text:
require "google/showcase/v1beta1/identity_pb"
require "google/showcase/v1beta1/identity/rest/service_stub"

module Google
  module Showcase
    module V1beta1
      module Identity
        module Rest
          ##
          # REST client for the Identity service.
          #
          # A simple identity service.
          #
          class Client
            include Paths

            # @private
            attr_reader :identity_stub

            ##
            # Configure the Identity Client class.
            #
            # See {::Google::Showcase::V1beta1::Identity::Rest::Client::Configuration}
            # for a description of the configuration fields.
            #
            # @example
            #
            #   # Modify the configuration for all Identity clients
            #   ::Google::Showcase::V1beta1::Identity::Rest::Client.configure do |config|
            #     config.timeout = 10.0
            #   end
            #
            # @yield [config] Configure the Client client.
            # @yieldparam config [Client::Configuration]
            #
            # @return [Client::Configuration]
            #
            def self.configure
              @configure ||= begin
                default_config = Client::Configuration.new

                default_config
              end
              yield @configure if block_given?
              @configure
            end

            ##
            # Configure the Identity Client instance.
            #
            # The configuration is set to the derived mode, meaning that values can be changed,
            # but structural changes (adding new fields, etc.) are not allowed. Structural changes
            # should be made on {Client.configure}.
            #
            # See {::Google::Showcase::V1beta1::Identity::Rest::Client::Configuration}
            # for a description of the configuration fields.
            #
            # @yield [config] Configure the Client client.
            # @yieldparam config [Client::Configuration]
            #
            # @return [Client::Configuration]
            #
            def configure
              yield @config if block_given?
              @config
            end

            ##
            # Create a new Identity REST client object.
            #
            # @example
            #
            #   # Create a client using the default configuration
            #   client = ::Google::Showcase::V1beta1::Identity::Rest::Client.new
            #
            #   # Create a client using a custom configuration
            #   client = ::Google::Showcase::V1beta1::Identity::Rest::Client.new do |config|
            #     config.timeout = 10.0
            #   end
            #
            # @yield [config] Configure the Identity client.
            # @yieldparam config [Client::Configuration]
            #
            def initialize
              # Create the configuration object
              @config = Configuration.new Client.configure

              # Yield the configuration if needed
              yield @config if block_given?

              # Create credentials
              credentials = @config.credentials
              # Use self-signed JWT if the endpoint is unchanged from default,
              # but only if the default endpoint does not have a region prefix.
              enable_self_signed_jwt = @config.endpoint == Client.configure.endpoint &&
                                       !@config.endpoint.split(".").first.include?("-")
              credentials ||= Credentials.default scope: @config.scope,
                                                  enable_self_signed_jwt: enable_self_signed_jwt
              if credentials.is_a?(::String) || credentials.is_a?(::Hash)
                credentials = Credentials.new credentials, scope: @config.scope
              end

              @quota_project_id = @config.quota_project
              @quota_project_id ||= credentials.quota_project_id if credentials.respond_to? :quota_project_id

              @identity_stub = ::Google::Showcase::V1beta1::Identity::Rest::ServiceStub.new endpoint: @config.endpoint,
                                                                                credentials: credentials
            end

            # Service calls

            ##
            # Creates a user.
            #
            # @overload create_user(request, options = nil)
            #   Pass arguments to `create_user` via a request object, either of type
            #   {::Google::Showcase::V1beta1::CreateUserRequest} or an equivalent Hash.
            #
            #   @param request [::Google::Showcase::V1beta1::CreateUserRequest, ::Hash]
            #     A request object representing the call parameters. Required. To specify no
            #     parameters, or to keep all the default parameter values, pass an empty Hash.
            #   @param options [::Gapic::CallOptions, ::Hash]
            #     Overrides the default settings for this call, e.g, timeout, retries etc. Optional.
            #
            # @overload create_user(user: nil)
            #   Pass arguments to `create_user` via keyword arguments. Note that at
            #   least one keyword argument is required. To specify no parameters, or to keep all
            #   the default parameter values, pass an empty Hash as a request object (see above).
            #
            #   @param user [::Google::Showcase::V1beta1::User, ::Hash]
            #     The user to create.
            # @yield [result, response] Access the result along with the Faraday response object
            # @yieldparam result [::Google::Showcase::V1beta1::User]
            # @yieldparam response [::Faraday::Response]
            #
            # @return [::Google::Showcase::V1beta1::User]
            #
            # @raise [::Gapic::Rest::Error] if the REST call is aborted.
            def create_user request, options = nil
              raise ::ArgumentError, "request must be provided" if request.nil?

              request = ::Gapic::Protobuf.coerce request, to: ::Google::Showcase::V1beta1::CreateUserRequest

              # Converts hash and nil to an options object
              options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

              # Customize the options with defaults
              call_metadata = @config.rpcs.create_user.metadata.to_h

              # Set x-goog-api-client and x-goog-user-project headers
              call_metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
                lib_name: @config.lib_name, lib_version: @config.lib_version,
                gapic_version: ::Google::Showcase::VERSION,
                transports_version_send: [:rest]

              call_metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id

              options.apply_defaults timeout:      @config.rpcs.create_user.timeout,
                                     metadata:     call_metadata,
                                     retry_policy: @config.rpcs.create_user.retry_policy

              options.apply_defaults timeout:      @config.timeout,
                                     metadata:     @config.metadata,
                                     retry_policy: @config.retry_policy

              @identity_stub.create_user request, options do |result, response|
                yield result, response if block_given?
                return result
              end
            rescue ::Faraday::Error => e
              raise ::Gapic::Rest::Error.wrap_faraday_error e
            end

            ##
            # Retrieves the User with the given uri.
            #
            # @overload get_user(request, options = nil)
            #   Pass arguments to `get_user` via a request object, either of type
            #   {::Google::Showcase::V1beta1::GetUserRequest} or an equivalent Hash.
            #
            #   @param request [::Google::Showcase::V1beta1::GetUserRequest, ::Hash]
            #     A request object representing the call parameters. Required. To specify no
            #     parameters, or to keep all the default parameter values, pass an empty Hash.
            #   @param options [::Gapic::CallOptions, ::Hash]
            #     Overrides the default settings for this call, e.g, timeout, retries etc. Optional.
            #
            # @overload get_user(name: nil)
            #   Pass arguments to `get_user` via keyword arguments. Note that at
            #   least one keyword argument is required. To specify no parameters, or to keep all
            #   the default parameter values, pass an empty Hash as a request object (see above).
            #
            #   @param name [::String]
            #     The resource name of the requested user.
            # @yield [result, response] Access the result along with the Faraday response object
            # @yieldparam result [::Google::Showcase::V1beta1::User]
            # @yieldparam response [::Faraday::Response]
            #
            # @return [::Google::Showcase::V1beta1::User]
            #
            # @raise [::Gapic::Rest::Error] if the REST call is aborted.
            def get_user request, options = nil
              raise ::ArgumentError, "request must be provided" if request.nil?

              request = ::Gapic::Protobuf.coerce request, to: ::Google::Showcase::V1beta1::GetUserRequest

