text:
Region Locking
Sorry, Contrary to Rumours the New Nintendo 3DS Will be Region Locked
Hardly surprising
by Thomas Whitehead Wed 3rd Sep 2014
In recent days a rumour, with no substantial source beyond hearsay, has been doing the rounds that the New Nintendo 3DS systems would be region free. We declined to report the rumour due to the lack of compelling proof, but nevertheless checked up in order to clarify the situation; as some may be contemplating pre-ordering a Japanese model in the hope it'll be region-free, it's worth confirming that the new systems will be region locked.
Nintendo UK has informed us as such, and it's no surprise; if it weren't for the rumours it wouldn't have necessarily been a particularly valid question. Due to Nintendo's adherence to the principle of region locking with the 3DS and Wii U, it would have been an unexpected turnaround for this hardware revision to be region free. Whether Nintendo re-considers the policy in future generations is something else entirely, but it was always a long-shot in this case.
So there you have it. The New 3DS will be region locked, just like its older sibling — don't pre-order a Japanese model unless you want to be limited to only playing Japanese games.
About Thomas Whitehead
Tom has been involved in the games industry for a decade, mostly writing about it or struggling to sell Indie games. Loves reading, writing, hunting Capcom's fiercest monsters and watching baseball.
Azooooz
Wed 3rd Sep 2014
Not surprised at all.
SuperWiiU
Nobody expected Nintendo to grow up, but at least the backwards compatibility with DS is still there unlike many other new models.
ElioLugaru
I honestly don't give a darn anyways about the Region Locking.
XCWarrior
Darn, I was really hoping to magically be able to read Japanese words thanks to my new 3DS.... someday that technology will be available! #sarcasm
19Robb92
Vrael
Nintendo... why?
Joeynator3000
lol....
AdanVC
Pre-order of New 3DS from Japan cancelled... Nintendo gon' Nintendo.
bleedinmagic81
Nuuuuuuuuuuuu!
I don't know if I'm right, but region lock can be officially unlocked through software update, right?
spiffeh
Not suprising, but it really doesn't bother me. I'm still getting an NA version day one.
ekreig
The Alien LIED to us!
ThomasBW84
@Azooooz I don't think so, that would be peculiar!?
@XCWarrior You don't have to be able to read Kanji to play games from Japan..... Unless it's a game of choices, you don't actually have to read what they say. Figure out the menus through trial and error.
Jazzer94
Who ever believed that weirdo needs their heads checked.
Ryu_Niiyama
Expected. Still I had a sliver of hope. Two 3ds systems it is then. sigh
arnoldlayne83
old good Nintendo.... (facepalming then)
What_Sthat
I have no issue with region locking. All of my importing can stay focused on quality anime blurays and character figs.
Stuffgamer1
@Azooooz: Since region-locking is an inherently software-based thing nowadays, it theoretically COULD, yes. I wouldn't hold my breath, though.
@XCWarrior: It's not just about Japanese games, y'know. I have more PAL DS games than Japanese anyway, simply because publishers (third-party AND Nintendo themselves) couldn't be bothered to release their products in America. Then you have the PAL gamers who had to import the likes of Retro Game Challange...you get the point. Sure, you COULD import Japanese titles and muddle through (I did so on Tingle's Balloon Fight since it's not text-heavy anyway), but this is really more about accessibility for games already in English for a lot of us.
Captain_Toad
Heh, figured. Not gonna be too suprized if future Nintendo consoles'll be like this.
@ThomasBW84 Sorry, I meant system update. Nintendo does a good job at making system update, so I don't see why Nintendo can't make one to unlock the system's region lock.
2Sang
Meh. Not too big of a deal at this point for the 3ds, it's got enough games for every genre in every region that nobody's grasping for any game they can get like....other consoles...cough*wii u from 2012-2013*cough
Giygas_95
@ShockeyRai Same here. I'd rather just play legitimately localized games anyway.
SpaceGhost11
Missed opportunity.
ZenTurtle
Seriously, they should make it region free, but ordering a Japanese system is borderline ridiculous, not to mention expensive...
SilverSeraph
Such a horrible and backwards policy. And in the end it costs them, and the few 3rd parties that bother with them, money.
OneBagTravel
They still haven't learned...
Gerbwmu
Doesn't really affect me.....but I know there are many on here who would like to import games or because of work/school/etc would like region free so hopefully Nintendo will figure out something that works for them and us
Legromancer
@Webby-sama
i have a problem with regio-locking. I really want to play SMT IV or Rune Factory 4. Region-lock just hurts the player.
@ZenTurtle It depends on how much you import. I was looking to upgrade to a JPN LL so the new system is a good time to jump in. My issue is off loading the old system. Since its not a collector's edition I don't really need it...
Also I've found the mark up isn't really that bad...unless you were just talking about the cost of buying a redundant system due to the lock. I agree but I have enough games to justify the purchase. It just means that I won't be buying a XBO or a PS4 anytime soon. I have a pc so I'm not worried.
Region-lock, for me, is not a big deal. Nowadays, we get some Japanese games officially translated and imported by publishers. If a game can't make it to the west, then we can't do anything about it.
@Azooooz: I figured that was what you meant. Sony has proven that region locking CAN be done on a game-by-game basis, as the PS3 is mostly region-free, but some titles (okay, just one as of now) do lock. Every disc is region coded (hence the region one logo on the side of the American boxes), but the system normally ignores that. Nintendo COULD do the same thing, or even let it be an optional thing like Sony did. But they won't, because Nintendo. sigh
MasterGraveheart
Ooooh, I can't stay mad looking at that beautiful Smash Bros. New 3DS... <3
DualWielding
Ninyendo is to stupid to understand a concept as simple as people sometimes having to move to another country/continent
@Legromancer Okay? If it hurts so much import a 3DS.
Sceptic
Just another reason to steer clear.
Zanark
Oh well it is a good thing that making good games somehow excuses you for making poor decisions when it comes to these matters.
WYLD-WOO
@Legromancer Rune Factory 4 is lost to all Europeans forever -sob-
What was Nintendo thinking btw? I don't have a 3DS yet but I was considering one with the release of Smash 4 3DS. Now I will wait for the New3DS which will come next year. Or maybe I'll just wait for their next gen handheld since I am not attached to the 3dS yet like how I've passed on the Wii and waited for the WiiU.
SphericalCrusher
Sucks but it was expected.
SuperToe
A region-free 3DS is pretty useless unless you can read Japanese.
And, yes, obvious observation is obvious.
shinokami
I would care but Nintendo is doing a good job on localizing games that 10 years ago would be Japan exclusive. With Yokai Watch and Project Diva on the way I truly have no complains.
Wouwter
Boo Nintendo, boo!
@Thats-what-she Not true if 3DS was region free I'd have already played SMTIV and wouldn't be missing out on Rune Factory 4.
bouncer0304
Not a surprise really. What i'm more interested in is the PC back up feature. I really hope that this'll apply to original 3ds/xl owners as well. That is damaging sales as i've seen many times on forums people saying they won't buy until it's a unified system. And i don't blame them really! I also want a virtual console which spans both Wii U and 3ds in terms of games on offer. I bet you anything that GBA games will only be available for the new 3ds models. If they do that though, Nintendo had better prepare for the storm ahead. The current 3ds models can handle them fine (i've played them myself and they run well) so there's no excuse.
Pereonally i won't be upgrading. From what i've seen there's nothing really that wows me. Xenoblade, while amazing to have it on a handheld, doesn't look as good as the Wii version sorry. I still need to play that on my Wii U as well
darkgamer001
"A region-free 3DS is pretty useless unless you can read Japanese.
And, yes, obvious observation is obvious."
Because obviously all NA games are localized in Europe and vice-versa, right?
GoatArmageddon
Aw C'mon Nintendo! what the heck?!
lol, everyone is freaking out and being angry at Nintendo. xD
@bouncer0304. You can already do pc backup is just useless because of nintendo DRM
mike_intv
Actually, what we all can do now is trade our old 3DS units across regions. That will make more sense (and value) than trading them in at GameSeller.
unrandomsam
@XCWarrior Google Glass ? (In built translation) don't see why it should be completely impossible.
Spoony_Tech
Aren't people more worried Nintendo will introduce a new handheld next year?
Sure I want it but do I need it?! If it made my current games look and play better then maybe.
@Thats-what-she Loads of my DS games are Japanese - I cannot read it and it doesn't matter at all. e.g Ketsui : Death Label
people defending region lock is really a sight to behold. Do you hate having more options?
JadedGamer
@spoony_tech ,But it will make your games play better with its super stable 3d and standard circle nub! I want it so bad but ijust bought my 3ds this past december.So Im on the fence...I guess the steady stream of Wiiu software in 2015 will become the determining factor
PrincessSugoi
The 3DS has been very good with localization, except for a couple of particularly niche titles I pretty much have every game I would have bothered to import coming to West. The Vita has been the same way actually, there will probably be only less than a handful of games I'll have to import for preorder bonuses/special editions or because they're just too niche to ever make it over here. So the region locking isn't a big deal to me but I understand that's not the case for everyone particularly European gamers so I'm disappointed (though not surprised) with this decision.
And yes I do fear another portable console being released.But it will no doubt be compatible with new 3ds software..
guys, the last minute delay of SMT IV is more then enough to be agianst region lock. It is anti.consumer, nothing more. And besides, Nintendo is the only one doing this with their handelds/consoles. Nobody else. Let that sink in.
Pinemeowth
=<
Hy8ogen
Honestly I don't mind region lock if ALL the games are available to us in different regions. Sadly that is not the case. I have been wanted to play SD gundam g generation 3d and digimon digitize for a long time now. Because of region lock I can't play these games.
So unless Nintendo solve this issue, region lock is just BS.
BigH88
Nobody should of believed this rumor.
tux_peng
It doesn't really affect me, but I don't like region lock either. If nintendo does do anything, it might just be like the region lock change from DVD's to Blueray's
@ BinaryFragger
yeah, defending this lets people looks stupid. ,,I don't care and neither should you'' was never a great argument. But hey, at least the hardware sales from Nintendo are at a new all-times low, right?
Geonjaha
Nintendo dun goofed again. Seriously Nintendo, drop the damn region lock.
DarkKirby
Nintendo always insisting on trying to have their customers by the Pokeballs instead of giving them choices.
Nobody (of the main console companies) region locks anymore except Nintendo.
Looks like us Europeans will still have to deal with Atlus screwing us over all the time after all, yay~
lol at all the americans telling us to go buy two 3DS's; because everyone knows that's a great, easily-affordable alternative to Nintendo just removing the region lock.
Could be the retailers that spoilt it for us. (Like when they started caring about used and then we stopped getting a decent quantity of budget releases - Gamecube was more than reasonable).
A significant number of DS games in the closest game shop to me are imports sold new. (Stuff like Mario 64 DS etc).
ChessboardMan
Wait, isn't that a photo of the "new" Special edition 3DS, that isn't one of those NEW 3DSs? Or did they announce they were making a New new DS with that design too?
Iggly
Would be nice if region lock was removed, but what I'd like more is to have every region's eshop combined into one large eshop so you can buy digital copies of games that aren't in your region if you don't mind language differences. Though retail is better so I can see why people wouldn't agree with this idea of mine.
LzWinky
@Legromancer Frankly I don't really care about the more options.
ikki5
sounds about right. Also, to those that say they don't care about region locking, think about it this way, If there was region locking, you are not affected, If there was no region locking, you are still not affected. Now, to those who do care, if there was region locking, they are restricted, if there was no region locking, they were not restricted. S0 really, saying that you don't care about region locking so therefore there is no need to be a change is hurting those where it does matter when no matter what the outcome, it doesn't affect you so why would you need to feel the need for others to be restricted?
Good old region locking...because that's what everyone wants.
Hey, I guess this really is "Nintendo Life" this point ;-P
ColdingLight
All the more reason to not buy this damn ripoff.
@ikki5 It's easy. I don't care because I'm not affected. It sounds selfish, but I don't really see the need to post angrily about it.
ThatGirlFinley
Doesn't effect me, but that doesn't mean I agree with it. Between this and controlling who I add as a friend on Miiverse I'm getting really fed up. Something needs to change.
IKAY
Not surprised, but at least a kind of confirmation for other regions. (didn't expected it to stay jp exclusive)
@Frapp True.... But for some reason, anytime I think of region-lock, I just think about how we can't get Japanese games... Selfish, I know. :/
@Spoony_Tech - they might introduce it late next year but it wont be out until holiday 2016, that will be 4 years after the Wii U launch and the next system will be some type of portabe hybrid. Still not sure how that will work exactly, 2 separate systems or a portable Wii U Gamepad, but it/they will launch simultaneously holiday 2016. So go ahead a buy a new 3DS
@ChessboardMan - Yeah, thats what I wanted to know. Nintendo needs to make the New 3DS diferent enough so we can easily tell. I dont think anybody could confuse the DS and DS Lite. Even the DS Lite and DSi had differemt slots.
edit - upon further review Im going to give myself a big "duh" as the nrw ZR and ZL buttons are clearly visible at the top. To wait or not too wait, thst is the question.
Ralek85
Nintendo is by far the most restrictive of the 'Big Three', region-lock being just one aspect. Ironically, it is not Nintendo, that catches flak for this, but M$. I guess the potential for restrictions is always more harrowing, than their very existence.
DarkLink95
I really don't mind but this sucks for those people that want to import games from Japan or wanted to get a Japanese one next month.
kereke12
Once again Nintendo fails again but..........Its actually a good thing because it affects business, lol to the people who say "It doesn't matter to me if the console doesn't have region (Un)-lock" — Lol those were the people who said last week that they wanted it unlocked...Typical..
JaxonH
@AdanVC pre ordering based off a hearsay rumor was never a wise decision in the first place. I knew that rumor was bogus the minute I heard it.
People make up rumors like this knowing it's not true, so that people get let down when they find out. It's a clever method of turning the focus away from the exciting new revisions to a negative aspect
TySoN_F
I didn't even hear of this rumor, so I guess I'm not too disappointed. But still, I had nothing short of praise for the Nintendo DS because of how accessible importing was. They're a couple games I'd love to have from other regions and I wish I didn't have to shell out for a new console just to experience those games. (Then again, I'm tempted to buy the Vita based on 3 and only 3 games alone haha).
At the end of the day all we want to do is play more video games lol. I don't see why it's so necessary to give us a huge hurdle.
