Newage® test blocks for Rockwell scales are ideal for verifying your Rockwell hardness testing system.
Rockwell test blocks serve as a reference, with each block having an average hardness value. The hardness value of each block is a nominal value. All blocks have a typical hardness variation based on the nominal value of the block. Typically, you should test and verify your hardness testing system daily against a Newage test block.
Newage test blocks for the Rockwell scales include "routine" type blocks and Yamamoto high accuracy test blocks.
NIST certification is available for Rockwell C Scale test blocks.
Scale: HR15N, Value: 70 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR15N, Value: 75 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR15N, Value: 80 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR15N, Value: 85 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR15N, Value: 90 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR15T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR15T, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR15T, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR15T, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR15T, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR15T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR15T, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR15T, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR15T, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR15T, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30N, Value: 40 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 45 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 50 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 55 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 60 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 65 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 70 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 75 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30N, Value: 80 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR30T, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR30T, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR30T, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45N, Value: 25 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 30 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 35 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 40 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 45 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 50 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 55 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 60 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 65 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45N, Value: 70 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HR45T, Value: 10 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 15 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 20 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 25 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 30 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HR45T, Value: 10 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 15 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 20 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 25 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 30 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HR45T, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRA, Value: 25 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 30 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 35 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 40 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 45 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 50 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 55 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 60 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 65 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 70 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 75 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 80 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRA, Value: 85 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRB, Value: 30 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 95 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 100 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRB, Value: 30 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 35 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 40 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 45 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 50 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 55 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 60 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 65 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 70 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRB, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRC, Value: 20 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 25 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 30 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 35 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 40 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 45 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 50 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 55 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 60 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRC, Value: 65 (+/-3), Traceable: Yes, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 40 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 45 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 50 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 55 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 60 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 65 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRD, Value: 70 (+/-3), Traceable: No, Indenter: Diamond, Block Size: 2" x 2"
Scale: HRE, Value: 75 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 80 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 85 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 90 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 95 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 100 (+/-3), Traceable: No, Indenter: 1/8" Steel, Block Size: 2" x 2"
Scale: HRE, Value: 75 (+/-3), Traceable: No, Indenter: 1/8" Carbide, Block Size: 2" x 2"
Scale: HRE, Value: 80 (+/-3), Traceable: No, Indenter: 1/8" Carbide, Block Size: 2" x 2"
Scale: HRE, Value: 85 (+/-3), Traceable: No, Indenter: 1/8" Carbide, Block Size: 2" x 2"
Scale: HRE, Value: 90 (+/-3), Traceable: No, Indenter: 1/8" Carbide, Block Size: 2" x 2"
Scale: HRE, Value: 95 (+/-3), Traceable: No, Indenter: 1/8" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 95 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 100 (+/-3), Traceable: No, Indenter: 1/16" Steel, Block Size: 2" x 2"
Scale: HRF, Value: 75 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 80 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 85 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 90 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 95 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"
Scale: HRF, Value: 100 (+/-3), Traceable: No, Indenter: 1/16" Carbide, Block Size: 2" x 2"


