text:
Public Intervention Can Prevent A Prisoner's Death or Further Injury
A source with access to the medical condition of the hunger strikers, who asked to remain anonymous told lawyers with the Prisoner Hunger Strike Solidarity coalition that health of the prisoners on hunger strike is quickly and severely deteriorating, saying, "All of the medical staff has been ordered to work overtime to follow and treat the hunger strikers. Some [strikers] are in renal failure and have been unable to make urine for three days. Some are having measured blood sugars in the 30 range, which can be fatal if not treated. The staff has taken them to the [prison hospital] and given them intravenous glucose when allowed by the prisoners. A few have tried to sip water but are so sick that they are vomiting it back up."
On July 1st, 2011, prisoners in the Secure Housing Unit in Pelican Bay State Prison, Crescent City, CA went on indefinite hunger strike to protest conditions that have been characterized by the United Nations as "inhumane and degrading". Throughout the week they have been joined by thousands of prisoners in at least a third of the state's prisons. The actions of these California prisoners are part of a long international history of resistance to the use of prisons as a solution to social problems, most recently the prison strikes in both Georgia and Youngstown, OH.
What are the prisoner demands?
1. An End to Group Punishment and Administrative Abuse
2. Abolish the Debriefing* Policy,
and Modify Active/Inactive Gang Status Criteria
3. Comply with Commission on Safety and Abuse
in America's Prisons 2006 Recommendations Regarding
End to Long-Term Solitary Confinement
4. Provide Adequate Food
5. Expand and Provide Constructive Programming
and Privileges for Indefinite SHU Status Inmates.
From the call by prisoners in Pelican Bay
for a hunger strike:
"The purpose of the Hunger Strike is to combat both the Ad-Seg/SHU psychological and physical torture, as well
as the justifications used of support treatment of the type that lends to prisoners being subjected to a civil death.
Those subjected to indeterminate SHU programs are neglected and deprived of the basic human necessities
while withering away in a very isolated and hostile environment." - Mutope Duguma
What is the Security Housing Unit (SHU)?
The Security Housing Unit (SHU) is a prison-within-a-prison. SHU prisoners are kept in windowless, 6 by 10 foot
cells, 231⁄2 hours a day, for years at a time and conditions in American SHUs are routinely the target of
international human rights campaigns. The California Department of Corrections operates four Security Housing
Units in its system. Pelican Bay, Corcoran, California Correctional Institution, and Valley State Prison for
Women .
Who is Prisoner Hunger Strike Solidarity?
When the prisoners at Pelican Bay decided to go on hunger strike, they built into their organizing a call for the
creation of a committee outside the prison walls with specific asks around messaging, actions and other kinds of
Visit our blog http://prisonerhungerstrikesolidarity.wordpress.com to get more information about the strike, the
demands and conditions inside the SHU as well as notices about upcoming events and action items.
* The practice of "debriefing," or offering up information about fellow prisoners particularly in regard to gang status, is often
demanded in return for better food or even release from the SHU. Debriefing puts the safety of prisoners and their families
at risk, because they are then viewed as "snitches."
The above is from
"Pelican Bay Prisoners to Hunger Strike July 1st, 2011"
view or download (PDF) or (HTML)
In may of this year the US Supreme Court (by no means liberal or lenient) -- ordered California to reduce its prison population -- so horrendous were the medical conditions, and so poor was the likelihood medical staff would be retained --
BROWN, GOVERNOR OF CALIFORNIA, ET AL. v. PLATA ET AL.
APPEAL FROM THE UNITED STATES DISTRICT COURTS FOR THE EASTERN AND NORTHERN DISTRICTS OF CALIFORNIA
No. 09–1233. Argued November 30, 2010—Decided May 23, 2011
Syllabus, p. 3
FOR IMMEDIATE RELEASE--July 12, 2011
Medical Conditions Reach Crisis in Pelican Bay Hunger Strike
Advocates Demand Access to Strike Leaders, Negotiations
Press Contact: Isaac Ontiveros, Prisoner Hunger Strike Solidarity
What: Press Conference
When: Wednesday, July 13; 11:00am
Where: San Francisco California State Building, at Van Ness Ave. and McAllister Street
Oakland—According to advocates working on behalf of prisoners on hunger strike at Pelican Bay State
Prison's Security Housing Unit (SHU), medical conditions for many strikers have deteriorated to critical
levels, with fears some prisoner could start to die if immediate action isn't taken. Prisoners at Pelican Bay
have been on hunger strike for nearly two weeks and have been joined by thousands of other prisoners
throughout California's vast prison system. Some of their main demands revolve around health conditions in
Pelican bay's Security Housing Unit, while the entire California prison system is under federal receivership
due to grave health conditions throughout its facilities.
Prisoners participation in the strike in other prisons in California have also reported that medications,
including those for high blood pressure and other serious conditions, are being withheld from prisoners on
strike. Some prisoners have participated for limited periods of time or have joined other prisoners in
"rolling" strikes, due to their already poor medical conditions.
"This situation is grave and urgent," says Carol Strickman, staff attorney for Legal Services for Prisoners
with Children and a legal representative of the Prisoner Hunger Strike Solidarity coalition. "We are fighting
to prevent a lot of deaths at Pelican Bay. The CDCR [California Department of Corrections and
Rehabilitation] needs to negotiate with these prisoners, and honor the request of the strike leaders to have
access to outside mediators to ensure that any negotiations are in good faith."
The Prisoner Hunger Strike Solidarity coalition is urging journalists to do further investigation into the health conditions at Pelican Bay, while also pushing state politicians to visit the prison itself. The coalition is also encouraging members of the public to pressure Gov. Brown and the CDCR to negotiate with the prisoners. Taeva Shefler of the Prison Activist Resource Center, another member of the solidarity coalition says, "The question for the CDCR is: will they continue to jeopardize prisoners' health and safety rather than sit at the same table and talk?"
Hunger strike supporters will hold an emergency press conference Wednesday at 11:00 am outside the State
Building in San Francisco. Supporters, including family members of those held at Pelican Bay, will also
continue to hold rallies and other events in the coming weeks.
For information on upcoming events, visit www.prisonerhungerstrikesolidarity.wordpress.com
"A Brief History of Pelican Bay | Prisoner Hunger Strike Solidarity "
put here for your consideration by a female Faust on this Friday, July 15, 2011

redpajama_set_name: RedPajamaCommonCrawl


Hello, Looking to get into supra scene.
Hello! I'm a Rotary Guy and I'm looking to add a "Normal" Engined car to my garage.
Hi All! Looking to get into the world of the Supra owners!
Hello there! Im New Here With Supra and Celica!
Hi, New member with a new Supra!
Hello from a prospective owner in the midlands.
New to this, having problems with car!!
Battery Tray and Clamp 199 9vvti auto import.
Battery Tray and Clamp 1999 vvti auto import.
Newbie possibly moving over from the Ford scene.
Hello From the "Natural State" Arkansas.
New owner 2JZGE - need some advice.
Newbie but really an oldie!!
Looking for a tt 2jzgte engine with 6 speed or auto ?
Looking for megasquirt insight and gte internals!
.....and probably for the 100th time!
New to this Forum. Go figure a newbie already asking questions before searching!!
Hello from a new member to the supra world.
New Member - JM-Imports Parts Development manager!
1993 GZ spec 3.0 auto !!
New guy from across the pond.
Can someone adjust my username please!
new member advice on price please.
Looking for the owner off Red supra bought from Copart about a month ago.


Together We Can Effect Change in Lexington!
BUILD's Nehemiah Action is Thursday, May 10th at 7:00 PM; doors open at 6:20. Contact Rahul Karanth at (703) 477-9974 or ka238@g.uky.edu or Jay Schwalbach at (859) 333-0545 or jayschwalbach@gmail.com for more information.


Handmade with much love and attention to detail, Lola's facial features are completely hand embroidered. Her brown eyes match her dark brown hair made of yarn that has been hand stitched and adorned into place. Inspired by the international culture of Spain, Lola wears a removable tree layered flamenco red dotted dress adorned with red lace and a black shawl to complete her overall Spanish look. She comes along with long removable white undies.


The euro area remains in a state of flux and appears to be unsustainable in its present form. The outcome of the crisis may be unknown for years and a judgement on the project's success or failure may be out of reach for decades.
In the meantime, analysts, portfolio managers and traders will still have daily, weekly, quarterly and annual benchmarks. They will have to analyze economic developments in the euro area and their impacts on financial assets. The objective of this book is to provide a framework for that analysis that is comprehensible to most financial market participants.
The book begins with a focus on coincident and leading economic indicators for the euro area. The following section looks at euro-area institutions. The next chapter focuses on the euro crisis. It attempts to provide an explanation of its origins and a glimpse of the potential outcomes. In addition, the tools needed to analyze the crisis as it evolves are presented. The last sections provide information unique to the economies of Germany, France, the U.K., Switzerland, Sweden and Norway.


The award-winning Ryvang Hof is located in a secluded location at the northern end of Grövelsjön. Only one ferry from the southern end of the lake connects the village of Sylen with civilization. The yard has room for 26 guests, who likes it lonely can open the tent on the lake shore 300m from the farm.


text:
#sea freight#logistics#China#Kazakhstan#TEU#Lianyungang#China
Construction of Lianyungang port logistics terminal begins
Follow @SamJermy	Follow @SupplyChainD The construction of a logistics terminal in the north eastern China seaport of Lianyungang has gone into operati...
|May 20| 4 min read
Follow @SamJermy
Follow @SupplyChainD
The construction of a logistics terminal in the north eastern China seaport of Lianyungang has gone into operation this week.
Both Kazakh President Nursultan Nazarbayev and Chinese counterpart Xi Jinping attended the official ceremony to launch the opening of the first stage of construction.
Asset Asavbayev, committee chairman of the Ministry of Transport and Communications of Kazakhstan, said: "As you may know, Lianyungang is included in one of the 25 largest ports in the world.
"The main purpose of the terminal is the possibility of handling and transhipment of Kazakhstan's transit goods, departure from Southeast Asia and Australia with a full package of high quality services for all modes of transport carriers in export-import and transit traffic,"
According to Asavbayev, the Chinese port of Lianyungang was selected due to strategic location in terms of export and transit of goods, including in the direction of Europe.
With a total investment of $98 million by Lianyungang and the Kazakhstan national railway company, Lianyungang has a planned container yard of 220,000 square meters and 3.8 km of railways.
The terminal is seen as a platform for goods from central Asian countries to go overseas and a boost to the construction of the Silk Road Economic Belt.
It has a yearly loading capacity of 410,000 TEU's. It mainly runs cross-boundary transhipments and warehouse businesses.
Lianyungang is dubbed as China's 'East-West Freight corridor' and was one of the first fourteen Chinese cities permitted to open to international economy and foreign trade by the Chinese State Council in 1984.
For further information, please visit www.strategy2050.kz.


