text:
<!DOCTYPE html>

        <meta charset="utf-8"></meta>
        <title>MythOS Script Editor</title>

    <xml id="toolbox" style="display: none">
        <category id="variables" name="Variables">
            <block type="variables_set"></block>
            <block type="variables_get"></block>
        </category>
        <category id="functions" name="Functions">
            <category id="globalFunctions" name="Global"></category>
            <category id="localFunctions" name="Local"></category>
        </category>
        <category name="Flow">
            <block type="controls_if"></block>
            <block type="flow_for"></block>
            <block type="flow_repeat"></block>
            <block type="flow_break"></block>
            <block type="flow_continue"></block>
        </category>
        <category name="Math">
            <block type="math_number"></block>
            <block type="math_arithmetic"></block>
            <block type="math_change"></block>
            <block type="math_modulo"></block>
            <block type="math_random_int"></block>
        </category>
        <category name="Logic">
            <block type="logic_compare"></block>
            <block type="logic_operation"></block>
            <block type="logic_negate"></block>
            <block type="logic_boolean"></block>
            <block type="logic_ternary"></block>
            <block type="logic_cointoss"></block>
        </category>
        <category name="Events">
            <block type="events_set_map"></block>
            <block type="events_teleport"></block>
            <block type="events_move_backward"></block>
            <block type="events_set_sky"></block>
            <block type="events_set_ground"></block>
            <block type="events_add_encounter_zone"></block>
            <block type="events_clr_encounter_zones"></block>
            <block type="events_start_encounter"></block>
        </category>
        <category name="Text">

            <block type="text_clear_window"></block>

            <block type="text_print"></block>
            <block type="text_print">
                <value name="VALUE">
                    <block type="text">
                        <field name="TEXT"></field>
                    </block>
                </value>
            </block>
            <block type="text_println"></block>
            <block type="text_println">
                <value name="VALUE">
                    <block type="text">
                        <field name="TEXT"></field>
                    </block>
                </value>
            </block>
            <block type="text_printnum"></block>
            <block type="text_storybook">
                <value name="INTRO">
                    <block type="text">
                        <field name="TEXT"></field>
                    </block>
                </value>
                <value name="SHORT">
                    <block type="text">
                        <field name="TEXT"></field>
                    </block>
                </value>
                <value name="LONG">
                    <block type="text">
                        <field name="TEXT"></field>
                    </block>
                </value>
            </block>
            <block type="text_getanykey"></block>
            <block type="text_promptanykey"></block>

            <block type="text"></block>
            <block type="text_getstring"></block>
            <block type="text_getnumber"></block>
            <block type="text_getboolean"></block>
            <block type="text_getcharacter"></block>
        </category>
        <category name="Interaction">
            <block type="interaction_get_stat"></block>
            <block type="interaction_increase_stat"></block>
            <block type="interaction_increase_stat_expr"></block>
            <block type="interaction_decrease_stat"></block>
            <block type="interaction_decrease_stat_expr"></block>
            <block type="interaction_get_flag"></block>
            <block type="interaction_set_flag"></block>
            <block type="interaction_clr_flag"></block>
            <block type="interaction_pause"></block>
            <block type="interaction_buy_from_store"></block>
            <block type="interaction_sell_to_store"></block>
        </category>
        <category name="Party">
            <block type="interaction_add_player"></block>
            <block type="interaction_remove_player"></block>
            <block type="interaction_has_player"></block>
            <block type="interaction_bench_player"></block>
            <block type="interaction_unbench_player"></block>
            <block type="interaction_give_item"></block>
            <block type="interaction_take_item"></block>
            <block type="interaction_has_item"></block>
            <block type="interaction_increase_party_stats"></block>
            <block type="interaction_decrease_party_stats"></block>
        </category>
        <category id="customTypes" name="Custom Types">
        </category>
        <category name="Graphics">
            <block type="graphics_set_portrait"></block>
            <block type="graphics_clr_portrait"></block>
            <block type="graphics_set_fullscreen"></block>
            <block type="graphics_clr_fullscreen"></block>
            <block type="graphics_set_avatar"></block>
            <block type="graphics_swap_tile"></block>
            <block type="graphics_intimate_mode"></block>
        </category>
        <category name="Sound">
            <block type="sound_play_emu_track"></block>
            <block type="sound_play_emu_sfx"></block>
            <block type="sound_stop_emu_playback"></block>
            <block type="sound_generate_sfx"></block>
        </category>
        <category name="Preconnected">

            <block inline="false" type="text_print">
                <value name="VALUE">
                    <block type="text">
                        <field name="TEXT">(press any key)</field>
                    </block>
                </value>
                <next>
                    <block type="text_getanykey"></block>
                </next>
            </block>

            <block type="graphics_set_portrait">
                <field name="NAME">Name</field>
                <next>
                    <block type="text_print">
                        <value name="VALUE">
                            <block type="text">
                                <field name="TEXT">Text</field>
                            </block>
                        </value>
                        <next>
                            <block type="text_getanykey">
                                <next>
                                    <block type="text_clear_window">
                                        <next>
                                            <block type="text_print">
                                                <value name="VALUE">
                                                    <block type="text">
                                                        <field name="TEXT">Text</field>
                                                    </block>
                                                </value>
                                            </block>
                                        </next>
                                    </block>
                                </next>
                            </block>
                        </next>
                    </block>
                </next>
            </block>

            <block type="graphics_set_portrait">
                <field name="NAME">Name</field>
                <next>
                    <block inline="false" type="text_println">
                        <value name="VALUE">
                            <block type="text">
                                <field name="TEXT">Text</field>
                            </block>
                        </value>
                        <next>
                            <block inline="false" type="text_print">
                                <value name="VALUE">
                                    <block type="text">
                                        <field name="TEXT">(press any key)</field>
                                    </block>
                                </value>
                                <next>
                                    <block type="text_getanykey">
                                        <next>
                                            <block type="events_move_backward"></block>
                                        </next>
                                    </block>
                                </next>
                            </block>
                        </next>
                    </block>
                </next>
            </block>

            <block inline="false" type="text_print">
                <value name="VALUE">
                    <block type="text">
                        <field name="TEXT">Leave?</field>
                    </block>
                </value>
                <next>
                    <block inline="false" type="controls_if">
                        <mutation else="1"></mutation>
                        <value name="IF0">
                            <block type="text_getboolean"></block>
                        </value>
                        <statement name="DO0">
                            <block type="events_set_map">
                                <field name="NAME">Overworld - 2D</field>
                                <field name="X">42</field>
                                <field name="Y">42</field>
                                <field name="FACING">0</field>
                            </block>
                        </statement>
                        <statement name="ELSE">
                            <block type="events_move_backward"></block>
                        </statement>
                    </block>
                </next>
            </block>

            <block type="graphics_set_portrait">
                <field name="NAME">Name</field>
                <next>
                    <block inline="false" type="text_println">
                        <value name="VALUE">
                            <block type="text">
                                <field name="TEXT">Text</field>
                            </block>
                        </value>
                        <next>
                            <block inline="true" type="variables_set">
                                <field name="VAR">response</field>
                                <value name="VALUE">
                                    <block type="text_getstring"></block>
                                </value>
                                <next>
                                    <block type="text_clear_window">
                                        <next>
                                            <block inline="false" type="controls_if">
                                                <mutation else="1"></mutation>
                                                <value name="IF0">
                                                    <block inline="true" type="logic_compare">
                                                        <field name="OP">EQ</field>
                                                        <value name="A">
                                                            <block type="variables_get">
                                                                <field name="VAR">response</field>
                                                            </block>
                                                        </value>
                                                        <value name="B">
                                                            <block type="text">
                                                                <field name="TEXT">correct response</field>
                                                            </block>
                                                        </value>
                                                    </block>
                                                </value>
                                                <statement name="DO0">
                                                    <block inline="false" type="text_println">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">Affirmative Response</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block inline="false" type="text_print">
                                                                <value name="VALUE">
                                                                    <block type="text">
                                                                        <field name="TEXT">(press any key)</field>
                                                                    </block>
                                                                </value>
                                                                <next>
                                                                    <block type="text_getanykey"></block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                                <statement name="ELSE">
                                                    <block inline="false" type="text_println">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">Negative Response</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block inline="false" type="text_print">
                                                                <value name="VALUE">
                                                                    <block type="text">
                                                                        <field name="TEXT">(press any key)</field>
                                                                    </block>
                                                                </value>
                                                                <next>
                                                                    <block type="text_getanykey">
                                                                        <next>
                                                                            <block type="events_move_backward"></block>
                                                                        </next>
                                                                    </block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                            </block>
                                        </next>
                                    </block>
                                </next>
                            </block>
                        </next>
                    </block>
                </next>
            </block>

