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Millennium Management LLC Sells 6,186,110 Shares of Regions Financial Corp (RF)
Posted by Doug Madison on Mar 25th, 2019 // Comments off
Millennium Management LLC lowered its stake in Regions Financial Corp (NYSE:RF) by 38.4% in the 4th quarter, Holdings Channel reports. The firm owned 9,917,623 shares of the bank's stock after selling 6,186,110 shares during the period. Millennium Management LLC's holdings in Regions Financial were worth $132,698,000 at the end of the most recent quarter.
A number of other hedge funds also recently made changes to their positions in the business. Macquarie Group Ltd. lifted its holdings in shares of Regions Financial by 103.9% during the third quarter. Macquarie Group Ltd. now owns 108,900 shares of the bank's stock valued at $1,999,000 after purchasing an additional 55,500 shares in the last quarter. Independent Advisor Alliance bought a new position in Regions Financial in the third quarter valued at about $180,000. Riverhead Capital Management LLC lifted its holdings in Regions Financial by 10.7% in the third quarter. Riverhead Capital Management LLC now owns 179,044 shares of the bank's stock valued at $3,285,000 after acquiring an additional 17,371 shares during the period. Bank of New York Mellon Corp lifted its holdings in Regions Financial by 0.8% in the third quarter. Bank of New York Mellon Corp now owns 9,455,796 shares of the bank's stock valued at $173,514,000 after acquiring an additional 77,341 shares during the period. Finally, Zurcher Kantonalbank Zurich Cantonalbank lifted its holdings in Regions Financial by 4.7% in the fourth quarter. Zurcher Kantonalbank Zurich Cantonalbank now owns 1,519,334 shares of the bank's stock valued at $20,329,000 after acquiring an additional 67,999 shares during the period. Hedge funds and other institutional investors own 74.35% of the company's stock.
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RF traded up $0.17 during midday trading on Monday, reaching $13.70. The company had a trading volume of 522,662 shares, compared to its average volume of 13,280,428. The company has a quick ratio of 0.90, a current ratio of 0.90 and a debt-to-equity ratio of 0.87. The stock has a market cap of $13.77 billion, a price-to-earnings ratio of 10.08, a PEG ratio of 0.91 and a beta of 1.50. Regions Financial Corp has a 1 year low of $12.39 and a 1 year high of $19.99.
Regions Financial (NYSE:RF) last issued its quarterly earnings results on Friday, January 18th. The bank reported $0.37 EPS for the quarter, missing analysts' consensus estimates of $0.38 by ($0.01). The company had revenue of $1.44 billion during the quarter, compared to analysts' expectations of $1.49 billion. Regions Financial had a return on equity of 10.84% and a net margin of 27.23%. The business's quarterly revenue was up 1.6% compared to the same quarter last year. During the same quarter in the previous year, the company earned $0.36 EPS. On average, equities analysts anticipate that Regions Financial Corp will post 1.58 earnings per share for the current fiscal year.
The business also recently declared a quarterly dividend, which will be paid on Monday, April 1st. Shareholders of record on Friday, March 8th will be given a $0.14 dividend. This represents a $0.56 dividend on an annualized basis and a yield of 4.09%. The ex-dividend date is Thursday, March 7th. Regions Financial's payout ratio is 41.18%.
A number of research analysts have weighed in on RF shares. Wedbush increased their target price on Regions Financial from $17.00 to $18.00 and gave the company a "neutral" rating in a report on Thursday, February 28th. Argus started coverage on Regions Financial in a report on Wednesday, November 28th. They issued a "buy" rating and a $19.00 target price on the stock. Barclays lowered their target price on Regions Financial from $20.00 to $17.00 and set an "underweight" rating on the stock in a report on Wednesday, January 2nd. UBS Group raised Regions Financial from a "neutral" rating to a "buy" rating in a report on Tuesday, January 8th. Finally, BMO Capital Markets started coverage on Regions Financial in a report on Tuesday, March 12th. They issued an "outperform" rating and a $17.00 target price on the stock. Three investment analysts have rated the stock with a sell rating, five have given a hold rating, seven have given a buy rating and one has assigned a strong buy rating to the company. Regions Financial currently has an average rating of "Hold" and a consensus price target of $17.38.
WARNING: "Millennium Management LLC Sells 6,186,110 Shares of Regions Financial Corp (RF)" was published by Dakota Financial News and is owned by of Dakota Financial News. If you are viewing this news story on another domain, it was illegally stolen and republished in violation of US and international copyright & trademark laws. The original version of this news story can be accessed at https://dakotafinancialnews.com/2019/03/25/millennium-management-llc-sells-6186110-shares-of-regions-financial-corp-rf.html.
Regions Financial Company Profile
Regions Financial Corporation, together with its subsidiaries, provides banking and bank-related services to individual and corporate customers in the United States. Its Corporate Bank segment offers commercial banking services, such as commercial and industrial, commercial real estate, and investor real estate lending, as well as equipment lease financing services and corresponding deposits.
See Also: Stock Selection – What is cash flow?
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" My half Norwegian/half Polish fuckslut "
Would you like and be able to stretch my wife's holes?
Please tribute for us as well. We are looking for thick BBC in London to stretch her. May 11.
Found out over past 3 years gf cheated twice with bbc and one with Italian guy.


It protects from the heat produced by straightening irons and adds radiant shine. Its unique formulation with passion fruit oil conditions the hair, leaving it silky and shiny.
Suggestions of use: Spray on dry hair at a distance of around 20 cm /8″ , then straighten the hair.


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#4 Snow White and the Seven Dwarfs
on Which Animated Disney Movie Should Get A Horror Adaptation Next?
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on The Funniest Christmas Comedy Movies
COLLECTION14 LISTS
The United States Armed ForcesLists about the federal armed forces of the U.S. - its branches, history, practices, active members, and veterans.
The Amazing US Marine Corps
Top Secret Navy SEAL Missions
Most Difficult Training Programs
US Bases All Over the World
US Green Berets You Should Know
The Most Famous Navy SEALs
The Most Beloved US Veterans
Shootings on Military Bases
US Uniforms Over the Years
Heartwarming Homecomings
Most Important Historical Leaders
Badass Names of Operations
Great Movies About Navy SEALs
Crazy Stories of the Air Force
The Most Epic Things the United States Air Force Has Ever Done
Richard Rowe
Updated November 5, 2019 1.4k votes 370 voters
Of all of America's military branches, the Air Force is the youngest. As prominent a role as air power has come to taker in the military, it's easy to forget that aviation as a thing has barely existed for a hundred years. But as you'll see further into this list, it didn't take long for man to take to the air in huge numbers with lots of guns and bad intentions.
A century after biplanes and pistols, we've got flying deathbots and laser-guided boomsticks that can take an enemy out well before they're in sight. Some say this era heralds the beginning of the end of military aviation as we know it. And that might be true. But in between, the Air Force sure has given us its fair share of epic true stories. They could involve massive air battles with thousands of combatants, or one fearless badass going full kamikaze to take out a machine gun nest. Some changed history by dropping single bombs or by killing single men; others did it by dropping millions of bombs and leveling entire countries.
But no matter what your standard of "epic" may be, the Air Force has provided a true story to meet it. Prepare to witness the awesome might of American air power -- and the century it helped to shape. Vote up your favorite true story about the Air Force.
Two A-10s Destroy an Entire Column of Tanks in a SINGLE PASS
Photo: skeeze / Pixabay / CC0 1.0
The A-10 Warthog is a very singular aircraft designed for a singular mission: to kill lots and lots of Soviet tanks during the height of the Cold War, when an armored invasion from the east into Europe seemed almost inevitable. By the time the first Gulf War rolled around, the A-10 was considered a relic; not just ugly, but outdated and kind of pointless.
Pointless, that is, until the day when a certain Iraqi dictator decided to invade a neighboring country with Cold War era Soviet tanks. It was during the first Iraq war when the A-10 first took the public spotlight. Finally given the opportunity to do the job it was designed for, the A-10 rose to worldwide fame after just devastating over 1,000 Iraqi tanks with its massive Gatling cannon.
Probably the one occasion best remembered came early in the conflict, when TV cameras caught two A-10s sweeping slowly down like angels of death, destroying eight of Russia's best tanks in a single pass with cannon and Maverick missiles. And this was only a portion of the 23 total tanks these two planes destroyed THAT DAY.
A Single F-105 vs. ALL of North Vietnam
Photo: Prime Portal
The mission against this key anti-aircraft base was a long shot to begin with. It was the hub of a massive VC defense network, with an exceptionally heavy concentration of anti-aircraft guns, artillery, SAMs and fighter coverage. It was protecting a major industrial complex due to be bombed immediately after the initial strike. That initial strike consisted of three F-105 Wild Weasels, given the all-important task of crippling the air defenses. They were long odds...even longer since two of the aircraft had been shot down, and Major Merlyb Dethlefsen's aircraft had been damaged by a SAM.
But, knowing that the following bombers would be flying into a suicide if he failed, the Major wheeled around and pressed that attack. A single F-105 against literally every AA gun and SAM within 50 miles made pass after pass against -- WHILE being constantly chased by MiGs.
But flying just off the deck, the Major made repeated bomb and gun runs, almost single-handedly crippling the base. With ammo exhausted, the Major hit the afterburners and somehow made it home alive, crash-landing with his aircraft shredded and on fire. The bombing mission was a success, leveling the industrial area and incurring minimal losses of its own.
Pilot in Fatally Wounded Jet Goes Full Kamikaze on Machine Gun Nest
Photo: Metaweb / CC-BY
Major Charles Loring was the leader of a four-plane flight of F-80 Shooting Stars; originally known as the Lockheed P-80, possibly most famous for being pretty, and for being the first jet fighter ever manufactured with an ejector seat. Remember that.
Loring's flight was tasked with low-altitude close air support, an odd role for jets of the time, and one probably best typified by the A-10 Warthog today. His job was to dive-bomb several machine gun emplacements, which were tearing into United Nations soldiers on the ground. Just to clarify: dive-bombing machine-guns is the aerial equivalent of charging in the open toward a group of guys with AK-47s pointed at your face. That is pretty awesome in and of itself. Loring's aircraft was ripped to shreds by highly accurate and highly concentrated machine gun fire. Still, he pressed the attack, taking out several gun nests before his own plane was too injured to pull out of the dive.
So, did Loring use that famous ejector seat of his? Oh, no. He deliberately turned his aircraft 45 degrees toward a ridge holding the most concentrated group of guns -- and nailed the afterburner. Loring plowed his 13,000 pound, bomb-laden fighter jet into the enemy gun emplacements at something close to the speed of sound, devastating the enemy's strongest defensive line and saving hundreds (if not thousands) of UN ground troops.
Ultimate. Badass.
Two Sabres take on 12 MiGs -- and Save Bomber Formation
Photo: War Thunder
Be honest: the only thing anyone remembers about the Korean War is M*A*S*H and jet fighters. It's all right. They don't call it "The Forgotten War" for nothing. But at least we got a pretty good TV series out of it, as well as the first (and some say still the best) examples of jet-on-jet dogfighting in history.
One story that exemplifies this combat is that of Major Andrew Davis, an F-86 Sabre pilot who found himself clearing the airspace for a bombing raid near the Manchurian border. Normally, such combat flights would consist of four planes; but the flight leader's plane had a malfunction, and he returned to base with his wingman. That left only Davis and his wingman clearing the air for the bombers operating nearby. Little did they know the Koreans had already sent up approximately a dozen MiG-15s to intercept.
Outnumbered six to one by jets easily a match for his own, Davis could have been excused for bugging out in his slightly faster plane. But he didn't. Knowing the bombers were doomed without his help, Davis and his wingman dove down right into the middle of the formation and began shooting. Davis took out a single MiG as he blew through. The others quickly turned on him, following him down. His wingman could only do so much, and Davis was under heavy fire.
But instead of running when he had the chance, Davis turned around and shot down two more MiGs. His Sabre sustained a fatal hit, and Davis ejected just before it slammed into a mountain. His mission was successful, though. By slowing down and disrupting the MiG squadron, he'd given the bombers just enough time to escape and make it home.
Blackbird Evades Six MiGs While Trolling Russia
Most of the Blackbird's missions are still confidential, but a few notable examples have been allowed to reach the public. For many years, the Lockheed SR-71 streaked over the skies of Russia with near impunity, skipping over the top of our atmosphere like a Mach 3 bullet. However, not even the mighty Blackbird was invulnerable to enemy fire. It could still hypothetically be shot down by any number of high-altitude interceptors like the MiG 31 Foxbat, which wasn't much slower than the Blackbird at Mach 3.2. The only thing the Blackbird really had going for it was stealth, altitude, range, and the fact that it could cross over Russian airspace before they had the chance to scramble interceptors.
And that's exactly what happened on one mission some 30 years ago. Ducking and dodging all over Russia, one SR-71 evaded no less than six high-altitude Soviet interceptors. By the time the interceptors were within range, the SR-71 had already sped past. Several did actually fire on the Blackbird, but it was like trying to hit a bullet with a bullet fired from another bullet. While this encounter did make the CIA (not technically Air Force) a little more leery about overflights, it did nothing to tarnish the Blackbird's invulnerable reputation.
Breaking the Sound Barrier
Photo: Pinterest
It doesn't seem like much of a big deal today, but there was a time when the sound barrier was seen as exactly that: a barrier. Some likened it to the speed of light, a kind of universal speed limit past which no airplane could survive flying. True, the sound barrier had been approached or broken before, most notably (and fatally) by P-38 Lightnings in a dive. Early on, the radical P-38 got a reputation as a widowmaker, owing to its habit of locking up and going out of control in a power dive. It was eventually realized that this was due to the "compressibility" of air over the very fast, very heavy airplane's control surfaces as it neared the speed of sound. The result was always a very large hole int he ground, and a very dead pilot.
So, it was no small thing when Chuck Yeager strapped on the rocket-powered Bell X-1, and punched through the sound barrier in 1946. His Bell X-1 hammered right past the speed of sound, topping out at about 1,000 miles an hour before its rocket engines ran out of fuel. A mere two years later, Bell introduced the X-1A; which, apart from a greater fuel capacity, was identical to Yeager's plane. But that was all test pilot Jean "Skip" Ziegler needed, this time hitting 2.44 times the speed of sound (1,620 mph) in level flight. Not too bad for a time before color TV and fully automatic transmissions.