If your passion is pets then dog grooming should be your career!
How would you like to learn from a team of two, 20+ year, veteran-professional groomers teaching you the ALL the skills, tips, & secrets only the Pro's know?
That's what you will experience the moment you begin to participate in our 95% hands-on home-study training lessons. It's very possible your success will be attained in just a few short weeks, AND starting on a low shoe-string budget!
We'll create confidence in you that you never knew you had! Your Pet grooming training is now within your reach and no previous experience or education is required!
What is The All About Dog Grooming Course?
Why should you get Dog Grooming Course?
Why become a dog groomer? The perfect reason.. You're an animal lover, so why not enjoy your days working with them in a new, emotionally rewarding career!
How does Dog Grooming Course work?
21 chapters with Chapter Tests to enhance your learning.
Grooming Chart covering 20 of the Working breeds with grooming instructions and bath frequency charts.
You will feel as though you are with us in person teaching you by our side!
Our tapes are produced and dubbed by an excellent videography company on high quality DVDs designed for heavy use. The lighting and camera shots capture each lesson with clarity. They are packed full of quality instruction!!
From this training you will be shown how to properly bathe, blow-dry, clip and scissor style over 30 of the most popular breeds. Here are just some of the breeds you'll learn groom..
Our dog grooming training package is very thorough and quite honestly, questions seldom come up.
Our one-on-one, life-time assistance will be a valuable asset to you.
We pride ourselves on how efficiently we personally handle inquiries.
We have a toll free phone system in place that rings us up almost anywhere we are. You will not get a phone operator... but will always speak with one of us. You may also choose to email us if you desire... but there are always times when you need to speak to a real person!
Once you complete our course, show quality and proof of your grooming knowledge to future customers.
"What an exciting book of information! I just want you to know, I will be referring your services to others. I really enjoyed the course! I wish I have done this years ago!!! Thank you."
"I really like the videos. They are very concise and clear. Thank you for creating this home study course. It's a boon to distance learning. Also, very affordable."
"This should be used to tell a story and let your users know a little bit more about your product.""I am writing to say thank you again for all the time and experience you shared with me. Your materials are very complete and I refer to the manual and videos daily for help. Also Carol thank you for the unhurried time you spent with me on the phone! I have been open one month and I already have over 30 costumers. Most have made 2nd appointments. Keep selling these teaching materials because they are excellent. All I have learned is through them and you. I wish I had started years ago - it's a very rewarding career."
"What an exciting book of information! I just want you to know, I will be referring your services to others. I really enjoyed the course! I wish I have done this years ago!!! Thank you."Hi Carol, I received the packages today and boy are they great! I could not stop watching the first learn to groom DVD. Then I was reading the handbook, oh my its full of so much great information. I forgot to mention that I worked in a vet hospital for 11 years and have been a licensed veterinary technician for 5 years. I have an extensive background in dogs and cats and could tell right off the bat that this was going to be a great course!I cannot give you and Richard enough kudos! I'm so excited for my new career! And am extremely satisfies with my decision with your materials. Thank You!


text:
<!doctype html>

    <meta charset="utf-8">
    <title>Save the state in javascript tree</title>
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <link rel="stylesheet" href="../extra/bower_components/bootstrap/dist/css/bootstrap.min.css">
    <link rel="stylesheet" href="../extra/bower_components/bootstrap/dist/css/bootstrap-theme.min.css">
    <link rel="stylesheet" href="../extra/bower_components/prism/themes/prism-okaidia.css">
    <link rel="stylesheet" href="example.css">
    <link rel="stylesheet" href="../jqtree.css">

            « Example 3

                Example 5 »

Example 4 - Save the state

       If you set the option saveState to true, then jqtree remembers the tree state after a page reload.

            JqTree save the state into localStorage.
            If the browser does not support localStorage, then jqTree saves the state in a cookie.

            You must include the jquery-cookie plugin for cookie support.

html

<div id="tree1" data-url="/example_data/"></div>

javascript

$('#tree1').tree({
    saveState: true
});

        Giving the saveState a string value sets the storage key. The default key is 'tree'.

$('#tree1').tree({
    saveState: 'my-tree'
});

redpajama_set_name: RedPajamaGithub


This week we are asked to share a little fun.
It's hard to believe that the summer is over, fall is in the air and I've already started Christmas shopping. But for now, I'm going to follow Patti's request and share some fun.
Most of my summer was spent at the beach under an umbrella enjoying the cool breeze and watching the children play in the sand and surf. Part of the fun for me is watching the pure joy on their faces as they enjoy the water. Oh, to be so young again!
I kept my camera out and snapped happily away….
The surf was white foam yesterday.
So this week we are asked to share some "action" photos – anything on the move.
Saturday was a beach day for us. We packed a small cooler, grabbed the towels, chairs and umbrella and headed out to a relatively quiet stretch of beach. That's where my "action" ended for the day – well, at least the next few hours.
Occasionally, I would lift my head up to check out the clouds and the kids playing around us.
but unfortunately, both the osprey and I missed the perfect capture.
And the last shot of the day….
You can see responses from other bloggers here and you can see more of my photography here.
This week Ann-Christine has given us the prompt of patterns. My choices this week all come courtesy of Mother Nature.
The tide was going out as we got to the beach and we set up shop directly behind a small tide pool. The tide pool was a favorite gathering place as small children played in it, the balls from a bocche game ended up in it and the birds came to check it out also.
I had watched this seagull for quite some time as he tried and failed to catch dinner. So I was just as excited to see him catch his meal as I was to capture the shot.
This gull was afraid to get his wings wet. He would venture out into the surf but immediately turn around as the next wave came in so I'm not quite sure how he expected to eat that night. But the pattern and colors under his wings are beautiful.
For this week's challenge, Patti has asked us to share out interpretation of blue – whether it's the time of day, the color or the mood.
The beach is different every day. The sky can be any color imaginable. The surf can quietly lay down or thunder as the waves hit the beach. Sometimes the air is so still and oppressive that it's unbearable without the shade of an umbrella and sometimes the wind blows so hard that the grains of sand pellet you mercilessly. So there's always a sense of anticipation as you walk through the access to see the mood of the beach that day.
The most vivid colors of the sky are at sunrise and sunset. I'm not a morning person at all so sunrise photos are a rarity for me. This photo was taken at Huntington Beach State Park. I had gone there to get photos of the birds coming home to roost and stayed to watch the last traces of the sun.
This last photo is my latest Photoshop effort. I would play with it 24/7 if I could. It's definitely blue!
Amy at shareandconnect.wordpress.com gives us this week's prompt – "time to relax".
Between working 50 – 60 hours a week, blogging, taking classes and running to doctors appointments, I have little time to just sit and relax. But despite that, living at the beach makes it simple for me to follow Amy's suggestion.
The beach is less than a mile from home and work so it's easy to grab my camera and pop over to the beach for a quick walk before heading home. And with the soft light at that time of day, I always get a beautiful, calming shot.
And on the weekends, hubby and I get the chairs, umbrella and towels together and we sit at the water's edge for a couple of hours. Watching the tide come in and roll out, seeing the children playing in the surf and watching the sun setting is the best prescription for what ails you.
and here's my edited version after last week's Photoshop class.
To finish up my series on the 4th of July, here are some of my favorite photos.
Continuing the 4th of July series….
While huddled under the umbrella during the brief rainstorm, I noticed a seagull behind us. He was valiantly trying to get from point A to point B with no success at all. The wind took him up as he tried to fly down, down when he tried to fly up but always, always backward as he tried to fly forward.
Oh how he struggled and my heart went out to him. Luckily the storm didn't last long and he was able to fly off. It was only when I was looking back through the pictures from that day that I noticed something strange and when I enlarged the pictures I saw that the seagull had a Cheeto is his bill and had managed to hold onto it the entire time he was struggling against the wind.


In this article, we will have a discussion of red sofa and arm chair made from rattan for small space. Study additional to find out interior design living room with tv and fireplace.
7 list of keys to buying furniture online in 2018 that can help you. Quick and easy suggestions will save you some big bucks in the long run. Don't forget about to check on all of the beneath-pointed out details.


