text:
Board index ‹ Ace Attorney Online [English section] ‹ Help and Support ‹ Tutorials
Tricks to a Cross-Examination
Find detailed help from the AAO community, or write your own tutorials.
Moderator: EN - Forum Moderators
by E.D.Revolution » Wed Sep 22, 2010 8:05 am
Note: This guide will soon be outdated. If you are using v5, keep on reading. If you are using v6, go here.
Unlike my other technical guide, this guide will show you how to do a cross examination on the Editor so that it appears correctly in the Player. There are several ways one can approach the Cross-Examination, but I will be showing you the popular AA Cross-Examinations.
As with my other guide, you must know what your witness is going to say, but this time, you need to plan all of your moves before doing a Cross-Examination. The reason is because you could want the attorney to request the testimony to be amended. Also, there are contradictions to consider. I will show you how to do it.
This guide is separated into three levels: Beginner, Intermediate, Advanced. The levels are from a technical point of view, not the difficulty of the actual CE. It's up to you to determine the difficulty of the Cross Examination, and that comes from the writing. I will not be covering the writing aspect of the Cross Examination except to show what kind of limitations certain CEs have. For more information on writing contradictions for CEs, look at this writing guide and encyclopedia, courtesy of Jean Of mArc, of The Omniscient Game fame.
What the Cross Examination block looks like in the Editor.
Contradiction bar: This row shows which statement is contradictory and the correct evidence/profile to present. Make sure you know the IDs of your evidence and profiles. A newbie mistake is to mistype the ID number of the evidence or link the wrong statement to the evidence. If you do not choose a contradiction, you need to find another way to get out of the CE.
Testimony overview row: This will show what the Cross-examination will look like in the player.
WARNING!: Do NOT redirect any frame back to the testimony overview row. I repeat. DO NOT REDIRECT ANY FRAME BACK TO THE TESTIMONY OVERVIEW ROW. It will create annoying bugs.
Press conversation (If you press...): The conversation block that ensues. When the player presses the statement, the Player will run the conversation sequence as it is. After the conversation has played out, it will automatically go to the next statement. If it's the last statement, it will go to the co-council conversation.
Conversations at the bottom under display:
Co-council Conversation: The conversation that plays when the player has advanced through all the statements and has not figured out the contradiction.
Conversation if Failure: The conversation that happens when the player presents the wrong evidence. Can only be used when the player presents the evidence at the statement, not during "Press to Object" situations. If this is left blank, the player will lose 24 HP (20%) by default.
Before we start, I will say this once and only once: Do NOT redirect ANY frame back to the testimony row. If for some reason you have to go back to the testimony, either let the player take care of that for you or redirect to a blank 1 cs frame at the end of a talk, penalty, or co-council convo.
Beginner Level CEs and Techniques
This level does not require variable manipulation. After the basic Cross Examination, you will need to learn how to use other actions, such as "Ask a Question", "Ask for Evidence", "Examine area of a picture", "reveal hidden frame" and "hide frame"
Actions to learn
Ask a Question: Comes in three flavors: 2, 3, and 4 answer flavors. You need to define what the choice is. Then under the target frame, define what frame that choice goes to. Target frame number corresponds to its answer. So Target frame 1 corresponds to Anwser No. 1
Ask for evidence: Self-explanatory. You need to define the correct evidence type (evidence/profile) and the ID of said evidence. You can even restrict what kind of evidence the players can present.
Examine area of a picture: You will need to supply your own image, uploaded somewhere. Then, click the button "set coordinates" to click on the picture. First click the upper-left hand side of the area, then the lower-right hand side of the area. Confirm and complete the form.
Reveal hidden frame: Only works for statements that have the "hide" checkbox marked.
Hide hidden frame: The direct opposite of "Reveal hidden frame"
Cross-Examination: Basic
The basic cross examination is one where the contradiction is obvious. All the player has to do is present the evidence or the profile (remember, this is based on PW T&T format) and check whether the answer is correct or not. Because this is a cross-examination, each statement gets its own set of conversation blocks.
First, on your last block, click the actions button and select "Enter Cross Examination." The interface will appear.
Next, write out all the statements in the middle row. It must be in green.
After each statement, click on add button to add the conversation after pressing the statement. Write out the conversation as you would in a normal situation. After the last block is played, the Player will go on to the next statement.
When you have written all the conversations (including co-council and failure), press "contradiction" on the statement that is contradictory. The text box will ask for you to click on the contradictory evidence. Click on the top row (the ID box) and the statement will be linked to the evidence if presented.
This kind of CE is the building block to every other type of CEs. It's the easiest to make, but very limiting in terms of difficulty. You will need to employ other techniques to increase the difficulty.
Technique: Amending/Adding statements
Often times, there will situations where the player cannot find a contradictory statement. There are two ways of finding a contradiction: adding statements or amending statements. In this case, you have to make more statements than in the testimony. In this type of CE, you You follow all the rules under basic but there are a few more guidelines to follow.
The general rule for changing the testimony on the testimony line are as follows:
If you must add a statement, pick the statement that you wish to have the player press in order to add statement. Then create a new statement after the said statement.
If you must amend a statement, then pick a statement that you have to wish to press in order to amend the statement. Depending on how you structure your testimony, you can put the amended statement after the said statement.
Here's how to add statements:
On the original statement, write out your conversation. In order to add a statement, you must make a new statement afterwards. The second statement will be written as normal, but in the testimony line, it should be "hidden." In order to reveal the added statement, you must use "reveal hidden frame" action in one of the frames in your first statement conversation. The ID must match the statement in the CE block. If played correctly, when the player is done pressing the statement, the Player should go to the added statement.
Here's how to amend statements:
Follow the guidelines on adding statements, but there's an added step. Somewhere in your first statement conversation, you have to activate "hide frame." Make sure the statement in the action matches the ID of the testimony statement in the CE block. If played correctly, the Player should go to the amended statement, and the original statement should be gone.
Oh, and by the way, these type of situations almost always call for this question: "Was that last statement important?" In this case, you will have to use "Answer a Question (2 answer)" to ask the player if the new information was important before adding or amending the testimony. If it was important, then you will redirect the conversation to reflect the fact (with reveal and hide frame actions only on the "Yes, it's important" conversation path). If the player think it wasn't, then it should run the CE as if there's no need to change the testimony.
Another thing: sometimes, a press might ask for a few things to be clarified (There was a bit of information in that statement. What should I ask for?). Again, use the "Answer a Question" action to give the player choices on what should be asked. You can even put stupid answers there to throw the player off-track. In the end, if the statement might be important, you should ask the player if it was important. Usually, you would just add statements if something would need to be clarified, not amended. (Thanks to henke for pointing that out!)
In terms of writing, the player knows that the revealed statement is the contradictory statement. Always. Unless it's not, but that's rare.
Cross-Examination: Press to Object
Miles Edgeworth loves to use this type of Objection. In fact, after the the previous two techniques and CEs, this is the most common type of CE you will find in the GK/AAI series. Basically, this type of contradiction requires the player to press the statement and present the contradiction in order to get out of the CE. You shouldn't have a regular CE along with a "Press to Object" CE. But, be careful. In the AA world, when you press to object, there's always a choice to back down before you can truly attack, ie, there's always two choices: "raise an objection" and "back down." You need to program that into the CE.
Basic Press to Object
In the conversation following the contradictory statement, you should activate the "Answer a question (two answer)" action so that you can put up the choices I have outline earlier.
You must put up the penalty the player is facing via "flash the health bar."
On the conversation following "Raise an objection" you can have a few ways to go about doing this
Ask for evidence
Answer another question
Point to the exact place in picture
You need to provide the correct answer. For whatever method you use, you must have at least a conversation that leads out of the CE and another conversation the shows the player that (s)he has chosen the wrong answer.
Intermediate Press to Object
In this one, you can have a web of conversations going on after you have the player press the statement to try to escape the CE. Use your creativity and refer to the "Basic" version above so that you program it correctly. The one I think uses this type of "Press to Object" is Ignatius Burn's 2nd Testimony in lynx's first case in "Von Karma: Corrupt Attorney"
