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Q: Search for a partial string in text and extract numbers from lines above and below the matched pattern I am trying to write a regular expression that will search based on a string and if it founds even a partial match. I can get extract numbers from lines (2 lines) above and below the matched string or substring.
My text is:
Subtotal AED1,232.20
AED61.61
VAT
5 % Tax:
RECEIPT TOTAL: AED1.293.81

I wish to search for the word VAT and extract all numbers from two lines above and below it.
Expected output:
AED1,232.20
AED61.61
5 %
AED1.293.81

I am able to extract the entire content but I need the numbers, AED can be dropped or ignored.
My regex is:
((.*\n){2}).*vat(.*\n.*\n.*)

Thanks in advance!

A: try this:
(?:[a-zA-Z:]*([0-9,.]+)[a-zA-Z:]*)\n(?:[a-zA-Z:]*([0-9,.]+)[a-zA-Z:]*)\nVAT\n(?:[a-zA-Z:]*([0-9,.]+)[a-zA-Z:]*).*\n[^0-9]*(?:[a-zA-Z:]*([0-9,.]+)[a-zA-Z:]*)

This regex can seem too complex or long, but it has better control and returns only numbers, it will be his work.
Regex Demo

A: You may use this regex in python:
((?:^.*\d.*\n){0,2})VAT((?:\n.*\d.*){0,2})

RegEx Demo
RegEx Details:

*

*((?:^.*\d.*\n){0,2}): Match 2 leading lines that must contain at least a digit

*VAT: match text VAT

*((?:\n.*\d.*){0,2}): Match 2 trailing lines that must contain at least a digit

A: This regex is tailor-made for your input text and expected output:
r'.* (AED\d{1,3}(?:,\d{3})*\.\d{2})\n(AED\d{1,3}(?:,\d{3})*\.\d{2})\nVAT\n(\d{1,2} %) Tax:\n.* (AED\d{1,3}(?:,\d{3})*\.\d{2})'

Your required Regex
It outputs exactly the text you want, without extra words.
It also works with more than one "VAT" in your input text.
Regex Logics:

*

*(AED\d{1,3}(?:,\d{3})*\.\d{2})  Match currency code and amount (in one group)

*(\d{1,2} %)   Match VAT %. Supports 1 to 2 digits.  You can further enhance it to support decimal point.

Note that the proper regex for currency amount (with comma as thousand separator and exactly 2 decimal points) should be as follows:
r'\d{1,3}(?:,\d{3})*\.\d{2}'

[with (?: expr) to indicate nontagged group so that this subgroup will not be tagged as a match for your re.findall function call.]
In case your input supports currency codes other than 'AED', you can replace 'AED' with [A-Z]{3} as currency code should normally be in 3-character capital letters.

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Promoting a Just, Equitable and Sustainable Society
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Mott Foundation grants $16.5 million to support a new YMCA and mixed-use space in downtown Flint
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This table has the advantage of keeping the two heads when leaves are added. Each leaf allows 2 people to sit on the sides. My normal small dining table has a folded leaf that is hinged inside the body of the table that swings up and open when the table top is pulled open.


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HKSTP Calling for Start-Ups Across the Globe to Sign Up for Elevator Pitch Competition 2019
"Make an Impact, Disrupt the Norm" – 60 seconds to pitch their business idea and win cash prizes up to US$150,000, R&D support and meet potential investors
News provided by Hong Kong Science and Technology Parks Corporation
HONG KONG--(Business Wire / Korea Newswire) August 12, 2019 -- Hong Kong Science and Technology Parks Corporation (HKSTP) announced today that the applications for the Elevator Pitch Competition 2019 (EPiC) have already started in earnest, and invites more start-ups from around the world to come forward and take part in Hong Kong's signature start-up competition event, to be held in Hong Kong on 8 Nov. Successful applicants have the opportunity to meet more than 1500 investors, accelerators, business leaders and other startups around the globe.
Since applications started in July, HKSTP has received tremendous response locally and from all the world. There are currently over 200 entries with a large majority of overseas applicants, coming from 41 countries and cities.
Now in its fourth year, the EPiC competition gives 100 high potential start-ups an opportunity to pitch their innovative business ideas to judges within a 60-second elevator ride at the International Commerce Centre (ICC), Hong Kong's tallest building. Ten finalists are picked, who will be given another chance for a longer 3-minute pitch, this time to a panel of judges made up of investors and industry leaders. Overseas startups to make the 100 list will receive a round-trip flight to join the competition.
There are four broad categories for the competition - Artificial Intelligence & Robotics, Fintech, Health Technology and Smart City. Overall winners stand to win cash prizes of up to US$ 150,000, while finalists may also stand to win prize money if their ideas impress under the four entry categories.
The 100 finalists will also join a pre-competition EPiC Acceleration Programme, where they get insights into Hong Kong's start-up ecosystem, get to practice with potential business partners and investors during mock sessions, as well as learn about business opportunities in Hong Kong, China and Asia. For this year's competition, a new category will be added for Hong Kong's secondary school students to spark their entrepreneurial spirit.
Last year, the competition attracted 591 entries from across the globe and 60 percent of the applications came from overseas. Of the 100 that made it to the finals, about 70 were from overseas coming from 24 different markets, including Australia, Canada, Germany, India, Japan, New Zealand and the United States, among others. The event brought more than 1,000 entrepreneurs, venture capital firms, angel investors, industry players, incubators, accelerators and tech disruptors together, to bolster the start-up ecosystem in Hong Kong.
· Tech Start-ups less than five years old and has received less than US$10 million in funding by 31 March 2019, or
· Individuals who have not yet established any companies
· Ideas should focus at four technology areas: Artificial Intelligence & Robotics, Fintech, Health Technology and Smart City. Details for entry to the new category for Secondary School students will be announced on the website soon.
Applications will close on 6 September 2019, at 23:59 hrs, Hong Kong time. Please visit http://epic.hkstp.org for more information on EPiC 2019.
About Hong Kong Science and Technology Parks Corporation
Comprising Science Park, InnoCentre and Industrial Estates, Hong Kong Science & Technology Parks Corporation (HKSTP) is a statutory body dedicated to building a vibrant innovation and technology ecosystem to connect stakeholders, nurture technology talents, facilitate collaboration, and catalyse innovations to deliver social and economic benefits to Hong Kong and the region.
Established in May 2001, HKSTP has been driving the development of Hong Kong into a regional hub for innovation and growth in several focused clusters including Electronics, Information & Communications Technology, Green Technology, Biomedical Technology, Materials and Precision Engineering. We enable science and technology companies to nurture ideas, innovate and grow, supported by our R&D facilities, infrastructure, and market-led laboratories and technical centres with professional support services. We also offer value added services and comprehensive incubation programmes for technology start-ups to accelerate their growth.
Technology businesses benefit from our specialised services and infrastructure at Science Park for applied research and product development; enterprises can find creative design support at InnoCentre; while skill-intensive businesses are served by our three industrial estates at Tai Po, Tseung Kwan O and Yuen Long. More information about HKSTP is available at www.hkstp.org
Website: https://www.hkstp.org/en
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You are here: Home / Key 2. Worthwhile Work / The Blending of Competition and Camaraderie
The Blending of Competition and Camaraderie
I attended the Ironman 70.3 Hawai'i this past weekend, fondly known here on the Big Island as The Honu. The race is an Ironman triathlon qualifier, starting with a 1.2 mile swim at Hapuna Beach (the 'Au 'Au Kai), which transitions to a 56 mile bike to Hawi (the Paikikala), and ends with a 13.1 mile run (the Holo Holo) on the grounds of the Mauna Lani Resort, finishing at the Fairmont Orchid's Turtle Point.
It's physically grueling under the best of circumstances, and to witness the human tenacity, strength and endurance of the athletes who participate on both the professional and amateur level is incredibly inspiring.
Raceday 2012 will go in the record books as the year The Honu was won by Lance Armstrong: Both Armstrong and 2nd place finisher Greg Bennett broke the previous course record set by Chris McCormack despite what most are calling "the toughest conditions in the event's storied past." (McCormack chose to compete in Cairns this weekend). Top female finisher Linsey Corbin set a new record as well, beating the time previously set by Michellie Jones in 2005.
Taking notice: A camaraderie of professional calibre
I try to make it to the event whenever I can. It's convenient, just minutes from my home, and it's smaller than the Ironman World Championship each October, achieving a much more intimate feel overall. The venue is spring-to-summertime beautiful, with the island feel you'd expect, and the event is quite remarkable in the professional partnership apparent between Ironman Hawai'i, their partners, and the Fairmont Orchid as staging host. Event execution is exceptional, and I daresay spectator comfort can't be beat!
No surprise then, that the field of athletes is always very impressive as well. Now in its ninth year, the Honu has matured from a local Olympic distance race of 227 competitors to an international 70.3 event that drew a record field of 1,980 triathletes this time. It's a great event to be part of, whether as athlete, supportive friends and family (who turn out in good number, despite the expense), volunteer staff, or lucky spectator, as I was.
One of the things I consistently take notice of, is the wonderful camaraderie which exists among the professional athletes, before, during, and after the race. It is clear that they admire and respect each other, and no less important, they genuinely like each other. The Honu is a place to bear witness to HO'OHANOHANO in action, when true professionals will "conduct themselves with distinction."
Make no mistake, they are competitive, and they do compete against each other, with fierce determination. The stakes are clear: Only the top 50 male, and top 30 female pros in the Kona Pro Ranking system will qualify to race in the Kona Ironman World Championship. No one gets a free pass: Even Armstrong, who won the Tour de France each year from 1999 to 2005, is scheduled to race a 140.6-mile full Ironman event June 24th in Nice, France, in his quest to earn enough points to qualify for the world championship here on October 13th.
How do professional triathletes achieve this blending of fierce competition and genuine camaraderie?
Camaraderie is defined as "mutual trust and friendship among people who spend a lot of time together." These athletes travel from event to event; they hark from all over the world, and their time spent together is predominantly while in competition. When I ask them about their experiences, many will say it's their individual time away from the competition itself, and preparing for races which defines them; they claim their character gets groomed by regimen, and by how they train. It gives them a mental edge, not just a physical one.
It is the investment in self we have recently spoken of: The more their mastery of self, the more they will hold their own when they compete, and when they converse with each other. They will be able to be with each other, and put the competitive pressure aside, or in a place where it can better reside within them. Their "Language of We" isn't a language of competitive success as much as one of shared effort in the work they have in common as triathletes — improving themselves enough to compete on a professional and international level.
The competition which seems more important to these professional athletes, is that which we speak of in Managing with Aloha most often: This appears with KŪLIA I KA NU'U, the value of achievement within excellence:
Competition itself is not a goal
"The Alaka'i Nalu became extremely committed to supporting each other as they pursued excellence. Kūlia i ka nu'u is a reminder that competition serves no purpose if its only goal is to leave someone else behind. Kūlia i ka nu'u reminds you to strive to be your best, not just better than someone else. It calls for some introspection, being sure that you are not your biggest obstacle. If you must compete, compete against your previous self; improve."
You can see my 19-photo Flickr set of my day here. I settled for iPhone snaps with Instagram filters this time, yet I do believe they will share the feeling of my day with you. [These are from 2010, when Tim DeBoom won 1st in the field.] The official website of The Honu is here.
Start the conversation:
I share this with you today, as an example of the easiest workplace culture building there is. Events happen around us constantly, and what Alaka'i Managers will do, is take notice of some value component within what occurs. They'll be sure to talk about their observations with their team, as I'm doing with you here, and they'll ask simple questions: What about us? What happens when we compete? Do you think our camaraderie is visible and admirable too? How are we like professional athletes, and how do we differ? What can we learn? What can we use in getting better?
They will ask people on their team to please, speak up, and be heard.
While at the Hualalai Resort, we called these conversation starters our 'Ohana Mālama. Give a name to those talking story conversations that will be your own value-mapping culture builders. Then look around you, take notice of values in action, huddle up, and have your talks begin.
HO'OHANOHANO:
Ho'ohanohano is thought of as the value of respect and self-respect, for it teaches us to honor the dignity of others, while we conduct ourselves with distinction, honor, and integrity as well. Hanohano is a glorious dignity, and to Ho'o is to make it happen! We honor the intelligence of others, and we seek to learn from them. We ourselves aspire to be as upright in character and as trustworthy as we can possibly be. Short and sweet, this is the value of good, and noble behavior.
· Key 2. Worthwhile Work, Key 3. Value Alignment, Key 7. Strengths Management


