Musk, quoted in a documentary by American filmmaker Chris Paine — "Do You Trust This Computer?" — also claimed AI could end up ruling the world: "The least scary future I can think of is one where we have at least democratized AI because if one company or small group of people manages to develop godlike digital superintelligence, they could take over the world," Musk said.
There is little doubt AI will change the world and we can already see its impact on the workplace. Susan Athey, economics of technology professor at Stanford Graduate School of Business, said in a recent lecture that the reality, at least at the moment, is that while the popular press consistently talks about how sentient robots are going to take over the world, if you go to an academic or tech conference, you'll find most experts are still researching how well computers can distinguish between pictures of cats and dogs.
There is, however, a misconception in enterprises as to what AI can do, as well as numerous examples of ill-advised attempts to push AI into digital transformation scenarios prematurely, Athey continued.
"I've seen companies blow hundreds of millions of dollars by letting engineers make decisions without the input of business people. Machine learning solves simple problems, but it is not sentient. And it struggles when applied to many business problems," she said.
"Looking at the dark side of AI is a pessimistic approach to a promising future. I think frankly, in some places, like any kind of automation you will see that some jobs go away, but the labor that was there before finds a new role, and I think those new roles, especially at the level of knowledge work, will be very interesting," he said.
More to the point, as good as AI systems are, they are not going to set enterprise objectives. While they may be able to juggle multiple specific business problems, being able to deal with the nuances of those problems is still something humans excel at. "Finding things that are worth teaching to the AI, to learn and to figure out, that'll still always be a job in the hands of humans. I imagine that's also when it gets kind of cyclical," Abdallat said.
There is also resistance to AI, particularly across skilled positions. Sascha Eder, CFO and co-founder of New York City-based NewtonX cited the case of doctors refusing to adopt the Sedasys machine, which automated anesthesiology. Where it is being adopted, he said, it is being used as a tool to augment and aid workers.
It's worth remembering that AI is like every other disruptive change agent in the workplace: it can create an emotional riptide resulting in heightened levels of anxiety and fear, according to Don Rheem, author of the book "Thrive By Design: The Neuroscience that Drives High-Performance Cultures" and CEO of Arlington, Va.-based E3 Solutions. People tend to fear and feel opposed to things that have an ill-defined or unknown impact on what success looks like for their job.
Position the use of AI at a high level related to the overall success of the company. Employees are more likely to accept change if they understand the bigger picture implications for the organization. Leaders should emphasize why the use of AI is so important and how it supports the core values, mission or vision of the company.
Be up front and clear about the potential impacts on employees. Perhaps no one will be fired (so jobs aren't at risk), but the nature of what staff will be doing daily will likely change. Acknowledge that shift and empathize with them on the challenges they will face.
Leaders need to ramp up accessibility and communications during periods of change. When people feel anxiety and fear as a result of impending or current change — they need to be able to communicate more about their situation. This isn't a sign of weakness, it's a desire to be successful and to have a consistent, predictable experience in their day-to-day work.
A vendor implemented an optimization tool for online advertising. The marketing team could upload different images and advertise messages to the most prominent locations on the company's website and, after gathering some data, the system would decide which message produced the most interest in the visitors. However, the team could not allow the system to take over, and employees often intervened to highlight a message they preferred, undermining the value of the tool.
The CEO of a well-known global lending institution was quickly convinced of the financial benefits and operational efficiencies of using an AI-enabled system to make loan decisions. However, the vice president of analysis saw the new system as a departure from his plans for the company's analysis equipment and technology investments, so he derailed any consideration of the new system by arguing there would be no way the system will produce the results you are promising.
The head of e-commerce for a regional group of products in a consumer products company obtained permission from headquarters to perform an experiment with an AI-enabled system in some of its advertising campaigns. The initial tests showed unprecedented results. In 2017, sales improved by 15 percent thanks to the campaigns. However, the adoption beyond the regional group and its line of products stagnated because of the resistance of people with long-standing relationships with the agencies that ran the company's advertising campaigns who would lose their jobs because of the solution.
Roman Sobachevskiy, finance and investment manager at San Francisco-based Mindrock Capital, said at least some of the fears about AI are justified, but the response should be a different emphasis in education priorities, rather than panic.
Unlike the human workforce, he said, you only have to invest in and teach one AI specialist to do the job perfectly and then replicate it for millions of workplaces. AI will first take over jobs involving interpreting data, as well as replace specialists such as assistants, drivers, accountants and physicians.
At the next stage, AI will learn to make more high-level decisions, for example, in marketing, where it is important not only to interpret data, but also to understand goals. Finally, in the completely automated corporations, humans will have to set certain parameters, such as desired revenue and maximum risk level, which will limit machines in decision making.
"However, ability to think creatively, connect the dots, notice certain needs of people — these are the things that are hard for machines to do. This is why you should teach your children creativity. It will be more in demand than technical knowledge in the future," he said.


