text:
#include <apr_time.h>
#include "apt_test_suite.h"
#include "apt_consumer_task.h"
#include "apt_log.h"

typedef struct {
	apr_time_t timestamp;
	int        number;
} sample_msg_data_t;

static void task_on_start_complete(apt_task_t *task)
{
	apt_log(APT_LOG_MARK,APT_PRIO_INFO,"On Task Start");
}

static void task_on_terminate_complete(apt_task_t *task)
{
	apt_log(APT_LOG_MARK,APT_PRIO_INFO,"On Task Terminate");
}

static apt_bool_t task_msg_process(apt_task_t *task, apt_task_msg_t *msg)
{
	sample_msg_data_t *data = (sample_msg_data_t*)msg->data;
	apt_log(APT_LOG_MARK,APT_PRIO_DEBUG,"Process Message [%d]",data->number);
	return TRUE;
}

static apt_bool_t consumer_task_test_run(apt_test_suite_t *suite, int argc, const char * const *argv)
{
	apt_consumer_task_t *consumer_task;
	apt_task_t *task;
	apt_task_vtable_t *vtable;
	apt_task_msg_pool_t *msg_pool;
	apt_task_msg_t *msg;
	sample_msg_data_t *data;
	int i;

	msg_pool = apt_task_msg_pool_create_dynamic(sizeof(sample_msg_data_t),suite->pool);

	apt_log(APT_LOG_MARK,APT_PRIO_NOTICE,"Create Consumer Task");
	consumer_task = apt_consumer_task_create(NULL,msg_pool,suite->pool);
	if(!consumer_task) {
		apt_log(APT_LOG_MARK,APT_PRIO_WARNING,"Failed to Create Consumer Task");
		return FALSE;
	}
	task = apt_consumer_task_base_get(consumer_task);
	vtable = apt_task_vtable_get(task);
	if(vtable) {
		vtable->process_msg = task_msg_process;
		vtable->on_start_complete = task_on_start_complete;
		vtable->on_terminate_complete = task_on_terminate_complete;
	}

	apt_log(APT_LOG_MARK,APT_PRIO_INFO,"Start Task");
	if(apt_task_start(task) == FALSE) {
		apt_log(APT_LOG_MARK,APT_PRIO_WARNING,"Failed to Start Task");
		apt_task_destroy(task);
		return FALSE;
	}

	for(i=0; i<10; i++) {
		msg = apt_task_msg_acquire(msg_pool);
		msg->type = TASK_MSG_USER;
		data = (sample_msg_data_t*) msg->data;

		data->number = i;
		data->timestamp = apr_time_now();
		apt_log(APT_LOG_MARK,APT_PRIO_DEBUG,"Signal Message [%d]",data->number);
		apt_task_msg_signal(task,msg);
	}

	apt_log(APT_LOG_MARK,APT_PRIO_INFO,"Terminate Task [wait till complete]");
	apt_task_terminate(task,TRUE);
	apt_log(APT_LOG_MARK,APT_PRIO_NOTICE,"Destroy Task");
	apt_task_destroy(task);
	return TRUE;
}

apt_test_suite_t* consumer_task_test_suite_create(apr_pool_t *pool)
{
	apt_test_suite_t *suite = apt_test_suite_create(pool,"consumer",NULL,consumer_task_test_run);
	return suite;
}

redpajama_set_name: RedPajamaGithub


text:
Gotman ist der Familienname folgender Personen:

 Alfred Leonidowitsch Gotman (* 1947), russischer Architekt
 Andrei Danilowitsch Gotman (1790–1865), russischer Ingenieur und Hochschullehrer
 Jean Gotman, Professor am Montreal Neurological Institute an der McGill University.

Siehe auch:
 Goatman
 Godman
 Goodman
 Gothman
 Gotsmann
 Gottman
 Gottmann

redpajama_set_name: RedPajamaWikipedia


Dash thinks that architecture & interiors, buildings & cities can be better. We help our clients see possibilities in the built environment so that they can make the right decisions about the world around them.Sometimes our clients need full service design and delivery. Other times they want quick advice about a potential property purchase. We're comfortable with both, and everything in between.
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Summer is the perfect time to fire up the grill, gather around your backyard fire pit or build a camp fire while enjoying the great outdoors. Just remember to follow proper safety precautions to avoid serious injuries.
These fire safety tips from the U.S. Fire Administration and the U.S. Consumer Products Safety Commission will help you recognize and avoid fire-related dangers and help you and your loved ones stay safe this summer.
Check the connection between the propane tank and the fuel line before using a gas grill. Make sure the tubes where the air and gas mix are not blocked.
Open a gas grill before lighting.
Be careful when using lighter fluid. Do not add fluid to an already lit fire because the flames can flash back up into the container and explode.
Closely supervise children who are in the vicinity of outdoor grills. Establish a three-foot safety zone around the grill.
Never grill or barbecue in enclosed areas, as carbon monoxide could be produced.
Place your grill a safe distance away from any flammable surfaces such as wooden fences or decks, or buildings with wood or vinyl siding or shingles.
When grilling with charcoal, dispose of the hot coals properly when you're done cooking by dousing them with plenty of water and stirring them to ensure that the fire is out.
Place used coals in a metal trash bin. Never place coals or ashes in plastic, paper or wooden containers.
Keep fire pits and outdoor fireplaces at least 10 feet from your house or other flammable objects.
Make sure the fire pit is placed on level ground.
Always keep an eye on children around an open fire pit. Create a three-foot safety zone around it.
Have water or sand close by in case you need to douse a fire that has gotten too big.
Arrange the seating to ensure enough space for people to easily get up and move about without risk of bumping into the fire pit or fireplace.
Build campfires in an open area at least 15 feet away from tent walls, dry grass and leaves so wind-borne embers can't spread.
Keep campfires small and easily contained.


This is just a graphic for ya cuz I love ya.
From what I've been able to comprehend, after all the generations of American history, it is the culmination of their message to voters (except that anyone who doesn't vote Democrat is a rich, white, racist, old man; ran out of space).
Just helping to spell it out.
While you're here though, click on this and move over to the Sovereignty Campaign. While you're there, list up for a few emails.