redpajama_set_name: RedPajamaCommonCrawl


raw disks without unspecified disk format will no longer be available in virtual machines.
qemu:///system and qemu:///session is supported.
See http://libvirt.org/formatdomain.html#elementsDisks for more information.
libvirt-migrate-qemu-disks is Copyright 2010, Canonical Ltd.


Cyrus Street never forgot about his home. It was always in the back of his mind, with the memories, the nightmares. Alluring, always pulling him back. There were so many questions unanswered. Something he left behind.
When he finally returns, he's drawn back into a world even worse than he remembers. Werifesteria, with its dark secrets and murky past, never changed. It remains a cesspool, a danger. There's something about the town unnerving, yet enticing. It isn't normal. It isn't sane.
As soon as Cyrus steps back into it, the murders begin. He's the only one who can catch this madman, if he can only control his mind.
Everybody remembers the fire. Everybody remembers him. But there's a darkness he's buried inside his own head. And unless he can remember, the entire town will burn.
Father's Anthony's devotion to God and His Church begins to unravel the moment Rita Wittier steps inside St. Catherine's Cathedral in San Francisco. He struggles to control his feelings, but two years later, he is a man obsessed.
In an attempt to rediscover the priest he intended to become, Anthony flies back to Delaware to visit Father Timothy. If redemption can be found anywhere, surely it can be found in the church of his childhood and in the soothing Irish brogue of his old priest.
The months pass, 60 Minutes does a special on Father Anthony and the Shepherd Academy—a school he started for disadvantaged children. He's become a national hero—nick-named the Good Shepherd. But he can't get Rita out of his mind. He wants her more than anything—even God—and can no longer deny it. How far will he go to make her his own?
With dwindling savings and few prospects, she packs her possessions into a U-Haul and sets out for the little town of Coventry where she inherited a dilapidated old house from her Great Aunt "Mad" Maude Tuttlesmith.
Coventry is supposed to be a stop in the road for Brighton. The plan is to fix up the house, sell it, and then figure out what to do with her life.
Zak sees things change that no-one else does. His best buddy suddenly became someone he'd never met, president Garfield is now president Valdez. Something is messing up the timeline. To everybody else though its always been as it is.
There follows a tale of nazis, reverse engineered alien spacecraft, Auschwitz experiments and alien-human hybrids with eyes that change from green to blue for no apparent reason.


Kaori Bushimata is the embodiment of ometenashi, or the spirit of Japanese hospitality. From her detailed culture and history notes that accompany every class, to the careful explanation of the raison d'être behind each dish, she takes us on a step by step journey with into the world of Japanese cuisine that only an insider can take us, taking care that we don't trip on the way or forgetting to see that we are part of the evolution of gastronomic culture.
Bringing together her childhood home cooking memories and her love of cooking shows, her classes are deeply rooted in history, yet she somehow personalises it for each class, giving a feeling that I am cooking with an old friend rather than sitting in a lecture.
Formerly a flight attendant, she has come home to start a guesthouse called Roujiya. The word "Rouji" means a narrow alley coming off a main road, and the concept behind the name is that when people travel , they should consider deviating from the 'main street' of their lives and explore the 'rouji,' and take a fresh look with their heart and mind. So this peaceful Kyoto housewife's kitchen we begin our class on a quiet September afternoon.
We start from the very beginning, by deconstructing Japanese gastronomy to its basic elements of taste. She explains the origins of umami, by cutting a slice of kelp and asks me to feel it, to smell it and then to taste and chew it. It is like putting a seashell close to your ear and listening to the waves and smelling the salt air of the ocean breeze. Even though the dry kelp looks lifeless and devoid of smell, when you smell and reflect on it, you can smell and feel the ocean.
Taking the cooking class with Kaori in the quiet of her Kyoto machiya townhouse is a lesson in mindfulness. By deconstructing cuisine to its most basic elements, from chopsticks to the shape of the chopstick holders, you focus on each jigsaw piece, which together paints a picture of a rich culture and people reflected in its food and manners.
There are elements of Zen and the tea ceremony in the mindfulness you feel as you take the class, from the simple appreciation of the bowls and plates, to the flowers that bring the ethereal feeling of the seasons inside the home. Today is the eighth month of the lunar calendar, which is the end of summer, or September in the western calendar. Chrysanthemum blooms signify the end of summer, which is both beautiful and full of anticipation for the thanksgiving at harvest time.
By preparing each of the dishes from scratch, you mentally ready yourself as you cut the spinach or whisk the rice. There is a feeling of timelessness as we are connected with the most simplest and primal of tasks, of cutting, stirring and grinding nature's ingredients. It is like meditation, without being consciously aware that I am mediating. As I meditate by grinding the lightly roasted sesame seeds, Kaori recalls her grandmother's tale, telling me to continue to grind in the same direction, least I be afflicted by bitter tasting sesame seeds.
As her dishes are only delicately seasoned, it allows the ingredients to shine. At the same time, using second rate ingredients will mean you have nowhere to hide. That is why she used Kyoto spring water instead of tap water to make the Dashi broth. When I cooked the kelp in the spring water, I can taste the ocean. At the same time, it is not an overpowering taste, almost like a savory kind of tea. It reminded me of my beloved comfort food, Ochazuke. Dashi is the foundation of many Japanese dishes, which was why Kaori taught us how to make it. So by mastering the art of making dashi, you can use it for a lot of dishes.
We then journey back in time to the Heian Court a millennia ago. The evolution of Japanese cuisine is highlighted in Kaiseki cuisine. The original Zen "kaiseki" 懐石料理 was a light meal taken by monks to aid meditation. These days, the homonym, also called Kaiseki, but written 会席, or a banquet course, is seen as the high point of Japanese cuisine.
I also learnt that sushi used to be street food in its heyday, not elevated to the gastronomic temples of today. Who knows, but the street food of today, like takoyaki, may become the haute cuisine of tomorrow?
Roujiya is a short ramble through the back streets of Nijo, about 10 minutes south-east of the train station.


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Castle Gravensteen in Ghent
The 'Gravensteen' castle or the castle of the count, is a medieval build castle in Ghent. It is the only medieval castle in Flanders defensive system that remained virtually untouched to this day.
The counts of Flanders had built castles in all the major cities of the county because they had to maintain law and order, they also continuously had to move from one castle to the other. The castle of Ghent is the only one which survived the centuries more or less intact.
Picture by Pixaby
Archeological excavations have proven that three fortified castles constructed in wood must have stood on the site of today's Gravensteen. The first fortifications on this site were probably built by Baldwin I in 807. The fortifications were intended for protection the counts against raids and sieges. At the beginning of 10th century Count Arnulf I ordered a full rebuild castle. All the structures were made of wood and arranged around a large building, built on a fortified hill. In 1128 there was the first serious siege. During that siege the castle was seriously damaged.
In the middle of the 12th century, under the leadership of Count Robert I the Frisian, the fortress was once again thoroughly rebuilt. A three-story high stone tower, called the Donjon, replaced the wooden buildings. It had three ceremonial halls, a monumental stone staircase, stoves and latrines, It was a very luxurious building at that time. Later the castle was damaged by a fire in 1176.
The Gravensteen as it is today, was built by Count Philip I of Alsace in 1180. the main hall was expanded and the castle was surrounded by a wall with 24 towers. also a moat was added to protect it..
In 1980 the Gravensteen celebrated its 800th anniversary. The castle has been renovated enough to allow people to walk through it and climb to the top of the donjon. It is still partly surrounded by a moat. Inside the castle there is a museum with various torture devices and a guillotine that were historically used in Ghent.
You can find the Gravensteen at this address, Sint-Veerleplein 11, Ghent.
Castles Ghent


ANN ARBOR, MI – On Wednesday, February 27, the U.S. Supreme Court will hear oral arguments on whether to reverse the U.S. Court of Appeals for the Fourth Circuit decision which ordered the removal or disfigurement of a 40-foot tall cross erected in 1925 to memorialize the World War I service and death of forty-nine soldiers from Prince George County, Maryland. The "Peace Cross of Bladensburg" located at the entrance to the town of Bladensburg, Maryland sits on a rectangular base which includes the words "Valor," "Endurance," "Courage," and "Devotion." A bronze plaque lists the names of the forty-nine fallen sons of Bladensburg. Above the names is the inscription: "This Memorial Cross Dedicated To The Heroes of Prince George's County Maryland Who Lost Their Lives In The Great War For The Liberty Of The World." The Fourth Circuit ruled that the cross is the.


