text:
Oakwood Cemetery, Troy NY
Gardner Earl Memorial Chapel – Bernie Vogel
There are no fees involved with visiting Oakwood on your own. Children must be under supervision at all times. Dogs must be leashed and cleaned up after.
Per person fees are charged for guided tours of the cemetery and chapel and other special fund-raising events. See our current calendar of tours and events at www.oakwoodcemetery.org
A restroom is available during scheduled events. The Gardner Earl Chapel is available for weddings as well as funerals and memorial services.
Oakwood Cemetery is a non-sectarian not-for-profit cemetery located in Troy, NY and widely known as the final resting place of "Uncle Sam" Wilson. Founded in 1848, the still active cemetery is designed and maintained as a rural park-like setting with hundreds of acres of both wooded and open space, 10-12 miles of winding roads and several beautiful ponds and waterfalls. In addition to the lovely sculptures and mausoleums, it is enjoyed for birding and wildlife (from Indigo Bunting to Bald Eagle, Red Fox to Deer) as well as its unusual plants and trees, including rocky summit grasslands, rare prairie grasses and old-growth trees. It is a popular spot for runners, dog-walkers, nature-lovers and families alike. History buffs will especially appreciate the spectacular panoramic view of the confluence of the Hudson and Mohawk Rivers and the lock system, so significant to the Erie Canal and the Industrial Revolution.
Don't Miss This When Visiting
The **Panoramic Overlook: A spectacular 100-mile view of the historic Hudson River Valley.** A large permanent graphic key will help you locate an assortment of natural and historic man-made features such as the locks of the Hudson and Mohawk Rivers, the Cohoes Falls to the Northwest, and the Helderbergs to the Southwest.
The Gardner Earl Memorial Chapel, the jewel of Oakwood: Gardner Earl, who died in 1887 at the age of 35, was the only son of William S. and Hannah Gardner Earl. After his wish to be cremated had to be fulfilled in Buffalo, his parents decided to build this historic chapel and crematorium, sparing no expense. Tiffany windows, marble mosaics and carved oak are highlights of this gorgeous Romanesque building. Funerals, memorials and even weddings are frequently held here. Open by appointment or for scheduled group tours (fee charged) call 518-272-7520 or email [email protected]
Uncle Sam's Grave: Yes there really was an Uncle Sam! Samuel Wilson of Troy was a butcher and meat-packer who provided barrels of beef for troops during the War of 1812. When local soldiers who knew him saw U.S. stamped on the barrels, they remarked "That's Uncle Sam's beef." Soon the name caught on in connection with the United States government and in 1961 Congress declared Samuel Wilson as the progenitor of "Uncle Sam". Wilson, his wife and two children are all buried at Oakwood. The city of Troy, "The Home of Uncle Sam". holds a huge parade every September in his honor.
Identify And Describe The Management Organization
Oakwood Cemetery aka the Troy Cemetery Association Inc. is overseen by a volunteer Board of Trustees and managed by Administrator Bernie Vogel. There are 2 additional full time staff and 2-4 part-time seasonal grounds crew. The Friends of Oakwood Cemetery is a non-profit volunteer organization dedicated to supporting the cemetery through fund-raising tours and events, clean up work days, data entry, office work and more. If you are interested in helping preserve and share the history of Oakwood please contact us by calling 518-272-7520 or email us: oakwood_cemetery at yahoo.com
Soldiering: The Civil War Diary of Rice C. Bull is considered one of the top sources of Civil War accounts of a soldier's daily life.
Time Period Represented, Associated Church And Known Families
Both the 1848 cemetery and the 1889 Gardner Earl Memorial Chapel are Nonsectarian.
Among Oakwood's famous "residents" are: "Uncle Sam" Wilson; financier Russell Sage and his philanthropic wife Olivia Slocum Sage; Emma Willard, pioneer in women's education; Civil War General George Thomas the undefeated "Rock of Chickamauga"; local Civil War soldier & author Rice C. Bull, and NYS Senator George Tibbits who helped convince Gov. DeWitt Clinton to build the Erie Canal.
Where Genealogical Resources Can Be Found
Hand-written records of the more than 60,000 burials are currently being transcribed by volunteers for future online access. Inquiries may be sent to oakwood_cemetery@yahoo.com with GENEALOGY in the subject line.
The main office is located at the gatehouse at 50 101st Street, Troy, NY 12180.
Office hours are Mon-Fri 8AM-4PM, Sat. 8:30AM-12 noon. Closed Sundays.
Maps of the cemetery are available on the office porch.
Open year round. There are 3 entrances: The Main Gate at Oakwood Avenue (Route 40) is open 8AM - 7PM daily. The gates at 101st St. and at 114th St. are open 9AM - 4PM (weather permitting)


text:
We found and invest in transformative companies in New York and beyond, partnering with determined early stage entrepreneurs who know the future is just beginning.
AlleyCorp Nord
AlleyCorp Nord is our Montreal-based engineering initiative to support our incubations by partnering with top-quality engineering talent in Canada. The engineers of AlleyCorp Nord will work alongside some of the brightest entrepreneurs in the New York startup ecosystem to build and launch the next generation of AlleyCorp companies.
The AlleyCorp Healthcare Fund is one of the most active early-stage venture funds and incubators in New York dedicated to healthcare. We are investing $100M into healthcare innovation over the next few years.
About AlleyCorp
AlleyCorp founds and funds companies in New York. Unconstrained by industry, AlleyCorp originates the ideas, hires the early teams, funds, launches, and grows each company, and maintains an integral leadership role from beginning through exit. AlleyCorp companies have collectively raised more than $2B in venture capital and employ thousands of people in New York City and beyond. On the investment side, AlleyCorp is one of the most active early stage funds in New York. Every company we found fuels a stronger foundation for new ideas and entrepreneurs.
Founder and CEO, AlleyCorp
Kevin Ryan is one of the leading internet entrepreneurs and investors in New York. Alongside AlleyCorp, he co-founded MongoDB, Business Insider, Gilt Groupe, Zola, and Nomad Health, and continues to found new companies with AlleyCorp every year. Collectively, AlleyCorp companies have raised more than $2B in venture capital and employ thousands of people in New York City and beyond. On the investment side, AlleyCorp is one of the most active early stage funds in New York.
Earlier in his career, Kevin helped to grow DoubleClick first as President and then as CEO, leading their growth from a 20-person startup to a publicly traded global leader with over 1,500 employees, through IPO in 1998 and acquisition by Google in 2007.
Kevin serves on the board of Mercy Corps, is Vice Chairman of The Partnership for New York City, is a member of the CFR Committee on Foreign Affairs, is on the Board of TECH:NYC and is Director Emeritus for Human Right Watch. He previously served on the boards of the Yale Corporation, INSEAD, the Direct Marketing Association, The Ad Council, HotJobs and the advisory board of Doctors Without Borders. He holds a B.A. from Yale University and an M.B.A. from INSEAD.
"The Godfather of NYC Tech"
"Silicon Alley Insider"
"The Duo Behind New York's Biggest Tech Companies"
"Making it Click"
"The Man Behind the Rise of Gilt & DoubleClick"
"Kevin Ryan: The Chief Recruiter"
"AlleyCorp Churns Out Grab Bag of Tech Companies"
"Fixing Healthcare Next"
Responsible for founding and funding some of the earliest tech companies in New York, AlleyCorp now sits at the center of a robust - and growing - tech ecosystem.
We don't support Internet Explorer
Please use Chrome, Safari, Firefox, or Edge to view this site.
Alleycorp ©2022 | All Rights Reserved
info@alleycorp.com

redpajama_set_name: RedPajamaCommonCrawl


Monogram XL White Oak in Aspen is part of our Country Casual Collection, a ¾" solid hardwood flooring product crafted from Northern Hardwoods in our proprietary Country Casual grade. This collection's face grade has the most unique color variations of all the Stoehr Flooring products. The custom blended grade highlights the pronounced difference between the heartwood and sapwood colors. The combination of knots, color variation, and character marks found in the natural grade of this floor, will help define the distinct personality of any room.
Available Widths 3 1/4", 4"


Great location at end of dead end street. Come try your hand at fixing this one. Forced hot air heat by oil. Inground pool is fenced in. Rear enclosed porch.
Disclosure: sold as-is. Failed title V. Needs new roof. Pool not winterized. Discoloration in basement and garage.
The listing office is Greelish Realty and the listing agent is James Greelish. The property listing data and information, or the images, set forth herein were provided to MLS Property Information Network, Inc. from third party sources, including sellers, lessors and public records, and were compiled by MLS Property Information Network, Inc. The property listing data and information, and the images, are for the personal, non-commercial use of consumers having a good faith interest in purchasing or leasing listed properties of the type displayed to them and may not be used for any purpose other than to identify prospective properties which such consumers may have a good faith interest in purchasing or leasing. MLS Property Information Network, Inc. and it's subscribers disclaim any and all representations and warranties as to the accuracy of the property listing data and information, or as to the accuracy of any of the images, set forth herein. The data was last modified on 12/18/2018 2:44:00 PM.


text:
<?php

/**
 * Adds a config values to SiteConfig area
 *
 * @package silverstripe-disqus-module
 * @author Pavol Ondráš <admin_silverstripe.sk>
 * @notice SilverStripe.sk is not affiliated with the company SilverStripe Ltd.
 * @date April 2011
 */

class DisqusSiteConfig extends DataExtension{
	// add database fields
	private static $db = array(
		'disqus_shortname' => 'Varchar',
		'disqus_secretkey' => 'Varchar(64)',
		'disqus_prefix' => 'Varchar',
		'disqus_synctime' => 'Int',
		'disqus_syncinbg' => 'Boolean'
    	);