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text:
Unlikely stars, and another American win in Presidents Cup
NCAA VP of basketball Dan Gavitt talks NCAA tournament
Men's basketball gameday: St. John's at No. 25 UConn
'Captain Brutality' (Dan Hurley) leading way for UConn men
'Very disappointed': Hillhouse's Moore believes indoor track meets...
Stamford's Aaron Wheeler playing key role at Purdue
"They're really into it" UConn commit drawn in by Husky Nation
NE-10 coaches, athletes adjust after fall season canceled
UConn's Bouknight out indefinitely after elbow surgery
Breaking down the numbers of UConn's win at DePaul
No. 25 UConn wins third straight on road
Doug Ferguson The Associated Press
INCHEON, South Korea >> The final hour when both teams thought they had it won. The clutch putt that turned a rookie into the hero. The stubbed chip that made the local star cover his face with both hands as if he wanted to hide.
The Presidents Cup, packed with raw emotion and endless nerves, was unlike any other over the last 10 years.
Except for the outcome.
The Americans won for the sixth straight time Sunday when Chris Kirk made a 15-foot birdie putt to win his match in a stunning turnaround on the final hole, and Bill Haas provided a storybook ending with the winning point for his team and for his father.
"A moment I'll never forget," U.S. captain Jay Haas said, so choked up when it ended that he couldn't speak.
Haas used a captain's pick on his son, sent him off in the 12th and final singles match at the Jack Nicklaus Golf Club Korea and then saw Bill Haas hit all the right shots to hold off Bae Sang-moon for a 2-up victory.
The 151/2-141/2 margin was the slimmest since the famous tie in South Africa in 2003. Not since 2005 has the Presidents Cup been decided by the final match.
U.S. team captain Jay Haas, left, and Jordan Spieth talk at a press conference after they defeated the International team to retain the Presidents Cup.Lee Jin-man — The Associated Press
That's what the International team wanted when it demanded the number of matches be reduced (from 34 to 30). It almost got something even better — the shiny gold trophy that again stays with the Americans.
"Irrelevant of the outcome — we obviously would have loved to have won — we put on a show of golf this week," captain Nick Price said.
The final session was not without its share of heartbreak.
Anirban Lahiri, the first player from India to make the International team, battled Kirk shot-for-shot over the final hour holes and looked like a winner when he played a delicate pitch to perfection on the par-5 18th and had 4 feet for birdie. Kirk's chip ran 15 feet by. Based on the status of other matches still on the course, it looked like the International team would finally emerge a winner.
And then Kirk made his putt on the final turn, and one of the most stoic players on the PGA Tour unleashed a fist pump.
Moments later, Lahiri missed.
His putt caught the right edge of the cup and spun out, and he dropped his putter over his back in disbelief.
"I have to give credit to Chris for making that putt," Lahiri said. "These things are scripted, I guess, and I wasn't in the script this time."
Neither was Bae, the only player under the Korean flag who was playing for the final time before he starts mandatory military service. When it became evident the Presidents Cup would be decided by his match with Haas, the American was 1 up and not giving away any shots. Bae holed a 10-foot putt on the 16th to halve the hole. He came within inches of holing a bunker shot on the 17th to halve the hole, which assured the Americans would do no worse than tie.
Facing that tough chip below the 18th green, Bae hit it heavy and the gallery groaned as it rolled back to his feet. He crouched over that covered his face as his caddie, Matt Minister, placed a hand on Bae's shoulder to console him. Bae chipped about 12 feet by the hole, and when Haas blasted out of a bunker to 8 feet, Bae conceded the putt.
"I wanted to make the winning point for the team, but at the end of the day, our team lost," Bae said. "So I was very sad and disappointed about it."
The Americans had a one-point lead going into the decisive singles session, and for the longest time, appeared to be in control all day. They had early leads in nine matches. The International side had to have all the close matches go their way, and that's what happened.
Marc Leishman took his first lead against Jordan Spieth on the 15th hole and made a 7-foot putt on the 18th for a 1-up victory. Hideki Matsuyama won the 18th hole with a birdie to beat J.B. Holmes.
Two halves were just as critical. Louis Oosthuizen hit a splendid second shot to 12 feet for eagle on the 18th and tied Patrick Reed, and Thongchai Jaidee escaped with a half-point against Bubba Watson in the most unlikely scenario. Thongchai drove into the water and saved par, while Watson missed a 5-foot birdie putt.
Phil Mickelson had an unbeaten record (3-0-1) for the third time in the Presidents Cup, trouncing Charl Schwartzel. Zach Johnson also went unbeaten in easily beating Jason Day, the PGA champion and No. 2 player in the world who failed to win a match this week.
The shortest match belonged to Adam Scott, who won six straight holes against Rickie Fowler and ended it on the 13th green.
Ultimately, though, the Americans were posing with the gold cup, just like always. The series now is 9-1-1 since the Presidents Cup began in 1994, though the International team headed home with belief they are getting closer.
It might have found a stalwart in Branden Grace, who went 5-0 to join Shigeki Maruyama as the only International player to win all five matches.
Scott now has played on more teams (7) of any player to have never won a Presidents Cup. He looked down the row at Grace, Matsuyama, Lahiri and Day and described them as the "future of this event."
"They are the ones who are going to take it forward," Scott said. "I'm tipping that every one of them is going to be excited to make the 2017 team after getting a taste of how close this was today."