text:
Review: XCOM: Enemy Unknown (PS3)
Title: XCOM: Enemy Unknown
Format: Blu-ray Disc / PlayStation Network Download (7.6 GB)
Publisher: 2K Games
Developer: Firaxis
Original MSRP: $59.99
ESRB Rating: M
XCOM: Enemy Unknown is also available on Xbox 360 and PC.
The PlayStation 3 version was used for this review.
Audio Review:
The audio review for this game is available on Episode 289 of the podcast.
A turn based strategy game with heavy resource management, XCOM: Enemy Unknown is an update of the PC classic X-COM: UFO Defense. Known for a high level of difficulty, fantastic strategy and the ability to name each of your soldiers, it consistently ranks at or near the top of every list of best PC games ever made.
Firaxis, with a few veterans of the original development team, has updated the game in spectacular fashion. You'll have several difficulty levels to choose from, Easy, Normal, Classic and Impossible. Unless you're familiar with the series and really know what you're doing, or you just love punishment and pain, it's best to start on Normal or Easy. There's even a tutorial included which will walk you through your first few missions and help you get up to speed on tactics, research and resource management.
Set in near present day, aliens are invading the Earth bit by bit, landing in countries and abducting people. A group of nations forms XCOM (Extraterrestrial Combat) with each pledging resources to help fight the alien attacks. You'll pick a main base of operations on one of the continents each with their own bonuses. With North America, aircraft & air weapons cost 50% less to buy and maintain. For Europe, labs and workshops cost 50% less to build and maintain. In Asia, the Foundry and officer training is 50% less, South America gives instant autopsies and interrogations while Africa sees your monthly funding increased by 30%. If you play through the tutorial, you'll only have North America and Europe to choose from, otherwise you'll be able to start in any of them.
As time progresses, you'll need to send your soldiers out into the field to respond to any number of situations and time will pass at an accelerated rate as they fly from your base to the mission point. Your soldiers will be deployed to the ground and you'll have a set of objectives, wipe out all aliens in the area, find someone and escort them back to your ship, capture a live alien and so on.
Movement and combat has been simplified from the complex set of numbers you had to constantly keep track of in the PC game. Now, you simply use the Left Stick to aim the cursor at a spot and press X to move to that spot. The reach of the cursor is dictated by the movement available to a soldier in a given turn. Soldiers can move twice per turn, with an indicator showing you how moves they have left. On screen you'll see a jagged blue outline showing the farthest soldier can move in one turn. You can move the cursor past that to a jagged orange line which indicates how far your soldier can 'dash', effectively using both of their moves to cover a greater distance. I did have some trouble with the cursor snapping to cover spots that I didn't want until I got the hang of it and it hasn't been a problem since the second mission or so.
Shield icons will show how much protection you'll have in cover when deciding where to move. You'll either see a half shield (decent protection) or a full shield (better protection). It's critical to get your soldiers into cover and move them in groups because anyone caught out in the open will be torn to shreds in combat.
During that first or second move in a turn, you can also press R2 to bring up tactical choices. Depending on the load out of your soldier, you'll be able to fire (if any enemies are in sight), throw a grenade, use medical supplies, go into Overwatch which will allow your soldier to fire on any enemy crossing their line of site in the next turn, or you can just Hunker Down, which doubles your cover and provides protection against critical hits but also reduces your sight distance. Other tactical options become available with promotions and upgrades to your soldiers so it's important to build a squad that has abilities and equipment to compliment each other.
You can use the Right Stick to move the camera around the area but you sight distance is limited by the field of view of your soldiers. The rest of the battlefield is shrouded in the 'fog of war'. The D-Pad will rotate your view of the area by 90 degrees which can be helpful when deciding how and where to deploy your squad.
Your turn is up when your squad has completed all their moves, then the aliens get a turn. It goes back and forth until one side wipes out the other or all your main objectives have been completed. For something as innocuous as a turn based strategy game, combat can be the most terrifying thing in the game. This is simply because when your soldiers die, they're dead. No respwaning, no nothing, dead and gone. It makes the tactics and strategy much more important because you need that high ranking soldier with the experience, perks and weapons right in the thick of the battle but that also makes them very susceptible to getting killed. When your soldiers die, and they will die, you'll need to replace them with new recruits that will need to be taught, promoted and upgraded all over again.
Another hallmark of the original game, naming your soldiers, has returned here. You can leave them with their default names, but part of the fun of XCOM is naming your soldiers and forming a stronger connection with them. Some people use family members, childhood friends, celebrities, or even people they hate. One of the testers named everyone on his squad LeBron James and customized their look to all be the same. It's one more way of pulling you closer to the action and one more way of making it hurt that much more when they die.
Back at your base, also know as "The Ant Farm", time is frozen until you move into Mission Control. You'll see a cutaway side view of your underground base and you'll be able to move from room to room to perform necessary duties for winning the war. This is where the other layer of strategy comes in. You'll have opportunities to research captured alien bodies and equipment which will be critical in winning the game. You'll acquire the materials during you missions automatically (unless you blow everything up with grenades and rocket launchers), and then set your Research department off to see what they can learn. The cost is measured in materials and time to complete, days or weeks.
Your soldiers will need your attention here as well. You'll be able to view a memorial to the men and women that have died under your watch as well as see the current status of all active soldiers. This is where, post battle, promotions happen. Depending on the (predetermined) soldier class, (Sniper, Support, Assault, etc.) you'll be able to choose a new perk for each promotion in rank. Whether it's the ability to carry more medical supplies, to move an extra turn after firing or other special abilities, it's critical to balance your squads and make sure the soldiers have a good mix of abilities to support and defend each other.
You'll initially start with a squad of four but you can increase this to six through Officer Training School. You also have the ability to customize a soldier's first and last name, race, voice, head, skin color, hair and hair color. While the options are somewhat limited, there's enough there to customize your squad to your liking.
Engineering will fabricate new weapons, armor and more once the Research Team has 'discovered' them. It's limited by cost (in dollars), the number of engineers required and power consumption. As new facilities become available, this is where you'll go to get them built. You have to be smart when laying out new structures as they can give bonuses based on placement. Labs built adjacently will increase your Research speed by 10% while Power facilities built side by side will increase their output and so on. Each new facility also has monthly maintenance costs and power consumption to take into account.
The Situation Room gives an overview of the panic level in each of the member countries along with a Doom Tracker showing the overall confidence in your abilities. If the panic level gets too high, a country will pull out of the alliance along with their funding. If eight countries leave, your mission is terminated and the game is over. A successful mission in a given country will reduce the panic level there so it becomes important to focus your efforts where they're needed the most before everything falls apart. There's also a Grey Market available here to sell captured alien bodies and equipment to XCOM Member Nations but you have to be careful not to give away too much technology to any given nation.
Mission Control is the heart of the operation and it's where you'll see a large globe spinning and highlighting alien activity. This is the only room where time passes in the base and selecting the globe will allow you to scan for alien activity and make time pass more quickly. This is important when waiting for Research or Engineering projects to finish up.
You'll find at times that aliens will be attacking multiple countries and you can only help one. You'll need to take into account the current Panic Level in the different countries along with the mission difficulty and rewards available. A country you help will donate more money and resources while panic will rise in the population of the others. Rewards can be anything from money to scientists, soldiers and engineers.
As you launch new satellites to cover more countries, funding increases and more resources become available. Satellite coverage becomes critical allowing you to cover more countries and spot more alien activity before they can do damage.
You get a monthly report with a grade and recaps of your activity. You'll also be given rewards in the form of more personnel or funding increases if you're doing a good job. There's also an XCOM Database available which gives you an overview of what you can do within each room from hiring and naming soldiers, their different classes, research, interrogation, engineering etc. It's a good knowledge base that can be referenced at any time while back at your base.
The game is a fantastic mix of strategy, planning and high risk/reward and definitely worthy of the name XCOM.
Fans of the original will feel right at home in XCOM: Enemy Unknown. The isometric perspective feels familiar and the graphical upgrade is appropriately beautiful. Firaxis could have left it at that and players would have been more than satisfied. Instead of taking the easy way out though, they went that extra mile and added greatly to the experience by getting up close and personal with the action at critical moments. When one of your soldiers is about to take a shot, the camera will swing right down next to them for a great view of the fight. This is actually an option (on by default) that can be turned off by veterans of the series who want a more classic experience.
Being able to see your soldiers in such detail changes the game from what the original was but it still feels right at home in the series. I had always imagined the battle from this angle when playing the original and now it's actually here. With the ability to customize the look of your soldiers to a limited degree, the faces themselves don't show a ton of differential so it's easier to change up the hair and hair color to allow you to easily identify your soldiers at a glance once out on the battlefield.
The environments are nicely detailed with lighting effects adding to the creepy vibe. Weather will change at times as I deployed into a really nice looking rain storm at one point. Downed alien ships are a nice nod to the original game with wonderful new detail added and alien bases have a really great otherworldly feel to them.
Back at your own base, the "Ant Farm" is a fantastic addition to the game. You have a wonderful side view of your underground base and you can move around with the Right Stick and zoom in using L2. It's really cool to be able to fill the screen with any of the rooms in your base, seeing the detail with soldiers or scientists going about their business. It's a great addition that helps you form a deeper connection to the game and you soldiers, scientists and engineers, putting you right on the ground with them.
I did run across minor graphical glitches when moving in and out of cutscenes at times but they were so few and far between that they're hardly worth mentioning.
The music is moody and follows the tension well, building to a crescendo during intense battles and the background sounds are one of the high points of the game. There's nothing more unnerving than deploying your troops in an unknown area and hearing the fantastically creepy noises the aliens are making somewhere in the dark.
The voice acting is good but not particularly memorable or great. It serves the story and never really gets in the way. Your soldiers tend to have very limited dialogue choices so expect a lot of repetition while on missions.
Weapons each have their own unique sounds and it just feels so good to hear the alien screams as they're blown away by your soldiers.
Online/Multiplayer:
The addition of head to head multiplayer is new to the XCOM franchise and Firaxis has done a wonderful job of adding something of value that never feels forced.
You can choose between a Ranked Match, Quick Match or Custom Match. Leaderboards and Invites are available as well. The leaderboard is as simple as Win/Loss/Disconnnect and you can view by Top Players, Your Rank or Friends Ranks.
When setting up a Custom Match, you can make it Public, Private or LAN, select the number of Points available for squad building, (7500, 10,000, 20,000 or Unlimited), the turn time (45, 90, 120 seconds or Unlimited) and the Map, currently limited to five locations. You have the ability to choose from both the human and alien sides when building a squad and it's these simple things lead to an endless combination of action and fun.
The Point and Time variations will have the most dramatic effect on any given battle. When editing your squad before a match, you're limited by the number of points available. Soldiers and Sectoids are the cheapest options while the more exotic and tougher aliens will quickly wipe out your budget. There is no real right or wrong here as you never know what you'll be going up against. A somewhat balanced squad could be just as easily overmatched as a squad filled with Berserkers if your opponent gets lucky and deploys the right combination against you. As expected, you can name every character in your squad, human and alien alike so you'll feel the sting when they die.
The Time limiter does more than ensure that a match won't take hours to complete. Unlike the single player campaign where you can pore over your options for as long as you want before making a move, the fact that you'll have to make your moves with an eye on the clock changes strategy considerably. You won't have the luxury of planning out every different scenario as the clock winds down on your turn. It can quickly lead to mistakes or serendipitous victories.
The multiplayer component may seem overly simplistic by modern standards but really it's just the right mix for an XCOM game. This is a series that has always worked best as a single player game but it feels like Firaxis has cooked up the right ingredients to make a nice diversion from the solo campaign.
As an update to the classic 1994 PC game, X-COM: UFO Defense, Enemy Unknown hits all the right notes. The essence or 'soul' of the original X-COM is still there which would be enough to keep fans of the series happy. The updates and tweaks to the gameplay are all for the better and just icing on the cake.
Turn based strategy games tend to be few and far between on the consoles in recent years but if you've never played one, there's no better place to start than with the master.
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Written by Josh Langford
Josh has been gaming since 1977 starting with the Atari 2600.
He currently owns 26 different consoles and 6 different handhelds (all hooked up and in working condition) including all consoles from the current generation.
Josh is currently the US PR & Marketing Manager for Fountain Digital Labs and has recused himself from any involvement on PS Nation arising from posting or editing any news or reviews stemming from FDL.
View all posts written by the authorFollow the author on Twitter @PJFJoshContact the author at [email protected]Find the author on the PSN as Phillip_J_Fry
Posted by: Josh Langford on October 8, 2012.
Golden Minecart Awards 2012, PS3 Review, Review
Review: Dishonored (PS3)
Episode 289 – There's Nothing To Talk About

redpajama_set_name: RedPajamaCommonCrawl


If you're a college student, you're probably under substantial mental duress. Anxiety has now surpassed depression, as the most common health diagnosis, for such individuals, whether the stress is from social pressure (from peer groups or family members), finances, fear of missing out (FOMO) or something else.
– Do I have the energy to take on another item alongside an already intense collegiate situation? Is this urgent or important? The former suggests immediate action and may require you to shift your ladder of priorities; but at what cost?
– Do I really want to job search, draft and tailor cover letters and resumes for each role … and go through interviews? Or am I succumbing to pressure from peers, faculty, family, and a timeline that isn't my own? If your instincts are saying "no," listen to them!
– How stressed am I to start with? Take a look at The American Institute of Stress's self-assessment page to check your baseline before you consider how much more stress you want to add to your life.
– How will I deal with being overlooked? What's your approach to staying motivated? You may not necessarily get an offer for a position you have your heart set on. I always maintain enthusiasm by working out in the gym. As long as you take care of yourself during this process, it'll come across in interviews.
There are no right answers or quick solutions to these questions. These are demanding, and oftentimes gut-wrenching conversations you need to have with yourself, maybe even more than once. Outside perspective from individuals you trust, and respect may provide you with helpful insight, but the only right answers are the ones you find yourself.
Ultimately, fulfilling your student obligations alongside job searches and interviews is like walking a tightrope while juggling. Be honest with yourself: are you ready for it?
Author: Ned Khatrichettri is an Internship Coordinator in the College of Humanities at the University of Utah. He may be contacted at ned.khatrichettri@utah.edu.
This is a very timely, considerate piece! I feel like this could've been written for Student Affairs professionals, too, and not just students. I think it touches as how we all balance and manage our own workloads. I love the ideas and questions you put forth! Way to go, Ned. Thank you for sharing!
Things don't end; they evolve!