Start with some basic ball-control movements, such as toe-taps, interspersed with assorted ball control moves.
Defensively, the main players involved are the First Defender ("Pressure player") and the backup supporting player (called the Second Defender or the "cover" player). The job of the Cover player is critical to the success of the team from a defensive standpoint. Only when Cover arrives and is in proper backup position is it possible for the Pressure player to move in to win the ball. Why? Because the backup player is available to instantly become the Pressure player if the first player is beaten. Of course, this means that the beaten player must loop around and become the new Cover player, so it is extremely important to work on this transition.
To illustrate the concepts of proper cover, put all of the players in a large circle, except for 2 players (coach can be one player for illustration). Outside players try to pass ball around, while pressure player goes in and sets an angle to try to contain, and Cover player moves in to shut off more outlets.
Cover player must sprint into position with a looping run to the outside of the direction in which the Pressure player is steering the attacker, and then shout "Cover" very loudly once in place, but not before.
Appropriate cover must be a distance of about 6-8 feet.
The outside of the Covering player's shoulder should be aligned with the inside of the shoulder of the Pressure player so that the attacker sees a wall of two players in his way. Basically, the two defenders are trying to create a funnel that locks the attacker at the touch-line.
Cover player's stance will be slightly more square, as he must be prepared to leap quickly to outside side if the attacker tries to spin around the outside of the Pressure player.
It is the Pressure player's job to watch the ball and the Cover player's job to watch the attacker and to give directions to the Pressure player. After showing the basic principles by using the circle, divide players into groups of 3. Make long/narrow grids (about 10′ by 25′). Put an attacker inside the grid and a defender at both ends, one with a ball. Have the on-ball defender play the ball into the attacker and immediately come in to close him down (he is the Pressure player). Then, have the Cover player (i.e. the defender at the other end) make a looping run to get into position to cover. Do 4 reps with the same player as the Cover player, then switch off.
As soon as he is in position, he must shout "Cover", which is the Pressure player's key to start closing down and/or jockeying the player to the nearest touch-line. The Cover player's job is to give helpful instructions, including "Not yet" or "Don't dive in" if the attacker hasn't been pushed close enough to the touch-line to use the touch-line as an extra defender and "Now" or "Take him" when it is time to close in. It also can be useful for the Cover player to shout "Hold Him" or "Contain" as he is making the circle around, so that the Pressure player knows that help is on the way.
Note that the kids seldom talk if they are too busy concentrating on what to do, so you have made progress if you can get them to simply announce "Cover." Additionally, younger children seldom can learn more than 1-2 things at once, so you will have to judge your group. You may want to just work on the positioning, while leave training on communications for another practice if you are giving them too much to think about. Older players, or ones with more experience, may be able to handle additional training on communications.
As soon as you are getting good positioning and some communication, start working on the recovery process. To work on recovery, tell the Pressure player to dive in just before the Cover player gets into position, which will force the Cover player to become the new Pressure player. The former Pressure player then must make a proper covering run.
Play 5v2 keepaway in a narrow grid to encourage use of the touch-lines as an additional defender. Give the defenders a point for every successful steal, and give the attackers a point for 6 consecutive passes. Adjust the size of the grid to keep work-rates high. If the attackers can never be successful, the grid is too narrow while if they always seem to be successful, it is too big. Play to 3 points by either side, and then switch out defenders.
Play 2v2 in a narrow grid with small cone goals at each end, with 2 extra players waiting on the sides. Rotate one fresh player to each side in after 2 minutes; play another 2 minutes; and rotate the resting players in to replace the 2 remaining players. Let the players experiment with providing defensive support versus marking.
Coaching note: You will repeat some variation of this practice several times per year, both to refresh memories and to add additional concepts. You will find further information on fundamentals of 2v2 defensive support elsewhere in the manual .
Sprint! Be moving a split second after the ball is lost!
Run on a curved line that will bring you within a few strides goal-side of your pressure man and then close down on a goal-side line to the ball.
Close enough to help choke off dangerous passing lanes on your side of the ball. Close enough for the challenger to hear and feel your support. Close enough to apply pressure immediately if the challenger is beaten.
Your position gives you a wider picture, so you can make better decisions. When the Pressure player knows his support is in place, he can work without seeing you, as long as he hears you. Continue giving encouragement and quick, clear, confident instructions. As a general rule of thumb, say nothing unless you are in position to back it up! Your teammate doesn't just need support; he needs to KNOW that he has it. If he tackles and is beaten and you're not in position to cover, you're both beaten and out of the game until you can recover from behind the ball. Let the Pressure player know when he is Covered. Announce your arrival loud and clear!
One of the most common directions that the Cover player will give is "Take him wide" or "Line, line". This instruction means that the Pressure player is being instructed to steer the attacker towards the nearest touch-line. He does this by showing him more space to the outside. The Cover player will be goal-side of the ball, and also goal-side of the Pressure player, so that he can quickly move to provide Pressure if the attacker manages to cut inside of the Pressure player. He is dropped down about 2 yards, so that he also is available to close down the touch-line run if the attacker accelerates past the Pressure player.
Another popular instruction, used mostly by older players, is "Turn him in", meaning turn him towards the centre area of the field. If you see you cannot cover effectively if play goes wide, or you realize the defence is being stretched across the field, tell the challenger to show the inside path where cover can more easily be provided and the defence can retain depth and compactness. Take position a few strides closer to goal than the challenger, inside him in the direction you want play to go.
As soon as you have steered the attacker within about 1-2 feet of the touch-line, it is time to consider a counter-attack. In addition, if the attacker appears to be losing courage and is considering turning his back on your group, it is time to shout "Go in!" or "Close" or "Take him". When your Pressure player is on the counterattack, the Cover player must stay balanced, alert, and ready to close down and pressurize if the tackle fails.
If the ball carrier manages to make a pass, your response will depend on whether the pass is forward, square or back. With the changed situation, you must decide whether your job is now to pressure, support, track down, mark, or destroy opponent's support.
The decision to provide support is made too late.
Player doesn't work hard enough to achieve effective covering position and supports from too far away – which is no support at all.
Supporting player doesn't tell the challenger he is in position, or tells him that he is covered while still too far away.
Supporting player doesn't encourage the challenge.
Equipment: 30 small cones, a goal (can be cones but the exercise goes better with a 'proper' goal), bibs and one ball for every player.
Set up three parallel lines of ten cones, closely spaced. Lines should be about 20 metres apart.
All have a ball – feet together, legs straight, slowly roll ball down body to toes and back 5 times.
Legs apart, knees bent, figure of eights.
On your toes, tap passing. Ten quick taps.
Repeat taps followed by sprint to far line pick up cones, and back.
Set up a rectangular playing area with a goal in the centre of one side.
The larger the area is, the easier the exercise is, so for young children you can use up to half a full size pitch. As they get more skilful and/or older you should gradually reduce the size of the playing area to make the exercise more challenging.
Divide the children into two teams identified with bibs. One team attacks, the other defends. The defending team 'scores' a point by achieving a certain number of consecutive passes, the attacking team gets a 'point' by scoring a goal. First to five points is the winner.
Start play by giving ball to attackers. Their first pass is free (no tackling by defenders).
Restart play with throw in or kick in. No corners. Goalie throws ball out to a defender (credit one pass).
Play two touch, then one touch.
Emphasise the importance of the defenders not diving in. Encourage '123 defending'.
Attackers should pass and move. No standing still!
All players should be encouraged to communicate with each other.
Finish the session with a small-sided game. Look for children building on the skills practiced in the above exercise and praise them.
It's important to emphasise to your players, no matter how young they are, that when the other team has the ball everyone on your team is a defender.
The player nearest the ball is called the "first defender".
If possession is lost in your team's attacking third (the third of the pitch closest to your opponent's goal) the first defender – who will probably be one of your attackers or midfield players – has to try and win the ball back immediately and start another attack.
If your opponent has possession of the ball in midfield or in your defensive third (the third of the pitch nearest your goal) the first defender does NOT have to try to win the ball. Her job is to delay the attack, put pressure on the player with the ball and try to guide her into a safe area of the pitch, i.e. towards the touchline or back towards her own goal.
The first defender puts pressure on the ball carrier by approaching her quickly and getting close – but not so close that the attacker can simply push the ball past the defender and run onto it. About 4ft away is a good distance. Getting close quickly will force the attacker to keep her head down so she can concentrate on keeping control of the ball and will stop her looking for a pass.
The first defender's stance is important. Her feet should be about a shoulder width apart, her legs should be slightly bent and she should stay on her toes so she can react to any sudden changes of direction by the attacker.
Her eyes should be on the ball but she should also watch the spaces around the attacker with her peripheral vision.
If the ball gets away from the attacker's feet, the first defender can win the ball by quickly stepping between the attacker and the ball carrier.
If the ball gets stuck between the attacker's feet, the first defender should make a determined effort to win the ball or kick it into touch.
The best way to practise individual defending skills is to play 1v1 games.
Warm up by pairing up your players and get them to stand a good defensive distance (three or four feet) apart.
On your command, they try to touch each other's knees. The first player to make 10 touches is the winner. Players can use their hands to deflect their partners attempts.
Use this game to practise the defensive stance. Say: "knees bent", "eye on the target", "lean forward slightly", "stay on your toes".
Create some areas 20 yards long by five yards wide and divide them into three sections.
One player (the defender) stands at one end of a channel and passes a ball to a player at the other end (the attacker).
The attacker tries to dribble past the defender. The defender gets three points if she can hold up the attacker for 10 seconds in the first third of the channel, win the ball or kick the ball out.
If she can do it in the second section she gets two points and she gets one point for succeeding in the final third.
Play three or four rounds then switch roles.
Use the same set-up as above.
Place a small cone goal at one end of the channel.
The attacker's job is now to score a goal by hitting the cone.
The defender gets a point if she can stop the attacker from scoring for 30 seconds.
Set up a number of 10-yard square areas with a small cone goal in the middle.
The defender starts the game by standing in the goal and passing the ball to the attacker who has 30 seconds to score. Again, award a point to defenders who can stop the attacker from scoring by stealing the ball, kicking it out or (ideally) holding up the attacker for the required time.
For these exercises, PLEASE ENSURE each player has shinguards on! Give all players a ball.
Get players to dribble in a 20 x 15 yard grid. The grid can also be made larger depending on the ability of the players. On command 'CHANGE' players have to leave their own football and find another to continue dribbling. This gets kids to be aware of what is going on around them.
Play 6 v l with 6 balls. Player without a ball has to try and steal one. Players stay within the grid.
