text:
State of Decay Wiki
Kirkman Residence
McReady Farmhouse
Savini Residence
Snyder Trucking Warehouse
Trumbull County Fairgrounds
Marcus Campbell
Maya Torres
Erik Tan
Alicia Hawkes
Medical Area
High-End Exotic
Modern Pickup
Modern Sedan
Old Pickup
Old-School Muscle w/Style
Police Cruiser
Rally Hatchback
Military Pickup
Unarmed Combat
Army Zombie
Bloater
SWAT Zombie
Overview of the Wikia
Guide To Better Surviving
Feral Concept Art
Ferals, a.k.a. Hunters or Stalkers, are one of the "freak" zombies encountered in State of Decay. Primarily an ambush hunter, the Feral is the most dangerous zombie a survivor can encounter. More so than any other single zombie, Ferals are easily capable of killing an unwary survivor and should always be considered the highest threat in the area.
Ferals are fast and vicious. They have a bulging, misshapen silhouette and move in jerks and bursts of speed. A Feral can be distinguished from other zombie types by its yellow-green skin, bulging muscles, heaving panting, and idle animation which is far more animalistic than anything else seen.
The Ferals are the only zombies agile enough to dodge a vehicle. They don't have eyes, only empty sockets where the eyes used to be; they rely on their remaining senses to hunt down the survivors.
In State of Decay 2, their eye sockets seem to glow during the night. In the DLC Lifeline, Sasquatch claims that this is the result of mutation.[1]
Distribution and behavior Edit
Ferals can be found just about at any location on the map, both indoors, outdoors, in urban and wilderness locations. There are no areas that are considered higher-risk; their appearance is random, although they seem to take a liking to urban places, being found along the sides of roads, as if waiting to ambush those approaching.
On State of Decay 2, Ferals will appear later on along with freak Juggernaut. It doesn't appear on random places and has the specific areas it usually spawns. Like the other freaks, it can call on to nearby zombies for back up.
Combat Edit
Ferals are ferocious fighters, attacking in a frenzy and making defense or escape difficult. Extremely fast and agile, Ferals gain the upper hand by striking first, then preventing the victim from gaining any distance or mounting a meaningful counter-attack.
When it spots a survivor, the Feral typically lets out a resonant roar which is instantly recognizable. Then, it quickly approaches a survivor by sprinting on all fours. If there is a door in its way, it can force it open with a single swipe, much faster than any normal zombie. Notably, a Feral seems incapable of climbing over a head-high wall.
Pounce Edit
A Feral mid-leap
A Feral ripping open a survivor
Typically the Feral's first move, the pounce knocks over its prey leaving him/her vulnerable to its attacks. The freak will hold the victim in place for a few seconds then bite, each bite taking a significant chunk of Maximum Vitality. If the Feral is not kicked off the player, either after the first bite or if the player's red Vitality meter reaches zero, the beast will literally chew the survivor in half, instantly killing the victim regardless of health, stamina, or other conditions. The Feral will always attempt to do this on a downed player.
Frenzy Edit
The Feral's primary means of attack, the zombie will close in on the victim and unleash a devastating flurry of blows, clawing at the victim and dealing massive amounts of damage. A survivor with full health may be able to withstand two of these attacks; a third is typically fatal. Portable medical supplies, such as painkillers can help regain a little health between attacks, but the frequency of a Feral's assaults will prevent the medication from doing much good.
Spotting a Feral Edit
Obviously, it is much safer to identify and kill a Feral from a safe distance with firearms, but players aren't always this lucky. Most encounters with Feral begins with it initiating the attack. Thus, it is more important to learn to identify a Feral by sound than by sight. Its growl is usually the first warning the player receives. Then, when it quickly approaches, the sprinting and heavy panting sounds are also very distinctive. Familiarizing to its noise give players about 5 seconds to prepare before the attack.
Foot Combat Edit
While being a formidable foe in one-on-one fights, having one or more survivors at one's side makes fights with Ferals almost trivial, since the Feral cannot hold down any survivor for long, while continuous assaults from two or more survivors can quickly destroy it. Thus, this section mainly deals with one-on-one combat. While Ferals have more durability than the average zombie, they can be faced down in melee combat by a suitably trained and equipped survivor.
Using melee weapons Edit
It is highly recommended that the player eats a snack right before engaging in a fight with a Feral.
Like most zombies, the most effective way to kill a Feral is knockdown-then-execute. However, a Feral has two traits that make this approach more difficult. First, it usually rolls away when knocked down on the ground, so players have to waste more time getting to it for the kill (just a fraction of a second, but still important due to the second trait). Second, it regains its footing much faster than a normal zombie, only staying in knockdown state for 1—2 seconds, leaving a very small window of vulnerability. A normal Dropkick can knock down the Feral, but this attack has high recovery time; thus, the Feral usually will have got back on its feet before the survivor can move in to kill it. To solve this, Dropkick it against a wall, so it bounces right back at the survivor, or at least does not have any room to roll away; then, instead of sprinting to it, roll towards it, so the collision cancels it "getting up" animation, leaving it vulnerable to a finishing move.
Besides the dropkick which is available to all character, the most effective knock-down attacks are the Uppercut (Blunt WeaponsSpecial Attack) or Spin Kick (Utility Skill available for character with Reflexes). Either attack will knock down the Feral while the survivor can instantly move in (rolling is still recommended) to finish it off.
Another useful strategy is to start swinging a melee weapon just before the Feral while it's in the middle of its pounce (i.e in mid air). If the attack connects, the Feral's "pouncing" animation will be interupted, and it will stagger back, open for further attacks. Alternatively, rolling sideway at the moment the Feral is in mid-air (so it cannot change direction) will make the it miss and fall flat on its face, open for an execution kill. In order to set this up, it may help to run away from the Feral while keeping the camera pointed at it, so as to provide more predictable timing as the Feral closes in. This technique is risky, but can set up a quick kill if skillfully executed.
It should also be noted that Edged weapons, which swing at a faster rate than blunt or heavy weapons, are quite effective at keeping the Feral "stun-locked" by constantly interrupting its attack.
Using firearms Edit
Ferals can withstand a few headshots from small caliber rounds, and their quick and jerky movements makes targeting difficult. A character with the Focus Aim special technique can "slow down" its movement enough for a kill shot, but not all characters have this luxury. Body shots from high caliber pistols/revolvers/rifles as well as shotguns all have high possibility of knocking the Feral down. Once the freak is down, quickly move in to finish it off. It is also possible to kill a Feral with a single shot (including body shots) from a .50 caliber firearm, a grenade launcher round or a single headshot from a .44 caliber firearm. When running at the player if aiming at it it will strafe left or right, making it somewhat impossible to hit it at point blank or with a lower sensitivity
Under no circumstances should a survivor attempt to run away from a Feral on foot. Without a vehicle, a Feral will catch any survivor, first pouncing, then goes frenzy. Running away from an active Feral is suicide. Unlike most other zombies, a Feral will relentlessly pursue and attack, never losing interest in a fleeing survivor.
On State of Decay 2, shooting a Feral at its body will only impede its movement. If players tend to play stealth, it is recommended to head shot the freak from a distance with any sighted guns or crossbows; although the latter needs a more precise accuracy and timing. An approaching Feral at front are easier to kill with precise aiming. Shotguns are the only preferred close combat gun against it.
Vehicular Combat Edit
Destroying a Feral with a vehicle is relatively easy. Lure it out into the open using the car's horn (or, if driving a police car, the siren along with its horn, making it the best vehicle for luring purposes).[2] Once outside, the Feral will attempt to attack the vehicle like any other zombie. As it runs towards the car, run it down; a Feral can dodge a moving vehicle by diving and rolling, so doing a "feint" with the car can take it down quicker. If the Feral is close behind the vehicle, apply the handbrake. The Feral should continue running, killing it on impact with the vehicle. Another tactic is to lure him to the left side of the car and when he tries to pounce, kill him by opening driver's door. Running over a Feral does not cause any more damage to the vehicle than an ordinary zombie.
It should be noted that killing a Feral this way does count towards the number of kills necessary to unlock Amelia Crasman in Breakdown.
Another tip to easily kill Ferals on State of Decay 2, is by letting it hitch on the driver's door and ram it on walls, fences or electric posts but not by wooden fences. This is also possible if it hitches at the hood.
State of Decay 2 Edit
Ferals in State of Decay 2 behave similarly to those in the original game keeping similar characteristics.They are however much weaker in terms of dodging, damage, and the fact that the Lock down pounce was removed. This overall makes them a lot less dangerous alone but they can still pose a threat if grouped
They remain highly mobile and can only be outrun in a vehicle. They are hard to spot since they move on all-fours and most engagements will start when the feral spots the player rather than the other way around. It leaves little time for the player to react. Ferals are the most dangerous of the Freak class to engage in larger fights with multiple zeds. Screamers, Bloaters and even Juggernauts can be evaded relatively easily or kept at a safer distance however Ferals cannot and they should be the priority.
A Feral will not appear on the map unless it has seen you and will therefore probably be already charging towards survivors, however you may hear its roars in advance of this which gives the player the advantage if the Feral is quickly spotted.
Running one down in a vehicle is the best option although they are capable of dodging this and may latch on to the vehicle. It could only take 5 seconds for a Feral to destroy a car door and if it hitches once again, it could grab a survivor and throw them outside. It is best to either drive into a solid object to crush them or stop and engage them on foot.
SoD2 Dealing With Ferals
On foot they are best defeated at range, preferably if you happen to spot them first, a single head-shot from any firearm will kill it.
However if alerted, a Feral is capable of dodging a player's aim. When a firearm is raised and the cross-hairs target the Feral they will jump to the side to avoid the shot. This is highly effective. To reduce the chances of this the player should minimize the time between aiming and firing the weapon. Do your best to point the camera on the charging Feral before aiming and shooting. This 'snap-shooting' is the best way of landing a shot. This is best practiced against other types of zeds first. Shotguns are particularly effective.
In melee they are tough, fast and harmful. They can pounce to knock a survivor down and attack in a frenzy which lands several heavy blows in a row and is likely to cause an injury. Expect to dodge several attacks throughout the confrontation and look for openings to strike back. Blunt weapons with high impact statistics are particularly effective as they can stun lock the Feral for a time allowing several blows to land consecutively. Once the feral goes to ground having sustained enough damage it should be executed to end the fight as quickly as possible.
Upon killing a feral for the first time, the player is awarded concept art of a feral's face as a gamer picture. (Xbox 360 Only)
Ferals seem to share similarities to Left 4 Dead's Hunter.
↑ Dialog with Sergeant Kelly "Sasquatch" Eldridge III during the mission Feral Hunt, a part of the mission chain called "Sasquatch Hunts". Retrieved on January 17, 2015.
↑ Characteristics of the Police Cruiser. Retrieved on January 17, 2015.
Start a Discussion Discussions about Feral
ChubbyLyricist7
This is what a feral surprising you for the fi...	 2016-08-13T00:23:51Z
TrueSavagemk2
ChubbyLyricist7 wrote:This is what a fe...	 2019-12-20T04:30:52Z
Feral Zombies
i seemed to one hit kill head shot a feral with a 7.62 before it had noticed me.., my only other strategy is to scream run round in circles spamming B	 2014-06-18T03:47:11Z
I found a glitch where I saw a Feral, I was like "OH CRAP!" and ran away, but the Feral didn't even move, he just stood the...	 2014-06-21T22:14:33Z
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Q: How to handle single input type & multi output types with interfaces in an API? I am building a processing library that will process measurement data from a senor. Depending on the sensor application, the data may be processed in different ways. The output of the processing may contain 1, 2, or 3 output values depending on the processing type.
I have created several enum's and interface's. These are the key types:
public enum ProcessingType
{
    Default = 0,
    Type1 = 1,
    Type2 = 2
}