nilcam
Nintendo will have a very hard time convincing me to upgrade.
As it stands, the DS Lite will likely be the last great handheld. Neither the 3DS nor the Vita have acceptable battery life; the 3DS is region locked; the Vita doesn't have a user changeable battery. Both systems take too long to boot up for a handheld.
@Mus1cLov3r I always think about how all Nintendo handhelds before the DSi were not locked. It's a huge step backwards.
@kereke12 Didn't hear me saying that. Yeah I said I want it, but region lock had nothing to do with it. Said I want it and I still do
@JaxonH — I don't think I even mention you....@Nilcam Same here
@unrandomsam Google Glass is cool in theory, but I've used it, and it has a LONG way to go.
@BinaryFragger With digital releases now, things that only come to EU or only NA is going to be few and far between.
I understand there is some value to not having region locking, but clearly there's gotta be a reason they don't do it.
ShadyKnights
While I personally don't care about region locking and respect those that do as my best friend really gets flustered about it, who was expecting this and why? I get that those who do want it really want it, but people you shouldn't delude yourself like that.
I mean I do think it'd be awesome if all consoles were region free and all that jazz, but I don't buy them for that, nor do I hold Sony, Microsoft, or Nintendo to each others standards. I hold them up to their own individual standards and that's it, because I like them for what they themselves do. I don't get the argument that "Sony/Microsoft does it so Nintendo should too!" when the whole point of having a different console (to me) is to see what they do differently. The pros and cons ad flavor and make me appreciate what I do get on each of them. Just my few cents on the subject.
okamiki
Starting to think this new model will be a flop, unless they screw us more with a lot of exclusive software but even with that I wont buy It.
Still have a lot of games to buy so new hardware for me It will be only 3ds successor and after I'm really done with It.
So I hope my ice white holds on till then.
AVahne
Was there ever any doubt? This is Nintendo we're talking about. Now then, the Homebrew Channel dev will continue to have my support.
@SanderEvers
BS, look at the Wii. Also, region-free didn't decrease the chances of games coming westward for DS or PSP nor any handheld before them.
Region-lock does nothing but give Nintendo the opportunity to force importers to buy more of the same console. It's all about maximizing profit. Of they'll just hide behind the wall of cultural differences, which is just a bit valid.
Besides, look at Vita. Region-free but we're getting quite a lot of Japanese games. And for the ones that don't eventually get released, you could just import without having to buy another copy of the same system.
Whatever, I never believed the rumor from the first time I heard it. Even that was true, unless you can access different eShops from any 3DS, that's still useless for me (eShop version is cheaper (without shipping fee) and has some exclusive titles).
I just hope Nintendo can drop the region-lock for local wireless play. I was told even the latest Kirby Fighter Z has region-lock when local play with different versions... I think only few games from Nintendo like Animal Crossing and Pokémon doesn't have region lock for local play.
I hope Super Smash Bros 3DS can be one of them. I plan to play the JP version first then buy the US version, and I hope I can then simply give one of my 3DS to my friend and battle.
shaneoh
Current gen piracy is still not allowed to be discussed here -lz
Well, there are plenty of reasons for it, there are plenty of reasons against it.
At the end of the day, we have to live with it.
@Einherjar What exactly are the reasons for it? I can't think of any really. :/
@Stuffgamer1
Supposedly, Nintendo CLAIMS that region-locking is optional on 3DS. Considering how the same is true for Sony's PS3 (and I guess PSP), yet most games on Sony's last gen consoles were region-free, there are two conclusions that could be made:
A) Nintendo is lying (no surprise)
B) Nintendo is either paying devs or FORCING devs to shove region-locking into their games, even if they have no intention of ever localizing the games. (Also, no surprise)
@mullen
How exactly do you access another region's eShop? I see people claiming such a thing is possible, but I can never seem to do it.
EDIT: Looked it up a bit, seems it used to be possible to switch between eShops ONLY in the PAL regions. I see some people claiming to switch to the Japanese side, but I do believe such people are just idjits lying to try to make the 3DS look better.
@WaLzgi lol, anger... that wasn't anger, not even close, the the need to post for it is because people are being selfish by not wanting or argue against something that makes no change to them at all. Which to me, is just mind boggling. Why complain about something that does not affect you, why be against or state against something in which it will not have any affect on you? It just doesn't make set with peoples mind sets like yours.
@Wouwter There are a bunch of legal reasons to do it, though i have to say that im not 100% up to date on my infos regarding it.
For the consumer himself, there are no reasons, that for sure. For the consumer, such an action only brings negative aspects with it.
But think of it that way: A company produces a game and releases it in the US region. Everyone in the EU region goes ahead and buys this version. A bit later. the localized version gets released and not bought, because people already own the other one.
Then there is always the hassle of online integration, console region, access point region, game region yadda yadda.
With sonys network being a clusterf**k already, i think they had no point in dealing with region locking. Microsoft let developers chose if they wanted to include it or not. Some games had it, others didnt.
Its basically just purchase region controll etc.
Like i said, for us, its a negative point, but it can bring benefits for developers. The problem is, that gamers most often just look at a problem from their own perspective.
Or to put it bluntly: If a developer cuts off potential import purchases, there have to be reasons for doing so other than, going by popular opinion, f**king with the consumer.
@AVahne No, I meant it's impossible. Maybe some people said they can switch from US to Canada or Mexico, but it's impossible to switch from US to JP.
I can wait
@AVahne About the optional region-lock, as far as I know, there are 2 games can be considered as "optional". One is the famous Louvre guide, another is not as famous: Zelda OOT Chinese version, which can be played on both Traditional Chinese region and Simplified Chinese region (that's 2 regions, and only this one title is playable on both systems). You may notice that both games are published by Nintendo, so if that's optional, that's only optional for Nintendo.
Btw, I also saw a post years ago from a publisher that said they want the game to be available for all regions but Nintendo doesn't allow it.
@Einherjar Which is why they should release their games at the same time, or close to each other (no point in importing a game if it'll arrive after it's out in your country).
I don't understand your other points, online integration etc.
It's just silly that Nintendo decides for everyone that region-locking is the way to go, it's not even developers choosing region-lock. Anyway, if their next handheld is region-locked I don't think I'll be buying it.
Oh Okay, I think I'm still a bit dizzy after playing Neptunia for 5 hours straight with no water breaks. Anyway, don't think it's possible to switch to between USA, Canada, and Mexico.
And your reply about the optional thing reinforces some of my beliefs.
Sigh...really wish Nintendo would get rid of region-locking. Can't wait for the hackers to bring out of the Homebrew channel for both Old 3DSes and New 3DSes.
@AVahne Actually I don't know if it's possible to switch between US/Canada/Mexico now, thanks to the NNID country-lock. I think it's possible before NNID was introduced because one of my friend did that.
MsJubilee
Damn i really wanted to play Xenoblade chronicles on the go.Well at least this saved me some money sort of.
@Wouwter Localisation is one of the most costly and time consuming aspects of creating a game. Thus, releasing every region at the same time is a real feat in an of itself. Just look how long it takes for Shovel Knight to arrive in the west.
For smaller companys, its almost impossible to do so. And in cases like Rune Factory 4, the localization was the impossible part for the dev. They simply didnt have the money to do so.
Getting the rights to publish a game here in germany for instance is lake teaching a pig to fly. And trust me, that would probably be less stressfull.
To the network thingy: Different regions connect to different servers. Even non multiplayer games might do it for update reasons etc.
So, you basically need every system to be able to connect to every server possible or have every regional server store data from games, not available on that region. Even that can create legal difficultys, as other regions have other laws for server usage.
For instance, thats one of the reasons why most console devs outright ban accounts / consoles accessing servers / stores from other regions.
Normally you would say "why do they care, money is money right ?" bt the legal issues that come with it are the real problem.
Even some import stores had to shut down because of that. In some countrys, its illegal to import unrated media. Importing overgoes these testings of "what your laws think is good for you" and therefore, create legal issues. Outright blocking imported content is one way of dealing with the afterglow of such problems.
Its the same deal why peanut packs come labeled with the obvious warning, that they contain traces of peanuts. Its to prevent lawsuits.
And to be perfectly honest, sure, im also mad for missing out on games like RF4, but there are only a handfull games that hevent been released over here. Not buying a console because of an amount of games you can count on one hand would be unreasonable.
hiahfiuehiuawef
@XCWarrior
Nintendo Life doesn't support hashtags...
nathatruc
Region lock: baten kaitos origins doesn't exist in europe, thanks to the freeloader I played it on my french GC. Another exemple: disaster day of crisis not available for us wii and it's one of my favorite game on wii. (2 great games by monolith and nintendo didn't do his job right). And like other SMT IV still not available in europe and will only be on eshop like ace attorney.
And they're not even translated so there's no excuse for the delays.
ReaperMelia
Eh, I don't care. With Yokai Watch coming to the West, there aren't any Japan exclusives I care about anymore. Besides, I'd hate to stumble through menus I can't read. I'll still pick this up day one if I can.
Also, I don't think there are any PAL exclusives I'm interested in, so I'm all good.
The last story, xenoblade ...... Available in europe but came months later in us
Played radiant historia in europe but it was never released here. Thank to the DS not region locked on my 3ds.
I'm going to tokyo in december could have bought one there, but now I'll just have to wait. Bought my ds lite from china years ago. I think region lock is stupid for an handheld what if I move to the us ? I would be unable to use it there.
Huh, oh well. Not like it matters if you could switch to another country that basically has the same region coding (North America). If you could switch between completely different regions like NA to JP to EU, etc. like you can with the Vita (albeit with separate memory cards).......
@nathatruc
Thank the devs for not making the game "DSi-enhanced" for any reason. If it was, you wouldn't be able to play it on your European 3DS (or DSi).
EDIT: As for your comment about those last few Wii JRPGs, they came over to the US a year or later after EU, not months. Much more painful of a wait.
@AVahne yes, You're right. Region-locking the dsi was rely stupid but it was still optional.
I don't think region-locking on DSi itself was optional, just the "DSi-enhanced" features such as camera use, enhanced Internet connectivity, and maybe slightly better performance when played on a DSi (or 3DS). Region-locking just comes with using those (though you'd have to ask a dev if that's true).
Still bitter that I can't play Fire Emblem Heroes of Light and Shadow unless I pirate or buy a freaking DS Lite or DS Original.
cfgk24
damn, just damn -
Thu 4th Sep 2014
@ikki5 I'll admit I used to complain before...just in general. But now I've decided to just be more neutral toward everything
YorkshireNed
Oh cruel world....
Noboty
Urge to buy new 3ds dropping.
16bitdave
bummer!
AugustusOxy
And this is the straw that broke the camels back. No faceplates for the XL version + Micro SD card bs + stronger parental controls + region lock = I'll keep my current 3DS. Faster mii-verse and extra buttons aren't enough to make me 'upgrade'.
Nintendo needs to end this whole 'child friendly' BS that is essentially alienating their loyal, adult fans.
Anything after DS Lite is region locked correct?
k8sMum
a lot of 'it doesn't matter to me so I don't care' nintendo apologists here.
NEW3DSXLISMINE
The New 3DS XL is amazing! While region locking doesn't exactly make me happy, since I won't be able to import E.X. Troopers, it really doesn't bother me. There are MORE than enough reasons to upgrade from my current black 3DS XL to the New 3DS XL. Let me count the ways:
1. New 3DS XL looks cooler: multi-colored buttons and customizable covers.
2. Lighter than the original 3DS XL: original XL is a little too heavy.
3. Clearer screen: original 3DS XL screen was too blurry at times.
4. More powerful: faster load times & bigger, better games.
5. Longer battery life: 6.5 hours max life on original XL, 7 hours on New XL
6. More buttons: extra shoulder buttons = potentially better control schemes.
7. Extra analog stick: goodbye clunky and costly Circle Pad Pro.
8. Built-in NFC reader: transporting toys into games is cool to anyone.
9. Bigger 3D viewing angle - losing 3D effect for a second kills the immersion.
10.Cost - New 3DS XL retailing for only $180 in Japan.
The new 3DS XL has 10 HUGE improvements over the XL. And NO negatives. Even with the region locking, there's a chance E.X.. Troopers eventually comes to the States. It's a no-brainer for me. Did you upgrade from the original 3DS to the XL? I could only count 7 or so improvements from the original to the XL, and most of those were minor compared to the improvements the New 3DS XL makes. AND there were negatives with the XL compared to the original like the screen being blurrier and costing significantly more. There is NO reason if you made the upgrade from original to XL that you shouldn't upgrade from the XL to the new 3DS XL. And if you don't upgrade from the original 3DS to the New 3DS XL? You are INSANE!!! (and not in the cool extreme sports way)
@ryanator008 LOL the point was to make sure people knew I was being sarcastic.
90sRetroGaming
This company, man... Lol!
IceClimbers
With how backwards Nintendo is, if they didn't have region locking many games would NOT BE LOCALIZED!!! Games like Bravely Default, Tomodachi Life, and even Fire Emblem Awakening may have never been localized if the 3DS was region-free. It would have spelled the end of the Fire Emblem franchise.
StarDust4Ever
@NEW3DSXLISMINE Sweet, you signed up to post. Welcome!
I upgraded from my launch 3DS to the white/pink 3DSxL. I'll do the same with "New" 3DS, if they make one in pink, or even purple! Yes, I'm a dude and pink is a "girl's" color but I don't care...
Royalblues
Smart move, Nintendo.
Trikeboy
@SuperWiiU "Nobody expected Nintendo to grow up"
What do you mean by that? 3DS was the first portable to be region locked. I understand their reasoning behind it. After buying import titles for PS3 and Vita, I found out the hard way that I couldn't get the online content for the game. I'm not saying it doesn't suck, just that I understand why.