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title: About
date: 2017-02-06
permalink: /about/
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Coronavirus and the prognosis for Afghanistan's faux peace deal
Afghanistan is at a particularly unenviable moment as the coronavirus outbreak shuts down the planet. Its government is paralysed by a tense political power struggle, a supposed "peace deal" has been signed between the US and the Taliban and the coronavirus is affecting the promised withdrawal of US troops.
Meanwhile, the impact of the coronavirus has also begun to be felt in Afghanistan and the Afghan government – weak, divided, and not particularly flush – must now push the country's desperately poor health system to deal with a potentially serious public health crisis. And it must do so with the Taliban preening about its deal with the US and claiming to be the real government-in-waiting.
So what's in prospect for Afghanistan?
Those who watched 'Homeland' on March 8, would've got the plot of the country's almost peace deal. (Full disclosure: I did not, but I did read about it.) Homeland, the television drama, apparently featured an extraordinary scenario: The US withdraws most of its troops from Afghanistan. Taliban prisoners are released. The Taliban renounces terrorism and agrees to talk to the Afghan government. Tension builds, as the Taliban (and the audience) contemplate the Taliban's coming takeover of Kabul.
Television is somewhat matching the real world though the coronavirus has altered the schedule of troop withdrawal and so on.
But whenever it's implemented, the Trump administration's peace deal is not likely to bring about much peace. It was signed without forcing the Taliban to give up too much. And Ashraf Ghani's government in Kabul has been forced to accommodate those it considers to be unwilling deal-makers. Intra-Afghan talks were scheduled to begin on March 10.
Everything that could go wrong, has, and I don't mean the coronavirus.
On March 6, the faux peace in Afghanistan was shattered by violence. At least 27 people were killed after gunmen attacked a ceremony in Kabul where Afghanistan's CEO Abdullah Abdullah, was present but escaped unharmed. The Islamic State of Iraq and the Levant (ISIL, or ISIS) claimed responsibility for the deadliest attack since the peace deal signed between the United States and the Taliban.
Meanwhile, the Taliban had already resumed its attacks on Afghan government positions and on March 4, the US launched an air strike on Taliban positions.
When Mr Ghani had his second swearing-in, a rival president did so too.
And on March 11, the Taliban rejected Mr Ghani's offer to release 1,500 Taliban prisoners.
It's hard to see a "peace deal" beset by more violence, but then this, according to former Pakistani ambassador to the US, Husain Haqqani, is not a peace deal so much as a US "withdrawal". Mr Trump needs to sell it as a peace deal in the months leading up to the November 3 US election, says Mr Haqqani, because "he knows from the real estate world that a building with weak foundations must not collapse before the sale is complete".
The sad thing is that Mr Trump's chicanery may go largely unchallenged in war-weary America, which is now, along with everywhere else in the world, fighting coronavirus too. Mr Trump abandoned the Kurds and has all but written off the Afghan government.
The US presidential election was never going to be fought on the principle of steadfastness. The coronavirus outbreak makes that even more certain.
In the circumstances, it's unlikely Afghanistan will be on the US political agenda again this year. Except as a faux peace deal.
Author RashmeePosted on March 21, 2020 March 21, 2020 Categories Afghanistan, blog, USATags Ashraf Ghani, Donald Trump, Taliban


text:
News Review: A royal romance
source: BBC Learning English 2017年11月28日
NEWS REVIEW IS NOW AVAILABLE AS A PODCAST
http://www.bbc.co.uk/programmes/p05hw...
Prince Harry and his girlfriend, the American actress Meghan Markle, have announced their engagement. They're to marry next spring.
Buckingham Palace said the Queen and the Duke of Edinburgh were delighted for the couple, and wish them every happiness.
The Duke and Duchess of Cambridge said it had been wonderful getting to know Meghan, while the Prince of Wales said he was thrilled.
The couple, who met through mutual friends, have been together for 16 months.
Key words and phrases:
smitten: in love
dysfunctional: not working properly
(as) thick as thieves: very close and private
Learn more here http://www.bbc.co.uk/learningenglish/...
label: , , , ,
English Suffixes -Y -ISH -ESQUE
Advanced Phrasal Verbs 8
ESPECIALLY vs SPECIALLY
Advanced Listening Practice with Subtitles: Lesson...
4001 Common Words in Speaking & Listening - Part 2...
English @ the Movies: 'It's Shady'
English @ the Movies: 'Sounds Screwy'
Got to Know - a Common Phrasal Verb in American En...
Opposites and Adjectives | Set 2
HAVE BEEN / HAS BEEN / HAD BEEN - How to Use These...


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Silver Screening Reviews
Nerd enough.
Review Calendar
From A-Z: Silver Screening's Reviews
2017 LPs
'For Honor' (PS4) review: An honorable complication
March 15, 2017 · by dominicbaez	· in 2017, Review, Video game.	·
"For Honor's" fighting system is intensely complex
Let it be known upfront: I'm terrible at fighting games. Don't ask me why, I just am. So I viewed my coming time with Ubisoft's "For Honor" with a bit of trepidation. Was I going to like the warrior-style fighting game? Was I even going to be able to play it effectively enough to warrant reviewing the game? Would I even be able to finish the campaign mode, much less hold my own in multiplayer?!
After battling my way both mentally and physically through the game's single-player missions and multiplayer options, I discovered two things: One, I'm still terrible at fighting games, no matter how much fun I'm having chaining combos together. Two, I was never going to be good at "For Honor's" fighting mechanics because, despite a simple premise of slashing away at your opponents, this game is surprisingly complex.
Mixing the brutal and gory violence we've come to expect in these types of games with the in-depth mechanical prowess of a "Street Fighter" game, "For Honor" comes with a caveat: If you're not interested in learning the nuances of this game, if you're unable or not willing to invest time into honing your skills across multiple character types, this game might not be for you. However, if you find yourself wanting to watch beautifully rendered carnage unfold before you, knowing it was your skill that brought about your bloody victory, you won't find a more satisfying endeavor.
Now, let's get this out of the way: The campaign mode, all five hours of it, is only worth playing as a tutorial for the far more interesting multiplayer modes. (I'm getting tired of saying this. I'm looking at you, "Battlefield 1.") There's some message about the futility of war, the cost of death, or something like that, strewn across half-a-dozen hours that serve no better purpose than to introduce you to the fighting classes you'll be using later on. To say much more about the struggle the characters go through on their quest for … whatever it is they fighting for … would ruin what little satisfaction there is to gain from the campaign mode.
I will give it this much, though: As a glorified, gore-intense tutorial, you could do worse. By the time I finished the three main sections, each with six individual chapters, I felt I had a basic handle on how the classes function. So, there's that.
"For Honor" comes with three main factions: Knight, Viking and Samurai. Each faction breaks down in four classes with their own distinct play style: Vanguard (the all-purpose player), a Heavy (the brute who moves like a tank), an Assassin (lightning quick and deadly, but defensively weak) and a Hybrid (more long-distance and utility-based). Which faction and class you choose is simple preference (I tend to stick to Assassin no matter the faction), but you'll want to have some basic knowledge of each of them if you want to be able to combat them effectively.
You won't find any overpowered faction or class, either, which adds for more variety in both who you choose and who you end up fighting against. None of this "Everyone's playing the same character with the same weapons" nonsense you find in other games. Now some do perform better in certain multiplayer situations, but you'll be able to play who you want and find victory if your skill allows it.
As for fighting itself, the idea is simple to start off with. When you enter the "combat mode" against another player (think of it as tunnel vision against a single opponent), you're taught to try to read your opponent's moves so you can guard against him from whichever way he strikes. In turn, you want to attack whatever direction he's not guarding (left, top or right). However, the simplicity ends there. What follows are increasingly complex counters, guardbreaks, throws, evasions and more. Oh, and you can perform executions if you use certain moves. Just in case you wanted some "Mortal Kombat" in your fighting sequences.
If you have the time and desire, there's a wellspring of tutorials and modes you can play to learn even more about the classes. And since each mode comes with AI targets, you can practice as much as you want without showing a real-life person your terrible button-inputing skills. (Please don't judge my terrible button-inputting skills …)
The online modes pit certain numbers of players against each other. To give you a quick summary, multiplayer in "For Honor" shines best when it's just one-on-one (Duel) or two-on-two (Brawl). Basically, these modes offer the truest sense of actual combat, pitting your skill against your opponent's head-to-head. It feels the most natural in this game type, and win or lose, at least it comes down to who was better. (Brawl offers ways to balance the fight if your teammate is killed off, which is a nice addition to the mode.)
When you enter the four-on-four (Dominion, Elimination and Skirmish) modes, however, it's not so much about skill and nuance anymore as just breaking the other team down as quickly as possible so you can win by sheer force. In effect, the first group to lose a teammate is more likely than not going to be the team that loses.
To note: The online components run on peer-to-peer connections, which can really be hit or miss. However, in "For Honor," I didn't find this to be a problem. Lagged inputs sprung up from time to time, but the connections stayed consistent through every match I played. Except when the host drops out of a game; then the game can stutter as it connects to the next host. It's just something to watch out for as you play.
You upgrade your characters using Steel, the in-game currency earned through match completions. However, be warned: It doesn't come easy, and the upgrades don't come cheap. It's a grind fest for those you want the most impressive outfits and accessories for their hero of destruction.
In the end, "For Honor" has its charms, but it's far too technical a game for most gamers to fully appreciate. But for those who do crave a complex fighting system that rewards dedication and hard work, then you're not going to find anything better on the market right now. There are no shortcuts in this game; you have to work for every gain you get. But, that's the honorable way of doing things, isn't it?
Three "How do I block again?!" stars out of five.
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Tags: Assassins, Blood Bath, Brawl, Domination, Duel, Elimination, fighting, For Honor, For Honor game review, For Honor review, For Honor video game, For Honor video game review, Game, gaming, Heavies, Hybrids, knights, melee, multiplayer, online, Playstation, Playstation 4, Playthrough, PS4, Review, Samurai, Skirmish, Ubisoft, Vanguards, Video game, Vikings, Walkthrough, war, weapons
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Food Waste and our Environment – HOW You can FOGO TOO!
Where does our kerbside waste go?
The Fleurieu Regional Waste Authority (FRWA) was established in 2010 by the constituent councils of the Fleurieu Peninsula in South Australia in order to manage their waste and recycling operations. The constituent councils are Alexandrina Council, City of Victor Harbor, Kangaroo Island Council and the District Council of Yankalilla.
© Copyright Fleurieu Regional Waste Authority. All rights reserved.