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Ace Attorney Investigations: Miles Edgeworth
April 8, 2018 March 8, 2021 / Red Metal
When Nintendo launched the console to succeed their long-running Game Boy product line, the Nintendo DS, Capcom decided to create ports of Shu Takumi's Turnabout Trial trilogy. As they were being created, the company elected to localize the three games, bringing them to North America and Europe. To Capcom's surprise, the series, dubbed Ace Attorney, became a sleeper hit abroad. While working on the DS port of the original trilogy's final installment, Trials and Tribulations, producer Motohide Eshiro had an idea. They could make a spinoff series, casting a major character from Ace Attorney in the lead role. He met up with Takeshi Yamazaki, who had worked as a planner for the bonus episode that would be included with the debut installment's rerelease. To his delight, Mr. Yamazaki agreed to work on it. Mr. Eshiro would later describe the meeting in his blog on the official Ace Attorney website as a "reckless suggestion with an inspiring, reckless response". Regardless, they began meeting daily soon thereafter.
Mr. Eshiro and Mr. Yamazaki quickly decided to have this hypothetical spinoff series take place on the crime scene rather than in a courtroom. Many points of contention arose from these "endless discussions", including searching for contradictions in a crime scene, being able to play as multiple characters, and how they could possibly retain the spirit of the series without featuring a single courtroom battle. Mr. Yamazaki originally wanted to create a detective game starring Ema Skye, a character who had debuted in the bonus episode he worked on. Mr. Eshiro instead pictured Miles Edgeworth, protagonist Phoenix Wright's rival and friend, as the main character. Fan feedback had demonstrated over the years that his popularity matched Phoenix Wright's, and thus the decision was made. This game was to be developed as both a spinoff and follow-up to the original trilogy.
In March of 2008, the official Ace Attorney developer's blog hinted toward the game's existence. It referred to the game as a "NEW Turnabout, NOT Trial". It was also stated that more information about the project would be released during an orchestral concert playing music from the series. At that time, the developers showcased a trailer revealing the game along with a new central character. Seconds after the revelation, an official website was launched. During the Tokyo Game Show of 2008, the gameplay was demonstrated, confirming that various characters from the main series such as Franziska von Karma were slated to return. Announcing the game was halfway finished by that point, they even allowed visitors to play a demo of the first episode. According to a poll conducted by Famitsu magazine, this presentation received more attention than that of any other portable game featured at the show. The game eventually saw its release under the name Turnabout Prosecutor in May of 2009.
Shortly before its domestic release, Capcom trademarked "Ace Attorney Investigations" as the game's English title. Similar to how they showcased the game to the Japanese public, a playable demo was made available at Comic-Con in July of 2009. In North America, Europe, and Australia, the game was titled Ace Attorney Investigations: Miles Edgeworth. The game was released in those regions in February of 2010. Due to the comparatively low sales of the series' previous installment, Apollo Justice, Ace Attorney Investigations was not translated into any other languages beyond English, much to the chagrin of many international fans. Ace Attorney Investigations has the distinction of being the first entry in the series made without it input from its creator, Shu Takumi. Did Mr. Eshiro and Mr. Yamazaki create something worthy of bearing the franchise's banner?
WARNING: The following review will contain spoilers for Ace Attorney Investigations and the entire series thus far.
Around 1:16 AM, two men got into a heated argument in an office at the local Prosecutor's Building. One said that a prosecutor's job is to find the accused guilty without fail. The other questioned why he would go through such lengths to achieve this goal. The first responded that he should use any means necessary to achieve a guilty verdict, punctuating his point by gunning down the man in front of him.
He then declared himself to be a prosecuting prodigy.
Shortly after 2:00 AM, esteemed prosecutor Miles Edgeworth returns to his office after a month abroad. Noticing his office door was unlocked, he looked inside only to discover a dead body slumped near the bookshelves.
He is then threatened at gunpoint by a shadowy figure. After the figure shoots the wall, Edgeworth warns the assailant that no one would get away with murder in his office. Oddly, the shooter merely leaves the office without a word.
At 2:56 AM, with the police now on the scene, Dick Gumshoe, Miles Edgeworth's acquaintance at the local precinct, insists they begin investigating straight away. Edgeworth agrees, vowing to not let the culprit get away with what he had done. His first order of business is to gather information.
When you're given proper control of the game, you will notice the many differences between this spinoff and a typical Ace Attorney installment right off the bat. Though the game casts Miles Edgeworth as the main character, it is not played from a first-person perspective. Conversations have all relevant participants visible onscreen, and areas are presented in a third-person perspective similar to many classic adventure games. As such, characters all have smaller sprites in addition to the more detailed ones used for important conversations.
Whether it's conversing with others, picking up important items, or examining a certain section of a room, all of these actions are executed in the exact same way. All you need to do is guide Edgeworth to the point of interest and press the action button when the prompt appears. Investigation phases in this game have a similar goal to corresponding sections in the main series. You are still made to look over every single nook and cranny of a crime scene to find all the evidence required to deduce the culprit's identity.
Because Edgeworth arrives shortly after the murder takes place, his conclusions of how the victim died come from him having personally examined the corpse rather than by reading about it in an autopsy report.
As this game features no courtroom sessions, evidence is added to an Organizer rather than a court record. It is functionally identical, however, storing all of the evidence that you can examine at any time along with having a list of profiles of the episode's cast. The ability to examine objects in closer detail introduced in the first game's bonus episode is retained as well. It has even been improved slightly in that you can rotate objects using the shoulder buttons rather than by having to tap the screen.
Though your overall goal is the same, you will soon discover that achieving it takes quite a bit more effort. Finding evidence goes beyond merely looking at every object in the room; as Edgeworth gathers more pieces of information, he can make logical deductions to reinterpret the crime scene, creating a path that will lead him the truth. Whenever Edgeworth learns of an important fact, it will be written on a small window and added to the Logic screen. If you think he has two facts that are connected somehow, you can access it at any time. Here, all of the important facts Edgeworth knows are displayed. By highlighting two of them and choosing the "Connect" prompt, he will know their true significance, which can lead to another relevant fact being added to the Logic screen, a new piece of evidence being added to the Organizer, or an already existing piece of evidence being updated to reflect the new information.
Furthermore, when examining certain sections of an area, you get a detailed close-up. Similar to examining backdrops in the core series, you can use the cursor to examine these sections. Highlighting a hotspot will have Edgeworth and whoever else is present comment on the point of interest. Pieces of evidence and facts are added whenever appropriate. Similar to how you're asked to pinpoint sections of a photograph in the main series, you might see another option present in these screens: "Deduce". By bringing your cursor to a suspicious spot and using this option, the list of evidence will be brought up. Presenting a piece of evidence that contradicts what you see is vital to learning more about the case.
Though differing from a typical Ace Attorney installment in that you have to walk to people to converse with them, your options for interaction are the same. By hearing everything a witness has to say, you can unlock new talking points that will allow you to get closer to unmasking the true culprit. As usual, you can present pieces of evidence to them to hear what they have to say. This is often necessary to unlock new talking points. Finally, if you are unsure how to proceed, Edgeworth can speak with his partner. When one is present, their photograph will appear in a window. He can speak to them on a variety of subjects and you can present evidence to them just like with any other witness.
One thing to keep in mind is that brute forcing your way to the end will prove ineffective. Incorrect deductions at the crime scene or logical failures will result in a penalty of sorts. Edgeworth has a truth bar in the stead of the meter measuring Phoenix's credibility. The only substantial difference between the two lies in how they're contextualized. Otherwise, they serve the same purpose: punishing incorrect solutions. A loss will result if it's completely drained and half of the meter is restored upon concluding an investigation. The game will only proceed when you have everything you need, so you do not have to worry about being trapped in an unwinnable situation.
After concluding the first investigation phase, Miles Edgeworth will formally come face-to-face with Jacques Portsman. The victim is Buddy Faith, Jacques's investigative partner. He accuses Edgeworth of the murder, though it falls flat when it's pointed out that he entered the office long after Buddy was killed. In any case, the audience knows that Jacques is the murderer because he was depicted as such in the introductory cutscene. This isn't an elaborate ploy on the writers' part to mislead the player, either; he really is guilty.
Though Jacques's guilt is apparent, Edgeworth himself obviously has no idea that he is the culprit. This isn't a game where you can break the fourth wall and tell Edgeworth who the killer is, so the only way to extract the truth from the crocked prosecutor is to match wits with him. Edgeworth questions suspects at the crime scene in the exact same manner Phoenix cross-examines witnesses in court. Suspects and other witnesses will give their testimony, which is subsequently broken up into multiple smaller statements. Your goal in these portions is to present a piece of evidence that contradicts a witness's statement. These contradictions don't necessarily have to result from a witness concealing the truth; they could have merely interpreted certain events incorrectly. In any event, when a witness's testimony does not match up with the facts, your method of resolving the issue is exactly the same. You must bring up the statement, select the conflicting piece of evidence, and present it, exposing the falsehood for what it is.
In the future, don't expect contradictions to be this obvious. If there is no obvious lie or incorrect conclusion to be found, Edgeworth must press the witnesses for more information. As Phoenix Wright's mentor, Mia Fey, so aptly put it, "lies beget more lies", so if a witness is deceitful, they're inevitably going to stumble when asked to elaborate. If a relevant statement is made during this disclosure, it will be amended to the testimony. On rare occasions, you will encounter an airtight testimony. In these instances, the only thing he can do is press every statement. After doing that, the plot will advance on its own.
The main purpose of opening episodes in Ace Attorney is to introduce the basic mechanics and ease players into the experience. It stands to reason, for any installment in the series could potentially be someone's first exposure to the series. As far as overall structure goes, "Turnabout Visitor" is essentially this spinoff's equivalent to "The First Turnabout" – right down the fact that the murderer's identity is revealed before it begins in earnest. However, acknowledging that most players have likely played the four games in the core series before this one, catching the culprit in "Turnabout Visitor" is a much more involved process than exposing the pitifully feeble lies of Frank Sahwit. In a particularly entertaining change of pace, Edgeworth is the one who teaches the game mechanics. Rather than having you play as a clueless or inexperienced character for others to exposit towards, Edgeworth explains to Dick Gumshoe, who has a reputation for being quite dense, how logic works. The best part is that even after a detailed summary, the latter still doesn't understand.
