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Show: All 157 Projects 59 News and updates 17 People 75
Understanding the experiences of older people from culturally and linguistic diverse community backgrounds during COVID-19
The COVID-19 pandemic has impacted everybody, but we know that its impact has been worse for older people who live independently. We also know that if you come from other countries or if English is your second language your social networks can sometimes be further away and physical distancing and lockdowns can make you feel isolated.
As part of the Alone Together project we are inviting older people from culturally and linguistic diverse communities to talk with one of our research team. We would like to know how COVID-19 has impacted your everyday life; how you are coping with these changes; and what type of services have been useful.
These conversations will help us to understand how to provide better support to older people from these communities in the future.
Research team: Dr Ruth De Souza (RMIT University); Distinguished Professor Larissa Hjorth (RMIT University); Ms Maria Dimopoulos (Special Adviser, Multicultural Communities, Department of Justice & Community Safety); Associate Professor Bianca Brijnath (NARI); Ms Deidre Ellem (Australian Digital Health Agency (ADHA) Consumer –Collaborative Pairs Program); Dr Barbara Barbosa Neves (Monash University); Ms Kate Renzenbrink (Bendigo Health and Clinical Reference Lead for the Australian Digital Health Agency (ADHA) and Collaborative Pairs Program; Dr Jenny Waycott (University of Melbourne); Dr Juan Sanin (RMIT University).
NARI, Department of Justice & Community Safety), Australian Digital Health Agency (ADHA), Bendigo Health
Older Adults, Culturally And Linguistic Diverse (CALD) Community, COVID-19
Connecting Insights around Care-at-a-distance
Concept-generation workshop with Telstra
As part of the inaugural Engaging for Impact conference, the DCP ECP and Telstra ran a concept-generation workshop which brought together expertise around the creative, social, cultural, educational and ethnographic dimensions of technology and care to provide greater insights into practices now and in the future. The workshop considered some of the challenges and opportunities in the emergent fields of locative media, intergenerational care-at-a-distance, friendly surveillance and assisted living. Much of the discussion encircled key paradoxes around the following concepts:
vulnerable agency (elderly, young children, animals);
security and surveillance;
privacy vs findability; and
datafication.
Workshop Summary Report
Telstra, RMIT University
Digital Care, Care-at-a-distance, Vulnerable Agencies, Ageing, Disability, More-than-human, Datafication, Surveillance, Assisted Living, Digital, Technology
Cultural Commonalities Memory Game
Increasing social inclusion through a game
Games teach us many things – how to play, how to strategize, and how to have fun with others. Yet, in our globalised world, people are increasingly exposed to individuals from different cultural backgrounds, and often people feel alienated from people and things that are unfamiliar. The Cultural Commonalities Memory Game (CCMG) might just be one way bridge across cultures and help people connect and belong.
Social inclusion is a key factor in fostering the benefits of a diverse society. Bringing together design, psychology and behavioural economics, the CCMG aims to increase social and reduce bias in intercultural contexts. Players categorise images associated with different cultures together in a common group, highlighting commonalities across cultures whilst keeping their differences apparent. The game is designed so that players feel valued in their own individuality and experience a sense of belonging to the world as a whole.
More from the RMIT Behavioural Business Lab.
RMIT Behavioural Business Lab
Game, Behavioural Economics, Design, Psychology, Gamification, Cultural Bias, Behavioural Change, Social Inclusion, Dual Identity Model, Categorisation, Diversity, Cultural Commonalities
Ananta Neelim
School: Economics, Finance, and Marketing
Ananta is a Lecturer in Economics specialising in Behavioural, Development and Experimental economics. His academic research focuses on the impact of social institutions (like gender norms) on individual decision making and behavioural effects of rewards. He has successfully published his work in top-tier economics journals such as the Journal of Economic Behaviour and Organization and Economics Letters. Ananta also has conducted multiple impact evaluation projects and has provided consultancy services to Plan International, World Bank, International Organization for Migration, Swiss Development Corporation and the Consumer Policy Research Centre. Ananta received his PhD from Monash University in 2014.
Claus-Christian Carbon
School: Department of General Psychology and Methodology, University of Bamberg
Claus-Christian Carbon studied Psychology (Dipl.-Psych.), followed by Philosophy (M.A.), both at the University of Trier, Germany. After receiving his PhD from the Freie Universität Berlin and his "Habilitation" at the University of Vienna, Austria, he worked at the University of Technology Delft, Netherlands and the University of Bamberg, Germany, where he currently holds a full professorship leading the Department of General Psychology and Methodology and the "Forschungsgruppe EPAEG" — a research group devoted to enhancing the knowledge, methodology and enthusiasm in the fields of cognitive ergonomics, psychological aesthetics and Gestalt (see www.experimental-psychology.com and www.epaeg.de for more details). He is the author of more than 400 publications including more than 160 peer-reviewed international journal articles, mainly addressing aesthetics topics, has conducted more than a dozen research projects with a total budget amount of approx. €3 million and a renowned contributor and invited speaker on international research conferences. CCC is Editor-in-Chief of the scientific journal Art & Perception, Section Editor of Perception and i-Perception, Associate Editor of Frontiers in Psychology, Frontiers in Neuroscience and Advances in Cognitive Psychology and a member of the Editorial Boards of Open Psychology, Musicae Scientiae and Leadership, Education and Personality.
Jan Schoormans
School: Faculty of Industrial Design Engineering, Delft University of Technology
Dr. Jan Schoormans (1956) is a Professor of Consumer Behaviour at the Faculty of Industrial Design Engineering, Delft University of Technology, Delft, the Netherlands. His research focuses on consumer preferences and behavior towards (the design of) new products. He has published on these topics in marketing journals like the International Journal of Research in Marketing, Psychology and Marketing, the Journal of Product Innovation Management, in psychological journals like Perception and the British Journal of Psychology, in engineering journals like Applied Energy, Journal of Cleaner Production, and in design journals like Design Studies, Journal of Engineering Design and the Design Journal.
Janneke Blijlevens
Janneke Blijlevens is a Senior Lecturer in Design Thinking and Experimental Methods within the Marketing Discipline. With a Masters in Psychology, a PhD in consumer behaviour and design, and work experience in both design and business schools her research is truly interdisciplinary. Janneke uses her ability to understand different ways of thinking to design innovative solutions to complex societal and business problems. Her approach uses behavioural insights obtained in both qualitative and quantitative research to affect positive behaviour change in society. Her research covers areas such as product (design) perception and evaluation by consumers, the social roles that products can play to consumers, how to design products for social change, and psychological factors influencing the adoption of highly innovative products by consumers. She has published in top-tier academic journals such as Psychology & Marketing, International Journal of Design, Acta Psychologica, British Journal of Psychology, Journal of Psychology in Aesthetics, Creativity, and Arts, and Journal of Design, Business and Society. The project 'Sans Forgetica, a font to remember (sansforgetica.rmit)' gained world-wide acclaim.
Joanne Peryman
Joanne Peryman (Laban) is a Lecturer in Economics. She holds a PhD in Economics from the University of Exeter, a Masters in Behavioural Economics from the University of Nottingham, and a BCom (Hons) in Economics from the University of Canterbury. Using mainly experimental methods, Jo's research focuses on cultural differences in decision making, especially in situations involving uncertainty or risk. She has presented the results from this work at conferences in the UK, The Netherlands, and China. Jo is also keen to apply behavioural insights to policy. During her PhD she completed an internship with a UK Government Department, where she applied ideas from behavioural economics to real-life problems. Her work has attracted funding from the UK's Economic and Social Research Council, as well as numerous small grants from the University of Exeter's Behaviour, Decisions and Markets Research Centre.
Johanna Prasch
School: Economics, Finance and Marketing
Johanna E. Prasch is a PhD student and a research assistant and tutor in the School of Economics, Finance and Marketing and the BBL. After completing her Bachelors in Psychology from the University of Regensburg, and her Masters in Psychology from the University of Bamberg (both Germany), she started her PhD program in the BBL in February 2018. For her PhD project in consumer behaviour, Johanna got awarded a Stipend Scholarship from RMIT University. Her research interests centre around combining experimental methods from psychology and consumer behaviour to investigate mechanisms behind intercultural communication and behaviour. Currently, Johanna is investigating how to increase social inclusion and cooperation in multicultural settings.
Design for Wellbeing Network
Working to improve the design of healthcare environments
What are the gaps in healthcare design? Focusing specifically on hospitals and other formal healthcare settings, the Design for Wellbeing Network (DfW) aims to improve the understanding of how people experience these services and environments. The group of international and interdisciplinary researchers are working towards improvements in these experiences through rigorous qualitative and practice-based research.
The DfW is committed to deploying their research through partnerships with external organisations such as hospital groups, designers, architects and government.
Visit the DfW website.
School of Media and Communication, Digital Ethnography Research Centre, College of Design and Social Context
Health, Healthcare, Wellbeing, Design, Architecture, User-X, Sensory Experience, Health Technology
Developing Game Regions
Exploring regional growth in game cultures and gaming industries in Vietnam
The Developing Games Regions project aims to establish games industry connections and research partners within SE Asia-Oceania. As a thriving sector in SE Asia, this project explores gaming industries in Vietnam. Over 33.9 million people play games in Vietnam, but little is known about these game cultures. RMIT is in a unique position to cultivate enduring relationships with Vietnamese gaming industries as research partners, and cross-institutional scholarship by connecting with leading games experts in SE Asia. Strengthening relationships between RMIT Melbourne/Vietnam, local industries and regional expertise enhances the potential to address the Vietnamese games industry as an emerging market for production and play.
Media and Communications, RMIT Vietnam, College of Design and Social Context
Games, Culture, Asia-Pacific, Vietnam, SE Asia-Oceania, Gaming Industry, Community
Emma Witkowski
Senior Lecturer, Digital Design Cluster
School: Games
emma.witkowski@rmit.edu.au
Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.
Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women's access to ICT's and computer gaming knowledge.
Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.
Games for Change
Designing Games for Social Change
Games for Change takes a play-focused, iteration-based approach to game design. Our first Games for Social Change Workshop saw participants engage in experimental learning and social engagement surrounding a particular topic: ecosystem problems. Young students learnt about game designing and what makes a 'good' game. They considered specific environmental issues and then worked together to design and test a game that would help solve that problem.
Game design involves a creative and iterative process guided by prototyping, playing and testing and then refining. Through our Games for Change Workshops we're making the game design process accessible and actionable for any topic and varying participants.
Clifton Hill Primary School
Games, Design, Environmental, Climate Change, Ecosystem
Hugh Davies
hugh.davies@rmit.edu.au
Hugh Davies is an artist, curator and researcher of games and play. His practice explores histories of media devices and cultures of games in the Asia Pacific Region. Awarded a PhD in Art, Design and Architecture from Monash University in 2014, Hugh's studies in game cultures have been supported with fellowships from Tokyo Art and Space, M+ Museum of Visual Culture and the Hong Kong Design Trust. Hugh is currently a postdoctoral research fellow at RMIT in Melbourne, Australia.
