intervention is not much help if there is no medication adherence. Checking the patient's vitals and regulating them for further signs (in case of any) is important to keep chronic illnesses at bay. This is especially difficult for the rural population, making the journey to the big cities can be arduous for them but a grave for their health. Telemedicine yet again offers a resolution remotely to track the patient's health via numerous health tech devices at their behest. This ensures that the patient receives timely medical advice in order to prevent recurring illnesses or long-term illnesses.
Comfort to the Patient: Telemedicine saves the patient the trouble of traveling long distances and as a result, undermines their health. Easy to access consultations from the comfort of their neighborhood allows them to save time as well as money, ensuring their enthusiastic participation and a better outcome as well.
Technologies for Telemedicine
New technologies are always on the rise and telemedicine, especially in the pandemic era has a lot of scopes to introduce new technology to cater to the rural population. Some of the upcoming technologies in telemedicine:
Artificial Intelligence: AI is a part of almost every sphere today and medicine is yet another sector with tremendous scope for AI. Telemedicine can be greatly advantaged by AI-driven smart technologies like predictive algorithms to enable remote screening or care-assistive apps that reduce redundant tasks like filling out prescriptions and generating medical reports.
Augmented and VR: Great for real-time information on the patient's vitality, virtual reality allows the doctor to check the patient without being present in the physical vicinity. This has a greater scope for accuracy when it comes to remote diagnostics.
Tele-robots: Call them the new assistance, telerobots can monitor health stats, offer basic medical advice, and of course, alert the medical expert in case of any discrepancy with the patient's health.
India is still at the cusp of telemedicine and medical innovation. However, the pace has been amped up, courtesy of the pandemic, and will witness an exponential change in the way we view health technology in the coming times.
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redpajama_set_name: RedPajamaCommonCrawl


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SEIU has third layer of protection for Medicaid union dues: members' personal bank account information
By Marc E. Fitch October 22 ,	2019
The PCA Workforce Council contract passed by the legislature in 2018 requires the personal and bank account information of personal care attendants to be transferred to SEIU 1199 if the federal government ends automatic union dues deductions from Medicaid payments.
According to the contract, "If payroll deductions for dues and/or PAC (Political Action Committee) are no longer permitted by law, the FI (Fiscal Intermediary) shall electronically transmit all Union members' bank account, debit account or pay card information on file with the Fiscal Intermediary to the secure third party processor identified by the Union to process the Union dues and/or COPE contributions via electronic transfer funds."
The fiscal intermediary would transfer the electronic information — along with personal contact information — to the union within one week of any federal changes that would end automatic union dues deductions.
The previous contract contained no similar provision.
From the 2018 contract between the CT PCA Workforce Council and SEIU 1199
The possible transfer of bank account information appears to have been added into the 2018 contract as the Center for Medicare & Medicaid Services began a push to roll back the practice of third-party payroll deductions for Medicaid providers – known as "Medicaid dues skim."
Authorization to deduct union dues and political donations from members' bank accounts is now part of SEIU 1199's membership form, according to the union's website.
"In the event the PCA Workforce Council ceases payroll deductions, I authorize the Union to make withdrawals from my checking or savings account, in accordance with the authorization provided below," the new membership sign-up reads.
The new contract provision acts as a third layer of protection for SEIU after CMS followed through with it's rule change in 2019, which supposedly ended the deduction of union dues from Medicaid provider payments.
In response to the regulatory change, Connecticut Attorney General William Tong joined other states in a lawsuit against CMS and the Trump administration challenging the legality of the reform.
But, according the Department of Social Services, Connecticut has continued to deduct PCA union dues from Medicaid payment because the state uses fiscal intermediaries – Sunset Shores and Allied Community Resources – to process payroll deductions for PCAs employed through the PCA Workforce Council.
If all else fails, however, union members will have their dues and political donations deducted directly from their bank accounts and all their personal information will be transmitted to the union.
The added layer of protection for the union through direct withdrawals is important because, according to the Office of the Attorney General, Connecticut's work-around has "yet to be formally established in litigation."
The Attorney General's Office has said it will continue to move forward with the lawsuit.
Although there are approximately 8,500 PCAs working through the PCA Workforce Council, union membership is optional and the Attorney General's Office estimates there are roughly 4,300 dues-paying members.
The new PCA Workforce Council contract was passed as an emergency certification by the House of Representatives and the Senate in 2018.
The contract awarded raises to an estimated 8,500 PCAs, totaling $9.6 million in fiscal year 2020 and an annualized cost to the state of $11.6 million.
Although much attention was paid to the cost of raises, the contract also contained provisions that supersede state statute.
The contract provision that requires the fiscal intermediary to transfer PCAs personal and bank account information to the union was included in Article 17 of the contract, which is listed as superseding a state statute regarding requiring an employer to obtain authorization for employee payroll deductions.
Although PCAs employed through the PCA Workforce Council are technically employed by the person receiving services, the fiscal intermediary handles hour tracking and payroll deductions.
It is unclear how the union – if it were to track the hours and pay of PCAs to make deductions from their accounts – would fit into the process as it would also not be considered an employer.
New PCAs are required to attend a PCA orientation funded by $2 million from the state over four years, according to the contract. Although employers can opt-out of having a newly hired PCA attend the training and orientation, the PCA must still attend the thirty-minute union-pitch session of the orientation.
PCAs membership in the union is optional. PCAs can resign membership and cease having their dues deducted after the union informs the fiscal intermediary that membership has been cancelled.
Marc E. Fitch
Marc E. Fitch is the author of several books and novels including Shmexperts: How Power Politics and Ideology are Disguised as Science and Paranormal Nation: Why America Needs Ghosts, UFOs and Bigfoot. Marc was a 2014 Robert Novak Journalism Fellow and his work has appeared in The Federalist, American Thinker, The Skeptical Inquirer, World Net Daily and Real Clear Policy. Marc has a Master of Fine Arts degree from Western Connecticut State University. Marc can be reached at Marc@YankeeInstitute.org
By Marc E. Fitch January 14 ,	2021 Labor,	Transportation
CTtransit in Hartford, a division of the Connecticut Department of Transportation, has been issued a serious violation notice and a…
A Tale of Two Bridges: Gold Star Bridge project divided between union and open-shop contractors
By Marc E. Fitch December 17 ,	2020 Labor	One Comment
The Gold Star Memorial Bridge crossing the Thames River between New London and Groton is due for an overhaul and…


Internal marketing team document. This infographic represents a proposed campaign direction that was presented to the board of the school.
Challenges: The main challenge was to achieve the right balance of minimal design elements while still communicating all points, all within a canvas size that could be easily shared across web platforms.
Over the summer of 2015 I worked as part of a marketing team that worked to rebrand the image of South Hills School of Business & Technology.
For this infographic, I was provided with all copy and statistics in text format. I created the layout and all graphics, working within new brand guidelines.
South Hills School of Business & Technology offers Specialized Associates Degrees in business, technical, graphic design, medical, and criminal justice fields.
South Hills' programs are practical, intensive, and hands-on and prepare students for a career in their field in just two years. This infographic shows just a few reasons why a small school is the best type of education for many students.
You can learn more about the types of careers that South Hills School of Business & Technology prepares its students for here.


The Ruskin Certificate (University of Oxford) in Fine Art, Certificate in Education. Art teaching experience in secondary schools and adult evening classes. Own private drawing and painting classes for children and adults.


