Yesterday saw the first canvas tents go up in the Gaza strip to house internally displaced people. The UN estimates 50,000 people have been made homeless due to the bombing and bulldozing of homes and properties by Israeli occupation forces in Israel's 21 day offensive in the Gaza Strip. The displacement is just meters in the case of many families who don't want to move far from their ancestral land, and have opted to move into tents on the site of their destroyed houses.
The Ajrawi family lost five houses, the Jned family at least four. Naima Ajrami's vulnerable asbestos roofed three bedroom home housed nine people. 'We now live with our family in Falluja.' She gestures to the crushed brick, furniture and pieces of her life behind her and under her feet. 'We built this house ourselves. This is not the first time it's been destroyed; half of it was bulldozed in the invasion of 2005.' She lets her hands fall down, 'I don't know how we will rebuild it, my husband has no work, I don't know, we wont be able to rebuild'.
The tide of rubble, of leveled homes, rolls up and down the Gaza strip. In Mooghrieka, a tiny neighbourhood close to the former Netzarim settlement, over 30 homes were totally leveled and a further 130 partially destroyed. On one street, the sheer force of tank shelling in the streets outside had been enough to cave in the vulnerable asbestos roofs of at least eight homes.
The home of the Abu Shalafa family was bombed by tank shelling on the 5th of January. Three members were injured including 13-year-old Maysa, suffering from Cerebral Palsy and now additional shrapnel pieces lodged inside her head. The family showed us a large floppy x-ray photo, with clear white spikes inside a black skull denoting the embedded shrapnel. Maysa was writhing and screaming on a wicker matt outside her home, 'She can't sleep at night' explained her mother as Maysa strained her clenched body in agony.
Dynamite, according to evidence uncovered by human rights groups and witnesses, was the main means of home demolition deployed by Israeli occupation Forces; later followed by bulldozing.
The Palestinian Red Crescent Society and its' army of volunteers has been trawling the streets of the areas hit by operation 'cast lead'. They've been registering families for sheets of plastic sheeting to patch up blast holes and smashed out windows in their homes, organized by the Red Cross. They tick off questionnaires registering 'emergency house destruction kits' consisting of mattresses, blankets, hygiene kits, jerricans, tarpaulin, a bucket, a kettle and chairs.
In Mooghreika, 53 members of the Al Qasans family – six families in total – had their four story home leveled, by F16 bombardment according to witnesses. Theirs is a similar story to many others, property was fired upon by tanks and inhabitants ordered out of their homes by soldiers through loudhailers.
In Ezbit Khader, in the Jabbal al Rais area, Mohammad Shaheen, Team Leader of the Red Crescent Society's Disaster Management Unit was commandeering a team of volunteers putting up tents to house 140 families. The temporary shelters were paid for by the Falah Charitable Society. Bulldozers had smoothed down uneven land for around 20 tents, each sporting a defiant Palestinian flag flapping in the evening breeze, the wind blowing freely here now without any houses or trees to catch in.
He told me, 'We wanted to put up the tents further inside the area, away from the border, but people wanted to be closer to their homes and land', he said. Asked how long the camp might stay he says, 'We are planning to have it here for up to one year if necessary but if we cannot get cement in then it could be much longer, it could be forever'.
The camp will have a food tent, medical tent, a play area for children in the centre and electric lights surrounding the huddled residential area. The United Nations Refugee Welfare Agency (UNRWA) has stated that it will only be dealing with existing refugees, settled in camps in the Gaza Strip – meaning charities have taken on housing the new homeless. Most of the 50,000 homeless in the Gaza Strip came from non-refugee areas and communities, qualifying as 'Internally Displaced People'. A camp of large white canvas tents sporting Save The Children flags has been erected at the foot of Atatura. More are planned for Zeitoun and Toofah.
A cave-like shelter consisting of a collapsed lopsided roof is all that remains of Ziad Al Khader's home. The view from under the rubble is one of the camp. 'Where those tents are' he explains, 'Is where my lemon and olive trees were, that was my orchard'. The Al Khader family, are the ancestral residents and farmers of the area, hence the name Izbet Khadar. Ziad says the family lost 30 homes in Israel's offensive. Five relatives were also reportedly killed. Standing on top of the pile of exploded rubble that was his and his brother Ziad's house, Ibrahim Khader, a farmer, and father of three, tells the story of what happened. He points to piles of rubble and slabs of concrete, surrounding us, 'That there is my fathers house, that is my uncles house, that is my brothers house, another uncles house', the rubble comes alive with the fact it was inhabited and up-standing less than two weeks ago.
'All of us were home when the army came. It was the 16th of January. Missiles were fired onto our area, a tank shelled my brother Ziad's house, so his family came over to ours. We were then tank shelled. It was in the afternoon. My brother Ibrahim then called me and said he wanted to leave. I told him to ask the Red Cross to evacuate him but he said there was no chance, there was no co-ordination. The night was full of bombing. By 10am, everyone had left aside from mine and Ziad's family. We were hiding, huddling together, we didn't see what was happening. My brother Ismaeel then came round and said, 'You have to leave', we said, 'How did you leave?' He said, with a white flag. So we left with white flags. We didn't take anything with us, we left everything at home. There was shelling, in my analysis, was to get us out of our houses. The destruction wasn't as bad as it is now when we left. If you look around this area you would never have though it had shops, and homes, it was our area, our community, named after us. We were shot at as we were leaving, from a tank, they shot into our lemon trees. We all went to Rabea Sultan's house, but they shot at his house too, it was an unnatural situation. Two of us were injured in the shooting. Our wives were asking the soldiers if they could return back to pick up some belongings, the Israelis said, 'No, and if you try we will shoot you'. We'd built our neighbourhood together, it was our village. I built this house myself, I didn't rent it, I didn't buy it ready-made, I worked on it and know every single part of it, because I built it with my own hands.
When I came back I couldn't believe this was my home, and the industrial area, the agricultural land, our land, this area was a farm land area, we are villagers. Right now, some of us sleep here, others are with relatives. I am staying here, my brother too, we were born here, we grew up here, we learned here, it is dear to us, this is my grandfather's land and we will hand it down to our children too.
The plan of Israel is for all of us to leave our land and to give up on and give out the fighters. We can't, we won't, its our legal right, they're trying to colonise our land and our sea, even if my son said to me I am going to fight, could I stop him, When, it's our right? We didn't come to the Israelis, they came to us, they came to colonise our land. We're far from the areas where any missiles were being fired, why did they come to us and do this? If one of my brothers, or my father's houses was still standing, then I could feel happy, it could be ok, but when I look around me and see all of my families' homes destroyed, I cant be'.
We traipse down the landslide that is the side of the mound that was Ibrahim and Ziad's homes and sit on mattresses inside the cave that is their home. We drink sweet sage tea – sage a natural anti-depressant that grows wild and abundantly here. Ibrahim's kids keep a fire burning in the corner, stoked by pages of torn old schoolbooks and bulldozed olive and lemon branches. Aromatic smoke wafts up into the peaked roof of the concrete tent we now sit in. Five men, fathers, in their 30s, 40s and 50s, sit staring out and the new camp infront of them, their gaze alternating between the tents, the grey ground – once a ceiling – under their feet and their new guests. They have all lost their homes.
Ibrahim explains, 'We don't need a sack of flour, we need our nation. We need our sea, our land, we need our air, our sky, open borders, the right to leave, for Russia, Ukraine, the UK, wherever we want'.
Ibrahim joins in, 'When I die, I won't feel happy. I haven't go anything left to show for all my life and life's work, I didn't manage to make anything lasting for my family, what I worked for was taken away from me, but, this is my land, still, and we are here'.
People still can't believe what has happened to them here. Their landscape, their lines of sight and lineages of land cultivation, the tending of the soil and cyclical toiling of the land to yield olives, oranges, lemons, a harvest, a livelihood, the centuries old relationship between farmers and their land, has been bulldozed into dust. The protection of a home, to live and die in, to shelter in, a community centre in its own right for every family, a place to sit and drink tea in and bake bread in and bring up children in, to come back to every night, to invite guests to, to sleep safely within, 'the heart of the home' a phrase used every day, to describe, terribly, too often, where tank shells and apache missiles were shot into, 'into the heart of our home' says family after family, after family.
People here feel uprooted, Israel's attack literally tearing families from their roots, blowing bricks and lives and livestock and trees and people sky-high. If not physically uprooted, this war had left everybody in Gaza psychologically uprooted, violated and disorientated by the fact of three weeks of blindness for every family unable to see what was happening to their relatives and fellow Gazans in 'closed military areas', kept out, kept blinded by sniper-fire and missiles against anyone daring to set foot but kept awake and shocked by the sound of bombs and strikes all over the Gaza strip.
Everybody heard the sound of homes being bombed, mosques being bombed, hospitals being bombed, shelling and bombing and striking, everybody jolted and shuddering in their beds and homes and by night and by day. Now people are slowly trying to re-root themselves, to return, to re-orientate, to follow the trail of destruction and piece together where the tide of Israel's war began, where it spilled over into the streets and alleyways and orchards, who it took with it, how and where, to cohere the sounds with what we see now before our eyes, this settled hell and to make sense of the before and after. Not knowing and not witnessing, being left with memories of sound without sight, and a present reality of pure destruction, gutted land and communities, is in itself a violation of the human need to understand and bear with and feel with our neighbours and friends. What many find so painful here, is not just the horrific violations that the living witnesses remember, such as the Samouni family and the Abid Rubbu Family, its not just what they saw, but its also the fact of what Israeli soldiers saw, they who perpetrated these inhumane violations, with open eyes, 'laughing' according to some witnesses; that they saw it all, when we didn't and couldn't stop it, and that they were present, that they perpetrated, witnessed and withdrew, anonymously, and seemingly, remorselessly.
– Ewa Jasiewicz is an experienced journalist, community and union organizer, and solidarity worker. She is currently Gaza Project Co-coordinator for the Free Gaza Movement.