After 1 minute or so, the player without the ball gets a quick exercise. Then take one more ball out so it is 5 v 2 with 5 balls. At end of a minute, 2 players will be without a ball and get an exercise.
Then take one more ball out so it is 4v3 with 4 balls. At end of a minute, 3 players will be without a ball and get an exercise. This helps players to dribble keeping their the ball within the frame of their body, and to hold off an opponent.
In this period there has been no official instruction on how to defend the ball!
Coach may want to introduce the block tackle at this point, for timing, rhythm etc. Coaching points include-. Low center of balance, knees bent. May want to start with players with a hand on their partner's shoulder. Develop rhythm, 3, 2, 1 go. Then develop to take a step in.
Restricted Tackling – In a rectangle of 15 x 25 yards, play 4 v 4 and create a small goal on each end line. Number each team 1, 2, 3 and 4. Each number can only tackle his opposing number. This allows plenty of, chances to dribble, as rarely are similar numbers close to each other, at least at the beginning!
In same 20 x l5 grid area, play l v l to small goals (same as 'Get out of here' game above). The Coach has the supply of balls on the mid-line and plays the ball in. Let players go through once each without any instruction.
> Defender must pressure ball quickly, but then 2 – 3 yards away slow down and get under control.
> Get correct stance, (one foot in front of other) not square like basketball! Tell kids why!
> Do not have to win ball, just keep between the attacker, ball and goal – block shot on goal.
> If defender manages to turn the attacker, get in tight & don't let turn and face you again!
Award goals if not quick enough pressure on the ball. Then demonstrate how easy it is for the attacker to turn the defender if too tight. Get distances correct with regard to the speed of the opponent. First of all passive defending. Then let the defender tackle. If they win the ball, go for opponent's goal. Teams keep scores. Play for five minutes or so. Coach defender in the game.
Ask other players to keep concentrating on what the on-field defender is doing well and doing poorly. This way they have the opportunity to learn from each other. Disallow goals if rest of team are not paying attention to what is going on the field.
Once concepts have been determined, introduce 2 v 2. Coach the defensive shape and concept of keeping 2 players at angle goal-side to support. Let the first defender know that the way he/she approaches the ball will determine what position the second defender takes up.
There is no offside! If attackers run goal-side of the last defender award a goal. The supporting defender must have both opponents in front of him at all times.
Then develop to play 4v4 to targets in a 20 x 30 yard grid. Have to score by chipping the ball into a semi-circular end zone. Then play 4v4 on field with both teams also having a goalkeeper. In this stage it is best to let the game flow and not stop it every time a mistake occurs. A coach can call out what to do next time as the game continues!
Work defending session once every 3-4 practices at the age groups U-10 through U-14.
Link Tag – Create pairs of players and have them link arms, break one of the pairs apart and give one of them a penny, the player with the penny is it and will chase the other player until they link up with one of the pairs, the player on the other side of the link must now leave the link and run.
Pressure – Groups of three, one ball per group. Player A rolls the ball (receiving ground balls) or tosses the ball (receiving air balls) to either player B or player C. In this example, player C must control the ball and get a completed pass to player B. While this is occurring, player A immediately challenges player C and tries to win the ball back. After successful pass, player C would then pick up the ball and repeat the activity as the defender. The defender is awarded a point for winning the ball back and gets to throw again.
Coaching Points: Encourage defender to pressure quickly after the toss. Defender needs to work hard at closing down the space while the ball is in flight. Receiving player's first touch should be away from the pressuring defender. Player receiving the pass should move to create a clear passing lane. Do not allow the receiving player to one touch the incoming toss. This is a receiving drill, as well as a drill that serves as a good warm-up for practices dealing with defenders.
Pressure / Cover Defending – 2 v. 2, with goals marked out in the corner of the grid. Have a regular game with periods of about 2 – 3 minutes in duration. Have plenty of extra balls ready to keep the game flowing.
Coaching Points: Pressure on the ball, do not let the attacker's head to come up. Second defender must cover the goal as well as be aware of the other attacker. First defender tries to channel the attacker into the sideline and away from the second attacker. This is easier to do since the goals are in the corners of the grid, the sidelines come up quicker.) When first defender has made the play predictable, second defender tries to double team.
Two Sided Goal Game – A 2 v. 2 game played to a two sided goal. Goals can be scored from either side. The game is a continuous flow game that is best played for 2 – 3 minutes.
This session is suitable for players aged 8 and upwards.
Equipment required: cones and footballs.
Number of players: groups of three, four and five.
Start the session with a suitable warm up and finish with a SSG.
1 server and 1 receiver face each other on opposite sides of the grid. A defender (player 1 in the diagram below) waits just outside the grid halfway along the side line.
The server (player 2 in the diagram) passes the ball to the receiver (player 3). The player waiting outside the grid runs into the grid to defend and stop the attacker passing the ball back to the server.
The receiver must try to beat the defender and return the ball to the server.
The defender only moves after the receiver has touched the ball.
The defender must start with good strides and end with short steps.
He should show the attacker the side he wants him to go, (the defenders best foot).
Switch on, concentrate (attitude). When and where does defending commence? As soon as possession is lost you must be mentally prepared to defend. You must be able to read the situation, the player in possession and other attacking and defensive players activity. We are at our most vulnerable when the ball is lost because players have been drawn out of position.
Nearest man to the ball should apply pressure on the ball by moving into a position within 2-3 yards of their opponent.
Angle of approach in order to adopt the correct challenging position the defender must make up ground while the ball is travelling (travel as the ball is travelling) and get into line between the ball and the goal or target area. The defender's job is to reduce passing angles and space for the man on the ball to play in and to make passing targets predictable.
Speed of approach. The defender should approach his opponent as fast as he can while the ball is travelling in order to make up ground. It is important, however, for the defender to have slowed his approach by the time the football has reached the opponent. If he continues at speed when the the opponent has the ball under control he will find it difficult to change direction, so the attacker will be able to beat him with a trick or a sudden side movement. The approach by the defender should be slowed, and a balanced position should be adopted, just before the ball is brought under control. Quick closing down can force technical and tactical errors by making opponents perform quicker than they are capable of. Make sure he doesn't beat you on the first touch, therefore don't close down too close or too fast or he will nick it past you. Be aware of give and goes with supporting players.
Closing down the last few yards by slowing down (small strides). If the defender is five to six yards away from the attacker when the ball is brought under control, his task is to close down the last three to four yards.
Side on approach, inch in, face the same way. Slightly crouching, the defender should adopt a sideways on position and edge in slowly towards the attacker. Gain the initiative by pretending to tackle or feinting so the attacker looks down and the ball and tries to defend it.
Force him one way, onto your best foot, into players, down the line or across the field. Make play predictable. Show where you want him to go and make him go by getting there early.
Closing down. Get in position with a gap between your legs, get down and stay down and resist putting first foot forward. Is he too tight too soon or too loose so that the attacker can easily control the ball?
Jockey the attacker. The idea of jockeying is to delay or break up the attack by preventing the player on the ball from playing forward (or sometimes sideways) by keeping in front of him or by getting your body between the attacker and the goal. The defender backs off slightly and waits for the attacker to commit himself, keeping their eyes focused firmly on the movement of the ball and not the player. The defender must get low, slightly half turned and stay balanced on their toes with their body weight evenly distributed between both feet so they can edge close to the ball, have the option of tackling or springing off if required. Keep your opponent at arm's length so you are a good distance to tackle if possible. You don't need to tackle the important thing is to prevent them playing forward. Don't make it easy for the attacker by diving in or moving too fast or too close, be patient and track the attacker who is in front of you.
Be Patient, don't jump in and wait for the Cavalry. Time, in these situations, time always favours the defender. If the attacker has control of the ball, the temptation to try to win the ball must be resisted by the defender. Remember, fools rush in, usually fall over, and present the opposition with a numerical advantage.
End product. Intercept and create, spoil and recover, contain and stick and tackle.
Clearances you must you be first by meeting the ball as early as possible with determination. Look for height, distance or width. Height favours the defence and buys time.
Recovery Runs with lots of positive attitude.
Recovering defenders should understand their lines of recovery. The run should be a direct line to their own goal. When the ball is put into wide areas wide full back furthest from the ball should run in line with the back post, far post should run mid goal, mid goal should mark near post, near post should go to the ball. Once goalside the options are can I win the ball, can I cover a challenging player, can I mark someone or can I mark space.
Remember…if you can win the ball, tackle decisively but don't jump in.
Try to hold them up so players can get back and help. So don't dive in, keep your distance to give you time and ease toward the side of the ball. Open your body so you can see both attackers and the ball and listen to communication around you.
Organisation as above except now two attackers.
Defender must look to retreat and recover. Line of recovery.
Keep distance to give time.
Ease toward side of the ball.
Show where you want the ball to go.
Angle and distance between players.
Organisation as above except, the extra defender stands on the other side opposite the first defender.
Look at forcing play in one direction, angle of approach.
Support for challenging player. Communication, angle and distance.
This involves reading the situation, the player in possession, your immediate opponent and any other players' movements. When preparing to close down you should focus on the ball and your opponent and get your stance, movement and readiness to react right. The timing of closing down is important, you should be aware of when the pass is certain and as it is released so you can travel as the ball is travelling. The approach should be fast as the ball travels but slow on approach, where do you want to show him with your angle of approach and observation of receiving players touch or movement. Don't jump in but approach with controlled deceleration.
Move quickly into a position within 2-3 yards of an opponent so you reduce his passing angles and space which to operate in. Make passing targets predictable by showing him one way and force technical and tactical errors by making opponents perform quicker than they are capable of. Supporting players must move into position quickly to reduce his decision making.
This depends on If the play is overloaded and how far are we from goal. It also involves limiting the operating choices and options as well as gaining control of the situation by having correct distances, angles and changes of position. The defender must be aware of possible, and speedy changes of position and balance. Making play predictable by patience and decision making. Decisions to push the opponents in which direction and why, and to work the opponent and when to tackle.
Central areas. Get goal side in the most direct route to goal and then reassess your situation. Can you challenge, mark another attacker, cover space or prevent the player running directly at goal.
Wide areas. Your run should be in a line with the near post if you are out wide and not at the wide man if he is going to cross and you can't get there. If you run in a line towards the near post then you can prevent him from coming inside and maybe you can block the cross.
Use your arms for balance, you should crouch as low as you can so that you are ready to spring. Your weight should be over your toes so that you can move quickly into action.
A very important way of preventing an emergency situation from happening is to delay your opponents as long as possible.


