This game is actually very rare. It's rare in the sense that it is a game with over 5 million downloads (at least on android) any you don't need to purchase to reach the top. I got addicted to games like Game of War, and it always required purchases to move forward. Then eventually they started costing more, and more. This Killed Game of War. Landlord Real Estate Tycoon is different. Because it doesn't push purchases on you it will probably be around for a super long time.
That ensures you that if you ever start to really love the game it will still be around, and active.
It gives you the peace of mind to know that eventually someday you can climb the leaderboards.
Then again I will say that the objective is easy. Start with 50K and grow from there by virtually buying local buisnesses. And build an EMPIRE.
One way you can greatly grow is the marketplace I once made $400 Billion by posting all my 30 properties with a combined value of around $2 billion on the marketplace. People with lots of in-game money just like to overspend, and buy what they think sounds cool on the marketplace.
The problem is though that you do have a cash meter, and a property limit, and city, and country shares cost coins. Which most people buy, but down below I can show you how you can get coins without purchasing.
They offer 500 coins for writing an Honest review. This is equivalent to a 1% city share, and can help level up property limit.
Gaining property value in the game gains levels, and you get coins for each level. Sell of you cheap property's buy bigger better ones, and eventually as you level up purchase more property slots, or a couple city shares.
These are all great methods for getting free coins. Truth be told though I myself do make a couple purchases, look at my account down below. And let me say I've never made a $99 purchase only $10 ones here, and there.
As you can see I don't have $400 billion. I will say that after the marketplace I couldn't find enough properties to buy, and I didn't have enough room, so I spent the entire $400 billion on $50 billion worth of properties on the marketplace. I bought 99.1% shares of Glastonbury, CT on the marketplace. Because on the marketplace cities, and countries don't cost any money. Hey In the end the fact it that I put $2 billion down, and came out with $50 billion. That I eventually over a couple months turned into what I have now.
This is an awesome game, whether you have IOS, or android. It's very smart, cheap and easy to play.
P.S they have a new update "Buy Lando" coming out soon, and we can't wait to see it. As I'm to believe it will let you purchase actual land, with the buisnesses. After Reading this I hope you see how great a game Landlord Real Estate Tycoon is.


[Josh Marshall](http://www.talkingpointsmemo.com/archives/week_2004_11_14.php#004028) has been trying to find out how many representatives have voted on the "DeLay rule" (the House rule change that will allow Rep. DeLay to keep his leadership position even if he is indicted by a Texas grand jury — which, to be fair, has not happened yet).
This task is made surprisingly difficult by the fact that some GOP representatives are denying that a vote has even taken place, while others say it is a private vote (and even that there are rules against disclosing the result of the vote), and still others say they will only discuss their vote in written letters to their constituents. Some are flatly refusing to say how they voted.
Rep. Christopher Shays, however, says outright [he voted against it](http://www.house.gov/shays/news/2004/november/novrule.htm). Elsewhere he is variously quoted as saying there were a "handful" of other no votes, or ["between 30 and 50"](http://abcnews.go.com/Politics/wireStory?id=260959). At present Josh has identified between 16 and 18 members of "Shays' Handful".
Interestingly, there doesn't seem to be a single representative who has gone on record as saying they voted *for* the rule change. I wonder why?


text:
Home / Store / History / General History / Dominion Atlantic Railway
Gary Ness
ITEM: NB1151 Categories: General History, History Tags: Gary Ness, General History, History, Nimbus Publishing, Paperback
Dominion Atlantic Railway
Author: Gary Ness
For a hundred years (1894–1994), the Dominion Atlantic Railway served the people of western Nova Scotia—from Yarmouth to Halifax—faithfully. In this new edition to the Images of Our Past series, author Gary Ness traces the history of the line through gorgeous photographs and fascinating stories from the people who worked along the route and the passengers who used the trains to travel through the heart of the Annapolis Valley. Includes over 150 black and white photos.
tagged: Gary Ness, General History, History, Nimbus Publishing, Paperback
Published on September 23 2014
Dimensions 8(in) x 10(in)
Gary Ness's fascination with trains started in childhood, but it was in 1976 when he found an intriguing 1940s era photograph that he became a train photographer and author. Based on his collection of old photos and stories, he has written books about the Dominion Atlantic Railway and about the Canadian, CPR's famous passenger train. His photographs are found in many personal collections, and his photo essays have been published in several national railway periodicals. Gary lives in Wolfville, N.S.
Gary Ness's books
Separate Spheres
Janet Guildford
Suzanne Morton
Calendar of Life in a Narrow Valley: Jacobina Campbell's Diary, Taymouth, NB 1825-1843 D. Murray
Gail Campbell

redpajama_set_name: RedPajamaCommonCrawl


text:
Ron Pope (* 23. Juli 1983; vollständiger Name Ronald Michael Pope) ist ein US-amerikanischer Pop- und Rock'n'roll-Singer-Songwriter. Er wuchs in Marietta, Georgia, in den USA auf und lebt zurzeit in New York City. Zusammen mit Zach Berkman schrieb er 2005 den Internethit A Drop in the Ocean, wodurch er den Durchbruch als Solokünstler schaffte. Mit seiner Musik ist er sowohl in den USA als auch international erfolgreich.

Hintergrund und Karriere
Ronald Michael Pope wuchs am Stadtrand von Marietta in Atlanta auf. Dort besuchte er die East Cobb Middle School und die Joseph Wheeler High School. Das Gitarrespielen begann er sehr früh. Es nahm aber erst in der High School einen größeren Bestandteil in seinem Leben ein, als er in verschiedenen Bands mitwirkte. Nach der High School besuchte er für zwei Jahre die Rutgers University, um dort Baseball zu spielen.

Nach einer Verletzung, die seine Karriere beendete, wechselte er 2003 an die New York University (NYU), um seiner anderen Leidenschaft, der Musik, nachzugehen. Dort machte er 2005 seinen Abschluss in Anthropologie. Nach dem Beitritt zu einem Kurs über das Schreiben von Liedern mit anderen Studenten lernte er die späteren Bandmitglieder Zack Berkman und Paul Hammer kennen. Sie gründeten die Band The District mit Chris Kienel, Will Frish und Mike Clifford. Sie hatten als Collegeband auf dem NYU-Kampus großen Erfolg, weshalb sie über zwei Jahre durch die Vereinigten Staaten tourten und drei Alben aufnahmen: The District, The District Does Christmas und Last Call. Im Dezember 2010 traf sich die Band erneut, um Wellfleet aufzunehmen.

Im März 2008 trat Pope in der MTV-Show TRL als "Featured up and coming Artist" auf. Er schrieb, produzierte und veröffentlichte selbstständig vier Alben: Daylight (2008), The Bedroom Demos (2009), Goodbye, Goodnight (2009) und Hello, Love (2009).

Im Mai 2009 unterzeichnete er einen Plattenvertrag mit Universal Republic. Nach einem Jahr bei Universal Republic und der Veröffentlichung von zwei Singles (A Drop in the Ocean und I Believe), verließ er das Label, um seine Musik wieder selbst zu produzieren. Seitdem hat er zwei Alben geschrieben, produziert und veröffentlicht: The New England Sessions (2009) und Whatever it Takes (2010). Sein eigenes Label heißt Hard Six Records. Er kreierte außerdem das Projekt 26 Tuesdays, in welchem er zwischen Juli und Dezember 2011 jede Woche eine neue Single veröffentlichte.

Im September 2011 nahm er sein neuestes Album in den The Magic Shop Studios in SoHo (Manhattan) auf. Das Album Atlanta erschien im April 2012. Die Neueste EP namens Monster erschien am 19. Dezember 2012.

Am 6. August 2013 erschien seine Single Lick My Wounds.

Tournee
Im März 2011 war Pope auf einer neunwöchigen Tour quer durch die USA, um das Album Whatever It Takes zu promoten. Die Tour wurde von Ari Herstand und Zach Berkman unterstützt. Die zweite Hälfte der Tour endete in New York am 20. November 2011. In diesem Abschnitt spielten Alexis Babini und Zach Berkman im Vorprogramm. Im Februar 2012 unternahm Pope seine erste Tour außerhalb der USA. Die Tour umfasst Termine in London, Manchester und Nottingham in England.