Mixed Reality Environments
Machine Learning Applications for Design and the Built Environment
While artificial intelligence (AI) generates real value in many fields, it has seen few design applications. This activity intends to build partnerships with AI experts to implement state of the art machine learning frameworks and cloud computing infrastructure for applications within the design and construction industries. The anticipated outcome are manifold: to position RMIT as a leader in the development of creative applications of AI; to enhance RMIT's innovation capability by combining the spatial reasoning expertise of architects with cutting edge machine learning capabilities; to develop new and far reaching design applications that may include automated 3d model synthesis, search and classification.
This project aims to develop a platform enabling creatives, consultants and contractors to collaborate within mixed reality environments and test the impact of this platform through speculative and applied design build projects.
Architecture and Design, College of Design and Social Context
Artificial Intelligence, Machine Learning, Architecture, Mixed Reality
Cameron Newnham
Associate Lecturer, Industry Fellow
School: Architecture and Urban Design
cameron.newnham@rmit.edu.au
Cameron Newnham explores how technology and architecture can intersect to extend the art of the possible. Using augmented reality and a deep understanding of architectural practice Cameron is striving to identify how technology can transform architecture and construction, speeding the delivery of complex buildings, and injecting new levels of craftsmanship into the built environment.
Gwyllim Jahn
gwyllim.jahn@rmit.edu.au
Gwyllim Jahn is a Lecturer in the School of Architecture & Urban Design at RMIT in Melbourne where he is currently completing his PhD. His design practice has been internationally awarded and exhibited and is concerned with complex geometry and behavioural design systems, mixed reality environments, autonomous robotic fabrication and creative applications of machine learning.
The Future of Museum Audiences I
Social Media, Digital Wayfaring and Museum Audiences
This project explored how museums can engage with social media platforms beyond the blunt instrumentalization of hashtags, likes and follows, to co-create and co-future inventive and responsive engagements with and for diverse and intergenerational museum audiences. Deploying the notion of digital wayfaring that acknowledges that digital, social and material worlds are interconnected, the project used ethnographic techniques in the context of the Australian Centre for the Moving Image (ACMI). Ethnography provides insight into practice and lived experience — dynamic processes that big data can't address.
PHASE 1 REPORT
Australian Centre for the Moving Image (ACMI)
Audience, Social Media, Digital Wayfaring, Digital, Smartphone, Museums, Cultural Sector, Arts, Digital Ethnography
Jacina Leong
jacina.leong@rmit.edu.au
Jacina Leong is an artist-curator and PhD candidate in the School of Media and Communications, RMIT. Her research explores critical-creative and careful curatorial approaches to social innovation practices by museums and galleries.
Over the past decade, she has worked in hybrid new media spaces, universities, national and international festivals, regional museums and galleries, libraries and schools — to vision and deliver a diverse range of trans-disciplinary engagement programs, via highly collaborative, experimental and site-responsive processes. Most recently, Jacina was curator for Robotronica, project lead and founding member of the Guerrilla Knowledge Unit, guest facilitator of the Future Innovators Summit (Ars Electronica Tokyo Initiative), and co-curator of the provocation, Curating In The Age of Automation (RMIT & Ritsumeikan University, Kyoto).
From 2012 to 2017, Jacina worked at The Cube (QUT), establishing the inaugural STEAM engagement program for school and university students, educators and pre-service teachers. This program involved key collaborations with local, national and international organisations including Ars Electronica, LEGO Education, and Brisbane City Council. She has also worked in public program development at the Ipswich Art Gallery, collaborative learning strategy in universities, gallery management at Jan Murphy Gallery, and was advisor to the inaugural Make Nice at VIVID Festival.
Transforming Motorways' Noise Barriers
A biophilic soundscape system to reduce noise and air pollution and improve livability
This innovative project uses a holistic approach to transforming how we experience noise from motorways. The motorway's noise barriers in this project use a unique, low maintenance breathable greening system and a biophilic soundscape system. This transformative approach to Motorways' Noise Barriers will create ecological buffers and corridors to reduce air pollution, transform noise and improve the liveability of the surrounding community and drivers. The 'ecological buffers and corridors" encourage biodiversity, address habitat fragmentation, and give better access to the adjacent parks and pathways.
The modular retrofit system works by:
Reducing Air Pollution
Reducing Noise Pollution
Improving Liveability
Nadine Samaha, RMIT/level-ak Jules Moloney, RMIT Charles Anderson, RMIT UTS Junglefy
Innovation Urban Environment Renewables Greening Barriers Biophilic Soundscape Noise Buffers Indigenous Ecological Corridors Greening Noise Transformation Retrofitting Gas Emissions Circular Economy Livability Heat Island Effect Air Quality
Jordan Lacey
School: School of Design
jordan.lacey@rmit.edu.au
Dr Jordan Lacey is a transdisciplinary creative practice researcher and DECRA Fellow in the School of Design at RMIT University. He is the author of Sonic Rupture: a practice-led approach to urban soundscape design (Bloomsbury 2016), and various articles, which explore the role of sound installations in transforming urban life. Originally a musician and sound-artist, Jordan has become increasingly focused on the urban environment as evolving into sites-of-encounter that might exceed the typical day-to-day functions of city life. He has produced numerous sound art installations, funded by government and industry partners, that seek to influence approaches to urban design. Recently, he has become interested in posthuman critical theory as a means to question the meaning of being human in a changing world, and the ways in which sonic practices might contribute to this conversation.
Social Practice Network
Collaborative methods to work with people and across inter-sectoral partnerships
Using human relations as method, social practice connects creative practitioners with communities, industries and institutions to address contemporary social issues. This conversation series, podcast, and symposium aims to develop a regional network across art and design to establish RMIT's identity as a leader in social practice pedagogy as well as to develop new industry collaborations across Australia. The series explores; collaboration in urban and regional communities, the potential for risk and harm in engagement, and new social economies in art and design.
School of Art, Field Theory, College of Design and Social Context
Social Practice, Art, Design, Social, Sustainable, Industry
Marnie Badham
Senior Research Fellow/ Senior Lecturer
marnie.badham@rmit.edu.au
With a twenty-five-year history of art and social justice practice Australia and Canada, Marnie's research sits at the intersection of socially engaged art, community-based research methodologies and the politics of cultural measurement. Marnie is currently focused on a series of creative cartographies registering emotion in public space; expanded curation projects on the aesthetics and politics of food; and a book project The Social Life of Artist Residencies: connecting with people and place not your own. Marnie is Senior Research Fellow at the School of Art following the prestigious award of Vice Chancellor's Postdoctoral Research Fellow at RMIT University. Marnie co-leads the Cultural Value Impact Network and is acting Leader for CAST Contemporary Art and Social Transformation research group.
Establishing a Collaborative Design Facility
Aircraft Systems Design Laboratory
The Aerospace Systems Design Laboratory (ASDL) at the Georgia Institute of Technology, USA established a Collaborative Design Environment more than two decades ago. It has been applied to many complex problems and grand challenges. Inspired by this, Professors Cees Bill & Pier Marzocca invited Professor Dimitri Mavris, director of ADSL, to share lessons learned from and outcomes of their facility, in order to establish a similar facility at RMIT.
Professor Dimitri Mavris' presentation identified some of the challenges faced by designers and presented some of the key enablers that contribute to the generation and synthesis of knowledge and the formulation of informed decisions. It discussed the benefits to analysts and decision makers for Collaborative Design Facilities in the context of Engineering Design. The lecture concluded with a demonstration on Environmentally Responsible Aviation and GT Smart Campus Initiative. The project has initiated funds to establish a local facility, making use of preliminary work already conducted within RMIT's School of Engineering.
Cees Bil
School: School of Engineering
Cees Bil is Professor within the School of Engineering at RMIT's Bundoora campus. He is a member of Royal Aeronautical Society (RAeS), a member of the Dutch Association of Aerospace Engineers (NVvL) and a senior member of the American Institute of Aeronautics and Astronautics (AIAA). His areas of research and consulting expertise include aerodynamics, Aerospace Design and Optimisation, Dynamics and Control, Computer-Aided Engineering as well as Simulation and Modelling.
Evaluating Design for Social Innovation
A case study for culturally grounded evaluation
Design always matters, but designing for impact changes lives. For impact to be felt in diverse cultural contexts, we need to understand how cultures need and value design. Design for Social Innovation (DSI) is an approach for working on complex social and environmental challenges. It uses design principles to explore different ways of understanding and responding to those challenges.
Our work helps ensure that projects are of the greatest value to the communities that they are undertaken with, and that researchers are better able to communicate the impact of their projects.
View the report here.
RMIT School of Design, RMIT School of Media and Communication, Regina Hill Effective Consulting
Design, Social Innovation, Impact, Design For Social Innovation, Social Innovation, Strategy, DSI, Impact Evaluation Framework, DCP Reports
Laurene Vaughan
Professor and Dean
laurene.vaughan@rmit.edu.au
Professor Laurene Vaughan is Dean of the School of Design at RMIT. She is internationally recognised as a leader in interdisciplinary and applied design research and pedagogy. Professor Laurene Vaughan has a diverse research and teaching practice covering the areas of design, communication, fashion and embedded research in diverse industry sectors. Laurene currently also contributes to the University research community through being a Research Leader in the RMIT Design Research Institute.
Games of Being Mobile
First National Survey of Mobile Games in Australia
This project contextualised mobile games as part of broader practices of play, both in the home and extending out into neighbourhoods, urban public spaces and online networks. The Games of Being Mobile project followed nearly sixty households over three years (2013– 2016) in five of Australia's capital cities: Melbourne, Perth, Adelaide, Sydney and Brisbane. It is the first national survey of mobile games.
The project identified the diverse agencies of mobile media users and players, and the multiple modalities of play. As we face a challenging future, it is our hope that the power of mobile games and playful practices can fuel innovative forms of care, mindful engagement and ethical sociality.
Australian Research Council
Mobile Games, Games, Ethnography, Australian Research Council Discovery Project
VVet-n-VVild-VVIFI
Holistic Computing Aesthetics Network
VVet-n-VVild-VVIFI aesthetic Research and Development (AR&D) exploring the creative dimensions of internet infrastructure through which artists, technologists and theorists collaborate to address issues of alternative energy, radio transmission, and the future of Wi-Fi technology, as microcontrollers that can be suitably-powered for off-the-grid operation.
VVet-n-VVild-VVIFI explores the innovative capacities and critical implications of computational technology specifically through experiential prototyping and dialogue AR&D to propose alternative net-affinities and rewrite alternatives to avoid any contributing to roadkill of the 'internet superhighway'. Working towards exhibition series of advanced prototypes for alt-infrastructure networks in 2021 and beyond/VVet-n-VVild-VVIFI is an exemplar of how wireless technology impacts upon traditional exhibition-based practice, radically intervening into public space through the aesthetic application of networking infrastructure in diverse social settings — intimate dens of subnode Intranets, peer to peer networking, autonomous internet beacons that decentre the passage of information and art in diverse social settings, off-grid solar/wind powered.
Find out more about VVet-n-VVild-VVIFI here.
Possum Skin Cloak Story
Reconnecting Communities and Culture
"Culture is the framework through which we connect to our Country, our Belonging. It defines and makes us who we are. Our language, stories, songs, dance, artefacts, cultural knowledge and practices demonstrate our continuing connections." — Vicki Couzens.