	// Create CMS fields
	public function updateCMSFields(FieldList $fields) {
    		$fields->addFieldToTab("Root.Disqus",new TextField("disqus_shortname", "Disqus shortname"));
		$fields->addFieldToTab("Root.Disqus",new TextField("disqus_secretkey", "Disqus secret key"));
		$fields->addFieldToTab("Root.Disqus",new TextField("disqus_prefix", "Disqus prefix"));
		$fields->addFieldToTab("Root.Disqus",new TextField("disqus_synctime", "Disqus sync time (seconds)"));
		$fields->addFieldToTab("Root.Disqus",new CheckboxField("disqus_syncinbg", "Disqus - sync as background process?"));
	}

	/**
	* Adds a button the Site Config page of the CMS to sync all disqus comments.
	*/
	public function updateCMSActions(FieldList $actions) {
		//@todo work out why this throws an error.
	        //$actions->push( new InlineFormAction('syncAllCommentsAction', _t('Disqus.syncAllCommentsActionButton', 'Sync all Disqus comments') ) );
	}

}
// EOF

redpajama_set_name: RedPajamaGithub


EDWIN TRIEU is a clothing brand based in Stockholm established in 2012 by a Swedish fashion designer Edwin Trieu. His vision as a designer is to portray a modern woman who is confident in her own identity and conscious about her style.
The EDWIN TRIEU aesthetics embraces the ageless classics combined with an urban edge and geometrical simplicity of the contemporary Scandinavian design. The sophisticated yet wearable items with flattering feminine silhouettes and unique details will appeal to a vibrant woman who is looking for new ways of expressing herself and who dares to be individual. The timeless design together with the flawless execution of every single piece will assure an effortless transition between day and night, from season to season, and from year to year. The EDWIN TRIEU clothing aims to bring the high-end fashion in everyday life.
Edwin Trieu is a Swedish fashion designer with roots in Scandinavian and Asian fashion aesthetics. Throughout the years, he has been designing the haute couture and prêt-à-porter clothing as well as being involved in production by this means gaining the experience necessary to successfully launch his own clothing brand. In 2005 Edwin Trieu represented Sweden in the Baltic Fashion Award that took place in Heringsdorf, Germany. He has also been participating in various fashion shows and events with the top European fashion designers, such as Lars Nilsson of Nina Ricci Fashion House.


2017 Lexus LF-SA Concept Review – The suggestion LF-SA (Lexus Future Small Adventurer) is one of the most ultra-minimal vehicle and a physical appearance of the metropolitan owning history reassessed Lexus LF-SA offers profound participation in creating technology time programmed owning. Lexus LF-SA, as customers interacted increasingly energised to trade significant and open interior for the execution of the gas, there's costs auto creator construct market different littler type of vehicle rundown all through the lineup. Lexus not a long methods behind; genuine Lexus LF-SA 2017 setup gave up 2015 Geneva engine Show even over and past. The thought is a little hatchback car that provided essential open with full name "Lexus Future Small-Adventure".
2017 Lexus LF-SA Concept Review as consumers show a great deal more interest to change big and spacious insides for energy efficiency, top-notch carmakers exist to the market increasing quantity of smaller sized sort of car review versions through the collection. 2017 Lexus is not far powering; as a matter of fact the 2017 Lexus LF-SA design given on the 2015 Geneva Motor Show is also one step extra.
The newest design has actually been presented at Geneva Auto program, 2017 Lexus LF-SA. Final year Toyota's glamorous line celebrated its 25th wedding anniversary they normally introduced a bargain of inspiring principles to mark the scenario. This year began fairly in different means. Offered in Geneva, 2017 Lexus LF-SA concept doesn't in fact strike us as luxury vehicle whatsoever. Added small 3-door hatch fits additional into Good tale and when Lexus really approaches to generate these designs of cars in the long term, this section unexpectedly seems exceptionally encouraging.
Joining effectiveness with impressiveness in this cosmopolitan cruiser. Smaller sized compared to usual not jeopardize, power 2017 Lexus LF-SA Concept Review with the with three-dimensional axle grille and vanguard variety of the body that tosses a darkness that is distinct trusting the aspect and time of day. A fluid smooth interior with plentiful cowhide twist around the display multi dimensional photo slanting dark, head-up discussion, and prize device board.
The owning configuration is cleared up to the concentrated introductory to the cabin actually feel in a city domain name. An oval body summary profit from location while taking after a smaller sized framework. For the driver's side control board and support all right into comparable components the lengthy arm's attain, making the operation of both the technique of the Lexus LF-SA. Unneeded to case, we did not get to see ways as well a phenomenal bargain of interior for there is not a great deal of it there. Cabin is separated in 2 using in fact huge heart passage.
The exterior viewpoint of the 2017 Lexus LF-SA Concept Review is a lessening side and bothered. The whole truck length of 11 feet, with 3 feet not specifically the smallest present CT2000H hatch, so the briefest styles in the 2017 Lexus RC F Sport Price Review schedule.
That the 2017 Lexus LF-SA is a 2 2nd truck, the interior is made under the assumption that the driver of this vehicle will absolutely manage it's very own, for much more commonly than not anyhow. When it included the extra lounge, it's there yet it was with conclusion objective of reoccuring, did not leave much location.
There is no main information powertrain airplane, yet efficient check out that more than likely that we will see a turbocharged 4-barrel, 2.0-liter engine in the engine. the typical effectiveness of the engine is 235 pull and 258 lb-ft of torque. Each of the affirmations that the 2017 Lexus LF-SA Concept Review will fulfill to drive.
If this does not have a shadow of a doubt a hatchback, Lexus could go the extra mile as well as make it a popular-hatch out of children. That said, I might expect seeing the Lexus LF-SA acquire the 2.-liter turbocharged 4-tube from the 2017 LEXUS NX Release Date Review. On the flipside of the coin, this might review a sub-CT200h design that is according to the 2015 Toyota Yaris.
2017 Lexus LF-SA Concept Review Our firm is remain to awaiting key confirmation perfect to the release day and price. And if you just like this release possibly you will certainly delight in the earlier a singular I authored it is describing 2017 BMW X5.


*Online brokerage services are offered through Qtrade Investor. Mutual funds and other securities are offered through Credential Securities. Qtrade Investor and Credential Securities are divisions of Credential Qtrade Securities Inc. Credential Securities is a registered mark owned by Aviso Wealth Inc.


text:
//
//  CMPhotoBrowerCell.h
//  CMPhotoBrower
//
//  Created by chuanmao.Chen on 16/4/20.
//  Copyright © 2016年 chuanmao.Chen. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "CMPhotoView.h"

@class CMPhoto;

@interface CMPhotoBrowerCell : UICollectionViewCell

/**
 *  图片模型
 */
@property(nonatomic, strong) CMPhoto *photo;

@end


Trapper Jack Elliot's on-air sayonara from his radio home of 17 years, WDOK/FM-102.1 on Monday morning is drawing raves for its thoughtful professionalism.
Trapper Jack has been a fixture on Cleveland radio for 25 years. The farewell -- a rarity in the cutthroat world of radio -- recounts the ups and downs of his tenure at the station. It talks about some of his co-workers -- including news director Jim McIntyre, who also was dropped by the station -- and is really kind of an audio hug for them ... and for listeners.
The contracts for Trapper Jack, a 1996 inductee in the Broadcasters Hall of Fame, and McIntyre were not renewed.
What makes the farewell so surprising and touching are the plaudits Trapper Jack offers to the people who essentially fired them. He acknowledged that he and and McIntyre don't really understand why they were let go, but he put his faith in God that it's the right thing at the right time.
"I have absolutely no anger, no animosity, NONE of that, because I trust in my God,'' Elliot told listeners.
Jen Toohey, the third member of the station's morning show team, will remain with WDOK and on the air, said program director Dave Popovich. Elliot is off the air as of now; McIntyre's last day is Friday. The two have six-month noncompete clauses that will keep them off the air locally at least until June.


text:
Breasts and Eggs
Mieko Kawakami (Author) Sam Bett (Translator) David Boyd (Translator)
FORMAT
Paperback£14.99£13.94(English)

Paperback£9.99£9.29(English)

Paperback£9.99£9.29(English)

A New York Times 'Notable Book of 2020'
One of Elena Ferrante's 'Top 40 Books by Female Authors'
'A sharply observed and heartbreaking portrait of what it means to be a woman, in Japan and beyond' - Time , 'The 100 Must-Read Books of 2020'
'Breathtaking' - Haruki Murakami, author of The Wind-up Bird Chronicle
On a hot summer's day in a poor suburb of Tokyo we meet three women: thirty-year-old Natsuko, her older sister Makiko, and Makiko's teenage daughter Midoriko. Makiko, an ageing hostess despairing the loss of her looks, has travelled to Tokyo in search of breast enhancement surgery. She's accompanied by Midoriko, who has recently stopped speaking, finding herself unable to deal with her own changing body and her mother's self-obsession. Her silence dominates Natsuko's rundown apartment, providing a catalyst for each woman to grapple with their own anxieties and their relationships with one another.
Eight years later, we meet Natsuko again. She is now a writer and find herself on a journey back to her native city, returning to memories of that summer and her family's past as she faces her own uncertain future.
In Breasts and Eggs Mieko Kawakami paints a radical and intimate portrait of contemporary working class womanhood in Japan, recounting the heartbreaking journeys of three women in a society where the odds are stacked against them. This is an unforgettable full length English language debut from a major new international talent.
'Bold, modern and surprising' - An Yu, author of Braised Pork
'Incredible and propulsive' - Naoise Dolan, author of Exciting Times
Elena Ferrante's Recommended Reading VIEW LIST (40 BOOKS)


Daredevils want to go where no one has gone before. Sometimes that leads to crazy ideas, such as riding a dirtbike down in the crater of an active volcano. Off the coast of Greece, on a small island formed by a still-living volcano, one of Red Bull's professional riders takes his dirtbike down the ridge into the very center of the volcano, where activity is so frenzied that steam vents are popping up in every direction. The resulting video looks like something from another planet.