Im Januar 2013 startete seine Monster Tour, in der er quer durch Europa tourte. Vorgesehene Städte waren:
London, Leeds, Birmingham, Manchester, Glasgow, Belfast, Dublin, Paris, Zürich, München, Antwerpen, Köln, Frankfurt am Main, Amsterdam, Hamburg, Berlin, Kopenhagen, Stockholm

Diskografie

Alben
 2008: Daylight
 2009: The Bedroom Demos
 2009: Goodbye, Goodnight
 2009: Hello, Love
 2010: The New England Sessions
 2010: Ron Pope Live & Unplugged in New York
 2011: Whatever It Takes
 2012: Atlanta
 2012: Monster
 2014: Calling Off The Dogs
 2016: Ron Pope and the Nighthawks
 2017: Work
 2019: Daylight II
 2020: Bone Structure

Singles
 2009: A Drop In The Ocean (UK: )

Einzelnachweise

Weblinks
 National Tour 2011 im Marietta Daily Journal
 Tourauftritt 2011 in Atlanta
 Veröffentlichung und Tour zu Whatever It Takes
 Keeping the Faith wie Ron Pope zum Musiker wurde

Singer-Songwriter
US-Amerikaner
Geboren 1983
Mann

redpajama_set_name: RedPajamaWikipedia


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Creating a job description is one of the first steps in the recruitment, selection and hiring process. It requires consultation with stakeholders to determine what skills and experience the successful candidate should possess, and what tasks would be expected of them. This then needs to be clearly communicated in the job description, as well as information on the working conditions (for example, hours) and your startup's corporate culture. When organizing your ideas to prepare a job description, it can help to follow a template. The document below is a sample template for a job description.


from the blood-bound cruelties of our Republican institutions.
to the Fugitive Law although he evidently took care that his heart should not be too much affected.
my gratitude for the great blessing of being so governed.
familiar with the vocabulary of Love and Liberty.
Mr. Clark, a lumber merchant, formerly from Maine, addressed the audience very pertinently and feelingly.
W. H. Fish of Hopedale closed the services by pretty thoroughly denouncing the "Powers that be,"
hands with them, in a manner that evinced deep and heart-felt emotion, the audience gravely dispersed.
article seen below. This one is signed A. H. P. which must have been Abby Hills Price.
after their arrival. Yet they will know that they are free, and safe from Republican Oppressors. A. H. P.


text:
package eu.bcvsolutions.idm.core.api.service;

import java.util.List;
import java.util.UUID;

import java.time.LocalDate;
import org.springframework.data.domain.Page;
import org.springframework.data.domain.Pageable;

import eu.bcvsolutions.idm.core.api.dto.IdmContractPositionDto;
import eu.bcvsolutions.idm.core.api.dto.IdmIdentityContractDto;
import eu.bcvsolutions.idm.core.api.dto.IdmIdentityRoleDto;
import eu.bcvsolutions.idm.core.api.dto.IdmRoleDto;
import eu.bcvsolutions.idm.core.api.dto.filter.IdmIdentityRoleFilter;
import eu.bcvsolutions.idm.core.api.script.ScriptEnabled;
import eu.bcvsolutions.idm.core.eav.api.dto.IdmFormInstanceDto;
import eu.bcvsolutions.idm.core.eav.api.dto.InvalidFormAttributeDto;
import eu.bcvsolutions.idm.core.security.api.service.AuthorizableService;

/**
 * Operations with identity roles
 *
 * @author svanda
 * @author Radek Tomiška
 * @author Ondrej Kopr
 *
 */
public interface IdmIdentityRoleService extends
		EventableDtoService<IdmIdentityRoleDto, IdmIdentityRoleFilter>,
		AuthorizableService<IdmIdentityRoleDto>,
		ScriptEnabled {

	String SKIP_CHECK_AUTHORITIES = "skipCheckAuthorities";

	/**
	 * Returns all identity's roles
	 *
	 * @param identityId
	 * @return
	 */
	List<IdmIdentityRoleDto> findAllByIdentity(UUID identityId);

	/**
	 * Returns all roles related to given {@link IdmIdentityContractDto}
	 *
	 * @param identityContractId
	 * @return
	 */
	List<IdmIdentityRoleDto> findAllByContract(UUID identityContractId);

	/**
	 * Returns all roles related to given {@link IdmContractPositionDto}
	 *
	 * @param identityContractId
	 * @return
	 */
	List<IdmIdentityRoleDto> findAllByContractPosition(UUID contractPositionId);

	/**
	 * Returns assigned roles by given automatic role.
	 *
	 * @param roleTreeNodeId
	 * @return
	 */
	Page<IdmIdentityRoleDto> findByAutomaticRole(UUID roleTreeNodeId, Pageable pageable);

	/**
	 * Returns all roles with date lower than given expiration date.
	 *
	 * @param expirationDate valid till < expirationDate
	 * @param pageable add sort if needed
	 * @return all expired roles
	 * @see #findDirectExpiredRoles(LocalDate, Pageable)
	 */
	Page<IdmIdentityRoleDto> findExpiredRoles(LocalDate expirationDate, Pageable pageable);

	/**
	 * Returns all direct roles with date lower than given expiration date. Automatic roles are included, sub roles not.
	 *
	 * @param expirationDate valid till < expirationDate
	 * @param pageable add sort if needed
	 * @return expired roles without sub roles
	 * @since 10.2.0
	 */
	Page<IdmIdentityRoleDto> findDirectExpiredRoles(LocalDate expirationDate, Pageable pageable);

	/**
	 * Returns all direct roles with date lower than given expiration date. Automatic roles are included, sub roles not.
	 *
	 * @param expirationDate valid till < expirationDate
	 * @return expired role identifiers (without sub roles)
	 * @since 10.6.5, 10.7.2
	 */
	List<UUID> findDirectExpiredRoleIds(LocalDate expirationDate);

	/**
	 * Find valid identity-roles in this moment. Includes check on contract validity.
	 *
	 * @param identityId
	 * @param pageable
	 * @return
	 */
	Page<IdmIdentityRoleDto> findValidRoles(UUID identityId, Pageable pageable);

	/**
	 * Get form instance for given identity role
	 *
	 * @param dto
	 * @return
	 */
	IdmFormInstanceDto getRoleAttributeValues(IdmIdentityRoleDto dto);

	/**
	 * Validate form attributes for given identityRole
	 *
	 * @param identityRole
	 * @return
	 */
	List<InvalidFormAttributeDto> validateFormAttributes(IdmIdentityRoleDto identityRole);

	/**
	 * Check if {@link IdmIdentityRoleDto} ONE is duplicit against {@link IdmIdentityRoleDto} TWO.

	 * Method check these states:

	 * - If {@link IdmIdentityRoleDto} has same {@link IdmRoleDto}

	 * - If {@link IdmIdentityRoleDto} has same {@link IdmIdentityContractDto}

	 * - If both roles are automatically added (in this case is return always false)

	 * - If role ONE is duplicity with validity to role TWO. When are both roles manually added is also check if
	 * role TWO is duplicity with validity to role ONE
	 * - If {@link IdmIdentityRoleDto} has same definition and values (this can be skipped by parameter @param skipSubdefinition)

	 *

	 * Beware, for check subdefinition is needed that given identity role has filled _eavs attribute with form instance. Form
	 * definition with values is not get by database.
	 *
	 * @param one
	 * @param two
	 * @param skipSubdefinition
	 * @return true if {@link IdmIdentityRoleDto} are same or similar. Otherwise false if {@link IdmIdentityRoleDto} are different
	 * @since 9.5.0
	 * @see Documentation link for more information
	 */
	IdmIdentityRoleDto getDuplicated(IdmIdentityRoleDto one, IdmIdentityRoleDto two, Boolean skipSubdefinition);

	/**
	 * Returns true, if given identity-role is automatic or business role.
	 */
	boolean isRoleAutomaticOrComposition(IdmIdentityRoleDto identityRole);
}

redpajama_set_name: RedPajamaGithub


Our 11th Annual Dive-a-thon was a great success!
Dive Around the Clock is a community of Scuba Divers and Volunteers that come together once a year for a 24-hour underwater Dive-a-thon relay. The purpose of the event is to raise funds for children's cancer research at Seattle Children's Hospital.
Each year we meet for an annual 24-hour Dive-a-thon event.
Over 100 scuba divers take turns diving in pairs for thirty minutes to an hour. The idea is to have someone in the water at all times during the 24-hour period. Cancer doesn't sleep, and for one night, neither do we. Fundraising occurs prior to and during the event. All proceeds raised benefit cancer research at Seattle Children's Hospital. We have an amazing group of volunteers and can always use an extra helping hand. Join us as we dive in to put an end to childhood cancer!
This years Dive-A-Thon event took place July 21st-22nd, 4pm, at Redondo Beach Des Moines, WA.
Check back soon for event pictures and fundraising results.
Divers that participate have the opportunity to become part of a great community, learn from other divers, and dive for an excellent cause.
You're probably already diving anyway, so why not do it for a good cause? Come dive with us and join in the fight to end childhood cancer and find less invasive treatments along the way.
We always need helping hands the day of the event and DATC would not be a success without the gracious help of our volunteers!! There are multiple roles and ways for both divers and non-divers to get involved!
Every dollar raised by our event benefits children's cancer research at Seattle Children's Hospital. Since DATC started, we have raised over $300,000 for our cause.
The success of Dive Around the Clock over the past years is largely due to the support and donations received from local businesses and companies like yours.
Celery is a fun vegetable to grow in your garden. It is a crisp addition to salads or you can grab a stem and eat it plain. You can cook celery in stews, soups and casseroles as it adds a nice flavor and a crisp texture. You can even cook the celery and eat it that way.Or you can freeze celery for future use, read here how to freeze celery, celery can be started from seed, small plants or even from the end of a celery that you buy from a store.
For the best results when you start celery from seed you should start them indoors. Then when the celery plants are large enough you can transplant them into your garden. They should be about two inches tall when you put them into your garden. You can also buy celery from a plant nursery and put them into your garden.
You can also use the bottom of celery that you have eaten the stems from. The bottom of celery is a root ball that can be put in water until roots form. Then plant the celery root ball into your garden and it will produce new stems of celery.
Plant your celery into rows with plant about a foot apart so they have room to grow. As the plant grows you will need to make a shaded tent of sorts to protect the stems from the sunshine. You can make a tent with two boards that you place on each side of your row of celery. The boards should make a tent and keep the sun from shining on your celery. Or you can use straw or hay to cover your celery and protect the stems from the sun. You can even use newspapers to cover the stems as they are growing to blanch them and keep the sun from shining on the celery.
It needs to be blanched so the sun does not hit the plants stems so they do not get hard, rough and green. Keeping the stems protected from the sun as they are growing will help keep the celery tender and crisp. What ever way you want to blanch your celery you need to be sure that the celery plant is getting enough water. Celery needs a lot of water to grow and be tasty and good for eating and cooking with. It can be fun to grow and take care of and if done properly you will reap a good harvest.
DATC is a tax-exempt organization under Internal Revenue code section 501(c)(3). DATC is a WA Non-Profit Corporation and is currently registered with the Secretary of State's office under the Charitable Solicitation Act, Registration Number 28319.