Isn't brunch just wonderful? Bagels and lox are pretty typical fare, and we'd be remiss without them, but it's all that extra homemade goodness that makes brunch really special. Things like hash brown casserole, oven-baked french toast, and veggie frittatas all induce drooling. When I heard my mom was going to host a brunch a couple of days ago, I got excited. First, she's an excellent cook and anything she makes is great. Second, this is BRUNCH! But also, my mom likes to try new recipes. After all, she must have a few thousand cookbooks lying around. So while we might expect the hash brown casserole, and every once in awhile we're spot on, she had other ideas for this brunch.
Here's a sampling of this latest affair. I was a very happy taster.
Chocolate-filled Babka. Recipe by Mollie Katzen in her Sunlight Cafe cookbook.
Muffins That Aren't, or as my mom likes to call them, Unmuffins. These are actually frozen lemon yogurt cups with fruit cocktail and sliced bananas inside. Recipe came from the food section of the San Jose Mercury News.
Savory Vegetable Cheesecake. Similar to a frittata, this is an impressive dish made in a springform just like a cheesecake, and chock full of veggies, egg, and ricotta cheese. Recipe also by Mollie Katzen in her Enchanted Broccoli Forest.
And yes, bagels and lox. They were there, too.


text:
package org.kuali.rice.kim.api.identity.residency;

import org.apache.commons.lang.StringUtils;
import org.kuali.rice.core.api.CoreConstants;
import org.kuali.rice.core.api.mo.AbstractDataTransferObject;
import org.kuali.rice.core.api.mo.ModelBuilder;
import org.w3c.dom.Element;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAnyElement;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlRootElement;
import javax.xml.bind.annotation.XmlType;
import java.io.Serializable;
import java.util.Collection;

@XmlRootElement(name = EntityResidency.Constants.ROOT_ELEMENT_NAME)
@XmlAccessorType(XmlAccessType.NONE)
@XmlType(name = EntityResidency.Constants.TYPE_NAME, propOrder = {
    EntityResidency.Elements.ID,
    EntityResidency.Elements.ENTITY_ID,
    EntityResidency.Elements.DETERMINATION_METHOD,
    EntityResidency.Elements.IN_STATE,
    CoreConstants.CommonElements.VERSION_NUMBER,
    CoreConstants.CommonElements.OBJECT_ID,
    CoreConstants.CommonElements.FUTURE_ELEMENTS
})
public final class EntityResidency extends AbstractDataTransferObject
    implements EntityResidencyContract
{

    @XmlElement(name = Elements.ENTITY_ID, required = false)
    private final String entityId;
    @XmlElement(name = Elements.DETERMINATION_METHOD, required = false)
    private final String determinationMethod;
    @XmlElement(name = Elements.IN_STATE, required = false)
    private final String inState;
    @XmlElement(name = CoreConstants.CommonElements.VERSION_NUMBER, required = false)
    private final Long versionNumber;
    @XmlElement(name = CoreConstants.CommonElements.OBJECT_ID, required = false)
    private final String objectId;
    @XmlElement(name = Elements.ID, required = false)
    private final String id;
    @SuppressWarnings("unused")
    @XmlAnyElement
    private final Collection<Element> _futureElements = null;

    /**
     * Private constructor used only by JAXB.
     *
     */
    private EntityResidency() {
        this.entityId = null;
        this.determinationMethod = null;
        this.inState = null;
        this.versionNumber = null;
        this.objectId = null;
        this.id = null;
    }

    private EntityResidency(Builder builder) {
        this.entityId = builder.getEntityId();
        this.determinationMethod = builder.getDeterminationMethod();
        this.inState = builder.getInState();
        this.versionNumber = builder.getVersionNumber();
        this.objectId = builder.getObjectId();
        this.id = builder.getId();
    }

    @Override
    public String getEntityId() {
        return this.entityId;
    }

    @Override
    public String getDeterminationMethod() {
        return this.determinationMethod;
    }

    @Override
    public String getInState() {
        return this.inState;
    }

    @Override
    public Long getVersionNumber() {
        return this.versionNumber;
    }

    @Override
    public String getObjectId() {
        return this.objectId;
    }

    @Override
    public String getId() {
        return this.id;
    }

    /**
     * A builder which can be used to construct {@link EntityResidency} instances.  Enforces the constraints of the {@link EntityResidencyContract}.
     *
     */
    public final static class Builder
        implements Serializable, ModelBuilder, EntityResidencyContract
    {

        private String entityId;
        private String determinationMethod;
        private String inState;
        private Long versionNumber;
        private String objectId;
        private String id;

        private Builder() { }

        public static Builder create() {
            return new Builder();
        }

        public static Builder create(EntityResidencyContract contract) {
            if (contract == null) {
                throw new IllegalArgumentException("contract was null");
            }
            Builder builder = create();
            builder.setEntityId(contract.getEntityId());
            builder.setDeterminationMethod(contract.getDeterminationMethod());
            builder.setInState(contract.getInState());
            builder.setVersionNumber(contract.getVersionNumber());
            builder.setObjectId(contract.getObjectId());
            builder.setId(contract.getId());
            return builder;
        }

        public EntityResidency build() {
            return new EntityResidency(this);
        }

        @Override
        public String getEntityId() {
            return this.entityId;
        }

        @Override
        public String getDeterminationMethod() {
            return this.determinationMethod;
        }

        @Override
        public String getInState() {
            return this.inState;
        }

        @Override
        public Long getVersionNumber() {
            return this.versionNumber;
        }

        @Override
        public String getObjectId() {
            return this.objectId;
        }

        @Override
        public String getId() {
            return this.id;
        }

        public void setEntityId(String entityId) {
            this.entityId = entityId;
        }

        public void setDeterminationMethod(String determinationMethod) {
            this.determinationMethod = determinationMethod;
        }

        public void setInState(String inState) {
            this.inState = inState;
        }

        public void setVersionNumber(Long versionNumber) {
            this.versionNumber = versionNumber;
        }

        public void setObjectId(String objectId) {
            this.objectId = objectId;
        }

        public void setId(String id) {
            if (StringUtils.isWhitespace(id)) {
                throw new IllegalArgumentException("id is blank");
            }
            this.id = id;
        }

    }

    /**
     * Defines some internal constants used on this class.
     *
     */
    static class Constants {

        final static String ROOT_ELEMENT_NAME = "entityResidency";
        final static String TYPE_NAME = "entityResidencyType";
    }

    /**
     * A private class which exposes constants which define the XML element names to use when this object is marshalled to XML.
     *
     */
    static class Elements {

        final static String ENTITY_ID = "entityId";
        final static String DETERMINATION_METHOD = "determinationMethod";
        final static String IN_STATE = "inState";
        final static String ID = "id";

    }

}


text:
René Auberjonois Benson Star Trek: Deep Space Nine
Rene Auberjonois, a prolific actor best known for his roles on the television shows Benson and Star Trek: Deep Space Nine and his part in the 1970 ...
Wonder Woman 1984 Gal Gadot Patty Jenkins
He was nominated in 1975, 1985 and 1990 for his roles in "The Good Doctor," "Big River" and "City of Angels," respectively.
Whakaari / White Island Volcano New Zealand
The 34-year-old Marin, whose party is the largest in a five-member governing coalition, will be the world's youngest serving prime minister when sh...
Caroll Spinney Sesame Street Big Bird
René Auberjonois, best known for his roles in "Boston Legal" and "Star Trek: Deep Space Nine," died at his home in Los Angeles due to metastatic lu...
Auberjonois was a prolific actor whose 55-year career spanned well over 200 roles.
THE SIMPSONS actor Hank Azaria has confirmed he will no longer voice the character of Apu Nahasapeemapetilon.
Sheffield Wednesday F C
U C -Sampdoria
Hari Kondabolu
Mk Dons Vs Sunderland