Possum skin cloaks were a vital part of Aboriginal peoples lives in pre-European times. To make a cloak was a very labour intensive and time-consuming process. Telling the story of the Possum Skin Cloak strengthens cultural identity, connection to country and health, and education and justice within an indigenous community context. The impact of the revival of possum skin cloaks as a community cultural practice has been significant and profound.
Gunditjmara Elders and community, Ngarara Willim Centre at RMIT, Victorian Aboriginal Corporation for Languages Board, Koorie Heritage Trust
Indigenous Culture, Storytelling, Art, Culture, Community Building, Languages, Textiles
Vicki Couzens
VC Indigenous Research Fellow
vicki.couzens@rmit.edu.au
Dr Couzens is Gunditjmara from the Western Districts of Victoria. She acknowledges her ancestors and elders who guide her work.
Dr Couzens has worked in Aboriginal community affairs for almost 40 years. Her contributions in the reclamation, regeneration and revitalisation of cultural knowledge and practice extend across the 'arts and creative cultural expression' spectrum including language revitalisation, ceremony, community arts, public art, visual and performing arts, and writing. She is a Senior Knowledge Custodian for Possum Skin Cloak Story and Language Reclamation and Revival in her Keerray Woorroong Mother Tongue.
Vicki is employed at RMIT as a Vice Chancellors Indigenous Research Fellow developing her Project 'watnanda koong meerreeng , tyama-ngan malayeetoo (together body and country, we know long time)' The key objective of this Project is to produce model/s, pathways and resources for continuing the reinvigoration of Aboriginal Ways of Knowing Being and Doing with a special focus on language revitalisation.
Social Play Tool Kit
Encouraging social play and games literacies in the classroom.
Play is a source of culture, a form of expression, and a creative way of engaging with the world. It is a crucial human ability for adaptation and expression.
In collaboration with our research partners and young people, we have developed a Social Play Tool Kit that encourages social play and game literacies in the classroom. Exploring socially-engaged gameplay and creativity across digital and material contexts, these tools are freely downloadable PDF's for use in a variety of Primary School age learning environments.
INTRODUCTION TO THE SOCIAL PLAY PROJECT
CLASSROOM CASE STUDY GAME PAMPHLETS
Young and Well Cooperative Research Centre, Australian Research Council
Social Games And Play, Games Literacy, Primary School Education, Tool Kit
4th Annual MARC Symposium
Redefining Quality in Ageing and Aged Care
Australia's population is ageing. By researching ageing now and creating an evidence base for all the aspects of life and society affected by ageing we are helping to build a better future for all.
This event provided an opportunity to hear from leaders from across the continuum of ageing and aged care services, from hospitals and aged care to allied health and primary health, to economic and policy contexts. An expert panel also discussed how we define quality in both ageing and aged care.
See the Symposium agenda here.
Melbourne Ageing Research Collaboration (MARC), National Ageing Research Institute (NARI), Austin Health, Australian Unity, COTA Victoria, Dementia Australia, Mercy Health, North Western Melbourne Primary Care Network, Northern Health, St Vincent's Health, The Royal Melbourne Hospital, Western Health
Care, Aged Care, Ageing Populations, Ageing
Cultural Impact Workshop Series
Measuring the Real-World Benefits of Creative Practice Research
In this series of hands-on workshops, leaders in the field demonstrated how to engage and translate practice and research into real-world benefits. Presented by RMIT's non/fictionLab, Screen & Sound Cultures, School of Design and RMIT Culture, the project focused on the specific challenges faced by creative practice disciplines such as visual art, design, advertising, creative writing and screen and involved both creative practice researchers and industry creatives.
non/fictionLab, Screen & Sound Cultures, School of Design
Impact, Research Translation, Engagement, Creative Practice Research
Michelle Aung Thin
michelle.aungthin@rmit.edu.au
Michelle Aung Thin is a writer, former advertising copywriter and scholar. She is a Lecturer at RMIT University and teaches across the disciplines of Creative Writing and Advertising. Her most recent novel, Hasina (Allen & Unwin 2019) is about Rohingya ethnic cleansing and is published as Crossing the River Farak (Annick 2020) in Canada and the USA. Her first novel, The Monsoon Bride, (Text 2011) is set in colonial Burma and was shortlisted for the Victorian Premier's Literary awards as an unpublished manuscript. Her writing has been included on VCE reading lists and republished on the SBS website. In 2017, she was a National Library of Australia Creative Arts Fellow (supported by the Eva Kollsman and Ray Mathew Trust) and in 2014, the first Asialink writer in residence to Myanmar (funded by Arts Victoria).
Michelle was a co-director of the non/fictionLab in 2018 and 2019, is currently a co-director of WrICE, Writers Immersion and Cultural Exchange and has served on the board of The Lifted Brow. Her research interests range from the cultural history of southeast Asian hybrid identities to contemporary creative practices in Myanmar and the ethics of writing about difference. Current research includes a project addressing diversity in publishing and a pilot study that aims to reduce sexist advertising by educating the next generation of advertising creatives about harmful stereotypes.
The HASH Network
Interdisciplinary health research
The HASH (Health, Arts, Social sciences and Humanities) Network brings together collaborators from the social sciences, humanities, medicine, arts, and science and technology. It will draw on contributions from a wide range of academic researchers, health practitioners, health service users, and early career researchers. HASH aims to ignite creative connections and collaborations among members.
Visit the HASH Network website.
Digital Ethnography Research Centre
Digital Health, Mental Health And Illness, Neurodiversity, Ageing, Long Term Conditions And Life Limiting Illnesses
Rainbow Ranges
Co-creating digital tools for vitalism with LGBTQI+ youth
This pilot study set out to disrupt the dominant understandings of queer youth centred on narratives of vulnerability and distress.
Working with LGBTQI+ youth based in regional Victoria, Rainbow Ranges investigated how these young people understood and experienced vitality and aliveness through a series of creative arts-based workshops. The project team and young people co-created a concept for digital intervention to promote a sense of belonging, foster social connections, and improve the wellbeing of LGBTIQ+ identifying individuals and communities.
Live4Life, RMIT Social Change ECP, RMIT DCP ECP
LGBTQI+, Mental Health, Wellbeing, Social Connections, Youth, Creative Workshops, Creative Methods, Participatory Methods, Visual Methods, Regional, Marginalised Groups, Digital, Walking Tour
Troy Innocent
troy.innocent@rmit.edua.u
Dr Troy Innocent is an artist, academic, designer, coder, educator, and VC Senior Research Fellow at RMIT University, where his creative practice research explores the city as platform for play through an inventive blend of live art, game design and public art. Over the past ten years he has explored the lived experience of cities through mixed realities; situating his work in Melbourne, Bristol, Barcelona, Istanbul, Ogaki, Sydney and Hong Kong. As Melbourne Knowledge Fellow, Innocent expanded his 'urban codemaking' practice for situating play in cities to develop Playable City Melbourne, a three-year project bringing together an interdisciplinary urban play community. He is currently artistic director of 64 Ways of Being, a playable city-wide platform for augmented reality experiences supported by a Creative State Commission.
School: Social and Global Studies
katherine.johnson2@rmit.edu.au
Professor Katherine Johnson is Director of the Social and Global Studies Centre at RMIT University.
Katherine has been a visiting professor in gender studies at the University of Sydney, Australia (2007), in social psychology and psychosocial interventions at Universitat Autònoma de Barcelona (2009−2012), in participatory-action research and LGBT health inequalities at the Universidade Federal de Sao Paulo, Brazil (2016) and the Universidad de Colima, Mexico (2016). She is currently Visiting Professor at the University of Brighton, UK where she previously established the Division of Applied Psychology & Psychotherapy and the Centre for Research Excellence, Transforming Sexuality and Gender.
Her research is in the field of gender, sexuality and mental health, with specialisms in critical community psychology and psychosocial studies, qualitative, participatory and visual research methods, and interdisciplinary research about LGBTQ lives. Her research collaborations and partnerships focus on improving the lives of LGBTQ+ people and have impacted on social policy and practice, particularly in the field of suicide prevention, mental health and end of life care.
Katherine is an Associate Fellow of the British Psychological Society, Past Chair of the Psychology of Women and Equalities Section, and a member of the World Professional Association for Transgender Health (WPATH). She is on the Editorial Board of Feminism and Psychology and Feminist Encounters: A journal of critical studies in culture and politics. She is also series editor with Professor Kath Browne (Maynooth, Ireland) of the Routledge book series, Transforming LGBTQ Lives. Katherine has served as a panel member for the ESRC Global Challenges Research Fund on global mental health, UK and the Irish Research Council.
#Failurists
Creative Interdisciplinary Methods
Interests in creative, impactful research methods are growing; best practices of such methods are often discussed both in and out of academic research. The #FAILURISTS Collective initiates interdisciplinary explorations around one of the least talked about subject this in space: Failure.
We explore various tropes around failure – failure not just as a creative opportunity for re-calibrating methods, research questions and external expectations, but also as a way of knowing the world, and; most importantly, failure as a vehicle for critiquing larger issues around the challenges of the academic and political landscape.
RMIT Europe, ELISAVA; Spain, Goldsmiths; University of London; UK, Leiden University; The Netherlands, Aarhus University; Denmark
Creative Methods, Impact, Interdisciplinary Research, Failure
Pet Playing for Placemaking
Designing playful technologies for social engagement and healthy ageing
With many pet owners experiencing social isolation during the pandemic, RMIT researchers are collaborating with Cherished Pets Foundation and its affiliated veterinary social enterprise towards improving social inclusion in the local community. The initiative has received community funding to bring an interactive, playful, and creative spin through a game designed to promote social engagement and healthy ageing.
Pet Playing for Placemaking Survey Report — October 2020
2021 Give Where You Live Community Connections Grant
Cherished Pets Foundation and Community Veterinary Care, Give Where You Live Foundation
COVID-19, Social Inclusion, Pet Companionship, Play, Healthy Ageing
Jacob Sheahan
jacob.sheahan@student.rmit.edu.au
Jacob Sheahan is a PhD Candidate in the School of Design and Research Assistant in the Shaping Connections research program. Trained as an Industrial Designer, his emerging research practice focuses on ageing futures, emerging technologies, and design for health and wellbeing. Utilising a design anthropology and interaction design skillset, he benefits from a socio-technical and project-grounded approach, innovating through collaborative and constructive methods.
Playable City Melbourne
Making the City a Platform for Play
Playable cities connect people and place through creative technologies, making the city a platform for play. Playable City Melbourne is a three-year project bringing together an interdisciplinary urban play community.
During Melbourne International Games Week 2019, Playable City Melbourne is calling for a diverse community of designers, game developers, scientists, writers, architects, artists, producers, performers, players, bureaucrats etc to learn more about urban play and join in the conversation. This conference will explore other ways of being in public space, First Peoples connection to place, and more-than-human infrastructure. Playable City Melbourne talks to the city's multi-layered civic identity – as a creative city, technological city, a diverse and multicultural city, knowledge city and liveable city that is growing fast.
Playable City Melbourne website.