For this type of CE to work, the statements must be ambiguous enough to entice the players to press statements. If the contradiction is quite obvious, it becomes your basic cross-examination, therefore this type of CE does not work.
Intermediate Level CEs and Techniques
This section introduces you to variable manipulation. This will require you look at the actions "define variable", "read variable's value", and "evaluate condition"
Spoiler : Actions to learn :
Define variable's value: Self-explanatory. The good thing about this engine is that the value can accept alphanumeric values. But for simplicity's sake, stick with "1". Also, before the Player gets to the frame with this action, each variable is set to 0. This is done by default of the engine.
Read a variable's value: Self-explanatory. However, it's a bit more restrictive and tedious than...
Evaluate condition: It's a bit more complex than "read a variable's value" but a lot more flexible. Basically, this action is used to determine whether a logic statement (programming POV, not AAI POV) is true. You can easily copy/paste statements and syntaxes very easily with this.
Cross-Examination: Press-all-to-continue
Sometimes, a CE doesn't reveal a contradiction, no matter how much you press. Once all the statements have been pressed, then the next part of the trial goes on. This is what people refer as "press all to continue." Unlike present evidence ends, "press all" ends are on the intermediate level of programming. This involves variables. Now, if you haven't take programming classes (I haven't,) then don't worry. There's an easy way to make sure that the "press all" runs smoothly.
Follow the guidelines for the basic CE guide, but do not add a contradiction. There is an added step before we get into the programming part of the guide. You need to create a blank frame after the last part of the convo on each press convo. This is very important as if this isn't done, then the programming may not work correctly.
You will have to decide on the variables. The best default is
pressX
where X is the position of the statement in the testimony (press1, press2, press3, etc.). On the first frame of the press conversation, activate the "define variable" function and on the variable bar add the "press x" to it. Under the value bar, put 1. Do this for every statement.
One thing to note: All variables are initially set to 0. So you do NOT have to do this
please do not do this
define variable
variable press1
It's redundant coding, especially when the engine does this for you. So don't waste time setting each variable to 0.
On the last frame of each of the press convos (or rather, the last frame before the "continue your testimony" frame), activate the "evaluate variable" function. On the evaluate bar, put
press1=1 & press2=1 & press3=1
Okay, I bet you're asking "why are there more press values and ampersands?" Again, this has to do with the programming aspect. The ampersand is required if you are going to check all the statements have been pressed. The Player has to evaluate all the statements have been pressed, so you have to put the number of variables to check in that bar. What that sample syntax is saying is "Is press statement 1 activated? And is press statement 2 activated? And is press statement 3 activated?" In plain English, "Are all the statements activated?" If at least one of the questions is false, i.e. not all the statements have been pressed, then it will continue the CE. If the statement is true, i.e. all press convo have been pressed, then it will direct the player out of the CE.
I'll refer you to henke's thread for a tutorial about variables. It's not in the nature of the tutorial to show you how to use variables like an expert. You may also look here if you don't understand.
In terms of writing, this is best left for exploratory testimonies. Or if you're being von Karma-ish, testimonies that have no direct contradictions. This usually gives players breathing room.
Cross-Examination: Press to Obtain Evidence
Spoiler : Mastery Required: Press-all-to-continue, Adding/Amending Statements :
For this type of CE, you will have to hide evidence in certain statements. This requires a bit more planning, as it's way too easy to escape this kind of CE without the right evidence. In the official games, one never leaves this type of CE without all the evidence that is required. If testimony is an exploratory testimony, like detective testimonies, then you should employ this kind of CE.
For this type of CE, you will be employing the reveal evidence function. But you will also have to make sure the player "doesn't get the same evidence should he press the same statement again." In order to avoid this classic mistake, have a frame with the action "Evaluate condition" before the frames that give you the evidence. On that action, use the following syntax:
f:evidence_is_revealed('X',Y)
where "X" is either preuve or profil for evidence and profile, respectively (it's in French. Ask Unas for why the syntax is that way), and "Y" is the ID number of said evidence. Repeat as necessary.
After you have revealed all the evidence, you have a couple of options for escaping the cross examination. This usually means combining them with one of the other types of CEs above.
If you want to end the CE, you should consider employing tricks from "Press-all-to-continue". You will be using the "evaluate variable" function at the end of every press convo that has evidence to be revealed. In this case, instead of pressx, you will use the "evidence is revealed" syntax like as follows
f:evidence_is_revealed('X1','Y1') & f:evidence_is_revealed('X2','Y2') & f:evidence_is_revealed('X3','Y3')
If you want to continue the CE, you should consider "Adding/Amending Statements". You will have to use the same tricks as above (Press-all-to-continue). But this has an added coding challenge. Unlike the regular "Press-all-to-continue", this will reveal/amend statements. Again, use the "evaluate variable" function at the end of every press convo that has evidence to be revealed. Only instead of escaping the CE, redirect it to the frames that will reveal the new statement. Tag that convo with a variable, say "EvRevealed". So the syntax for that variable to say you have revealed all evidence would be "EvRevealed = 1". So that in case the player decided to press the statements again AFTER revealing the new statements, you can safely redirect the convo away from "I request a new statement" convo. I would suggest checking for that variable BEFORE you check that evidence is revealed. So a sample press convo with these elements look like this (from a technical standpoint)
Press convo
*dialogue*
Check to see if this convo's evidence is revealed.
Evaluate variable - f:evidence_is_revealed('preuve','7')
If true, goto B. If false goto A.
Branch A: Reveal evidence (In this example, reveals Evidence ID 7). Leads directly into Branch B.
Branch B: Continue convo
*more dialogue*
Check to see if amended/added statement exists.
Evaluate variable - EvRevealed = 1
If true, goto E. If false, goto C.
Branch C: Brings up another check
Check to see if all evidence is revealed.
Evaluate variable - f:evidence_is_revealed('preuve','7') & f:evidence_is_revealed('preuve','12')... etc.
If true, goto D. If false, goto E.
Branch D: Reveals a new statement. Also activates variable "EvRevealed" (Set "EvRevealed" to 1) Leads directly into Branch E. No additional coding necessary
Branch E: Ends this press convo. Continues CE
Do be careful. For this type of CE, your original statements should be factual and not contradictory at all. Otherwise, you will create gamebreaking bugs.
Advanced Level CEs and Techniques
This section requires mastery of the two previous levels. There will be even more tedious variable manipulations and a lot of actions. From a programming point of view, it can become a big headache.
Technique: Rotating statements
Spoiler : Mastery required: Press to Object and Adding/Amending Statements :
Sometimes, it's not enough to simply reveal more information. Sometimes you want the player to reveal the relevant information out of a few possibilities. The player can then ask for a statement to be revealed. But if the player can't find anything wrong with the new statement, then the player should have the option to ask for the other one. This is commonly referred to as "rotating statements". There are two basic forms: The Complex and the Simple Way.
Both forms require the techniques listed in "Press to Object" and "Adding/Amending Statements."
The Complex Way
In 1-5, Lana is testifying about her role in forging the scene. You're going to have to drag the truth out of her. But there are a few possibilities to consider in her testimony. On that particular testimony, she talks about what she forged. You can ask for the body or you can ask about the urn. In either case, the Complex Way is actually needed since you will have to press the new statement to get yet another one.
The Complex Way requires you to extract a few new statements, but you must extract it one at a time from the original statement. Follow the "Adding Statements" guide. Hide the added statements by checking "hide" in the CE text field. In the original statement where you are asked which statement to add, use the "hide a frame" and "reveal a hidden frame" actions in the choices.
What the editor says:
Original Statement... Info A (hidden)... Info B (hidden)
Under the original statement, there will be a choice using the "Answer the question (3 answers)" action. It'll look something like this:
Was any of the info he gave us very important?
Info A
Info B
You must create a blank frame at the end of the press convo with a 1 centisecond pause. Obviously, you know what to do for "None." But let's say you choose "Info A." In the conversation following "Info A", you must use "Hide a Frame" for the statement about "Info B" and "Reveal a frame" for the statement about "Info A." Do the same thing for "Info B." But all of the choices must converge on the blank frame.
If done correctly, it should look like this (in the player):
Before I ask for the testimony to be amended...
Original Statement... Info A... Info B (hidden)
If I choose Info A...
If I choose Info B...
Original Statement... Info A...(hidden) Info B