              # Converts hash and nil to an options object
              options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

              # Customize the options with defaults
              call_metadata = @config.rpcs.get_user.metadata.to_h

              # Set x-goog-api-client and x-goog-user-project headers
              call_metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
                lib_name: @config.lib_name, lib_version: @config.lib_version,
                gapic_version: ::Google::Showcase::VERSION,
                transports_version_send: [:rest]

              call_metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id

              options.apply_defaults timeout:      @config.rpcs.get_user.timeout,
                                     metadata:     call_metadata,
                                     retry_policy: @config.rpcs.get_user.retry_policy

              options.apply_defaults timeout:      @config.timeout,
                                     metadata:     @config.metadata,
                                     retry_policy: @config.retry_policy

              @identity_stub.get_user request, options do |result, response|
                yield result, response if block_given?
                return result
              end
            rescue ::Faraday::Error => e
              raise ::Gapic::Rest::Error.wrap_faraday_error e
            end

            ##
            # Updates a user.
            #
            # @overload update_user(request, options = nil)
            #   Pass arguments to `update_user` via a request object, either of type
            #   {::Google::Showcase::V1beta1::UpdateUserRequest} or an equivalent Hash.
            #
            #   @param request [::Google::Showcase::V1beta1::UpdateUserRequest, ::Hash]
            #     A request object representing the call parameters. Required. To specify no
            #     parameters, or to keep all the default parameter values, pass an empty Hash.
            #   @param options [::Gapic::CallOptions, ::Hash]
            #     Overrides the default settings for this call, e.g, timeout, retries etc. Optional.
            #
            # @overload update_user(user: nil, update_mask: nil)
            #   Pass arguments to `update_user` via keyword arguments. Note that at
            #   least one keyword argument is required. To specify no parameters, or to keep all
            #   the default parameter values, pass an empty Hash as a request object (see above).
            #
            #   @param user [::Google::Showcase::V1beta1::User, ::Hash]
            #     The user to update.
            #   @param update_mask [::Google::Protobuf::FieldMask, ::Hash]
            #     The field mask to determine wich fields are to be updated. If empty, the
            #     server will assume all fields are to be updated.
            # @yield [result, response] Access the result along with the Faraday response object
            # @yieldparam result [::Google::Showcase::V1beta1::User]
            # @yieldparam response [::Faraday::Response]
            #
            # @return [::Google::Showcase::V1beta1::User]
            #
            # @raise [::Gapic::Rest::Error] if the REST call is aborted.
            def update_user request, options = nil
              raise ::ArgumentError, "request must be provided" if request.nil?

              request = ::Gapic::Protobuf.coerce request, to: ::Google::Showcase::V1beta1::UpdateUserRequest

              # Converts hash and nil to an options object
              options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

              # Customize the options with defaults
              call_metadata = @config.rpcs.update_user.metadata.to_h

              # Set x-goog-api-client and x-goog-user-project headers
              call_metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
                lib_name: @config.lib_name, lib_version: @config.lib_version,
                gapic_version: ::Google::Showcase::VERSION,
                transports_version_send: [:rest]

              call_metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id

              options.apply_defaults timeout:      @config.rpcs.update_user.timeout,
                                     metadata:     call_metadata,
                                     retry_policy: @config.rpcs.update_user.retry_policy

              options.apply_defaults timeout:      @config.timeout,
                                     metadata:     @config.metadata,
                                     retry_policy: @config.retry_policy

              @identity_stub.update_user request, options do |result, response|
                yield result, response if block_given?
                return result
              end
            rescue ::Faraday::Error => e
              raise ::Gapic::Rest::Error.wrap_faraday_error e
            end

            ##
            # Deletes a user, their profile, and all of their authored messages.
            #
            # @overload delete_user(request, options = nil)
            #   Pass arguments to `delete_user` via a request object, either of type
            #   {::Google::Showcase::V1beta1::DeleteUserRequest} or an equivalent Hash.
            #
            #   @param request [::Google::Showcase::V1beta1::DeleteUserRequest, ::Hash]
            #     A request object representing the call parameters. Required. To specify no
            #     parameters, or to keep all the default parameter values, pass an empty Hash.
            #   @param options [::Gapic::CallOptions, ::Hash]
            #     Overrides the default settings for this call, e.g, timeout, retries etc. Optional.
            #
            # @overload delete_user(name: nil)
            #   Pass arguments to `delete_user` via keyword arguments. Note that at
            #   least one keyword argument is required. To specify no parameters, or to keep all
            #   the default parameter values, pass an empty Hash as a request object (see above).
            #
            #   @param name [::String]
            #     The resource name of the user to delete.
            # @yield [result, response] Access the result along with the Faraday response object
            # @yieldparam result [::Google::Protobuf::Empty]
            # @yieldparam response [::Faraday::Response]
            #
            # @return [::Google::Protobuf::Empty]
            #
            # @raise [::Gapic::Rest::Error] if the REST call is aborted.
            def delete_user request, options = nil
              raise ::ArgumentError, "request must be provided" if request.nil?

              request = ::Gapic::Protobuf.coerce request, to: ::Google::Showcase::V1beta1::DeleteUserRequest

              # Converts hash and nil to an options object
              options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

              # Customize the options with defaults
              call_metadata = @config.rpcs.delete_user.metadata.to_h

              # Set x-goog-api-client and x-goog-user-project headers
              call_metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
                lib_name: @config.lib_name, lib_version: @config.lib_version,
                gapic_version: ::Google::Showcase::VERSION,
                transports_version_send: [:rest]

              call_metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id

              options.apply_defaults timeout:      @config.rpcs.delete_user.timeout,
                                     metadata:     call_metadata,
                                     retry_policy: @config.rpcs.delete_user.retry_policy

              options.apply_defaults timeout:      @config.timeout,
                                     metadata:     @config.metadata,
                                     retry_policy: @config.retry_policy

              @identity_stub.delete_user request, options do |result, response|
                yield result, response if block_given?
                return result
              end
            rescue ::Faraday::Error => e
              raise ::Gapic::Rest::Error.wrap_faraday_error e
            end

            ##
            # Lists all users.
            #
            # @overload list_users(request, options = nil)
            #   Pass arguments to `list_users` via a request object, either of type
            #   {::Google::Showcase::V1beta1::ListUsersRequest} or an equivalent Hash.
            #
            #   @param request [::Google::Showcase::V1beta1::ListUsersRequest, ::Hash]
            #     A request object representing the call parameters. Required. To specify no
            #     parameters, or to keep all the default parameter values, pass an empty Hash.
            #   @param options [::Gapic::CallOptions, ::Hash]
            #     Overrides the default settings for this call, e.g, timeout, retries etc. Optional.
            #
            # @overload list_users(page_size: nil, page_token: nil)
            #   Pass arguments to `list_users` via keyword arguments. Note that at
            #   least one keyword argument is required. To specify no parameters, or to keep all
            #   the default parameter values, pass an empty Hash as a request object (see above).
            #
            #   @param page_size [::Integer]
            #     The maximum number of users to return. Server may return fewer users
            #     than requested. If unspecified, server will pick an appropriate default.
            #   @param page_token [::String]
            #     The value of google.showcase.v1beta1.ListUsersResponse.next_page_token
            #     returned from the previous call to
            #     `google.showcase.v1beta1.Identity\ListUsers` method.
            # @yield [result, response] Access the result along with the Faraday response object
            # @yieldparam result [::Gapic::Rest::PagedEnumerable<::Google::Showcase::V1beta1::User>]
            # @yieldparam response [::Faraday::Response]
            #
            # @return [::Gapic::Rest::PagedEnumerable<::Google::Showcase::V1beta1::User>]
            #
            # @raise [::Gapic::Rest::Error] if the REST call is aborted.
            def list_users request, options = nil
              raise ::ArgumentError, "request must be provided" if request.nil?