The episode also successfully foreshadows the lengths you have to go to expose the culprit. While catching Jacques isn't particularly taxing for a veteran player, the process is quite a bit different without any court sessions. With Phoenix's investigations phases and courtroom battles, it's clear when one ends and the other begins. Meanwhile, Edgeworth's investigation and questioning phases are seamlessly woven into each other. Short investigation phases could be followed up with brief periods of questioning witnesses, necessitating you to only break one or two testimonies. As if to reflect this, while each installment in the main series had two tempos at which their respective cross-examination themes played, moderate and allegro, Ace Attorney Investigations boasts a third: presto. This variation is exclusively used when you're confronting a killer who is cornered and making their final stand.
Thematically, Jacques Portsman is the perfect first opponent for Miles Edgeworth to take down. Shortly after committing the crime, he declares himself a prodigy and that all prosecutors must do whatever they can to achieve a guilty verdict. In other words, he is the exact kind of attorney Edgeworth used to be before meeting Phoenix Wright in court. Admittedly, Jacques is a rather generic villain in the grand scheme of things, but it was to the writers' credit that they put this much thought into the opening episode and who the first culprit should be.
Interestingly, the second episode, "Turnabout Airlines", takes before the events of "Turnabout Visitor". Though flashback episodes were nothing new to the series at the time, having been extensively featured in Trials and Tribulations, "Turnabout Airlines" only jumps back two days. It begins in an unusual fashion as well. Miles Edgeworth is a passenger on Flight I-390 of iFly Airlines. An air pocket resulted in turbulence, causing the prosecutor to lose consciousness. Ever since a traumatic childhood experience that resulted in his father's untimely death, he has had an immense fear of earthquakes, and the turbulence was enough to rekindle the painful memories.
Upon awakening, he finds himself on the lounge on the airplane's first floor. Pushing the button for the elevator in an attempt to conquer his fears, he is shocked when the doors open to reveal a dead body of a man. Blood is on the back of his neck with money all around him. At that exact moment, chief flight attendant Rhoda Teneiro appears and concludes Edgeworth must have killed him. Back in First Class, Rhoda attempts to calm the passengers after they hear of the murder. Edgeworth insists he is innocent, but the flight attendant is certain she has the evidence necessary to arrest him.
If "Turnabout Visitor" could be seen as the Ace Attorney Investigations answer to "The First Turnabout", "Turnabout Airlines" distinctly parallels "Turnabout Sisters" as well. With only a scant few facts to help him along, Miles Edgeworth must prove his own innocence. In an ironic twist, when Phoenix Wright successfully defended himself in court two years earlier, it was the first time the two of them had clashed. The argument itself is rather easy to debunk, but I like how the game isn't hesitant to throw you into the thick of things. In the core series, you know that no matter how hard you try, you will not prove your client innocent outside of court. You also know your chances of proving them innocent on the first day are all but nonexistent. This is not the case with Ace Attorney Investigations, as the second episode demonstrates all too well. If nothing else, it's a great way of keeping players on their toes. They would only be able to gauge how much progress they've made based on following new leads rather than by reading the core series' more rigid format.
Other than that, "Turnabout Airlines" is a fairly middle-of-the-road episode. It's only slightly more advanced than the one that directly preceded it with multiple people to question and a culprit who isn't as obvious. Having said that, it does have one aspect I admire. Shortly after Edgeworth acquits himself and is allowed to conduct a thorough investigation of his own, he meets another flight attendant by the name of Cammy Meele. Even for a series that has had no shortage of quirky characters, Cammy stands out as particularly ditzy, seemingly unaware of anything going on around her. This is made more apparent when Cammy becomes Edgeworth's investigative partner for a brief time. You can ask her for information and present evidence to her just like with Dick Gumshoe, but she generally isn't helpful. When she's revealed to be the real culprit, it casts her actions in a completely different light. What you doubtlessly dismissed as the ramblings of a ditz were calculated attempts on the killer's part to throw suspicion off of her.
The brilliant part is that Cammy's brief tenure as Edgeworth's investigative partner is made official by her portrait appearing in the appropriate spot on the touch screen. In other words, the game introduces the mechanic wherein you can ask your partner help only to deconstruct it immediately in the next episode. "Turnabout Airlines" may not be one of the better episodes in the series, but just like "Turnabout Visitor", it secretly showcases the sheer amount of potential possessed by this new team.
The third episode "The Kidnapped Turnabout" has Miles Edgeworth meet up with an old associate of his by the name of Ernest Amano. His son, Lance, has been kidnapped and is being held for ransom. Only by paying one million dollars will Lance's safety be assured. Arriving at the entrance to the local amusement park, Gatewater Land, the kidnapper contacts Edgeworth via his cell phone. Using voice alteration to disguise their voice, they instruct Edgeworth to go to the stadium. Shortly after he arrives, he is then told to go into the haunted house. In the attraction, they tell Edgeworth to leave the money on the table and leave. Despite this, Edgeworth decides to remain in the house and wait for police backup to arrive.
The decision proves costly as an unknown assailant sneaks up behind him and strikes him down with his sword.
Edgeworth awakens in a storage room tied to a pillar. Before he can do anything, a young girl taunts him as she leaps down from the room's sole window. When Edgeworth asks her if she is one of the kidnappers, she replies that she would not participate in such petty crimes. She introduces herself as Kay Faraday, the Great Thief Yatagarasu. Freeing Edgeworth from his prison, he asks her some questions. Though claiming to be the Great Thief, she is apparently the second Yatagarasu, having inherited her title from somebody else. As the door is locked and the window is too high to reach, the two of them must find some way out of this room.
Kay Faraday was one of most heavily promoted characters in Capcom's marketing campaign. I can imagine, especially back in 2009, that longtime fans dismissed Kay as a transparent carbon copy of Maya Fey. This criticism isn't entirely unfounded; fundamentally, she is to Edgeworth what Maya Fey was to Phoenix Wright – an exuberant young girl who serves as both an assistant and foil to the straight-man protagonist. However, similar though these two relationships may be, the interactions between Edgeworth and Kay are quite a bit different from those of Phoenix and Maya.
Unlike Edgeworth, Phoenix began the series a personable character, and he met Maya Fey knowing that she was the sister of her late mentor. This caused the relationship to begin more amicably, and though they had wildly different approaches to conducting investigations, you could count on them to be on the same page when push came to shove. Edgeworth, on the other hand, is more solitary than his friend, leading to him to be somewhat flustered in the face of this sudden team-up. This means that the first few interactions between the two characters involve them getting used to each other before they can be truly effective.
As the game continues, it's clear these two characters provide effective foils to each other not only with their personalities, but their overall philosophies as well. Though both are virtuous people overall, their methods of punishing the wicked vary quite a bit. Edgeworth believes that the law should be used to place the guilty in prison, relying on a good defense attorney to keep the innocent out. Conversely, Kay doesn't let something as trivial as the law get in the way of her endeavors to promote goodwill, resorting to thievery when faced with a person who has escaped justice. These philosophical clashes constitute the most interesting part of the game, and allow Edgeworth's character to develop further. Along those lines, the fact that he's even willing to entertain what Kay has to say demonstrates how much Edgeworth's character has changed since he first fought Phoenix in court.
Moreover, Kay's presence forms the basis for a new mechanic. When a witness's testimony doesn't prove to be very helpful, she reveals a secret weapon: Little Thief. Her device has the ability to transform the surrounding area into a perfect recreation of the crime scene based on the information witnesses provide. With this, Edgeworth can examine scene as though the participants were there. This adds another layer of depth to the investigation phases. It manages to put a new spin on the act of breaking these testimonies as you address visual contradictions rather than just verbal ones.
The core Ace Attorney installments all featured a main prosecutor who served as an antagonistic foil to defense attorney protagonist. Because the protagonist is a prosecutor this time around, the writing staff had to find some other method to introduce meaningful conflict to the proceedings. The first episode addressed this issue by having the main culprit act in that role, but because it ends with his arrest, they obviously couldn't use the character a second time – even if the next two episodes are set chronologically earlier. "Turnabout Airlines" saw the return of Edgeworth's adopted sister of sorts, Franziska von Karma, who fancies herself his rival, but it's not until "The Kidnapped Turnabout" that a true analogue manifests in the form of Shi-Long Lang.
This Interpol agent hails from the small Asian nation of Zheng Fa, and though he commands a lot of respect from his subordinates, he himself has none for prosecutors. Using his lofty position, he interferes with Edgeworth's investigation, telling him to stay in the courtroom and that the case didn't need a prosecutor at the crime scene to distort the truth. When the dead body of Ernest Amano's butler, Oliver Deacon is discovered, Lang is placed in charge of the case, forcing Dick Gumshoe to report to him instead.
Undeterred, Edgeworth and Kay continue their investigation in secret – away from the prying eyes of Lang's company. Because of these extreme actions, a question running throughout most players' heads is exactly what caused Lang to despise prosecutors so much. One touch I find interesting is that the hypothetical inquiry is never directly answered. In fact, even after the two of them learn to respect each other, Lang still says he isn't willing to forgive prosecutors. |Considering what the SS-5 Incident did to his family, it's impossible to blame him for holding those views.|
The kidnapping plot turns out to have been concocted by Lance himself, who needed one-million dollars to clear a debt to a loan shark. Knowing his butler, Oliver Deacon, whose real name was Colin Devorae, was really a fugitive on the run, he coerced him into participating in the staged plot. Colin also happened to be the father of Lance's girlfriend. When he realized that Lance's willingness to blackmail him meant he was a serious threat to his daughter's life, he attacked him in the haunted house. The altercation ended when Lance gunned Colin down. Because Ernest used his resources to buy the attraction in which the crime took place in an effort to impede the police's investigation, he is arrested along with his son.
When the case is solved, Kay asks Edgeworth and Dick Gumshoe if they recognize her. She then becomes annoyed when neither of them do, calling the latter "Gummy". Giving Edgeworth a piece of cloth, she tells him she promised to give it to him some time ago. The minute he sees it, Edgeworth remembers that day, for it was when he first met Dick Gumshoe and Kay Faraday.