public interface IProcessItem
{
    ProcessingType GetProcessingType();
}

public interface IProcessInputs
{
    string GetID();
    float GetTemperature();
    IEnumerable<byte> GetProcessData();
}

I am basically designing an API that will have to be documented and implemented by another application. My process library will have a single threaded processing queue (like here) managed by a singleton (like the Multithreaded Singleton example here).
The application using this library spins up a new thread for each connection to a sensor; at the end of the connection it will put the retrieved data into an object, pass it to my processing queue, and kill the communication thread. The application should not need to wait for the processor to finish before killing the comm. thread.
The singleton and the queue will accept IProcessItem's:
//Singleton
public sealed class SignalProcessor
{
    //...
    public static SignalProcessor Processor
    {
        get
        {
            //...
            lock (syncRoot)
            {
                processor = new SignalProcessor();
            }
            return processor;
        }
    }

    public void Process(IProcessItem item)
    {
        processQueue.Enqueue(item);
    }
}

//Queue
internal sealed class ProcessQueue : IDisposable
{
    //...
    public void Enqueue(IProcessItem item)
    {
        //add to async queue
    }
}

//Usage
var po = new ProcessObject();
SignalProcessor.Processor.Process(po);
//...complete and kill thread

The concrete object that is passed from the application should have everything it needs to provide the requested data to the measurement data processor, then save the results back into some kind of persistent storage.
Creating the interface for the input is easy because they are all the same. However, I cannot figure out how to handle the output. I have started creating interfaces for the output types:
public interface IProcessOutput1
{
    float Level1 { get; set; }
    SaveData();
}
public interface IProcessOutput2
{
    float Level1 { get; set; }
    float Level2 { get; set; }
    SaveData();
}
//etc

But if my processing engine takes an object that implements IProcessInputs, how do save the output values back into the object?
What I can't figure out is should I make them have to implement multiple interfaces on that object like:
internal class ProcessObject1 : IProcessItem, IProcessInputs, IProcessOutput1
{
    //interface implementations
}

internal class ProcessObject2 : IProcessItem, IProcessInputs, IProcessOutput2
{
    //interface implementations
}

Or if I should combine the interfaces into one for each processing type:
public interface IProcessType2 : IProcessItem
{
    int GetID();
    float GetTemp();
    float Level1 { get; set; }
    float Level2 { get; set; }
    SaveData();
}
//etc.

A: Not sure I am following 100% but sounds like a factory pattern that takes in the ProcessingType enum as a parameter might meet your needs. Something like...
public interface IProcessorFactory
{
  IProcessor Create(ProcessingType type);
}

internal class ProcessorFactory : IProcessorFactory
{
  IProcessor Create(ProcessingType type)
  {
    IProcessor processor = null;
    // switch statement or perhaps indivual factory implementations for each processor type.
    // pick your poison
    switch(type)
    {
      case ProcessingType.Default:
        processor = new DefaultProcessor();
        break;
      ... etc.
    }

    return processor;
  }
}

public interface IProcessor
{
    int GetID();
    float Value { get; set; }
    void SaveData();
}

internal class DefaultProcessor : IProcessor
{
  float Value { get; set; }

  int GetID()
  {
    ...
  }

  void SaveData()
  {
    ...
  }
}

A: I ended up using the method of 1 process type interface for each processing type. For the processing type enumeration
public enum ProcessingType
{
    Default = 0,
    Type1 = 1,
    Type2 = 2
}

I created an interface for each one:
public interface IProcessingTypeDefault {
    //...
}

public interface IProcessingTypeType1 {
    //...
}

public interface IProcessingTypeType2 {
    //...
}

Since each processing type had similar and different inputs/outputs I thought I could optimize the interfaces. But I realized that trying to optimize the number and content of each interface was going to be too complicated, especially in light of potential changes down the road that could negate the optimization.

redpajama_set_name: RedPajamaStackExchange


Mr. Bitcoin aka Alexander Vinnik is in hunger strike in Greece for his rights.
Let me inform you about a legal case, which I have already post 2 articles in the past, here in Steemit!
The case of Mr. Bitcoin aka Alexander Vinnik.
Alexander Vinnik is now 39 years old. He was arrested by Greek police on 25.07.2017, while he was vacationing in Halkidiki Greece with his wife and his children.
He stays in a greek jail for 20 months, in breach of the 18-month cap of the greek legal order.
He is detained without being charged by the Greek authorities, without having been brought to trial and without being punished.
Unique reason for his detention, the extradition requests submitted by the United States, Russia and France, for being a technician of the Bitcoin BTC-E online exchange platform.
Alexander Vinnik consented from the very first moment to be extradited to his country, Russia, of which he is a citizen and where his cancerous wife and two of their underage children, 4 and 7, live as orphans with living parents.
Relevant decisions on extradition to Russia have been made irrevocable for 16 months and 5 months respectively, but its adoption is not being implemented due to parallel requests to be issued in the US and France.
The decision to extradite him to the US was issued in December 2017 and the decision to hand over to France in December 2018, by the same court formation, which violated all his rights, according to his Lawyers Zoe Konstantopoulou and Timovey Mousatof, who gave an international press conference on 28. February 2019 at the Headquarters of Athens Bar Association.
After a 88-day hunger strike in which he asks to be heard by the Greek Minister of Justice and his rights are respected, Alexander Vinnik has only 57 pounds left, losing 30% of his weight. His life hangs on a thread, as for 1.5 months, despite all the recommendations and actions of the doctors, he is prevented from submitting to the required examinations by competent doctors who are not in the hospital where he is being hospitalized.
Thes Lawyers state that they want to bring to light all the circumstances and evidence in this case, which document systematic violations of the right to a fair trial, respect for human dignity and life itself, in order to attract attention the Greek Authorities and the Human Rights Defenders, to protect the rights and freedoms of citizens who are being persecuted illegally around the world!
It seems that the "powers-that-be" have no scruples about doing away with due process of law when it comes to crypto. A case in point is Jared Rice who is being held in a Texas jail on, in my opinion, bogus federal charges over a crypto ico that threatened bank monopolies.
THE WHOLE POINT MY FRIEND IS ENTIRELY ABOUT DUE PROCESS...not at this point about anything he may or may not have done... he is being prevented from being able to prepare a defense and is being pressures with solitary confinement and other abuse ENTIRELY because SEC/FBI want him to cop a plea so they can create another precedent to use against the next little bit bigger fish, and so on and so on...THEN BITSHARES, THEN BEOS, THEN EOS... and if you all can't see this comin then your just a blind deaf cow standing on the tracks oblivious to an on coming freight train. Put your grudges aside and look at the bigger picture... or not...just don`t be whining your geek sissies asses off when it happens, cuz soon it will be too late to stop....and you all did virtually nothing to stop it. you will get what you deserve.
Crazy. Thank you for sharing.
Very sad and tragic situation for the poor man and his family.


Let's add an image background to any section, row or module where you want to apply this zoom hover effect.
Once it's added, move to the Advanced tab.
Add a class name for your section, row or module. I will use a blurb module and the class name: "zoom-effect".
Now it's CSS time, let's go to the builder hamburger menu icon if we are in the back-end builder or the gear icon if we are in the visual builder.
Paste the next in the CSS box, if you are using a different class name, don't forget to change it in the code below.
In the first piece of code we are defining a transition, the image size and position values.
In the second one goes the hover magic by just changing 2 values.
Now, it's time for you to play with the BACKGROUND-SIZE property values and adjust them to your necessities.
The BACKGROUND-POSITION values are for placing the image, try changing the values and find out what's best for you!
If you want to apply this effect to more pages, just move the code to the Divi global css box under, WP Dashboard -> Divi -> Theme Options -> Scroll to see the CSS box.
Congrats! You just did it!
How would you get this effect on a text box background image if you already have a CSS Class: named in the Advanced Tab?
I created a nh-button closed class that would make named sections appear of disappear, kind of like an accordion effect. So now when I go to try to apply your code I already have a CSS Class: named. Can you stack them?
Hey William, you can add multiple CSS clasess just use a space and you can writte the next class. So yes you can have multiple clasess.