text:
Noynoy Aquino's SONA Covers Up Failures as Filipino American Women Call for Noynoy's ImPEACHment!
Reference: Valerie Francisco, Chairperson, GABRIELA USA, gabrielawomen@gmail.com
Philippine President Benigno "Noynoy" Aquino is set to deliver his State of the Nation Address (SONA) on July 28, 2014, which we can expect to be several hours worth of the same broken promises and excuses Aquino has been promoting for the past three years of his sordid administration. Mired in recent controversies of corruption via the presidential Disbursement Acceleration Program (DAP), brash signing of the Enhanced Defence Cooperation Agreement (EDCA), continued human rights violations, and his inadequate response to Typhoon Haiyan, Filipino-American women are fed up with a negligent president and are joining mass protests to call for Aquino's impeachment from office.
Eight months after Typhoon Haiyan ravaged the Philippines, the Aquino administration has failed to respond to the basic needs of typhoon survivors. In March, during a dialogue with the Department of Social Welfare and Development (DSWD), representatives of Typhoon Haiyan survivors, majority of whom are women and children, called for P40,000 (roughly USD $925) in immediate relief stipends for families. This request was denied by DSWD due to a supposed lack of funding, which raises concerns on how the national budget and global aid has been allocated and spent.
Mired in recent controversies of corruption via the presidential Disbursement Acceleration Program (DAP), brash signing of the Enhanced Defence Cooperation Agreement (EDCA), continued human rights violations, and his inadequate response to Typhoon Haiyan, Filipino-American women are fed up with a negligent president and are joining mass protests to call for Aquino's impeachment from office.
"When the government shrug their shoulders about relief and basic needs of the Filipino people, the whole country suffers. It is unacceptable that crooked politicians claim a lack of funding and turn around to spend millions of pesos on luxurious and unnecessary expenses," says Valerie Francisco, National Chairperson of GABRIELA USA.
To this end, proof of Aquino's contradictions with his "straight and narrow" way or matuwid na daan has come to the fore as the Supreme Court recently ruled that the presidential pork barrel, the Discretionary Acceleration Program (DAP), a lump sum of discretionary funds under the total control of the president, as unconstitutional. The president claimed that DAP was supposed to be a stimulus for the Philippine economy when expenses such as the P800 million of his DAP funds for Malacañang renovation do not have clear consequences for the overall national economy and still leaves Filipinos in need out to dry.
The signing of EDCA, which allows U.S. military presence in the Philippines, is also a clear sign of Aquino's disregard for the well-being of women and children. "It is widely known that prostitution, sex trafficking, and human rights violations run rampant in areas surrounding military bases, and we can only expect these to increase with the signing of EDCA," says Pia Cortez, Chairperson of GABRIELA San Francisco. It is clear that the Aquino administration continues to prioritize US interests over the well-being of his own people.
Aquino's lack of commitment to the welfare of Filipinos extends to migrant citizens in the U.S. The plight of more than 200 trafficked Filipino teachers still hang in the balance, as the hunt for their trafficker, Isidro Rodriguez, continues after being released from prison in the Philippines. "Aquino and the Department of Justice has failed to protect its citizens from predatory human traffickers, and continues to fumble in its handling of a clear human trafficking case impacting hundreds of people! In the mean time, survivors are left to fend for ourselves without any support from the government agencies that were so eager to take our money and migrate us out of the country!" claims Fen Ecleo, Co-chairperson of GABRIELA Washington DC and survivor of human trafficking.
With these outstanding abuses to Filipino in the Philippines and worldwide, there is no doubt that Aquino is filled with deception and defensive strategies to keep him and his elite cronies protected. Joining a growing clamor of Filipinos calling for accountability from the president, member organizations of GABRIELA USA will be protesting Aquino's SONA outside of Philippine embassies across the U.S. carrying peach ribbons, calling for the imPEACHment of Aquino.


Here you can find the Coding Module, our program that teaches Java. This module instructs students on the basics of how to program using the FIRST API. Students will get direct experience with working on and programming the robot.
If you have not already read the introduction to the program, please do that as soon as possible.


text:
Q: Invalid argument(s) in Flutter After reinstalling my app on emulator, my console throw me this error:
Invalid argument(s)
The relevant error-causing widget was
    FutureBuilder<SharedPreferences>

can someone help me with this problem?
I think, that problem is in my sharedPreferences
class _LanguageSelectorState extends State<LanguageSelector> {
  SharedPreferences sharedPreferences;

  static final List<String> languagesList = application.supportedLanguages;
  static final List<String> languageCodesList =
      application.supportedLanguagesCodes;

  final Map<dynamic, dynamic> languagesMap = {
    languagesList[0]: languageCodesList[0],
    languagesList[1]: languageCodesList[1],
  };

  @override
  Widget build(BuildContext context) {
    return Scaffold(
          backgroundColor: Colors.white,
          appBar: AppBar(
            backgroundColor: Colors.white,
            iconTheme: IconThemeData(color: Colors.black),
            title: Text(AppTranslations.of(context).text("settings_language"), style: TextStyle(color: Colors.black, letterSpacing: 1)),
            elevation: 0.0,
            centerTitle: true,
            bottom: PreferredSize(child: Container(color: Colors.black, height: 0.1), preferredSize: Size.fromHeight(0.1),),
          ),
      body: _buildLanguagesList()
    );
  }

  @override
  void initState(){
    super.initState();
    getCurrentLanguage();
  }

  Future<String> getCurrentLanguage() async {
    sharedPreferences = await SharedPreferences.getInstance();
  }

  String selectedLanguage;
  String currentLanguage;
  bool _langOne = false;
  bool _langTwo = false;

  _buildLanguagesList() {
    return SingleChildScrollView(
      child: FutureBuilder(
        future: SharedPreferences.getInstance(),
        builder: (context, snapshot){
        return Column(
          crossAxisAlignment: CrossAxisAlignment.start,
              children: <Widget>[
                Padding(
                  padding: EdgeInsets.all(20),
                  child: Text(AppTranslations.of(context).text("settings_current_language") + ": " + sharedPreferences.getString("currentLanguage")),
                ),
                CheckboxListTile(
                  title: Text(languagesList[0]),
                  value: _langOne,
                  onChanged: (value) {
                    setState(() {
                      _langOne = value;
                      sharedPreferences.setString("currentLanguage", languagesList[0]);
                      if(_langOne){
                        _langTwo = false;
                      }
                      application.onLocaleChanged(Locale(languagesMap[languagesList[0]]));
                    });
                  },
                ),
                CheckboxListTile(
                  title: Text(languagesList[1]),
                  value: _langTwo,
                  onChanged: (value) {
                    setState(() {
                      _langTwo = value;
                      sharedPreferences.setString("currentLanguage", languagesList[1]);
                      if(_langTwo){
                        _langOne = false;
                      }
                      application.onLocaleChanged(Locale(languagesMap[languagesList[1]]));
                    });
                  },
                )
              ],
            );
        }
      )
    );
  }
}

A: try flutter clean command and then try it again.

redpajama_set_name: RedPajamaStackExchange


Farmers have been reminded to keep sheds and outbuildings locked up after two farm burglaries in Southland.
Firearms and tools have been taken from two rural Invercargill properties this weekend.
Southland police said security lighting was a must on outside buildings.


As a member institution, the University Registrar's office at The Ohio State University follows the code of ethics agreed to by the American Association of Collegiate Registrars and Admissions Officers.
The mission of the American Association of Collegiate Registrars and Admissions Officers (AACRAO) is to serve and advance higher education by providing leadership in academic and enrollment services. In the practice of their professions, AACRAO members carry responsibilities for conduct that balance societal, institutional, individual, and professional interests. To guide its members, AACRAO has adopted the following principles of professional ethics and practice in academic and enrollment services.
•Dispense complete, accurate, understandable, and truthful information and advice at all times.
In light of these ethical principles, AACRAO has adopted the following standards of professional practice.
•Adhere to the principles articulated in this statement.


text:
Apple introduces updated USB-C Digital AV Multiport dongle
By Brandon Russell
published 9 August 2019
Apple has released a new version of its USB-C Digital AV Multiport dongle.
The new dongle adds support for HDMI 2.0.
You can buy the new dongle now for $69.
Apple's USB-C Digital AV Multiport dongle has quietly been updated with several improvements, including support for 4K at 60Hz. The dongle features ports for HDMI, USB-A, and USB-C, all three of which can be used simultaneously.
Apple released a document (opens in new tab), via 9to5Mac, comparing the newest model (A2119) to the outgoing version (A1621).
It supports HDMI 2.0 at these resolutions and refresh rate when used with macOS Mojave 10.14.6 or later or iOS 12.4 or later. It also supports HDR video in HDR10 and Dolby Vision formats when connected to a compatible playback device and display, TV, or projector.
You can connect your device and drive video through the HDMI port up to 1080p at 60Hz, 38240 x 2160 at 30Hz, and 3840 x 2160 at 60Hz. The latter of which is only supported by a handful of devices, Apple said:
15-inch MacBook Pro introduced in 2017 or later
Retina iMac introduced in 2017 or later
Apple's previous dongle only supported 4K at 30Hz and 1080p at 60Hz. Otherwise, the functionality of the USB-A and USB-C ports remain the same. In its support document, Apple notes (opens in new tab) that the updated dongle isn't compatible with the Apple USB SuperDrive model manufactured before fall 2010 or the G-Technology G-Drive mobile USB 3.0 Hard Drive.
Dongle life
USB-C Digital AV Multiport Adapter
Apple's newest dongle features HDMI 2.0 support and can drive 4K video at 60Hz. It also features a USB-A port and USB-C port, so you can charge your devices and hook up accessories.The USB-C Digital AV Multiport dongle is available now for $69.
Brandon Russell


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New Tenders for Halfaya Oilfield
By Editor on 8th September 2010 in Iraq Oil & Gas News
China's CNPC and its partners Total and Petronas have invited oil service companies to bid for the redevelopment of 10 oil wells in the 4.1 billion-barrel Halfaya oilfield.
Bidders are invited to provide acid stimulation services on 10 wells within a one-year period to maximize the inflow area of the wellbore in oil and gas formations.
The tender closes on Sept. 27 and the offer stays valid for 90 days after the bid closing date.
The group also issued a tender for detailed engineering, procurement, construction, commissioning and maintenance to build a temporary oil storage and filling station at Halfaya.
The first tender is an engineering, procurement and construction contract to build an oil storage and filling station, a person familiar with the project told Dow Jones Newswires.
The other tenders call for the supply of dual-fuel generators, complete defense system, and Toyota Land Cruiser and pickup cars.
In August, CNPC and its partners said they planned to start drilling new wells this month in the Halfaya field as part of a plan to boost output to 70,000 barrels per day in 2011 from 3,000 bpd now.
(Sources: Dow Jones, Reuters)
Committee Set Up to Resolve KRG/Baghdad Disputes
New Iraqi Oil Prices for October
Tags: CNPC, HaLFAYA, Missan, Missan Oil Company, tenders