Seven years ago, a notorious criminal, Mack Rell, was being charged with murder. He quickly admitted to murdering Deid Mann, a staff member of the nearby Cohdopian embassy. However, before a verdict could be rendered, Rell claimed that the Yatagarasu ordered him to commit the murder. He then accused the prosecutor, Byrne Faraday, of being the great thief. In light of these accusations, the judge requested that Prosecutor Faraday be replaced. His substitute happened to be Miles Edgeworth. Before his impressive winning streak started, he was newcomer ready to take everything he learned from his mentor, Manfred von Karma, to crush the defendant's lies in court.
The murder case was dubbed the "second KG-8 Incident". The original KG-8 Incident was a scandal involving the Amano Group in which Colin Devorae had been arrested for his alleged smuggling activities. A witness by the name of Cece Yew had been an employee of the group the time, and was the sole witness. However, she was killed before she had a chance to testify. Manny Coachen was tried for murder, but insufficient evidence led to his wrongful acquittal. On the face of it, Deid Mann was clearly silenced for similar reasons.
Those who have played through "Turnabout Beginnings" know that Edgeworth will not make his debut courtroom appearance in this episode. Sure enough, it doesn't take long for the situation to go awry. As Edgeworth and Manfred stand at the prosecutor's bench, a detective burst into the courtroom with terrible news. Byrne Faraday and Mack Rell were both dead. From here, Edgeworth met the daughter of the late prosecutor and the detective she had befriended: Kay Faraday and Dick Gumshoe. In the events that followed, Dick Gumshoe wound up being the primary suspect, and it was up to Edgeworth to investigate the courthouse and find the culprit.
Despite the fact that the Ace Attorney series had extensively explored the ramifications of the DL-6 Incident, this is only Manfred von Karma's second appearance in the series – set five years before his crushing defeat at the hands of Phoenix Wright. Though there is no hiding his malevolent persona, it was an interesting direction to take his character. Without context, and ignoring the fact that he dresses like an evil overlord, the less savvy be led to believe he was nothing more than Edgeworth's strict mentor. The façade does crack whenever he talks about Byrne Faraday, as it's clear he has little respect for him – even after his demise. Then again, it is pretty amusing when he attempts to help the young Kay Faraday only for her to hide behind Edgeworth. His subsequent reaction suggests his feelings were actually hurt.
The rest of the episode is well-done, though it's a bit strange how Edgeworth has many of his post-character-development traits five years before "Turnabout Sisters". A lot of this can be chalked up to Shu Takumi originally intending Edgeworth to be a tragic, yet unlikable character before he decided give him an actual arc. Nonetheless, I like that the episode depicts how he and Dick Gumshoe first met. Watching the two characters interact to this extent wasn't possible when the series focused on Phoenix Wright.
I can imagine some readers have been surprised by the relative lack of criticisms I've lodged toward this game when I tend to not pull any punches – even with works I enjoy. That's because a majority of the problems I have with Ace Attorney Investigations arise when it comes time to parse the experience as a cohesive whole and therefore wouldn't make any sense if I were to lay them out straight away. The first major problem I have with the game concerns the episodes' chronological order. As you may have noticed, the first episode was followed up with a flashback to two days earlier. Within this flashback, Edgeworth reminiscences about an incident that occurred seven years prior. This means only the finale is set after the first episode.
Trials and Tribulations creatively set its two flashback episodes in reverse chronological order, but it served to accentuate the emotional impact in the second. Indeed, the suicide of Terry Fawles would not have been as effective had it occurred in the first episode. More importantly, the episodes set in the present were in the correct order, allowing players to easily comprehend the plot. Though I wouldn't call Ace Attorney Investigations incomprehensible, its anachronic order doesn't serve much of a purpose. The writers seemed to defy Freytag's analysis of dramatic structure by littering varying degrees of rising action throughout the first four episodes only to have the plot hastily go through the remaining three components, the climax, falling action, and denouncement, in the fifth.
I think a lot of this has to do with how the series historically handled its finales. "Turnabout Succession" notwithstanding, Ace Attorney games were well known for their strong finishes. It's to the point where even the otherwise bland Justice for All managed to save face with the excellent "Farewell, My Turnabout". I get the feeling this new team of writers only perceived that the final episode of a given game tends to be the strongest without fully grasping what made them so memorable. It's not just that the finales are greater in scope than the ones that preceded them, they took a rising conflict, resolved it, and tied everything in together in a nice package. "Turnabout Ablaze" doesn't do this. A majority of the game's most important plot points are made known to the player within the final two episodes. This means the lingering plot threads barely have a chance to settle in our minds before they're resolved almost immediately, removing any potential pathos from these revelations.
The main antagonist of this game is Quercus Alba, an ambassador from the country of Allebahst – one of the two countries that Cohdopia split into after the second KG-8 Incident. One thing I do like about this reveal is that his counterpart from the other country, Colias Palaeno, is portrayed as exceedingly nice. This would mislead some savvy players into believing he's the main antagonist and that his politeness is a façade. I do like that, for once, the overtly good person is the genuine article. The writers did a good job making him seem like an obvious suspect without making Alba too suspicious for those who called the writers' bluff. This was also a triumph for the localization team, the members of which realized that Alba's Japanese name, Carnage Onred, would have alerted English speakers to his villainous status immediately.
Unfortunately, as far as Ace Attorney villains go, he ranks among the weaker ones. I will say in his defense that I do like how the smuggling ring he leads is portrayed as monstrously ruthless. They're willing to eliminate anyone who could be perceived as a threat, and thanks to Amano's resources, they know how to cheat the law to avoid justice. This causes Edgeworth to present a dubious piece of evidence to take them down, showing just how much he has moved past being Manfred von Karma's star pupil.
Having said that, Alba himself has the opposite problem his direct predecessor had. While the confrontation with Kristoph Gavin was horribly anti-climactic due to your decisive piece of evidence getting dismissed immediately, catching Quercus Alba is a ridiculously drawn-out process wherein he either flaunts his diplomatic immunity or comes up with a new alibi just when you think you have him cornered. Indeed, I remember marveling at the sheer amount of evidence Edgeworth was handed, and it seemed like the opportune moments to present each piece resulted in several paragraphs of dialogue. While getting Alba to confess to his crime lends a sense of satisfaction defeating Kristoph Gavin lacked, I believe the writers tried too hard to make the episode epic.
In a series that has been hit-or-miss when it comes to episodes not relevant to the overarching plot, I can respect a villain who is behind every murder in the game. However, I think this aspect fell flat in the end. The most glaring problem with it is that it seems contrived how all of these events happen in the span of four days. Considering the main culprit of "Turnabout Reminiscence" attempted to kill Edgeworth at the end of the episode, it's strange that she only became relevant when her presence was necessary to the plot. She apparently wasn't an issue that ever weighed on his mind at any point beforehand. I can believe she disappeared without a trace for seven years, as Alba's smuggling ring almost certainly covered for her, but it's curious that a group willing to do anything to accomplish their goals doesn't actively hinder Edgeworth until it's far too late. It's no less incredible when Edgeworth takes them down, but getting there is an exhausting journey.
Introduces several new mechanics
Provides interesting, alternative take on series' formula
Excellent music
Great cast of characters
Allowed Mile Edgeworth's character to develop
Good variety in episode premises
Anachronic order gets a little confusing
Certain minor characters are quite irritating
Overarching plot is somewhat contrived
|Underwhelming antagonist|
|Ridiculously drawn-out ending|
The best thing about Ace Attorney Investigations is that it was a step in the right direction after the ambitious, yet ultimately directionless Apollo Justice. I would argue that setting the episodes at the actual crime scenes rather than in the courtroom allows the scope of conflict to resonate with players to a greater degree. The fear that the killer could get away or an innocent person might be found guilty in their stead is no less real even when the courtroom is taken out of the equation. Furthermore, casting Miles Edgeworth in the lead role was a brilliant move. Not only did it please fans, it also allowed the writers to explore his character in more nuanced ways, continuing what was already a very intriguing arc.
That being said, while Justice for All and Apollo Justice each featured one disproportionally bad episode which rank as some of the worst in the series, Ace Attorney Investigations has the opposite problem. The episodes leading up to the finale only barely stand out. Meanwhile, when the finale does stand out, it's usually for the wrong reasons. There are plenty interesting story beats throughout the narrative, but this new team didn't find a way of connecting them without making the overall plot come across as one big coincidence. As such, my recommendation of this game also comes with the condition that you should follow it up with its sequel shortly thereafter. The writers clearly had potential and they knew what makes the series so appealing, yet they would need a little more experience under their belt before they could achieve true greatness.
2000s Games, Ace Attorney, Ace Attorney Investigations, Capcom, Motohide Eshiro, Nintendo DS, Takeshi Yamazaki
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3 thoughts on "Ace Attorney Investigations: Miles Edgeworth"
Yeah, I'd have to agree. Trials and Tribulations had a lot of individual moments that were great, quite a few bits of really strong writing and perception twisting, but as a whole, the work didn't come together well, and was somewhat less than the sum of its parts.
I think the pacing was a bit problematic. The long courtroom scenes in most of the games really drove the pace upwards and injected a lot of excitement to the work as a whole. Investigations still has something similar, but it's interspersed throughout the slower paced investigation scenes, and you don't really get nearly so many moments feeding into each other, so it kind of flounders. My favorite times in most of the Phoenix Wright games are when you're presenting evidence and points rapid-fire, the music's kicking up, and there's a lot of point/counterpoint with the prosecutors. They get incredibly intense for games where you're reading most of the time. Investigations didn't really have that.
But it did have a lot of smart writing, as you pointed out. I don't think it really came together in a cohesive whole, however, and that keeps the game from being as great as it otherwise could have been.
I think a major reason why there's so little cohesion has to with the fact that the episodes are in such a jumbled order. When they did that with Trials and Tribulations, it was really effective. Here, it feels like they did it just because. It's actually a lot like Beyond: Two Souls that way – rife with great moments but not much to actually meaningfully connect them.
I didn't really have much of a problem with the pacing of the episodes because the most impactful rebuttals were their own thing much like the extensive courtroom battles, but I can see where you're coming from. Nonetheless, I can agree their deviation from the series' formula meant a few of the strongest aspects from the core series didn't translate well. I maintain that catching Alba at the end was immensely satisfying – a feeling that catching Kristoph Gavin lacked – but getting that far was beyond tedious.
I'll save most of my opinions for the next review, but I will say right now that they bounced back big time with the sequel.