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text:
namespace boost {
namespace container {
namespace allocator_traits_detail {

}

#ifndef BOOST_CONTAINER_DOXYGEN_INVOKED

namespace container_detail {

//workaround needed for C++03 compilers with no construct()
//supporting rvalue references
template<class A>
struct is_std_allocator
{  static const bool value = false; };

template<class T>
struct is_std_allocator< std::allocator<T> >
{  static const bool value = true; };

}  //namespace container_detail {

#endif   //#ifndef BOOST_CONTAINER_DOXYGEN_INVOKED

//! The class template allocator_traits supplies a uniform interface to all allocator types.
//! This class is a C++03-compatible implementation of std::allocator_traits
template <typename Alloc>
struct allocator_traits
{
   //allocator_type
   typedef Alloc allocator_type;
   //value_type
   typedef typename Alloc::value_type         value_type;

   #if defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
      //! Alloc::pointer if such a type exists; otherwise, value_type*
      //!
      typedef unspecified pointer;
      //! Alloc::const_pointer if such a type exists ; otherwise, pointer_traits<pointer>::rebind<const
      //!
      typedef see_documentation const_pointer;
      //! Non-standard extension
      //! Alloc::reference if such a type exists; otherwise, value_type&
      typedef see_documentation reference;
      //! Non-standard extension
      //! Alloc::const_reference if such a type exists ; otherwise, const value_type&
      typedef see_documentation const_reference;
      //! Alloc::void_pointer if such a type exists ; otherwise, pointer_traits<pointer>::rebind<void>.
      //!
      typedef see_documentation void_pointer;
      //! Alloc::const_void_pointer if such a type exists ; otherwis e, pointer_traits<pointer>::rebind<const
      //!
      typedef see_documentation const_void_pointer;
      //! Alloc::difference_type if such a type exists ; otherwise, pointer_traits<pointer>::difference_type.
      //!
      typedef see_documentation difference_type;
      //! Alloc::size_type if such a type exists ; otherwise, make_unsigned<difference_type>::type
      //!
      typedef see_documentation size_type;
      //! Alloc::propagate_on_container_copy_assignment if such a type exists, otherwise an integral_constant
      //! type with internal constant static member value == false.
      typedef see_documentation propagate_on_container_copy_assignment;
      //! Alloc::propagate_on_container_move_assignment if such a type exists, otherwise an integral_constant
      //! type with internal constant static member value == false.
      typedef see_documentation propagate_on_container_move_assignment;
      //! Alloc::propagate_on_container_swap if such a type exists, otherwise an integral_constant
      //! type with internal constant static member value == false.
      typedef see_documentation propagate_on_container_swap;
      //! Defines an allocator: Alloc::rebind<T>::other if such a type exists; otherwise, Alloc<T, Args>
      //! if Alloc is a class template instantiation of the form Alloc, where Args is zero or
      //! more type arguments ; otherwise, the instantiation of rebind_alloc is ill-formed.
      //!
      //! In C++03 compilers rebind_alloc is a struct derived from an allocator
      //! deduced by previously detailed rules.
      template <class T> using rebind_alloc = see_documentation;

      //! In C++03 compilers rebind_traits is a struct derived from
      //! allocator_traits<OtherAlloc>, where OtherAlloc is
      //! the allocator deduced by rules explained in rebind_alloc.
      template <class T> using rebind_traits = allocator_traits<rebind_alloc<T> >;

      //! Non-standard extension: Portable allocator rebind for C++03 and C++11 compilers.
      //! type is an allocator related to Alloc deduced deduced by rules explained in rebind_alloc.
      template <class T>
      struct portable_rebind_alloc
      {  typedef see_documentation type;  };
   #else
      //pointer
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         pointer, value_type*)
            pointer;
      //const_pointer
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_EVAL_DEFAULT(boost::container::container_detail::, Alloc,
         const_pointer, typename boost::intrusive::pointer_traits<pointer>::template
            rebind_pointer<const value_type>)
               const_pointer;
      //reference
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         reference, typename container_detail::unvoid<value_type>::type&)
            reference;
      //const_reference
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         const_reference, const typename container_detail::unvoid<value_type>::type&)
               const_reference;
      //void_pointer
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_EVAL_DEFAULT(boost::container::container_detail::, Alloc,
         void_pointer, typename boost::intrusive::pointer_traits<pointer>::template
            rebind_pointer<void>)
               void_pointer;
      //const_void_pointer
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_EVAL_DEFAULT(boost::container::container_detail::, Alloc,
         const_void_pointer, typename boost::intrusive::pointer_traits<pointer>::template
            rebind_pointer<const void>)
               const_void_pointer;
      //difference_type
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         difference_type, std::ptrdiff_t)
            difference_type;
      //size_type
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         size_type, std::size_t)
            size_type;
      //propagate_on_container_copy_assignment
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         propagate_on_container_copy_assignment, container_detail::false_type)
            propagate_on_container_copy_assignment;
      //propagate_on_container_move_assignment
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         propagate_on_container_move_assignment, container_detail::false_type)
            propagate_on_container_move_assignment;
      //propagate_on_container_swap
      typedef BOOST_INTRUSIVE_OBTAIN_TYPE_WITH_DEFAULT(boost::container::container_detail::, Alloc,
         propagate_on_container_swap, container_detail::false_type)
            propagate_on_container_swap;

      #if !defined(BOOST_NO_CXX11_TEMPLATE_ALIASES)
         //C++11
         template <typename T> using rebind_alloc  = typename boost::intrusive::pointer_rebind<Alloc, T>::type;
         template <typename T> using rebind_traits = allocator_traits< rebind_alloc<T> >;
      #else    // #if !defined(BOOST_NO_CXX11_TEMPLATE_ALIASES)
         //Some workaround for C++03 or C++11 compilers with no template aliases
         template <typename T>
         struct rebind_alloc : boost::intrusive::pointer_rebind<Alloc,T>::type
         {
            typedef typename boost::intrusive::pointer_rebind<Alloc,T>::type Base;
            #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
            template <typename... Args>
            rebind_alloc(BOOST_FWD_REF(Args)... args)
               : Base(boost::forward<Args>(args)...)
            {}
            #else    // #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
            #define BOOST_PP_LOCAL_MACRO(n)                                                        \
            BOOST_PP_EXPR_IF(n, template<) BOOST_PP_ENUM_PARAMS(n, class P) BOOST_PP_EXPR_IF(n, >) \
            rebind_alloc(BOOST_PP_ENUM(n, BOOST_CONTAINER_PP_PARAM_LIST, _))                       \
               : Base(BOOST_PP_ENUM(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _))                       \
            {}                                                                                \
            //
            #define BOOST_PP_LOCAL_LIMITS (0, BOOST_CONTAINER_MAX_CONSTRUCTOR_PARAMETERS)
            #include BOOST_PP_LOCAL_ITERATE()
            #endif   // #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
         };

         template <typename T>
         struct rebind_traits
            : allocator_traits<typename boost::intrusive::pointer_rebind<Alloc, T>::type>
         {};
      #endif   // #if !defined(BOOST_NO_CXX11_TEMPLATE_ALIASES)
      template <class T>
      struct portable_rebind_alloc
      {  typedef typename boost::intrusive::pointer_rebind<Alloc, T>::type type;  };
   #endif   //BOOST_CONTAINER_DOXYGEN_INVOKED

   //! Returns: a.allocate(n)
   //!
   static pointer allocate(Alloc &a, size_type n)
   {  return a.allocate(n);  }

   //! Returns: a.deallocate(p, n)
   //!
   //! Throws: Nothing
   static void deallocate(Alloc &a, pointer p, size_type n)
   {  a.deallocate(p, n);  }

   //! Effects: calls a.allocate(n, p) if that call is well-formed;
   //! otherwise, invokes a.allocate(n)
   static pointer allocate(Alloc &a, size_type n, const_void_pointer p)
   {
      const bool value = boost::container::container_detail::
         has_member_function_callable_with_allocate
            <Alloc, const size_type, const const_void_pointer>::value;
      container_detail::bool_<value> flag;
      return allocator_traits::priv_allocate(flag, a, n, p);
   }

   //! Effects: calls a.destroy(p) if that call is well-formed;
   //! otherwise, invokes p->~T().
   template<class T>
   static void destroy(Alloc &a, T*p) BOOST_CONTAINER_NOEXCEPT
   {
      typedef T* destroy_pointer;
      const bool value = boost::container::container_detail::
         has_member_function_callable_with_destroy
            <Alloc, const destroy_pointer>::value;
      container_detail::bool_<value> flag;
      allocator_traits::priv_destroy(flag, a, p);
   }

   //! Returns: a.max_size() if that expression is well-formed; otherwise,
   //! numeric_limits<size_type>::max().
   static size_type max_size(const Alloc &a) BOOST_CONTAINER_NOEXCEPT
   {
      const bool value = boost::container::container_detail::
         has_member_function_callable_with_max_size
            <const Alloc>::value;
      container_detail::bool_<value> flag;
      return allocator_traits::priv_max_size(flag, a);
   }

   //! Returns: a.select_on_container_copy_construction() if that expression is well-formed;
   //! otherwise, a.
   static
   #if !defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
   typename container_detail::if_c
      <  boost::container::container_detail::
                  has_member_function_callable_with_select_on_container_copy_construction
                     <const Alloc>::value
      , Alloc
      , const Alloc &
      >::type
   #else
   Alloc
   #endif
   select_on_container_copy_construction(const Alloc &a)
   {
      const bool value = boost::container::container_detail::
         has_member_function_callable_with_select_on_container_copy_construction
            <const Alloc>::value;
      container_detail::bool_<value> flag;
      return allocator_traits::priv_select_on_container_copy_construction(flag, a);
   }