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BlogHome » Blog » Museum Shop » Shop Oakland: Father's Day Finds
Shop Oakland: Father's Day Finds
Historic Oakland
Father's Day is just around the corner, and what better gift for Dad than the gift of history found at Oakland Cemetery. Here are a few of our favorite items that can be found in our Visitors Center & Museum Shop:
Prohibition in Atlanta: Temperance, Tiger Kings & White Lightning
By Ron Smith and Mary O. Boyle
When people think of the Prohibition years, images of flappers, gangsters and secret speakeasies immediately come to mind. But these times were more than just tommy guns, fringed dresses and illegal vodka in a teacup, these times were filled with temperance zealots, blind tigers and of course, white lightning all in a city that was still struggling to reestablish itself after the destruction that was the Civil War. Prohibition in Atlanta weaves a tale of Prohibition in the Gate City of the South and the moral and legal repercussions that still linger today. You can pick this book up as a gift for that special Dad in your life, and while you're at it, come on out to the Malts and Vaults: Where Beer Meets History tour here this Saturday at 7 p.m. After the tour, meet the authors of Prohibition In Atlanta who will be autographing copies of their latest work. The wonderful people at My Friends Growler Shop will be hosting a post-tour beer tasting under the porte-cochere, and your Malts & Vaults tour receipt is also good for deals and discounts at Six Feet Under Pub & Fish House, Mezcalito's Cocina & Tequila Bar and Doc Chey's Noodle House Grant Park. Come out and make a day of it with Dad! Tour tickets are available online only, through TicketAlternative.com.
Down the Fairway
by Robert T. Jones Jr. & O.B. Keeler
Some consider Robert "Bobby" T. Jones Jr. the greatest golfer that ever lived. He won the "Impregnable Quadrilateral", founded the Masters tournament and created Augusta National Golf Club. However, Bobby Jones wrote Down the Fairway with his journalist friend O.B. Keeler before he had achieved any of that. His autobiography and instructional guide written at the tender age of 25 reveals the wit, wisdom and character that Jones was known for. This edition includes a new foreword by Jones' grandson and photos seen in the film "Bobby Jones – Stroke of Genius."
Bobby Jones and the Quest for The Grand Slam
By Catherine M. Lewis
To win The British Amateur, The British Open, the U.S. Open and the U.S. Amateur in a single year is now known as The Grand Slam and Bobby Jones is the only golfer in the world to have accomplished this incredible feat in the same calendar year. On the 50th anniversary of this triumph, a writer for The New Yorker, Herbert Warren Wind asked the question "How is it that he [Jones] remains so alive for us and that what he did in 1930 continues to hold meaning for us and to give us pleasure?" This book (which was published 25 years after Wind's quote) seeks to answer that very question. Bobby Jones and the Quest for The Grand Slam detailsJones' road to victory in words and pictures. The book also includes a DVD entitled "The Story of Golf" narrated by Jim McKay.
Bobby Jones: The Game of Life
After a stop by Jones' final resting place at Historic Oakland Cemetery, head up to Emory University's Manuscript Archives and Rare Books Library for an exhibition that celebrates Jones' life and legacy. Bobby Jones: The Game of Life is free and open to the public, and is on exhibition through Nov. 13.
Celebrate the 4th with these Star-Spangled Kids' Reads from the Museum Shop
Cemetery Snaps from Oakland's Summer Photography Walk
Introducing our New Coloring Book: The Colors of Oakland
Bobby Jones (7)
Critical Restoration (5)
HOF News (36)
Museum Shop (27)
Resident Spotlight (45)
Volunteer Voices (9)
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After a year of significant depreciation around 20% against Euro, we think Turkish Lira is stabilizing at least in the medium term and will start appreciating against Euro soon.
The EUR/TRY has completed a topping wedge and is expected to break the technically significant level at ₺3.88 soon.
In addition, Turkish Lira against dollar has already broken the technically significant level at ₺3.61.
It indicates that the Turkish Lira is likely going to appreciate against both dollar and Euro. We pick the EUR/TRY pair instead of USD/TRY pair as to avoid the risks coming from a sudden strengthening of dollar should Le Pen wins the French election. The market is pricing in a most likely win from Macron, however we think that is far from being certain.
Turkish economy is rated as one of the most miserable economies in the world and its misery index has reached a multi-year high at around 23. The markets have been extremely bearish on Turkish lira.
Turkish GDP has recovered in the fourth quarter of 2016 from a negative fourth quarter in 2016, the first negative one since the 2008 financial crisis.
The inflation in Turkey has spiked towards almost 11.29% in March 2017. We expect the Central Bank of Turkey to continue to hike interest rates to curb inflation in the upcoming monetary policy meetings.
Erdogan expanded his power quite significantly by winning/manipulating the referendum. In the short to medium term, this is beneficial to the economy, as the country has been suffering from political instability, terrorist attacks and protests.
The second round of French election might affect Euro quite significantly. If Le Pen wins, then Euro might weaken significantly as the market has not quite priced in such risks that there might be a Frexit.
If the ECB is more hawkish than expected, then Euro might strengthen further from the current spot to stop out the trade.
If the Central Bank of Turkey lowers the interest rates to stimulate the economy instead of hiking the interest rate.
If Euro rallies more than expected upon Macron's success over second round of French election.
we spot a potential negative confirming self-reinforcing trend brewing and we are here to initiate a bearish note on EUR/TRY.
Current Price: ₺3.9139, Target: ₺3.42, Stop: ₺4.00.
Term: three to six months, Reward to risk: 5:1.
We closed our bearish view on Crude Oil for the next three months with target at $49.00 reached as of March 15, 2017. The reward to risk of the trade was 3.4:1. We were spot on in terms of the timing, direction and how different factors unfolded and reinforced with each other. Should we form a view again on Crude Oil, we will re-initiate another piece to detail our thoughts.
We would like to close our Bearish views on S&P 500 at 1921 for the next 6-12 months as of February 24, 2016 (Link). Fed did hike only once in 2016. We closed our prediction on S&P 500 at 2,396 on March 2, 2017. We were very much wrong on the direction of S&P 500 and the bearish call on it. This reminds us that we should always be humble and markets are always right.
Though we believe the Trump administration marks the beginning of the new era and a new paradigm, the "Trump Trade" might be ending and reversing at least temporarily, as the extreme crowded positions usually provide a direction bias.
The macro regime has shifted and every trade has become too crowded too quick. This might be a great time period for a smart and flexible macro trader. If you are right about every major trend, you can make money. If you are right about every counter trend, you can make money too. Direction matters less than emotional disciplines and risk management.
The speculative short positions have been pretty crowded since October 2016 and speculative long positions have been sitting at pretty low levels.
The fundamental factors lying ahead are pretty uncertain. Essentially, for the trade to work, the economic condition that the Trump administration is promising will need to be weaker than has been promised or at least delayed during the trading period.
Inflation has started ticking higher. If the effects from raising trade tariffs, taxes and rising commodity prices kick in slower than expected, then that might potentially contribute to the counter rally.
Trump and Mnuchin don't like a stronger U.S. dollar. If those two guys don't like a stronger U.S. dollar, well, dollar index is expected to go weaker at least temporarily. Should the dollar goes much stronger in the future hurting the U.S. economy, they might start talking down the dollar again. The influence of the Fed/Yellen on dollar might be even countered or reinforced by Trump and Mnuchin.
The price found the support back from July 2015 and October 2014 between $116 and $118.
A potential head and shoulder bottom is forming; that pushes the price back up to $130.
we spot a potential positive confirming self-reinforcing trend brewing and we are here to initiate a bullish note on long term treasury bonds via TLT.
Current Price: $120.31, Target: $130, Stop: $117.3.
Term: One to three months, Reward to risk: 3:1.
As many people have thought Crude Oil is going up to $60 or $65 per barrel, Reflexive Prophecy is taking a bearish stance on the Crude Oil.
We believe the reasons are a bit counter intuitive, as OPEC and non-OPEC nations just reached an agreement to curb production levels. However, sometimes this kind of set-up produces some of the best trades as those typically are unexpected.
Crude oil long positions are very crowded. The speculative long positions are back to the 2014 July level, right at the moment when Crude Oil started a bear market.
A lot of the sell-side and buy-side research analysts are bullish on oil and they are targeting $60 to $65 per barrel.
Saudi Arabia and other OPEC nations don't expect U.S. shale oil companies to be able to ramp up oil production, whereas the rig count number says otherwise.
The supply and demand fundamentals of the Crude Oil market certainly don't justify such bullish sentiment and expectations. The crude oil production decline has stalled and started going back up at $50 per barrel.
The cash costs of the shale oil companies have dropped by 30% to 40% and have continued to drop.
Trump administration's will to make United States an oil independent country. That means shale oil companies are more than likely here to stay and compete.
All the major bullish events have passed. What's left is the match of the agreement and reality that whether the different oil producing nations are willing to cut as agreed.
The price has tested above $54 per barrel twice and failed.
A potential head and shoulder top is forming, which pushes the price down to $46.
A breakout of the wedge today validates and initiates the first part of the reinforcing trend.
we spot a potential negative confirming self-reinforcing trend brewing and we are here to initiate a bearish note on Crude Oil.
Current Price: $54.40 (April contract, previously March contract at $52.50), Target: $49.00, Stop: $56.00.
Term: Three Months, Reward to risk: 3.4:1.
We closed our short-term Neutral/Bearish, long term Bullish forecast at $3.72 mmBtu as of December 27, 2016, from $2.66 mmBtu as of March 2, 2015. We were largely correct on the direction of the prediction as the price of Natural Gas dipped to $1.60 mmBtu in March 2016 and has more than doubled since then. Currently, we think the price has peaked and the current bull market might be running to a stall, but we don't think Natural Gas is returning back to the bottom that it has previously made at the beginning of this year. Should we form a view again on Natural Gas, we will re-initiate another piece to detail our thoughts.
We closed our Short Term Neutral/Bearish, Long Term Bullish prediction on gold as of November 17, 2016. We were largely right on the prediction being short term neutral/bearish and long term bullish since March 2015 when we initiated the view, as Gold went from $1,200 to 1,050 in November 2015, then to $1,360 in August 2016. The price has now returned back to $1,200s. Currently, we believe the bull market is gone as Donald Trump is elected as the President of the U.S.. In addition, the central banks in the global have been moving away from negative yielded bonds, a major bullish factor for gold. Should we form a view again on gold, we will re-initiate another piece to detail our thoughts.