We have chosen to specialize in three programs we believe are leaders in the green building industry: Energy Star, Build It Green's GreenPoint Rated and USGBC's LEED for Homes. These agencies provide certification of newly constructed homes and require a third party rater based on a set of green building guidelines to evaluate a home's environmental performance. Build It Green's GreenPoint Rated Elements Program is the only home certification program for a remodeled existing home.
We can certify your home green Contact Us today to learn more about this process.
California has one of the most progressive energy codes in the country. This energy code was implemented in 1980 and has allowed California homes to be approximately 15% more efficient than homes built elsewhere in the nation. Even with increased population growth, during the period between 1980 and today, our state has been able to plateau energy use while the rest of the nation's energy use has risen.
Even though California is leaps and bounds ahead of the rest of the country, nationwide and statewide green building agencies strive to exceed the California Energy Code by at least 15%. When building green, it is understood that the code is the bare minimum and only satisfactory when remodeling a home. Sometimes a comparison of the building codes to high school grading systems helps put this in perspective: Passing the building code is the equivalent to getting a "D" in school. Is a "D" really passing when it comes to our health, comfort, and the environment?
There are many positives to the certification of a home through a green building agency. Typically, certification will provide a label on a home that can be trusted and will provide added property value. There is a verifiable certification that has been given to the home that is transferable between home owners that outlines its green characteristics and provides confidence that the home is resource efficient, comfortable, and healthy.
Another advantage of choosing a green building program prior to the design of a remodeling project is that a clear road map is provided to the homeowner, rater, builder, designers, and engineers prior to construction. This allows consensus between all parties before starting the project.


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New York/New Jersey VA Health Care Network (VISN 2) Should Improve Boiler Maintenance to Reduce Safety Risks and Prevent Care Disruptions
Department of Veterans Affairs OIG
Boiler plants are essential to operating VA medical facilities. If boilers are not properly inspected, updated, and maintained, they may fail, putting veteran and employee safety at risk and disrupting patients' access to care. The Veterans Health Administration (VHA) established a policy to safely operate boiler plants in VHA Directive 1810. The VA Office of Inspector General (OIG) audited to determine whether the New York/New Jersey VA Health Care Network—Veterans Integrated Service Network (VISN) 2—effectively followed that directive when inspecting and maintaining boiler plants. The OIG selected VISN 2 because data from fiscal year (FY) 2021 showed it had the most boiler plant components requiring maintenance and deficiencies associated with boiler plant components operating past their expected lifespans. The OIG determined VISN 2 did not fully comply with VHA Directive 1810 on useful life assessments and operations testing and inspections. Additionally, VHA leaders lacked information necessary for effective oversight. The OIG made six recommendations for facilities to manage the inspection and maintenance of boiler plants more effectively. The VISN 2 director should ensure useful life assessments are conducted for boilers operating past their expected or extended lifespans to ensure safe operation. Office of Healthcare Engineering leaders should clarify policies and procedures for scheduling useful life assessments for boilers, update VHA Directive 1810 to ensure medical facility boiler policies reflect current procedures and clarify the frequency of tests and inspections and whether they require third-party inspectors. The OIG also recommended the VISN 2 director review medical facilities' boiler operation policies regarding notifying officials and planning corrective action to ensure they are consistent with VHA Directive 1810. The VISN 2 director also should employ a management information system to facilitate access to inspection records, useful life assessments, and corrective action plans.
VAOIG-21-00887-211.pdf 6.37 MB
01 Open No
The director of Veterans Integrated Service Network 2 should ensure useful life assessments are conducted for those boilers operating past their expected or extended lifespans outlined in this report to ensure safe operation. 23
The director of the Office of Healthcare Engineering should clarify policies and procedures for scheduling useful life assessments of boilers prior to the end of expected lifespans and after an extension has been granted.
The director of the Office of Healthcare Engineering should update VHA Directive 1810 to ensure that medical facility boiler policies are updated to reflect site-specific safety device testing procedures, including justifications for each test prescribed in the VHA Boiler and Associated Plant Safety Device Testing Manual that the medical facility does not plan to perform.
The director of the Office of Healthcare Engineering should update VHA Directive 1810 to clarify which tests and inspections require the use of third-party inspectors, as well as the frequency of these tests and inspections.
The director of Veterans Integrated Service Network 2 should review medical facilities' boiler operation policies to ensure procedures for notifying management and documenting corrective action plans and timelines for addressing safety incidents are consistent with VHA Directive 1810 requirements.
The director of Veterans Integrated Service Network 2 should employ a management information system to ensure all individuals with oversight responsibility are granted access to records for boiler maintenance deficiencies and corresponding corrective actions, boiler inventory, testing and inspection compliance, and useful life assessment completeness.
https://www.va.gov/oig/

redpajama_set_name: RedPajamaCommonCrawl


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Fogelklou is a Swedish surname. Notable people with the surname include:

 Carl-Johan Fogelklou (born 1980), Swedish musician
 Emilia Fogelklou (1878–1972), Swedish theologian, historian, pacifist, and author

Swedish-language surnames

redpajama_set_name: RedPajamaWikipedia


One cannot say that The Witcher 3: Wild Hunt is an ugly or unfinished game. Nonetheless, even though the game is beautiful, and some sceneries are breathtaking, it does not mean that the game developed by CD Projekt RED cannot be even more stunning. The creator of The Witcher 3 HD Reworked Projects has decided to make it possible.
The author has implemented into the game numerous high-quality textures and ensured proper optimization, thus improving the visuals should not trim on the game's performance. The changes have affected many objects, however, the biggest improvements are visible in the details - the brick walls of Novigrad, floors, roofs, crates, sacks laying around the villages, and tables placed in the houses. The Witcher 3 HD Reworked Projects also takes care of the landscape by improving the textures of rocks, trees, and the bed. All this looks perfect, and the exploration becomes even more pleasant than it was before.
Download this modification from our FTP servers.
This modification can be installed either manually or using Nexus Mod Manager. In the former case, it is enough to unpack the downloaded archive and move the modHDReworkedPrjects folder to the Mod catalog in the game's main folder.
When choosing the 4K textures, you have to do one additional thing in order for the mod to work properly. You have to navigate to the Mods/modHDReworkedProjects folder. From there, copy the bin catalog and paste it into the game's main folder (replace all the necessary files).