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4 Futuristic Design Takeaways from the AI Hardware Summit 2021
Posted by Stelios Diamantidis on October 21, 2021
By Stelios Diamantidis, Sr. Director, Synopsys AI Solutions
Can AI design AI chips? If the question sounds like science fiction to you, you got it half right. The answer lies in the science, but it is no longer the stuff of fiction. In fact, AI designing AI hardware was the focus of Synopsys Co-Chairman and CEO Dr. Aart de Geus's keynote delivered at the AI Hardware Summit 2021 held in September.
While de Geus's answer (hint: it was a resounding yes!) was the tip of the spear for the whole three-day AI hardware extravaganza, the fact that AI is used to design AI chips today, doesn't mean we can all go home. There's a lot of work to do, requiring continued innovation from engineers. And, much of that work was covered in deep-dive conversations that ensued throughout the summit, delivering a rich tapestry of takeaways for attendees.
As a sponsor for the event, Synopsys also participated in talks and panel discussions, demos, technical presentations, a roundtable, and a webinar. Here are the top four highlights:
1. Autonomous-Design Technologies Tackle Systemic Complexity
In his keynote talk, Can AI Design AI Chips?, de Geus specifically covered transformative architecture innovations behind exponential growth of cloud-to-edge intelligence. We have entered a new era of systemic complexity without bound—the 'SysMoore' era. The SysMoore era is driven by a strong techonomic pull for 1,000x more powerful silicon solutions. What force will deliver the techonomic push to tackle systemic complexity? de Geus pondered this briefly, sharing a series of impressive results achieved by Synopsys' new breed of autonomous design technologies. AI can design AI chips and the future is much closer than you may think…
2. Software Is Eating the World! And AI Is Eating Software…
In the panel discussion From App to Silicon: Personalizing AI Hardware, I had the pleasure of joining Steve Oberlin, CTO for Accelerated Computing at NVIDIA, and Karl Freund, founder and principal analyst at Cambrian AI Research, to discuss the future of application-specific cognitive functions and how AI hardware development can keep up with trillion+ parameter models and 1,000x more compute within this decade. Oberlin shared interesting work that NVIDIA Research has been doing with design methodologies to meet the requirements of complex chip design. From NVCell, optimizing standard cell layouts using machine learning, to GPUs, accelerating RTL and gate-level simulation, AI for circuit design is offering compelling new directions. The panel painted a future where today's AI capabilities come together to enable a new design paradigm, one with increased concurrency and fluidity in system design, making it possible to create personalized silicon solutions in just a few months of development time.
3. Delivering the Best PPA and Productivity for the World's Largest Chip
The Synopsys and Cerebras workshop, How Cerebras Does It: Building the Largest Chip Ever Made, and Delivering Unprecedented Deep Learning Acceleration, covered the second-generation Cerebras Wafer Scale Engine (WSE)—specifically, how a wafer can outperform some of the fastest supercomputers and enable researchers to create new neural network architectures and algorithms, impractical in existing infrastructure. We are talking 850,000 AI-optimized cores and 40Gb of on-chip memory organized on a wafer-sized chip manufactured on TSMC's 7nm process technology. Dhiraj Mallick, vice president of Engineering and Business Development at Cerebras, described a new era of innovation in packaging and system design, hardware and software co-design, and algorithmic efficiencies. How do they make that happen? No surprise, it involves an incredible amount of innovation, state-of-the-art design technologies (by Synopsys), and some good old-fashioned engineering grit! The encouraging news is that AI is already here to help. Thomas Andersen, vice president of Engineering in the Synopsys Solutions Group, shared early results on running Synopsys DSO.ai™ on Cerebras' WSE, being able to autonomously achieve 9% better energy efficiency for those million or so AI cores – not a bad day at the (virtual) office for AI!
4. New Cost-Effective Approaches for Increasing Memory Capacity in AI Super Chip Design
In a virtual live panel hosted by Intel, Designing AI Super Chips at the Speed of Memory, industry experts from Intel, MemVerge, and Synopsys discussed the memory challenge in supercomputing and new approaches for cost-effectively configuring more capacity in a post-Moore's law era. "The bandwidth or throughput of this IO interface really becomes a choke point in designing a very large chip," said Brandon Wang, vice president of Corporate Strategic Programs and New Ventures at Synopsys. Why a choke point? Well, massive parallelism in computing algorithms is deployed in EDA in order to achieve the needed TAT in designing those super AI chips. In fact, HPC Wire underscores the message from the panelists when it reports that in the years to come, memory innovation will strive to decouple it from compute so that memory can independently scale.
All in all, the AI Hardware Summit was an exciting opportunity to learn from leading thinkers in edge computing about how the challenges in AI, ML, and deep learning are being solved in hardware design. Synopsys DSO.ai definitely took center stage as the world's first AI application for chip design. In fact, Freund, who is also a contributor for Forbes, in his post-conference coverage ranks DSO.ai in his Top Ten News for AI in 2021.
If you are interested in attending next year's event or other events on these topics and to keep abreast of what's happening in AI hardware design, follow us at upcoming events.
Catch up on some of our other recent AI-related blog posts:
7 Tips for Benchmarking Embedded Processor IP for AI SoCs
The Real Impact of AI on Chip Design Is Autonomous Insight
Beyond Machine Learning and Homomorphic Encryption: Why Advanced Verification Is Key to Fueling a New Era of AI Chips
This post is filed under Artificial Intelligence, EDA, Machine Learning.
In the era of Smart Everything—where devices are getting smarter and everything is connected—Synopsys technology is at the heart of innovations that are changing the way we live. Read on to get the latest look at trends in semiconductor chip design, verification, IP integration, and software security and quality. Learn about the ins and outs of electronic design automation from our industry-leading experts and how silicon and software are powering the automotive, artificial intelligence, 5G, cloud and IoT markets.
Aerospace and Government
Inside Synopsys
Multi-Die Systems
Superconducting Electronics


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package com.example.ruolan.letgo.bean;

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redpajama_set_name: RedPajamaGithub