text:
Fury Tour: Soilwork * Unearth * Battlecross * Wovenwar * Darkness Divided
Diamondz Event Center
Jerome, ID
The metal show to make all other metal shows puny.
This show will sell out. Tickets are $30 in advance, $30 day of show, and may be purchased online at JeromeTickets.com or an opening band member. They go on-sale Thursday, August 11th 2016 at 10am.
There are also a VERY SMALL number of Reserved tickets available for $40. They get you a reserved seat so you don't have to be at the front of the line to grab one (like you'll be sitting anyway, lol).
To attend, you must be 15+ with a parent or guardian, or 18+ otherwise. Full bar available to those 21+ with valid ID. Doors are at 6:00pm, show starts at 6:30pm.
Contemplating getting a room, but just not quite sure? Mention that you are going to this show when you book a room at the Jerome Days Inn (208-324-6400) and get a double room for $55 + tax!
--- Soilwork ---
Swedish metal eminence SOILWORK was spawned in Helsingborg, anno 1995 by guitarist Peter Wichers and vocalist Björn Speed Strid. Following two highly acclaimed albums on Listenable Records, SOILWORK joined the Nuclear Blast roster, releasing a new bombshell year after year and touring aggressively in North America, Europe, Australia and Japan.
The bands unique blend of melodic metal developed at a staggering rate, most notably on the Devin Townsend produced Natural Born Chaos, the first SOILWORK recording to fully display Björn Speed Strids knack for majestic melodies. The 2002 album also saw the arrival of keyboard virtuoso Sven Karlsson.
In 2005, SOILWORK was joined by drummer extraordinaire Dirk Verbeuren and released Stabbing The Drama which quickly became a landmark release, highlighted by an 18 month world tour and a spot on Ozzfest alongside headliners Black Sabbath and Iron Maiden.
Despite a few line-up shuffles, SOILWORK and their iconic bassist Ola Flink continued to conquer fans worldwide, recording two more outstanding albums and touring relentlessly alongside bands such as Lamb of God and Killswitch Engage.
In 2013, with guitar tandem Sylvain Coudret and David Andersson on board, SOILWORK unleashed their magnum opus The Living Infinite, the first double album in melodic death metal history. Adventurous yet true to the bands identity, this Jens Bogren produced twenty song powerhouse was received with great acclaim and culminated in an explosive live Blu-Ray due out in the Spring of 2015.
Their newest EP Beyond The Infinite and recent signature with Breaking Bands management proves that SOILWORK are true masters of their art and remain as relevant as ever!
https://www.facebook.com/soilwork/
http://www.soilwork.org/
https://www.youtube.com/watch?v=lYYhtqPVlk4
https://www.youtube.com/watch?v=Z83vu-TRF6Y
https://www.youtube.com/watch?v=QcXVnyiQjBE
https://www.youtube.com/watch?v=kme-sxY2pAQ
--- Unearth ---
After an awe-inspiring 15 years of blazing trails and dominating stages, Unearth is now institutionalized as a relentless force in heavy metal, standing the test of time with consistently triumphant creative output, tireless road warrior resilience, Blue Collar style workmanship and a resolute determination to deliver the goods.
Like Slayer, Cannibal Corpse, Testament and Anthrax before them, Unearth emerged as part of a burgeoning revolution in heavy music but continued to maintain their relevance and mastery of their craft. Theyve resisted and prevailed against changing trends, subcultural fashions and the way music is obtained and distributed with their credibility, integrity and unique persona intact.
The men of Unearth longtime members Trevor Phipps (vocals), Buz McGrath and Ken Susi (guitars), John Slo Maggard (bass) are proven lifers. In just a couple of short years, drummer Nick Pierce has proven his commitment as well. They have put the furtherance of uncompromising heavy music at the forefront of their career goals. Unearth perseveres, conquers and continues to achieve.
Read more at https://www.facebook.com/unearthofficial/info/?entry_point=page_nav_about_item&tab=page_info
https://www.facebook.com/unearthofficial/
http://www.unearth.tv/
https://www.youtube.com/watch?v=MjVzqkSoAls
https://www.youtube.com/watch?v=-UUBShPhuLA
https://www.youtube.com/watch?v=DpQrdopjkak
--- Battlecross ---
Thrash has proven an un-killable genre. Resistant to trends and fads it has remained the preserve of true metal fans worldwide, and in the hands of Battlecross it has been pushed to the next level. Disinterested in simply recycling the 'classic' thrash sound, the Canton, MI quintet have consistently brought new fire, energy, and dynamics to their metallic assault, and with Rise To Power they raise the stakes once more. Building on the blistering sounds of sophomore release War Of Will (2013), it is a darker, more aggressive and tighter record, catchy without pandering, packed with face-melting solos and with every track they push their hunger to empower the masses to the forefront.
"We're really proud of War Of Will, and we got to play those songs all over the world, which was an amazing experience. Going into this record we had more freedom in the sense that we were able to say well, people like what we write, so let's just write what we like," states bassist Don Slater. "We never really want to do the same thing twice. We want to play the riffs that we want to hear, and we just want to keep building on our experience and raising the bar," adds guitarist Tony Asta. "No one is handing us anything. We've always been about putting the work in, and we couldn't be prouder of what we've achieved with Rise To Power."
Read more at: https://www.facebook.com/battlecrossmetal/info/?entry_point=page_nav_about_item&tab=page_info
https://www.facebook.com/battlecrossmetal/
http://www.battlecrossmetal.com/
https://www.youtube.com/watch?v=jUplFIfo6Ko
https://www.youtube.com/watch?v=oIWZsP1Wm40
https://www.youtube.com/watch?v=THgoKxbrNm4
--- Wovenwar ---
Our choices define us. At heart, we choose between good and evil or right and wrong. It's not predisposed, but rather something we learn through experience, life's twists and turns, and the stops along the way. The very moniker WOVENWAR speaks to that truth.
"When we're born, we're innocent and blameless creatures with no hatred or judgment," explains guitarist Nick Hipa. "Along the way, personality and perspective get cultivated. Hate, love, and other influences can be woven into you, but you ultimately choose your path. If you recognize the foundations, you can opt to live differently. It's a struggle. That's what the name signifies. It's about recognizing that and choosing accordingly."
In the spring of 2013, the members of As I Lay Dying-Nick, Phil Sgrosso [;;;;guitar];;;;, Josh Gilbert [;;;;bass, vocals];;;;, Jordan Mancino [;;;;drums];;;;-made an important choice of their own. They had seen tremendous success, selling over one million albums, enjoying a Top 10 debut on the Billboard Top 200 with 2010's The Powerless Rise and a Top 15 debut with 2012's Awakened, and touring globally alongside the likes of Slipknot, Slayer, Suicide Silence, Killswitch Engage, and more. Facing tumultuous controversy related to their singer and a shattering foundation shakeup, these four musicians decided to press on and do what they do best.
Read more at: https://www.facebook.com/wovenwar/info/?entry_point=page_nav_about_item&tab=page_info
https://www.facebook.com/wovenwar/
http://www.wovenwar.com/
https://www.youtube.com/watch?v=cWvBjA9293I
https://www.youtube.com/watch?v=ZP2XSNqOeIw
https://www.youtube.com/watch?v=goRGb8JpcpM
--- Darkness Divided ---
San Antonio quartet DARKNESS DIVIDED are not your typical metalcore act, blending elements of past and present American heavy metal against the anthem-loving, sing-along roots of hardcore, while keeping true to their spiritual conviction. The thunderous attack of razor sharp riffs alongside a crushing rhythmic backbone prove this band is a tour-de-force newcomer to the metal landscape. Hear the DARKNESS DIVIDED story when their Victory Records debut Written In Blood is released on August 19th 2014.
Vocalist Gerard Mora comments, "We are incredibly stoked to be a part of the Victory Records Family! We've always been fans of Victory's roster, and it's a blessing to be included with the many talented bands that Victory has worked with over the years."
Read more at: https://www.facebook.com/darknessdivided/info/?entry_point=page_nav_about_item&tab=page_info
https://www.facebook.com/darknessdivided/
https://www.youtube.com/watch?v=cUPLWcwjnTg
https://www.youtube.com/watch?v=ncoToDreXro
Diamondz Event Center (View)
Jerome, ID 83338


text:
Q: Преобразование массива данных Необходимо преобразовать массив вида:
[
    {
        name: 'John',
        data: { /* Данные */ }
    },
    {
        name: 'John',
        data: { /* Данные */ }
    },
    {
        name: 'John',
        data: { /* Данные */ }
    },
    {
        name: 'Tom',
        data: { /* Данные */ }
    },
    {
        name: 'Tom',
        data: { /* Данные */ }
    }
]

В такой:
[
    {
        name: 'John',
        data: [
            { /* Данные */ },
            { /* Данные */ },
            { /* Данные */ }
        ]
    },
    {
        name: 'Tom',
        data: [
            { /* Данные */ },
            { /* Данные */ }
        ]
    }
]

Сделать это нужно одним действием чем менее императивно тем лучше. У меня получился вот такой вариант, но я не уверен что это оптимальное решение.
const list = list.reduce((accum, curent)=> {
    const name = curent.name
    const isExist = accum.some(el=>el.name === name)

    if(accum.length === 0 || !isExist) {
        accum.push({
            name,
            data: []
        })
    }
    return accum.map((el) => {
        if(el.name === name) {
            el.data.push(curent.data)
        }
        return el
    })
}, [])

A:

const person = [
  { name: 'John', data: { 1: 'Данные' } },
  { name: 'John', data: { 2: 'Данные' } },
  { name: 'John', data: { 3: 'Данные' } },
  { name: 'Tom', data: { 1: 'Данные' } },
  { name: 'Tom', data: { 2: 'Данные' } }
]

function merge(arrData) {
  return Array.prototype.filter.call(arrData, function (v) {
    return this.has(v.name) ?
      (this.get(v.name).push(v.data), false) :
      (this.set(v.name, (v.data = [v.data])), true)
  }, new Map())
}
console.log(merge(person))

redpajama_set_name: RedPajamaStackExchange


Identification and assessment of new drug targets.
Development of computational tools for designing new drugs.
PhD or MSc in computational biology, bioinformatics or related fields.
Good programming/scripting skills (preferably Python, C/C++).
Ability to be a part of multi-disciplinary team of researchers and developers.


The impact we make starts with the participant fundraising. Great news: fundraising doesn't have to be intimidating! Our toolkit provides tips to meet and exceed your minimum before event day.
Matching Gifts submitted after June 1st, 2019 may not be reflected on fundraising pages until after the event as the processing time for matching gifts can vary by company.


Queensland is a beautiful place to live, but it can also be volatile and unpredictable. Making sure you have the right insurance cover is so important.
CANEGROWERS has a team of qualified insurance professionals ready to work with you on all of your insurance needs.
CANEGROWERS experienced insurance professionals service all sugarcane regions in Queensland.


Not content with Doom, Heroes of Might and Magic 2, Syndicate, Descent, Heretic/Hexen and Abuse, R-Comp Interactive are now working on a port of a PC flight simulator to RISC OS - F16 Fighting Falcon.
Unsurprisingly, the game sees you as the pilot of an F16 jet fighter, flying various missions. The game apparently featuring an extremely realistic physics model, with the physical appearance of the aeroplane reflecting the moves you make - so if you move the foot pedals you see the rudder on the tailfin turn, and when the airbrakes are applied you can see them opening on the back of the aircraft. It's generally a better idea to watch where you're going, however, since jet fighters don't dawdle along at a snail's pace!
Those who like blowing things up will not be disappointed - the game features an impressive arsenal of accurately modelled and highly destructive weapons, including those shown on the screen above. Ground attacks can be accomplished with an external gunpod or internal cannon, whilst M247 anti-tank rockets and AGM-65E laser-guided and AGM-65G infra-red guided Mavericks can add to the land-based mêlée. There are also mine dispensers, cluster bombs, anti-runway bombs and many more.
Air battles are also catered for. AIM-9L infra-red Siderwinder missiles and advanced medium-range air-to-air missiles are both available, or you can switch to the fixed-point 20mm cannon or the hardpoint-mountable gun pod.
Among the game features are a 'quick start arcade mode' for those who don't want to wade through a detailed instruction manual first, as well as multiple war zones and various air-to-air and air-to-ground missions. The game uses detailed fully-textured landscapes modelled on Korea, Cyprus and Israel using actual map data from these countries. Each of these three war zones features 10 single missions as well as 20 campaign missions. There are also 20 training missions.
The game features an authentic 'virtual cockpit' with complete instrumentation, including a full head-up-display. The game also has a two-player network option and 16-player death-match and capture-the-flag games, although whether these survive into the Acorn version remains to be seen.
The original game is published by Digital Integration, costing £30 for the PC. Reviews of it were mostly good, although some criticised the need for a high-end PC for good performance, and the lack of an auto-pilot option was also highlighted as a slight deficiency.
No official release date is yet scheduled in by R-Comp, who report that in its current development build it's running at about 7 frames per second on a StrongARM, although this doesn't reflect the speed at which the finished version will run. One thing's for sure, though, and that's that the game will only be playable on StrongARM-equipped machines.