The Simple Way
A second variation on this type of CE is actually much simpler. Let's say you have already revealed one of the rotating statements and hidden the original statement. You can ask the player if he/she wants to switch to the other statement. Again, let's go with the Info A/Info B situation above. If you're on Info A and you want to switch to Info B, then you will have to do the following: Hide Frame Info A and Reveal Frame Info B. On Info B, do the reverse: Hide Frame Info B and Reveal Frame Info A. However, if the player opts to move to Info A from Info B, you must redirect to the last frame (hopefully empty) from the original statement. That way, the player sees the statement about Info A when you do end the convo for Info B.
The Simple Way is best used if there won't be a whole line of press statements waiting for the player.
Overall, this technique can significantly increase the difficulty of a CE, as the player is left searching for statements to object to. But at the same time, it's also very annoying to program. Use this sparingly.
Cross-Examination: Press the right statements
Spoiler : Mastery Required: Press-all-to-continue :
In case 1-2, Phoenix finds something wrong in Gumshoe's first testimony and presses the statement in order to clarify the facts. In case 1-3, Phoenix cross examines douchebag Oldbag for the last time and he had to press the right statements in order to get out of the CE. In the one of the testimonies of "The Tortured Turnabout," the player must press the right statement or risk being penalized.
All three cases highlight the concept "press the right statements." In this kind of CE, the player will have to press the right statements in order to get out of the CE. This sounds a lot like "press all to continue, right?" Well, yes and no. I'll explain below.
Situation A: Press the one correct statement to end CE.
Assuming that the player should only press one statement to get out, you can simply redirect the player to the next conversation via "skip directly to frame" action. Think Gumshoe in 1-2.
Situation B: Press the correct statements to end CE.
This requires the use of variables. For however many statements that you require the player to press, you have to tag the said statements and evaluate the condition at the end of those pressed statements' convo. It is not necessary to tag all of the statements, only the relevant ones. This is the basis to the fan-made "Super Objection" where you have to object the right evidence at the right statement. I will not be covering this, as this never appears in the original games.
Corollary to Situation B: Press the correct statements to end CE, but give the option to stop CE.
This is a corollary, an addenum to Situation B, where the player must press the correct statements before attempting to end CE. If you think there's good information in the CE that the player should read, you should combine the tagging of variables with the action "Answer a Question." The "Answer a Question" function can serve to ask the player if (s)he wants to end the CE, kinda like Oldbag's last CE in 1-3.
Situation C: Only press relevant statements
The difference between Situation B and Situation C is that Situation B gives the players freedom to ask irrelevant questions like press the statement (s)he deems important and Situation C penalizes the player for wasting time. You do the same thing for either Situation A or Situation B, but you will add the warning and the penalties at irrelevant statements. This is used a lot in 2-3, especially with Moe. No wonder 2-3 is known as "Turnabout Big Flop". This is an excellent way to piss players off, so use this sparingly or give a really good reason for this.
Corollary to Situation C: The Luke Atmey Testimony
Remember Luke Atmey's final testimony (3-2) in which you've only got chance to expose the contradiction? This is the corollary to Situation C, and there are a few styles, but this is what they have in common
They testimonies must be ridiculously long (more than 10-12 statements)
They contain only one contradiction.
There's a ridiculous penalty on the line. (at least 50%)
There are a few modifications of this type of testimony that can still be considered the Luke Atmey Testimony:
The Jin Triad Final Testimony (E.D.Revolution's "The Tortured Turnabout")
Warning: Spoiler Alert!!!
Jin Triad's final testimony: Jin Triad builds a testimony full of traps, and pressing irrelevant statements will incur the Judge's wrath. You MUST press before you present the evidence. You can't present the evidence right there. Wrong evidence will cost the player the game. There's one contradiction, and it must be presented. This has 16 statements to start.
Standard Luke Atmey Cross Examination:
You must redirect the wrong press to a game over sequence. This can be done by activating the action "skip directly to frame" when the convo will take you to "Game Over."
Choose the right statement and redirect it to the "success" conversation.
As long as you follow the two cardinal rules of a Luke Atmey Testimony, you will have a killer CE.
A warning, though. A Luke Atmey-style testimony is a great way to tick off your players. Employ with caution. Nobody likes to go through a lot of statements to get to the right one. And with a 100% penalty on the line, it's adds a healthy dose of frustration. Done correctly, it's a great puzzle/challenge. Done incorrectly, your players will rage-quit. This should only be done on the final testimony.
I hope I have covered most of the basic Ace Attorney Cross Examination styles. If there's any wrong information or anything you think I missed, please reply below.
Last edited by E.D.Revolution on Mon Nov 03, 2014 7:20 pm, edited 15 times in total.
E.D.Revolution
Location: Across dimensions, transcending universes
Spoken languages: English and decent Spanish
Re: Guide: Tricks to a Cross-Examination
by ApolloGrimoire » Wed Sep 22, 2010 8:52 am
Very impressive guide here, very detailed and easy to read.
Like the creator of Final Fantasy, I'm better at telling a story.
If you need help animating Ace Attorney sprite sheets, I'm your man.
Case 1 - Nursing the Turnabout: Trial Former, Trial Latter
Greatest Weakness - Mis;use of; Semi;colons
ApolloGrimoire
Location: Scotland, United Kingdom
You know, I've only created one trial and working on a second one, and I kinda figured most of the common ones out already.
by henke37 » Wed Sep 22, 2010 9:49 am
You missed the "was that important" questions.
Currently working on a redesign of Court-records.net.
henke37
Security expert / tools programmer
Spoken languages: Swedish,English
by ApolloGrimoire » Wed Sep 22, 2010 10:43 am
Oh yeah and that was the one I keep getting messed up on in my trial too. I think it was solved in my topic a few days ago.
by E.D.Revolution » Wed Sep 22, 2010 3:57 pm
henke37 wrote: You missed the "was that important" questions.
Fixed. It's under the heading "Adding/Amending Statements"
by henke37 » Wed Sep 22, 2010 4:28 pm
That was the vaguest explanation I have seen for several months.
Henke, you might want to help me word it better.
by Blackrune » Wed Sep 22, 2010 6:28 pm
This sums up all the possibilities there are. Well, I remember a rare case in 1-4 where you had to scroll through the CE three times before it continues... There's also something I did somewhere in my trial: Multiple possible statements you can add, but only one at a time. So If you got the wrong one added, you have to press again to switch it with another. It's a little variation of "adding statements"...
Another variation would be that you'd have to add a statement which gives you new evidence or changes the relevance of certain evidence. However, the statement that's now contradictory isn't the added statement but another one which seemed harmless at first. For that to work, you'd need to have a variable-check right after the CE which redirects you back in if the conditions are not met. (not necessary if you got new evidence through pressing, but if the added statement changed the meaning of another statement, you'll probably need this.)
Well, those are just some ideas for variations... but most of the time the basics are sufficient. And this guide does a good job of covering those. Well done.
by Phantom » Wed Sep 22, 2010 11:13 pm
Thanks for doing this, it really helped :p
by Tap » Thu Sep 23, 2010 12:57 am
Blackrune wrote: There's also something I did somewhere in my trial: Multiple possible statements you can add, but only one at a time. So If you got the wrong one added, you have to press again to switch it with another. It's a little variation of "adding statements"...
Could you explain how to do this? I looked through the AAO Forums and I couldn't find a guide on how to explain doing this. :/
by E.D.Revolution » Thu Sep 23, 2010 2:10 am
Are you talking about "revolving statements?" Like Nathan Valon's 1st Testimony in Narokh's "Matt Silver: Turnabout Deception part 3"
by Blackrune » Thu Sep 23, 2010 10:30 pm
Yes, that's one way to do it. You just need to give the option to amend the statement on all involved statements. Then you just hide the statement and reveal the other one. And do the same in that one to create an endless circle. That's the easiest way to do it.
(I did it a little differently so that you have to press the statement right before the added statement to switch said statement, but that would be harder to explain.)
by E.D.Revolution » Fri Sep 24, 2010 3:56 am
Blackrune, Tap, I have this you covered for this technique.
Advanced technique: Extracting a new statement, one at a time.
This requires the techniques listed in "Press to Object" and "Adding/Amending Statements."
The way I see it is that you want to extract a few new statements, but you must extract it one at a time from the original statement. Follow the "Adding Statements" guide. Hide the added statements by checking "hide" in the CE text field. In the original statement where you are asked which statement to add, use the "hide a frame" and "reveal a hidden frame" actions in the choices.
I'll add an advanced techniques part to the guide if I have enough requests for one.
by Phantom » Mon Sep 27, 2010 1:59 am
Hey E.D, I'm trying to do the press all to continue, but am I supposed to do the define a variable and evaluate variable for EACH pressing conversations, or just for the first one?
It's a little bit vague, a step-process would work.


