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Starting in 1871, Emma Pagett is from Seven Dials, a poverty stricken slum in the parish of St Giles, to the west of Bloomsbury. She lives in squalid poverty with her violent and abusive father, her cold and indifferent mother and her eight siblings.
She meets the mixed race costermonger Charlie Bateman and escapes the abuse by living with him at the age of fifteen. He also becomes violent and controlling and she leaves with her family for Mitcham in Surrey where she meets Mark Rivers, the owner of the lavender field where she works.
They become lovers and she bares his child but she runs away and embarks on a series of misadventures before finally returning to Mitcham and eventually marrying Rivers. But theirs is a unusual marriage and she finally finds solace in their unconventional lifestyle.
Some background info
(Not yet published)
Starting in the 1780's, Amy is brought into Coram's Foundling Hospital in Bloomsbury as a three week old baby and after being nursed out until the age of five, she grows up in the Foundling until at aged fourteen she is sent to work as a nursemaid at Lady Bessborough's house in Cavendish Square.
She becomes the personal maid of the volatile and mentally unstable Lady Caroline Ponsonby and at sixteen is seduced by Lady Caroline's brother Lord Duncannon.
She embarks of many love affairs and even works for the complex poet Lord Byron where she witnesses the breakdown the Byron's marriage.
Amy eventually defies convention and finds happiness, love and contentment in the most unusual quarter.
Amy, The Story of a Coram Foundling
The Coutesan and the Mutineer
Set between the 1780's and 1820's, Mary Ann Turner, or Polly as she known is born into wretched squalour and poverty in Southwark, the daughter of an alcoholic prostitute and a Lascar -an Indian sailor, one of her mother's clients.
She is abused and bullied by her mother and three elder brothers and then sexually abused by a friend of her brothers.
He rapes and impregnates her at the age of fourteen and she is forced by her mother to marry her abuser.
A destitute and starving Polly is tricked into a life of prostitution by the madam of a brothel but she eventually escapes the stew in Southwark to become a high-class courtesan.
Polly's journey then takes her to the Polynesian island of Otaheila where she becomes unwittingly involved in a mutany led by the enigmatic Mr Jefferson.
In 1790, Laura is rescued from a life of horrendous cruelty and neglect in the slums of Saffron Hill by Samuel Carnegie, a rich philanthropist and his wife Caroline, a passionate campainer for women's rights and anti-slavery.
The childless Mrs Carnegie soon loses interest in Laura as she is difficult and troubled and deeply traumatised by the abuse she has suffered.
The seemingly kind and patient Mr Carnegie raises Laura until one day when she is twelve years-old their relationship of father and daughter changes to something dark and sinister.
The Carnegie's relocate to Clapham where Mrs Carnegie becomes a member of the Clapham Sect, a group of social reformers and abolitionists and where Mr Carnegie continues to sexually abuse Laura.
Laura's journey encompasses love, children, heartbreak and even more abuse until she eventually comes out of the darkness to find true love.
The Beast Catcher
Henry Delavelle -the heir to Lord Capleton- is a student of science and a true child of the Age of Reason, returns home to Capleton in Surrey to claim his inheritance after his father's death in 1800.
He hears that there is a beast living in Capleton Forest and the supertitious villagers believe it is the Devil or one of his beast-like minions. The enlightened new Lord Capleton laughs this off until one day when he is riding in the forest he himself sees the beast.
He repeatedly visits the forest until one day he accidently catches the beast, who turns out to be a feral child, a girl who has been living wild in Capleton Forest.
He sets out to tame and humanise the beast whom he calls Flora and they embark on a journey together that encompasses love, loss and then tragic heartbreak.
It is only a hundred and fifty years later that the tragic mystery of Flora is resolved.
La Bella Visconti
Set between the turbulent years of the 1470's to the 1530's, Caterina Visconti -or Kate as she is known- is brought up and educated in the nunnery of St Helen's, Bishopsgate. She is the daughter of the late Tomaso Visconti, an Italian merchant and his English wife Katherine Stanley. Kate is placed in St Helen's where she hardly ever sees her mother who is an attendent of Queen Elizabeth Wydeville, the wife of the Yorkist Edward IV and who lives constantly at court.
When Kate is fifteen she he told that she is betrothed in marriage to her cousin. She thinks that her intended is her Visconti cousin Giovanni, whom she has fallen in love with but she soon learns that is Richard Stanley, a relative of her mother's.
She has to endure a miserable loveless marriage for years until she finds love in the most unlikely place, until Henry VIII's Reformation sweeps away all of that she holds dear.
Lady Anna
Anna is the illegitimate daughter of the debauched and drunken Lord Melford. She lives with her mother in Hampstead where she is subjected to her frustrated and cruel tirades. She is often left in the care of neglectful servants or more often than not on her own. Her education is neglected as well until at the age of sixteen she is told that she is to marry the elderly Lord Albury.
She later finds out that this was part of a deal because her father owed Lord Albury so much money.
Lord Albury is desperate for a son and will go to any means to produce his next heir.
Anna finds love and the heir is duly produced but various men in her life complicate matters until she eventually finds fulfilment with someone from her past. That is, until a jealous brother-in-law threatens to ruin everything.
The Fat Suit
Overweight Alison lives with Gary, her lazy and abusive partner. She goes out to work all day and pays all the bills while he lays on the sofa and watches telly, claiming he can't work because of his bad back.
Gary verbally and emotionally abuses her everyday over her weight and she is at the depths of her despair when one day at work she meets Andy and falls madly in love with him.
She is far too shy to speak to him and thinks that he will never notice her because of her weight, so she embarks on a rigourous regime of diet and exercise until she slims down to a size 10.
Even though she has stepped out of her fat suit, she still hasn't the courage to speak to Andy and tell him her feelings and he hardly notices her, also the abuse continues at home with Gary finding other ways to put her down other than her weight.
Alison is given promotion at work and goes to work in another area while Andy leaves the job, without him ever knowing how she feels about him.
Thwarted in her hopes and dreams about Andy, Alison manages to find the courage to finally leave Gary and live on her own.
angelanorthey288@gmail.com
BBackground: Depiction of the north-side of Cavendish Square


Fibonacci Brewing Company is a nanobrewery that produces high quality craft beers in a laid back, casual environment in Mt Healthy, Ohio. Our entire craft beer lineup is available for consumption on site, while growlers to go is subject to availability. We produce a wide variety of craft beers, concentrating on non-traditional and hybrid beer styles, that appeal to all beer drinkers ranging from casual beer drinkers to the beer connoisseur.
So what exactly is a "nanobrewery"? While there is no federal or state recognition on what constitutes a nanobrewery, many people define it as breweries brewing in batches less than 7 barrels or breweries that produce less that 1000 barrels annually. However, in recent years the term nanobrewery has been hijacked by the large brewery conglomerates and has thus lost much of its traditional meaning. A nanobrewery is basically a 'mom & pop' brewery.
So what exactly is "Fibonacci" and why was this chosen as the name of our brewery? Fibonacci is most closely association with a mathematical concept known as the Fibonacci Sequence. By definition, the first two numbers in the Fibonacci sequence are 1 and 1, or 0 and 1, depending on the chosen starting point of the sequence, and each subsequent number is the sum of the previous two. The name Fibonacci was chosen for the brewery for multiple reasons. First, co-founder Bob Bollas has a deep passion for mathematics in general, as well as computer science specifically and co-founder Betty Bollas is obsessed with horticulture and urban farming. The Fibonacci Sequence has deep roots throughout the history of mathematics and computer science. Outside of mathematics and computer science, the Fibonacci Sequence is found throughout nature and is embedded in many interesting pop-culture topics including finance, architecture, cinema, comic strips, human development, literature, music, visual arts, and television. Finally, the hop plant is a perfect example of Fibonacci occurring in nature and it's also what we love to put in our beer!


BEIRUT, LEBANON (5:30 P.M.) – For the first time this year, the jihadist rebels have launched long-range missiles towards the Tartous Governorate in Syria's western region.
According to a military source in the Tartous Governorate, the missiles were fired from the northwestern countryside of the Hama Governorate and were likely launched by either the Turkish-backed National Liberation Front or Hay'at Tahrir Al-Sham.
Since the missile attack, the Syrian Arab Air Force (SyAAF) has emerged over the northwestern countryside of the Hama Governorate.
A source close to the town of Al-Suqaylabiyeh said the Syrian Air Force is stalking the jihadist positions near the Syrian Arab Army's (SAA) front-lines.
He added that airstrikes are likely to commence in the coming hours as the Syrian Air Force retaliates for this missile attack.
Surely Putin must now go all out against these bearded parasites in Idlib province & ignore Erdman's threats once & for all….
Most definitely Putin will make them pay dearly but I suspect it will be on Putins' timeline, not theirs. Putin is not a t*t for tat guy but a statistician and these clowns will be 100% killed. They will not live to die another day- transferred to Afghanistan or Anbar desert regions.
Oh WoW ! what a wonderful Russia-Turkey agreement on Idlib for terrorists and Turkey. Does anybody have any doubt ?
As the example of Iraq has shown us, conventional military forces find it extremely difficult and costly to win a war against a well-situated and well-armed insurgency, an issue that the United States will once again face in the Middle East.