            <block inline="false" type="controls_if">
                <mutation else="1"></mutation>
                <value name="IF0">
                    <block type="interaction_has_item">
                        <field name="NAME">quest item</field>
                    </block>
                </value>
                <statement name="DO0">
                    <block type="text_clear_window">
                        <next>
                            <block inline="false" type="text_print">
                                <value name="VALUE">
                                    <block type="text">
                                        <field name="TEXT">Already beat boss</field>
                                    </block>
                                </value>
                            </block>
                        </next>
                    </block>
                </statement>
                <statement name="ELSE">
                    <block type="graphics_set_portrait">
                        <field name="NAME">Boss pic</field>
                        <next>
                            <block inline="false" type="text_println">
                                <value name="VALUE">
                                    <block type="text">
                                        <field name="TEXT">Pre-boss fight message</field>
                                    </block>
                                </value>
                                <next>
                                    <block inline="false" type="text_print">
                                        <value name="VALUE">
                                            <block type="text">
                                                <field name="TEXT">(press any key)</field>
                                            </block>
                                        </value>
                                        <next>
                                            <block type="text_getanykey">
                                                <next>
                                                    <block type="events_start_encounter">
                                                        <field name="CODE">Boss code</field>
                                                        <next>
                                                            <block type="graphics_set_portrait">
                                                                <field name="NAME">Combat win</field>
                                                                <next>
                                                                    <block type="text_clear_window">
                                                                        <next>
                                                                            <block inline="false" type="text_println">
                                                                                <value name="VALUE">
                                                                                <block type="text">
                                                                                <field name="TEXT">winning message</field>
                                                                                </block>
                                                                                </value>
                                                                                <next>
                                                                                <block inline="false" type="text_print">
                                                                                <value name="VALUE">
                                                                                <block type="text">
                                                                                <field name="TEXT">(press any key)</field>
                                                                                </block>
                                                                                </value>
                                                                                <next>
                                                                                <block type="interaction_give_item">
                                                                                <field name="NAME">Quest item</field>
                                                                                <next>
                                                                                <block type="text_getanykey"></block>
                                                                                </next>
                                                                                </block>
                                                                                </next>
                                                                                </block>
                                                                                </next>
                                                                            </block>
                                                                        </next>
                                                                    </block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </next>
                                            </block>
                                        </next>
                                    </block>
                                </next>
                            </block>
                        </next>
                    </block>
                </statement>
            </block>

            <block type="graphics_set_portrait">
                <field name="NAME">picture</field>
                <next>
                    <block type="text_clear_window">
                        <next>
                            <block inline="false" type="text_println">
                                <value name="VALUE">
                                    <block type="text">
                                        <field name="TEXT">Question Y/N</field>
                                    </block>
                                </value>
                                <next>
                                    <block inline="false" type="controls_if">
                                        <value name="IF0">
                                            <block type="text_getboolean"></block>
                                        </value>
                                        <statement name="DO0">
                                            <block inline="false" type="controls_if">
                                                <mutation else="1"></mutation>
                                                <value name="IF0">
                                                    <block inline="true" type="logic_compare">
                                                        <field name="OP">GTE</field>
                                                        <value name="A">
                                                            <block type="interaction_get_stat">
                                                                <field name="NAME">Gold</field>
                                                            </block>
                                                        </value>
                                                        <value name="B">
                                                            <block type="math_number">
                                                                <field name="NUM">0</field>
                                                            </block>
                                                        </value>
                                                    </block>
                                                </value>
                                                <statement name="DO0">
                                                    <block type="interaction_decrease_stat">
                                                        <field name="NAME">Gold</field>
                                                        <field name="AMOUNT">0</field>
                                                        <next>
                                                            <block type="text_clear_window">
                                                                <next>
                                                                    <block inline="false" type="text_println">
                                                                        <value name="VALUE">
                                                                            <block type="text">
                                                                                <field name="TEXT">text for sold</field>
                                                                            </block>
                                                                        </value>
                                                                        <next>
                                                                            <block inline="false" type="text_print">
                                                                                <value name="VALUE">
                                                                                <block type="text">
                                                                                <field name="TEXT">(press any key)</field>
                                                                                </block>
                                                                                </value>
                                                                                <next>
                                                                                <block type="interaction_give_item">
                                                                                <field name="NAME">item</field>
                                                                                <next>
                                                                                <block type="text_getanykey"></block>
                                                                                </next>
                                                                                </block>
                                                                                </next>
                                                                            </block>
                                                                        </next>
                                                                    </block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                                <statement name="ELSE">
                                                    <block type="text_clear_window">
                                                        <next>
                                                            <block inline="false" type="text_println">
                                                                <value name="VALUE">
                                                                    <block type="text">
                                                                        <field name="TEXT">Text for no sale</field>
                                                                    </block>
                                                                </value>
                                                                <next>
                                                                    <block inline="false" type="text_print">
                                                                        <value name="VALUE">
                                                                            <block type="text">
                                                                                <field name="TEXT">(press any key)</field>
                                                                            </block>
                                                                        </value>
                                                                        <next>
                                                                            <block type="text_getanykey"></block>
                                                                        </next>
                                                                    </block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                            </block>
                                        </statement>
                                        <next>
                                            <block type="events_move_backward"></block>
                                        </next>
                                    </block>
                                </next>
                            </block>
                        </next>
                    </block>
                </next>
            </block>

            <block inline="false" type="text_println">
                <value name="VALUE">
                    <block type="text">
                        <field name="TEXT">Text Y/N</field>
                    </block>
                </value>
                <next>
                    <block inline="false" type="controls_if">
                        <value name="IF0">
                            <block type="text_getboolean"></block>
                        </value>
                        <statement name="DO0">
                            <block inline="false" type="controls_if">
                                <mutation else="1"></mutation>
                                <value name="IF0">
                                    <block type="interaction_has_item">
                                        <field name="NAME">Item</field>
                                    </block>
                                </value>
                                <statement name="DO0">
                                    <block type="text_clear_window">
                                        <next>
                                            <block inline="false" type="text_println">
                                                <value name="VALUE">
                                                    <block type="text">
                                                        <field name="TEXT">Text</field>
                                                    </block>
                                                </value>
                                                <next>
                                                    <block inline="false" type="text_print">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">(press any key)</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block type="text_getanykey"></block>
                                                        </next>
                                                    </block>
                                                </next>
                                            </block>
                                        </next>
                                    </block>
                                </statement>
                                <statement name="ELSE">
                                    <block type="text_clear_window">
                                        <next>
                                            <block inline="false" type="text_println">
                                                <value name="VALUE">
                                                    <block type="text">
                                                        <field name="TEXT">Text</field>
                                                    </block>
                                                </value>
                                                <next>
                                                    <block inline="false" type="text_print">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">(press any key)</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block type="interaction_give_item">
                                                                <field name="NAME">item</field>
                                                                <next>
                                                                    <block type="text_getanykey"></block>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </next>
                                            </block>
                                        </next>
                                    </block>
                                </statement>
                            </block>
                        </statement>
                    </block>
                </next>
            </block>

