GMS 2 Have you *officially* moved over to GM2 yet?
Discussion in 'Community Chat' started by andev, Dec 1, 2017.
What do i purpose (re?)sellers do to determine tax liability?
Lol. Yes dog that's why i'm here to rewrite the whole ******* system and protocol for the EU. Jesus.
Have you *officially* moved over to GM2 yet?
States that he had an impulse to do so then explains what blocked the action.Directly related to thread topic.
obj_dreamgate Is suddenly in charge of determining factors which are way above pay grade.
Just leave it. I'm not asking you to sway me your attempts have the opposite effect. I've already found a work around which will keep things private. Which, if you actually wanted to help would be what you and nacho should have been proposing.
Just leave it. I'm not asking you to sway me your attempts have the opposite effect.
I'm not trying to sway you. Why would I care whether you buy it or not?
Which, if you actually wanted to help would be what you and nacho should have been proposing.
You didn't come here asking for help purchasing without leaving a footprint. You came here asking why you had to leave an address?
Why would I have proposed some method to purchase Studio without entering your address? You didn't ask for help, and it's simply not something I had considered.
For a digital service that doesn't need to actually send me anything physical I'm apprehensive and don't understand why this would be a requirement.
You asked why you needed to supply your address to purchase a digital service.
To reduce fraud as the address is checked against the CC holder's address .
It's a VAT requirement so that VAT can be charged for EU residents, and not charged for non-EU residents.
Yes dog that's why i'm here to rewrite the whole ******* system and protocol for the EU. Jesus.
I didn't ask you to rewrite anything. You don't understand that in order to collect VAT, addresses must be known. If you don't think it's necessary, then what's an alternative?
I certainly don't expect you to write the whole ********** system. I would have been happy if you understood those two simple reasons. Baby steps.
In the future I suggest if you don't want answers, don't come here asking questions. And when people do answer the questions you ask. Don't then interpret their answer as them trying to sway you.
Thinking about it. Went to buy the program but Yoyo wants my name and address before proceeding. For a digital service that doesn't need to actually send me anything physical I'm apprehensive and don't understand why this would be a requirement. If they don't accept BTC then they would acquire those details anyway via payment method.
You can find out all the information about why they are legally required to do so from the above link. Hopefully that ends any further "discussion" on the theme and I don't have to start warning people about their language or treatment of others.
I'm using 1.4 still. I think I want GMS2 for the sprite tools, but that's about it. The room editor looks kinda useless for projects focused on procedurally generated worlds..?
I am getting serious slowdown from importing too many sprites, which if I read right 1.4 can't help but just add more and more texturepages. If GMS2 has something to solve this, I'm closer to $old.
I've heard too many bad things about the transition. So if I ever do, it'll be after I've finished my current games on GMS1.
The room editor looks kinda useless for projects focused on procedurally generated worlds..?
JeffJ and Jafman like this.
If YoYoGames go out of business soon, it'll probably be due to the terribly worse condition GMS 2 is compared to 1.4 as far as bugs are concerned, and the vast portion of unnecessary changes that were made to the software and GML. They aren't learning from their mistakes, and to top it off they are making a lot of new ones.
"If it ain't broken, don't fix it."
Is GM 1.4 still actively supported? As in, are they still adding major updates other than minor patched and bug fixes? My project is too far along to consider jumping ship.
GMS1 updates and fixes continue till end of this July. Remains to be stable enough for most projects but if you are going to do new projects in GMS2, you can also check if your 1.4 project happens to import fine into GMS2 - many games only require minor tweaking after automatic import.
Is it correct to assume "most" here means "projects that does not rely heavily on external APIs that are built-in in GMS, such as the smartphone ports and in-game ads"?
I can agree that GMS2's GMS1 import seems to be pretty stable from my experiences, at least... things run with worse performance and there's bugs related to depth sorting (because GMS2 seems to have no set order anymore, while GMS1 put the most recent objects at the end of the drawing order if there's a depth conflict) but everything I've tried so far has "just worked" out of the box. And with DirectX being pretty backwards-compatible I guess the biggest thing that could get in the way of GMS1 games' longevity is Windows four-asterisk-ing up the AppData location so you can't save data there anymore. Which would be a bit of an oxymoron, but not really gonna put anything past those guys.
Mobile game development certainly moves quickly - for example, in the period after YYG announcing GMS1 sunset, Google already announced that it will be obligatory to use the newest versions of Android SDK since November 2018 and 64-bit versions of apps will be obligatory since August 2019. So that's a 1-year countdown for anyone doing Android apps to migrate to GMS2. At least they won't be trashing the existing apps like Apple did with 64-bit migration.
Oh yeah, I need to temporarily paste code into notepad or similar just do basic search/replace operations, simply because it is utterly broken in GMS2. Something as rudimentary as this.
I use it fairly often, and haven't had any issues with it in a few months now.
The "find next" or "replace next" and previous buttons are broken. In GMS1 you could place your cursor right before a big number of replacements that you needed and clicking "next" would literally go to the next instance from your cursor position. Doing the same thing in GMS2 will just send you to the very first instance, regardless if that skips several hundred lines back up into the code, completely ignoring your position. Making it utterly useless. This, combined with not being able to ignore comments when searching, has already cost me so much time and focus. Things that I didn't even have to think about in GMS1 because it just worked.
It's one thing to have bugs. But, not only are these very, very basic and fundamental IDE things - they have also been reported and well made aware of for a year or so now, and they are still there. I get that they need to prioritize, but when you have more than a handful of the most basic IDE operations not working for a year and you're sunsetting the only other alternative in a month - then you're starting to seriously piss off the consumer base.
I going to after I finish a project I started in GMS1.
I don't want to switch over if I'd have to start it all again.
yes i have an di can't imagine i managed to work in 1.4. so much more able to free flow with my code and game buiding now.
I released my game which was done in 1.4 and then my plan was to move over to 2. Sadly real world work has got in the way so I've not chance to have a proper play for about a year.
I'm going to be doing a work game jam this weekend so I'll be finally jumping in with both feet. Plus it will be a nice crash course into the new IDE.
Plus it will be a nice crash course into the new IDE.
rIKmAN, JeffJ and tafkatfos like this.
I'm sure my coding won't help either!
I had GameMaker 7 Professional since 2008, just upgraded to Studio 2!
Yeah I have finally moved to Game Maker Studio 2.0 now that I know what to put into my rpg so it can be finished being created and everyone can enjoy it.
I also look forward to making many more great creations with it.
I have GMS2 but I don't use it. I prefer the old school feel of GMS1 and it seems brighter and easier to find what I'm doing. With GMS2 there is usually a pausing trying to figure out how to use the GUI.
The main thing I hate about GMS1 is the lag of the room editor, and random crashing while editing sprites, so I may be forced to use GMS2 eventually if they finally fixed the room lag and sprite memory errors.
After a bit of early confusion about some of the design changes, I'm getting the hang of it. The new sprite editor is very frustrating to use and I try to avoid it. The new Room editor takes a while to get used to and honestly worked fine before so this change is confusing. I do like having workspaces, that's nice.
I'm not going to. Hated the interface, GML changes, more intrusive DRM, collecting data of built binaries by default (though it seems you can disable it).
GMS1.4 is way more intuitive to use, and after you set it up, it just works. I certainly wish there was a better version, but after tinkering around a bit, GMS2 definitely isn't that version. If the day comes that GMS1.4 doesn't work anymore, it'll be time to switch to a new engine.
greyzeb, AnonyMouse and Misty like this.
Same here. I want to use gm3 but if it is the same as gm2 im not buying, unless they make it of course backwards compatible with 1.4.
So I have since bought GM2 since my earlier post a year ago, and my is it dissapointing. The room editor is laggier than before and the whole IDE is too laggy to use. I also shy away from the new sprite editor too, and instead of convenient code windows I have to scroll all over a gigantic world map to edit different code windows.
The network requirements are a deal breaker, kills the program for some users I would think.
Not too many programmers want to rely on 3rd party networks all the time to work efficiently.
Recently moved over. No regrets. The GUI needs a little bit of help and the implementation of git source control is absolutely terrible but the new features in the engine (Layers, array literals, etc) have made development so much more professional that I struggle going back to GMS1 games. Coming from a C# background. Also, the tool itself just looks great to use. So many of my non programmer friends used to think GMS1 was ugly. When they saw me working on GMS2 they thought it was an entirely new game engine..
Ooooh, I forgot about the network requirements. Yea I was just randomly barred out from using the program for like 5 days because of a random "error" during my login a while back. I uninstalled and reinstalled and it didn't fix it. It wasn't until the next update that it started acting correctly.
How many people have made the jump and committed to game maker 2, using it on a day to day basis for proper projects?
I've bought it, but I haven't made anything serious with it. GM 1.4 is just too familiar still.
I bought the Windows/Linux/Mac OS X GMS 2.x license, but I've been using GMS 1.4 exclusively to this point. At this point I prefer the UI of 1.4 (but I'm still very green to all of GMS). One of the reasons I've stuck with 1.4 is the amount of documentation/videos. There's something covering almost every topic (Steam, Android, writing ini files, etc.). GMS 2.x is getting there, there's a lot of independent content being created by the community, but what's actually included/downloadable in GMS 2.x seems to be far less rich.
Just my opinion as a new/green user.
So I have since bought GM2 since my earlier post a year ago, and my is it dissapointing.
Well I imagine using a tool from the early 2000's to be a bit disappointing compared to today's standards. Perhaps consider upgrading to GMS or GMS2.
In all seriousness I have completely moved over. The UI is so butter smooth, testing a game is a lot quicker now and the added features are great.
I just miss the check references functionality, they really need to bring that back.
The conversion went well, but changing the code is an on-going process. All those extra scripts aren't my jam.
I haven't used 1.4 for a while now and I don't even think about it. The only things I miss are some of the sprite editor functions from 1.4.
I didn't like having large blocks of code, but now that I use regions it's not bad.
GMS2 is really good on a BIG monitor, but more difficult on a laptop.
Kepons and Toque like this.
I used game maker 8 a long time ago when it was the best one out. I stopped making games for a good while, I decided to pick it up again recently and moved to Studio 2! It has definitely come a long way.. I cant compare GMS1 though since I've never used it. Would recommend using 2 though!
I just click on GMS2 now, I forget about 1.4, but occasionally I return to a project that is still in 1.4, and instantly miss GMS2 when I run 1.4.
I'm just about to purchase it after a 3 year hiatus... but I'm trying to figure out if mobile version INCLUDES desktop support or not?
As far as I know, you can test the game on desktop with the mobile version, but you can't build for desktop.
I was unable to do so. I presume my trial had expired, I imported a project by hand, nothing worked,.. then I tried a simple page and all I got was a black screen.. I knew something was up. Then I actually purchased it and officially imported the project, and I can at least test in windows now.
I need to find someone who can convert pc projects to iOs format for me. I'll settle for the first two.
I jumped a few weeks ago and haven't regretted it once. Finding it much quicker and more intuitive to use, and the room editor is perfect for my needs now.
I have. I have actually been pretty happy with the results so far. The sprite editor is much better. Not quite good but better.
The code editor does feel like a great improvement over the older versions, but I find myself missing most features of newer editors. I wish I could use a Monaco-based editor instead.