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Tag: consumer
Outrage After Community Seems To Threaten Reddit Consumer
News At the moment: CNN 'Analyst' Michael Weiss Hosted Anti-Muslim Rally with Far-Proper Hate Queen Pamela Geller. The six-12 months-previous Syrian civil conflict that the United Nations estimated a 12 months in the past had already claimed 400,000 lives is the latest example of a vastly consequential news story that has pushed the question of what to indicate and when to point out it.
The video in Trump's tweet featured a soundtrack that was not found within the Reddit person's original GIF. It would not assist that CNN's thesis—that Rice did the unmasking, but it surely's perfectly regular—simply occurs to be the precise speaking point that former Obama administration officers were pushing when the story broke final week.
Presidential spokesman Ernesto Abella confirmed that the fighters had taken over a number of government buildings in the metropolis, and had torched others, including a church, a college and the city jail. In consequence, Nunes has recused himself from the intel committee's Trump-Russia probe, but he's still looking into Rice's unmasking and the questionable conduct of the intelligence committee more typically.
Company sponsors of former Fox Information host Bill 'Reilly's show pulled their adverts following sexual harassment allegations that resulted in his termination. In El Salvador, a small Central American country with a population of more than six million, El Salvadoran ladies who've an abortion, or just miscarry, can resist 50 years in jail.
Residents had been sheltering of their houses overnight, stated Abella. Kaczynski then wrote an article on CNN explaining …