redpajama_set_name: RedPajamaCommonCrawl


text:
The Sexy Brutale Review
Gaming, Reviews
Lavish casino mansion, The Sexy Brutale is packed with no shortage of distractions and amusement. Chipper orchestras play amidst rolling slot machines. Beautiful vocalizations are sung amidst ornate displays of glass work and exotic creature exhibits. Upon first blush, it's a classy, joyous paradise of pleasure… And yet, something is very, very wrong here.
Whether it's the unending time loop, the sinister masks on all of the staff and guests, or the tendency of said guests to be murdered in horrific ways by said staff, there is plenty that is suspicious about this establishment! Fortunately, there's nothing suspect about the quality of The Sexy Brutale, the debuting game development effort of U.K.-based Cavalier Game Studios, developed in collaboration with Spanish-based Rime outfit, Tequila Works. A puzzle/adventure game that's both highly creative and genuinely brain-busting, The Sexy Brutale is not only a terrific flagship effort for Cavalier Game Studios, but also one of 2017's most impressive indie games at this point! If you're partial to satisfying puzzle-solving and well-crafted mystery, this twisted gaming experience absolutely shouldn't be missed!
The Sexy Brutale is the latest outstanding testament to the potential of the Unity Engine, thanks to its ornate art style and effective isometric presentation. The environments of the titular Sexy Brutale mansion are all diverse and wonderfully detailed, creating a unique gameplay diorama to explore that is both fun and foreboding in equal measure. Likewise, the designs of the masked characters are sublime, resembling playing pieces on a game board, which blends perfectly with the game's themes of amusement and gratification being contingent on chaos. The visual style of The Sexy Brutale is packed with grimacing charm, making the game immediately eye-catching and immersive right from the first moment.
With a game this visually and technically ambitious being built on the Unity Engine though, you can expect a few performance hiccups here and there. The Sexy Brutale occasionally hiccups and drops frames on all three platforms, especially when moving between areas with a lot of busy environmental rendering. The framerate seems especially unstable in the Xbox One version to boot, which can result in delayed inputs and collision glitches at worst, though even on Microsoft's console, the bouts of sluggishness are never bad enough to cause more serious issues like crashing. The PC version predictably has the strongest visuals and performance on at least moderately-powered rigs, though for what it's worth, the console versions do a pretty strong job of keeping pace, even if the PS4 version seems to be a bit less likely to hiccup on you compared to its Xbox One counterpart.
The Sexy Brutale boasts an audio suite that's just as impressive as its visuals, with much of the game being complemented by an upbeat, jazzy soundtrack. There's an old-school cabaret vibe throughout much of the music stylings of The Sexy Brutale, which you'll love to bop and shuffle along with as you play, bringing you into the more jovial elements of the casino atmosphere. Fortunately though, even when the game becomes more horrifying and ghastly, the soundtrack still doesn't miss a beat, easily switching the mood from upbeat to frightening at a moment's notice, while keeping the high immersion intact.
The sound effects in The Sexy Brutale are also surprisingly potent and pronounced! The thunderous, imposing sounds of garish murder consistently sound throughout the titular mansion, regardless of your location, offering effective split-second rumblings of the illusion that remind you of the stakes behind your mission. There's no voice acting in the game, beyond some unspoken vocalizations in the music, but the characters nonetheless feel alive, even as the environment and their violent fates often do the talking for them. The mansion itself feels like just as much a main character as your player character, Lafcadio Boone, providing exceptional sound balancing that keeps the party atmosphere high, without disturbing the weight of the endless bloodbath behind it.
The Sexy Brutale is an experience as delightfully mad as its personalities, putting a creative new spin on both exploration-driven puzzle-solving and interactive character studies, with just a hint of clever stealth. The game casts you in control of Lafcadio Boone, just one of many mysterious masked guests in the Sexy Brutale mansion and casino. Lafcadio's predicament isn't as simple as gambling debts or extensive intoxication however. Instead, Lafcadio keeps re-living the same horrible Saturday, Groundhog Day-style, starting from 12:00 P.M. and spanning to 12:00 A.M., with the clock resetting and the day restarting every time it hits midnight. This would already be quite the puzzle on its own, but compounding Lafcadio's troubles is the fact that the mansion's staff keeps murdering the guests in various horrific ways, which occurs without fail upon every identical moment within the unending time loop.
Like a masked Bill Murray stuck at an exceptionally bloody Gatsby party, Lafcadio has no choice but to try and break out of the time loop by setting events right, namely by saving the lives of the various guests attending the Sexy Brutale. Players have a limited in-game twelve-hour time limit to explore the Sexy Brutale, gather information from eavesdropping and spying on the mansion's population, and find both necessary items and secret tricks that could be the key to stopping a murder plot. Each in-game hour takes place around an approximate real-world minute, and should the clock strike midnight, you're sent back to the last clock you activated with Lafcadio's trusty pocket watch, awarded to you for use after completing the game's tutorial segment, which will deposit you in the mansion and casino area proper.
Playing The Sexy Brutale is very simple, with the PC version unfolding via a point-and-click-style interface that has items and action use mapped to a few keyboard inputs, while the console versions have you moving with sticks and employing both actions and items by using the face buttons and shoulder buttons. At the start of the game, you only have the means to move between rooms, investigate and pick up both key items and collectibles such as playing cards and party invitations, and, most crucially of all, listen in on and spy into adjacent rooms that have guests and staff in them. You'll have to be careful to avoid interfering with events in the timeline too! If Lafcadio is caught in a room with guests or staff, their masks will come to life amidst a hellish red backdrop, gradually draining the life out of Lafcadio until he either flees the room, or wakes up after a time loop reset that drops him back at noon.
As you learn more information and solve more murders, you'll gain the masks of the guests you save, which will give Lafcadio a gradually growing arsenal of new abilities that make the mansion's puzzles and exploration gradually more complex. Saving one blind woman for example will give you the ability to hear even the faintest whispers when her mask is used, while saving a reluctant medium will allow you to perceive ghosts in rooms with lit candles. Each new ability opens up more rooms, and more means to stop the deaths of the Sexy Brutale's guests. It makes for a very smart difficulty curve that feels rewarding without being too punishing, especially since the puzzle solutions are often fairly reasonable, after some light deduction and outside-the-box thinking. There's a few more outlandish solutions to some especially ornate murders, but these challenges never devolve into the realm of frustrating adventure game moon logic, especially when said solutions can always be logically put together by paying attention to the right staff members and guests.
Learning to spy and eavesdrop is crucial to success in The Sexy Brutale, though even if you mess up, the time loop will always give you another chance to get a puzzle right. The pocket watch allows you to control Lafcadio's spawn point when the time loop restarts as well, preventing the need for much backtracking if you find yourself stumped by a particularly tricky murder plot. You do lose any items that you've collected when time is rewound, though fortunately, any collectibles that you pick up are yours to permanently keep, no matter how many times you restart the clock! These collectibles can also give players some great insight into both the characters and the environments to boot, giving The Sexy Brutale a rich sense of lore that further immerses you in its offbeat world, while potentially also further tipping you off to points of interest that can be used to solve puzzles and proceed the story.
Of course, as a drawback to this design setup, the gameplay progression is ultimately linear, and forces you along a set path of saving guests in a certain order, rather than allowing you to choose which guests to save at your own discretion. Beyond the chance to round up collectibles, which is your main barrier to amassing every achievement/trophy in the game in one playthrough, there isn't much inherent replay value in The Sexy Brutale. That said though, the 7-8-hour length of the game feels right for the price of $19.99 USD, especially when the adventure is creative and clever enough to revisit every so often for especially avid indie game enthusiasts.
Even if it will be a one-and-done affair for many players however, The Sexy Brutale is nonetheless brilliant as a testament to creative puzzle/adventure game design. Each murder feels satisfying to solve, each secret feels satisfying to learn, and every step forward makes you feel all the more emboldened to see the end of Lafcadio's struggles. Most importantly though, The Sexy Brutale is a lot of fun for gamers that have a love of puzzles in general, and that's really the bottom line with its gameplay. It's some of the most fun you'll ever have preventing the horrific deaths of hedonists, that's for sure!
As much as the presentation and gameplay of The Sexy Brutale impress across the board, it also must be stressed that the game's storyline is quite superb too. Naturally, there is a reason for the bizarre events unfolding around Lafcadio, with the shady secrets of the mansion creeping forth a bit more with every guest that's saved, and every amendment to the timeline of events that's enacted. The culminating narrative payoff at the end of the game provides quite the unexpected twist for what's really going on as well, and I'd be remiss to spoil it, so I'll simply say that Lafcadio's own secrets are just as crucial as those of the mansion!
Discovering both is a treat all around, especially when so much clear effort has been put into the game's cast and lore. Finding secrets and collectibles fills in The Sexy Brutale's eccentric storytelling canvas with all sorts of enjoyable details, which, as I said, will motivate players all the more to rescue the personalities that are intrinsically tied in with both the mansion and Lafcadio. Even without vocal performances, the characters have extensive backstories and well-defined personalities, even while Lafcadio stands as a silent protagonist, with his own backstory eventually filled in by the game's especially shocking and fantastic climax. This is an impeccably realized game world all around, and one so rich in story and charm that you'll find yourself turning back the clock just to hang out in it for a little longer!
The Sexy Brutale may not be the first game to employ a central hook of solving murders on a time loop (Capcom's highly underrated Ghost Trick: Phantom Detective for Nintendo DS and smartphones was built around the same premise, for example), but the jazzy party-fueled atmosphere, lovably shady characters and remarkably well-told storyline all come together to create one of the finest independent puzzle/adventure games in recent memory. You'll definitely need a love of solving puzzles to derive enjoyment out of this murderous mansion, but if you love flexing your gaming mind as much as your gaming hands, The Sexy Brutale will positively delight you throughout its 7-8-hour play time.
As with many Unity-developed games, the PC version of The Sexy Brutale is likely the most recommendable of the three, since it sports the strongest visual presentation and steadiest performance on even a mid-range gaming computer, but the gap isn't all that large if you're limited to, or actively prefer playing on consoles. You can't go wrong with either console version of The Sexy Brutale either, since the game is great in general. If you do own both current-gen consoles however, and have no innate preference, the PS4 version of The Sexy Brutale might serve you best, since the Xbox One version has a noticeably less reliable framerate.
Overall though, Cavalier Game Studios certainly came out swinging with their first game release, and the fine presentation enhancements of co-developer, Tequila Works will no doubt get gamers more excited than ever for Tequila Works' equally promising Rime to release next month! Even a time-looped party has to end eventually, and that's a shame, but as with any outstanding hosts, I will nonetheless anticipate the next shindig that these fine developers will be arranging!
This review is based on an Xbox One copy of, "The Sexy Brutale", provided by Tequila Works
The Sexy Brutale already stands as one of the most impressive indie games of 2017, bringing together a sublime presentation, highly creative gameplay, and an exceptional storyline with no shortage of dirty secrets to discover!
VISUALS90%
AUDIO90%
GAMEPLAY90%
STORYLINE90%
Lively graphics and soundtrack that easily immerses players
Exceptionally creative puzzles and exploration
Well-developed storyline with plenty of twists and amusement
A few performance hiccups here and there
Not much inherent replay value once you've finished the story
cavalier game studioslafcadio boonepcplaystation 4ps4steamtequila worksthe sexy brutalexbox one
Syberia 3 Launch Trailer Invites You to Discover A Beloved Adventure Game Franchise
Superstore 2.19: "Spring Cleaning" Review
Go behind the scenes with DONTNOD, as they talk about Vampyr
Begin building your SimCity on March 5th, 2013