Talk about an apt title. The opening paragraph of Austin Clarke's latest novel (following his recent, excellent The Polished Hoe) is three-and-a-half pages long. The first sentence is three-and-a-half pages long. Reader, take a deep breath. Fortunately, there are pauses on the way. George Orwell wrote an entire novel without a single semicolon; Austin Clarke couldn't get by without them. Semicolons have many uses (they can, for example, juxtapose independent, contrasting statements, as in the previous sentence). In literature, we associate their use with a distinctive, magisterial style and, arguably, affectedness: Samuel Johnson; Jane Austen; Henry James; Marcel Proust; Virginia Woolf. (They're also handy for separating items in a list.) In Clarke's opening pages, this little mark pulls the reader powerfully and deeply into the consciousness of the novel's central character, Idora Morrison, a Caribbean immigrant living alone in a basement flat in Toronto.
And there, for much of the novel, we remain, inside her consciousness, inside the flat. Luckily for us her consciousness roams widely beyond these four walls, as she agonizes over the loss of her son, BJ, to a criminal gang – back to her homeland of Barbados, back to her useless husband's desertion, and to the varied perils of living alone in a cold, alienating city. Idora's intense loneliness is offset somewhat by her ties to other black immigrants loosely connected through work, cheap accommodation arrangements, music, and religion. These ties offer some human warmth, a diluted sense of belonging: "I am a Canadian," she says at one point. Such a statement, which no one who was not an immigrant would feel the need to declare, underscores her sense of displacement.
The reader perceives early in the narrative that there will be no happy ending here, yet the final pages are oddly redemptive: the last word, as in Molly Bloom's closing soliloquy in Ulysses – a novel that More in some ways resembles – is "yes".


Cold chain temperature monitoring specialists Tutela appoint Mike Hobby as UK Sales Director.
Mike brings with him over 20 years of international commercial and engineering experience in healthcare screening and diagnostics, including artificial intelligence applications in medical imaging.
Mike has been involved in the automation and decoding of the human genome, to the screening and discovery of novel compounds and antibodies in areas such as Healthcare, Drug discovery and Biotech.
He will now be responsible for managing Tutela's expert sales team and driving sales growth of the entire Tutela product and service offering, including the ground-breaking Genesis 3 system.
For more information on Tutela Cold Chain Temperature Monitoring Systems please follow this link.
Tutela Monitoring Systems works with partners in the NHS, private healthcare, pharmaceuticals and life sciences, and retail healthcare sectors to provide real-time monitoring and alarms, capturing environmental data which can provide insights to support improved quality, regulatory safety and compliance.
Tutela Monitoring Systems are part of Next Control Systems, an ISO9001:2015company that has been successfully marketing medical monitoring and recording systems for Pharmaceutical, Biotechnology, Academic & Clinical Research, Laboratories & Blood Banks, worldwide for over 20 years.