   #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES) || defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
      //! Effects: calls a.construct(p, std::forward<Args>(args)...) if that call is well-formed;
      //! otherwise, invokes ::new (static_cast<void*>(p)) T(std::forward<Args>(args)...)
      template <class T, class ...Args>
      static void construct(Alloc & a, T* p, BOOST_FWD_REF(Args)... args)
      {
         container_detail::bool_<container_detail::is_std_allocator<Alloc>::value> flag;
         allocator_traits::priv_construct(flag, a, p, ::boost::forward<Args>(args)...);
      }
   #endif
   #ifndef BOOST_CONTAINER_DOXYGEN_INVOKED
   #if !defined(BOOST_CONTAINER_DOXYGEN_INVOKED)
      private:
      static pointer priv_allocate(container_detail::true_type, Alloc &a, size_type n, const_void_pointer p)
      {  return a.allocate(n, p);  }

      static pointer priv_allocate(container_detail::false_type, Alloc &a, size_type n, const_void_pointer)
      {  return allocator_traits::allocate(a, n);  }

      template<class T>
      static void priv_destroy(container_detail::true_type, Alloc &a, T* p) BOOST_CONTAINER_NOEXCEPT
      {  a.destroy(p);  }

      template<class T>
      static void priv_destroy(container_detail::false_type, Alloc &, T* p) BOOST_CONTAINER_NOEXCEPT
      {  p->~T(); (void)p;  }

      static size_type priv_max_size(container_detail::true_type, const Alloc &a) BOOST_CONTAINER_NOEXCEPT
      {  return a.max_size();  }

      static size_type priv_max_size(container_detail::false_type, const Alloc &) BOOST_CONTAINER_NOEXCEPT
      {  return size_type(-1);  }

      static Alloc priv_select_on_container_copy_construction(container_detail::true_type, const Alloc &a)
      {  return a.select_on_container_copy_construction();  }

      static const Alloc &priv_select_on_container_copy_construction(container_detail::false_type, const Alloc &a) BOOST_CONTAINER_NOEXCEPT
      {  return a;  }

      #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
         template<class T, class ...Args>
         static void priv_construct(container_detail::false_type, Alloc &a, T *p, BOOST_FWD_REF(Args) ...args)
         {
            const bool value = boost::container::container_detail::
                  has_member_function_callable_with_construct
                     < Alloc, T*, Args... >::value;
            container_detail::bool_<value> flag;
            priv_construct_dispatch2(flag, a, p, ::boost::forward<Args>(args)...);
         }

         template<class T, class ...Args>
         static void priv_construct(container_detail::true_type, Alloc &a, T *p, BOOST_FWD_REF(Args) ...args)
         {
            priv_construct_dispatch2(container_detail::false_type(), a, p, ::boost::forward<Args>(args)...);
         }

         template<class T, class ...Args>
         static void priv_construct_dispatch2(container_detail::true_type, Alloc &a, T *p, BOOST_FWD_REF(Args) ...args)
         {  a.construct( p, ::boost::forward<Args>(args)...);  }

         template<class T, class ...Args>
         static void priv_construct_dispatch2(container_detail::false_type, Alloc &, T *p, BOOST_FWD_REF(Args) ...args)
         {  ::new((void*)p, boost_container_new_t()) T(::boost::forward<Args>(args)...); }
      #else // #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)
         public:
         #define BOOST_PP_LOCAL_MACRO(n)                                                              \
         template<class T BOOST_PP_ENUM_TRAILING_PARAMS(n, class P) >                                 \
         static void construct(Alloc &a, T *p                                                         \
                              BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST, _))            \
         {                                                                                \
            container_detail::bool_                                                                   \
               <container_detail::is_std_allocator<Alloc>::value> flag;                               \
            allocator_traits::priv_construct(flag, a, p                                               \
               BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _));                       \
         }                                                                                \
         //
         #define BOOST_PP_LOCAL_LIMITS (0, BOOST_CONTAINER_MAX_CONSTRUCTOR_PARAMETERS)
         #include BOOST_PP_LOCAL_ITERATE()

         private:
         #define BOOST_PP_LOCAL_MACRO(n)                                                                    \
         template<class T  BOOST_PP_ENUM_TRAILING_PARAMS(n, class P) >                                      \
         static void priv_construct(container_detail::false_type, Alloc &a, T *p                            \
                        BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST,_))                         \
         {                                                                                \
            const bool value =                                                                              \
               boost::container::container_detail::has_member_function_callable_with_construct              \
                     < Alloc, T* BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_FWD_TYPE, _) >::value;        \
            container_detail::bool_<value> flag;                                                            \
            priv_construct_dispatch2(flag, a, p                                                             \
               BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _) );                            \
         }                                                                                \
                                                                                \
         template<class T  BOOST_PP_ENUM_TRAILING_PARAMS(n, class P) >                                      \
         static void priv_construct(container_detail::true_type, Alloc &a, T *p                             \
                        BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST,_))                         \
         {                                                                                \
            priv_construct_dispatch2(container_detail::false_type(), a, p                                   \
               BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _) );                            \
         }                                                                                \
                                                                                \
         template<class T  BOOST_PP_ENUM_TRAILING_PARAMS(n, class P) >                                      \
         static void priv_construct_dispatch2(container_detail::true_type, Alloc &a, T *p                   \
                        BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST,_))                         \
         {  a.construct( p BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _) );  }             \
                                                                                \
         template<class T  BOOST_PP_ENUM_TRAILING_PARAMS(n, class P) >                                      \
         static void priv_construct_dispatch2(container_detail::false_type, Alloc &, T *p                   \
                        BOOST_PP_ENUM_TRAILING(n, BOOST_CONTAINER_PP_PARAM_LIST, _) )                       \
         {  ::new((void*)p, boost_container_new_t()) T(BOOST_PP_ENUM(n, BOOST_CONTAINER_PP_PARAM_FORWARD, _)); }\
         //
         #define BOOST_PP_LOCAL_LIMITS (0, BOOST_CONTAINER_MAX_CONSTRUCTOR_PARAMETERS)
         #include BOOST_PP_LOCAL_ITERATE()
      #endif   // #if !defined(BOOST_NO_CXX11_VARIADIC_TEMPLATES)

      template<class T>
      static void priv_construct_dispatch2(container_detail::false_type, Alloc &, T *p, ::boost::container::default_init_t)
      {  ::new((void*)p) T; }
   #endif   //#if defined(BOOST_CONTAINER_DOXYGEN_INVOKED)

   #endif   //#ifndef BOOST_CONTAINER_DOXYGEN_INVOKED
};

}  //namespace container {
}  //namespace boost {

#include <boost/container/detail/config_end.hpp>

#endif // ! defined(BOOST_CONTAINER_ALLOCATOR_ALLOCATOR_TRAITS_HPP)

redpajama_set_name: RedPajamaGithub


text:
Observer News Updates
Officers Columns
Adjutant's Column
Commander's Column
NEC's Column
Sr. Vice Commander
GI Film Festival Goes Hollywood
Nov 8, 2012 | Observer News Updates | 0 |
The GI Film Festival invites military servicemembers, veterans, their families, entertainment industry executives and the public to the first annual GI Film Festival Hollywood from Nov. 9 – 10 at the Los Angeles Film School in Hollywood, Calif. The event will feature two industry award receptions, panel/Q&A discussions, several film premieres and industry networking opportunities with celebrities and industry executives. Proceeds from a Saturday night auction will benefit the GI Film Festival and the Semper Fi Fund, which provides financial support to wounded Marines and their families.
"All films premiering during our event highlight the successes and sacrifices of American military service personnel and the worldwide struggle for liberty and democracy. Each film submission has at least one main real or fictitious character serving or having served in the U.S. military who is depicted with respect," said Brandon Millett, co-founder of the GI Film Festival. "As a leading member of the Ambassadors of Hollywood Support Tour, actress Christy Carlson Romano will be honored with the GI Spirit Award during our kickoff reception on Friday. Christy has traveled across the world showing her support for our U.S. Armed Forces." Previous award recipients include actors Gary Sinise, Jon Voight, Joe Mantegna and Lou Diamond Phillips.
Film festival admission prices start at $12 per person. Military servicemembers and veterans receive a 50 percent discount. Visit the GI Film Festival website at www.gifilmfestival.com for all-access, reception and ticket purchasing information. For additional event information, visit www.annualsalute.com.
The GI Film Festival is the only film festival in the nation to focus on preserving the stories of American veterans. The organization also holds a weeklong festival during Armed Forces Appreciation Month each May in Washington. The American Legion supports the festival via resolution, and presented Millett and co-founder Laura Law-Millett with the National Commander's Public Relations Award at the Washington Conference in 2010.
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GI Bill Payments Fact Sheet
Thanking all deployed moms for their service. Happy Mother's Day. https://t.co/N7IfKVHNnC
Sláinte! Happy St. Patrick's Day! Did you know there was a group of Irish-Americans from New York and Massachusetttwitter.com/i/web/status/1…wCEwM
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Wishing everyone holiday connection with loved ones in person or on the phone.
Follow @colegion