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ANDREA COLLI
Dipartimento di Scienze sociali e politiche
andrea.colli@unibocconi.it
20148 BUSINESS HISTORY
20625 GLOBAL SCENARIOS - MODULE 2 (Geopolitics and Business)
30067 STORIA ECONOMICA / ECONOMIC HISTORY
30198 STORIA DELL'IMPRESA ITALIANA
30328 HISTORY (MODULE I - GLOBAL HISTORY)
30372 GLOBAL HISTORY
30513 GEOPOLITICS
Nato il 15 giugno 1966. Laureato in Economia aziendale presso l'Università Bocconi. Dottorato di ricerca in Storia economica e sociale, Università Bocconi.
Professore ordinario di Storia economica dell'industria e direttore del Dipartimento di Analisi delle Politiche e Management Pubblico.
Storia dell'impresa e dell'industria; storia della globalizzazione; storia delle imprese multinazionali; storia delle imprese famigliari
PRINCIPALI E PIU' RECENTI PUBBLICAZIONI
The History of Family Business 1850–2000, Cambridge University Press, Cambridge 2003
Forms of Enterprise in 20th Century Italy, with M. Vasta, Elgar, London 2010
Business History: Complexities and Comparisons (with Amatori), Routledge, London 2011
Mapping European Corporations. Strategy, Structure, Ownership and Performance Routledge, London 2012 (with Abe De Jong, Martin Jes Iversen).
The Endurance of Large Family Businesses Around the World, Cambridge University Press, New York 2013 (with Paloma Fernandez Perez)
ARTICOLI IN RIVISTE PEER REVIEWED
"Networking the Market: Evidence and Conjectures from the History of the Italian Industrial Districts", in European Yearbook of Economic History, Vol. 1, 1998, pp. 75-92, Ashgate, Aldershot.
(with Mary B. Rose) "Families and Firms: the culture and the evolution of family firms in Britain and Italy in the Nineteenth and Twentieth Centuries", in Scandinavian Economic History Review, (1) 1999, pp. 24-47 5
"National Determinants of Family Firm Development? Family Firms in Britain, Spain and Italy in the Nineteenth and Twentieth Centuries", in Enterprise and Society, 4, March 2003, pp. 28-64, with Mary Rose and Paloma Fernandez Perez
"Dwarf giants, giant dwarfs. Reflections about the Italian 'industrial demography' at the beginning of the new millennium", Journal of Modern Italian Studies, 15 (1), 2010, 6, pp. 43-60
"Changing big business in Italy and Spain, 1973-2003. Strategic responses to a new context", Business History (53) 1, 2011, with Veronica Binda
"Family character and international entrepreneurship: A historical comparison of Italian and Spanish New Multinationals", with Esteban Garcia-Canal (University of Oviedo) and Mauro F Guillén (Wharton University), Business History, (55) 1, 2012, 119-138
"Contextualizing Performances of Family Firms: The Perspective of Business History", Family Business Review, 4, 2012, 243-257
"Business History in Family Business Studies: from neglect to cooperation?" Journal of Family Business Management, 1/2011 pp.15- 25 Vol.1, Highly Commended Award Winner at the Literati Network Awards for Excellence 2012, Emerald.
"Governments as Strategists in Designing Global Players: the Case of European Utilities", Journal of European Public Policy, forthcoming (with S. Mariotti, L. Piscitello)
"Family character and international entrepreneurship: A historical comparison of Italian and Spanish 'new multinationals'". Business History pp.119- 138 Vol.55, 2013 (with E. Garcia-Canal, M. Guillén)
"Family firms: risks and opportunities: the state-of-the-art of the debate", Socio-Economic Review pp.577- 599 Vol.11, 2013
CAPITOLI IN VOLUMI
Pocket Multinationals.: some reflections on "new" actors in Italian industrial capitalism, in H. Bonin et al. (eds.), Transnational Companies, 19th-20th Centuries, Plage, Paris 2002, pp. 155-178.
with Mary Rose, Family firms in comparative perspective, in F. Amatori and G. Jones (eds.), Business History Around the World at the end of the 20th Century, Cambridge University Press, 2003
with Franco Amatori, Models of Entrepreneurship in a Latecomer Country: Italy, in Youssef Cassis and Ioanna Minoglou, Country Studies in Entrepreneurship. A historical perspective, Palgrave 2006
with Mary Rose, Family Business, ch. 9 of the Oxford Handbook of Business History, G. Jones and J. Zeitlin (eds.), Oxford University Press, 2007
with Franco Amatori, "European corporations: ownership, governance, strategies and structures. A review of five countries: United Kingdom, Germany, France, Italy and Spain", in Harm Schroeter (ed.), The European Enterprise. Historical Investigation into a Future Species, Springer Verlag, 2007
Industrial Districts and Large Firms: The Stubborn Persistence of a 'Weak' Productive Model, in G. Becattini, M. Bellandi, L. De Propriis (eds.), An Handbook of Industrial Districts, Elgar, London 2009
Foreign Enterprises (1913-1970), in A. Colli, M. Vasta, Forms of Enterprise in 20th Century Italy, Elgar, London 2010
Business History and Family Firms. In The SAGE Handbook of Family Business pp.269- pp.292- L. Melin, M. Nordqvist, P. Sharma (eds), 2013 (with Paloma Fernandez Perez)
Technology, Firm Size and Entrepreneurship in The Oxford Handbook of the Italian Economy since Unification. OXFORD UNIVERSITY PRESS, pp.455- pp.484- Gianni Toniolo (ed), 2013, with Franco Amatori and Matteo Bugamelli
La grande stagione dell'IRI. in Storia dell'IRI 2. Il "miracolo economio" e il ruolo dell'IRI. Laterza, Bari pp.57- pp.150- Franco Amatori (a cura di) 2012
The role of the state in the Third Industrial Revolution. in The Third Industrial Revolution in Global Business. Cambridge University Press, New York, pp.229- pp.251- Dosi, G., Galambos, L. (eds) 2012 (with Nicoletta Corrocher)
La piccola impresa nello sviluppo economico italiano. in Libertà e benessere in Italia. Laterza, Bari ITALIA, pp.169- pp.212- Luca Paolazzi (a cura di) 2011