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EVE Unbalanced: The Sandbox is a Lie
I recently came across a blog post titled "Be the Hero; Not the Villain" by Mabrick. Before reading further, go read his article first.
Here's a quote:
…people who just want to have fun, not at someone else's expense, are leaving the ship like rats.
I want to have fun in EVE Online. I do want to be some flavor of hero in New Eden. I want my corporation and my alliance to be something that allows other people to have fun, too. But my definition of fun is not "being a pirate". It's definitely not "ruining other people's gameplay because lulz" (and let me be clear that I acknowledge players can be the villain/pirate/bad guy without also being assholes. Unfortunately, more and more the two seem to go hand-in-hand anyway).
The quote above was the most poignant part of Mabrick's article for me because it's true. People who came to EVE out of a love of science fiction, the cool graphics, and (back then) what was the promise of the "sandbox" are now leaving because they're realizing the "sandbox" is actually a lie.
CCP once boasted that players could do or be anything in EVE Online. These days? We can still do or be anything in EVE…so long as we are the villain. Come build an empire! Sure…so long as we're content to be considered pirates, anarchists, corrupt, etc.
Why is this? EVE is unbalanced. I don't mean ship balancing or NPC AI or power projection or sov mechanics or any of that. The game itself is fundamentally unbalanced and simply doesn't work as a true sandbox. It pretends to cater to players like me, but it's actually very difficult—nigh impossible, really—to make any tangible headway as "the hero" (especially in more recent years) because of the game mechanics and CCP's attitude. Apparently in Valkyrie CCP has decided the player doesn't have any choice at all: be content to fight for the Guristas (PC Gamer, July 2014), or don't play. Nice. So anybody who wants to be the hero in Valkyrie can get stuffed I guess…?
It's Easier To Destroy Than To Create
I've been playing EVE Online since March 9, 2008. I don't consider myself a "veteran" EVE player but six years is still a long time. From 2008 to 2010 I was what others disdainly term a "carebear": all I did was hisec PVE combat missions. I saved the damsel a zillion times, always hoped for Worlds Collide, and groaned whenever my agents offered me faction missions. I basically never talked to any other player other than the guys in my corp. I was never suicide ganked. The "worst" that happened was dealing a few times with ninja salvagers. I once visited a newbie system to wait for a friend to undock his new character for the first time, and some other newbie randomly decided to shoot my Myrm while I was waiting. It was my first PVP encounter and the only time I've ever seen CONCORDOKKEN up close.
For the most part, back then EVE was pretty fun.
It wasn't until I joined ILF in August of 2010 that I went to lowsec for the first time, tried PVP for the first time, started to get involved with roleplay and the EVE community, and generally actually decided I wanted to make something out of my time in this game. That was when I started writing [solpilot], went to fanfest for the first time, and otherwise really began to care about what I was doing. EVE stopped being a game and turned into a hobby.
(That would be Sakaane on the left.)
But as I became more involved in "the community", EVE became less fun. There was a player who harassed me both in and out of EVE as part of his wardec strategy. There was another player who berated me about my character, my corp, and my alliance to the point I actually questioned my integrity as a person. Occasionally I get gender-related slurs about my ability to play the game and effectively lead IPI and ILF. There's often an undercurrent of disgust or disdain aimed at me and my guys: we are called pirates, anarchists, and other things I won't repeat. There have been countless attempts to "wreck" IPI/ILF and our gameplay in the hope we'll disband. In almost all cases the grief received actually comes down to disdain over how I choose to participate in the sandbox, and thus what IPI/ILF exists for. Which is not to be "the villain".
At times I've been called IPI/ILF's "den mother" and "Sakmommy" and various other things. I am protective of my guys, our RP, and what we're trying to do in the game. At the same time, I have zero tolerance in my alliance for people acting like douchebags and being anything other than mature adults who know how to act with respect. Do unto others. I'd never thought about quitting EVE until I had to start repeatedly defending myself and my guys against the crap we get. It takes a lot of energy and dedication to keep going and rebuild every time someone comes along to kick down our sandcastle simply because they can. It's even harder when I see the game developer actively promoting that kind of gameplay without doing much of anything to foster activities on the other side of the coin—the side I want to live on.
From where I sit, much of what EVE has become today is not "emergent" or fulfilling gameplay or roleplay. It's nice people who want to build something for themselves and like-minded peers, tell some stories based on the lore, and have fun in a fair way, yet are constantly getting distracted and hindered in those goals because they must fend off bullies who have CCP's permission to beat them down. The villains can do it because the game makes it easy to, and the players who want to be the heroes are forced to struggle with both hands tied behind their backs. Ever tried recruiting for a group that wants to be "the hero" rather than "the villain" when more and more CCP's target audience is becoming the latter, and the former are considered a worthless investment of resources? Recruitment is the longest four letter word I know.
Newton's Third Law
In real life, we probably have more heroes than villains. In fiction, we hope there are more heroes than villains because we generally want the good guys to win and everyone to live happily ever after when all is said and done.
On the whole, I believe that human beings, even ones with cybernetics implanted in them who are basically just sentient computer processing cores for the ships they fly, tend to want to resist the idea that harming another person on any level or in any fashion is good. Doesn't matter if that other person is a newbie who has just undocked for the first time or is someone like me who has been around the block more than once.
Don't get me wrong. I understand CCP's vision that the cluster is intended to be a gritty, grim, dark, somewhat dystopian place. And sure, in every society without fail you will find more than a handful of people who fall somewhere into the villain category. But come on. With CCP's attitude lately, and the way the game mechanics are structured, the game seems to be like this:
Villain overload!
Newton's Third Law tells us that for every action, there is an equal and opposite reaction, and I think this applies to more than just physics. So if there are so many villains in EVE, where are all the heroes?
Every player (roleplayer or not) who approaches the game with the idea that they want to position themselves somewhere to the right of the cliff in the above graph is in for a rude surprise. They have their work cut out for them and face a struggle that many will ultimately decide is not "fun" and subsequently quit in favor of something else more rewarding. So the heroes, well, a lot of them aren't here. They're playing other games.
In the lore, CCP says that over time capsuleers lose their grasp on humanity as if that's some kind of justification for anyone being a douchebag, whether in-character or not. Personally, I think it's just a weak excuse for crummy behavior. Maybe a certain (small) percentage of the capsuleer population would allow themselves to slip without protest into being murderous zombie ship brains that shoot anything that moves. Some human beings are truly despicable and get their kicks from doing some pretty sick things, so becoming a capsuleer would be seventh heaven for them. But the rest of the capsuleers? As a player I have a really hard time accepting my avatar is supposed to become dehumanized "just because that's what happens".
If the sandbox is still intended by CCP to be something where any player can play EVE to be anything and do whatever they want, and there are players like me who want to be "the hero" as the logical reaction to players who want to be "the villain", the game needs to address both of those choices, plus the entire spectrum in between.
Too lean in the middle.
If EVE was like this, we'd have lots of horrible, despicable, godawful player villains that people would love to hate and pew the shit out of, plus lots of squeaky clean, player white knights in shining armor that people would love to hate and pew the shit out of. And varying amounts of other players in the middle.
In truth, this is probably a bit too Newton-law, Sith vs Jedi for CCP's "grimdark" vision of New Eden because of all that sparkly rainbow sunshine hero goodness cropping up on the right side of the graph.
Just right?
What if EVE Online players could find themselves a home in the game somewhere along a curve that looked something like this? The curve still isn't quite balanced; there are lots of villains and lots of people occupying the questionable portions of the spectrum, and little to no true "white knight" capsuleers.
As a wannabe hero, I could probably live with this. I could see myself positioning IPI/ILF somewhere between "Dark Hero" and "Hero". We see injustice in Intaki and want to fix it, but because New Eden is a violent place, we have to adopt somewhat "unclean" methods that often leave the ships and corpses of the actual bad guys in our wake, but we are still, at the core, heroes saving our people for non-selfish reasons.
Alas, this isn't possible in EVE today. Players can try to be in that green spectrum somewhere, but the game's mechanics undermine every effort they make such that in the end they still end up looking like villains.
EVE is a PVP game. Even I, when I was a so-called carebear in hisec and had no interest in fighting other players at the time, knew I was in a PVP game and could be killed by anyone at any time. All the most famous stories that have come from the game center around player versus player mechanics to some degree, whether that means thousands of people blowing up thousands of other people, or one player infiltrating another group of players to nick their treasures out from under them. The reality is, if a corp or alliance wants to do or be anything grand in EVE, eventually it has to fight and outwit one or more players rather than just the computer.
In lowsec, outside of a wardec or only targeting players with criminal security status, nobody can PVP without wearing away their sec status. The player who fancies himself a hero gets no reward and is treated no differently for destroying a player pirate compared to the player pirate who destroys the player hero or other player pirates. They both get to scoop loot and have a kill report to show, and they both get their wrists slapped in the form of a sec hit. And that's it.
Ugh. Why are players unilaterally punished for blowing up other players? That is dumb.
For the player who wants to be the villain, sec status below zero is a mark of pride, a way to boast just how badass that player is.
For the hero? Negative security status is a pain.
It isn't enough to post a character bio that says, "I'm not a pirate". It isn't enough to have a website that outlines in detail how you plan to help the people of New Eden. It isn't enough to write about anything on IGS—or any other forum, for that matter. Talk is cheap, people love to shitpost, and in EVE, "everybody" lies. "Everybody" might be a spy or a pirate, even me! (I'm not!) Everybody is the villain. Why? Because CCP forces every player that PVPs more than they PVE to have a sec status below zero. For a player trying to create an in-game experience as a hero, that negative sec is basically a megaphone that gets louder and louder as the sec gets lower and lower. Negative sec? No matter what you say, you must be a pirate because you kill other players! You're a villain!
CONCORD Needs to Math
If negative sec is the hallmark of the PVP pirate, shouldn't positive sec be the hallmark of the PVP hero? Why doesn't CONCORD reward pilots for destroying other pilots who are villains?
In my mind, security status should only take a hit in three scenarios:
when a player destroys another player with sec status equal to or higher than their own (for example, -4.8 destroys -2.6);
when a player with sec status above zero destroys another player with sec status at or above zero (for example, +3.4 destroys +2.2 or +5.0); and
when a player gets caught transporting illegal goods past customs NPCs.
The hit for destroying a player should always be larger than the hit for trying to sneak past the NPCs. The size of the penalty should be proportionate to the difference in sec status between the players, meaning that someone at -5.0 destroying someone who is +5.0 should get a bigger hit than someone at -2.0 destroying someone who is only 0.0. The hit should be amplified for players with positive sec destroying other players with positive sec.
To balance this out, security status should only get a boost in three scenarios:
when a player destroys another player with sec status below theirs, provided the opponent's sec status is not at or above zero (for example, +1.8 destroys -3.5);
when a player turns in tags for sec; and
when a player destroys bona fide pirate NPCs.
Like above, the boost for destroying a player should be larger than the boost for destroying pirate NPCs (or using tags). The size of the boost should be proportionate to the difference in sec status between the players, meaning that someone at +5.0 destroying someone who is -5.0 will get a bigger boost than someone at -2.0 destroying someone at -5.0.
And since some players get off on ganking newbies, I think all new players should come out of character creation with at least +5.0 sec to start with, so that under this kind of system anyone who ganks them in hisec not only gets COCORDOKKEN but also ends up with a super healthy chunk taken out of their own security status to drive them back into whatever wretched hole they crawled out of. If the new players want to make themselves into the villain right away, all they need to do is attack another positive sec player or two to start themselves down that road.
In such a system I also think the -10.0 sec cap should be removed. Players who really want to be the villain shouldn't hit -10.0 and then just stay there. Their status should keep going down as a true reflection of their villainy, and also because anyone who ends up at -10.0 should still have the opportunity to shoot someone with sec lower than theirs to start grinding back up if they wanted, rather than being forced to use tags or PVE.
I've never seen anyone with +10.0 sec before but that shouldn't be an upper cap either.
Why use sec status this way? As the hero, I'm not in the habit of attacking people with neutral or positive sec status. They are, in the eyes of CONCORD, "good people" or at the very least, "not bad people". These are the people the hero wants to defend: they are probably miners, industrialists, explorers, haulers, traders, and combat pilots with a sense of honor. If I want to play the hero then I do want to make a habit of attacking people who habitually go after the people I want to defend. Those are the villains, the pirates, the scum…and CONCORD should reward me for being picky about my targets. I want my sec status to show how badass I am at killing the bad guys.
Faction "Loyalty"
There's another side to being "the hero" or "the villain" in EVE that isn't balanced. CCP has designed various groups with various motivations and goals for players to identify with or against. Because of this, on some level every EVE player has been touched by a bit of roleplay at some point, even if it went no further than preferring one race, empire, and/or faction over another simply because "this is cooler" or "these ships are better" or whatever.
The empires are, by design, all corrupt and imperfect in some fashion. Fair enough; no country or government on Earth is the picture of utopia either. Even if the empires are not shining beacons of peace and tranquility, they still inspire players to some level of loyalty and those players may think of themselves as the "good guys" because they are aligned with an empire. Or maybe they don't. It's a matter of individual perspective and that's a good thing for the sandbox.
Lots of non-empire factions are obviously intended to be the villains: Serpentis, Sansha, Angels, Blood Raiders, Guristas, others. These pirate factions also inspire players to some level of loyalty. Those are the players who think it's fun to be "the dirty pirate, arrrr". Power to them.
But what about the rest? There are some black sheep factions mixed into the bunch. Sisters. ORE. Mordu's. CONCORD. Maybe a few others. What happens to them? CCP jams almost all of these into the "pirate faction" category too. The ones that aren't, like ORE, are just sort of stuck in places where I suppose CCP hopes nobody will notice.
Who is there for the player hero to identify with and be loyal to? Keeping in mind CCP's "grimdark" vision, if none of the empires appeal, all anyone has left to pick from are the "pirate" factions. When Mordu's was announced as the faction getting new ships, I know a lot of players (including myself and people in my alliance) were pretty excited. That is, until they had the "pirate" label slapped on them. Mordu's is a respected mercenary/paramilitary group. Does that make them pirates? No.
Sisters might be a bit unclean, but are they pirates? No. ORE might be owned by the Serpentis now but are they themselves a bunch of dirty pirates? No.
CONCORD? Well…
They have Angry CONCORD Guy but being an idiot doesn't make him a pirate.
The player hero who wants to choose one or more of these non-pirate "pirate" factions still has to somehow mitigate the "pirate" association especially when CCP spews crap like "NEWEST PIRATE FACTION IS MORDU'S" all over the playerbase. Apparently using a term like "Independent Faction" or simply "Non-Empire Faction" for these few groups would be really hard. But no! I forgot, CCP wants everyone to be the villain!
Not that being loyal to the chosen faction is in any way meaningful.
How hilarious is this? Why bother having standings at all if the NPCs don't actually take them into account? Since CCP was able to do it for Faction Warfare and a few other specific scenarios, why doesn't every NPC group consider a player's standings? Wouldn't it be nice if having positive Serpentis standings meant their belt or gate rats didn't attack, and maybe even came to your defense against others with bad Serpentis standings? This would never apply to me, but I'm sure some player pirates out there would appreciate the visual reminder of the fruits of their PVE labors. I guess there really is no honor among thieves.
And don't even get me started about the problems with bounty hunting.
Can anyone actually be a hero in EVE? We can try, but the odds are stacked against us right from the start, right from CCP down. Given CCP's attitude, players in positions like mine either endure, subsisting on the few small achievements and victories we can get as player heroes while hoping for balance to come in the future, or we burn out. Maybe posts like mine and Mabrick's and others will help affect change, maybe they won't.
One thing I know for sure: I haven't quit EVE yet because I am loath to give the villains the satisfaction of having beaten me.
Update: In addition to all the very fantastic comments I've received on this article, a few blog posts have been written that add to the conversation about "hero" gameplay in EVE Online:
Sugar Kyle: I want to be neutral
TurAmarth: Crime & Reward…
eve online, game review
When Things Don't Quite Work Out
Age of Conan: Unchained
Lord Bludgeon
9 June 2020 - 6:27 AM · Reply
It's a sad commentary on what is apparently basic human nature… Being a complete a$$hat is so close under the surface of (unfortunately) most people that it's easy to show your true colors when there is no "real-Life" consequence. I was quite content to run PVE's, mine, research, and build; I'm a city-builder at heart and nothing ruins a good builder game like "Now with a military component!". I belonged to a MYOB mining corporation (the name eludes me now, but a good bunch of folks) who helped me advance when I wasn't off exploring by myself. I got ganked a few times but only in places where I probably shouldn't have been by myself. I've been looking for a game "like EVE, but without the a$$hats" for some time. I am happy to see that Earth and Beyond has made a comeback, and Rebel Galaxy isn't awful, but they lack the detail and immersion that EVE had. But I didn't leave EVE because of the a$$hats; that's just why I never went back to it.
I don't get the draw of a game you have to re-learn every 6 months or so, especially when YOU have to pay for the privilege and time to re-learn and re-tool. This point was particularly driven home when I took a short sabbatical and carelessly left my ship in a less-than-ideal area of low-sec. There was a massive update while I was away, and when I came back my killer missile cruiser had been utterly nerfed; my 8 high-end missile launchers were useless, as some twit at CCP decided this design shouldn't have missile launchers at all and I was stuck with 1 laser turret and 8 useless (and expensive) missile launchers in my cargo bay, and several fairly dangerous gates to negotiate! Lots of time and ISK and actual cash disappears in a blink, through no fault of my own. I checked around, and sure enough they'd nerfed my cargo ships (capacities) also. I never left the station. I never returned to the game.
What I'd like to see: 1) if you want to re-align a ship design, fine. Discontinue availability of the ship and it's blueprints, but leave existing ships as is; attrition will take care of the remaining ships and most will be gone in time while those that remain will become expensive collector's items. 2) Corporations – declare where on the above spectrum you lie, and take a sec hit for the left-end. Incorporate severe punishments for edging over the line. AND 3): Give +sec players a blueprint for a "smart-bomb" (remember Defender?) as a purely defensive weapon which will incapacitate any ship with -sec in a given radius and open their cargo-bays/weapons arrays to plunder. Give it a fair recharge time (to facilitate "Hit and Git") , and let them determine if it's worth the risk to stay to plunder the pirates. Maybe limit it's use to 5 lvl sec areas and above.