redpajama_set_name: RedPajamaCommonCrawl


In theory, establishing thought leadership seems so simple. The internet is littered with articles aiming to teach avid marketers how to establish themselves as credible leaders within their industry. Blog posts, webinars, podcasts, and many other channels are touted as keys to becoming a thought leader and gaining consumer trust.
First, it's important to understand just how your audience gets to the point at which they find you credible enough to be a thought leader. And sure, regular articles at credible publications or an established industry leadership position are great tools, but not nearly every company (or marketer) can boast them.
But as is turns out, you don't have to be. Astonishingly, 2012 study found that simply being confident boosts your credibility among your audience. In other words, truly believing that you are an expert in your subject (and letting that belief shine through your published content) can make a tangible difference in becoming a digital thought leader. And as the same study shows, even overconfidence can have the same effect.
Speaking of your audience, did you know that your readers will perceive you as more credible if you openly ask question for yourself or your audience to answer? It's called the Benjamin Franklin Effect: if you ask someone a question, they will like you more.
Here's another simple truth about digital thought leadership: your audience believes in you as an expert if other members of the audience do the same thing. Digital behavior very much follows a herd mentality, considering that 79% of online consumers trust online reviews as much as personal recommendations. People everywhere depend on the opinions of others to reinforce their beliefs and distinguish right from wrong.
Of course, social proof in thought leadership is more difficult to achieve than it is in your other marketing endeavors; you can't just include a testimonial about your blog on your blog. But here's one way you can accomplish nearly the same thing: write and encourage guest content by industry experts on your blog. Surrounding yourself with experts in your industry means that the expertise 'bleeds' into your own, as your audience will begin to think of you on the same level as these experts.
For your thought leadership efforts, that means one important thing: no click-bait headlines. While it may be tempting to create a stunner that draws audiences into your content in droves, they will not come away with a favorable opinion of your business if the article doesn't deliver on the headline's promise. Instead, your headlines (and contents) should be honest and at all times.
But as you can probably imagine, being honest does not always mean falling in line with conventional wisdom. As long as you can support your views with evidence and examples (not to mention the social proof we covered above), don't be afraid to challenge the norm and establish an alternative way of thinking.
The most dangerous trap content marketers can fall into is blandness. If you don't have anything new to say, chances are your audience won't believe in you as a forward-thinking industry leader. By being a little bit controversial on the other hand, you can draw in your audience and encourage new ways of thinking, putting yourself at the forefront of thought leaders in your industry.
Establishing thought leadership is a complex process - and it's much more complicated than simply writing a couple of blog posts on industry topics. Understanding the psychology behind the importance and practice of thought leadership helps you establish a strategy that will be successful and lasting.


text:
One Run and Done, Kentucky Falls 65-62 to Kansas in Champions Classic - kentuckysportsradio.com
Photo by Phil Ellsworth, ESPN Images
Phil Ellsworth | ESPN Images
Kentucky's offensive woes continued for the second straight game, yet for a period in the first half, fans thought the Cats turned a corner.
For a few minutes, Kentucky basketball was back. The Wildcats were scoring at will, moving up and down the court and suffocating the Jayhawks with incredible length on defense. Once the 15-0 Kentucky run concluded at the midway point of the first half, the offense slowly reverted back to its losing ways, ultimately falling 65-62 to Kansas in the 2020 edition of the Champions Classic in Indianapolis.
A few things to illustrate how poorly Kentucky's offense performed:
Kansas shot 29% and won. Isaiah Jackson made a bucket with 4:20 to play before halftime. Kentucky would only make one shot over the next 12:20 of game action. Going back to the Richmond game, Kentucky missed 19 straight threes before Donatie Allen netted one from long range. They finished just 3-of-21, which means UK is 3-for-31 (9.6%) from behind the three-point line over the last 40 minutes of basketball.
Despite all of the offensive struggles and the incredible foul trouble, Olivier Sarr almost gave Kentucky a four-point lead with less four minutes to play. Instead, he missed a put-back dunk, which Kansas turned into a transition bucket to tie the game. Kentucky somehow got one more chance to tie it, down three with 10.2 seconds to play, but Davion Mintz's three fell short off the iron.
The lackluster offensive performance overshadows Isaiah Jackson's incredible night. The freshman forward almost recorded a double-double in rebounds and blocked shots, finishing the night with 12 boards, 8 blocked shots and 7 points.
Kentucky fans have not seen much good offense in 2020. It does not look like that's going to change anytime soon.


text:
Arco, Idaho
Craters of the Moon National Monument and Preserve
Home to the deepest rift anywhere on Earth.
Kings Bowl and Great Rift from air. King's Bowl is a phreatic explosion pit 280 feet (90 m) long, 100 feet (30 m) wide, and 100 feet (30 m) deep, caused by lava meeting groundwater and producing a steam explosion 2,200 years ago. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
Craters of the Moon from U.S. 20-26-93. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
The black soil on Inferno Cone exhibits the properties Limbert wrote about. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
Cinder crags from North Crater on the North Crater Flow. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
Big Southern Butte was used as a landmark by pioneers. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
This scoria field shows typical conditions at Craters of the Moon. (Wikimedia Commons) http://en.wikipedia.org/wiki/Craters_of_th... (http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve)
Spatter Cones Brittany K Photo
View from the top of Inferno Cone Brittany K Photo
Entrance to Indian Tunnel Brittany K Photo
falynnk (Atlas Obscura User)
Hiking path through the lava fields. jlkirkwood (Atlas Obscura User)
A huge preserve located in the Snake River Plain in Central Idaho, Craters of the Moon is protected because of the area's many volcanic features that represent one of the best preserved flood basalt areas in the continental United States. At an average elevation of nearly 6,000 feet, Craters of the Moon encompasses three major lava fields and nearly 400 square miles of sagebrush steppe grasslands.
Top Places in Arco
The Devil Boat
Supposedly Satanic numbers adorn this preserved submarine sail.
Added by friedtc
Experimental Breeder Reactor-I
The world's first nuclear power plant is open to visitors looking to role-play a meltdown.
Added by kondorqueen
See more things to do in Arco »
Visitors flock to this protected area to see the lava fields, which all sit along the Great Rift of Idaho. Some of the open rift cracks are among the best known anywhere in the world, including the deepest rift on Earth, which measures 800 feet. More than two dozen volcanic cones represent lava flows from between 15,000 and 2,000 years ago.
Visitors, though, are encouraged to come prepared. This area is rugged, with only one paved road reaching across the northern end. There is a visitor center, and a highway provides access to it, but hiking through the preserve could be dangerous. All of the plants and animals that grow and live in the area are under environmental stress, as it rarely rains in the preserve, and all of the water is immediately lost to the rifts, where it eventually makes its way to the Snake River. Dry winds constantly work their way across the steppe, and the soil temperature can reach 150 degrees Fahrenheit.
The preserve also has more than 50 camping sites for visitors. None, though, can be reserved in advance, and they are very basic, including little more than water and trash containers. Campers visit Craters of the Moon in both the summer and the winter, when the Loop Drive is closed to traffic and made available to skiers.
While the monument was established way back in May of 1924, the area wasn't designated the Craters of the Moon National Preserve until August of 2002. Just two years earlier, President Clinton had signed a proclamation that greatly expanded the site to what closely resembles its current shape and size. The area, given its designation, is managed by the National Park Service in cooperation with the Bureau of Land Management.
The Kings Bowl crater can be found at 42.950068°, -113.216847° The Big Cinder Butte can be found at 43.416723°, -113.538914°
craterscultures and civilizationsgeological odditiesnatural wonders
s sideshowilly
+ 1 other
Nicholas Jackson
d derukanjiru
falynnk
j jlkirkwood
MagnumPI
erjeffery
Wikipedia: Craters of the Moon National Monument and Preserve: http://en.wikipedia.org/wiki/Craters_of_the_Moon_National_Monument_and_Preserve
Digital Atlas of Idaho: Craters of the Moon: http://imnh.isu.edu/digitalatlas/geog/parks/craters/craters.htm
Virtual Tourist: Craters of the Moon National Monument Tourist Guide: http://www.virtualtourist.com/travel/North_America/United_States_of_America/Idaho/Craters_of_the_Moon_National_Monument-775479/TravelGuide-Craters_of_the_Moon_National_Monument.html
Arco, Idaho, 83213
Sun Valley, Idaho
The Hemingway Memorial
Tucked away on a scenic trail, a modest memorial honors one of the greatest writers of our time.
Added by Nate Pedersen
Ernest Hemingway's Grave
Despite his legacy of work in Spain, Cuba, and Florida, the larger-than-life writer's grave is a simple affair tucked in an Idaho cemetery.
Added by steedjb
Old Station, California
Painted Dunes
The sunset-colored dunes of volcanic ash make taking a poor photo impossible.
Added by Toutlemonde
Rivière-Koksoak, Québec
Pingualuit Crater Lake
A lake in the middle of the tundra of Quebec is said to be the purest freshwater lake on Earth.
Prehistoric Trackways National Monument
Wee (and not so wee) footprints that insects and reptiles of the Paleozoic Era left behind.
Added by ekoptev
Vredefort, South Africa
Vredefort Impact Crater
The world's largest impact crater is mainly eroded but still remembers the planet's violent history.
Added by GarethSA


Until the day, the sun comes out again.
But I know true love never lies.
Even when they feel so right.
Oh, will it ever end.
I know the truth of how this has to be.
Oh, I need the rain to come and wash me away.
Oh will it ever end?
Until the day the sun comes out again.