Championship club Brentford have received approval for revised plans for their proposed new stadium.
The Bees are set to leave Griffin Park and move to land off nearby Lionel Road to a proposed 17,250-seat stadium.
Hounslow Borough Council approved amended plans that saw the capacity reduced from the original 20,000.
"We now hope to be in a position to begin stadium construction in February," Brentford chairman Cliff Crown said in a statement.
Building work, which will also include residential and office developments, is expected to be completed by late 2019 or early 2020.
"We will share more details with fans on the stadium build phase early in the new year," added Crown.
Brentford are expected to share the ground with a Premiership rugby club, with London Irish already chosen as the preferred licence holder.


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New Honeywell Service for Pilots Provides Real-Time View of Weather Via App and Tablet
Innovative service provides live weather condition updates from takeoff to landing for more on-time, safer and comfortable flights
Honeywell Aerospace (NYSE: HON) has released version 1 of a new online weather service that will provide pilots with continuously updated, in-flight weather information. The weather information service, which is delivered through a mobile app and tablet, will alert pilots to potentially hazardous weather along their flight path.
The app gives pilots a comprehensive, up-to-date view of weather along the planned route of flight, which makes it easier to plan for weather-related diversions. Currently, pilots are often referring to outdated printouts or occasional radio dispatches, some hours old, for weather information. The service can save time for pilots, reduce fuel costs for airlines, and increase safety and comfort for passengers.
Honeywell's weather information service is simple and fast for pilots to use; it was designed by studying their tablet usage, habits and preferences. The app will be regularly updated to provide the latest features to pilots, and the next release will be available in late 2015. The service builds on the success of its current graphical weather product and will also complement the company's IntuVue® 3-D weather radar.
"The impact of weather and turbulence on airlines and passengers is very significant. At Honeywell, we want to give pilots the early warning services they need to plan more efficient and safer flight paths around bad weather," said Michael Edmonds, vice president, Marketing and Product Management, Honeywell Aerospace.
"Traditionally, pilots receive weather information at the start of their day and get updates through radio dispatch, which does not provide real-time information. With the new service, pilots can take advantage of an intuitive display of current weather information to best manage their flight path and get passengers to their destination safely and on time."
People are accustomed to having information at their fingertips with personal electronic devices, whether they are on the ground or in the air. Honeywell is placing more emphasis on the customer experience and support throughout all phases of a flight by offering services to ensure that anyone involved in flying has easy access to the information they need, when they need it, to enhance efficiency and safety.
Improved Weather Detection
Honeywell's weather information service will greatly help pilots gain more awareness of their environment by providing up-to-date weather information throughout a flight. Current features include:
Weather radar display shows potentially hazardous weather in a graphical format, localized spatially on a map, making it easy for pilots to understand and make critical in-flight routing decisions.
Cumulonimbus cloud display allows pilots to get a vertical view of potential storm clouds. This lets them compare weather conditions at different altitudes, making routing safer and more efficient.
Clear air turbulence prediction display clearly shows potential areas of greater turbulence, making flights safer and helping to reduce aircraft damage and maintenance.
Satellite-derived cloud heights allow a more accurate look at the changing weather, so pilots can avoid hazards.
3-D winds aloft show direction and speed of wind in an aircraft's flight path so pilots can choose the best possible route, helping to reduce fuel use and emissions.
Supporting Resources
Read more about Honeywell weather information service
Honeywell Aerospace and on the Follow the Aero blog
Like Honeywell Aerospace on Facebook
Follow @Honeywell_Aero on Twitter
Subscribe to Honeywell's Corporate RSS feed
Honeywell Aerospace products and services are found on virtually every commercial, defense and space aircraft, and its turbochargers are used by nearly every automaker and truck manufacturer around the world. The Aerospace business unit develops innovative solutions for more fuel-efficient automobiles and airplanes, more direct and on-time flights, safer flying and runway traffic, along with aircraft engines, cockpit and cabin electronics, wireless connectivity services, logistics, and more. The business delivers safer, faster, and more efficient and comfortable transportation-related experiences worldwide. For more information, visit www.honeywell.com or follow us at @Honeywell_Aero and @Honeywell_Turbo.
Honeywell (www.honeywell.com) is a Fortune 100 diversified technology and manufacturing leader, serving customers worldwide with aerospace products and services; control technologies for buildings, homes and industry; turbochargers; and performance materials. For more news and information on Honeywell, please visit www.honeywellnow.com.
Honeywell and the Honeywell logo are the exclusive properties of Honeywell, are registered with the U.S. Patent and Trademark Office, and may be registered or pending registration in other countries. All other Honeywell product names, technology names, trademarks, service marks, and logos may be registered or pending registration in the U.S. or in other countries. All other trademarks or registered trademarks are the property of their respective owners. Copyright 2015 Honeywell.