This scene is what I was shooting when the murmuration of blackbirds dropped by.
C'est intéressant pour les oiseaux lorsque les graines viennent d'être semées.
Mary MacADNski: The farmer is plowing the field making the worms come to the surface. Fresh dinner.
Many fine shots here, Mary.
Mary MacADNski: I took several more and have quickly tried to show a few.
Mary MacADNski: This is one of my favorite ever commute stops.
A real swarm of them!
Mary MacADNski: I got to follow them and a pair of young boys skate boarding on the country road.
Did you sneeze Mary? I like Joni Mitchel, but I think you know that. I don't know this song though.
Mary MacADNski: I stopped at the right time is all I can say.
I can almost sense the sound of them all squawking.
Mary MacADNski: It was a magical moment and I had not even realized about the eagle yet.
Love it! Lots of movement!
Mary MacADNski: It was explosive at the time.
Great shots, but surely the murmur action is of starlings. But then what do I know? I do know I like Joni though.
Mary MacADNski: Yes, the murmuration is about the blackbirds but I had stopped to shoot the farmer and gulls. The murmuration happened during it all. A lucky stop to get yesterday's eagle, my personal favorite shot so far this year.
Mary MacADNski: It is a great word that in a way describes the sound but I think of the sound more as chattering or chatting.
Mary MacADNski: I love this Joni song so thank you for liking it too. I have a few more of the gulls and tractor.


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DraftKings Spends Over $200K To Fund Group Urging Maryland Voters To Legalize Sports Betting
By CBS Baltimore Staff September 15, 2020 at 7:10 pm
Filed Under:Baltimore, Baltimore News, DraftKings, Local TV, Maryland News, Sports, Sports Betting, Talkers
BALTIMORE (WJZ) — There's a new campaign to have Marylanders "vote yes" on the November ballot.
DraftKings funded $250,000 to help fund the advocacy group "Vote Yes On Question 2."
The campaign is urging voters to support the second question on the ballot that would legalize sports betting in Maryland.
According to the "Vote Yes" group website, sports betting would raise an estimated $40 million a year in tax revenue for the state, and the majority of it, if not all of the funds raised, will be spent on education.
In March, a bill to put the question on the ballot was approved by the General Assembly.
In a statement to WJZ, DraftKings said, in part:
"Legalizing sports betting will allow for a customer-centric experience and shut down illegal sites that offer no consumer protections. It will also keep money in Maryland that's currently going to legal markets in neighboring states."
CBS Baltimore Staff
More from CBS Baltimore Staff


Take off material from your Revit model and create a file.
Best Rebar CAD Detailing Software !
"We have been using aSa since many years and always found aSa software ahead of times. aSa is mainly focused on rebar and as a rebar detailing firm, our main focus is rebar detailing as well. Dedicated CAD support team is very helpful."
"(Using aSa Bar List and Sales Order), we have a single person who does the entire job; as long as that person checks the list carefully, we've virtually eliminated errors."
What is the Cost of aSa Software?
It depends on many aspects, which are generally discussed with each client individually to draft the best suitable software package for them. We will request some specific information about your projects prior to recommend the perfect software package for you.
Do we need to buy all aSa software as a package ?
No ! You can purchase each aSa software modules individually although they work best as an integrated system. After knowing your specific project conditions and requirements on site, we will suggest the best suitable software modules needed to be included in the proposal (Quotation).
What is so special about aSa ?
aSa is the world's FIRST & the LARGEST rebar software development company incorporated in 1969. With Experience of 49 years, and thousands of users across world, aSa has solved most of the problems you may think of related to reinforcement steel.
aSa is the only company in the world to provide a Complete Solution for reinforcement Steel. From estimating and detailing, to production, material tracking, billing, and general accounting. Construction companies, small and large cut and bend factories, reinforcement detailers, engineering firms, and placing firms all benefit from aSa software solutions.
Is there an annual maintenance cost AMC?
Yes ! First year`s annual maintenance is included in the proposal. From second year onward customers have a choice weather to continue the aSa Client Care or not. aSa charges a small percentage of software cost to provide its client the round the clock support services. All miinor & major updates are available to the client.
What is the role of Third Axis with aSa ?
aSa " Applied Systems Associates Inc." is a US based firm located in Pittsburgh. To maintain the sales across glob, aSa has partnered with local companies/ representatives who are in position to understand the local market. Third Axis (Mumbai) is an authorized seller of aSa software in India.
Third Axis has been working closely with aSa for about 7 years in India & served numbers of large & small companies in India. Additionally Third Axis plays a role of coordinator between aSa and clients whenever needed.
Third Axis negotiates each proposal on your behalf directly with aSa top management at US office and provide you distinctive deals from aSa.
Are there any additional taxes / GST ?
There will be no additional taxes , GST or import duties charged by aSa. As the software which are easily downloadable from internet are excluded from import charges as per Indian law. aSa pays its taxes in USA as applicable on each software so your invoice becomes a valid document to be used for banking transfers.


Are you searching for Lexus offers in Westmont, IL? You've come to the right place! We have Westmont Lexus offers available on a great selection of models, including our most popular SUV and hybrid models. To discover Lexus lease specials in Westmont, or finance offers in Westmont, just use our easy-to-use tool for the number one Lexus sale in Westmont, IL. Purchasing a Lexus vehicle via your official Lexus dealership is the peace of mind way to receive the best experience, and the only thing that can make it even better are our Westmont Lexus specials.


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Soulcalibur 6 Trailer, Release Date Set for 2018
The weapons and character roster is apparently "stellar."
After all these years, we're finally getting the next Soulcalibur! This trailer for Soulcalibur 6 features the series mainstays Mitsurugi and Sophitia, fighting against the other and locking in blades in the end. The latter is a new gameplay system called Reversal Edge where "characters to clash against each other and follow-up with powerful counterattacks based on their opponent's actions."
Next to plenty new features like Reversal Edge, Soulcalibur VI will take place in the 16th century, during the same period as the original Soulcalibur. It is the player's mission to "uncover hidden truths" and unlock the "diverse lineup of new and returning characters."
Brand manager for Bandai Namco Mark Religioso weighed in on the announcement, assuring fans that "the fast and kinetic gameplay" of the original title "is on full display" within Soulcalibur 6.
The weapons and character roster is apparently "stellar" and even more so when "combined with a simple control layout." As such, Religioso explains that anyone (new to the series or not) can pick up the new title and "decimate the competition" in no time.
If you don't already know, Soulcalibur is a long running fighting game series based on the aforementioned weapons play, rather than bare fists like so many others in the genre. The story centers around the usual two swords of good and evil.
The evil sword is called Soul Edge and the good sword is Soul Calibur. That isn't to say the plot is by any means simple or less interesting, however. Just as some series have princess to rescue, Soul Calibur has a world to save through the power of fighting.
The Soulcalibur 6 release is set for sometime in 2018 for PS4, Xbox One, and PC.
Are you looking forward to the sixth in the series? What would you like to see changed or kept the same? Let us know your thoughts in the comments below!
[irp posts="19406″ name="Upcoming Games of 2018 & Beyond: The Ultimate List"]
Game TrailersGaming NewsPC GamesPS4
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After Justice League Failure DC Plans Revamp
25 Best Pirate Games of All-Time: The Ultimate List (2019)
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Fundraising, Homepage, Premiums
THE CBLDF PRESENTS LIBERTY ANNUAL 2010
by cbldf • September 10, 2010 • Comments Off on THE CBLDF PRESENTS LIBERTY ANNUAL 2010
Contact:Betsy Gomez
510-644-4980 x 26
betsygomez@imagecomics.com
CBLDF'S LIBERTY ANNUAL 2010 EXPLODES IN OCTOBER!
Image Comics annual anthology benefiting the CBLDF sports new name and covers
"I'm truly humbled by how much time and energy our line-up of talented contributors put aside to support the Comic Book Legal Defense Fund in contributing to LIBERTY ANNUAL 2010," says CBLDF President and LIBERTY ANNUAL editor Larry Marder. "We changed the name of the book to reflect that once a year the greatest creators in the field bring their A-game to a project that helps the Fund reach new readers and raise much needed funds. No one got paid, but everyone stepped up to the plate and swung for the fences. The result is a highly collectible comic book that's a great read for an important cause."
CBLDF's LIBERTY ANNUAL 2010 features an all-star line up, not least of whom are providing beautiful covers for the book. DAVE GIBBONS (Watchmen) has contributed an all-new Martha Washington cover, and DARICK ROBERTSON (The Boys) has provided a Conan cover. To increase the book's visibility, the incentive cover now boasts all-new artwork from CHARLIE ADLARD, the artist behind THE WALKING DEAD, which will soon be a hit series on AMC!
The best in the industry contributed to CBLDF's LIBERTY ANNUAL 2010, which includes a new The Boys story by GARTH ENNIS & ROB STEEN, the first new Megaton Man adventure by DON SIMPSON in over a decade, an all-new Milk & Cheese story by EVAN DORKIN, a new Conan tale by DARICK ROBERTSON, Boilerplate by ANINA BENNETT & PAUL GUINAN, and "The First Amendment: It's Why We Fight!" by LIBERTY COMICS editor LARRY MARDER.
CBLDF's LIBERTY ANNUAL 2010 will also feature all-new work from GEOFF JOHNS & SCOTT KOLINS, FRANK MILLER, GABRIEL BÁ & FÁBIO MOON, PAUL POPE, JEFF SMITH, TERRY MOORE, DAVE GIBBONS, GAIL SIMONE & AMANDA GOULD, SCOTT MORSE, BRIAN AZZARELLO & JILL THOMPSON, ROB LIEFELD, JG ROSHELL, COLLEEN DORAN, BEN McCOOL & BILLY TUCCI, and SKOTTIE YOUNG. Design for the entire package is contributed, as always, by Richard Starkings and John Roshell from Comicraft.
The CBLDF is a non-profit organization dedicated to the protection of the First Amendment rights of the comics art form and its community of retailers, creators, publishers, librarians and readers. The CBLDF provides legal referrals, representation, advice, assistance and education in furtherance of these goals. For more information on the Fund, visit www.cbldf.org
THE CBLDF PRESENTS LIBERTY ANNUAL 2010 (Gibbons cover: AUG100420; Robertson cover: AUG100421), a 48-page full-color comic book from Image Comics, will be available October 6, 2010. All proceeds from LIBERTY ANNUAL will benefit the First Amendment legal work of the Comic Book Legal Defense Fund!
Image Comics is a comic book and graphic novel publisher founded in 1992 by a collective of best-selling artists. Image has since gone on to become one of the largest comics publishers in the United States. Image currently has five partners: Robert Kirkman, Erik Larsen, Todd McFarlane, Marc Silvestri and Jim Valentino. It consists of five major houses: Todd McFarlane Productions, Top Cow Productions, Shadowline, Skybound and Image Central. Image publishes comics and graphic novels in nearly every genre, sub-genre, and style imaginable. It offers science fiction, romance, horror, crime fiction, historical fiction, humor and more by the finest artists and writers working in the medium today. For more information, visit www.imagecomics.com.
← Job Opportunities At CBLDF
Yale Hosts "Superheroes in Court! Lawyers, Law and Comic Books" Exhibit →