Il peggior hotel, dovrebbe essere chiamato un ostello, e una pessima.
Una passeggiata indietro nel tempo... mi è piaciuto.
Mi sono fermato per una birra. Era altrove. Un grande bicchiere di birra. . . Grande. . . E $ 6 . Più che ragionevole e le birre locali sono la pena di provare, specialmente la ale ambra. Batman disponibile con scelte. Musica di sottofondo portato alcuni ricordi.
What is the parking situation there? We would staying in Juneau between ferries. I'm not sure about a car but I would have to spend about $70 back and forth so I though maybe to get one from Juneau Car rent rather than taxi or Uber and have some flexibility? We arrive 6AM on a Monday and depart 12:00PM on a Tuesday. That means these questions: First, for about 24 hours in town do I want a car. I don't know what we might be doing yet. Second, is there parking near the hotel and do I have to pay for it? Thanks.
Saw a trip advisor review about bed bugs. Any truth to matter?
This type of thing happened to me in UTAH.... Is there any truth to it at the Alaskan Hotel. I truly want to stay with you. This review is a tough one to answer if it has any validity.
I saw a review that mentioned Bed Bugs...Any comments on this?. Any one else have problem? I really,really want to stay here BUT a little concerned..
For the rooms with a 'shared' bathroom...how many rooms share a bath? This is the one thing that could possibly make us look elsewhere.


text:
SLHRC discovers missing youth in Jaffna
[TamilNet, Friday, 22 December 2006, 22:08 GMT]
A youth, from Thunalai, Pandaitharippu in Valigamam, whose family members had complained to the Sri Lanka Human Rights Commission (SLHRC) Jaffna office of his disappearance earlier, was found to be held at the Special Detention Police Camp at Kankesanthurai by Jaffna SLHRC officers Friday, when they went on their weekly customary visit to the Special Detention Camp, sources from the Rights office said.
Manoharaseelan Thevaseelan, 21 is the youth who was discovered at the Special police detention camp by SLHRC Jaffna officials, headed by its co-ordinating officer S. Surenthirarajah, accompanied by legal officer M. Remedius.
Thevaseelan's family members had complained to the SLHRC Jaffna office that he had been missing since he went to work and they suspected Sri Lanka Army (SLA) and the paramilitary cadres collaborating with it had abducted Thevaseelan.
In the context of many youths missing in Jaffna peninsula, alleged to be abducted by the SLA and its paramilitary group, the news of Thevaseelan, who is being held by the police without his family being informed of his arrest, comes as a shock, confirming their suspicions that killings of the abducted youths have close connections to the SLA and its paramilitary cadres, civil society sources in Jaffna said.


Fabulously designed townhome with great layout. 3 beds/2.5 baths. Master bed downstairs. Both baths have double vanities with granite counter tops. Large walk-in tiled shower in master. Stainless appliance package, including refrigerator with granite counter tops with tiled backsplash. Ceiling fans in bedrooms and living areas. Bonus room can be used as dining, TV room or study. French doors lead to the covered patio and fully sodded backyard. Arched doorways, luxury vinyl plank flooring, title in baths. This home comes complete with refrigerator, washer and dryer. Anyone wanting a townhome like new, this one could be for you. Meticulously cared for and maintained. Come see today if this one is for you. HOA covers front and back lawn service, sprinklers and sprinkler water usage. Community pool is also covered under the HOA, $100/monthly.


text:
Method engineering in the "field of information systems is the discipline to construct new methods from existing methods". It focuses on "the design, construction and evaluation of methods, techniques and support tools for information systems development".

Furthermore, method engineering "wants to improve the usefulness of systems development methods by creating an adaptation framework whereby methods are created to match specific organisational situations".

Types

Computer aided method engineering
The meta-process modeling process is often not supported through software tools, called computer aided method engineering (CAME) tools, or MetaCASE tools (Meta-level Computer Assisted Software Engineering tools). Often the instantiation technique "has been utilised to build the repository of Computer Aided Method Engineering environments". There are many tools for meta-process modeling.

Method tailoring
In the literature, different terms refer to the notion of method adaptation, including 'method tailoring', 'method fragment adaptation' and 'situational method engineering'. Method tailoring is defined as:

A process or capability in which human agents through responsive changes in, and dynamic interplays between contexts, intentions, and method fragments determine a system development  approach for a specific project situation.

Potentially, almost all agile methods are suitable for method tailoring. Even the DSDM method is being used for this purpose and has been successfully tailored in a CMM  context. Situation-appropriateness can be considered as a distinguishing characteristic between agile methods and traditional software development methods, with the latter being relatively much more rigid and prescriptive. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. Practices are concrete activities and products that are part of a method framework. At a more extreme level, the philosophy behind the method, consisting of a number of principles, could be adapted.

Situational method engineering
Situational method engineering is the construction of methods which are tuned to specific situations of development projects. It can be described as the creation of a new method by
 selecting appropriate method components from a repository of reusable method components,
 tailoring these method components as appropriate, and
 integrating these tailored method components to form the new situation-specific method.
This enables the creation of development methods suitable for any development situation. Each system development starts then, with a method definition phase where the development method is constructed on the spot.

In case of mobile business development, there are methods available for specific parts of the business model design process and ICT development. Situational method engineering can be used to combine these methods into one unified method that adopts the characteristics of mobile ICT services.

Method engineering process
The developers of the IDEF modeling languages, Richard J. Mayer et al. (1995), have developed an early approach to method engineering from studying common method engineering practice and experience in developing other analysis and design methods. The following figure provides a process-oriented view of this approach. This image uses the IDEF3 Process Description Capture method to describe this process where boxes with verb phrases represent activities, arrows represent precedence relationships, and "exclusive or" conditions among possible paths are represented by the junction boxes labeled with an "X.".

According to this approach there are three basic strategies in method engineering:
 Reuse: one of the basic strategies of methods engineering is reuse. Whenever possible, existing methods are adopted.
 Tailormade: find methods that can satisfy the identified needs with minor modification. This option is an attractive one if the modification does not require a fundamental change in the basic concepts or design goals of the method.
 New development: Only when neither of these options is viable should method designers seek to develop a new method.
This basic strategies can be developed in a similar process of concept development

Knowledge engineering approach
A knowledge engineering approach is the predominant mechanism for method enhancement and new method development. In other words, with very few exceptions, method development involves isolating, documenting, and packaging existing practice for a given task in a form that promotes reliable success among practitioners. Expert attunements are first characterized in the form of basic intuitions and method concepts. These are often initially identified through analysis of the techniques, diagrams, and expressions used by experts. These discoveries aid in the search for existing methods that can be leveraged to support novice practitioners in acquiring the same attunements and skills.

New method development is accomplished by establishing the scope of the method, refining characterizations of the method concepts and intuitions, designing a procedure that provides both task accomplishment and basic apprenticeship support to novice practitioners, and developing a language(s) of expression. Method application techniques are then developed outlining guidelines for use in a stand-alone mode and in concert with other methods. Each element of the method then undergoes iterative refinement through both laboratory and field testing.

Method language design process
The method language design process is highly iterative and experimental in nature. Unlike procedure development, where a set of heuristics and techniques from existing practice can be identified, merged, and refined, language designers rarely encounter well-developed graphical display or textual information capture mechanisms. When potentially reusable language structures can be found, they are often poorly defined or only partially suited to the needs of the method.

A critical factor in the design of a method language is clearly establishing the purpose and scope of the method. The purpose of the method establishes the needs the method must address. This is used to determine the expressive power required of the supporting language. The scope of the method establishes the range and depth of coverage which must also be established before one can design an appropriate language design strategy. Scope determination also involves deciding what cognitive activities will be supported through method application. For example, language design can be confined to only display the final results of method application (as in providing IDEF9 with graphical and textual language facilities that capture the logic and structure of constraints). Alternatively, there may be a need for in-process language support facilitating information collection and analysis. In those situations, specific language constructs may be designed to help method practitioners organize, classify, and represent information that will later be synthesized into additional representation structures intended for display.

With this foundation, language designers begin the process of deciding what needs to be expressed in the language and how it should be expressed. Language design can begin by developing a textual language capable of representing the full range of information to be addressed. Graphical language structures designed to display select portions of the textual language can then be developed. Alternatively, graphical language structures may evolve prior to, or in parallel with, the development of the textual language. The sequence of these activities largely depends on the degree of understanding of the language requirements held among language developers. These may become clear only after several iterations of both graphical and textual language design.

Graphical language design
Graphical language design begins by identifying a preliminary set of schematics and the purpose or goals of each in terms of where and how they will support the method application process. The central item of focus is determined for each schematic. For example, in experimenting with alternative graphical language designs for IDEF9, a Context Schematic was envisioned as a mechanism to classify the varying environmental contexts in which constraints may apply. The central focus of this schematic was the context. After deciding on the central focus for the schematic, additional information (concepts and relations) that should be captured or conveyed is identified.

Up to this point in the language design process, the primary focus has been on the information that should be displayed in a given schematic to achieve the goals of the schematic. This is where the language designer must determine which items identified for possible inclusion in the schematic are amenable to graphical representation and will serve to keep the user focused on the desired information content. With this general understanding, previously developed graphical language structures are explored to identify potential reuse opportunities. While exploring candidate graphical language designs for emerging IDEF methods, a wide range of diagrams were identified and explored. Quite often, even some of the central concepts of a method will have no graphical language element in the method.