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text:
Microsoft Takes A Big Loss On Xbox Series X|S Consoles, Reveals Phil Spencer
"With the expectation that we will recoup that investment..."
As you may recall, Xbox boss Phil Spencer made a noteworthy appearance at WSJ Tech Live 2022 last week, and now his full 30-minute interview is doing the rounds online, providing us with a few more interesting snippets of info.
We already suspected that Microsoft was taking a loss on Xbox Series X and Xbox Series S consoles in the market, but Spencer provided a few more specifics about this, revealing that Microsoft is subsidising each console by around $100 to $200 with the hope of recouping that investment in the future:
"Consoles as a business model... in the overall scope of gaming it's fairly small, relative to the places that people play. Consoles has evolved to a business model much different from phones, where consoles are actually sold at a loss in the market.
So, when somebody goes and they buy an Xbox at their local retailer, we're subsidising that purchase somewhere between $100 and $200, with the expectation that we will recoup that investment over time through accessory sales and storefront."
As Spencer noted, it's nothing unusual for consoles to be sold at a loss in the market (it's probably happening to the PS5 as well), but $100-$200 per-console still sounds like a big chunk of change to us!
Unfortunately, there may be price changes afoot for both the Xbox Series X and Xbox Series S next year, as Spencer revealed during the same interview that the brand "may have to raise prices on certain things" in the future:
News Xbox Boss Phil Spencer Hints At Plans To 'Raise Prices' In The Future
Prepare yourself
What are your thoughts on this? Let us know down in the comments below.
[source techlive.wsj.com]
Wow so much of a subsidy going on there.
Does it make sense to become a software power house and let others make the console and take the risk and hit?
Is that Microsoft's end game?
This is no surprise but $100 - $200 is a lot more than I thought!
Regardless we've seen their financials... they'll be fine. lol
@Dezzy70 No because so much of their Xbox income comes from their Xbox store. 30% on ALL third party games, DLC and MTX. Same as Sony. It's the golden goose. But they justify their 30%, unlike Apple, precisely because they take a hit on their hardware, unlike Apple etc.
Cikajovazmaj
I believe this is a standard since forever. Typically consoles become profitable by mid generation lifespan.
Probably casually mentioned in interview to justify incoming price hike.
It has always been that way for MS. I guess people forget that they are a software company first, always have been. That's why MS focus so big on stuff like Gamepass and why with the Activision deal PS owners have nothing to worry about. As long as their software is bought they profit.
Ralizah
They need to revise the design of the Series X, then. Switch consoles have never sold at a loss, and Sony has revised the design of the PS5 so that the disc-based $500 model isn't selling at a loss now, either.
@themightyant
True they have had loads of money from me Xbox, Xbox360, Xbox one and series x with GPU.
InfamousOrange
@themightyant Do you know what the cost is for physical games? If a dev/publisher has to give Microsoft 30% on digital sales, what would it cost them to put it on a big box store shelf?
trev666
sorry Microsoft youve made hardly anything off me Microsoft rewards paid for my series x and my gamepass
Nugziam
@trev666 They have made a ton of money off selling your search data through Microsoft rewards. No company gives you stuff for free.
So they are losing a lot on consoles, losing a lot of digital/physical sales for their own first party games as they are on gamepass, and paying a lot of money to other devs to put their games onto gamepass. This paired with gamepass growth slowing down could mean they will have to raise prices on a few things, mainly hardware and gamepass. Or create more live service games with a lot of MTX to make a lot of money.
I don't know if inflation changed things (which it probably has)...but as of Aug 2021, the $499 PS5s were not being sold at a loss.
Again, how much inflation changed that, if at all, is hard to tell
https://www.theverge.com/2021/8/4/22609150/sony-playstation-5-ps5-loss-profit
@InfamousOrange I don't have any up to date figures on physical licensing fees, so take ALL these with a heavy pinch of salt.
Generally it's accepted that the licensing fee varies by publisher and what deals they had negotiated. Estimates of this range from:
20% - Eurogamer 2011
$3 - $10 (approx. 5 - 15%) - IGN 2012 (Sounds low to me)
15% Kantan 2020
But remember there are other costs like retail store cuts, manufacturing and distribution with physical. Hence why platform holders like Digital so much and publishers/devs mostly don't balk at that 30% much, they get more than they used to. Literally cutting out several middle men.
uptownsoul wrote:
as of Aug 2021, the $499 PS5s were not being sold at a loss.
Don't fall into that trap. This isn't really true. The specific metric Sony used in their investor briefing was Cost of Goods vs Avg wholesale price. They said this, to investors, to look good. (nothing wrong with that)
But don't be deceived, that doesn't mean they make a profit on the sale of the console when ALL costs are taken into account. They will also be subsidising every system just like Microsoft.
Bmartin001
I'd say Xbox is gonna take the plunge on 70$ games. I think they'll raise the price of gamepass a small amount to.. I can't see them raising the price of the console..
BAMozzy
@Dezzy70 But you are locking someone into that 'ecosystem' and ALL games sold for it, regardless of whether its exclusive, published and/or developed by Xbox, generate income.
If you buy Physical, the amount the Platform holder gets maybe small - but the Publisher is using Xbox trademarks and Xbox will get some money. If you buy Digitally, Xbox gets 30% 'retailer' money. Buying an ALL-Digital console like the Series S will mean that ALL digital transactions are giving Xbox money. The more time and money you spend in their ecosystem, the more its offsetting that 'loss' on Hardware.
The 'worst' customer from this 'business' model perspective is the one that buys the hardware for buying used games, not interested in Gold/Game Pass subs so not really contributing to reducing that 'subsidised' price. The best are those that buy a lot of new games - especially digitally as that will quickly offset that $100-200 subsidy. Add on Gold and/or Game Pass, and that's a 'consistent' stable income that can be relied upon, more than the sporadic nature of Game purchases. The more games we buy, the more services we subscribe to, the quicker that $100-200 'deficit' can be recuperated and then its all 'profit'.
If you are selling hardware, but not enough games/services, then you lose money. If Xbox are losing say $150 per console and selling 1m a month, that's $150m 'loss' so need at least $150m revenue across games, services and accessories to recuperate that loss.
You don't think it costs Sony £45 for a set of plastic Faceplates - no doubt making a hefty profit to subsidise their losses on Hardware - same with £70 games too of course...
@Bmartin001
I guess as I have GPU baked in until May 2025 my subs can't go up all until then.
@BAMozzy
I think in my business it is called a loss leader to get you on board. Then you get the customer in my case with life items sales and spares etc.
Fiendish-Beaver
I've said this on a number of occasions, but this is precisely why Sony priced their PS5 as they did. The price of the Xbox was announced first, and Sony followed suit. Anyone who believes that Sony were intending to sell at the price they launched at is deluding themselves. Microsoft's clever pricing policy forced Sony's hand, and that was to the benefit of all of us that then bought a PS5. I would strongly suspect that even now, with the price increase, Sony is still selling the console at a loss. Their pockets are not as deep as those of Microsoft, and imagine that they're hurting to some extent as a consequence, and I doubt very much that the recent price hike will be last that Sony will do...
Blessed_Koz
@Dezzy70 this is how consoles have always been sold... they make the money up on licensing fees and subscriptions...its normally not until the redisign or the smaller newer version of the chips come out that the systems start to break even at sale but the pandemic might have totally fubar'd the "normal" way things are done
@Fiendish-Beaver you can make a decent assumption that if MS is losing 150-200 per console that Sony was losing about as much... the two systems are nearly identical as far as components go, not sure if the double mobo in the series x would cost more or not though....but still i doubt they were losing less then 100 before their price increase
I'm starting to see why Nintendo stay out of this super power race and try to break even or profit on each console sale, especially being a smaller company overall.
Don't get me wrong would be great if they had a more powerful Switch but I guess they play it safe.
Tharsman
I highly doubt they will raise the price of their consoles. More likely we will start see them adopt the $70 price tag for games. Even back at launch I recall listening to some interviews and one thing Xbox reps danced around was ever making fun or throwing shade at the game prides. They did say they got caught off guard (or something like that) but never closed the door on potentially increasing the prices themselves. So that's, I think, the first thing we will see. Motorsport, Starfield and Red Fall will all be $70 games, mark my words!
Consoles have always sold at a loss, have they not?
@Dezzy70 yeah - which is why I maintain that gaming will move to cloud based services because the 'cost' of R&D, Raw materials, manufacturing, distributing etc is all increasing and the size, scope and scale of games is growing, so you need increasingly higher performing Chips, more RAM, more storage and faster storage too to meet the demands - with some 'storage' extremely limiting (blurays) so selling physical is impossible without online downloads to install the rest - compression and decompression can only do so much to reduce storage but that's limited too..
If you only have the Cloud and say high end PC's to cater too, Games can be any size, scale, no loss on hardware - you invest that R&D and Console manufacturing costs into building super fast game servers and able to run ANY game at 4k/120 ULTRA settings, and streamed at 60fps 'minimum' and whatever resolution your bandwidth can handle, playable on ANY connected device with any suitable controller - you are out of the public Hardware business, relying on 3rd Parties to make whatever connected device you as a consumer prefer to use - whether that's your mobile, a dedicated handheld gaming device, a TV, on your Tablet/Laptop, on your in car entertainment system as it drives you to work... where ever they can get Game Pass App on, you can play their software...
All games can be stored in one big digital 'database' and 'loaded' up to any local server if someone who owned an 'old' game wants to play - not just the 1000 games in Game Pass - so your 'digital' library remains accessible. You only need one version of the game on the Database - because that 'loads' to the server and your digital licence gives you access. If someone else plays, it loads to their server access point and plays there...
That's the Future, when it comes... People aren't going to pay more than $500 -600 for a console and if their TV can play games 'better' than the $500+ console does, and feel better because the game is running much faster, thus significantly reducing the input lag which more than compensates for the lag by playing on Cloud. That is the way its going and why MS say that if Sony release a Playstation console, they will release Call of Duty knowing that as far as Cloud based gaming is concerned, its exclusively Xbox. Whatever device you access Cloud gaming on, the ONLY one with CoD will be Xbox - so Sony have to keep making Hardware at a LOSS or be very expensive, to even expect to offer their customers, who may well be playing mostly on Cloud because that's where the biggest, most complex games are, Built for the cloud and not limited on cpu, gpu, RAM or data transfer speeds - the AI, the ML etc that can be utilised, the scale, the scope - its almost limitless once you remove what holds gaming back - which is the 'weakest' hardware you are hoping to get it to work on....
The future is definitely cloud based gaming.
Once we can get good enough internet, my speed is stuck 6mb/sec and we can have top end graphics at 4K 60fps the best the game can be then that is it, all cloud based.
I'm all digital at mine. Games, music, films and tv.
I have zero physical media, so it's only another advancement on what I have all ready once we get the technology there.
@themightyant please provide links & proof of anything you're saying in your reply to me...
If not, your comment will considered as nothing more than a guess...
(and trust me, I won't be deceived by you, or anyone else, that provides no linked proof or evidence)
Enigk
@Nugziam The only information they are getting from my searches of 'wigdvdjjfbrbrj' is that this guy is just doing this for the points.
@Blessed_Koz I would guess Sony is losing quite a bit less than Xbox.
Lower CU count, more units produced, more common parts between digital/disc vs XSX/XSS plus the higher price.
This has been an industry standard practice for a long time now. It's basically the same as the "sell the razor for cheap so you can make money off your blades" strategy.
@Dezzy70 I hear what you are saying about bandwidth, but that in general is expanding and expanding too. It's also spreading further and further too and its 'customer' demand that will speed up that '3rd party' infrastructure. If they can't, their competitors soon will offer better, faster deals to meet the growing demand to play games.
All you are streaming is 'data' back and forth - the same data your TV receives through the HDMI cable from Cloud and sends the Data of your input back - the rest is all done elsewhere so you only need to reach a 'stable' minimum to offer any game of any scale at a decent (720p, 1080p) resolution, 60fps experience - Ray Tracing, all the amazing scale, scope of a game running on super computer with infinite power just presented at a 'low' resolution. If you TV/Bandwidth can handle 4k, then you get 4k. Point is, the only limitation on the visual quality is the end users device/network - its not the hardware. If you are not limited by 20TF, you can chuck as many polygons as you want, need to make whatever game you want - not cut ideas out because the hardware can't do it fast enough, not limit games to run on 'min' spec hardware and fit within a 'Bluray' file size to sell physically, not have to spend weeks trying to get there 'port' running on 'Console' hardware at an expected level (4k/60 or 1440/60) with RT and ultra realistic visual quality beyond what even RTX4090 with DLSS3 could offer.
@themightyant yeah that was my thought, even if the stores are taking a much smaller percentage, all the steps involved must cut into revenue by a big amount.
Now retailers also sell digital codes, what's the take on those - cause if I buy a digital code through target and redeem it on my console, what's Microsoft/Nintendo/Sonys take on those?
My first thought is it would be lower - but I really don't know!
Luminous117
I thought we already knew they take a loss on each console sold.
Green-Bandit
@Dezzy70 at some point gaming moves to cloud for causals and PC for the hardcore that demand performance. Having Sony and Microsoft in the console space always seemed a little overkill, even tho i have purchased everyone they both ever made. But at this point i bought a PS4 and PS5 for Sony exclusives only. Throw in the fact a Nintendo for Nintendo first party only. Xbox for all 3rd party and first party cause i prefer the controller. But if they did go 3rd party i would move to PC so I could use a Xbox controller. I just can't bring myself to use a Sony or Nintendo controller and hardware for my Shooters and competitive games.
@Dezzy70 The future is definitely cloud based gaming.
I agree with that. I have 400MBPS internet and Cloud isn't to far off from being there. I am a performance fanatic so it's not my preferred way to play. But for causals that play maybe 3-8 hours a week, i can see that being the future and not the distant future either. If Xbox Goes down tho as i said I would move to PC. Even tho i am not a PC guy. I own all Apple Products. So that would be a big change for me.
@uptownsoul You are right to be sceptical of anything you read on the internet, that should include articles, not just comments. But part of that scepticism needs to be directed at the original source information too and see if it passes a basic sniff test. Are they also trying to deceive you? Usually investors reports and similar are framed in the most positive way possible and you have to look carefully to see how they are pulling the wool over your eyes, as they won't be lying.
As for sources no problem. Lets go back to the original source of this news story, Jim Ryan's own briefing document for investors, will that suffice for you?
https://www.sony.com/en/SonyInfo/IR/library/presen/irday/pdf/2021/GNS_E.pdf
Page 10 left hand column. PS5 Cost of Goods vs. Ave Wholesale price. That does not mean the same as they make a profit on each console. I know it's hard, but don't be misled. Peace.
@trev666 every time you use bing. you are giving them money. bing alone makes more than a billion dollars a year for them.
@uptownsoul Another timely bit of evidence came to light in Sony's Q2 2022 financials released today.
https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/22q2_sonypre.pdf
See Page 9. They stated one of the plus points was a "Decrease in losses from hardware" i.e. they are still making losses on hardware, just less than before. If they were making a profit on hardware it wouldn't be worded like that.
@themightyant I've read it & that doesn't disprove the link I provided (and what it said at the time)... b/c I specifically said twice that it may have changed when inflation started...But I get that reading is difficult for some people
NEStalgia
That's not news, Sony pioneered that model 27 years ago....it's kinda standard now unless you're Nintendo.