@StarDust4Ever, thanks for the warm welcome! Nothing wrong with a dude liking pink. I think I misspoke in my 1st post. Looks like the New 3DS XL doesn't have interchangeable covers. They probably gave that feature exclusively to the smaller New model because the XL versions are so much more popular. But I'm sure they'll come out with a pink New 3DS XL. After all, that is the most popular color among girls...and dudes who like pink. I'll stick with black myself
Kolzig
Quite sad to hear that Nintendo still hasn't learned from their mistakes...
Here's hoping that the inevitable software update comes still someday that makes the 3DS and the Super 3DS region free. It most definitely is a software block and not a hardware block. Also would not hurt to make Wii U a modern console by making it also region free. It really pains me to not be able to play games like Yakuza 1&2 HD.
It is just so strange that Nintendo is so often the first to make all the big good changes regarding the controllers and all that, but then they are still a stone age company when coming to stuff like open world and no borders and artificial region locks. They really ruined the handhelds with DSi's region lock. Was the eShop the only reason they made the region lock? The account system has always been quite poorly made by Nintendo engineers so maybe they just didn't have the brains to make a proper account system and had to resort to include a region lock at the same time so only one region eshop could be accessed and cartridges from the same region.
The most stupidest part of region lock is that not all same games get released in USA an Europe. NoA and NoE have some absurd ways of not releasing games so that one region gets something the other one doesn't. Wii U isn't even that necessary to be region free, but the handhelds are. It's just insane that if I were to go to USA or Canada for a trip and saw some new game there and wanted to buy it, but it would not work on my 3DS. It used to be awesome with DS and DS Lite when you could do that. The same goes for if an North American gamer goes on holiday to the old continent in Europe and sees for example in England some awesome new game and wants to buy it. Nah nah, Big old Nintendo don't want to you to buy their games freely. They don't like to earn money. So go home and wait for the game to be released there, IF it ever will be released.
Zombie_Barioth
@IceClimbers
The problem with that is, going by Nintendo logic even with region-locking we might not get games. It certainly didn't encourage them to localize Xenoblade or the other Project Rainfall games. We almost didn't get Animal Crossing at all, what saved it was Tree House playing around with the localization and everyone loved what they did. For one reason or another we never got the sequel to Hotel Dusk.
At least without regio-locking there wouldn't be anything stopping you assuming the game is already in a language you understand. There really is no goid reason for it. Any "legal" or "cultural" reasons Sony and Microsoft have to deal with as well, Nintendo isn't special in that regard. Its not their job to be helicopter parents for their customers either.
@Zombie_Barioth True, though Nintendo has done a lot better job when it comes to localizing games recently. I mean, would you have ever expected Nintendo to localize Tomodachi Life last generation? I remember seeing a Japanese trailer for the game a few years back. I said "there's no way in hell they'll ever localize this". Had to eat my hat this year
@IceClimbers There needs to be a lot more hat-eating then! I remember arguing with a guy on VC Forums a few years back (2009 I believe), that SMRPG would be released on Labor day as the 250th VC game, and he said he'll eat his helmet if it came to pass (his avatar was a hamster wearing a helmet). I'll bet that helmet was super duper yummy, too...
Ironcore
Ill just keep my money then
CrimsonMoonMist
@ShockeyRai I do because I probably won't ever get to play the newest Rune Factory game and am still waiting for Shin Megami Tensei IV.
kurtasbestos
I don't want to be limited to playing Japan-only games. But I live in Japan. Dang.
AltDotNerd
Don't care, as long as that picture of the "Super Smash Bros New 3DS XL" is real, it can be region locked to a single city for all I care!
Yea, Tomodachi Life is definitely a game that screams 'Japanese' if I ever saw one. Don't have the game myself, but boy I've seen the GIFs.
I'd say Nintendo does better than a lot of companies when it comes the localization. Theres not too much we don't get, Animal Crossing is the only one I know of that was "too weird" for western audiences.
@Kolzig has a good point about the account system being the issue. I wonder if it isn't due to everything being tied to the hardware rather than a separate account, so there is no way to region-lock just the accounts.
@Einherjar First off, thanks, your response is great. Really explains some of the problems.
I get that localisation is time consuming, it's just that when a game comes here (Netherlands) it will most likely still be in English. That really makes it feel like a pain waiting for games.
To the network thingie, can't you access stores from other regions on your Playstation and Xbox? It's what they claim here anyway.
You're right that there's probably only a handful games that don't come here (from the US anyway), but some arrive much later (SMTIV, just delayed again) or don't get a physical release (like Phoenix Wright 1 2 3 in Japan). It just feels like an unnecessary step back from the DS (I actually have two Japanese games on that).
My reaction about not buying their next handheld is a bit overblown, they'll probably sucker me into it anyway, darn them and their great games. But region locking is still sad in my mind.
@Wouwter Localisation =/= Translation. Translating the title is only one small step of localization, and because of how costly it is already, its even skipped more often these days.
Localisation is anything from finding a regional publisher, maybe opening a regional branch, producing promotion material, manuals and inlays, getting the rights top sell it in the first place, getting it rated. And all that managed from the other side of the world
For instance, our USK (the age rating organization here) only rates games, send to them in physical form. So, whatever you do, you need at least one mastered dist of you game no matter what.
Likewise, if they dont let you pass and youll need to change aspects of your game (also time consuming) youll need to send in a censored copy later on, meaning another master disc for a game, that may end up as an eShop only title.
So, even though games over there in the netherlands are in english, that doesnt mean that the dev didnt have to jump through several burning hoops to get that game to your country
Also, if youre dutch, were basically neighbors
To the store thing: Technically, you can access the stores of other regions on your console.
On an X360, you have to use a VPN tunnel to do it. Should you get busted, your concole gets banned.
On a PS3, you "just" have to make a fake account of that region. The biggest problem here: Sony has a region lock for credit cards and an embargo for online retailers sending prepaid cards to other countrys.
For me, its rather cumbersome to get my hands on PSN$ cards.
Also, fake accouts tend to get banned.
With Nintendo, i heard it has something to do with your regional settings of the device itself, but i have enver tried it. I have also never heard of bannings due to that, maybe because it only worked for a handfull of people.
So, to sum it all up: Of course you can. There is always a way to trick the system. The problem is, you may be able to, but you are not allowed to do it. Its against the respective EULA and as far as i know, still a legal grey area.
TromaDogg
Region locking sucks. I'm surprised to see so many people supporting it, but they're probably the same people who would find excuses for Nintendo even if Nintendo came out with a load of restrictive anti consumerist garbage for their next console like Microsoft originally tried with the Xbox One.
I do not bother with Japanese imports as I can't read Japanese, but there's a lot of games that either get released in the US that don't appear in the UK until months later (and vice versa) or don't get released at all. Back on the DS, I had to import games like Contra 4, The Legendary Starfy and Dragon Quest: Rocket Slime, on the Wii I had to completely miss out on games like Excitebots and the Kirby Anniversary Collection because my Wii isn't modded. I could go even further back in time and reel off a ton of US Gameboy games I imported as well. Historically it's never caused any issues for publishers or caused them to lose much in the way of sales so why the sudden restrictions this gen? As for localisation, there's been quite a few instances when games released in Europe have only been in English anyway....look at Phoenix Wright: Dual Destinies on the E-Shop for instance. Do you see many complaints about it? No. Most people are just happy to be able to play the game at all.
Asides from money grubbing, trying to maximise profits and control regional markets there's NO excuse for it, none whatsoever.
On the subject of localisation, why is it that games like Shovel Knight can be made accessible to Europeans on Steam worldwide as soon as they're released in the US, but on the Wii U and 3DS they're held back for months and months?
ModestFan93
@ToxieDogg Read the post above you and every other one he has made. And typical bashing of people who spurt region-locking are blind fans and not the logical reasons behind it. Sigh.
@ModestFan93 I've read the whole thread, but I don't agree with the reasons supporting it. Do feel free to continue championing an outdated and anti consumerist system that isn't widely enforced by the other console manufacturers though.
@Einherjar It is just wasted money that they have no need to waste. (Same as it would be for me if I had bought the USA version of Megaman X4 for the Saturn instead of the Japanese one. The text is not important the game is). Rondo of Blood on Wii was the same Japanese made no difference at all to me. Castle of Shikigami 3 the translation was creepy I would have been better off without it.
Plus for download stuff they choose to mandate the ratings. (If it was illegal not to then Steam wouldn't able to not do them).
Japan still likes "Game like games" and the text is completely irrelevant for them.
@unrandomsam And your point is ? Youre saying that translating a game is pointless since YOU didnt like it ?
And even dowload releases need to be oficially rated, there are no two ways about it.
Youre talking about a minority of games here. Care to play through, say, a full fledged RPG in japanese ?
And if you read my former post, localisation is NOT just translating a game. The translation is the most time consuming aspect, thats why most games these days only come in english and only the biggest titles get the benefit of a text translation.
Even IF you abandon translating a title, the whole localisation process is still a behemoth and still very costly.
And if your point should be "abandon localisation and make importing a default" let me tell you that we, and i guess thats not that uncommon in other countrys too, charge a ceretain tax fee for importing goods.
So you end up with a game you cant understand, but have to pay more for it in general.
Making them available through download only in other territorys would neglect the tax fee at the customs, but the game would still be unreadable for the majority, especially when it comes from japan.
@Einherjar It doesn't have to or Steam wouldn't be able to have stuff on it with no ratings whatsoever. If that is illegal then Valve are being very stupid about it so I am pretty sure it is not. Or Appstores etc.
Importing games without a suitable rating isn't illegal either or they would be stopped by customs all the time.
RPGs need to have text you can understand but most games don't (In genres that are really struggling even in Japan). In this instance paying more is fine because they need all the money then can get and as few costs as possible. (Nintendo has no such loyalty from me).
USK is bad as well no reason to not have one for the whole of Europe. (The UK is the same in other areas like the stupid border controls that mean it takes 4 times as long to get back into the UK than going through loads of Europe).
I suppose if they just made the games for PC that might be easier but buying Japanese PC games that are not on Steam or similar is pretty difficult.
If they just put translations into the Japanese release and it was playable then they could do that for more games than doing a full localisation.
Neo Geo is all region free and the bios decides what to do. That is just fine as well.
timtimdaunholy
just sucks for us import game lovers
@unrandomsam Pardon me im im not going to explain the whole point again.
You CANT skip localisation, you simply cant. WIthout this process, you cant put up your game on shelves across the globe.
Why ? Because you need someone to put them there. Someone, who organizes the whole manufacturing, shipping and selling process. You cant simply skip that.
About Steam: Steam DOES go against our local laws. Its even quoted on our Wiki Page. Games that are banned here arent available through steam, Valve opened a backdoor for games that arent rated yet to be censored through a forced patch or to be taken down entirely should it get banned (As of yet, never happened)
Also, Steams age restriction system is against our laws. Granting access to 18+ content over here through a mere age prompt IS illegal.
Due to said backdoor AND valve being an US company, operating under a different set of laws, this cant be adressed and is merely gelded.
Steam is, in fact, a legal grey area over here. Thats the reason every form of prepaid card around here, be it for teh eShop, PSN, XBL or Steam is labeled as 18+ to further restrict access.
Also, you cant have a single rating system for Europe, since europe consists of several different countrys acting under several, entirely different law sets.
"If they just put translations into the Japanese release and it was playable then they could do that for more games than doing a full localisation." Again, not possible. Like is said, translating something already is the most costly and time consuming aspect of the whole thing.
And without further localising it, no retailer outside of japan can put the game on shelfes, since it simply isnt available to them.
No store will say "well, we just order them from japan then", that would cost insane amounts of money for them.
Thats were local manufacturing comes into play. Make the games where they are put on shelves to shorten transportation routes. You need the man in the middle for this.
piggie_pie
rayword45
I'm very pleased to learn that Nintendo has not learned from their past nor the past of their rivals.
There's gonna be an exploit for homebrew much sooner than if they had left it region free
Fri 5th Sep 2014
@unrandomsam
"If they just put translations into the Japanese release and it was playable then they could do that for more games than doing a full localisation."
Last I checked, most people prefer games in their language, one that they can easily understand. "Playable" is highly subjective and normally just squaking in quality. Barring all but the mist niche games (which normally just lack an English dub), if I'm shelling out $40-$60 for a game released on my home soil, I would expect more than just "playable" for my investment in their product.
Localization isn't just translation of text, its a translation if the game itself. In quite a few cases, companies have built their name on their localization, and a good part of a game's charm comes from it. In fact, even some of Nintendo's own games are popular due to their localization, namely Animal Crossing and Mario&Luigi. Mario himself has always had an English voice actor. Its not something to simply skimp on, and doing so comes of as cheap and shoddy, harming the quality of the game itself.
Noelemahc
@Azooooz There's the West and then there's the West. A crapton of games were released in Americas but not in Europe, and therefore are unavailable for Europe, most of Africa, most of the Middle East, non-Japanese-speaking Asia and Australia; despite having been released in English (and, in a few cases, French and Spanish).
AND THIS IS STUPID.
Review: Cotton Fantasy - A Joyful, Mischievous, And Incre...