For example, the IDEF1 Information Modeling method includes the notion of an entity but has no syntactic element for an entity in the graphical language.8. When the language designer decides that a syntactic element should be included for a method concept, candidate symbols are designed and evaluated. Throughout the graphical language design process, the language designer applies a number of guiding principles to assist in developing high quality designs. Among these, the language designer avoids overlapping concept classes or poorly defined ones. They also seek to establish intuitive mechanisms to convey the direction for reading the schematics.

For example, schematics may be designed to be read from left to right, in a bottom-up fashion, or center-out. The potential for clutter or overwhelmingly large amounts of information on a single schematic is also considered as either condition makes reading and understanding the schematic extremely difficult.

Method testing
Each candidate design is then tested by developing a wide range of examples to explore the utility of the designs relative to the purpose for each schematic. Initial attempts at method development, and the development of supporting language structures in particular, are usually complicated. With successive iterations on the design, unnecessary and complex language structures are eliminated.

As the graphical language design approaches a level of maturity, attention turns to the textual language. The purposes served by textual languages range from providing a mechanism for expressing information that has explicitly been left out of the graphical language to providing a mechanism for standard data exchange and automated model interpretation. Thus, the textual language supporting the method may be simple and unstructured (in terms of computer interpretability), or it may emerge as a highly structured, and complex language. The purpose of the method largely determines what level of structure will be required of the textual language.

Formalization and application techniques
As the method language begins to approach maturity, mathematical formalization techniques are employed so the emerging language has clear syntax and semantics. The method formalization process often helps uncover ambiguities, identify awkward language structures, and streamline the language.

These general activities culminate in a language that helps focus user attention on the information that needs to be discovered, analyzed, transformed, or communicated in the course of accomplishing the task for which the method was designed. Both the procedure and language components of the method also help users develop the necessary skills and attunements required to achieve consistently high quality results for the targeted task.

Once the method has been developed, application techniques will be designed to successfully apply the method in stand-alone mode as well as together with other methods. Application techniques constitute the "use" component of the method which continues to evolve and grow throughout the life of the method. The method procedure, language constructs, and application techniques are reviewed and tested to iteratively refine the method.

See also

 Computer-aided software engineering
 Configuration management
 Design pattern
 Design rationale
 ISO/IEC 24744
 Metadata modeling
 Pattern language
 Technical documentation

References

Attribution
This article incorporates text from US Air Force, Information Integration for Concurrent Engineering (IICE) Compendium of methods report by Richard J. Mayer et al., 1995, a publication now in the public domain.

Further reading
 Sjaak Brinkkemper, Kalle Lyytinen, Richard J. Welke (1996). Method engineering: principles of method construction and tool support: proceedings of the IFIP TC8, WG8.1/8.2 Working Conference on Method Engineering 26–28 August 1996, Atlanta, USA. Springer.
 Sjaak Brinkkemper, Saeki and Harmsen (1998). Assembly techniques for method engineering. Advanced Information Systems Engineering, Proceedings of CaiSE'98. New York: Springer.
 Ajantha Dahanayake (2001). Computer-aided method engineering: designing CASE repositories for the 21st century. Hershey, PA: Idea Group Inc (IGI), 2001.
 Brian Henderson-Sellers, Jolita Ralyté, Pär J. Ågerfalk and Matti Rossi (2014). Situational method engineering. Berlin: Springer.
 Brian Henderson-Sellers, Jolita Ralyté and Sjaak Brinkkemper, eds. (2008). Situational method engineering: fundamentals and experiences: proceedings of the IFIP WG 8.1 Working Conference, 12–14 September 2007, Geneva, Switzerland. New York: Springer.
 Brian Henderson-Sellers, C. Gonzalez-Perez and Donald Firesmith (2004) Method engineering and COTS evaluation in: ACM SIGSOFT Software Engineering Notes archive. Vol 30, Issue 4 (July 2005).
 Manfred A. Jeusfeld, Matthias Jarke and John Mylopoulos, eds. (2009). Metamodeling for method engineering. Cambridge, MA: MIT Press.

External links

 Metamodeling and method engineering presentation by Minna Koskinen, 2000.


What are the TAP Release Notes?
The party is just getting started! Our Designer tool has a new User Interface, allowing workflow builders to 'drag and drop' with unparalleled ease. Dropdowns are more powerful than ever, now that workflow builders can allow end users to update data sources from within a workflow – any dropdown field can turn into a dynamic content repository. And don't even get us started on emails – workflow builders now have ultimate control over who an email is sent from and more.
Every quarter, we deliver new features and product updates that are born from our commitment to our customers. If you have a new feature request, be sure to log it in Jira. TAP can move mountains because you've told us what you want.
We first deploy our new release features on our staging environments, and then later deploy them in production. We do this to give you a 'taste' of what's to come before we're ready to go live in production.
New Designer UI: We've given the Designer tool a complete facelift, making it sleeker and easier to use than ever. Toggle between Form and Workflow with a single click. And the updated layout makes the screen feel bigger. UX has improved in many scenarios as well; for example, allowing bulk field selection and property editing. Don't worry, if you love the old UI, you can still switch back, and we'll even save your preference!
Email Updates: A number of new email features are being added to 'supercharge' how emails can be used within a workflow. These include bigger file size capacity, dynamic 'from' addresses, and native BCC and CC functionality.
Data Sources: Data Sources are more powerful than ever. As an end user searches through a dropdown, he or she can add a new item to the dropdown list, thereby updating the central data source. This means that data sources can be used as central repositories that can be democratically updated by end users.
Permissions: We're making permissions even more dynamic by adding the ability to set permissions for different records of the same workflow. Now you can give permissions to other members of your team, regardless of your department!
"Send on Behalf of" updates: An email address can be dynamically mapped from a form field or role to become the "sender" of a document for eSignature.
Dynamic Templates: When dynamic templates are sent for signature, multi-select field can be used to concatenate documents.
Quick Submit Links: End users are no longer required to "confirm" any quick submits through their emails – these will go straight through. After submitting, end users will see the custom 'Thank You' page on their screen.
Validations: You can now deactivate a validation or change validations for an existing field.
Element IDs: These are now shown in every form item for improved ease and control.
Editing Workflows: Users are notified when multiple parties are editing a workflow simultaneously.
Address fields can prepopulate with greater specificity.
Webforms can be updated with empty values.
Form mapping can "map" empty values.
Formulas can now intake "DateTimeNow" functionality.
Dashboard "Accessibility" can be enabled for screen-readers to parse the Workflow Dashboard.
System date format can be modified to render all system dates dates in different date formats.