Father Daniel Mary of Jesus Crucified is fond of saying that his Carmelite community doesn't have a vocations shortage. Rather, it has a housing shortage. That may begin to change when Father Daniel Mary's Monks of the Most Blessed Virgin Mary of Mount Carmel celebrate Holy Thursday next year.


Climb inside the 2019 Volvo XC60. Smooth gearshifts are achieved thanks to the 2 liter 4 cylinder engine, and for added security, dynamic Stability Control supplements the drivetrain. All wheel drive keeps this model firmly attached to the road surface. The engine breathes better thanks to a turbocharger, improving both performance and economy. Volvo prioritized comfort and style by including: a power seat, heated seats, tilt and telescoping steering wheel, rain sensing wipers, lane departure warning, cruise control, and a split folding rear seat. For drivers who enjoy the natural environment, a power moon roof allows an infusion of fresh air. Volvo also prioritized safety and security by including: dual front impact airbags with occupant sensing airbag, head curtain airbags, integrated rear child seats, traction control, brake assist, anti-whiplash front head restraints, a security system, an emergency communication system, and 4 wheel disc brakes with ABS. We know that you have high expectations, and we enjoy the challenge of meeting and exceeding them! Stop by our dealership or give us a call for more information.


text:
Олекса́ндр Петро́вич Кулико́в (10 лютого 1955) — радянський хокеїст, український тренер. Головний тренер національної збірної України (2012—2013) та низки клубів Угорщини, Іспанії, Румунії й України.

Кар'єра гравця
Вихованець єкатеринбурзької школи хокею.

Дебютував у сезоні 1972—1973 вищої ліги СРСР, граючи за свердловський «Автомобіліст». До 1980 року виступав за свердловські клуби («Автомобіліст» і СКА). 1977 року Олександр Куликов разом із командою «Автомобіліста» піднявся з другої ліги до еліти.

1980 року виступав за «Прогрес» (м. Глазов) з третьої ліги.

Протягом 1981—1988 років — гравець київського «Сокола». Із ним О. Куликов став бронзовим призером чемпіонату СРСР (сезон 1984—1985) та фіналістом кубку Шпенглера (1986 рік).

Один сезон передавав свій досвід молодим українським хокеїстам у команді ШВСМ, а в 1989 році продовжив свою кар'єру за кордоном. У цей час захищав кольори угорських команд «Лехел» та «Тиса Волан», британських клубів з Кінгстон-апон-Галла, Ренфрю і Біллінгема.

Кар'єра тренера
Протягом 1989—1993 років був граючим тренером в угорському «Лехлі».

У сезоні 1996—1997 років Олександр Куликов уперше став головним тренером — угорського «Тиса Волан».

Як головний тренер він очолював низку європейських клубів: «Сокіл», «Беркут» (два — Київ), «Віторія-Гастейс» (Віторія Гастейс, Іспанія), «Хака» (Хака, Іспанія), «Стяуа Рейнджерс» (Бухарест), «Донбас» (Донецьк), «Білий Барс» (Біла Церква), «Донбас» (Донецьк).

Також Олександр Куликов був головним тренером і помічником тренера національної збірної України (сезони 1999—2000, 2000—2001, 2012—2013) та юніорської збірної з хокею (сезони 1998—1999, 1999—2000, 2000—2001, 2001—2002).

Протягом 2014—2016 років — старший радник у команді

У сезоні 2017—2018 років Олександр Куликов керує юніорами ХК «Донбас» (з 2014 року клуб базується в м. Дружківка).

Визначні досягнення у тренерській діяльності

Клуби
Чемпіон СЄХЛ (2000, 2001), володар Кубка СЄХЛ (2001) — «Беркут».

Володар Кубка короля Іспанії (2007) — «Хака».

Володар Кубка Румунії (2009) — «Стяуа Рейнджерс».

Дворазовий чемпіон України:
 2001 — «Беркут»
 2011 — «Донбас».

Срібний призер Чемпіонату України ПХЛ — «Білий Барс».

Збірні України
Досягнення головного тренера молодіжної збірної України: чемпіон світу у групі В у 1999 році — вихід до Еліти.

Досягнення головного тренера національної збірної: 10-е місце в групі А (2001). Переможець кваліфікаційного раунду зимових Олімпійських ігор 2002.

Примітки

Посилання
 Профіль  на Eliteprospects

Радянські хокеїсти
Хокеїсти «Динамо-Енергії»
Хокеїсти «Сокола» (Київ)
Хокеїсти ШВСМ (Київ)
Українські хокейні тренери
Тренери українських хокейних клубів
Уродженці Єкатеринбурга
Хокеїсти угорських клубів
Хокеїсти великобританських клубів
Українські хокеїсти

redpajama_set_name: RedPajamaWikipedia


When we break bread with others, we share something of ourselves. For this beloved all ages service, we invite all members and friends of our congregation to bring a kind of bread that represents your background or in some way describes you or your family. … read more.
In this special all ages service, we celebrate the many ways we gather as a community, formed in diversity. This service will include a "Blessing of the Backpacks." All school age children and youth are invited to bring their backpacks or other school bags to … read more.
Join us for this very special intergenerational service, as we celebrate the diversity of life on earth and the diversity of human community. This year we honor Earth Day with a favorite Unitarian Universalist ritual — the Flower Celebration. In this ritual, every person brings … read more.
Bread symbolizes hearth and home and comfort. Sharing of bread is a way of bringing people together. In our annual UCWC Bread Service, we will honor our many backgrounds and the common humanity that brings us together in this, our spiritual home. We invite all … read more.
At 501 South High Street.
Ribbon Cutting Ceremony – 9:30 am on the front steps. Singing for Gathering – 9:50 am. Service – 10:00 am.
Come celebrate our newly renovated congregation. In this special intergenerational service, we will dedicate our newly renovated sacred space, celebrating in words, … read more.
We come together from many homes, backgrounds, and walks of life. Each gathering is a blessing, and each of us takes blessings with us when we go. This intergenerational ingathering service will celebrate the blessings we carry into the world. Part of the service will … read more.
RE Sunday is the annual service in which we celebrate classes, recognize our volunteer teachers, and celebrate student milestones. This year, we'll explore a Spirit Play class, learn what common toolbox items can remind us how to live our UU faith, and discover how the … read more.
The act of sharing bread is an ancient way of bringing people together. In our traditional UCWC Bread Communion, we will celebrate our diverse pathways and backgrounds and the common humanity that brings us together. We invite all members and friends of UCWC to bring … read more.
Our connections run deep with one another, with all of humanity, and with the earth itself. In our annual intergenerational Ingathering service, we'll celebrate these connections through song, story, and water. Each family is invited to bring a small container of water from your home … read more.


text:
Q: Javascript exception when calling evaluateJavaScript My goal:

*

*Run jquery script to click "add to cart" button from a 'specific' third party website product page.

Expected Result:
Running the script via evaluateJavaScript from WKWebView should allow me to click on the checkout button and add the product to cart.
Actual Result:
Running my script via evaluateJavascript gives me a javascript exception(provided below):
Error Domain=WKErrorDomain Code=4 "A JavaScript exception occurred" UserInfo={
    WKJavaScriptExceptionLineNumber=0,
    WKJavaScriptExceptionMessage=,
    WKJavaScriptExceptionColumnNumber=0,
    NSLocalizedDescription=A JavaScript exception occurred
}

Unlike similar questions related to getting a javascript exception from evaluateJavaScript, my exception was returning a much rather broad exception. "WKJavaScriptExceptionMessage" is usually very descriptive but there was nothing of value that I can take from it to fix my javascript issue.
When testing, script runs fine on the console of google chrome and safari inspector(for mobile). It was able to perform the expected results with no issue. So I'm not sure why I'm getting an exception in the first place when running the script from evaluateJavascript.
If you are curious, this is my code from initializing/viewDidLoad:
let config = WKWebViewConfiguration()
let contentController = WKUserContentController()

config.processPool = CurrentProcessPool.shared.getCurrentProcessPool()
config.websiteDataStore = WKWebsiteDataStore.default()
config.userContentController = contentController

let webViewModel = WKWebView(frame: window.bounds, configuration: config)
let productPageLink = "https://click.linksynergy.com/link?id=7yE5K5lr0eU&offerid=639733.3977&type=15&murl=https%3A%2F%2Fwww.rebeccaminkoff.com%2F%2F%2Fproducts%2Fsandra-puffer-f19100911-khaki"
let url = myURL(string: productPageLink)