I do miss the game and the social interaction. It just lost on the scale of pros and cons and wasn't worth my time anymore.
9 June 2020 - 10:28 AM · Reply
Hey, thanks so much for your comment! It's gratifying to know people are still reading this article.
I completely agree with what you said about human nature. EVE has so many wonderful tools and potential in it, but is ruined by, as you say, the "military component"! If you're still looking for an EVE-like game, I've been told by other players that Elite Dangerous scratches the same sort of itch and does exploration of all the "in between spaces" a lot better than EVE. I've never tried it myself but there are a lot of people in my timeline who swear by it.
You make a very good point about having to pay to relearn the game every time they decide to retool things. I always sort of felt that the developers spent too much time tinkering with things that probably weren't really broken, as well as redoing the graphics so very often, instead of working on actual new content. Could we have had Walking in Stations if so many people weren't redrawing lines on models and thinking up ways to nerf ships like yours all the time? I don't blame you for not coming back to the game after finding your ship nerfed the way you did. Where's the fun in having to start over like that?
Your other ideas are also quite good. I think it says a lot when players care enough about the game to bother having any ideas about the mechanics at all, rather than just going with the flow. I don't play anymore either, and what I miss most is also the social interaction with my corp. One day I'll try to get back to the unfinished RP for my character. But the rest? Like you, for me it just wasn't worth staying on and putting up with it all.
Arcadian Knight
16 January 2019 - 3:35 AM · Reply
Whoa! Blast from the past. I commented (supportively) on that post all those years ago. "Great post!"
Everything old is new again. ;) Thank you!
Zubon Tachi
28 April 2015 - 8:33 PM · Reply
I just came across your article and I completely agree with your assessment. I'm leaving the game after playing for only 3 months. CCP is really doing nothing to fix the broken game mechanics that have existed (or been accentuated) over the past decade. That's the reason I didn't join this game in past. I finally decided to give it a try, only to be disappointed. I had fancied trying to be a good guy bounty hunter, but there's no way to play as any flavour of that character. The bounty system is a mess. Anyone can randomly place a bounty on you and you only collect a portion of the bounty that's displayed. What about Concord being the one that places bounties for ship/player kills? Kill someone in high/low sec, get a bounty. What happens in null stays in null (who's going to receive the crime reports anyway?). And of course, as you mentioned, the security status gong show. No wonder Eve is losing players. CCP is doing nothing to fix the game and add meaningful contend that would invite more people to come into this game and play the way they want to play (balanced against all of the other play styles, of course). There are easy fixes for this game, but CCP isn't interested in implementing them.
It's either be a "carebear" in highsec doing woefully repetitive, uninteresting missions (or slightly less boring exploration) or be an asshole. Those are your two choices in this game. What a disappointment.
wenisman
too true!
a lot of what you said is present in many other games too. I play DC Universe Online, and in that game your character can have a hero or villain morality. the only issue is that almost no one plays villain, since hero side has much more content even though the villain missions are often much more fun. imbalances like these are pretty game ruining I find. good post!
Hong WeiLoh
27 August 2014 - 5:49 AM · Reply
This, this, and so much more this!
When I was first sketching out the idea for Harrier Company, I jokingly (which, in my parlance, means "srsly") considered calling it "Hong's Heroes" … so maybe "Hong's Anti-/Dark Heroes" would've been more accurate, instead? It's a moot point either way, since the Company has been extant for more than a year now.
But you're right: even being the "gray — between the Candle and the Star" guys, even being "RP super-ultra-mega-lite", recruitment is damn near impossible.
I bet you if I changed the corp to "Hong's Dicks" with the byline that "we fuck assholes and pussies" (which is kind of the idea, all along), I'd be up to 500 members in no time flat. Rixx's graphic design and writing talents aside — Stay Frosty is a hardcore pirate corp with 400+. The "good guys"? Lucky to have 40, at the height of their membership.
ProC3ss
25 August 2014 - 12:47 AM · Reply
htfu – life is tough
Nathan Lowell
I get that a lot.
It always makes me laugh.
Not with you.
I also get that a lot. Funny, my corp is going to be eight years old this December and we have always been headquartered in and operated primarily from lowsec. Pretty sure we already htfu'd.
Wanting the game to provide wider and more varied options for gameplay really doesn't have anything to do with me or anyone else needing to htfu, and everything to do with, you know, getting and keeping more people interested in playing, period.
25 August 2014 - 11:33 PM · Reply
ok so then as a corp thats lived in lowsec for 8 years I have an even more difficult time understanding your position.
On the one hand you want a sandbox – but you dont want anyone to throw sand at you or kick your sandcastle over. Well thats what happens in sandboxes, kids are a-holes.
What makes eve great is the struggle. Without struggle its just another stupid game. Losing hurts, winning feels good. Fight or flight the sandbox is real.
i also have issues with your chart – is it not possible to be both a hero and a villain? I fly logi for pirate faction warfarers so where do i fit in in your sandbox?
Heroes and villains are objective and depend on perspective.
Dont LET people talk down to you – be indy and be badass – make money – earn respect. Its possible until you giveup.
for mysef I find the last graph in your article to be the most accurate. In fact we just recently chose our alliance name based on a certain.. catchphrase of our CEO- 'C.Q.B Doing Gods work since 2014'
I don't think you fully understand the purpose of the article. I didn't say anything about never having anyone "throw sand" or "kick my sandcastle over"—I said that the game in its current state makes it more difficult for corps like mine to recover and prosper when it happens. CCP's marketing strategy and the in-game mechanics punish players like me: recruitment is incredibly difficult; sec is a misleading badge; pirates are rewarded and white knights are not. Of course our sandcastle is going to be kicked; that's the whole point of the game—but EVE would do well to offer more balance and give players more equal opportunities no matter what side of the coin they want to play on.
If villains are just supposed to prey on other villains all the time that's a godawfully boring, narrow, and short-sighted approach, not a true sandbox, and chops out a whole segment of potential customers. We come to the game and give it a try, and most of us quit. More of us would stay for people like you to pew with, and pew more properly, if CCP widened their scope. Wouldn't that be better for everyone who plays EVE? All this whining crap the so-called hardcore PVP pirates make over "lol carebears who can't PVP"…well, maybe some of them would PVP more and even be better at it if they could feel rewarded for doing so rather than rammed down the pirate path too.
The charts are just to illustrate a point, not to be taken so literally. Be whatever you want to be in EVE. THAT is what a sandbox is.
That isn't what CCP is currently selling.
Roxide Jamnbam
21 August 2014 - 4:52 PM · Reply
"if there are so many villains in EVE, where are all the heroes?" well done article!
Nyjil
Great post and some good ideas! Thanks.
As I understand it ppl quit to not play with arses. Play with me instead, Im a nice guy
I'm in a great corp, but thanks for the offer. I most liked the ideas on sec status and 'how do we hero'?
agree, the sec idea was great
Aegea/Shantetha
Eve is Unbalanced post is amazing, been feeling this same way for a long time. everyone should read it.
Adiaze Venasse
Fully agree with the article. While it won't completely balance it, introducing 'hero' type bounty hunters will work into nearing the balance. I'm sure there are a lot of people who would like to be heroes. :)
When I first started contemplating RP angles for my character I was very interested in pursuing bounty hunting, and still am, but the mechanic is still too broken to make it viable. :(
The promise of Retribution was that the new bounty system would promote the role of bounty hunter.
The practice of Retribution was that it gave griefers a new way to make newbies pee themselves by dropping 100k bounty on two day old characters. There's no skill or art to it. You only need the spare cash and the willingness to be a dick.
I'm willing to take the equipment/financial hit for being CONCORDed if I pre-empt a ganker. Adding insult to injury by lowering my security rating in the process makes Retribution a joke.
Bruno Rohée
A newbie that pee himself for having a bounty is not fit for this game in any case.
Sorry, Bruno. We can probably agree that EvE is not for everyone, but we'll have to agree to disagree on this one..
I completely agree!
Coffee Rocks
Jessy Corrales
Well this is very much expected in a game where there is no rules. I never expected to see good guys here in Eve and always assumed that everyone is a potential villain.
Vivid Vault
i think the point is that it caters to being the villian and provides no reward to being the good guy.
Not only does it provide no reward. It penalizes good guys.
helena khan
While not quite addressing your very valid points, I do think there needs to be some sort of benefit for grinding status with NPC corporations.
While probably more of a "lore" kind of consideration, there is nothing really outside cost/refining breaks. IMHO if you're 8+, 9+ or even (heaven forbid) 10 status with an NPC corp, why shouldn't there be some sort of tangible reward(s)?
You are a valued and valuable asset, having proved yourself many hundreds of times and saved them much vexation and grief. You may have saved critical intellectual property, or assisted in putting one over on their megacorp rivals.
Surely that deserves a little something extra…
BigBob
This was a very good read, although I don't share your longing for heroes. I think "hero" and "villain" are strong words that heavily depend on the point of view. The point is not what is a good or bad way to play and between the lines you say this yourself. If they want to be a pirate, let them be. But there are two points.
1) Freedom ends where I cut the freedom of others. If something that is possible through game mechanics becomes ultimately pointless because other players have to easy time destroying my way of playing, then something goes wrong. However I don't think we are in that state. You can still be a miner in HighSec and make profit. You can move through LowSec and NullSec – under risk but you're not definitely doomed.
2) Immersion. Now this is something that all players who engage in RP (or are just interested in it without still having found their place, like me) will miss at some point. Even players that don't care about RP might miss it when they rescue the Damsel the trillionth time. Aligning yourself to an NPC faction and giving this visible changes for your game experience (despite mission rewards and loyality points) would change the game experience in that players would become someone through their actions. If they don't care they can still work for different factions, but if they do they could really find immersion – something that every great game or series or movie needs.
About your proposal with the sec status: the ideas sound nice, however players can have multiple characters and multiple accounts. If someone wants to bash noobs out of fun they don't need much training so they could easily train up an alt for this in – let's say – 2 days. Yet I would love it if CCP looked into this direction. Immersion is something that this game of great opportunity still lacks.
TurAmarth
Hey, just found your blog via Sugar Kyles post…
I hope you don't mind but I basically swiped the whole section, "CONCORD Needs to Math".
All I can say is Kudos!!! This is an incredibly good idea and one that has he potential to fix a very real imbalance in EVE.
My initial reaction while reading the first paragraph was "one group's villain is another's hero" even if the game mechanics are truly skewed more towards destruction and general mayhem. The sec status proposal makes very good sense though. That'll give a much better distinction of villain vs hero.
Nicomedes Yap
I haven't read it all but I do like how they have already identified the problem with how EVE seems to skew your preference out of the chute. I want to have +10 standings and have player CONCORD FW :3
I sadly gave up on ever last month. 5 years was enough for me.
Art Hornbie
Your thoughts upset no apple carts yet have the potential to save the game. CCP should surely listen to you.
I'm a "bloody-minded, determined newbie" who encounters encouragements to leave the game, too. You have made many positive suggestions. The game benefits from your presence.
Alexander Rodecape
They should change the sec status hit so that if you kill someone with a sec-status lower than yours it goes up by X factor times the difference or something.
Manny theMiner
I enjoyed this read… As someone whose spent years as an avid anti pirate that recently dropped status just for fun, I relate to the message.
Christian Tiberg
Had 5 accounts, was playing for a bit over 3y. Now they're inactive and I can't see CCP coming up with anything that'd make me reactivate…
Thomas Adams
It's more to do with people all want to own the sandpit but aren't willing to work with others to do so. Hence why major alliances in null are able to have the good things in life. Highsec corps could do the same but are more constantly targeted by other corps, pirates, awoxers, spies etc that most players (management roles or not) feel pressured almost back to the box corps. Some alliances living in high sec could fight against the common enemy but most chose to do their own thing. Hence why players feel like they are being pushed out.
Highsec corps could do the same
I believe this is a misconception. The materials (and scale) necessary to defend against the Null Sec giants don't exist in HighSec.
Try building a ship without megacyte or zydrine.
Try getting advanced PI going in a 0.5 sector.
The mechanics of the game are slanted against Empire, against any kind of HighSec-NullSec competition because NullSec can be independent of High but the reverse is not true.
Sakaane makes a good point about the difference between White Hats and Black Hats re pvp as well. If I gank a ganker, it's my security status that takes a hit. It's my overview band that moves toward the yellow and red. It's my hat that gets stained until, eventually, it turns black.
That's a game mechanic that gives those who want the negative security status an advantage. They only need to keep popping their friends (or alts) in LowSec in order to gain the ultimate prize of -10.
This is not a game of brains, but of brawn. The argument that it takes brains to coordinate and effectively wield the brawn has some merit, but – as Brave has shown – you only need to get a big enough group of stupid people to fly in the same direction to get a victory.
Contrary to the established value, greater risk seldom leads to greater reward. The game is geared to favor those who press for conquest, not those who are willing to take risks.
I still like it. I'm not letting my accounts expire, but I'm learning to find satisfaction in the scraps left over from the null sec power blocks and in playing my game rather than theirs.
Kaeda
When I read you article I can't help but get the feeling that you're mostly frustrated that you can't get recognition as hero via game mechanics. And I'm not sure that's a reasonable expectation.
I can't speak for others but I'm at best morally ambiguous in EVE I don't go out of my way to inflict harm but sometimes my current objective involves violence towards another player. It's never with malign intent however. Guess I'd be somewhere between Anti-Hero & Sympathetic villain though I'm sure some people would say that because I consider any casualties made 'collateral' I'm actually the worst kind of villain.
But ultimately none of that matters, how I define myself does. If nobody else ever sees me the way I see myself that's fine. Because I play for me, not others.
And from your article I get both the strong impression that you play primarily for 'you & yours' too. But you also seem to have this hope that somehow the game will hand you badge for doing something having a certain attitude towards other. I'm not sure that is what EVE is about, I think that New Eden just like the real Universe ultimately doesn't care about individuals at all.
Being a Hero isn't ever easy and most heroes never get any recognition for being heroes. Even in the real world. Also one man's hero is another man's villain. And you can't be a 'proper' hero without interacting with villains, not in a combat centric environment anyway.
We become what we set out/pretend to be. Not what others label us as, that's all external, and ultimately irrelevant. In my humble opinion anyway.
Anyway I hope you can manage to rekindle you passion for EVE somehow.
Some Random eve Player
I will post here a quote from Matrix. I think it describe all eve-o playerbase (Agent Smith being CCP):
"Agent Smith: Did you know that the first Matrix was designed to be a perfect human world? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program. Entire crops were lost. Some believed we lacked the programming language to describe your perfect world. But I believe that, as a species, human beings define their reality through suffering and misery. The perfect world was a dream that your primitive cerebrum kept trying to wake up from. Which is why the Matrix was redesigned to this: the peak of your civilization."
I think THIS is eve-o!
Demion Samenel
Good read! Very good sum up on things that frustrates many, me included.
Nicole B.
Havent really found what I am looking for there… met some nice people though but we constantly found ourselves in trouble with griefers, pirates or other bad people.
When we joined our Corp into an Alliance, Problems became even bigger. Just more Wardeccing and Politics was day to day buisness…
Lost my interest eventually. I love the design of the game and what you can do… but its ruined by people that want to ruin other peoples experience. Sad thing is they are around every corner.
I'm not sure it's a lie, it's just time consuming as all hell to really dig into the sand.
Does this chart mean that Villains get all the kisses, and everyone else just get hugs?
Ron Stevenson
No it (The chart) was a representation of how you can't have a true sandbox if the objective of one group is overwhelming the objective of any other group. It's a good read, you should take 15 minutes and see what she has to say.
I feel your pain, 5 years in EVE, and I can count on my hands the number of people that attempt to play for 'fun', and not for the fun wrecking other peoples idea of fun.
That statement would be insignificant if it wasn't for the fact I maintain a strong presence in the Incursion community made up of probably over 1000 players.
But I still log on, and every time I do, I look for likeminded people, I guess my 'Tilting at windmills specialization' is trained to V.
Devan Corvel
thanks! Your article really sums up my frustrations with Eve Online, why I haven't played in a long time, and am tempted to unsub.
Brilliant article that continues the discussion of doing what's right.
ONE-MAN WOLF-PACK
that was a good article. Well put
Akely
Anyone even mildly interested in Eve as a sandbox should read this. Food for thought!
Black Isis
This article sums up pretty well why I have pretty much lost my taste for Eve over the last year or two, despite the fact that I still identify pretty heavily with the Eve community (at least certain parts of it). The fact that CCP is constantly pushing the lore and the game mechanics towards making any actual effort to engage with the game world pointless destroys immersion.
Geddonz
it was a very good read :)
LuckyLuigi
There is a flaw in the security changes you propose I think. As players won't care if they are -trillionbillion or -5 they can simply be used by other pirate friends to boost their security back to +.
As a five year ex-player I agree with pretty much all of your spot on analysis. Sadly I doubt CCP will change the game's mechanics for the simple reason that it is hard. Hard is expensive and CCP is broke. Easier to add some new ships and other window dressing.
All I hope now is that Elite Dangerous or Star Citizen will have better mechanics.
Kailii Severasse
Great article. As someone who enjoys working for the sisters of eve, there is nothing worse than being labelled a villain/pirate
Subira Hakuli
Fantastic article! As a fellow stubborn carebear, this is exactly the kind of gameplay I would love to see.
Kinis Deren
excellent read. The good guy is a passive spectator in Eve Online. This reduces emergent game play overall
Rainfleet
The bears need to be organized. I'm talking about the lone chimera pilots and such. I suspect they don't necessarily want to -win- anything–they just want to have a group to undock their stuff with. I've thought about seeking them out, and giving them a social experience… for a while. Outside of that, I don't know how much could be done about the things you mention. Some of them would require a lot of people to change, not just mechanics or CCP.
Erun Talan
An excellent read ma'am, with a lot of ideas that would change New Eden in a massively positive way.