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Home » News » Honesty, Not Forgiveness, May Be Best for Couples
Honesty, Not Forgiveness, May Be Best for Couples
By Rick Nauert PhD
Associate News Editor
Last updated: 8 Aug 2018
Emerging research suggests a marriage in which partners follow the time-honored tradition of forgive and forget can lead to problems.
The finding opposes the strategy of positive psychology — an approach that offered the promise that with forgiveness, optimism, kindness, and positive thinking, people can turn around their relationships even after a serious transgression.
In the new study, investigators discovered that expressing anger might be necessary to resolve a relationship problem — with the short-term discomfort of an angry but honest conversation benefiting the health of the relationship in the long-term.
Experts say the study is part of a larger effort to better understand the contexts in which some relationships succeed and others fail, and also to understand how close relationships affect our health.
James McNulty, Ph.D., of Florida State University initiated the study when he took a closer look at positive psychology and well-being.
"I continued to find evidence that thoughts and behaviors presumed to be associated with better well-being lead to worse well-being among some people — usually the people who need the most help achieving well-being," McNulty said.
These findings lead McNulty to examine the potential costs of positive psychology. In a set of recent studies, he found that forgiveness in marriage can have some unintended negative effects.
"We all experience a time in a relationship in which a partner transgresses against us in some way. For example, a partner may be financially irresponsible, unfaithful, or unsupportive," he said.
"When these events occur, we must decide whether we should be angry and hold onto that anger, or forgive."
His research shows that a variety of factors can complicate the effectiveness of forgiveness, including a partner's level of agreeableness and the severity and frequency of the transgression.
"Believing a partner is forgiving leads agreeable people to be less likely to offend that partner and disagreeable people to be more likely to offend that partner," he said.
Moreover, McNulty believes anger can serve an important role in signaling to a transgressing partner that the offensive behavior is not acceptable.
"If the partner can do something to resolve a problem that is likely to otherwise continue and negatively affect the relationship, people may experience long-term benefits by temporarily withholding forgiveness and expressing anger."
"This work suggests people need to be flexible in how they address the problems that will inevitably arise over the course of their relationships," McNulty says.
"There is no 'magic bullet,' no single way to think or behave in a relationship. The consequences of each decision we make in our relationships depends on the circumstances that surround that decision."
Source: Society for Personality and Social Psychology
Rick Nauert PhD
Dr. Rick Nauert has over 25 years experience in clinical, administrative and academic healthcare. He is currently an associate professor for Rocky Mountain University of Health Professionals doctoral program in health promotion and wellness. Dr. Nauert began his career as a clinical physical therapist and served as a regional manager for a publicly traded multidisciplinary rehabilitation agency for 12 years. He has masters degrees in health-fitness management and healthcare administration and a doctoral degree from The University of Texas at Austin focused on health care informatics, health administration, health education and health policy. His research efforts included the area of telehealth with a specialty in disease management.
Nauert PhD, R. (2018). Honesty, Not Forgiveness, May Be Best for Couples. Psych Central. Retrieved on July 18, 2019, from https://psychcentral.com/news/2012/08/03/honesty-not-forgiveness-may-be-best-for-couples/42632.html
Last reviewed: By a member of our scientific advisory board on 8 Aug 2018
Symptoms of Codependency Relationship Articles Blog Quizzes Grow Your Relationship Building Assertiveness
Relationship Support


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Lordelo é uma antiga freguesia portuguesa do concelho de Monção, com 5,52 km² de área e 116 habitantes (2011). A sua densidade populacional era 21 h/km².
Foi extinta (agregada) pela reorganização administrativa de 2012/2013, sendo o seu território integrado na União de Freguesias de Sago, Lordelo e Parada.

População

Antigas freguesias de Monção

redpajama_set_name: RedPajamaWikipedia


how gorgeous are these snakes. beautiful.
some great pics and they look stunning snakes!!
just a couple of reptiles! to keep me out of trouble!
i remember when they were tiny! and on pinky heads!, what they on now? great little fellas. Momma is stunning 2 heres a pic of her.
God I cant wait till I can get a DWA.
Gila's and them me thinks.
another of the mum. Really nice temperament.
absolutely stunning and some great photos id like to see these in the flesh.
I have been off line for a few days, just got back on this morning and seen these beauties.
I have a pair of youngsters that I got off Shropsire Exotics, and they are stunning. They were about 8 inches long when I got them, I have had them for about 5 months, and they are about 12 inches long now. They are great eaters, taking two large pinkies about every ten days.
I would say they tend to strike more readily than most Trimeresurus, but they are not that bad. They do have a very long strike though, like most arboreal vipers. I will try and post some pics.


The Many Sins of Cris de Feaux was one of my most anticipated reads of 2016, by a favourite author, and part of a series I've been really enjoying.
So, how did it fare?
I liked it. It was different to many books in this genre, as it largely takes place in Devon, and it had an unlikely heroine for a marquess.
One of the best things about this book was that the unlikely relationship and the social issues it brought up were all addressed. There is genuine conflict here that is missing in so many of these Cinderella-style romances. Both hero and heroine (and the hero's earl friend) are well aware anything long-lasting between them is nearly impossible.
I also liked the way the men interacted. They're high-ranking, important people – and they know it.
This book is an excellent standalone, with only tiny hints here and there that it is part of a series. In fact, this has been the case with the other two books in the series so far, and I really appreciate that. Every entry is very different, with interesting settings and plotlines, and I also appreciate that.
I could nit-pick at bits and pieces of the story, but I don't want to. I enjoy Louise Allen's books, and this was another good one.


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Il terpene acido abietico, un diterpene, è un composto organico prodotto come protettivo dagli alberi.

Note

Voci correlate
 Abietano
 Abietene

Altri progetti

Collegamenti esterni

Acidi carbossilici
Terpeni e terpenoidi


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Thap Lan National Park (, , ) is in the Sankamphaeng Range in Prachinburi, Nakhon Ratchasima Provinces, Thailand. Established as a national park on 23 December 1981, it was the country's 40th national park. Its attractions include Lan Forest and Recreational Garden (ป่าลานและสวนพักผ่อนหย่อนใจ); Namtok Thap Lan (or Namtok Heo Nok Kok) (น้ำตกทับลานหรือน้ำตกเหวนกกก); Thap Lan Reservoir (อ่างเก็บน้ำทับลาน); Namtok Huai Yai (น้ำตกห้วยใหญ่); Lam Mun Bon Dam (เขื่อนลำมูลบน); Hat Chom Tawan (หาดชมตะวัน).

Geography
With an area of 1,397,375 rai ~ , it is Thailand's second largest national park. Thap Lan's headquarters is in Bu Phram, Na Di, Prachinburi Province. It encompasses Bu Phram Subdistrict, Na Di District, Prachinburi; Pak Thong Chai District, Wang Nam Khiao District, Khon Buri District, and Soeng Sang District of Nakhon Ratchasima Province; and Pakham District of Buriram Province. The highest peak is  high Khao Lamang. The terrain includes mountain ranges, valleys, chasms, and waterfalls.