Did you know that pets over the age of 8 are more likely to develop diabetes mellitus?
Diabetes mellitus occurs when the pancreas stops producing insulin altogether. Without insulin, the body is unable to convert sugar into usable energy, leaving the blood sugar level dangerously high. The most common signs of diabetes include drinking more, urinating more, weight loss, increased appetite and lethargy. After diagnosis, the condition can be managed at home with twice daily injections.
As a part of the Senior Pet Month we are offering free nurse clinics that include a full urine test. This vital test can help detect signs of many problems, including diabetes, in your senior pet.
What happens if your pet is newly diagnosed with diabetes?
We have weekly Diabetic Clinics that run at the Walnut Tree hospital every Thursday with our Veterinary Nurse Megan. These clinics allow us to keep a close eye on your pet's condition, and we will stay in regular contact with you over the phone to make sure everything is going well.
Diabetes can be a daunting prospect for owners, but we try and make things as easy as possible, providing help and support throughout your pet's initial diagnosis and long term treatment. Book in for your free Geriatric Clinic with one of our Veterinary Nurses today!


RICHBURG -- Mr. Charles Green, 49, of 174 William Stevenson Road, died Wednesday, June 25, 2008, at his home.
Funeral arrangements will be announced later by King's Funeral Home, 135 Cemetery St., Chester. The family will receive friends at the residence.


First Mortgage, Fixed Mortgage Loans, Mortgage Lender Rate Adjustable!
A loan that does not conform to the guidelines established by Fannie Mae or Freddie Mac or exceeds the conventional loan limit is called a Jumbo mortgage loan. These loan amounts can go up to three million dollars. Loan to value limits for Jumbo loans range from 60% to 95% depending on the loan amount. Our Jumbo Loan program can help you stand out in today's crowded marketplace. It's very flexible, with higher loan amounts up to $1,000,000 and higher Loan To Values so you can qualify for more house when they upgrade. Adjustable Rate Mortgage We offers several (A.R.M.) Loan programs that can help you take advantage of lower rates with a 5 year adjustable rate term. Fixed Rate Mortgage The Debt Consolidation & Home Mortgage Loan Company offers Fixed Loan program can help lock in to a 15 year or 30 year fixed mortgage. Lock in for 15 or 30 year terms, that are fixed for the entire terms.
Leave your 1st mortgage alone if you want! Take out a home equity loan & get cash back with a 2 nd mortgage.
Is your 1 st mortgage beyond the fixed rate period? If your rate is adjusting, Refinance and enjoy the safety of a fixed term loan.


Display Stands For Pictures Inspiration Art eStuff Acrylic Display Stands was posted in October 10 2018 at 6:12 pm and has been seen by 14 users. Display Stands For Pictures Inspiration Art eStuff Acrylic Display Stands is best picture that can use for individual and noncommercial purpose because All trademarks referenced here in are the properties of their respective owners. If you want to see other picture of Display Stands For Pictures Inspiration Art eStuff Acrylic Display Stands you can browse our other pages and if you want to view image in full size just click image on gallery below.
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Don't forget, we also have Track & Field coaches who will work with you online to help you reach your goals. See below for details!
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Using both in-person and virtual training, Coach Phil Groves has helped athletes from the youth through professional levels reach their goals and maximize their results!


I was visiting Arashiyama with some friends of mine and one of them saw a little girl lifting something heavy to the river. She helped the girl out, and started talking to the girl as we all headed towards the main road in town. The girl's parents worked at a ramen shop, apparently, and she invited all of us to try some of her family's food. A happy story with a ramen ending.


AHA Recognizes EmblemHealth for Its Commitment to Employee Health and Wellness - Who's Caring For You?
For the fourth consecutive year, the American Heart Association (AHA) has recognized EmblemHealth as a Platinum Level Fit-Friendly Company. The title honors companies throughout the country committed to helping employees improve their overall health by improving eating and exercise habits.
At the center of EmblemHealth's health and wellness success is the myHealth PATH program. The program was conceived to empower EmblemHealth employees to make changes in their behaviors and adopt healthier habits, by providing them with a wide range of innovative health and wellness offerings.
As a myHealth PATH participant, employees can earn points for the healthy choices they make throughout the year and the positive health outcomes that result. Monetary rewards are given to those who complete a Personal Health Assessment and achieve a certain level of points.
And the results of the program are impressive. According to Smith-Hagman, almost 38 percent of EmblemHealth employees decreased stress levels, 33 percent increased exercise duration, 41 percent improved exercise frequency and 53 percent improved some aspect of their diet.
EmblemHealth is committed to the overall health and wellness of its employees and strives to inspire all to make healthy choices. In addition to physical activity programs, EmblemHealth offers a number of onsite health screenings throughout the year, including mammography, non-lab biometric testing and flu shots.


In the assembly, Himachal government reiterated their stand to hold an inquiry into the leasing of forest rest houses and camping sites for eco-tourism projects by the previous BJP regime.
The issue was raised by Congress legislator Asha Kumar during the Question Hour. She said it was strange that all the three forest rest houses as well as the three camping sites had been given to a single party and that, too, at a paltry amount of Rs 15,000 as security amount.
Forest Minister Thakur Singh Bharmouri, in his reply, said that the government would hold an inquiry into the issue and will take action if anyone found guilty.


text:
package org.apache.hadoop.hdfs.security.token.block;

import com.google.common.annotations.VisibleForTesting;
import org.apache.hadoop.hdfs.protocol.ExtendedBlock;
import org.apache.hadoop.hdfs.security.token.block.BlockTokenSecretManager.AccessMode;
import org.apache.hadoop.security.token.SecretManager;
import org.apache.hadoop.security.token.Token;

import java.io.IOException;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;

/**
 * Manages a {@link BlockTokenSecretManager} per block pool. Routes the
 * requests
 * given a block pool Id to corresponding {@link BlockTokenSecretManager}
 */
public class BlockPoolTokenSecretManager
    extends SecretManager<BlockTokenIdentifier> {

  private final Map<String, BlockTokenSecretManager> map =
      new HashMap<String, BlockTokenSecretManager>();

  /**
   * Add a block pool Id and corresponding {@link BlockTokenSecretManager} to
   * map
   *
   * @param bpid
   *     block pool Id
   * @param secretMgr
   *     {@link BlockTokenSecretManager}
   */
  public synchronized void addBlockPool(String bpid,
      BlockTokenSecretManager secretMgr) {
    map.put(bpid, secretMgr);
  }

  synchronized BlockTokenSecretManager get(String bpid) {
    BlockTokenSecretManager secretMgr = map.get(bpid);
    if (secretMgr == null) {
      throw new IllegalArgumentException(
          "Block pool " + bpid + " is not found");
    }
    return secretMgr;
  }

  public synchronized boolean isBlockPoolRegistered(String bpid) {
    return map.containsKey(bpid);
  }

  /**
   * Return an empty BlockTokenIdentifer
   */
  @Override
  public BlockTokenIdentifier createIdentifier() {
    return new BlockTokenIdentifier();
  }

  @Override
  public byte[] createPassword(BlockTokenIdentifier identifier) {
    return get(identifier.getBlockPoolId()).createPassword(identifier);
  }

  @Override
  public byte[] retrievePassword(BlockTokenIdentifier identifier)
      throws InvalidToken {
    return get(identifier.getBlockPoolId()).retrievePassword(identifier);
  }

  /**
   * See {@link BlockTokenSecretManager#checkAccess(BlockTokenIdentifier,
   * String, ExtendedBlock, AccessMode)}
   */
  public void checkAccess(BlockTokenIdentifier id, String userId,
      ExtendedBlock block, AccessMode mode) throws InvalidToken {
    get(block.getBlockPoolId()).checkAccess(id, userId, block, mode);
  }

  /**
   * See {@link BlockTokenSecretManager#checkAccess(Token, String,
   * ExtendedBlock, AccessMode)}
   */
  public void checkAccess(Token<BlockTokenIdentifier> token, String userId,
      ExtendedBlock block, AccessMode mode) throws InvalidToken {
    get(block.getBlockPoolId()).checkAccess(token, userId, block, mode);
  }

  /**
   * See {@link BlockTokenSecretManager#addKeys(ExportedBlockKeys)}
   */
  public void addKeys(String bpid, ExportedBlockKeys exportedKeys)
      throws IOException {
    get(bpid).addKeys(exportedKeys);
  }

  /**
   * See {@link BlockTokenSecretManager#generateToken(ExtendedBlock, EnumSet)}
   */
  public Token<BlockTokenIdentifier> generateToken(ExtendedBlock b,
      EnumSet<AccessMode> of) throws IOException {
    return get(b.getBlockPoolId()).generateToken(b, of);
  }