text:
Q: Files not updating with custom work-tree in Git I'm attempting to create a Git repo with a separate worktree. I followed this tutorial to the letter: http://caiustheory.com/automatically-deploying-website-from-remote-git-repository
I am able to commit from my local repo and push to my remote. The file path that I've designated as the worktree does not contain the files that I've pushed.
I'm thinking that the file path might be incorrect (I'm on a MediaTemple GS), but Git doesn't throw any errors when I push.
Here's the config from my remote:
[core]
repositoryformatversion = 0
filemode = true
bare = false
worktree = /home/xxxxx/domains/xxxxxx.com/html/b

[receive]
denycurrentbranch = ignore

My post-receive and post-update hook are both 777 and both contain this:
#!/bin/sh
git checkout -f

I'd truly appreciate any help provided.
Thanks,
--Nick

A: You'll want something like this:
https://github.com/richo/git_template/blob/master/hooks/post-receive
Or more succinctly:
#!/bin/sh

# Kludge to read the last ref
while read old new ref; do
real_sha=$new
done

GIT_WORK_TREE=$PWD/../ git checkout -qf $real_sha

Basically, the new refs are passed into post-receive in stdin, so you need to read them in manually.
What your hook is doing is forcibly checking out the existing ref.

redpajama_set_name: RedPajamaStackExchange


I'm officially on maternity leave, and our little boy is due somewhere around now (we're keeping the date to ourselves, so as to avoid as many 'is he here yet distractions as possible). I'm actually writing this in advance, so he may even be here!
I thought now being the beautifully special time in our lives that it is, and a call for so much love and celebration, that it is the perfect time to share the photos from my baby shower back in February.
My beautiful mum hosted the shower for baby Caddle and I, with the help of my besties and aunties, and it was such a gorgeous day.
It actually rained most of the day - which was no surprise! It always rains on our events, and I choose to go with the viewpoint of it being 'good luck'. Surely it means something, right?
Because I know you'll all ask, the platter was done by my beautiful friends Jake and Megan from Your Platter Matters. Megan truly is the original platter queen, and I remember when she first launched her business years ago being so excited for what she was creating.
She did such an incredible job, and the platter was DELICIOUS!
My beautiful friend Anne took the photos, and I'm so glad she did. I was so caught up in the moment, that I didn't take any on my phone!!
It was such a treat, and I felt so loved and supported by all of the women in my life, and looking at the photos helps me to relive every beautiful moment!
If you have any questions about the day, I'd love you to post them in the comments section at the bottom of this post, and I'll come on through and answer them all.


text:
Edward N. Rouse
52Citation Statements Received
0Citation Statements Given
Centers for Disease Control and Prevention, Centers for Disease Control and Prevention, Office of Public Health Preparedness and Response
Evolution of Ebola Virus Disease from Exotic Infection to Global Health Priority, Liberia, Mid-2014
Arwady
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Providing Logistics Support to CDC-Deployed Staff for the Ebola Response in Liberia, Guinea, and Sierra Leone
Dopson
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The first Ebola cases in West Africa were reported by the Guinea Ministry of Health on March 23, 2014, and by June it became the largest recorded Ebola outbreak. Centers for Disease Control and Prevention field teams were deployed to West Africa, including in-country logistics staff who were critical for ensuring the movement of staff, equipment, and supplies to locations where public health knowledge and experience were applied to meet mission-related requirements. The logistics role was critical to creating the support for epidemiologists, medical doctors, laboratory staff, and health communicators involved in health promotion activities to successfully respond to the epidemic, both in the capital cities and in remote villages. Logistics personnel worked to procure equipment, such as portable video projectors, and have health promotion materials printed. Logistics staff also coordinated delivery of communication and health promotion materials to the embassy and provided assistance with distribution to various partners.
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Preparing the CDC Public Health Workforce for Emergency Response
A critical component of successful public health emergency responses is the availability of appropriate numbers of personnel with emergency response expertise. To achieve this, the United States Centers for Disease Control and Prevention (CDC) focused on strengthening training, personnel database systems, and responder outreach. To ensure availability of well-trained public health emergency responders, CDC and external partners coordinated training, planning, exercise, and evaluation activities; established the School of Preparedness and Emergency Response; and implemented Responder Training Tiers for response roles with defined functional competencies. For personnel information, CDC developed interoperable databases to streamline the search for specific staff expertise for a response. To improve responder outreach, CDC developed various mechanisms to efficiently identify and assign potential responders to responses. These measures work together to sustain a qualified workforce for public health emergencies, and may be helpful to other public health agencies for staffing and training of their response workforce.


