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Amiga Topics
Curse of the Azure Bonds, and HD Shenanigans
The real reason you got that machine (or emulator), right? Classic and new Amiga games talked about here. Have you seen the Games Library?
34 postsPage 2 of 41, 2, 3, 4
intric8
by intric8 posted Sat Apr 22, 2017 5:10 pm
I found some ADFs that I moved over to floppies.
Mini-rant #2: Cracks and the Obnoxious Ego
I load up the new ADFs and I get to a very plain screen telling me who cracked this game. I sigh and click the next button. I still have to use the code wheel. In other words, I'm not sure what the hell "Skid Row / Valhala" ever did to crack Curse, because the disks were made to be copyable in the first place. Yet they left the "copy protection" in place, which requires the use of a code wheel (which I have, of course). The arrogance! I can't believe they spent the time to insert their handles into a professional game - and that was it and somehow called it a crack! Dorks!
#rantOver
Anyway, the random screen freeze just happened to me again while using this new batch of code. So my original disks must be fine, as well as my HD install. I did find a very old passage on Lemon which said there were several bugs in Curse, so "save often", one of which was a screen freeze. I think there is something specific about my current party which is messing things up.
I'm going to try and adjust my current party. Worst case, I'll start from scratch. If it is still a no-go, I guess I'm screwed.
One. More. Try.
Zippy Zapp
by Zippy Zapp posted Sat Apr 22, 2017 7:30 pm
That's a bummer. I don't actually think I ever played the Amiga version. The one I bought was the C64 version even though I had an Amiga. IIRC this was because it was released in 1989 while the Amiga version didn't come out until the next year... I didn't want to wait.
THE PLOT THICKENS!
I now believe (or, at least hope) that there are actually two versions of Azure Bonds for Amiga out there.
Most of the Gold Box disks I've ever seen (and this includes C64 - of which I have Pool of Radiance) have stickers on the disks where each disk has a different shade of pale yellow. They aren't particularly pretty, but very distinctive.
My version of Azure bonds was actually released and printed in 1989. Check out the very generic semi-ghetto stickers on my disks. And yes, they are original - not cheap copies.
When you load the game, one of the first screens tells you that you're looking at version 1.1.
The box even has a very cheap looking sticker, too.
I did some more research. This game was a huge hit (esp on C64) and in 1990 there was a second printing. In 1990, the disks started to get the more typical SSI Gold Box sticker treatment.
I'm hoping beyond a sticker upgrade that there is a newer dot-release in the new disks (e.g. 1.2 or higher) with some bug fixes. I have a set on the way of the 1990 disks - pictured above. Hopefully in the next week this'll get sorted one way or the other.
I have no way of knowing which version my "cracked" ego-ADFs are, by the way, because the version number was overwritten by the cracker's handle. (Dork!)
Detroit, MI, USA
by Shot97 posted Sat Apr 22, 2017 9:46 pm
My dad had a smaller floppy disk drawer dedicated to mostly gold box games. And yeah, the wonderful and fantastic colored glossy stickers is what I remember them to all look like. All of them. The only time I've run into those crappy looking ones, well... Check out the hall of light and those are the cheap labels they would put for the European release....
Wonder if you got a European copy? But they usually didn't have the big boxes though... To be sure they certainly sold them for a long time with not much of a cost cut. I'll always remember going to Slipped Disk, our Amiga store, and peering at this one rack decked out in "gold"; The Gold Box Games. From old to new, they were all these for years, and they didn't look dusty! But it took SSI awhile to give a crap about the Amiga. I mean these games originally came out in the late 80's, I think '87 was Pool of Radiance. But I'm pretty sure Pool was the 2nd to come out for the Amiga in 1990. Like it may have been that Curse was somehow released before Pool due to the time spent on Pool... Or perhaps Champions of Kyrnn was the first. Since your disks have 1989 for the copyright I'd say Curse came out before Pool, isn't that weird? Or maybe I've got things mixed up, I swear Pool came out in 1990 though on the Amiga. But yeah, they were all late to the Amiga. Another common complaint about Pool on the Amiga was that the game was already old and they were up to Secret of the Silver Blades when the first one came out. They were like "we like it, but please don't let it take this long for the other ones..." haha
I miss those disks.... They were in the collection I deemed to be unrecoverable and thus were trashed. I did keep the manuals though
As for your comments on cracks... yup... I mean you know my opinion there.... They were the most arrogant MFers ever stroking themselves in front of a bunch of other arrogant MFers doing the same thing, and somehow because they managed to paste their name into an IFF image or load an intro they feel they're worthy of praise. And from what I remember, yes, most of the GOld Box games required me to still input the various copy protection, which I do have. Except Pool of Radiance, that one did get a good a crack that bypassed the protection and only had their logo for that one copy protection screen.
sigh... and some people out there are doing their best to preserve all those cracks.... BURN THEM ALL I SAY!
by Shot97 posted Sun Apr 23, 2017 4:40 am
Zippy Zapp wrote: That's a bummer. I don't actually think I ever played the Amiga version. The one I bought was the C64 version even though I had an Amiga. IIRC this was because it was released in 1989 while the Amiga version didn't come out until the next year... I didn't want to wait.
I always want to give the C64 a lot of credit with a whole bunch of these RPGs that speak to me so strongly. Indeed, quite a few of these giant epics did not originate on DOS, very few did actually... Nobody played games on DOS back then! Blows my mind that people think a few million IBM sales to businesses or people who wanted to work at home actually meant something when those people never bought another new program after that. Certainly not games. Might and Magic started on the Apple II.... So did Ultima I believe.... Bards Tale as well... The programmers all seemed to have an Apple II back then... But hey, the C64 despite selling countless millions in America and everywhere gets the same treatment the Amiga gets in that everyone seems to think it was all Europe after 1985....
Nope.... A whole lot of mid to late 80's indepth RPGs/Adventures/Simulations started life in America on the 64. And damn they look good on the real machine with a CRT. I've always wanted to dive in more with the 64 myself... There were games like Pirates and Pool of Radiance that my father got twice... Once for the 64 and once for the Amiga... and indeed a 3rd time when I begged for the DOS compilation many years later.
Unfortunately I have to say that despite how I'd love to use these games to make it clear that it's not just the Amiga people are getting wrong out there with the speed and the aspect ratios, same thing with the 64.... Well, these games are all a pain to play on the 64.... And I have fast loading stuff... I love Wasteland on the 64 because it never came out on the Amiga (WHHHYYY?!) and screw DOS.... I did my best to play Might and Magic (the 1st one) on the 64, but I always ran into issues with it reading one of the disks... Very odd.... Ended up playing the NES version of all things.... Pirates I love on every system ever, including the 64, it's worth the load times.... But for me if a big game like this made it to the Amiga, that's where I want to play it. I'm very patient, but I just can't handle these 4 disk games on the 64 with actually 8 sides in total plus a save disk. And I feel Wasteland is worth it, so I should probably give the gold box games a try... but ah, I've got enough on my plate showing people these were the games people bought on the Amiga in America, got to be someone else out there who knows the truth about the top selling computer of all time and can show it....
Sometimes that slowdown helps you appreciate things though... When my dad bought that DOS compilation, SSI just threw them all onto a CD, they didn't tweak a damn thing. No Windows95, no speed corrections.... Exactly as it was back then minus the floppy disks. This introduced me to the program "Moslow" for DOS, because the gold box games were meant to be played on a 4.7 mhz IBM... But that program sucked.... It slowed it down to where the game would no longer show 6 minutes of intro in 6 seconds, then crash.... But the timings were all off, it would be smooth one second but jerk itself faster to where you had no idea how much damage you did to the last guy. I played Champions of Kyrnn using Moslow and DOS, a terrible experience. Then I searched until I found DOSFellow and WinUAE, then I played them slower on the Amiga, and oh so much better! - What might have been had SSI cared enough to optimize those games for Windows? If Moslow had been a better slowdown program? If these games did not utter any sound or music through the PC speaker? I didn't even know what emulation was, I just knew I was not seeing things like I originally did.
It's kind of strange seeing Intric8 getting so much into Curse where as he really only gave Pool a glance. But I guess I went out of order as well... Watching my dad... I first remember playing Death Knights of Kyrnn back in the day, the 2nd of another series of gold box games. I first beat Champions of Kyrnn, then my dad made a joke about that being easy compared to Pool of Radiance.... Oh I'll show him! hhahaha.... and yeah, Pool is just so vast and big.... It's great though. Hope you get back to it, but this might have been a good one to get you sucked in with. Champions of Kyrnn is also a good one for those trying to get into the gold box games.
I've yet to complete Dark Queen of Kyrnn, kind of forgot about it after awhile. For being based on the same engine (most of them) they gave you such variety. Dark Queen had you walking around under the water... I've yet to even play the odd Science fiction Buck Rogers gold box games, but hey, there it is in space! Most of them I've completed several times, even the engine departures like Eye of the Beholder. Not Hillsfar; that game was stupid.... Always some of my favorite games of all time though. And for the most part, they never get covered, any version. You can't just get away with using the same engine over and over unless something special is there... And if it requires too much time? You make the time. My dad certainly did... You just slowly piece your way through it.... and YouTubers; Perhaps it's not the worst idea ever to simply not release a video until you've collected enough for a big game like this... Just saying... Nobody is going to care that I've been gone for a month if when I return I'm back with something special.
Needs to be more coverage of a game like this, and many others. People need to sit down and learn how to map, because it's not that hard to do, it does not waste time, it in fact enhances the experience so much... No clue book is required if one simply sets out to step in every square.... Nothing like winning one of these on your own... You've come this far Intric8, I hope you'll make that a goal for one of these... Cause I'm telling you, you're missing out on something special but you won't know until you try it. I've finished some of them 4 times and I always map fresh. Should I ever finish my Pool of Radiance review, I'll proudly be the only video to ever devote time on making a map, and thus learning the town. You don't even need the map if you've written the map, you know where you are. Those clue books keep your eyes on that book, end up wasting time if you ask me. Turn the non linear game into a linear one. If you're getting sucked in here; sooner rather than later, force yourself to map everything. Try to finish one without a guide. Wait too long and I'm with you, ain't no way I'm playing Pools of Darkness without the guide, too damn big.... Eye of the Beholder, stupid game turns you around and screws you over besides being huge... But most of them and a host of other games were nice and neat 15x15 squares from area to area. I can't imagine not mapping Pool of Radiance, which features one enormous outdoor area... I mapped it all on so many pieces of graph paper, even taped them together. The landscape etched out in your own squares.
I believe in Curse you'll be coming to a dungeon where you meet an apparition of a head, you get the impression he's insane... Cackles with laughter and comes out to heckle you now and then as you journey up and up, from level to level. You can map these areas and thus appreciate these moments he appears, connect with it, perhaps be scared and rest for better spells or to heal... It can work you up and simply help etch that into your memory.... - Or you can use the guide and go in a straight line to where the stairs are to go up. You'll see him very quickly, get annoyed of him, form no connection, forget it all.
One time, gotta try it. I'm going to try to show people it's a can't miss facet of gameplay in my never quite finished Pool of Radiance review.... But of course it's cool you're looking into them at all. Thanks for including us in this unfortunate drama you're going through.
The site I go to for adfs has at least 4 different adfs for each Curse disk... Including a non cracked original!!!!! WOW!!!! hahha....
Alas they are all version 1.0 though. That does not necessarily say anything, as evidenced by A-Talk III only having 1.0 anywhere you search, but Mr. Intric8 managed to get a newer version when he bought the thing. Since the cracking groups had very little true pride if you ask me, I can't imagine many of them bothering with a newer version of a game they already "cracked"; or should I say they left the copy protection and graffitied over the intro? - So glad I never ran into those things back in the day. My time was better spent at the corner printing store as my father copied page for page of the manual for an hour in the case of him not buying the game.