Climate
Thap Lan has three seasons, with a mean annual temperature of 28 °C. The rainy season extends from May to October, when it rains most days. The wettest month is October. In the rainy season around 269 mm of rain falls at Thap Lan. The cold season is from November to February. The coolest month is December, with an average daily maximum of 24 °C. The hot season is March and April, when temperatures can reach 31 °C.

Flora
Most of Thap Lan is covered in dry evergreen forest, particularly on lower mountain slopes. There are a number of important plant species found within this forest type, including Dipterocarps and Hopia. Bamboo is also often found in drier forests.

Near Ban Thap Lan, Ban Khun Sri Bupram, and Ban Wang Mued, are rare fan palm or Talipot palm forests. These forests covered much of the northeast region of Thailand in the past, though the spread of agriculture saw the destruction of a large number of palm forests. Today, Thap Lan is home to one of the few such forests remaining in Thailand. The fan palm is important in Thai culture as its leaves were used as the parchment on which Buddhist texts were inscribed. Fan palms are an ancient plant that produce a single massive inflorescence, the largest in the plant kingdom, containing up to 60 million flowers. After this huge exertion of energy, the tree dies.

Fauna
As Thap Lan National Park covers such a large area, and is connected to Khao Yai, Pang Sida, and Ta Praya National Parks, it is home to a number of wild animals, including tigers, elephants, buffaloes, bangtang, serow, black bears, sun bears, crown gibbons, hornbills, pheasants, and lorikeets. According to researchers, the park may have more tigers than China. A total of 149 bird species have been confirmed within the park, including several rare species restricted to low-land evergreen forest, such as the green imperial pigeon, stork-billed kingfisher, scaly-crowned babbler, Collared kingfisher and Jerdon's baza. In dense forest near water are Green dragontail butterflies.

There is hope that one of the world's most endangered mammals, the kouprey, may still survive in Thap Lan and Pang Sida National Parks. Though one has not been sighted within Thailand for more than 30 years, this primitive cattle species could provide genes valuable in the production of disease-free strains of domestic cattle.

Conservation
Queen Sirikit's Dong Phayayen-Khao Yai Forest Complex includes Thap Lan and five other related areas: Khao Yai National Park, Pang Sida National Park, Ta Phraya National Park, Phra Phuttha Chai National Park, and Dongyai Wildlife Sanctuary. While elephant hunting is common in the Dangrek Range, elephants are better protected in Thap Lan.

Illegal encroachments on park boundaries have been an unsolved problem in Thap Lan National Park for almost 40 years. In May 2012, a resort was charged with forest encroachment when three illegal buildings were found on 20 rai of park land. In 2017, a second raid was conducted at the same resort. It was found to have illegally occupied 34 rai with 18 buildings. Prosecutors in November 2018 declined to indict the resort's operator for encroachment, leading the Bangkok Post to warn that, "As long as the DNP [Department of National Parks] continues to issue 'demolition orders' against luxury resorts without following through on the threat, the problem will remain unsolved."

See also
List of national parks of Thailand
List of Protected Areas Regional Offices of Thailand

References

National parks of Thailand
Protected areas established in 1981
Geography of Nakhon Ratchasima province
Tourist attractions in Nakhon Ratchasima province
Geography of Prachinburi province
Tourist attractions in Prachinburi province
1981 establishments in Thailand
Sankamphaeng Range


.:IRON ANGEL - Sacramento, CA - Welders, Steel Gates, Security Multi Lock Systems:.
Owned by Angel Garcia, artistic welder, Iron Angel features creative designs and quality custom wrought iron works of art. Iron Angel specializes in the design, fabrication and installation of custom wrought iron gates and ornamental art. Attention to detail and creative thinking inform every piece of artwork. Handcrafted and original, Iron Angel creates unique and beautiful products that are sure to please. Iron Angel delivers exceptional customer service every step of the way. Customer satisfaction is our number one goal.
Located on Del Paso Boulevard in the heart of Sacramento, Iron Angel serves the greater Sacramento area and beyond. Iron Angel also fabricates and installs security gate systems including electric gate openers and other security systems.
� Copyright 2009 - 2013, Iron Angel Inc. 1019 Del Paso Boulevard in the heart of Sacramento - 916.648.1809 agarcia@ironangelsite.com - All rights reserved.


After the weekend's revelation that an illegally issued SSL certificate was being actively used to monitor Iranian Gmail users, the certificate issuer has now given its reaction. The certificate issuer, DigiNotar, reports that it detected an intrusion into its systems on 19 July, during which the intruder generated a number of certificates, including the *.google.com certificate employed as described above.
At the time, DigiNotar investigated the extent of the intrusion and apparently revoked all illegally issued certificates. It turns out, however, that, as DigiNotar itself admits, some certificates were missed: "Recently, it was discovered that at least one fraudulent certificate had not been revoked at the time. After being notified by Dutch government organization Govcert, DigiNotar took immediate action and revoked the fraudulent certificate."
DigNotar's parent company, VASCO, hopes to placate its customers with warm words: "Through the first six months of 2011, revenue from the SSL and EVSSL business was less than Euro 100,000. VASCO does not expect that the DigiNotar security incident will have a significant impact on the company's future revenue or business plans." This will be of little comfort to Iranian Gmail users whose emails may have been monitored by the Iranian government over a period of several weeks. Believing themselves to be using a secure connection to Google, they may well have been lulled into a false sense of security.
Additionally, it cannot be ruled out that DigiNotar has missed other fake certificates issued during the intrusion. As a consequence, browser manufacturers have taken the radical step of revoking trust in all DigiNotar certificates. Google and Mozilla have already announced the release of updates which will remove DigiNotar from the list of trusted certificate authorities. Microsoft uses a centrally maintained certificate trust list, which Windows Vista and later versions use automatically. Separate security updates will be issued for Windows XP and Windows Server 2003.
Initial Instructions for deleting the root certificate from Firefox manually, published by Mozilla, turn out to be incorrect. Tests carried out by our editorial team found that, although following these instructions causes DigiNotar to disappear from the list of trusted certificate authorities, when the settings window was reopened, nothing had apparently changed. It appears that it is impossible to delete certificates from Mozilla, but the certificate is marked as untrusted; there is though, no visible indication that the certificate is no longer trusted. Mozilla has now updated the instructions to explain that the certificate will be marked as distrusted but don't explain why the item appears to have been deleted when it hasn't been.


The making of South American floor coverings has existed since at 1400 BCE. Fibers used during the pre-Hispanic period included those from the yucca, palm and maguey plants as well as the use of cotton in the hot lowlands of the south. These vintage Mexican rugs are made with natural and naturally dyed fibers. The addition of this vintage floor covering will complete any space in need of comfort and warmth.


"Is it normal for parents to experience a lot of depression as they deal with their oppositional defiant teenagers? My daughter's behavior is negatively affecting both my work and my marriage now. I feel like such a failure as a parent."
This is why it is so terribly important for us, as parents, to take care of ourselves. If we don't make a concerted effort to nurture our physical and mental health, we will become stressed to the point of ruining our immune system, which WILL result in some kind of disease process (e.g., cancer, heart disease, joint problems, etc.).
Take care of yourself before it's too late!!!


text:
Earnhardt Jr. likes view from on top of Sprint Cup points standings
Dale Earnardt Jr. is at Watkins Glen this weekend with the Sprint Cup Series points lead.
NASCAR Sprint Cup Series points leader Dale Earnhardt Jr. is one the few drivers not doing a whole lot of points math this week at Watkins Glen. Leading the points with just five races to go until the Chase for the Championship has Earnhardt in a rather enviable position.
Not even a 32nd-place finish last week at Pocono has been able to dampen Earnhardt's title aspirations.
"As long as we don't have the same thing that happened last week happen every week, we should find our way into the Chase," Earnhardt said at Watkins Glen on Friday. "So that has been a big load off of my shoulders. We can just concentrate on the single event, and what's happening at that very moment. . . . "We can forget about the Chase for the moment. Concentrate on being fast. Concentrate on what we are doing this weekend, next weekend."
Earnhardt is happy that he's one of the few drivers not needing a big day on Sunday with the Chase field starting to take shape. It's a place, after all, that has been not too kind to Earnhardt, who has not finished better than 15th at Watkins Glen since a 10th-place finish on the road course there in 2005.
"Especially for someone like myself who is more cold than hot at this place," Earnhardt said, "we're feeling positive about our chances of having a good run. We'll just be able to go out there and try to compete. There is really no pressure. So that's a good thing. That's a good feeling."
Earnhardt will also have one eye on his teammates, as he's hoping to be part of a Hendrick Motorsports' stampede into the upcoming Chase. Jeff Gordon's win has moved Gordon from out of the picture into a great position to make the cut.
Gordon, who is in the 12th and final Chase position based on a tie-breaker with Ryan Newman, would be in the Chase field along with teammates Earnhardt, Jimmie Johnson (fourth in points) and Kasey Kahne (11th).
"I've felt like since the beginning of the year, the No. 5 [Kahne] and 24 [Gordon] were rocket fast," Earnhardt said. "I thought they had the most speed that I saw in the garage when we would go to places like Phoenix. I mean right out of the gate early in the season. They've been that quick all year, and Jeff has just had this terrible luck.
The No. 5 [Kahne] team had some pretty bad luck at the start of the year, but Kasey has kind of turned that around with a great stretch here that's got him with an opportunity to make the Chase. I always felt Jeff would find a way to get in because he just always has been able to accomplish whatever he wants.
"Both of those teams are contenders, but just because of their ability to be fast. Speed is No. 1 on your list when you're wanting to pick attributes for a strong race team. They definitely got it."