text:
What is anti defection law? What is its pros and cons?
Posted on 2018-05-10 18:31:29 by Neel Kamal Tweet
Defection can be defined as a situation in which party leader abandons his loyality toward his own party and provides support to other parties.
Credit for this post goes to Prarthit Sharma who wrote it on Quora
Introduction - Anti defection law, contained in the tenth schedule of the constitution was introduced in the 52nd amendment during the tenure of Rajiv Gandhi. Earlier this tenth schedule was related to the association of Sikkim which was later repealed when Sikkim acquired full fledged status of state of India.
Defection definition - Defection can be defined as a situation in which party leader abandons his loyality toward his own party and provides support to other parties.
Historical Background - Originally the constitution of India did not contain any provisions regarding anti defection because at that time Multi party system in India was not evolved to such extent. Later in 1967 election congress lost majority and as a result of this coalition era in India started. Many MLA's started shifting from one political party to another political party. A Haryana legislator Gaya lal changed his party three times so all the defectors were used to be called as Aaya Ram Gaya Ram.
Provisions Regarding Tenth Schedule
Conditions of Disqualification
If a member of a house belonging to a political party : a) Voluntarily gives up the membership of his political party, b ) Votes, or does not vote in the legislature,opposite to the directions of his political party.
However, if the member has taken prior permission, or is condoned by the party within 15 days from such voting or abstention, the member shall not be disqualified.
If an independent candidate joins a political party after the election.
If a nominated member joins a party six months after he becomes a member of the legislature.
Power to Disqualify
The Chairman or the Speaker of the House takes the decision to disqualify a member.
If a complaint is received with respect to the defection of the Chairman or Speaker, a member of the House elected by that House shall take the decision.
Exceptions A person shall not be disqualified if his original political party merges with another, and He and other members of the old political party become members of the new political party, or He and other members do not accept the merger and opt to function as a separate group.
This exception shall operate only if not less than two-thirds of the members of party in the House have agreed to the merger.
Way forward - As according to me there are two reforms which are needed to be implemented in this anti defection law. Firstly, there should be a proper reviewing system of the Speaker or chairman by the Supreme court and secondly, the whip issued by the political parties should be limited to only such situations where there is a danger to the Government.