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Acworth is a surname. Notable people with the surname include:

 Bernard Acworth (1885–1963), British writer and creationist
 George Acworth (disambiguation)
 Harry Arbuthnot Acworth, author
 Peter Acworth (born 1970), British pornographer
 William Mitchell Acworth (1850–1925), British railway economist, barrister and politician

References

redpajama_set_name: RedPajamaWikipedia


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Released on July 2, 2019 | Written by Susan Kelly of MedTech Dive
Left atrial appendage closure with Boston Scientific's Watchman device for stroke prevention in atrial fibrillation patients saves money over the long term compared to use of warfarin and non-warfarin oral anticoagulants, a study funded by the device maker concluded.
The study, published in the Journal of the American Heart Association, used long-term data pooled from the Protect AF and Prevail clinical trials. The findings confirm those of earlier Protect AF trial-based analyses, the study authors said.
Boston Scientific told investors last week it expects the implant to be the only left atrial appendage closure device in the U.S. market for at least the next 18 to 24 months, and the company anticipates to have treated 100,000 patients with Watchman through the end of 2019.
The Watchman offers an alternative to clot-preventing blood thinners, which carry a risk of bleeding, for treating patients with atrial fibrillation, the most common type of arrhythmia and a risk factor for stroke.
About 800,000 Americans suffer a stroke each year, and atrial fibrillation is present in about one in five cases, according to the American Heart Association. The device is implanted in a catheter-based procedure on the left atrial appendage of the heart, where it captures clots and prevents them from moving to the brain.
The Prevail study was a follow-up to the Protect-AF clinical trial that demonstrated that Watchman works as well as warfarin in preventing clots that cause strokes. It enrolled more higher-risk patients, such as diabetics and those who were older or had suffered a previous stroke.
The researchers in the cost-effectiveness study concluded left atrial appendage closure is an economically viable stroke risk reduction strategy for patients with atrial fibrillation seeking an alternative to lifelong use of anticoagulation medicine. This is despite an increased risk of ischemic stroke observed in the Prevail trial, the study authors said.
The latest study used a model with a 20-year horizon and clinical event rates and stroke outcomes from the earlier trials. Warfarin and non-warfarin oral anticoagulant data were incorporated from published meta-analyses.
The research found left atrial appendage closure was cost‐effective relative to warfarin by year seven and more effective and less costly by year 10. The device became cost‐effective and dominant compared with non-warfarin oral anticoagulants by year five. In sensitivity analyses, Watchman was cost‐effective relative to warfarin in 98% of simulations and cost-effective relative to non-warfarin anticoagulants in 95% of the cases.
Researchers on the study were Vivek Reddy of the Icahn School of Medicine at Mount Sinai in New York, Ronald Akehurst of the University of Sheffield in the United Kingdom, Meghan Gavaghan of Ipsos Healthcare in Massachusetts, Stacey Amorosi of Boston Scientific and David Holmes of Mayo Clinic in Minnesota.
Watchman is a key product in Boston Scientific's structural heart portfolio. The company said in March it received CE mark and initiated a limited European launch of its latest version Watchman FLX.
Last month, the company said it had initiated a clinical trial to compare the safety and effectiveness of its next-generation Watchman FLX to anticoagulants and warfarin in patients with non-valvular atrial fibrillation who undergo a cardiac ablation procedure.
Original Article: https://www.medtechdive.com/news/left-atrial-appendage-closure-cheaper-than-warfarin-boston-scientific-stud/557962/?
MedTech Dive


eBay recommends watermarking your photos however they have certain restrictions on the watermarks.
View a complete list of eBay's watermark guidelines here.
Luckily uMark allows you to create a watermark that fits very well within eBay's guidelines.
When you add a text watermark on an image, select proportional size and set it to 5%. By default the watermark is 50% transparent so that fits with eBay's guidelines. Select the preset position of bottom center, enter the © symbol and your eBay user id.
Save this watermark so next time you can just select the watermark and ad it to new photos saving you the trouble of creating it every time from scratch.
If you are selling on more than one site then you can create and save several watermarks specific for the site and apply them quickly.


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ADAMS SCHOOL
ADAMS SCHOOL (PK - 8) MARION CUSD 2
Principal Ms. Kim Burns
District Superintendent Mr. Keith Oates
Address 15470 LAKE OF EGYPT RD CREAL SPRINGS IL 62922 (618) 996-2181
Dropout Rate:
By Demographics
This graph shows the percentage of students who are removed from the local enrollment roster before the end of a school term. Learn More
Dropouts include students in grades 9-12 whose names have been removed for any reason, including moved not known to be continuing, transfer to GED-program, and aged out. The percentage does not include death, extended illness, graduation/completion of a program of studies, transfer to another public/private/home school, or expulsion.
The most significant disadvantage high school dropouts face is lower expected income. Without a high school diploma, a person will find enrolling in a college or trade school to be difficult or even impossible. The increased likelihood of low income, along with the lowered possibility of higher education and career opportunities, tends to make high school dropouts more susceptible to crime, substance abuse, and other characteristics of poverty.
Districts that are successful in lowering the dropout rate usually follow a program of identifying the potential at-risk students, implementing interventions, and changing any factors that can be controlled at the school level.
Who Drops Out and Why? The Future of Children ( Princeton-Brookings)
By the Numbers: Dropping Out of High School (PBS)
Effective Strategies for Drop Out Prevention
US high school drop out rate reaches record low, driven by improvements among Hispanics and blacks (Pew Research)


Home / CG / CP / movies / news / Pixar / trailers / US animation / Third Trailer Lands For Pixar's 'Inside Out'.
Third Trailer Lands For Pixar's 'Inside Out'.
This summer sees the release of Inside Out- the first Pixar movie since 2013's Monsters University, and their first original film since Brave. The film takes us inside the head of 11-year-old Riley, and introduces us to the little voices that live inside of us all- joy, sadness anger and more. The twist is that all these emotion are personified as little characters living inside her Control Centre (aka her brain). The earlier trailers suggested that the film will also give us a look inside other character's control centres too- as we got so see inside Riley's parents too.
The earlier trailers haven't won everyone over, but we're completely on board. The new trailer is, safe to say the best yet and will hopefully help some of those who weren't so sure to see how fantastic this promises to be. Inside Out will be released in the US on 19th June and in the UK on July 24th 2015. Watch the New Trailer below.