  @VisibleForTesting
  public void clearAllKeysForTesting() {
    for (BlockTokenSecretManager btsm : map.values()) {
      btsm.clearAllKeysForTesting();
    }
  }

  public DataEncryptionKey generateDataEncryptionKey(String blockPoolId)
      throws IOException {
    return get(blockPoolId).generateDataEncryptionKey();
  }

  public byte[] retrieveDataEncryptionKey(int keyId, String blockPoolId,
      byte[] nonce) throws IOException {
    return get(blockPoolId).retrieveDataEncryptionKey(keyId, nonce);
  }
}


text:
Home › Forums › Community › General Gaming and Hardware Forum ›
Back From Hell - An upcoming CRPG Puzzle Adventure coming to Kickstarter 1st November 2016
Discussion in 'General Gaming and Hardware Forum' started by Photoplaygames, Oct 9, 2016.
Photoplaygames First time out of the vault
Hello NMA, I've been working on a game for some time now and I would like to share it with you all.
Back From Hell will launch on Kickstarter on the 1st November 2016.
Back From Hell is an upcoming CRPG Puzzle Adventure game set in two worlds: a 15th Century Spanish hilltop town and a journey to the depths of Hell and back again. The player in this photo-realistic 2.5D game will fight for the injustice his family has suffered, battling his way in the underworld, and taking decisions which could possibly lead to devastating consequences.
In both worlds you will encounter a unique cast of fully voiced characters that bring the world of Back From Hell to life, all interactions and your subsequent decisions will have weight and impact. Conversations will be critical to solving many multiple first and third person puzzles and present the player with many difficult ethical choices as the game evolves. Back From Hell will also have a complex action RPG combat system, with multiple weapons and magical abilities to help you dispatch a wide array of enemies.
Like Sierra's classic Quest for Glory series, Back From Hell merges classic computer role playing game mechanics with point and click adventure style puzzles and exploration. You'll face challenging environmental puzzles in the vein of MYST. Like Planescape: Torment and Age of Decadence the player interacts with NPCs in complex branching dialogue trees where every choice has consequences. Many quests and puzzles have multiple solutions which may affect the characters and game world and ultimately determine the player character's fate...
Dialogue driven story that is full of complex characters, branching paths, unique locations, tough moral choices and multiple conclusions.
A myriad of expansive environments to adventure in, explore and investigate
Based both in the realms of the living and the dark depths of the afterlife
First and third person elaborate puzzles that are both visually appealing and mentally taxing.
Stat based combat system with multiple attacks, weapons and magic with a varied cast of enemies.
Conflict resolution for the character - combat is not always the solution.
Resource management, with a vast number of items to boost you in battle and objects to assist you along your journey.
A highly detailed hand crafted art style reminiscent of classic adventure games.
Full controller and keyboard support.
Follow the project here
http://www.backfromhellgame.com/
https://twitter.com/photoplaygames
https://www.facebook.com/backfromhellgame/
Thanks for taking a look
Photoplaygames, Oct 9, 2016
AskWazzup Sonny, I Watched the Vault Bein' Built!
Are there any fatalities in this game?
AskWazzup, Oct 9, 2016
[Like] x 3
SuAside Testament to the ghoul lifespan
Haven't seen any photo-realistic 2.5D games in a long while now. Interesting to see how this turns out.
SuAside, Oct 9, 2016
https://en.wikipedia.org/wiki/Category:Video_games_with_digitized_sprites
There really isn't many games ever produced with digitized sprites at all, i'm not sure this list is exhaustive but if you compare it to most art styles and all video games ever made this is a tiny drop in the ocean. I had to do something about that.
Jogre It's all JO'Ger now
This looks incredibly similar to Purgatory: An RPG of Choice and Consequence, a game that was pitched here a year ago.
Any connection?
Jogre, Oct 9, 2016
JO'Geran said: ↑
Same artist/half the team. Purgatory is moving along far too slowly/unprofessionally , so I decided the best course of action was to start fresh on my own. It was the only way a game like this would see the light of day.
I have received some feedback about the speed the player moves, I have made some tweaks and included running in the trailer.
Probably still a little slow but in the grand scheme of things a pretty easy fix, (just time consuming) I need to re-shoot the player and re-edit the animation and with Kickstarter rapidly approaching I just don't have time at the moment, but I assure you It will be fixed in the future.
Photoplaygames, Oct 10, 2016
daveyd First time out of the vault
Everything looks and sounds extremely interesting to me. The only thing that gives me pause is that you mention Diablo as an influence. I hate Diablo. It is probably my least favorite RPG of all time... So what specific elements are going to be similar to or inspired by that so-called RPG?
daveyd, Oct 10, 2016
daveyd said: ↑
Diablo as its the closest thing that I could think of in terms of look (sort of top down ish and mid 90's) maybe Darkseed or Harvester would have been more appropriate however they are point and click and not too popular. Back From Hell does contain hacking and slashing but just as much exploration, choices and use of the brain.
The game is littered with choices, both indirect and straightforward. Some voluntary and others block progression. What you do in the living world will directly impact what happens in the afterlife too and of course your return.
There are areas that you will reach only after several playthroughs. Statistical character development is there however Back From Hell is developed by a tiny team, therefore the game world will never be the size of something a AAA developer could create, lots of combat/heath stats won't have a massive impact on how the game plays out.
What is very important to me and will feature in Back From Hell
Allowing multiple ways of approaching problems and subsequent rewards. For each puzzle I am shooting for five ways each one can play out positive/negative/neutral/obscure/avoid altogether. Obviously this may not be possible with every single one.
There will be no random loot, everything will be placed piece by piece.
There is no leveling of the world. If you make the wrong decisions you will pay. (Hell is cruel)
There is no quest-log, you will need either a eidetic memory or a good old pen and paper.
An emphasis on cerebral puzzle solving and dialogue (no poor puzzles/combing random objects etc).
Items/paths/characters will be different depending on a puzzle, dialogue, path or a combination of all three.
You will have to play this game for years to uncover all of its content.
It's unfortunate I have to name drop big titles in order to get some attention. Such is the world of self promotion. We both know this is not going to play anything like Diablo
Photoplaygames said: ↑
There is some unfortunate truth to this and I don't entirely fault you for it. However, I would strongly advise against name-dropping Diablo as you may turn off potential backers like me who dislike that game or ARPGs in general if they just come across your KS and give it a cursory glance.... I would stick with games that you feel play like your game, even if they may not be as popular...
As I'm sure you're aware, this type of game is rather niche (point & click adventure games merged with old school / hardcore CRPG). Therefore, there is very little point in trying to appeal to fans of mainstream, streamlined "RPGs" who will soon realize your game is too awesome for their feeble mind to appreciate and then they'll go play some casual button masher that doesn't require any reading .
It seems to be getting harder for small, unknown indie developers to get crowdfunded these days compared to a couple of years ago, but I wish you good luck. Many gamers seem to have grown cynical about crowdfunding and are more likely to say "I'll just buy it if gets released and has mostly positive reviews"... At any rate, pretty much everything you have said about your game sounds AMAZING to me, so I will most likely back if I can make room in my budget. My pockets may not be deep but I do my best to promote the indie games I back, too.
Agreed, is there any comparisons that shout out to you? It is one of the things I find tricky really with this game. i guess for gamers who remember the 90's its not too difficult to find a comparison. I guess i'm just trying to find a title or two that anybody a bit younger might know too.
It seems to be getting harder for small, unknown indie developers to get crowdfunded these days compared to a couple of years ago, but I wish you good luck. Many gamers seem to have grown cynical about crowdfunding and are more likely to say "I'll just buy it if gets released and has mostly positive reviews"... At any rate, everything you have said about your game sounds AMAZING to me, so I will most likely back if I can make room in my budget. My pockets may not be deep but I do my best to promote the indie games I back, too.
Any help would be amazing, even if its just letting people know the game even exists. That is my biggest concern really, very difficult to stand out from a crowd of millions of titles. If Kickstarter is unsuccessful this game is still getting finished no matter what, it just means ill have to return to full time work and it may take 4 or 5 years to get released. Back From Hell WILL see the light of day, I'm determined to see it to the end. Just hope its sooner rather than later, I'm going to give it my best shot.
Well, even if it might not be extremely similar to the Back from Hell, it may be worth mentioning the "Quest for Glory" series as it is probably remains the most successful and well known attempt to bridge the gap between P&C adventure and RPGs. More recently the very good "Heroine's Quest" was released to very positive reception (a donation-ware title, but one I think most would gladly have paid for).
The other obvious mention would be Planescape: Torment, with it's emphasis on dialogue, choices, and exploration over combat. It is held in very high regard and many people consider it one of their favorite CRPGs so you almost can't go wrong there... although you may be setting the bar high
Lastly, for something very recent... Age of Decadence. Like your game it is big on choices & consequences, uncovering secrets, and it has old school sensibilities with very little hand-holding. The main difference as far as I can tell would be the combat (turn-based tactical) but that's hardly the only reason people love that game; especially considering it's possible to get through the entire game w/o a single fight for the majority of the backgrounds.
I'll do what I can Glad you're determined to complete it. I've seen some really good looking games apparently abandoned after a failed Kickstarter. Such a shame.
darkyy First time out of the vault
Watching the video, slightly makes me remember Siege of Avalon.
When I read games say they are influenced by Diablo,then the ARPG to me does not mean Adventure RPG it means Hack and Slash Action RPG.
I wish you luck on your project.
darkyy, Oct 11, 2016
Thanks guys, there are a couple of titles there I have not had the chance to play so I intend to give them a blast this week. This input is really useful for sure and I'm going to get the description of the game re-written. Best course of action is to be more direct, tbh I have felt a bit uneasy myself about the description. Writing these kind of things is really not my strong-point. CRPG puzzle/adventure game is a much better description, i do think MYST is a fair reference though due to the first person puzzles. What do you think?
You could mention MYST as an influence, too if some puzzles are similar. The important thing is to be very specific about what aspects of a game influenced BfH. Often indie developers simply list a slew of games from different genres on their KS / Greenlight page like "Inspired by Call of Duty, Grand Theft Auto, Tetris, Skyrim, and Pokemon" and potential backers are left scratching their head trying to figure out how the hell that works
So you could say something along the lines of "Like Sierra's classic Quest for Glory series, Back From Hell merges classic computer role playing game mechanics with point and click adventure style puzzles and exploration. You'll face challenging environmental puzzles in the vein of MYST. Like Planescape: Torment and Age of Decadence the player interacts with NPCs in complex branching dialogue trees where every choice has consequences. Many quests and puzzles have multiple solutions which may affect the characters and game world and ultimately determine the player character's fate..."
Of course up to you to decide which games most accurately describe your game. I'm not a professional PR guy but I've gotten pretty good at promoting indie RPGs from backing over 50+ crowdfunding campaigns in the past few years.
I created a Giantbomb page for Back From Hell, using info from your website. If there's anything you want me to add or clarify let me know (Anyone can edit the page but until you get a certain number of edits every change has to be approved by a site admin). I also find it a lot of fun to look through the different game concepts and add it to a game's page. It's a great way to find games that have a certain element, feature, or theme that you really like.
I see you already have an IndieDb page which is good.
I can also submit a profile on Neoseeker but it takes a bit longer to get submissions approved as they're more picky (i.e., the description has to be "in your own words").
Thank you very much, wasn't at all aware of that site. Does look very interesting and exactly the kind of place I need to show my wares.
"Like Sierra's classic Quest for Glory series, Back From Hell merges classic computer role playing game mechanics with point and click adventure style puzzles and exploration. You'll face challenging environmental puzzles in the vein of MYST. Like Planescape: Torment and Age of Decadence the player interacts with NPCs in complex branching dialogue trees where every choice has consequences. Many quests and puzzles have multiple solutions which may affect the characters and game world and ultimately determine the player character's fate..."
Real nice, do you mind if I use that quote? It seems perfect, sometimes I wish I had a little more Don Draper in me, seems I'm much more effective at crafting 15th century cadence.
Ill go check out Neoseeker and get some photos uploaded to Giantbomb this evening.
Not at all. Go ahead and use it or edit it as you see fit.
AND WE ARE LIVE! https://www.kickstarter.com/projects/1403822981/back-from-hell-a-classic-crpg-puzzle-adventure Please spread the word everyone
Photoplaygames, Nov 1, 2016