A BGR tipster has sent the site a couple of shots showing Motorola Sholes, also known as Droid in action, but too bad that the images have a poor resolution. A mystery source also claims that the ROM of this Android phone is getting new builds daily and we'll maybe see the handset on the market on October 30th.
Sholes features a 3.7 inch touchscreen display with a 854 x 480 pixel resolution, a 5 megapixel camera with autofocus and support for video recording, GPS, a media player, a microSDHC card slot, 3.5mm audio jack, 512MB ROM and 256MB RAM.


Australian HR pros are facing real employee flight risks in 2014, a new study has found.
The majority (63.7%) of Australian employees are actively or passively looking for a new job, with 66.7% looking to move within the next six months, Hudson's Australian and New Zealand salary guide for 2014 has found.
The primary reason for the itch to jump ship is due to a desire for higher remuneration, followed by the want for a more interesting role or an organisation that will make them happy. Sixty percent of employees stated they feel a higher income would motivate them to work harder.
The demand for higher salaries comes about as employers grapple with tougher market conditions. Most (77.2%) of employers surveyed stated they feel conditions are tougher than a year ago – pressure on budgets is greater, and headcount approval processes have become stricter.
However, 74.1% of employers stated they expect to award a pay increase of 2-3% this year, with 66.6% feeling their organisation will meet or exceed their targets in the next six months.
While employers are feeling the crunch, so are employees. Some employees (45.9%) stated they are working longer hours than 12 months ago, with only 47.1% feeling the same level of job security as they did this time last year.
"Many employees are working longer and harder, feeling less secure in their current role and are looking for new opportunities. Businesses could be facing a potential triple cost scenario: the costs of a disengaged workforce, the costs of staff turnover and the costs of losing key talent," Mark Steyn, CEO Asia Pacific of Hudson, said.
Steyn added that organisations should turn their attention to developing their staff to cut the costs of replacing them. While financial rewards are important, employers should revisit engagement strategies to ensure employees are able to develop their career path through options such as secondments, new projects, L&D, etc.
"We know that strong leadership impacts engagement, driving productivity and increased employee retention. This is something that cannot be ignored, particularly in a climate where there is increasingly high potential for movement within the workforce," he said.
Do the findings match what you have experienced? What do you think of Steyn's advice?


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A leading provider of senior care, home care, and respite care for all ages of adults, FirstLight Home Care of the Western Slope is here to help preserve the quality of life for seniors and people with disabilities, no matter where they are located in the Grand Junction area. Our exceptional home care operations can be tailored to suit the needs of anyone's situation, for you or for your loved ones. FirstLight provides home care services for disabled individuals needing an extra hand around the house, senior care for people wanting assistance in order to remain at home, and even personal visits for people looking for someone to simply talk to and share their life's moments with. FirstLight is happy to provide home care for a variety of individuals located in Grand Junction, Rifle, Mesa, Montrose, and Garfield, whether they only need an hour of help or prefer full-time, hands-on assistance. If you are searching for high-quality senior care, home care, or respite care, please contact FirstLight Home Care today.
We have office locations in Grand Junction, Montrose, and Glenwood Springs!


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What Are Some Related Fields as a Pediatrician?
Relations With Colleagues & Supervisors
By Kristine Tucker
Neonatologists Vs. Pediatricians
What Are the Duties of a Child Psychologist in a Hospital Setting?
What Is the Main Function of a Pediatrician?
What Is the Income of a Pediatric Cardiologist?
How Much Does an ER Pediatrician Make?
A practicing pediatrician must obtain a medical degree from an accredited university, complete a residency and pass a state-licensing exam to obtain board certification. When considering a medical career in pediatrics, you might want to research related specialties that also involve working with children. As a pediatrician, you have several career options that could lead you down a rewarding path as a physician.
Pediatric Specialties
If you're interested in working in a particular area of child and adolescent anatomy, you can choose a specialty in that area. For example, pediatric neurologists assess and treat illnesses related to the brain, pediatric orthopedists address bone formations and injuries to bones, pediatric cardiologists analyze and treat heart problems, pediatric nephrologists examine and treat kidney issues, and pediatric oncologists treat tumors, most frequently associated with cancer. For each of these pediatric specialties, you must complete specific coursework and a residency in that area.
Many health systems and hospitals have pediatric specialists, often known as pediatric psychologists, who help patients and families deal with the emotional needs associated with serious childhood illnesses. Pediatric psychologists use therapeutic play and other behavioral strategies to help young patients, their siblings and parents cope with daily medical treatments, possible emotional side effects, new life routines, anxiety and stress associated with long- and short-term childhood illnesses. According to Brigham Young University, a pediatric psychologist must obtain a doctorate degree in psychology or a related field of study, complete a clinical internship or residency and participate with supervised research. Pediatric psychologists often work alongside medical pediatricians to assess how medications affect a patient's moods and behavior.
Neonatal Perinatal Medicine
Neonatal and perinatal medicine is a specific field associated with pediatrics. Neonatal medicine treats illnesses related to newborns and perinatal medicine addresses medical concerns affecting unborn babies during the second half of the mother's pregnancy, during childbirth and for a few weeks after delivery. This related field provides care for both premature and full-term infants who require medical treatment. To practice neonatal perinatal medicine, you must have a medical degree in neonatal and perinatal medicine, complete a residency in this specialty and obtain board certification. According to Duke Children's Hospital, neonatal and perinatal doctors treat infants with respiratory failure, pulmonary hypertension and perinatal asphyxia, which is the deprivation of oxygen during pregnancy or childbirth. This pediatric-related occupation also provides long-term neurodevelopmental follow-up care for high-risk infants. If you choose this specialty, you'll spend most of your time communicating with parents and caregivers since infants are too young to communicate verbally.
Developmental Behavioral Pediatrics
Developmental-behavioral pediatricians treat behavioral issues rather than medical issues associated with childhood illnesses or disabilities. HealthyChildren.org notes that this related field involves evaluating, treating and counseling children and adolescents for behavioral difficulties associated with dyslexia, math disorders, attention deficit hyperactivity disorder, depression, anxiety, tics, Tourette syndrome, sleep disorders, feeding problems, discipline difficulties, complicated toilet-training issues, cerebral palsy, spina bifida, mental retardation, autism and visual and hearing impairments. Working in this field of pediatrics also requires treatment and assessment of behavioral issues related to chronic childhood illnesses such as genetic disorders, epilepsy, prematurity, diabetes, asthma and cancer. For this pediatric specialty, you must complete four years of medical school, three years of residency training in pediatrics, board certification, as well as additional subspecialty training in developmental-behavioral pediatrics. As a developmental-behavioral pediatrician, you'll often work with a medical pediatrician to create well-rounded treatment plans.
Boston University: Pediatric Dentistry
Duke Children's Hospital and Health Center: Neonatal-Perinatal Medicine
HealthyChildren.org: What is a Developmental-Behavioral Pediatrician?
As curriculum developer and educator, Kristine Tucker has enjoyed the plethora of English assignments she's read (and graded!) over the years. Her experiences as vice-president of an energy consulting firm have given her the opportunity to explore business writing and HR. Tucker has a BA and holds Ohio teaching credentials.
Reasons to Be a Neurologist
Hazards of Being a Pediatrician
Highest Paid Pediatric Specialties
What Kind of Workplace Environment Is a Pediatrician In?
Educational Requirements to Become a Pediatric Cardiologist
Internal Medicine Job Description
Good Primary Skills for Being a Pediatrician
What Is a Pediatric Pharmacist?
Facts About a Neurologist
1 Reasons to Be a Neurologist
2 Hazards of Being a Pediatrician
3 Highest Paid Pediatric Specialties
4 What Kind of Workplace Environment Is a Pediatrician In?