text:
Charlottesville Plaintiffs Secure Justice Against White Supremacist Leaders and Groups With Historic Lawsuit Win
Cooley LLP
USA November 23 2021
Washington, DC – November 23, 2021 – Nine plaintiffs, who were victims of a coordinated attack by white supremacists during the "Unite the Right" rally in Charlottesville, Virginia in August 2017, won a historic victory in the landmark federal lawsuit Sines v. Kessler. A Cooley team led by Alan Levine, David Mills and Bob Cahill acted pro bono on behalf of the plaintiffs alongside Kaplan Hecker & Fink, Paul, Weiss, Rifkind, Wharton & Garrison, and Woods Rogers.
Sines v. Kessler was filed on October 11, 2017, and was backed by the nonpartisan nonprofit civil rights organization Integrity First for America. The vicious attacks on innocent protestors, including the killing of Heather Heyer, and the harming dozens of others sparked global attention.
Following a monthlong trial in the US District Court for the Western District of Virginia, the 11-person jury decided that the defendants, who were leaders, promoters and foot soldiers at the rally, as well as their affiliated organizations, had engaged in a conspiracy to commit violence and intimidation that was illegal. The verdict held defendants jointly and severally liable for conspiring to deprive minorities and their supporters of their civil rights.
The plaintiffs – April Muñiz, Chelsea Alvarado, Devin Willis, Elizabeth Sines, Marcus Martin, Marissa Blair, Natalie Romero, Thomas Baker and the Rev. Seth Wispelwey – each testified and underwent cross-examination at length. The jury determined that the plaintiffs were injured as a direct result of the conspiracy the defendants planned and executed, including at the torch rally on the University of Virginia campus on the night of August 11, 2017, and during the chaos that followed on the streets of Charlottesville the next day.
"It has been a long four years since we first brought this case," the plaintiffs said following the decision. "Today, we can celebrate the jury's verdict finally holding defendants accountable for what they did to us and to everyone else in the Charlottesville community who stood up against hate in August 2017. Our single greatest hope is that today's verdict will encourage others to feel safer raising our collective voices in the future to speak up for human dignity and against white supremacy."
"We are gratified by the outcome in this case, in which the jury found that the leaders of the white supremacist movement intended to incite violence in Charlottesville,"
Cooley LLP - Alan Levine, David E. Mills, Robert Cahill, Khary J. Anderson, Eric Bolton, Allegra Flamm, Courtney Fisher, Nicholas Franco, Hilarie B. Laing, Amanda Levendowski, Caitlin B. Munley, Gemma Seidita and Joshua Siegel
Antitrust Trends to Look Out for in 2022 *
The end of courtesy copies *
Gensler discusses cybersecurity under the securities laws *
CFPB Initiative to Oversee Institutional Lending and Servicing - What It Means for You *
Checklist Checklist: FCPA due diligence of third-party intermediaries (USA)
Checklist Checklist: What to consider when terminating a contract (UK)
Renee J Phillips
Privacy Manager, Global Privacy Centre
"This is a very good resource and I appreciate receiving it everyday. Each newsletter has a great deal of content and the daily feed allows you to 'pace' yourself. The content is relevant to the areas that I address and the articles are written by counsel who are very experienced in these areas and can communicate in a meaningful and effective way."