God...How could anyone play this game and get any enjoyment from it at all without indeed owning it or copying every last page of the manual? 85% of the story is told through the manual.... I guess that could have something to do with nobody covering it these days.
by intric8 posted Sun Apr 23, 2017 9:36 am
Alas they are all version 1.0 though.
Really? Older version than what I have, which was made in 1989? Wow.
If you look at the copyright on the box and the disks, mine all say 1989. Wikipedia also shows Curse having come out in 1989 as an initial release date.
Since the new(er) disks have an updated 1990 date on them, hopefully it has a bug fix here or there that will make it work with my system.
But, for now at least, I have to wait.
In the meantime, I have 2 options:
1) Pull my NTSC 1200 out, or the ol' 500, and use it instead to see what happens.
2) I've got Savage Frontier to play later this spring. But I could start the beginning of the game just to see if the same issue occurs. FWIW the game freezes never happens during party creation. It's only when I'm walking around town or (more often) in the middle of a battle.
Including a non cracked original!!!!! WOW!!!! hahha....
Did you happen to try and load that game up? If so, did the 2nd or 3rd screen say "version 1.0" in light blue text at the top of the screen?
And the box and its contents were "Made in the USA". I don't think it or the disks were European at all. Just something really funky going on. All of the European disks I've ever gotten - and I pretty much avoid them all now - never even had stickers. Just weird 1-color prints on the plastic, usually white ink. Not sure why they did that but in a way I'm glad. It helps me quickly determine if its something I want to invest in these days with a simple glance (usually 'no').
by intric8 posted Sun Apr 23, 2017 11:30 am
Well, I checked out HOL and their disk scan shows the disks I currently have in route. (Don't get me started on their screenshots!)
I'm really hoping the 1.1 version I have is some strange anomaly. But I will test them with another machine and see what happens. And I'll be doing a sanity check towards my other Amiga Gold Box game this week, too, just to (hopefully) put my mind at rest that this is Curse-specific.
And I do wonder if the original ADF you found would play differently for me. Technically if it is 1.0 that is not what I have. Seems strange that 1.1 would introduce a bug, though, but who knows? So many variables...
by intric8 posted Sun Apr 23, 2017 1:59 pm
Some good news.
Today I fired up Gateway, created a new party and started adventuring in that game. Early indications are that it is 100% completely fine - no issues. I did this because I worried that the Gold Box engine might be balking at some unknown thing in my A2000, which would really be a disaster. Doesn't look like that's the case. It does leave open a bit of a mystery as to what's going on with Curse, but perhaps my new disks will solve that issue. FINGERS CROSSED.
@Shot you found it strange that I jumped into #2 (Curse) rather than a full deep dive into #1 (Pool). It's kind of convoluted, but I can explain.
As you know, I'm kind of hard core about using original disks. Very eclectic, I know I know. But Pool for Amiga ... I simply haven't found it. Or, I should say, I've never found it for a reasonable price. I got Curse - beat up as the box is - for only $14! The manual and code wheel alone is worth that much to me.
Also, when I was planning my trip to Hawaii I wanted to read either Pool or Curse via audio book. It's a great way to consume a story in a busy lifestyle. And I was pretty sure I wouldn't be able to finish actually reading the paperback in the same timeframe. After reading the reviews of the audio books for both Pool and Curse, unfortunately the actor in Pool sounds really, really bad. The woman who reads Curse is pretty good once you get used to her cadence and style. She does a pretty good job of switching voices from character to character and reads like you'd expect. In pool, it just sounded dreadful. I may pull the trigger and deal with it at some point, but I really wanted to enjoy it and not do it as a means of "work" to get it done, you know what I mean?
Anyway, I finished Azure Bonds the book last week (the book doesn't have "the curse of..." in the title by the way). And - jeez - the plot had so many twists and turns! Kind of mind boggling, that story. It's like they took 5-6 modules and mashed them all together. It's just one thing after the next. Pretty good and really got the D&D juices flowing. And the author of curse wound up working on the game, too. Truthfully, it's not necessary to have read the book at all to play the game. In fact, I created a party that had the characters from the book as my characters in the game. But every now and then you actually encounter the real characters in the game, so it's a little funny/weird. But they are more like background paintings that are more or less winks to the (tiny) group of people who might have read the books back then and also played the game.
By the way, I played Gateway for over an hour today, and I have to say I'm pretty impressed with the improvements I can see they made in it from previous versions. There are still some oddities, but the auto-aiming for bows/arrows, for example, is really nice. The graphics of the encounters are pretty nice, too.
Good lord - the awful sound effects are still the same, though. Hah! Every time someone dies, that same cruddy groan "Owoahhh" haha. So bad.
Anyway, I'll probably play for another hour or so just to make sure all's well (feels like it is) then put it away until my new Curse disks get here. I don't want to play for too long or I know I'll get sucked in. Gateway looks and feels pretty cool.
It's worth noting that I do have an excellent boxed copy of Pool on C64 which I got for a steal and have been waiting to play. I like the speed of the Amiga for this kind of game, but if I do run across some Pool disks, I think I could use the code wheel and journals/manual from my C64 box. That'd be a nice budget way to do it if I get impatient. I've been looking for Pool on Amiga for a long time. It's just really hard to find - I guess no one wants to sell theirs!
by intric8 posted Mon May 01, 2017 6:15 pm
My "new" Azure Bonds disks have arrived. Deep breath - wish me luck!
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You are here: Home | Narconon | Schools urged to drop antidrug program
Schools urged to drop antidrug program
Wednesday February 23, 2005 Narconon, Scientology
Scientology-linked teachings inaccurate, superintendent says
State Superintendent Jack O'Connell urged all California schools on Tuesday to drop the Narconon antidrug education program after a new state evaluation concluded that its curriculum offers inaccurate and unscientific information.
"We'll get a letter out to every school district today, saying this program is filled with inaccuracies and does not reflect widespread medical and factual evidence," O'Connell said of Narconon Drug Prevention & Education, a free program with ties to the Church of Scientology.
O'Connell requested the independent evaluation in July after The Chronicle reported in June that Narconon introduced students to some beliefs and methods of Scientology without their knowledge.
Research group tapped to look at anti-drug teachings
State launches probe into Narconon anti-drug program
Schools Bar Anti-Drug Program
Common sense prevails
Schools put drug program on notice
Scientology link to public schools
Scientology reaches into schools through Narconon
The stories reported that Narconon's instruction rests, in part, on church beliefs that drug residues remain indefinitely in body fat, causing people to experience repeated drug flashbacks and cravings. Some teachers also reported that Narconon instructors taught their students that drug residues can be sweated out in saunas and that colored ooze is produced when drugs exit the body.
Scientology correspondence obtained by The Chronicle said Narconon's instruction is delivered in language purged of most church parlance, but includes "all the Scientology and Dianetics Handbook basics."
Narconon classroom instructors made presentations in at least 39 California school districts since 2000, including San Francisco, Los Angeles and Sacramento.
San Francisco and Los Angeles schools banned Narconon after The Chronicle reports appeared. Narconon had had unfettered access to San Francisco classrooms from 1991 until last summer.
"Now we need to get a memo out to schools saying that because of the state superintendent's recommendation, which concurs with the San Francisco finding, schools are not to be using Narconon," said Trish Bascom, director of school health programs for the San Francisco schools.
The report, funded by the state and released today by the Hayward-based California Healthy Kids Resource Center, did not evaluate whether Narconon crossed the church-state line in public schools.
Instead, five medical doctors and nine school health education specialists evaluated Narconon for scientific accuracy and how well its teaching methods might help students avoid taking drugs.
Information provided to students by Narconon "does not reflect accurate, widely accepted medical and scientific evidence," the researchers said. "Some information is misleading because it is overstated or does not distinguish between drug use and abuse."
What you should know about Narconon
The Scientology organization is a commercial enterprise that masquerades as a religion, and that increasingly acts like a hate group. It preys on vulnerable people through a variety of front groups, including Narconon (which operates in some prisons under the name "Criminon").
Scientology is based entirely on fantasy and junk-science
Scientology is an unethical organisation, whose scriptures encourage and condone hate, harassment, and other unethical behavior
Scientology is rooted in the science fiction of its founder, L. Ron Hubbard – a man who had trouble telling fiction from fact.
Investigate Scientology's medical claims
A critical analysis of the 'Purification Rundown'
Narconon Exposed
Stop-Narconon.org: Protecting the Vulnerable from Narconon/Scientology
Research resources on Narconon
The report offered these examples of Narconon's inaccuracies:
— Drugs burn up vitamins and nutrients.
— Drug-activated vitamin deficiency results in pain.
— Marijuana-induced, rapid vitamin and nutrient loss causes food cravings known as "munchies."
— Small amounts of drugs stored in fat are released at a later time (and) cause the person to re-experience the drug effect and desire to use again.
Examples of "misleading statements" include the ideas that the amount of a drug taken determines whether it acts as a stimulant or sedative, and that drugs "ruin creativity and dull senses."
The report also criticized Narconon for using ex-addicts to make its presentations.
"Authorizing ex-addicts to teach drug prevention in schools may tacitly reinforce student perceptions that drug use really isn't risky," the researchers said.
And they found fault with Narconon for making no distinction between what presenters tell young children versus teenagers; lecturing to students without giving them a chance to practice drug-refusal skills; suggesting to students that drug-taking is more widespread than it is; and using scare tactics, such as telling students that too much caffeine can kill.
"Narconon is proud that throughout our nearly 40 years of service we have been able to help millions of youth worldwide to turn away from drug experimentation and a life on drugs," Narconon's president, Clark Carr, said after reading the report.
"We are always open to suggestions how we can achieve even better results. Narconon staff will continue to do everything they can to help youth learn true information about drugs so they can make informed choices."
Carr was reached by phone in Hawaii, where he said he had been invited to introduce Narconon to classrooms there.
Hawaii state school officials had already contacted their California counterparts, O'Connell said, to ask about the report's findings.
The one positive nod researchers gave Narconon was that it could be entertaining. The report quotes from a Narconon script advising presenters to tell kids that "People don't decide to become addicted to a drug. Nobody goes home at the end of a a school day and says, 'What am I going to do tonight? Wash my bicycle … and become a drug addict.' "
That kind of engaging approach is what got biology teacher Gary Sninsky of Gardenia High in the Los Angeles Unified School District to invite Narconon presenters to his class year after year. He was among many teachers who said they were disappointed when their district banned the antidrug program.
"I was impressed by their ability to hold a passel of teenagers' attention," Sninsky said Tuesday, adding that he just assumed what Narconon presenters said was accurate.
Deborah Wood, executive director of the California Healthy Kids Resource Center, said inaccurate programs should not be permitted in classrooms even if they are free to cash-strapped schools and entertaining to glazed-eyed students.
"Ask instead if that would be appropriate for a math or science class," Wood suggested. "The standards need to be the same when we're talking about valuable instructional time."
In his letter advising district superintendents not to allow Narconon in their classrooms, O'Connell wrote: "Fortunately, many programs are available to schools that have evidence of efficacy in preventing violence or drug use."
The new state report will be available on the Web at www.cde.ca.gov/ls/he/at/research.asp.
The San Francisco Chronicle, USA
Nanette Asimov, Chronicle Staff Writer
www.sfgate.com
Topics: Narconon, Scientology
This post was last updated: Monday, May 26, 2014 at 11:48 AM, Central European Time (CET)
Scientology is focus of flap over Will Smith's new school
Spanish court rules Scientology can be listed as a religion
German ministers say Scientology unconstitutional
Investors bilked in Ponzi scheme fear losing claims to legal fees
Tom Cruise: Shields made mistake with drugs