She functions much like 창조술사 마르고스, in that you fish up a currency which gives you reputation with her when you hand it in.
Standing near her will give you the buff 어디선가 비린내가 나는 걸, allowing you to fish up 조각난 마법.
Once in a while you may also fish up a 증오갈퀴 창머리 which will summon a 증오갈퀴 영혼. Kill the spirit and for a while your chance to catch 조각난 마법 will be greatly increased for all nearby players, so doing this with a group is beneficial.
She is back 7.3, and has brought the other 5 fishermen for 너는 생선 낚는 어부가 될 것이다. Only one is up at a time.
Each 조각난 마법 is currently worth 50 reputation.
If you are farming this faction you can track how many 조각난 마법 you need to be "Best Friend" with the following macro this also takes 10% rep buff into account.
With 6 Fishing Masters of the Broken Isles I expect them to sell all 18 rare baits for 나는 낚는다 고로 존재한다, the open water baits maybe put into Impus' store (Broken Shore).
You get the buff 어디선가 비린내가 나는 걸 at "her" pond, so maybe at the other fishers' locations too.
Drag the macro icons to an action bar. The icons for the tool tips will be the default red question mark until you make your first catch. Then the icon will change to the inventory icon with the count. When you turn in 조각난 마법s or summon the 증오갈퀴 영혼 using the 증오갈퀴 창머리, the count will go to zero but the icon will remain.
If you're solo fishing when 어디선가 비린내가 나는 걸 is up, it's really useful to know whether you've caught a 증오갈퀴 창머리 because you can only have one in your inventory at a time.
As soon as you catch a 조각난 마법, the icon (with count) will replace the default icon. If you turn in 조각난 마법s, the icon will remain and the count will go to zero.
Keep 비전 미끼 up to increase your chance of catching bait that attracts rare Azsuna fish.
아즈스나에 있는 왕실의 연못의 고대 수호자입니다.


