text:
Q: split string and store it into HashMap java 8 I want to split below string and store it into HashMap.
String responseString = "name~peter-add~mumbai-md~v-refNo~";

first I split the string using delimeter hyphen (-) and storing it into ArrayList as below:
 public static List<String> getTokenizeString(String delimitedString, char separator) {
    final Splitter splitter = Splitter.on(separator).trimResults();
    final Iterable<String> tokens = splitter.split(delimitedString);
    final List<String> tokenList = new ArrayList<String>();
    for(String token: tokens){
        tokenList.add(token);
    }
    return tokenList;
}
List<String> list = MyClass.getTokenizeString(responseString, "-");

and then using the below code to convert it to HashMap using stream.
HashMap<String, String> = list.stream()
                          .collect(Collectors.toMap(k ->k.split("~")[0], v -> v.split("~")[1]));

The stream collector doesnt work as there is no value against refNo.
It works correctly if I have even number of elements in ArrayList.
Is there any way to handle this? Also suggest how I can use stream to do these two tasks (I dont want to use getTokenizeString() method) using stream java 8.

A: First of all, you don't have to split the same String twice.
Second of all, check the length of the array to determine if a value is present for a given key.
HashMap<String, String> map=
    list.stream()
        .map(s -> s.split("~"))
        .collect(Collectors.toMap(a -> a[0], a -> a.length > 1 ? a[1] : ""));

This is assuming you want to put the key with a null value if a key has no corresponding value.
Or you can skip the list variable :
HashMap<String, String> map1 =
    MyClass.getTokenizeString(responseString, "-")
        .stream()
        .map(s -> s.split("~"))
        .collect(Collectors.toMap(a -> a[0], a -> a.length > 1 ? a[1] : ""));

A: Unless Splitter is doing any magic, the getTokenizeString method is obsolete here. You can perform the entire processing as a single operation:
Map<String,String> map = Pattern.compile("\\s*-\\s*")
    .splitAsStream(responseString.trim())
    .map(s -> s.split("~", 2))
    .collect(Collectors.toMap(a -> a[0], a -> a.length>1? a[1]: ""));

By using the regular expression \s*-\s* as separator, you are considering white-space as part of the separator, hence implicitly trimming the entries. There's only one initial trim operation before processing the entries, to ensure that there is no white-space before the first or after the last entry.
Then, simply split the entries in a map step before collecting into a Map.

A: private final String dataSheet = "103343262,6478342944, 103426540,84528784843, 103278808,263716791426, 103426733,27736529279,
103426000,27718159078, 103218982,19855201547, 103427376,27717278645,
103243034,81667273413";

    final int chunk = 2;
    AtomicInteger counter = new AtomicInteger();
    Map<String, String> pairs = Arrays.stream(dataSheet.split(","))
            .map(String::trim)
            .collect(Collectors.groupingBy(i -> counter.getAndIncrement() / chunk))
            .values()
            .stream()
            .collect(toMap(k -> k.get(0), v -> v.get(1)));

result:

pairs =
 "103218982" -> "19855201547"
 "103278808" -> "263716791426"
 "103243034" -> "81667273413"
 "103426733" -> "27736529279"
 "103426540" -> "84528784843"
 "103427376" -> "27717278645"
 "103426000" -> "27718159078"
 "103343262" -> "6478342944"

We need to group each 2 elements into key, value pairs, so will partion the list into chunks of 2, (counter.getAndIncrement() / 2) will result same number each 2 hits ex:

IntStream.range(0,6).forEach((i)->System.out.println(counter.getAndIncrement()/2));
prints:
0
0
1
1
2
2

You may use the same idea to partition list into chunks.

A: Another short way to do :
String responseString = "name~peter-add~mumbai-md~v-refNo~";
Map<String, String> collect = Arrays.stream(responseString.split("-"))
                              .map(s -> s.split("~", 2))
                              .collect(Collectors.toMap(a -> a[0], a -> a.length > 1 ? a[1] : ""));
                              System.out.println(collect);

First you split the String on basis of - , then you map like map(s -> s.split("~", 2))it to create Stream<String[]> like [name, peter][add, mumbai][md, v][refNo, ] and at last you collect it to toMap as a[0] goes to key  and a[1] goes to value.


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Biosphere is the highest level of organisation. It consists of all the living organisms of world along with their physical environment. Before we try to understand biosphere, let us first recall the terms like organism, population, biotic community, ecosystem and biome.
An individual is a distinct entity capable out life processes.
All the individuals of a particular kind form a species.
Population is a group of interbreeding individuals having common characteristics and living together at a place.
For example, all the frogs living in a particular pond constitute one population of frogs. Organisms of a particular kind may form several populations' inhabitating different geographical areas. For example, frogs found in a pond, a lake and a marsh are different populations of the same organism, frog. A species includes all the population of a particular individual.
Biotic community may be defined as various populations of different species living together within the same habitat.
For example, the population of various species such as frogs, fishes, snakes, turtles, etc. living in a pond constitutes a biotic community.
What are the basic functions of the health care agencies?


Articles published online under the Ahead of Print model have been peer-reviewed and accepted for publication in this journal and posted online before print publication. Articles are considered published and can be cited and quoted using the DOI as the reference source.
Skin necrosis after SUPERknee procedure – typical versus modified surgical approach.
Mass spectrometry analysis of redox forms of High-Mobility Group Box-1 Protein in cerebrospinal fluid: initial experience.
Journal of Medical Science (JMS) is a peer-reviewed, Open Access journal that publishes original research articles and reviews which cover all aspects of clinical and basic science research. The journal particularly encourages submissions on the latest achievements of world medicine and related disciplines. JMS is published quarterly by Poznan University of Medical Sciences. The Journal is free of charge for Authors.
Ministry of Science and Higher Education – 10 points.
Index Copernicus – ICV 94.06.
The electronic version (pdf) of Journal of Medical Science is the referential version of issue.
Journal of Medical Science uses the Support System for Selection of Reviewers.


We will emphasize the fine tuning of skill development that is necessary for success in your upcoming season. The day's events include: instructional drills, competition, 1 on 1's and 7 on 7 for skill players. The Midwestern State Football coaching staff will be instructing you on the field!


Dyevercity Salon, beauty salon, listed under "Beauty Salons" category, is located at 122 Old Evans Rd Augusta GA, 30907 and can be reached by 7069228759 phone number. Dyevercity Salon has currently 0 reviews.
Browse all Beauty Salons in Augusta GA. Discover census data for Augusta, GA.


text:
74% of UK Commercial Investment Now Aimed Outside Central London
Commercial News » Europe Commercial News Edition | By Michael Gerrity | May 20, 2014 3:41 PM ET
According to global property advisor CBRE, overseas commercial real estate investors are increasingly being drawn to UK regional cities, and in particular large investment opportunities, due to a lack of available prime stock in Central London.
The UK recorded €12.4 billion worth of transactions in Q1 2014 - up 5% on the same quarter last year. Nearly three-quarters (74%) of this total was made up of properties outside Central London - up from 61% in the previous quarter and marking the highest proportion recorded since Q4 2011.
About €1.2 billion (£1 billion) worth of transactions by foreign investors took place outside Central London in Q1 2014, including nine transactions from Asian and Middle Eastern investors, five of which were greater than €12 million (£10 million). Non-European capital has increasingly spread into regional UK cities since the bottom of the market in Q2 2009 more than doubling market share from 7% to 18% in Q1 2014.
Non-Central London investment was historically at its highest in Q1 2009 at 83% of total UK investment. If this level marks the potential upside, then the rest of the UK may see significant uplift in investment throughout 2014.
CBRE's Managing Director of EMEA Capital Markets Jonathan Hull said, "London was targeted by a wealth of cross-regional investment at the end of last year, in particular buyers from Asia and the Middle East who were keen to acquire prime assets in one of the world's leading cities. The fierce competition has led to a shortage of available stock in Central London; therefore, investors are turning their attention to the UK's major regional cities such as Edinburgh and Manchester. This is evident in the recent momentum of regional office investment in the UK and the corresponding yield compression."
The European commercial real estate investment market overall started the year strongly with €38.9 billion in Q1 2014 - up 21% on Q1 2013. This is the highest Q1 total since 2008.
However, following an exceptionally robust Q4 2013, the Q1 2014 total was well below last quarter's €62.4 billion. Nearly three quarters of the entire European commercial real estate investment market is made up of the top four markets: the UK (32%), Germany (25%), France (9%) and Sweden (7%).
Spain, Ireland and Italy all saw year-on-year increases in investment activity in Q1 2014 as investors continue their climb up the risk curve. Spain has edged its way back, recording €988 million in turnover and taking up an increasing share of the European investment market (3%). Ireland (2%) recorded its highest quarterly total since 2006 at €939 million.

redpajama_set_name: RedPajamaCommonCrawl


text:
Q: How to skip first column of data's while parsing chunk by chunk large source file in C# Reference Link used:
http://www.codeproject.com/Articles/543789/How-to-parse-chunk-by-chunk-a-large-CSV-file-and-b
I need to skip the first column and the datasets of column 1 present in a large source file and parse only from column two.
I am new to this c# and Sql
Code is present in the given link.
Help appreciated

A: sr.ReadLine(); // add this line
while ((line = sr.ReadLine()) != null)
{

redpajama_set_name: RedPajamaStackExchange


Blog | Only one of my ears is bothersome in shape and size.
Only one of my ears is bothersome in shape and size.
No. You can address only the one that bothers you. Beware though that what you might not mind now because the other one is so noticeable may change after you fix it.