ACMI, Watershed, British Council, Melbourne International Games Week, RMIT University, Creative Victoria, Urban Futures ECP, Playable City
Play, Playable Cities, City, Creative, Technology, Digital, Game, Gaming, Urban Play
Playful Resistance
Finding Creative Pathways of Knowledge Transmission and Translation
How can playful resistance as a tactic, strategy, mode of inquiry and creative, critical practice be used to intervene on hybrid reality? Exploring creative methods, theories and practices around what it means to think about the "playful" and "resistance" in an age of big data, AI and automation. The project was designed to create new ways of thinking about play and resistance. As real-world issues don't happen in a discipline — it is important to do interdisciplinary research.
Australian Research Council Discovery 'Games of Being Mobile'
Play, Digital, Hybrid Realities, Ethnography, Games, Creative Methods, Big Data, Interdisciplinary, Playful Resistance
Creative Citizenship
New ways to connect young people to the world
Creative Citizenship, in partnership with local cultural organisations, is encouraging youth to learn in inspiring environments.
The project explores:
— learning outside of the classroom;
— social inclusion through youth-generated teaching and learning materials; and
— improving digital literacies and social capital of young people through the creative exchange.
Visit the Creative Citizenship website.
RMIT School of Education, Creative Agency, Melbourne Museum, Monash University Centre for Theatre and Performance, MONA Museum, School of Creative Art (UTAS), Creative Exchange Institute, St Dominic's College (Hobart), Drum Theatre
Education, Creativity, User-experience, Museums, Culture, Learning
Mixed Reality Applications for Architecture and Construction
Experiencing Architecture Before it's Built
As digital technology allows architects to imagine increasingly complex forms, mixed reality (MR) will make it clearer, if not easier, for the construction industry to execute these forms. This project explores the application of a newly developed technology, Rhino Holographic, in enabling efficiency and enhanced opportunity in the architecture and construction industries.
School of Architecture and Urban Design
Architecture, Mixed Reality, Augmented Reality, Digital Technology, Rhino Holographic, Construction
Paul Minifie
Associate Professor, Design and Social Context
paul.minifie@rmit.edu.au
Paul Minifie is a senior lecturer for the Architecture program in RMIT's School of Architecture and Urban Design and a Director of Minifie van Schaik Architects.
Translating Ambiance
Restorative Sound Design for Urban Soundscapes
The project expects to produce innovations in the area of urban soundscape design by using an interdisciplinary approach that combines biophilic design, ambiance theory and sound art installation practices. Investigating new techniques for the creation of sound art installations, it hopes to advance the effectiveness of urban renewal initiatives. This should provide significant benefits, such as improving the quality of life in urban centres by producing restful and restorative places and identifying pathways for the involvement of creative practitioners in the design and management of the built environment.
This project was awarded an ARC DECRA.
Soundscape Design, Sound-art, Urban Design, Creative Cities, Urban Greening, Sound, Design, Art
The Hydrating Bungaribee
Rethinking waste water recovery
The Hydrating Bungarribee project brought together varied expertise from across different schools to creatively reimagine how public open space can transform waste water to contribute to positive recreational, environmental and social outcomes in the face of increasingly extreme climatic events.
Sydney Water, Blacktown City Council, Cranfield University UK, Western City Council, d_Lab, WETT Research Centre, Western Sydney Parklands Trust
Design, Architecture, Urban Architecture, Sustainability, Recreation, Waste, Environmental, The Social And Sustainable
Anton James
Professor of Landscape Architecture
anton.james@rmit.edu.au
Professor Anton James, who trained as a landscape architect and visual artist, has over a period of 20 years designed projects in Australia, Europe and the USA. He has won numerous awards and competitions, both in Australia and overseas. His work continues to focus on design as a means to explore a site's spatial, environmental and material tension for their potential to enrich the urban experience.
As a working director of JMD design, Anton's focus on design and innovation continues to contribute to the quality of the built environment. In 2011 he was the recipient of the Australian Medal for Landscape Architecture for the Paddington Reservoir.
Multisensorial and Contested Modes of Place Making
TIMeR is an Augmented Reality audio-walk featuring stories of land, river and sky with Boonwurrung elder N'Arweet Carolyn Briggs. Participants are transformed into wayfarers as they move across the RMIT campus to uncover alternate cartographies bringing new insights to familiar routes.
Acknowledging the importance of cross-cultural dialogue, we recognise the unceded ancestral and traditional places of the Eastern Kulin Nations. TIMeR is the first in a series of projects exploring stories of place from multiple positions grounded in Indigenous knowledge, developed with collaboration from the Ngarara Willim Centre, Elders in Residence.
www.rmittimer.net
RMIT Research & Innovation, Ngarara Willim Centre
Wayfaring, Storytelling, Augmented Reality, Audio-walk, Boonwurrung, Indigenous Culture, Indigenous Knowledge, Pervasive Games, Games
Cultural Value and Impact Network (CVIN)
Interdisciplinary Collaboration and Inventive Methods
The Cultural Value and Impact Network (CVIN) is building RMIT University's expertise in interdisciplinary collaboration and inventive methods for articulating, measuring, evaluating cultural value and social impact. With practitioners and academics from across the University, we are building strong creative teams that use new interdisciplinary methods attuned to cultural complexity and diverse communities to enable high impact research partnerships with the arts and cultural sectors, government and NGO community. We have been mapping the capabilities with our colleagues in Art, Economics, Education, Finance and Marketing, Global Urban Studies, Media and Communication, Design, Architecture, and affiliates of DCP ECP, Global Business and Innovation and Social Change. We have collated existing research methods and industry projects through a survey and interviews to identify existing approaches, drivers, current gaps, and future interdisciplinary methodological possibilities for student training and partnerships.
Find out more about the Cultural Value and Impact Network [CVIN.
School of Art, School of Economics, School of Education, Finance and Marketing, School of Global Urban Studies, School of Media and Communication, School of Design, School of Architecture, ACUADS
Cultural Value, Art, Marketing, Economics, Education, Finance, Global Urban Studies, Design, Architecture
Bronwyn Coate
Dr Bronwyn Coate is a Senior Lecturer in the School of Economics, Finance and Marketing who specialises in cultural economics. Bronwyn's research involves economic analysis of the arts and creative industries using a range of economic and experimental techniques including approaches from behavioural economics and behavioural science. Areas her research has focused upon include art markets, artists/cultural labour, and cultural/creative industries. Much of Bronwyn's research is undertaken within mult-idisciplinary teams and focused upon addressing issues with policy relevance for the arts and cultural sector. Bronwyn is a member of a number of a number of research groups including the Cultural Value Impact Network (CVIN), Kinomatics Research Group, Behavioural Business Lab (BBL) and Placemaking Economics Research Group. She is also the current Secretary/Treasurer of the Association for Cultural Economics International (ACEI).
Gretchen Coombs
Post Doctoral Research Fellow
School: Design and Creative Practice
gretchen.coombs@rmit.edu.au
Gretchen Coombs is a Post Doctoral Research Fellow in the Design & Creative Practice Enabling Capability Platform at RMIT. She researches socially engaged art practices in the US, the UK and Australia, with a particular focus on how they are practiced in urban contexts. She's a core member of the Cultural Value and Impact Network (CVIN) and contributes to Creative Care in the School of Art. Gretchen has a PhD in social and cultural anthropology and a MA in visual criticism: her writing uses a combination of ethnographic methods and visual analysis. She is a co-author of Creative Practice Ethnographies (Rowan & Littlefield 2019) and her monograph, The Lure of the Social: Encounters with Contemporary Artists (Intellect 2021 ) is an experimental ethnography about contemporary artists working at the intersection of art, aesthetics, and politics.
Kit Wise
kit.wise@rmit.edu.au
After graduating from Oxford University and the Royal College of Art with an MFA in Sculpture, Kit Wise received the Wingate Rome Scholarship in Fine Art in 1999, to study at the British School at Rome. He moved to Australia in 2002 and completed his PhD at Monash University in 2012.
Wise has held senior educational leadership and leadership and governance roles since 2008. He is a Board Member for Deans and Directors of Creative Arts (DDCA) and Deputy Chair of the Executive Council of the Australian Council of University Art and Design Schools (ACUADS).
He is Professor of Fine Art and Dean of the School of Art at the RMIT University; and an Adjunct Professor at Monash University and the University of Tasmania. He is represented by Sarah Scout Presents, Melbourne and continues to practice as an artist, art writer and curator.
Creative Care
Exploring creative practice and teaching in health and wellbeing
Creative Care researchers and students engage in creative research that intersects with health, wellbeing and the human lived experience. Creative Care projects are undertaken through diverse mediums; they are site specific social practices. The collaborative and interdisciplinary research is realised through exhibitions, performances, events, publications, or undertaken within health and social care settings, and with industry partners.
In August 2019, Creative Care presented Hand Festival at Peter MacCallum Cancer Centre in Melbourne. The team, along with Professor Rebecca Hilton (University Arts Stockholm), organised the social practice choreographed event designed with a focus on the hand for trust and intimate hand activities. Seventeen artists, colleagues, student nurses from RMIT, and Peter Mac staff and patients participated in hand drawing, origami, hand massages, wax modelling, mbira, knitting, cat's cradle and more. Later that month, the team ran Hands + Mouth: Boundaries of the Body, an experimental and participatory "world cafe" event which explored the boundaries of the body at the end of life (touch, embodiment, gestures and more) through roving conversations about end of life scenarios with a focus on death and dying, ageing and illness and how they intersect with culture, the senses and place.
You can find out more about the Creative Care project on the CAST Website.
Peter MacCallum Cancer Center
Creative Methodologies, Creative Practice, Teaching, Health, Wellbeing, Participatory, Workshops, End Of Life, Ageing, Illness, Trust, Intimacy
Keely Macarow
keely.macarow@rmit.edu.au
Keely Macarow is Coordinator of Postgraduate Research in the School of Art at RMIT. Keely's research is focused on socially engaged art and the nexus between creative arts, social justice, health and wellbeing, and social and natural science. Currently, Keely is a member of The Untitled (a collective of artists, urban and graphic designers, architects and housing researchers based in Melbourne and Stockholm) who produce creative works, publications and interventions in Australia and Sweden to advocate for Homefullness (rather than homelessness). Her film, video and exhibition projects have been presented in Australia, the UK, the US, Germany, Belgium, Austria, Sweden, Hungary, France, Scotland and Denmark.
CaTPin
Conversation as Therapy
CaTPin was the finalist for the 2018 DCP Design Challenge.
The Design Challenge was a joint initiative between Telstra and the Design & Creative Practice ECP which sought to tackle the real-world issue: How do we design for Ageing Well Futures?
CaTPin presented the idea of "conversation as therapy'. It aimed to address the issue of loneliness due to a lack of social interaction by developing a discreet, low-cost wearable. Taking the form of a lapel pin or brooch, designed in collaboration with the wearer, the device detects the presence or absence of conversation. It is founded on the premise that loneliness is manifest in a poverty of conversation, hence using the number of words spoken a day as a surrogate marker for social isolation and loneliness.
Bolton Clarke, Telstra (Design Challenge Partner)
Digital Health, Ageing Well, Design, User Engagement, Wearables, Aged Care, Wearable Technologies, Microelectronics
School: Communication Design
leah.heiss@rmit.edu.au
Leah Heiss is a Melbourne-based designer whose practice is located at the nexus of design, technology and health. Within her projects she collaborates widely — working with experts from nanotechnology, medicine, hearing and manufacturing through to fashion design.