redpajama_set_name: RedPajamaCommonCrawl


Genoa goalkeeper Mattia Perin admits "I might leave" because "I want to test myself in the Champions League".
The Italian international has spent his entire career with the Grifone, save for loan spells at Padova and Pescara, but may move on this summer.
"I won't hide it, at 25 I want to test myself in the Champions League," Perin told reporters after winning the Gentleman Award 2018.
"Above all I want to understand if I deserve to play on those kind of stages. If I had the opportunity I would seriously think about it.
Davide Ballardini still hasn't been confirmed as Coach for next season, despite lifting Genoa out of the relegation battle.


text:
Previous "SITUATIONS/Posthuman" at Fotomuseum Winterthur
Next Nina Beier "European Interiors" at Spike Island, Bristol
"DO WE DREAM UNDER THE SAME SKY" at Luma, Arles, 2018
Courtesy: Luma, Arles Photo: Victor & Simon
"DO WE DREAM UNDER THE SAME SKY" at Luma, Arles
Do we dream under the same sky? In 2017, Arles enjoyed 2847 hours of sunshine, almost 40 percent more than the French national average. This fact gains particularly significance in the context of DO WE DREAM UNDER THE SAME SKY, a large-scale installation created by the conceptual artist Rirkrit Tiravanija in collaboration with the architects Nikolaus Hirsch and Michel Müller.
Five large parabolic solar ovens give this resolutely low-tech installation an intriguing futuristic appearance. Solar light is focused directly onto the cooking pots that are positioned in the centre of the ovens, providing the energy to heat their contents without recourse to additional power and in particular avoiding the use of fossil-fuel based energy. "In Arles," explains Nikolaus Hirsch, "the sun shines so brightly that we've experienced much shorter cooking times than elsewhere." This installation was first presented at Art Basel, Switzerland in 2015 and then at Denmark's ARoS Triennial in Aarhus in 2017. Both locations would be poor contenders if competing with Provence in terms of sunshine hours.
It is therefore beneath the balmy skies of Arles that visitors to the Parc des Ateliers can meander through the Forges Courtyard this summer, to relax, daydream and soak up the ambience of the space. "DO WE DREAM UNDER THE SAME SKY" invites visitors to partake in a moment of conviviality at the end of each afternoon, sampling a dish cooked in the solar oven. The daily routine is simple: food preparation gets underway at 2 pm, the afternoon sunshine then works its magic, after which, between 5.30 pm and 7.30 pm, members of the public can freely help themselves to the results (hopefully leaving enough for those who come after them). Diners then wash up their own dishes in sinks located at the edge of the four central islands that form the communal dining area. For the creators of the installation, the unusual idea of eating a meal and doing washing up in the middle of an artwork is to facilitate interaction between visitors. And it works: during the 'Luma Days' in May, when "DO WE DREAM UNDER THE SAME SKY" was first presented at the Parc des Ateliers, complete strangers got talking to one another while lining up for food or washing up, discussing a diversity subjects at length.
The installation is an example of Relational aesthetics, a contemporary art movement defined by the French art critic Nicolas Bourriaud in 1998, which puts human interaction at the centre
of the artwork. In other words, "DO WE DREAM UNDER THE SAME SKY" aims to promote social interaction between visitors. The unfettered charm of the installation certainly entices people to linger. The bamboo pavilion houses an open-air kitchen and communal dining area — both made of bamboo — and a herb garden whose planters are filled with thyme, parsley, mint, rosemary, hyssop and five varieties of basil.
These are used to fragrance the dishes designed by Rirkrit Tiravanija and created by the chef Armand Arnal. It is hard to imagine a more simple pleasure than whiling away an afternoon in this open-air pavilion, watching the dappled shade of the bamboo roof gaining ground as the sun recedes and enjoying a Korean kimchi ratatouille or a Camargue rice dish with a Thai twist…
A pleasure all the less guilty in the knowledge that many of these dishes are made using surplus produce from a local organic grower.
"DO WE DREAM UNDER THE SAME SKY" is a new version of an ongoing project, The Land, which Tiravanija is developing with his compatriot Kamin Lertchaiprasert in Thailand. On an agricultural plot not far from Chiang Mai, a utopia is materializing: that of an "ownerless" territory where artistic practice and rice cultivation, innovation and tradition coexist sustainably. The artists and architects Philippe Parreno, Tobias Rehberger and François Roche have already built structures on the site; what is lacking, however, is a living and working space that can accommodate residents for several days or weeks. Nikolaus Hirsch and Michel Müller envisage this studio developing according to the Surrealist "exquisite corpse" principle: each of its components — the foundations, walls, services (kitchen, bathroom) and roof — to be designed by a different person, and independently of the others.
The bamboo open-air pavilion and dining areas of " DO WE DREAM UNDER THE SAME SKY" can be considered as prototypes of two of the components of this as — yet unrealised "exquisite corpse" in Thailand. According to Nikolaus Hirsch, The Land studio may open as soon as next year.
at Luma, Arles
until 23 September 2018
Sonia Kacem "Between the scenes" at Westfälischer Kunstverein, Münster
Andrew Ross "Hallmark" at Clima Gallery, Milan
Daniel De Paula "the control of things over subjects is the control of subjects over themselves" at Francesca Minini, Milan
Giangiacomo Rossetti "Bones of the Men" at Mendes Wood DM, Brussels
Amadeo Luciano Lorenzato at Mendes Wood DM, Brussels
Paolo Icaro "Cantiere" at P420, Bologna