              request = ::Gapic::Protobuf.coerce request, to: ::Google::Showcase::V1beta1::ListUsersRequest

              # Converts hash and nil to an options object
              options = ::Gapic::CallOptions.new(**options.to_h) if options.respond_to? :to_h

              # Customize the options with defaults
              call_metadata = @config.rpcs.list_users.metadata.to_h

              # Set x-goog-api-client and x-goog-user-project headers
              call_metadata[:"x-goog-api-client"] ||= ::Gapic::Headers.x_goog_api_client \
                lib_name: @config.lib_name, lib_version: @config.lib_version,
                gapic_version: ::Google::Showcase::VERSION,
                transports_version_send: [:rest]

              call_metadata[:"x-goog-user-project"] = @quota_project_id if @quota_project_id

              options.apply_defaults timeout:      @config.rpcs.list_users.timeout,
                                     metadata:     call_metadata,
                                     retry_policy: @config.rpcs.list_users.retry_policy

              options.apply_defaults timeout:      @config.timeout,
                                     metadata:     @config.metadata,
                                     retry_policy: @config.retry_policy

              @identity_stub.list_users request, options do |result, response|
                result = ::Gapic::Rest::PagedEnumerable.new @identity_stub, :list_users, "users", request, result,
                                                            options
                yield result, response if block_given?
                return result
              end
            rescue ::Faraday::Error => e
              raise ::Gapic::Rest::Error.wrap_faraday_error e
            end

            ##
            # Configuration class for the Identity REST API.
            #
            # This class represents the configuration for Identity REST,
            # providing control over timeouts, retry behavior, logging, transport
            # parameters, and other low-level controls. Certain parameters can also be
            # applied individually to specific RPCs. See
            # {::Google::Showcase::V1beta1::Identity::Rest::Client::Configuration::Rpcs}
            # for a list of RPCs that can be configured independently.
            #
            # Configuration can be applied globally to all clients, or to a single client
            # on construction.
            #
            # @example
            #
            #   # Modify the global config, setting the timeout for
            #   # create_user to 20 seconds,
            #   # and all remaining timeouts to 10 seconds.
            #   ::Google::Showcase::V1beta1::Identity::Rest::Client.configure do |config|
            #     config.timeout = 10.0
            #     config.rpcs.create_user.timeout = 20.0
            #   end
            #
            #   # Apply the above configuration only to a new client.
            #   client = ::Google::Showcase::V1beta1::Identity::Rest::Client.new do |config|
            #     config.timeout = 10.0
            #     config.rpcs.create_user.timeout = 20.0
            #   end
            #
            # @!attribute [rw] endpoint
            #   The hostname or hostname:port of the service endpoint.
            #   Defaults to `"localhost:7469"`.
            #   @return [::String]
            # @!attribute [rw] credentials
            #   Credentials to send with calls. You may provide any of the following types:
            #    *  (`String`) The path to a service account key file in JSON format
            #    *  (`Hash`) A service account key as a Hash
            #    *  (`Google::Auth::Credentials`) A googleauth credentials object
            #       (see the [googleauth docs](https://googleapis.dev/ruby/googleauth/latest/index.html))
            #    *  (`Signet::OAuth2::Client`) A signet oauth2 client object
            #       (see the [signet docs](https://googleapis.dev/ruby/signet/latest/Signet/OAuth2/Client.html))
            #    *  (`nil`) indicating no credentials
            #   @return [::Object]
            # @!attribute [rw] scope
            #   The OAuth scopes
            #   @return [::Array<::String>]
            # @!attribute [rw] lib_name
            #   The library name as recorded in instrumentation and logging
            #   @return [::String]
            # @!attribute [rw] lib_version
            #   The library version as recorded in instrumentation and logging
            #   @return [::String]
            # @!attribute [rw] timeout
            #   The call timeout in seconds.
            #   @return [::Numeric]
            # @!attribute [rw] metadata
            #   Additional headers to be sent with the call.
            #   @return [::Hash{::Symbol=>::String}]
            # @!attribute [rw] retry_policy
            #   The retry policy. The value is a hash with the following keys:
            #    *  `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds.
            #    *  `:max_delay` (*type:* `Numeric`) - The max delay in seconds.
            #    *  `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier.
            #    *  `:retry_codes` (*type:* `Array<String>`) - The error codes that should
            #       trigger a retry.
            #   @return [::Hash]
            # @!attribute [rw] quota_project
            #   A separate project against which to charge quota.
            #   @return [::String]
            #
            class Configuration
              extend ::Gapic::Config

              config_attr :endpoint,      "localhost:7469", ::String
              config_attr :credentials,   nil do |value|
                allowed = [::String, ::Hash, ::Proc, ::Symbol, ::Google::Auth::Credentials, ::Signet::OAuth2::Client,
                           nil]
                allowed.any? { |klass| klass === value }
              end
              config_attr :scope,         nil, ::String, ::Array, nil
              config_attr :lib_name,      nil, ::String, nil
              config_attr :lib_version,   nil, ::String, nil
              config_attr :timeout,       nil, ::Numeric, nil
              config_attr :metadata,      nil, ::Hash, nil
              config_attr :retry_policy,  nil, ::Hash, ::Proc, nil
              config_attr :quota_project, nil, ::String, nil

              # @private
              def initialize parent_config = nil
                @parent_config = parent_config unless parent_config.nil?

                yield self if block_given?
              end

              ##
              # Configurations for individual RPCs
              # @return [Rpcs]
              #
              def rpcs
                @rpcs ||= begin
                  parent_rpcs = nil
                  parent_rpcs = @parent_config.rpcs if defined?(@parent_config) && @parent_config.respond_to?(:rpcs)
                  Rpcs.new parent_rpcs
                end
              end