redpajama_set_name: RedPajamaCommonCrawl


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'The house of paper', what you need to know
We have a new girl in the office. It is called 'the house of paper' and wants to be divine… Antena 3 is committed to fictions, with elements of thriller that impact and attract the audience. Your new bet, 'The house of stock', wants to revolutionize the landscape of current fiction. Opening today, two of may, and we will tell you everything you need to know about it.
'house of paper', "policemen and thieves"
'The house of stock' is a series created by Vancouver Media. You will have a single season, between 18 to 20 chapters that will divide your issue into two parts: over the next few weeks and after the summer. The fiction tells a fast-paced story: ambitious heist to one of the most important institutions of the State: the Factory of Currency and Timbre.
The story will focus on the succulent blow who wants to perpetrate an organized band of nine individuals, each with a critical role. And will be specified in a kidnapping in the building with 67 hostages that will last 12 days of intense that will make up the main plot of this fiction that you want to mark a before and after on our tele.
A story of characters
'The house of paper' is meant to represent a powerful qualitative leap with the work of creating characters, essential for the series to have the necessary power. One of the main components of the production is The professor, played by Álvaro Morte. It is the brain of the plot, the man who has spent years preparing the coup for that don't miss a detail.
Ursula Corberó gives life to Tokyo, one of the key members of the band. Habitual offender, is in search and capture by a previous stroke. the Pedro Alonso puts you in the shoes of Berlin, one of the leaders of the band. Is a man of refined and sophisticated, a thief of white glove that despises the rest as inferior.
Michael Herrán is a River, the hacker of the group. the Paco Tous Moscow, an expert in locksmith. the Alba Flores gives life to Nairobi, a falsificadora high level. The other members of the band are Roberto Garcia as Oslo, Jaime Lorente as Denver and Darko Perik as Helsinki.
This story of thieves and police also has a powerful side acting on the part of the forces of the law. We have to Itziar Ituño as the insperctora Murillo, the head of operations and one of the main characters; to Fernando Soto as the deputy inspector Angel and Juan Fernández as the Colonel Prieto.
in Addition, the group of hostages will also play a key role in the plot. Among the names we find, we can highlight to Enrique Arce, Esther Holly, Maria Pedraza or Fran Morcillo.
Download the Launcher the Oppo Find 5 and incredible Wallpapers
The Tuenti Mobile for Android application enables VoIP calls
Now you can create your own console Android Auto to the car with a Raspberry Pi and a touch screen
'home paper', why see it?
'The house of paper' is an ambitious project as we have not seen in our television. It is centered on a robbery and in their duration, twelve days that make the action focus and everything is more intense. the Álex Pina, responsible for productions such as 'The boat' or 'Vis a vis', is its creator. The creditworthiness of your work speaks for itself.
a long time Ago that the fictions of national have realized that the quality that the public demands current passes through to make stories compelling, with a beginning and an end, forgetting those times in which a plot is stretched out until the unspeakable. This new production is made safe under the premise of an frame closed, in which each step is already calculated.
in Addition, we have an interesting tone that also include the comedy acid and the black humor. Don't tell me that this series will not wake up your curiosity… And you, what shall ye give him an opportunity to 'house of paper'?
In Go Tele! | Antenna 3 presents a fast-paced trailer for 'House of Paper'
'The embassy', what you need to know
hand printed in 3D in Spain that can change a life in Africa
'Looking for the north', what you need to know
The news 'The house of paper', what you need to know was originally published in Go Tele by Noelius .
Go Tele
Source: www.vayatele.com
← Gears of War 4 details the contents of its may update
The phrase best known Mei in Overwatch was a mistake →
"Where is the fucking blood?". Jason Statham reveals 'Megalodón' was more violent
'Kingsman: The Great Game': Liam Neeson completes the repartazo of the prequel directed by Matthew V...
Jennifer Esposito leaves 'NCIS' after a single season as a recurring character
'Borg McEnroe': a cathedral in the drama, sport