text:
God moves into surrendered hearts
One verse of "O Little Town of Bethlehem" goes like this: "How silently, how silently, the wondrous gift is given! So God imparts to human hearts the blessings of his heaven. No ear may hear his coming, but in this world of sin, where meek souls will receive him still, the dear Christ enters in."
"How will this be?" That's the question Mary asked the angel Gabriel when he announced the news that she would give birth to a baby boy. It was a legitimate question since Mary had never been with a man. She was betrothed to Joseph, a young carpenter who lived in Nazareth and whose ancestors came from Bethlehem. But they had not consummated their marriage. Mary was a virgin.
Have you ever compared the two visits by Gabriel in Luke 1? Look at the similarities between his visit to the priest, Zechariah, and to the young Jewess, Mary. In each case, he came to foretell a miraculous birth. For Zechariah and his wife Elizabeth, the birth would be a miracle because, to be real honest, they were just too old to have a baby. In Mary's case, she was not able to conceive because she was a virgin.
In the two angelic visits, Gabriel told the listeners that sons would be born. He even told them their names. He told them their sons would both be great. John, born to Zechariah and Elizabeth, would be great because of the things he would do. Jesus would be great. Period. He was the Son of the Highest, the Holy One, the Son of God.
It is interesting to note the two responses to Gabriel's message. Gabriel told Zechariah that he had just come from God's presence, so this news came right from the top. Zechariah asked anyway, "How shall I know this?" In other words, he asked for a sign. "Prove it to me, Gabe, old buddy. I don't believe it!" Mary responded quite differently. She asked, "How will this be?" Her heart believed what God was saying to her; she just didn't understand it.
Do you see what is happening here? It doesn't make sense to Zechariah that he and his wife could have a child; therefore he refuses to believe without a sign. It does not make sense to Mary that she can have a baby and still be a virgin; but she chooses to believe the Lord while seeking to understand. It was Zechariah's unbelief that motivated his question. It was Mary's belief that motivated hers.
How did Gabriel respond to each? Zechariah was escorted quickly offstage by Carol Merrill where he received the consolation prize of a tongue that would not work for nine months. Gabriel said to the priest, "You will be silent and unable to speak until the day that these things take place, because you did not believe my words, which will be fulfilled in their time." Mary's quest to understand found answers: "The Holy Spirit will come upon you, and the power of the Most High will overshadow you."
Zechariah's unbelief led to the sound of silence. Mary's belief led to a surrendered heart. God moved right in and took up residence. He still does that today, in every heart that is opened to him.
May Christ's presence fill your heart and your home this Christmas.
By Mark Fox No comments: Links to this post
Mark Fox
J. Mark Fox is the author of A Faithful Man and the pastor of Antioch Community Church in Elon, NC. You can follow him on Twitter at @jmarkfox.
This is your trigger warning
I wrote this (now updated) column 10 years ago, when "The Nativity Story" came out. It remains one of my favorite Christmas movies.
Hey, lean in closer. I want to tell you something, but I have to be careful. There are lots of those right wing Christians running around here, and I don't want them to hear what I am about to say. The last thing I need is to be hounded by those people, you know what I mean?
OK, here's the deal. I know it's time for "the holidays," and I just want to warn you about a certain movie that just came out and that you definitely don't want to see or let your kids see. Under any circumstances, I'm talking. There is no way you should go see this movie because it is highly offensive. I mean, I go in there taking my whole family to see this movie when it comes out, because I think it has something to do with Native American history or something, you know? I had no idea that I was going to be subjected to this blatant violation of the separation of church and state! I mean, here we are, eating our popcorn and enjoying upcoming previews to great flicks that won't offend nobody, you know what I mean? Movies like this "Trolls" flick or whatever. Yeah, and there's one about some beasts that is supposedly fantastic. And there's one about a Bad Santa. I mean, any movie about Santa is fun, you know what I mean? It's probably good, clean family entertainment that's not going to be trying to cram some kind of religion or something down your throat.
But this Nativity movie was just plain nasty. It was right up in my face with this whole thing that Christmas is about Jesus or whatever. It made me so mad I could see red. And I really hate when that happens. I try to calm down quick because you know, red is a Christmas color, and whenever I see red or green I have to look down or cross my eyes, so I don't think about Christmas. Those born-agains got some nerve, you know what I mean? Trying to take over the best time of the year and make it into some religious fanatic fairytale.
So I'm sitting there, you know, with my family, right? I mean, I plunked down like 50 bucks so we could see this Nativity movie, and I wasn't about to just walk out and throw away 50 bucks. What do you think, I'm crazy or something? So, we sit there and watch this movie, and you have got to be kiddin' me. I mean, this lady, no, this young girl gets a visit from some guy in white looking like he was an angel or something, and this guy is telling her that she's going to get pregnant, but there won't be no man. Yeah, right. But here they go, trottin' off to Bethlehem because some king wants to get more taxes. Now that part I can believe! Anyway, this young girl has a baby, and every shepherd in the county shows up looking like they've never seen a baby before. And these wise guys come too, giving the baby gifts like he was a king or something. The truth? This movie's offensive. Don't go. Stay home. It is just wrong.
"And she gave birth to her firstborn Son and wrapped him in swaddling cloths and laid him in a manger, because there was no place for them in the inn."
Go Get Some Free Christmas Music!
Hey all! I know, it's been a while. I apologize. I have no excuses.
But I haven't been completely wasting my time. And to prove it, here's an album a friend and I just finished for our church. It's FREE right now on NoiseTrade and we'd be honored if you downloaded a copy and shared it with friends. Merry Christmas!
By Jared Totten No comments: Links to this post
The source of quarrels and fights
Thom S. Rainer wrote a blog about church fights he had heard about, and offered commentary (in quotes) on each. Here's a sampling.
A battle over whether to build a children's playground or to use the land for a cemetery. "I'm dying to know the resolution to this one."
A fight over which picture of Jesus to put in the foyer. "I just want to know who took the pictures."
An argument over whether the church should allow deviled eggs at the church meal. "Only if it's balanced with angel food cake for dessert."
A disagreement over using the term "potluck" instead of "pot blessing." "I get it! The concept of luck contradicts the theology of a sovereign God. This issue is very serious. Good luck trying to resolve it."
These are funny. And sad. But James was not laughing when he wrote to the churches, "What causes quarrels and fights among you?" The answer may surprise you, but it is the same, whether the quarrel is in the bedroom, the boardroom, the church house or the White House. James goes right to the heart of conflict by identifying our passions, our desires, our pleasures as the culprit. What happens when our desire for something is interfered with? You may have seen the commercial where the wife says to her husband, "Don't forget we're taking my mom and dad out on the boat this Sunday." The man grimaces. Then we see him drive his Hyundai to the marina, untie the boat, and shove it away from the dock with his foot. As it drifts away he says, "Not my Sunday." The voiceover comes up: "Hyundai, the official car of the NFL."
Here's the thing. God created us with an incredible capacity for pleasure. He wants us to enjoy the earth He fashioned, and its many delights. But hedonism is a pursuit of pleasure for its own sake. It is the belief that pleasure really is the chief end of man, the reason we exist. If we stumble down that path, we will find ourselves in all kinds of trouble.
A desire for pleasure was the root of David's sin of adultery with Bathsheba. And it started when he saw her taking a bath on a nearby rooftop. There were three "ways of escape" the Lord gave him, I believe, that David blew right past in pursuit of the fulfillment of his lusts. First, it was spring, "when kings went out to war." Not David. Not that spring. Second, when he got his first glimpse of Bathsheba, he could have turned away, shut his chamber windows, and taken a cold shower. Nope. Third, when his servant delivered Bathsheba to his door, he could have sent her back home, and fallen on his face and repented. He did not. Instead, he coveted another man's wife. Then he stole her. Then he had her husband killed.
Ok, if the pursuit of pleasure for its own sake leads to empty lives at best, and destroyed lives at worst, what then?
John Piper argues for a pursuit of pleasure in God, something he calls Christian Hedonism. "My shortest summary of it is this — God is most glorified in us when we are most satisfied in him. Or: The chief end of man is to glorify God by enjoying him forever. Does Christian Hedonism make a god out of pleasure? No. It says that we all make a god out of what we take most pleasure in. My life is devoted to helping people make God their God by wakening in them the greatest pleasures in him."
Ultra-marathon means uber-pain
Just for fun, I ran a 50K ultra-marathon last Saturday. No, it wasn't a mid-life crisis thing. I'm way too old for that. And no, nobody was chasing me, except the slow, graying guy who stares at me in the mirror every morning as I shave. This was just something I wanted to try, especially since a man named Mark who has run several ultras started coming to the church last year. He told me about this one, convinced me that I could do it, and we started to do long runs together every week as part of our training.
The run started and ended at the Derby Community Center which is "in the middle of nowhere," as the race website stated. It also says, "This is a very low key, no frills race. If you are expecting port-a-potties, expos, or to be waited on, I suggest you stay home."
We did three laps of 10.5 miles each, on mostly paved roads and a two-mile stretch of a sandy road. Derby is in the sand hills (emphasis on "hills") of North Carolina, not far from Ellerbe and Pinehurst. I expected the course to be fairly flat, and my running buddy assured me that it would be. Until we were almost through with our second lap, somewhere around 18 miles and Mark turned to me and said, "This course has a LOT more hills than I remember." I grunted something back, lacking the energy to form a full sentence at that point.
Here's the story of lap one. The day was beautiful and the weather was perfect. The sun was shining, the wildlife was plentiful, the temperatures stayed in the 40's or 50's, and the runners were happily talking in small groups as they ran. Very few of us were walking up the hills on lap one (big mistake), and I had the fleeting thought at about mile 9 that the pace we were keeping was going to come back to bite us in the end.
Lap two began hopefully, and we decided to run halfway up all the hills and then walk to the top of each. The runners by this time (there were only 63 of us) were spread out more, and friendly chatter had given way to deep contemplation, or something like that. I tried to listen to a podcast at about mile 14, but couldn't concentrate enough to enjoy it.
When we completed the second lap, I said to my buddy, "Mark, you have no idea how much I would like to quit right now." We had completed 21 miles and I just could not imagine running or even walking another 10.5. My legs ached, my feet screamed at me, my toes throbbed. All the while, my mind told me that a chair and a hot meal were just twenty feet away. All I had to do was quit. But on we went; we had not come to Derby to stop short of a 50K.
I have never been as happy to cross a finish line as I was that day. As I hobbled toward the community center for spaghetti, I met a 72-year old who came in about five minutes ahead of me. But this was not his first ultra, as it was mine. It was his 340th. And he had just run 92 miles in a race one week earlier. I hobbled more slowly towards the chow hall after hearing that. Talk about perspective.
The Bible says of those who pursue God's wisdom, "…if you run, you will not stumble." He promised nothing about pain.


A-HA DESIGN, LLC donates a portion of the proceeds to www.globalgiving.org. GlobalGiving.org connects donors to grassroots charities around the world and ensures that 85-90% of your donation gets to these projects within 60 days to help create community driven social change.
A-HA DESIGN, LLC donates to GlobalGiving.org.


Alpine pastures are an important part of Austrian culture and economy, at which preserving the alpine pastures involves several fields of activity.
Alpine landscapes are characteristic to Austria and have always shaped the country in terms of economy and culture. The national park distinguishes between four basic regions, being the core area, the peripheral zone, the special protection zone and the national park region. The aim of the peripheral zone is traditional uses, such as the preservation of meadows, grasslands and alpine pastures. Thus alpine pastures are located in the peripheral zone of the Hohe Tauern National Park and serve several important functions.
From a business economics perspective, alpine pastures are important as they can be considered the "head" of alpine farming and around 20 % of Austrian farmers keep around 20 % of "Austrian" cattle on the alpine pastures in summer.
From a national economics point of view because the future usability of agricultural areas is provided for and because alpine pastures also form a base for tourism.
Socially, alpine pastures are important because until a few decades ago they served an important function as meeting points for weddings and household formations.
The cultural landscape relates to "Archetypes of Alpine residential landscapes" and there are also still remnants of antique stylistic elements.
From an ecological point of view, the usable areas of alpine pastures are used only to a small extent compared to the overused areas in the valleys.
Transhumance consists of, in addition to landscape preservation, of keeping farm animals which need to be kept and cared for appropriate to the species and the help of which food can be produced. Thus the processing of milk, milking of cows, production of milk and butter as well as cheesemaking are essential components of this.


If most car accidents occur within five miles of home, why doesnt everyone just move 10 miles away?
I went to a bookstore and asked the saleswoman, Wheres the self-help section? She said if she told me, it would defeat the purpose.