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Now that winter is in the rearview mirror and spring is upon us, flowering trees and bushes are everywhere in the landscape. So are flower beds teaming with flowering bulbs and perennial plants poking out of the ground waiting for their turn to flower as the spring and summer continue?
Gardening is not a hobby everyone enjoys doing, but most of us enjoy the results. Flowers add color to just about every canvas, even household facades.
So, how to get a little color on the house if one isn't into gardening? Plant a few containers.
Container gardening is very easy using annual plants (impatiens, marigolds, begonias and more). It's as simple as putting potting soil in a big flower pot, pushing in the plants and adding water. Over the years, this is what happens at this house. Here are some of my favorite tricks to help keep the plants going.
For indoor plants, a full drainage system needs to be put in the bottom of a pot. For outdoor annuals, just take an old rag, cut it into pieces and use them to cover the holes. This will keep the soil from "leaving the building" through it.
This really only applies in temperatures over ninety, but do not let the soil dry out. Keep it plenty moist, and yes, water from God does count.
To keep plants flowering, remove the dead blooms. This is especially needed for petunias which will grow from the place where the blossom once was.
It is worth considering having containers that will hide hacks to keep squirrels out of the plants. Putting biodegradable forks in the soil tines up is helpful. So is cayenne pepper sprinkled on the soil. Neither will hurt the plants.
So, adding a little color to the front of your house is not difficult. All you need is a pot and some flowers.


text:
Commerce Commerce Homepage
Gordman's Parent Co. Files for Bankruptcy
May 12, 2020 by John Griep 1 Comment
Stage Stores Inc., which operates brands including Gordmans and Peebles, has filed for bankruptcy, citing the effects of closing all its stores as a result of the COVID-19 pandemic.
The firm operated Peebles stores that had been rebranded as Gordmans in recent months in Easton and Chestertown.
In a May 10 letter to customers, President and CEO Michael Glazer said Stage had "been unable to obtain necessary financing to continue operating as an independent business.
"We have therefore filed voluntary petitions under Chapter 11, as we simultaneously run a sale process for our business or any of our assets and initiate an orderly wind-down of our operations," Glazer wrote. "We hope our actions over the last several months to reposition the business will attract the right partner who is interested in our off-price concept.
"If we receive a viable bid for the business, we will terminate our winddown of operations at certain locations," he wrote. "This is incredibly difficult news to deliver and it is a decision that we came to after exhausting all other options."
Stage is the third large retailer to file for bankruptcy in recent days, following J. Crew and Neiman Marcus.
In its bankruptcy filing, Houston-based Stage said it had between 10,001 to 25,000 creditors and listed total assets at about $1.7 billion and total debts at about $1 billion. Stage reported about $1.6 billion in revenue in 2018.
The firm has about 28.9 million shares of common stock. Axar Capital Management LP holds nearly 15% of the firm's equity; Glazer holds 6.41%.
The firm's 50 largest creditors include Nike, which is owed $3.6 million; Adobe, $2.64 million; Skechers, $2.31 million; Ralph Lauren, $2.138 million; Levi, $2.079 million; and Adidas, $1.879 million. One Maryland firm, FILA USA Inc., is owed more than $940,000.
Stage operated stores under a variety of brands, including Stage Stores, Bealls, Palais Royal, Peebles, Gordmans and Goody's.
In 2017, Stage bought the Gordmans name, along with 48 stores and one distribution center, and later announced plans to convert all its stores to the off-price Gordmans brand to compete with discount retailers such as TJ Maxx and Burlington.
The rebrand had included the former Peebles department stores in Easton and Chestertown.
Although those changes had seen some success, the pandemic halted any progress in improving the company's finances.
The firm, in a list of frequently asked questions on its website, wrote:
"Over the last several months, we had been taking significant steps to attempt to strengthen our financial position and find an independent path forward.
"However, the increasingly challenging market environment was made worse by the COVID-19 pandemic, which required us to temporarily close all of our stores and furlough the vast majority of our associates."
Stage will reopen its 738 stores in a phased approach to liquidate inventory as it seeks a buyer.
About 557 stores will open on May 15, 67 stores are expected to open on May 28, and the remaining stores are expected to open on June 4.
Glazer said the store closing sales would include brand name apparel and home decor merchandise.
The company "will continue to follow health authorities' recommendations and industry best practices as we reopen to ensure our guests and associates feel comfortable in our stores and facilities," he wrote. "We will provide additional information about the steps we are taking, which include ensuring appropriate social distancing, the use of face covers, enhanced cleaning and sanitation, modified purchasing and returns processes, and good hygiene and health awareness.
Stage expects "to honor existing customer programs, including gift cards and returns, for the first 30 days after a store reopens," Glazer wrote. "We will not be issuing gift cards at this time and we encourage you to use them while you can."
Gift cards, rewards or coupons that expired while the store was closed because of COVID-19 will not be honored.
For questions about products, warranties or rewards, customers in the U.S. should continue to contact the customer service team via phone at 800.743.8730, email or text.
If customers have questions regarding the restructuring process, or for information about which stores will be affected, visit www.gordmans.com.
Filed Under: Commerce Homepage Tagged With: bankruptcy, Chestertown, Covid-19, Easton, gordman's, peebles, stage stores
About John Griep
John Griep has spent more than 25 years as a reporter and editor covering Talbot County and the Mid-Shore, including county and town governments, courts, police, planning and zoning, business and real estate. Contact him at john@spycommunitymedia.org.
At the Academy: Art at Home with AAM's Jennifer Chrzanowski Spy COVID-19 Daily Update May 12
Georgia Seil says
I love Gordman's and have always enjoyed shopping at their store. I hope they stay open.


text:
Brothers just released from prison accused of murder
Admitted child killer refuses to appear for sentencing
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Judge denies Review-Journal's request to sanction …
Man struggles with police over gun inside laundromat
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DeBoer, Stars at T-Mobile with big points on the …
Students off Friday-Tuesday as Clark County schools cancel classes amid COVID-19 spread
by: Greg Haas
LAS VEGAS (KLAS) — Clark County schools are canceling classes on Friday and Tuesday, putting students on an extended break around the Martin Luther King Jr. federal holiday.
The cancellation comes as a school district dashboard shows a total of 10,596 COVID cases in the school district since July — with 2,272 coming in the first 10 days of 2022.
Staff will be required to work from home on Friday, Jan. 14 and Tuesday, Jan. 18.
"Due to the extreme staffing shortages based on the high number of positive COVID-19 cases, the district is adjusting the 2021-2022 district calendar to provide a five-day pause in alignment with the COVID-19 Quarantine and Isolation Guidance. This five-day pause will promote a safe, healthy learning environment in our schools to 'Stop the Spread' in order to continue face-to-face instruction," according to a Clark County School District (CCSD) statement.
"Employees and students will return to work and regular in-person instruction on Wednesday, Jan. 19, 2022," CCSD said.
The school calendar is being modified to push these school days back to Feb. 7 and April 25. Monday, Feb. 7 was previously a "contingency" day in the school calendar, and Monday, April 25 was previously designated as a staff development day.
"All athletics, before- and after-school activities, Safekey, field trips, athletic practices, and athletic travel are canceled from Jan. 14, 2022, through Jan. 18, 2022," CCSD said.
NEW: Test positivity rate continues at record levels, …
Clark County breaks record for single-day increase …
LIST: COVID-19 testing, vaccination sites in Southern …
Bruce Brandon, a parent at Robert E. Lake Elementary School said, "It's kind of been an ongoing issue as far as, like, you know, even if they sneeze, they out five days. You know what I mean?"
"So it's been kind of a precautious thing," Brandon said. "But when we got the email today, it's kind of been a thing where we get emails all the time about there's chance somebody got COVID."
Brandon said, "It's a process like everything else with this whole pandemic thing. But what can we do but try and keep our kids safe."
According to CCSD teacher Shelli Clark, "As a parent and as a teacher, I have mixed feelings. I think it's a good idea as long as we don't go back to distance learning. If it truly is a 5-day pause to allow the students and teachers that are in quarantine a chance to recover, then I'm content with it."
Gov. Steve Sisolak issued a statement Tuesday afternoon after the announcement:
"I know many parents and families will be disappointed with the Clark County School District's decision. Let me be clear, I am absolutely committed to keeping schools open for in-person learning and keeping our students, educators and staff safe.
There is no substitute for having kids on our campuses, learning in classrooms with their teachers and peers. And I will use every resource I have as Governor of the State of Nevada to keep schools open for in-person learning. I know the School District leadership shares this same goal.
Sadly, we are still dealing with the realities of a global pandemic. But 2022 will not be 2020. We now have the tools, the knowledge, and the resources to keep schools open safely and effectively. There is no going back.
I hope this long weekend will allow staff, students, and our hardworking educators to get healthy so they can return to work ready to provide high-quality instruction for our children. That's what our educators do best, and that's what our students and families deserve.
I expect that CCSD leadership will continue to meet and make plans to ensure our students do not fall further behind academically and to make sure schools have and use the tools they need to continue uninterrupted in-person learning going forward. I will be monitoring the situation closely and will assist or intervene whenever necessary and wherever possible.
Sisolak went on to remind Nevadans to get vaccinated as the virus spreads.
Republican candidate for governor Dean Heller responded to Sisolak's message, saying the shutdown "represents further damage to southern Nevada children under the pandemic mismanagement of Governor Steve Sisolak and other government officials."