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NCAA 2016 Men's Final Four: Villanova wins National Championship with Kris Jenkins' 3 point buzzer shot.
With only 4.7 seconds left on the clock after North Carolina' Paige tied the game 74-74 with jaw dropping double-clutch three-pointer—Villanova shocks fans with Jenkins' game winning buzzer shot.
This game will be marked as one of the most fascinating game ending 4 seconds in the history of a NCAA National Championship game.
With two emotional twist made on the foundation of both heart and skill within the last seconds of the game—we will be running these playbacks for decades.
The win gives Villanova its first national title since 1985.
Villanova finished with the highest tournament shooting percentage by a champion in the last 50 years.
With both Michael Jordan and Vince Young proud of Paige' 3 point to tie the game—4 seconds seemed like triumph and another title for the victorious blue North Carolina.
With the solid defense of Villanova and the offensive attitude at the end of the game—even Michael Jordan cheering in the stands couldn't stop the perseverance of Villanova. Pressure builds diamonds and if you ever doubted the power of attitude—watch the last 4 seconds of the 2016 NCAA National Championship game and become an instant believer.


2018 Contest Winners | Teens Dream Co Lab is a collaborative of teens and adults who encourage teens globally to be change agents in their communities, and the world!
The Teens Dream Co Lab wishes to thank everyone who submitted a video for our 2018 Annual Competition. Scroll down to view our winning submissions.


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text:
Q: TypeError: classes are undefined ReactComponent. Material-kit-react I am trying to do a little example from material-kit, in own project, but I Can not make it work. The problem that I Have is in the render when I did

const { classes, ...rest } = this.props;

Never works causes classes are undefined. Debugging I find that I haven't got my Object Header, then the function __objectWithStyles, never works because in this.props are not be the object Header.
Can someone help me?
My LoginPage.jsx
 import React from "react";
// material-ui components
import withStyles from "@material-ui/core/styles";
// core components
import Header from "components/Header/Header.jsx";
import HeaderLinks from "components/Header/HeaderLinks.jsx";
import loginPageStyle from "assets/jss/material-kit-react/views/loginPage.jsx";

 class LoginPage extends React.Component {

 constructor(props) {
    super(props);
    // we use this to make the card to appear after the page has been rendered
    this.state = {
      cardAnimaton: "cardHidden"
    };
  }
  componentDidMount() {
    // we add a hidden class to the card and after 700 ms we delete it and the transition appears
    setTimeout(
      function() {
        this.setState({ cardAnimaton: "" });
      }.bind(this),
      700
    );
  }
  render() {
    const { classes, ...rest } = this.props;
    return (

        <Header
          absolute
          color="transparent"
          brand="Material Kit React"
          rightLinks={<HeaderLinks />}
          {...rest}
        />

    );
    }

export withStyles(loginPageStyle)(LoginPage);
        }
The HeaderPage.jsx
import React from "react";
// nodejs library that concatenates classes
import classNames from "classnames";
// nodejs library to set properties for components
import PropTypes from "prop-types";
// material-ui components
import withStyles from "material-ui/styles/withStyles";
import AppBar from "material-ui/AppBar";
import Toolbar from "material-ui/Toolbar";
import IconButton from "material-ui/IconButton";
import Button from "material-ui/Button";
import Hidden from "material-ui/Hidden";
import Drawer from "material-ui/Drawer";
// @material-ui/icons
import Menu from "@material-ui/icons/Menu";
// core components
import headerStyle from "assets/jss/material-kit-react/components/headerStyle.jsx";

class Header extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      mobileOpen: false
    };
    this.handleDrawerToggle = this.handleDrawerToggle.bind(this);
    this.headerColorChange = this.headerColorChange.bind(this);
  }
  handleDrawerToggle() {
    this.setState({ mobileOpen: !this.state.mobileOpen });
  }
  componentDidMount() {
    if (this.props.changeColorOnScroll) {
      window.addEventListener("scroll", this.headerColorChange);
    }
  }
  headerColorChange() {
    const { classes, color, changeColorOnScroll } = this.props;
    const windowsScrollTop = window.pageYOffset;
    if (windowsScrollTop > changeColorOnScroll.height) {
      document.body
        .getElementsByTagName("header")[0]
        .classList.remove(classes[color]);
      document.body
        .getElementsByTagName("header")[0]
        .classList.add(classes[changeColorOnScroll.color]);
    } else {
      document.body
        .getElementsByTagName("header")[0]
        .classList.add(classes[color]);
      document.body
        .getElementsByTagName("header")[0]
        .classList.remove(classes[changeColorOnScroll.color]);
    }
  }
  componentWillUnmount() {
    if (this.props.changeColorOnScroll) {
      window.removeEventListener("scroll", this.headerColorChange);
    }
  }
  render() {
    const {
      classes,
      color,
      rightLinks,
      leftLinks,
      brand,
      fixed,
      absolute
    } = this.props;
    const appBarClasses = classNames({
      [classes.appBar]: true,
      [classes[color]]: color,
      [classes.absolute]: absolute,
      [classes.fixed]: fixed
    });
    const brandComponent = (
      <Button href="#" className={classes.title}>
        {brand}
      </Button>
    );
    return (
      <AppBar className={appBarClasses}>
        <Toolbar className={classes.container}>
          {leftLinks !== undefined ? brandComponent : null}

            {leftLinks !== undefined ? (
              <Hidden smDown implementation="css">
                {leftLinks}
              </Hidden>
            ) : (
              brandComponent
            )}

          <Hidden smDown implementation="css">
            {rightLinks}
          </Hidden>
          <Hidden mdUp>
            <IconButton
              color="inherit"
              aria-label="open drawer"
              onClick={this.handleDrawerToggle}
            >
              <Menu />
            </IconButton>
          </Hidden>
        </Toolbar>
        <Hidden mdUp implementation="css">
          <Drawer
            variant="temporary"
            anchor={"right"}
            open={this.state.mobileOpen}
            classes={{
              paper: classes.drawerPaper
            }}
            onClose={this.handleDrawerToggle}
          >

              {leftLinks}
              {rightLinks}

          </Drawer>
        </Hidden>
      </AppBar>
    );
  }
}

Header.defaultProp = {
  color: "white"
};

Header.propTypes = {
  classes: PropTypes.object.isRequired,
  color: PropTypes.oneOf([
    "primary",
    "info",
    "success",
    "warning",
    "danger",
    "transparent",
    "white",
    "rose",
    "dark"
  ]),
  rightLinks: PropTypes.node,
  leftLinks: PropTypes.node,
  brand: PropTypes.string,
  fixed: PropTypes.bool,
  absolute: PropTypes.bool,
  // this will cause the sidebar to change the color from
  // this.props.color (see above) to changeColorOnScroll.color
  // when the window.pageYOffset is heigher or equal to
  // changeColorOnScroll.height and then when it is smaller than
  // changeColorOnScroll.height change it back to
  // this.props.color (see above)
  changeColorOnScroll: PropTypes.shape({
    height: PropTypes.number.isRequired,
    color: PropTypes.oneOf([
      "primary",
      "info",
      "success",
      "warning",
      "danger",
      "transparent",
      "white",
      "rose",
      "dark"
    ]).isRequired
  })
};

export default withStyles(headerStyle)(Header);

There a link from the src repository: https://github.com/creativetimofficial/material-kit-react/
Updated
It seems that my class LoginPagte can not find the components that I import. For example.

import Header from "components/Header/Header.jsx";

My class can not find Header object

A: Maybe Im too late. But, I had the similiar problem. I did a little change and it started working fine.
Before: import {Register} from "./Register/Register";
After: import Register from "./Register/Register";
just removing "{}" from import of Register component in the root component worked for me. And yes of course you need: export default withStyles(styles)(Register);

A: It means you didn't pass classes to your LoginPage. I guess you want it to wrapped with withStyles, which injects classes into component:
export withStyles(loginPageStyle)(LoginPage)

then use it where you are using LoginPage.