            <block type="graphics_set_portrait" id="2">
                <field name="NAME">Picture</field>
                <next>
                    <block inline="false" type="text_println" id="3">
                        <value name="VALUE">
                            <block type="text">
                                <field name="TEXT">TEXT</field>
                            </block>
                        </value>
                        <next>
                            <block inline="false" type="controls_if">
                                <value name="IF0">
                                    <block inline="true" type="logic_operation">
                                        <field name="OP">AND</field>
                                        <value name="A">
                                            <block inline="true" type="logic_compare">
                                                <field name="OP">EQ</field>
                                                <value name="A">
                                                    <block type="variables_get">
                                                        <field name="VAR">event</field>
                                                    </block>
                                                </value>
                                                <value name="B">
                                                    <block type="text">
                                                        <field name="TEXT">use</field>
                                                    </block>
                                                </value>
                                            </block>
                                        </value>
                                        <value name="B">
                                            <block inline="true" type="logic_compare">
                                                <field name="OP">EQ</field>
                                                <value name="A">
                                                    <block type="variables_get">
                                                        <field name="VAR">data</field>
                                                    </block>
                                                </value>
                                                <value name="B">
                                                    <block type="text">
                                                        <field name="TEXT">Item?</field>
                                                    </block>
                                                </value>
                                            </block>
                                        </value>
                                    </block>
                                </value>
                                <statement name="DO0">
                                    <block type="text_clear_window">
                                        <next>
                                            <block inline="false" type="controls_if">
                                                <mutation else="1"></mutation>
                                                <value name="IF0">
                                                    <block type="interaction_get_flag">
                                                        <field name="NAME">?</field>
                                                    </block>
                                                </value>
                                                <statement name="DO0">
                                                    <block inline="false" type="text_print">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">Text</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block inline="false" type="text_print">
                                                                <value name="VALUE">
                                                                    <block type="text">
                                                                        <field name="TEXT">(press any key)</field>
                                                                    </block>
                                                                </value>
                                                                <next>
                                                                    <block type="text_getanykey"/>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                                <statement name="ELSE">
                                                    <block inline="false" type="text_println">
                                                        <value name="VALUE">
                                                            <block type="text">
                                                                <field name="TEXT">Text</field>
                                                            </block>
                                                        </value>
                                                        <next>
                                                            <block inline="false" type="text_print">
                                                                <value name="VALUE">
                                                                    <block type="text">
                                                                        <field name="TEXT">(press any key)</field>
                                                                    </block>
                                                                </value>
                                                                <next>
                                                                    <block type="text_getanykey"/>
                                                                </next>
                                                            </block>
                                                        </next>
                                                    </block>
                                                </statement>
                                            </block>
                                        </next>
                                    </block>
                                </statement>
                            </block>
                        </next>
                    </block>
                </next>
            </block>
        </category>
    </xml>


text:
festival info: oxegen festival
Date: Saturday 02 Augustus - Sunday 03 Augustus, 2014
Genre: Dance, Electro, HipHop, RnB
Location: Naas, Ireland
Website: www.oxegen.ie
Oxegen is an annual music festival in Ireland, first held from 2004–2011 as a rock and pop festival and again in 2013 with dance and chart acts only. The event is regularly cited as Ireland's biggest music festival, and, by 2009, it was being cited as the greenest festival, being a 100% carbon neutral event in Ireland. It was previously called Witnness, which ran from 2000 and was sponsored by Guinness. The event is promoted by MCD and is sponsored by Heineken. Oxegen was originally a three-day festival, but from 2008 onwards, it was expanded to four days.
It takes place at the Punchestown Racecourse in County Kildare, Ireland and has an average attendance of around 60,000 a day, with around 50,000 of these camping on site for the duration, and the rest travelling to the site each day. It takes place on the same weekend as T in the Park in Scotland and shares a very similar lineup each year, but Oxegen is generally regarded as Ireland's version of the Glastonbury Festival, with the 2008 festival sharing three of the same headliners as its English counterpart.
Oxegen has attracted significant attention from outside Ireland, with many of those attending travelling from overseas experiencing a "mass exodus" to the festival. Members of bands such as The Killers, Snow Patrol and R.E.M. have spoken positively of their experiences at the festival. Celebrities frequently attend, including models Helena Christensen (a regular attendant) and television personality Chris Pontius, actor Josh Hartnett, and Ronnie Wood of The Rolling Stones, who was pursued by "half the journalists in the country" and many of his own relatives for much of the 2008 festival.
The event has also attracted some negative publicity, particularly following the 2006 festival. This is attributed to such factors as the age of admission and easy access to alcohol. Source: wikipedia.org
<<< Ireland

redpajama_set_name: RedPajamaCommonCrawl


In Europe, an adult spends on average almost 4 hours per day watching TV. In the US, it's over 5 hours. If you love TV as much as the next person, and you're a hearing aid wearer, you are likely to experience sound issues like distortion. Maybe you sometimes turn up the volume to improve the sound. But that's probably not so popular with the people you're watching TV with – and it doesn't always solve the problem.
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We are more connected than ever. 36% of the world population are smartphone-users and around 20% own a tablet.
It's great, because these devices help us stay in touch with people and events around us. They're also great for watching shows or listening to music or podcasts – wherever and whenever.
The small listening devices usually come as a neck-loop that you put around your neck. They pick up the signal from the device you're streaming sound from and deliver it straight to your hearing aid without noisy disturbances. They work through Bluetooth. For making calls, you can even get clip-on microphones so that you can talk on your smartphone without have to reach for it. If you're not on the phone but having a conversation in real life, you can put the microphone on your conversation partner.
That's when you can use a listening device that picks up the sound via telecoil and transfers it straight to your hearing aids. Today, lots of churches, theatres and other public venues make sure that the sound can be received by listening devices to help you follow what's being said if you're wearing a hearing aid.