Baking temperature is 350 f or 180 c. Bake for 15-18 minutes or until light golden color. This is such an easy yet delicious CUPCAKES recipe. All you need is some ingredients, put them together and bake.
Subscribe to my YouTube Channel for more Recipes.


This primer provides an introduction to the subject of surfaces at the level of undergraduates and first year postgraduates. There are four chapters, the first concerns basic thermodynamic material used to understand the properties of surfaces including; surface tension, Gibbs adsorption, surface pressure and surface phase equilibria, surfactants and micelles, wetting, detergency, and contact angle. The second chapter concentrates on gas adsorbtion at solid surfaces and covers topics including adsorbtion, Langmuir isotherms, heats of adsorbtion, BET isotherms, physisorbtion, chemisorbtion, precursor adsorbtion kinetics, well-defined surfaces, UHV, surface sensitivity and selectivity, surface diffusion and electrons interacting with matter. Chapter three then outlines the physico- chemical principles of XPS, AES, LEED, STM, AFM, work function measurements, UPS, TPD, molecular beams, HREELS and PAIRS and the types of fundamental surface information each of these techniques provides. The final chapter contains a series of worked examples and problems, bringing together the various strands developed in Chapters 1-3 in order to elucidate surface phenomena. The book is unique in its mix of 'Classical' and 'Modern' surface science and should be relevant to physicists, chemists and material scientists.
Comprehensive textbook on the design and visual ergonomics of optical instruments.
In the new edition of this widely praised textbook the authors have brought the work completely up to date by the addition of new material on numerous topics, and all of the chapters have been revised. In recent years, solid state chemistry has become a vital component of mainstream chemistry and materials science. Students, teachers and researchers need to understand the chemistry of solids because of the crucial role this plays in determining the properties of materials. An understanding of solid state chemistry is also essential in materials design, and chemists continue to discover many fascinating relationships between the structure and properties of solids. This text requires only an understanding of basic physics, chemistry and crystallography, and contains the most recent examples, case studies and references. It will be a valuable reference for advanced students and researchers studying solid state chemistry and materials science.
Take command of DirectX programming features with direct-from-the-source guidance. Written and thoroughly reviewed by members of the DirectX team, this title contains a wealth of previously unpublished information. The CD-ROM contains source code examples and the DirectX Software Development Kit (SDK).
A first course on quantum mechanics for undergraduates in physics, mathematics and chemistry.
"Softimage Design Guide" teaches the 3D savvy reader the necessary skills to create commercial-quality animations and 3D models with Softimage. The authors have also included a special insider look at some of Softimage's coolest, most powerful, and least-known tools. The CD-ROM features sample scenes and objects, 14 custom projects, and dozens of sample textures and pre-rendered animations.
Increasing concern about pollution, our health, and our safety has increased our tendency to monitor all aspects of our environment. In the future portable sensing systems will be available to monitor almost everything of interest to us. The heart of these sensing systems will be chemical sensors - devices which detect and measure very small amounts of chemicals. Assuming no prior knowledge of chemistry, this book explains in a clear and concise manner how these devices work.
This book constitutes the refereed proceedings of the international Symposium on Graph Drawing, GD '95, held in Passau, Germany, in September 1995. The 40 full papers and 12 system demonstrations were selected from a total of 88 submissions and include, in their revised versions presented here, the improvements suggested during the meeting. This book also contains a report on the graph-drawing contest held in conjunction with GD '95. Graph drawing is concerned with the problem of visualizing structural information, particularly by constructing geometric representations of abstract graphs and networks. The importance of this area for industrial applications is testified by the large number of people with industrial affiliations, submitting papers and participating in the meeting.
Darwin's book introduced the scientific theory that populations evolve over the course of generations through a process of natural selection. It presented a body of evidence that the diversity of life arose by common descent through a branching pattern of evolution. Darwin included evidence that he had gathered on the Beagle expedition in the 1830s and his subsequent findings from research, correspondence, and experimentation...Darwin a vu de son vivant la théorie de l'évolution acceptée par la communauté scientifique et le grand public, alors que sa théorie sur la sélection naturelle a dû attendre les années 1930 pour être généralement considérée comme l'explication essentielle du processus d'évolution. Au XXIe siècle, elle constitue en effet la base de la théorie moderne de l'évolution. Sous une forme modifiée, la découverte scientifique de Darwin reste le fondement de la biologie, car elle explique de façon logique et unifiée la diversité de la vie.
This book teaches C++ and Visual Basic programmers how to write effective error messages that notify the user of an error, clearly explain the error, and, most importantly, offer a solution to the error. The enclosed disk contains software that presents all error messages in a standard format as well as responses for different levels of errors.
This primer provides a descriptive approach to the subject of quasicrystals for those coming to it for the first time. The various practical, experimental, and theoretical topics are dealt with in an accessible style. The book is completed by problem sets and there is a computer program that generates a Penrose lattice.
Posted on THEORY OF MAGNETISM.
Translated from the Japanese, this title is the first modern book on magnetics, a topic of increasing importance. The book provides the foundation for further development in this field, covering magnetic ions in crystals, and magnetism of spin systems, metals and dilute alloys.


text:
Sania-Vesnina lose in Dubai Open Tennis final
Dubai: India's Sania Mirza and her Russian partner Elena Vesnina lost to the American pair of Liezel Huber and Lisa Raymond in straight sets in the doubles final of the Dubai Duty Free Women's Tennis Championships here Saturday.
The Indo-Russian pair lost 2-6, 1-6 to their American opponents in an hour and eight minutes. The No.1 seeds converted five of the eleven break points while second seeds Sania and Vesnina could manage only one of four points.
The Americans were strong on their serves, winning 70 percent of the first serves and 57 percent of their second. The Indo-Russian duo had difficulty in taking points from their second serves, managing to win only 35 percent of the points.
The Indo-Russian pair started the game well but were blown away as the match went on.
The 2011 US Open Champions Huber and Raymond won their ninth straight game and their third consecutive title, having already won in Paris (Indoors) and Doha earlier.
Sania had won the Pattaya Open doubles title with Australian Anastasia Rodionova a few weeks ago.
Liezel Huber	Lisa Raymond


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text:
The King and Queen's Young Company, populär als Beeston's Boys war eine Truppe von Boy Actors des 17. Jahrhunderts in England. Ihre aktive Zeit lag zwischen den Jahren 1637 und 1642.

Ursprünge
Die Truppe wurde zu Jahresbeginn 1637 – mit nachträglicher königlicher Genehmigung – von dem Theaterbetreiber und Impresario Christopher Beeston zusammengestellt. Dies geschah zu einer Zeit als sich das Theater in einer Art neuem Aufbruch neu organisierte. Vom Mai 1636 bis Oktober 1637 mussten nämlich, aufgrund eines Beulenpestausbruchs, alle Theater Londons geschlossen bleiben; auch war die Gründung einer Jugendspielgruppe eine Rückkehr zu einer älteren Praxis, welche zu Anfang des 17. Jahrhunderts Truppen wie Children of Paul's und die the Children of the Chapel große Erfolge feiern ließ, aber auch nicht unumstritten waren.
Die Idee zur Gründung reifte während der langen, durch den Ausbruch der Pest verordneten Zwangspause. Diese war Beeston gewillt auch ohne die hierzu eigentlich erforderliche Erlaubnis des Lord Chamberlain zu unternehmen. Darum brachte die erste öffentliche Darbietung der Beeston's Boys ihren Schöpfer auch gleich in Schwierigkeiten; gleichwohl erhielt er eine nachträgliche Erlaubnis, welche auch nachdatiert wurde. Die Wissenschaft nimmt heute an, dass Beeston mächtige Freunde hatte, die den Lord Chamberlain bewogen, ihm doch noch zur Seite zu stehen. Die Beziehung zwischen Lord Chamberlain Pembroke (Amtszeit 1626–1641) und Christopher Beeston war so eng, dass für die Boy Actor-Truppe von großem Vorteil war. "Nun eine Company von Jugendlichen führend ... die direkte Unterstützung des Lord Chamberlain genießend und das reiche Repertoire der Queen Anne's Men haltend, war Beeston tatsächlich unangreifbar".
Der Lord Chamberlain erließ zudem die Anweisung, dass "kein Stück ohne die Erlaubnis Beestons als Geschäftsführer der King and Queen's young company oder seinen Nachfolgern in der Geschäftsführung [Management] gezeigt werden durfte.".

Viele später bekannte Schauspieler und Dramatiker entstammen diesen jungen Theaterkompanien. Beeston wusste um diese Talentschmieden und versuchte diese wieder zum Wohle des Theaters zu etablieren. Aber auch, weil Beeston eine Knabentruppe vergleichsweise geringer entlohnen konnte. Einen ähnlichen Versuch startete acht Jahre zuvor der erfahrene Schauspieler Richard Gunnell, der Erbauer des Salisbury Court Theatre. Es wurde allerdings kein Erfolg, da das Theater aufgrund der Pest de Öfteren geschlossen bleiben musste.

Die King and Queen's Young Company, wie ihr offizieller Name zu Ehren des Erlaubnisgebers lautete, standen seit Jahresbeginn 1637 auf der Bühne und waren von Anfang an erfolgreich; sie und ihr Ansehen erreichten unter ihrem Beinamen Beeston's Boys rasch die öffentliche Aufmerksamkeit. Als ihr Schöpfer Christopher Beeston im Oktober 1638 starb übergab er seinem Sohn William Beeston die Geschäfte.
Dies beinhaltete nicht nur das Management der Beeston's Boys, sondern auch die Leitung seiner Theater Cockpit und Red Bull. Allerdings war William nicht so sehr geschäftstüchtig, wie sein Vater, dennoch gelang es ihm die Geschäfte bis zur Schließung der Londoner Theater (1642) in ausreichendem Maße weiter zu führen. Für den mäßigen Erfolg waren allerdings auch die Pestgefahren und die unruhigen Jahre vor dem Englischen Bürgerkrieg mitverantwortlich.

Die Leitung
Christopher Beeston war ein engagierter Leiter seines Cockpit Theatres (offizieller Name: Phoenix Theatre). Über die Jahre "managte er fünf Phoenix Companies: Queen Anne's (1617–19), Prince Charles's (1619–22), Lady Elizabeth's (1622–25), Henrietta Maria's (1625–37) und die die King and Queen's Young company". Beeston hatte bereits große Theatererfahrung, als er diese Kompanien leitete und er besaß auch das Urheberrecht an vielen der Stücke, die im Phoenix aufgeführt wurden. Dass ein Theaterbesitzer Stücke in seinem Besitz hatte, anstatt dass diese, wie sonst üblich, das Eigentum (und wertvollster Besitz) der jeweiligen Kompanien war, war zu dieser Zeit recht ungewöhnlich war. Die Beeston's Boys zeigten Aufführungen von Cupid's Revenge, The Knight of the Burning Pestle und The Court Beggar. Das Letztgenannte, The Court Beggar, brachte die Boyplayer-Truppe in einige Schwierigkeiten,  welche dazu führten, dass  der Theaterleiter William Davenant das Theater einige Zeit übernehmen musste. Da die Truppe solch ein großes Repertoire an Stücken besaßen, waren sie in der Lage es selbst mit so großen Companies wie Queen's Men aufzunehmen. William Beeston wurde am 5. April eidlich als Hauptverantwortlicher für die King and Queen's Young Company bestellt.