              ##
              # Configuration RPC class for the Identity API.
              #
              # Includes fields providing the configuration for each RPC in this service.
              # Each configuration object is of type `Gapic::Config::Method` and includes
              # the following configuration fields:
              #
              #  *  `timeout` (*type:* `Numeric`) - The call timeout in seconds
              #  *  `metadata` (*type:* `Hash{Symbol=>String}`) - Additional headers
              #  *  `retry_policy (*type:* `Hash`) - The retry policy. The policy fields
              #     include the following keys:
              #      *  `:initial_delay` (*type:* `Numeric`) - The initial delay in seconds.
              #      *  `:max_delay` (*type:* `Numeric`) - The max delay in seconds.
              #      *  `:multiplier` (*type:* `Numeric`) - The incremental backoff multiplier.
              #      *  `:retry_codes` (*type:* `Array<String>`) - The error codes that should
              #         trigger a retry.
              #
              class Rpcs
                ##
                # RPC-specific configuration for `create_user`
                # @return [::Gapic::Config::Method]
                #
                attr_reader :create_user
                ##
                # RPC-specific configuration for `get_user`
                # @return [::Gapic::Config::Method]
                #
                attr_reader :get_user
                ##
                # RPC-specific configuration for `update_user`
                # @return [::Gapic::Config::Method]
                #
                attr_reader :update_user
                ##
                # RPC-specific configuration for `delete_user`
                # @return [::Gapic::Config::Method]
                #
                attr_reader :delete_user
                ##
                # RPC-specific configuration for `list_users`
                # @return [::Gapic::Config::Method]
                #
                attr_reader :list_users

                # @private
                def initialize parent_rpcs = nil
                  create_user_config = parent_rpcs.create_user if parent_rpcs.respond_to? :create_user
                  @create_user = ::Gapic::Config::Method.new create_user_config
                  get_user_config = parent_rpcs.get_user if parent_rpcs.respond_to? :get_user
                  @get_user = ::Gapic::Config::Method.new get_user_config
                  update_user_config = parent_rpcs.update_user if parent_rpcs.respond_to? :update_user
                  @update_user = ::Gapic::Config::Method.new update_user_config
                  delete_user_config = parent_rpcs.delete_user if parent_rpcs.respond_to? :delete_user
                  @delete_user = ::Gapic::Config::Method.new delete_user_config
                  list_users_config = parent_rpcs.list_users if parent_rpcs.respond_to? :list_users
                  @list_users = ::Gapic::Config::Method.new list_users_config

                  yield self if block_given?
                end
              end
            end
          end
        end
      end
    end
  end
end


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View Full Version : 2 Austins & a Consul...$800.00 cdn !!
In the "Old Car Trader" magazine we get up here, there is an ad from Manitoba, Canada for three interesting Brit cars.
There is a 1961 Austin Cambridge #A-H59L-77458, a 1962 Austin Cambridge #A-HS8L-32702, and a 1956 Consul, "made by ford of England." All three for $800.00 Cdn.
Hard to tell the condition from the B&W pick, but all are on 4 wheels.
Just thought I would post it in case of any interest here. There is a phone #.


#SPAYITFORWARD For World Spay Day!
Feline Lonely...But Cannot #Adopt or #Foster?
#Sponsor a Kitty Instead! Your donation helps us enroll more kitties in our three community #Spay &#Neuter programs. Click here to donate.
Once you have donated to our #SpayItForward Campaign, we would love you to post a selfie with/of your cat using the hashtag #SpayItForward. Don't forget to tag us in it on Facebook and Instagram (@pcfelines)! Sharing these selfies on your social media profiles will help promote the World Spay Day cause!


2.830 Stockfotos, Vektorgrafiken und Illustrationen sind lizenzfrei verfügbar.
Da Nang, Vietnam - Mar. 29, 2019: The Golden Bridge. The two giant colossal hands emerging from the mountains holding up the golden bridge at the height of 1,414 m from the sea level in BaNa Hills.
Set of missiles and ballistic rocket warhead isolated on white background, vector illustration.
Meteorites in deep space, science fiction fantasy background.
Dirty old pillow from saliva stain isolated on white background.
Dirty old pillow from saliva stain on the bed.
Nakhon Ratchasima, Thailand ; AUG. 11 '2018 - Ban Rai temple or wat ban rai, The shrine is Asia's largest ceramic mosaic shrine with more than 20 million pieces of mosaic.
The Suramadu Bridge at Twilight with colorful lighting in Surabaya,Indonesia.Is the longest Bridge in Indonesia.
Strawberry hanging farm in Yuzawa, Japan.
White Guan Yin Buddha Statue at Chua Linh Ung Bai But Temple, Da Nang, Vietnam.
Thumb finger with blister from friction.
Aerial view of Da Nang city, Vietnam.
Da Nang City, Vietnam ; MAR. 27 '2019, Sculptures on walk way beside the Han River in Da Nang city, it is one of Vietnam's most important port cities.
Da Nang, Vietnam - Mar. 27, 2019 : Han river bridge or Song Han bridge in Da Nang city, Is a cable-stayed swing bridge to allow shipping traffic to pass along the Han river.
Da Nang, Vietnam - Mar. 29, 2019: The Golden Bridge. The two giant colossal hands emerging from the mountains holding up the golden bridge at the height of 1,414 m from the sea level in Ba Na Hills.
Da Nang, Vietnam - Mar. 29, 2019: Giants sculpture in the garden on Ba Na Hills french village, Ba Na Hills mountain resort is a favorite destination for tourists.
aerial view of Kuala Lumper, cityscape skyline at twilight.
The Zombie Sorcery or Sok Phe Dib ; public forest with sandy terrain that has been eroded by wind and rain, Khon Kaen, Thailand.
Abstract colorful gravels background in oil paint effect style.
Top view of car toys model on the road at night with careless driving concept.
Little baby bird sleeping in bird nest on green bush.
Flat backed millipede crawling on the rotten leaves.
Close up Oleander Hawk-moth or Gardenia Hawk-moth on white background.
Lizard eating a cockroach on the wall.
Wing and engine of passenger airplane is flying in the sky.
Silhouette of skyscraper under construction with crane at twilight background.
Fake human skeleton sitting on a chair in white room.
Fake human skeleton sitting on the floor.
White passenger airplane is flying over the cloudy sky.
Silhouette of crane on blue sky background.
Abstract gray cubes seamless pattern background, 3d effect.
Silhouette of vintage airplane and pilot on colorful gradient background.
Silhouette of helicopter and pilot on colorful gradient background.
Stuffed blue dolphin doll isolated on white background.
Stuffed brown monkey doll isolated on white background.
Stuffed blue piggy doll isolated on white background.
Stuffed pink sheep doll isolated on white background.
Fake human skeleton sitting against the wall with cigarette in his mouth.
Da Nang City, Vietnam ; JAN. 27 '2018, Da Nang Cathedral, Gothic-style architectural structure with a pink-painted as one of the most unique catholic churches in Vietnam.
Fake human skull with dried rose on black background.
Fake human skeleton lying on paved road.
Fake human skeleton sitting in front of desktop computer, computer addicted concept.
Strawberry orgarnic farm in Yuzawa, Japan.
Fake human skeleton lying in front of desktop computer, computer addicted concept.
Aerial view of Ha Noi city looking from airplane window before landing to the airport, Vietnam.
Aerial view of beautiful sky and cloudscape background.
Hanoi, Vietnam - JAN. 30, 2018 : Boeing 787-8 Dreamliner Qatar airways preparing for taking off at Noi bai international Airport.