redpajama_set_name: RedPajamaCommonCrawl


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"Good for the Heart"
46 out of 52 gamers thought this was helpful
Bohnanza is a bit of a weird game. Of course, I don't need to tell you that. A game about trading and farming beans is pretty obviously weird.
When I teach Bohnanza, there are a number of strange little rules that throw new players off. You can't rearrange your hand! The order matters. New cards go in at the back, you play the cards from the front… but when you trade, the cards can come from anywhere. On your turn, you have to play the first card out of your hand… but you can play two. You start with only two bean fields. It's okay, though: you can harvest at any time, but if one of your bean fields only has one card…
Their eyes glaze over. They've never seen such a fiddly game. "I just want to put the different bean types all together like any reasonable card game!!" they say.
But soon, they see what's going on.
The fixed hand order, the forced planting, the limited space. These strange restrictions breed perhaps my favorite trading game of all time. When the tidal forces of these restrictions meet the vagaries of the bean deck… well, sometimes you draw the most valuable bean in the game… but it's going to cost you huge if you don't give it away for free. Or worse.
And somehow, the games are always tight. I've played this hundreds of times and I don't think I've ever won by more than 4 points. Sure, introverted players are at a disadvantage, but I've found that even the most reserved players get into it. They learn that you have to get in there and make offers. You have to become the Gordon Gecko of beans.
But it's a social game, too. I've gotten handily beaten when pushing a little too hard for value in a trade turned the whole table against me.
There's so much depth here, hidden behind a tiny deck with ridiculous illustrations and a few oddball rules. But in the decade since I became an "avid gamer", there are very few games in my collection that have seen as much consistent play, year after year, as Bohnanza.
Dixit 2
Aesthetically, Dixit is not a game of minimalism: from the awesome bunny meeples on the score track to the huge, gorgeous cards. Sure, there's a certain child-like simplicity to the illustrations, but the artist clearly revels in creating compositions that drive expansive free-association.
On the other hand, while a game with the simplicity of Go would abhor expansions, it makes perfect sense in Dixit. There are no new mechanics here, no special powers, or new pieces. Just new material, new, tiny words to explore.
And this is just the way it should be. Dixit's one main problem was that seeing the exact same cards with the exact same group can sometimes devolve into rehashing the same stories. By nearly doubling the available card pool, there's a lot more opportunity to mix things up.
Personally, I'd love to see new Dixit expansions with some frequency. Of course, some monolithic art factory churning out neo-surrealist game cards is kind of the antithesis of Dixit, even if it would make for a great illustration for a Dixit card. So, perhaps the scope for this sort of frequent expansion might be limited. Whatever happens, though, as long as the quality remains as high as Dixit 2, all I can do is recommend expansions with enthusiasm!
Apples to Apples is sort of a party game archetype: one player takes the role of judge and plays a card, everyone else plays cards in response, and the judge determines the result. Simple enough.
With Apples to Apples, though, it might be too simple. Most games descend into pandering to the current judge or rehashing the same tired material: if someone says "I have the PERFECT card!", it's probably Helen Keller or Hitler. There's really just not much there.
Dixit is often cited as the paragon of gaming creativity, and I'm generally inclined to agree. But it's impossible to deny that it doesn't have its roots in the A2A archetype. Dixit, however, adds a great deal to that baseline.
Each player in Dixit has a hand of big, beautiful cards with wonderful and surreal illustrations. Even if you decide the game isn't for you, take some time to enjoy images of the cards online. It's worth it! The judge, or "storyteller" in Dixit parlance, takes a card from his or her hand and tells a little story about it. A sentence, a single word, a fragment of a song. Whatever.
Then, each other player plays a card from their hand that they think goes well with the storyteller's story. All the cards played are shuffled face down and the judge lays them out.
Each other player now attempts to pick which card was the storyteller's. Points are given out based on who votes for what: the storyteller doesn't want to be so obvious that everyone picks her card, but not so obscure that no one does. Then, hands are refreshed up to six and the game moves on. Minor changes to a simple archetype.
Where Dixit shines is the depth of possibilities in those cards. The illustrations are simple, but evocative. They're not abstract, but the disparate figures are juxtaposed with fantastic settings. There are so many intricate details in each composition, it's quite possible that four voters might have latched on to four different aspects of the same image. The possibilities for creative (and surprising!) free association are enormous.
Of course, that enormity can be overwhelming. When a new player takes their first crack at being storyteller, it can be overwhelming trying to pick a card and craft a perfect story to go with it. I've found that even ostensibly creative folks often balk at the possibilities. And people that are utterly sure they're uncreative can just shut down at the task.
But once the game gets rolling, even the most staid gamers can get into the action. Even if a player isn't big on surreal flights of fancy, they learn to make their sentences play evoke associations with their own card based on the cultural experiences they share with the other players.
That, if anything, is the main skill required to win in Dixit, which alone puts it miles ahead of A2A's tired jokes and pandering. But I couldn't in good faith encourage anyone to play Dixit to win. Enjoy the amazing art, work the right side of your brain, and enjoy a bit of free association–with the cards and the friends you're playing with.
18-Aug-11 | 1 medal
"To-bay-go, To-bah-go"
98 out of 106 gamers thought this was helpful
As themes go, treasure hunting on a mysterious island is pretty sweet. Strange stone heads spinning around spitting out magical amulets! How can you not love that?
Luckily, there's a sweet game here, too.
I'm sure others have taken (or will) the time to run through the basic overview of the game, but in rough terms: drive around the island, play cards to track down the buried treasures, and revel in the spoils–unless they're cursed.
Now some folks well tell you that this is a deduction or logic game, but that's not really true. The treasure hunting revolves around cards that, when played, state that the treasure is "in the biggest lake" or "not next to a hut".
You play those cards to narrow down the location, but this isn't like some abstract Sudoku puzzle ("Aha! That square MUST be a 7!!"). If your card says that the treasure is "not on a mountain space", you simply take that treasure's cubes off of any mountain spaces. When only one space still has a cube, well, that's where the treasure is! (There is a bit of mental work when the treasure hunt first begins because there won't be enough cubes to mark every space on the map.)
So you're really not deducing where the treasure is. In fact, one of the most important parts of the game is playing these cards so that it narrows down the location of the treasure to places that are already close to you.
There's also a nice press-your-luck element. When a treasure gets raised, everybody who helped track it down gets a share. Whoever raised it gets the first pick of the treasure cards–but you don't know everything that's in there. Do you take the 3-point card… or pass and risk revealing the cursed skull?
There are enough cool factors like that, plus a semi-modular board that offers several dozen possible board configurations for plenty of replay, to keep the game interesting, while maintaining a level of accessibility that makes it a great family game. The components are beautiful, to boot. I've played it about a dozen times and I'm always happy to play it when a new player requests it.
"Dominion and CCGs"
There are about 15 million reviews of Dominion out there on the Interweb that give excellent overviews of the game. I'm going to forgo that and talk about the comparisons that are often made between Dominion (and other deck-builders) and CCGs like Magic: the Gathering.
I think the most important taxonomical difference between deck-building games (DBGs) and CCGs is the meta-game. That is, a CCG has two distinct phases: deck-building and game-playing. DBGs typically have only one: the game play. In a CCG, it's like players build airplanes and then see how well they fly. In a DBG, you're building the plane, on the runway, during takeoff.
Now, we could imagine a game like Dominion where players build a deck using copies of the available 10 Kingdom cards and perhaps some number of Copper cards and then run their decks in a race for victory points. This might not be broken, but it would probably be pretty dull.
But this is exactly how CCGs like Magic work. When a new set comes out, top-level deck builders look at the pool of cards, find interesting combinations and determine the strategic cruxes that will define that format. Decks are built, tested, and tuned before "real" play ever begins. What's the difference? Well, 10 Kingdom cards versus several hundred for even the smallest Constructed format in Magic… it's the size of the card pool.
I see Dominion as essentially a stand-alone version of what Magic players do each time a format rotates: look at the card pool, find the key interactions, and build decks. The build-as-you-play element, the merging of game and metagame, primarily serves to keep things improvisatory. If players could spend an hour theorizing and playtesting decks from a 10-card pool, by the time they met to test their creations, the optimal strategy would probably be pretty clear.
Instead, Dominion forces players to bring their analysis of the card pool to bear against the luck of the draw and opponent interaction. The result can be quite exciting, as Dominion's following demonstrates!
So, for lapsed CCGers looking for a wallet-safe, card-flopping haven in Dominion, or Dominion players considering a leap to Magic, et al., consider which part of the CCG equation excites you. If you're happy to grab a Magic deck and battle but don't care for deck-building, the decisions that Dominion offers might not be interesting. But you set to brewing with every new release, Dominion offers that same great taste in a less-filling 20-minute package.
Some gamers enjoy a silly card-flinging romp or a visceral dice-chucking combat scenario. Power Grid isn't for them.
The target audience here is anyone who find joy in looking at a roiling, complicated system, reducing it to a mathematical essence and wringing every point of advantage out of the matrix of options that emerges. This is gaming for engineers.
And it's a fitting theme: expanding your company's power grid while developing new power plants and, importantly, making money from it. But the most impressive part of this game is how intricate this system can be.
You have to have a keen (even preternatural!) sense for how much things are going to be worth not only when you buy them, but potentially for the rest of the game. Is it time to surge forward into new cities? Or do I need to hang back, stock up on fuel or a new plant? How much can I bid for that new power plant? And if I overpay, am I going to get stuck with unpowered cities and a crippled income stream?
A lot of players will find this extreme min-maxing fiddly, even tedious. And those opinions are totally valid. Power Grid is absolutely a game of extreme min-maxing. But for those who love that sort of thing, Power Grid is a masterpiece of a game.
Ascending Empires
"[Insert Pun with "Flick" Here]"
148 out of 164 gamers thought this was helpful
My game collection is to the point where a new game really has to have something special to excite me. Do something I haven't seen before and you're on my watch list. Execute it well, and… well, shut up and take my money!
Ascending Empires managed to skip the watch list. I saw this in my FLGS (Amazing Wonders, Lexington, KY!!!), read the back, and bought it on the spot. Within twenty minutes some friends and I had everything stickered up, the cool puzzle-piece board assembled, and our warp drives powered up.
The game itself is simple. You can do one thing on your turn. Recruit troops to worlds you control, mine for victory points, build stuff, research technology, or move around. Standard fare. But ship movement involves literally flicking the little wooden space ship discs. This has blown the minds of innocent passers-by at the shop. Because it's awesome.
This game might be bland without the variance of the flick. And rolling dice to see how far you move–well, let's just say sophisticated gamers aren't fond of that one. But with your finger tensed to flick, the feeling that you are in control of the destiny of that ship and her crew… it's intense. Then you flick. And the ship flies off the board, lost in space. How did that happen? And what are you going to do now that you're outnumbered in an unfriendly sector?
There's just so much to do here, so much excitement. And because you only get to take that one action on your turn, the downtime is practically nil. Perhaps after a ton of plays, some new expansion material might be nice, but so far it's just been great fun to introduce this to as many gamers as possible and flick some ships!
Magic: the Gathering is the original CCG. Richard Garfield didn't just create a new game. He created a whole class of games that has (one could argue) made it possible for the game industry to explode to the heights we enjoy today.
Of course, historical interest isn't what keeps me cracking packs, building decks, and casting spells 16 years after I first tapped a land for mana. Garfield created a game system that has proven to have incredible depth.
The color pie and mana system create a wonderful tension in deck construction: you can't play all the best cards in the same deck because the game will punish you–unless you spend time and resources to get the colors you need–but those are resources you need to keep your opponent's goblin horde at bay. It's beautiful.
Magic is no slouch after the decks are shuffled and actual gameplay begins, either. There's resource management, combat tactics, bluffing, engine building. You will get screwed by a bad draw from time to time, but the amount of room for skilled players to crush their weaker adversaries is astonishing.
Haters will hate, though. And sometimes they have a point. Keeping competitive in tournament Magic can be expensive. There are trade sharks that live to separate you from your chase rares. There are obnoxious kids who will smirk when you have to look up the text of some obscure Japanese-version card (foiled and signed, of course). But these are metagame issues. When you can find a good group to play with, those complaints fade into the background and Magic truly shines.
Simply put, It's an incredible, infinitely deep game. Richard Garfield and, very importantly, the amazing designers and developers that have continued his legacy have produced such a cornucopia of gaming goodness, it's almost ridiculous. Even if Wizards never printed a new card, the scope of the game is so immense I don't think I'd be able to explore every facet of the game in another 16 years of play. There are a ton of great CCGs (and LCGs too) that have followed in Magic's wake, but I don't think I could say that about any of them.
Rule: "Commander (aka, Elder Dragon Highlander)"
One other format I'd like to mention is called Commander, previously known as Elder Dragon Highlander. This format is a trip, but it can be hard for newer players to get into. Read on to see if it's something you might be interested in.
First and foremost, Commander is primarily a multiplayer format. It's usually played as a free-for-all game. Attack anyone, no limited range of effect, alliances are tenuous at best. Classic, straightforward multi-player Magic.
The twist: You have 40 life. Your deck is 100 cards. No duplicates (other than basic lands). But one of those cards is very special indeed.
That special card is your Commander. It has to be a Legendary creature. It doesn't go in your deck, but instead sits next to you. It's always available to be played. Killing it only makes it more expensive to re-summon later.
The other, smaller twist: If one player's commander deals 21+ damage to you over the course of the game (even if it dies, comes back and some guy takes control of it), you're out.
The other, bigger twist: Your Commander's colors determine what colors can go in your deck. If you want to build a deck around Niv-Mizzet, the Firemind, it's going to be Blue-Red, period. No red cards with green activation costs. No blue/white hybrid spells. Blue. Red. Artifacts and non-basic lands are fine, but they have to follow the rule too. Blue and red.
This little deck building twist makes things pretty interesting. Not only does your Commander put a restriction on how you can build your deck, the fact that you (almost) always have access to it means it will usually be a central part of how your deck operates. This creates an amazing amount of deck building space to explore.
The games themselves tend to be wide open. Multiplayer games tend to have a lot more elbow room, with plenty of time to develop. Combine that with huge starting life totals, and you end up playing games where players get to make some truly crazy things happen!
For new players, the singleton rule means you might have to dig deep to flesh out your deck. But Wizard's Commander preconstructed decks are a great place to start. More established players are still going to have pretty crazy decks with tons of utterly broken cards but the political aspect can keep that in check to some degree, and if not, finding the right play group fixes the problem right up.
The Official Commander (aka, Elder Dragon Highlander) Page
Wizards' Commander products page
Rule: "Let Me Tell You About The Cube"
The Cube.
That was a weird sci-fi movie. Good, but weird.
In a more magical context: it's probably the most fun I've had playing Magic. Ever.
Here's the gist: You build an all-star team of your favorite Magic cards of all time. Then draft from it. It combines the on-the-fly deck building of Limited formats with the card power of Constructed. And it's awesome.
The composition of your Cube: You're going to need at least 360 cards to do a full 8-person draft. You don't need 8 people: two can draft just as easily. I'll talk about two-player and other alternate drafting methods in later tips.
Now this 400+ card stack is generally singleton: no more than one copy of any given card. You also usually want to balance the colors. For example, my cube has 85 of each color, plus multicolor cards, artifacts, and non-basic lands. It's much bigger than 360, obviously. All these rules are flexible, of course. It's YOUR cube. You get to be the set developer here!
The original Cubes tended to consist of true hall-of-famer cards. Black Lotus, the Moxes, and only the best creatures and most broken spells. But newer players don't have to track down tens of thousands of dollars in cards. Put together a set that has cards you and the rest of your play group love and already have copies of! Again, the composition of the cube is up to you. Make something you're going to have fun playing with. In fact, a lot of Cube players advocate dropping the most stupidly powerful cards in favor of creating a more balanced, interesting experience.
I recommend sleeving up your cube and the basic lands you're going to use with it. That can be a lot of sleeves, but it keeps the cards safe and speeds things along.
Once that's all together: Shuffle that stack!! And shuffle it well. We're going to deal out "packs" of 15 cards, and a bad shuffle can make those packs really unbalanced.
Once you have all the "packs" you need (3 per player, typically), draft 'em and build 40 card decks. You're not going to be stuck with playing some dopey 2/2 to fill out your last slot. No, you're going to have to make some hard cuts–because all the cards are awesome!
OK, that's all I have for now. Let me know what you think of this tip. There's a lot written on the web about designing your Cube and it's truly a great way to play. If I quit buying Magic cards TODAY, I'd still have years of good fun sitting sleeved and ready to play with my Cube. I can't recommend it highly enough!
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I like MtG, Go, and everything in between. Sometimes I fancy myself a game designer.
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This article explains how to determine the measurement accuracy of the components or the entire system for a Data Acquisition (DAQ) device or module, CompactDAQ (cDAQ) or CompactRIO (cRIO) C Series module, or an SCXI system. This information can be useful if you have just started working with your system and are seeing incorrect or unexpected measurements. It can also help you validate that a device or module will meet the needs of your application.
First, you should understand that while related, code width and bits of resolution alone do not define the accuracy of your device or module.
Determine your accuracy and environment parameters.
Calculate Absolute Accuracy for each system component.
Use the Absolute Accuracy values to calculate the System Accuracy and System Accuracy Relative to Input (RTI).
An example of the calculations are shown below in the additional information section.
First, determine how each component is connected to the system and identify all pertinent variables that will affect the calculated accuracy.
For this example, we'll assume an SCXI-1125 isolation module is cascaded using the SCXI-1352 cable to an SCXI-1141 filter module. This filter module is then connected to an NI 6052E DAQ device.
"Typical" vs. "Max" % Reading = "Typical"
Next, calculate the Absolute Accuracy for each component.
You can obtain the parameter values in the above equation by looking at the specifications found in each component's manual, specifications or datasheet.
**This accounts for errors introduced by ambient temperature variation. See notes in additional information section.
You can obtain the parameter values in the above equation by looking at the information found in each component's specifications, manual or datasheet.
C Series Modules provide concise specifications for users to determine their accuracy throughout the entire operating temperature range (Calibrated Maximum -40 to 70). This accuracy entry accounts for temperature variations, worst case component tolerances, thermal hysteresis, etc.
OffsetError- the maximum offset error. In the datasheet it might be specified in ppm instead of %, for the conversion to percentage use 1%= 10,000ppm.
InputNoise- is the error introduced to a measurement by the device itself. See notes in additional information section. See the image below for an example of what values to use.
All of the above specifications can be found in a datasheet or specifications of a component.
Finally, we will use the Absolute Accuracy from each component to calculate the System Accuracy and System Accuracy Relative to Input (RTI). Like the Pythagorean Theorem, the System Accuracy is equal to the square root of the sum of the squares of each component's Absolute Accuracy.
An application, DC Accuracy Calculator, is attached in the Downloads Attachments section on the right side of this page in order to calculate the accuracy of most C Series Modules.
Temperature effects are already accounted for in the specification values unless your ambient temperature is outside of the 15°C to 35°C range. For instance, if the ambient temperature of your measurement system is at 45°C, you must account for 10°C of temperature difference. In this case, since the temperature is assumed to be 25°C in our example used for the exaplanation, we don't have to add in anything for Temperature Drift.
Input Noise error will often depend on filter settings or whether a single sample is taken as opposed to multiple samples being averaged. When an average is taken, the effect of the input noise can be neglected. When no average is taken, the input noise can be converted into the appropriate units (voltage, current, etc.) by multiplying the Unit (rms) by a factor of 3. A multiplication by a factor of 3 assumes a Gaussian distribution that yields 99.73% confidence that the noise will be captured in this range. The noise is assumed to be Gaussian unless otherwise specified.
Please note that terminal blocks or connector blocks are not considered gain stages unless they have attenuation circuitry. Modules or DAQ devices that do not have amplifiers are also not considered gain stages.
How Do I Determine the DC Accuracy of a NI Digitizer/Oscilloscope for a Given Input Value?