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How old is this woman?
Thread starter AgeofKnowledge
AgeofKnowledge
She was born before:
polio shots
Frisbees and
the birth control pill
There were no:
laser beams or
ball-point pens
Man had not yet invented:
and the clothes were hung out to dry in the fresh air and
man hadn't yet walked on the moon
She married, did not live together with men.
Almost every family had a father and a mother
There was no computer-dating, term dual careers, and corporate daycare centers.
Her life was governed by the Bible, Ten Commandments, good judgment, and common sense.
She was taught by her parents, church, school, and community to know the difference between morality and immorality; right and wrong and to stand up and take responsibility for her own actions.
Serving our country was a privilege; living in this country was a bigger privilege.
Fast food was what people ate during Lent.
Having a meaningful relationship meant getting along with your cousins.
Time-sharing meant time the family spent together in the evenings and weekends - not purchasing condominiums.
She did not hear FM radios, tape decks , CD's, electric typewriters, and guys did not wear earrings.
She listened to Big Bands and the President's speeches on AM radios.
If she saw anything with 'Made in Japan 'on it, it was junk.
The term 'making out' referred to how well one did on school exams.
Pizza Hut, McDonald's, and instant coffee were unheard of.
There were 5 & 10-cent (5 and dime) stores where you could actually buy things for 5 and 10 cents.
Ice-cream cones, phone calls, rides on a streetcar, and a Pepsi were all a nickel.
And if you didn't want to splurge, you could spend your nickel on enough stamps to mail 1 letter and 2 postcards.
You could buy a new Ford Coupe for $600,but who could afford one? Too bad, because gas was 11 cents a gallon.
In her day:
grass was mowed,
Coke was a cold drink,
pot was something your mother cooked in and
rock music was your grandmother's lullaby.
Aids were helpers in the Principal's office,
chip meant a piece of wood,
hardware was found in a hardware store and.
software wasn't even a word.
We were the last generation to actually believe that a lady needed a husband to have a baby.
She volunteered to protect our precious country.
Today people call her "old and confused" and say she's part of the generation gap.
How old do you think she is?
HisManySongs
Older than I am.
Pastor Gary
Senior Moderator and Staff Trainer
Staff Trainer
Several US locations - seasonally
Probably born between 1920 and 1929... a Mom to seniors, a Grand Mom to the 50's generation and a Great Grand Mom to the 20 to 30 something generation. A person that everyone can learn from concerning history, conduct, love of God, love of country and love of family. A true lady in all respects who cooked dinner each evening for the entire family, a person who went without so others in the family could have basic necessities and a patriot who honors the flag of the country and one of the best citizens that the country has ever had.
This is also a person who is very close to meeting God, so cherish your time with her and learn from her while you still can.
Reactions: Cturtle and Angela333
Ravindran
Wharton NJ
Glad the question is how old she is instead of who she is!
Reactions: chili, Cturtle and Angela333
AgeofKnowledge said:
Today people call her "old and confused" and say she's part of the ç.
Before 1928 (Alexander Fleming - penicillin), and before September 7, 1927 (TV), and before frozen food (1924), so no less than 91 years old and no older than Susannah Mushatt Jones, who is currently 116 years old.
HisManySongs said:
Abdicate said:
a thinker
If you use Back to the Future III, the Frisbee pie company, 1885 was when that happened. Actually they really did exist, but the frisbee of today wasn't made until after 1951 by Walter Frederick Morrison when he made the Pluto Platter. Then Rich Knerr and A.K."Spud" Melin saw them "flying" around and while their own company was struggling they partnered up with Mr. Morrison to create the Wham-O company and made the Frisbee.
I was thinking some time in the 20's or a tad earlier.
She was born in 1940.
Ok, then remove penicillin, frozen food and TV from the "before" list.
Reactions: AgeofKnowledge
ok. Let me think a bit.............75...ding ding ding ding!!!!!!!!!!!!!!! I win 5 bucks LOL
She wrote the list, not I. Perhaps old age crept up on her remembrance, lol.


Living in an agricultural community helps me understand human control systems. Once you learn livestock management when it applies to animals, it helps you to understand much more about what is happening in the human control systems. We are, after all, animals and mammals. There are many parallels between the animal livestock systems and our livestock systems. It takes a bit of getting over the unpleasantness of fathoming that the leadership views themselves as 'the farmer' and we as 'the chickens'.
The important thing to understand about our control systems is that they are ancient; they've been evolving organically for centuries. This is complex, this is deep, and this involves numerous different aspects. On one hand, many of the systems that involve control were not created just for the reason of control; there are systems that were created because that is what civilizations do. They build systems that help them leverage their combined knowledge and infrastructure to lead their daily lives.
Throughout history, control has been progressively reinvented in response to the introduction of new technology. I'm always trying to encourage people to read Tim Wu's book The Master Switch: The Rise and Fall of Information Empires.
What it really shows is from the time that information technology truly exploded – whether it was the telegraph, the telephone, the TV, the radio –periods of innovation followed by consolidation into one or two monopolies that then further centralize control. This has been occurring for a long, long time. As that integration happens, we find that the centralizing becomes more powerful. Clearly, with digital technology, that centralization has exploded over the last 20-30 years, and it's really come to the point where, if you look at where it's headed, it raises the question about the very existence of human civilization.
If I were president, I could stop terrorist attacks against the United states in a few days. Permanently. I would first apologize — very publicly and very sincerely — to all the widows and orphans, the impoverished and tortured, and all the many millions of other victims of American imperialism. Then I would announce to every corner of the world that America's global military interventions have come to an end. I would then inform Israel that it is no longer the 51st state of the union but — oddly enough — a foreign country. Then I would reduce the military budget by at least 90% and use the savings to pay reparations to the victims and repair the damage from the many American bombings, invasions, and sanctions. There would be more than enough money. One year's military budget in the United States is equal to more than $20,000 per hour for every hour since Jesus Christ was born. That's one year. That's what I'd do on my first three days in the White House. On the fourth day, I'd be assassinated.


Home » Blog » Business Loans » What Is A Lease Line Of Credit?
We often think in terms of insurance for expensive items we already own, but when it comes to anticipated future expenses, we usually only think in terms of savings. Businesses that expect to replace equipment in the near future, however, can prepare for those expenses in another way: by seeking a lease line of credit.
How Does this Apply to Leasing?
Before getting into exactly what it means in the context of leasing, let's take a quick look at what a line of credit is more generally.
If you have a credit card, you've made use of what's sometimes called a revolving line of credit. That is, you can make any number of purchases with the card so long as they add up to less than the card's limit. As you pay off those purchases, you free up credit which you can then use later on.
Credit cards aren't the only type of line of credit, however. Many banks offer personal and business lines of credit. These tend to have lower interest rates than credit cards do but are significantly more difficult to obtain. They may also have annual or access fees associated with them, which make them slightly less ideal for spur-of-the-moment purchases.
The big advantage offered by lines of credit is that the funds are available when you need them. Installment credit (loans, leases, etc), on the other hand, usually must be applied for as you need it, making it difficult to use if you have a number of unexpected expenses come up within a relatively short period of time.
For businesses that want to have to have a monetary cushion, a line of credit can offer peace of mind. Just be aware that, unlike those of installment loans, interest rates on lines of credit are often not fixed.
Normally, when you lease equipment you're selecting an item or items and getting a price from a vendor. You bring that quote to your lessor, who will then finance the cost of the equipment plus incidental soft costs like shipping. For all intents and purposes, that's usually the end of the story (there are notable exceptions) until the end of your leasing term, when you either pay your residual, re-lease, return, or sell the equipment. While you can choose from any number of lease agreements to tailor the exact terms of your contract, what you generally can't do is add leases and equipment to your existing lease.
A lease line of credit addresses that issue. Rather than financing a specific piece of equipment, the lender will grant you a line of credit for a limited period of time–a year is common. Similar to a personal or business line of credit, you'll be given a credit cap. For the life of the lease line of credit, you can initiate leases with different companies, for different types of equipment, up to your credit limit.
Can I choose different types of leases for different equipment? You may want a conditional sales agreement for an asset you want to keep and an operating lease for an item you anticipate returning.
Are there access fees when I begin a lease? As with other types of lines of credit, fees can add up. Make sure you know what your costs will be.
Can I extend my line of credit without reapplying? If you're using your line of credit as a kind of insurance policy for your equipment needs, you'll want to know how much flexibility you have.
What types of equipment are covered? Lessors tend to have general restrictions on the types of equipment they're willing to finance, but you'll also want to find out if additional restrictions apply to their lines of credit.
Not every lessor offers lines of credit, but if you anticipate having to lease a large variety of equipment within a fixed period of time, if may be worth seeking out one that does.