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OKEx Review – Taking A Close Look At This Exchange
OKEx Review
The world is changing, so is finance. What is possible today may not have been possible two years ago. It has always been said that necessity is the mother of invention. However, when it comes to issues concerning modern finance methods, which include digital currencies and decentralization, innovation could be attributed to being the reason for its invention.
While this invention has been on the ground for a couple of years now, most people hadn't seen why these prudent alternatives could be substitutes for traditional banking and finance. The coronavirus pandemic has since changed this status quo. In the heat of the pandemic and worldwide lockdown, the need for alternative banking systems was rife.
Since several restrictions were placed against people's movements, with interpersonal contacts advised against, many sought alternative ways to trade, invest, and carry out other banking procedures without having to visit these centralized institutions. As a result, the decentralized finance markets are becoming central stakeholders as the world recovers from the pandemic. Thus, more than ever, there arose a need.
The decentralized finance (DeFi) markets involve the use of digital assets, cryptocurrencies, blockchains, exchanges, and a host of other players. Bitcoin and Ethereum are already top players when it comes to the field of cryptocurrencies. Nonetheless, there have been massive additions to this list as several other altcoins are introduced by the day.
This information leaves us one on one with the concept of exchanges. Since so many transactions take place over DeFi platforms and blockchains, they are not just limited to Bitcoin and Ethereum, hundreds of other altcoins are involved. Exchanges, therefore, help us swap various cryptocurrencies depending on our trading interests, invest, trade, and earn returns for our activities.
There are so many exchanges available today; they range from decentralized exchanges to centralized exchanges, each of them offering different financial services and products. Selecting a suitable one could be a very tedious task. As a result, we're bringing to you exchange reviews that should guide you as you explore the world of digital currencies and decentralized finance.
In this article, we shall be reviewing OKEx, a cryptocurrency exchange, and the trading market. We shall be considering their essential features, benefits, and every other aspect of their activities.
Exchange OKEx
Website https://okex.com/
Location Malta, Hong Kong
Trading platform Web-based, mobile app, desktop app
Trading option Cryptocurrencies, Futures, Perpetual, Options, Spot, and Margin trading
Trading pairs 400+
Regulated No
Security GSLB, Multi-Factor Authentication (MFA), distributed server clusters, hot and cold storages, private key encryption algorithm.
Verification Mandatory KYC for transactions involving more than 100 cryptos
Customer support Yes: livechat, email, Twitter, Facebook, WhatsApp
Account needed Yes
Leverage 10:1 (Spot trading), 100:1 (Futures)
It is not often that you would see an exchange platform offering hundreds of cryptocurrencies and altcoins as tradable pairs on its platform. Founded in Hong Kong in 2017, OKEx is a cryptocurrency exchange that falls in this category. It is rated as one of the top five exchanges in the world based on trading volume. The platform boasts of concluding trades worth an average of $1.65 billion daily.
Initially starting in Hong Kong, OKEx moved its services operation-base to Malta due to the stringent restrictions placed on cryptocurrencies and exchange companies in the region by the Chinese government. It has a Seychelles registration and offers its services to millions of individuals spread across over 200 countries of the world.
The platform provides various options for crypto exchanges, spot, and derivative trading, margin trading, options, and futures to enable traders to maximize their trade strategies. They also offer one of the best leverages in the market, boasting spot trading leverages of 10:1 and futures leverages of 100:1. It features several advanced financial services made available to the users; the OKEx Pool, Cloud, Chain, and Academy are good examples of this fact.
In 2018, the platform introduced its native token, which it called OKB. This token enables users to settle platform trading fees, pay for exclusive services, and users can earn this token from the OKEx Pools and as mining rewards. While the platform is an incredibly vital financial services provider for expert traders, they are an equally important platform for beginners due to the depths of available tools, including a demo account that beginners can use to practice without having to invest real funds. They also feature a referral system that users can leverage to earn rewards in Bitcoin.
Trades cannot be concluded if there's no 'place' where the trades are performed. In conventional trades, there is the presence of traditional markets. Also, in digital trades involving decentralized currencies and exchanges, there would always be a platform where these trades can be opened and closed.
With the number of exchanges being on the high side, the number of trading platforms is equally high. However, not many of these platforms possess features capable of making both rookie and pro traders smile heartily. Interestingly, OKEx went against the norm by providing excellent platforms where its users can carry out their trades. The platform boasts an online web application, a mobile application, and a desktop application; the latter of the three is a unique addition to the widely used former two. Features of the trading platform include but are not limited to: options for charts and order types, the latter consisting of limits, advanced limits, stop limits, trial, and a special option known as TWAP.
The presence of a web application makes it very easy for users to access the exchange markets regardless of whatever location they might find themselves in. So long as there's an internet service, a trade is possible.
The mobile application can be downloaded from Google Play and Apple Stores for both Android and iOS users respectively. This application is a one-stop cryptocurrency trading platform that permits transactions involving digital assets and derivatives listed on the exchange. The app also features all of the facilities present in the platform, including a digital wallet that could be used to store cryptos and carry out other wallet-related activities.
Moreso, unlike most crypto exchanges, the platform offers a desktop trading app that is PC downloadable for Mac and Windows. Additionally, all the platform's trading platforms are similar in the sense that they feature an excellent user interface for a seamless user experience. It gives both beginners and professional traders a range of trading possibilities.
A fundamental aspect of any exchange, especially one as large as OKEx, is security. Security of an exchange platform doesn't only involve the maintenance of a platform's integrity but also the security of its users' assets. While platform integrity is very vital – particularly in this age where cyber hacks are rife – the security of users and their assets need not be undermined.
To mitigate against potential hacks and threats, OKEx puts in place GSLB technology and makes use of distributed server clusters. To further protect users' assets and tokens, the platform employs a private key encryption algorithm featuring hot and cold storage wallets. Cold storages are an essential part of digital asset security since assets are stored offline and cannot be accessed by online hackers.
However, since digital exchanges always need to be online for transactions to take place, the platform features a hot wallet security protocol. It is a semi-offline multi-signature technology that guarantees that digital assets are deposited, transacted, and withdrawn quickly and conveniently in the most secure environment. This method makes it impossible to hack user's private keys and consequently assets even if the servers are physically attacked. That is because the public keys are stored in-RAM and equally factors other features like a multiple authorization protocol and emergency backup services.
Furthermore, there's also an option for multi-factor authentication and other verification procedures; it includes email and SMS recommended by the platform. It's also important to note that the exchange hasn't been hacked since its inception in 2017.