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The study is the first comprehensive analysis of land-use change across the U.S. between 2008 and 2012, in the "critical time period" following passage of the federal Renewable Fuel Standard (RFS), and during a "new era" of agriculture and biofuel demand, said Lark and Gibbs. The researchers said the results may aid policymakers as Congress debates whether to reform or repeal parts of the RFS, which requires blending of gasoline with biofuels that are supposed to be grown only on pre-existing cropland, in order to minimize land-use change and its associated greenhouse gas emissions.
Lark recently visited Washington, D.C., to present the findings to the Environmental Protection Agency and the White House Office of Management and Budget, which share responsibility for rule-making and review of the RFS.
For instance, the study found that 3.5 million acres of corn and soybeans grown during this time period was produced on new, rather than pre-existing, cropland, rendering it potentially ineligible for renewable fuel production under the RFS. However, this went undetected due to limitations in current federal monitoring, which captures only national-level, aggregate land-use change rather than the high-resolution changes found in the study.
The study also showed that expanding the geographic scope of another policy, the Sodsaver provision of the 2014 Farm Bill, could better prevent widespread tilling of new soils. This policy reduces federal subsidies to farmers who grow on previously uncultivated land, but it applies in only six Northern Plains states.
The researchers say the findings suggest a nationwide Sodsaver is needed to protect remaining native ecosystems, since roughly two-thirds of new cropland conversion occurred outside of these states.
Using high-resolution satellite imagery data collected over the last 40 years by the U.S. Department of Agriculture and the U.S. Geological Survey, the researchers identified where land had been converted to cropland, to what extent conversion had occurred, and the nature of the conversion — for instance, whether wetlands were converted for soy, or grasslands were turned into cornfields.
Grasslands are home to a diversity of species and store an abundance of carbon in their soils. Yet the researchers found nearly 80 percent of cropland expansion replaced grasslands, among them 1.6 million acres of undisturbed natural grassland — equivalent in area to the state of Delaware.
Though not included in the study, the researchers estimate this conversion emitted as much carbon dioxide as 23 coal-fired power plants running for a year.
In fact, nearly a quarter of all land converted for crop production came from these long-standing prairies and ranges, much of it within the Central Plains from North Dakota to Texas.
"It mimics the extreme land-use change that led up to the Dust Bowl in the 1930s," Lark said.
Because most new cropland was planted to corn for ethanol production, he added, "we could be, in a sense, plowing up prairies with each mile we drive."
The researchers also found that most new croplands were on marginal lands not well suited for agriculture and often prone to heightened risks of erosion, flooding and drought.
"There could be severe environmental consequences for bringing this land into crop production," Lark said.
Gibbs, also a professor in the UW-Madison Nelson Institute Center for Sustainability and the Global Environment, believes the findings present an opportunity to address the shortcomings in existing U.S. policies while also facilitating a more climate-friendly approach to biofuels.
"The good news is that our existing policies could be refined to help improve conservation," she said. "By closing the gaps in the existing Sodsaver and RFS, we could better protect our nation's grasslands and prairies."


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Drake Celebrates His 32nd Birthday With a 2000s-Themed Party
Dayna Haffenden
Michael Steele, Getty Images
Every Drake fan knows that Oct. 24 is a very important date: it's Drizzy's birthday. To celebrate his 32nd day on this Earth, the Scorpion rapper celebrated another year of life with a 2000s-themed party in Hollywood that was attended by plenty of stars on Tuesday night (Oct. 23).
In a series of Instagram photos, it appears that Drake had the time of his life. The "Lust For Life" rapper had two outfit changes. His first 'fit was an ode to Fabolous' 2002 "Trade It All" music video look. Drake wore a blue Los Angeles jersey, blue fitted and gold chains. Loso commended the birthday man on his successful attempt and wished him a happy birthday in an Instagram post.
"Ready to trade it all. Nailed the look for the 2000s Party! Scorpio Season. Happy Birthday my brother," Fab wrote as the caption.
For Drizzy's second outfit, he opted for a dark blue sweatsuit, white headband, white sneakers and a flip phone as an accessory. Drake was joined by Jas Prince, French Montana, Swizz Beatz and more for the big night.
The party's decor included "Sandra's Room," which held pictures of Drake as a child, a Blockbuster Video wall and a 7-Eleven section, which had snacks and Slurpees.
Aside from his birthday, the "Sicko Mode" rapper has a lot to celebrate. On Monday, Drake broke the The Beatles' record for most Billboard Hot 100 Top 10 hits in a single calendar year. And yesterday, Drake became the co-owner of the eSports brand 100 Thieves.
Happy birthday, Champagne Papi!
See Photos of Drake's Different Looks Over the Years
Source: Drake Celebrates His 32nd Birthday With a 2000s-Themed Party
Filed Under: Drake


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Directory Songs popularized by Sheryl Crow.
Magic Sing Search & Directory > S Artists > Sheryl Crow (18)
3003 (ALL I WANNA DO)
The song "3003" popularized by Sheryl Crow is song number ALL I WANNA DO in the Magic Sing UK 1 Song Chip.
www.magicsing.us/song-chip-51/0/magic-sing-uk-1-song-chip.html - UK 1
All I Wanna Do (20011)
The song "All I Wanna Do" popularized by Sheryl Crow is song number 20011 in the Magic Sing Built In 255 Song Chip.
www.magicsing.us/song-chip-49/0/magic-sing-built-in-255-song-chip.html - Built In 255
All I Wanna Do (8091)
The song "All I Wanna Do" popularized by Sheryl Crow is song number 8091 in the Magic Sing ET19KV Extreme Song Chip.
The song "All I Wanna Do" popularized by Sheryl Crow is song number 09555 in the Magic Sing ET23KH Tagalog Song Chip.
The song "All I Wanna Do" popularized by Sheryl Crow is song number 08091 in the Magic Sing ET25K Tagalog Song Chip.
The song "All I Wanna Do" popularized by Sheryl Crow is song number 20011 in the Magic Sing MT15K Song Chip.
The song "All I Wanna Do" popularized by Sheryl Crow is song number 8028 in the Magic Sing NPop 705 Song Chip.
www.magicsing.us/song-chip-64/0/magic-sing-npop-705-song-chip.html - NPop 705
The song "All I Wanna Do" popularized by Sheryl Crow is song number 5008 in the Magic Sing Pop 01 Alternative/Modern Song Chip.
www.magicsing.us/song-chip-9/0/magic-sing-pop-01-alternative-modern-song-chip.html - Pop 01 Alternative/Modern
The song "All I Wanna Do" popularized by Sheryl Crow is song number 20011 in the Magic Sing Pop 2200 Song Chip.
The song "All I Wanna Do" popularized by Sheryl Crow is song number 9026 in the Magic Sing Pop Original 474 Song Chip.
www.magicsing.us/song-chip-45/0/magic-sing-pop-original-474-song-chip.html - Pop Original 474
The song "All I Wanna Do" popularized by Sheryl Crow is song number 8062 in the Magic Sing Pop Original Song Chip.
www.magicsing.us/song-chip-25/0/magic-sing-pop-original-song-chip.html - Pop Original
The song "All I Wanna Do" popularized by Sheryl Crow is song number 3012 in the Magic Sing UK 3 Song Chip.
If It Makes You Happy (0166)
The song "If It Makes You Happy" popularized by Sheryl Crow is song number 0166 in the Magic Sing Love Songs Song Chip.
www.magicsing.us/song-chip-99/0/magic-sing-love-songs-song-chip.html - Love Songs
If It Makes You Happy (11150)
The song "If It Makes You Happy" popularized by Sheryl Crow is song number 11150 in the Magic Sing Pop 21 Song Chip.
www.magicsing.us/song-chip-75/0/magic-sing-pop-21-song-chip.html - Pop 21
Soak Up The Sun (6693)
The song "Soak Up The Sun" popularized by Sheryl Crow is song number 6693 in the Magic Sing Pop 12 New Release/Latin Song Chip.
www.magicsing.us/song-chip-20/0/magic-sing-pop-12-new-release-latin-song-chip.html - Pop 12 New Release/Latin
The First Cut Is The Deepest (0333)
The song "The First Cut Is The Deepest" popularized by Sheryl Crow is song number 0333 in the Magic Sing Love Songs Song Chip.
The song "The First Cut Is The Deepest" popularized by Sheryl Crow is song number 7189 in the Magic Sing Pop 17 New Release Song Chip.
www.magicsing.us/song-chip-24/0/magic-sing-pop-17-new-release-song-chip.html - Pop 17 New Release
The First Cut Is The Deepest (11025)
The song "The First Cut Is The Deepest" popularized by Sheryl Crow is song number 11025 in the Magic Sing Pop 20 Song Chip.