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Bad-Pharma
Kylee's Fight – Kylee's Angel Drops CBD Oil
Cannabis Cures
Dying For Profits
Eating & Health
Protection from 5G
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Link to: Vaccines
Fluoroquinolone antibiotics; deadly drug pulled from market after 20 years
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Kylee's Fight - Medical Kidnapping and the Avoidance of Chemotherapy
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Are we witnessing a Pharmaceutical coup d'état of our country?
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The Truth About Gabapentin (Neurontin) Withdrawal
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Pay-to-Play Think Tanks: Institutional Corruption and the Industry of Ideas
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The Manufacturing of Bone Diseases: The Story of Osteoporosis and Osteopenia
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Why Most Doctors are Dead Wrong About Osteoporosis
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Scandalous withdrawn of a published research paper - Aluminum and Autism
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Cymbalta, SNRI's and the Horrific Withdrawal
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Antidepressants in Children - Major Adverse Side Effects
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Gabapentin (Neurontin) Dangerous Medication and Horrific Withdrawal
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Why Antidepressants Hurt You Not Help You
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Are Holistic Doctors Really Being Murdered?
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Holistic Cure of Lupus and Drug Toxicity
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The Aids Hypothesis is a Lie - AZT Causes Aids
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Toxic or Deadly Drugs Approved then Pulled off the Market
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Major Doubts in Animal Testing - We are the Guinea Pigs
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Big Pharma's Big Influence on Doctors
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Prescription Drugs including Vioxx Kills Millions and No One Goes to Jail
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Big Pharma Busted Falsifying Clinical Trails Over and Over
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Cholesterol is a Scam - Statins are Toxic - An Invented Disease
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Common Medications and their Horrific Side Effects
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The Highest Priced Medications with the Most Deadly Side Effects
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Over the Counter and Prescription Pain Relievers Can Be Deadly
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Pharma Cash To Congress
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Cells with Shockingly High Amounts of Aluminum Crossing the Blood Brain Barrier
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Robert F Kennedy Jr. Says 70% Of News Advertising Revenue Comes From Big Pharma
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WHO OWNS WHAT AND WHO PAID WHO IN THE POLITICAL ARENA
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Medicating Grief: Big-Pharma's Greedy Hands
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Big Pharma Now the Third Leading Cause of Death
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Big Pharma's Toxic Side Effects Kill
Donald W. Light explains how the FDA has become institutionally corrupt so that 90 percent of new approvals provide few or no advantages, and drugs are the 4th leading cause of death. Since the paper was published we now update that to be the 3rd leading cause of death.
A 2013 paper entitled "Institutional Corruption of Pharmaceuticals and the Myth of Safe and Effective Drugs." "About 2,460 people per week are estimated to die from drugs that were properly prescribed, and that's based on detailed chart reviews of hospitalized patients," says Donald Light, who is a professor of comparative health policy at Rowan University School of Osteopathic Medicine in Stratford, New Jersey.
Read Dangerous Dose By Donald W. Light – Book Review
4.85 Billion dollars paid out in damages buy Merek when the FDA approved drug killed 55,000 people.
Many people have estimated it is up to a half million people. Where was this in mainstream media? Where were the rallies and the uprising against big-pharma and the FDA? Nowhere. That is because big-pharma owns the FDA and the mainstream media. Does this disturb you? David Graham, a scientist with the FDA, estimates that in just the United States, Vioxx may have caused 140,000 heart attacks or strokes and 55,000 deaths.
Did you know they had the evidence in their possession of how deadly this drug was and they approved it anyway? No one was charged with any crime or corporate malfeasance. Nothing. No one paid the price for the 55,000 deaths. Or was it really 500,000? Read the Article on Vioxx and the deadly prescription drug.
Big-Pharma has billions of dollars behind them. How many Big-Pharma commercials do you see a day? The brainwashing of the masses is common practice throughout the world. What is the agenda of Big-Pharma? The almighty dollar or public health? Take a look at some information and think for yourself. We are Free Thinkers so we won't tell you what to think. We just ask you to open your mind, read on and forget all that you think you know for just a minute. We do show you some anti-pharma statistics here. It is the information they would rather you did not know. We show you mostly this side of the story because it is the ones that they suppress to keep it from you. You can get their side of the story very quickly. You have to spend quite some time digging for the truth to see the hidden side so we focus on the suppressed information to bring it to you.
55,000 Deaths were from an FDA approved medication—Vioxx.
Fact 2018:
The number one cause of death is Death By Doctor.
Here is Where We Show You Some Facts & Science
We are not saying all medicines are bad. There are some very good life-saving and emergency medications. What we are saying is that there are many deadly, toxic medications being prescribed unnecessarily in the name of profits. Here is the science that big pharma does not want you to see. Big Pharma owns the mainstream media, and they purposely keep this science/information from you. Not sure quite yet? Read about how big pharma released Viox knowing it would kill people and how 55,000 people or more have died at their hands from this drug alone. Some non-big pharma scientist put that number at 500,000.
Yes, there are life-saving drugs. Yes, there drugs that have benefits that outway the risk, but you must do your due diligence and find the facts to make your decision. Don't let the Big-Pharma trained doctors make that decision for you. Ask questions. Be a Free Thinker. Gather the facts. Are the risks worth it to you? Do you know the risks?
We are not hypocrites, but if you believe we are because we do believe in some life-saving, life-altering medication yet, we think many other toxic medications with horrific adverse side effects are given unnecessarily then so be it. Big pharma has to battle back and put all doctors, journalist, scientists, and the like in the class of quackery. They even have quackery websites to discredit real doctors or their adversaries. The educated doctor and or person who gathers facts is considered their enemy. They have no argument so they must battle this way. Someone who names calls is generally someone who cannot debate facts and have a good argument.
Just because someone writes an article that says a doctor who has a non-big pharma cure calling them a quack does not mean this is true. It's big pharma's only way to battle the competition and bring down those who spread the truth. Science is on the side of the person they deem a quack, so they have to discredit them somehow. They spend a lot of money to keep you in the dark. Big pharma is in the business of suppressing the truth. It is part of the business plan. It is how they control and manipulate you. If you think they have your best interest at heart, I urge you to dig deep and find the facts that support that theory.
Just fewer than one-fourth (23.7%) of all NAS's (new active substances) introduced between 1995 and 2010 had serious safety issues.
This article questions "What is the percentage of drugs approved in Canada that subsequently either acquire serious safety warnings or have to be withdrawn from the market for safety reasons?"
An analysis conducted in 2011, based on a year of ADRs reported to the FDA, came to similar conclusions: Americans experienced "2.1 million serious injuries, including 128,000 patient deaths." Other studies reveal that one in every five NMEs eventually caused enough serious harm in patients to warrant a severe warning or withdrawal from the market. Of priority drugs that were reviewed in slightly more than half the normal time, at least one in three of them caused serious harm.
J. Lexchin, "New Drugs and Safety: What Happened to New Active Substances Approved in Canada between 1995 and 2010?" Archives of Internal Medicine 172, no. 21 (2012): 1680-1681.
This website is for information purposes only. We are not diagnosing, treating or preventing any disease or medical condition. We just supply information.
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Posts Tagged ' FIFA 14 '
FIFA 15: Attack Is The Best Form Of Defence
Football's most authentic video game experience is back and better than before as EA Sports have revamped the gameplay of FIFA 15.
EA's annual title boasts numerous new additions than those enjoyed by its successor but fans will have to look into the smaller details to see how exactly things have improved.
FIFA 15 is the most realistic football game ever made. Players now have more than 600 emotions, losing the rigidness of yesteryear and now realistically interacting with teammates. Even audiences will be more realistic with new cheers based on live match atmosphere captured during the past season.
This title is the first of the franchise where EA have got to grips with the PS4 and Xbox One, resulting in a mass of changes to the graphics and animation engines, which are also reflected in the older consoles like PS3 and Xbox 360. Some are merely cosmetic and some almost unnoticeable, but many impact upon the gameplay. Continue reading →
Brendan Clarke
Game Review: FIFA World Cup 2014
EA Sports World Cup franchise is back after a four year absence as the party moves onto Brazil with enhanced features, befitting of a samba style party.
The modern FIFA games and the World Cup have long co-existed, with the latter serving as a taster ahead of the new club based game since its inception during World Cup 1998. EA Sports has always managed to capture the sense of occasion of a big event and they follow that up here in true World Cup style, akin to that of the three games that came before this title. Though there are tweaks to FIFA's core mechanics, it's the presentation that makes 2014 FIFA World Cup a souvenir piece worth bringing home, making it a stand out game among other souvenir games of our generation such as those titles associated with the Olympics or the Champions League. Continue reading →
Andy Townsend
Captain Your Country
Clive Tyldesley
EA Talk Radio
Road To Rio De Janeiro
Story Of Finals
Story Of Qualifying
World Cup Game
Xbox 360.Xbox


A teenager charged with the murder of 41-year-old Cyrus Alexis Alupis will face trial in the High Court at Greymouth on September 2, 2019.
The date for 17-year-old Lewis Floyd McKenzie's trial was set at a case review session in the High Court at Christchurch today.
McKenzie has been on electronically monitored bail since it was granted a month ago by Justice Rachel Dunningham.
McKenzie was at the Christchurch court today, along with Crown prosecutor Mark Zarifeh, and the judge, Justice Cameron Mander, while defence counsel Richard Bodle appeared by video-link from Greymouth.
In the meantime, McKenzie has been remanded to a pre-trial call-over on December 18.
Mr Alupis was found fatally stabbed in Cowper Street, Greymouth on July 30, and died shortly after he was taken to Grey Base Hospital.


Little Nemo finds big adventure under the sea, but it's all the other animated characters like the sharks, Bruce, Anchor and Chum that really come alive through the animation.
This movie is amazing precisely for the macabre artistic style of the animation and would lose its gothic panache if actors were to play the parts of Jack Skellington and Sally.
Bugs like ants and caterpillars are adorable in this animated film, but unfortunately, they're not so cute in real life.
The story of Simba the lion makes for a great fable about power and courage, but having to watch real lions do real lion things is best saved for a nature documentary.
Considering that the lead character is Dusty Crophopper, a talking plane, we seriously doubt there would be any believable way to remake Planes with live actors.
This tale of an all-animal rescue squad that searches for a missing little girl has too many fantastic animated sequences, like Orville the albatross's flight scenes, to remake without animation.
Considering Pooh and his friends were really Christopher Robin's plush toys, we think they are super-charming as animated creatures.
We've come to love these toy characters so much we just don't think any actors could do them justice.
We know cat videos are all the rage, but these animated felines are perfect as they are.
There are a lot of robots in movies, but Baymax, the plus-sized inflatable computerized A.I., stands out as a digital icon.
These two canines become the best of friends and we're pretty sure the characters would lose their sweetness if they were played by a real fox and a real dog.
This animated dream world is so bizarre with dancing mops and mushrooms, there's just no way to do a live-action version.
The spaghetti-eating scene is so iconic, we won't even consider a live-action version.
Because almost all the characters come from video games, where they were animated to begin with, it wouldn't make any sense to get actors to play these parts.
Bambi and Thumper are the two most endearing forest creatures we've ever known, and we want to keep them in their animated woodland forever.


Not a computer guy so bear with me. Can you tell me what front coil springs you used? I have a 72 F250 2wd that I put a cummins 12 valve in and now need some advice on what springs you used. Any help would be greatly appreciated!
6 2 3 4 9 8 1 4 6 3 pacific time.
Welcome to the PA Chapter! Stop in the general chat thread, introduce yourself, & say hi. If you have any questions, please don't hesitate to ask.
how did your super duty springs work out for you on you highboy?
hey whats up. got me some new photo's of my 400 ford with the cobrajet heads in my albums. not sure how to show photos on my site in cleveland but if bored check it out..
hey crazed87bronco just checkin in. been busy at work lately, long hours and no play time.