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Mosi Tatupu's role in USC's victory over Notre Dame in 1974
Many USC football fans remember tailback Anthony Davis' impressive performance against Notre Dame in the Trojans' 55-24 comeback victory over the Irish at the Coliseum on Nov. 30, 1974.
On Wednesday, after hearing the news that former USC teammate Mosi Tatupu had died at age 54, Davis had only warm memories and kind words for his backfield mate.
"He gave me the key block, one that really sprung me on the 102-yard kick return," Davis told Times sportswriter Gary Klein.
As Klein wrote in a 2004 story looking back at the game and Davis' role in it, starting with the second-half kickoff that ignited the Coliseum crowd:
"I went to my kickoff-return guys and said, 'Look, I think they're going to kick to me. If I can get one block, we're going to get good field position or I'm going to bring it all the way back,' " Davis said.
Davis fielded the kick two yards deep in the end zone, got a block from Tatupu and others in the wedge, broke toward the left and was on his way to the end zone.
"You could hear the fans go berserk," Tatupu said. "I don't think anyone sat down after that. Nobody wanted to miss anything."
Read the rest of the story after the jump.
-- Claire Noland
* It has been 30 years, but no one at USC or Notre Dame will forget Anthony Davis and 'The Comeback' to 55-24
By Gary Klein
According to records, USC's 1974 game against Notre Dame drew a Coliseum crowd of 83,552.
J.K. McKay, a senior receiver for the Trojans that year, suggested recently that a recount might be in order.
"Based on the number of people who say they were at the game, there must have been 2 million there," said McKay, the son of former Trojan coach John McKay.
All who were there, though, on Nov. 30, 1974, saw one of the most stunning comebacks in college football history as USC erased a 24-0 second-quarter deficit and routed defending national champion Notre Dame, 55-24.
USC scored a touchdown just before halftime and then, ignited by Anthony Davis' 102-yard kickoff return, reeled off seven more in less than 17 minutes of the second half.
"The Trojans were scoring touchdowns so fast in the third quarter that the scoreboard couldn't handle it and went on the blink," wrote the Times' Mal Florence.
"Yes, it's fair to say, this is one of the wildest things that ever happened on a football field," Coach McKay said after the game.
According to veteran broadcaster Keith Jackson, it remains so 30 years later.
"I've never seen anything quite like that," said Jackson, who called the 1974 game for ABC and will be back in the Coliseum booth for Saturday's sold-out game between the top-ranked Trojans and the Fighting Irish.
Delirious USC fans remained on their feet for the entire third quarter and part of the fourth in '74 as the Trojans capitalized on every Notre Dame miscue.
"It was one of the loudest stadiums I've been in," Gerry DiNardo, a former All-American guard for the Irish who is now coach at Indiana, said last week. "After they got going, every little thing they did, it got louder and louder."
Charles Phillips, a USC safety who intercepted three passes that day, says he still gets chills when he thinks about the electric atmosphere.
"The more it went our way, the louder it got," Phillips said. "It was deafening."
Davis recently described the wall of sound in 1974 as an almost living entity. He said the roar made it feel as if he was running through butter on his kickoff return, his third in three games against the Irish.
Said then-USC quarterback Pat Haden, a Los Angeles businessman who also works as a television analyst on Notre Dame broadcasts, "The word 'momentum' is often used, maybe overused, but that was the first time I felt it going through my body."
Sixth-ranked USC began the game with an 8-1-1 record and was a four-point favorite. The Trojans had lost their season opener at Arkansas and had tied California, but were coming off consecutive victories over Stanford, Washington and UCLA and were headed for the Rose Bowl.
Fifth-ranked Notre Dame was 9-1 and ranked first in the nation on defense. The Irish had given up only eight touchdowns before Coach Ara Parseghian's final regular-season game and had already locked up an Orange Bowl date against Alabama.
"We're not going to score a lot of points against them," John McKay had warned. "They do not leak. They submerge you."
DiNardo said Notre Dame had added some new plays and with quarterback Tom Clements directing the attack, the Irish took a 24-0 lead.
"At that point, it truly seemed hopeless," Phillips recalled.
Haden, who had set up two Notre Dame touchdowns by throwing an interception and falling short on fourth and inches, said J.K. McKay tried to lighten the atmosphere.
"He says to me, 'You can't have a great comeback unless you fall way behind,' " Haden recalled.
USC finally scored with 10 seconds left in the first half on a seven-yard swing pass from Haden to Davis, but the Trojans headed up the Coliseum tunnel trailing, 24-6.
Clements, now the Buffalo Bills' offensive coordinator, said last week that Notre Dame was unfazed by the Trojan touchdown.
"We still felt pretty good," he said.
DiNardo sensed nothing unusual. "There was no panic at halftime, it was very routine," he said. Meanwhile, over in the USC locker room ...
"I was thinking, 'Man, we're going to get chewed out,' " recalled Mosi Tatupu, the father of current Trojan linebacker Lofa Tatupu, who was a fullback and special teams player for the Trojans as a freshman.
Safety Marvin Cobb chuckled when recalling assistant Marv Goux's address to the defense.
"He wasn't letting us out of the locker room unless we signed in blood that we were giving our lives for the cause," said Cobb, now the executive director of the California Academic Decathlon.
McKay, however, was calm. He reminded his team that USC had overcome a 17-0 halftime deficit to beat No. 1 Notre Dame, 20-17, at the Coliseum in 1964.
"Then," recalled Davis, a Southland real estate developer, "all of a sudden, he paused and he said, 'They're going to kick the ball to A.D. and he's going to bring it all the way back.' I looked at guys like J.K. McKay and thought, 'He's lost his mind. He might be a good coach and he might be your father, but he's a nut.
" 'There ain't no way we're coming back on these guys like that.' "
Davis, however, said he got all the motivation he needed when someone from Notre Dame yelled, "We're going to kick the ball to Davis and we're going to kick his butt," as the teams made their way back out to the field.
Davis fielded the kick two yards deep in the end zone, got a block from Tatupu and others in the wedge, broke toward the left and was on his way to the end zone. "You could hear the fans go berserk," Tatupu said. "I don't think anyone sat down after that. Nobody wanted to miss anything."
On the ensuing kickoff, USC linebacker David Lewis dropped Mark McLane at the Notre Dame eight-yard line. Nearly every former player interviewed for this story called that jarring tackle the turning point in the game.
"They never recovered from that particular play," Haden said. "I've never seen so many bad things happen to a good football team."
Richard Wood, USC's middle linebacker then, now a school district police officer and high school football coach in Tampa, remembers, "We just turned into monsters.
"There was nothing we did wrong. Everything just clicked. I guess it was the Trojan gods. When I think about it, I cry. I get emotional."
Said DiNardo: "It just started snowballing where we couldn't stop it. They took over."
After Lewis' heavy hit, USC stopped the Fighting Irish on downs, took possession at the Notre Dame 38 and moved to the six on a pass from Haden to McKay. Davis' touchdown run made it 24-19.
On the ensuing possession, cornerback Danny Reece forced Notre Dame's Pete Demmerle to fumble, and linebacker Kevin Bruce recovered at the Irish 36. Haden's passes to flanker Shelton Diggs and McKay set up Davis' four-yard touchdown run, and Davis added a two-point conversion run for a 27-24 lead.
Less than three minutes later, Cobb's 56-yard punt return to the Irish 19 set up Haden's 18-yard touchdown pass to McKay to make it 34-24.
Then, on the final play of the third quarter, Haden connected with McKay on a 45-yard scoring play for a 41-24 lead.
"I was supposed to run a curl and Notre Dame messed up on defense and no one was in the middle of the field," McKay said. "But before Pat saw me, it was like the crowd saw me. I actually remember that, the sound and the feeling they created."
The onslaught continued after Bruce recovered a fumble by running back Eric Penick seconds into the fourth quarter. Haden connected with Diggs for 16-yards and a touchdown to make it 48-24.
A minute later, Phillips picked off his third pass of the game. He ran down the right sideline toward the end zone at the peristyle end of the Coliseum, holding the ball aloft the last 20 or so yards in an apparent act of showboating.
Thirty years later, however, Phillips said his action was misconstrued.
"In those days, the sidelines were packed with people," said Phillips, a therapeutic behavior specialist who lives in Altadena. "After my second interception, one guy grabs me and says, 'If you get another interception, I'll take you to San Francisco and buy you dinner.'
"I just wanted to show this guy I had done it, not show up Notre Dame."
John McKay was as stunned as anyone by the comeback.
"In all honesty, he was almost emotionally shook by it," J.K. McKay said. "I think he realized it was the defining moment of his career."
Parseghian, who had watched Traveler, USC's mascot, race up and down the field after every Trojan touchdown, patiently answered reporters' questions after the game.
"I'll tell you one thing that game did," Keith Jackson said last week. "It made Ara Parseghian hate all white horses."
USC went on to defeat third-ranked Ohio State in the Rose Bowl and finished first in the United Press International coaches' poll when Notre Dame defeated top-ranked Alabama in the Orange Bowl. Oklahoma finished No. 1 in Associated Press' writers' poll, but the Sooners were not recognized in the coaches' poll because they were on probation for recruiting violations.
The Trojans, therefore, could not have won a share of the national title without the Fighting Irish.
At USC, they refer to the 55-24 victory simply as "the Comeback."
"It was one of those rare moments in life, not just in sports, where you are elated from head to toe," Haden recalled.
Haden was so elated after the game, he proposed to his girlfriend. Pat and Cindy Haden have been married for 27 years and have four children. "I guess that's another thing to thank Ara Parseghian for," Haden said.
Photo: Mosi Tatupu in 1985, as a member of the New England Patriots. Credit: Associated Press / NFL Photos