text:
WE CAN OUTFOX GOEBBELS AND GANG
Boycott Fox news!
America is in crisis. Our government no longer belongs to us. It has been taken captive by a coterie of liars and jackanapes led by the biggest liar, scoundrel and buffoon America has ever voted onto its national stage. A scoundrel most likely ushered into office by Russian agents and given full cover for his transgressions by—you know it without me saying so—FOX NEWS.
At the very moment we need to come together as a nation; when everything we've built and stood for in the 75 years since World War 2 is in danger of being torn apart and trashed underfoot, FOX NEWS spews out lies and heavily-slanted news to assist those who are destroying the values on which this country was founded.
Boycott Fox Sports!
Under Fox's unfair and imbalanced reporting, the president is not being impeached for holding back military aid to Ukraine to coerce their help against a political rival. Rather, under Fox's impaired vision and slanted voice, Trump is a hero under attack. Impeachment is not a constitutional imperative for such a self-serving abuse of power, but rather an attempted coup by the Democrats. And under their non-stop barrage of lies, misinformation and extreme opinions, FOX NEWS is following a pattern first set forth by Nazi Propaganda Minister Joseph Goebbels. "Lie big, lie often, and lie like it's the truth."
Until the lie becomes the truth.
Incendiary, misinformed and nobody's friend except Trump's.
And now we've come to a crossroads. With President Trump caught red-handed trying to bully and extort Ukraine against the national security interests of the United States, we are set on a course that threatens to tear the country apart. No longer can we afford to let FOX NEWS spread its lies and prop up this monstrous mistake in the White House. Nor to provide a platform for those who would lie in Trump's defense or profit by his continued grip on our government.
Boycott 20th Century Fox movies!
To break the hold FOX NEWS has secured on a vast segment of Americans, we need to hit them where it hurts, on their bottom line. It serves Rupert Murdoch's financial interests to continually stir up the hornet's nest, to incite anger and unrest, to create enmity between political factions and segments of American society.
Well, to hell with that. And to hell with them!
If we are to heal our divided nation, we need to shut off the spigot of lies flowing from FOX NEWS.
Since most of us never watch FOX NEWS for the very reasons mentioned above, we can't threaten to boycott the station. But we can BOYCOTT all FOX communication outlets. That means BOYCOTTING FOX Sports, BOYCOTTING FOX TV, and BOYCOTTING 20th Century Fox movies. If that doesn't work, we can later add The World Street Journal and every other newspaper owned by the Murdochs.
Yes, even the NFL on Fox!
Boycott them all!
For this FOX BOYCOTT to work, FOX Corporation in all its highly successful embodiments must be treated like the outlier, menace and troublemaker FOX NEWS itself has become.
To save our country and help restore its honor and decency, BOYCOTT FOX in all its forms.
I'm starting today. What about you?
PLEASE SHARE REPEATEDLY!!
This entry was posted in Uncategorized and tagged Boycott Fox, impeachment, Lies, Republican lies, Trump on November 1, 2019 by Paul Steven Stone.


text:
Martin Plaut
Journalist specialising in the Horn of Africa and Southern Africa
Africa, Eritrea, Horn of Africa
London Vigil in Solidarity with Eritrean Christians
Date: 02/11/2019Author: Martin Plaut 0 Comments
Source: Independent Catholic News
A demonstration will take place in front of Westminster Cathedral on Saturday 2 November, from 2.30-5.30pm to draw attention to the repressive treatment of Christians in Eritrea.
After Catholic bishops in Eritrea protested over the regime's indefinite military conscription of young people, government forcefully confiscated all the health centres and schools of faith groups, including 29 Catholic Church health centres and seven schools that have been serving people of all faiths in the country for over 60 years.
The Eritrean Catholic Bishops have written a letter strongly opposing the actions of the government and asked the authorities to stop persecuting the church and to return its properties.
The protest rally on Saturday supports the Bishops' letters and condemns the government's cruel actions and policies.
.The Catholic Church in Eritrea has now been limited to operating within the confines of its church buildings, denied of its rights to providing free health care and education. The confiscation of the health centres and the schools is having an adverse effect on the most disadvantaged sections of Eritrean society, especially on the vulnerable – children, pregnant women and the elderly who live in remote and difficult to reach areas of the country.
Sisters from the Comboni, Franciscan, Daughters of Charity and Filipino missionaries are among some of the institutions who have been stopped from offering their vocational services and evicted from their places of worship and residences. Eritrea is in a sad state of affairs.
Eritrean Catholics in London write: "A young country full of hope is now at a crossroads. The Eritrean government's policy of indefinite military conscription and persistent human rights abuses are among some of the main causes of the sufferings and endless mass exodus of the youth, which is becoming an existential threat to the nation. The government does neither allow dissent nor voices that are critical to its policies. It has prohibited free press and imprisoned tens of thousands of political prisoners, including prisoners of conscience and independent journalists without trial.
"A United Nations panel investigating Eritrea has found 'very clear pattern' of human rights violations and the absence of rule of law. We, who are lucky enough to become a voice of the voiceless from outside the country, are very disturbed by the actions of the Government of Eritrea and its policies."
"We want to raise awareness among our Catholic brothers and sisters in the UK as well as the wider British public.
"We plead with our faith leaders in the UK and the Cardinal's Office in Westminster to convey our concern to the faithful of the church, the UK government and the international community by highlighting the religious persecution and human rights violations in Eritrea, particularly, the confiscation of the religious institutions and properties.
"Faith groups in Eritrea are going through a difficult and testing time. They need the support of the international community to get justice, peace and the return of their institutions to resume their vital services to vulnerable people. The Eritrean people need and deserve a full service from its religious institutions. This protest rally is to witness and express solidarity with the Eritrean people and the Catholic Bishops who have courageously called for Truth, Reconciliation, Forgiveness, Justice and Peace for the people and the country.
Catholic ChurchClinicsDemonstrationSchools
Published by Martin Plaut
Africa is my interest, especially the Horn of Africa and Southern Africa. I also collect early African photographs	View all posts by Martin Plaut
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Floor plan offers a rare opportunity to customize this 2 Bedroom and 1.5 bathroom condominium on the Waterfront. The property faces Battery Wharf and offers some harbor views. Combined Living and dining room area. Kitchen and bathrooms are original. Large master bedroom with multiple windows and closets. Option to convert half bathroom to a full with a stand-up shower. Guest Bedroom with large reach-in closet. Parquet floors, central air, and private storage. Rental and guest garage parking is available. Lincoln Wharf, a historic building on Boston's harbor, has 24-hour concierge, fitness center, bicycle room, private storage and harbor-side garden. Common areas of the complex are currently under renovation. On the primary footpath of the Waterfront, steps to Downtown Boston, Faneuil Hall, North End, Financial District, The Greenway, and all major transportation points.
No Dogs allowed in Building.


text:
Q: Mirroring tikz page using current page coordinates I'm trying to layout two pages such that the second is a mirror image of the first.
Looking at the previous answers on the subject here, I think I should be able to simply xscale=-1 the second page, having put the tikz commands in a \newcommand, but it seems not to be working for me.  Is this maybe because I'm using current page coordinates?
How might I fix this, please?
\documentclass[a4paper,tikz]{article}

\usepackage{tikz}
\usetikzlibrary{calc}
\usetikzlibrary{math}

\begin{document}

    \pagestyle{empty}

    \newcommand{\wholepage}{
        \draw (current page.north east) -- (current page.south west);
    }

    \begin{tikzpicture}[remember picture,overlay]
        \wholepage
    \end{tikzpicture}

    \newpage

    \begin{tikzpicture}[remember picture,overlay, xscale=-1]
        \wholepage
    \end{tikzpicture}

\end{document}

A: I propose to have two separates commands for the two pages (avoid one command with xscale=-1):
\documentclass[a4paper]{article}
\usepackage{tikz}
\usetikzlibrary{calc}
\usetikzlibrary{math}
\pagestyle{empty}
\begin{document}
    \newcommand{\wholedown}{%
        \draw[cyan!30,line width=3pt](current page.north west) -- (current page.south east);
    }
    \newcommand{\wholeup}{%
        \draw[cyan!30,line width=3pt](current page.south west)--(current page.north east);
    }
    \begin{tikzpicture}[remember picture,overlay]
        \wholeup
    \end{tikzpicture}
    \newpage
    \begin{tikzpicture}[remember picture,overlay]
        \wholedown
    \end{tikzpicture}
\end{document}

Output:

If you consider to repeat all this for all the document, you can think to use the background package for odd and even pages.