text:
jump Articles
00:08 Off Road
Freestyle Motocross Gone Very Wrong
You can almost hear his desperate swearing...
By Kate Murphy 10 April 2019
Can You Make A Tire Out Of Duct Tape?
Duct tape is useful for many things. The Deegan family sees if it can replace a dirt bike tire.
By Justin Hughes 30 March 2019
Everyone's Hero Turns Road-Ruining Landslide Into A Jump
Whoa, That's No Puddle!
By Kate Murphy 06 February 2019
Evel's Caesar Palace Fountain Jump 51 Years Later
Did Kievel know on New Year's Eve 1967 that he wasn't going to make it?
By Bryan Wood 29 December 2018
Jump, Xavier, Jump
Jump, Xavier, JumpThere is taking a tight line, and then there is taking a tight line, as demonstrated here by Belgian racer Xavier Michel with some...
By Robin Goodwin 25 March 2013
Dirt bikes jumping a bull fighting arena
Pictured here is Spain's Danny Tores, performing a superman in front of Madrid's historic Las Ventas bullfighting arena. Build in 1931, the arena can seat up to 25,000 people. It should be at capacity tomorrow for Red Bull X-Fighters, the 11th time the series has taken place there. More used to seeing events like this take place in giant domes and modern stadiums, the pre-Franco architecture acts ...
By HFL Staff 19 July 2012
Photos: an R1 in the sand dunes
How's this for a magazine cover? With the help of Yamaha Europe and Michelin, French mag L'Integral equipped 10-time Dakar winner Stephane Peterhansel with a 50th Anniversary R1 and sent him to the Sahara desert to grab these images on the huge sand dunes there. The only modifications necessary? A set of bar risers and a pair of race wets, the rear hand-cut to form paddles. And I thought I was...
By HFL Staff 26 March 2012
Photos: onboard superman
It's Australian rider Josh Sheehan's first season in the International Freestyle Motocross Federation, but he's making a big impact, winning multiple back-to-back events this season and owning tricks such as the Ruler Flip. These photos were snapped as he did some off-season practicing at home in Donnybrook before undergoing surgery that's coming as the result of two dislocations this year...
By HFL Staff 19 December 2011
Photos: jumping a Moto Guzzi V50 police bike
To promote each round of the X-Fighters World Tour, Red Bull stages a dramatic photo opportunity/publicity stunt. Typically, that involves jumping FMX bikes in front of a scenic landscape. But, last week in Rome, they did it a little differently. Instead of the specially prepared bikes, they used a stock Moto Guzzi V50 police cruiser. And instead of some silly scene, they took it off jumps at the ...
By HFL Staff 27 June 2011
Video: jumping a motorcycle off a 13,000-foot mountain
"This was without a doubt the most extraordinary thing I've ever done," said Julio Muñoz after jumping his 450cc dirt bike off a 13,000-foot mountain in the Chilean Andes and parachuting to safety. The stunt cost in excess of $100,000 and two months of preparation to pull off. A helicopter was enlisted not only to film the jump, but because it was the only way to get the bike and the ramp t...
By HFL Staff 09 May 2011
Photos: Marc Coma jumps Ronnie Renner
"We are not specialists in jumps," said Marc Coma, soon after jumping his KTM 450 Rally 50 feet between two dunes, reaching a height of 20 feet. "Usually for it is important to keep the wheels on the ground in pursuit of pure speed." With Ronnie Renner in Dubai for X-Fighters and Marc Coma in Abu Dhabi for the Desert Challenge (which he won), Red Bull took the opportunity to put two of ...
By HFL Staff 22 April 2011
World's first 360 front flip
The first ever successful motorcycle front flip was performed almost exactly two years ago. Now, Australian Mark Monea has added a 360-degree sideways spin to the trick. After practicing into a foam pit for four weeks, he just stuck his first landing on dirt. Incredible. Monea is a relative unknown in FMX, previously working as X Games gold medalist Cam Sinclair's mechanic. This trick is enti...
It's a bird. It's a plane. It's Robbie Maddison!
Shot using an onboard camera during Red Bull X Ray — a hybrid MX/FMX showcase in Australia — this photograph demonstrates the Freestyle Motocross trick known as "Rock Solid." Here's a six step guide to doing a no-handed superman yourself. Photos: Mark Watson/Bruce Allan/Red Bull Photofiles Note: some people call this move rock solid, some call it superman, it's obvious what we'...
By HFL Staff 22 September 2010
Onboard with Air Brookes
HM Plant Honda's Josh Brookes has been wowing fans at Cadwell Park with spectacular jumps at the track's Mountain. "I do it because its the fastest way I know how to get over there," Brookes explained simply. "I go as fast as I can and as a result I get air borne." Here's video both from trackside and onboard. http://www.youtube.com/watch?v=rYx9DoYhCIU "As a bonus its fun and the...
By HFL Staff 31 August 2010
Robbie Knievel to attempt 16 bus jump
Next May, Robbie Knievel will attempt to jump 16 double-decker busses. That's three more than his father famously failed to clear in 1975, ending his career with a broken pelvis. Unlike his father, London's Wembley Stadium has been deemed too expensive a venue, so Robbie will be making the attempt at the Battersea Power Station instead. >"I sometimes get butterflies before a jump, sometimes I get ...