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How to Buck the System the Right Way
One reason that General Motors might be on the right track to becoming a viable business once again may be the result of something its former CEO, Fritz Henderson, did before he was sacked.
By John Baldoni 3 minute Read
One reason that General Motors might be on the right track to becoming a viable business once again may be the result of something its former CEO, Fritz Henderson, did before he was sacked. Last year, according to an article in BusinessWeek, CEO Fritz Henderson asked consulting firm, Booz & Co., to help department chiefs identify middle managers who are not averse to taking risks. Not surprisingly, most of candidates identified were not high powered executives or those on the "fast track." Rather these folks were often maverick types who know how to get things done by manipulating the system in order to get things done right.
What GM is doing is mining the talent of its leaders in the middle. To lead up effectively, there are three characteristics you need to leverage.
Credibility. You must know your stuff especially when you are not the one in charge. When you are seeking to make a case to senior manager, or even to colleagues, what you know must be grounded in reality. At the same time, so often, as is the case at GM, you need to be able to think and act differently. So your track record reinforces your credibility. That is, what you have done before gives credence to what you want to do in the future.
Influence. Knowing how to persuade others is critical for someone seeking to effect change. If you do not have line authority, how else but through influence can you succeed? Your influence is based on credibility, but also on your proven ability to get things done. Sometimes persuasion comes down to an ability to sweet talk the higher ups as well as put a bit of muscle on colleagues (nicely of course) in order push your initiative through.
Respect. Mavericks, which GM said it was looking for, may not always be the most easiest people to get along with on a daily basis. After all, they are ones seeking to buck the system. But mavericks who succeed are ones who have the best interests of the organization at heart and in time earn the respect of thier colleagues.
One maverick I know who has been pushing to change the way the U.S. Army trains and promotes its officer corps is Don Vandergriff. A former Army major and twice named ROTC instructor of the year while at Georgetown, Vandergriff has tirelessly badgered the Army's senior leadership to institute changes that would recognize and promote officers who knew how to lead from the middle.
And now, after more than a decade of his writing and teaching, it is paying off. West Point has become the latest but perhaps the most prestigious Army institution to teach principles of adaptive decision making that Don developed. Many of Don's students have implemented such lessons successfully under combat situations in Iraq and Afghanistan.
There are no guarantees that effective leadership from the middle will save a dying enterprise. After all, aside from such super achievers, there are a great many other people who are incompetent, ones who through neglect or ignorance or both allowed the company to drift into mediocrity and failure. Such people are typically not the kind of folks who know how to mastermind a turnaround.
Savvy leaders in middle management, however, are essential for a turnaround, but speaking more broadly are responsible for successful companies overall. Senior leaders are seldom the ones doing the real work; that falls to men and women who by dint of diligence and intelligence translate the strategies into tactics and follow through on them to keep enterprise afloat. As such it is good practice, as GM is doing, to identify such people and learn from them so that they can teach others how to think and act creatively for the good of all.
John Baldoni is an internationally recognized leadership development consultant, executive coach, author, and speaker. In 2010 Top Leadership Gurus named John one of the world's top 25 leadership experts. John's newest book is Lead Your Boss: The Subtle Art of Managing Up (Amacom 2009). Readers are welcome to visit John's website, www.johnbaldoni.com


Senior pupils at Gleniffer High have spoken out on issues affecting young people in Renfrewshire at a special community planning meeting dedicated to children and young people.
Speaking on the barriers facing young people, such as employment; health and wellbeing; community facilities and transport; and having a say on local issues, the twenty-three sixth-year pupils – a mix of boys and girls from diverse backgrounds – presented their thoughts and suggestions to the board.
Topping the list was the pressure to succeed and keeping good mental health, with a call for positive role models and young voices to be heard also a key concern.
Poverty, employment opportunities and transport were also big issues with young people asking for information and advice on programmes and initiatives to be easily accessible to young people.
Councillor Jacqueline Henry, Chair of the Children and Young People Thematic Board, praised the pupils for their hard work and taking the time to present the issues to the board and said: "Young people have the future very much in mind and listening to their views on issues that will affect them, such as employment and transport, is vitally important. I was delighted to have Gleniffer High senior pupils present their views and suggestions and we are now looking into what we can do about the issues raised.
"Feedback is a big deal for young people, so we will be getting back in touch with the pupils once we have explored their suggestions and spoken with our partners on key issues.
For more information, visit www.renfrewshire2023.com.


says a line of the chorus from the musical Dance of the Vampires – probably some of you might know. In this case, the garlic serves to protect against the bloodthirsty undead. Entertaining and – who knows – perhaps with a spark of truth. By the way, where does the vampire's aversion to garlic come from? A legitimate question, we try to answer later on.
Garlic (Allium sativum) has to offer so much more than just keeping away undesired vampires, and it is definitely more than only a worldwide used spice plant. Throughout history, garlic has been known as herbal medicine for the prevention and treatment of a variety of diseases. Though – one by one, let's go back in history a little bit and have a closer look at this bulbous plant, belonging to the family of Amaryllidaceae.
Garlic originated in Central Asia and was already widespread in ancient times. At that time, opinions about garlic already differed widely due to its intense smell: In Rome it was rather frowned upon by the upper class, whereas among the Egyptians it was considered sacred. Its strong smell made garlic an important plant even in superstition, hence it was used to ward off demons, evil spirits and Vampires.
Besides ist "defence characteristics", throughout history, garlic always found its role to human (and animals) soundness. For instance, Hildegard von Bingen treated jaundice with garlic, the Greek doctor Dioskurides described garlic as a medicinal plant with a positive effect on digestion and as a remedy against poisoning. Above, garlic was also used in ancient times to treat skin diseases and colds. In the Middle Ages, it was used to fight the plague. A very versatile, remarkable spice, therefore, worth describing it in more detail below.
Garlic is a perennial herbaceous plant. It has a small bulb, which consists of five to twenty daughter bulbs, the so-called garlic cloves. It is a precious spice plant used in the kitchen as well as a medical plant with an important role in naturopathy.
Stay tuned and discover the diversity of the effective ingredients of garlic in the next chapter.
Look here at the Part 2!
After her study of agriculture sciences at the university of natural resources and life sciences in Vienna, Elisabeth joined the Delacon family in December 2013 as Technical Communications Manager. A position, she still exerts with pleasure, after her return from maternity leave and at alongside of Anne. Elisabeth describes herself as great animal and nature lover and prefers to spend her free time high up in the mountains with her little family, away from the hustle and bustle.


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Senior facility director accused of stealing cash from resident in Stuart
Nicholas Samuel
nicholas.samuel@tcpalm.com
STUART — A senior living facility director is accused Friday of stealing more than $1,000 from a resident in a crime caught on camera, according to a Martin County Sheriff's Office arrest report.
Serafina Frahm, 53, of the 6200 block of Southwest Bald Eagle Drive, Palm City, was arrested and charged with two counts of burglary of a dwelling and two counts of theft from a person 65 or older. She was released Monday from the Martin County Jail on $10,000 bail, jail officials said.
The son of an 82-year-old resident told deputies he became suspicious when his mother's money was running out faster than normal at the beginning of April, the report states. He told deputies his mother usually leaves her apartment at The Pointe at Ocean Boulevard, 2750 S.E. Ocean Blvd., at the same time about three days a week.
It was around these exact days and times when the son discovered his mother's money went missing, totaling $1,220. On Friday, the son put up video cameras in his mother's apartment and saw a woman later identified as Frahm walk in and take more than $300 from a wallet.
On Monday, the son set up another hidden camera in the apartment, put $300 inside the wallet and hid in her closet.
He heard Frahm walk in the apartment, and as she was about to leave, the son got out the closet and saw Frahm with the cash in her hand, the report states.
Deputies spoke with Frahm, and she told them she took the money to help another resident.


How to Gain Clients through LinkedIn?
Ever wondered how to gain more clients through LinkedIn? We have put together our top tips below.
If you want to clone your best customers, use the sidebar called "People Also Viewed". Visit one of your biggest prospects or customers, then look to your right. The box called "People Also Viewed" shows other users who are similar to your connections. You have just turned one prospect into many.
Selling to a competitor's customer is usually easier than sourcing a completely new prospect without any experience with the kind of product you are selling. You have probably formulated some compelling reasons as to why their clients have to transition to your offering; they have clearly realised the need for buying your type of product. Now what you need is to have a customer list. Fortunately, other members of LinkedIn are searchable, including those of rival salespeople. They are likely connected with their customers and prospects, thus examine carefully their networks having your prospecting hat on.
For many years Google has been the one search engine that businesses focused on. However, there are signs that the tide is changing and consumers are choosing to use other search engines instead. In the UK, Google still manages to catch the majority of the market. However, Bing and Yahoo enjoy a combined market share of 13%. in the US, it accounts for 19.4%. Bing's share of the US market actually increased by 0.2% in 2016, while Google's dropped by the same amount. There are a number of factors that could have contributed to the increase. For example, Windows 10 has Bing search integrated into its software. Whatever the reasons, Bing, and its partner in crime Yahoo, really doesn't deserve to be overlooked. Especially now that Mozilla Firefox has announced it is ditching Google in favour of Yahoo.
So what can you do to ensure your website gets ranked by Bing? You'll be pleased to learn that many of the factors are similar to Google. That means you still need to concentrate your efforts on content and links.