Leah is an academic in the RMIT Interior Design program, a researcher at the RMIT Centre for Advanced Materials and Performance Textiles, and a practicing designer whose work has both commercial and research outcomes. Her design work has been exhibited and presented both locally and globally, and attracted significant local and international press across all platforms. She recently received a Good Design Award – Social Innovation for her design contribution to the IHearYou system with Blamey Saunders Hears.
Care, Media and Ritual
Creative, social and ethnographic interventions in care
New media is increasingly mediating the role of care and ritual around ageing (and dying). For example, in Japan where a large percentage of the population is elderly, the role of care and ritual is being recalibrated. New media and digital mobile technologies are affording families new ways to care-at-a-distance. What does care, media and ritual look like when replicated by new technologies?
We're exploring some of the practices and challenges in thinking through the entanglement of care, media and ritual. Drawing from experts in anthropology, environmental science, digital media, social work and design we explore various scenarios of use (past, present and future) so that we might provide creative, design, social and ethnographic interventions to this real-world problem.
Intel, Keio University Japan
Health, New Media, Care, Wellbeing, Healthcare, Technology, Aging
Perceptions and Practices
Recognising the social, civil and governance impact of the COVID19 crisis, COVIDSafe: Perceptions and Practices highlights how Australian's are understanding and responding to these changes at a community and personal level.
We want to hear your voice.
This research project responds to the shifting environment of COVID19, exploring questions as they emerge. Questions include:
• From government contact tracing through the COVIDSafe app, to more informal practices such as details at cafes and restaurants, how do Australians respond to their information and locations being monitored and recorded?
• With the emergence of new norms in public space such as mask wearing and social distancing, how have people adjusted to differing understandings of civic responsibility toward public health?
• How is ethnicity, age and background informing responses to public health messaging?
• To what extent do individuals perceive the COVID-19 crisis as bringing about community solidarity. Or, alternately, bringing to the fore existing inequalities?
Against the backdrop of the COVID-19, this research seeks to understand how we negotiate, trust and relate to the government, the community and each other.
You can find out more details about the research through this Participant Information Sheet.
If you are in anyway struggling during the COVID19 crisis, there are a range of free services and support available that can assist you or a loved one at this time that you can access here.
COVID19, Civic, Urban, Health, Wellbeing, Health, Digital Technology, Ethnography, Social Isolation
Mark Andrejevic
School: Media, Film, and Journalism
Mark.Andrejevic@monash.edu
Mark Andrejevic (Professor, School of Media, Film, and Journalism, Monash University) contributes expertise in the social and cultural implications of data mining, and online monitoring. He writes about monitoring and data mining from a socio-cultural perspective, and is the author of three monographs and more than 60 academic articles and book chapters. He was the Chief Investigator for an ARC QEII Fellowship investigating public attitudes toward the collection of personal information online ($390,000; 2010 – 2014).
Andrejevic has experience conducting both quantitative and qualitative research and is experienced in the focus group and interview methodologies. His work on the personal information project, for example, generated a book, 11 articles and book chapters, and a report on Australian attitudes toward online privacy that was launched by the Federal Privacy Commissioner.
Design and Social Innovation in Asia-Pacific Network
Capacity building in the Asia-Pacific region
How does design accompany and accelerate economic growth? Economies within the Asia-Pacific region are facing challenges of balancing economic development with social and cultural sustainability.
Design and Social Innovation in Asia-Pacific (DESIAP) is a learning platform, a community of practice and a network for collaboration and ongoing knowledge sharing for various practitioners, researchers, communities, and professionals working in the Design and Social Innovation (D&SI) space in this region. We facilitate rich exchanges on diverse, culturally respectful and contextually specific approaches to real-world problems.
Visit the DESIAP website.
RMIT School of Media and Communications, RMIT College of Design and Social Context, Arts and Humanities Research Council (UK), Northumbria University (UK)
Social, Sustainable, Asia-Pacific, Social Entrepreneurship, Industry, Community, Design, D&si, Design And Social Innovation, Innovation, Social Innovation
Yoko Akama
Associate Professor, Communication Design Cluster
yoko.akama@rmit.edu.au
Yoko Akama is a design researcher at RMIT University, Australia. She co-leads the Design and Social Innovation in Asia-Pacific network and Design+Ethnography+Futures research program at RMIT.
Her Japanese heritage has embedded a Zen-informed relational practice to carve a 'tao' (path) in design and has published extensively on this topic. This practice is shaped by working with regional communities in Australia in strengthening their resilience for disaster preparedness, and with Indigenous Nations enact their sovereignty and self-determination. She is an Adjunct Fellow of a ecosystem innovation studio, Re:public Japan, and Visiting Fellow at the Centre of Excellence in Media Practice, Bournemouth University. She serves on several editorial boards of international journals, and conference review committees. She is a recipient of several major research grants in Australia and the UK and winner of the prestigious Good Design Australia Awards in 2014.
Gamified Research Translation (GREAT)
Where business research meets gamification to create impact
The GREAT challenge
During the last decade, games have become a common part of people's daily lives. Digital promise of Ed Tech and growing research on gamification has drawn attention to translation of valid science-based research for capability development. Activities and outputs that are not traditionally perceived as game-like are increasingly gamified.
In its most basic form, business research translation with gamification involves multi-disciplinary tasks of taking research findings, human psychology and technology of game-design, and applying them to business contexts — to achieve impact through change in behavior, cognition or emotional states.
However, current business research translation activities tend to rely on traditional academic outputs which may not deliver the intended societal impact — a challenge highlighted at local and international level.
The GREAT mission
Increase awareness and knowledge on gamification of business research. To encourage researcher-industry integration to solve business challenges through games. To foster and deploy a cross-disciplinary network of GREAT experts, specialists and enthusiasts
The GREAT cause
GREAT serves as a catalyst and anchor for capability development and a forum for faculty, specialists and practitioners to develop coherent and collective thought leadership on how might we develop and implement game-based tools and gamification as the means of research translation to achieve societal impact.
The GREAT purpose
The purpose of GREAT is to catalyse meaningful inter-disciplinary knowledge exchange, develop best practices in gamification of business research and increase research-practice integration.
The GREAT call
We have embarked on a meaningful journey of shaping our collective future through gamification of business research.
We cannot do this alone – we need you – your expertise, your experience and your passion for the human side of business.
Find out more about Gamified Research Translation [GREAT] here.
Gamification, Business, Research
Hardik Bhimani
Hardik Bhimani is a PhD student in the School of Economics, Finance and Marketing and is concurrently completing a Graduate Diploma in Psychology at Monash University. Hardik holds a Masters in Applied Finance from Kaplan Business School (Sydney) and is a member of the prestigious Strategic Management Society.
"Managers face many strategic decisions but they often make unsustainable choices. So the challenge for todays' firms is – how to effectively make social, environmental and economic choices?"
Prior to joining RMIT, where Hardik currently teaches Strategic Management courses, he was an award winning strategist and subject matter expert at several multinational organisations. It was during this period that he cultivated a curiosity for behavioural strategy. Ultimately, the quest to advance his research found him a 'home' at RMIT University's Behavioural Business Lab.
"The access to supportive supervisors and a team of like-minded critical thinkers means the research journey is not only pleasant, but also engaging."
Hardik's research aims to understand the micro foundations of the interplay between social, environmental and economic strategic choices. His mixed-method research takes a behavioural strategy perspective and explains psychological influences, which affect strategic decision-making. In turn, the findings could guide managers' to effectively de-bias their decision-making process, for a more sustainable strategic choice.
Colored and Patterned Solar Building Skin
Solar Panels for Creative and Sustainable Urban Design
Innovative design of solar modules enables new possibilities for their integration into new and old buildings, historical sites, public urban spaces, landscapes and media façades. When the characteristics of conventional Building Integrated Photovoltaics (BIPV) modules are modified with technological advances in colour and appearance, it opens up a whole new approach to creative, innovative and sustainable urban designs.
RMIT's Dr Rebecca Yang partnered with City of Bendigo (Aurecon IEA PVPS Task 15 BIPV) for this project to display the approach to using coloured BIPV, wherein good architectural form is given to function and applied to make PV electricity part of our natural and cultural environment. The coloured and patterned solar panels form a paradigm shift in solar applications because of their aesthetic appeal and power generating attributes. These BIPV solutions could be adapted in variety of materials, colours and shapes that can be seen today in the centre of cities, where a diversity of buildings from different eras and construction solutions coexist with each other.
City of Bendigo Aurecon IEA PVPS Task 15 BIPV
Solar Energy, Building Design, Net Zero Energy Building, Urban Futures
Rebecca Yang
School: Construction Management
rebecca.yang@rmit.edu.au
Rebecca Yang has developed a strong and passionate commitment to industry-focused research and teaching. Her research resonates with RMIT's vision of transforming the built environment to create sustainable and resilient cities, and her current research focuses on solar energy applications in buildings, and construction innovation. She is the leader of Solar Energy Application Group. She is the leader of Solar Energy Application Group and the Australian expert in International Energy Agency PVPS Task 15 BIPV.
Designing for social futures
How might we live and die well?
We interrogate how we might embed care in all facets of formal and informal, digital and material context to create new pathways towards inclusive and just futures in this rapidly ageing, socially precarious, and digitally networked era.
In 2018, we initiated transdisciplinary, cross-sectoral, and co-creative engagements to identify challenges and opportunities for living-and-dying-well-futures beyond traditional medicine and healthcare interventions. The initial engagements included the Designing for Social Futures of Ageing Communities and Places in Japan, and the Rethinking Health: Thick Data for Ageing Well workshop in Barcelona. Building on these, we continue to explore non-disciplinary-bounding tools and methods for research and practice focused on care and wellbeing across the world.
Ritsumeikan University, RMIT Europe
Care, Wellbeing, Health, Ageing, Design, Impact, Social Futures
Abacus Spatial Diagrams
Designing new learning environments
This project involved a studio partnership between RMIT and Abacus Learning Centre for pre-school children with Autism Spectrum Disorder (ASD) and addressed autism and its relationship to interior spaces. A key aspect of this research has been to move away from framing autism as a disorder, to instead help children better understand how they make sense of their surroundings, and subsequently make their learning environment more suitable for the way they learn. New learning ecologies lead to improved quality of life for children with ASD.
The project translates Abacus's activities into spatial and temporal diagrams for a future design brief that would create this new learning environment. This partnered studio has led to a publication and an ongoing research project addressing autism and interior design. A roundtable discussion – Learning Lines – was held in December 2019 and brought together RMIT colleagues from Schools of Education and Architecture and Urban Design with potential industry partners to foster potential collaborations and develop future projects.