text:
class DownloadPrefs;
class PrefRegistrySyncable;
class Profile;

namespace content {
class DownloadManager;
}

namespace extensions {
class CrxInstaller;
}

#if defined(COMPILER_GCC)
namespace BASE_HASH_NAMESPACE {
template<>
struct hash<extensions::CrxInstaller*> {
  std::size_t operator()(extensions::CrxInstaller* const& p) const {
    return reinterpret_cast<std::size_t>(p);
  }
};
}  // namespace BASE_HASH_NAMESPACE
#endif

// This is the Chrome side helper for the download system.
class ChromeDownloadManagerDelegate
    : public base::RefCountedThreadSafe<ChromeDownloadManagerDelegate>,
      public content::DownloadManagerDelegate,
      public content::NotificationObserver {
 public:
  // Callback type used with ChooseDownloadPath(). The callback should be
  // invoked with the user-selected path as the argument. If the file selection
  // was canceled, the argument should be the empty path.
  typedef base::Callback<void(const base::FilePath&)> FileSelectedCallback;

  explicit ChromeDownloadManagerDelegate(Profile* profile);

  static void RegisterUserPrefs(PrefRegistrySyncable* registry);

  // Should be called before the first call to ShouldCompleteDownload() to
  // disable SafeBrowsing checks for |item|.
  static void DisableSafeBrowsing(content::DownloadItem* item);

  void SetDownloadManager(content::DownloadManager* dm);

  // content::DownloadManagerDelegate
  virtual void Shutdown() OVERRIDE;
  virtual content::DownloadId GetNextId() OVERRIDE;
  virtual bool DetermineDownloadTarget(
      content::DownloadItem* item,
      const content::DownloadTargetCallback& callback) OVERRIDE;
  virtual bool ShouldOpenFileBasedOnExtension(
      const base::FilePath& path) OVERRIDE;
  virtual bool ShouldCompleteDownload(
      content::DownloadItem* item,
      const base::Closure& complete_callback) OVERRIDE;
  virtual bool ShouldOpenDownload(
      content::DownloadItem* item,
      const content::DownloadOpenDelayedCallback& callback) OVERRIDE;
  virtual bool GenerateFileHash() OVERRIDE;
  virtual void GetSaveDir(content::BrowserContext* browser_context,
                          base::FilePath* website_save_dir,
                          base::FilePath* download_save_dir,
                          bool* skip_dir_check) OVERRIDE;
  virtual void ChooseSavePath(
      content::WebContents* web_contents,
      const base::FilePath& suggested_path,
      const base::FilePath::StringType& default_extension,
      bool can_save_as_complete,
      const content::SavePackagePathPickedCallback& callback) OVERRIDE;
  virtual void OpenDownload(content::DownloadItem* download) OVERRIDE;
  virtual void ShowDownloadInShell(content::DownloadItem* download) OVERRIDE;
  virtual void CheckForFileExistence(
      content::DownloadItem* download,
      const content::CheckForFileExistenceCallback& callback) OVERRIDE;

  // Clears the last directory chosen by the user in response to a file chooser
  // prompt. Called when clearing recent history.
  void ClearLastDownloadPath();

  DownloadPrefs* download_prefs() { return download_prefs_.get(); }

 protected:
  // So that test classes can inherit from this for override purposes.
  virtual ~ChromeDownloadManagerDelegate();

  // Returns the SafeBrowsing download protection service if it's
  // enabled. Returns NULL otherwise. Protected virtual for testing.
  virtual safe_browsing::DownloadProtectionService*
     GetDownloadProtectionService();

  // Returns true if this download should show the "dangerous file" warning.
  // Various factors are considered, such as the type of the file, whether a
  // user action initiated the download, and whether the user has explicitly
  // marked the file type as "auto open". Protected virtual for testing.
  virtual bool IsDangerousFile(const content::DownloadItem& download,
                               const base::FilePath& suggested_path,
                               bool visited_referrer_before);

  // Obtains a path reservation by calling
  // DownloadPathReservationTracker::GetReservedPath(). Protected virtual for
  // testing.
  virtual void GetReservedPath(
      content::DownloadItem& download,
      const base::FilePath& target_path,
      const base::FilePath& default_download_path,
      bool should_uniquify_path,
      const DownloadPathReservationTracker::ReservedPathCallback& callback);

  // Displays the file chooser dialog to prompt the user for the download
  // location for |item|. |suggested_path| will be used as the initial download
  // path. Once a location is available |callback| will be invoked with the
  // selected full path. If the user cancels the dialog, then an empty FilePath
  // will be passed into |callback|. Protected virtual for testing.
  virtual void ChooseDownloadPath(content::DownloadItem* item,
                                  const base::FilePath& suggested_path,
                                  const FileSelectedCallback& callback);

  // So that test classes that inherit from this for override purposes
  // can call back into the DownloadManager.
  scoped_refptr<content::DownloadManager> download_manager_;

 private:
  friend class base::RefCountedThreadSafe<ChromeDownloadManagerDelegate>;

  struct ContinueFilenameDeterminationInfo;

  // content::NotificationObserver implementation.
  virtual void Observe(int type,
                       const content::NotificationSource& source,
                       const content::NotificationDetails& details) OVERRIDE;

  // Callback function after url is checked with safebrowsing service.
  void CheckDownloadUrlDone(
      int32 download_id,
      const content::DownloadTargetCallback& callback,
      safe_browsing::DownloadProtectionService::DownloadCheckResult result);

  // Callback function after the DownloadProtectionService completes.
  void CheckClientDownloadDone(
      int32 download_id,
      safe_browsing::DownloadProtectionService::DownloadCheckResult result);

  // Callback function after we check whether the referrer URL has been visited
  // before today. Determines the danger state of the download based on the file
  // type and |visited_referrer_before|. Generates a target path for the
  // download. Invokes |DownloadPathReservationTracker::GetReservedPath| to get
  // a reserved path for the download. The path is then passed into
  // OnPathReservationAvailable().
  void CheckVisitedReferrerBeforeDone(
    int32 download_id,
    const content::DownloadTargetCallback& callback,
    content::DownloadDangerType danger_type,
    bool visited_referrer_before);

#if defined (OS_CHROMEOS)
  // DriveDownloadObserver::SubstituteDriveDownloadPath callback. Calls
  // |DownloadPathReservationTracker::GetReservedPath| to get a reserved path
  // for the download. The path is then passed into
  // OnPathReservationAvailable().
  void SubstituteDriveDownloadPathCallback(
      int32 download_id,
      const content::DownloadTargetCallback& callback,
      bool should_prompt,
      bool is_forced_path,
      content::DownloadDangerType danger_type,
      const base::FilePath& unverified_path);
#endif

  // Called on the UI thread once a reserved path is available. Updates the
  // download identified by |download_id| with the |target_path|, target
  // disposition and |danger_type|.
  void OnPathReservationAvailable(
      int32 download_id,
      const content::DownloadTargetCallback& callback,
      bool should_prompt,
      content::DownloadDangerType danger_type,
      const base::FilePath& reserved_path,
      bool reserved_path_verified);

  // When an extension opts to change a download's target filename, this
  // sanitizes it before continuing with the filename determination process.
  void OnExtensionOverridingFilename(
      const ContinueFilenameDeterminationInfo& continue_info,
      const base::FilePath& changed_filename,
      bool overwrite);

  // When extensions either opt not to change a download's target filename, or
  // the changed filename has been sanitized, this method continues with the
  // filename determination process, optionally prompting the user to manually
  // set the filename.
  void ContinueDeterminingFilename(
      const ContinueFilenameDeterminationInfo& continue_info,
      const base::FilePath& suggested_path,
      bool is_forced_path);

  // Called on the UI thread once the final target path is available.
  void OnTargetPathDetermined(
      int32 download_id,
      const content::DownloadTargetCallback& callback,
      content::DownloadItem::TargetDisposition disposition,
      content::DownloadDangerType danger_type,
      const base::FilePath& target_path);

  // Internal gateways for ShouldCompleteDownload().
  bool IsDownloadReadyForCompletion(
      content::DownloadItem* item,
      const base::Closure& internal_complete_callback);
  void ShouldCompleteDownloadInternal(
    int download_id,
    const base::Closure& user_complete_callback);

  Profile* profile_;
  int next_download_id_;
  scoped_ptr<DownloadPrefs> download_prefs_;

  // Maps from pending extension installations to DownloadItem IDs.
  typedef base::hash_map<extensions::CrxInstaller*,
      content::DownloadOpenDelayedCallback> CrxInstallerMap;
  CrxInstallerMap crx_installers_;

  CancelableRequestConsumer history_consumer_;

  content::NotificationRegistrar registrar_;

  // The directory most recently chosen by the user in response to a Save As
  // dialog for a regular download.
  base::FilePath last_download_path_;

  DISALLOW_COPY_AND_ASSIGN(ChromeDownloadManagerDelegate);
};

#endif  // CHROME_BROWSER_DOWNLOAD_CHROME_DOWNLOAD_MANAGER_DELEGATE_H_

redpajama_set_name: RedPajamaGithub


You can pay you Business Rates in lots of different ways, including by Direct Debit, online with your debit or credit card, by Bank Transfer or paying in instalments.
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Please note that if you receive a bill later in the year, you might be granted fewer instalments to reflect the remaining months left in the financial year.