Join us for Cedar Grove UMC's Community Easter Celebration on Saturday, March 26, 2016 at 12:00 pm-2:00 pm at Cedar Grove Church, 5965 Deale-Churchton Rd., Deale, MD 20751. Rain or Shine! Activities for all ages, including an Egg Hunt, Crafts, Face Painting, and Games. Enjoy a free lunch of a Hot Dog, Chips, Coffee, Water, or a Lemonade. Register when you arrive for a chance to win an Easter Basket in our drawing! For more information see www.cgumc.org or call 410-867-7417.


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Globalizing Borderlands Studies in Europe and North America
Edited and with an introduction by John W. I. Lee and Michael North
Borderlands and Transcultural Studies Series
Borderlands are complex spaces that can involve military, religious, economic, political, and cultural interactions—all of which may vary by region and over time. John W. I. Lee and Michael North bring together interdisciplinary scholars to analyze a wide range of border issues and to encourage a nuanced dialogue addressing the concepts and processes of borderlands.
Gathering the voices of a diverse range of international scholars, Globalizing Borderlands Studies in Europe and North America presents case studies from ancient to modern times, highlighting topics ranging from religious conflicts to medical frontiers to petty trade. Spanning geographical regions of Europe, the Baltics, North Africa, the American West, and Mexico, these essays shed new light on the complex processes of boundary construction, maintenance, and crossing, as well as on the importance of economic, political, social, ethnic, and religious interactions in the borderlands.
Globalizing Borderlands Studies in Europe and North America not only forges links between past and present scholarship but also paves the way for new models and approaches in future borderlands research.
John W. I. Lee is an associate professor of history at the University of California, Santa Barbara, and a co-organizer of the University of California Multicampus Research Group on Ancient Borderlands. Michael North is a professor of history at the University of Greifswald in Germany. He is the author and editor of several books, including The Baltic: A History and The Expansion of Europe, 1250–1500.
"John W. I. Lee and Michael North have given us an interesting and utilitarian new collection of essays with their recent volume, Globalizing Borderlands Studies in Europe and North America. . . . The book certainly can be profitably read by anyone interested in the genesis of frontiers in historical space, and how they still resonate with us today."—Eric Tagliacozzo, European History Quarterly
"This work ambitiously and successfully globalizes the study of borderlands. The articles interact with each other, bridge disciplines, and provide new conceptual contributions to the field."—Jason Lavery, professor of early modern European history at Oklahoma State University and author of The History of Finland
John W. I. Lee and Michael North
1. The Usefulness of Borderlands Concepts in Ancient History: The Case of Origen as Monster
Elizabeth DePalma Digeser
2. Structures of Power in Late Antique Borderlands: Arabs, Romans, and Berbers
Greg Fisher and Alexander Drost
3. The Transborder Economy of Medieval Cistercian Monasteries in the Southern Baltic Sea Region
Manja Olschowski
4. Visionaries, Violence, and the Legacy of Trauma on the Maine Frontier during King Philip's War, 1675–1677
Ann Marie Plane
5. Swedish Pomerania in the Eighteenth Century: The Development of Frihet in a Borderland of the Baltic Sea Region
Stefan Herfurth
6. The Duchy of Courland from 1650 to 1737: Transformation of a Religious Borderland in the Baltic Sea Region
Kord-Henning Uber
7. Native Borderlands: Colonialism and the Development of Native Power
8. Beyond Red-Light Districts: Regional and Transnational Migration in the Mexican-U.S. Borderlands, 1870–1912
Verónica Castillo-Muñoz
9. Medicalizing the Borders of an Expanding State: Physicians, Sanitary Reports, and the Frontiers of Mexican Progress, 1930–1950
Gabriela Soto Laveaga
10. Theorizing the Social Functioning of Political Borders through Studies of Cross-Border Petty Trade
Olga Sasunkevich
11. Future Directions in Borderlands Studies
Alexander Drost and Michael North
Intermarriage from Central Europe to Central Asia
Edited and introduced by Adrienne Edgar and Benjamin Frommer
The Storied Landscape of Iroquoia
Chad L. Anderson
Edited by Lily Anne Y. Welty Tamai, Ingrid Dineen-Wimberly, and Paul Spickard
The Allure of Blackness among Mixed-Race Americans, 1862-1916
Ingrid Dineen-Wimberly
Words Like Birds
Jenanne Ferguson
Molly Littlewood McKibbin
How the West Was Drawn
The Limits of Liberty
James David Nichols
Catherine M. Cameron
The Borderland of Fear
Patrick Bottiger


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Yellow Submarine - Issue 61, Sept. 5-18, 1968 - Fifth Estate Magazine
by John Wilcock
LONDON The cartoon about the Beatles, "Yellow Submarine" is a watershed movie that could change the pictorial content of all movies and the style of cartoons for all time
Full of puns, (Ringo, rescued by the U.S. Cavalry after being chased by Indians, describes his adventure as "arrowing"), pictorial tricks (clouds patterned like Mexican blankets), thought-provoking jokes (vicious dog with four heads, all pulling different ways) it is a melange of all the commercial and pop art tricks of the past decade.
It's a kind of Disney-ish Alice in Wonderland for heads—there's even a stretch of territory called the "Headlands"—with a thin plot that can be easily illustrated: a gang of baddies that take all the color out of life (and the film). One 60-second segment, demonstrating how slowly time goes, fills the screen with sixty one-second images one after another, ah brilliant, and each one a separate gag in itself.
The film deals with time and space dimensions, art nouveaux, a world somewhat like Hieronymus Bosch, slapstick, and color visuals, constantly changing direction and form, sometimes in the obvious way of animals and objects changing color as they move, sometimes a more subtle type of lightshow.
It's poetry in film that far surpasses the poetry of "Nowhere Man"—one of its cast—who explains: "If I spoke prose you'd all find out I don't know what I talk about."


This study was a secondary analysis of cross-sectional data extracted from the 2011-2012 California Health Interview Survey. Data from 8,931 full-time (i.e., 21 hours or more per week) women workers aged 18 to 85 years were analyzed to examine the nature and prevalence of immigrant female workers' work hours, overtime, and related factors in the United States compared to U.S.-born female workers. Results showed that foreign-born female workers did not work longer hours than U.S.-born female workers. Foreign-born female workers who reported poor health worked longer hours than did their U.S.-born counterparts. Foreign-born female workers who were self-employed or worked in family businesses tended to work longer hours than did those women who worked for private companies or nonprofit organizations. © American Association of Occupational Health Nurses.