Singapore is absolutely no inheritance tax and tax on capital gains.
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text:
Q: How can i handle a file ByteArray in Javascript I have a flash recorder which record user input and give me a file Byte-Array in Java-script
now i want to upload that byte-array to the server (MVC3), i wonder how can i do this ?

A: You could send the byte array as raw data to the server using an AJAX request. We could implement a custom model binder which will read the raw request body and map it to a byte[]:
public class ByteArrayModelBinder : IModelBinder
{
    public object BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext)
    {
        var request = controllerContext.HttpContext.Request;
        var buffer = new byte[request.InputStream.Length];
        request.InputStream.Read(buffer, 0, buffer.Length);
        return buffer;
    }
}

then we could have a controller action that will receive this request:
[HttpPost]
public ActionResult Upload([ModelBinder(typeof(ByteArrayModelBinder))] byte[] buffer)
{
    // TODO: do something with the uploaded data
    return Json(true);
}

and finally on the client send the AJAX request:
// create sample data from the A,B,C bytes:
var data = String.fromCharCode(65, 66, 67);

$.ajax({
    url: '@Url.Action("upload")',
    type: 'POST',
    contentType: 'application/octet-stream',
    processData: false,
    data: data,
    success: function (result) {
        alert(result);
    }
});

A: Have you tried simply posting your byte array to a controller method? If your using jquery it would just be a case of using $.ajax or $.post and sending the request to the correct location according to how you have your routing arranged.


text:
Der Bauxitbergbau in Australien wird durch die großen Lagerstätten begünstigt, dies machte 2010 u. a. Australien zum größten Produzenten von Bauxit mit 71,5 Millionen Tonnen und 2009 war dieses Land der fünftgrößte Hersteller von Aluminium. Aus Bauxit wird Aluminium hergestellt. In Australien gibt es fünf große Bergwerke, in denen Bauxit abgebaut, sieben Aluminiumoxid-Raffinerien, die das Bauxit mittels des Bayer-Verfahrens zu Aluminiumoxid verarbeiten und sechs Aluminiumhütten, die mit großindustriellen Anlagen der Schmelzelektrolyse Aluminium mit hohem Energieaufwand herstellen.

Die Bauxitvorkommen, die abgebaut werden, befinden sich in Western Australia, Queensland und im Northern Territory; nicht erschlossene Vorkommen in den Gebieten des Mitchell Plateaus und Cape Bougainville in Western Australia, Cape York Peninsula in Queensland und im zentralen New South Wales.

2008 wurden 80 Prozent des in Australien produzierten Aluminiums exportiert und die wirtschaftlich verwertbaren Ressourcen werden auf 6,2 Gigatonnen geschätzt.

Der Absatz von Aluminium gilt als ein Konjunkturindikator der Weltwirtschaft, beispielsweise sank die weltweite Aluminiumproduktion infolge der Finanzkrise 2008 im Folgejahr um mehr als 10 Prozent. Aluminium wird vor allem im Flugzeug-, Motoren- und Leichtbau verwendet.

Geschichte

Die Aluminiumverarbeitung in Australien begann 1914 mit Druckguss aus importiertem Aluminium. Aluminiumleitungen für elektrische Anwendungen wurden hier ab 1922 hergestellt.

Erst in den 1930er Jahren weitete sich die industrielle Produktion aus. 1936 wurde die Australian Aluminium Company bei Grainville bei Sydney gegründet, die sich auf die Herstellung militärischer Ausrüstung beschränkte. Im April 1941 beschloss die australische Regierung, die Unabhängigkeit von ausländischen Aluminiumlieferungen zu erreichen und erteilte eine Lizenz zum Bau einer Aluminiumhütte. Die erste Aluminiumhütte war die Bell-Bay-Aluminiumhütte in Tasmanien, deren Bau 1948 begann und die im September 1955 die erste Aluminiumbarren produzierte. Im ersten Produktionsjahr wurden insgesamt 9.000 Tonnen Aluminium hergestellt, das hierfür erforderliche Bauxit hierfür kam allerdings noch aus Malaysia und Indonesien.

Bauxit wurde in der Darling Range in Western Australia bereits in den frühen 1940er Jahren entdeckt. In den 1950er Jahren wurden weitere große Bauxitvorkommen entdeckt, die weltweites Interesse hervorriefen. Das Unternehmen Western Australia Mining erkundete eine dieser großen Bauxit-Lagerstätten und die Jarrahdahle-Bauxitmine wurde 1963 von Alcoa World Alumina and Chemicals (AWAC) als der erste großindustrielle Bauxit-Bergbau in Australien eröffnet.

Die Bell-Bay-Aluminiumhütte auf Tasmanien war überhaupt die erste industrielle Aluminiumhütte, die in der südlichen Hemisphäre entstand, als sie 1955 als Gemeinschaftsunternehmen der australischen und tasmanischen Regierung gegründet wurde. Im ersten Jahre der Produktion entstanden 1.200 Tonnen Aluminium. 1960 übernahm Comalco Industries Pty Limited diese Aluminiumhütte, ein Unternehmen, das in der späteren Rio Tinto Alcan aufging.

1955 entdeckten Geologen das große Bauxitvorkommen auf der Gove-Halbinsel im Reservat der Aborigines der Yolngu bei Weipa in Queensland. Durch den Comalco Act of 1957 wurde der Status des Reservats aufgehoben und die Jarrahdahle-Bauxitmine erhielt eine Bergbaulizenz auf 5.760 km² des Aborigines-Reservats an der Westküste der Cape York Peninsula. Der Bauxitabbau begann im Jahr 1960. Die Yolngu waren mit diesem Gesetz und dem Abbau in ihrem Gebiet nicht einverstanden. Später stellte sich heraus, dass die Aborigines nicht am Gesetzesvorhaben beteiligt waren, sondern dass die Regierung lediglich mit Vertretern der dortigen Aborigines-Missionsstation in Yirrkala verhandelt hatte. 1963 entschied die liberalkonservative Regierung von Robert Menzies, dass der Bergbau genehmigt wird. Daraufhin wandten sich die Yolngu mit der Yolngu Bark Petition, die sie 1963 auf eine Baumrinde schrieben, gegen die Errichtung einer Bauxit-Mine auf ihrem traditionellen Land. Später gab es weitere vertragliche Regelungen, die den weiteren Bauxitabbau ermöglichten und die Interessen der Aborigines am Abbau berücksichtigen und sie beteiligen.

Das Interesse an den australischen Bauxitvorkommen stieg in den 1970er Jahren an, weil sich Öl stark verteuerte und dieses vor allem zur Erzeugung elektrischer Energie für die Aluminiumherstellung verwendet wurde. Auf der Suche nach preisgünstigeren Alternativen bot sich Australiens Energieerzeugungs-System mit den Kohlekraftwerken an.

2010 stellte AWAC zwischen 10 und 11 Prozent der Aluminiumoxid-Weltproduktion her.

Lagerstätten

Das Volumen der australischen Bauxitproduktion lag im Jahr 2010 bei 71,5 Millionen Tonnen.

Die fünf großen Bauxit-Bergwerke mit dem größten Abbauvolumen im Jahr 2010 waren die Boddington- (BHP Billiton), Wollowdale- und Huntly- (beide Alcoa World Alumina and Chemicals) in Western Australia, Gove- im Northern Territory und Weipa-Bauxitmine (beide Rio Tinto Alcan) in Queensland. Die Bergwerke werden von international agierenden Bergwerkskonzernen betrieben.