$200M Integrated Behavioral Health Services Funding Available: We can help write your application!
Are you interested in adding integrated behavioral health services for your health center?
HRSA announced the availability of $200 million in supplemental funding for Integrated Behavioral Health Services (IBHS). IBHS will increase access to high-quality integrated behavioral health services, including prevention or treatment of mental health conditions and/or substance use disorders, including opioid use disorder.
Organizations currently receiving Health Center Program operational grant funding are eligible to apply for up to $145,000.
You can begin using the HRSA Electronic Handbooks (EHBs) application module on Friday, April 5, 2019. HRSA will email eligible organizations' authorizing officials, business officials, and project directors the link to access the application. We encourage you to start developing your IBHS project now using the resources available on the IBHS Technical Assistance (TA) webpage.
Applications are due in EHBs by Monday, May 13, 2019, at 5:00 p.m. ET. HRSA expects to make awards in September.
Read the funding opportunity instructions.
Watch the pre-recorded TA presentation.
Visit the TA webpage for details about the Q&A Sessions and additional TA resources. Contact the IBHS TA Team with questions.
Older PostGetting ready for your HRSA Site Visit? Don't miss these protocol changes!


text:
December 02, 2022 AEST
Computational Desire Line Analysis of Cyclists on the Dybbølsbro Intersection in Copenhagen
Simon Martin Breum, Bojan Kostic, Michael Szell,
urban data science cycling traffic behavior intersection design human-centric planning
Copyright Logoccby-sa-4.0
Breum, Simon Martin, Bojan Kostic, and Michael Szell. 2022. "Computational Desire Line Analysis of Cyclists on the Dybbølsbro Intersection in Copenhagen." Findings, December.
Figure 1. The study area is the Dybbølsbro intersection in Copenhagen (June 2021).
Figure 2. Traversal of the 12 origin-destination (OD) pairs by the cyclists, which yields 12 OD-clusters of trajectories.
Figure 3. Investigation of OD-cluster N\(\rightarrow\)S and some of its path-clusters.
Supplementary Information.
Contemporary street design prioritizes vehicular traffic flow and assumes compliant road users. However, actual human behavior is typically neglected, especially of cyclists, leading to streets with inadequate wayfinding and protection from vehicular traffic. To improve planning, here we develop a computational method to detect cyclist trajectories from video recordings and apply it to the Dybbølsbro intersection in Copenhagen, Denmark. In one hour of footage we find hundreds of trajectories that contradict the design, explainable by the desire for straightforward, uninterrupted travel largely not provided by the intersection. This neglect and the prioritization of vehicular traffic highlight opportunities for improving Danish intersection design.
Safe and functional cycling infrastructure is necessary to support the uptake of cycling in cities (Winters, Buehler, and Götschi 2017). Especially street intersections are important conflict points where cars and bicycles meet, causing a large fraction of road deaths and injuries (Götschi et al. 2018; Dozza and Werneke 2014; Ling et al. 2020; Bahrololoom, Young, and Logan 2020), and must therefore be planned with human behavior in mind. The intersection at Dybbølsbro, Copenhagen, is a notorious example which has been criticized for confusing cyclists due to its difficulty to navigate, and is currently scheduled for a second major redesign (Hunter 2021; Therkildsen 2021; WSP DANMARK A/S 2021). To understand to which extent intersection designs are adequate for cyclists, some studies have begun tracing and recording cyclist trajectories and behavior (Colville-Andersen et al. 2013; te Brömmelstroet 2014; Lind, Honey-Rosés, and Corbera 2020; Nabavi Niaki, Saunier, and Miranda-Moreno 2019; Casello et al. 2017). However, these methods are manual, therefore costly and not scalable.
Here we first ask: How can we use computational methods to automatize the analysis of cyclist trajectories? Focusing on Dybbølsbro, we then ask: How much do cyclist trajectories deviate from the design's intended paths and why? Finally: What are the implications for the design of the Dybbølsbro intersection and of Danish intersections in general?
All data and code to reproduce our findings are available at: github.com/SimonBreum/desirelines Our starting point is a set of 11,553 cyclist trajectories, which had been extracted via custom-trained YOLOv5 model (see Supplementary Information Section S1) from a high-resolution 1h video from 2021-06-09 07:00-08:00 (Wednesday) of the Dybbølsbro intersection, see Fig. 1 This intersection has been redesigned in 2019 with a bidirectional bicycle track on the south side (S), which has made it difficult for cyclists to navigate due to the need to switch sides when coming from north (N) (WSP DANMARK A/S 2021). See Fig. 1 for all possible designed paths (simplifying one additional street in the northwest). Apart from the unconventional \(\text{N}\rightarrow\text{S}\) path, the left turns S\(\rightarrow\text{N}\), \(\text{N}\rightarrow\text{E}\), \(\text{W}\rightarrow\text{N}\) require one additional stop, and the left turn \(\text{E}\rightarrow\text{S}\) requires two, due to general Danish intersection design (the "Copenhagen left") (Larsen and Funk 2017).
Figure 1.The study area is the Dybbølsbro intersection in Copenhagen (June 2021).
There are 12 possible designed origin-destination paths (colored arrows) between the four sides N, W, S, E, connecting 8 legal entry and exit points for cyclists (black arrows). Before entering the intersection, cyclists on every side have to wait behind a signal line at red (red lines). Cyclists going from N to S (N\(\rightarrow\)S) must in practice take an additional stop (stop symbol) due to the switch to a bidirectional cycle track on the S side. Left turning cyclists are technically allowed to turn left straightaway against red like vehicular traffic (Larsen and Funk 2017), but this is uncommon practice; in practice, cyclists must include one additional stop at a red traffic light in the corner when traveling S\(\rightarrow\)W, N\(\rightarrow\)E, W\(\rightarrow\)N and two stops when traveling E\(\rightarrow\)S. The camera symbol depicts the camera mounting at 10m height. Map data: ©2022 Google / Aerodata International Surveys, Maxar Technologies, and ©OpenStreetMap contributors.
We applied DBSCAN to origin-destination pairs with \(\varepsilon=8\) pixels (at a \(640\times 360\) resolution) and \(\mathrm{minPts}=25\), which yielded 4888 trajectories distributed among 16 origin-destination (OD) clusters. We discarded the remaining 6665 trajectories which are mostly broken trajectories, for example due to occlusion by traffic signs or vehicles. After manual inspection we merged two pairs of OD-clusters that each had the same origin and destination. We also discarded three other clusters of broken trajectories. In total this yielded 9 OD-clusters with 4432 trajectories, see Fig. 2, matching the 12 possible designed paths from Fig. 1 except for \(\text{N}\rightarrow\text{E}\), \(\text{W}\rightarrow\text{N}\), and \(\text{E}\rightarrow\text{N}\) where not enough trajectories were found.
Figure 2.Traversal of the 12 origin-destination (OD) pairs by the cyclists, which yields 12 OD-clusters of trajectories.
White arrows denote the intended paths. Many trajectories deviate substantially from the intended paths. Colors within each OD-cluster depict different path clusters. For the three OD pairs N\(\rightarrow\)E, W\(\rightarrow\)N and E\(\rightarrow\)N there are not enough trajectories to detect an OD-cluster.
To each of the OD-clusters we applied dynamic time warping (see Supplementary Information Section S2), generating 20 additional path-clusters respectively, denoted by different trajectory colors in Fig. 2. Finally, we contrasted these path-clusters with the designed paths to study how cyclists are actually moving from each origin to each destination versus how it was intended by the planners.
We found that at least 11% (495 out of 4432) trajectories are not following the designed paths. The effect is particularly strong in two specific OD-clusters:
OD-cluster N\(\rightarrow\)S (Fig. 3). Path-cluster \(\text{N}\rightarrow\text{S.1}\) (Fig. 3C): Only 466 out of 733 cyclists follow mostly intended behavior, implying a mismatch between design and reality of at least 36%. Path-cluster \(\text{N}\rightarrow\text{S.3}\) (Fig. 3D): Due to lack of queuing space, many cyclists cannot wait in front of the pedestrian crossing but are forced to enter it. Path-cluster \(\text{N}\rightarrow\text{S.5}\) (Fig. 3F): 29 cyclists crossed the intersection diagonally. Path-cluster \(\text{N}\rightarrow\text{S.6}\) (Fig. 3E): 25 cyclists crossed via the NE corner instead of the SW corner. Analysis of trajectory durations reveals the likely cause (Fig. 3B): On average, diagonally crossing cyclists spend only 13s, and cyclists crossing via the NE corner spend 32s. Contrast these values to 43s, which is the time spent by cyclists who follow the designed path with the additional stop. Further path-clusters (Fig. 3G,H): Uninterrupted, fast travel (3 cyclists), and confusion (1 cyclist).
OD-cluster E\(\rightarrow\)S. Here we found 0 out of 177 empirical trajectories following the intended path, implying a mismatch between design and reality of 100%, explainable with the two additional stops that are considerably more convoluted than the direct path, Fig. 2G. To double-check, we selected from all 11,553 trajectories those going \(\text{E}\rightarrow\text{S}\) irrespective of clustering, and found 9 out of 518 taking the two additional stops, lowering the mismatch to 98%.
Figure 3.Investigation of OD-cluster N\(\rightarrow\)S and some of its path-clusters.
A) OD-cluster N\(\rightarrow\)S and its 733 trajectories. B) Time on screen demonstrates that crossing the intersection diagonally, while illegal and not intended by the planners, provides substantially shorter crossing time (13s on average) than following the intended path (43s on average). Crossing via the NE corner is also faster (32s on average) than the intended path. C) Path-cluster N\(\rightarrow\)S.1 shows mostly intended behavior (466 trajectories). D) Path-cluster N\(\rightarrow\)S.3 shows not intended behavior because cyclists move onto the cross-walk, presumably due to lack of queuing space (56 trajectories). E) Path-cluster N\(\rightarrow\)S.5 shows not intended behavior, crossing diagonally (29 trajectories). F) Path-cluster N\(\rightarrow\)S.6 shows not intended behavior, crossing via the NE corner instead of the SW corner (25 trajectories). G-H) Path-clusters N\(\rightarrow\)S.13 and N\(\rightarrow\)S.12 show not intended behavior, entering street space that is intended for cars only, possibly due to uninterrupted travel or confusion (3 and 1 trajectories, respectively).
Apart from OD-cluster-specific issues, we also counted 12 trajectories from several OD-clusters that enter the wrong – vehicles-only – side on the southern street like in Fig. 3G,H. Although the fraction of these trajectories is small, they represent potentially dangerous situations where cyclists are traversing three vehicular lanes.