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Justia Patents Tomokazu Yoshida Inventions, Patents and Patent Applications
Patents by Inventor Tomokazu Yoshida
Tomokazu Yoshida has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
NUCLEIC ACID DETECTION METHOD, NUCLEIC ACID DETECTION DEVICE AND MODULE
Abstract: A module installation unit is capable of installing a plurality of modules capable of accommodating a plurality of tubes containing a sample. A temperature adjusting unit heats and cools the sample in the tube of each module to the temperature required for nucleic acid amplification. An optical detection unit is used commonly by the plurality of modules installed in the module installation unit and which is capable of detecting the amplified nucleic acid of a sample subjected to nucleic acid amplification of a tube by regulating the temperature via the temperature adjusting unit for each module installed in the module installation unit. A moving unit moves the optical detecting unit and module installation unit relative to each other so as to detect the amplified nucleic acid of the sample in a tube of each of the plurality of modules installed in the module installation unit via the optical detection unit.
Publication date: December 30, 2021
Applicant: SYSMEX CORPORATION
Inventors: Tasuku YOTORIYAMA, Tomokazu YOSHIDA, Kaoru ASANO
Fluoride fluorescent material, light emitting device, and method for producing fluoride fluorescent material
Abstract: A fluoride fluorescent material includes a composition including K, Ge, Mn4+, and F and having a molar ratio of K of 2, a total molar ratio of Ge and Mn4+ of 1, a molar ratio of Mn4+ of more than 0 and less than 0.2, and a molar ratio of F of 6 in 1 mol of the composition, has a light emission spectrum having a first light emission peak in a range of 615 nm or more and less than 625 nm having a full width at half maximum of 6 nm or less, and a second light emission peak in a range of 625 nm or more and less than 635 nm, and has an internal quantum of 85% or more efficiency under excitation of light having a wavelength of 450 nm.
Date of Patent: November 16, 2021
Assignee: NICHIA CORPORATION
Inventor: Tomokazu Yoshida
Method of producing aluminate fluorescent material, aluminate fluorescent material and light emitting device
Abstract: Provided are a method of producing an aluminate fluorescent material, an aluminate fluorescent material and a light emitting device. The production method includes heat-treating a mixture prepared by mixing a compound containing at least one alkaline earth metal element selected from the group consisting of Ba, Sr and Ca, a Mg-containing compound not acting as a flux, a Mn-containing compound, an Al-containing compound, a first flux containing at least one alkali metal element selected from the group consisting of Na, K, Rb and Cs, and a Mg-containing second flux to give an aluminate fluorescent material.
Date of Patent: October 12, 2021
Inventors: Shozo Taketomi, Shoji Hosokawa, Tomokazu Yoshida, Kazuya Nishimata
Motor drive device
Abstract: A motor drive device has an abnormality detection function for a power supply unit between its own device and a power supply, and includes: a forward converter that is inputted AC power from the power supply via the power supply input part, and converts the AC power into DC power; a reverse converter that converts the DC power from the forward converter into AC power; a DC link capacitor provided to a DC link between the forward converter and the reverse converter; a voltage detection part that detects voltage of the DC link capacitor; and an abnormality detection part that obtains a voltage change amount for a predetermined time of the DC link capacitor based on voltage values detected by the voltage detection part, and performs abnormality detection on the power supply input part based on the voltage change amount thus obtained.
Assignee: FANUC CORPORATION
INTERDENTAL CLEANING TOOL
Abstract: Provided is an interdental cleaning tool that is not too soft and is unlikely to break during use. An interdental cleaning tool according to the present invention includes: a cleaning tool body that is made of a synthetic resin, and includes a grip portion that is capable of being gripped with fingers of a user and a shaft portion that extends in one direction from the grip portion; and a cleaning portion configured to clean between teeth, covering a leading end of the shaft portion, and made of an elastomer, wherein Y>?0.07X+3.3 is satisfied, where Y is a maximum torque value (N·cm) when the grip portion is rotated at a rotational speed of 10 rpm about a position located 15 mm away from a leading end of the cleaning portion, and X is a rotational angle (degrees) when the maximum torque value is measured.
Applicant: KOBAYASHI PHARMACEUTICAL CO., LTD.
Inventors: Tasuku KIKKAWA, Yuji SAIKI, Tomokazu YOSHIDA
Fluoride fluorescent material and method for producing the same as well as light emitting device using the same
Abstract: The present invention provides a method for producing a fluoride fluorescent material, comprising: contacting a fluoride particles represented by the following general formula (I): K2[M1?aMn4+aF6]??(I) wherein M is at least one member selected from the group consisting of elements belonging to Groups 4 and 14 of the Periodic Table, and a satisfies the relationship: 0<a<0.2; with a solution containing alkaline earth metal ions in the presence of a reducing agent to form an alkaline earth metal fluoride and less than tetravalent manganese ions on the surface of the fluoride particles.
Date of Patent: June 22, 2021
Aluminate fluorescent material, light emitting device, and method for producing aluminate fluorescent material
Abstract: Provided are an aluminate fluorescent material, a light emitting device, and a method for producing an aluminate fluorescent material. The aluminate fluorescent material, having an aluminate composition containing: at least one alkaline earth metal element selected from the group consisting of Ba, Sr, and Ca; Mn; and optionally Eu and/or Mg, wherein the fluorine content in the aluminate fluorescent material is 100 ppm or more and 7,000 ppm or less, and the average particle diameter of the aluminate fluorescent material, which is measured according to a Fisher Sub-Sieve Sizer method, is 8 ?m or more.
Inventors: Kazuya Nishimata, Tomokazu Yoshida, Shoji Hosokawa
Aluminate fluorescent material, light emitting device using the same, and method of producing aluminate fluorescent material
Abstract: Provided is an aluminate fluorescent material having a high emission intensity and having a composition containing a first element that contains one or more of Ba and Sr, and a second element that contains Mg and Mn. In the composition, when a molar ratio of Al is 10, a total molar ratio of the first element is a parameter a, a total molar ratio of the second element is a parameter b, a molar ratio of Sr is a product of a parameter m and the parameter a, a molar ratio of Mn is a product of a parameter n and the parameter b. The parameters a and b satisfy 0.5<b<a?0.5b+0.5<1.0, the parameter m satisfies 0?m?1.0, and the parameter n satisfies 0.4?n?0.7.
Date of Patent: June 8, 2021
Inventors: Tomokazu Yoshida, Kazuya Nishimata, Shoji Hosokawa
Method of producing aluminate fluorescent material, aluminate fluorescent material, and light emitting device
Abstract: Disclosed are a method of producing an aluminate fluorescent material, such an aluminate fluorescent material, and a light emitting device.
Date of Patent: May 18, 2021
Reactor having iron cores and coils
Abstract: A core body of a reactor includes an outer peripheral iron core composed of a plurality of outer peripheral iron core portions, at least three iron cores coupled to the plurality of outer peripheral iron core portions, and coils wound onto the at least three iron cores. Gaps, which can be magnetically coupled, are formed between one of the at least three iron cores and another iron core adjacent thereto. The reactor includes cover parts which at least partially cover the iron cores and provide insulation from the coils.
Inventors: Tomokazu Yoshida, Masatomo Shirouzu, Kenichi Tsukada
REACTOR WITH COVER
Abstract: A reactor includes an outer peripheral iron core, at least three iron cores, and a coil wound around the iron core. The reactor further includes an energizing portion connected to the coil and configured to be connected to a cable, and a cover provided to cover the energizing portion. At least one cutout formed in the cover is provided with at least one adjustment member configured to adjust an area of the cutout at least partially in the cover. The adjustment member is configured to be cut away from the cutout or to be bent with respect to a surface where the cutout is formed.
Applicant: Fanuc Corporation
Reactor and method for production of core body
Abstract: A reactor includes an outer peripheral iron core composed of a plurality of outer peripheral iron core portions and at least three iron core coils arranged inside the outer peripheral iron core. The at least three iron core coils are composed of iron cores coupled to the plurality of outer peripheral iron core portions and coils wound onto the iron cores. Gaps, which can be magnetically coupled, are formed between adjacent iron cores. The reactor further includes connection parts for connecting the plurality of outer peripheral iron core portions to each other.
Date of Patent: March 2, 2021
Inventors: Kenichi Tsukada, Masatomo Shirouzu, Tomokazu Yoshida
Converter apparatus having function of detecting short circuit failure, and method for detecting short circuit failure of converter apparatus
Abstract: A converter apparatus includes: an AC/DC converter; a DC link capacitor connected to the converter; a voltage detection unit detecting the DC link voltage; a switching unit connecting or disconnecting between a power supply and the converter; a switching operation unit detecting an abnormality in a motor drive device including the converter apparatus and an inverter, and control the switching unit; a power supply monitoring unit detecting a voltage inputted to the converter to monitor a connection state between the power supply and the converter; a threshold value setting unit setting a threshold value to determine the presence or absence of a short circuit failure; and a short circuit failure detection unit determining that a short circuit failure has occurred, when the voltage of the DC link capacitor, immediately after the power supply is disconnected from the converter, is equal to or less than the threshold value.
Date of Patent: February 2, 2021
Light-emitting device
Abstract: Provided is a light-emitting device including a light-emitting element having a peak emission wavelength in a range of from 400 nm to 470 nm, and a fluorescent member including a first fluorescent material including an aluminate that contains Mg, Mn, and at least one alkali earth metal selected from the group consisting of Ba, Sr, and Ca, a second fluorescent material having a different composition from the first fluorescent material, and a third fluorescent material. The first, second and third fluorescent materials have a peak emission wavelength in a range of from 510 nm to 525 nm, from 510 nm to 550 nm, and from 620 nm to 670 nm, respectively.
Date of Patent: January 26, 2021
Inventors: Shoji Hosokawa, Kazuya Nishimata, Tomokazu Yoshida
CORE MAIN BODY, REACTOR, AND METHOD OF MANUFACTURING REACTOR
Abstract: A core main body includes an outer peripheral iron core, and at least three iron cores. Between the two iron cores adjacent to each other, a gap being magnetically couplable is formed. The outer peripheral iron core includes a first outer peripheral iron core block and a second outer peripheral iron core block that are formed by stacking a plurality of magnetic plates, and an intermediate plate disposed therebetween. The intermediate plate includes an outer peripheral iron core corresponding portion corresponding to the outer peripheral iron core, a plurality of protruding sections protruding from an outer peripheral surface of the outer peripheral iron core, and engaging sections provided on the plurality of protruding sections.
REACTOR INCLUDING OUTER IRON-CORE AND METHOD FOR MANUFACTURING THE SAME
Abstract: Provided is a reactor having a core main body that includes an outer peripheral iron core, at least three iron cores, and coils. Between the iron cores adjacent to each other, a gap being magnetically coupled is formed. The reactor includes a fixture that fixes both end portions of the at least three iron cores together by passing through an interior of the outer peripheral iron core in a region between the outer peripheral iron core and the gap. The fixture includes plate-like members disposed on both end faces of the core main body and includes rod-like members that connect the plate-like members to each other by passing through the interior of the outer peripheral iron core. The plate-like members each include a protrusion extending axially inward of the core main body.
Inventors: Kenichi Tsukada, Tomokazu Yoshida
Aluminate fluorescent material and light emitting device
Abstract: Disclosed are an aluminate fluorescent material having a high light emission intensity, and a light emitting device using the same. The aluminate fluorescent material includes a composition represented by the following formula (I). X1pEutMgqMnrAlsOp+t+q+r+1.5s??(I) wherein X1 represents at least one element selected from the group consisting of Ba, Sr, and Ca; and p, q, r, s, and t each satisfy 0.5?p?1.0, 0?q<0.6, 0.4<r?0.7, 8.5?s?13.0, 0<t<0.3, 0.5<p+t?1.2, and 0.4<q+r?1.1.
Reactor having covering portions having fitting parts fitted to each other
Abstract: A reactor according to an embodiment of the present disclosure includes a core body. The core body includes a peripheral iron core composed of a plurality of peripheral iron core portions, at least three iron cores coupled to the peripheral iron core portions, and coils wound on the iron cores. Gaps are formed between one of the iron cores and another iron core adjacent thereto, so as to be magnetically connectable through the gaps. The reactor further includes a plurality of covering portions each for covering each of the coils. The covering portions adjacent in a circumferential direction can be fitted to each other.
Abstract: Provided is a fluoride fluorescent material having high luminance. The fluoride fluorescent material has a composition containing Mn, A that is at least one element or ion selected from the group consisting of alkali metal elements and NH4+, at least one element M selected from the group consisting of Group-4 elements and Group-14 elements, and F; and contains spherical fluoride particles.
Applicant: NICHIA CORPORATION
Publication date: October 8, 2020
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CISSP Practice Exams, Fourth Edition and millions of other books are available for Amazon Kindle. This fully updated self-study guide offers complete coverage of all eight CISSP exam domains developed by the International Information Systems Security Certification Consortium (ISC. Editorial Reviews. About the Author. Shon Harris, CISSP, was the founder and CEO of Logical shieldbrooksculpturegarden.com: CISSP Practice Exams, Fourth Edition eBook: Shon Harris, Jonathan Ham: Kindle Store. 4 Jul Don't Let the Real Test Be Your First Test!This fully updated self-study guide offers complete coverage of all eight CISSP exam domains.
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With so many innovations with footwear, sometimes you wish you can get your favorite pair with today's tech. That's what Kobe Bryant and Nike Basketball did for Kobe's retro line. Instead of just releasing the exact replica of his signature shoe, Kobe saw to it that his pairs are still game-worthy. The Performance Retro or Protro line was launched earlier this year and we're now getting new colorways of Kobe's greatest hits.
Today, we're getting the Kobe 1 Protro "All-Star". Bryant first wore the shoe during the 2006 All-Star Game where he was voted in for the 8th time in his career. The shoe features all-star branding with All-Star 2006 debossed on the inner tongue. The shoe also has special insoles with Houston, Denver, LA and Atlanta printed— a nod to the first 4 All-Star games Bryant wore Nikes.
The Nike Kobe 1 Protro 'All-Star' is now available at all Titan stores for Php 8,995.