A: Here's a pgfmorepages solution.  It defines a new layout, 1 on 2, 2nd mirrored which repeats each page on a second page but mirrored.  This will work with anything on the page, whether it uses TikZ or not.  Underneath, each page is saved into a box which can then be manipulated before it is actually put on a page.  pgf(more)pages allows one to define layouts that do those various manipulations.
\documentclass{article}
%\url{https://tex.stackexchange.com/q/639519/86}
\usepackage{pgfmorepages}
\usepackage{lipsum}

\pgfpagesdeclarelayout{1 on 2, 2nd mirrored}
{
  \edef\pgfpageoptionheight{\the\paperheight}
  \edef\pgfpageoptionwidth{\the\paperwidth}
  \def\pgfpageoptionborder{0pt}
  \def\pgfpageoptionbordercode{}
  \def\pgfpageoptionfirstshipout{1}
}
{
\pgfpagesphysicalpageoptions
  {%
    logical pages=1,%
    physical pages=2,%
    physical height=\pgfpageoptionheight,%
    physical width=\pgfpageoptionwidth,%
    current logical shipout=\pgfpageoptionfirstshipout%
  }
  \pgfpagessetdefaults{%
    border code=\pgfpageoptionbordercode
  }
  \pgfpagesphysicalpage{1}{}
    \pgfpageslogicalpageoptions{1}
    {%
      border shrink=\pgfpageoptionborder,%
      center=\pgfpoint{.5\pgfphysicalwidth}{.5\pgfphysicalheight}%
    }%
  \pgfpagesphysicalpage{2}{}
    \pgfpageslogicalpageoptions{1}
    {%
      border shrink=\pgfpageoptionborder,%
      xscale=-1,%
      % If the above produces a spurious `1` in the middle of the page, use the two lines below instead
%      rotation=180,%
%      yscale=-1,%
      center=\pgfpoint{.5\pgfphysicalwidth}{.5\pgfphysicalheight}%
    }%
}

\pgfpagesuselayout{1 on 2, 2nd mirrored}

\begin{document}

\lipsum

\newpage

\lipsum

\end{document}

The lipsum package is included just to generate some text.  When I tried it on one system (MikTeX) then the xscale version produced a spurious 1 somewhere on the page.  This didn't happen with my TeXLive distribution, so I'm guessing that my TikZ/PGF installation on the MikTeX system wasn't up to date.  Anyway, if you find a spurious 1 in the middle of the page when using xscale then remove that line and uncomment the lines yscale and rotation.  Or update your TikZ installation.

A: This answer is based on these two:

*

*Background image on every page with tikz

*Using modulo operation to draw graph
This MWE uses the package eso-pic to create a background image through tikz and xscale. The syntax xscale={2*Mod(\thepage,2)-1} result in -1 and +1 for even and odd pages. Mod is the modulo operation: https://en.wikipedia.org/wiki/Modulo_operation.
Package background still is another option to be considered.
\documentclass[11pt]{article}
\usepackage{fullpage, lipsum, tikz}
\usepackage{eso-pic}
\usetikzlibrary{calc}
\AddToShipoutPictureBG{%
  \begin{tikzpicture}[remember picture, overlay]
    \node[opacity=.5, inner sep=0pt, xscale={2*Mod(\thepage,2)-1}]
      at(current page.center)
      {\includegraphics[width=14cm, angle=45]{example-image-duck}}; %*(\thepage-1)
  \end{tikzpicture}%
}
\begin{document}
\lipsum[1-20]
\end{document}

A: This is a solution using background and tikz.
The following MWE presents the crossed lines on even and odd pages. The \includegraphics is just an extra as illustration of what is flipped and what is not. The first tikzpicture draws the borders, which may be removed. The second tikzpicture uses \pgfmathparse from this answer to change behavior acoordingly to even and odd pages. Both \path[fill=<color>] are proofs of concept derived from the linked answer. The command \draw draws the crossed blue lines. I used (+/-<measure>,+/-<measure>) as a lazy shortcut to display the lines at the same coordinate of the borders. Those points may be replaced for other commands.
\documentclass{article}

\usepackage{tikz}
\usetikzlibrary{calc}
\usepackage{graphicx}
\usepackage{lipsum}

\usepackage[pages=all]{background}
\backgroundsetup{
  scale=1,
  color=black,
  opacity=0.4,
  angle=0,
  position = current page.south west,
  nodeanchor = south west,
  hshift = 1.5cm, % horizontal margin
  vshift = 1.5cm, % vertical margin
  contents={%
    \includegraphics[
    height=\dimexpr\paperheight-3cm\relax, % double the vert. margin
    width=\dimexpr\paperwidth-3cm\relax    % double the horiz. margin
    ]{example-image-duck}
    \begin{tikzpicture}[overlay,remember picture]
      \draw [opacity=1,line width=2pt]
      ($ (current page.north west) + (1.5cm,-1.5cm) $)
      rectangle
      ($ (current page.south east) + (-1.5cm,1.5cm) $);
    \end{tikzpicture}
    \begin{tikzpicture}[overlay,remember picture, blue]
      \pgfmathparse{int(Mod(\thepage,2))}
      \let\r\pgfmathresult
      \ifnum\r=1
        \path[fill=red] (current page.north west) circle (1cm);
        \draw [opacity=1,line width=2pt]
        ($ (current page.north west) + (1.5cm,-1.5cm) $)
        --
        ($ (current page.south east) + (-1.5cm,1.5cm) $);
      \else
        \path[fill=blue] (current page.south east) circle (1cm);
        \draw [opacity=1,line width=2pt]
        ($ (current page.north east) + (-1.5cm,-1.5cm) $)
        --
        ($ (current page.south west) + (1.5cm,1.5cm) $);
      \fi
    \end{tikzpicture}
  }
}

\begin{document}
\BgThispage
\lipsum[1-20]
\end{document}

redpajama_set_name: RedPajamaStackExchange


Do you have the thumbnail setting set to crop? If so, uncheck this setting. You will have to regenerate all your thumbnails with a separate plugin.
Is every image in the gallery a horizontal image? Or every image a vertical image? If so, nothing the masonry add-on can do – you would have to look at a gallery with different sized thumbnail images.


text:
Stylish rebelliousness
Stylish rebelliousness – Bush at Nighttown
unknown Newspaper
Rotterdam – Grunge was dead and all of a sudden there was Bush. The British band with its alternative guitar rock seemed to be a last convulsion of the ever so popular music genre, but they delivered a surprisingly debut album 'Sixteen Stone' that the band was able to stand on his own feet. But the second album 'Razorblade Suitcase' promised to be no good and Bush was predestined to die an inglorious death, despite a single classic as 'Everything Zen'. And suddenly Bush plays at Nighttown in Rotterdam, where you get a feeling saying: hey is that band still alive ? That sensation is being strengthened by the fact that you haven't seen a new album, usually the introduction for a tour. But yesterday at Nighttown we found out that a big tour was coming; for Europe in September this year.
But what the older Bush fans in Rotterdam could taste of the new album definitely wasn't any better than the poor successor of 'Sixteen Stone'. It's always hard to get the audience going on new songs and Bush didn't succeed in that for sure yesterday. It became living on the formerly 'hits', such as 'Machinehead', 'Everything Zen' and 'Hollowed'.
Although the sound of Bush is unmistakable to associate with Nirvana – singer/guitarist Gavin Rossdale has the same subtle edge to his voice as Kurt Cobain – it's a lot more decent. Bush's guitar rock is quite heavy now and then, but it will never be so rebellious as Nirvana. Because it's all to stylish for that.
That isn't only due to the looks of 'pretty boy' Rossdale, who plays the bored sex symbol so much that you completely don't trust it at all. Of course Rossdale is the kind of guy that likes to be appreciated through his music and who thinks his beautiful head is an advantage rather than something that's disturbing. But with the Dutch crowd he failed, because hysterical scenes didn't turn up while he was desperately waiting for it . And that didn't seem to be the intention either.
Through the continued mix of known songs with unknown ones, Bush' concert bounced gently up and down. When the good feeling just came in with a good sing-along song, they immediately played a song that brought the feeling down completely. In the sold-out club the peak was "Little Things" before a short break. Instead of building on the ambiance, which was simple after playing only 45 minutes, they cut it down.
Bush is alive, but we would like to keep our memories with the 'old' Bush who seemed to have the potential to make good music.
OneSecondBush, All Rights Reserved Contact Search


text:
Q: Android Talkback incorrect announcement on TextInputLayout I have the following piece of code in my layout
<com.google.android.material.textfield.TextInputLayout
        android:id="@+id/tilPassword"
        style="@style/Widget.MaterialComponents.TextInputLayout.OutlinedBox"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:hint="Password"
        app:layout_constraintEnd_toEndOf="parent"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintTop_toBottomOf="@id/tilUserName"
        app:passwordToggleEnabled="true">

        <com.google.android.material.textfield.TextInputEditText
            android:id="@+id/tiePassword"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:imeOptions="actionDone"
            android:inputType="textPassword"
            android:selectAllOnFocus="true"
            android:singleLine="true" />

    </com.google.android.material.textfield.TextInputLayout>

While navigating to TextInputLayout TalkBack announces : "password password edit box"
Desired announcement: "password edit box"
If I remove either android:hint="Password" or  android:inputType="textPassword" it works as expected.
Notes about setting the hint
The hint should be set on TextInputLayout, rather than the TextInputEditText or EditText. If a hint is specified on the child EditText in XML, the TextInputLayout might still work correctly; TextInputLayout will use the EditText's hint as its floating label. However, future calls to modify the hint will not update TextInputLayout's hint. To avoid unintended behavior, call setHint() and getHint() on TextInputLayout, instead of on EditText.