The blade and grip needed to sit perfectly flush with the guard, and the easiest way to fix parts that don't quite fit together is The Bondo Squish. This is a very versatile technique, well worth keeping in your bag of tricks. The basic idea is that you spread Bondo on one object, coat the other in something the Bondo won't stick to, and squish them together. Let the Bondo cure for an hour or so and then you can separate them, clean up the squeeze-out and now you have an inverse mold of one object in the surface of the other. I've also used this trick to straighten up lines on parts by clamping them to the flat surface of my workbench. In this case, I used regular scotch tape on the guard ring and sprayed on a bit of old mold release. I had to repeat the process several times for the joint between the blade and the guard to build up enough Bondo to fill the entire gap, but in the end it worked out quite nicely. The steel rod in the center of the blade provided good registration to keep the guard in the right place each time. Once I was satisfied, I epoxied these three parts together permanently.
At this point, I was able to hold the sword by the handle - the steel core means it's quite able to support its own weight. That weight is considerable - MDF and steel aren't light. I wouldn't want to have to carry this around a convention floor all weekend, but it works fine as a shelf piece.
At this point, I knew I had to install the EL wire in the blade. In a perfect world, I would have waited until after the painting was done, but this sword has some parts that had to be constructed on top of the light diffusers, so that wasn't an option.
I got my EL Wire from CoolNeon, and they live up to their name. I made the rookie mistake of forgetting to order connectors to attach the wire to the driver and they included four of them for free with a nice note in the package. Shipping costs from California to Canada are pretty rough, but the wire is tough, bright and easy to work with.
If you're not familiar, EL wire works like this. You connect a battery to a piece of electronics called a driver, which is then wired (either through connectors or directly soldered) to the wire itself. Different drivers can power different amounts of EL wire - I went with one of the smallest ones because I wanted to hide the driver and battery inside the guard. CoolNeon sells the wire pre-soldered, but that costs extra and I wanted to learn how to solder anyway.
It turns out to be pretty easy. I bought a soldering iron, some solder and some copper wire to practice on at my local hardware store, watched some YouTube videos on soldering (good examples are this one by PunishedProps and this one by CoolNeon). After a couple of tries, I pretty much had it figured and I was able to complete the soldering for the first two pieces of EL wire in about an hour.
I glued the two strips of wire into the grooves on the blade with thin CA, scuffed up the clear acrylic light diffusers with some sandpaper and glued those in as well with epoxy. They didn't sit quite flush owing to my mixup with the groove depth earlier, but it's good enough.
This sword has some extra little black- and copper-colored details on the side of the blade where it folds in half to become a gun (Of course it's also a gun. Every weapon is RWBY is a gun somehow.) Of course, mine doesn't transform but it's important to look as though it could. This wasn't too hard. I used a plastic scoring knife and some chisel work to cut out a couple of window shapes in 1mm styrene and glued them to solid squares of thinner styrene with Bondene (not to be confused with Bondo. Great naming, folks). Then I cut a thin strip of 1mm styrene and, with a lot of CA and filing, cut it into parts and made a continuous strip around the middle of the blade. Then I glued on the square window-things I'd made. Finally, I used a razor saw to make a thin cut through the styrene all the way around the blade to make it look like the blade was segmented. At this point, everything was done and ready for paint.
I started the painting process by masking off the guard ring. I always use the good (if expensive) Tamiya masking tape to start with - I've found it works better at preventing leaks, handles curves better and never pulls up paint. Of course, I'm also cheap, so I fill in the rest with regular hardware store masking tape and paper towel.
For the grip, I went with the plain grey primer as the color for the raised sections (hey, if it works…) and Montana Gold's Stealth Grey for the inner section (I'm not giving an Amazon link for that one because the prices are outrageous. If you're in Saskatoon, buy it from Art Placement Art Supplies instead). Montana Gold is good spray paint, but their cans tend to lay down very thick coats that don't dry very smoothly, so I prefer to decant the paint and spray it through my airbrush instead. I use a Model Master B22, but to be honest that's a lot more fancy than I really needed - I got it on sale, but I'd recommend sticking with something cheaper and simpler. I don't have a good way to decant the paint except to spray it by hand into a glass jar, so if you have any better ideas I'd love to hear them.
At first, I coated the whole grip with the Stealth Grey, masked the inner portion and added the light grey primer, but the cheap masking tape pulled up the thin layer of stealth grey. Then I realized that I'd done it exactly backwards. I coated the whole thing in light grey primer, masked out the raised sections and added the stealth grey. After removing the masking tape and giving the whole grip a coat of Montana Gold matte varnish (right from the can) I moved on to the guard.
The guard of Penny's sword is a bright orange copper color. I wasn't able to match it quite right (if you're following along at home I'd suggest spraying the copper on top of an orange-ish base coat) but it worked well enough I guess. I started by wet-sanding the guard to 600 grit. Honestly, I probably should have gone higher. For a convincing smooth-metal finish, you want even the primer to be as smooth as you can get it.
I started by airbrushing on a couple of coats of Alclad Gloss Black Base. The glossy paint provides a smooth surface to build the metal layer on. After that, I used Alclad II Copper for the shiny copper layer and Alclad Aqua Gloss for the clear coat. If you're in Saskatoon, you can buy all of these Alclad paints cheaper at Express Hobbies, but they're often sold out.
Overall, this worked quite well. I'm very pleased with the Alclad paints - they spray well, cover well and look great. The Aqua Gloss does have a sort of plastic-like texture to it that doesn't feel as much like metal as the bare paint does, but that's a pretty small issue.
The blade has the most complex paint job of the build, but mostly because it has a lot of small areas that needed to be done separately. To start with, the most important bit is to avoid getting any paint on the acrylic light diffuser, so I masked that off straight away.
I started with a generous coat of stealth grey for the whole blade, again using my airbrush to put down a finer coat than the spray can would have done. Volpin Props' Painting and Weathering for Props and Replicas book has a technique where you can bring up a bit of gloss on dark grey or black matte paint by rubbing it with cloth covered in charcoal dust. I couldn't get it to work here. Maybe I was using the wrong charcoal. Anyway, I left the sides of the blade with the stealth grey and moved on to the edge.
Another trick I learned from Volpin's book is how to create a brushed-metal look with Testor's Buffable Metalizer lacquers. I'll not give away the secret here (Volpin's book is well worth the 8$) but it worked beautifully. I used the Aluminum and Titanium shades on top of the same Alclad gloss black as a base, then sealed it with the Metalizer sealer. Other details on the blade were done with the same cast of colors and techniques I've already mentioned - matte black primer for the styrene detils, light grey primer for the end of the rail on the spine, gloss black, copper and aqua gloss for the copper bits and aluminum metalizer for the little section where the spine of the blade meets the guard. I did mistakenly mix the metalizer with sealer rather than thinner for that last bit, but it seemed to work alright anyway. I couldn't shine the resulting paint by buffing it, but it's not a big deal.
Overall, I think I like the Alclad paints more than the Testors, but I don't know if the Alclad paints would work for the brushed-metal trick or not, so might be best to have both.
I didn't do much weathering on this build because I wanted to match RWBY's bright and clean art style. I did a bit of silver dry-brushing around the line between the brushed-metal effect of the edge of the blade and the dark grey of the sides, but I think I did too much there. It's easy to go too far with dry-brushing, I find.
The guard on Penny's Sword has these complex little power-symbol icons on either side. I couldn't cut something that perfect by hand, so I used lasercut MDF and acrylic. The power symbol is constructed out of a piece of MDF with the symbol cut out, and two small pieces of acrylic to fit in those holes and a larger acrylic ring to hold the power symbols and fit into the guard. These power symbols have to light up, so they have EL wire inside as well.
To start with, I primed the flat rings, painted them stealth grey and clear-coated them with matte varnish. The MDF power symbols were painted with gloss black and clear-coated with aqua gloss. I set the power symbols face-down on my workbench, slid the acrylic power-symbol parts into them and glued them in place with hot glue. CA wouldn't have worked well - it clouds the surface of acrylic too much and would have run through the gaps and stuck everything to my workbench - but ordinary hot glue was thick enough and clear enough to work just right. I glued the power symbols to the guard covers with epoxy. I did have to redo one of them twice due to mistakes (make sure everything is lined up before you glue things together!) but I got there in the end.
After that, it was smooth sailing. I hot-glued down some more EL wire to the backs of the power symbols, soldered on the connectors and I was ready for final assembly.
It looks positively Combat Ready!
Thanks for reading! This build took me about six months, but I had a lot of fun with it and learned a ton of new stuff - soldering, lasercutting, airbrushing. Whether you're building your own replica of Penny's Sword or just interested in learning more about propmaking, I hope you found this useful. Cheers!
Published by 19 Oct, 2017 in props and tagged Penny's Sword and RWBY using 2314 words.
This page was generated using After Dark for Hugo.