text:
Q: Jenkins slave as a kubernetes pod I have created kubernetes cluster in GCP and top of it i have configured jenkins in kubernetes using the below url
https://cloud.google.com/solutions/jenkins-on-kubernetes-engine-tutorial
I am able to run jenkins build with normal commands and it is creating a pod and the build is getting successful. When i am trying to change the image for maven build or golang build, i am unable to complete it. When i try to change it the pod is keep on terminating and recreating.
jenkins kubernetes configuration
Jenkins pod template
Jenkins build

A: We can add pod template in Jenkins pipeline script to pull our custom image and to run as a slave pod. Use this below format:

pipeline {
  agent {
    kubernetes {
      defaultContainer 'jnlp'
      yaml """
apiVersion: v1
kind: Pod
metadata:
  labels:
    some-label: some-label-value
spec:
  containers:
  - name: maven
    image: maven:alpine
    command:
    - cat
    tty: true
  - name: busybox
    image: busybox
    command:
    - cat
    tty: true
"""
    }
  }
  stages {
    stage('Run maven') {
      steps {
        container('maven') {
          sh 'mvn -version'
        }
        container('busybox') {
          sh '/bin/busybox'
        }
      }
    }
  }
}

redpajama_set_name: RedPajamaStackExchange


text:
namespace Util
{
	void Stringify(const CStringW& strIn, CStringW& strOut);
}

redpajama_set_name: RedPajamaGithub


Collins Learning India has a new managing director with Chaitali Moitra appointed to the role to replace Krishna Naroor.
Moitra joins from Macmillan, where she held the position of Vice President of Sales, and will now also join the HarperCollins India Board.
Collins India is involved in the Indian schools publishing market. The division launched its first publications to the market in late 2013, and has since is engaged in textbook publishing for classes I to VIII, serving both the CBSE and ICSE curricula in the core subjects of English, Mathematics, Science and Computer Science, as well as General Knowledge, Values and Environment education.
According to Moitra, Collins Learning is scaling up increasingly and she's excited over the opportunity to be part of the organisation at this stage.
"I look forward to using my varied industry experience further to enhance that growth," she says.