Mitglieder
Die einzelnen Mitglieder der Beeston's Boys waren zumeist älter als die Boy Actors früherer Generationen; so befanden sich einige der jungen Schauspieler bereits in ihren  Zwanzigern. Die Truppe galt auch als die erste hybride Theaterkompanie, welche aus jungen und älteren, gestandenen Schauspielern bestand. So gesellten sich bald auch ältere Schauspieler der Queen Henrietta's Men hinzu, dem Ensemble, welches zuvor in Christopher Beestons Cockpit Theatre residierte. Darunter Ezekiel Fenn, ein Boy Player, der in Frauenrollen erfahren war; Theophilus Bird; Robert Axell, John Page und George Stutfield, der möglicherweise von der Bühne ins Management wechselte. Diese älteren Schauspieler, so nimmt man an, agierten auch gemeinschaftlich als Schauspiellehrer. Sie waren auch Ansprechpartner für die Behörden, wie auch Anteilseigner der Truppe. 1638 kam Nicholas Burt von den King's Men und blieb bei den Beeston's Boys bis zur Schließung aller Londoner Theater im Jahr 1642.

Ein Personalverzeichnis der Truppe von 1639 listet auch Robert Cox, Edward Davenport, Edward Gibbes, John Lacy, Samuel Mannery und Michael Mohun, Robert Shatterell, William Trigg und John Wright auf. Sowohl Mannery als auch Wright spielten als Mitglieder der Prince Charles's Men im 1631 aufgeführten  Hollands Leaguer (siehe auch das Bordell gleichen Namens) die weibliche Rollen. Edward Gibbes war bei den King's Revels Men gewesen und ein versierter Fechter. William Beeston gelang es recht früh Richard Brome, einen Dichter und Dramatiker am Salisbury Court Theatre für sieben Jahre als Hausdramatiker für das Cockpit Theatre zu gewinnen.

Kontroverse
1640, zwei Jahre nach dem Tode Christopher Beeston, führten die Beeston's Boys ein Stück auf, welches den König Charles I. persönlich beleidigte. Im Stück wurde auf seine Niederlage angespielt, die er bei dem kürzlichen Versuch, erlitt die schottischen Presbyterianer zu unterwerfen. Allerdings ist nicht klar, um welches Stück es sich handelte. Als wahrscheinlichster Kandidat gilt Richard Bromes The Court Beggar. Allerdings sind dort heute die beleidigenden Passagen nicht mehr erhalten.

William Beeston wurde am 4. Mai 1640 in das Marshalsea-Gefängnis verbracht; Sir Henry Herbert, der amtierende Master of the Revels (Theatergenehmigungsbehörde unter dem Lord Chamberlain), beauftragte gegen Ende Juni den Dramatiker und Schauspieler William Davenant mit der Leitung des Theaters und seiner Ensembles. Davenants Streben nach einem eigenen Theaterhaus ist belegt durch ein Patent, welches er am 6. März 1639 aus der Hand des Königs erhielt und ihn ermächtigte an der Fleet Street ein Musiktheater zu errichten. Am 2. Oktober desselben Jahres nahm er davon aber wieder Abstand. Der Grund könnte die Rücknahme des Patents aufgrund von Einsprüchen gewesen sein. Er dürfte sehr erfreut gewesen sein, als sich ihm nun die Gelegenheit im Cockpit darbot. Jedoch war der königsergebene Davenant auch politisch recht umtriebig, plante sogar eine Gefangenenbefreiung und die gewaltsame Besetzung des Towers (siehe Army Plots (1641)) und hatte wenig Zeit für die Leitung des Theaters. Folgerichtig waren die Vorstellungen der Beeston's Boys nicht so erfolgreich, wie unter ihrem Namensgeber. Die Behörden sahen dies natürlich nicht voraus. Als Davenant im Jahr darauf aus England fliehen musste, war der Lord Chamberlain gezwungen, William Beeston wieder einzusetzen. Gegen Kaution wurde dieser aus dem Gefängnis entlassen und übernahm wieder die Geschäfte des Phoenix (Cockpit).

Repertoire
Aufgrund der Jahrzehnte währenden Arbeit des Gründers, verfügten die Beeston's Boys ein reichhaltiges Repertoire von Theaterstücken, darunter Arbeiten der renommierten Dramatiker ihrer Zeit. In den Jahren ihres kurzen Daseins zeigten sie:
 All's Lost by Lust (William Rowley)
 Argalus and Parthenia (Henry Glapthorne)
 The Bloody Banquet ("T. D.")
 The Bondman (Philip Massinger)
 The Bride (Thomas Nabbes)
 The Changeling (Middleton/Rowley)
 The Cid Part 1 (Joseph Rutter)
 The City Nightcap (Robert Davenport)
 The Coronation (James Shirley)
 The Court Beggar (Richard Brome)
 The Cunning Lovers (Alexander Brome?)
 The Example (Shirley)

 A Fair Quarrel (Middleton/Rowley)
 The Grateful Servant (Shirley)
 The Great Duke of Florence (Massinger)
 A Jovial Crew (Brome)
 King John and Matilda (Davenport)
 The Maid of Honour (Massinger)
 The Maid's Revenge (Shirley)
 A New Way to Pay Old Debts (Massinger)
 The Rape of Lucrece (Thomas Heywood)
 The Renegado (Massinger)
 Schade, dass sie eine Hure ist (John Ford)
 The Wedding (Shirley)
 Wit in a Constable (Glapthorne)
 The Young Admiral (Shirley)

Dieses Repertoire an Stücken ist insoweit bemerkenswert, da die meisten Stücke von Beeston's Boys nicht ihnen gehörten, sondern dem Cockpit Theatre und viele dieser Stücke auch im Repertoire der im Zuge der Pestschließungen zum Teil aufgelösten Queen Henrietta's Men auftauchten. Dies deutet darauf hin, dass viele Mitglieder der Knabentruppe früher Mitglieder der Henriettas oder in irgendeiner Weise mit ihnen verbunden waren. Christopher Beeston führte das Repertoire jener Schauspieltruppe in das Eigentum des Cockpit Theatre. Das stärkte die Verbindung der Beeston's Boys zum Haus, machte es ihnen aber unmöglich, außerhalb des Cockpits Aufführungen zu geben. Gleichzeitig blieb das Cockpit der Ort, an welchem sie aufgrund der auf sie zugeschnittenen Beschaffenheit der Stücke, ein sicheres Engagement hatten.

Ende

Es ist nicht viel überliefert über den Verbleib der Beeston's Boys nach der Schließung der Londoner Theater 1642. Es ist möglich, dass sie in den 1650ern mit William Beeston und weiteren Boy Actors immer noch Stücke einübten. Beeston führte auch einige Reparaturen am Theater durch in der Hoffnung, dass er und seine Truppe bald wieder beginnen könnten.

Als die Londoner Theater 1660 im Zuge der Stuart-Restauration wieder öffnen durften, gelang es Beeston eine neue Truppe von Beeston's Boys zusammenzustellen mit denen er die ersten Jahre am Cockpit und dem Salisbury Court Theatre auftrat.

Einzelnachweise

Literatur
 Gerald Eades Bentley: The Jacobean and Caroline Stage. 7 Bände, Oxford University Press, Oxford 1941–1968.
 Viviana Comensoli und Anne Russell, Hrsg.: Enacting Gender on the English Renaissance Stage. University of Illinois Press, Champaigne, IL 1998
 Andrew Gurr: The Shakespearian Plaging Companies, Clarendon Press, Oxford 1996.
 Andrew Gurr: The Shakespearean Stage, 1574–1642. Cambridge University Press, Cambridge 1992.
 Allan H. Stevenson: James Shirley and the Actors of the First Irish Theatre in Modern Philology, Jahrgang 40 Nr. 2 (November 1942), Seiten 147–60.

Theatergeschichte
Schauspiel-Ensemble
Theater (London)

redpajama_set_name: RedPajamaWikipedia


WHAT IS LED ALL ABOUT?
The light-emitting diode (LED) is one of today's most energy-efficient and rapidly-developing lighting technologies. Quality LED light bulbs last longer, are more durable, and offer comparable or better light quality than other types of lighting.
Widespread use of LED lighting has the greatest potential impact on energy savings in the United States. By 2027, widespread use of LEDs could save about 348 TWh (compared to no LED use) of electricity: This is the equivalent annual electrical output of 44 large electric power plants (1000 megawatts each), and a total savings of more than $30 billion at today's electricity prices.
Light Source: LED's are the size of a fleck of pepper, and a mix of red, green, and blue LED's is typically used to make white light.
Direction: LED's emit light in a specific direction, reducing the need for reflectors and diffusers that can trap light. This feature makes LEDs more efficient for many uses such as recessed downlights and task lighting. With other types of lighting, the light must be reflected to the desired direction and more than half of the light may never leave the fixture.
Heat: LED's emit very little heat. In comparison, incandescent bulbs release 90% of their energy as heat and CFL's release about 80% of their energy as heat.
8. A light-emitting diode, or LED, is a type of solid-state lighting that uses a semiconductor to convert electricity into light. Today's LED bulbs can be six-seven times more energy efficient than conventional incandescent lights and cut energy use by more than 80 percent.
7. Good-quality LED bulbs can have a useful life of 25,000 hours or more -- meaning they can last more than 25 times longer than traditional light bulbs. That is a life of more than three years if run 24 hours a day, seven days a week.
6. Unlike incandescent bulbs -- which release 90 percent of their energy as heat -- LED's use energy far more efficiently with little wasted heat.
5. From traffic lights and vehicle brake lights to TVs and display cases, LED's are used in a wide range of applications because of their unique characteristics, which include compact size, ease of maintenance, resistance to breakage, and the ability to focus the light in a single direction instead of having it go every which way.
4. LED's contain no mercury, and a recent US Energy Department study determined that LED's have a much smaller environmental impact than incandescent bulbs. They also have an edge over compact fluorescent lights (CFL's) that's expected to grow over the next few years as LED technology continues its steady improvement.
3. Since the US Energy Department started funding solid-state lighting R&D in 2000, these projects have received 58 patents. Some of the most successful projects include developing new ways to use materials, extract more light, and solve the underlying technical challenges. Most recently, the US Energy Department announced five new projects that will focus on cutting costs by improving manufacturing equipment and processes.
2. The first visible-spectrum LED was invented by Nick Holonyak, Jr., while working for GE in 1962. Since then, the technology has rapidly advanced and costs have dropped tremendously, making LED's a viable lighting solution. Between 2011 and 2012, global sales of LED replacement bulbs increased by 22 percent while the cost of a 60-watt equivalent LED bulb fell by nearly 40 percent. By 2030, it's estimated that LED's will account for 75 percent of all lighting sales.
Copyright © 2018 Southern Nights Outdoor Lighting - All Rights Reserved.