DispatchQueue.main.async {
    webViewModel.load(URLRequest(url: url))
}

This is where I load the script:
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
    DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) {
        let size = "XXS"
        let myScript = """

        document.querySelector('.size-select [data-size-option = "\(size)" i]').click()
        document.querySelector('.add-to-cart').click()

        """

        webView.evaluateJavaScript(myScript, completionHandler: { (result, error) in
            print(result)
        print(error)
    })
}

Let me know if there are areas that need clarification and I would happily fill in that information.
myScript printed content:
     window.onerror = function(){
        return true;
        }

        document.querySelector('.size-select [data-size-option = "XXS" i]').click()
        document.querySelector('.add-to-cart').click()

Any insights to why the javascript exception is not providing more detailed information would be great!  Thanks!

redpajama_set_name: RedPajamaStackExchange


It has been months since I have written I know, but here I am. Life has continued. A cool and overcast dry season followed by a rainy season of hot, sticky, days and only marginally cooler nights. A tapestry of BBQs and pool parties, mosquito bites and new scratches on the car, unwanted work deadlines and welcome holidays. Dear friends have left, and new additions to Kinshasa arrived in the continual ebb and flow of ex pat life here. Rainbow chard and basil have thrived on the balcony, the tomato plants by contrast have caught some sort of leaf disease and withered and died. My passion fruit vine has had its first season fruiting.
What else to say? That I have been here over two years now. That in the last few months of 2013, over a year ago now, the 7 year relationship with M ended. Distance and difference and time zones. That I didn't write about it then, because, how to?
That 2014 saw the start of a new relationship, begun under Kinshasa skies, on river trips on the vast Congo, a Bombo Lemene camping weekend, flickering firelight and plunging into cold fast flowing water, begun from a shared loved of pineapple, a shared sense of awe and wonder when stood in front of the Zongo waterfall, spray drenched.
That 2014 was the year of the trip to India for V and A's wedding, and two trips to South Africa. An early summer return to the UK for a wedding, and a Christmas one. That it was the year I first went to the East of DRC, to Bukavu and Goma. That my sister came to stay, and it was the very best thing having her here, showing her my life rather than just telling her about it. That in 2015 so far I have been to Mbandaka in Equateur Province and, just this last weekend, driven through Bas Congo to the DRC coast, magnificent, and more beautiful than expected.
I have photos a plenty, and words too, those these latter still flying piecemeal round my head. So I will try to get them down, fill the gaps.


"Eisenberg's impressively researched effort is a terrific tribute."
"Eisenberg examines one of baseball's most venerated records while exploring what it all means, providing a compelling, thought-provoking history for fans of America's grand game."
"A readable and comprehensive look at one of baseball's most arcane but incredible accomplishments."
"What makes The Streak such a superb baseball book is the gorgeous weaving of two gripping narratives into one. Cal Ripken, Jr. is fascinating. Lou Gehrig is fascinating. Together, with John Eisenberg's deft touch, the reader is gifted with a saga for the ages."


text:
Q: Why aren't my profile and bashrc files hidden? I've been following tutorials to edit .profile, .bashrc and .bash_profile and I discovered that my computer has profile, bashrc and .bash_profile files instead.
i.e. Only the .bash_profile file is hidden.
However, I've been able to follow these tutorials just fine, I just edit my profile file instead of .profile, and bashrc instead of .bashrc.
Is there a reason why these files are not hidden for me? And does it actually matter?
The thing I am confused about is that .profile and profile are two different files (from my understanding - e.g. I can use the touch command to create .profile and profile, then when I use the ls command to view these files, they are separate files.
So shouldn't there be an error from the terminal/bash initialisation program that's looking for .profile and .bashrc, since I only have profile and bashrc?

A:
However, I've been able to follow these tutorials just fine, I just
  edit my profile file instead of .profile, and bashrc instead of
  .bashrc.
Is there a reason why these files are not hidden for me? And does it
  actually matter?

Yes to both questions.
Basically .bashrc ≠ bashrc
(same hold true for the other files mentioned as well)
A Unix dot-file (.filename) is treated as a hidden file.  The dot preceding the filename is actually part of the filename itself; it's just interpreted by the system to be hidden.
To look at it another way, it's as if you used any other character at the beginning of the filename (a dash for example).  -filename is a very different file from filename.
So, when you say you've edited your profile, your actually editing the wrong file, you need to edit your .profile.
There's an excellent post on StackOverflow that explains when to use .bashrc and  .bash_profile

So shouldn't there be an error from the terminal/bash initialisation
  program that's looking for .profile and .bashrc, since I only have
  profile and bashrc?

You're not getting an error message because there's no error

*

*these files are optional

*.profile and .bashrc don't exist (see above)

A: *

*There are no mandatory startup files, bash will happily start up without .bashrc or .profile

*bash doesn't read your profile or bashrc files at all.

From man bash:
FILES
   /bin/bash
          The bash executable
   /etc/profile
          The systemwide initialization file, executed for login shells
   ~/.bash_profile
          The personal initialization file, executed for login shells
   ~/.bashrc
          The individual per-interactive-shell startup file
   ~/.bash_logout
          The individual login shell cleanup file, executed when a login shell exits
   ~/.inputrc
          Individual readline initialization file

Only the executable is really needed (for obvious reasons), all the others are optional, and bash doesn't care about other files with similar names. You may get a rather limited shell if /etc/profile is missing but even then bash will start up.


text:
#12 in Best Things To Do in San Francisco
Thomas Hawk/Flickr
Shopping, Free, Neighborhood/Area Type
1 to 2 hours Time to Spend
4.5Food Scene
While New York City's Chinatown tends to take center stage in the USA, San Francisco's Chinatown is just as much of a star. San Francisco's Chinatown hosts one of the largest Asian communities outside of Asia, and is considered one the oldest in North America. Chinese immigrants first started coming to California in search of fortune during the Gold Rush. After being driven out of the gold mines (due to discrimination and restrictive legislation against Chinese immigrants), the Chinese moved to build businesses of their own in the area that is now Chinatown – one of the city's most visited neighborhoods.
The best way to experience Chinatown is to simply wander around the neighborhood. Chinatown isn't very big (about 24 blocks), so even a short stroll will likely get you to top spots in the neighborhood.
Grant Avenue is the main thoroughfare, and the most tourist-heavy. The Chinatown Gate is here, as well as plenty of souvenirs shops. Though make sure to venture beyond Grant Avenue. Waverly Place houses the oldest Chinese temple in the USA, the Tin How Temple. Ross Alley is home to the Golden Gate Fortune Cookie Factory, where visitors can see how fortune cookies are made. Great China Herb Co. on Washington St. is filled to the brim with fresh, Chinese herbs and an on-site doctor to recommend remedies. You can also find spices at Ming Lee Trading Inc. on Jackson Street, along with Chinese candies. Cooks should circle back to Grant to visit The Wok Shop to browse Chinese cookware, or grab one of Golden Gate Bakery's famous egg tarts.
Chinatown is open to explore 24 hours per day, though individual business hours vary. To reach Chinatown, hop off the Montgomery Street Bart Station or the Market St. & Second Street Muni Metro Station, then walk a little more than a half-mile northwest. For more information on Chinatown, consult the neighborhood's website.
Chinatown is open to explore 24 hours per day, though individual business hours vary. To reach Chinatown, hop off the Montgomery Street Bart Station or the Market St. & Second Street Muni Metro Station, then walk a little more than a half-mile northwest. Several bus tours also make stops in the neighborhood. For more information on Chinatown, consult the neighborhood's website.
Hotels near Chinatown »
See all Hotels in San Francisco »
More Best Things To Do in San Francisco
Sightseeing, Free Type
#1 Golden Gate Bridge
The Golden Gate Bridge's vaulting, orange arches amidst the rocky seascape of the San Francisco Bay have made it one of the West Coast's most enduring symbols and the city's most popular tourist attraction. The bridge's name, "Golden Gate," actually refers to the body of water it spans (the Golden Gate Strait that connects the Pacific Ocean with the San Francisco Bay), and was built to make travel between San Francisco and Marin County an easier feat.
There are plenty of great spots to capture a snap of the majestic bridge. But if you want a truly postcard-worthy shot, head to the Golden Gate Bridge Vista Point, situated high on a hill overlooking San Francisco. If you have extra time, make sure to explore the Golden Gate National Recreation Area. The actual span of the Golden Gate National Recreation Area encompasses multiple places in San Mateo (south of San Francisco), San Francisco and Marin Counties (Alcatraz and Muir Woods included), but notable parts of this recreation area can be found just a stroll away from the Golden Gate. From the bridge, travelers will find some scenic, bayside trails, some of which lead to secluded beaches, including Kirby Cove and Black Sands Beach. If you really want a trek, journey to the Point Bonita Lighthouse for sweeping views of the bay, found at the very tip of the Golden Gate Strait.
John Lund/Tom Penpark/Getty Images
See full list of Best Things To Do in San Francisco »
Explore More of San Francisco
#2 in Best Family Vacations in Canada
#5 in Best Nightlife Scenes in the USA
#1 in Best Family Spring Break Destinations