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Low-Income Resources in Wyoming
Use the following resources to determine if you qualify to receive financial assistance from a variety of programs that operate throughout the state. Please contact us if you find any information missing or outdated.
State Page Free Quote
Welcome to Money Fit's Low-income resource list. There are different options organized into four categories: Food, Housing/Utilities, Child/Family Care, and Healthcare. Each resource has a brief description as well as contact information like a phone number and website URL.
We also provided an application for our Debt Management Program. If you're struggling with debt, our nonprofit organization can provide the help you need to overcome financial burdens.
Use the following resources to determine if you qualify to receive financial assistance from a variety of programs.
How You Can Benefit From a Debt Management Program
Debt relief, debt counseling, debt consolidation, debt negotiations, debt elimination, and debt management all seem to mean the same thing: get rid of debt. With our Debt Management Program we can:
Help you put together a personal or household budget.
Provide you with clarity regarding your current debt situation (whom you owe, how much, and how long it would take to repay at minimum payments.)
Compare your current debt repayment options with a debt management program.
Negotiate new agreements with your creditors on your behalf to lower your interest rates, stop late or over-limit fees, and start reporting your payments as on time rather than late.
Simplify your life by accepting a single payment during the month from you and dispersing it to all of your creditors per their new agreements with you.
Offer you multiple free financial education programs, classes, tools, and materials to increase your ability going forward to avoid similar financial struggles
If you are looking for a program that helps you repay 100% of your debts at more favorable terms, then look no further than Money Fit's Debt Management Program.
Wyoming Supplemental Nutrition Assistance Program (SNAP)
The Food Stamp Program is committed to customer service by informing our citizens about the benefits of participating in the Food Stamp Program, and linking individuals to other community and state agencies for the help they need.
Address: 2300 Capitol Ave Third Floor Hathaway Building Cheyenne, WY 82002
Website: https://dfs.wyo.gov/
Federal Resource – Supplemental Nutrition Assistance Program (SNAP)
SNAP provides nutrition benefits to supplement the food budget of needy families so they can purchase healthy food and move towards self-sufficiency.
Learn more from their website
Heating Assistance (LIEAP)
Heating Assistance or LIEAP is paid for the months of November through May. Applications are accepted beginning the first working day in October through the last working day of February of the program year. Benefits are based on household size, household income, and the type of fuel used as the primary heating source. Payments are made directly to the fuel provider.
Address: 400 East 1st Street, Ste. 206Casper, WY 82601
Phone: 1-307-347-6181 | 1-800-246-4221
federal resource – Low-Income Home Energy Assistance Program (LIHEAP)
The Low Income Home Energy Assistance Program (LIHEAP) helps keep families safe and healthy through initiatives that assist families with energy costs.
Read More About LIHEAP
Child and Family Care
Kid Care CHIP
Kid Care CHIP offers low to no-cost health care coverage to Wyoming's children and teens. Qualifying children can stay healthy by receiving medical, dental, and vision services.
Address: 6101 Yellowstone Road, Ste 210Cheyenne, WY 82002
Website: https://health.wyo.gov/healthcarefin/chip/
Wyomingatwork.com
We bridge human and economic development for Wyoming's future. We envision Wyoming with a well-prepared, economically self-sufficient workforce that empowers employees and employers to enjoy an improved quality of life.
Address: 122 West 25th Street, 2nd Floor EastCheyenne, WY 82002
Website: https://www.wyomingatwork.com/vosnet/Default.aspx
Unemployment Insurance Division
Unemployment Insurance is a program to pay temporary benefits to those workers who lose their job through no fault of their own, are seeking work, and meet definite requirements.
Address: 100 W. MidwestP.O. Box 2760Casper, WY 82602
Website: https://www.benefits.gov/benefit/1831
Federal Resource – Women, Infants, and Children (WIC)
WIC is a federally funded nutrition program for Women, Infants, and Children that helps families by providing financial assistance to purchase healthy supplemental foods from WIC-authorized vendors.
WIC also provides nutrition education, breastfeeding information, and support as well as assists in finding healthcare and other community services.
Federal Resource – The Head Start Program
Head Start programs support children's growth and development in a positive learning environment through a variety of services, which include
Early learning: Children's readiness for school and beyond is fostered through individualized learning experiences. Through relationships with adults, play, and planned and spontaneous instruction, children grow in many aspects of development. Children progress in social skills and emotional well-being, along with language and literacy learning, and concept development
Health: Each child's perceptual, motor, and physical development is supported to permit them to fully explore and function in their environment. All children receive health and development screenings, nutritious meals, oral health, and mental health support. Programs connect families with medical, dental, and mental health services to ensure that children are receiving the services they need.
Family well-being: Parents and families are supported in achieving their own goals, such as housing stability, continued education, and financial security. Programs support and strengthen parent-child relationships and engage families around children's learning and development.
Federal Resource – Temporary Assistance for Needy Families
The Temporary Assistance for Needy Families (TANF) program provides grant funds to states and territories to provide families with financial assistance and related support services. State-administered programs may include childcare assistance, job preparation, and work assistance.
Prescription Drug Assistance Program
The Prescription Drug Assistance Program is a state-funded pharmaceutical assistance program. For qualifying individuals, the benefit allows three (3) prescriptions per month.
Address: 401 Hathaway BuildingCheyenne, WY 82002
Website: https://medicineassistancetool.org/
Federal Resource – Medicaid
Authorized by Title XIX of the Social Security Act, Medicaid was signed into law in 1965 alongside Medicare. All states, the District of Columbia, and the U.S. territories have Medicaid programs designed to provide health coverage for low-income people. Although the Federal government establishes certain parameters for all states to follow, each state administers its Medicaid program differently, resulting in variations in Medicaid coverage across the country.
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Creative Destruction for PC, Android and MAC
Home / Android Apk / Android Games / PC Games / Creative Destruction for PC, Android and MAC
Published by: downloadapkpure 22:08 Android Apk, Android Games, PC Games
Creative destruction is an updated game on google play store for android users develop by ZuoMasterDeveloper and available for download for android users.
Introduction to the game:
Like many other games, the creative destruction is a battle royal game with full of entertainment for battle lover users. The game is, however, not include in top downloaded games among the category of battle games on google and other search engines.
Each game has different qualities and different users enjoy the games with different angles. Some users like the battle game and some of them like other categories like puzzle games etc.
Creative destruction has some resemblance with Fortnite and if you have to play other game like PUBG Lite you will definitely feel the game like the other two most popular games. The environment of the game is almost the same and you will find the area, buildings, and weapons like in other battle royal games.
The player in the game:
Creative destruction game consists of 100 players fight for survival on an island. They are equipped with full of weapons and other necessary items required for battle games.
As the game is a battle royal game and last man standing on the island is the winner of the game. However, if you are playing the game in the team the conditions for the winner of the game are little different. With the team, you can win the game with four members.
Weapons in the game:
The creative destruction game has a different variety of weapons those are included from small guns like the pistol and you can also avail different heavy guns like machine guns, rifles, and other shooting guns.
Bones in the game:
While playing the game you can earn some coins as bones and you can you can use these coins for your own requirements like clothing and you can also use these coins for unlocking skins in the game.
Graphics of the game:
The game has good graphics so the users can enjoy the game while playing the game. If you will compare the game with Fortnite for graphics the game has not too well and cannot compare to Fortnite or many other recent games with good graphics qualities.
Availability for other platforms:
The highest advantage of the game is the availability of the game for different operating systems. The game is avail for PC and MAC versions also and you can download the game for respective operating systems.
Creative Destruction download for PC:
As mentioned the game is available for the different operating system and you can download the game according to your needs.
We are providing the Creative Destruction for PC and by clicking the given link below you can download the game for your Windows operating system.
By clicking the like below you can download the game from original source form the developer of the game for windows operating system. Your browser will start downloading the Creative_destruction.exe file for windows.
After finishing the installation of the file just click the downloaded file for installation of the game. By clicking windows installer will active to install. Follow the steps for installation.
Download Creative Destruction PC
You can also download the creative Destruction for MAC operating system. The steps are almost same click the downloading like below for MAC operating system.
You can download the game form apple store for the Mac operating system.
Creative Destruction MAC
Free for all versions:
Creative destruction Game is available free for all operating systems. You can download the game from different sources for free.
Creative Destruction Android:
Finally, we are providing the creative destruction for Android users as Goole is promoting the android apps and games and owner of the Android operating system. You can download the free version of the game from google play store.
The game has some good reviews on google and the current rating for the game is 4.4 out of total 5. Creative destruction is updated on February 1, 2019, and the size of the game is 85M and installed on 10000000 systems till to date.
You can download the game by clicking the downloading link. The link will redirect to the google play store and your device will receive the file from the google.
Download creative destruction Android.
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Lamp Parts - Lighting Parts - Chandelier Parts | Dimmers Switches - Lamp Cord Dimmers - Base Dimmers - Pole Dimmers | Grand Brass Lamp Parts, LLC.
Lamp, Cord, Wall, and Touch Dimmers are rheostats that allow for the intensity of an electric light may be varied. All dimmers have a switch that will shut the light Off.