Gegen die Errichtung der Bauxitbergwerke in der Darling Range in Western Australia gab es langanhaltende Proteste und in der zweiten Hälfte 1979 energischen Widerstand von Natur- und Umweltschützern.

Die Bauxit-Lagerstätten auf der Gove-Halbinsel und bei Weipa in Queensland haben einen Aluminiummineral-Anteil von nahezu 50 Prozent und gehören damit zu den Lagerstätten mit dem höchsten Gehalt. In den Lagerstätten Western Australias, die in der Darling Range und auf dem für den Bergbau noch nicht erschlossenen Mitchell Plateau liegen, ist der Gehalt mit etwa 30 Prozent relativ niedrig.

Die meisten australischen Lagerstätten führen einen hohen Gehalt an Kieselsäure, der einen höheren Anteil von Natriumhydroxid bei der Herstellung erfordert, was die Herstellkosten erhöht und die Entsorgungsproblematik verschärft. Dem steht gegenüber, dass diese Lagerstätten oberflächennah liegen, bergbaulich relativ einfach zu erschließen und kostengünstig zu betreiben sind.

Die sechs australischen Aluminiumhütten produzierten 2010 1,94 Millionen Tonnen Aluminium, davon wurden 1,69 Millionen Tonnen exportiert.

Entstehung

Bauxit ist das am häufigsten vorkommende Erz in der Erdkruste und die Mineralform von Aluminium. Um aus Bauxit Aluminium herzustellen, muss das in Mineralform vorliegende Bauxit zu Aluminiumhydroxid durch Aufschließen in Natronlauge im Bayer-Verfahren gewonnen werden. Anschließend wird durch Entziehen des Wassers durch Brennen, Sintern oder Kalzinieren Aluminiumoxid hergestellt, das in Aluminiumhütten zu Aluminium unter hohem Energieaufwand im Hall-Héroult-Prozess verarbeitet wird.

Die in Australien vorkommenden Bauxite werden in der Geologie als Lateritbauxite beschrieben, die durch lateritische Verwitterung unterschiedlicher silikatischer Gesteine wie Granit, Gneis, Syenit, Ton und Tonschiefer entstanden. In diesem mineralogisch-chemischen Prozess werden Gesteine an der Erdoberfläche unter dem Einfluss hoher Temperaturen und durch Niederschläge tiefgründig zersetzt, wobei die in den Ausgangsgesteinen befindlichen Minerale weitestgehend gelöst werden. In der Verwitterungsphase werden die leicht löslichen Elemente Natrium, Kalium, Calcium, Silicium (Kieselsäure) usw. durch das einsickernden Niederschlagswasser ausgespült und es kommt zu einer Anreicherung der schwer löslichen Elemente Eisen und Aluminium.

In Australien ist Bauxit in verwitterten Gesteinen als Pisoid in einer durchschnittlichen Größe von etwa 5 Millimetern gebildet worden. Die Bauxitschichten, die normalerweise in Australien eine Mächtigkeit von 3 bis 5 Metern erreichen, liegen etwa einen halben Meter unterhalb des Mutterbodens.

Umwelt

Die Bauxitvorkommen Australiens, die abgebaut werden, liegen in geringer Entfernung zu Australiens Küsten. Die Aluminiumhütten liegen unmittelbar an der Küste, wo auch Energie in ausreichender Menge zur Verfügung steht, die zur Herstellung von Aluminium in großem Umfang erforderlich ist. Beispielsweise betreibt Alcoa of Australia drei Raffinerien in der Nähe bewohnter Gebiete. Es ist die Pinjarra-, Kwinana- und Wagerup-Aluminiumoxidraffinerie, die Aluminiumoxid herstellen. In diesen Anlagen wird fein gemahlener Bauxit mit konzentrierter Natronlauge im Bayer-Verfahren bei ca. 7 bar und etwa 180 °C versetzt, was neben hohem Energieverbrauch auch zu Umweltbelastungen führen kann.

Da in Australien elektrische Energie vor allem durch Kohlekraftwerke erzeugt wird, kommt es zu weiteren Umweltbelastungen. Beispielsweise verbrauchen die beiden Schmelzelektrolyse-Anlagen von Alcoa in der Portland-Aluminiumhütte im Westen von Victoria und Point-Henry-Aluminiumhütte in Geelong 18 bis 25 Prozent der Elektroenergie des gesamten Bundesstaates Victoria. In diesen Anlagen wird Aluminiumoxid unter Zusatz von Kryolith als Schmelzmittel bei etwa 1000 °C geschmolzen und in Elektrolyse-Zellen bei hohem Energieeinsatz zu Aluminium im Hall-Héroult-Prozess, einer Schmelzflusselektrolyse hergestellt.

Sofern auf dem Bergwerksgelände keine Verarbeitungsanlagen des Erzes vorhanden sind, erfolgt ein Transport des Erzes auf Eisenbahnen, LKWs oder mit Förderbändern. Dies geschieht beispielsweise in Western Australia mit einem 51 Kilometer langen Förderband von der Boddington-Bauxitmine zur Worsley-Aluminiumoxidraffinerie.

Neben dem Energieaufwand und der entweichenden Wärme bei der Bauxitaufbereitung zur Aluminium-Herstellung werden beim Abbau von Bauxit große Landschaftsflächen verbraucht, die rekultiviert werden müssen. Dies kann dadurch bewerkstelligt werden, dass der ursprüngliche Mutterboden deponiert und anschließend zur Rekultivierung wieder verwendet wird. Bei der Lösung des abgebauten Bauxits entsteht basischer Rotschlamm, der deponiert und sicher gelagert werden muss. Rotschlamm enthält ätzende Natronlauge, giftige Schwermetalloxide und etwa ein Prozent Schwermetallhydroxide. Die giftigen Komponenten wie Fluoride, Arsenate, Chromate und Vanadate können aus dem Schlamm ausgewaschen werden. Die Aluminium-Ionen sind für Mikroorganismen schädlich und toxisch für Tiere und Pflanzen. Rotschlammdeponien sollten deshalb an ihrer Oberfläche abgedeckt sein und keinen Kontakt mit Grundwasser haben. Bei der Herstellung von Aluminium entweicht Fluor und Fluorwasserstoff, was in Gänze nicht zu vermeiden ist und Kohlenmonoxid (CO) und Kohlendioxid (CO2) werden freigesetzt.

Bewohner im Gebiet der Wangerup-Raffinerie, insbesondere die von Yarloop, beschweren sich seit langem über gesundheitliche Beeinträchtigung und Erkrankungen, deren Ursache ihrer Meinung in der Luftverschmutzung liegt.

Übersicht

Bauxitminen
Die fünf Bauxitminen in Australien, sortiert nach Bundesstaat, sind (Stand 2010):
 Boddington-Bauxitmine in Western Australia (BHP Billiton und Worsley Alumina)
 Huntly-Bauxitmine in Western Australia (Alcoa of Australia)
 Willowdale-Bauxitmine in Western Australia (Alcoa of Australia)
 Gove-Bauxitmine im Northern Territory (Rio Tinto Alcan)
 Weipa-Bauxitmine in Queensland (Rio Tinto Alcan)

Aluminiumoxid-Raffinerien
Die sieben Aluminiumoxid-Raffinerien, sortiert nach Bundesstaat, sind (Stand 2010):
 Gove-Aluminiumoxidraffinerie im Northern Territory (Rio Tinto Alcan)
 Yarwun-Aluminiumoxidraffinerie in Queensland (Rio Tinto Alcan)
 Queensland Alumina Limited (QAL) in Queensland (Rio Tinto Alcan und RUSAL)
 Kwinana-Aluminiumoxidraffinerie in Western Australia (Alcoa of Australia)
 Pinjarra-Aluminiumoxidraffinerie in Western Australia (Alcoa of Australia)
 Wagerup-Aluminiumoxidraffinerie in Western Australia (Alcoa of Australia)
 Worsley-Aluminiumoxidraffinerie in Western Australia (BHP Billiton und Worsley Alumina)

Aluminiumhütten
Die sechs Aluminiumhütten, sortiert nach Bundesstaat, sind (Stand 2010):
 Bell-Bay-Aluminiumhütte in Tasmanien (Rio Tinto Alcan)
 Boyne-Island-Aluminiumhütte in Queensland (Rio Tinto Alcan)
 Kurri-Kurri-Aluminiumhütte in New South Wales (Hydro Aluminium)
 Tomago-Aluminiumhütte in New South Wales (Rio Tinto Alcan, CSR, Hydro Aluminium)
 Point-Henry-Aluminiumhütte in Victoria (Alcoa of Australia)
 Portland-Aluminiumhütte in Victoria (Alcoa of Australia)

Sonstiges
Des Weiteren gibt es in Australien zwölf Extrusionsmühlen zur Erzverarbeitung und zwei Aluminium-Walzwerke.