redpajama_set_name: RedPajamaCommonCrawl


text:
About Aarhus, Denmark
You will visit the following 13 places:
Copenhagen is the capital and largest city of Denmark. This "friendly old girl of a town" is big enough to be a metropolis with shopping, culture and nightlife par excellence, yet still small enough to be intimate, safe and easy to navigate. Overlooking the Øresund strait with Sweden just minutes away, it is a cultural and geographic link between mainland Europe and Scandinavia. This is where old fairy tales blend with flashy new architecture and world-class design; where warm jazz mixes with cold electronica from Copenhagen's basements. You'll feel you've seen it all in a day, but could keep on discovering more for months. Copenhagen is considered a very liveable place because of its cleanliness. It's considered as one of the very environmentally friendly cities because its harbour can be swum in and about a third of the city's people use bicycles as their means of transportation. In their downtown area, the places to visit and to be entertained at are the Tivoli gardens and the Town Hall Square. If you want the very cultural and scenic areas the places to see are the Marble church, the Rosenborg castle, and the Christiansborg.
Stavanger is a city and municipality in Norway. The urban area of Stavanger stretches across many neighboring municipalities, making it the third largest city in Norway by total urban population with 197 852 inhabitants as of January 1, 2011. Stavanger's core is to a large degree 18th- and 19th-century wooden houses that are protected and considered part of the city's cultural heritage. This has caused the town centre and inner city to retain a small-town character with an unusually high ratio of detached houses, and has contributed significantly to spreading the city's population growth to outlying parts of Greater Stavanger. The city's rapid population growth in the late 20th century was primarily a result of Norway's booming offshore oil industry. Today the oil industry is a key industry in the Stavanger region and the city is widely referred to as the Oil Capital of Norway. Multiple educational institutions for higher education are located in Stavanger. The largest of these is the University of Stavanger.
Saint Petersburg is a city and a federal subject (a federal city) of Russia located on the Neva River at the head of the Gulf of Finland on the Baltic Sea. In Russian literature, informal documents and discourse, the word "Saint" is usually omitted, leaving "Petersburg". The city is often described as the most Westernized city of Russia, as well as its cultural capital. It is the northernmost city in the world with a population of over one million. The Historic Centre of Saint Petersburg and Related Groups of Monuments constitute a UNESCO World Heritage Site. The city is home to The Hermitage, one of the largest art museums in the world. A large number of foreign consulates, international corporations, banks, and businesses have offices in Saint Petersburg. Talking of churches, Church of the Savior on the Blood is said to be the most beautiful church in St. Petersburg. Built of beautiful mosaic and stonework, the church gives you an indication of how ancient Russia looked like. The church is built at an equally historic spot. This is where Tsar Alexander II was assassinated in the year 1881.
The Convent Amsterdam
Amsterdam is the capital of the Kingdom of the Netherlands. It is the country's largest city and its financial, cultural, and creative centre. Many large Dutch institutions have their headquarters there, and seven of the world's 500 largest companies, including Philips and ING, are based in the city. In 2012, Amsterdam was ranked the second best city in which to live by the Economist Intelligence Unit (EIU) and 12th globally on quality of living for environment and infrastructure by Mercer. Amsterdam derives its name from the city's origin as "Dam" of river "Amstel". In the past, the name was "Amstelredamme" which later changed as "Amsterdam". The city is one of the most popular destinations in Europe, attracting over 7 million international travellers annually. The city is colloquially known as ''Venice of the North'' because of its lovely canals that criss-cross the city, its impressive architecture and more than 1,500 bridges. There is something for every traveller's taste here; whether you prefer culture and history, serious partying, or just the relaxing charm of an old European city!
Stockholm - Sweden's capital and largest city, and the most populous city in the Nordic region. Without a doubt, Stockholm is one of the most beautiful cities in Europe. The city is made up of 14 islands connected by some 50 bridges on Lake Mälaren, which flows into the brackish Baltic Sea, and passes the Stockholm archipelago with some 24,000 islands and islets. The city is a cosmopolitan place with both classical and modern architecture, and a captivating Old Town, Gamla Stan. Today, the area is an atmospheric mixture of buildings surrounded on all sides by a latticework of medieval lanes and alleyways.
Aarhus, is the second-largest city in Denmark. The principal port of Denmark, Aarhus is on the east side of the peninsula of Jutland in the geographical center of Denmark. Aarhus is the seat of the council of Aarhus municipality with 310,956 inhabitants and 242,914 in the inner urban area, and about 800,000 inhabitants within 1/2 hour transport (Greater Aarhus). The city claims the unofficial title "Capital of Jutland". Aarhus is the main and biggest city in the East Jutland metropolitan area. which is a co-operation in the eastern Jutland with 17 municipalities. With more than 1.2 million people living in the area it represents approximately 23% of the population of Denmark and is the second largest metropolitan area after the Copenhagen metropolitan area.
Tallinn is the capital and largest city of Estonia. It occupies an area of 159.2 km2 (61.5 sq mi) with a population of 412,144. It is situated on the northern coast of the country, on the banks of the Gulf of Finland, 80 km (50 mi) south of Helsinki, east of Stockholm and west of Saint Petersburg. Tallinn's Old Town is in the list of UNESCO World Heritage Sites. Tallinn is ranked as a global city and has been listed among the top 10 digital cities in the world. Tallinn is a European Capital of Culture for 2011, along with Turku, Finland.
Helsinki is the capital and largest city in Finland. Finland's major political, educational, financial, cultural, and research center as well as one of northern Europe's major cities, Helsinki was ranked the most liveable city in the world, in 2011. Approximately 75% of foreign companies operating in Finland have settled in the Helsinki region. The nearby municipality of Vantaa is the location of Helsinki Airport, with frequent service to various destinations in Europe and Asia. Today, Helsinki pulls off the trick of being something of an international metropolis while still retaining a small-town feel. The best time to visit is in summer, when Finns peel off their overcoats and flock to outdoor bars and cafes to enjoy the sunshine.
Warnemünde is a seaside resort and a district of the city of Rostock in Mecklenburg, Germany. It is located on the Baltic Sea and, as the name implies, at the estuary of the river Warnow. Founded in about 1200, Warnemünde was for centuries a small fishing village with minor importance for the economic and cultural development of the region. Today, it's known for its long beachfront and marina, a cruise-ship stop.
One of the traditional homes of the German Navy's Baltic fleet, and continues to be a major high-tech shipbuilding centre, Kiel is the capital and most populous city in the northern German state of Schleswig-Holstein. Water has been important to the history of Kiel and continues to be so. Be it the annual Kieler Woche or the fact that the German Navy used to be stationed here and still enjoys a major presence in the city.
Kaohsiung City, Naha, Manila, Tianjin, Qingdao, Busan, Yokohama, Quelpart Island, Nagasaki Prefecture, Shanghai, Ishigaki-shi, Hong Kong, Keelung City
Short Voyages
From Kailua-Kona
Kailua-Kona, Honolulu, Hilo, Victoria, Seattle, Lahaina
Vancouver, San Francisco, Santa Barbara, Victoria, San Diego, Santa Catalina Island
From Papeete
Papeete, Tonga, New Zealand, Fiji, Kailua-Kona, Kiribati, Honolulu, Hilo, Suva, San Diego, Bora Bora, Auckland, Moorea, Lahaina, Rarotonga, Urupukapuka Island, Huahine, Crossing, Vava, Port Allen, Alofi
From San Juan
San Juan, San Miguel de Cozumel, Dominican Republic, Saint Thomas Island, Fort Lauderdale, Grand Cayman, Little San Salvador, Falmouth
From Copenhagen
Copenhagen, St Petersburg, Oslo, Bergen, Rotterdam, Stockholm, Tallinn, Helsinki, Geiranger, Warnemünde, Ålesund, Visby, Eidfjord
Vancouver, Ketchikan, Glacier Bay National Park and Preserve, Yokohama, Kushiro-shi, Muroran-shi, Kodiak
From Mazatlán
Mazatlán, Cabo San Lucas, Puerto Vallarta, San Diego, La Paz, Loreto, Guaymas, Topolobampo