Applebee's may have just topped $1 margaritas with something stronger and better... $1 Long Island Iced Teas!
Remember when the internet freaked out in October over $1 margaritas at Applebee's? Let us introduce you to the $1 L.I.T.
'LIT' is definitely the right word to use as a Long Island Iced Tea is made up of vodka, rum, gin, tequila and triple sec. There's no catch. $1 long island teas all. month. long.
Our favorite dollar drink man (AKA Vice President of Beverage Innovation, Patrick Kirk) was excited to announce the $1 L.I.T. just in time for the holidays.
We have confirmed that both Bismarck Applebee's locations will be offering this deal. The north Applebee's is located at 3200 N 14th Street and the south is located at 434 S 3rd Street.
Of course, you should always drink responsibly. If you need us, we'll be posted up at the Applebee's bar the entire month of December.


We are a research group at the Department of Immunology, Genetics and Pathology (IGP) at Uppsala University. Our primary research goals are directed towards understanding the complex regulation in cancer cells, ultimately aiming at new therapeutic strategies. Combining mathematical and experimental methods, our lab focuses on cancers of the nervous system. This is a challenging but important area of investigation, where IGP has an excellent unit with complementary expertise. On this page, you will find information about our cross-disciplinary team and projects. You are welcome to contact us for further information.