Komla is one of the beset upcoming emcees out of the city, and just a day ago he released a brand new jam titled "Bandit". I have had this record bumping at full volume here at the office for at least twenty minutes straight, getting lost in Komla's rapid flows that are jam packed with witty bars that might take you a few listens through to catch. He joined forces with producer NIKAISUCKS who blessed him with this low-fi sounding & bass knocking instrumental and together they made a record that's sure to be in my rotation for months to come. Go ahead and stream this new joint below and if you like it be sure to give Komla a follow on Twitter here.


Help us promote USA Saddle Seat and show your support for the teams!
If you have questions about the merchandise available in the form below or would like to place an order, please contact Jackie Barr at [email protected] or 859-225-6959.
Take a look at the items we have available for sale! Email Jackie Barr at [email protected] your USEF Member Number and the items you would like to order. Prices do not include shipping.


Erick Sermon: "Aww, man. I was in Atlanta, Georgia. I moved down there after the [EPMD] break-up. I was so happy at that time. EPMD was in shambles, with the break-up. I had a very rough last two years with EPMD.
"It was personal stuff. We had blew so fast, stuff was moving so fast, and the business wasn't right. But when it was over, and I moved to Georgia, it was like a whole body came off of me. So much pressure [was now gone].
Puffy was a dumb fan of EPMD. Even now to this day. Clark Kent told Mase, 'You gotta be Erick Sermon.' Mase lisp was strong, but he told him to make it stronger. Puff told Mase too, 'You gotta sound like this.' There's no secrets, man.
"I went there to chill. I met some dudes, and a couple of girls, and chilled out for a while. And my boy took me by Dallas Austin's studio. And Dallas was like, 'Yo, you're not leaving here.' And Darp Studios is one of the most famous studios in Georgia.
"He was like, 'You can have Studio B.' He didn't know me from Adam. He just knew me as Erick. And it was just the fact that Erick Sermon was in his studio. He was elated. But he didn't say that many words. He was like, 'Give Erick Studio B.' And that was it.
"So I was in there having a good time. I was free, the whole nine. Then Puffy called me for the movie. Who's The Man? was his soundtrack. Because Puffy was a dumb fan of EPMD. Even now to this day. Clark Kent told Mase, 'You gotta be Erick Sermon.' Mase lisp was strong, but he told him to make it stronger. Puff told Mase too, 'You gotta sound like this.' There's no secrets, man.
"The Chronichad came out. That was my East coast version. And I used the metaphor of 'Hittin' Switches.' Even though it was meant for the cars, I meant it in a metaphor way. Like, 'Off and on, off and on, it's on.' Something that you do. But people thought it was about the cars maybe. But that's fine.
"Then Russell [Simmons] called me. Again, Def Jam needed some material. He said, 'Yo, you wanna do an album?' And maybe that was from 'Hittin' Switches,' because 'Hittin' Switches' was big. It was my [first] solo. People were like, 'Okay, there goes one verse from Erick. There's another one.' They didn't know [at first that] it wasn't an EPMD record. And Def Jam needed product flow. They knew, at the time, that I was the one producing.
"I was making songs in Atlanta, but I was real comfortable. So my songs were coming out too comfortable. I wasn't Erick Sermon of EPMD or E Double, I was somebody else. And Redman came down and said, 'Yo, your songs are okay, man. But they're missing something.' I owe Redman a lot for 'Hittin' Switches.' Because when he said that, I came back and became E Dub. And Puff was like, '[It's a] single. Let's go.' Automatically.
"But I had a kid named Joe Sinistr, who was Jam Master Jay's artist that Redman told me about. He was like, 'I got this kid, and I'm not saying he's me, but he's crazy.' Reggie didn't hate.
"I called up Jay like, 'Who's this kid Joe?' Met him the next day, and put him in the studio that night, and we made 'Payback II.' I had Redman, Keith Murray. I didn't need anyone else.