lime stone powder macking machine,Line Powder Making Machine - AlibabaLine Powder Making Machine, Wholesale Various High Quality Line Powder Making Machine Products from Global Line Powder Making.lime stone powder macking machine,Line Machinery, Line Machinery Suppliers and .lime powder making machine/line making machine . Line Grinding Machine/Line Grinding Mill/Powder Making Mill Grinder for Line.
China Line Grinding Machine Powder Making Machine .
China Line Grinding Machine Powder Making Machine, Find details about China Line Powder Making Machine, Line Grinding Machine from.
May 10, 2011 . 3 Line Crushers; 4 Line Crushing and Grinding Process: . the line particles must do stone shaping through sand making machine. If you need the stone powder, using line grinding machines to grind.
Find here Line Powder manufacturers, suppliers & exporters in India. . Line Powder is calcareous sedimentary rock composed of the mineral calcite (CaCO3), which .. Ideal to be used in glass making, construction material, etc.
applicaion of line powder As a building material Used in glass making As . The main bearing and each dial are driven by electromotor of main machine.
If the product is sand, the line particles must do stone shapping through sand making machine. If you need the stone powder, using line grinding.
Powder grinding plant is also called powder making plant, which is widely used for the powder making in mining, power, chemical industry, building materials,.
The sand production line is mainly used for line sand making and by adding water sand washing equipment it can wash away powder in the sand.
Jul 14, 2016 . Category: Line Grinding Mill. Line Powder Making Machine. Talc is a kind of silicate mineral, belongs to trioctahedron mineral, the.
Demand. Total demand for line and chalk for indus- . in iron and steel making, glass manufacture, sugar refining, and . ly ground to a fine powder. This is.
Sand Making Site- Heavy Industry Machinery Co.
Machine LineMill LineLine GrindingStone Mill MachineryClirik MachineryMachine MakingMicro Grinding MillPowder GrindingGrinding.
However, the binder adds moisture, making a drying phase necessary for line processing. Rotary dryers and fluid bed dryers are excellent industrial dryer.
About Company: CLIRIK MACHINERY located in PUDONG New district of Shanghai . 11. Line Grinding Mill Produces Whiting Powder for Making Paints.
Highest Quality Line Powder In China , Find Complete Details about Highest . China Mining Equipment CO.,Ltd. -- lime stone powder product machine . lime stone powder is available in white color and is a natural form By making use.
We want to buy a complete machinery for grinding Line and making CaCO3 Powder in particle Size is d(50)=2.5mixrins and d(97)=10microns in malv.
Jan 20, 2017 . Line powder processing production, the grinding mill is the . line Raymond mill, high pressure mill, sand making machine, fine.
The steel plant is a lean, green, recycling machine -- making new steel from recycled . The remaining iron-rich powder is rolled into balls and fired in a furnace to . Sinter is produced from fine raw ore, small coke, sand-sized line and.


Dr. Jo Rose provides quality chiropractic care to patients in Aurora, NE. She is dedicated to community development, one patient at a time. Dr. Jo Rose has been successfully treating patients for over 30 years. She has improved the health of Hamilton County for the past 10 years. Patients of all ages enjoy quality chiropractic care to improve the quality of their lives.
Whether you're searching for effective pain relief, or a way to improve your overall quality of life, Rose Chiropractic Center can help.
Call our office at (402) 694-6900 for an appointment today!


CSS Base is an optional CSS file that complements YUI's core CSS foundation (CSS Reset and CSS Fonts). CSS Base applies a style foundation for HTML elements that is consistent for baseline browsers.
CSS Base may also be useful as a template for your own base file, or a snippets library for styling HTML elements.
YUI's CSS resources apply rules to HTML elements directly (using type selectors). An alternate version of the resource is available that target elements by context only. This contextual -context.css version selects HTML elements only when they descend from the .yui3-cssbase classname.
If you're using the contextual version, CSS Base's rules are only applied to elements that descend from a node with a class value of .yui3-cssbase. The classname can go as high in the DOM tree as desired, including on the HTML element directly.


Type 2 Diabetes is defined as impaired glucose (sugar) tolerance, and it can be measured with several blood tests. In simple terms, because the body is unable to properly regulate blood sugar in type 2 diabetes, the sugar level remains high in the blood as it circulates through the body.
Unfortunately, this high level of sugar in the blood causes damages to the organs, blood vessels and nerves. Click here to learn more about the complications associated with type 2 diabetes.
How does someone develop type 2 diabetes?
Unlike Type 1 Diabetes, type 2 diabetes generally starts with the body becoming resistant to insulin. Abnormal function of the islet cells in the pancreas causes abnormal insulin production and disrupts the body's response to insulin.
How many people have Type 2 Diabetes?
In 2010, an estimated 285 million people worldwide had diabetes, 90% of whom had type 2 diabetes. This number has more than doubled worldwide over the past 30 years, and it is projected to grow to 439 million people by 2030.
In the US alone, 37.4 million people had diabetes in 2010, and this number is projected to rise to 53.2 million people by 2030.
Please see our next article to learn how type 2 diabetes is treated.
Zimmet, P., Alberti, K. G. & Shaw, J. Global and societal implications of the diabetes epidemic. Nature 414, 782–787 (2001).
Danaei, G. et al. National, regional, and global trends in fasting plasma glucose and diabetes prevalence since 1980: systematic analysis of health examination surveys and epidemiological studies with 370 country-years and 2.7 million participants. Lancet 378, 31–40 (2011).


The investigative arm of Congress has agreed to look into problems with state health exchange websites around the country.
The U.S. Government Accountability Office on Wednesday agreed to a request from a group of House Republicans to audit how $304 million in federal grants were spent on the Cover Oregon website, which has yet to enroll a single person online without special assistance.
The agency said due to similar requests from several members of Congress and congressional committees related to the rollout of online health care exchanges, it would broaden the investigation.
GAO spokesman Charles Young says just which states will be included with Oregon will be determined as the investigation goes forward.
Republicans have been stepping up their attacks on troubled health exchanges during this election year.


The traffic in Iran is supposed to be one of the worst. I wasn't worried, since Benedikt got by now good in driving calmly, but also offensive. I had and still have a good feeling that he manages the traffic and so far, he did good 😉.
The traffic is especially crazy in cities. There seem to be no rules (which is interesting on cross-sections). Hosseins house is in the middle of Urmia, where we somehow managed to get to. The battery of the car had only left about 17% of its charge. We needed electricity. Hossein's house itself didn't have three-phase electricity. But by connecting directly to the electric meter of the house, we managed to charge 4.5 kW (instead of the usual 2 kW) at 20 amperes on one phase. That way the car was supposed to be charged at about 80% the next morning.
Electricity prices seem a very sensible theme with a lot of people. Also with Hossein's dad, we had a discussion that, even though it might seem expensive, electricity prices in Iran are not at the level they are in Germany (1kWh costs between 0,02€ and 0,10€ in Iran, compared to 0,25€ to 0,30€ in Germany). Whenever we are charging somewhere, we always insist to pay for the Kilowatt-hours that we are consuming. After having it experienced before, we are a bit sensible when people try to exploit our need to get electricity. I guess it is a sensible topic and it might seem greedy, but for us it just seems like being used or tricked if people ask for a lot more money than they would have to pay themselves for electricity. Hossein's dad wanted about 12€. That is as much as we would pay in Germany. On our ongoing journey through Iran, we hardly had anyone ask for money to let us charge anymore. Iranians are known for their hospitality. Maybe that made us even more puzzled to be asked for so much more than expected.
Since it was the night of the election results in Iran, Hossein was out celebrating the results and wasn't at home to mediate between his dad and us. In the end, the problem was solved the next morning, when Hossein talked to his dad and we ended up paying a fair price (5€) for the kWh that we consumed.
We left Urmia with a car charged at 82% and headed east, crossing the Urmia lake (an environmental disaster in form of an almost tried out salt lake) to reach later that evening Maragheh.
No one has ever used a 3-phase electricity for charging their stuff in Iran, It is very weird there. So they are afraid if it costs more. Generally Hossein's dad maybe didn't know about those price rates.