Trading Pairs
Having a wide variety of trading pairs is always a good sign for cryptocurrency traders. A variety of trading pairs offers increased opportunities to decide on which exchange would be carried out. Exchanges that guarantee a huge number of trading pairs have to have an equally large number of tradable digital assets. Unfortunately, not many of such exist.
OKEx, while boasting of being a major Bitcoin exchange firm, also prides itself as being a one-stop-shop for altcoin trade. The platform offers over 150+ coins with over 400+ trading pairs. It features some of the most popular coins which include Bitcoin, Ethereum, Litecoin, ADA, Polkadot, and XRP, and several other lesser-known altcoins. Most of these trading pairs are against Bitcoin and USDT which is an acceptable Stablecoin pegged to the value of the US Dollar.
The exchange also features a unique native token known as OKB. This token is also available as a trading pair and can be earned based on user activity on the platform. Asides from the usual trading system, OKEx also features a P2P trading option that can be accessed on the platform.
OKEx is also known for its continual additions of new altcoins as one of its tradable products; so, should there be the release of a new altcoin, OKEx should be one of the first exchanges you may want to visit.
The customer support center is responsible for handling any complaint directed against the exchange. That could be as a result of a failed transaction or some issues arriving from difficulties in gaining access to a particular feature on the platform.
Whatever the case causing dilemmas to traders on its platform may be, OKEx provides efficient customer support services. The exchange has an online live chat which one can use to contact a customer support agent on its website. The platform also offers an email support center and other social media platforms, including WhatsApp, Facebook, and Telegram.
There's also the provision of an extensive FAQ library should there be questions regarding the platform. Furthermore, the exchange provides an OKEx Academy, which offers a step-by-step guide for every activity that could be carried out on the exchange. There are also videos provided for the academy program should there be any confusion.
OKEx Wallet
The exchange has a mobile wallet built into its mobile application. The wallet provides multi-currency storage capabilities for cryptocurrencies numbering 36. The wallet provides you absolute control over your assets, and it is protected by multiple security layers. You're capable of creating several vaults for the storage of your cryptocurrencies.
To create an OKEx wallet, you either have to create or import a new safe box. The procedures for wallet creation are well illustrated in the OKEx academy. For additional wallet security, you'd be required to create a 3-step mnemonic phrase. Take note that once this phrase is lost or forgotten, the platform offers absolutely no way to retrieve it again, so you are advised to be careful with it.
There are three types of fees chargeable by any cryptocurrency exchange. These fees fall in the category of deposit, withdrawal, and trading.
Deposit and Withdrawal Fees
Like most other crypto exchanges, OKEx charges no fee for account deposits; although, fees are charged for withdrawals. Without a doubt, OKEx charges one of the lowest fees possible on the competitive exchange markets for crypto withdrawals. These fees could be as low as 0.0005 BTC when withdrawing bitcoin and 0.01 ETH when dealing with ETH withdrawals.
Meanwhile, crypto purchases can be carried out using credit cards, bank transfers, or any other third-party payment portal. Alternatively, you can make crypto deposits into the OKEx wallet from another crypto wallet.
Withdrawal limits on a 24 hour period starts from 300 BTC or its equivalent. Users wanting a larger withdrawal limit would have to contact the customer service agent.
OKEx offers a unique range of trading fees, which is significantly under the standard trading rates chargeable on the exchange markets. Perhaps, this is one of the reasons why the Malta-based cryptocurrency exchange has one of the largest following in the world.
The exchange calculates trading fees based on a maker-taker tiered system determined by a 30-day user trading volume. The makers are usually charged less because they help add liquidity to the exchange while the takers take off liquidity from it, and are thus charged higher.
Since the platform offers a range of trading options, the fees charged are peculiar to the type of trade. For Spot trading, regular maker fees are charged as much as 0.08% to as low as 0.06%, while regular takers are charged between 0.10% and 0.08%, all dependent on tier level and 30-day trading volume. VIP maker fees stand between 0.06% and a fee of -0.01%, while VIP taker fees are between 0.08% and 0.030%.
Futures and Options trading are charged quite the same. Regular maker fees go from 0.020% to 0.015%, while the corresponding taker fees stand between 0.050% and 0.030%. Rebates occur in VIP maker fees, with fees ranging from 0.015% to -0.010% and taker fees starting from 0.030% to 0.025%.
Perpetual trading features regular maker and taker fees similar to that of Futures and Options, but its VIP fees are quite dissimilar. The maker fees start from 0.010% to -0.015%, while taker fees are fixed at 0.030%.
Holders of the OKB token can get up to 40% off from these trading fees. All in all, OKEx fees are almost unbeatable the world over.
There are nine different accounts available on the OKEx platform. These accounts offer varied functions for the various trading activities on the exchange. The accounts include the following: Funding, Margin, Spot, Perpetual Swap, Futures, Options Account, Mining, Savings, and Fiat. There's also a master account and sub-accounts.
Each of these accounts has a peculiar function, they are independent, but funds in them can be transferable to another account of your choice. The functions of each of these accounts are listed in the OKEx academy, so we won't be going into details.
The Funding Account is your primary account on the OKEx platform. This account can be used for deposits and withdrawals. Moreover, this account would receive any bonus or reward gotten from OKEx. Other categories of accounts are used for carrying out the categories of trades they represent. For example, the Options Account would be used to find options trade, the Spot Account for spot trades, and so on. You can also move funds between accounts to carry out the trade listed for that particular account.
OKEx Referral Programme and Rewards
You can get up to $30 worth of Bitcoin when you invite someone to the OKEx trading platform. You can do this by obtaining a referral link once you sign in to your account, and sending this referral link to friends and acquaintances to register to trade with the platform.
When your referral buys crypto worth $100 or more, you and your friend get to earn BTC worth $10 each. Should your referral deposit up to $100 worth of crypto in their wallets, you earn a 10 USDT rebate. If your referral completes trading milestones on the platform, you'd get $10 worth of BTC while your referral gets $50 BTC.
You'd stop earning referral bonuses when you get up to 10 referrals who have enjoyed $10 worth of BTC bonus from their initial crypto purchases. In this case, you qualify to become an OKEx affiliate and earn a percentage from your referrals' trades.
OKEx is by far one of the most profitable and efficient exchange platforms available at present. By trading volume, it ranks among the top 5, with trades reaching up to $1.65 billion daily. The exchange offers a range of trading possibilities to its users, which features several options such as spot trading, futures, perpetual, options and margin trading. It opens up numerous gateways for new crypto markets to thrive through the hundreds of cryptocurrencies it allows into its trading pair.
Compared to any other exchange platform, it is trading, and withdrawal fees are next to nothing. The platform doesn't only provide web and mobile applications for trading; it also offers a desktop version of this platform, a feat that is relatively uncommon among cryptocurrency exchanges.
Mubashar Nawaz
MubaShar Nawaz - April 2, 2021
VISA To Settle USDC Transactions On Its Payment Network Using Ethereum
KIMCHI.finance (KIMCHI) Sets Momentum For A Big Bullish Rally