Meetings are held at Birnie Village Hall near Elgin. Doors open at 7pm for a 7.30pm start. Non-members are always and refreshments are provided for a small donation.
SIGMA member Christopher Jennings takes us on a journey through the Universe, utilising today's virtual reality software, pit stopping along the way for images and information!
Going Nova's very own Howie Firth will be giving us the story of Copernicus, Kepler and Galileo, the people responsible for sorting the Solar System, before telescopes.
Friday 2nd March - How On Earth Can They Tell That Too?!
In October last year, SIGMA member Bill Leslie showed us how early astronomers measured the distances, masses and sizes of the planets without the aid of modern technology! Now find out how they also managed to measure the Universe!
Ken Kennedy from Dundee Astronomical Society is NW Europe's Noctilucent Cloud Co-ordinator and will be enlightening us to this late night phenomena before the new season is upon us.
A chance to recap up on what SIGMA has been doing in 2006/2007, Committee elections and a look forward to the rest of the year.
Highlands' Astronomical Society member, Eric Walker will be showing us how he managed to build his own observatory, right in his own back garden.
Following the success of last year's equipment night, once again you will be able to find out what is available to use to observe your favourite astronomical objects – from binoculars to telescopes and various other bits in between! There will also be a display from Strathspey Binoculars who are a highly respected local binocular retailer and back by popular demand!
Jamie and Deidre Shepherd will be bringing along their collection of meteorites for us to amaze over! A rare opportunity to view some cosmic rock!
SIGMA member, Mike Reuss-Newland will be talking about Electrogravity, the latest theory to explain gravity.
Dr Megan Argo, a Jodrell Bank astronomer who has close links to SIGMA, will be giving us the inside story of radio astronomy from the world famous Jodrell Bank Observatory.
Yet another night of fun and mince pies to finish off 2007.


text:
/**
 * Multiremote example
 * To run this script you need to have Babel installed on your system.
 * If not try to run: `$ npm install @babel/node`
 *
 * To execute it just run it as a spec with a fair amount of timeout:
 * $ ./node_modules/.bin/babel-node ./examples/multiremote/webrtc.js
 */

import { multiremote } from '../../packages/webdriverio/build'

(async () => {
    const matrix = await multiremote({
        browserA: {
            capabilities: {
                browserName: 'chrome',
                chromeOptions: {
                    args: [
                        'use-fake-device-for-media-stream',
                        'use-fake-ui-for-media-stream',
                    ]
                }
            }
        },
        browserB: {
            capabilities: {
                browserName: 'chrome',
                chromeOptions: {
                    args: [
                        'use-fake-device-for-media-stream',
                        'use-fake-ui-for-media-stream',
                    ]
                }
            }
        }
    })

    var channel = Math.round(Math.random() * 10e10)

    await matrix.url('https://apprtc.appspot.com/r/' + channel)

    const elem = await matrix.$('#confirm-join-button')
    await elem.click()

    await matrix.pause(5000)
    await matrix.deleteSession()

    console.log('Multiremote script ran successfully') // eslint-disable-line no-console
})().catch(console.error) // eslint-disable-line no-console

redpajama_set_name: RedPajamaGithub


A Ph.D. in engineering science with emphasis in electrical engineering prepares a student with advanced technical knowledge and communication skills for pursuing a career in industry, engineering research and development, or public/government service. Students entering the program come from a variety of engineering and nonengineering disciplines such as physics and computer science.
The Ph.D. with an emphasis in electrical engineering requires at least 48 hours of course work and at least 18 hours of dissertation credit. Of the 48 hours of course work, 12 hours must be in an approved minor area, at least 2 hours must be in seminar, and no more than 6 hours can come from research credit outside the dissertation. Course work must be approved by the student's advisory committee.
A written comprehensive exam is taken during the first year of residency.


text:
Q: What do physicists mean by an "integrable system"? The notion of "integrability" is everywhere in physics these days. It's a hot topic in high energy theory, atomic physics, and condensed matter. I hear the word at least once a week, and every time, I ask the speaker what precisely they mean by it. But I've never gotten a satisfying answer.
In fact, nobody even seems to be willing to say anything that integrability is or is not, they only tell me that it's associated or not associated with other vaguely defined notions. I've been told:

*

*integrability is sometimes associated with having a closed form solution

*integrability is sometimes associated with being "nice"

*integrability is sometimes associated with having infinitely many conserved quantities

*integrability is sometimes  kind of like the opposite of chaos

*integrability is sometimes kind of like the opposite of thermalization

In every case I have responded by asking "so is that the definition of integrability?" and received some noncommittal mumbling in response. That is, nobody I meet who talks about integrable systems can state the definition of integrability. For example, the Wikipedia page linked dances around giving an actual definition of an integrable system, and when it does actually define them, it provides multiple different definitions, which run the gamut from being so weak they're meaningless, or so vague that they aren't definitions at all, before quoting a physicist saying "if you gotta ask, you'll never know".
I know that there exists some notion of integrability in classical mechanics, but I'm not sure if it's general enough to be linked to all five meanings here -- not to mention that most discussion I've heard of integrability has been in quantum systems.
So, as directly as possible, what is the actual definition of integrability used here? How is it linked to all of these vague ideas?

A: I am a bit late to the party, but I have had similar questions to yours in the past. I will summarise below what I know, which has been able to "quell" my dissatisfactions about integrable systems for the time being. Maybe it's just a placebo though...
Definition (at least one that I like)

A system with $n$ degrees of freedom, and $n$ constants of motion,
such that the Poisson bracket of any pair of constants of motion
vanishes, is known as a completely integrable system. Such a
collection of constants of motion are said to be in involution with
each other.

Completely integrable is opposed to just "partially" integrable, meaning that you cannot get a full analytical solution, and to superintegrable which are systems with $>n$ constants of motion. For example orbital motion is superintegrable (when neglecting inter-planetary interactions, or 'perturbations') because you not only have energy and angular momentum, but also the Runge-Lenz vector as conserved quantities..
For $F$ to be a constant of motion, you need $\{F, H\} = 0$, while for two constants of motion to be in involution you need $\{F_1, F_2\} = 0$. This essentially means that any two constants of motion are "compatible" with one another and can be employed at the same time. An example where this is not true is, jumping to quantum mechanics and hence replacing Poisson brackets with commutation relations, angular momentum. While each component of the angular momentum operator commutes with the Hamiltonian $[ \hat L_i , \hat H] = 0$, they are not in involution with each other as $[ \hat L_i , \hat L_j] = \epsilon_{ijk} \hat L_k$. Hence you cannot "use" all three of them at the same time, but usually opt for the conventional $\hat{\mathbf{L}}^2$ and $\hat L_z$.
Practical definition

Integrable systems are nonlinear differential equations which 'in
principle' can be solved analytically. This means that the solution
can be reduced to a finite number of algebraic operations and
integrations.

This definition is taken from here which also makes an interesting distinction between ODEs and PDEs, arguing that integrability is not fully defined for the latter.
An example would be  a $1D$ system with Hamiltonian $H(p,q) = p^2/2 + V(q)$, obeying the usual Hamilton's equations $\dot q = p, \dot p = -\mathrm{d}V/\mathrm{d}q$. Using the conserved quantity (energy) $E = p^2/2 + V(q)$ coming out of $\{H,H\} =0$, you can write $p = \pm \sqrt{2(E-V(q))}$ and hence:
$$ t = \pm \frac{\mathrm{d}q}{\sqrt{2(E-V(q))}},$$
which then you can invert to find $q(t)$. I only have one integral relating $q$ and $t$. In an $n$-dimensional system $q_1, q_2,... q_i$, if one can still break down the problem to $n$ integrals each involving a specific $q_i$ and $t$ only, then one would have fully integrated the system without needing to solve coupled differential equations simultaneously (and very probably numerically).
And I think this qualifies as an answer to why these systems are associated with being nice.
Closed form solution
Apart from having an 'analytical' solution, meaning you can write $N$ equations each with only one $q_i$ as outlined above (as opposed to $N$ coupled equations), the term 'closed form solution' may have a geometrical interpretation.
Given a system with variables $q_1, q_2, ... q_i, ... q_n$ and $p_1, p_2, ... p_i, ... p_n$, the parameter space is $\mathbb{R}^{2n}$.
The actual trajectory that solutions to the equations of motion $(q_s,p_s)$ will follow live in the phase space $U \subseteq \mathbb{R}^{2n}$. For instance a 2D harmonic oscillator may give you closed Lissajous figures when $\omega_1/\omega_2 \in \mathbb{Q}$ (hence $U \subset\mathbb{R}^{2n}$), but these curves will fill the whole space densely for $\omega_1/\omega_2 \not \in \mathbb{Q}$ (hence $U = \mathbb{R}^{2n}$).
A more topological explanation for this involves lines on invariant tori and Hopf fibration, which I don't know enough about.
Infinite conserved quantities
Take $N$ free particles in a closed container that are not interacting among each other, but only bounce back from the container walls. Each particle conserves momentum (and energy, though this is trivial in the absence of a potential). Make $N\rightarrow \infty$, and you have infinitely many conserved quantities.
The system might look like a mess since you have a zillion particles going all over the place, but each particle is doing its own thing, following an equation of motion that is independent of what the other particles are doing.
Given the initial conditions, + the conservation of each particle's momentum, the system is completely integrable.
Thermalisation
Continuing the $N$ particle example from above. If the system is integrable, then it cannot thermalise.
Thermalisation means that, eventually, the velocity/momentum/energy distribution tends to a Maxwell-Boltzmann profile (or whatever for quantum degenerate gases). This can only be true if particles are allowed to interact (at least a bit) so as to "redistribute" the momentum. Total energy (and total momentum) will still be conserved, but by allowing inter-particle interactions you are not enforcing the $N$ ($\rightarrow \infty$) conservations of each momentum.
You might have heard of a phenomenon called Many-Body Localisation (MBL), where a (quantum) system in the presence of weak disorder seems to remain localised despite the presence of interactions, thereby not reaching thermal equilibrium. This is connected ot the Eigenstate Thermalisation Hypothesis (mentioned in the other answer) which seems to tbe one of the few criteria to classify this MBL phase, as you can't use any symmetries and stuff since it's not an equilibrium state.  Well, a mathematical model to explain how this might be possible (some maths for this in presented in this review) assumes a set of localised conserved charges that are constants of motion for the system, sometimes referred to as $\ell$-bits, making the system ("locally") integrable.
Relation to chaos
This question here is interesting about this, but to be honest I have yet to understand the precise definition of chaos. Sometimes it seems to be a deterministic system that heavily depends on initial conditions, while some other times it means that the 'approximate present cannot predict the future'.