text:
Australia special forces troops face sack for unlawful killings
27 November 2020 • International, News	• No Comments
Australia has told 13 special forces soldiers that they face dismissal in relation to a report on alleged unlawful killings in Afghanistan, the head of the country's army said on Friday. Lieutenant General Rick Burr, the head of the Australian army, said the soldiers have been issued with "administrative action[…]
Sudanese nationals in SA march to embassy in Pretoria
26 June 2019 • Local, News	• No Comments
South African-based Sudanese nationals protested outside Saudi Arabia and Sudanese embassies in Pretoria. Protestors are demanding an end to military rule and that power be handed over to the civilians. A council of generals assumed power on April 11th, but has struggled to return normality to the country. The council[…]
US Senate passes new Yemen motion, but lawmakers little closer to ending aid to Saudis
14 March 2019 • International, News	• No Comments
The US Senate has passed a resolution to end Washington's involvement in the war in Yemen, but American lawmakers remain little closer to actually forcing President Donald Trump's administration to withdraw its assistance to Saudi-led forces there. The senators passed the resolution in 54-46 vote on Wednesday, invoking the War[…]
Yemen: Dozens of civilians killed in school bus attack
The Saudi-UAE military alliance at war with Yemen's Houthi rebels has been blamed for an air attack on a school bus that killed dozens of people, including at least 29 children. The vehicle came under attack as it was driving near a crowded market in the Houthi-controlled province of Saada,[…]
'Mali rebel fighters' kill 17 Tuareg civilians
3 May 2018 • International, News	• No Comments
Suspected rebels have killed at least 17 civilians belonging to the Tuareg ethnic community in northern Mali, just days after 40 Tuaregs were killed during a similar raid on nearby villages, authorities say. The attacks occurred on Tuesday in the village of Tindibawen, 160km east of the town of Menaka[…]
Syria war: Leaving Ghouta is not an option
23 February 2018 • Opinions	• No Comments
By Haid Haid The public attention (both in the region and the west) – as a result of the Syrian army's ongoing attack on the besieged enclave of Eastern Ghouta – has been gradually shifting away from blaming the government for launching a war of extermination against its citizens. Instead,[…]
Hundreds suffer from food poisoning in camp near Mosul
13 June 2017 • International, News	• No Comments
At least two people have died and hundreds more have fallen ill after suffering food poisoning in a camp for displaced Iraqis east of Mosul, officials said. People started vomiting and some fainted after eating the fast-breaking iftar meal on Monday, lawmaker Zahed Khatoun, a member of the Iraqi parliament's[…]
Kabul death toll rises to 90
1 June 2017 • International, News	• No Comments
Afghanistan President Ashraf Ghani has condemned the "cowardly" truck bomb attack that ripped through the heart of Kabul's diplomatic district, killing at least 90 people and wounding hundreds. The powerful explosion on Wednesday was described by officials as "one of the biggest" to have hit the Afghan capital. The explosives[…]
Civilians killed by barrel bombs near Damascus: reports
27 December 2016 • International, News	• No Comments
At least 14 civilians have been killed and several others wounded in a series of barrel-bomb attacks on rebel-held areas near Damascus, Al Jazeera has learnt. Syrian government air strikes targeted the town of Wadi Barada, northwest of the capital, on Monday, injuring dozens of people, including several children, activists[…]
At least 22 killed in troubled North Kivu province
At least 22 civilians were killed in Democratic Republic of Congo's North Kivu province over the weekend, an official said, blaming the attacks on an armed group led by Ugandan rebels. The killings happened in Eringeti, a town 55km north of the regional hub Beni, a city plagued by a[…]


text:
Q: Undefined control sequence GNU C Library manual texinfo.tex I am new to LaTeX. I wanted to compile the documentation file from GNU C Library texinfo.tex. There I encountered the following error message. Could someone please tell me how to fix it? To compile I used the option pdflatex + makeindex + bibtex.

texinfo.tex  2211  Undefined control sequence.
                   \resetmathfonts ...font 2=\tensy \textfont \itfam
                                                       =\tenit \textfont \slfam =...
                   l.2211 \definetextfontsizexi
The file texinfo.tex is in folder manual of the tarball http://ftp.gnu.org/gnu/glibc/glibc-2.22.tar.gz

A: The glibc manual uses texinfo (not LaTeX) and the file texinfo.tex provides some TeX (not LaTeX) macros. You have to use texi2dvi or texi2pdf to create the manual. Try:
$ texi2pdf libc.texinfo

Also: There should be a make target in the Makefile. In the root directory of the glibc source try something like:
$ make pdf

And: You could just download it: https://www.gnu.org/software/libc/manual/

redpajama_set_name: RedPajamaStackExchange


Audit Partner OÜ is an audit company that was established in 1999. Our goal is to provide our clients with a quality and friendly service in auditing, accounting administration, financial management and tax advising.
Inge has a 19-year experience in the area of corporate auditing, corporate accounting organisation and corporate financial management. She has previously worked as an auditor and financial manager in different international companies, and from 1999 she is the CEO of Audit Partner OÜ.
Inge graduated from the University of Tartu's Faculty of Economics. Inge is an Estonian certified public accountant since 1999.
Evelin has 13 years of experience in taxation and accounting. She has worked for the Tax and Customs Board as well as in the private sector- as a tax consultant in an international audit office. Evelin's job is to audit companies and give taxation advice to clients.
Evelin has a degree in applied sciences, specialising in taxation, from Tallinn School of Economics.
Birgit works in our company as an auditor's assistant. She contributes to auditing projects and to the coordination of activities concerning a company's personnel and clients.
Birgit has a degree in information technology from Tallinn School of Economics and another in andragogy from Tallinn University.
Over the last 14 years Inese has proved herself as a highly qualified average accountant as well as chief accountant having been connected with companies engaged in the following areas of activity: food industry, catering, animal husbandry and crop farming, production, construction, information technology, commerce, publishing, design. Inese has worked in banking as a consultant and servicing employee.
Inese is about to complete her business finance studies at Tallinn University of Technology's Tallinn School of Economics and Business Administration.


text:
Der jüdische Friedhof in der Stadt Gladbeck im Kreis Recklinghausen in Nordrhein-Westfalen ist Teil des Kommunalfriedhofs an der Feldhauser Straße und liegt dort in der Nordwest-Ecke, dicht an der Konrad-Adenauer-Allee. Es sind acht Grabsteine erhalten.

Geschichte: Der Friedhof wurde von 1908 bis 1937 belegt, es sind 31 Beerdigungen verzeichnet. Im Jahr 1929 wurde der  Friedhof geschändet. Während der NS-Zeit wurde der Begräbnisplatz zerstört, zahlreiche Grabsteine wurden zertrümmert. Die heute noch vorhandenen Grabsteine wurden nach 1945 aufgestellt und durch ein Mahnmal ergänzt.

Literatur
 Rainer Weichelt: Ortsartikel Gladbeck, in: Historisches Handbuch der jüdischen Gemeinschaften in Westfalen und Lippe. Die Ortschaften und Territorien im heutigen Regierungsbezirk Münster, hg. von Susanne Freund, Franz-Josef Jakobi und Peter Johanek, Münster 2008, S. 363–373 Online-Fassung der Historischen Kommission für Westfalen.

Weblinks
 Gladbeck. In: Jüdische Friedhöfe in Westfalen. In: Übersicht über alle Projekte zur Dokumentation jüdischer Grabinschriften auf dem Gebiet der Bundesrepublik Deutschland. Nordrhein-Westfalen. Bearbeiterin: Claudia Pohl.

Gladbeck
Bauwerk in Gladbeck


Introduction To Semiconductor Manufacturing Technology Xiao Hong is good choice for you that looking for nice reading experience. We hope you glad to visit our website. Please read our description and our privacy and policy page.
Finally I get this ebook, thanks for all these Introduction To Semiconductor Manufacturing Technology Xiao Hong can get now!