text:
{
display: inline;
list-style-type: none;
padding-right: 20px;
}

redpajama_set_name: RedPajamaGithub


7 Apr - 12 min Watch The Best catches in cricket history of all time!!.3gp by Education & Entertainment on. 13 Jan Download 3gp mp4 mobile smartphone videos of Best Catch In The Cricket History. 23 May Download 3gp mp4 mobile smartphone videos of Top 10 One Hand Catches In Cricket History.
best catch Video Download 3GP, MP4, HD MP4, And Watch best catch Video. Top 10 Unexpected & Amazing catches in cricket history | Cricket's Best. AB De Villiers Best Catch Of The IPL | De Villiers Superman Catch Video | RCB vs SRH IPL thumb. Best Catches in Cricket History! Best Acrobatic. 12 Jul - 16 sec - Uploaded by Shailesh Salunkhe Best Catch Ever.3gp. Shailesh . Top 7 Best Catches Of Shahid Afridi In Cricket History | Best.


text:
  Hey, boss!
  Here you can manage stuff.

<router-outlet></router-outlet>


7sep18--Paul, Thanx 4 ur contribution , most enlightening ole chap .. ..
Well Mihai did mention that cs would be back with various information, and so we have it! Yawn yawn.
Que linda cidade é Évora! Tenho saudades da minha visita já há sete anos - abraço aos todos os irmãos portugueses da Grécia.
9aug18-- A Thank You to our host, Evora Inn, for sponsoring this 'live cam' view of Praça do Giraldo and St. Anton's Church from Évora Inn, spectacular. Welcome to SkylineWebcams.
Gracias por una nueva cámara de este hermoso país!. Portugal tiene mucho que mostrar, es encantador!
Be patient, Neil. CS is gathering information and later on will spread it worldwide, Can hardly wait!!!
Is that it CS, Is that all you have to say, are you losing interest? I expected a whole host of stuff.


Welcome to the first Midweek Advent Service. Christmas according to the Prophet Isaiah is the theme for this year's midweek Advent Services. Isaiah lived 700 years before Jesus was born. Yet, Isaiah prophesied about Jesus' coming. Tonight the focus is on a the new King Jesus and His kingdom.
It is written in Isaiah 9: For to us a child is born, to us a son is given; and the government shall be upon his shoulder, and his name shall be called Wonderful, Counselor, Mighty God, Everlasting Father, Prince of Peace. Of the increase of his government and of peace there will be no end, on the throne of David and over his kingdom, to establish it and to uphold it with justice and with righteousness from this time forth and forevermore. The zeal of the LORD of hosts will do this. (Isa. 9:1-7 ESV) Thus far the text.
Let us pray: Almighty Father, Your prophet Isaiah proclaimed the coming of Your only begotten Son, Jesus Christ, that whoever should believe in Him would not perish but have eternal life in Your government; Your kingdom. Grant an increase of Your government this Advent season and uphold us through faith in Jesus Christ. Amen.
Listening to Isaiah you wouldn't know that the country of Israel was at peace with its neighboring countries Assyria and Egypt.
Listening to the prophet Isaiah you wouldn't even guess that the country of Israel in 700 B.C. was richer and stronger on the world scene that it ever had been in its previous history.
What would you hear listening to Isaiah in 700 B.C.?
You would hear that the Lord God was preparing Assyria to invade Israel and enslave all the people. You would hear death and destruction proclaimed from the mouth of Isaiah when the king, the priests, and other the other prophets were proclaiming 'Peace! Peace! The Lord God is on your side. All is well.' When all was not well.
What else would you hear listening to Isaiah in 700 B.C.?
You would hear about the first Christmas; a Christmas that was 700 years in the future.
You would hear about the coming gift of God's own Son. For to you a child is born, to you a son is given. This Child will be the head of a new government of peace; a new kingdom without strife. This Child will stand against the tyrants of affliction, darkness, and the shadow of death. The greatest of these tyrants are not physical but spiritual. The most oppressive tyrants are the Law, sin, and death.
And the government shall be upon his shoulder. The Child is the head of a new government. You are that new government. The Child carries you upon His shoulder.
The world's kings are carried by the king's people. For example, Caesar sits on a throne is lifted up on poles. His servants carry Caesar on their shoulders from place to place. Another example, the U.S. President sits in a bullet proof limo. His servants drive him from place to place.
Therefore, there is a difference between the manner of ruling in the kingdom of the world and in that of the kingdom of the coming Christ Child. In the kingdom of the world the prince or king alone is free, all others are servants. But in the kingdom of the coming Christ Child, Christ alone is a servant, and you, by faith in this Christ, are free.
This is Christmas according to Isaiah.
What kind of gift is this coming Christ Child?
Isaiah says the Child's name is called Wonderful.
He is too Wonderful to grasp by our own reason and strength that we might receive Him. He is received by faith alone. We believe life, glory, righteousness, and peace. On the other hand we feel death, shame, sin, and trouble.
Isaiah says this Child's name is called Counselor.
This Counsel is His written Word. When we fall short in matters of faith, we have His Counsel in a written text that He promises is living and active; strong to save in times of trouble. The Holy Spirit is promised to accompany this Counsel. The Holy Spirit is promised to give what you are counseled to have. The Holy Spirit is promised to accomplish for you what is written.
Isaiah says this Child's name is called Mighty God.
The coming Child gives strength to triumph through the Word and Holy Spirit. Through the Holy Word, the coming Child both preserves all His own and overthrows all His enemies; even though it might look different according to our experience.
Isaiah says this Child's name is called Everlasting Father.
The coming Child is not a tyrant. He never will be a tyrant. He loves His children always. This beyond doubt the most delightful government.
Finally, Isaiah says this Child's name is called Prince of Peace.
In the kingdom of Christ there is grace, comfort, forgiveness of sins, joy, peace. He does not deal with the sinner in sternness, but as a gentle father. Faith in the Coming Christ Child is justification, and peace follows justification. This peace is not only peace of mind but also good health of the body.
Of the increase of his government and of peace there will be no end, on the throne of David and over his kingdom.
King David's reign over the Jews was physical, but the coming Christ Child has now begun the spiritual reign over the people which will last forever. What is Old Testament Isaiah saying? He is saying there will be a resurrection of the dead.
Isaiah is saying the coming Christ Child will establish His government (you) and to uphold His government (you) with justice and with righteousness.
In the language of our small catechism, justice is the Law of God which condemns and righteousness is the Gospel of God which forgives breaking the Law.
In the government of the coming Christ Child the ungodly are condemned whereas the godly are justified, saved, and set free from sin and death. A government in which mercy flourishes.
700 years later, "the angel said to (a few shepherds tending their flocks at night saying), "Fear not, for behold, I bring you good news of great joy that will be for all the people. For unto you is born this day in the city of David a Savior, who is Christ the Lord" (Luke 2:10-11); in the name of the Father and of the Son and of the Holy Spirit. Amen.
The peace of God, which passes understanding, will guard and protect you in body and soul through Jesus Christ, our Savior. Amen.


text:
Gorzej być nie może – amerykańska czarna komedia z 1998 roku.

Obsada
 Jon Favreau jako Kyle Fisher
 Cameron Diaz jako Laura Garrety
 Jeremy Piven jako Michael Berkow
 Christian Slater jako Robert Boyd
 Leland Orser jako Charles Moore
 Daniel Stern jako Adam Berkow
 Joey Zimmerman jako Adam Berkow Jr
 Jeanne Tripplehorn jako Lois Berkow

Linki zewnętrzne
 Plakat filmu

Amerykańskie filmy komediowe
Amerykańskie czarne komedie
Filmy w reżyserii Petera Berga
Amerykańskie filmy z 1998 roku
Filmy wytwórni PolyGram Filmed Entertainment
Pełnometrażowe debiuty reżyserów