Abacus Learning Centre Hannah Moriarty, research assistant, RMIT Interior Design Ying-Lan Dann, industry fellow, RMIT Interior Design
Autism, Learning, Interior Design
Suzie Attiwill
Associate Dean Interior Design
suzie.attiwill@rmit.edu.au
Since 1991, Associate Professor Suzie Attiwill's freelance practice has involved exhibition design, curatorial work and writing on interdisciplinary projects in Australia and overseas. Her practice poses questions of interior and interiority in relation to contemporary conditions of living, inhabitation, subjectivity, pedagogy and creative practice. Research is conducted through a practice of designing with a curatorial inflection attending to arrangements (and re-arrangements) of spatial, temporal and material relations. Projects include: urban + interior – a collaborative publication project bringing together an editorial team situated in Milan, Madrid and Melbourne; beyond building with Gregory Nicolau (Australian Childhood Trauma Group); Abacus Learning Centre – for children on the autism spectrum; and a series of curatorial experiments in ecologies of learning – physical, social and mental. Suzie is recognised internationally for her contribution to the discipline of interior design including workshop intensives: Radical Learning, Milan International Architecture Week; and Urban Interiorities in Nicosia, Cyprus; texts: 'interiorizt', 2014; and 'Urban and Interior: techniques for an urban interiorist', 2011. Artistic director of Craft Victoria (1996−99); board member/chair, West Space (2006−10); chair, IDEA (Interior Design/Interior Architecture Educators Association, 2006-12); executive board member, International Federation of Interior Architects/Designers (2020−21).
Cold Climate Landscapes and Atmospheres
Examining the effects of global warming on cold climate ecologies
This project explores the impact of extreme climate and weather events on rarefied wilderness environments through the process of sound mapping to reveal the transformations occurring on the margins of our planet, and yet central to the health and wellbeing of everyone. Art is a powerful agent and advocate in how these transformations are perceived and the actions required to mitigate destructive behaviours and their long-term consequences.
"I'm not a scientist but I'm using art to articulate some of these observations and concerns to a much broader audience."
— Lead researcher, Philip Samartzis in SWI swissinfo.ch, This is what the changing Alps sound like, 20 December 2019.
Australia Council for the Arts, Australian Antarctic Division, Bogong Centre for Sound Culture, Creative Victoria, High Altitude Research Station at Jungfraujoch, Institute for Computer Music and Sound Technology at the Zurich University of the Arts, National Gallery of Victoria, RMIT School of Art, Swiss National Science Foundation
Sound Art, Acoustic Ecology, Soundscape Studies, Polar Studies, Environmental Art, Climate Change
Philip Samartzis
philip.samartzis@rmit.edu.au
Philip is an Associate Professor within RMIT School of Art, and leader of the Sound Art and Audio Culture Lab.
Associate Professor Samartzis is a sound artist, scholar and curator with a specific interest in the social and environmental conditions informing remote wilderness regions and their communities. His art practice is based on deep fieldwork where he deploys complex sound recording technology to capture natural, anthropogenic and geophysical forces. The recordings are used within various exhibition, performance and publication outcomes to demonstrate the transformative effects of sound within a fine art context. He is particularly interested in concepts of perception, immersion and embodiment in order to provide audiences with sophisticated encounters of space and place. Philip is the recipient of three Australian Antarctic Division Arts Fellowships (2009, 2015, 2020), which he is using to document the effects of extreme climate and weather events in Eastern Antarctica, Macquarie Island, and the Southern Ocean over a 12-year period.
Design for Disaster
Facilitating the Improvement of Housing Design and Development
Never has the demand been so urgent for development and research into humanitarian shelters. The research network on Design, Development and Disaster focuses on innovations in refugee housing design, which can radically improve and ensure better health outcomes for refugees and those living through disaster worldwide. The significance of this Network lies in facilitating research collaboration between key UN and NGO agencies, academics and disaster and development agencies, to explore the design, disaster and development space and improve global social and environmental sustainability.
Read the Research Forum Report here.
School of Architecture and Design, UNHCR, Architects Without Frontiers, UNISDR, Humanitarian Architecture Research Bureau, UNHabitat, The Red Cross
Health, Community, Refugee Housing, Design, Architecture, Disaster Recovery, Global Mobility, Sustainability, Migration
Esther Charlesworth
esther.charlesworth@rmit.edu.au
Esther Charlesworth is a Professor in the School of Architecture and Design at RMIT University, and the Academic Director of the RMIT Master of Disaster, Design and Development degree [MoDDD]. She is also the founding Director of Architects without Frontiers (AWF). Since 2002, AWF has undertaken over 40 health, education and social infrastructure projects in 12 countries for vulnerable communities, and has been described by ABC radio broadcaster Phillip Adams as 'destined to develop into one of the greater forces of good on this battered planet'.
Charlesworth has published seven books on the theme of social justice and architecture, including: Humanitarian Architecture (2014) and Sustainable Housing Reconstruction (2015).
Writers Immersion and Cultural Exchange
Changing the stories we tell and listen to
Perspectives shift and networks expand when writers step out of their comfort zone and into unfamiliar cultural spaces where they can connect and share ideas with other writers. Writers Immersion and Cultural Exchange (WrICE) program contributes to an Asia-Pacific community of writers in a collaborative way, influencing broader societal perspectives and changing the stories we tell and listen to. It provides a framework for intercultural and intergenerational dialogue — the exchange and furthering of knowledge, creativity, skills and cultural perspectives.
Visit the WrICE website.
non/fictionLab, Melbourne Writers Festival, Copyright Agency Cultural Fund, Footscray Community Arts Centre, 100 Story Building, National Library of Vietnam, Ayala Museum, Arts House Singapore, Jakarta Post Writing Center, Indonesia, Asia Pacific Writers and Translators Association
Creative Writing, Education, Asia-Pacific, Diversity
Francesca Rendle-Short
Associate Professor and Associate Dean, Writing and Publishing
francesca.rendle-short@rmit.edu.au
Francesca Rendle-Short is Associate Dean Writing and Publishing in the School of Media and Communication at RMIT University in Melbourne, Australia. She is co-founder of the non/fictionLab research group and co-director of WrICE (Writers Immersion and Cultural Exchange). She has a Doctor of Creative Arts from the University of Wollongong, was a recipient of an International Nonfiction Writers Fellowship to the University of Iowa, and was showcased in the Outstanding Field at Victoria College of the Arts, University of Melbourne.
Francesca Rendle-Short is an award winning novelist, memoirist and essayist. Her books include Bite Your Tongue, Imago, and The Near and The Far; also the forthcoming 100 Love Letters, and No Notes (This is writing). Her artwork is in the collection of the State Library of Queensland.
Professor of Creative Writing, Co-Director of the non/fictionLab, Co-Director WrICE
david.carlin@rmit.edu.au
David Carlin is a writer, creative artist and scholar. His books include The Abyssinian Contortionist, Our Father Who Wasn't There, and (forthcoming) The After-Normal for Rose Metal Press, and 100 Atmospheres: Studies in Scale and Wonder for Open Humanities Press. David's essays, plays, radio features, exhibitions, documentary and short films have won awards and featured at numerous international festivals. He co-edited a cross-cultural anthology of Asian and Australian writers, The Near and the Far (with Francesca Rendle-Short, Scribe 2016) and Performing Digital (Routledge, 2015), about the Circus Oz Living Archive project he led. Co-President of the NonfictioNOW Conference, the world's leading conference in literary nonfiction, David is a Professor at RMIT University, Australia, where he co-directs WrICE and non/fictionLab.
Canadian & Australian Book Industries Conversation
Exploring new collaborative opportunities in publishing
How healthy is the bookselling and publishing industry in Australia? And what are the key reasons for this state of wellbeing (or illness)?
Canadian and Australian Book Industries Conversation (CABIC) brings together leading academics and industry figures to explore themes important to Australian and Canadian authors, illustrators and publishers, including the importance of local content, the book industry policy climate, and regulatory changes and challenges.
RMIT School of Media and Communication, non/fictionLab
Book Industry, Publishing, Collaborative, Policy, Writing, Design & Creative Practice Industries
Care Futures Beyond Data
Co-creative explorations into new and emerging care services and technologies
Doing care-full design calls for new ways of thinking about values, methods, and the scale/speed of how we do research, as well as who needs to be engaged in what way and when. It requires strong experience in transdisciplinary research and practice, and capacity to balance creativity-criticality and strategic-tactical approaches in an agile manner. Care-full Design Lab brings together a unique group of researchers with these capabilities to become an internationally leading catalyst for transformational urban future-making.
Creative care for health and wellbeing
Future-making in the more-than-human worlds
Co-creation of inclusive, sustainable, and playful cities
Response-able methods of research, practice, and engagement
Reconciling care, rights, and ethics surrounding emerging cyberphysical systems
Find out more about the Care-Full Design Lab
Reconciling Care, Rights, Ethics, Creative Care, Health, Wellbeing, Future-Making
FoodCHI 2017
Technologically enabled food futures
How does design and technology impact food futures? FoodCHI (Computer-Human Interaction) brings together experts and innovators across design, digital media, technology, art, sociology, and food. We examine the role of design and technology in shaping of future foodscapes and work with industry to chart robust approaches for technologically enabled food futures.
Visit the FoodCHI website.
RMIT School of Media and Communication, Exertion Games Lab, RMIT College of Design and Social Context
Food, Computer-human Interaction, Digital Media, Foodscapes, Games, Play, Food Agility, Art, Sociology
Rohit Ashok Khot
Postdoctoral Fellow, Digital Design Cluster
rohitashok.khot@rmit.edu.au
Dr Rohit Ashok Khot is the Deputy Director of the Exertion Games Lab; and Vice-Chancellor's Postdoctoral Fellow at RMIT University, Australia. Rohit's research embodies interdisciplinary strength and explores the amalgamation of design and technology in a creative way.
Dr Khot's track record includes 39 scholarly publications in last 7 years, the majority of which appear in highly competitive HCI conferences and journals and include one best paper and one honorable mention (top 5%) award. Dr Khot's research also appeared on 30+ press articles including a cover story on Mashable Australia, IEEE Spectrum and TV coverage on Channel 9 News and ABC News 24. He has won prestigious awards including IBM PhD fellowship (2014−2015), 2017 RMIT HDR Prize for Research Excellence (2017), RMIT Vice-chancellor's Postdoctoral Research Fellowship (2017−2019) and SIGCHI Development Fund Grant (2017,2018). Dr Khot is also involved in organization and management of the Special Interest Group meetings, workshops and symposiums at leading international conferences specifically around food and play, besides serving on program committees for leading international HCI conferences, including DIS and TEI.
Rohit is passionate about playful Human-Food Interaction (HFI) and has an ambitious goal to alter the common perception that food cannot be healthy and pleasurable at the same time.
Locating the Mobile
Care-at-a-Distance Through Smartphone Practice
This Australian Research Council Linkage with Intel, Locating the Mobile, followed ethnographically 12 households over three years (2014 – 17) within the three purposefully very distinct locations (Melbourne, Tokyo and Shanghai) to gain a sense of cultural differences and similarities with respect to intergenerational use of locative media.
To understand how locative media fit into the rhythms of everyday life — with its mundane routines and intimacies — the researchers went beyond standard interviewing methods. Instead, they developed ethnographic techniques that enabled them to engage empathetically with people's intimate experiences in mundane life.
Intel, Australia Research Council
Digital Media, Digital Media Practices, Mobile, Smartphone, Locative, Location, Geomedia, Ethnography
Exploring the future of audiences and engagement in an age of big data and social media
Cultural organisations — galleries, museums, archives and libraries — are designing new ways to engage with the public. Audience Lab brings together these institutional players with industry and academia to discuss the collaborative possibilities of a publicly-facing product testing ground for new ideas. Our focus lies in developing a Lab where industry can user-test ideas, publics can be introduced to the technologies employed in contemporary media creation and academics can interlace between both, to explore the larger questions facing the future of design and media.