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Rostec Is Ready to Expand International Cooperation in 5G
Rostec
Wednesday, July 31, 2019 1:54PM IST (8:24AM GMT)
The enterprises of Rostec State Corporation have started creating Russian equipment for fifth generation mobile communications. The equipment will comply with international 3GPP standards, and will also be compatible with the devices of other vendors.
Currently, Rostec has competitive 4G LTE solutions, the Corporation also develops and manufactures modern equipment for mobile operators and plans to provide technical support at all stages of the life cycle, including modernization.
"Along with distributed registry technologies, Big Data, the Internet of Things, fifth-generation communications will be one of the basic technologies of the digital economy. These are the technologies of the future. We are making developments in the field of 5G and are interested in partnerships with foreign manufacturers, such as from India and China. We are striving to create conditions for beneficial development and production of advanced products in Russia," said Victor Kladov, Rostec's Director for International Cooperation and Regional Policy.
State Corporation Rostec is implementing a large-scale program for the development of high-tech civilian production in accordance with the approved Strategy, the main objectives of which are annual revenue growth by an average of 17% in ruble terms through 2025, increasing the share of civilian products in revenue to 50%, and entering new global markets.
Rostec is a Russian State Corporation established in 2007 with the purpose of facilitating the development, manufacture and export of high-tech industrial products for both civil and military purposes. It incorporates over 700 entities that currently form 11 holdings operating in the military-industrial complex and 4 holdings active in civilian industries, as well as over 80 directly supervised organizations. Rostec's portfolio includes such well-known brands as AVTOVAZ, KAMAZ, Kalashnikov Concern, Russian Helicopters, VSMPO-AVISMA, Uralvagonzavod, and others. Rostec companies are located in 60 regions of the Russian Federation and supply products to the markets of over 100 countries. According to Rostec's Development Strategy, the mission of the Corporation is to ensure Russia's technological advantage on highly competitive international markets. One of Rostec's key goals is to implement a new technological way of living and to promote the digitalization of Russia's economy.
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The door opened. His first impression was of a sturdy girl, or young woman, blond, somewhat square-jawed, bright blue eyes that were appraising him as he appraised her, a good figure, athletic, probably went to the gym. Not a beauty certainly, but not too bad, and what did he expect? He knew from the dating service (online) that her name was Carly, that she was 29, that she was a manager in one of the State agencies in Sacramento, that she liked outdoor activities and long walks but also liked books. At least, that was what her post had said.
Her first impression was that he was of average height, just a little taller than her, on the thin side, had receding hair, wore glasses and all in all looked a bit of a nerd. Maybe that was to be expected as the dating service had said he was a computer programmer. He'd recently come to Sacramento from San Francisco. He was 30 (meaning she was a little older than he was; she'd fibbed a little). His name was Steve and supposedly he liked to read, liked sports and played a little tennis.
He followed her into a bright apartment that looked very neat (in contrast to his own). A large black and white cat jumped off an armchair and came over to check him out. The cat rubbed against his legs.
"That's Shandy," she said. "I hope you're not allergic to cats." .
"No, I, uh, I used to have a cat." He'd been persuaded to take a kitten by a girl he'd liked in San Francisco. Nothing had come of it, but he'd kept the cat until moving to Sacramento. "Uh, I think we'd better get going. I made a reservation for 7:30." He'd wanted to just go out for drinks on a first date but wasn't sure of a place to go so thought it safer to ask her out to dinner.
She'd been surprised by his phone call. She'd registered with the dating service a month or so before, on a weekend when she felt down because she had no place to go. She considered herself self-sufficient and didn't usually feel lonely, but on this weekend for some reason she did. She'd almost told him that she wasn't really on the dating service register, that it had been a mistake. But he'd sounded so hesitant on the phone, so unlike the stupid cocksure guys who came on to her the few times she's tried a singles bar, that she'd agreed to go out to dinner, assuring herself that after all she did have to eat.
It was one of those dark restaurants and, when he opened the menu, he saw that the prices were pretty high. She ordered the salmon, a moderately-priced entrée, and a salad. He ordered the lowest-priced steak. When the waiter, who affected a French accent, pressed him to order a wine, he looked at her and she said, "No, I'll have an iced tea." He ordered the same. The waiter left, looking disgruntled.
She immediately asked him why he'd left San Francisco, the big city, to come to a cow town like Sacramento.
"Yes, I guess so." Another reason was a girl, not the one with the cat, but a more recent one. He'd never had much luck with girls. He didn't see any reason for mentioning that. To forestall more questioning, he asked if she'd always lived in Sacramento.
They continued to exchange information about each other for the rest of the meal. She had no hesitation about telling him her likes and dislikes. She found it hard to pry the same out of him. When they'd finished eating, he asked, "How was your salmon?" .
"All right. It was hard to tell; it's so dark in here.
"Yes." Well, he'd flubbed it again.
"You're welcome." She opened her door. They both stood indecisively for a moment. He was thinking: Do I want to take a chance again? She's pretty bossy, but when she talked about her father she had a sad look. And all that activity. Who goes hiking on weekends? And she has a cat. Maybe she was as lonely as he was.
He moved forward, kind of a lunge, and kissed her, his mouth landing on her cheek. God, he thought, that was a dumb move. "Good night," she said. Then she was gone. He returned to his car.
Six months later, Carly and Steve were married.


text:
Q: Issue in socket communication I have a client-server program. Server.py is running on a desktop machine and I am connected through VPN to my server VM residing on university cluster. My client program is running on server VM (IP:192.168.111.232) and my server machine is behind a firewall machine with port 5553 opened redirecting port 55553:5553. I am able to connect if I make my desktop as client and server VM as server but vice versa communication is not happening.
Server.py
context=zmq.Context()
socket=context.socket(zmq.REP)
socket.bind("tcp://*:5553")
while True:
  message=socket.recv_pyobj()
  print("%s:%s" %(message.get(1)[0],message.get(1)[1]))
  socket.send_pyobj({1:[message.get(1)[0],message.get(1)[1]]})

Client.py
context=zmq.Context()
socket=context.socket(zmq.REQ)
socket.connect("tcp://143.107.63.21:55553")#FirewallIP address
name="Michael"
while True:
  message=input("Message:")
  socket.send_pyobj(({1:[name,message]}))

When I send request from server VM to desktop machine, my desktop machine is not receiving the data.
Thanks


text:
'Max Manus' is Norway's Oscar candidate
"Max Manus," Espen Sandberg and Joachim Roenning's World War II epic about a legendary Norwegian saboteur, will be Norway's official entry for the 2010 Foreign Language Film Oscars.
By Scott Roxborough, AP
COLOGNE, Germany — "Max Manus," Espen Sandberg and Joachim Roenning's World War II epic about a legendary Norwegian saboteur, will be Norway's official entry for the 2010 Foreign Language Film Oscars.
The Norwegian-German-Danish co-production, starring Askel Hennie as the Nazi-bombing Manus, has grossed more than $15 million in its home territory, making it the most successful Norweigan film of all time. "Max Manus" swept Norway's Amanda Awards earlier this year, taking six trophies, including for best film.
TrustNordisk is handling world sales on the title.
The 2010 Best Foreign Language Film nominees will be selected Feb. 2 and the winner announced at the 82nd Academy Awards March 7.
'An Affair to Remember' Actress Neva Patterson Dies at 90