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Home > Law & Inequality
Law & Inequality: A Journal of Theory and Practice was founded in 1981 under the direction of Professor Catharine MacKinnon. The Journal publishes articles by lawyers and non-lawyers in order to provide the intellectual insight and practical depth necessary for a true understanding of inequality. Articles focus on race, poverty, sexual orientation, gender, age, disability, and other unique issues of inequality. Journal articles can be social, empirical, doctrinal, experiential, literary, or community-based.
Each volume of the Journal is comprised of two issues: Winter and Summer. See the About This Journal page for a complete coverage of the journal.
2018 Symposium: Immigration Law Forum: Civil Rights Behind Bars
University of Minnesota Law School, November 9 & 10, 2017
Law & Inequality, in conjunction with The James H. Binger Center for New Americans, co-presented Immigration Law Forum: Civil Rights Behind Bars, a symposium addressing troubling trends in immigration enforcement and detention, the use of federal court litigation to protect immigrants, and lessons from the civil rights era. The Forum brought together leading litigators and educators from across the country who are involved in high-profile cases at all levels of the immigration adjudication system, including speakers Lee Gelernt, Deputy Director of the ACLU's Immigrants' Rights Project, and Professor Fatma Marouf, the Director of the Immigrant Rights Clinic at Texas A&M University School of Law.
Current Issue: Volume 37, Issue 2 (2019) Issue 2
Volume 37 Masthead
Volume 37 Issue 2 Table of Contents
Racial States of Municipal Governance: Policing Bodies and Space for Revenue in North St. Louis County, MO
The Case Against Absolute Judicial Immunity for Immigration Judges
Gun Control and the Color of Law
What is a Confederate Monument?: An Examination of Confederate Monuments in the Context of the Compelled Speech and Government Speech Doctrines
The Potholes of Offender-Funded Driving Diversion: How Minnesota's Driving Diversion Program Fails the People It is Supposed to Help
Current Masthead
Sua Sponte
Subscription and Contact Information
All Issues Vol. 37, Iss. 2 Vol. 37, Iss. 1 Vol. 36, Iss. 2 Vol. 36, Iss. 1 Vol. 35, Iss. 2 Vol. 35, Iss. 1 Vol. 34, Iss. 2 Vol. 34, Iss. 1 Vol. 33, Iss. 2 Vol. 33, Iss. 1 Vol. 32, Iss. 2 Vol. 32, Iss. 1 Vol. 31, Iss. 2 Vol. 31, Iss. 1 Vol. 30, Iss. 2 Vol. 30, Iss. 1 Vol. 29, Iss. 2 Vol. 29, Iss. 1 Vol. 28, Iss. 2 Vol. 28, Iss. 1 Vol. 27, Iss. 2 Vol. 27, Iss. 1 Vol. 26, Iss. 2 Vol. 26, Iss. 1 Vol. 25, Iss. 2 Vol. 25, Iss. 1 Vol. 24, Iss. 2 Vol. 24, Iss. 1 Vol. 23, Iss. 2 Vol. 23, Iss. 1 Vol. 22, Iss. 2 Vol. 22, Iss. 1 Vol. 21, Iss. 2 Vol. 21, Iss. 1 Vol. 20, Iss. 2 Vol. 20, Iss. 1 Vol. 19, Iss. 2 Vol. 19, Iss. 1 Vol. 18, Iss. 2 Vol. 18, Iss. 1 Vol. 17, Iss. 2 Vol. 17, Iss. 1 Vol. 16, Iss. 2 Vol. 16, Iss. 1 Vol. 15, Iss. 2 Vol. 15, Iss. 1 Vol. 14, Iss. 2 Vol. 14, Iss. 1 Vol. 13, Iss. 2 Vol. 13, Iss. 1 Vol. 12, Iss. 2 Vol. 12, Iss. 1 Vol. 11, Iss. 2 Vol. 11, Iss. 1 Vol. 10, Iss. 2 Vol. 10, Iss. 1 Vol. 9, Iss. 3 Vol. 9, Iss. 2 Vol. 9, Iss. 1 Vol. 8, Iss. 3 Vol. 8, Iss. 2 Vol. 8, Iss. 1 Vol. 7, Iss. 3 Vol. 7, Iss. 2 Vol. 7, Iss. 1 Vol. 6, Iss. 2 Vol. 6, Iss. 1 Vol. 5, Iss. 3 Vol. 5, Iss. 2 Vol. 5, Iss. 1 Vol. 4, Iss. 3 Vol. 4, Iss. 2 Vol. 4, Iss. 1 Vol. 3, Iss. 2 Vol. 3, Iss. 1 Vol. 2, Iss. 2 Vol. 2, Iss. 1 Vol. 1, Iss. 2 Vol. 1, Iss. 1
ISSN-L: 0737-089X


Jeremy Allaire, CEO of Circle, said that economies around the world should coordinate their efforts and regulate virtual currencies. At the moment, each country has established different legal frameworks related to cryptocurrencies. Allaire gave these comments during an interview with Reuters a few days ago.
According to Allaire, major economies should start to coordinate their regulation on virtual currencies. Circle is a cryptocurrency financial company that is backed by Goldman Sachs and it is valued at $3 billion dollars.
The company highlights that there is a lack of coordinated regulations around the world. As cryptocurrencies continue to expand, countries should adapt to these new changing times. Currently, there are just a few countries that have created flexible and clear regulations for virtual currencies including Japan and Malta.
Allaire believes that the G20 should do something about this issue. Back in March, G20 finance ministers met in Buenos Aires to discuss many topics, including crypto regulations. At that time, an official document was released that proposed to follow the Financial Action Task Force on Money Laundering (FATF) standards for virtual currencies.
He commented in this way at a moment in which regulators are not able to find a clear way to regulate these digital assets. China has already banned virtual currencies, and Japan has imposed clear regulations. The U.S. Securities and Exchange Commission (SEC) continues to consider virtual currencies as securities. India has been working in order to ban and discourage crypto activities.
Although the European Union works as a common block, it did not create any regulatory framework. However, countries such as France and Switzerland are starting to build their legal rules around virtual currencies.
Now, the FATF in a recent report explained that it will be establishing a set of rules for criminals in 2019. According to this financial watchdog, jurisdictions around the world will have to regulate exchanges and comply with AML and KYC rules.
If countries regulate cryptocurrencies investors will be protected and companies will operate in more stable environments. This would have a clear positive impact in the future of virtual currencies and blockchain technology.


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redpajama_set_name: RedPajamaGithub


text:
Q: Open new Terminal tab in current working directory doesn't work In the Terminal preferences you can find an option to open new windows and tabs in the current working directory. Yet there's a message that says that programs notify Terminal about the current working directory using scape sequences, which I don't know what it means.
But the Terminal itself is not doing this, as I would like to create a new tab when I press Cmd ⌘ + T to open at the same working directory (not ~/).
I found this post but it doesn't address this. Here you have a figure with the options:

A: I have noticed that this kind of behaviour also reproduces, when having whitespaces in your hostname.
$ sudo scutil --set HostName 'no-whitespace-name' fixes this issue.

A: So I found the problem with the Terminal and I'm posting the answer hoping it can help others. The problem was in the definition of the PROMPT_COMMAND environmental variable. I changed its definition from
export PROMPT_COMMAND='history -n;'

to
export PROMPT_COMMAND="${PROMPT_COMMAND:+$PROMPT_COMMAND ;} history -n"

appending at the end of the existing PROMPT_COMMAND instead and this solved the problem.