A: By inspecting the source code of:
TextInputLayout class
https://github.com/material-components/material-components-android/blob/master/lib/java/com/google/android/material/textfield/TextInputLayout.java
one can find that:
TextInputLayout Accessibility info is provided through the following public class:
public static class AccessibilityDelegate extends AccessibilityDelegateCompat {
    private final TextInputLayout layout;

    public AccessibilityDelegate(TextInputLayout layout) {
        this.layout = layout;
    }

    @Override
    public void onInitializeAccessibilityNodeInfo(View host, AccessibilityNodeInfoCompat info) {
        super.onInitializeAccessibilityNodeInfo(host, info);
        EditText editText = layout.getEditText();
        CharSequence text = (editText != null) ? editText.getText() : null;
        CharSequence hintText = layout.getHint();
        CharSequence errorText = layout.getError();
        CharSequence counterDesc = layout.getCounterOverflowDescription();
        boolean showingText = !TextUtils.isEmpty(text);
        boolean hasHint = !TextUtils.isEmpty(hintText);
        boolean showingError = !TextUtils.isEmpty(errorText);
        boolean contentInvalid = showingError || !TextUtils.isEmpty(counterDesc);

        if (showingText) {
            info.setText(text);
        } else if (hasHint) {
            info.setText(hintText);
        }

        if (hasHint) {
            info.setHintText(hintText);
            info.setShowingHintText(!showingText && hasHint);
        }

        if (contentInvalid) {
            info.setError(showingError ? errorText : counterDesc);
            info.setContentInvalid(true);
        }
    }
}

and that its is applied to TextInputLayout by calling the following public method:
public void setTextInputAccessibilityDelegate(TextInputLayout.AccessibilityDelegate delegate) {
    if (editText != null) {
        ViewCompat.setAccessibilityDelegate(editText, delegate);
    }
}

so, one can extend:
TextInputLayout.AccessibilityDelegate class and override
onInitializeAccessibilityNodeInfo() to announce only what is needed.
For example in your case, you can do the following:
private class CustomTextInputLayoutAccessibilityDelegate extends TextInputLayout.AccessibilityDelegate{

    private final TextInputLayout layout;

    public CustomTextInputLayoutAccessibilityDelegate(TextInputLayout layout) {
        super(layout);
        this.layout = layout;
    }

    @Override
    public void onInitializeAccessibilityNodeInfo(View host, AccessibilityNodeInfoCompat info) {
        super.onInitializeAccessibilityNodeInfo(host, info);
        EditText editText = layout.getEditText();
        CharSequence text = (editText != null) ? editText.getText() : null;
        CharSequence hintText = layout.getHint();
        CharSequence errorText = layout.getError();
        //CharSequence counterDesc = layout.getCounterOverflowDescription();
        boolean showingText = !TextUtils.isEmpty(text);
        boolean hasHint = !TextUtils.isEmpty(hintText);
        //boolean showingError = !TextUtils.isEmpty(errorText);
        //boolean contentInvalid = showingError || !TextUtils.isEmpty(counterDesc);

        if (showingText) {
            info.setText(text);
        } else if (hasHint) {
            info.setText("");
        }

        if (hasHint) {
            info.setHintText("");
            info.setShowingHintText(!showingText && hasHint);
        }

        //if (contentInvalid) {
        //    info.setError(showingError ? errorText : counterDesc);
        //    info.setContentInvalid(true);
        //}
    }
}

and then call:
tilPassword.setTextInputAccessibilityDelegate(new CustomTextInputLayoutAccessibilityDelegate(tilPassword));

A: I think it is reading your TextInputLayout hint. The layout shouldn't need a hint, move that to your TextInputEditText. You can also use the field importantForAccessability="false" on your top layout on the layout if for some reason you need a hint there.
<android.support.design.widget.TextInputLayout
            android:layout_width="match_parent"
            android:layout_height="match_parent">

            <android.support.design.widget.TextInputEditText
                android:layout_width="match_parent"
                android:layout_height="wrap_content"
                android:hint="Password" />

        </android.support.design.widget.TextInputLayout>

A: It works for me. Use hint text in EditText hint.
<android.support.design.widget.TextInputLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_marginTop="@dimen/_10"
        android:layout_marginLeft="@dimen/_10"
        android:layout_marginRight="@dimen/_10"
        app:layout_constraintStart_toStartOf="parent"
        app:layout_constraintEnd_toEndOf="parent">
        <EditText
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:hint="Address Line 1"/>
     </android.support.design.widget.TextInputLayout>

A: We can try giving a custom role description for the AccessibilityNode. We can check if we are showing masked password using info.isPassword property. Then build roleDescription accordingly.
class MyAccessibilityDelegate(val layout: TextInputLayout) : TextInputLayout.AccessibilityDelegate(layout) {

    override fun onInitializeAccessibilityNodeInfo(host: View, info: AccessibilityNodeInfoCompat) {
        super.onInitializeAccessibilityNodeInfo(host, info)
        val editText = layout.editText
        val content = editText?.text
        info.text = content
        info.roleDescription = if(!info.isPassword) "password edit text" else "edit text"
        info.hintText = ""
        info.isShowingHintText = false
        editText?.setSelection(content?.length ?: 0)
    }
}


text:
BRANCH="develop";
NODE_PATH="/srv/columby/htdocs/api.columby.com";
PM2_NAME="columby-api";

# DO IT ------------------------------
cd $NODE_PATH
ls
git reset --hard origin/$BRANCH
#git clean -f
git pull
git checkout $BRANCH
npm install
# gulp build
pm2 start $PM2_NAME

# END ------------------------------
echo 'Done';


Who Should Win Big Ten Player of the Year?
Leave a Comment on Who Should Win Big Ten Player of the Year?
The Big Ten player of the year award candidates feature the best players in the Big Ten, and some of the best players in college basketball. The three main candidates are: Frank Kaminsky, Wisconsin, D'Angelo Russell, Ohio State, and Yogi Ferrell, Indiana. All three make a great case of being named Big Ten player of the year, but which one should win the award? We break down the chance for all 3 players down below.
Frank Kaminsky is Wisconsin's star player. As Wisconsin's center, Kaminsky is averaging 17.6 points, 8.4 rebounds, 2.5 assists and 1.6 blocks per game. Kaminsky missed Wisconsin's game versus Rutgers, which the Badgers were upset in, and the Badgers lost the game in large part due to his presence not being there. Wisconsin is currently 24-2, which is the best start in school history, as Kaminsky has lead them to that stat, and is the current front runner for the award.
D'Angelo Russell is Ohio State's star player. A combo guard that can do it all. Russell currently averages 19.1 points, 5.8 rebounds, and 5.5 assists per game, leading Ohio State to 19-7 record. He may get favored on the award due to the fact he has more balanced stats and the fact that he doesn't have the help around him that Frank Kaminsky has, but Russell will still end being a higher draft pick if he does go pro this season.
Yogi Ferrell is similar to D'Angelo Russell and Frank Kaminsky when being the best player on their respective team comes into play. He is similar to D'Angelo Russell when being a combo guard comes into the conversation. Ferrell is currently averaging 16 points, 3.3 rebounds, and 5 assists per game, leading Indiana to a 18-8 record. While he has been impressive this year, I don't see him winning the award.
Kaminsky is just too good, and with Wisconsin having the record advantage and being the best team in the Big Ten, Kaminsky should and will more than likely win the award.
Regardless of who wins the award, all players are more then deserving of the award.