An Analysis of the Role of Light as a Determinant of Inner Purity Children's fairytales have always been one of the best places for a writer to let his or her imagination run wild. From dragons to goblins, kings and princesses, there is a never-ending source of inspiration to be tapped into. While some of these aspects of fantasy may never change throughout time, other more unassuming aspects of these books have the capacity to reflect changes in society, thinking, and the idea of childhood. One such aspect is the use of light. Light is everywhere, permeating every aspect of life.
More specifically, life cannot continue without light. Generally light is thought of as being pure, and in some cases, it is exactly that. However, this "purity" that is inherent to light have been changing, degrading, or becoming impure, which has in turn affected how the romantic vision of the child is portrayed. Using examples from The Princess and The Goblin and The Golden Compass, the degradation of what is viewed as pure will become quite evident. In The Princess and the Goblin, light makes itself known all throughout the book.
It resembles a sort of purity and ethereality, in the sense that it is everywhere, but only to certain people. Two examples of the light, one from the text and one from the illustrations depict this quite nicely. The great-grandmothers mystical orb of light embodies all the qualities of pureness that one can see in light. It is neither real nor imaginary, everywhere but nowhere at the same time. It is the purest, softest white. Not only in it's appearance does it emanate purity, but in its purpose as well. It is there to guide whoever needs guiding, serving as a lighthouse.
It could also be thought of as the celestial manifestation of the magic gossamer strand that the great-grandmother gave to Irene. Both are only there for those who need it, and serve as guidance to the final destination. The second example of the purity and spirituality of light comes not from the text, but from the illustration of the scene where Irene is talking to her father about her great grandmother for the first time. If one looks closely at the picture, what looks like a hand made of light can be seen resting on the father's shoulder (pg. 77).
Again, we see that light is making something out of seemingly nothing, manipulating its self to conform to the situation. This strange manifestation of the light emphasizes its purity. It can be interpreted as the Holy Trinity, the Father, the Son, and the Holy Spirit. Not only does this provide strong evidence of light's purity, but also, the presence of a snow-white pigeon that lands on Irene's head reinforces both the holiness and the spirituality of the scene. The dove's landing upon her head gave the image of a sort of "living halo", its bright white feathers beaming all around the poorly lit space (pg. 7). To this end, the snow white pigeon plays its role in the image of the perfect Romantic child. In this scene, the child exhibits her closeness with nature, best exemplified with the quote, "At that moment, a snow white pigeon flew in at an open window and settled upon Irene's head. She broke into a merry laugh, cowered a little, and put her hands up to her head saying: 'Dear dovey, don't peck me. You'll pull out my hair with your long claws if you don't mind. '" (Pg. 77-78). Most children would be extremely afraid of an animal landing on them, but Irene takes it in stride, showing her closeness with nature.
Indirectly, this scene also shows Irene's sense of innocence playing into how her way of thinking and knowledge is different from everyone around her. In the previous example, she is using her senses in a way that lets her find out the truth for herself, and is not swayed to simply follow the glowing orb, even if it might seem like the easy way out. All throughout the book, light and its color are cast in only a positive view, being spiritual, helpful, and beautiful all at once. However, this does not hold true to The Golden Compass. The Golden Compass portrays light completely differently.
As I read this book, it seemed that everything was very dimly lit, the only illumination coming glaringly from the anbaric lamps. However, light makes itself evident in many other ways that are not visible to the naked eye, just like in The Princess and the Goblin. In The Golden Compass, it is not so much about the light that is seen, but that which is unseen, and more about light in the sense of color than physical light. The first example comes from the very beginning, where Lyra was first introduced to "Dust". This Dust is of course invisible to the naked eye, but with the right tools it can be viewed.
What is interesting is the fact that dust represents sin, more specifically original sin. This is the antithesis to what MacDonald portrayed in The Princess and the Goblin. However, what is the most interesting is that when viewed with these special tools, what seems to be an "aura" is emanating from the child, essentially shielding them from this sin residue. (pg. 21). This contrasts MacDonald again, because the purity that light embodies is not physically visible, unlike the celestial orb that served as a guide in The Princess and the Goblin. If light is viewed in terms of hue and color, then even more surprising conclusions can be made.
Most striking is the great bear, Iorek. Iorek seems to be what resembles a polar bear, which is paradoxically fascinating. Polar bears have black skin under their bright white coats. This duality between light and dark can be analyzed further if we then incorporate the fact that he had sinned, here representing his dark skin, but shows that he is essentially pure hearted through his white coat. If one then takes into consideration his armor, a layering effect can be seen. Iorek's armor represents his soul, and his armor gleams brightly in the sun, reflecting his inner purity that has been present all along, shining bright for all to see.
If the armor is seen as his top layer, his brilliantly white fur replaces what was once black skin. Essentially, what Pullman is saying is that when bear and armor are made one, sin and impurity are extinguished leaving only purity and goodness. To this end, we can then analyze Lyra's inner purity as a romantic child. It could be said that the daemon represents her connection to nature, but it may be better stated that her deep bond with Iorek is what exemplifies her Romantic nature.
By fostering and trusting in a bond with such a formidable creature, she shows that she is able to see things that adults can not, by trusting in her belief that his purity was in him all along, using the "different type of knowledge", via the alethiometer. What I have presented so far may seem to disprove the original thesis entirely. However, a closer examination of all of these examples shows that what was once considered pure has undergone a drastic degradation to what is seen in The Golden Compass.
To help elaborate, I will take a New Historical stance and apply it to both MacDonald and Pullman. Starting with George MacDonald, one of the most crucial things to point out when reading his work is that he did not believe in the idea of a Hell. MacDonald believed only in earth and Heaven, and that all things were inherently good and pure in nature. His writing is almost utopic in setting, and there is nowhere that can be described as Hell. Also, thinking about the time that he lived in, which was the 1700's, there was much less corruption n society and in the way that people thought. From there, it seems like the idea of the Romantic Child has been perpetually degrading, morphing into something completely different from Irene, and has taken form most recently in the character of Lyra Belacqua. Over 200 years later, it is shocking to see how time has ravaged the image of the child. Lyra is described as a dirty, mischievous young girl that is always up to no good and going places that she isn't supposed to. She is riddled with sin from her wrongdoings, but there is still a seed of purity deep inside her.
Even Lord Asriel, who had originally seemed so noble and right, turned out to be in the wrong from the beginning. Lyra's view of his purity had stemmed from Pullman's father's death, with Pullman having such an ethereal opinion of him and what he did. This translates to Lyra's naivety and hints that there is still a small essence of purity within her yet, which means that she has not been corrupted by experience. However, where purity abounds and is a constant presence in The Princess and the Goblin, it seems to have been lost in The Golden Compass, with the story being the journey to find and acquire the purity that had been lost.
Where religious symbolism abounds in The Princess and the Goblin, it is nowhere to be found except from the augmented excerpt of the beginning of the Bible, which is again sensible, since Pullman describes himself as an Agnostic Atheist. While there is clear separation of heaven and earth in The Princess and the Goblin, there are not divisions, nor heaven in the Golden Compass, but Pullman portrays the concept that there are infinitely many other worlds living in a syncytium with ours, but invisible.
This continuity quite literally turns everything that was presented by MacDonald on its head. Lastly, it seems like the very image of light and purity has been tarnished over the years, simply looking at the color that it takes. In The Princess and the Goblin, the light is always portrayed as a soft, crisp paper white. In The Golden Compass, however, it is darker, muddier, and less distinct. Time has taken its toll as if this concept of purity was a piece of silver, gradually losing its luster and shine, to become tarnished.
This could be best represented with the quote, "Iofur looked so glossy and powerful, immense in his strength and health, splendidly armored, proud and kinglike; and Iorek smaller, though she had never thought he would look small, and poorly equipped, his armor rusty and dented. But his armor was his soul. He made it and it fitted him. They were one. Iofur was not content with his armor; he wanted another soul as well. He was restless while Iorek was still" (pg. 349). If anything, the glow that comes from his armor, albeit rusty and dented, puts Iofur's armor to shame.
His armor may be brilliant and gleaming, but it is facetious. This is showing that this sense of "outward purity" has been abolished from the book completely. It is key to realize is that the concepts of how childhood and the ideal child's representation are not static. It changes with each author and as time progresses, society changes, and as corruption becomes more and more prevalent. While the essence of the Romantic Child remains throughout time, it is quite obvious that the overall representation of the child has changed drastically throughout the centuries.
Analyzing something such as light to determine how the idea of purity as it pertains to the Romantic child is especially useful as it allows us to look at a bigger picture rather than just focusing on the child alone. By analyzing the way that light behaves in different surroundings, how characters are affected by it, and how it can determine their actions provides a much more comprehensive representation of the idea of what constitutes the Romantic Child. While light may always seem like something that can represent purity, it is up to the author to determine how to use that light to either the benefit or the detriment of the character.


If your Discover appliance is connected to the Addy service, click Anomalies to view detected anomalies from your wire data. You can also access stored anomalies if the Discover appliance is disconnected from the Addy service.
To share protocol data with other teams, you can create a report.
Apply a bundle to your ExtraHop system, or create a bundle to share with others. For more information, see Bundles concepts.
Triggers are custom scripts that perform an action upon a pre-defined event. Triggers require planning to make sure a trigger doesn't negatively impact system performance. For more information, see Triggers concepts.


text:
Managed services News
Thinking Of Buying Or Selling An MSP? Here Are 6 Tips From Experts
November 17, 2021, 03:25 PM EST
A lot of factors are involved in determining if and when an MSP should engage in a merger or acquisition deal. And now, at a time when the MSP M&A space is red-hot, it is more important than ever to understand a company's value, its cultural fit, and how different buyers including private equity firms approach the deal, according to a panel of experienced MSP M&A professionals.
6. How To Tell Employees About The Sale
Rose said she has always told her employees that eventually she would have an exit strategy.
"I bought a house in Hawaii about a year before I sold my company," she said. "Everybody thought that means, 'Oh my God, she's going to sell.' And I had three weeks of panic in the office. I'm like, 'No guys. I just picked up a new mortgage. I'm not selling.'"
It is important to tell employees that there will someday be an exit, Rose said.
"You can tell people that you have a horizon and that you really want to do what's right for your people and find the right place because you know you want to move on to something else," she said. "No one's going to hold that against you. And I don't think it's going to create any fear, uncertainty, or doubt. I think you're just being honest with your team. I think the worst thing for me was withholding it from my team until a month before the transaction. It's so hard because I was always so upfront with my employees. And that meant a lot, that trust."
It is important to look employees in the eye and make sure they know they will still all have jobs and that they will be part of a larger organization that's more mature and that has better processes and resources, Phinney said.
"It's like everybody got a kind of promotion the day we were acquired," he said. "And we presented it as a celebration of something that we had accomplished together. But it was hard in the days leading up to the transaction, being so excited and so nervous and not being able to tell anyone. It was challenging for us."
Learn More: Mergers and Acquisitions
Joseph F. Kovar is a senior editor and reporter for the storage and the non-tech-focused channel beats for CRN. He keeps readers abreast of the latest issues related to such areas as data life-cycle, business continuity and disaster recovery, and data centers, along with related services and software, while highlighting some of the key trends that impact the IT channel overall. He can be reached at jkovar@thechannelcompany.com.