Ruth Margaret Carlton, 83, of Croasdaile Village, Durham, NC, died peacefully July 7th, 2008. She was born in Newark, New Jersey, daughter of Alfred and Margaret Kucher.
In 1943, Ruth graduated from Barnegat High School in Barnegat, New Jersey and did laboratory technician training in New York City at Paine Hall. She worked at Lenox Hill Hospital during the early part of World War II. In December of 1945, she married Ray Carlton when he returned from active duty in the South Pacific.
Ruth worked for McGraw Hill Publishing Company in Hightstown, New Jersey from 1970 to 1978. She then worked for Educational Testing Services in Princeton, New Jersey until she retired in December of 1985.
Ruth was a talented quilter and an active member of the quilting guilds of Palm Beach County, Florida and Durham-Orange, North Carolina. She displayed her numerous quilts in many shows in both areas. Her beautiful artwork will be treasured by her family and friends.
At Croasdaile Village, she was an active participant in the water aerobics program, "Water Babies," which she enjoyed immensely. She was also a member of the Life Enrichment Committee.
Ruth was a strong Christian, active in her church and community. She served as a deacon and an elder in the First Presbyterian Church in Yardville, New Jersey for over 20 years.
Ruth was a devoted wife, mother and grandmother. She is survived by her loving husband of 62 years, Ray Carlton; her daughter, Jan Carlton Holland and husband, Jim of Chapel Hill, North Carolina; and two grandchildren, Chase Holland and Jaclyn Holland. She was preceded in death by her son, Richard Carlton.
A memorial service was held Wednesday, July 9th at Few Chapel, Croasdaile Village, UMRH, 2600 Croasdaile Farm Parkway, Durham, NC 27705, 919-384-2000. In lieu of flowers, contributions may be made to the Croasdaile Benevolent Fund same address as above or The American Lung Association of North Carolina, 3801 Lake Boone Trail, Suite 190, Raleigh, NC 27607, 800 892-5650.


Silver metal finish trophy mounted on a white marble effect base.
Larger sizes in this trophy have a purple holder to make the trophy taller.
You may also choose to add a personalised engraving plate to the trophy.


Ticketlab makes it easy for you to sell your own tickets to events. Here's our quick and easy guide to setting up and running your own event.
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Sharing functionality to help make your event seen.
Manage your ticket holders and guest list online or print them out. More info.
Tickets can be verified via any standard QR reader on a smartphone or by inputting the unique ticket code. More info.
Named ticket holders prevents touting.


Todd Berreth, a core faculty member at North Carolina State University in the Visual Narrative Cluster, knows a bit about storytelling. You could even say his life has been focused on it! A trained architect, studio artist, and designer, Berreth is a professor and professional artist as comfortable in the lab as he is in the art studio.
Working on the confluence of design and art in the realm of technological advancements in narrative, Berreth has a bird's eye view of the ever-evolving relationship between art and technology, particularly where virtual reality and augmented reality are concerned. From his work designing immersive environments and installations to multi-sensory and interactive artworks, there is no format Berreth is not engaging within his artistic practice. We sat down with this art luminary to gain insights into the direction and impact he sees technology playing on creative disciplines, with regard to narrative and storytelling.
AL: Thanks for chatting with us, Todd! I wanted to start the conversation discussing your focus on narrative – through your practice(s) as a visual artist, professor, new media and design expert, and architect can you explain how an emphasis on narrative has remained a key theme?
Todd Berreth: I began to be interested in narrative early on, with a fine arts and film studies undergrad major decades ago. I was fascinated by time-based media's ability, in film and video, to create fantastical or subtlety altered "uncanny" worlds, and the potential to build scenarios which would explore how people would react in these environments.
Working on the confluence of design and art in the realm of technological advancements in narrative, Berreth has a bird's eye view of the ever-evolving relationship between art and technology.
I grew up on ILM (Industrial Lights and Magic) and special effects films of the 1980's, and I loved the stagecraft and trickery of it, the technology, computer graphics, practical effects, compositing and editing. The thought that with enough knowledge, skill and hard work, you could create these powerful evocative fictions. These new worlds that could speak to something deeper and true. Probably the most important artist to me around that time was a fine arts photographer Gregory Crewdson, who would stage and construct photographs, documenting an eerie fictional dramatic scene, disquieting like a David Lynch film. He takes "reality" and subtly alters it, to heighten or emphasize the narrative elements and potential, and create something charged and magical.
Most of those same interests have continued through my evolving professional and artistic life. Narrative generally is the way we perceive and make sense of our life, its meaning and our place in the world. Through it, we might entertain ourselves, but on a deeper level, we use it to learn useful lessons about the way the world works and to model our own self-conception and identity. Artist and designers, of course, use narrative to communicate and project these matters to others, and I love this potential power.
I've had the good fortune to work in a number of fields which address narrative differently– an artist might try and craft a story explicitly, perhaps with characters and a dramatic arc, depicting a particular vision of the world, but an architect, new media designer or programmer might focus on the user experience narrative, which is often non-linear and doesn't function like a typical story, how the engineered artifact functions, allows the user to make sense of its capabilities and form, signals its structure and layout, and how it addresses needs and fits into the patterns of a person's and communities life…how it even alters its user's self-conception and identity.
As I teach, it's useful to have had these different perspectives. So many of the narratives we tell, often use complicated technical systems (in digital narratives at least), computer games, mobile apps, VR and AR experiences, etc. They are dependent on the constant shifting between narrative modes, and the multiple layers of narrative embedded in a single artifact. One must shift between the art and design modes of narrative building, and consider it as a complex, interrelated system, where the engineering, structure and interfaces' one designs, supports and is one of the foundations for the storytelling.
AL: Can you speak to your role in the greater "Visual Narrative Initiative" at NCSU? How have you informed cutting-edge insights and research in this program, from UX interaction, interactive/reactive environments and mixed and virtual reality?
"Designers, generally, try to be synthesizers and bridge-builders, and help make connections between disciplines," says Berreth.
Todd Berreth: I am an Assistant Professor of Art + Design and North Carolina State University, and part of an interdisciplinary team of researchers focusing on Visual Narrative. This team includes two computer scientists, an electrical engineer, two historians and myself, a designer and artist. Mostly we are interested in exploring how we will tell stories in the future, using emerging technologies, such as augmented and virtual reality, artificial intelligence and machine learning, mobile devices, computer game technologies, data analytics and visualization, etc. Designers, generally, try to be synthesizers and bridge-builders, and help make connections between disciplines, formulate common visions, break down complex problems to help formulate compelling and useful solutions. So, I try and work in this mode, and enjoy being a collaborator, and try and help find common problems that we can all be excited to work on. As an artist, it gives me license to push boundaries in expression and be experimental. With the historians on our team, many of our stories then come from the humanities– human stories about the lives and histories of people and communities.
I try and dabble in some of the domains of my colleagues, and they do likewise. One of our historians was a graphic designer in a past work life. Our computer scientists teach game design. I have programmed computer's my entire life and enjoy playing and engineering with hobbyist electronics. These overlaps in expertise have helped us find common ground, work in diverse ways on the same problems, and generally help us make connections between disciplines a bit quicker.
I think the diversity of my background has helped me flexibly tackle a diversity of design challenges related to the Visual Narrative's mission. I've worked as an architectural designer, visualization professional, computer programmer, interactive media installation artist and teacher at various points and find myself moving between modes constantly.
One of the things that really attracted me to this group, and this research domain, concerns the melding of the physical and the digital worlds enabled through AR and VR, and generally through the pervasiveness of digital technologies in our lives …it seems one of the most important design challenges of our day. Regarding AR/VR…how can the narrative empathy-enabling potential of these mediums be realized? How will it change the ways we physically live in communities and the ways we socially interact? Will we continue to be siloed into polarized thought-space? If we project things forward, will we all be living inside narratives, what will those narratives be and how will we feel about that?
AL: How do you see visual narrative evolving in graphic design and commercial arts vs. the fine arts? Do you anticipate similar or different trajectories and why?
Todd Berreth: I'm not quite sure, it depends on how you define visual narrative. Fine art generally pushes the boundaries and experiments with the narrative potential of emerging technologies a bit before it is synthesized into the practice of commercial arts. At the same time, so many of these new domains are expertise intensive and require teams of experts to develop projects, crossing so many professional disciplines. Some of the most innovative and compelling interactive VR and AR narrative projects are developed by large commercial groups, and/or artists who also have an active commercial practice, someone like Chris Milk and his studio WITHIN.
AL: What influenced your shift from architecture to Visualization Technology? Can you speak a bit to that career transition? Was it a part of a larger shift in the arts and technology ecosystem?
Todd Berreth: Ultimately, the shift was consistent with the direction of my long-term interests, I was less interested with the construction of actual physical buildings than imagining potentials of a digital constructed world (internet, virtual worlds, technology infrastructure (pervasive displays/sensors), etc.), co-existent with the physical constructed world, and how the two would increasingly begin to mix (beyond screens on our desk or in our pockets), and how that would affect our lives and environments and the stories we tell. Basically back to the 1960's, and the visions of groups like Archigram or architects like Cedric Price. That was something I began to be interested in at architecture graduate school in the early 2000's. I changed careers from architecture formally in 2008, with the recession; the construction market crashed, and it was obvious that it would be a tough go as an architect for a while.
"One of the things that really attracted me to this group, and this research domain, concerns the melding of the physical and the digital worlds enabled through AR and VR, and generally through the pervasiveness of digital technologies in our lives," says Berreth.
About the same time, I received a job offer to work as a research programmer and designer at Duke University, in their Visualization Technology group. They had one of the few immersive VR facilities in the country, a six-sided VR cave. This was state of the art VR before commercial head-mounted displays like the Oculus Rift. They were also developing large-scale public displays, before they became pervasive in every corporate lobby or airport. It was a wonderful opportunity, and I was able to transition to interaction design, and work on some enjoyable collaborations with artists and researcher across Duke.
My lesson regarding careers is every artist or designer should have at least a couple of marketable skills, in different industries, to fall back on, but more positively to leverage to work toward your dream job.
AL: How will visual narrative play an increasing role for the wider public outside of arts and culture? Will it inspire new audiences to encounter the arts?
Todd Berreth: I think more and more media outlets, journalism for sure, are using visual narrative more commonly. Think of the rise of data visualization, infographics and creative mapping used to parse complicated stories or issues. Our entertainment, especially computer games, are pervasive and visually rich, and engage the user with narrative, and even encourage emergent community driven narrative (think MMOs).
I don't know if it will inspire new audiences to encounter the arts, but VR can potential allow people to access art they might not have otherwise.
AL: It can be argued that Fine Artists have had mixed success working in AR/VR. Do you think the art world is overdue for a shift in firmly embracing these new technological frameworks – why or why not?
Todd Berreth: Honestly, the technology for VR is still a little ungainly, clunky and tethered by wires or hindered by a large set of goggles. It's tough to encourage sustained or repeated engagements, especially since museums and galleries are social experiences, and very few people want to stay publicly isolated for that long. The venues then for this type of work are more in the private sphere, at home — there probably needs to be new venues for distribution and gallery models besides the Oculus or VIVE store. Many artists are probably resistant to thinking of themselves as app developers. For AR, the common interface is a smartphone, and some mystique is lost looking through a phone. I know I want to put my phone away when I go into an art space, but that's probably a generational thing.
Another issue that has always plagued interactive digital media art is collectability. The work is developed and exhibited on a technology platform which obsolesces and is very difficult to maintain for posterity, to some extent its transient. For every new media these documenting for posterity and archiving issues need to be worked out.
AL: Looking ahead, what are some new technological developments that you are excited about in visual narrative coming down the pipeline?
Todd Berreth: Right now, I'm just excited that people are chipping away at the usability issues with AR and VR hardware and software. When we move to untethered, lightweight devices, there might be even more adoption of the technology. I'm more excited by AR right now, and can't wait to see if the Magic Leap light field display lives up to the hype.