Sometimes it is all in the details and this card had SO many little details that I didn't address in my post on the CLASSroom. Well, with those missing details came a lot of questions and so I decided I would just put together an additional post for those who would like to know more about these little details. I skipped these because my post was already REALLY long and I didn't realize that they would be missed - so here they are for those who would like to replicate this project or would like to try some of these "other" techniques.
To color the bird I opted to use watercolors. I select which technique I am going to use when coloring in my images depending on the final look I want to create. I adore this little bluebird and did a Google image search to see what the "true" coloring of these birds would be. Once I saw the pictures I felt that watercoloring would be the route to take. I then went and selected my patterned paper based on the color scheme of the bird. The Hopscotch Graphic 45 paper is delicious and perfect in color tone!
I am finding these papers to be SO easy to use in my cardmaking because one side always has a scale that is appropriate and the color schemes are summed up in one word - YUMMY!
I stamped my Bluebird using Archival Jet Black Ink. Next I selected Distress Ink (Faded Jeans, Broken China, Weathered Wood, Fired Brick, Old Paper, Vintage Photo and not shown, Scattered Straw) to color this image. I used the dropper that is attached to the lid in these bottles to place one little droplet of ink on my non-stick craft sheet. I left the bottles on my surface to help me determine which droplet went with each color. Then using my waterbrush I painted in my little bird. There are a number of tutorials on the CLASSroom that talk about watercolor techniques. You will find that the colors will spread beautifully on your papers in the areas that are wet. If you do not want your color to float past a certain line, then do not wet that area of paper.
I have had numerous questions regarding the flower that I used on this creation. I should have known that this would be a rather elusive little item that need more explanation. The new botanical line of papers from Prima Marketing are superb! I have placed them in a number of different sections in the store to try and make it easier to find and figure out what they are for. I have put this line in two spots - Specialty Papers and Die Domain: Accessories.
These papers are phenomenal to cut with the low profile dies. In this case I used my Nested Flower die. I then inked the edges using an Ink Blending foam and Antique Linen distress ink. As you can see I opted to use the sponge only, making it easier to manipulate and just use one corner to add color to the edges only.
Hmmm - what else did I miss. I used the sentiment included in this month's special value "Gardener's Hands". Each month Cornish Heritage Farms comes out with a Stamp of the Month which is a 20% savings. Once our inventory runs out on this item we will then need to order these items independently and at a higher cost. So purchasing them in a set is a "good thing" if you like both images!
Last, but by no means least is the image from the exquisite Rummage Bin set created by Julia Stainton - Ornamental Beauty. This is a must have set for me - I LOVE the architectural like images that are included - they remind me so much of my interior design days!
I truly do hope that this helps answer some of those questions I left hanging with my technique post on the CLASSroom. I will do my best to create two posts simultaneously in the future. I am trying to keep those posts on the precise technique I am trying to share and not make them too lengthy, but when I get an opportunity to create my mind just goes wild and I throw everything in to the mix, but the kitchen sink it seems - LOL!
I am re doing my blog and would like to make a list of sites I like to visit. I wonder if you wold mind if I made a link to your site?
GREAT card Ellen! Thank you for the good directions!
Ellen, this is beautiful! I love the bird and the vintage feel. I have a hard time putting things crooked on a card, but this is gorgeous! Love the tag too.


This Ukrainian story takes place between 1937 and 1947 in a small, traditional Hutsul village in northern Bukovina. The Zvonars are a poor family of musicians, who eke out a living by performing at local celebrations. Petro and Orest are brothers and both of them are in love with Dana, the village priest's beautiful daughter. Their younger brother Heorihli is an absentminded teenager, who's attracted to the village witch, Vivdya. In 1940, the territory is ceded to the Soviets by the Rumanian government. Subsequently, Dana falls in love with a Red Army officer named Ostap and is determined to marry him. On the day of their wedding, the Germans and Rumanians cross the borders of the USSR. Ostap must return to his unit and Petro leaves the village to join the Red Army. Orest, though, seduces Dana and takes her up into the mountains, where he joins the Ukrainian partisans and becomes a part of the Ukrainian Insurgent Army (UPA). After three years of brutal Rumanian occupation, Ostap and Petro return to the village when advancing Soviet troops drive out the occupiers. They attempt to introduce progress (re-institute the Soviet occupation) and bring the villagers a modern tractor. Dana leaves Orest and returns to the village. But Orest ties Ostap to the tractor and sets it on fire.
DVD-R is in Ukrainian with swithchable English subtitles. Approx. 92 mins. See video sample for picture and audio quality!


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Category: Tyler Kroft Jersey
reasons You mentioned Flowers Vera
I dig that parallel in that while rostering a Tyler Kroft Womens Jersey high-performing goalie quarterback hardly guarantees season-long success, investing in a dud most certainly assures the opposite.The former SNL star also asked Wilson about getting historically paid on his next deal.Letter-writer George A.That means that it can be very tough to determine how teams can be expected to play.
INDIANAPOLIS The Indiana Pacers are showing their frontcourt is a force to be reckoned with, even without injured All-Star guard Victor Oladipo.Tatum has played the last two games for the Celtics after recovering from a back injury he suffered against the Charlotte Hornets last Sunday.Here I will preview the first of eight groups that will be traveling to Russia.It was an off-year for the 5-foot-11-pound center, but that was the story in Colorado last season with every player seeming to struggle.Explodes out of the secondary on swing pass to make tackles and feasts on one-read quaterbacks.
Bank Stadium representative for assistance.We still have to put in the work.It was a high-scoring affair on the East Coast, with both teams putting up 40 points, and it was all behind yet another stellar performance from young Mahomes.To find all players born within a certain month and year, for example all players born in December of 1985, choose the month and year with the drop down boxes and then choose the 'Month and Year Search' option.
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Any commercial use or distribution without the express written consent of STATS is strictly prohibited.That wasn't the case in the semis with a 7 thrashing of hosts Brazil.
The mansion featured prominently in the shows and Gotti has gone on to become a best-selling author, columnist and reality star.
I'm just happy that we still control our own destiny, Detroit's Reggie Jackson said post-game.
Their thoughts on video reviews on calls, because video review essentially exists to show how terrible they are at their jobs.He also said, 'Kirk, when you make good decisions, good things happen.At 6, the Rockets, the http://www.nflbengals.us.com/Tyler_Kroft_Jersey top overall seed last season, sit 12th in the Western Conference.They key player is obviously Bale, who seems to play best when dawning a Wales jersey.
If you would like to search for all players born on a certain day, for example all players born on December 25th in any year, choose the month and day with the drop down boxes and then choose the 'Month and Day Search' option.Then when you look at Shawn Tierney's heat map for Turris, it's understandable why his high-danger scoring chances are below average.They will run as if it were an up-and-down basketball game.Braulio Cardenas Cantu from Saltillo, México Question: Hola Jim!!


This memorandum was prepared during a period when Acheson was taking a very public and active role in the administration's attempts to come to terms with the challenge to the Atlantic Community posed by French President Charles de Gaulle's double non press conference of January 14, 1963. In that press conference, de Gaulle vetoed British entry into the Common Market and rejected French participation in a NATO multilateral force.
Although Acheson famously attended several ExComm meetings during the Cuban Missile Crisis, he was not formally a member of that group. He also attended the 40th ExComm meeting for the discussion on Europe and the multilateral force.
President [John F.] Kennedy requested Mr. Acheson, as a private citizen, to consult with him on problems respecting the North Atlantic Treaty Organization [NATO], and this consultation lasted over a period of a few months early in 1961. On the same basis, Mr. Acheson consulted with the President on the Berlin problem in the summer of that year.
Between October 17 and October 26, 1962, during the crisis over the missile build-up in Cuba, Mr. Acheson was informed of the situation and his views were sought by the Administration. At the request of Secretary [of State Dean] Rusk, he went to Europe to inform General [Charles] DeGaulle, the North Atlantic Council and Chancellor [Konrad] Adenauer of the facts, the conclusions of the President, and the course of action the President would follow. From time to time his opinion is asked regarding some current development.
Since retiring from the State Department in January, 1953, Mr. Acheson has held no office under the Government of the United States (though he has served without compensation on the Advisory Committee on Rules of Civil Procedure in United States Courts) nor received any pay from the Government of any sort.


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"Double in Ourselves"*
Caption: HARING, Keith. DOUBLE MAN, Print, 1986
Edward Mendelson's "The Secret Auden" has set me thinking about the characteristics of the unboss, the unboss as leader.
I have attributed several qualities to the democratic leader, the unboss, among them:
Leads by example
Works alongside
Waits for others to initiate
Takes "risks"
Tolerates mistakes
Defends staff
Shares praise; accepts blame
Is a gentleperson
Mendelson tells of the many kindnesses and courtesies to others – real and substantial - the poet WH Auden provided throughout his life. He "…was generous and honorable. He kept it secret because he would have been ashamed to have been praised for it."
Before I go on to explain why Auden shrank from the limelight of praise, I would tack on "generous and honorable" to the list of unboss qualities.
Auden was reluctant to judge others; he had come to realize that he was the last person to cast blame on someone else. He could have, but chose not to since he believed that he was not much better than the next guy. "Auden preferred to err in the opposite direction, by presenting himself as less than he was."
While showing personal restraint he knew that it would not take much to slip into rage and over to the dark side, indeed he'd been there. Mendelson quotes Auden writing to his former unfaithful lover: "on account of you, I have been, in intention, and almost in act, a murderer."
The unboss recognizes, like Montaigne, we are "double in ourselves" (good and bad) and knowing that, she should be the last to act with absolute certitude, that there is only one way, hers! The unboss is not deluded into thinking others need only follow and all will be well. He understands even when he has THE answer, that there are other answers, some even better than his or that his idea can be made better.
Now, "double in ourselves", is not about being of two minds, waffling. It is rather, as explained above, the unboss being open to other views, always seeking the best solution, not just his, and then acting.
Virginia Woolf, according to Mendelson, when speaking of the imagined, indeed promoted, superiority of writers to their readers anticipated and argued for an egalitarian relationship between the author (leader) and the reader (follower). For her, books "should be the healthy offspring of a close and equal alliance between us." A close and equal alliance. Shades of the "invisible leader" and other good things that Mary Parker Follett – Woolf's contemporary - endorsed for leaders and followers!
So these qualities - honor and generosity - eloquently exemplified by Auden's life, are ones that further help to outline the unboss, the unassuming leader, the leader resisting demagoguery and championing the egalitarian bond between workers and leaders.
OK, then, are being honorable and generous exclusive qualities of the unboss? Of course not! But, the unboss is less likely to act dishonorably or to stint generosity? Why? Because the unboss is more aware of his or her personal limits and has a greater understanding of the internal tension between good and bad. I suppose I have a foot or other body part in the uncertain terrain of ethics. So I may have stepped in it, but I doubt an unboss would knowingly make another person suffer. The regular boss (some more so than others) would be less reluctant if it is a so-called "business decision" that leads to suffering.
*"We are, I know not how, double in ourselves, so that what we believe we disbelieve, and cannot rid ourselves of what we condemn." ― Michel de Montaigne


Little Debbie's Happy Camper Cakes are so versatile and the perfect shape to recreate a popular camping/summer camp activity! My family LOVES archery and as I was indulging in one of these tasty Little Debbie Happy Camper Cakes (chocolate of course), I thought to myself "these look exactly like the tip of an arrow". Off to the kitchen I go, determined to build a snack that is representative of our favorite outdoor sport, archery.
These fun and creative treats are made of 3 simple, easy to find ingredients. My girls loved assembling their arrows and using their favorite colored fruit leather. My Happy Camper Arrow Treats are great for outdoor parties, camping themed birthdays, or any gathering celebrating the great outdoors.
Place each of the Happy Camper Cake on the top of a pretzel rod. Push down gently until about half way into the tree cake.
Using clean scissors, cut the fruit leather into a pointy, oblong shape (like a football). Cut small slits up each of the sides, but be sure to leave a little room in the center so the "feather" doesn't rip apart.
Place 2 "feathers" on the opposite end of the Happy Camper Cake by slightly wrapping it around the pretzel rod. The fruit leather will stick!