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Tag: Mega Man
3D Platformer, Adventure, Game Reviews, Role-Playing Game, Third Person ShooterLeave a comment
Mega Man 64 is a platforming shooter adventure game by Capcom for the Nintendo 64. It's actually a port of the Playstation version of the game, originally called Mega Man Legends. Continue reading "Mega Man 64"
2D Platformer, 2D Shooter, Game ReviewsLeave a comment
Mega Man X is the first in the series of side-scrolling run and gun platformers by Capcom for the Super Nintendo Entertainment System. It is a follow-up series to the original Mega Man series. Continue reading "Mega Man X"
Mega Man 7 is the seventh installment in Capcom's Mega Man series. This 2D platforming shooter is the first 16-bit installment in the original Mega Man series to make its way to the Super Nintendo Entertainment System. Continue reading "Mega Man 7"
Game Reviews, Role-Playing Game, Tournament FighterLeave a comment
Mega Man Battle Chip Challenge
Mega Man Battle Chip Challenge is a strategic card game simulation with role-playing game elements by Capcom for the Game Boy Advance. It is a spinoff of the Mega Man Battle Network series of games on the same system. Continue reading "Mega Man Battle Chip Challenge"
2D Shooter, Game ReviewsLeave a comment
April 7, 2018 April 7, 2018 Sam Lilly
Mighty Gunvolt is a 2D platforming shooter. The is one of those games that has a story that means nothing more than to set you up to get to the gameplay. You start by choosing a character. Every character can perform a standard jump and shoot. Continue reading "Mighty Gunvolt"
Mega Man Xtreme 2
August 27, 2017 August 27, 2017 Sam Lilly
Mega Man Xtreme 2 is a 2D platforming shooter for the Game Boy Color. It's a sequel to the first Mega Man Xtreme so this review will assume you've either seen my review on that game or are familiar with it or at least the Mega Man X series in general. Continue reading "Mega Man Xtreme 2"


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BOLLYWOOD NOW
Here's what Permanent Roommates star Sumeet Vyas and the Telugu remake, Commit Mental star, Udbhav Raghunandan talk about the central character!
26 Nov, 2020 356 589
The Viral Fever, popularly known as TVF and founded by Arunabh Kumar has provided path-breaking content for over a decade. From comedy sketches to web-shows that connect with the audience, TVF has made sure to create masterpieces that will entertain the audience all over India. After receiving accolades for the critics as well as the audience, TVF is all set to extend their legacy into the South Indian market.
They are releasing the official remake of their beloved web-series Permanent Roommates, which started Sumeet Vyas and Nidhi Singh, in Telugu as CommitMental.
YouTube sensation Udbhav Raghunandan, who will be seen portraying the character of Phani in the Telugu remake, shared that he is a fan of the original series ever since it was released. He shared, "When I first watched Permanent Roommates, I instantly became a fan, especially of Sumeet Vyas' character. His portrayal of Mikesh Chaudhary was flawless. So when the script of CommitMental was offered to me, I had my concerns. Mikesh is known for his innocence, relentless persuasion and perfect comic timings. Getting his comic timing right was the hardest part. I wanted the audience to love Phani, which is why I wrote a backstory for him. I hope the audience showers their love and acceptance to Phani as they did have with Mikesh."
Talking about how Permanent Roommates started the era of web-series in India, Sumeet Vyas shared, "My journey in the entertainment industry has been quiet a ride. After having done TV & Films I was introduced to digital medium when TVF reached out to me for a show on web. No one had made any web show till then, but Permanent Roommates was a brilliant script & excited the actor in me. The show and my character Mikesh will always be close to my heart because not only did TVF & Permanent Roommates start the culture of web-series in India, but it also put me on a new ride ahead. The relatable characters and hilarious nok-jhok between the leads transcended the language barriers amongst our audiences. Now that the Telugu remake of the show has released, I'm confident that CommitMental too will wow the fans. Udbhav Raghunandan has impressed the audience with his YouTube persona and I'm quite confident that he will do justice to the character of Mikesh which is Phani in Commitmental."
CommitMental stars Udbhav Raghunandan and Punarnavi Bhupalam as Phani and Anu, a couple who after being in a long-distance relationship, face the prospect of marriage. Directed by Pavan Sadineni and helmed by TVF, the web-series has premiered on Aha on November 14, 2020.
Bollywood Film Fame Canada has been a source of original content consisting of real conversations, reviews, and news of everything film, music, and entertainment for 15 years.
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In 2011, Diana and Tim took their first vacation to Belize. On their second trip they visited the charming island of Caye Caulker. Diana says, "We fell in love with this quaint island." And they realized they could adjust to this type of lifestyle. After a few more vacations they moved fulltime to the island with Ruben, their pet Chihuahua.
Their quality of life has skyrocketed since they moved. "We're more active, eat healthier, and feel much more fulfilled living here," says Diana.
Expats on Caye Caulker enjoy crystal-clear waters, catching up with friends, and taking walks along soft white-sand beaches.
These days they have plenty of time to socialize. "We couldn't be happier with our social life. We have more friends here than we did back in the States. Sometimes we get up and go swimming in the sea, have a few afternoon cocktails, and meet up with our friends at the Sports Bar to catch up. And we have time to help out friends and neighbors.


This DMU masterclass is for healthcare professionals who want to develop their knowledge and skills of respiratory care.
This is a one day course. The morning will focus on the theory of assessment and management of asthma and COPD, with the afternoon looking at physical assessment skills of the general respiratory patient.
Any healthcare professional that has an interest in developing their knowledge of respiratory care.
Before attending this course it would be useful to have worked with or be working with respiratory patients.
Attendees will gain an improved knowledge and skill in caring for common respiratory care patients, and you will learn how to assess the respiratory patient.
This is a 1 day course hosted at De Montfort University on campus in Leicester.


Karen's Toys | Toys from the 1960's-today | Strawberry Shortcake, Barbies, Holly Hobbie, and more.
Welcome to my unique shop where you will find a huge selection of vintage & modern dolls, toys, jewelry and other collectibles. Satisfaction guaranteed on all purchases. Shipping for most orders runs from $5-$10. Free shipping on domestic orders over $100. International customers - click link above for more info. Have fun shopping!


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Bedford School District v. State
Supreme Court of New Hampshire, Cheshire
BEDFORD SCHOOL DISTRICT & a.
STATE OF NEW HAMPSHIRE & a.
Argued: April 17, 2018
Wadleigh, Starr & Peters, P.L.L.C., of Manchester (Michael J. Tierney on the brief and orally), for the plaintiffs.
Gordon J. MacDonald, attorney general (Anne M. Edwards, associate attorney general, on the brief and orally), for the defendants.
BASSETT, J.
The State together with the other defendants (the New Hampshire Department of Education; Margaret Wood Hassan, individually; Christopher T. Sununu, as Governor; Virginia M. Barry, individually; and Frank Edelblut, as Commissioner of the New Hampshire Department of Education) (collectively, the "defendants") appeal an order of the Superior Court (Ruoff, J.) granting the plaintiffs, Bedford School District and William Foote (collectively, "Bedford"), attorney's fees in a case that Bedford had filed to recover adequate education funding that the State withheld in fiscal year 2016 because of a statutory limit on state funding imposed under RSA 198:41, III(b) (Supp. 2015) (repealed 2015, repeal effective July 1, 2017). On appeal, the State argues that because the trial court specifically declined to find that the State had acted in bad faith in this litigation, the trial court unsustainably exercised its discretion in awarding attorney's fees. The State also argues that Bedford waived its right to attorney's fees when it accepted education funds appropriated by a bill that contained a waiver provision. We reverse.
RSA 198:40-a (Supp. 2017) sets forth the formula that the New Hampshire Department of Education uses to determine "the cost of an adequate education for each municipality based on the . . . pupils who reside in that municipality." RSA 198:40-a, III. Before it was repealed, RSA 198:41, III(b) limited the total education grant a municipality could receive to a percentage of the previous year's grant. See RSA 198:41, III(b).
In 2015, the City of Dover brought a case against the State challenging the constitutionality of the limit that RSA 198:41, III(b) imposed on adequate education funding. See Dover v. State, Strafford County Superior Court, No. 219-2015-CR-00312 (Tucker, J.). In the Dover case, the parties reached an agreement (the "Dover Stipulation") in August 2015, which stated:
In the event that the City is successful in obtaining a preliminary or permanent injunction against the cap required by R.S.A. 198:41 III(b) . . . the State will make a supplemental payment equal to the sum total of all funds withheld in any education adequacy payments made on or after September 1, 2015, because of the application of the cap, within ten (10) business days [of the time the order becomes a final judgment].
Further, in the interests of judicial economy and based on the fact that this is a constitutional challenge to a systematic statewide payment, the State agrees that it will be bound by any rulings issued in this matter regarding the constitutionality of the cap contained in R.S.A. 198:41, III(b) as it applies to all other school districts in the state and that other school districts shall not be required to intervene or join this action, or file separate actions to benefit from any injunctive or declaratory order issued herein.
In June 2016, while the Dover case was still pending, Bedford sought to "enjoin[] the application of the adequacy funding cap imposed by RSA 198:41, III(b)." The trial court denied the motion, reasoning that the plaintiffs had "failed to sustain their burden of demonstrating irreparable harm" because "any short fall [Bedford] experienced in FY 2016 will likely be remedied by the ruling on the similar issue presented in Dover v. State." In September 2016, the trial court in Dover granted a permanent injunction, ruling "that the percentage cap is unconstitutional when it operates to reduce the full amount of the statutory grant." The State did not appeal that decision. Nor, notably, did the State distribute the funds withheld from Bedford within ten business days after the order became a final judgment.
In November 2016, Bedford moved for summary judgment, seeking a court order that the State pay Bedford $4, 287, 533 - the amount that had been withheld in fiscal year 2016 due to the cap. Bedford also requested "reasonable attorneys' fees for needing to bring this action and motion." In its objection, filed in January 2017, the State asserted that the Dover Stipulation did not, in fact, require the State to pay the withheld funds to Bedford within 10 days of the time the Dover order became a final judgment. The State also argued that it should not be required to pay Bedford's attorney's fees.
In January 2017, House Bill (HB) 354-A was introduced in the legislature to appropriate "additional adequate education grants to certain municipalities as calculated in RSA 198:40-a and 198:41." The requested appropriation included the amount withheld from Bedford. As of early April 2017, the bill had not passed. Nonetheless, on April 6, the trial court "order[ed] the State to pay Bedford School District the withheld funds for FY 2016 within 30 days of April 1, 2017." The court also ordered the State to pay Bedford's attorney's fees, citing Harkeem v. Adams, 117 N.H. 687, 691 (1977), for the proposition that an exception to the general rule that parties are responsible for their own attorney's fees is warranted "[w]here an individual is forced to seek judicial assistance to secure a clearly defined and established right, which should have been freely enjoyed without such intervention." (Quotation omitted.) Although the trial court observed that it "stop[ped] short of finding bad faith," it ruled that:
an award of attorney's fees in this matter is appropriate because the State has always promised to pay, yet never has. . . . This lawsuit was necessary to enforce compliance with the statute and to compel the State to comply with promises and representations it made to both the Court . . . and Plaintiffs . . . .
The court gave Bedford thirty days "to file an affidavit outlining its request for reasonable ...