text:
Monday, June 5, 2017 Staff
Chris Young to Perform at 2017 Canfield Fair
CANFIELD, Ohio — Grammy-nominated country artist Chris Young will headline a show at the 2017 Canfield Fair at 7 p.m. on Sept. 4.
The nine-time number one country music singer recently finished a tour with Jason Aldean. Young's career includes hits such as "I'm Comin' Over," "Sober Saturday Night" and "The Man I Want to Be."
"We're excited to bring rising country music artist, Chris Young, to the Valley at the 2017 Canfield Fair. He's a great fit for our grandstand entertainment,"said George Roman, Canfield Fair director in the announcement.
Tickets for the show will go on sale 10 a.m. June 9 at TicketMaster.com, by phone at 1 800 756 3000 or on the Ticketmaster Mobile App. Tickets can also be purchased in person at the Canfield Fair Administration Building. Visit CanfieldFair.com for hours of operation.
The Chris Young show and all grandstand musical entertainment at the 2017 Canfield Fair is being produced by JAC LIVE.
For more information, please contact Adrienne Sabo at 330 501 9187 or [email protected].


text:
Detecting a Robust Change in Wealth Concentration without the Knowledge of the Wealth Distribution
Econpubblica Working Paper No. 131
22 Pages Posted: 5 Feb 2009
See all articles by Alessandra Michelangeli
Alessandra Michelangeli
Università degli Studi di Milano-Bicocca - Department of Economics, Management and Statistics (DEMS); Università degli Studi di Milano-Bicocca - Center for European Studies (CefES); Università degli Studi di Milano-Bicocca - Center for Interdisciplinary Studies in Economics, Psychology & Social Sciences (CISEPS)
Eugenio Peluso
University of Verona - Department of Economics
Alain Trannoy
National Center for Scientific Research (CNRS) - Ecole des Hautes Etudes en Sciences Sociales (EHESS)
Date Written: February 5, 2008
The paper focuses on the concentration of wealth defined as the expected present value of lifetime resources. We propose an indirect but robust method that detects a change in the concentration of wealth when the full stream of income receipts along the life cycle is unknown. We rely on the consumption distribution at a given period. We exploit the key property of concavity of consumption with respect to wealth to infer a change in wealth concentration from the one in consumption concentration. An application to American data is provided which illuminates the main changes occurred in wealth concentration during the twenty past years.
JEL Classification: D31, D63, D91
Michelangeli, Alessandra and Peluso, Eugenio and Trannoy, Alain, Detecting a Robust Change in Wealth Concentration without the Knowledge of the Wealth Distribution (February 5, 2008). Econpubblica Working Paper No. 131. Available at SSRN: https://ssrn.com/abstract=1338022 or http://dx.doi.org/10.2139/ssrn.1338022
Alessandra Michelangeli (Contact Author)
Università degli Studi di Milano-Bicocca - Department of Economics, Management and Statistics (DEMS) ( email )
Piazza dell'Ateneo Nuovo, 1
Milan, 20126
Università degli Studi di Milano-Bicocca - Center for European Studies (CefES)
U6 Building
Viale Piero e Alberto Pirelli, 22
Milano, 20126
Università degli Studi di Milano-Bicocca - Center for Interdisciplinary Studies in Economics, Psychology & Social Sciences (CISEPS) ( email )
University of Verona - Department of Economics ( email )
Via dell'Artigliere, 8
National Center for Scientific Research (CNRS) - Ecole des Hautes Etudes en Sciences Sociales (EHESS) ( email )
54, boulevard Raspail


The official Harvest for Hunger season will kick off in February so we are in need of businesses, organizations, churches, clubs, troops and groups of all kind to run campaigns this year. As a group, you can raise funds and foods for a great cause and at the same time have fun doing it.
January is National Mentoring Month and we thought we'd participate in the celebration by introducing you to our own mentee, Emerald Woodburn. Emerald started here at Second Harvest in October on the advice of her LCCC internship advisor. She is part of the Volunteer team here and works closely with our efforts to reduce waste in the landfills, recycle some unusable food to animal farmers and to safely dispose of over-the-counter medicines. Emerald has been instrumental in connecting us with the Friendship APL as a destination for some animal food and litter than ends up in our food drive bins.
"I have definitely learned a lot," Emerald says. "Susan and her staff are very open to learning ways to reduce our waste." Emerald is a student in the LCCC Partnership Program studying Integrated Environmental Studies at Hiram College. Her goal one day is to be able to be instrumental in restoration projects after natural disasters.
You are invited to join us for our Harvest for Hunger Kick-Off event. Tuesday, February 13, 2018 from 4-6:00 PM in the Community Room at Second Harvest. Stop in for some Happy-Hour refreshments, games, door prizes; and hear from others running campaigns and those who help with hunger relief in our area. Let's have some fun, share some stories, and be inspired to take action to make a difference in the fight against hunger in our area. Click here for more information.
As we close out the end of the calendar year, Second Harvest's board and staff look forward to the coming year and fresh perspective it heralds. This fall we began the process of reviewing our Mission and Vision statements. With our new strategic focus we wanted our mission and vision to better reflect our expanding efforts to help all of those who need help with food in our region.
New Mission: Grow hope in our region by creating pathways to nutritious food.
New Vision: A brighter future for all by cultivating a healthy, hunger-free community.
The shift is significant. We are committing to a vision of a hunger-free community and actively pursuing new pathways to accomplish this goal including moving into new distribution methods. Moreover, we remain dedicated to our focus of distribution food and grocery products but see great value in pursuing new partnerships, particularly in non-traditional areas, to create significant and lasting change for the community as a whole.


text:
import { Injectable, Inject } from '@angular/core';
import { Headers, Http, Response, RequestOptions } from '@angular/http';
import { Location } from '@angular/common';
import { ReplaySubject } from 'rxjs/ReplaySubject';
import { Observable } from 'rxjs/Observable';
import { Account, BaseStormpathAccount } from '../shared/account';
import { ErrorObservable } from 'rxjs/observable/ErrorObservable';
import { AuthToken } from './auth.token';
import { StormpathConfiguration, StormpathConstants } from './stormpath.config';
import { CurrentDomain } from './stormpath.http';
import { TokenStoreManager } from './token-store.manager';

let APPLICATION_JSON: string = 'application/json';

export class JsonGetOptions extends RequestOptions {
  constructor() {
    super({
      headers: new Headers({'Accept': APPLICATION_JSON}),
      withCredentials: true
    });
  }
}

export class JsonPostOptions extends JsonGetOptions {
  constructor() {
    super();
    this.headers.append('Content-Type', APPLICATION_JSON);
  }
}

export function defaultSpTokenResolver(location: Location): string {
  let m: RegExpMatchArray = location.path().match(/sptoken=([^&]+)/);
  return m && m.length === 2 ? m[1] : '';
}

export interface RegistrationFormModel {
  email?: string;
  surname?: string;
  givenName?: string;
  password?: string;
  [propName: string]: any;
}

export interface ForgotPasswordFormModel {
  email: string;
  accountStore?: Object;
  organizationNameKey?: string;
}

export interface ResendEmailVerificationRequest {
  login: string;
  accountStore?: Object;
  organizationNameKey?: string;
}

export interface PasswordResetRequest {
  accountStore?: Object;
  organizationNameKey?: string;
  password: string;
  sptoken: string;
}

export interface LoginFormModel {
  login: string;
  password: string;
  accountStore?: Object;
  organizationNameKey?: string;
}

export interface StormpathErrorResponse {
  status: number;
  message: string;
}

export class LoginService {
  public forgot: boolean;
  public login: boolean;
  public register: boolean;

  constructor() {
    this.forgot = false;
    this.login = true;
    this.register = false;
  }

  forgotPassword(): void {
    this.forgot = true;
    this.login = false;
  }
}

@Injectable()
export class Stormpath {
  public user$: Observable<Account | boolean>;
  public userSource: ReplaySubject<Account | boolean>;
  private currentDomain: CurrentDomain;
  private oauthHeaders: Headers;

  constructor(public http: Http, public config: StormpathConfiguration,
              @Inject('tokenStore') public tokenStore: TokenStoreManager) {
    this.userSource = new ReplaySubject<Account>(1);
    this.user$ = this.userSource.asObservable();
    this.getAccount().subscribe(user => this.userSource.next(user));
    this.currentDomain = new CurrentDomain();
    this.oauthHeaders = StormpathConstants.OAUTH_HEADERS;
  }