A: I don't know if I can state a clear single "definition", but hopefully I will be able to sort out some of the concepts and the confusion.

integrability is sometimes associated with having a closed form solution

This, I think, is categorically not true. At least in the usual sense of 'closed form'. If you take the Lieb-Liniger model, which is I believe one of the seminal examples of an integrable system, the solution obtained is in the form of a set of integral equations, that the authors proceed to solve numerically. This is not 'closed form'.

integrability is sometimes associated with having infinitely many conserved quantities

This is the definition I am familiar with, but it requires caution and there are some subtleties. Namely, every system at the thermodynamic limit has an infinite number of conserved quantities: the projectors onto the eigenstates of the Hamiltonian $|\psi_n\rangle \langle \psi_n |$. Therefore, this definition alone is not enough. One needs an infinite number of conserved quantities that are 'not trivial' in some sense. Sometimes they are defined by being with local support, but I am not sure that this is enough or unique. However, it usually guaranteed that if one has a solution of the system in terms of the 2-particle scattering matrix and the associated Yang-Baxter equation, one can construct this infinite number of conserved quantities.

integrability is sometimes kind of like the opposite of chaos
integrability is sometimes kind of like the opposite of thermalization

These two are related, as I understand them, and the notion is generally derived from the existence of the infinite number of conserved quantities. The idea is that if we have an infinite number of 'non trivial' conserved quantities, then we can describe the macroscopic observables using them, and then the observables keep their value throughout the time-evolution. This, of course, contradicts thermalization and chaos, in the sense that if a system is prepared in some state it will keep its initial observables, instead of thermalizing. However, this is a subject of a very lively debate, surrounding the questions of what is exactly the nature of the the conserved quantities, whether or not the 'eigenstate thermalization hypothesis' is true or not, and how can one generalize integrability to 'quasi-integrable' models.
I think that as in many other topics in contemporary physics, there is no clear definition of integrability. Once it was related to a system having an exact solution (usually via the Bethe-ansatz method or one of its relatives), and the infinite number of conserved quantities was a feature / definition depending on your point of view. Nowadays the term migrated and expanded, together with the interests of the community.

A: I would like to add one "definition" of integrable quantum systems, which has not been mentioned above, and it is related to the statement

*

*integrability is sometimes kind of like the opposite of chaos.

Integrable quantum systems have Poissonian level statistics. Chaotic quantum systems usually obey random matrix theory which means that the many-body levels exhibit level repulsion -- it is very unlikely to find two eigenvalues of the Hamiltonian near each other. In the case of integrable systems degeneracies are allowed due to the large number of conserved quantities. Therefore levels do not repel but are distributed independently of each other in the spectrum. The level statistics is then Poissonian, similar to what you would find in a non-interacting system.


text:
Q: How to make nodes shoot particles in different sequences/patterns? I'm trying to set up a group of 16 nodes to shoot particles in sequences to form patterns.
I'm able to activate them all at once, with different particle systems on different nodes, but I can't get the nodes to activate in a sequential fashion.
The particle system itself is already looping active and inactive.
Maybe this is the wrong approach and I should use Actions, but I don't know.
There's a while (self.fWorksequence == 2) calling the Sequence2(), that does activate the particles on the nodes that I need, but it's all at the same time. I need to have them lag: Node f1 fires, wait 1 second, nodes f2 and f16 fire simultaneously, wait another second, nodes f3 and f15 fire simultaneously.
    var fWCycle = 1

    func Sequence2() {
            if self.fWCycle == 1 {
                sceneView.scene.rootNode.enumerateChildNodes { (node, _) in
                    if node.name == "f1" {
                        let fWorkBoom = self.launchFWork1(color: UIColor.red)
                        node.addParticleSystem(fWorkBoom)
                    }
                }
            } else if self.fWCycle == 31 {
                sceneView.scene.rootNode.enumerateChildNodes { (node, _) in
                    if node.name == "f2" {
                        let fWorkBoom = self.launchFWork1(color: UIColor.red)
                        node.addParticleSystem(fWorkBoom)
                    }
                    if node.name == "f16" {
                        let fWorkBoom = self.launchFWork1(color: UIColor.red)
                        node.addParticleSystem(fWorkBoom)
                    }
                }
            }
    ...
    //check the cycle stage
            if self.fWCycle <= 100 {
                self.fWCycle += 1
            } else if self.fWCycle > 600 {
                self.fWorkSequence = 1
            }
    }

*Edit
tried with
    func Sequence2() {

        timer = Timer.scheduledTimer(timeInterval: 2.0, target: self, selector: #selector(timerAction), userInfo: nil, repeats: true)

    }

and then
    var timer = Timer()
    var nodeCounter = 0

    @objc func timerAction() {
        self.nodeCounter += 1
        if self.nodeCounter == 1 {
            self.sceneView.scene.rootNode.enumerateChildNodes { (node, _) in
                if node.name == "f1" {
                    let fWorkBoom = self.launchFWork1(color: UIColor.red)
                    node.addParticleSystem(fWorkBoom)
                }
            }
        }...
    }

And now the memory crashes the app...

A: I couldn't figure out how to do it with code, tried Timers and Loops and either got nothing to work, or constant crashes due to memory issues.
So I ended up solving by animating the whole thing in Blender and then importing that file with all the correct times to xcode. Worked perfectly.
If anyone finds this in the future, I would still like to know how to do it by code.
Thank you!


text:
#ifndef BT_MULTIBODY_H
#define BT_MULTIBODY_H

#include "LinearMath/btScalar.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btQuaternion.h"
#include "LinearMath/btMatrix3x3.h"
#include "LinearMath/btAlignedObjectArray.h"

///serialization data, don't change them if you are not familiar with the details of the serialization mechanisms
#ifdef BT_USE_DOUBLE_PRECISION
	#define btMultiBodyData	btMultiBodyDoubleData
	#define btMultiBodyDataName	"btMultiBodyDoubleData"
	#define btMultiBodyLinkData btMultiBodyLinkDoubleData
	#define btMultiBodyLinkDataName	"btMultiBodyLinkDoubleData"
#else
	#define btMultiBodyData	btMultiBodyFloatData
	#define btMultiBodyDataName	"btMultiBodyFloatData"
	#define btMultiBodyLinkData btMultiBodyLinkFloatData
	#define btMultiBodyLinkDataName	"btMultiBodyLinkFloatData"
#endif //BT_USE_DOUBLE_PRECISION

#include "btMultiBodyLink.h"
class btMultiBodyLinkCollider;

ATTRIBUTE_ALIGNED16(class) btMultiBody
{
public:

	BT_DECLARE_ALIGNED_ALLOCATOR();

    //
    // initialization
    //

	btMultiBody(int n_links,             // NOT including the base
		btScalar mass,                // mass of base
		const btVector3 &inertia,    // inertia of base, in base frame; assumed diagonal
		bool fixedBase,           // whether the base is fixed (true) or can move (false)
		bool canSleep, bool deprecatedMultiDof=true);

	virtual ~btMultiBody();

	//note: fixed link collision with parent is always disabled
	void setupFixed(int linkIndex,
						   btScalar mass,
						   const btVector3 &inertia,
						   int parent,
						   const btQuaternion &rotParentToThis,
						   const btVector3 &parentComToThisPivotOffset,
                           const btVector3 &thisPivotToThisComOffset, bool deprecatedDisableParentCollision=true);

	void setupPrismatic(int i,
                               btScalar mass,
                               const btVector3 &inertia,
                               int parent,
                               const btQuaternion &rotParentToThis,
                               const btVector3 &jointAxis,
                               const btVector3 &parentComToThisPivotOffset,
							   const btVector3 &thisPivotToThisComOffset,
							   bool disableParentCollision);

    void setupRevolute(int linkIndex,            // 0 to num_links-1
                       btScalar mass,
                       const btVector3 &inertia,
                       int parentIndex,
                       const btQuaternion &rotParentToThis,  // rotate points in parent frame to this frame, when q = 0
                       const btVector3 &jointAxis,    // in my frame
                       const btVector3 &parentComToThisPivotOffset,    // vector from parent COM to joint axis, in PARENT frame
                       const btVector3 &thisPivotToThisComOffset,       // vector from joint axis to my COM, in MY frame
					   bool disableParentCollision=false);

	void setupSpherical(int linkIndex,											// 0 to num_links-1
                       btScalar mass,
                       const btVector3 &inertia,
                       int parent,
                       const btQuaternion &rotParentToThis,		// rotate points in parent frame to this frame, when q = 0
                       const btVector3 &parentComToThisPivotOffset,			// vector from parent COM to joint axis, in PARENT frame
                       const btVector3 &thisPivotToThisComOffset,				// vector from joint axis to my COM, in MY frame
					   bool disableParentCollision=false);

	void setupPlanar(int i,											// 0 to num_links-1
                       btScalar mass,
                       const btVector3 &inertia,
                       int parent,
                       const btQuaternion &rotParentToThis,		// rotate points in parent frame to this frame, when q = 0
					   const btVector3 &rotationAxis,
                       const btVector3 &parentComToThisComOffset,			// vector from parent COM to this COM, in PARENT frame
					   bool disableParentCollision=false);

	const btMultibodyLink& getLink(int index) const
	{
		return m_links[index];
	}

	btMultibodyLink& getLink(int index)
	{
		return m_links[index];
	}

	void setBaseCollider(btMultiBodyLinkCollider* collider)//collider can be NULL to disable collision for the base
	{
		m_baseCollider = collider;
	}
	const btMultiBodyLinkCollider* getBaseCollider() const
	{
		return m_baseCollider;
	}
	btMultiBodyLinkCollider* getBaseCollider()
	{
		return m_baseCollider;
	}

    //
    // get parent
    // input: link num from 0 to num_links-1
    // output: link num from 0 to num_links-1, OR -1 to mean the base.
    //
    int getParent(int link_num) const;

    //
    // get number of m_links, masses, moments of inertia
    //

    int getNumLinks() const { return m_links.size(); }
	int getNumDofs() const { return m_dofCount; }
	int getNumPosVars() const { return m_posVarCnt; }
    btScalar getBaseMass() const { return m_baseMass; }
    const btVector3 & getBaseInertia() const { return m_baseInertia; }
    btScalar getLinkMass(int i) const;
    const btVector3 & getLinkInertia(int i) const;

    //
    // change mass (incomplete: can only change base mass and inertia at present)
    //

    void setBaseMass(btScalar mass) { m_baseMass = mass; }
    void setBaseInertia(const btVector3 &inertia) { m_baseInertia = inertia; }