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But Is It Meaningful?
Since the banking crisis reared its ugly head at the end of 2007, a raft of new legislation and regulation has been approved to prevent the darn thing from ever happening again. Among these efforts was, yet again, a crackdown on real estate appraisers. First an attempt was made to weed out the bad actors, which was modestly successful. Next regulators and banks expanded their appraisal standards to include reams of new requirements. I have not been involved with residential mortgage appraisal for some years, but I understand that the next crisis will be averted by photographing bathrooms. But is it meaningful?
In a moment of weakness I bid (something I am generally loathe to do) a competitive fee to pick up a pre-foreclosure project from a major lender. It was just a lot, how hard could it be? It was more out of curiosity than anything else. But we know the history of cats and curiosity….
The lot was deep and narrow, sandwiched between a corporate office campus and some older industrial buildings. An absolutely lovely ten foot high chain link fences surrounded the property. The lot was "improved" with a boarded up house, no doubt standing because the termites were holding hands. Pre-foreclosure? No one had lived there for years, and I doubt a mortgage payment had been made this decade.
And, it goes without saying, the lot is in a commercial zone. And the lot is wildly undersized in said commercial zone. I called the zoning officer. What can be done with the lot? "Well, that depends," the zoning officer said.
In the end I had to make a judgment call: the Highest and Best Use is the redevelopment of the lot with a single family dwelling with variances for setbacks and whatever the heck else. I scratched and found some sales that would work, confirmed them, took photos and drafted the report. Then I went back and looked at the bank's specifications….
Identify the flood zone for every comparable? Ok, no problem.
Identify the most probable buyer? I could only reply, "Some guy with a toolbelt."
Insurable value estimate? Who would insure a pile of sticks?
Broker interviews? No problem, I just have to identify all the brokers who deal in Dilapidated Homes on Wildly Nonconforming Lots in Sketchy Neighborhoods. There must be dozens.
In the end my value estimate was $25,000. Appraisal Fee as a Percentage of Value is not a statistic that is kept (that I know of) but even my meager fee would be off the charts.
Off the charts in a bad way would be Hours Worked and Brain Cells Burned as a Percentage of Appraisal Fee and Meaningful Knowledge Gained as a Percentage of Hours Worked and Brain Cells Burned.
– Bob Gagliano
By Bob Gagliano|2015-02-19T10:07:14-04:00February 19th, 2015|Business, Customers, Economics, Humor, Productivity, Service, Skills, Small Business, Success, Value|Comments Off on But Is It Meaningful?
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The Difference Between and Violin and a Fiddle
The Garden State
You Get to Choose


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Point/Counterpoint: The right to bear arms
By The Ithacan
Commentary: We should change gun culture before taking rights away
Horrendous crimes like the Sandy Hook shootings did not occur because of guns. Who is really to blame for these occurrences, the tool or the operator? Guns were merely the vehicle by which these criminals chose to act.
If someone is intent on committing such a crime, they can find a way to do it that does not involve guns. Crimes such as the ones we have recently witnessed should make us question the lack of education and respect for firearms, rather than make rash decisions limiting our Second Amendment rights.
As times have changed, so has the average American's exposure to firearms. Many Americans allow their children to play video games in which they are encouraged to shoot at other people with assault weapons for fun. Yet many of these same people believe that these weapons should be banned from our country. If we really expect people to respect firearms, why do we allow such young children to take gun control, if even with an "imaginary" weapon, so lightly?
Most of the people pushing for harsher gun control laws have never had substantial exposure to guns. Have any of us seen President Barack Obama ever handle a gun or even speak about his personal experience with handling guns? There is a huge difference in opinion between those who have been exposed to guns and those who have not. Those who have not been properly educated on gun control do not understand the procedures that responsible gun owners use to ensure safety and therefore do not understand just how safe someone can be with a firearm.
In Switzerland, the government gives every man an assault rifle to keep in his home, and they are all trained on how to properly use and maintain their weapon. Switzerland has almost nonexistent crime rates. How can we say that these weapons will cause more crime when another country has already demonstrated that, with proper education, the opposite is true?
Criminals do not follow laws. If they did, then they would not be criminals. Passing laws to make it more difficult to legally buy a gun will not solve anything. Washington, D.C., has some of the strictest guns laws in the nation. High capacity magazines, considered to be able to hold over 10 rounds in Washington, D.C., are already outlawed there. As David Gregory showed on "Meet the Press" when he waved around a 30-round magazine, in Washington, D.C., people here can still have access to these things.
By passing harsh gun control laws, we are virtually letting the "bad guys" win. How do we expect to defend ourselves against a gunman if we, as law-abiding citizens, are denied the rights given to us by the Second Amendment? The best way to protect ourselves from these sorts of crimes is to ensure that responsible citizens can own weapons.
The passage of strict gun control laws is not only an infringement on every American's constitutional rights, but also poses a serious national and international security issue. We have to remember, firearms are inanimate objects. They are by no means responsible for these crimes. Obama has recently said, "If gun control saves one child, it's worth it." We can save a lot more innocent people than just one child, and President Obama's plan is not the way to do that.
Grace Demerath is a sophomore music education major and member of IC Republicans. Email her at gdemera1@ithaca.edu.
Commentary: Comprehensive regulations will help save American lives
No amount of gun control legislation enacted in the past decade would have prevented the shootings in Newtown that ended in the deaths of 28 people. This was an anomalous tragedy involving a very disturbed man. Using recent violence as a typical case in favor of gun control isn't helpful for the cause, except for its use as a dramatic focal point for fostering public relations.
The shootings at Virginia Tech in 2007 aren't a justification for gun control laws, nor are the shootings at Fort Hood, Columbine or anywhere else. Nothing short of a complete and retroactive ban on all forms of firearms would have prevented these shootings. We can, and should, discuss the culture of violence that pervades our society, but no piece of gun control legislation that has passed through Congress in our lifetimes would have changed that.
Using these tragic incidents as a case for gun control legislation isn't helpful because it allows gun advocates to frame the debate exactly how they want to see it. If we only talk about gun control in terms of big, dramatic shootings, they can point out that the shooters in these cases would have found other ways to kill and that the debate should be focusing on mental health issues instead of guns.
Why do we have relatively little gun control in the first case? Part of it certainly has to do with money. Gun companies give a lot of money to lobbying groups and are deeply connected to the National Rifle Association, a group ostensibly representing gun owners. The $17.4 million spent in the 2012 elections by the NRA on behalf of these gun companies certainly affects our politicians' decision-making skills on the subject.
More than just the money, advocates of gun control have lost the PR battle in this debate. The NRA and other supporters of so-called "gun-rights" have successfully framed the discussion by comparing guns to other items that are potentially deadly. They frequently point out that if we limit the purchase of guns, what's next? Knife control? Background checks for cigarettes? A waiting period for high-cholesterol foods?
Guns are designed to kill, and that's it, whereas the multitude of other potential uses for knives is obvious. The freedom involved in purchasing a gun is the freedom to kill, and in so many other aspects of our society that is a freedom we are not comfortable giving out. Unfortunately for those of us in favor of a certain amount of gun control, we don't have anything to compare guns with to make them seem particularly deadly.
So why bother with background checks, waiting periods, bans on high-capacity magazines? Because each of these measures has the chance to save lives. They might not bring our firearm-related murder rate down, they might not prevent mass shootings, but as far as I'm concerned, if they can stop the sale of a gun that would end up killing a single person, they will be effective. The lives of the people killed by firearms are more important than any individual's right to own an assault rifle, and that is how we need to frame this debate.
Stephen Burke is a senior television-radio major and politics minor. Email him at sburke4@ithaca.edu.
The Ithacan can be reached at ithacan@ithaca.edu or via Twitter: @IthacanOnline
Point Counterpoint


At least 40 years of family tradition in women's clothing goes all the way back to 1963, when Manuel's grandmother Annelise started a modest-sized shop in Nuremberg, Germany. Renate, Manuel's mother, built up the business and remains the owner to this day.
A special element of her designs are the – always hand drawn – material patterns that are made in Italy expressly for MANUEL LUCIANO.
It all began with the design of a special handbag a local festival. At the festival one of the slogans for that year was "Traumfrau" or "Dream Woman." Manuel, a local at the festivities, wanted to make something exquisite to give to the woman of his dreams. Inspiration was easy to find given his fashion upbringing.