text:
The Best Mattress for Your Money — and Every Kind of Sleeper
By Michael Tedder
Updated: January 20, 2021 4:50 PM ET | Originally published: July 13, 2020
https://money.com/best-mattress/
Courtesy of Casper
We could all use a little more sleep. According to research from the Division of Sleep Medicine at Harvard Medical School, a good night's sleep can improve your health and memory. What about the effects of a lack of sleep? We probably all know what that can do. As the researchers put it, poor sleep "affects mood, motivation, judgment, and our perception of events."
Unfortunately, according to the Centers for Disease Control, most people are not getting the sleep that they need. Surveys indicate the population of bad sleepers has grown steadily over the decades as well. A Gallup poll found that "the number of Americans getting six hours or less of sleep each night increased from just 11% in 1942 to 40% in 2013."
Ads by Money. We may be compensated if you click this ad.Ad
Your sleep is only as good as your mattress. Find the best one today.
Keeping your spine in a neutral position will help you get a good night's sleep. A great mattress is the way to go. Click on your state to see your options.
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Get a Good Night's Sleep
What's the Best Mattress for You?
If you're looking to buy a new mattress that is more comfortable for your body, here are some guidelines, courtesy of Robert Wagner, MD, of the Virginia-based National Spine and Pain Centers. He is a physician who specializes in diagnosing and treating injuries of the spine, joints, tendons and nerves. "We tend to think of sleep as a time when the mind and body shut down. But this is not the case; sleep is an active period in which a lot of important processing, restoration, and strengthening occurs," he says. "For the 60 million Americans who suffer from back aches and other forms of chronic pain, sleep may be even more critical. Research shows that poor sleep quality is positively correlated with pain-related disability, as well as depression, and also that a new mattress can be beneficial relative to quality of sleep and reduction of pain."
Dr. Wagner says that there is no one-size-fits-all when it comes to finding the perfect mattress, as your needs will vary by your body type. Some people need their mattresses soft, and while others need more support. If you're a bit confused as to what your needs could be, a chiropractor or other medical professional might be able to help. "Every brand rates the firmness of its mattresses by its own terms. For example, If you have wide hips, a slightly softer surface may be better; you need some more give in order to keep your spine in alignment. Someone with narrower hips might be better off with a firmer surface."
Here's what people who suffer from chronic pain should consider relative to their mattresses and the quality of their sleep, according to Dr. Wagner:
• Know when it's time to get a new mattress. If your current mattress sags visibly in the middle or is no longer comfortable, it is probably time to purchase a new one.
• Good posture is important when you sleep. The muscles and ligaments (tissue that holds joints together) in your back need to relax and recover while you snooze. If a mattress is too firm – or too squishy – it won't support your spine at your neck or lower back the way it needs to.
• Overall comfort while sleeping on the mattress is just as important as sufficient back support. Patients who want a firmer mattress for back support may consider one with thicker padding for greater comfort.
• If you have a great night's sleep and wake up pain-free after staying at a hotel or in a friend's guest room, copy down that mattress's model representation. Or choose a mattress that comes with a money-back guarantee: A growing number of companies will let you buy a mattress and use it for anywhere from 30 to 100 days and send it back for a refund if you're not happy with it. (The refund policies of major online mattress brands are listed in Money's regularly updated story on the best mattress deals right now.)
"We spend almost a third of our life in bed, so it is important to have a comfortable mattress that meets your needs," concludes Dr. Wagner. "The one clear choice about sleep and pain is that you should visit your doctor if the pain regularly disrupts your sleep."
This advice is echoed by Christina Pierpaoli Parker, a resident of clinical psychology at the University of Alabama Birmingham (UAB), and a sleep and health researcher who has written about sleep and sleep products on CNBC, Healthline, and Shape.
"Sleep undergirds every facet of our physical and psychological health and a great mattress can promote our recommended daily dose of it. But if your sleep issues cause significant impairment and/or distress, consult with your physician or a behavioral sleep medicine provider who can diagnose, manage, and treat your symptoms," she says. "A mattress, no matter how great, can't and won't fix the underlying root causes."
With that in mind, as part of our ongoing series of product recommendations from experts, here are the best mattresses, according to chiropractors and sleep experts.
Amerisleep AS2
Courtesy of Amerisleep
"Back pain is often a result of excessive sinkage," says Erin Rossi, a Phoenix-based Medical Assistant, Certified Sleep Science Coach and a writer at the sleep health publication Simply Rest. "When one part of the body sinks too far into the mattress, it can force the spine out of alignment, putting pressure on the back and causing pain to worsen."
For those with back pain, she recommends "Amerisleep's AS2, which has a medium-firm comfort level that contours to the body to prevent pain-causing pressure points and ease muscle tension. When the back muscles fully relax, they can repair and rebuild quickly, alleviating pain in the upper back, lower back, and hips," she says. "The slight firmness of the AS2 keeps the heaviest parts of the body lifted, so the spine remains in a safe, neutral position that removes any tension in the back."
Additionally, Rossi points out, "Amerisleep uses a unique plant-based memory foam called Bio-Pur. This material is non-toxic, eco-friendly, and more breathable than traditional memory foams—creating a sleep surface that is always cool and inviting."
Casper Nova Hybrid Mattress
Parker, from the University of Alabama Birmingham, is a fan of the Casper brand — and the Casper Nova Hybrid mattress in particular. "Their Nova Hybrid model includes seven zones of support for spinal and lumbar alignment, making it a lovely option for chronic back pain sufferers," says Parker. "Its 'hybrid' design with two layers of perforated foam and springs make it plush, breathable, and cool. And cool in more ways than one – it even has an eco-friendly mattress cover for more environmentally-conscious consumers."
As Money has previously highlighted, the return policy of online mattress sellers is incredibly important because it's often hard to tell how you will like (or hate) a mattress before sleeping on it for a few weeks. Like other mattress brands, Casper offers a generous 100-night trial period, which is invaluable for consumers.
"We spend a significant portion of our lives asleep, presumably, and hopefully, on a mattress. Casper recognizes this and offers a beautiful, customer-oriented extended trial policy that allows you to spend 100 nights on your desired mattress" while you're able to return or exchange it, Parker says. "I respect this policy because it makes good sense; the body needs time to adjust to a new mattress."
Casper often has mattress sales, including periodic deals with 20% off discounts, and most of the time you can get a 10% discount code if you sign up for the brand's emails.
Best Mattress for Side Sleepers
Casper Original Mattress
"Finding a mattress that supports the lumbar spine is essential in preventing low back pain," states Dr. Allen Conrad, BS, DC, CSCS, the owner of the Pennsylvania-based Montgomery County Chiropractic Center.
"We recommend the Casper bed for side sleepers due to its reinforced lumbar cushioning. The Casper helps those who sleep on their side avoid spinal compression with its reinforced support zones in the shoulder and low back regions. This keeps the spinal column in anatomical position while sleeping, which will help prevent pain for low back suffers."
Best Mattress for Snoring
Zoma Hybrid Mattress
Courtesy of Zoma
Does your partner complain about your snoring? Don't feel bad, as it's not really your fault. There's a variety of reasons why we snore, from body mass to a little too much wine before bed to nasal issues. Sometimes snoring is a one-off thing, but if snoring is a persistent issue, then Rossi recommends the Zoma Hybrid Mattress. "The Zoma has a responsive transition layer and a base of pocketed spring coils. Both these layers guard against excessive sinking, so the body is never forced into awkward sleep positions that cause tension build-up."
Rossi says that "this foam is softer near sensitive areas like the hips and shoulders. But, along the back and neck, this layer is firmer to provide more stability." This stability is key, as "the combination of these layers creates a responsive mattress that keeps the body lifted and in alignment. When you sink too far into the mattress, the soft muscles in your throat are more likely to narrow, leading to snoring. However, the Zoma Hybrid Mattress lifts and aligns the body to alleviate stress on the trachea and reduce snoring."
Best Mattress for Restless Sleepers
Simmons ComforPedic from Beautyrest 10-inch Gel Memory Foam Mattress
If you can't sleep, it's very likely you roll around at night — meaning that your partner isn't sleeping well either. There are plenty of reasons why some us toss and turn all night, from diet to stress to underlying conditions such as chronic pain or restless leg syndrome. Again, see a doctor to figure out the best course of action. And depending on their recommendations, Parker says the ComforPedic from Beautyrest 10-inch Gel Memory Foam Mattress might be able to help you remain still enough to rest.
"Combined with placement in a cool, dark bedroom, ComforPedic's Beautyrest Gel Memory foam mattress gently hugs the body's contours to reduce excessive movement as well as to eliminate joint and muscle pressure throughout the body while also feeling supportive. Another great option for chronic pain sufferers and even athletes," she says. "Its tri-layered design includes an initial 2-inch layer of AirCool memory foam with gel to also regulate temperature, keeping things airy, breathable, and comfortable. Plus its reinforced edge support, border treatment, and lovely floral design make it you feel like you've purchased an affordable classic."
Courtesy of Stearns & Foster
Memory foam and Temperpedic have become popular for people who want to feel like they are sinking into their beds. But some people's backs need firmer support. Additionally, some consumers find that memory foam mattresses tend to get too warm, while the more traditional innerspring, which features a layer of coils under the mattress, tend to run a bit cooler because of the spaces between the coils. Again, it's all about one's particular needs and preferences.
Jared Heathman, MD, a Houston-based sleep psychiatrist, notes that "our bodies are not made equally. While Temperpedic options are well advertised for their cushion and minimizing the disturbance of your partner, they make it difficult to roll and adjust positioning," he says. He prefers innerspring mattresses, noting that Stearns & Foster make high-quality ones. "They provide some comfort, but they also remain firm to allow movement. Back pain can be agitated while staying in one position for too long."
Best Sleep Accessories for Hot Sleepers
Some of us just naturally run a little hot. There's no shame in it, but it can be another reason why some of us can't get to sleep. "When our core body temperature drops at night, the heat gets transferred/distributed to neighboring areas and our nightwear, sheets, and mattresses that absorb and trap it," Parker says. "Sharing a bed partner can contribute, and so can engaging in certain 'thermogenic' behaviors that raise core body temperature too close to bedtime, including eating heavy meals, drinking alcohol, and exercising vigorously."
An innerspring mattress can help those who have trouble sleeping when they feel too hot. Additionally, Parker recommends the following sleep accessories:
chiliPAD Sleep System
Courtesy of Chili Technology
"Light and core body temperature work to synchronize our circadian rhythm—our internal clock. To initiate and maintain deep sleep, our core body temperature needs to drop by 2 to 3 degrees Fahrenheit. Counterintuitively, passive body heating 60-120 minutes before bed via a shower or bath can facilitate this process but for those who prefer to stay dry or find their mattress less than breathable, I recommend placing the chiliPAD atop it," Parker says.
"Using a water-based hydronic pad, the chiliPAD's thermal delivery system aids in this thermoregulatory process, cooling your mattress throughout the night to aid deep and restful sleep. While we don't yet have empirical evidence to support this product's efficacy or effectiveness for treating chronic pain, some sufferers may find that its coolness provides some relief for things like fibromyalgia or joint issues."
Casper Cool Supima Sheets and Pillowcases
LilySilk Silk Pajamas Set for Women
"I also quite like the breathability of these Casper sheets and these silk pajamas available on Amazon," Parker says. "Combined with keeping your room dark and cold and adding a tower area fan, light sleepwear can promote airflow for optimal thermoregulation."
Honeywell QuietSet Whole Room Tower Fan
"Beyond refraining from excessive heat-producing activities before bed, 'hot' sleepers can also consider keeping a tower fan like this at or near their bedside," Parker says. "I have and use this product myself because it keeps my side of the bed cool without compromising my husband's preferences for a warmer area and adds some ambient white noise — helpful for maintaining sleep in noisy environments."
Your mattress is the most essential part of your bedroom.
Come see what Nectar has to offer. Find your mattress and say hello to a new way of sleeping. Click below and take the jump.
How to Sleep Better at Night
If you've been having trouble catching some shuteye, sometimes it just takes a few simple lifestyle adjustments to do the trick. Here are a few sleep tips to try, according to the non-profit sleep education and advocacy group The Sleep Foundation:
• Stick to a sleep schedule of the same bedtime and wakeup time, even on the weekends. This will help your body's clock adapt to a set pattern, and could possibly help you fall asleep and stay asleep for the night.
• Exercise daily.
• Avoid alcohol, cigarettes, and heavy meals in the evening, all of which can disrupt sleep. Give yourself two to three hours after dinner to let your body digest.
• Spend the last hour before bed doing a calming activity such as reading. And you might want to do that reading the old-fashioned way — which is to say, without tablets, laptops, or phones. For some, reading with an electronic devices such as a laptop can make it hard to fall asleep, because the particular type of light emanating from the screens of these devices is activating to the brain. If you have trouble sleeping, avoid electronics before bed or in the middle of the night.
But sometimes, there are deeper issues at play that cutting back on screen time won't fix. There are plenty of reasons why people don't get enough sleep, from diet to stress, but one of the common factors is chronic pain, often in the back or the joints. Fortunately, there are plenty of specialty mattresses designed to help people with sleep issues find their way to slumberland.
The Best Streaming Services for Your Money Right Now