ACMI, Meld Studios, RMIT School of Media and Communication
Media, Design, Audiences, Engagement, Big Data, Social Media, GLAM Industry, User-testing, Collaborative, Biometric Research, Technology
Martyn Hook
martyn.hook@rmit.edu.au
Dr Martyn Hook is Deputy Pro Vice-Chancellor Partnerships in the College of Design and Social Context at RMIT University in Melbourne, Australia. He also holds the position of Dean at RMIT's School of Architecture & Design alongside his role as Professor of Architecture. In addition to his work at RMIT Martyn is a director of multi award winning iredale pedersen hook architects, a studio practice based in Melbourne and Perth dedicated to appropriate design of effective sustainable buildings with a responsible environmental and social agenda.
Hook has particular expertise in the implementation of strategic vision in creative practice and driving organisational change through the lens of an integrated scholarship model that links teaching and research. Prior to this appointment he was Acting Dean of the School of Architecture & Design and Acting Head of the School of Art.
The Exchange at Knowledge Market
Prototyping community engagement in Melbourne's Docklands Precinct
Knowledge Market is a creative hub for sharing ideas. Since its inception in 2016, it has hosted inspirational mentors and facilitators and fostered many new creative projects and partnerships. The Exchange at Knowledge Market is the next phase in the evolution of this innovation space.
The Exchange explores the concept of community and new ways of understanding the shared urban environment through a curated series of public workshops, exhibitions, forums and community events. This year-long living lab is a space created by the community for the community.
Visit the Knowledge Market website.
Lendlease, City of Melbourne, Victoria Harbour, RMIT School of Architecture and Design, RMIT College of Design and Social Context, RMIT School of Media and Communication
Community, City Of Melbourne, Architecture, Design, Social Impact, Knowledge Market, Urban Environment
Ross Mcleod
Program Manager, Design Innovation and Technology
ross.mcleod@rmit.edu.au
Ross McLeod is Program Manager of Design Innovation and Technology at RMIT University, Melbourne. Over the past twenty years Ross has worked as both a designer and as an academic, completing a wide range of one-off and production furniture designs, interior architecture projects, exhibitions designs and sculptural works both locally and internationally.
As a designer, educator and academic he is committed to the development and realisation of design projects, teaching practices and research activities that extend the boundaries of contemporary design and the sensibilities that surround it. His experience in the fields of product design, furniture design, interior design and architecture have been instrumental in the establishment of a creative practice that spans the design disciplines.
The Future of Museum Audiences II
Museum Engagement, Data and Older Audiences
Building on Phase 1, this project specifically sought to identify and develop socially thick understandings of the (digital and non-digital) experiences and potential opportunities for older adults in the museum sector.
Using a series of postcards aimed at discursive elaboration, we invited audiences to share cups of tea and biscuits as they wrote and discussed their responses. We engaged these audiences to ethnographically and creatively reflect upon how they view the museum as an institution, as a place for belonging, and what they would like their digital (and non-digital) experiences with the museum to involve.
Older Audiences, Social Media, Digital Wayfaring, Digital, Smartphone, Museums, Cultural Sector, Arts, Ethnography
Young people and the Anthropocene
Critical perspectives for well-being, resilience and enterprise
The social sciences and humanities must critically engage with the debates about the Anthropocene since humans are by definition driving the issues facing the these planetary-wide changes and the consequences that ensue. We need to find new ways of thinking through and understanding the unfolding crisis of planetary environmental systems by developing divergent forms and methods of communicating.
This project has as its aim instigating an international agenda for collaborative knowledge production and exchange that centre around well-being, resilience and enterprise for children and young people around the globe.
You can find out more about Young people and the Anthropocene here.
Young People Anthropocene
Peter Kelly
peter.kelly@rmit.edu.au
Peter Kelly is Professor of Education and Head of UNESCO UNEVOC at RMIT University. His recent former role was as Associate Dean, Research and Innovation, in the School of Education at RMIT. Previous positions include at Edge Hill University (UK), Deakin University, Monash University, the University of Queensland (UQ).
Kelly is a social researcher who has published extensively on young people, social theory and globalisation. His current research interests include a critical engagement with young people and new cultures of education/work/democracy in the context of the aftermath of the Global Financial Crisis, and with the challenges associated with the emergence of the Anthropocene. He is currently the lead CI on an ARC Discovery Project (DP 170100547) Art Based Social Enterprises and Marginalised Young People's Transitions.
With colleagues, Kelly leads a research program titled Young People's Well-being, Resilience and Enterprise: Critical Perspectives for the Anthropocene: https://youngpeopleanthropocene.org/
Kelly has published extensively on young people and the practice of youth studies. His books include: Working in Jamie's Kitchen: Salvation, Passion and Young Workers (2009), The Self as Enterprise: Foucault and the "Spirit" of 21st Century Capitalism (2013), The Moral Geographies of Children, Young People and Food: Beyond Jamie's School Dinners (2014), A Critical Youth Studies for the 21st Century (2015), Young People and the Aesthetics of Health Promotion: Beyond Reason, Rationality and Risk (2016), and Neo-Liberalism and Austerity: The Moral Economies of Young People's Health and Well-Being (2017). He has two recently published books: Rethinking Young People's Marginalisation: Beyond neo-Liberal Futures? (2018), Young People and the Politics of Outrage and Hope (2018).
Shortlisted teams announced
In September 2018 the DCP launched its first Design Challenge, the Designing for Ageing Well Challenge. This called for interdisciplinary teams to develop innovative ideas that reimagine the future of digital health, social innovation and ageing well. We are excited to announce our four shortlisted teams and their projects here. Read more
HDR HIGHLIGHT: Caitlin McGrane
Caitlin McGrane
PhD candidate in the Digital Ethnography Research Centre Read more
HDR Opportunity: Dr Anne Galloway Workshop
Practicing More-than-human Design Ethnography Workshop
Dr Anne Galloway, School of Design, Victoria University of Wellington, NZ
Tuesday 20 August 2019, RMIT City Campus Read more
RMIT Europe Symposium: Rethinking Healthcare for the Future
Exploring how design and technology can transform healthcare for an ageing population. Read more
RMIT Europe Workshop: Creative Methods for Social Mapping
This workshop discusses best practices, provocative elements of, and ideas for the future of creative methods for impactful research. Read more
2nd MARC END OF LIFE CARE FORUM
The Melbourne Ageing Research Collaboration (MARC) is hosting the 2nd MARC End of Life Care Forum at RMIT University. Speakers will provide detailed examples of recent research to stimulate ideas. Read more
EFI Conference 2018
At Engaging for Impact 2018 Conference, RMIT's eight Enabling Capability Platforms will share their knowledge and demonstrate how their expertise can address the world's most critical issues. The Social Change ECP and Design and Creative Practice ECP, along with Biomed ECP, have curated The Future of Care stream. Read more
Workshop: Using your smartphone to access bushfire information
Australia's bushfire crisis has affected many of us. Smartphones, and the location data they gather, have played an important role in helping Australians stay informed about the loss of property, environment and lives.
If you used your smartphone to access bushfire information, updates, news or social media – we want to hear from you. Read more
WrICE Program Partners with Leading Asian Literary Centre
RMIT's Writers Immersion and Cultural Exchange Program (WrICE), now in its fifth year, will partner with the Jakarta Post Writing Center in 2018. Read more
VC FELLOW HIGHLIGHT: DAVID CHESWORTH
David Chesworth
Vice Chancellor's Research Fellow in the School of Art Read more
VC FELLOW HIGHLIGHT: NATALIE HENDRY
Vice-Chancellor's Fellow in the School of Media and Communications Read more
Centre for Innovative Justice Perpetrator Service Mapping – 2018 Good Design Award, Communication Design Print
RMIT's Centre of Innovative Justice worked with ThinkPlace to transform a complex dataset which maps the roles and responsibilities of all government and non-government agencies and service providers who have contact with perpetrators of family violence in Victoria into a stunning set of visualisations. Read more
Economics, Finance and Marketing
Design and Creative Practice
Cultural Value and Impact Network (CVIN) The Future of Museum Audiences II
Leon De Bruin
Leon de Bruin, is a Post-Doctoral Research Fellow at RMIT University. He is an educator, musician, composer and researcher. He has extensive research work and has authored over 20 peer reviewed articles and book chapters relating to meta-cognition, creativity, performing arts/artistic practices, STEM/STEAM, creativity in education and the arts. He has been the recipient of the Monash University Vice-Chancellors commendation for excellence (2017), and the ASME Callaway Award (2017) and the Monash University Postgraduate Publications Award (2016).
He works in the RMIT Creative Agency Research Lab, where he brings extensive qualitative and qualitative research experience, expertise in creativity in educational, environments, inderdisciplinarity, creativity and STEAM education, as well as vast educational experience, knowledge and connectivity to Australian Schools.
leon.debruin@rmit.edu.au
Global, Urban & Social Studies
The HASH Network DCP HDR Working Group on Wellbeing and Belonging
Centre for Urban Research
Design and Social Context
Architecture and Urban Design
Economics, Finance, and Marketing
Evelyn Tsitas
RMIT Collections & Venues
Evelyn Tsitas is RMIT Gallery's Senior Communications and Outreach Advisor. An award winning published author and former journalist, Evelyn has a PhD in Creative Media and curated the 2018 exhibition My Monster: The human-animal hybrid, based on her doctoral research at RMIT.
evelyn.tsitas@rmit.edu.au
COVIDSafe Games of Being Mobile Games for Change The Future of Museum Audiences II TIMeR
Jacinthe Flore
Global, Urban and Social Studies
Jacinthe Flore is a Vice-Chancellor's Postdoctoral Research Fellow in the Social and Global Studies Centre at RMIT University. She is an interdisciplinary scholar whose research lies at the intersections of technology, health and society. With a particular interest in digital mental health, Jacinthe's research examines the social and policy implications of innovations such as artificial intelligence, apps, wearables and fourth generation pharmaceuticals, and their circulations in people's everyday lives.
jacinthe.flore@rmit.edu.au
Faculty of Industrial Design Engineering, Delft University of Technology
Nella Themelios
Nella Themelios is a curator, writer and producer. She currently holds the position of Creative Producer at Design Hub, RMIT and is also the Chair of the Board of Victorian artist run initiative, Bus Projects. Previous to this she was the Coordinating Curator at Craft Victoria, the peak body for craft and design in Melbourne. She holds a Bachelor of Arts (Cultural Studies) and a Graduate Certificate (Art History) from the University of Melbourne and is currently completing a Masters degree in Curatorship at the same institution. She has written numerous catalogue essays and produced projects across a variety of disciplines. Recent curatorial projects include: Signature Style (2013) (a NETS touring exhibition); Dolci & Kabana: #thathautecouturefeeling (with Ricarda Bigolin) (2013); Bless: No 38 Windowgarden (2011); Play with your Food (with Drew Pettifer) (21010÷11), The Sound Playground (with Amelia Barikin) (2010); Chicks on Speed: Viva la Craft! (2009).
nella.themelios@rmit.edu.au
Translating Ambiance Transforming Motorways' Noise Barriers
Playable City Melbourne TIMeR Rainbow Ranges
Helen Rayment
Helen Rayment is RMIT Gallery's Acting Director and Senior Exhibition Coordinator. She is an experienced arts administrator and curator with a demonstrated history of working across the art museum sector and in higher education. She has a Master of Arts in Visual Art from Monash University. In 2018 she was awarded a professional development grant by the Australia Council to further her significant work in Asia.
helen.rayment@rmit.edu.au
Suzanne Davies
Suzanne Davies was Director and Chief Curator, RMIT Gallery from 1996. She retired in 2018. Instrumental in building RMIT Gallery's relationship with Germany she organized the inclusion of many German exhibitions in the RMIT Gallery program and strategically nurtured the relationship.