Do you shop Black Friday or wait until Cyber Monday? Maybe you are like me and internet shop Thanksgiving day, then shop Black Friday and then finish up on Cyber Monday. I can usually get all my shopping done with those three days. Well if you like Cyber Monday and are in need of a few new teaching resources to get you through the new year, why not shop the Teachers Pay Teachers Cyber Monday and Tuesday Sale. I'm teaming up with many of my blogging friends to offer our great resources at a discounted price. So start filling up your cart and give yourself a little gift for the holidays.


text:
package com.demigodsrpg.demigods.engine.data;

import com.google.common.base.Objects;
import com.google.common.base.Predicate;
import com.google.common.collect.Collections2;
import com.google.common.collect.Sets;
import org.bukkit.configuration.ConfigurationSection;

import java.util.*;

public class ServerData extends DataAccess<UUID, ServerData> {
    private UUID id;
    private String key;
    private String subKey;
    private Object data;

    public ServerData() {
    }

    @Register(idType = IdType.UUID)
    public ServerData(UUID id, ConfigurationSection conf) {
        this.id = id;
        key = conf.getString("key");
        subKey = conf.getString("subKey");
        data = conf.get("data");
    }

    @Override
    public Map<String, Object> serialize() {
        Map<String, Object> map = new HashMap<>();
        map.put("key", key);
        map.put("subKey", subKey);
        map.put("data", data);
        return map;
    }

    public void generateId() {
        id = UUID.randomUUID();
    }

    public void setKey(String key) {
        this.key = key;
    }

    public void setSubKey(String subKey) {
        this.subKey = subKey;
    }

    public void setData(Object data) {
        if (data instanceof String || data instanceof Integer || data instanceof Boolean || data instanceof Double || data instanceof Map || data instanceof List)
            this.data = data;
        else if (data == null) this.data = "null";
        else this.data = data.toString();
    }

    public UUID getId() {
        return this.id;
    }

    public String getKey() {
        return this.key;
    }

    public String getSubKey() {
        return this.subKey;
    }

    public Object getData() {
        return this.data;
    }

    @Override
    public boolean equals(final Object obj) {
        if (this == obj) return true;
        if (obj == null || getClass() != obj.getClass()) return false;
        final ServerData other = (ServerData) obj;
        return Objects.equal(this.id, other.id) && Objects.equal(this.key, other.key) && Objects.equal(this.subKey, other.subKey) && Objects.equal(this.data, other.data);
    }

    @Override
    public int hashCode() {
        return Objects.hashCode(this.id, this.key, this.subKey, this.data);
    }

    @Override
    public String toString() {
        return Objects.toStringHelper(this).add("id", this.id).add("key", this.key).add("subkey", this.subKey).add("data", this.data).toString();
    }

    private static final DataAccess<UUID, ServerData> DATA_ACCESS = new ServerData();

    public static Collection<ServerData> all() {
        return DATA_ACCESS.allDirect();
    }

    /*
     * Timed data
     */
    public static void save(String key, String subKey, Object data) {
        // Remove the data if it exists already
        remove(key, subKey);

        // Create and save the timed data
        ServerData timedData = new ServerData();
        timedData.generateId();
        timedData.setKey(key);
        timedData.setSubKey(subKey);
        timedData.setData(data);
        timedData.save();
    }

    public static boolean exists(String key, String subKey) {
        return find(key, subKey) != null;
    }

    public static Object value(String key, String subKey) {
        return find(key, subKey).getData();
    }

    public static ServerData find(String key, String subKey) {
        if (findByKey(key) == null) return null;

        for (ServerData data : findByKey(key))
            if (data.getSubKey().equals(subKey)) return data;

        return null;
    }

    public static Set<ServerData> findByKey(final String key) {
        return Sets.newHashSet(Collections2.filter(all(), new Predicate<ServerData>() {
            @Override
            public boolean apply(ServerData serverData) {
                return serverData.getKey().equals(key);
            }
        }));
    }

    public static void remove(String key, String subKey) {
        if (find(key, subKey) != null) find(key, subKey).remove();
    }
}

redpajama_set_name: RedPajamaGithub


text:
Stepdad claims daughter, 8, 'led him on' before sex attack
A STEPDAD has claimed his daughter, 8, "led him on" before he sexually assaulted her, a court heard.
Henry HollowayChief Reporter
The 42-year-old faces a jail sentence of between eight and 20 years over the alleged attack.
The man, who cannot be named to protect the identity of the victim, told a court in Singapore the little girl made sexual advances on him at the time of the alleged assaults.
The court rejected his initial guilty plea as he now faces more serious charges.
He did not dispute the statement of facts presented to the court nor deny what he did.
Prosecutors said the man would commit sex acts on his daughter while he was in bed with her mum.
VICTIM: The man allegedly attacked his own stepdaughter (Image: GETTY [stock])
The court heard the stepdad touched the victim's private parts only over her clothes.
It was heard his "lust for his stepdaughter grew" and his sexual assaults began to worsen.
The alleged victim's biological dad had regular contact with her – and she later told him about the sex attacks.
Her dad then filed a police report the following day and he was arrested.
CHILD ABUSE: The man allegedly would abuse the girl even around her mum (Image: GETTY [stock])
The stepdad claimed the eight-year-old took his hands and placed them on her private parts.
Having said that, he then said he wanted to plead guilty as he felt the case had dragged on for too long and had caused him and his family undue stress.
He told the court: "Only God can help me now."
Deputy Public Prosecutor Kavita Uthrapathy said that the man made it seem like he was "being forced to plead guilty, when it is not the case".
COURT CASE: The man is facing prosecution in Singapore (Image: GETTY)
Justice Valerie Thean rejected his plea on the basis that he did not accept the statement of facts.
She also raised his bail from £28,400 to £45,500, and the prosecution also withdrew their guilty plea offer.
The accused's lawyer, Mr Tan Jeh Yaw, has discharged himself from the case.
And the accused could also receive at least 12 strokes of the cane.


ROCKTON, Ill. (WIFR) -- Hearing from the community for the first time ever - Rockton and Roscoe's Village Presidents and South Beloit's Mayor came together to answer citizen's questions.
From creating a park district to sewer systems - nothing was off the table for discussion tonight.
Organized by the Stateline Chamber of Commerce, this mayor's forum was also meant to create more dialogue between village leaders.
The forum opened up by asking village leaders questions about growth initiatives in their communities and what might slow those initiatives down.
South Beloit Mayor Ted Rehl discussed their sewage plant and the potential to treat Rockton's sewage there.
They also discussed creating a joint park district between the three villages and finding other ways to work together.
"I think it's good for the community, and clearly we had a cross-section of all the communities here, which I think is a good thing so they could ask questions that the individual mayors or the region as a whole and cover some of the regional issues," said Rockton Village President Dale Adams.
One of the projects Adams mentioned was a possible downtown beautification project in Rockton. He says they are soon getting feedback from several companies soon about what to do in the 100 block of Main Street.
Others said they were concerned about the asphalt plant that will soon be near Rockton. However, it will not be within Rockton village limits, so Adams said he is not control of that.


text:
Q: jQuery Deferred - Add callbacks to the Deferred contract at runtime I need is to add an unknown number (known only at runtime) of .pipe() calls to the functions being monitored by jQuery's .when(). These calls will be based off of ajax calls made as a result of another asynchronous operation. Please see the code below for a more clear explanation:
$.when(
    $.ajax({
        async: true,
        success: function (data, textStatus, jqXhr) {
            console.log('Level 1')

            for(var i = 0; i < data.length; i++)
                jqXhr.pipe(
                    $.ajax({
                        data: data[i],
                        async: true,
                        success: function (data, textStatus, jqXhr) {
                            console.log('Level 2');
                        },
                    })
                );
        },
    }),
    $.ajax({
        async: true,
        success: function (data, textStatus, jqXhr) {
            console.log('Level 3');
        },
    })
).done(function(){ console.log('All done!'); });

Basically Level 1 and Level 3 need to execute in parallel. The Level 2s are all based off of the result of Level 1. And Level 1, all the Level 2s and Level 3 need to execute before All done.
Using the code above doesn't work, as the call to .pipe() does not affect what .when() is monitoring.
Is it possible to do what I want with jQuery's Deferred framework?
Thanks for any help.
Note: Earlier, I asked a very similar question, but I've realized the situation is significantly more complicated than what I illustrated there and I didn't want to cause confusion with the existing answers.
Original question

A: It's not that much more complicated. If you want to execute all level 2 calls in parallel, just call $.when inside the .pipe callback and return that deferred object:
$.when(
    $.ajax({
        // ...
    }).pipe(function(data) {
        // concise way to make the Ajax calls for each value
        var deferreds = $.map(data, function(value) {
            return $.ajax({data: value, /*...*/});
        });
        return $.when.apply($, deferreds);
    }),
    $.ajax({
        // ...
    })
).done(function(){ console.log('All done!'); });

If you want to execute them sequentially, use .pipe again:
$.when(
    $.ajax({
        // ...
    }).pipe(function(data) {
        // A "dummy" resolved deferred object
        var deferred = (new $.Deferred()).resolve();
        $.each(data, function(value) {
            deferred = deferred.pipe(function() {
                return $.ajax({data: value, /*...*/});
            });
        });
        return deferred;
    }),
    $.ajax({
        // ...
    })
).done(function(){ console.log('All done!'); });

I have to say though that you should keep the number of Ajax calls to a minimum.