    //
    // get/set pos/vel/rot/omega for the base link
    //

    const btVector3 & getBasePos() const { return m_basePos; }    // in world frame
    const btVector3 getBaseVel() const
	{
		return btVector3(m_realBuf[3],m_realBuf[4],m_realBuf[5]);
	}     // in world frame
    const btQuaternion & getWorldToBaseRot() const
	{
		return m_baseQuat;
	}     // rotates world vectors into base frame
    btVector3 getBaseOmega() const { return btVector3(m_realBuf[0],m_realBuf[1],m_realBuf[2]); }   // in world frame

    void setBasePos(const btVector3 &pos)
	{
		m_basePos = pos;
	}

	void setBaseWorldTransform(const btTransform& tr)
	{
		setBasePos(tr.getOrigin());
		setWorldToBaseRot(tr.getRotation().inverse());

	}

	btTransform getBaseWorldTransform() const
	{
		btTransform tr;
		tr.setOrigin(getBasePos());
		tr.setRotation(getWorldToBaseRot().inverse());
		return tr;
	}

    void setBaseVel(const btVector3 &vel)
	{

		m_realBuf[3]=vel[0]; m_realBuf[4]=vel[1]; m_realBuf[5]=vel[2];
	}
    void setWorldToBaseRot(const btQuaternion &rot)
	{
		m_baseQuat = rot;					//m_baseQuat asumed to ba alias!?
	}
    void setBaseOmega(const btVector3 &omega)
	{
		m_realBuf[0]=omega[0];
		m_realBuf[1]=omega[1];
		m_realBuf[2]=omega[2];
	}

    //
    // get/set pos/vel for child m_links (i = 0 to num_links-1)
    //

    btScalar getJointPos(int i) const;
    btScalar getJointVel(int i) const;

	btScalar * getJointVelMultiDof(int i);
	btScalar * getJointPosMultiDof(int i);

	const btScalar * getJointVelMultiDof(int i) const ;
	const btScalar * getJointPosMultiDof(int i) const ;

    void setJointPos(int i, btScalar q);
    void setJointVel(int i, btScalar qdot);
	void setJointPosMultiDof(int i, btScalar *q);
    void setJointVelMultiDof(int i, btScalar *qdot);

    //
    // direct access to velocities as a vector of 6 + num_links elements.
    // (omega first, then v, then joint velocities.)
    //
    const btScalar * getVelocityVector() const
	{
		return &m_realBuf[0];
	}
/*    btScalar * getVelocityVector()
	{
		return &real_buf[0];
	}
  */

    //
    // get the frames of reference (positions and orientations) of the child m_links
    // (i = 0 to num_links-1)
    //

    const btVector3 & getRVector(int i) const;   // vector from COM(parent(i)) to COM(i), in frame i's coords
    const btQuaternion & getParentToLocalRot(int i) const;   // rotates vectors in frame parent(i) to vectors in frame i.

    //
    // transform vectors in local frame of link i to world frame (or vice versa)
    //
    btVector3 localPosToWorld(int i, const btVector3 &vec) const;
    btVector3 localDirToWorld(int i, const btVector3 &vec) const;
    btVector3 worldPosToLocal(int i, const btVector3 &vec) const;
    btVector3 worldDirToLocal(int i, const btVector3 &vec) const;

    //
    // transform a frame in local coordinate to a frame in world coordinate
    //
    btMatrix3x3 localFrameToWorld(int i, const btMatrix3x3 &mat) const;

    //
    // calculate kinetic energy and angular momentum
    // useful for debugging.
    //

    btScalar getKineticEnergy() const;
    btVector3 getAngularMomentum() const;

    //
    // set external forces and torques. Note all external forces/torques are given in the WORLD frame.
    //

    void clearForcesAndTorques();
   void clearConstraintForces();

	void clearVelocities();

    void addBaseForce(const btVector3 &f)
	{
		m_baseForce += f;
	}
    void addBaseTorque(const btVector3 &t) { m_baseTorque += t; }
    void addLinkForce(int i, const btVector3 &f);
    void addLinkTorque(int i, const btVector3 &t);

 void addBaseConstraintForce(const btVector3 &f)
        {
                m_baseConstraintForce += f;
        }
    void addBaseConstraintTorque(const btVector3 &t) { m_baseConstraintTorque += t; }
    void addLinkConstraintForce(int i, const btVector3 &f);
    void addLinkConstraintTorque(int i, const btVector3 &t);

void addJointTorque(int i, btScalar Q);
	void addJointTorqueMultiDof(int i, int dof, btScalar Q);
	void addJointTorqueMultiDof(int i, const btScalar *Q);

    const btVector3 & getBaseForce() const { return m_baseForce; }
    const btVector3 & getBaseTorque() const { return m_baseTorque; }
    const btVector3 & getLinkForce(int i) const;
    const btVector3 & getLinkTorque(int i) const;
    btScalar getJointTorque(int i) const;
	btScalar * getJointTorqueMultiDof(int i);

    //
    // dynamics routines.
    //

    // timestep the velocities (given the external forces/torques set using addBaseForce etc).
    // also sets up caches for calcAccelerationDeltas.
    //
    // Note: the caller must provide three vectors which are used as
    // temporary scratch space. The idea here is to reduce dynamic
    // memory allocation: the same scratch vectors can be re-used
    // again and again for different Multibodies, instead of each
    // btMultiBody allocating (and then deallocating) their own
    // individual scratch buffers. This gives a considerable speed
    // improvement, at least on Windows (where dynamic memory
    // allocation appears to be fairly slow).
    //

	void computeAccelerationsArticulatedBodyAlgorithmMultiDof(btScalar dt,
                        btAlignedObjectArray<btScalar> &scratch_r,
                        btAlignedObjectArray<btVector3> &scratch_v,
                        btAlignedObjectArray<btMatrix3x3> &scratch_m,
			bool isConstraintPass=false
		);

///stepVelocitiesMultiDof is deprecated, use computeAccelerationsArticulatedBodyAlgorithmMultiDof instead
        void stepVelocitiesMultiDof(btScalar dt,
                        btAlignedObjectArray<btScalar> &scratch_r,
                        btAlignedObjectArray<btVector3> &scratch_v,
                        btAlignedObjectArray<btMatrix3x3> &scratch_m,
                        bool isConstraintPass=false)
	{
		computeAccelerationsArticulatedBodyAlgorithmMultiDof(dt,scratch_r,scratch_v,scratch_m,isConstraintPass);
        }

    // calcAccelerationDeltasMultiDof
    // input: force vector (in same format as jacobian, i.e.:
    //                      3 torque values, 3 force values, num_links joint torque values)
    // output: 3 omegadot values, 3 vdot values, num_links q_double_dot values
    // (existing contents of output array are replaced)
    // calcAccelerationDeltasMultiDof must have been called first.
	void calcAccelerationDeltasMultiDof(const btScalar *force, btScalar *output,
                                btAlignedObjectArray<btScalar> &scratch_r,
                                btAlignedObjectArray<btVector3> &scratch_v) const;

	void applyDeltaVeeMultiDof2(const btScalar * delta_vee, btScalar multiplier)
	{
		for (int dof = 0; dof < 6 + getNumDofs(); ++dof)
                {
                        m_deltaV[dof] += delta_vee[dof] * multiplier;
                }
	}
	void processDeltaVeeMultiDof2()
	{
		applyDeltaVeeMultiDof(&m_deltaV[0],1);

		for (int dof = 0; dof < 6 + getNumDofs(); ++dof)
                {
			m_deltaV[dof] = 0.f;
		}
	}

	void applyDeltaVeeMultiDof(const btScalar * delta_vee, btScalar multiplier)
	{
		//for (int dof = 0; dof < 6 + getNumDofs(); ++dof)
		//	printf("%.4f ", delta_vee[dof]*multiplier);
		//printf("\n");

		//btScalar sum = 0;
		//for (int dof = 0; dof < 6 + getNumDofs(); ++dof)
		//{
		//	sum += delta_vee[dof]*multiplier*delta_vee[dof]*multiplier;
		//}
		//btScalar l = btSqrt(sum);

		//if (l>m_maxAppliedImpulse)
		//{
		//	multiplier *= m_maxAppliedImpulse/l;
		//}

		for (int dof = 0; dof < 6 + getNumDofs(); ++dof)
		{
			m_realBuf[dof] += delta_vee[dof] * multiplier;
			btClamp(m_realBuf[dof],-m_maxCoordinateVelocity,m_maxCoordinateVelocity);
		}
    }

    // timestep the positions (given current velocities).
	void stepPositionsMultiDof(btScalar dt, btScalar *pq = 0, btScalar *pqd = 0);

    //
    // contacts
    //

    // This routine fills out a contact constraint jacobian for this body.
    // the 'normal' supplied must be -n for body1 or +n for body2 of the contact.
    // 'normal' & 'contact_point' are both given in world coordinates.

	void fillContactJacobianMultiDof(int link,
                             const btVector3 &contact_point,
                             const btVector3 &normal,
                             btScalar *jac,
                             btAlignedObjectArray<btScalar> &scratch_r,
                             btAlignedObjectArray<btVector3> &scratch_v,
							 btAlignedObjectArray<btMatrix3x3> &scratch_m) const { fillConstraintJacobianMultiDof(link, contact_point, btVector3(0, 0, 0), normal, jac, scratch_r, scratch_v, scratch_m); }

	//a more general version of fillContactJacobianMultiDof which does not assume..
	//.. that the constraint in question is contact or, to be more precise, constrains linear velocity only
	void fillConstraintJacobianMultiDof(int link,
                             const btVector3 &contact_point,
							 const btVector3 &normal_ang,
                             const btVector3 &normal_lin,
                             btScalar *jac,
                             btAlignedObjectArray<btScalar> &scratch_r,
                             btAlignedObjectArray<btVector3> &scratch_v,
                             btAlignedObjectArray<btMatrix3x3> &scratch_m) const;