COVIDSafe Games of Being Mobile DCP HDR Working Group on Wellbeing and Belonging
The Future of Museum Audiences I The Future of Museum Audiences II
Enabling Capability Platforms
Pet Playing for Placemaking Social Play Tool Kit COVIDSafe Games of Being Mobile cohealth@365 Care, Media and Ritual Cities as Playgrounds Connecting Insights around Care-at-a-distance Trades Hall GBV Training Package #Failurists Locating the Mobile Playful Resistance Games for Change The Future of Museum Audiences I The Future of Museum Audiences II DCP HDR Working Group on Wellbeing and Belonging
Dr Tania Lewis is the Director of the Digital Ethnography Research Centre and is a Professor in the School of Media and Communication at RMIT University. An ex-medical practitioner, her research critically engages with the politics of lifestyle, sustainability and consumption, and with global media and digital cultures.
Lewis has published over 50 journal articles and chapters and is the author of Smart Living: Lifestyle Media and Popular Expertise, and co-author of Telemodernities: Television and Transforming Lives in Asia, and Digital Ethnography: Principles and Practices. She is also the editor and co-editor of four collections with Routledge including Ethical Consumption: A Critical Introduction and Green Asia: Ecocultures, Sustainable Lifestyles and Ethical Consumption. She is currently writing a book for Bloomsbury Press entitled Digital Food: From Paddock to Platform.
tania.lewis@rmit.edu.au
Media, Film, and Journalism
Creative Citizenship Creative Agency DCP HDR Working Group on Wellbeing and Belonging Rainbow Ranges
Department of General Psychology and Methodology, University of Bamberg
David Chesworth is a Vice-Chancellor's Fellow at RMIT, based in the School of Art and DCP Research Platform. He is a cross-disciplinary artist, composer and researcher with an experimental background, He has created investigative artworks in visual art, music, screen-based media, performance and installation, and across the wider cultural sector, including major museums and artist run initiatives and the public domain. Recent artworks created with collaborator Sonia Leber were exhibited in the main programs of the Venice and Sydney Biennale's and the satellite program of Moscow Biennale. His sound works have been presented internationally, including Brooklyn Academy of Music's Next Wave Festival and The Bang on a Can Marathon in New York, and Ars Electronica in Austria (Prix Ars Electronica Honorary Mention).
His recent award-winning PhD investigation into ontologies of listening within visual arts practice interrogated artworks at Dia:Beacon in upstate New York. This led to a practice-based research project as an Associate Investigator with the ARC Centre of Excellence for Australian Biodiversity and Heritage (CABAH) where he investigated, with Earth scientists and Indigenous traditional owners, different understandings of the world.
His postdoctoral research will involve the creation of three artworks that investigate sound archives: a collection of early Indigenous recordings, an experimental music archive, and a collection of recently unearthed séance tapes, this will be supplemented with a range of written research outputs. David is also co-creating a large-scale research artwork called What Listening Knows for exhibition in the UK later in the year.
david.chesworth@rmit.edu.au
cohealth@365 Designing for social futures Trades Hall GBV Training Package #Failurists Care Futures Beyond Data
Roland Snooks
Associate Professor Roland Snooks is a founding partner of Kokkugia and director of Studio Roland Snooks. He holds a B.Arch from RMIT University and a Master in Advanced Architectural Design from Columbia University where he studied on a Fulbright scholarship. Roland's PhD (RMIT University) and current research is focused on establishing a methodological and conceptual basis for a behavioral approach to design. An algorithmic strategy drawing from the logic of swarm intelligence and operating through multi-agent algorithms. He is a senior lecturer at RMIT University where he directs the Architectural Robotics Lab having previously taught widely including at Columbia, University of Pennsylvania, SCI-Arc, Pratt Institute, UCLA, and USC. Roland has taught masterclasses, lectured and been an invited critic at institutions including Harvard, Yale, Aalto University, Milano Politecnic and the Architectural Association (AA.DRL).
roland.snooks@rmit.edu.au
Jenny Robinson
Dr Jenny Robinson is a lecturer in Media and Communication, teaching classes in audience research and strategic communication. Her research is in media psychology, most recently using biometrics and experimental methodology to investigate audience reception of multi-platform advertising models. She is interested in understanding how people respond to mediated communication whether that is TV, online content, public interaction or art.
Robinson brings an interdisciplinary approach to the study of audience experience, with a BA (hons) in psychology and PhD in mass communication, MA in TV and film, and Grad Dip in science communication.
jenny.robinson@rmit.edu.au
cohealth@365 Canadian & Australian Book Industries Conversation
Caitlin McGrane is a feminist researcher and activist. Her doctoral research investigates how women's feelings about their smartphone uses and practices can help challenge normative and misogynistic notions of women's communications. She leads Gender Equity Victoria's (GEN VIC) 'Enhancing Online Safety for Women' project advocating for better support and conditions for women working in media. In 2018 – 2019 she worked with GEN VIC to design a toolkit and a series of videos encouraging prosocial bystander actions on social media. She has worked on projects with the Victorian Trades Hall Council Women's Team building an online resource to supplement their Gender-Based Violence in the Workplace training package. Her previous research has explored how witnessing anti-feminist harassment can negatively affect individuals' willingness to publicly identify as feminist and participate in online spaces.
caitlin.mcgrane@rmit.edu.au
Dr Jonathan Duckworth is a digital media artist, designer and founding director of the CiART Lab (Creative interventions, Art and Rehabilitative Technology) RMIT University. Duckworth's research spans media art, digital design, game technology and human computer interaction. He was awarded a RMIT Vice Chancellor's Research Fellowship between 2012 – 2015.
Duckworth brings to RMIT a broad range of industry and research experience in digital media design from his practice called ZedBuffer. His practice specialises in research, development and production of novel interactive installations for government clients, museums, galleries and public venues using computer game technology. The practice also serves as a repository for his funded research activities, speculative designs and experimental interactive media art works.
jonathan.duckworth@rmit.edu.au
Kate Rhodes is a curator at RMIT Design Hub, a new, purpose-built, 10-storey home for design exhibitions, programs and research in Melbourne. Kate has been creative director of the State of Design Festival, and curator of its Design for Everyone program. She has worked as adjunct curator at Object: Australian Centre for Craft and Design, and as editor of Artichoke, an architecture and design magazine. She has also worked as a curator at the National Design Centre and at Craft Victoria, and was assistant curator of Photography and Contemporary Art at the National Gallery of Victoria for five years. She completed a Masters of Art Curatorship at the University of Melbourne in 2002, and a Masters of Design Research in RMIT's Faculty of Architecture and Design in 2010. Kate is a founding member of the Office for Good Design, and is currently an editorial advisor at ARTAND Australia magazine.
kate.rhodes@rmit.edu.au
Lucinda Strahan
Lucinda Strahan is a writer and researcher of expanded nonfiction. Lucinda's own expanded writing practice spans journalism and arts criticism, auto-ethnographic and personal essaying, editing and publishing, and exploratory literary-visual methods. She is the currently Writer in Residence at Linden New Art, St Kilda and in 2017 was Writer in Residence Residence at Grey Projects, Singapore as part of her ongoing interest in interdisciplinary critical/creative writing practices. Lucinda is a Lecturer in the Professional Communication program in the School of Media and Communication.
lucinda.strahan@rmit.edu.au
Darrin Verhagen
Dr Darrin Verhagen is a senior lecturer in Media and Communication, and runs the Audiokinetic Experiments [AkE] Lab.
Verhagen teaches into the Sound Design specialisation in the Digital Media Program. His work in the AkE Lab uses sound, motion simulators, 4D cinema seating, light and VR to create and audit works that explore the relationship between hearing, vision, movement and vibration. With a background as a soundtrack composer and sound designer for theatre, dance, film and installation, his research interests interrogate the psychophysiology of aesthetic experience, and explore practical applications of such knowledge beyond art.
darrin.verhagen@rmit.edu.au
Fleur Watson
Dr Fleur Watson is a curator and editor specialising in architecture and design.
Fleur Watson is the Curator at RMIT Design Hub – a building dedicated to cross-disciplinary design research and experimentation. Fleur has managed and co-curated a diverse range of exhibitions for Design Hub including Las Vegas Studio, Brook Andrew : De Anima, The Future Is Here (in collaboration with London's Design Museum), 100 Chairs in 100 Days: Martino Gamper and, most recently, Occupied curated with Otherothers. Extending upon her curatorial role, Watson leads the RMIT University design partnership with the National Gallery of Victoria and recently contributed as an invited judge for the NGV's architecture competition towards the 2016 NGV Summer Architecture Commission.
In 2013, Watson was an invited architecture and design curator for the National Gallery of Victoria's Melbourne Now exhibition and co-produced the installation Sampling The City. She also founded Pin-up Architecture & Design Project Space – an independent exhibition space in Collingwood (2011−2014). Watson is a former editor of Monument magazine (2001−2007), the editor of the Edmond & Corrigan monograph Cities of Hope: Remembered/Rehearsed and, most recently, co-edited an issue of Architectural Design UK (May/June 2015) with RMIT University's Innovation Professor of Architecture Leon van Schaik AO. In 2015, she completed a practice-based PhD at RMIT University entitled The Agency of Encounter: Performative curatorial practice for architecture and design.
fleur.watson@rmit.edu.au
Nancy Mauro-Flude
Digital Design Cluster
Nancy Mauro-Flude is an artist and theorist. Administer of a home-brewed feminist web server, she leads the Holistic Computing Network Research group and practices experiential pedagogy, in her role as coordinator Emerging Digital/Media Cultures, Bachelor of Design (Digital Media), College of Design and Social Context at RMIT University. Mauro-Flude's research contributes to the interdisciplinary space of feminist science and technology studies, computer subculture and performance art. Her artworks radically intervenes into public space by the aesthetic application of networking infrastructure, playfully and critically she experiments with signal transmission in order to draw upon contested knowledges and advance broader understandings emergent technologies as they arise as key actors in our embodied life.
nancy.flude@rmit.edu.au
Robyn Healy
Acclaimed curator and fashion researcher Professor Robyn Healy is Head of RMIT's School of Fashion and Textiles. Appointed in 2014, she will lead the School through a critical period of change and expansion. Prior to this appointment, Healy held the role of acting Head of School and Deputy Head of Research. She was also previously Program Director of the Bachelor of Design (Fashion) (2009−2012) and HDR Director (2011−2012) in the School of Architecture and Design. Healy has steered the development of the fashion research cohort, and reviewed and restructured the fashion program to facilitate vertically integrated studios, cross-disciplinary studios, and increased industry engagement, particularly with the professional practice stream.
robyn.healy@rmit.edu.au