This promises to be something very special.
The Aston Martin AM-RB 001 has the potential to be a truly ground-breaking hypercar. Currently in development in collaboration with Red Bull Advanced Technologies, the radical hypercar promises to be a racecar for the road, with 1,000 horsepower and a 1:1 power to weight ratio. Details have been kept under wraps since its reveal last summer, but now Aston Martin has revealed the technical partners that have made this engineering marvel possible – and it's quite a star-studded list.
Each technical partner was selected by Aston Martin and Red Bull for their "unrivaled expertise and willingness to push the performance boundaries." The AM-RB 001's beating heart will be a high-revving, 6.5-liter, naturally-aspirated V12 engine developed by the legendary Cosworth, a name that's synonymous with performance and motorsport pedigree. Aston Martin will be utilizing Cosworth's Formula One and high performance engine production experience to extract as much power out of the AM-RB 001 as possible. The AM-RB 001's extraordinary engine will be mated to a bespoke seven-speed paddle-shift transmission designed and manufactured by Ricardo.
Construction of the lightweight carbon fiber MonoCell will be handled by Multimatic, a composite expert Aston Martin also enlisted to work on the One-77 and Vulcan. Rimac will be developing the AM-RB 001's lightweight hybrid battery system - the same Croatia-based company responsible for the blisteringly-fast Concept-One electric hypercar. With a 1:1 power ratio, the AM-RB 001 requires significant stopping power, to say the least. Step forward Alcon and Surface Transforms, which will be supplying lightweight, high performance brake calipers and carbon discs.
The exhaustive list of technical partners doesn't end there: Bosch will be developing the AM-RB 001's bespoke ECU, traction control unit and ESP, while the full-LED headlights and taillights will be provided by Wipac. "Much like Formula One, designing, engineering and building a car like the AM-RB 001 is a massive team effort. To achieve great things you need to surround yourself with the best people," Red Bull Racing's Chief Technical Officer Adrian Newey, commented. "Experience, creativity, energy, diligence and perfectionism are absolute must-have qualities in every area of the project."
Having great technical partners such as those working with us is both reassuring and motivating. Together we aim to produce an innovative piece of engineering art." "Making the AM-RB 001 presents huge challenges. It's a real test of everyone involved, but that's as it should be, for we're genuinely raising the bar with this car," VP and Chief Special Operations Officer David King added. "That's what makes the project so special, and why having the right technical partners is so critical. Some of those names we're working with are long-standing suppliers of Aston Martin, but there are some new names in there, too."
Whether forging fresh partnerships or building on existing relationships, the AM-RB 001 project is a shared engineering adventure we're all relishing." The exact weight of the AM-RB 001 still hasn't been revealed, but it should only weigh 1,000 kg to achieve a 1:1 power to weight ratio. As a result, 0-200 mph will only take 10 seconds, and the AM-RB 001 will go on to reach a top speed of over 250 mph. Only 150 road-going examples will be built costing around $3 million each, along with 25 track-only variants. Deliveries are expected to start in 2019. If you hadn't already gathered, the Aston Martin AM-RB 001 is going to be something very, very special.


Wedding: The marriage took place on Saturday, June 8th of Ronan Reynolds, Drumhirk and Catherine Seery, Ferbane at St Mary's Church, Ferbane. Celebrant at the wedding ceremony was Rev. Tom Cox P.P. Bestman was Raymond Reynolds and groomsmen were Sean and Jarleth Reynolds, brothers of the groom. Chief bridesmaid was Caroline Boylan, sister of the bride while the bridesmaids were her two other sisters, Rosemary Kenny and Josephine Seery. The lovely wedding reception for the guests was held in the County Arms Hotel in Birr.We wish Ronan and Catherine many years of health and happiness in their married lives. It is great to see this newly married couple living in the parish.
Fr Gerry's 40th Jubilee rescheduled: Parish priest of Bornacoola Fr. Gerry O'Brien celebrated 40 years of priesthood recently unfortunately last Friday's planned celebrations were postponed as a mark of respect to the Late John Bohan R.I.P. So on Friday next July 19th Fr Gerry will celebrate Mass at 8pm in St Michael's Church Bornacoola, following that there will be a gathering of parishioners and friends for some refreshments in Bornacoola Community Centre. All are welcome.
RECENT WEDDING: Congratulations to Kathleen Waters, Fearglass North and Rory Connolly on the occasion of their marriage in Tubberclair Church on Saturday July 6th, followed by a reception in the Hudson Bay hotel. We wish Kathleen and Rory many years of health and happiness.
RECENT BIRTH: Congratulations to John and Emma Tully (nee Clancy, Cattan) on the recent birth of their baby boy Daniel, a welcome brother for Clodagh and Cathal. We wish this family many years of health and happiness.
AUTUMN TOUR: Our 4 day Autumn tour takes place this year from thurs aug 22nd to sun aug 25th incl. Coach pick up in Rooskey and other locations Thurs a.m and coach stays with us for duration of Tour which takes us around the Lakeland counties of Fermanagh, Monaghan, and Cavan. Pick up points,Enquiries & Bookings: Eileen 086 3702547.


In June, T-Mobile CEO John Legere, left, and Sprint Executive Chairman Marcelo Claure appeared before the Senate Judiciary Committee's Subcommittee to testify about their companies' proposed merger.
T-Mobile executives have made themselves at home at the Trump International Hotel.
Several top executives at the company, including outspoken CEO John Legere, have booked rooms at the hotel at least 38 times since T-Mobile announced its merger with Sprint last April, according to The Washington Post. The Washington, DC-based luxury hotel is owned by President Donald Trump and his family.
A day after the merger was announced, the newspaper reported, "nine of T-Mobile's top executives — including its chief operating officer, chief technology officer, chief strategy officer, chief financial officer and its outspoken celebrity chief executive, John Legere," were listed as VIP guests at the hotel.
The Post, which based its reporting on eyewitness accounts as well as hotel documents, says that T-Mobile executives, including Legere, returned to the Trump hotel repeatedly over the past several months. In total, T-Mobile executives were listed as guests at the Trump hotel at least 38 nights. With rooms at the hotel averaging around $300 per night, that's more than $11,000 spent at the president's hotel.
The Trump International Hotel in Washington, owned by President Donald Trump, is only blocks from the White House.
Since Trump's election in 2016, the hotel has been patronized by a wide range of companies, organizations and foreign governments with lobbying interests in Washington. The list includes Defense Department contractors, religious groups, foreign embassies, industry trade groups and companies like T-Mobile with business before government regulators.
Though there's nothing to stop any of these organizations, countries or companies from staying at or hosting parties or events at the hotel, the practice has raised concerns that these business relationships are meant to win favor with the Trump administration and influence public policy.
Opponents of the $26 billion merger of T-Mobile and Sprint, which the companies argue is necessary to stay competitive in the wireless industry, told the Post they believe T-Mobile's executives are trying to curry favor with Trump. Gene Kimmelman, a former chief counsel for the antitrust division at the Justice Department under President Barack Obama and now head of the government watchdog Public Knowledge, said he didn't think the bookings were a coincidence.
"In mergers, companies look for any potential advantage they can find," he told the newspaper. He added that it's unlikely the effort would hold much sway with career Justice Department officials. But he said officials appointed by the president might be persuaded.
Neither the Justice Department, the FCC nor the White House were available for comment.
On one of Legere's visits to the hotel, a Post reporter had an impromptu interview with the CEO, who denied he was seeking special treatment.
"It's become a place I feel very comfortable," Legere told the newspaper. Legere also said the hotel's location was convenient for merger-related meetings he was having with officials at the Department of Justice, which is across the street.
In a tweet Wednesday afternoon responding to the article, Legere downplayed the hotel bookings.
Wow – A lot of attention on where I choose to stay in DC. I've said many times that I respect this process and am working to get our merger done the right way. I trust regulators will make their decision based on the benefits it will bring to the US, not based on hotel choices.
T-Mobile has been down the Washington merger road before, and it hasn't gone well for the company. In 2011, the Justice Department and the Federal Communications Commission blocked the company's merger with AT&T, arguing that reducing the number of national rivals from four to three was anticompetitive and would hurt consumers.
In 2013 and 2014, when T-Mobile and Sprint executives first floated the idea of a merger between the No. 3 and No. 4 players, the Obama administration also strongly signaled that such a marriage wouldn't pass muster.
Then in April 2018, T-Mobile announced it would officially try again with Sprint. The biggest difference this time around is that there's a new administration in the White House. The deal requires approval from the Justice Department, which must determine whether it violates antitrust laws, and the Federal Communications Commission, which regulates wireless spectrum and must decide whether the deal is in the public interest.
Review of the merger at the FCC is on hold during the government shutdown.
The Post also pointed out in its reporting that the outspoken and flamboyant Legere has publicly bashed other Trump hotels.
In April 2015, two months before Trump announced his candidacy for president, Legere had a Twitter spat with Trump, which started over complaints Legere had while staying at the Trump hotel in New York City. Trump ended up calling T-Mobile's service "terrible." And Legere mocked the hotel for having everything labeled "Trump," according to news coverage. Legere's tweets from that exchange have been deleted.
First published Jan. 16, 12:22 p.m. PT.
Update, 1:12 p.m.: Adds Legere's tweet in response to the Post report.