A: Add classes as a prop of the component this way:
   class LoginPage extends React.Component<{ classes }, {}> {

        ...
    }

redpajama_set_name: RedPajamaStackExchange


android / platform / packages / apps / Phone / ad465d2^! / .
Don't destroy+recreate the InCallScreen on docking or undocking.
exactly the same regardless of configuration.
onConfigurationChanged() method was correctly called.
+     * Manually handle configuration changes.
+        // the new configuration.
+        // android:configChanges attribute.  TODO: Any others we need to list?
+        // exactly the same regardless of configuration.
+        // See bug 2089513.


text:
Gunmen Shoot 7 People Dead In Orogwe, Imo. Display Corpses (Photo, Video)
Khugtay Nigeria Company 0 August 3, 2022 12:27 PM
https://www.youtube.com/watch?v=-cZeoE3n4Aw
7 people have been confirmed dead and several others in critical condition after gunmen opened fire on a location of non Indigenes at Orogwe community, Owerri West LGA, Imo State.
The gunmen were reported to have attacked in retaliation to an earlier abduction of a youth of the community by Ebubeagu operatives. One of the victims was however beheaded.
There was panic in Orogwe community in the Owerri Local Government Area of Imo State after seven people were shot dead after gunmen invaded the community on Monday night.
Community sources who did not want to be mentioned told our correspondent that while seven persons had died other victims were rushed to the Emergency Unit of the Federal Medical Centre, Owerri, the state capital.
According to them, trouble started after security operatives suspected to be members of Ebubeagu Security outfit came to the village and whisked a youth away.
Some gunmen in retaliation stormed the community and began shooting sporadically.
One of the sources said, "Ebubeagu people came and took away a youth from the community. On Monday night, some men with guns came to the community and stormed a building site and opened fire. Seven persons died while others wounded were rushed to the FMC Owerri.
"An okada man who was driving through was caught in the crossfire. He was rushed to the FMC Owerri emergency unit where medical personnel are battling to save his life and others. This is so unfortunate. The community is in panic. People are running away," he said.
A source at the FMC Owerri told our correspondent that the emergency unit of the hospital was jampacked with anxious friends, relatives and well-wishers of the victims and injured ones who had stormed the hospital.
He told our correspondent that the hospital had confirmed six dead bodies.
He said, "The emergency unit is filled. Many people here. The unit is rowdy. Six dead bodies are here while others that are critically injured are being attended to by medical personnel."
The police spokesperson for the state command, Micheal Abattam, did take his calls when contacted by our correspondent as of the time of filing this report. An SMS sent to his phone number to confirm the incident was not replied to either.
But a source told our correspondent that security operatives had visited the hospital on Tuesday.
Another community source told our correspondent that Orogwe community had been deserted on Tuesday as Ebubeagu operatives were allegedly in the community arresting young people.
https://punchng.com/gunmen-kill-seven-during-shooting-spree-in-imo/?utm_medium=Social&utm_source=Twitter#Echobox=1659451225-1
Imprisonment Of Inibehe Effiong Was Unconstitutional
More Than Five Govs, Other Top Leaders Are Working For Peter Ob


I had hoped to have all of this posted right after the conference but that didn't work out so I am just now getting to it. The conference was great! One of the best things was getting to see Dave Burgess (Teach Like a Pirate) and M.K. Asante (BUCK).
During the conference I was lucky to present about Genius Hour with a great friend of mine @irishslearners.
Have you heard about Genius Hour? It is when students develop their own inquiry question about whatever it is they want to explore. It is passion- and inquiry-based learning all rolled up into one! Come learn how to introduce Genius Hour to your students.
Google Apps for Education (GAFE) allows teachers and students to manage lessons, data, and collaborate in real time. Come explore how to use advanced GAFE tools such as: sites, forms, blogs, and sheets to collaborate with students and colleagues. Additional support will be available for other apps within the GAFE suite such as docs, sheets, classroom and slides.


text:
Home / Diseases & Conditions / Could bee venom be the AIDS cure we are looking for?
Could bee venom be the AIDS cure we are looking for?
A new study suggests that bee venom might have the potency to kill the human immunodeficiency virus (HIV). Researchers at the Washington University School of Medicine have demonstrated that a toxin ca
By: Nirmalya Dutta | | Updated: June 4, 2014 6:23 pm
Tags: AIDS cure Antiretroviral therapy Bee venom Berlin Patient HIV Cure HIV/AIDS cure Nano particles
A new study suggests that bee venom might have the potency to kill the human immunodeficiency virus (HIV). Researchers at the Washington University School of Medicine have demonstrated that a toxin called melittin which is found in bee venom is the reason for this. The researchers used nanoparticle technology to target the virus. Particles smaller than HIV were infused with bee venom and since HIV cells are smaller than normal body cells the nanoparticles only targeted HIV. Also Read - Sexually transmitted diseases: Natural remedies to treat STDs at home
'Melittin on the nanoparticles fuses with the viral envelope,' said research instructor Joshua L. Hood, MD, PhD. 'The melittin forms little pore-like attack complexes and ruptures the envelope, stripping it off the virus.' Adding, 'We are attacking an inherent physical property of HIV. Theoretically, there isn't any way for the virus to adapt to that. The virus has to have a protective coat, a double-layered membrane that covers the virus.' Also Read - Breakthrough discovery: Honeybee venom could help treat triple-negative breast cancer
How will this help? Also Read - Second patient declared 'cured of HIV' after staying virus-free for 30 months
This could be used to develop a vaginal gel to prevent HIV transmission while it could also be used as an intravenous treatment to help those that have been already infected. 'Our hope is that in places where HIV is running rampant, people could use this gel as a preventive measure to stop the initial infection,' said Hood.
The bee venom HIV study was published on Thursday in the journal Antiviral Therapy, according to U.S. News & World Report.
HIV/AIDS cure inevitable?
The momentum to find a cure for HIV seems to be gathering steam with a recent example being the case of the Mississippi baby that was completely cured of the virus by an aggressive bout of anti-HIV drugs which were administered 30 hours after her birth. The mother was diagnosed with HIV when she was in labour. Now, 2 years later the baby has shown no signs of infection and seems to completely HIV-free.
Earlier, a man known as the Berlin patient was cured of the virus with a bone marrow transplant. The man called Timothy Brown had developed leukaemia (blood cancer) and after the first line of cancer treatments failed a bone marrow transplant procedure was done. Two transplants later, not only was his leukaemia in remission but his immune system had actually managed to ward off the virus. Brown no longer takes. Brown no longer takes antiretroviral drugs or tests positive for HIV. For all intents and purpose, Brown no longer has HIV.
However, bone marrow transplants can never become a widespread procedure for the millions suffering from HIV because finding the perfect donor is very hard and the procedure is too costly for people in third world countries where the disease has reached epidemic proportions.
But we can all hope that a cure is in the offing. After all when the disease first reared its ugly head HIV was a sure death knell. Randy Shilts, author of the And The Band Played On – a definitive work on the early HIV epidemic had said that by the 90s AIDS would become a manageable disease like diabetes and while his prediction was 20 years but anti-retroviral treatments these days has indeed made HIV a manageable disease. Will there be a cure and vaccine in the future? It seems inevitable.
Read more about causes, symptoms, diagnosis and treatment of hiv/aids.
For more articles on hiv/aids, visit our hiv/aids section. Follow us on Facebook and Twitter for all the latest updates! For daily free health tips, sign up for our newsletter. And to join discussions on health topics of your choice, visit our forum.
Published : March 10, 2013 10:16 am | Updated:June 4, 2014 6:23 pm
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The time has almost arrived, ladies and gentlemen! The 2017 Ultra Music Festival returns next month to Miami for another high energy celebration of electronic music. As it has in previous years, the festival will once again be held at Bayfront Park in Miami beginning on March 24 through the 26th.
Last year, one of the most anticipated acts set to make an appearance was English music group and big beat pioneers The Prodigy. Mere hours before the group was set to take the stage, the performance was canceled, leaving many fans heartbroken. The good news is the group is returning to Ultra 2017 as a live headliner and will be joined by Major Lazer, Justice, Underworld, and even influential rapper turned actor Ice Cube.
What would Ultra be without DJs? Also joining the lineup of headliners will be DJ Snake, Swedish DJ duo Axwell and Ingrosso, and even a reunion by UK DJs Sasha & Digweed. With several stages pumping music, the festival will maintain its penchant for being a fun, electrifying experience for everyone.