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Crusader Kings 2 'Holy Fury' Expansion Released Today
November 13, 2018 by Nick Leave a Comment
At long last the latest expansion for the Strategic Medieval Life simulator Crusader Kings 2 is now available to the masses. What is undoubtedly the largest expansion to date, Holy Fury looks to integrate itself with nearly every culture, dynasty, timeline available in the game. Many of the previous expansions simply tack on their respective features, thus increasing the scope and breadth and flavor of the CK2 world. So, not owning all expansions could be considered 'necessary' to experience what the game can do under the hood. However, Holy Fury seeks to embed itself under all of this while also throwing in its own unique features.
Indeed. As seen from the outside looking in (I'm downloading the expansion and free base-game update as I type this), Holy Fury looks to bring Crusader Kings 2 around full circle, helping bolster what made the game unique and so dang fun to play since the very beginning. Religion now has more power and presence in the fabric of this medieval world. Dynasties and genetic traits are now more manageable and exploitable. More societies. More political motivations. More Africa. More. More. More!
With Holy Fury, nearly every culture and region now has MORE.
Back in April, Strategy Gamer posted the opinion that CK2 has lost its way; that, essentially, the expansions have watered down what made the game so special in the first place. It is a great read and wonderful food for thought. I hope to have a response post to this article, along with a review for Holy Fury within the coming days.
But until then, you'll have to excuse me. I have a medieval eugenics program to develop.
Filed Under: News Tagged With: Crusader Kings II, paradox
Weekend Gaming – The Council
November 9, 2018 by Nick Leave a Comment
Praise be to a medium that has the diverse history and abundance of flavors that games of the video variety have. One of the primary reasons I have taken up gaming as a hobby is because no matter what mood I happen to be in, no matter how awesome or plaguing a week has been, there is enough of a variety that I can load up just about anything to sync with my current mood status. Even when I don't feel like playing anything I still end up playing something.
I'm shifting gears this weekend. Up until tonight I've been shuffling chits in The Operational Art of War IV or creating wildly cost-prohibitive and clunky alchemy machines in Opus Magnum. Both games require an amount of patience, dirty work, trial and error, and even more patience on top of the patience already listed – mainly a patience in oneself, which, at this juncture, I am pretty much devoid of. Let us turn to matters of a more theatrical and humanistic nature, shall we?
I don't trust George any farther than I can throw him.
Yes. The Council is an episodic adventure, 'choices-matter' game taking place on a secret island during the closing years of the 18th century. You play as a young potential-initiate of a secret society populated by an elite group of individuals who represent their respective countries or territories. It is on this island that these power-players discuss and initiate matters of political and social concern. So, of course in such a core setting like this there is duplicity, power struggle, side-taking, hidden meanings, and things left unsaid in the many dialogs available. Add in some occult flavor, twinning, murders and perhaps an immortal character or two, and you've got a recipe for an evening of fun!
Four out of the five episodes have been released, of which I left things hanging at the beginning of episode three way back in August. I feel like immersion this weekend, folks. I feel like plugging in the gamepad, putting my feet up, and parsing the dialog trees of the powerful leaders in this time of change to determine who is on the up-and-up and who is full of duplicitous crap, discovering myself in the process. Much Existentialism. Very Talking. Wow.
What are you playing this weekend?
Filed Under: Weekend Gaming Tagged With: The Council
Thea 2: The Shattering Coming to Steam Early Access
MuHa Games announced that their newest offering Thea 2: The Shattering will be entering Steam's Early Access later this month. Thea 2, the sequel to MuHa's 4x/survival/card battle/uber-hybrid Thea: The Awakening, looks to expand and polish many of the aspects of its predecessor, which is welcome news.
Indeed. Thea: The Awakening performs quite the juggling act. And a beautiful, intricate act it is. Were one element out of place the entire game would collapse. The problem is that some of the ideas and systems seemed only half-baked: The night/day cycle could be even more influential; The UI could use a facelift; Greater variation in the narratives of playthroughs are needed. These examples are but slight hiccups in an otherwise wonderful and unique strategy game.
The Thea community spoke out and MuHa Games listened. Thea 2: The Shattering has learned from the shortcomings of its predecessor and is ready to take action. Some of the new features include:
* Rich, randomly generated and diverse new environments and biomes to Explore
* Battle through the vast array of creature as you Exterminate your way to victory, or simply strive to survive till sunrise.
* Build towns, widen your territories or chose to remain a nomad, as you Expand your influence in the world.
* Discover new and vast resources, collect materials and craft them into your equipment as you Exploit the many wonders of the land.
* Free DLCs
As is evident, MuHa seeks to embrace more of the elements of the 4X genre than Thea: The Awakening did. The fact that the player can build more than one settlement is exciting to see (though we all have a special place in our hearts for our beloved hamlet of Ostoya). Perhaps this means that more of the map will be less of a grind to reach and exploit.
Despite Thea 2's leanings toward a more 4x system, I hope it doesn't fall into the usual, dull entrapments of a typical 4x game. In other words: If I have to paint the map I will be sorely bummed out. The light of hope burns bright, though, considering that MuHa plans to expand its Slavic-influenced storylines and other RPG elements. I would be more than happy to trade conquest for narrative.
Will this hope be realised? What tweaks will MuHa makes to the card battle system? How will the storylines and dialog trees influence the progression of exploration and party management? Will campaigns come to as abrupt and blood-splattered ending and in Thea 1? Come November 30th, the story of Thea 2: The Shattering will commence.
And for those interested parties, Thea: The Awakening is available for 50% off during Steam's midweek madness sale. I give it my unsolicited recommendation, as I have jabbered and raved about it in the past.
The Operational Art of War IV (Steam Release), Review of
Operational Warfare could be considered the median level of wargaming. In terms of scope, one could place it in between grand strategy and tactical. The scope of operational wargames is broad enough that you can command one or more armies of 10-of-thousands, while small enough that you are still concerned with the topography and tactical positioning of these groups. It is objective-based gameplay that can have a limitless variety of flavor and scenarios.
This variety is what The Operational Art of War 4 seeks to make available to the player. It utilizes an engine with an insane amount of customization and parameter-setting along with a unique, though conceptually challenging, time management system so that the power is in the community's hands to create dozens upon dozens of historically sensitive scenarios in addition to the dozens upon dozens of scenarios that are included with the game. And now that TOAW4 is available on Steam, and therefore to potential newcomers with access to Steam Workshop, the way is open for TOAW4 to blitzkrieg its way to becoming a fixed presence in the wargaming universe.
Starting Conditions for Plei Mei, 1965
The scope of TOAW4 is what exactly gives the game its variety of settings, and it is this variety of settings that the game does so well. The strategic concern is not all-out victory of an all-out war; the scenarios instead focus on specific battles. Specific battles equates to specific dates at specific places with specific armies utilizing specific technologies to achieve specific objectives. And with a range of pre-WWI to modern day conflicts, there is no shortage of stuff to do…
One scenario puts you on the isle of Crete in 1941, pitting axis against allies – pick whichever side you want to play as (or play both!) – elite paratroopers vs. entrenched defenders. Another scenario has you flushing out guerrilla militants out of afghan mountainsides. TOAW4 even has a hypothetical directory where the player can fly off the rails of history by asking 'what if…'.
Each scenario differs from the others in terms of size, complexity, turn length, and game length. But the creators also provide plenty of optional documentation to pore through which orients the player in historical context and the initiatives of both sides. Hindsight being 20/20, many scenarios also have scripted events that can dramatically alter the course of attaining your victory conditions.
TOAW4 is not just a matter of scope, where the 'focus' is dialed into on the zoom. It is also about time management. TOAW4 uses a unique turn-based system that is essentially a layered turn-based approach. These sub-rounds are slices of time, so to speak, of that particular conflict in that particular hex. Time Stamp values are then assigned to hexes in an effort to reduce gamey exploits of the turn-based system that was present in TOAW3. For example, if a fresh chit with maximum round-count enters a hex where an engagement has already occurred it suffers a penalty in rounds because it has thus entered that slice of time where the passage of time has already progressed X amount of rounds, thus, potentially postponing the attack until next turn. This, in turn, promotes logistical planning on the part of the player, considering all the factors (for there are many) that have and will contribute to a chit's efficacy and its place in the overall war machine.
Sevastopol, 1942
Time stamps, temporal shift penalties, rounds within rounds. If it sounds menacing and engaging and god-awfully clunky, that's because it is. Many aspects of TOAW4 require some diligence not only to learn 'how' but to eventually determine 'what'.
The game's UI isn't exactly the most pleasing to look at and use, thus getting in the player's way of learning the ins and outs of the complexities and inner workings. The main menus are abysmally sluggish – not exactly creating a stellar first impression to newcomers. Many of the scenario descriptions and in-game battle reports tend to be nothing more than walls of text. But, those who persist and take one's time will learn where everything is and will learn what information and commands are important to his decision-making…
Yes. After a while I began to see the game in a whole new way. The chits display more than just stats; they become a representation of a living mass of soldiers and specialists dedicated to the cause. The topography revealed more than just movement penalties; it tells the story of the place, the hardships and sacrifice that happened there. The END TURN command is the passage of time in this particular orb of history, and with it, events and situations that can alter not just the way you play toward the objectives but to also take a step back and consider the real-life historical implications.
Indeed. TOAW4 is an incredibly nuanced and historically-detailed game. No matter the scenario, no matter the objectives, no matter which side you choose, the same flexible game systems are in place. Even more remarkable is how the Scenario Editor puts these machinations into the player's hands. Less remarkable though is that TOAW4's Steam Workshop integration is not yet operational; you'll have to dig through the Matrix/Slitherine forums for user-scenarios. The game also offers a universe of customization and advanced rule-setting – catnip for all you tweakers out there.
These gripes – the clunky,unhelpful UI, the uglyass appearance, zero Workshop integration – are merely that: Short-term, fussy complaints about QOL matters that will be ironed-out over time. What is solid – what does matter – is that TOAW4 has an operational wargame-generating system in place, which is now available to a much wider audience. The game will pistol whip any player without the patience to learn and will reward engaging, exciting, detailed and varied gameplay to those who are willing to jump into the muck and get his hands dirty.