Images press save link to download these images to your personal pc. They are all set for transfer, if you'd prefer and want to get it, just click save badge in the web page, and it will be directly saved in your computer.
Images I'm hoping you may like it. This picture preceding is usually branded using.


Joan Baez in Conversation with Anthony DeCurtis at the 92nd Street Y By Joan Baez is an easy to listen audiobook. We think that this is a great choice for you and rated it with a top 5/5 stars.
Joan Baez in Conversation with Anthony DeCurtis at the 92nd Street Y by Joan Baez; Joan Baez in Conversation with Anthony DeCurtis at the 92nd Street Y audiobook; Joan Baez; Arts & Entertainment audiobooks.


text:
Vaccine Matters August 22 2019
The story of vaccines started long before recorded history. We are naturally designed to acquire immunity to pathogens that we are exposed to, that we recover from after falling ill. Ancient civilizations observed this phenomenon and attempted artificial immunization in a form that is the basis of modern-day immunization. Evidence exists that the Chinese employed smallpox inoculation as early as 1000 AD; it was also practiced in Africa and Turkey long before its spread to Europe and the Americas. The practice of vaccination can result in both naturally acquired Active immunity or Passive immunity. The question is how the ancient civilizations managed to balance the risk of death from immunization and its potential lifesaving benefits.
There is no evidence that the ancients attempted to weaken a pathogen before infecting healthy people with it to initiate an immune response, resulting in acquired immunity against a pathogen. In fact evidence suggest, that this practice is done as a last resort against a pathogen capable of causing severe mortality in a population. In this case those who will be inoculated should be of robust health; well fed, well rested and diet supplemented with immune boosting herbs. It was not until Edward Jenner's (No relation to Caitlyn Jenner) discovery that humanity truly embraced the concept of vaccination. Edward Jenner's innovations, begun with his successful 1796 use of cowpox material to create immunity to smallpox. The idea that you can use a weak form of a pathogen to offer immunity against a more serious infection, quickly made the practice widespread. His method underwent medical and technological changes over the next 200 years, and eventually resulted in the eradication of smallpox.
Louis Pasteur's 1885 rabies vaccine was the next to make an impact on human disease. Then, at the dawn of bacteriology, developments rapidly followed. Antitoxins and vaccines against diphtheria, tetanus, anthrax, cholera, plague, typhoid, tuberculosis, and more were developed through to the 1930s. The middle of the 20th century was an active time for vaccine research and development. Methods for growing viruses in the laboratory led to rapid discoveries and innovations, including the creation of vaccines for polio. Researchers targeted other common childhood diseases such as measles, mumps, and rubella, and vaccines for these diseases reduced the disease burden greatly. However in this race to mass produce vaccines, many short cuts were made and maybe it was due to financial gains, or an eagerness to lead the field in vaccine creation that has led to our modern day mistrust of vaccines.
Motor vehicles were not abandoned because of the high mortality associated with motor vehicle accidents. Instead, there was a push to make vehicles safer and now airbags, and seatbelts are a must in all new vehicles. Similarly, vaccine manufacture can be made safer to minimise the side effects when things go wrong. We can pressure our politicians to demand stringent vaccine manufacturing practices, where the goal is not the volume of a vaccine that can be mass produced in a short space of time, but the purity of the vaccine to reduce the risk of vaccine related adverse reactions.
Naturally acquired active immunity occurs when the person is exposed to a live pathogen, develops the disease, and becomes immune as a result of the primary immune response. ... Immunizations are successful because they utilize the immune system's natural specificity.
Passive immunization involves the production of antibodies in one animal by active immunization. These antibodies can be stored (as immunoglobulins) and then administered to susceptible animals to confer immediate but short-lived protection. The transfer of maternal antibody to offspring via the placenta or colostrum is the natural (and very important) form of passive immunization.


Canon PIXMA MX377 Driver & Software Installations. Manual instruction to install Canon PIXMAMX377 Driver. As if you are about to use the printer, you have to set up the printer driver properly with all these steps below on your Windows operating system.


I didn't realize, but it's been over a year now since I started putting together podcasts regularly again. Almost 14 months, actually. Goes quick. I'm still having a good time doing them though. It's become kind of a late-night ritual for me, assembling the audio and putting the tracklisting together and uploading everything the night before it goes live. It's heading toward one in the morning as I type this. Long since asleep, The Patient Mrs. calls it "JJ time." Fair enough.
If you follow the varied work of guitarist Chad Davis (Hour of 13, Tasha-Yar, etc.), then you probably at some point in the last year or two saw The Sabbathian namedropped as a project in the making. Their debut EP, Ritual Rites, has been a while coming, and apparently the band's new label, Svart, is looking to make up for some lost time. All the better, what with the three-track offering reveling as it does in bleak, classic doom the likes of which Davis seems to be able to so readily conjure.
Today, Svart Records announces September 3rd as the international release date for The Sabbathian's debut mini-album, Ritual Rites, to be released on vinyl and digital formats. The Sabbathian comprise two fundamental elements: doom metal, and the occult forces of nature and energy. These elements brought together three individuals in the form of The Sabbathian. Taking their roots to the core of true, heavy, darkened metal, The Sabbathian draw an unparalleled ion from the likes of Candlemass and Black Sabbath, all while retaining a sound very personable to them. Formed by Chad Davis (Hour of 13), the journey is to create music for the hours of darkness and gloom.


Did you adopt from The Animal Foundation? If so, want to hear your happy tail!
We love getting stories and photos from our adoption alumni about their awesome pets! Sharing your story not only keeps us up-to-date with you and our furry friends, it can also help save more homeless pets in need. We use these stories in our fundraising and marketing efforts and to help us get grants. Won't you pay it forward by sharing your story with us today?
Fill out the form below to share your story today (please include as much detail as possible), and you could help hundreds of homeless pets in need.
What our lawyers want us to tell you: By choosing to submit a story on The Animal Foundation website, you acknowledge that any information you provide, including any photo, may be viewed by the general public. You further agree that The Animal Foundation may use your story and photo in any manner it deems necessary or appropriate, to include sharing with various grant-making organizations. The Animal Foundation reserves the right to edit, abridge or format stories for any reason and to remove or decline to post any story or photo. The Animal Foundation does not endorse or make any warranties or representations with regard to accuracy, completeness or timeliness of any of the statements in your story. We cannot guarantee that your story and photo will be posted.
Why did you adopt your pet in particular? What made him/her stand out?
What activities does your pet share with you and what activities do you share with your pet? Name as many as you can think of.
What makes your pet story unique?
How has your pet changed your life?
Please share photos with us, too. We'd love at least one photo of your pet and one photo of you and your pet.
Check here to join our Alumni Club! We'll send you our monthly e-newsletter, invitations to special events and other great great stuff.


text:
Abdullino (; , Abdulla) is a rural locality (a village) in Kuzbayevsky Selsoviet of Burayevsky District, Bashkortostan, Russia. Its population is 58 as of 2010.

Geography
Abdullino is located 20 km north of Burayevo (the district's administrative centre) by road. Bustanayevo is the nearest rural locality.

Ethnicity
The village is inhabited by Bashkirs and others.