text:
Centre Academy
To publish in the website
Contemporary business people working in team in the office
How Super PACS Influence USA Presidential Elections
anouarhassb
Edited by: Martha Zarate
Research Regulation Specialist at MD Anderson Cancer Center, Houston,TX.
Money has always played an important role in American politics – spending on USA federal elections increased from just over $3 billion in the year 2000 to more than $7 billion in the year of 2012, and the outrageous amount only increased in the 2016 election with the effect on how super PACS can run campaigns.
What exactly is a PAC? The acronym (PAC) refers to, Political Action Committee. This is a popular term for a political committee organized for the purpose of raising and spending money to elect and defeat candidates in the USA political system. Super PACs are federally registered political action committees that raise unlimited contributions from super rich business, corporations, labor unions or ideological interests as they do their best to influence the outcome of elections across the USA. They include big-time super PACs supporting Republican candidates and big-time super PACs supporting Democrats.
Super PACs are a relatively new type of committee that arose following the July 2010 federal court decision in a case known as SpeechNow.org v. Federal Election Commission. The U.S. Supreme Court in the Citizens United case declared the corporate expenditure ban unconstitutional, holding that independent expenditures could not constitutionally limited in federal elections, and implicitly that corporations could give unlimited amounts to other groups to spend, as long as the expenditures were made independently from supported candidate. Subsequently, the U.S. Court of Appeals for the D.C. Circuit in the SpeechNow.org case held that the limits on individual contributions to groups that made independent expenditures were unconstitutional. Thus, was born the super PAC. And thus was born the national campaign finance scandals that are unfolding daily in the 2012 and 2016 elections. To simplify, super PACS may raise unlimited sums of money from corporations, unions, associations and individuals, then spend unlimited sums to overtly advocate for or against political candidates. Unlike traditional PACs, super PACs are prohibited from donating money directly to political candidates they benefit. Furthermore, Super PACs are required to report their donors to the Federal Election Commission on a monthly or semiannual basis – the super PAC's choice in off-years, and monthly in the year of an election.
Super PACs are a game changer for millionaires and billionaires. They are a game for corporations and other wealthy special interests. Meanwhile, ordinary citizens are pushed to the sidelines to watch the corruption and special interest of the U.S. democracy.
How is this possible? In two ways. First, super PACs allow a relatively few super-rich individuals and other wealthy interests to have greatly magnified and undue influence over the results of the U.S. elections. Second, super PACs allow the super-rich a wealthy interests to buy influence over U.S. government decisions, in the event the candidate wins.
Take for example Secretary of State, Hillary Clinton's super PAC donor's list. One of the most powerful super PACs. That group, known as Priorities USA Action, had aired about 36, 000 TV ads alone fully 100 percent of them have attacked Clinton's Republican rival, celebrity, businessman Donald J. Trump.
It's true, of course, that money does not always translate into votes, and there are plenty of candidates who've come up short after impressive fundraising hauls (and vice versa). It's also true that some of these candidates may enjoy vast resources, which they and their teams will invest poorly and still manage to lose the election such was the case with Hillary Clinton.
Super PACs have become increasingly controversial, questioning about getting big money and corporate influence out of politics has evolved into a bipartisan issue. Creating a campaign watchdog group who would keep track of how much money each candidate is receiving and spending is also an instrumental step in decreasing the influence of money on the election. This will allow the people to see how well the politician and Super PACs budget the money they receive for their campaigns, (i.e., how much they spend on ads, speeches and workers). While money is a pivotal part of any election, it needs to be watched and properly monitored, by a nonpartisan party. Strengthening regulations is something that needs to happen. Presently as it is, there are hundreds of loopholes that politicians from both sides can hide behind.
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Rhonda Byrne has written an exceptional book on living in harmony with the law of attraction titled The Secret Daily Teachings. You should buy this book as it contains powerful information that can transform your way of thinking and will improve your way of living by providing you with action steps to take to live life on a new level. Below are a few paragraphs from the book. May this information change your reality so that you may start to realise your true potential within yourself.
"Incorporating the rule of fair exchange in your life is living the law of attraction. Be sure that you always give fair exchange in business and in your personal life. In business, always give more value than the money you receive. In your personal life, always give back what you have received. If you have received support from others at a time when you needed it, and then someone asks for your support, be sure to give back the support you have received. All support comes to you through the Universe, and so when you give support back you are giving back to the Universe. This is living according to the rule of fair exchange, and it is living the law of attraction.
"Whether your thoughts are about something real or something that is not real, whether your thoughts are about the way your life is now or about the way you want your life to be, the law of attraction is responding to those thoughts. In other words, the law of attraction does not know whether you are imagining something or whether it is real. Now do you understand the power of your imagination?


text:
package com.Da_Technomancer.crossroads.blocks.alchemy;

import com.Da_Technomancer.crossroads.Main;
import com.Da_Technomancer.crossroads.API.Properties;
import com.Da_Technomancer.crossroads.blocks.ModBlocks;
import com.Da_Technomancer.crossroads.gui.GuiHandler;
import com.Da_Technomancer.crossroads.items.ModItems;
import com.Da_Technomancer.crossroads.tileentities.alchemy.SamplingBenchTileEntity;

import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class SamplingBench extends BlockContainer{

	private static final AxisAlignedBB BB = new AxisAlignedBB(0D, 0D, 0D, 1D, 0.75D, 1D);

	public SamplingBench(){
		super(Material.WOOD);
		String name = "sampling_bench";
		setUnlocalizedName(name);
		setRegistryName(name);
		setHardness(2);
		setCreativeTab(ModItems.TAB_CROSSROADS);
		setSoundType(SoundType.WOOD);
		ModBlocks.toRegister.add(this);
		ModBlocks.blockAddQue(this);
		setDefaultState(getDefaultState().withProperty(Properties.ACTIVE, false).withProperty(Properties.CRYSTAL, false));
	}

	@Override
	public TileEntity createNewTileEntity(World worldIn, int meta){
		return new SamplingBenchTileEntity();
	}

	@Override
	public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
		return BB;
	}

	@Override
	public EnumBlockRenderType getRenderType(IBlockState state){
		return EnumBlockRenderType.MODEL;
	}

	@Override
	@SideOnly(Side.CLIENT)
	public BlockRenderLayer getBlockLayer(){
		return BlockRenderLayer.CUTOUT;
	}

	@Override
	public boolean isOpaqueCube(IBlockState state){
		return false;
	}

	@Override
	public boolean isFullCube(IBlockState state){
		return false;
	}

	@Override
	public void breakBlock(World world, BlockPos pos, IBlockState blockstate){
		TileEntity te = world.getTileEntity(pos);
		if(te instanceof SamplingBenchTileEntity){
			SamplingBenchTileEntity bench = (SamplingBenchTileEntity) te;
			InventoryHelper.spawnItemStack(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, bench.getGlassware());
		}
		super.breakBlock(world, pos, blockstate);
	}

	@Override
	public int getMetaFromState(IBlockState state){
		return (state.getValue(Properties.CRYSTAL) ? 1 : 0) + (state.getValue(Properties.ACTIVE) ? 2 : 0) + (state.getValue(Properties.HORIZONTAL_FACING).getHorizontalIndex() << 2);
	}

	@Override
	public IBlockState getStateFromMeta(int meta){
		return getDefaultState().withProperty(Properties.CRYSTAL, (meta & 1) == 1).withProperty(Properties.ACTIVE, (meta & 2) == 2).withProperty(Properties.HORIZONTAL_FACING, EnumFacing.getHorizontal(meta >> 2));
	}

	@Override
	public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing blockFaceClickedOn, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){
		return getDefaultState().withProperty(Properties.HORIZONTAL_FACING, (placer == null) ? EnumFacing.NORTH : placer.getHorizontalFacing().getOpposite());
	}

	@Override
	protected BlockStateContainer createBlockState(){
		return new BlockStateContainer(this, new IProperty[] {Properties.CRYSTAL, Properties.ACTIVE, Properties.HORIZONTAL_FACING});
	}

	@Override
	public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ){
		if(!worldIn.isRemote){
			playerIn.openGui(Main.instance, GuiHandler.SAMPLING_BENCH_GUI, worldIn, pos.getX(), pos.getY(), pos.getZ());
		}
		return true;
	}
}


text:
« "The time for diplomacy is now" | Main | It's really a fruit but for tax purposes a veggie »
Eggplant? Why eggplant?
Freedom of speech breaks out at recent Iraqi electoral debate sponsored by Friends of Democracy. Be sure to tune in to C-Span tomorrow between 2 and 4 p.m. EST for Spirit of America's election event, "a unique, more complete picture of the elections with ground-level news and views from the Iraqi people." Yah! Also available online.
"The calamity was that the entire Iraqi people had no way of expressing their views or deciding their future, not even to anticipate what lies ahead. No criticism of any sort was permitted, even if it did not touch the government or the dictator," writes Ali, one of Friends of Democracy's correspondents in Missan province, who "doesn't have many particularly warm feelings for the US occupation forces. But nothing can match his fury for the old regime and those who would subvert the nascent democracy:
Is there a single Iraqi, except the stooges of the Baathist regime, who can pretend he had somewhat of a "life" in the days of the Baath? Certainly not. The majority of Iraqis were continuously living in fear throughout the whole country. For no apparent reason, any Iraqi could be a target of the "noble deeds" of the leader and his henchmen: assassination, arrest, exile, humiliation, terror and similar "blessings" by the "inspired leadership."
Shades of Natan Sharansky's "fear societies." In another post, Friends of Democracy correspondent Kasem covers "Iraq's first electoral debate." The wild wooliness of the affair as reported by Kasem gave us reason for hope, reminding us of the passion and rowdiness of our own local and national electoral debates. Loud voices and hyped rhetoric, yes. Murder and mayhem, no. We loved Kasem's capsule summary:
It is worth mentioning that the debate was very hectic at times and that the two candidates presented the problems of the governorate in a way far from expressing a clear political concept.
The "SCIRI" preparing flyers for their electoral campaign in Najaf (Friends of Democracy photo)
That sounds warmly -- hotly under the collar? -- familiar. Can you say Teddy Kennedy and Barbara Boxer? We're cautiously optimistic -- who isn't, other than Teddy and Barbara & Company -- about tomorrow's returns. Many happy ones, Iraq. You are leading the way to the light at the end of the tunnel. We're planning a feast here in honor thereof (Eggplant? Why eggplant? -- the syntax reminds us of our blogpal Rob A's moniker -- You'll soon find out). Watch this space.
Posted by Sissy Willis on January 29, 2005 at 07:37 AM in Let's roll!, What does a Muslim want?, Why we fight | Permalink