text:
Lisa-Marie Karlseng Utland (Mo i Rana, 1992. szeptember 19. –) norvég női válogatott labdarúgó. A norvég bajnokságban szerepel, a Rosenborg támadója.

Pályafutása

Klubcsapatokban
2019. szeptember 9-én az angol első osztályú Readinghez igazolt.

A válogatottban
Belgium ellen léphetett első alkalommal pályára a felnőttek között, a mérkőzés 81. percében váltotta Emilie Haavit. Részt vett a 2015-ös világbajnokságon, 2017-ben pedig az Európa-bajnokságon. A 2019-es világbajnokságon Nigéria elleni 3–0-ás győzelemből egy góllal vette ki részét.

Sikerei

Klubcsapatokban
 Svéd bajnok (1):
FC Rosengård (1): 2019

A  válogatottban

Algarve-kupa aranyérmes (1): 2019

Jegyzetek

Források

Élő személyek
1992-ben született személyek
Norvég női labdarúgók
Labdarúgócsatárok
Az Amazon Grimstad női labdarúgói
Az IF Fløya női labdarúgói
A Rosenborg női labdarúgói
A Røa női labdarúgói
Az FC Rosengård labdarúgói
A Reading női labdarúgói
A 2015-ös női világbajnokság labdarúgói
A 2019-es női világbajnokság labdarúgói

redpajama_set_name: RedPajamaWikipedia


I have recently played around with Stan, which is an excellent software to fit Bayesian models. It is similar to JAGS, which I have used before to fit some regression models for predicting football results. Stan differs from JAGS in a number of ways. Although there is some resemblance between the two, the model specification languages are not compatible with each other. Stan, for instance, uses static typing. On the algorithmic side, JAGS uses the Gibbs sampling technique to sample from the posterior; Stan does not do Gibbs sampling, but has two other sampling algorithms. In Stan you can also get point estimates by using built-in optimization routines that search for the maximum of the posterior distribution.
In this post I will implement the popular Bradley-Terry machine learning model in Stan and test it on some sports data (handball, to be specific).
The Bradley-Terry model is used for making predictions based on paired comparisons. A paired comparison in this context means that two things are compared, and one of them is deemed preferable or better than the other. This can for example occur when studying consumer preferences or ranking sport teams.
where \(r_i\) and \(r_j\) are the ratings for the two teams, and should be positive numbers. It is these ratings we want to estimate.
I will explore a different constraint below.
Sine we are in a Bayesian setting we need to set a prior distribution for the rating parameters. Given the constraints that the parameters should be positive and sum-to-one the Dirichlet distribution is a natural choice of prior distribution.
where the hyperparameters \(\alpha\) are positive real numbers. I will explore different choices of these below.
// Each team is referred to by an integer that acts as an index for the ratings vector.
int results[N]; // Results. 1 if team 1 won, 0 if team 2 won.
vector[P] alpha; // Parameters for Dirichlet prior.
// Vector of ratings for each team.
ratings ~ dirichlet(alpha); // Dirichlet prior.
The way I implemented the model you need to supply the hyperparameters for the Dirichlet prior via R (or whatever interface you use to run Stan). The match outcomes should be coded as 1 if team 1 won, 0 if team 2 won. The two variables team1 and team2 are vectors of integers that are used to reference the corresponding parameters in the ratings parameter vector.
Before we fit the model to some data we need to consider what values we should give to the hyperparameters. Each of the parameters of the Dirichlet distribution corresponds to the rating of a specific team. Both the absolute magnitude and the relative magnitudes are important to consider. A simple case is when all hyperparameters have the same value. Setting all hyperparameters to be equal to each other, with a value greater or equal to 1, implies a prior belief that all the ratings are the same. If they are between 0 and 1, the prior belief is that the ratings are really really different. The magnitude also plays a role here. The greater the magnitudes are, the stronger the prior belief that the ratings are the same.
Let's fit some data to the model. Below are the results from fitting the results from 104 games from the 2016-17 season of the Norwegian women's handball league, with 11 participating teams. I had to exclude six games that ended in a tie, since that kind of result is not supported by the Bradley-Terry model. Extension exists that handle this, but that will be for another time.
Below are the results of fitting the model with different sets of priors, together with the league points for comparison. For this purpose I didn't do any MCMC sampling, I only found the MAP estimates using the optimization procedures in Stan.
For all the priors the resulting ratings give the same ranking. This ranking also corresponds well with the ranking given by the league points, except for Gjerpen and Stabæk which have switched place. We also clearly see the effect of the magnitude of the hyperparameters. When all the \(\alpha\)'s are 1 the ratings varies from almost 0 to about 0.6. When they are all set to 100 the ratings are almost all the same. If these ratings were used to predict the result of future matches the magnitudes of the hyperparameters could be tuned using cross validation to find the value that give best predictions.
What if we used a different hyperparameter for each team? Below are the results when I set all \(\alpha\)'s to 10, except for the one corresponding to the rating for Glassverket, which I set to 25. We clearly see the impact. Glassverket is now considered to be the best team. This is nice since it demonstrates how actual prior information, if available, can be used to estimate the ratings.
I also want to mention another way to fit the Bradley-Terry model, but without the sum-to-one constraint. The way to do this is by using a technique that the Stan manual calls soft centering. Instead of having a Dirichlet prior which enforces the constraint, we use a normal distribution prior. This prior will not give strict bounds on the parameter values, but will essentially provide a range of probable values they can take. For the model I chose a prior with mean 20 and standard deviation 6.
The mean hyperprior here is arbitrary, but the standard deviation required some more considerations. I reasoned that the best team would probably be in the top 99 percentile of the distribution, approximately three standard deviations above the mean. In this case this would imply a rating of 20 + 3*6 = 38. Similarly, the worst team would probably be rated three standard deviations below the mean, giving a rating of 2. This implies that the best team has a 95% chance of winning against the worst team.
real<lower=0> prior_mean; // sets the (arbitrary) location of the ratings.
real<lower=0> prior_sd; // sets the (arbitrary) scale of the ratings.
And here are the ratings for the handball teams. The ratings are now on a different scale than before and largely matches the prior distribution. The ranking given by this model agrees with the model with the Dirichlet prior, with Gjerpen and Stabek switched relative to the league ranking.
This entry was posted in Elo ratings, R and tagged bayes, Handball, Stan by opisthokonta. Bookmark the permalink.
This is cool, thanks for sharing it. I'm interested in ranking models for competitions that have a variable number of players (e.g. horse races), so I figured the most natural way to accommodate this was changing the summation of ratings to include all players (horses) in an event (race). Anyways, below is the Stan code. Curious to know what you think.
int N; // number of runs.
// Each horse is referred to by an integer that acts as an index for the ratings vector.
int win[N]; // 1 if runner n won, 0 if runner n lost.
real prior_mean; // sets the (arbitrary) location of the ratings.
real prior_sd; // sets the (arbitrary) scale of the ratings.
Thank you! I am not quite sure I follow what the code does 100%. Is the number of runs N the total number of competitions multiplied by the number of horses in each competition? I am not familiar with horse racing.
One weakness I can think of with the model is that it only consider the winner. I would guess there is information in who comes in second and third place and so on. If one horse haven't won any race, what rating would this be given?