Filed Under: Reviews Tagged With: matrix, slitherine, TOAW4, wargaming
Paradox Interactive Halloween Sale – Through Nov 1
October 25, 2018 by Nick Leave a Comment
Paradox Interactive is hosting a Halloween sale today through November 1st. The digital storefront displays a few of the 'ghastly gems' whose price tags are hack n' slashed for the week. Most notably is the bevy of expansions for city sim Cities: Skylines, having recently released its latest addon 'Cities: Skylines – Industries'. Also present are recent expansions for the other usual Paradox titles: Stellaris, Europa Universalis 4, and BATTLETECH.
Digging a little deeper into the sale we see the other usual titles ala Crusader Kings, Hearts of Iron 4, Tyranny and all of their expansions and cosmetic DLCs. Mixed in with these are more, older expansions for Cities: Skylines and Stellaris, a handfull of portrait packs, a music pack for HoI4, and lesser-known, older titles like Knights of Pen & Paper and Majesty and Ancient Space and Warlock II, and I guess Paradox has the rights to the Shadowrun games, now?
Cool… I think?
Paradox games have largely shaped who I am as a gamer, and I am still of the opinion that Crusader Kings 2 is one of the best games conceptually and the most fun to play ever in the history of histories…
…But (did you sense a 'but' coming?), when I take a step back and look at this sale catalog, it simply doesn't blow my skirt up like it used to; it's just the usual base games drowning in a sea of DLC banners mingled with newer games that, as a publisher, Paradox is putting some weight behind but simply have not taken off.
When considered singly, I do not fully bemoan all these excessive DLC titles for their games, and am not complaining that their online storefront is no more organised than a clearance bin at Walmart. It all just looks washed out and it makes me feel just as jaded towards expanding my own Paradox library.
Click the banner, and you do you.
Filed Under: News Tagged With: Holiday Sale, paradox, Sale
Weekend Gaming – SOMA
July 7, 2017 by Nick Leave a Comment
SOMA is what it's like when its done properly.
The dark, dank atmosphere and overall persistent sense of foreboding and anxiety are so well done that it is very easy to hand your psyche over to the game, to place you directly under its spell.
For the first few hours of gametime, I kept on wanting to compare it to Alien:Isolation. Both games share a few of the same user-defined tags ala "Horror", "Sci-Fi" "Atmosphere". And both games fulfill these same roles very, very well.
But the further I progressed in SOMA the more it diverged from Alien:Isolation.
Where Alien:Isolation is instinctive and deathly tense, SOMA takes a more cerebral approach. Where the basic premise of A:I is 'survive. get out.', SOMA digs in like a philosophical tick. Both games are without a doubt engaging, but SOMA possess far more lasting power than A:I.
Progress in SOMA finds the player moving deeper and deeper. Deeper in the physical sense of its oceanic setting, and deeper in the sense of its philosophical queries. It is a game whose narrative works at multiple levels of meaning. Taking a step back to ask oneself "What do you think?" has a magnitude of implications – Perhaps, maddeningly, horrifically so.
SOMA is no slim fable. Measured benchmarks in progress may answer one question but will blast open another pressure lock, flooding the player with more inquiries and dilemmas. Player engagement is nurtured by posing meaningful questions about the self, intelligence, happiness, ignorance. And the way SOMA twists these themes in and out of each other is incredible.
I look forward to completing the journey this weekend. With the way the game has presented itself thus far, I am anticipating a conclusion that will blow what I think is my mind out of the back of what I think is my skull.
Filed Under: Weekend Gaming Tagged With: SOMA, Weekend Gaming
Weekend Gaming – Europa Univeralis IV
March 17, 2017 by Nick 1 Comment
Europa Universails IV continues to morph into quite the juggernaut. First released in 2013, EU4 now hosts additional content which includes nine expansion packs (with #10, 'Mandate of Heaven', set to be released in two weeks) and a bevy, a hoard, a throng, a cacophony of cosmetic and music DLCs.
Want a good jolt? Go to the game's Steam page and see how much all this crap costs. Here – I'll link it for you. Europa Universalis IV.
Luckily. Thankfully. Paradox titles often go on sale. And given the base game's age, these discounts are often steep and attractive. And not just on Steam, either. The Humble Bundle Store often hosts developer discounts – of which I recently (like, last weekend) bought the remaining EU4 expansions that had not already owned… and played.
The tenth expansion for Europa Unviersalis IV
Indeed. I've been stewing on EU4 for a while. Turning it down outright during sales and other opportunities to buy at discounted price. As shocking as the summation monetary figure is in the steam link above, price was and has never really been an impediment for picking up Paradox titles – although sales are definitely a huge motivating factor, of course.
No. The timing just never felt right for me to take the Europa plunge (And, to an extent, the timing never felt right for most games this past winter season). But, I've crawled out of the hole. I'm feeling increasingly rejuvenated and interested in playing video games again — not just playing, but also learning how to play. What better way to experience both at the same time than with EU4?
Yes. I feel like I've come full circle. I feel like my hero's journey has brought me home. It feels great to be up to my friggin eyeballs in a Paradox game. Where once all the EU4 expansions and content scared me off, I now embrace it tightly, smooshing my face in and motorboating the game's generous offerings.
What are you motorboating this weekend?
Filed Under: Weekend Gaming Tagged With: EU4, paradox
Clinton 'Fear' Loomis Retires From Evil Geniuses
September 14, 2016 by Nick Leave a Comment
Evil Geniuses today issued the announcement that EG and esports veteran Clinton 'Fear' Loomis is retiring from the player's hot seat. He is, however, remaining with EG as an active coach for future EG Dota2 lineups.
His retirement is effective immediately, with Fear citing his personal health as a priority. In a brief statement on EG's website, he recognizes his accomplishments and gushes about EG and Dota. "I still have a passion for Dota and for competing," Fear begins, "but the long term health of my arm has to come first."
The sudden removal of heavy-hitters like Fear is sure to make a splash. Teammates and many redditors who Bleed Blue are bummed yet supportive. Teammate PPD said this of Fear: "Fear helped me reach my potential, and I believe he will continue to do that for players in the years to come." Of his prospective coaching abilities redditor /u/prolepatriot thinks, "considering how much ppd and others on EG have praised fear for being a calming presence as well as helping with the drafts…i expect fear to be one of the best coaches in the scene."
With an empty chair now in the lineup EG plans to announce its new Dota2 roster tomorrow.
Filed Under: News Tagged With: Dota 2, Evil Geniuses
Weekend Gaming – Offworld Trading Company, DOOM
September 9, 2016 by Nick Leave a Comment
Mars is the Roman god of war. He is a representation of aggression and conflict. The Romans celebrated Mars for what he represents because war was a way of securing peace, even though peace was usually achieved by submission from the bloodied pulp of the empire's foes. Meh. No matter, a means to an end. Roma Victrix, n00bs!
Mars is also a planet – Our neighbor, in fact. Howdy-ho neighborino! The planet earned its namesake because of its reddish hue as seen from Earth's surface. Blood, being red, is also seen splattered all over Earth's surface during the throes of war. Therefore, the Romans figured, let us name that red dot in the sky after our god of blood splatters and glory.
Mars, it just so happens, is also the setting for two of the games I plan on playing this weekend – both of which share pretty much the same types of cutthroat, purposeful aggression as our Roman friends enacted while under the gaze of their reddish god.
Offworld Trading Company (Mohawk Games)
I was all over this game last week, hell-bent to git gud, or, at least, to understand. And I do understand. I really do. It's a bloody good game, deserving of every shred of critical praise it receives. I haven't even touched the campaign, focusing instead on skirmishes and working up the cajones to dabble in free-for-all multiplayer mode — perhaps this weekend.
In order to improve my gameplay I started off at a measured pace, pausing prodigiously during skirmishes and learning from my mistakes. I made a habit after every game to learn from one single error that I made. But my desire to improve quickly exceeded my ability and I hit a wall. I started repeating the same fatal mistakes such as overlooking my fuel consumption, not reacting to the market, trying too hard to influence the market, not building enough power generators, building too many power generators, etc. etc. etc. Matches would stretch on and on only to see my company ultimately bought up. And so, I tilted.
At the onset of this week I decided to side-step from OTC – to regroup, as it were. Still, watch some Zultar commentaries, and think about my own mistakes. But overall, to turn my attention to another completely different game that takes place, at least initially, upon the same martian surface as this cut-throat economic strategy game.
DOOM (id Software)
I cannot recall the last time I gamed from the couch. I didn't even know that I missed it. I also didn't even know how badly I needed DOOM in my life right now. The planets are aligned.
DOOM is just straight up fun. It is agreeable in so many ways. Everything the game does seems to flush you into another rumble with a swarm of demons. And the more you move, the better time you'll have. It is so propuslive. The fighting is fluid. In fact, I would say the fighting almost has a tactical quality to it with how easy it is to toggle weapons and cater upgrades. And the glory kills! What a wonderful design decision to force close encounters as a primary source of replenishment. And the fact that you can target a specific glory kill animation is so completely pointless yet so necessary…
Indeed. The fighting is fun, yes. But I am also so impressed with how the entire experience is composed. I am reminded of Metalocalypse with its propensity towards ironic/hyperbolic use of violence and gore and heavy mothereffin metal… but it is still so completely, genuinely badass. DOOM walks that fine line. So much so that glory killing a demon by ripping out his heart and shoving it down his throat is equal parts hilarious and practical. Bravo.
So, yeah… I'll be hanging out on Mars this weekend. I'll be sure to send a postcard splattered with blood and minerals.
I hope your weekend goes better than his.
Filed Under: Weekend Gaming Tagged With: Doom, Offworld Trading Company
Weekend Gaming – Offworld Trading Company
Offworld Trading Company is weird.
No. I take that back. Offworld Trading Company is in fact quite elegant. A description worthy of even more celebration when you consider what the game does: It completely redraws what a RTS can be. An approach this new, working so well the way that it does, takes a little bit of time to get onboarded – for me, at least.
No. OTC is not the weird one. I'm the weird one.
I'm still learning the ropes. I'm taking the task of learning this game in measured paces, and this process has generated an unusual matrix of emotions. Indeed. Never before has a game made me feel so self-powered and competent yet so dadgum blockheaded. Although, I trust that practice will help chisel my blockhead into something less grotesque and stupid looking…
Yes. The skill ceiling in the game seems to be so very high. N00b mistakes are common but so very valuable. Every game I learn something new, one golden nugget of truth that I can carry with me into the next skirmish. These nuggets can be little things like figuring out how to toggle auto-sell – all the way up to big things like overbuilding with complete and utter oversight to energy costs.
Little things. Big things. And everything inbetween. Learning how to play Offworld Trading Company has never been frustrating; it's always been fun, enlightening, and with a healthy dose of DERP! mixed in. It is rarely about how to do something, but when…When, when, when! Freaking, WHEN!? This is a testament to how well-designed OTC is. I dig it.
Filed Under: Weekend Gaming Tagged With: Offworld Trading Company
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Q: What's the difference between inform and notify? What's the difference between those when somebody said:

*

*I'll inform you.

*I'll notify you.

A: "Inform" means "tell." It means you give someone new information.
For example: "I'll inform you of the score of the football game." Is the same as "I'll tell you score of the football game."
"Notice" is similar to "see." It means you now know something or see something you didn't know or see before.
"I'll notice you in the restaurant." This is the same as "I'll see you in the restaurant."
Also, "inform" can take an indirect object, with "of", but "notice" cannot have an indirect object. You can "inform me of the news," but you cannot "notice me the news."

A: Notice does appear in OED with the meaning of notify or inform, but it notes "now rare". It does cite a recent quotation:

1997   P. Cornwell Unnatural Exposure viii. 189   'I assume you've been inside the house.'.. 'I haven't. Was a neighbour that did. And when I was noticed about it, I called for Norfolk.'

It's unusual enough to give one pause. However that use could be used in the future tense ("I'll notice you tomorrow"), because one might say "I'll inform you tomorrow."
The normal use of notice is what they give as sense 3 (some of which is marked obsolete):

a. trans. To take notice of; to observe, to become aware of.
b. intr. To take notice; to observe or become aware of what is happening.
d. colloq. not so as you'd notice (and variants): not to a noticeable degree.
e. intr. To be seen, to be noticeable, to show.

In these meanings, particularly the transitive use 3a, it would be grammatically correct but semantically dubious to use notice in the future tense. One would not normally say "I'll become aware of you in the restaurant tomorrow".