romance film directed by Zhao Tianyu and starring Angelababy and Jing Boran .It was released in China on August 12, 2016.
Xiao Nai ( Jing Boran ) is a gaming expert who is also the most popular student on campus. One day, he comes across the campus goddess Bei Wei Wei ( Angelababy ) and it was love at first sight. However, it was not Wei Wei's looks that he noticed, but her skills mastery of the online RPG game. Now, Xiao Nai must use his skills both in real life and online to capture Wei Wei's heart. But does their love have the EXP to succeed, or will this relationship never level up? Also known as "Wei Wei's Beautiful Smile" and "Just One Smile is Very Alluring," Love O2O is based on the novel Wei Wei Yi Xiao Hen Qing Cheng by Gu Man.
This is the first adaptation of this novel, the second beingJust One Smile is Very Alluringstarring Yang Yang and Zheng Shuang .


text:
namespace ten {

class hostname_error : public errorx {
public:
    template <class ...A>
    hostname_error(const char *s, A... args) : errorx(s, std::forward<A>(args)...) {}
};

//! perform address resolution and connect fd, task friendly, all errors by exception
void netdial(int fd, const char *addr, uint16_t port, optional_timeout connect_ms);
//! connect fd using task io scheduling
int netconnect(int fd, const address &addr, optional_timeout ms);
//! task friendly accept
int netaccept(int fd, address &addr, int flags, optional_timeout ms);
//! task friendly recv
ssize_t netrecv(int fd, void *buf, size_t len, int flags, optional_timeout ms);
//! task friendly send
ssize_t netsend(int fd, const void *buf, size_t len, int flags, optional_timeout ms);

//! pure-virtual wrapper around socket_fd
class sockbase {
public:
    socket_fd s;

    sockbase(int fd=-1) noexcept
        : s(fd) {}
    sockbase(socket_fd sfd) noexcept
        : s(std::move(sfd)) {}
    sockbase(int domain, int type, int protocol=0)
        : s(domain, type | SOCK_NONBLOCK, protocol) {}

    sockbase(const sockbase &) = delete;
    sockbase &operator =(const sockbase &) = delete;

    sockbase(sockbase &&other) = default;
    sockbase &operator = (sockbase &&other) = default;

    virtual ~sockbase() {}

    void close() { s.close(); }
    bool valid() const { return s.valid(); }

    int fcntl(int cmd) { return s.fcntl(cmd); }
    int fcntl(int cmd, long arg) { return s.fcntl(cmd, arg); }

    void bind(const address &addr) { s.bind(addr); }

    // use a ridiculous number, kernel will truncate to max
    void listen(int backlog=100000) { s.listen(backlog); }

    int shutdown(int how) __attribute__((warn_unused_result)) {
        return s.shutdown(how);
    }

    bool getpeername(address &addr) __attribute__((warn_unused_result)) {
        return s.getpeername(addr);
    }

    void getsockname(address &addr) {
         s.getsockname(addr);
    }

    template <typename T>
    void getsockopt(int level, int optname, T &optval, socklen_t &optlen) {
        s.getsockopt(level, optname, optval, optlen);
    }

    template <typename T>
    void setsockopt(int level, int optname, const T &optval, socklen_t optlen) {
        s.setsockopt(level, optname, optval, optlen);
    }

    template <typename T>
    void setsockopt(int level, int optname, const T &optval) {
        s.setsockopt(level, optname, optval);
    }

    virtual void dial(const char *addr,
            uint16_t port,
            optional_timeout timeout_ms=nullopt) = 0;

    virtual int connect(const address &addr,
            optional_timeout timeout_ms = nullopt)
        __attribute__((warn_unused_result)) = 0;

    virtual int accept(address &addr,
            int flags=0,
            optional_timeout timeout_ms = nullopt)
        __attribute__((warn_unused_result)) = 0;

    virtual ssize_t recv(void *buf,
            size_t len,
            int flags=0,
            optional_timeout timeout_ms = nullopt)
        __attribute__((warn_unused_result)) = 0;

    virtual ssize_t send(const void *buf,
            size_t len,
            int flags=0,
            optional_timeout timeout_ms = nullopt)
        __attribute__((warn_unused_result)) = 0;

    ssize_t recvall(void *buf, size_t len, optional_timeout timeout_ms=nullopt) {
        size_t pos = 0;
        ssize_t left = len;
        while (pos != len) {
            ssize_t nr = this->recv(&((char *)buf)[pos], left, 0, timeout_ms);
            if (nr > 0) {
                pos += nr;
                left -= nr;
            } else {
                break;
            }
        }
        return pos;
    }
};

//! task friendly socket wrapper
class netsock : public sockbase {
public:
    netsock(int domain, int type, int protocol=0)
        : sockbase(domain, type, protocol) {}
    netsock(int fd=-1) noexcept
        : sockbase(fd) {}

    netsock(const netsock &) = delete;
    netsock &operator =(const netsock &) = delete;

    netsock(netsock &&other) = default;
    netsock &operator = (netsock &&other) = default;

    //! dial requires a large 8MB stack size for getaddrinfo; throws on error
    void dial(const char *addr,
            uint16_t port,
            optional_timeout timeout_ms=nullopt) override;

    int connect(const address &addr,
            optional_timeout timeout_ms=nullopt) override
        __attribute__((warn_unused_result))
    {
        return netconnect(s.fd, addr, timeout_ms);
    }

    int accept(address &addr,
            int flags=0,
            optional_timeout timeout_ms=nullopt) override
        __attribute__((warn_unused_result))
    {
        return netaccept(s.fd, addr, flags, timeout_ms);
    }

    ssize_t recv(void *buf,
            size_t len,
            int flags=0,
            optional_timeout timeout_ms=nullopt) override
        __attribute__((warn_unused_result))
    {
        return netrecv(s.fd, buf, len, flags, timeout_ms);
    }

    ssize_t send(const void *buf,
            size_t len,
            int flags=0,
            optional_timeout timeout_ms=nullopt) override
        __attribute__((warn_unused_result))
    {
        return netsend(s.fd, buf, len, flags, timeout_ms);
    }
};

//! task/proc aware socket server
class netsock_server : public std::enable_shared_from_this<netsock_server> {
protected:
    netsock _sock;
    std::string _protocol_name;
    optional_timeout _recv_timeout_ms;
public:
    netsock_server(const std::string &protocol_name_,
                   nostacksize_t=nostacksize,
                   optional_timeout recv_timeout_ms=nullopt)
        : _protocol_name(protocol_name_),
          _recv_timeout_ms(recv_timeout_ms)
    {
    }

    netsock_server(const netsock_server &) = delete;
    netsock_server &operator=(const netsock_server &) = delete;

    ~netsock_server() {
    }

    //! listen and accept connections
    void serve(const std::string &ipaddr, uint16_t port, unsigned threads=1) {
        address baddr(ipaddr.c_str(), port);
        serve(baddr, threads);
    }

    //! listen and accept connections, and modify baddr to bound address
    void serve(address &baddr, unsigned threads=1) {
        // listening sockets we do want to share across exec
        netsock s = netsock(baddr.family(), SOCK_STREAM);
        int flags = s.fcntl(F_GETFD);
        throw_if(flags == -1 || s.fcntl(F_SETFD, flags & ~FD_CLOEXEC) == -1);
        setup_listen_socket(s);
        s.bind(baddr);
        serve(std::move(s), baddr, threads);
    }

    //! listen and accept connections, and modify baddr to bound address
    void serve(netsock s, address &baddr, unsigned nthreads=1) {
        _sock = std::move(s);
        _sock.getsockname(baddr);
        LOG(INFO) << "listening for " << _protocol_name
            << " on " << baddr << " with " << nthreads << " threads";
        _sock.listen();
        auto self = shared_from_this();
        std::vector<thread_guard> threads;
        try {
            for (unsigned n=1; n<nthreads; ++n) {
                threads.emplace_back(task::spawn_thread([=] {
                    self->accept_loop();
                }));
            }
            accept_loop();
        } catch (...) {
            // induce other service threads to quit, without invalidating the fd
            // until all the threads let go of self.
            if (nthreads) {
                int err = _sock.shutdown(SHUT_RDWR);
                (void)err; // during exception handling, no logging please
            }
            throw;
        }
    }

    int listen_fd() const {
        return _sock.s.fd;
    }

protected:

    virtual void setup_listen_socket(netsock &s) {
        s.setsockopt(SOL_SOCKET, SO_REUSEADDR, 1);
    }

    virtual void accept_loop() {
        using namespace std::chrono;
        const auto self = shared_from_this();
        auto bo = make_backoff(milliseconds{100}, milliseconds{500});
        for (;;) {
            address client_addr;
            int fd = _sock.accept(client_addr, 0);
            if (fd == -1) {
                const int e = errno;
                switch (e) {
                case ENFILE:
                case EMFILE:
                case ENOBUFS:
                case ENOMEM: {
                    auto delay = bo.next_delay();
                    LOG(ERROR) << "accept failed, sleeping " << delay << ": " << strerror(e);
                    this_task::sleep_for(delay);
                    break;
                  }
                default: {
                    LOG(ERROR) << "accept failed: " << strerror(e);
                    this_task::yield();
                    break;
                  }
                }
            }
            else if (fd <= 2) {
                ::close(fd);
                throw errorx("somebody closed stdin/stdout/stderr");
            }
            else {
                bool nomem = false;
                try {
                    task::spawn([=] {
                        self->client_task(fd);
                    });
                } catch (std::bad_alloc &e) {
                    ::close(fd);
                    nomem = true;
                } catch (...) {
                    ::close(fd);
                    throw;
                }
                if (nomem) {
                    auto delay = bo.next_delay();
                    LOG(ERROR) << "task spawn ran out of memory, sleeping " << delay;
                    this_task::sleep_for(delay);
                }
                else {
                    this_task::yield(); // yield to new client task
                }
            }
        }
    }

    void client_task(int fd) {
        netsock s(fd);
        try {
            on_connection(s);
        } catch (std::exception &e) {
            LOG(ERROR) << "unhandled client task error: " << e.what();
        }
    }

    virtual void on_connection(netsock &s) = 0;
};

} // end namespace ten

#endif // LIBTEN_NET_HH