Why is the 95hp Polo so much more?
I was thinking in buying a VW Polo. Since the 1.0 65hp and 75hp petrol models are fairly sluggish, it's the next one up I am interested in, the 1.0 95hp version. But the difference in price between the 75hp and 95hp model is a whopping €2,700 (€19,295 vs €21,995).
I checked the price in the UK and, sure enough, the differential between the same two models is under £900. What's going on here? How can Volkswagen justify the huge price difference in Ireland? I suspect it's to protect sales of the Golf, but then that argument should apply in the UK as well.
At any rate I won't be buying one now.
I must admit, you had us wondering... However, we took a detailed look at the UK and Ireland price lists and discovered that the 1.0 TSI 95hp engine is only offered in conjunction with a DSG automatic transmission here, whereas it can be had with a (cheaper) manual gearbox in the UK. That pretty much explains the large price jump.
Why can't Volkswagen Ireland simply offer the Polo with a manual gearbox therefore providing more choice for the consumer just like the UK?


spleen is the personal blog of stephen judd -- All posts tagged "interns"
Please note, I don't speak for my employers in what I'm about to say.
I went to an industry event this evening where there was a panel discussion on interns. A chap from a local software firm said he didn't pay interns, because 2nd or 3rd year students couldn't produce much of use and the experience and references were valuable to the student.
It's a moral obligation to pay. Cue flinching from the non-payers.
Other dude countered that his business just couldn't afford to pay interns.
Afterwards I talked to him, and to my astonishment, his company wasn't a tiny startup. It employs 45 people and has international media companies for customers. I was so surprised that I didn't ask what in hindsight is the obvious question, namely how a company of that size can't manage less than $600 per week to pay minimum wage.
To compound this, an academic complained to me that if they set an expectation that interns should be paid, their students in non-IT disciplines wouldn't find placements. I told him that if firms can't afford minimum wage for part-time interns, how could they afford new grads at proper salaries? Didn't this imply that in that case, many of his students weren't going to get jobs? Again, to my surprise, he agreed. They won't. But that's why they need internships.
I reckon that if you know your students can't be employed, you have bigger worries than finding internships. That's like worrying about where to put your furniture when your house is on fire.
Insert your own This Is What's Wrong With The World conclusion here.


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Charmed Memories: Norman Reedus, Jon Hamm and 40 More Famous Guests
By Andy Swift / February 17 2018, 3:29 PM PST
Courtesy of CBS Television Distribution (4)
Charmed fans, who's in the mood to orb down memory lane?
Charmed: 42 Famous, Forgotten Guest Stars
Let's be honest: With all this talk of the Charmed reboot — which many fans, and even one of the original show's stars, are actively trying to vanquish — it's hard not to get nostalgic about the show that started it all. And when you look back at its 178 episodes, you start to notice things you didn't before, including how many famous faces crossed paths with the Halliwells.
From Amy Adams and Ashley Tisdale to Jon Hamm and Norman Reedus, the Charmed Ones' version of San Francisco was apparently crawling with actors destined to become household names. And while not every person in our gallery is an A-lister, there's a good chance that regular TVLine readers will recognize most of the 40+ faces we've assembled.
A quick note: We've omitted anyone who was a series regular (i.e. Kaley Cuoco and Julian McMahon), one of whom we couldn't forget even if we tried. And, oh, how hard we've tried.
Browse our gallery of famous Charmed guest stars — you can click here for direct access — then drop a comment below: Which one was your favorite?
TAGS: Charmed, EG, The WB
GET MORE: Photo Gallery
Juno Films Acquires Sundance Doc 'The Most Beautiful Boy In The…

redpajama_set_name: RedPajamaCommonCrawl


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If I've learned one thing, it's that nostalgia sells pretty well. That and the best funded kickstarters seem to ask for a lot less than they would need. I figured it was as much gauging public interest as it is an initial lump sum to secure financing or critical resources.
Like Romper Stompers, Captain Kangaroo and Sojourn, Strongbad will always have a place in the hearts of Millions. Or Thousands. Or some number.