References

Rural localities in Burayevsky District


text:
Meeting of Minds #10 (Martin Luther, Voltaire, Plato, Florence Nightingale)
Posted on Monday, June 21, 2010 Authorcahwyguy
A lunchtime review… Last night was our monthly sojurn to Steve Allen's creation, Meeting of Minds at the Steve Allen Theatre. This month was Episode #10. The guests were:
Voltaire (1694-1778) [Ray Abruzzo]. French writer, philosopher & moralist.
Martin Luther (1483-1546) [Mark Moses]. German protestant reformer.
Plato (429-347 B.C.) [Harold Gould]. Greek philosopher.
Florence Nightingale (1820-1910) [Jean Smart]. British hospital reformer; founder of nursing.
Steve Allen (1921-2000) [Jack Maxwell]. Writer, composer, TV host, actor, comedian, author, rationalist.
The focus of this episode was Martin Luther and many of his outrageous positions. I particularly remember his strong antisemitism, advocating destroying synagogues, the homes of Jews, denying them free passage over roads. He felt equally about other heritics, advocating they should be put to death. This offended all the other participants (Voltaire, Nightingale, Plato). There was also exploration of what the reformation stood for and what has lasted, and the acceptance of a broad view of the notion of God. Plato explored the philosphy of the Sophists, and noted how they used rhetoric to make absurd points. It was here that the script was updated to include references to Fox News and Glen Beck as examples of which the sophists would be proud. There was also exploration of Ms. Nighingale's reclusiveness during the last years of her life, and of how mankind is always resistant to reformation efforts and new ideas.
As time has gone on, there appears to be more freedom being taken with the scripts in the form of minor updates. I noted previously the references to Beck and Fox, but I recall there were other updates, such as a reference to BP and the oil leak. I see more of this when Maxwell is playing Steve Allen vs. Gary Cole. In general, I find that Maxwell makes a better Allen: his personality comes off more similar and less stiff, there appears to be better innate knowledge of the material (whether that is acting I don't know, but that's the mark of a good actor). Speaking of the acting quality, I'll note that this episode was a step above the first episode of this pair back in October: both Mark Moses and Harold Gould were much more energetic and lively; Abruzzo was his usual caustic self (got to love Voltaire); and I found Smart to be the perfect Nightingale—she had the right fiestiness and bite for the character. This episode was a pleasure to watch. As always, the production was directed by Frank Megna, who did an excellent job working with the actors to bring out the characters.
Last month, Dan Lauria indicated he had written a new Meeting of Minds script, featuring Congressional Medal of Honor winner Smedley Darlington Butler, Medal of Honor recipient and Civil War Doctor Mary Edwards Walker, Saint Patrick of Ireland, and Saint Joan of Arc. The reading of that script was cancelled at the last minute; alas, there were no updates given regarding its rescheduling. This could be because Lauria is involved with a new Broadway production of a play on the life of Vince Lombardi. Hopefully there will be word on that production soon.
"Meeting of Minds" is produced monthly by Bob Ladendorf and Diana Ljungaeus for Opening Minds Productions, every third Sunday of every month at 7:00pm through August at the Steve Allen Theatre in Hollywood. The specifics of the regular July episode (Sunday, July 18, 2010 at 7pm) have not been announced. Alas, Opening Minds loses the use of the Steve Allen Theatre after August and is currently scouting for a new location.
Upcoming Theatre and Dance. This is a busy, busy summer. Next Friday, June 25, brings "It's Top Secret", a musical that is part of the Festival of New American Musicals, at the NoHo Arts Center; the next night, June 26, brings "The Rocky Horror Show" at the Underground Theatre. As for July, the month starts with "In The Heights" at the Pantages on July 3, and the Western Corps Connection in Riverside on July 5. The next weekend (July 10 @ 8pm) is the first show of the 2010-2011 Colony season, "Grace & Glorie". The third weekend of July brings ; "The Last Days of Judas Iscariot" at REP East on July 17 and the July "Meeting of Minds on July 18. The 4th weekend brings "Rodgers & Hammerstein's Cinderella" at Cabrillo Music Theatre on July 24, and "The Lieutenant of Inishmore" at the Mark Taper Forum on July 25. Plus July will possibly bring some ventures out to the Hollywood Bowl. July or August should also bring "[title of show]" at the Celebration Theatre (July 16-September 5). In terms of what is ticketed and calendared, August starts with "Young Frankenstein" at the Pantages on August 1, and (hopefully) "Rent" at the Hollywood Bowl (pending ticketing) the following weekend. August 15 brings the August "Meeting of Minds", and August 21 "Side Man" at REP East. Looking into September, there is "Free Man of Color" at the Colony on September 4, and "Leap of Faith" at the Ahmanson Theatre (September 5-October 17, to be ticketed), and "Dr. Jekyll and Mr. Hyde" at REP East (9/17-10/16). It is unknown if there will be a September "Meeting of Minds", and if so, when and where.
As always: live theatre is a gift and a unique experience, unlike a movie. It is vitally important in these times that you support your local arts institutions. If you can afford to go to the movies, you can afford to go to theatre. If you need help finding ways, just drop me a note and I'll teach you some tricks. Lastly, I'll note that nobody paid me anything to write this review. In fact, I receive no remuneration for any reviews I write.
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text:
require 'spec_helper'
require 'albacore/support/attrmethods'

describe "when setting an array attribute value without the equal sign" do
  before :each do
   class Test_Class
     extend AttrMethods
     attr_array :test
   end

   @test = Test_Class.new
   @test.test 1, 2, 3, 4
  end

  it "should set the array to the specified values" do
    @test.test.length.should be(4)
  end
end

describe "when setting an array attribute with a params list, using the equal sign" do
  before :each do
    class Test_Class
      extend AttrMethods
      attr_array :test
    end

    @test = Test_Class.new
    @test.test = 1, 2, 3, 4
  end

  it "should set the array to the specified values" do
    @test.test.length.should be(4)
  end
end

describe "when setting an array attribute to an array variable using the equal sign" do
  before :each do
    class TestClass
      extend AttrMethods
      attr_array :test
    end

    test_values = [1, 2, 3, 4, 5]
    @test = TestClass.new
    @test.test = test_values
  end

  it "should set the array to the values contained in the variable" do
    @test.test.length.should be(5)
  end
end

describe "when setting an array attribute to an array without the equal sign" do
  before :each do
    class TestClass
      extend AttrMethods
      attr_array :test
    end

    @test = TestClass.new
    @test.test [1, 2, 3, 4, 5, 6]
  end

  it "should set the array to the values specified" do
    @test.test.length.should be(6)
  end
end

describe "when setting a hash attribute value without the equal sign" do
  before :each do
   class Test_Class
     extend AttrMethods
     attr_hash :test
   end

   @test = Test_Class.new
   @test.test "a" => "b", "c" => "d"
  end

  it "should set the hash to the specified values" do
    @test.test.length.should be(2)
  end
end

describe "when setting a hash attribute with a params list, using the equal sign" do
  before :each do
    class Test_Class
      extend AttrMethods
      attr_hash :test
    end

    @test = Test_Class.new
    @test.test = {"a" => "b", "c" => "d"}
  end

  it "should set the hash to the specified values" do
    @test.test.length.should be(2)
  end
end

describe "when setting a hash attribute to an hash variable using the equal sign" do
  before :each do
    class TestClass
      extend AttrMethods
      attr_hash :test
    end

    test_values = {"a" => "b", "c" => "d", "e" => "f"}
    @test = TestClass.new
    @test.test = test_values
  end

  it "should set the hash to the values contained in the variable" do
    @test.test.length.should be(3)
  end
end

describe "when setting a hash attribute to a hash across multiple lines" do
   before :each do
    class TestClass
      extend AttrMethods
      attr_hash :test
    end

    @test = TestClass.new
    @test.test(
      :a => "b",
      :c => "d",
      :e => "f"
    )
  end

  it "should set the hash to the values" do
    @test.test.length.should be(3)
  end
end


niether did i!!!!!!!!actually i've never found him!!!!!!!!!!
k.....but i have no problem with that!!!!!
Yeah I've never found him! I wish I could though! People find it so easy!
i don't think its depressing!!!!!!!!!!!!!!!!!
Yeah I wish I could see him cause,..Well I never have!
Well best of luck finding him in the 2009!!!
Yeah I really want to find him!
Yeah it is kinda sad when he comes you look at people and they all have the background!
yeah I also hate how people tell you that he's on another sever but really he's not!
I want to meet Gary aswell! I never did! And the band and I am determined to get Cadence!
Yeah I want to met ALL the specail penguins.... then again Who doesn't??
kk..........u guys r lucky......m not a member!!!!
aww bad luck! Well non members are better really! I wont be a member next week! It expires so Im not getting another one!
kkkkk......wel i really wanna be a member once!