Turnstone Press and our imprint Ravenstone believe in the privacy of our visitors. We only collect information about our users when they register for our website or newsletter, submit a manuscript or make a purchase through our e-store. We have not and will not share any of this information with any third parties. The information provided to us is used solely by Turnstone Press to provide users with information about our products and activities and top enable access to our services. Any individual may request to be removed from our mailing list(s) if they do not wish to receive correspondence from Turnstone Press.
Privacy and Other Matters: Turnstone Press and our imprint Ravenstone believe in the privacy of our visitors. We only collect information about our users when they register for our website or newsletter, submit a manuscript or make a purchase through our e-store. We have not and will not share any of this information with any third parties. The information provided to us is used solely by Turnstone Press to provide users with information about our products and activities and to enable access to our services. Any individual may request to be removed from our mailing list(s) if they do not wish to receive correspondence from Turnstone Press.
Contests and Giveaways: Information collected for the purposes of contests or giveaways organized by Turnstone Press or it's imprint Ravenstone will be used solely for the purposes stated in the contest description. Turnstone Press may at its discretion make substitiutions to prize awards based on availability or other circumstances. The outcome of any contest or giveaway is final.
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Returns and cancellation policy: All books sold by Turnstone Press and Ravenstone are guaranteed against manufacturer defect. Products may be returned for an exchange within 7 days of your receipt. We do not refund shipping charges. Please notify us in advance that you would like to return or exchange a product, and the reason for your request. Orders may be canceled if Turnstone/Ravenstone is contacted within three days of purchase. You may notify us via mail, e-mail, on-line form, phone or fax.


When it comes to gaming, no one wants to compromise with the speed of the connection, me too involved in this case! Many people prefer a wired connection over the wireless connection, sometimes it looks good, but for many situations, it does not look feasible. A couple of things included in these situations are the distance and speed. Especially when it comes to playing online games, I do not want to compromise with these both, because I love to sit on my sofa and play multiplayer games. And I think all the gamers (including you, of course) have the same thinking like me.
So, now if you have made your mind buy a wifi adapter for gaming, you will see a bunch of resources available online for it. But choosing the gaming adapter is not an easy stuff because you will have to deal with your budget, network capabilities, and required specifications of the USB adapter. So, to get a rid of this, I have created the list of the "USB WiFi Adapter For Gaming", that will help you to get the best among the bests.
The reliable choice of TP-Link brings you this dual 3dBi antenna with up to 300Mbps speed USB WiFi Adapter for Gaming. It complies with 802.11 b/g/n wireless standards which adopt MIMO (Multiple Input Multiple Output). The WiFi adapter also supports the Clear Channel Assessment (CCA) to provide better stability and higher performance.
The brand name Cisco does not need any introduction. The networking giant has built this Certified Refurbished USB WiFi Adapter to be looking and work like a new product. It contains original accessories from the manufacturer and is having a 90-day warranty as well.
Net-Dyn has manufactured this USB WiFi Dongle, which works as a Top-quality WiFi Adapter for Gaming and online video streaming. You need to just plug in the WiFi Dongle, and you are good to go with a high speed of 150Mbps for lag-free video, multimedia streaming, music and VoIP calling.
Again from TP-Link, the Archer T4U is an AC1200 wireless USB adapter which is ideal for online gaming and watching High Definition videos on your PC or Laptop. With a USB 3.0 support, it transfers ten times faster data than USB 2.0. It allows you to enjoy high-speed gaming experience with the 802.11ac wireless standard.
If you want to upgrade your network connection with the latest and fastest wireless technology, then bring the Glam Hobby OURLINK WiFi adapter at your home. It is three times faster than the wireless N speed adapters. The SoftAp feature allows you to create a WiFi hotspot to connect multiple devices at once.
This is an ultra-fast TRENDnet USB WiFi Adapter which upgrades your internet network to the latest wireless standard of 802.11ac. With a dual band connection speed of 867Mbps at 5GHz and 300Mbps at 2.4GHz, it is a top-quality wireless adapter for gaming, movie streaming, and video chatting.
Again, the giant in the category of networking products, TP-Link has introduced this N900 TL-WDN4200 USB WiFi Adapter for Gaming, which gives an ultra high speed of up to 900Mbps. The compact design and a USB cable of 3ft. provide easy placement for desktop PCs.
Flash Drive Vs Thumb Drive Comparison – What is a Jump Drive?


ALAN RUDD was booked on 10/17/2018 9:29:00 AM. RUDD was arrested by PROBATION & PAROLE in Georgetown, Kentucky. RUDD was 36 years old at the time of the arrest.
ALAN RUDD may not have been convicted of the charges or crimes listed and are presumed innocent until proven guilty. Please contact the PROBATION & PAROLE for more information regarding arrest records.


Bruno has always lived on the farm that at first belonged first to his grandfather and then his father, both of whom have been members of Agropur since 1996. Because of his love of animals and the great outdoors, he decided to continue the tradition and take over the family dairy farm in 1997. Having tended calves from a young age, Bruno now handles most tasks on the farm. He considers himself lucky to be able to work every day alongside his father and makes the most of this shared time in their little piece of paradise in Saint-Étienne-de-Beauharnois.
Patricia's love for milk started at a young age.
Patricia is a quality control manager at Agropur where she is responsible for ensuring that the appropriate norms, laws and regulations are applied in creating only the highest quality products. It's serious business, but believe us, Patricia knows how to have some fun, too! She's proactive and efficient at work, but you can always count on her to put a smile on your face. Passionate about her work, Patricia has been at Agropur's Natrel Division for the last 20 years. Her father was a dairy farmer and she even met her husband at the plant, where he worked delivering milk. It looks like Patricia and Québon are a perfect match!
Ending the day with a glass of milk. A big one.
Manon met Daniel when he was working on his father's dairy farm and has been in love with him ever since. She watched him go on to become a distributor agent and even became one herself in order to be by his side. Now that Manon and Daniel share the same delivery truck, the villagers of Sainte-Julie look forward to their early morning chats with one of the cutest couples in town! Daniel's warm smile and Manon's twinkling eyes reflect their shared passion. It's hard work of course, but at the end of the day they're rewarded by the relationships and connections they've forged in their community.


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Media Release: Who can businesses trust when the 'experts' get SEO so wrong?
BUSINESSES face a 'grim and confusing lottery' when trying to develop profitable, search-engine friendly websites, according to research from Scottish experts.
Online competition for customers is a daily reality for businesses, yet research by search marketing specialists, QueryClick, paints a worrying picture of the web design and build help available to them.
The firm, which has its headquarters in Edinburgh and offices in London, provides services to help companies – from the FTSE 250 to small businesses – perform better online.
Now it has uncovered 'patchy skills and understanding' among some of the top digital agencies in Scotland, which between them build and run websites for thousands of businesses.
Chris Liversidge, the founder and managing director of QueryClick, said: "The digital economy is a reality which businesses have to get to grips with.
"Yet our research suggest that Scotland's digital agencies – the very people who should be helping our businesses succeed in this new arena – are actually sowing confusion which could be harmful to the competitiveness of Scottish companies."
QueryClick audited the websites of 20 leading web development agencies in and around Edinburgh. They found a litany of search engine optimisation (SEO) blunders and poor practice, including basic mistakes which could see websites penalised by search engines like Google.
Liversidge added: "We know every one of these agencies can build beautiful websites. The problem is they also claim to be adept at SEO and other skills involved in making sites competitive online.
"However, our research shows that at best they are stretching the truth, while at worst they simply don't understand what they are doing.
"The tragedy here is that the people who suffer are the businesses which are left wondering why they paid thousands of pounds for a website that actually does very little to benefit their 'bottom line'.
"That causes a huge breach of trust which damages the reputation of web designers, as well as companies like ours which provide the other services involved in making businesses perform as well as they can online.
"It's time for some of the biggest names in the Scottish digital sector to get real about what they can and can't do and start really helping Scottish businesses to understand what is needed to succeed online.
"After all, no business would expect an one-stop shop to handle all of their marketing, accountancy and legal requirements. It's increasingly absurd to think a single agency can handle every aspect of doing business on the web."
The QueryClick research was carried out by Alex Cowles, the company's lead designer.
Among the worst blunders he uncovered were that ten of the web design agencies audited still had websites they'd built for clients indexed on their own sites – a major no-no frowned on by Google and also considered a major online security risk.
He also found a long list of other glitches with the structure of pages, how the headings were written and how pages appeared to both search engines and to potential customers carrying out searches.
His findings have been summarised in an easy-to-follow infographic and in a report on QueryClick's own website.
Alex said he was surprise by the depth of the problems he uncovered and added: "I came upon a quagmire of issues. Problems that are pretty simple to fix, but had been overlooked.
"I'd expect agencies of this calibre to lead by example, especially when these issues are standard practice for anyone creating websites."
MEDIA RELEASE posted by the Holyrood Partnership. You took can post media releases (aka press releases) on allmediascotland.com. For more information, email here.
Contact: Aimee Lawrence
Email: aimee@holyroodpr.co.uk
Website: http://www.holyroodpr.co.uk
By Holyroodpr · January 29, 2013 at 15:04 · Comments Off
Holyrood Partnership · Business and economics · Scotland-wide