In Australien bildet das Aluminium Council die Spitzenorganisation der Aluminiumproduzenten, die ihre Interessen wahrnimmt. Nach Angaben dieses Interessenverbandes waren 2010 in der Aluminiumproduktion 16.700 Personen (2009: 13.000) und 2.900 Vertragsarbeiter (2009: 4.400) beschäftigt.

Einzelnachweise

Aluminiumerzeugung

Geologie Australiens

redpajama_set_name: RedPajamaWikipedia


Jose Mourinho admitted Manchester United had given him an FA Cup semifinal selection dilemma after their 2-0 win at Bournemouth on Wednesday night.
Goals from Chris Smalling and Romelu Lukaku sealed the points at Dean Court after Mourinho made seven changes in the aftermath of United's shock defeat to struggling West Bromwich Albion on Sunday.
In a bid to shake up his underperforming stars and rest key players, the United manager rang the changes against Bournemouth, with Lukaku, Alexis Sanchez and Juan Mata among the big names left out of the starting line-up ahead of Saturday's FA Cup semifinal against Tottenham Hotspur.
Paul Pogba kept his place despite mounting speculation Mourinho is ready to sell the out-of-form France midfielder in the close season.
Mourinho's hardline stance appeared to sting his players into action as Smalling opened the scoring in the first half.
Mourinho was impressed with the work done by his new-look side and claimed he would have to think hard before deciding his Cup line-up.
"Everything was good, I am happy. Every player on the pitch was positive and put himself available for Saturday," Mourinho said.
"The players were in the right positions and not trying one more flick, one more trick.
"I will not play this XI at Wembley, but all of them told me [with their performances] that they want to play and they are ready.
Pogba was widely criticised for his lacklustre display against Albion – the latest in a long line of disappointing efforts from the former Juventus star since his move to United two seasons ago.
Whether Pogba features at Wembley this weekend will go some way to showing whether he is still part of Mourinho's long-term plans, but he at least impressed his boss for one night after winning the man of the match award.
"I'm not very good on man of the match, I'm not a big fan of it, but Paul Pogba played very well," Mourinho said.
Mourinho's side are 14 points clear of fifth placed Chelsea and will be guaranteed to qualify for the Champions League if the Blues fail to beat Burnley on Thursday night.
"The first ambition was to finish in the top four and now one point is probably enough. When we have that resolved we can think about third and second place," Mourinho added.
Smalling put United ahead in the 28th minute when he tapped in from Jesse Lingard's cross despite Bournemouth appeals for offside.
Having survived two Bournemouth penalty appeals – including Luke Shaw blocking out Callum Wilson as he tried to finish off a cross – United doubled their lead in the 70th minute.
Pogba was slightly more effective after his recent troubles and he created United's second goal.
Breaking up a Bournemouth attack, he galloped clear and picked out Lukaku's run with a perfectly weighted pass.
That clinched United's sixth win in their last seven league games, but all eyes remained on Pogba.


A whole bag of these little fruit flavored marshmallows cost me 88 cents! Add some markers, paper, and glue and you have a matching rainbow craft for kids and snack. Now that is frugal. I want to warn you though, you may think you aren't going to snack on these sickly sweet little things but they will call to you from the cupboard. Make a big rainbow or some rice crispy squares if you want to avoid them.
Gather your materials. You will need some multicolored mini marshmallows, glue, markers, and paper.
Start by drawing a rainbow on the paper.
Next, I added some squiggles of color in the rainbow to act as a guide. Older children can skip this step.
Add your marshmallows. I added some to get my son started, then he began matching them to the colors of the rainbow. When he started to lose some steam I asked him if he could find specific colors, then praised him when he did and helped him fill in his colors. A little praise and teamwork go so so far at this age it's amazing. If they don't want help but the rainbow is too big, put it away for a day or two and bring it back out, the marshmallows aren't really food and will stay ok for days.
Let dry- it takes a while but it will dry!
Cut out the rainbow craft. For kids that are younger, you may need to help.
"Rain Dance" by Kathi Appelt is a simple little counting book with bog numbers and fantastic simple pictures of the animals on a farm in the rain. This is a great example of a book made for a young toddler. My son loves it because he can read the numbers and announce the animals, even though he can't read the text he has been "reading" it to himself multiple times a day complete with clapping at the end.
" Duckie's Rainbow" by Frances Barry is a clever little book. You walk with her as she passes things like a yellow cornfield and blue pond until the pages above create a rainbow. I love the idea but reading it with my son all he wanted to do was turn the pages as quickly as he could to make the rainbow. Not a big deal in reality but this would make a better story time book than bedtime for that reason.
"The Umbrella" by Jan Brett is another fantastic book by this very talented author and illustrator. A little boy goes off into the jungle in the rain to see if he can find animals. He puts down his umbrella to climb a tree. While he keeps climbing higher and higher all the animals he wanted to see, fight for a spot in his umbrella that ends up floating down the river. The story is adorable and layered for different ages, and the illustrations will captivate you!
Want more great ideas for preschool activities like this rainbow craft for kids? Check out our Build Preschool Thematic Curriculum Units!
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We will be doing this tomarro! I have a huge bag of theese in the cupboard! Thanks!!!
Yet another brilliant idea!!!! LOVE everything you do… can't wait to whip up this sweet treat— fun fun fun.
Another wonderful idea…I love how cheap everything is too. Thank you again!!!
Wow – I didn't even know they made multicolored marshmallows! My daughter will love this craft – and the marshmallows too!
Your little guy is getting so big! We made the "O"ctopus this week so I was looking back at your first Letter of the Weeks – he's grown so much.
I was pretty excited with how well this went too. It took us a while , I helped but he did a lot of it.
I know the other day he went to a new park and climbed up all by himself, waited his turn and slid down. I was holding back the tears.
Yummy! The kids are going to love this. You know whats really good is Rice Krispie Treats made with the Strawberry Marshmallows. Try it!
I think my kid would beat me up for using his marshmallows this way. I, personally, LOVE the idea. He, however, LOVES his marshmallows. We'll see how it goes.
We have a Duckie book where she is looking for her ducklings, and it is one of my son's favorites. I didn't realize there were more. I'll have to keep an eye out for that rainbow one.
Awesome! We love to do activities with Marshmallows. My kids are a bit older, so we are usually building structures, etc. with them. This would be fun though to do for Spring and yummy!
This is probably my fave craft idea so far because it combines some of my kiddos fave things: marshmallows, rainbows and glue. To see evidence of how much my li'l man loves glue, head over to my blog and click on the glue on a dog link under my "Best of" at the top of the left sidebar. You'll get a chuckle!
I love this!! I want to make a pot of gold at the end for St. Patrick's Day. Thanks for the inspiration.
Great minds think alike- I was going to add the pot of gold ( Wal-mart has gold coins for 1 dollar), except the rainbow took so long my little man was spent, so my tip if you have tiny ones and you want to do that , either do it on 2 days or make a smaller rainbow. I can't wait to see yours!
I love this project and all the fun extra ideas in the comments! Thanks so much for sharing, I'll be linking.
I have yet to find colored marshmallows around here but I just figured out I can use Fruity Cheerios! Yay we'll do it today… its raining out.
Really cute and simple! Maybe we'll try to squeeze it in before St. Patrick's Day!
Attractive component of content. I simply stumbled upon your weblog and in accession capital to say that I get in fact loved account your weblog posts. Anyway I?ll be subscribing for your augment and even I achievement you access constantly quickly.
I recently discovered your website and am loving it! I've started doing a daily activity with my 3-year-old, so I'm looking for lots of ideas. Today we did a rainbow craft based on this idea. Instead of marshmallows, we used the candy hearts we've been playing with for the past few days (sorting, patterning, etc). He loved it and was so proud to see it displayed at the kitchen table during dinner. Thanks for all the fantastic ideas!! I'll be back … a lot!
Thanks for sharing all your wonderful project ideas!