text:
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"My complete fitness turn-around is a testament to what can be achieved when a person learns how to reset their mental programming. In Fit Mind, Fit Body, I explain the simple steps required to conquer a lacking fitness discipline once and for all." says Don Staley.
Struggling to stay the course of diets and fitness routines through his adult life, Don Staley knows first-hand the sense of failure and frustration associated with being trapped in an on-and-off diet and exercise routine.
"Research shows that 95 % of individuals who begin a work-out routine or diet fail to follow through. In cracking the fitness code, I believe that anyone can follow the path outlined in Fit Mind Fit Body to reach goals and exceed them." says Don Staley.
More than a self-help fitness guide packed with useful tips, Fit Mind Fit Body builds on 4 years of accumulated knowledge and life changing insights that will enable you to realize your true fitness potential.
"While being in shape can help achieve happiness, the key to success lies in your mind. What you put in your mind is as important as what you put in your body. By equipping yourself with a positive mindset, and following a formula anyone can do what I did." says Don Staley.
"If you are looking to create new exercise habits and finally stop struggling to be consistent with ex-ercise, then Don Staley is your man. Not only is he an inspirational leader but he has taken the exact steps he teaches" says Tamara Dorris, Author of "The Communication Soul-ution".
In this entertaining presentation which is also the title and topic of his upcoming book, Don Staley, author and International inspirational professional speaker offers a plan on how to turn your life, spirit and energy around.
Tired of losing the same 10 or 20 pounds over and over again? Tired of being stressed out and tired all the time? Are you either thinking or in motion with work 24/7 and proud of it? Do you feel like each day is race until you climb into bed at the end of the day?
Well, it may be time for a major transformation. In an enlightening and interactive presentation, Don Staley will show you how to create the happiest and healthiest life possible by sharing the latest brain research available about the lifestyle issues that can make the biggest difference in how you live your life. Learn the five things that you can easily incorporate into your life so that you can have the body, life and spirit you've always wanted.


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text:
Major Baciro Dabó (12 March 1958 – 5 June 2009) was a Bissau-Guinean politician. Considered to have been a close ally of President João Bernardo "Nino" Vieira, he served as Minister of Territorial Administration and was standing as a candidate in the June 2009 presidential election when he was killed by security forces, allegedly because he was involved in a coup plot.

Life and career
Dabó had been a singer and a journalist before entering politics. As head of President Kumba Yala's personal security, he announced in February 2001 that a plot to kill Yala upon his return from medical treatment in Portugal and "foment an ethno-religious war" had been foiled and that the plotters had been arrested. Soon afterwards, Yala dismissed Dabó from his post on 27 February 2001 without explanation. As of 2002, Dabó was an official at the Ministry of the Interior.

Dabó was a senior member of the governing African Party for the Independence of Guinea and Cape Verde (PAIGC) and a close ally of President Vieira. He was appointed as secretary of state for public order on 9 November 2005, serving in that position until Mamadu Saico Djalo was appointed to replace him on 28 July 2006; subsequently he was appointed as Vieira's Information Adviser in late November 2006.

When a three-party coalition government hostile to Vieira was appointed in mid-April 2007, Dabó was included in the government as Minister of Internal Administration; he was the only minister in the government who was considered a close ally of Vieira. Vieira dismissed him from that post in October 2007; some suggested that he was dismissed due to pressure from opposition leaders and military officials. Following the November 2008 parliamentary election, Dabó regained a position in the government as Minister of Territorial Administration on 7 January 2009.

Dabó was reportedly known for having a "flamboyant lifestyle", and rumors suggested that he was involved in the drug trade, which is pervasive in Guinea-Bissau.

Vieira was assassinated by members of the armed forces on 2 March 2009; the soldiers killed him in retaliation for an explosion which killed Chief of Staff Batista Tagme Na Wai. There had been a long and violent feud between Vieira and Na Wai. No one was prosecuted for the killing and a presidential election was scheduled for 28 June to select a new president. Dabó resigned from PAIGC and as a minister in mid-May 2009 to put himself forward as an independent candidate and became one of 13 candidates contesting the election.  Election campaigning was due to open on 6 June.

Death
His supporters say that between 3:30 and 4 am (local and GMT) on 5 June 2009 a group of around 30 uniformed and armed soldiers arrived at his home and demanded to see him.  The soldiers were then said to have shot their way to Dabó's bedroom where he was asleep in bed with his wife, injuring some of his six-member security team in the process.  The soldiers are then alleged to have shot Dabó several times, killing him instantly.  According to Agence France-Presse, a "medical source" told them that Dabó had suffered three AK-47 bullet wounds to the abdomen and one to the head, fired from short range.

The Guinea-Bissauan authorities present a different series of events and say that he died in an exchange of fire whilst resisting arrest over an alleged coup plot.  Former defence minister Hélder Proença was also reported to have been killed on a road between Bula and Bissau alongside his driver and a bodyguard.  Several other PAIGC politicians have been detained by security forces as part of the coup investigation.  The Guinea-Bissauan state intelligence service says that the coup's aims were "physically eliminating the head of the armed forces, overthrowing the interim head of state and dissolving the national assembly".

It has been suggested by journalist Jean Gomis and reported by the BBC that he may have been killed on the orders of military leaders who feared prosecution over the assassination of President Vieira had Dabó won the election.  Analysts consulted by the Reuters news agency stated that if a power vacuum occurs, Latin American drug cartels may be able to extend their influence over the country, which serves as a port for the shipping of cocaine to Europe.  United Nations Secretary-General Ban Ki-moon said that he was "concerned about the emerging pattern of killings of high-profile personalities in Guinea-Bissau" and stressed "the importance and urgency of conducting a thorough, credible and transparent investigation into the circumstances" of the killings.

The United Nations Security Council condemned the killings of Dabó and Proença "in the strongest terms" on 9 June. Both the UN and the African Union urged the election to proceed on schedule, however.

See also
 History of Guinea-Bissau

References

1958 births
2009 deaths
Deaths by firearm in Guinea-Bissau
Bissau-Guinean musicians
Assassinated Bissau-Guinean politicians
People murdered in Guinea-Bissau
African Party for the Independence of Guinea and Cape Verde politicians

redpajama_set_name: RedPajamaWikipedia


Douglass & Liddell is an association of legal professionals with more than a half century of collective experience in regulatory and transactional work for the energy industry, with a particular emphasis on the development of competitive markets in California and the West.
Our firm has been a prominent voice in California and federal regulatory proceedings for parties advocating competition and free markets. We have helped producers, suppliers, traders, and end users navigate the labyrinth of California energy regulations and buy and sell cost-effective and reliable gas and electricity supplies.
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When the Rubin Museum of Art opened in 2004, trend-spotting press reacted with haughty surprise. How could a glam site of self-indulgent retail (a Barneys New York department store) become a gallery tower displaying objects of Tibetan Buddhism? The transformation, however, soon made its case, drawing visitors through a new portal and into 25,000 square feet of galleries that encircle the original, six-story, Andrée Putman-designed, steel and marble staircase. Current exhibitions, almost all in place into early 2018, feature Himalayan masterpieces, photography (Henri Cartier-Bresson's images of India) and, throughout the building, "sonic experiences" that soothe and open the western mind.
The permanent collection, assembled since 1974 by Donald and Shelley Rubin, now consists of more than 3,000 objects including paintings, sculpture and textiles, as well as ritual objects from the 2nd to the 20th centuries. The founders acknowledge feeling an "emotional rush" from art depicting the worlds of serene sages as well as internal demons. To that end, programs engage the senses in many ways—art demonstrations, daily tours, "Family Sundays," Wednesday Happy Hour with wine and light fare, talks and, in the theater, film screenings and performances of live music, dance and poetry.
Beside the soaring lobby, Café Serai with counter service offers an evolving menu of small plates inspired by Indian and Tibetan cuisine. Consider lunch or an early dinner here on the mezzanine with its dark wood columns, gleaming floor, flicker lights on red tabletops and glowing perimeter. Begin with an inventive cocktail—the Bay of Bengal of gin, elderflower, cucumber and basil; the Philosopher's Stone of vodka, sake, lemon and (Cantonese) ginger-flavored liqueur; or the cleverly named OM Sweet OM of vanilla vodka, lime and coconut rum. Tasty dishes at a recent meal: burrata salad with truffle vinaigrette and fruit, confit duck momos, lamb meatballs with spicy tomato sauce, chicken tikka masala with naan and Biryani-style lamb over crispy red rice.
On Friday nights, the café becomes the K2 Lounge, and the museum, open until 10 pm, charges no admission and adds a full bar, DJs, films and live music. The museum opens at 11 am daily (except Tuesday), with admission-free access to its café and museum shop until closing.