    //
    // sleeping
    //
	void	setCanSleep(bool canSleep)
	{
		m_canSleep = canSleep;
	}

	bool getCanSleep()const
	{
		return m_canSleep;
	}

    bool isAwake() const { return m_awake; }
    void wakeUp();
    void goToSleep();
    void checkMotionAndSleepIfRequired(btScalar timestep);

	bool hasFixedBase() const
	{
		    return m_fixedBase;
	}

	int getCompanionId() const
	{
		return m_companionId;
	}
	void setCompanionId(int id)
	{
		//printf("for %p setCompanionId(%d)\n",this, id);
		m_companionId = id;
	}

	void setNumLinks(int numLinks)//careful: when changing the number of m_links, make sure to re-initialize or update existing m_links
	{
		m_links.resize(numLinks);
	}

	btScalar getLinearDamping() const
	{
			return m_linearDamping;
	}
	void setLinearDamping( btScalar damp)
	{
		m_linearDamping = damp;
	}
	btScalar getAngularDamping() const
	{
		return m_angularDamping;
	}
	void setAngularDamping( btScalar damp)
	{
		m_angularDamping = damp;
	}

	bool getUseGyroTerm() const
	{
		return m_useGyroTerm;
	}
	void setUseGyroTerm(bool useGyro)
	{
		m_useGyroTerm = useGyro;
	}
	btScalar	getMaxCoordinateVelocity() const
	{
		return m_maxCoordinateVelocity ;
	}
	void	setMaxCoordinateVelocity(btScalar maxVel)
	{
		m_maxCoordinateVelocity = maxVel;
	}

	btScalar	getMaxAppliedImpulse() const
	{
		return m_maxAppliedImpulse;
	}
	void	setMaxAppliedImpulse(btScalar maxImp)
	{
		m_maxAppliedImpulse = maxImp;
	}
	void	setHasSelfCollision(bool hasSelfCollision)
	{
		m_hasSelfCollision = hasSelfCollision;
	}
	bool hasSelfCollision() const
	{
		return m_hasSelfCollision;
	}

	void finalizeMultiDof();

	void useRK4Integration(bool use) { m_useRK4 = use; }
	bool isUsingRK4Integration() const { return m_useRK4; }
	void useGlobalVelocities(bool use) { m_useGlobalVelocities = use; }
	bool isUsingGlobalVelocities() const { return m_useGlobalVelocities; }

	bool isPosUpdated() const
	{
		return __posUpdated;
	}
	void setPosUpdated(bool updated)
	{
		__posUpdated = updated;
	}

	//internalNeedsJointFeedback is for internal use only
	bool internalNeedsJointFeedback() const
	{
		return m_internalNeedsJointFeedback;
	}
	void	forwardKinematics(btAlignedObjectArray<btQuaternion>& scratch_q,btAlignedObjectArray<btVector3>& scratch_m);

	void compTreeLinkVelocities(btVector3 *omega, btVector3 *vel) const;

	void	updateCollisionObjectWorldTransforms(btAlignedObjectArray<btQuaternion>& scratch_q,btAlignedObjectArray<btVector3>& scratch_m);

	virtual	int	calculateSerializeBufferSize()	const;

	///fills the dataBuffer and returns the struct name (and 0 on failure)
	virtual	const char*	serialize(void* dataBuffer,  class btSerializer* serializer) const;

	const char*				getBaseName() const
	{
		return m_baseName;
	}
	///memory of setBaseName needs to be manager by user
	void	setBaseName(const char* name)
	{
		m_baseName = name;
	}

	///users can point to their objects, userPointer is not used by Bullet
	void*	getUserPointer() const
	{
		return m_userObjectPointer;
	}

	int	getUserIndex() const
	{
		return m_userIndex;
	}

	int	getUserIndex2() const
	{
		return m_userIndex2;
	}
	///users can point to their objects, userPointer is not used by Bullet
	void	setUserPointer(void* userPointer)
	{
		m_userObjectPointer = userPointer;
	}

	///users can point to their objects, userPointer is not used by Bullet
	void	setUserIndex(int index)
	{
		m_userIndex = index;
	}

	void	setUserIndex2(int index)
	{
		m_userIndex2 = index;
	}

private:
    btMultiBody(const btMultiBody &);  // not implemented
    void operator=(const btMultiBody &);  // not implemented

	void solveImatrix(const btVector3& rhs_top, const btVector3& rhs_bot, float result[6]) const;
	void solveImatrix(const btSpatialForceVector &rhs, btSpatialMotionVector &result) const;

	void updateLinksDofOffsets()
	{
		int dofOffset = 0, cfgOffset = 0;
		for(int bidx = 0; bidx < m_links.size(); ++bidx)
		{
			m_links[bidx].m_dofOffset = dofOffset; m_links[bidx].m_cfgOffset = cfgOffset;
			dofOffset += m_links[bidx].m_dofCount; cfgOffset += m_links[bidx].m_posVarCount;
		}
	}

	void mulMatrix(btScalar *pA, btScalar *pB, int rowsA, int colsA, int rowsB, int colsB, btScalar *pC) const;

private:

	btMultiBodyLinkCollider* m_baseCollider;//can be NULL
	const char*				m_baseName;//memory needs to be manager by user!

    btVector3 m_basePos;       // position of COM of base (world frame)
    btQuaternion m_baseQuat;   // rotates world points into base frame

    btScalar m_baseMass;         // mass of the base
    btVector3 m_baseInertia;   // inertia of the base (in local frame; diagonal)

    btVector3 m_baseForce;     // external force applied to base. World frame.
    btVector3 m_baseTorque;    // external torque applied to base. World frame.

    btVector3 m_baseConstraintForce;     // external force applied to base. World frame.
    btVector3 m_baseConstraintTorque;    // external torque applied to base. World frame.

    btAlignedObjectArray<btMultibodyLink> m_links;    // array of m_links, excluding the base. index from 0 to num_links-1.
	btAlignedObjectArray<btMultiBodyLinkCollider*> m_colliders;

    //
    // realBuf:
    //  offset         size            array
    //   0              6 + num_links   v (base_omega; base_vel; joint_vels)					MULTIDOF [sysdof x sysdof for D matrices (TOO MUCH!) + pos_delta which is sys-cfg sized]
    //   6+num_links    num_links       D
    //
    // vectorBuf:
    //  offset         size         array
    //   0              num_links    h_top
    //   num_links      num_links    h_bottom
    //
    // matrixBuf:
    //  offset         size         array
    //   0              num_links+1  rot_from_parent
    //
   btAlignedObjectArray<btScalar> m_deltaV;
    btAlignedObjectArray<btScalar> m_realBuf;
    btAlignedObjectArray<btVector3> m_vectorBuf;
    btAlignedObjectArray<btMatrix3x3> m_matrixBuf;

	btMatrix3x3 m_cachedInertiaTopLeft;
	btMatrix3x3 m_cachedInertiaTopRight;
	btMatrix3x3 m_cachedInertiaLowerLeft;
	btMatrix3x3 m_cachedInertiaLowerRight;
	bool m_cachedInertiaValid;

    bool m_fixedBase;

    // Sleep parameters.
    bool m_awake;
    bool m_canSleep;
    btScalar m_sleepTimer;

	void* m_userObjectPointer;
	int m_userIndex2;
	int m_userIndex;

	int	m_companionId;
	btScalar	m_linearDamping;
	btScalar	m_angularDamping;
	bool	m_useGyroTerm;
	btScalar	m_maxAppliedImpulse;
	btScalar	m_maxCoordinateVelocity;
	bool		m_hasSelfCollision;

		bool __posUpdated;
		int m_dofCount, m_posVarCnt;
	bool m_useRK4, m_useGlobalVelocities;

	///the m_needsJointFeedback gets updated/computed during the stepVelocitiesMultiDof and it for internal usage only
	bool m_internalNeedsJointFeedback;
};

struct btMultiBodyLinkDoubleData
{
	btQuaternionDoubleData	m_zeroRotParentToThis;
	btVector3DoubleData		m_parentComToThisComOffset;
	btVector3DoubleData		m_thisPivotToThisComOffset;
	btVector3DoubleData		m_jointAxisTop[6];
	btVector3DoubleData		m_jointAxisBottom[6];

	btVector3DoubleData		m_linkInertia;   // inertia of the base (in local frame; diagonal)
	double					m_linkMass;
	int						m_parentIndex;
	int						m_jointType;

	int						m_dofCount;
	int						m_posVarCount;
	double					m_jointPos[7];
	double					m_jointVel[6];
	double					m_jointTorque[6];

	double					m_jointDamping;
	double					m_jointFriction;

	char					*m_linkName;
	char					*m_jointName;
	btCollisionObjectDoubleData	*m_linkCollider;
	char					*m_paddingPtr;

};

struct btMultiBodyLinkFloatData
{
	btQuaternionFloatData	m_zeroRotParentToThis;
	btVector3FloatData		m_parentComToThisComOffset;
	btVector3FloatData		m_thisPivotToThisComOffset;
	btVector3FloatData		m_jointAxisTop[6];
	btVector3FloatData		m_jointAxisBottom[6];
	btVector3FloatData	m_linkInertia;   // inertia of the base (in local frame; diagonal)
	int						m_dofCount;
	float				m_linkMass;
	int					m_parentIndex;
	int					m_jointType;

	float					m_jointPos[7];
	float					m_jointVel[6];
	float					m_jointTorque[6];
	int						m_posVarCount;
	float					m_jointDamping;
	float					m_jointFriction;

	char				*m_linkName;
	char				*m_jointName;
	btCollisionObjectFloatData	*m_linkCollider;
	char				*m_paddingPtr;

};

///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct	btMultiBodyDoubleData
{
	btTransformDoubleData m_baseWorldTransform;
	btVector3DoubleData m_baseInertia;   // inertia of the base (in local frame; diagonal)
	double	m_baseMass;

	char	*m_baseName;
	btMultiBodyLinkDoubleData	*m_links;
	btCollisionObjectDoubleData	*m_baseCollider;
	char	*m_paddingPtr;
	int		m_numLinks;
	char	m_padding[4];
};