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High Efficiency CuInSe2 Photovoltaic Modules Deposited at Low Temperature by High Power Impulse Magnetron Sputtering (HIPIMS)
Lead Research Organisation: Sheffield Hallam University
Department Name: Faculty of Arts Computing Eng and Sci
To be sustainable, energy in our homes and transport needs to be supplied from an inexhaustible source which does not pollute the environment. One such source has been present in our lives since before the formation of planet Earth and will continue to exist for hundreds of thousands of years - it is, of course, the Sun. The light from the sun can be used to make electricity with a solar cell. Every roof top and wall which is lit by the sun can be covered with solar panels and potentially used to make energy. Industry often makes solar cells by taking an everyday material such as glass and coating it with thin layers of semiconductor materials (called absorbers) which absorb light and convert it to electricity.
Our research aim is to invent a brand new method for producing solar cell coatings and improve our understanding of the layers. The new method will make solar cells more affordable by using less raw materials and less power during manufacture. It will be applicable to semiconductor materials of today and the future.
The new method is based on a technology called HIPIMS (which stands for High Power Impulse Magnetron Sputtering) and is a very recent addition to a family of "plasma" techniques, in which the coating is produced by bombarding the surface you want to coat with carefully prepared atoms and ions. HIPIMS was first discovered in 1995, and pioneering work in our group and elsewhere has already shown that it produces an excellent plasma, with a combination of ion properties which should produce highly efficient solar cells. Our group was the first to use HIPIMS to make solar cells and our early trials do indeed turn out to be very promising.
Because it is so new, there are a number of key features of making solar cells by HIPIMS which we do not yet understand. HIPIMS produces a great range of unique and unusual plasmas which create different structures of layers. We are planning to focus our efforts on understanding the link between plasma, structure of the layer and its efficiency in converting light to electricity. Answering these questions would be of interest to scientists who study plasmas, and would help technologists to learn how to apply HIPIMS to create new, better coatings.
In the research we will measure properties of HIPIMS plasmas to understand how the composition of the plasma can be changed. We will do this by extracting particles from the plasma and carefully analysing their mass and energy. We will also make coatings using HIPIMS and measure their properties (for example how efficient they are) and examine them under electron microscopes to help our understanding of how the properties relate to the microscopic structure produced by the HIPIMS plasma. In the final stages we will produce large cells in machines used in industry to demonstrate the usefulness of the process not only in science but in business as well.
Our experience and understanding should help industrialists to develop manufacturing processes which can generate new, better solar cells. In a few years our houses, cars and mobile phones may all be powered by solar cells developed using HIPIMS!
Planned Impact
The beneficiaries of the project results are manufacturers within the photovoltaic sector. In particular they include manufacturers of machines for production of thin film solar cells and manufacturers of the thin film modules themselves.
Photovoltaic development roadmaps in EU, Japan and USA have all set efficiency targets of 25% for CIGS-based modules compared to today's ~13% in production. It is unlikely that these targets will be met solely by improvement of existing technologies. New production techniques are required to widen the range of available manufacturing parameters and make full scale modules with conversion efficiencies approaching those achieved on lab scale.
The project will develop a new technology for manufacturing of CIGS-based photovoltaic modules with high efficiency and at low temperature. The technology has a high flexibility in the types of layer structures it can produce. Early upscaling trials have been successful. As such it holds a promise of closing the gap between research and industrial production.
The new technology will allow manufacturers to remain competitive in the fast growing photovoltaics market by reaching high module efficiencies. The proposed technology will reduce production energy requirements and manufacturing costs due to its low process temperature. It will reduce usage of raw material due to its high efficiency of material utilisation.
The project outcomes will contribute to environmental sustainability as they directly address the issue of fully clean energy production.
The technology will be of interest to industry due to its potential to lower cost by increasing productivity and raising material utilisation efficiency. It also offers lower process temperatures, which could enable to combine CIS with other types of cells to produce multiple bandgaps and higher efficiency.
The project will provide opportunities for commercialisation of new technology, exploitation of accumulated scientific knowledge and create new processes and products on the market. The new technology has a high potential for commercialisation. New products would be introduced by machine-building companies such as VAAT, who would be able to design new machines or retrofit the technology in existing machines. New process monitoring strategies will be developed allowing companies such as Gencoa to introduce new products based on this. New processes may be introduced by suppliers to the solar module industry such as Pilkington who will be able to offer lower price products on account of reduced manufacturing costs - including less energy and raw material consumption. New sputtering targets may be developed and introduced to market by suppliers such as GfE to support the implementation of the new technology. Specifications for new analytical instrumentation such as the plasma sampling mass spectrometer built by Hiden Analytical to study and monitor deposition processes will become clear during the research.
The economic impact of the project will foster performance and competitiveness of companies in UK and Europe. Solar energy is recognised as one of the most probable candidates to alleviating energy shortage and dependency. Government policies across Europe and developed countries push for increased solar capacity. In this climate, the photovoltaics manufacturing business is growing at a fast pace and is extremely competitive. Industry in UK and Europe has recognised that it requires new technology to stay competitive. This proposal aims to answer this need by developing an industrially viable new technology for the production of photovoltaic cells.
The project outcomes will contribute to environmental sustainability as they directly address the issue of fully clean energy production by solar cells and a green production of the photovoltaics themselves.
Funded Value:
Funded Period:
Aug 12 - Jan 16
Project Category:
Project Reference:
EP/J011398/1
Arutiun Papken Ehiasarian
Research Subject:
Energy (100%)
Research Topic:
Solar Technology (100%)
If populated the following is a graphic depicting where in the UK the given postcode is located.
Sheffield Hallam University, United Kingdom (Lead Research Organisation)
Hiden Analytical Ltd, United Kingdom (Collaboration, Project Partner)
Fraunhofer Society (Collaboration)
Gencoa (Collaboration)
Mi-Net Technology Ltd (Collaboration)
Jean Lamour Institute (Collaboration)
IonBond Netherlands B.V. (Collaboration)
Sandvik Coromant (Collaboration)
Rolls Royce Group Plc (Collaboration)
Zimmer Biomet (Collaboration)
Trumpf, Germany (Collaboration)
Pilkington Group Limited (Project Partner)
GFE Metalle UND Materialien, Germany (Project Partner)
Fraunhofer, Germany (Project Partner)
VON ARDENNE Anlagen Technik GmbH, Germany (Project Partner)
Gencoa Ltd, United Kingdom (Project Partner)
Arutiun Papken Ehiasarian (Principal Investigator)
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Title Publication Date Published
Loch D (2015) Nickel coatings by Inductively Coupled Impulse Sputtering (ICIS) in Surface and Coatings Technology
Loch D (2017) Plasma analysis of inductively coupled impulse sputtering of Cu, Ti and Ni in Plasma Sources Science and Technology
Loch D (2017) Study of the effect of RF-power and process pressure on the morphology of copper and titanium sputtered by ICIS in Surface and Coatings Technology
Impact Summary
Description We have developed a new process for the production of photovoltaic solar cells. We are in the process of assessing the highest efficiency that can be achieved for the new cells. We have developed a new process for the production of back contacts for thin film solar cells. We are also planning possible routes to industrialisation of the process by increasing the size of the cell to achieve higher electrical power output. A thin film zone diagram for highly ionised processes to explain the coating growth and its relation to plasma growth parameters has been worked out and applied to a number of different materials outside the original scope of the program, for example on polymer web, polymer mesh and metallic foil.
Exploitation Route The new technology might be implemented by manufacturers of solar modules to lower production costs. Findings on film growth from this research have resulted in commercialisation in other fields.
Sectors Electronics,Energy
Description The findings have been used to develop new technology for commercial exploitation of metal films on polymer substrates in collaboration with a company in Japan. It has led to new research funding from industry to develop technology for anti-bacterial and fuel cell applications.
Sector Electronics,Energy,Manufacturing, including Industrial Biotechology
Impact Types Economic
Description Development of Coatings for Orthpaedic Implants - three studentships
Amount £150,000 (GBP)
Organisation Zimmer Biomet
Sector Private
Start 09/2011
End 09/2021
Description Development of HIPIMS Coatings
Amount £90,000 (GBP)
Organisation Hauzer Techno-Coating B.V.
Description Development of HIPIMS Coatings for Cutting Tools - 2 studentships
Organisation Sandvik Coromant
Country Global
Description Development of HIPIMS Coatings on Polymers and Foils for Flexible Electronics
Organisation OIKE & Co., Ltd
Description POEMA (Production of Coatings for New Efficient and Clean Coal Power Plant Materials)
Amount € 3,399,636 (EUR)
Funding ID FP7-NMP 310436
Organisation European Union
Sector Public
Country European Union (EU)
Description PVD Cluster Tool - Higher Education Innovation Funding (HEIF)
Organisation Sheffield Hallam University
Sector Academic/University
Description PVD Coatings on Friction Stir Welding Tools - StirCoat
Funding ID 132366
Organisation Innovate UK
Description Real-time monitoring and control of magnetron sputter deposition of thin coatings - Monaco
Description Deposition of Sensor Materials
Organisation Jean Lamour Institute
PI Contribution Sheffield Hallam University contributed know-how on the usage of HIPIMS and sputtering technology for the deposition of metal nitride thin films.
Collaborator Contribution The Institute Jean Lamour provided research facilities to carry out plasma deposition and film characterisation of new sensor materials over a one month period.
Impact no outcomes yet
Start Year 2017
Description Fraunhofer IST
Organisation Fraunhofer Society
Department Fraunhofer Institute for Surface Engineering and Thin Films
PI Contribution Our team developed a deposition technology for CIGS-based solar cells. We developed technology to produce the back-contact Mo layer and the absorber layer.
Collaborator Contribution Our partners helped us to develop the process technology to meet industrial standards and will help us to upscale the process to larger substrate sizes.
Impact We have obtained an EPSRC grant to develop the coating technology.
Description National HIPIMS Technology Centre - UK
Organisation Gencoa
PI Contribution I am the director of the Centre and guide the scientific direction and delivery of projects to industry.
Collaborator Contribution The partners are international industrial partners who engage with research in HIPIMS Technology.
Impact Industrial projects with Rolls Royce, Zimmer-Biomet, Ionbond, Hauzer TechnoCoating, Oike, Evince Technology and many others.
Organisation Hiden Analytical Ltd
Organisation IonBond Netherlands B.V.
Organisation Mi-Net Technology Ltd
Organisation Rolls Royce Group Plc
Organisation Trumpf
Title COATING AND METHOD FOR ITS DEPOSITION TO OPERATE IN BOUNDARY LUBRICATION CONDITIONS AND AT ELEVATED TEMPERATURES
Description A metal doped carbon coating wherein the Me- doped C coating is for operation in boundary lubrication conditions, in which the metal is present in the coating in an amount of from 5 to 20% by atomic percent, i.e. the ratio of the number of atoms of the metal Me to the number of atoms of the carbon C does not exceed 1:4. The coating is made by pre-treating a workpiece surface by simultaneous bombardment of the surface with accelerated ions of W, Mo and C ions generated by a HIPIMS discharge in a treatment chamber. This is followed by deposition of a transition layer of metal and/or metal nitride of a thickness in the range from 20nm-1000nm thick by magnetron sputtering optionally in the form of or including HIPIMS sputtering, the metal being at least one of W and Mo. Thereafter a main layer the main layer of Me- doped C coating is deposited by HIPIMS sputtering.
IP Reference EP2963145
Protection Patent application published
Year Protection Granted 2016
Licensed Commercial In Confidence
Impact Technology is in the process of being implemented in production processes
Title METHOD FOR PRE-TREATING A SURFACE FOR COATING
Description A method for pre-treating a substrate for surface coating includes subjecting the substrate to metal ions and noble gas ions selected from the group of argon-ions, krypton-ions, neon-ions, xenon-ions and helium-ions in a vacuum chamber and applying a negative electrical potential on the substrate. The substrate is pre-treated in at least two steps that are performed subsequently in the vacuum chamber. The first step includes providing a plasma of predominantly noble gas ions selected from the group of argon-ions, krypton-ions, neon-ions, xenon-ions and helium-ions in the vacuum chamber, and applying a first negative electrical potential on the substrate. The second step includes providing a plasma of predominantly metal ions in the vacuum chamber, and applying a second negative electrical potential on the substrate, wherein the first electrical potential is lower than the second electrical potential, and wherein the magnitude of the first negative potential is 100-1500 V.
IP Reference US2018334739
Licensed Yes
Impact Technology has been incorporated into industrial research program with view to implement into production processes


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Do-it upgraded to allow volunteering opportunities to be shared through social media
The redeveloped site of the online volunteering platform went live last week and can now be viewed more easily from mobile and tablet devices
The online volunteering platform Do-it has been upgraded to allow people to share volunteering opportunities through social media.
A spokesman for the Do-it Trust told Third Sector that the new website platform would allow users to share information about volunteering opportunities and their own volunteering activities among their social networks on sites such as Facebook and Twitter. Users will also be able to login using their Facebook and Twitter accounts.
The new site, which went live last week, can be viewed more easily than before on mobile and tablet devices.
The redeveloped site has been created in an open-source format, which will allow third-party websites to carry volunteering opportunities advertised through Do-it more easily, the spokesman said.
The new website allows charities to upload their volunteering opportunities directly to the site, which could free up more time for local volunteer centres that currently enter volunteering opportunities on the site, the spokesman said.
Do-it is in the process of producing a micro-volunteering app with the support of volunteers from Barclays, the spokesman said.
The website relaunch comes just over a year after ownership of the Do-it platform was transferred from the youth charity YouthNet to the Red Trust, the charity behind the volunteering social networking site ivo.org. The Red Trust renamed as the Do-it Trust in July.
Jamie Ward-Smith, chief executive of the Do-it Trust, said in a statement: "We believe the new Do-it can harness and amplify that social sharing, increasing the number of people volunteering for organisations and inspiring more people to organise their own ways to do good with others."
Do-it has also published a piece of research on volunteering to coincide with the website relaunch. It found that 21 per cent of adults who use social media would share information on recent volunteering or charitable donations through social media. The survey was based on responses from 1,053 adults.
Communications Websites Volunteering News Charity & volunteer support Registered metered content
Mark Morton: Why we chose an open source website
Interview: Jamie Ward-Smith
Do-it will be transferred to a partnership of organisations next Monday
YouthNet seeks new owner for Do-it volunteering website
Only a quarter of Scots formally volunteered in 2018/19
Acevo rebrands for a 'fresh, vibrant, more confident look'
VSO's income falls by £10m after cuts to government funding
Shortlist for Third Sector Awards 2019 revealed
National volunteering rate hits six-year low, Community Life Survey finds