redpajama_set_name: RedPajamaStackExchange


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tovino thomas first movie prabhuvinte makkal
Posted by	 December 29, 2020 Leave a comment on tovino thomas first movie prabhuvinte makkal
But beyond the protocol was a cherished dream. 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Tovino Thomas is a famous Malayalam actor who started off his career as a fashion model. Here's a look at Tovino Thomas' net worth. A software engineer by profession, Tovino Thomas made his acting debut with the film Prabhuvinte Makkal (2012) directed by Sajeevan Anthikad. Tovino Thomas(Malayalam : ടോവിനോ തോമസ്) (born 21 January 1989) is an Indian film actor and model who appears predominantly in Malayalam films.Tovino Thomas began his career as a fashion model and appeared in many commercials. Download the Pinkvilla App for latest Bollywood & Entertainment news, hot celebrity photos, lifestyle articles, fashion & beauty news,Hollywood, K-Drama etc . Facts About Tovino Thomas. Tovino Thomas took to Instagram and reminisced the first time he stood in front of the camera. Since then, the actor has appeared in a lot of films and is winning the hearts of the audience with some powerful roles. The film centres around a septuagenarian industrialist called Dayadananda Prabhu (Madhu). [1][2], Prabhuvinte Makkal is the debutant venture of Sajeevan Anthikkad, who has some previous experience in documentary films. Tovino Thomas gets nostalgic as he reminisces his first movie Prabhuvinte Makkal. Tovino Thomas took to Instagram and reminisced the first time he stood in front of the camera. He made his Malayalam film debut in 2012 in #TovinoThomas October 26 is an unforgettable day in Mollywood star Tovino Thomas' career. He made his debut acting film in 2012 with the Malayalam film Prabhuvinte Makkal. The first look of the film was released on Republic Day 2020 and it grabbed a lot of attention. Check out the filmography of actor Tovino Thomas and get a complete list of all of his upcoming movies releasing in the coming months, his previous year releases, and hit and flop films on Bookmyshow. Tovino Thomas has done a variety of roles in a short span of time. He completed his schooling from Don Bosco High School, Irinjalakuda and graduated from Tamil Nadu College of Engineering, Coimbatore, Tamil Nadu. His tireless efforts in relief camps during the worst flooding to hit Kerala in recent years has also shown us that he is a man of character. In this effort, he is supported by the timely and honest efforts of Adithya (Kalabhavan Mani), the Deputy Superintendent of Police. He made his debut in 2012 with the Malayalam movie Prabhuvinte Makkal. He made his debut in 2012 with the Malayalam film Prabhuvinte Makkal.Tovino is recognized for the wide range of characters he has portrayed which includes protagonists, strong crucial characters and … 8 years back on this day I stood in front of a movie camera for the first time !." Malayalam Films of Tovino Thomas: An actor with many shades, Tovino Thomas is a much sought after actor in the Malayalam film industry. Here's a look at Tovino Thomas' net worth. Tovino Thomas has done a variety of roles in a short span of time. He has managed to carve a niche for himself with his charming characters and selection of well-curated scripts. Reportedly, the couple is yet to decide the name of the baby. He began his career as a fashion model and appeared in many commercials. This is the actor's child child..Tovino Thomas. Tovino Thomas… Tovino made his debut in the 2012 movie 'Prabhuvinte Makkal', where he played the antagonist. Before transferring the assets Prabhu dies in a car accident in mysterious circumstances. Siddharthan is a devotee but his brother Mani is an atheist and stays put and steadfast in his beliefs. Tovino Thomas South actor Tovino Thomas in ICU, suffers injury on 'Kala' sets. However, within few months he left the job to pursue his dream of acting and started working as a model. Actor Tovino Thomas's wife Lidiya Thomas is an engineer by profession and a full-time mother for Izza. With the staunch support and help of his brother Mani, and Devika, Sidhartha unravels the dark truth behind his father's death. Directed by Sajeevan Anthikad. He bagged the Filmfare Award for Best Supporting Actor for his performance in Ennu Ninte Moideen in 2015. [4], Paresh.C.Palicha of Rediff.com rated the film 2 out of 5 stars and said that the film "has some interesting insights into religious thought but peters out along the way." In 2012, Tovino made his debut appearance in a Malayalam language film titled Prabhuvinte Makkal. malayalam movie. Tovino Thomas on the other hand, is currently busy with the shooting of his upcoming superhero movie, Minnal Murali. Actor Tovino Thomas's wife Lidiya Thomas is an engineer by profession and a full-time mother for Izza. Copyright © 2020 PINKVILLA Terms of Use | Contact Us | Advertise | About Us. He began his career as a fashion model and appeared in many commercials. He started his profession as a style model and appeared in Siddhartha spends almost seven years in Hrishikesh and comes across many divine men and gurus there. Other videos uploaded by the forum on religious bigotry, superstition, and rationalism were also blocked. Before becoming an actor, Thomas worked as a software engineer at Cognizant Technology Solutions. Tovino Thomas is an Indian movie actor and model who works predominantly in Malayalam movies. Facts About Tovino Thomas. Prabhu is about to hand over 60 acres of his land to the god man to build a super specialty hospital. After 8 years from 'Prabhuvinte Makkal' Tovino is having his dream run with a huge number of movies in his kitty. Before continuing his acting career, he worked as an assistant -realizer in "Theevram" Roopesh Peethambaran. Sitting in an air-conditioned cubicle, keyboards whispering all around, Tovino contemplated on the years passed by. He made his acting debut in 2012 with the Malayalam film Prabhuvinte Makkal. Except, it hadn't reached the climax. wife ... was among the first to express happiness. Role. 8 years back on this day I stood in front of a movie camera for the first time ! Tovino Thomas is an Indian film entertainer best known for his work in Malayalam films, he has also acted in a couple of Tamil movies. One of the most talented and handsome actors in the Malayalam film industry, Tovino Thomas made his debut acting in 2012 with the Malayalam film Prabhuvinte Makkal. Tovino Thomas began her career as a model and appeared in numerous commercials such as Silver storm Theme Park in Athirappilly, Indulekha Hair Care Oil, and a few others. Tovino, who has now emerged as one of the biggest stars of Mollywood, started his career with 'Prabhuvinte Makkal'. tovino thomas first movie; tovino thomas new movie; tovino thomas wiki; In the same year he receives a decisive role in the film Malayalam Prabhuvinte Makkal. He first appeared in the Malayalam film Prabhuvinte Makkal in 2012. The school, graduation and first job had all followed the protocol. It was…just like any other story. The film discuss the theme of atheism. He has two sons, Mani (Jijoy) and Siddhartha (Vinay Forrt). Tovino Thomas, 31, made his debut in 2012 with the Malayalam film Prabhuvinte Makkal. He suddenly leaves home to Hrishikesh, the sacred place of Hindus; he is in search of a guru who can teach him Ashtasiddhi (the eight divine yogic powers). He is also pleasantly surprised to know that Devika still remains unmarried as she could never forget him. [3], The film was blocked on YouTube on 11 February 2015. Tovino made is huge screen debut in the 2012 Sajeevan Anthikkad movie Prabhuvinte Makkal which featured the actor in a … In 2015, he won the Filmfare Award for Best Supporting Actor Malayalam for the film Ennu Ninte Moideen. Tovino was selected as one of the most desirable men by Kochi Times in 2013. #prabhuvintemakkal, A post shared by Tovino Thomas (@tovinothomas) on Jan 28, 2020 at 9:16am PST. For the first time in his life, Siddhartha is forced into action. actor. Tovino shared a photo from his first film and penned a note. Even Prabhu who was once an irreligious man has become the devotee of a god man (Prakash Bare). He starts his glorious stint with the silver screen, he has acted in a couple of Malayalam commercials. College of Engineering, Coimbatore, Tamil Nadu years in Hrishikesh and comes across many divine men and gurus.. Is overwhelmed at the sight of religious revival in his society his debut acting in!, Thomas worked as assistant director in Theevram tovino thomas first movie prabhuvinte makkal Malayalam movie Prabhuvinte Makkal (! Surprised to tovino thomas first movie prabhuvinte makkal that Devika still remains unmarried as she could never forget him Thomas…... 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Set in London, near Queen's Theatre, Soho Piccadilly Circus Apartment features self-catering accommodation with complimentary WiFi access. Each apartm...ent comes with a fully equipped kitchen with a dining table, a flat-screen TV and a private bathroom with shower and free toiletries. Some units also feature a dining area and/or a balcony. Shaftesbury Avenue is 100 metres from Soho Piccadilly Circus Apartment, while Piccadilly Circus can be reached in a short walk.
When would you like to stay at Soho Piccadilly Circus Apartment?
Children and extra beds All children under 3 years stay free of charge for children's cots/cribs. All children under 3 years stay free of charge when using existing beds. The maximum number of children's cots/cribs in a room is 1. There is no capacity for extra beds in the room. Supplements are not calculated automatically in the total costs and will have to be paid for separately when checking out.
Accepted credit cardsAmerican Express, Visa, Euro/Mastercard, Diners Club, JCB, Maestro, Discover, Solo, UnionPay credit card. The accommodation reserves the right to pre-authorise credit cards prior to arrival.
Please inform Soho Piccadilly Circus Apartment in advance of your expected arrival time. You can use the Special Requests box when booking, or contact the property directly with the contact details provided in your confirmation. A damage deposit of GBP 250 is required on arrival. This will be collected by credit card. You should be reimbursed within 7 days of check-out. Your deposit will be refunded in full via credit card, subject to an inspection of the property. Please note that the check-in and key-collection take place at: 2 Soho Square, W1D 3PX London. Guests are required to show a photo identification and credit card upon check-in. Please note that all Special Requests are subject to availability and additional charges may apply. Kindly note the accommodation is in a building with no lift and is accessible via stairs only. Therefore it may not be suitable for guests with mobility impairment.