All of us buy more and more on the world wide web. However, there are still some product groups that we are more likely to buy in the traditional way. One are tires. A relatively small percentage of individuals still know that the Internet is the speediest and most convenient way to buy new four tires. What is the ability of buying tires on the net?
When buying tires on the Internet, we also have the possibility to easily compare the models we are considering and read the opinions of others. In addition, we may easily find a detailed explanation of the tire and basic advice about the manufacturer. Such information and the opportunity of evaluation are in vain available at the supermarket tyre stand.
When buying wheels online, remember to buy tires in a known and proven store with a good reputation. In this manner, we are sure that we purchase new and original tires, having maximum properties and professionally stored in the right conditions.
For the purchase on the Internet speaks a huge selection in one place, the possibility to buy at any time of the day or night without leaving your home or business, or finally the chance to compare offers and prices using particular services. A major good thing about online stores is the price. The price distinctions are usually between 15 and even 40% in their favor. Usually, the biggest disproportion occurs when buying tires from the top shelf. Why is the so big? The main reason is the truth e-stores operate on a larger scale than traditional tire factories, and scheduled to high turnover of goods and comprehensive strategies, they can afford evidently lower prices. Also, the costs of maintaining a sizable number of staff and the premises when the company is located are also lost. An important good thing about to shop online is the offer, which will includes almost all suppliers.
The purchase of added wheels is, naturally, only 1 / 2 the battle. New auto tires need to be installed in the car. The set of four four tires weighs about 30 kilogram and causes a great deal of transport problems. The very best online systems to get tires have considered care of customer enjoyment at this stage of sales – they incorporate the convenience of purchasing on the site with all the features of buying four tires on the Internet.
Since of the internet, the purchase and replacing auto tires cease to be labor intensive and cumbersome activities. The whole process can be done behind the computer screen and in a dozen or so minutes to choose and purchase tires that will best suit our expectations.


text:
103b ab 2012
From CSclasswiki
1.1 Summary of Components
2 Components
2.1 Motherboard
2.1.1 Battery
2.1.2 Crystal
2.2 Processor
2.3 RAM ( Random Access Memory)
2.4 CD/DVD Drive
2.5 Power Supply
2.6 Hard Drive
The unopened computer
This Demolition Lab took place in Ford Hall, specifically in the Atrium on the 13th of February, 2012. With this project, my partner and I were assigned to take apart the computer down to its individual components and examine these objects and their purposes. The computer taken apart by my partner and I was the Dell Windows XP Professional X80.
Summary of Components
Top view of all the components intact
The Demolition Lab enabled us students to examine the components of the computer, the brain of the computer. In looking and dismantling these computer components, we see that these components although distinct in nature and different in purposes, are all interdependent on each other and the malfunction of one component can obscure the smooth operation of the computer. These components of the computer are as follows:
RAM (Random Access Memory)
CD/DVD player/ burner
Motherboard battery
A picture of the motherboard
The motherboard is found on the leftmost part of the computer. The motherboard of circuits and gates. The lines on the motherboard are peripherals called buses. The motherboard is the part of the computer where most of the components of the computer are found. It contains the main processes such as the Processor and the RAM and it has cables that connected to the computer's power supply that makes sure that it is operated by electricity. It also has peripherals connected to it that send computing commands to other parts of the computer. (Website: http://en.wikipedia.org/wiki/Motherboard )
A picture of the lithium cell in the computer
At the top center part of the motherboard is a battery. It serves as a backup for the computer for when there are abrupt power disruptions to it. According to Wikipedia, this component of the computer is known as the CMOS battery, a lithium coin cell that last between two and ten years depending on the motherboard, the heat levels and the duration of time the computer is powered off. Longer power-off time and higher relative temperatures due to computer processes will shorten the battery life. (Website: http://en.wikipedia.org/wiki/Nonvolatile_BIOS_memory )
Image of crystal oscillator
The crystal is found between the RAM and the motherboard battery. Also known as a crystal oscillator, this device serves as the clock monitor for the computer. According to Wikipedia, this device is an electronic oscillator that uses the mechanical resonance of a vibrating crystal to create an electric signal at a very high frequency and this frequency is what allows this device to keep track of time, to provide a stable clock signal, and to stabilize radio frequencies. (Website: http://en.wikipedia.org/wiki/Nonvolatile_BIOS_memory)
Image of the coding radiator used to cool off the processor
Image of a Pentium 4 Processor with 2.8GHz speed
Intel Pentium 4
The processor is a small, square metallic object (usually gold) and it is housed in a silicon chip called a microprocessor. The processor is found at the lower left part of the motherboard underneath a fan known as the coding radiator. The processor is also known as the CPU, the Central Processing Unit of the computer, made up of large scale integrated circuits and connecting pins beneath. This processor in the computer we dismantled is the Intel Pentium 4 with a speed of 2.8 GHz. The processor can be seen as the "brain" of the computer, where most of the instructions by the computer are carried out. According to Wikipedia, the two components of the CPU are the ALU (Arithmetic Logic Unit) which performs the arithmetic and logic data for the computer and the CU (Control Unit) which retrieves information from memory and decodes and executes the information, sometimes in conjunction with the ALU. (Website: http://en.wikipedia.org/wiki/Central_processing_unit)
RAM ( Random Access Memory)
A picture of four RAMs
Crucial Tech
NNNIX
According to Wikipedia, the RAM is a form of storage for the computer. It serves as space for the computer to process data to be retrieved by the Central Processing Unit (CPU). RAM is volatile, which means that the information stored on the RAM is only stored as long as the computer is running; that means that as soon as your computer is switched off, the stored information disappears. In a personal computer one can modify the number of RAM for the computer; on the motherboard there are extra slots where these extra RAMs can be installed. Once more RAM is added to a computer that means that the computer runs faster because it reduces the number of times the computer needs to go to the hard disk to retrieve the data. During the Demolition project, the RAMs we found in the computer were two 512MB RAMs and two 256MB RAMs, meaning it's 1.5GB RAM, made by Crucial Tech and NNNIX. (Website: http://en.wikipedia.org/wiki/Random-access_memory)
CD/DVD Drive
My partner Abby!
During the Demolition Project, the the CD/DVD drive was found on the opposite end of the motherboad, specifically to the right. It was a CD-RW/ DVD drive. Also known as an optical disk drive, according to Wikipedia the disk drive is a device that uses laser light or electromagnetic waves near a light spectrum as a way to read or writing information to and from an optical disk.
A picture of a CD/DVD drive with its information visible
These devices according to Wikipedia, are commonly used by computers to read computer software or consumer media distributed on disks or to record data for storage, backup or data exchanging purposes. CD/DVD drives can be used solely as consumer appliances for devices such as DVD players, CD players etc. (Website: http://en.wikipedia.org/wiki/CD/DVD_drive)
The power supply unit
210 watts maximum output
The power supply unit was found on the the lower right section of the computer during the Demolition Project. Connected to it were cables, used as peripherals to transmit electricity from the Power supply Unit to the parts of the computer that need electricity to run. In this computer, the maximum number of watts it could output was 210 watts.
An image showing the cables (peripherals) for the power supply
According to Wikipedia, a power supply units turns AC to low voltage DC regulated power for the other internal components of the computer; some power supply units have a manual selector for the input of voltage while some others just adapt to the supply the computer has. According to Wikipedia, most power supply units conform to the ATX form factor; where these power supplies are turned on and off by a signal on the motherboard. (Website: http://en.wikipedia.org/wiki/Power_supply_unit_(computer) )
An opened up hard disk drive
Seagate Barracuda 7200.7
40 Gigabytes
The hard disk drive was found at the top right corner of the computer, and its capacity is 40Gigabytes. According to Wikipedia, the hard disk drive of a computer is the location for storing and retrieving computer data, and it consists of one or more rapidly rotating disks called platters. The hard disk contains tracks and bits on the magnetic disk, and a device to read information known as the Read Write Head. This device is covered in magnetic heads arranged to have data written on it as well as read on. These devices are non-volatile, digital, data storage devices invented by IBM in 1954. Over the years, hard disks drives have reduced in price and increased in speed and capacity at the same time. (Website: http://en.wikipedia.org/wiki/Hard_disk_drive )
At the end of the Demolition Project, my partner and I were able to put back all the components of the computer back into place and to return the computer to how it looked before we dismantled it. It was indeed a very exciting as well as insightful, hands-on experiment!
The computer pieced back together after the Demolition Project
http://cs.smith.edu/dftwiki/index.php/CSC103_2012
http://cs.smith.edu/classwiki/index.php/CSC103_Page_2012
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