redpajama_set_name: RedPajamaCommonCrawl


text:
Trackside Travels
Travels with photographer Steve Barry along the rail lines of the United States and Canada. Steve has been photographing railroads for over 30 years.
The Railroad Photographer
© 2015 Steve Barry
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The Augusta & Summerville -- A Railroad In The Street
Norfolk Southern; Augusta, Ga.; December 14, 2013
Last month we took a trip to Florida, and over the next couple of weeks we'll be presenting bits and pieces of that trip. We already spent an evening at Jesup, Ga., in a previous post. Today we'll look at at a railroad you probably never heard of -- the Augusta & Summerville.
The Augusta & Summerville was chartered in 1866, but by 1900 it was jointly owned by the Southern Railway, the Central of Georgia, the Charleston & Western Carolina and the Georgia Railroad. Today it is still jointly owned by the successors of these railroads, CSX Transportation and Norfolk Southern. The railroad is only about three miles long, but its "main line" rolls right down 6th Street in Augusta.
Augusta is situated on the Savannah River directly across from South Carolina. At one time two lines converged at the north end of the bridge over the river -- the Southern and the Georgia & Florida (which later became a Southern subsidiary); the G&F line is now gone. After crossing the bridge the railroads became the Augusta & Summerville; the Georgia Railroad had two spurs branching both east and west off the A&S along the river, with the east line serving a freight house that still exists (all the trackage for both spurs is gone). the A&S wanders down the middle of 6th Street for several blocks, with the street running ending at a junction. The A&S had a line heading northeast here, going to Augusta's Union Station where the A&S ended. Beyond Union Station were two lines, the Georgia Railroad and Charleston & Western Carolina; these tracks are still used by CSX.
Heading southwest from the end of the street running the A&S enters Augusta Yard, and beyond the yard the Georgia & Florida and the Central of Georgia continued on (both now used by NS). Finally, also branching off at the end of the street running and heading southeast is the former Charleston & Western Carolina, now used by CSX. Today the A&S street running serves Norfolk Southern, while the branch to Union Station and beyond is used by CSX.
On December 14 I was joined by my brother Bruce in Augusta to wait on two fairly reliable southbound morning trains, NS trains 155 and 191. The weather was rainy, so we set up for shots that would not be favorable if the sun was out. We got there at about 9:00 a.m., and at 10:30 train 155 showed up, passing the storefronts along 6th Street. The bar says "Vegas Show Girls." We doubted that was true.
At the end of the street running the A&S freight house still stands. The A&S to Union Station diverges at a spot under the overpass and heads off to the left.
About an hour later train 191 made an appearance. Hildebrand's is a combination restaurant/deli/general store.
After these trains went by we headed over to the Sandersville Railroad to check them out. Alas, it was a Saturday and they weren't running. The rain had picked up throughout the day and we headed into the motel for the night. But about 8:00 the rain moved out and we decided to head back downtown to attempt a night shot in the street. We had no idea if a train was coming, but we figured we'd give it until 11:30 or so.
This turned out to be highly entertaining. First, we got a visit from a local police officer who was the low man on the totem pole and wasn't assigned a regular police car -- he had a glorified golf cart. He was friendly and we had a good conversation. He lamented that whenever there was a call for all available units, he'd zip to the scene of the crime in his golf cart, only to find that the regular cars had beaten him there by several minutes and all the fun was already over. After he left, we had a long visit from a homeless man who told us all about Augusta and James Brown and other interesting tidbits.
About 11:00 we heard a northbound train working the Norfolk Southern yard just south of the street running. This meant a train was indeed coming and also meant our 11:30 curfew was no longer valid. We set up our shot at the Blue Horse Cafe (now closed, as the homeless man explained to us, due to a dispute between the cafe and the state office building that owns the parking lot next to the cafe (and apparently didn't appreciate what the cafe's patrons were doing to the lot at night)). At 1:15 a.m. our train showed up.
Norfolk Southern; Augusta, Ga.; December 14 15, 2013
The next day the sun was out, so we decided to do the street running again. We got there at 9:00 once again and the first train we got was a northbound CSX train swinging briefly onto the A&S down by the freight house.
CSX Transportation; Augusta, Ga.; December 15, 2013
Then came the bad news. We heard train 155 in the yard ready to go south. It had gone down the street earlier in the morning and we missed it. We also heard train 191 come to a stop on the north side of the bridge. At least we'll get that one! He sat for almost two hours, then finally came into Augusta.
Since this was our only train and I had two locations I wanted to shoot, we used 5th Street to motor southward ahead of the train, coming out at the south end of the street running.
And that concludes our 27 hours along the Augusta & Summerville, a railroad you probably never heard about until today!
Posted by Steve Barry at 11:10 AM
Labels: augusta, csx transportation, georgia, norfolk southern, street running
Steve Barry
Newton, New Jersey, United States
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Southern Steam Specials
Southern Railway (Texas & Pacific) No. 610; Mitchells, Virginia; August 1978 There was no other steam program in the diesel era as am...
Cool Chromes - Steam On the Front Royal Branch
Southern 722; Linden, Va.; March 29, 1980 The Southern Railway Steam Specials operated all over the southern U.S. in the 1970s until the...
Norfolk Southern; Augusta, Ga.; December 14, 2013 Last month we took a trip to Florida, and over the next couple of weeks we'll be p...
The Road To Acela
Amtrak Acela; Holmesburg Junction, Pennsylvania; November 29, 2009 Amtrak's Acela Express has certainly been a success. Since its inc...
RailroadPhotographer
All images are copyrighted and not part of public domain. Railroad names and logos may be copyrighted by their respective owners and protected by law. No endorsement from any railroad is given or implied. Names are used for identification purposes only. Railroad names and logos appear as incidental parts of each image.
All content © 2016 by Steve Barry
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PERSONAL TRAINERS, MAKE A REAL DIFFERENCE!
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STUDIO MANAGER AND FRONT DESK STAFF, DO YOU HAVE AN ORANGE HEART?
Are you friendly, organized, and interested in fitness? Work at our front desk scheduling sessions, answering client questions, and meeting great people in a fun environment.
INDICATE IN YOUR EMAIL WHICH Position (PERSONAL TRAINER, STUDIO MANAGER, SALES ASSOCIATE) YOU ARE Inquiring About.
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The perfect system for a wide range of technician levels. This system is a Soft Soak Off Gel System. Offering a gel option which is flexible and the most gentle on the natural nail. It can be soaked off, hand filed or electric filed for removal. This range is perfect for clients with natural nails who want added strength and protection or overlay. It can be used successfully over tips however the Clear Build should be used to ensure more strength. This product is perfect for use on Gel toes as the product is flexible. The Lish So Gel Range is available in 15g and 30g sizes and the following colours are available, So Clear, So White and So Cover Pink and So Clear Build. There are also an additional 6 colours available.
Can be applied over the natural nail or tips.
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Do not use shine it always use seal it.
Can be used on the natural nail and tips.
Used to create strength of enhancement or sculpt free edge.
Can be filed into shape.
Excellent to build shape and height.