We have shown that our mostly automated method can well support the behavioral analysis of a large number of cyclists, and it has quantified a non-negligible number of at least 495 not intended, potentially life-threatening trajectories – all happening in just one hour. It is an open question whether our method can be generalized and fully automatized, and how the quality of analysis compares to manual methods. In the future, every step of our computational pipeline should be scrutinized to ensure high trajectory quality. In particular, bias could have been introduced by lost trajectories from occlusion or tracking errors in specific parts of the study area. In any case, we expect our method to scale better and to be less costly.
For the upcoming re-design of the Dybbølsbro intersection, consultants have considered traffic counts from video analysis and qualitative assessment of behavior, but without quantifying desire lines (WSP DANMARK A/S 2021). A repeated evaluation with our method after implementation could provide an assessment of the re-design's success rate, and whether a more profound analysis or re-design is called for. Our results confirm the intentions of the re-design (WSP DANMARK A/S 2021) that intersection complexity should be lowered and the momentum and smooth wayfinding for cyclists should be respected, as also found in previous research from Spain (Lind, Honey-Rosés, and Corbera 2020), the Netherlands (Hahn and te Brömmelstroet 2021), Canada (Nabavi Niaki, Saunier, and Miranda-Moreno 2019), and Denmark (Colville-Andersen et al. 2013). However, the mixing of a bidirectional lane with unidirectional lanes remains particularly problematic (Lind, Honey-Rosés, and Corbera 2020), as does the lack of queuing space and protection for cyclists (Gemeente Amsterdam 2018; NACTO 2014).
The underlying issue is the prioritization of vehicular traffic flow in Danish street design, which persists despite successful efforts at improving cycling (Nielsen, Skov-Petersen, and Agervig Carstensen 2013; Colville-Andersen 2017; Colville-Andersen et al. 2013; Szell 2018). As we have shown, this priority leads to additional interruptions for cyclists, forcing traffic violations and competition with pedestrian space. Due to the skewed threat posed by vehicular traffic (Verkade and te Brömmelstroet 2019; Klanjčić et al. 2022), such violations are most hazardous to the cyclists themselves. Following research and best practices in road safety (Aldred et al. 2018; Marshall and Ferenchak 2019; Hartmann and Abel 2020; Branion-Calles et al. 2020; Nieuwenhuijsen 2020; WHO 2022), the acceptable level of vehicular traffic flow should be well justified. If this level is above zero, known effective solutions can include transformation of vehicular space into more queuing space, drastic speed reductions with possible removal of traffic lights, or similar improvements (Hahn and te Brömmelstroet 2021; NACTO 2014; Gemeente Amsterdam 2018). However, such considerations are not part of the upcoming re-design where car traffic cannot be obstructed (WSP DANMARK A/S 2021). It is an open research question why that is the case (Mattioli et al. 2020; Gössling 2020), given the projected increase of cycling (WSP DANMARK A/S 2021), and that the private car is the most hazardous (Cantuaria et al. 2021; Klanjčić et al. 2022), unsustainable (Banister 2005), and societally uneconomic (Gössling et al. 2019) mode of urban transport.
This study was supported by the Danish Ministry of Transport. We thank RAW Mobility for video capture, the NERDS group (especially Ane Rahbek Vierø and Anastassia Vybornova) and Marco te Brömmelstroet for helpful discussions, and ITU's HPC for computational support.
Submitted: November 06, 2022 AEST
Accepted: November 26, 2022 AEST
Aldred, Rachel, Anna Goodman, John Gulliver, and James Woodcock. 2018. "Cycling Injury Risk in London: A Case-Control Study Exploring the Impact of Cycle Volumes, Motor Vehicle Volumes, and Road Characteristics Including Speed Limits." Accident Analysis & Prevention 117 (August): 75–84. https://doi.org/10.1016/j.aap.2018.03.003.
Bahrololoom, Sareh, William Young, and David Logan. 2020. "Modelling Injury Severity of Bicyclists in Bicycle-Car Crashes at Intersections." Accident Analysis & Prevention 144 (September): 105597. https://doi.org/10.1016/j.aap.2020.105597.
Banister, David. 2005. Unsustainable Transport: City Transport in the New Century. Routledge. https://doi.org/10.4324/9780203003886.
Branion-Calles, Michael, Thomas Götschi, Trisalyn Nelson, Esther Anaya-Boig, Ione Avila-Palencia, Alberto Castro, Tom Cole-Hunter, et al. 2020. "Cyclist Crash Rates and Risk Factors in a Prospective Cohort in Seven European Cities." Accident Analysis & Prevention 141 (June): 105540. https://doi.org/10.1016/j.aap.2020.105540.
Cantuaria, Manuella Lech, Frans Boch Waldorff, Lene Wermuth, Ellen Raben Pedersen, Aslak Harbo Poulsen, Jesse Daniel Thacher, Ole Raaschou-Nielsen, et al. 2021. "Residential Exposure to Transportation Noise in Denmark and Incidence of Dementia: National Cohort Study." Bmj 374 (September): n1954. https://doi.org/10.1136/bmj.n1954.
Casello, Jeffrey M., Adam Fraser, Alex Mereu, and Pedram Fard. 2017. "Enhancing Cycling Safety at Signalized Intersections: Analysis of Observed Behavior." Transportation Research Record: Journal of the Transportation Research Board 2662 (1): 59–66. https://doi.org/10.3141/2662-07.
Colville-Andersen, M. 2017. "Arrogance of Space - Copenhagen - Hans Christian Andersen Boulevard [Copenhagenize]." 2017. http://www.copenhagenize.com/2017/05/arrogance-ofspace-copenhagen-hans.html.
Colville-Andersen, M., P. Madruga, R. Kjuanpää, and K. Maddox. 2013. "The Bicycle Choreography of an Urban Intersection." In Desire Lines & Behaviour of Copenhagen Bicycle Users. Frederiksberg, Denmark: Copenhagenize Design Co.
Dozza, Marco, and Julia Werneke. 2014. "Introducing Naturalistic Cycling Data: What Factors Influence Bicyclists' Safety in the Real World?" Transportation Research Part F: Traffic Psychology and Behaviour 24 (May): 83–91. https://doi.org/10.1016/j.trf.2014.04.001.
Gemeente Amsterdam. 2018. "Plan Amsterdam - Giving Way to Cyclists." (Tech. rep.). https://handshakecycling.eu/resources/plan-amsterdam-giving-way-cyclists.
Gössling, Stefan. 2020. "Why Cities Need to Take Road Space from Cars - and How This Could Be Done." Journal of Urban Design 25 (4): 443–48. https://doi.org/10.1080/13574809.2020.1727318.
Gössling, Stefan, Andy Choi, Kaely Dekker, and Daniel Metzler. 2019. "The Social Cost of Automobility, Cycling and Walking in the European Union." Ecological Economics 158 (April): 65–74. https://doi.org/10.1016/j.ecolecon.2018.12.016.
Götschi, Thomas, Alberto Castro, Manja Deforth, Luis Miranda-Moreno, and Sohail Zangenehpour. 2018. "Towards a Comprehensive Safety Evaluation of Cycling Infrastructure Including Objective and Subjective Measures." Journal of Transport & Health 8 (March): 44–54. https://doi.org/10.1016/j.jth.2017.12.003.
Hahn, Trey, and Marco te Brömmelstroet. 2021. "Collaboration, Experimentation, Continuous Improvement: Exploring an Iterative Way of Working in the Municipality of Amsterdam's Bicycle Program." Transportation Research Interdisciplinary Perspectives 9 (March): 100289. https://doi.org/10.1016/j.trip.2020.100289.
Hartmann, A., and S. Abel. 2020. "How Oslo Achieved Zero." Ite Journal, 32–38.
Hunter, L. 2021. "Local Round-up: City Planners Rethink Problematic Fisketorvet Junction – Again! CPH Post." 2021. https://cphpost.dk/?p=123482.
Klanjčić, Marina, Laetitia Gauvin, Michele Tizzoni, and Michael Szell. 2022. "Identifying Urban Features for Vulnerable Road User Safety in Europe." EPJ Data Science 11 (1). https://doi.org/10.1140/epjds/s13688-022-00339-5.
Larsen, Jonas, and Oskar Funk. 2017. "Inhabiting Infrastructures: The Case of Cycling in Copenhagen." Experiencing Networked Urban Mobilities, October, 129–34. https://doi.org/10.4324/9781315200255-23.
Lind, Adam, Jordi Honey-Rosés, and Esteve Corbera. 2020. "Rule Compliance and Desire Lines in Barcelona's Cycling Network." Transportation Letters 13 (10): 728–37. https://doi.org/10.1080/19427867.2020.1803542.
Ling, Rebecca, Linda Rothman, Marie-Soleil Cloutier, Colin Macarthur, and Andrew Howard. 2020. "Cyclist-Motor Vehicle Collisions before and after Implementation of Cycle Tracks in Toronto, Canada." Accident Analysis & Prevention 135 (February): 105360. https://doi.org/10.1016/j.aap.2019.105360.
Marshall, Wesley E., and Nicholas N. Ferenchak. 2019. "Why Cities with High Bicycling Rates Are Safer for All Road Users." Journal of Transport & Health 13 (June): 100539. https://doi.org/10.1016/j.jth.2019.03.004.
Mattioli, Giulio, Cameron Roberts, Julia K. Steinberger, and Andrew Brown. 2020. "The Political Economy of Car Dependence: A Systems of Provision Approach." Energy Research & Social Science 66 (August): 101486. https://doi.org/10.1016/j.erss.2020.101486.
Nabavi Niaki, Matin S., Nicolas Saunier, and Luis F. Miranda-Moreno. 2019. "Is That Move Safe? Case Study of Cyclist Movements at Intersections with Cycling Discontinuities." Accident Analysis & Prevention 131 (October): 239–47. https://doi.org/10.1016/j.aap.2019.07.006.
NACTO. 2014. Urban Bikeway Design Guide. Island Press.
Nielsen, Thomas A. Sick, Hans Skov-Petersen, and Trine Agervig Carstensen. 2013. "Urban Planning Practices for Bikeable Cities – the Case of Copenhagen." Urban Research & Practice 6 (1): 110–15. https://doi.org/10.1080/17535069.2013.765108.
Nieuwenhuijsen, Mark J. 2020. "Urban and Transport Planning Pathways to Carbon Neutral, Liveable and Healthy Cities; a Review of the Current Evidence." Environment International 140 (July): 105661. https://doi.org/10.1016/j.envint.2020.105661.
Szell, Michael. 2018. "Crowdsourced Quantification and Visualization of Urban Mobility Space Inequality." Urban Planning 3 (1): 1–20. https://doi.org/10.17645/up.v3i1.1209.
te Brömmelstroet, M. 2014. De choreografie van een kruispunt: Naar een gebruiksgeorienteerde ontwerplogica voor kruispunten. Colloquium Vervoersplanologisch Speurwerk.
Therkildsen, C. 2021. "Omstridt og berygtet lyskryds f ̊ar løsning, der aldrig før er set i danmark." TV 2 Lorry. 2021. https://www.tv2lorry.dk/koebenhavn/omstridt-og-berygtet-lyskryds-faar-loesning-der-aldrig-foer-er-set-i-danmark.
Verkade, T., and M. te Brömmelstroet. 2019. "Het grootste taboe in het verkeer: We kunnen elkaar doodrijden." De Correspondent. https://decorrespondent.nl/9156/het-grootstetaboe-in-het-verkeer-we-kunnen-elkaar-doodrijden/3738007565292-e9168246.
WHO. 2022. Walking and Cycling: Latest Evidence to Support Policy-Making and Practice.
Winters, Meghan, Ralph Buehler, and Thomas Götschi. 2017. "Policies to Promote Active Travel: Evidence from Reviews of the Literature." Current Environmental Health Reports 4 (3): 278–85. https://doi.org/10.1007/s40572-017-0148-x.
WSP DANMARK A/S. 2021. "Dobbeltrettet cykelsti i krydset ingerslevsgade-dybbølsbro, dispositionsforslag." (Tech. rep.). https://vesterbrolokaludvalg.kk.dk/sites/default/files/2022-05/DispositionsforslagNo.pdf.