///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct	btMultiBodyFloatData
{
	char	*m_baseName;
	btMultiBodyLinkFloatData	*m_links;
	btCollisionObjectFloatData	*m_baseCollider;
	btTransformFloatData m_baseWorldTransform;
	btVector3FloatData m_baseInertia;   // inertia of the base (in local frame; diagonal)

	float	m_baseMass;
	int		m_numLinks;
};

#endif


I've not posted much, because I'm at the NRA annual meeting in Indianapolis. Yesterday I attended the Moms Demand Action "protest." It was actually staged about 3/4 mile away from the convention (probably because they didn't want their handful to be seen against a backdrop of tens of thousands of NRA members going into the convention hall(, When I set up a videocam, one of their members stood in front of it, blocking the view, I assume to ensure that only trusted mass media could get footage. Given how pitifully few showed up, that was understable. In the cell phone image below, the dozen or so people in white T-shirts are the protestors.
UPDATE: Moms Demand Action claims that "More than 100 Moms Demand Action members from around the country on the ground in Indianapolis this weekend...." Not even close.
Dave, their presumptively armed security made an appearance in Ga during the No More Names tour at our capitol. Two of their security are the same guys that we had here.
Question for you. Do you know if LEOSA covers an officer's paid work as armed security across state lines? If not I'm starting to wonder how these guys go armed from state to state legally and work as security.
Apparently they are not sharp enough to realize that even if it was 300, its still pathetic.
They may be able to legally carry for their personal protection, but to work in executive protection (unless that is their assignment from their home agency and they're protecting a designated person), they must be licensed as a private investigator in Georgia, which has it's own firearm qualification standards.
Can you both contact me at reedrob1 at hotmail.com ?
I just want to start by checking into what you each said a little and dig from there.
Slight correction - they have to work for a security company licensed in Georgia and be registered as an employee of that company, but law enforcement officers do not require a Board-issued carry license (commonly known as an "armed guard card" or "blue card").
I used to work as an armed security officer in Georgia, back in the bad old days when the only authorized weapon for a uniformed guard was a .38 revolver with a 4" barrel... Licensed private detectives (which is the category required to work executive protection) could carry semiautos, but back then, nothing heavier than 9mm.


Why is this non-licensible content?
I've had it with IE, but changing to Firefox fixed the problem.
Happy birthday, Laurin - all the best for you! Have a great day!
very interesting! How did you create the map?
Hi everybody, I just got a rejection for "similar content" for the second photo. The first one was approved. What do you think? Is it really too similar? And if you could decide, which one would you prefer? I really like both and think they have different mood. So I like to have some different views on it. Thank you in advance.
You have to delete the photo from you portfolio first then wait about 1 day and the you can resubmit the new one.
caterpillar is a trademark? I translated it from the German "Raupenfahrzeug" (which is no trademark)... What is the English non-trademark-name for it?


text:
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Bachelor's in forensic accounting
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Forensic accounting degrees, programs, and career options
What is forensic accounting?
In a business world where the line that separates a successful company from an unprofitable one is very thin, financial fraud is sometimes a reality. This is where a forensic accountant steps in. Such an expert needs to have a mix of skills in accounting, auditing, investigations, and statistics – to name just a few – to shed light on unfair business behaviors.
There are many situations when a forensic accountant's expertise is needed – from litigations to court testimonies, insurance claims investigations, checking regulation compliance, or even divorce proceedings.
What do forensic accountants do?
Simply put, forensic accountants document financial issues, identify frauds, prevent monetary problems and violations of the law. To do that, they must have an ideal blend of skills and know-how that includes, but is not limited to, investigation abilities, strong communication skills, attention to details, substantial accounting expertise, and top analytical competence.
Forensic accountants can work as freelancers or be part of an in-house team in larger organizations. Either way, they must deploy their puzzle-solving abilities and make use of a high level of skepticism to investigate sensitive data and identify financial crimes accurately. Deductions, tenacity, thorough dedication, and critical thinking play a crucial role in a forensic accountant's success.
Bachelor's degree in forensic accounting
If you want to start a career in forensic accounting, you should at least hold a bachelor's degree in accounting (B.A.). This usually takes 4 years or 120 credit hours to earn, and it qualifies you for entry-level positions in the field. It'd be preferable to enroll in as many specialized forensic accounting classes as you can during your studies. Here are some examples of such courses:
Auditing classes revolve around financial statements and how to evaluate them properly to detect discrepancies or embezzlement.
Evidence gathering and interviewing techniques
Students learn the ABC of financial interrogation from face-to-face investigation techniques to using accounting software to detect frauds.
Why pursue a master's in forensic accounting
If you want to dive deeper into forensic accounting and become an expert in the field, earning a master's degree (M.A.) in forensic accounting may be the right choice for you. Numerous companies look to employ personnel, who already hold a master's degree, in positions that require advanced skills and specialist know-how.
It usually takes about 2 years to earn your master's degree in forensic accounting. During this period, you can consider enrolling in internship programs to gain hands-on experience and prove your abilities to future employers, along with gaining specialist knowledge from courses such as:
These classes focus on the most efficient investigation techniques in civil matters – from divorce cases to employee financial misconduct.
Courses focus on the most appropriate analysis techniques to investigate data from electronic devices and gather evidence used in law courts.
Students learn how to assess legal compliance and identify financial risks that may threaten business organizations, thus preventing irregularities and reinforcing integrity.
The advantages of becoming certified
Certified Public Accountants (CPA) can become Certified Forensic Accountants (CRFAC) after at least 2 years of forensic accounting experience. They also have to meet other criteria, as suggested by the American Board of Forensic Accounting (ABFA). Any CPA who would like to have a career as a forensic accountant must hold a bachelor's or a master's degree in accounting and should be an active member of ABFA.
Additionally, it's mandatory to take a forensic accounting course before an ABFA exam. After passing the CRFAC exam successfully, a candidate gets the Certified Forensic Accountant credential from ABFA, which gives them access to new opportunities for development in forensic accounting and better career options.
How to become a Certified Fraud Examiner (CFE)
It's mandatory to have a Certified Fraud Examiner (CFE) credential to join various businesses, government agencies, or law-enforcing institutions. As a CFE, besides having superior career opportunities, you could end up earning considerably more than other forensic accountants who don't have this credential.
The first step towards becoming a Certified Fraud Examiner is to be a member of the Association of Certified Fraud Examiners (ACFE) – one of the largest professional organizations of forensic experts in the world, headquartered in Austin, Texas.
Requirements for CFE certification
As an applicant for CFE certification, you must hold at least a B.A. in accounting. It's also recommended to have at least 2 years of professional experience in fields related to fraud investigations, financial crimes, or even criminology, auditing, and sociology. Additionally, you must show your adherence to the AFCE Code of Ethics and prove that you are a dedicated professional with very high integrity standards.
The CFE Exam has 500 questions, covering 4 different sections: fraud prevention and deterrence, financial transactions and fraud schemes, investigation, and law. Each section includes 125 questions, with an average time limit of 75 seconds per item. You must complete the 4 sections in one month.
How long will your studies be?
It usually takes 4 years to earn a Bachelor of Science (B.S.) or B.A. in accounting. To dive deeper and get your M.A. in forensic accounting or fraud examination, you'll have to study for 2 more years. Those who would like to specialize in specific forensic fields, do advanced research in accounting, or choose an academic career can enroll in Ph.D. programs – these usually take at least 4 years to complete.
Moreover, there are several certifications you may want to achieve to become either a certified public accountant (CPA), a certified fraud examiner (CFE), or a certified forensic financial analyst (CFFA). Depending on the certification, you may need to factor in some extra months of study as preparation for the relevant exams.
According to the latest available data published by the National Center for Educational Statistics, in 2017-18 the average national tuition fees for a period of 4 years in the United States were around $35,000. The sum you would have to pay now depends on the academic institution you choose and the program you decide to join.
Although compensation and benefits can vary greatly depending on the career path you will choose, depending on the career path you choose, negotiations with your future employer, and the level of forensic accounting expertise you reach, there are still clear guidelines to approximate how much you can earn and thus have feasible salary expectations.
Career options with a degree in forensic accounting
The career paths you can follow with a forensic accounting degree are diverse and depend on your interests, skills, and qualifications.
First, you can choose a financial consulting company and become a fraud and corruption investigator. For entry-level positions, you'll need at least a B.A. in accounting, and 2 years of relevant work experience, together with a CPA licensure. You'll analyze financial records, do interviews, perform fraud investigations, and check embezzlement claims. For mid-level roles, you'd need to have the CFE credentials, in addition to holding a master's degree in the field.
Join law companies and accounting firms
If your goal is to work for a law firm and conduct financial audits, you need at least 5 years of previous work experience in the field in a junior role. As an internal consultant, you may also provide jargon and terminology guidance to explain complex financial terms to broader audiences. Professional expertise in litigations is also a plus.
In accounting firms, you may primarily work as an expert in charge of identifying frauds and collecting evidence through interviews and data analysis. Also, you would develop detailed reports to document financial losses. You'll need to have a B.A. in accounting, great communication skills, and substantial audit or forensic accounting professional experience. Although it's not mandatory to have CPA or CFE licensures for entry-level positions, these types of credentials are essential for mid-level roles and beyond.
Work in corporate security or governmental departments
Another career path you may want to follow is in corporate security as a risk management specialist. Such roles involve increased responsibilities that range from ensuring that your company is compliant with national or local laws and regulations to performing financial risk audits or protecting the company's assets from various financial threats. You'll also closely monitor any changes in law or taxation policies, and suggest changes to maintain the desired profitability level.
Another niche for forensic accountants is that of governmental agencies and departments. Working for several institutions such as IRS, CIA, or FBI doesn't necessarily mean that you become an agent. There are many roles where the expertise of a forensic specialist is crucial. Among other duties, the job would imply working in close collaboration with prosecutors to identify frauds or compiling financial reports on impeachable individuals.
You may also be involved in interrogations to investigate illicit financial flaws and gather evidence for court testimonies. Besides having a B.A. in accounting, it is a big plus to have CPA and FCE credentials. In addition, it's mandatory to pass a top-secret clearance that will grant you access to classified or sensitive information.
American Accounting Association (AAA)
The AAA gathers under one roof an extensive community of accountants from all walks of life, including the academic field.
National Society of Accountants (NSA)
NSA is a society with a core mission of helping tax and accounting professionals further their knowledge.
American Association of Finance and Accounting (AAFA)
The AAFA connects accounting organizations, firms, and professionals throughout the United States.
National Association of State Boards of Accountancy (NASBA)
NASBA acts like a forum for the 55 State Boards of Accountancy in the US, which administer the Uniform CPA Examination. In partnership with AICPA, NASBA facilitates CPA examination for professionals oversees.
Association of Certified Fraud Examiners (ACFE) –
CFE is an anti-fraud organization that offers anti-fraud training, certification, and education.
FASB is an independent organization that sets the standards for public and private organizations following Generally Accepted Accounting Principles (GAAP) in the field of financial accounting.
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text:
Home Qatar Travel News 'FREE' Stopover in Qatar offer Been Extended
'FREE' Stopover in Qatar offer Been Extended
mytravellicious 11:30 PM Qatar, Travel News
Qatar Tourism Authority (QTA) and Qatar Airways have announced that they will continue offering their attractive stopover package until the end of the year, following the excellent results from phase one.
The enticing offer - part of a broader +Qatar campaign - encourages all transit passengers to add Qatar to their travel plans and provides transit passengers with an opportunity to discover the country. The offering includes free luxury hotel stays and complimentary transit visas. Initially planned to run from May until the end of the summer, the offer will now continue until 31 December. During the initial period, the country welcomed 34% more transit passengers compared to the same period in 2016.
QTA and Qatar Airways further announced that the offer will now be extended to passengers booking their travel through tour operators, allowing more people to benefit from the offer of a free overnight stay in a luxury hotel or a two-night stay for the discounted price of USD 100. In addition to the hotel accommodation, QTA and Qatar Airways are offering a free stopover city tour, which can be booked on arrival at Hamad International Airport.
Passengers can select from hotels including The Four Seasons, Marriott Marquis, Radisson Blu and Oryx Rotana. The city tours, organised by Discover Qatar, will offer passengers the opportunity to explore Doha and experience desert safari adventures or a dinner cruise aboard a traditional dhow, giving visitors a taste of Qatar's authentic hospitality.
To be eligible for this offer, passengers simply need to book their flight on www.qatarairways.com, select 'multi-city' and choose their hotel once they receive their flight confirmation. This ground-breaking offer is available for all Qatar Airways passengers, both Premium and Economy, demonstrating the airline's commitment to its brand ethos of 'Going Places Together'. To maximise their time in Qatar, visitors can explore additional stopover packages offered by Discover Qatar.
Known for introducing industry firsts, Qatar Airways is one of the fastest-growing airlines operating one of the youngest fleets in the world. Qatar Airways has a modern fleet of 200 aircraft flying to more than 150 key business and leisure destinations across six continents. The award-winning airline has accelerated its global expansion plans, and recently added a number of new destinations to its expanding global network, including Kyiv, Ukraine; Prague, Czech Republic and Dublin, Republic of Ireland.
Qatar Airways also recently launched direct service to Sohar, Sultanate of Oman; Nice, France; and Skopje, connecting even more people to more places, and making it easier than ever for passengers to visit Qatar as part of their journey. Qatar Airways' upcoming destinations include Adana, Turkey; Cardiff, Wales; Canberra, Australia and Chiang Mai, Thailand, to name just a few.
'FREE' Stopover in Qatar offer Been Extended Reviewed by mytravellicious on 11:30 PM Rating: 5
Qatar Travel News
Ryan Biddulph Oct 15, 2017, 4:03:00 AM
Hi Abang,
This is an awesome deal.
We lived in Qatar for a month last year, doing a house sit. We just booked tickets on Qatar Airways and will layover in Doha but only for 2 hours. If it were longer we'd definitely gobble up this opportunity.
Thanks for the rocking share.
Kuala Lumpur Must Visit Attractions Trail Card
Slide the City Malaysia - Do not Miss Out!
#HotelReview - Cyberview Resort & Spa, Cyberjaya