A: Well Terminal will certainly open a new tab or window in the current directory if you are at the prompt in bash all things working well.
I'm running Terminal version 2.4 on 10.9.4 and it works perfectly for both new tabs and windows.
If it doesn't then something is upsetting things. Try moving your .profile, .bash_profile and .bashrc out of the way in case something in them is upsetting bash.
Once you've discovered which file is causing the problem then you can discover which part is the problem using a "halving method". Cut the file approximately in half and move that half back. That will tell you which half is doing it. Repeat with the cutting in half  and moving until you have it down to a few lines or so you can then ask your question again.

redpajama_set_name: RedPajamaStackExchange


text:
Banco Nacional de México, S.A. Integrante del Grupo Financiero Banamex and Citibank (Banamex USA) v. Domain Park Limited
Complainants are Banco Nacional de México, S.A. Integrante del Grupo Financiero Banamex, of Mexico, D.F., Mexico, and Citibank (Banamex USA), of Los Angeles, California, United States of America, represented by Paul, Hastings, Janofsky & Walker, LLP, United States of America.
Respondent is Domain Park Limited, of Apia, Samoa.
The disputed domain name <banamexusa.com> is registered with Rebel.com Corp.
The Complaint was filed with the WIPO Arbitration and Mediation Center (the "Center") on September 25, 2008. On September 25, 2008, the Center transmitted by email to Rebel.com Corp. a request for registrar verification in connection with the disputed domain name. On September 25, 2008, Rebel.com Corp. transmitted by email to the Center its verification response confirming that the Respondent is listed as the registrant and providing the contact details. The Center verified that the Complaint satisfied the formal requirements of the Uniform Domain Name Dispute Resolution Policy (the "Policy" or "UDRP"), the Rules for Uniform Domain Name Dispute Resolution Policy (the "Rules"), and the WIPO Supplemental Rules for Uniform Domain Name Dispute Resolution Policy (the "Supplemental Rules").
In accordance with the Rules, paragraphs 2(a) and 4(a), the Center formally notified Respondent of the Complaint, and the proceedings commenced on October 2, 2008. In accordance with the Rules, paragraph 5(a), the due date for Response was October 22, 2008. Respondent did not submit any response. Accordingly, the Center notified Respondent's default on October 29, 2008.
The Center appointed Roberto Bianchi as the sole panelist in this matter on November 7, 2008. The Panel finds that it was properly constituted. The Panel has submitted the Statement of Acceptance and Declaration of Impartiality and Independence, as required by the Center to ensure compliance with the Rules, paragraph 7.
Complainants have contended the following facts and circumstances without any opposition by Respondent:
- Banamex is Mexico's second largest bank with more than 1,427 branches and 4,492 ATMs in Mexico.
- Banamex owns numerous trademark registrations for the trademark BANAMEX and variations thereof in Mexico, Argentina and the United States of America. In particular, Banamex owns the United States word mark BANAMEX USA, Reg. No. 1838831, filed on August November 17, 1992 registered on June 7, 1994. This registration has been renewed. Banamex also owns the United States word mark BANAMEX, Reg. No. 1614211, filed on August 22, 1989 and registered on September 18, 1990. This registration also has been renewed.
- Banamex has invested more than USD100,000,000.00 in the last 12 years advertising BANAMEX branded financial services worldwide.
- Citibank (Banamex USA) is the licensee of the BANAMEX trademark in the United States and Mexico for financial services.
- Respondent registered the disputed domain name on November 29, 2006.
- On August 28, 2008, the disputed domain name pointed to a web page containing links to the websites of Complainants' competitors such as HSBC Bank USA N.A., Countrywide Bank, Bank of America, Discover Bank, Wells Fargo Bank, Wachovia Corporation, etc.
Complainants contend as follows:
- The <banamexusa.com> domain name is likely to cause confusion with the inherently distinctive and famous BANAMEX trademarks, as well with the domain name <banamex.com>, owned by Banamex. The addition of a country name does nothing to change an otherwise identical or confusingly similar domain name.
- Respondent has no rights or legitimate interests in respect of the disputed domain name.
- The disputed domain name was registered and is being used in bad faith. Respondent is using the domain name to confuse and divert Internet users to competing websites through a "pay-per-click" domain-parking page that contains links to the websites of Complainants' competitors. Respondent's activities are also designed to disrupt and harm Complainants' business by diverting potential customers to Respondent's website, thereby inducing them to purchase services from other parties instead of Complainants.
The Respondent did not reply to the Complainant's contentions, and is in default.
UDRP Panels must decide a complaint on the basis of the statements and documents submitted and in accordance with the Policy, the Rules and any applicable rules and principles of law. Under paragraph 4(a) of the Policy, a complainant must establish each of the following elements:
(i) The disputed domain name is identical or confusingly similar to a trademark or service mark in which the complainant has rights;
By submitting printouts taken from the Trademark Applications and Registrations Retrieval ("TARR") database of the United States Patent and Trademark Office ("USPTO") Complainants evidenced that Complainant Banamex owns, inter alia, the United States word marks BANAMEX (Reg. No. 1614211) and BANAMEX USA (Reg. No. 1838831). Both marks are in force. Accordingly, the Panel finds that Complainant Banamex has rights in such marks.
Except for the missing space between the terms "banamex" and "usa", the disputed domain name is identical to the BANAMEX USA mark. See Grant Thornton International v. Martin Schmitz, WIPO Case No. D2006-1085 ("It is commonly known that technically the letters in domain names cannot be separated by spaces […]"). As to the BANAMEX mark, the addition of the name of a country (or its common abbreviation) to a mark in a domain name is inapt to distinguish the domain name from the mark. See InfoSpace.com, Inc. v. Hari Prakash, WIPO Case No. D2000-0076 (finding the mere addition of the word "India" insufficient to distinguish the domain name from the trademarks of the Complainant, as it appears to be made most likely to induce Internet users to believe that they are connecting with a site of an Indian affiliate or to some "Indian operation" of the Complainant).
The Panel concludes that the first element of the Policy is met.
According to Complainants, they have no relationship with Respondent and have never granted a license, sub-license or permission to Respondent to use the BANAMEX trademark or a domain name incorporating the BANAMEX mark or any variation thereof. Complainants further contend that Respondent has never been known by or operated a bona fide business under the name BANAMEX or under the <banamexusa.com> domain name. Complainants add that Respondent is not making a legitimate non commercial or fair use of the disputed domain name, and that its only purpose for using the disputed domain name is to enhance its personal commercial gain by holding itself out as affiliated with or connected to Complainants, or as Complainants themselves. This, say Complainants, can never constitute a bona fide offering of goods or services, or a legitimate non commercial or fair use under the Policy.
Taken together, Complainants' contentions and supporting evidence are sufficient to make out a prima facie case that Respondent lacks rights or legitimate interests in respect of the disputed domain name. Once a prima facie case is made, a respondent carries the burden of demonstrating rights or legitimate interests in the disputed domain name. However, Respondent has not presented the Panel with any comments or evidence. Accordingly, the Panel considers that Complainants have satisfied Policy paragraph 4(a)(ii). See "WIPO Overview of WIPO Panel Views on Selected UDRP Questions". At https://www.wipo.int/amc/en/domains/search/overview/index.html.
Complainants submit printouts taken from Respondent's website at the disputed domain name with numerous links referring to Complainant and Complainant's competitors, and to services provided by Complainant or its competitors, such as "CapitalOne Credit cards" ("www.capitalone.com"); HSBC Mastercard ("www.hsbccreditcard.com") and "Apply for Credit cards" ("www.creditcards.com"), and related searches such as "Online Payments", "Credit Card", "Banamexusa Credit Card", "WWW Banamex Com", "Banamexusa", "Apply For A Credit Card", etc. Since most of these links are of financial nature, the same line of business of Complainants, the Panel infers that Respondent, at the time of registering the disputed domain name, knew of or could not have ignored the existence of Complainants, two well known financial institutions, and their equally well-known marks BANAMEX and BANAMEX USA, in use and registered about ten years prior to the registration of the disputed domain name. The Panel concludes that the disputed domain name was registered in bad faith.
The links appearing on the "www.banamexusa.com" website redirect Internet users to commercial websites, either from competitors of Complainants or from other businesses offering or related to financial services. In all likelihood, Respondent appears to be extracting a profit, from "click-through" or "pay-per-click" mechanisms. UDRP panels routinely consider this use of the disputed domain name to fall squarely within Policy paragraph 4(b)(iv) ("by using the domain name, you have intentionally attempted to attract, for commercial gain, Internet users to your website or other on-line location, by creating a likelihood of confusion with the complainant's mark as to the source, sponsorship, affiliation, or endorsement of your website or location or of a product or service on your website or location). As this is a circumstance of bad faith registration and use of the disputed domain name, the Panel finds that the third requirement of the Policy is met.
For all the foregoing reasons, in accordance with paragraphs 4(i) of the Policy and 15 of the Rules, the Panel orders that the domain name <banamexusa.com> be transferred to Complainant Citibank (Banamex USA).