text:
REVIEW: Inside Man
With this film, Spike Lee finally steps outside himself and the result is arguably the first of his efforts since "Malcom X" not to buckle under the added weight of it's maker's obsession with identity politics. This is a movie about a clever bank robber (Clive Owen) executing a self-declared "perfect" heist, the tough-but-calm hostage negotiator (Denzel Washington) on the other end… and that's it.
Well, alright, not quite. This is still, after all, Spike Lee; and the usual creeping irritants of his ouvre still poke their heads out from time to time: New York is still fetishized, a lead actor still glides on a dolly-rig, a jarring pullback-from-closeup still reveals characters to be standing in front of a wall plastered with messagery and Jewish-American characters are still played for obvious caricatures; alongside a really moronic aside for a commentary on violence (and, of course, racism) in video games and Jodie Foster as an amoral ice-queen "fixer" who seems to have the entirety of NYC under her sway and is name, yes… Miss White. Cute.
But those little half-slivers of annoyance aside, overall Mr. Lee has put his stature as poster-boy for self-important message-mongering aside and let his skill as a filmmaker take the spotlight. The result: A cracking-good thriller.
The setup you know going in, anything else you shouldn't know and won't here from me. Suffice it to say that writer Russel Gerwitz has written a solid mini-marvel of a heist movie with a great collection of characters and a corker third act, and Spike Lee has directed the hell out of it. What you've heard is true: Spike Lee has FINALLY made good on his early promise and graduated from political-essayist to filmmaker.
And it's about damn time. Well done, and reccomended.
FINAL RATING: 9/10
Sideways 2… or not
REVIEW: Basic Instinct 2


text:
McDaniels in at Michigan, Pep Hamilton, Chris Evans out
AP source: Guyer agrees to minor league deal with White Sox
Canucks defenseman Edler sidelined by a concussion
WASHINGTON (AP) — Vancouver Canucks defenseman Alexander Edler avoided long-term injury from hitting his head on the ice but will be out at least a week with a concussion.
Coach Travis Green said Tuesday that X-rays revealed no facial fractures. Edler was released from the hospital and headed back to Vancouver.
Edler will miss at least three games, but the Canucks are glad it wasn't worse.
"Obviously a scary incident," Green said. "Medical staff I thought did a great job getting out there as quick as they did, and we're thankful that he's going to be all right."
Edler's skate got caught in the stick of Flyers winger Jakub Voracek in the first period Monday night, causing him to lose his balance and slam into the ice. Edler lay motionless on the ice before being wheeled off on a stretcher.
The 32-year-old Swede leads the Canucks in ice time and has 20 points in 38 games this season.
"You don't want to lose your top guys," Green said before facing the defending Stanley Cup champion Capitals. "He's a big part of our team. It's what it is. Teams face injuries a lot. He's one of our best players on our team. He's a good player."
Rookie goaltender Thatcher Demko was injured in warmups Monday, forcing Jacob Markstrom to make back-to-back starts. Green said Demko was returning to Vancouver to have an MRI on one of his knees.
The Canucks recalled defenseman Guillaume Brisebois and junior goalie Mike DiPietro before facing the Capitals. Green figures DiPietro will be with the team through its game at Chicago on Thursday.
Alexander Edler


text:
Q: Sending Java date time object to ASP.NET WebApi and storing in SQL Server So I have an Android app that has the user choose a date and time. It needs to now send that date and time as part of it's namevaluepairs to a .NET web api that stores data in a SQL Server database table.
What I'm looking for is on android, how to get the java date time object to match the C# DateTime object so that I may save it to the database.
I'm currently doing this (which I deciphered from posts like this:
DateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");
Date date = new Date(2015, 05, 14);

and
nameValuePairs.add(new BasicNameValuePair("DateAndTime", dateFormat.format(date)));

but this produces the following in SQL Server
3915-06-14 12:00:00 AM

Should I rather be sending the java date and time as a count of milliseconds since 1970 as they do here?

redpajama_set_name: RedPajamaStackExchange


text:
Tunku Abdul Rahman's grandson: My grandfather died a sad man
August 31, 2019 8:56 pm Raggie Jessy
Tunku Abdul Rahman Putra Al-Haj, Father of Independence. Source (pic): TTF
Tunku Abdul Rahman Putra Al-Haj, Malaysia's Father of Independence, had passed away a sad man due to the deregistration of Umno, his grandson, Tunku Muinuddin Putra Ahmad Nerang, told news portal MalaysiaKini in an interview.
"The Umno we have now is not the Umno he helped build. In fact, when he died, Tunku Abdul Rahman was not even an Umno member. What he was most disappointed about was when the court deregistered Umno, that made him feel disappointed the most.
"He helped set up Umno, he shaped Umno. Tunku died in sadness," said Tunku Muinuddin in the interview.
After Umno was deregistered, Tunku Abdul Rahman set up a new party called Umno Malaysia but its registration was refused. The party was later revived by Dr Mahathir as Umno Baru.
KUCHING: Tunku Abdul Rahman Putra Al-Haj, Malaysia's Father of Independence, had passed away a sad man due to the deregistration of Umno, his grandson told news portal MalaysiaKini in an interview.
Tunku Muinuddin Putra Ahmad Nerang, who is the late prime minister's first grandchild, recalled that Tunku Abdul Rahman died on December 6, 1990 around the time of Umno's deregistration following a leadership tussle.
"Any father would be disappointed if his child – and for him this was Umno – were to be killed with a court decision that deregistered the party. Umno was like his flesh and blood (and this decision) was akin to the party being beheaded and murdered.
Umno was declared illegal by the Kuala Lumpur High Court in 1988 following a bitter race for the party's leadership between Tun Dr Mahathir Mohamad, who was then party president and the prime minister, and Tengku Razaleigh Hamzah.
Tunku Muinuddin told MalaysiaKini that any personal bad blood between his grandfather and Mahathir was settled on the former's deathbed.
"There were misunderstandings between my late grandfather and Mahathir, but the Tunku forgave him. Mahathir was at Tunku's bedside before he died, and he apologised," he recalled.
Not long after the May 13 riots in 1969, Dr Mahathir had written a letter to Tunku Abdul Rahman criticising this leadership and calling him to resign as a result Dr Mahathir was expelled from Umno only to be brought back in 1970 by Tunku .Abdul Rahman's successor, Tun Abdul Razak Hussein.
Mahathir
Tengku Razaleigh Hamzah
Tun Abdul Razak
Tunku Abdul Rahman
Tunku Muinuddin
UMNO baru
UMNO Malaysia


BLACK PEARL, THE CROWN JEWEL OF ROSAPRIMA. One of nature's most magnificent creations is the Black Pearl. A jewel of the sea, a symbol of perfection found in paradise. Just as rare and fascinating, is the Black Pearl rose. With soft velvety petals, Black Pearl is a jewel of the rose world. Grown EXCLUSIVELY and found ONLY at Rosaprima, this enchanting rose defines luxury and elegance at its finest.