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Given the cost and difficulty of replacement, most BMU's tend to have long life spans. Making old machines preform to today's standards can be a challenge. GDP can provide advice in relation to end of life planning. We can also assist in modernisation programs that might include electrical upgrades, the addition of glass handling equipment or winch replacements.
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text:
IFC Midnight Nabs North American Rights To Manuel Carballo's Exorcismus And Miguel Angel Vivas' Kidnapped
Kidnapped' (AKA 'Secuestrados' AKA 'Hostages') – Directed by Miguel Angel
IFC Midnight, the genre label of IFC Films, announced that the company is acquiring North American rights to two films: Manuel Carballo's supernatural chiller EXORCISMUS and Miguel Angel Vivas' powerful and shocking home invasion flick KIDNAPPED. Both films will be released through the IFC Midnight label theatrically and on their video on demand platform in early 2011.
In Carballo's intense supernatural horror film EXORCISMUS, a rebellious young girl (Sophie Vavasseur) slowly discovers that she is possessed by a twisted, evil force. She is soon forced against her will to use extreme measures to free herself. The film, which also stars acclaimed UK actors Jo-Anne Stockham and Stephen Billington, recently had its world premiere at the Sitges Fantastic Film Festival.
KIDNAPPED, which is shot documentary-style and was the winner of Best Horror Film and Best Director at this year's Fantastic Fest, follows Jaime (Fernando Cayo) and Marta (Ana Wagener), a middle-aged couple with a teenage daughter named Isa (Manuela Vellés). As the family moves into a new home and gathers to celebrate, everyone's evening is ruined when a gang makes a home invasion.
Jonathan Sehring, President of IFC Films said, "Both Manuel Carballo and Miguel Angel Vivas have crafted terrifyingly wonderful films to help keep everyone up at night. Their work exemplifies the type of cinema that IFC Midnight wants to be known for."
The deals for both EXORCISMUS and KIDNAPPED were negotiated by Jeff Deutchman, Manager of Acquisitions & Productions for IFC Films with Vicente Canales and Carles Rojano from Filmax International.
Vicente Canales from Filmax International notes: "We are extremely proud to work with IFC and were delighted to close EXORCISMUS with them in Toronto. Our enthusiasm about this new deal for KIDNAPPED could not be greater. We have always had a great relationship with IFC and are very confident of what they can do with the two films. Both titles are perfect for IFC Midnight. "
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VIMOOZ is for lovers of independent films + foreign film + documentary + film festivals. We love championing the little films.
2010 Burbank International Film Festival


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Peddling Priscott swaps the bat for the bike in charity challenge
Chance to Shine Operations Manager Stuart Priscott is aiming to become the oldest person with Cystic Fibrosis to cycle from John o'Groats to Land's End, raising funds for Chance to Shine and for the Cystic Fibrosis Trust. Stuart sets off on Saturday 17 July and will cycle the route alongside Scott Chappell from the Somerset Cricket Foundation and Matt Theedom from Devon Cricket.
Stuart is a talented cricketer and, as well as a long playing career for Bath Cricket Club, spent a year on the books at the Somerset CCC. Whilst not making it as a professional, Stuart has spent his life working in cricket, including roles at Gloucestershire and Devon Cricket Boards. He joined Chance to Shine in 2005, not long after the charity was founded, and has worked in the Operations team, managing the delivery of programmes ever since. Stuart attributes much of his own personal development to playing cricket and is raising funds for Chance to Shine in order to help provide opportunities for young people to play, learn and develop through the game.
Stuart, alongside two of his three siblings, was born with Cystic Fibrosis – a disease that causes persistent lung infections and limits breathing capacity. At birth, life expectancy was limited to well below the 50 years that Stuart has celebrated this year. Drastic improvements in medication have allowed Stuart and his siblings to extend their lives and to improve their quality of life – however, they are in the minority, half of those with CF do not live past the age of 41.
Stuart's sister Jo passed away in 2018 having lived with the condition for over 50 years. Inspired by her, Stuart is keen to raise funds in support of the Cystic Fibrosis Trust, a charity that funds lifesaving research and medication, and campaigns for a better life for those living with CF. Stuart believes that he will become the oldest person with CF to complete the 874 mile cycle from the top of the nation to the bottom – although if anyone is aware of anyone older, please get in touch as he'd appreciate any advice!
Stuart, Scott and Matt are aiming to raise £100,000, which will be split evenly between the two charities. So far they have raised over £75,000 of that target and have been generously supported along the way by stars like Mike Atherton and actors Anna Maxwell Martin from Line of Duty and Call the Midwife's Jenny Agutter.
Jenny encourages you to read what Stuart Priscott has to say on his just giving page. Stuart has CF, he has just turned 50 &he is cycling from John O'Groats to Lands End. Any support given will be great encouragement on his ambitious challenge. https://t.co/TqNRvCOrKQ pic.twitter.com/psIOD2IuW6
— Jenny Agutter News (@4JennyAgutter) July 8, 2021
Speaking ahead of his mammoth charity challenge, Stuart said "In learning to live with CF I have realised it is not enough to be alive – life is for living and everyone needs a purpose. I was lucky from an early age that I found cricket as an outlet to stay active, meet people and develop friendships, and strive to achieve. My opportunities came through school and teachers who cared and a pathway into club cricket.
"At Chance to Shine, I see up close the positive impact sport can have on young people and the way it can be the spur to unlock potential."
Scott Chappell and Matt Theedom, who will accompany Stuart on the entirety of the route, have worked alongside Stuart for many years in their roles in cricket development in the south west of England. Stuart will also be joined by colleagues and family members for stages of the 17 day cycle.
You can donate to support Stuart, Matt and Scott's cycle here.
Stuart is also running an auction where items include: tickets to Test Match cricket between England and India this summer, a coaching masterclass with England's Heather Knight and Anya Shrubsole, a round of golf with Kris Akabussi and much more. Click here to bid.
Author: Adam Sofroniou