No two people have matching fingerprints. Even identical twins have small differences in their fingerprints that make each one unique. When a person touches glass or other hard surfaces, they leave their prints behind. If you create your own fingerprint powder, you can easily lift these prints away from hard surfaces and examine them.
Gather your materials. You will need corn starch, a measuring cup, a lighter or matches, a candle, a ceramic bowl, a knife or paintbrush, and a mixing bowl. The mixing bowl can be glass, plastic, or ceramic. However, you can't substitute the ceramic bowl for another kind of bowl. The process of making the fingerprint powder can crack glass and melt plastic.
If you decide that making your own powder is too much trouble, you can buy it from science and hobby supply stores or online.
Use the bowl and candle to create soot. First, use the lighter or the matches to light the candle. Next, hold the bottom of the ceramic bowl over the flame. The candle will burn a layer of soot onto the bottom of the bowl. Move the bowl over the flame so that every part of the bottom touches the candle.
Wear an oven mitt or use a dishtowel to protect your hand from the heat.
Always be careful when working with an open flame. Children should have adult supervision.
Scrape off the soot into the mixing bowl. Hold the soot-covered bowl over the mixing bowl. Next, use a dull knife or a paintbrush to scrape the soot off of the ceramic bowl and into the mixing bowl. You will have about a teaspoon of soot. The more soot you have, the more fingerprint powder you will be able to make.
Repeat these steps to make more soot as many times as you'd like.
Scraping soot is very messy. If you want to avoid getting soot on your fingers, wear gloves. Similarly, cover your workspace with a towel to keep it clean.
Mix the soot with corn starch. Use a measuring cup to evaluate how much soot you have gathered. Next, add an equal part of corn starch to the soot. Mix the two powders together well with a whisk.
For example, if you collected a ¼ cup of soot, you would need to add a ¼ cup of corn starch.
Store the powder in an airtight container. Place the fingerprint powder in a plastic food storage container with a lid. Alternatively, store your fingerprint powder in a plastic re-sealable bag. These containers are airtight and won't allow any moisture into your powder.
Keep the container on a shelf in a low-traffic area. Otherwise, someone may knock the powder over and create a sooty mess.
Find a fingerprint. Search for household items that have been handled recently. Choose items with smooth surfaces. The smoother the surface, the easier it is to lift a fingerprint. If you want to practice lifting fingerprints, you can make your own by touching a glass.
Avoid trying to lift prints from soft, pliable surfaces. These surfaces require a special fingerprinting chemical.
Dust the powder over the print. Once you've located your fingerprint, sprinkle some of your fingerprinting powder over it in a thin layer. Next, carefully brush the powder over the fingerprint, covering it completely. Once the print is covered, gently brush the excess powder away. You will see a dark, clearly-defined fingerprint.
Gently blow on the fingerprint to help remove excess powder.
Use clear tape to lift the print. Find some clear plastic tape. Measure out a small piece. Next, press the sticky side of the tape against the dust-covered fingerprint. Slowly pull the tape away to lift the print.
Smooth out any wrinkles in the tape before lifting the print.
Display the fingerprint. Press the sticky side of the fingerprinted tape onto a sheet of white paper or a white note card. The contrast of the dark fingerprint against the white paper will make the print easier to examine.
Catalogue your family. Ask each of your family members for a fingerprint. Tape the fingerprints on a notecard or a white sheet of paper. Record each family member's name, birthday, and gender.
You can catalogue one finger or all ten if you'd like. If you record all ten fingers, it will be easier to identify found prints.
Classify your prints. Fingerprints come in three categories: arch, loop, and whirl.  These patterns are found in the lines from the fingerprints. An arch looks like a short bump. A loop looks like a long, thin arch. A whirl resembles a circle surrounded by smaller lines. These classifications are important when identifying fingerprints.
Write the fingerprint classification for each family member on their fingerprint card.
The different shapes can also lean left or right. If so, indicate which direction the whirl, loop, or arch leans on the family members fingerprint card.
Compare any found fingerprints. When you find fingerprints around the house, compare them to your catalogue. Look for matching classification and tilt. For example, if the fingerprint you found was a whirl that leaned to the left, you would look through your catalogue for a similarly identified print.
Store successfully identified fingerprints on the back of their respective fingerprint card. This will make future identifications easier.
Can I make graphite powder at home?
Yes. You can take some pencil lead and gently rub it on sandpaper and you'll have pretty fine quality powder.
Can I use eyeshadow as fingerprint powder?
Eyeshadow would probably be too dark. Blush works well.
Is there a specific way to brush it on?
Sprinkle some powder on the fingerprint first and then brush it around to thoroughly coat the area. MAke sure to be gentle or you may scrub away the print!
Try the process again or lift a fingerprint from a harder, smoother surface.
Instead of soot could you use baby powder?
Yes, if you want to identify fingerprints on a black or other dark-colored surface. Mix 1/4 cup starch powder with 1/4 cup baby powder instead of soot.
If I can't buy powdered graphite, can I use a nail file and rub it on a pencil to make powder?
Yes, you can. I did mine just like that and it works like a charm. It's cheap, too.
Is there an easier way to make the powder?
You can purchase powdered graphite to use instead of the soot or you can buy pre-made fingerprinting powder online.
Are there any other methods to make the powder that don't use a plate and candle?
Yes. You can purchase powdered graphite to replace the soot or buy pre-made fingerprinting powder online.
How do I make fingerprint powder without using candles?
You can use pencil lead or chalk if it is ground very finely into a powder. It won't work if it's not fine enough, though.
Can I save fingerprint powder?
Yes. Find a small, resealable container or baggie and put the powder inside.
Do I need special finger printing dust to use on an optical data storage CD?
What if you don't have fingerprinting powder and you looked everywhere for it in lots of stores? Could you use baby powder?
Can I use baby powder instead of soot?
Can I use vegetable corn starch?
If you want to identify fingerprints on a black surface, or that of another dark color, make a white fingerprint powder instead. Mix 1/4 cup starch powder with 1/4 cup baby powder instead of soot.
Powdered graphite, which you can find in the key section of most hardware stores, can also be mixed with starch powder or talcum powder in the same proportions to make a fingerprint powder.
If you don't already have graphite powder or can't get any, you can make your own! Just scrape off the lead from an old pencil, and you've got your own graphite powder!
Always be careful when working with open flames.
Thanks to all authors for creating a page that has been read 120,081 times.


text:
// Copyright (c) 2014 The Trident Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
//

// This file is modified from boost.
//
// Copyright Beman Dawes 2002, 2006
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// See library home page at http://www.boost.org/libs/system

#ifndef _TRIDENT_SMART_PTR_DETAIL_SP_CONVERTIBLE_
#define _TRIDENT_SMART_PTR_DETAIL_SP_CONVERTIBLE_

namespace trident {

namespace detail {

template< class Y, class T > struct sp_convertible
{
    typedef char (&yes) [1];
    typedef char (&no)  [2];

    static yes f( T* );
    static no  f( ... );

    enum _vt { value = sizeof( (f)( static_cast<Y*>(0) ) ) == sizeof(yes) };
};

struct sp_empty
{
};

template< bool > struct sp_enable_if_convertible_impl;

template<> struct sp_enable_if_convertible_impl<true>
{
    typedef sp_empty type;
};

template<> struct sp_enable_if_convertible_impl<false>
{
};

template< class Y, class T > struct sp_enable_if_convertible: public sp_enable_if_convertible_impl< sp_convertible< Y, T >::value >
{
};

} // namespace detail

} // namespace trident

#endif // _TRIDENT_SMART_PTR_DETAIL_SP_CONVERTIBLE_

/* vim: set ts=4 sw=4 sts=4 tw=100 */