From the menu bar at the top of your screen navigate to Campaigns > RTB Ad Sources > Targeting tab.
Allows users to set up basic pre-targeting for bids based on standard criteria.
Allows the user to make manual adjustments to the targeting statement.
Targeting Expression: The Boolean syntax for all targeting applied in previous sub-tabs will be reflected here.
Adding a targeting expression disables editing other targeting criteria in any other sub-tab of the Targeting tab.
This targeting expression takes precedence over other sections.


Habits of thought. Yes! Habits of thought control around 99% of all of your behavior. If your habits of thought support your desired outcome, then you're among those who are already succeeding with your goals for the year.
But if you're not in that group, and you've already just about given up, don't let go just yet. The pathway to your happier, healthier and wealthier life is right there in front of you, waiting for you to take the next step.
And even if you are already succeeding, and yay for you! you will improve your results and enhance your journey of success and happiness by developing and refining your habits of thought.
Here's how you do it: think the thoughts that successful people think.
Easy for me to write, right?
Successful people recognize that if they are not achieving their goals, if they are not already experiencing their desired outcome, they are being limited by false, unproductive unconscious beliefs that no longer serve them, and they do whatever it takes to change what doesn't work to what does work. Successful people change how they think and feel.
1. Successful people replace their negative self- talk with positive self-talk.
2. Successful people choose to believe that they deserve success.
Let's try an experiment. Let's find out what you unconsciously believe about success.
"I don't deserve success because…" (wait 1 second and stop.) The very first thought that came to you is your self-talk. What you said to yourself comes from your habits of thought.
I'd like you to take a moment and notice whether that thought was positive or negative.
"I deserve success because…" (wait 1 second and Stop). Again, the first thought that came to you is your self-talk, and this talk reflects your habits of thought.
Did it feel positive or negative?
3. Successful people do the important things FIRST. You have to make your goal the priority. Everyone thinks they're too busy. Remember that Oprah, Warren Buffet, Ryan Seacrest, and Richard Branson all have the same 24 hours in a day that you do. So, do what they do. Start your big task or project at the beginning of the day. Leave your emails to later in the day, or better yet, delegate your routine business and junk mail to someone else.
The wording of your resolution, your unique self-talk, is really important to your success. For example: instead of saying "I want to lose 12 pounds this year," consider framing that goal this way: "I will eat healthier this year." Instead of focusing on your desired outcome, your resolution focuses on daily or even hourly habits, and still leaves room for your success even if you don't eat perfectly all the time. When your resolution is "I will eat healthier this year," instead of letting the feeling of success be dictated by the scale, you feel the reward of success every time you make the choice to eat healthier food.
So now that you know what thoughts will lead to your success, how to make them your habits? Come on, all of those daily affirmations (eye roll) and positive thinking platitudes (double eye roll) and memes (one more eye roll with a smirk) don't really work, do they. You've tried them before and you always go back to the same results. Right?
Right here I want to write about exactly how habits develop in your mind, but I'll leave the super-interesting discussion about the physiology of habits of thought to a later post.
So let me jump to this statement: There are all sorts of techniques any of us can do at any time for replacing old unproductive habits with new habits of thought.
You absolutely establish new habits of thought, i.e. repattern your mind, by adopting more productive, encouraging, successful thoughts and self-talk.
Some people accelerate effective changes for their success through meditation, hypnotherapy or NLP. I've done all of them for myself with great results.
The key is to use a technique and consistently use language that feels and sounds good to you, that uplifts you, that feels encouraging to you.
And when you're in that uplifted encouraged state of mind, research shows that you are significantly more resourceful, meaning that you have thoughts and insights about how to resolve that problem of eating a healthy dinner and getting the kids to the game on time.
So how about taking your first step to your desired results by changing your thought of New Year's Resolutions to Now Year's Resolutions. By changing one thought, from eye roll on affirmations, to "Maybe I could start my day with the uplifting and positive Pointer Sisters' I'm So Excited," (one of my personal faves), you are on the path to success now, to your Now Year's Resolutions!
‹ It's the Real Thing!
What an interesting and insightful article, Dawn. I particularly liked the exercise and the reframing of previously unattainable wishes to achievable daily habits. Now is indeed the time!


text:
Transfer: Barcelona unveil two new players
July 4, 2022 News Aggregator
Barcelona have officially unveiled their new signing, Andreas Christensen.
The Dane joined on a free transfer from Chelsea.
This was after Franck Kessie also arrived Barcelona this morning.
The move to Catalonia for the 25-year-old will end his 10-year association with the Blues.
Christensen made the move to Stamford Bridge as a 15-year-old from Danish giants Brondby in 2012.
Meanwhile, the Athletic has reported that Chelsea co-owner Todd Boehly has continued discussions with Ronaldo's agent Jorge Mendes.
The Blues want to sign the Portuguese who has made his intention to leave Manchester United clear.
Although United said the player is not for sale, Chelsea are still considering moving for the 37-year-old superstar.
The report adds that Tuchel is a long-term admirer of the five-time Ballon d'Or winner.
Newsbarcelona, Sport, transfer
Abia 2023 guber: APC reaffirms Ogah's candidacy
EPL: He compounds the problems – Man United told to allow Cristiano Ronaldo go


text:
Palmarès

Giocatore

Competizioni nazionali

Spartak Trnava: 1971-1972, 1972-1973

Spartak Trnava: 1974-1975

Allenatore

Competizioni nazionali

Dinamo Tbilisi: 2015-2016

Collegamenti esterni

redpajama_set_name: RedPajamaWikipedia


Premier A Grade Insulation is made from the world's most popular insulation material, glass wool, which is non-combustible and sustainable. The glass wool is made up of 70-80% recycled glass and contains sand, soda ash, borax and limestone with the final component - resin - being the agent that binds everything together. Premier A Grade Insulation is BRANZ appraised.
NOVAtherm ceiling, and underfloor insulation is made of polyester, the material that is used in most pillows. Ours is a unique mix of premium polyester, including hollow conjugate fibre (high-tech fibre used in quality sleeping bags and extreme outdoor clothing) as well as recycled fibre made from recycled plastic bottles. Polyester is safe and healthy to handle and work with. It is appraised by BRANZ and fully complies with the New Zealand Building Code. Novatherm is designed and made in New Zealand.


Wrapper to return instances of the IOHIDOutputTransactionInterface.
Wrapper to return instances of the IOHIDQueueInterface.
Gets the created async event source.
Gets the current async port.
Obtains the most recent value of an element.
Obtains the current value of an element.
Sets an element value on the device.
Sets callback to be used when device is removed.
Starts data delivery on all queues for this device.
Stops data delivery on all queues for this device.


text:
Q: SQL Query using outer join? I have the following relations:

and I want to to list all employees that joined the company before June of 2014 but did not receive a commission in June 2014 using some kind of outer join. I came up with this query but it is not working. Could someone tell me how to query this?
SELECT DISTINCT Employee.EmpId, Employee.EmpName
FROM Employee
LEFT OUTER JOIN Commission
ON Employee.EmpId = Commission.EmpId
WHERE Employee.JoinDate BETWEEN Employee.JoinDate AND '2014-06-31'
GROUP BY Employee.EmpId, Employee.EmpName
HAVING COUNT(Commission.Commdate BETWEEN '2014-06-01' AND '2014-06-31') = 0
ORDER BY Employee.EmpId

A: The LEFT JOIN is a good idea.  But, you want the commission dates in the ON clause.  Then find the employees that do not match.  So, here is a version of the query (cleaned up to use table aliases):
SELECT e.EmpId, e.EmpName
FROM Employee e LEFT OUTER JOIN
     Commission c
     ON e.EmpId = c.EmpId AND
        c.Commdate BETWEEN '2014-06-01' AND '2014-06-31'
WHERE e.JoinDate < '2014-06-01' AND c.EmpID IS NULL
GROUP BY e.EmpId, e.EmpName
ORDER BY e.EmpId;

Perhaps a more natural way to write the query, though, is:
SELECT e.*
FROM employee e
WHERE NOT EXISTS (SELECT 1
                  FROM Commission c
                  WHERE e.EmpId = c.EmpId AND
                        c.Commdate BETWEEN '2014-06-01' AND '2014-06-31'
                 ) AND
       e.JoinDate < '2014-06-01';


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League Format: Play is either 5 on 5 or 6 on 6, with no intentional contact allowed. Teams are organized into divisions based on the age of the child. Teams will consist of 8-11 players each. Each team will have 45 minute - 1 hour slotted for practice, depending on the age division, followed by a 60 minute game. You will only be at the fields for about one and a half to two hours.
"Very nice and friendly. Communicate with the parents and interacts with the children very well "
"Everything has been thoughtfully designed all efforts reflect the league!!! Thanks to all involved. We as parents appreciate it very much! "
"It's organized and it's all done on Saturday!! "
"We'll organized and friendly staff!"


Are you looking for some good wallpapers for your Android Phone?
Matt Katzenberger has a nice set of them over at his site. He's got two packs of images which can be used as wallpapers for your phone. He's got around a 100 images in two sets of Packs. Just head over to his site to download these as a zip file and then move them to your phone. Here's the links to the download page.
If you've got a nice wallpapers for your phone, let us know which one it is and where to get it, and we'll put it up on the site here.
Is nokia c6-00 support OTG? If no tell me that if there is any way to suppot otg connection.