Topic SCOTTIE and other UK members from the General Chit-Chat forum.
Thanks, Jenny! The fact that it is on BBC One will mean the widest national exposure for Bernadette tonight - it will be screened from Land's End to John O' Groats.
Last night TCM screened Pennies From Heaven ... who knows? with just a little more of her films showing up on national TV perhaps the name Bernadette Peters will become a more familiar one in the UK.
I was actually in John O'Groats--what are the odds?
Actually, BP will be screened beyond John O Groats tonight as I completely forgot BBC One reaches Northern Ireland too.
I keep hoping that her Italian film might show up on BBC Two or Four someday soon. It's quite likely as we do get a reasonable amount of Continental Films on the Beeb.
just to add to Scottie about more screening in the UK - The Jerk has been on film4 at least twice in the last year! Hurrah!
oh and I came across the last 20 minutes of Holiday in your heart on Five Life or Five US...one of the new digi-channels! I can't watch anything tonight unless I go into my dad's spare room because the aerial snapped of our roof in the extreme wind and is now laying on our patio. The man is coming to fix it tomorrow but thats too late now ISN'T IT?!!


The thing about greenhouse benches is a lot of people will try to overcrowd them in their greenhouses. You don't want all of your plants to be crammed in there like sardines. That is not good for the general health of the plants. They need room to breathe just like we do. Also, you need enough space between plants so that you are able to get in there and work on each individual plant – deadheading, checking the water, etc. Tops of the benches should be slatted or configured somehow for draining. I prefer UV resistant or rot resistant materials. Our fiberglass benches have a UV protected top to help keep the sun from damaging it. Cedar and redwood benches are nice also. Although a lot of people will recycle and use concrete blocks with rows of 2 x 4's on top of them. It really doesn't have to be fancy. The most important thing is that it has drainage. I recommend a maximum width of 3′ for benches along the walls. You can use a 4′ bench for a center row, as you can work it from both sides of the aisle. A lot of people will try to overcrowd the benches as well. I really don't like to put a center bench in a greenhouse narrower than 16′. I like to leave at least a 30″ walkway. This will give you room to carry the plants in and turn around without bumping into them. Let's not forget that some of our beauties may be trailing varieties and may find their way into the walkway all on their own. Another feature you can use is shelves. You may attach these to the greenhouse and be used at bench height, or you can place them above the bench for additional storage. Just remember to consider the you may be shading the plants below a shelf. Shade loving plants can be placed on the ground underneath the benches. Also, the Southern Burner greenhouse heater can be placed under a bench so as to not use up valuable floor space. We attached a piece of metal under our bench to keep the water from running directly on our heater. We make it longer and slope it to the back so that the water will drain out past the heater. Another nice feature to consider for your greenhouse would be a potting bench. You can keep all of your tools and equipment organized and in the same place. They come in pretty handy.
Here is our latest video in "The Greenhouse Minute" series.


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text:
Meggitt Awarded $26 million contract from General Dynamics Land Systems
Meggitt PLC, a leading international company specializing in high performance components and sub-systems for the aerospace, defense and energy markets, announces that Meggitt Defense Systems, Inc. (MDSI), Irvine, California, has received a $26 million contract to provide Thermal Management Systems (TMS) to General Dynamics Land Systems, Sterling Heights MI., for the M1A2 SEPv3 and M1A2 KSA main battle tanks. This contract supports the recent award from the US Government to GDLS for the upgrade of 786, M1 Abrams for the US Army and FMS contracts.
MDSI has produced over 2,400 Thermal Management Systems (TMS) for the Abrams Program and this award represents the first of several planned awards in support of this important US Army/GDLS Platform. The Thermal Management Systems provides active cooling to Abrams upgraded electronics and crew. Meggitt also supplies the HVAC system for the General Dynamics Land Systems – Canada, ABLAV Program.
For further information please contact: Meggitt PLC Adrian Bunn, Vice President, Strategy & Investor Relations +44 (0)1202 597 867
Kate Moss, Group Head of Communications +44 (0)1202 597587
MDSI Gerry Janicki, Vice President Thermal Systems +1 949 465 7748
Editor's notes:
About Meggitt Defense Systems
Meggitt Defense Systems Inc, a subsidiary of Meggitt PLC, specializes in the design, development and production of ammunition handling systems, radar and digital processing systems, environmental control systems and thermal management components. Meggitt Defense Systems products are in use on virtually all US military training ranges and on many of the world's leading military platforms, including the Abrams main battle tank, the Stryker Mobile Gun System, the F-22, the F-16 Falcon, the F/A-18 Hornet, the P-8 Poseidon, the AC-130 Spectre Gunship, the C-17, the AH-64D Apache Attack Helicopter, the V-22 Osprey, the CH-47 Chinook, the AH-1 Cobra Helicopter and many others. www.MeggittDefense.com
Meggitt PLC
Headquartered in the United Kingdom, Meggitt PLC is an international group operating in North America, Europe and Asia. Known for its specialized extreme environment engineering, Meggitt is a world leader in aerospace, defence and energy. Meggitt employs just over 11,000 people at over 40 manufacturing facilities and regional offices worldwide.


iExplorer allows you to access your iPhone or iPad from its root ("/") directory, but this requires you to Jailbreak your device and may also require you to install afc2add or Apple File Conduit "2" from the Cydia app store. We recommend that only advanced users consider accessing files on their device from the root directory and be very cautious when making changes.
Without jailbreaking your device, you will still have read/write access to the Media ("/var/mobile/Media/") and Apps ("/var/mobile/Applications") directories in iExplorer. Additionally, you can also access a lot of other data close to the root in the Backup Explorer section under Backups.
NOTE: When connected to a jailbroken device and accessing it from its root directory, files that are created or modified may have the owner as "root." In certain cases, when attempting to modify these "root" owned files directly on the device through its apps, you may encounter various file access violations.
I still can't access root after Jailbreak?


Norwegian Linguist Georg Morgenstierne believes that in spite of similarities, Kalasha is an independent language in its own right.There is some controversy over what defines the ethnic characteristics of the Kalash.
One said Kannewischer told her his sexual offending would "make you a woman"."I was a child I didn't really know what he meant," she told the court.The indecent incidents were allegedly alcohol-fuelled and showed "a pattern of behaviour", Power said.
Kannewischer's defence lawyer, John Westgate, criticised the Crown's case and the witnesses' accounts, saying there was no forensic evidence, "just their words".
), or Kalash, are a Dardic indigenous people residing in the Chitral District of Khyber-Pakhtunkhwa province of Pakistan.
They speak the Kalasha language, from the Dardic family of the Indo-Aryan branch.
Indeed, wife-elopement is counted as one of the "great customs" (ghōna dastūr) together with the main festivals.
Wife-elopement may lead in some rare cases to a quasi-feud between clans until peace is negotiated by mediators, in the form of the double bride-price paid by the new husband to the ex-husband.We keep our identity strong." About three thousand have converted to Islam or are descendants of converts, yet still live nearby in the Kalash villages and maintain their language and many aspects of their ancient culture.By now, sheikhs, or converts to Islam, make up more than half of the total Kalasha-speaking population.The pastoral god Sorizan protects the herds in Fall and Winter and is thanked at the winter festival, while Goshidai does so until the Pul festival (pũ.from *pūrṇa, full moon in Sept.) and is thanked at the Joshi (joṣi, žōši) festival in spring. The first day of Joshi is "Milk Day", on which the Kalash offer libations of milk that have been saved for ten days prior to the festival.They are considered unique among the peoples of Pakistan.Over the years, the Nuristan region has also been the site of much war activity that has led to the death of many endemic Nuristanis and has seen an inflow of surrounding Afghans to claim the vacant region, who have since admixed with the remaining natives.In contrast to the surrounding Pakistani culture, the Kalasha do not in general separate males and females or frown on contact between the sexes.However, menstruating girls and women are sent to live in the "bashaleni", the village menstrual building, during their periods, until they regain their "purity".If a woman wants to change husbands, she will write a letter to her prospective husband informing him about how much her current husband paid for her.This is because the new husband must pay double if he wants her.


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The Weymouth Pilgrim
Simon Waterfield
Historical Interpretation
Regular (more than one month's notice)
Paid: £100 plus expenses if further than 50 miles from S E London
Medieval History | Black Death | Story Telling | Pilgrimage
This monologue relates the story of a local boy joining the retinue of a local Lord, and experiencing two battles at the beginning of the Hundred Years War, the start of the Black Death in England and a pilgrimage to atone for perceived sins. Spoken and acted in a way to include the audience in his reminiscence, the archer tells of his experiences of life, death, war and pestilence, through describing:- • Weymouth in the1340s; • His going to France as a soldier and archer, experiencing the Siege of Caen and the Siege of Calais at the start of what we know to be the Hundred Years War; • The first outbreak of the Black Death in England in 1348 and what it did to the population and countryside; • A Pilgrimage to Santiago di Compostella to atone for his 'sins'.
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About Simon Waterfield
Simon researches and writes monologues about events and people in history and performs his stories as a monologue in character in the first person. Using his experiences as re-enactor, actor, and drawing on family history, Simon has developed his monologues to illustrate how great historical events are seen from an ordinary person's point of view. They are performed in costume of the time, and he brings items of a historical nature, to support the talk. There are a variety of characters ranging from a C7 welsh Saint to a WW1 soldier. Details, including photos and clients comments can be found on the website. www.historicalinterpretation.co.uk I am based in S E London but am willing to travel, subject to agreement on expenses. My clients include WIs, U3A, English Heritage, National Trust, museums, Historical events organisers, historic houses.
Other Talks on SpeakerNet by Simon Waterfield
The Kilted Tommy
The Agincourt Archer
The truth behind Magna Carta
The Stony Stratford Kidnapping
A Welsh Saint, ST Tysilio
Historical stories for children
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module KindsHelper
end