Denison Police are looking for assistance in identifying a suspect in a road rage incident that occurred Wednesday night. Following a near collision, police said a driver greeted the second motorist with a knife in the 3400 block of FM 120.
Denison Police Lt. Mike Eppler said the incident occurred around 7:05 p.m. Wednesday when a motorist had to swerve to miss a red Ford Escape that pulled out in front of him. In the attempt to avoid a collision, Eppler said the motorist struck a curb.
The two drivers pulled into the parking lot of the Subway restaurant and the suspect exited his vehicle and approached the second. It was at this time that Eppler said the suspect pulled out a knife and prevented the complainant from leaving his vehicle.
The suspect then made a threatening remark to the complainant before getting back into his vehicle and leaving the scene. There were no injuries in the incident.
Eppler described the suspect as a white male, approximately 50 year old, with gray hair. Eppler said the suspect vehicle had Texas license plates, but did not specify the plate number.
In the event of a road rage incident, Eppler advised area drivers to simply leave the altercation if they can.
Herald Democrat reporter Drew Smith contributed to this article.


RingO supports the most popular brand of tablet PCs – including the iPad, iPad 2 and Galaxy Tab – with more versions in development.
The new launch allows users to mount their tablet onto virtually any surface, as well as in the car, so they can enjoy watching movies, reading the latest news or using any app, hands-free.
The holder clips onto the tablet, which snaps securely onto any of the range mounts in the family: Wall Mount, Car Mount, Flexible Mount and others.
Vogel's originally introduced the universal mounting system for iPad at IFA in Berlin, September 2010, under the name Mount & Cover. Subsequently, the system was introduced to the USA under the trademarked name of RingO.
RingO for iPad 2 will be available early May at a variety of major retailers and Apple Premium Resellers throughout the USA and Europe.


An incredible story of survival, resiliency, and an unshakable faith in God. Katherine's story is one of a kind. This book inspires me to love life to the fullest, trust God, and count my blessings. Beautifully written!
An amazing story where good triumphs over evil. Katherine Stone does an awesome job telling her story in a way where readers can find peace in their own lives. A must read!!
Such an incredible story and a wonderful perspective to give peace and comfort from something terrible.
These is one of the most inspirational and uplifting book you will ever read. I love how Katherine Stone shows us that heaven and miracle still exist today. I learned that horrible experiences don't define us, but actually make us stronger and refine us into that amazing person that we can potential become. This is a must read for everyone. My teenager sons loved this book!
This is a truly remarkable read, far beyond being inspiring, this cuts to the chase of choice. I can choose to forgive or stay in anger, seems so simple, and rational. That path can challenge the best (or worst) of us. However, I found myself transforming from rage and disgust at one human's actions toward another, to having thoughts of wonder at the possibility of having love as a practiced state of being. Katherine's story grips one in the seeming tragedy of despair, then elevates the emotive experience to one of Love as an action, a conscious choice that opens new perspectives. The drama of Katherine's experience becomes a metaphor to one's interpretation of pain. She shares that all is up for interpretation, and with the perspective she has adopted, that interpretation can become joyful for those willing to anchor their way of being in the light.


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HomeHealth and MedicineMay calls for revolution in child mental health care
May calls for revolution in child mental health care
PM acts after The Times 'shines light' on crisis.
More than half of mental health problems start by the age of 14. A review of all help offered to children and teenagers is to be launched
Theresa May put Britain's schools on the front line of the fight against child mental illness today as part of her promise to tackle "hidden injustice".
In a significant victory for a campaign demanding urgent action over child mental health, every secondary school will be offered training to spot pupils who may be suffering from depression, anxiety or eating disorders. Schools will be linked to local NHS mental health workers to intervene as soon as problems arise, and a review of all help offered to children and teenagers will be conducted.
This newspaper's Time to Mind campaign has called for a greater emphasis on early intervention and for teachers to be offered training to recognise symptoms. It has also made clear that the issue should be made a "national priority" for the government, a call heeded by the prime minister.
More than half of mental health problems start by the age of 14 and 75 per cent by the age of 18. It is estimated that more than a tenth of children are sufferers. Other measures announced by Mrs May today include:
• Anti-discrimination laws could be tightened to give those with a mental illness greater protection against losing their job or facing disciplinary action.
• A £15 million investment in "crisis cafés" and community clinics so that sufferers do not have to visit their GP or A&E department.
• Accelerated spending on a £67.7 million project to give sufferers immediate online access to digital therapy rather than waiting weeks for a face-to-face appointment.
Justine Greening, the education secretary, praised The Times yesterday for its "welcome and important role in shining a light" on the child mental health crisis. More than a thousand secondary schools will be offered mental health first-aid training this year, and it will be extended to the remaining schools by 2019. Schools could be judged by Ofsted inspectors over their level of mental health awareness.
In the annual Charity Commission lecture today Mrs May described the measures as the first steps in transforming mental health care at every stage of a person's life. "This starts with ensuring that children and young people get the help and support they need and deserve — because we know that mental illness too often starts in childhood and that, when left untreated, can blight lives and become entrenched.
"For too long mental illness has been something of a hidden injustice in our country, shrouded in a completely unacceptable stigma and dangerously disregarded as a secondary issue to physical health. Yet, left unaddressed, it destroys lives, it separates people from each other and deepens the divisions within our society."
The prime minister's announcement is the first in a series of speeches on social policy designed to show that she has a programme for transforming Britain beyond dealing with Brexit. "I want us to employ the power of government as a force for good," she will say.
It forms part of her vision for "the shared society", in which the government has a duty to tackle injustice. The policy is also a break with Margaret Thatcher, who claimed that there was "no such thing as society", and David Cameron's "big society", aimed at encouraging charities to take up the slack.
Her speech today will be followed by interventions on building an active industrial strategy and easing the housing shortage. Her proposals were criticised by a senior ally of David Cameron last night. Steve Hilton, the former prime minister's strategy chief, described Mrs May's vision as "pompous and arrogant". "She has no mandate for anything except leaving [the] EU," he said. "If she has an agenda, call an election."
The government has already announced that it is investing £1.4 billion over the course of this parliament into mental health support for children and teenagers. Although today's measures will be welcomed by campaigners, some will say that previous reviews have taken place and that insufficient funds are reaching mental health services.
Downing Street signalled that more funds would be part of the solution. It is understood that Mrs May also wants to make the NHS more accountable for the resources handed to mental health services. NHS officials will be ordered to increase its proportion of funding.
Paul Farmer, the chief executive of Mind, said: "We welcome the announcements around a focus on prevention in schools and workplaces and support for people in crisis. The proof will be in the difference it makes to the day-to-day experience of the one in four who will experience a mental health problem this year."
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Herb gminy Słupia – jeden z symboli gminy Słupia, ustanowiony 30 października 2004.

Wygląd i symbolika
Herb przedstawia na tarczy w polu czerwonym srebrną wieżę z czarnym dachem (nawiązującą do nazwy gminy), z jej lewej strony srebrne godło z herbu Odrowąż, natomiast z prawej – srebrne godło z herbu Lis.

Przypisy

Słupia (gmina w województwie świętokrzyskim)
Słupia


Disturbing results from a new scientific study reveal that PFAS industrial chemicals (including PFOS and PFOA), commonly used in household, personal care products and consumer products, pass through the placenta throughout pregnancy and accumulate in fetal tissue.
PFAS levels were highest in the fetal lung and liver tissue, in some cases as high as in adults, and lowest in the brain. The accumulation of PFAS substances was higher in male fetuses than female.
Further research is now needed to ascertain the effect that highly persistent PFAS chemicals have on the fetus.
PFAS chemicals (including PFOS and PFOA) are ubiquitous these days and therefore difficult to avoid entirely. However, some precautions can be taken to minimize exposure including avoiding highly processed foods and fast foods, making sure your cookware/frying pans are free of PFAS coatings (PFOS/PFOA), choosing dental floss that is PFAS-free, switching out furniture that used PFAS chemicals as fire retardants for newer PFAS-free versions, and drinking bottled water from a PFAS-free source.


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Alexi Casilla FAQs: Facts, Rumors, Birthdate, Net Worth, Sexual Orientation and much more!
Who is Alexi Casilla? Biography, gossip, facts?
Alexi Casilla Lora (born July 20 1984) is a Major League Baseball infielder for the Baltimore Orioles.
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This is how Alexi Casilla looks like. The photo hopefully gives you an impression of Alexi Casilla's look, life and work.
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Yes, as far as we know, Alexi Casilla is still alive. We don't have any current information about Alexi Casilla's health. However, being younger than 50, we hope that everything is ok.
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Alexi Casilla has played for multiple teams, the most important are: Baltimore Orioles and Minnesota Twins.
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Alexi Casilla played for Minnesota Twins in the past.
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Alexi Casilla plays as a Second Baseman.
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