  /**
   * Attempts to get the current user by making a request of the /me endpoint.
   *
   * @return {Observable<Account | boolean>}
   * An observable that will return an Account if the user is logged in, or false
   * if the user is not logged in.
   */
  getAccount(): Observable<Account | boolean> {
    return this.http.get(this.config.meUri, new JsonGetOptions())
      .map(this.jsonParser)
      .map(this.accountTransformer)
      .catch((error: any) => {
        if (error.status && error.status === 401) {
          return Observable.of(false);
        }
        if (error.status && error.status === 404) {
          return Observable.throw(new Error('/me endpoint not found, please check server configuration.'));
        }
        return Observable.throw(error);
      });
  }

  /**
   * Retrieves the OAuth token data object from storage, relying on its set token
   * store for the loading implementation details.
   * @returns {@link AuthToken}
   */
  getToken(): AuthToken {
    return this.tokenStore.get(this.config.oauthTokenName);
  }

  getRegistrationViewModel(): any {
    return this.http.get(this.config.registerUri, new JsonGetOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  /**
   * Attempts to register a new account by making a POST request to the
   * /register endpoint.
   *
   * @return {Observable<Account>}
   * An observable that will return an Account if the POST was successful.
   */
  register(form: Object): Observable<Account> {
    let observable: Observable<Account> = this.http.post(this.config.registerUri, JSON.stringify(form), new JsonPostOptions())
      .map(this.jsonParser)
      .map(this.accountTransformer)
      .catch(this.errorTranslator)
      .share();
    return observable;
  }

  login(form: LoginFormModel): Observable<Account> {
    let observable: Observable<Account>;

    if (this.currentDomain.equals(this.config.loginUri)) {
      observable = this.http.post(this.config.loginUri, JSON.stringify(form), new JsonPostOptions())
        .map(this.jsonParser)
        .map(this.accountTransformer)
        .catch(this.errorTranslator)
        .share();

      observable.subscribe(user => this.userSource.next(user), () => undefined);
      return observable;
    } else {
      let data: string = 'username=' + encodeURIComponent(form.login) + '&password=' +
        encodeURIComponent(form.password) + '&grant_type=password';

      observable = this.http.post(this.config.oauthLoginUri, data, {
        headers: this.oauthHeaders
      }).map(this.jsonParser)
        .map(token => {
          let authToken: AuthToken = this.tokenStore.setToken(this.config.oauthTokenName, token);
          return Observable.of(authToken);
        }).flatMap(() => {
          return this.getAccount();
        }).catch(this.errorTranslator)
        .share();

      observable.subscribe(user => this.userSource.next(user), () => undefined);
      return observable;
    }
  }

  logout(): void {
    if (this.currentDomain.equals(this.config.loginUri)) {
      this.http.post(this.config.logoutUri, null, new JsonGetOptions())
        .catch(this.errorThrower)
        .subscribe(() => this.userSource.next(false));
    } else {
      let token: AuthToken = this.getToken();
      if (token) {
        let tokenValue: any = token.refreshToken || token.accessToken;
        let tokenHint: any = token.refreshToken ? 'refresh_token' : 'access_token';
        let data: any = 'token=' + encodeURIComponent(tokenValue) + '&token_type_hint=' +
          encodeURIComponent(tokenHint);

        this.http.post(this.config.oauthLogoutUri, data, {headers: this.oauthHeaders})
          .map((response: Response) => {
            this.tokenStore.remove(this.config.oauthTokenName);
          })
          .catch(this.errorThrower)
          .subscribe(() => this.userSource.next(false));
      } else {
        this.tokenStore.remove(this.config.oauthTokenName);
        this.userSource.next(false);
      }
    }
  }

  resendVerificationEmail(request: ResendEmailVerificationRequest): any {
    return this.http.post(this.config.verifyUri, JSON.stringify(request), new JsonPostOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  sendPasswordResetEmail(form: ForgotPasswordFormModel): any {
    return this.http.post(this.config.forgotUri, JSON.stringify(form), new JsonPostOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  resetPassword(form: PasswordResetRequest): any {
    return this.http.post(this.config.changeUri, JSON.stringify(form), new JsonPostOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  verifyEmailVerificationToken(sptoken: string): any {
    return this.http.get(this.config.verifyUri + '?sptoken=' + sptoken, new JsonGetOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  verifyPasswordResetToken(sptoken: string): any {
    return this.http.get(this.config.changeUri + '?sptoken=' + sptoken, new JsonGetOptions())
      .map(this.jsonParser)
      .catch(this.errorTranslator);
  }

  /**
   * Returns the JSON error from an HTTP response, or a generic error if the
   * response is not a JSON error
   * @param {any} error
   */
  private errorTranslator(error: any): Observable<any> {
    let errorObject: StormpathErrorResponse;
    try {
      errorObject = error.json();
    } catch (e) {
      console.error(error);
    }
    if (!errorObject || !errorObject.message) {
      errorObject = {message: 'Server Error', status: 0};
    }
    return Observable.throw(errorObject);
  }

  private errorThrower(error: any): Observable<StormpathErrorResponse> {
    return Observable.throw(error);
  }

  private accountTransformer(json: any): Account {
    if (json && json.account) {
      return new Account(json.account as BaseStormpathAccount);
    } else {
      Observable.throw(new Error('expected an account response'));
    }
  }

  private jsonParser(res: Response): any {
    if (res.text() === '') {
      return null;
    }
    try {
      return res.json();
    } catch (e) {
      throw new Error('Response was not JSON, check your server configuration');
    }
  }
}

redpajama_set_name: RedPajamaGithub


text:
Color header
- Scheurich
Sneak Peek: Against Nature
A first look at my friend and co-New Antiquarian Ryan Matthew 's beautiful new Victorian-inspired men's suit/accessory/denim shop,...
Hemingway on Safari - 1954
LOOK magazine, January 26, 1954: SAFARI by Ernest Hemingway (picked it up for $2 on Bedford Ave. this afternoon - amazing). Returning after...
Kobayashi Kiyochika's War Stories
Kobayashi Kiyochika mastered woodblock printing and added elements of the most modern printing techniques and influences from ph...
HOVEY DESIGN DIY | Steps to the Stairs
One day in early August, I looked over the the industrial stairs leading to my bedroom and thought, wow, that white looks a little ding...
Ex Libris!
The Pratt Ex Libris Collection of 19th. and 20th century book plates from public and private libraries is just a gold mine for fonts, hera...
Goyard Tote with Stripes
My customized Goyard tote finally returned from Paris. I expected the purple to be more of an eggplant, but love this lighter version just a...
HOVEY DESIGN Hits the Road | Five Days in Venice
What a terrible difference five weeks makes. A little over a month ago, Porter and I got on transatlantic planes and didn't think...
Gjon Mili shoots aggressive badmintoners jumping around with shuttlecocks in '39 for LIFE. So great!
The TOWNHOUSE at 857 Carroll Street, A Park Slope Masterpiece
The fact that Porter and I get to wake up and peek inside some of New York's most beautiful buildings and homes...and then, in the ...
Need for Tweed
On Saturday, a load of ladies and gents threw on some tweedy bits and gathered around the Rugby Store on University Place for the f...
DECODENCE on the SS Normandie | Exhibit at the South Street Seaport Museum
New York's South Street Seaport Museum is celebrating the incredible "DECODENCE" of the SS Normandie, once the world's grandest passenger ship (Ernest Hemingway, Marlene Dietrich, Salvador Dali, and a young Grace Kelly boarded for her maiden voyage in 1935) that met her fiery end in a NY port as she was being converted into a troop ship in 1942. For the next year, they'll have original works by the art deco artists who created the interiors of this "floating palace" on display, along with passenger photos, original furnishings, voyage logs uniforms and more.
The great Art Nouveau jewelry designer, Rene Lalique, created the famed walls of eglomisé glass and elegant glass columns which filled the dining room and Grand Salon, as well as the ship's dining room service wear. He also crafted the small crystal bottles that housed the Jean Patou fragrance created specifically for Normandie's passengers.
In 1931, Rene Lalique revolutionized cocktail jewelry with the creation of the Cabochon glass ring. As part of its celebration of Normandie, Lalique has created a limited edition Cabochon ring in three colors (Cap Ferrat, Sapphire, Rouge a l'or) with a special commemorative engraving. The rings will be available in the museum store.
South Street Seaport Museum | 12 Fulton Street, New York City | 212.748.8786
February 24, 2010 - January 2011
(This incredible video contains footage of the ship from 1938. The colors are utter perfection).
gallery openings ships SS Normandie
I absolutely love this post! How divine. I would love to go see this exhibit, go and try and snap some pics (although, they usually frown upon this.)
the architecturalist says:
Can't wait to see this. The Forbes galleries of Fifth Avenue have several glass panels designed by Jean Dupas for the Normandie, really beautiful.
JEANNE-AURORE COLLEUILLE says:
This clip is wonderful. I especially love all the long-ish pencil skirts worn by all the women.
Life was so elegant--the shapes, images, the way people walked and spoke with one another. No iphone/ipod isolation. Thanks for showing how a segment of life used to be lived. Mary
This looks right up my smoke stack! Can't wait to see it...
I just can't understand why they are sharing the show with Jeremey Scott!
Check out Bowne & Company when you're in the neighborhood:
http://parenthetically.blogspot.com/2006/12/bowne-and-co.html
Reggie Darling says:
Thank you for alerting your readers to this exhibition. I shall be sure to visit it. The film of life onboard the ship is a treasure! Oh, to have been a passenger on the Normandie...
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Bob Woolley has been upgrading and modifying Atari 8-bit computers — primarily the 1200XL — since it was released. His hardware products include video output improvements, keyboard repairs, built-in CompactFlash cards, a dual-ANTIC computer, and a parallel bus interface for the 1200XL. Bob was editor of Atari Classics magazine from approximately 1994-1997. He is still active in the San Leandro Computer Club and on the AtariAge forums.
This interview took place on March 14, 2017.
"I actually use the Atari as my computer. I couldn't write any code on one of my PCs. Whereas if I'm going to write code, I do it on the Atari."
About the San Leandro newsletter Journals mentioned in this interview, we are finding some lost issues, and cleaning up the currently scanned isues. When ready we will be very glad to upload them to Archive.org, Atarimania, and AtariAge. I am currently working on teh accompanying Disk of the Month copy project to ATR format. Then will be moving on to the newsletters from other usergroups. Please email with questions or comments.


text:
C. Paul Brannon
WM. Dennis Brannon
Call For A Free Consultation With Local Attorneys
Florida Supreme Court: Collateral Source Rule & Medicare
On behalf of Brannon & Brannon posted in Florida Supreme Court on Tuesday, October 20, 2015.
Are Medicare benefits a collateral source that a jury should consider when determining future damages? The Florida Supreme Court said NO in Joerg v. State Farm. John Joerg, Jr., etc. et. al v. State Farm Mutual Insurance Co. (October 15, 2015).
What is a collateral source? The collateral source rule, or collateral source doctrine, is an evidentiary rule in Florida that prohibits the admission of evidence that the plaintiff / victim has received compensation from some source other than the damages sought against the defendant. Many people can relate to receiving health insurance benefits or disability benefits following an accident. These benefits can be considered a collateral source. And before the decision in Joerg, the jury was permitted to consider these payments when determining future damages. The collateral source rule in Florida is codified in Florida Statutes Section 768.76. The statute requires the court to reduce an award by the amount which has been paid for the benefit of the claimant from a collateral source because evidence of the collateral source is barred at trial. But, there are certain exceptions to this rule. One primary exception is that there are no reductions "for collateral sources for which a subrogation or reimbursement right exists." F.S. §768.76 ((1)2014). An example of a subrogation claim or claim for reimbursement is when your health insurance company wants part of your personal injury settlement as compensation for the benefits its paid arising from the accident. The statute also directly sets forth that benefits received under Medicare, or any other federal program providing for a Federal Government lien on or right of reimbursement from the plaintiff's recovery, the Worker's Compensation Law, the Medicaid Program of Title XIX of the Social Security Act or from any medical services program administered by the Department of Health shall not be considered a collateral source.
In Joerg, the Florida Supreme Court held that trial courts should exclude evidence of an injured victim's eligibility for future benefits from Medicare, Medicaid, and other social legislation as collateral sources. This decision overturned the 2nd District Court of Appeals (2nd DCA) decision. The 2nd DCA held that the evidence was admissible because Joerg (the Plaintiff) did not earn the Medicare benefits he received, thus, the jury should be allowed to consider Medicare's rates in calculating future medical expenses. Mr. Joerg's son, a disabled adult, was injured when a car hit him as he was riding a bike. The Joergs had uninsured motorists coverage with State Farm and sued for benefits. The jury awarded the family $469,000 to pay for future medical expenses. State Farm appealed the trial verdict to the 2nd DCA, the 2nd DCA granted State Farm's appeal and granted a new trial on the basis that evidence of Medicare benefits should have been admitted to evaluate damages. The Joergs appealed to the Florida Supreme Court, arguing the 2nd DCA's ruling conflicted with decisions from other Florida appellate courts. Florida's highest court agreed and came out with a clear decision. That decision excludes evidence of collateral sources when determine the claimants future damages.
Source: http://www.law360.com/articles/714914/fla-high-court-overturns-medicaid-ruling-for-state-farm
Tags: Florida Supreme Court Collateral Source, personal injury attorney lawyer fort walton beach fl
Related Posts: Florida Supreme Court: Attorney-Client Privilege, Florida Supreme Court Decision Pertaining To Red Light Cameras, Florida Supreme Court: Insurance Companies And Personal Injury Claims, Equitable Subrogation Dispute Sent To Florida Supreme Court
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