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Disgaea 5: Alliance Of Vengeance 5
barrel posted a gallery image in Member's Album
From the album: Disgaea 5: Alliance of Vengeance
Disgaea 5: Alliance Of Vengeance
Review: Lost Dimension
barrel posted a article in Vita/PSP Reviews
Developer: Lancarse Publisher: Atlus USA Platform: Vita, PS3 Release Date: July 28, 2015 ESRB: T for Teen This review is based on the Vita version of the game "Keep your friends close, but keep your enemies closer". And, in Lost Dimension's case, they are rather close to being one in the same. Etrian Odyssey developer Lancarse has decided to take a detour from their frequent dungeon crawling expeditions with their newest property Lost Dimension. Having some novel concepts like a traitor mechanic for both narrative and gameplay (as well as Shin Megami Tensei and Etrian Odyssey pedigree for its development), it seems predestined for good things. Yet, it is certainly possible that a gifted staff can be betrayed by their own ambitions, and Lost Dimension may be the result of just that. The setting starts off with a bang, quite literally, when the self-proclaimed mastermind called "The End" declares a nuclear doom upon the entire world after 13 days. So, a special unit known as "SEALED," each imbued with different psychokinetic "gifts", attempt to assassinate The End. The assassin ends in failure, however, and thus leaves the group stuck in a mysterious tower referred to as the "Pillar." The End then tells the group that if they want to reach him they have to climb to the top of the tower while also being mindful that there is a mysterious traitor in their ranks. Treachery or not, the group has to work together through the course of its many Strategy-RPG battles. As an SRPG, Lost Dimension is actually surprisingly decent. Each character brings several different strategic options and there is a strong emphasis on working together through many confrontations due to follow-up attacks. One character may be able to teleport through the terrain to attack behind an enemy while another character can essentially copy another ally's skills, along with any heals/buffs they receive, bringing versatility to party formations. It is also rather encouraged to use different team formations to help fully utilize the main character Sho's precognition skill, which I'll get into later. Where the SRPG formation sort of dismantles is how it is presented. Frankly, Lost Dimension is not a good-looking title on PS3 or Vita for its 3D visuals in particular. Animations are rather stiff and hardly complement their anime character portraits while the framerate dips quite low both in and out of combat. In battles specifically it also has a similar problem as Code Name: S.T.E.A.M does in which enemy attack phases last a bit too long even if they aren't in your peripheral vision. Not only that, but a bit too much of the combat's strategy involves clumping your allies in groups to do lengthy attack chains. The gameplay is mechanically solid, but its lack of polish is certainly apparent as well. Far more interesting than the aesthetic is Lost Dimension's traitor system. Every playthrough of Lost Dimension is basically randomized with who will betray the party. What isn't random is how you determine and react to the traitor(s). At the end of each section of the Pillar The End forces the group to choose who to outright "erase" the existence of in order to proceed. There is no elaborate courtroom scene like you'd see in something like Ace Attorney or Danganronpa, guiding you to the correct solution, these Judgement rooms are concise and decided by majority vote. Right or wrong, someone is going to die the further you climb up (and it'll make sure of it due to some mean auto-saving.) and hopefully it ends up being the traitor. So, how do you go about correctly determining the traitor then? Well, that's where Sho's precognition ability comes into play. After each battle, Sho hears distorted voices which gives a lead on a possible traitor in that group (encouraging the use of different members). Sho can then affirm for sure in a strange, but limited in use, minigame called "Deep Vision" which weeds out the suspect. However, Sho alone is not enough even if he does find out, so he also needs to be on good terms with fellow party members to influence their votes in Judgment Rooms. This is done generally by chatting with party members or simply working together in follow-up attacks, which will then in turn have them ask Sho on who he think the traitor is or isn't at certain random points. As interesting as many aspects of Lost Dimension are conceptually most of them don't feel fully realized. This issue is most apparent with its storytelling. Many characters and the conversations around them are not very interesting to the point where it is sort of hard to get attached to a good majority of the cast. Figuring out the traitor doesn't require any real deduction skills either, it is just a situation of having a minigame basically give you the answer. Lost Dimension also buries its storytelling in a "true ending" matter, wanting you to do at least two playthroughs to get it, and even if you do obtain it it is not exactly worth an 2nd run for it. Lost Dimension is generally better than the sum of its parts but one can't help but feel like its potential is underutilized throughout. Lost Dimension is a clear example of taking an interesting premise and running with it the entire game. But, in that same stride, it doesn't quite flesh out the other aspects around it because of its lack of hindsight and polish. Lost Dimension serves well enough as a strategy-RPG but your investment in what it has to offer overall is almost entirely based how sold you are on its intriguing, but not fully realized, traitor concept. Pros + Strategic turn-based combat system with a strong emphasis on teamwork + The concept of a traitor amongst the party brings a fairly fascinating take on how the storytelling and gameplay are presented Cons - Rough, unattractive visuals - Many of the characters and the conversations with them are not very interesting - Enemy attack phases are too slow Overall Score: 6 (out of 10) Decent Lost Dimension wraps itself around its intriguing concept but loses sight on several portions that would support it to the fullest. It serves as a solid foundation but can't help but leave those who play it feeling somewhat under-served by the end of it. Disclosure: This game was reviewed using downloadable Vita code provided by the publisher.
Lancarse
Atlus USA
Review: The Banner Saga
barrel posted a article in PC Reviews
Developer: Stoic Publisher: Versus Evil Platform: PC/Mac Release Date: Jaunary 14, 2014 ESRB: N/A (Mature Recommended) Shortly after Double-Fine made a huge impact on the gaming space through the use of crowdfunding, one of the developers to quickly follow-up on the kickstarter fever was Stoic, the people behind The Banner Saga. Thanks to a great premise and development talent that included a trio of ex-Bioware employees, The Banner Saga was very successful in its funding and also managed to rally up prolific figures like composer Austin Wintory to aid in its development. Even though it created some series identity confusion with The Banner Saga: Factions in early 2013, as a multiplayer and combat focused strategy-RPG title, The Banner Saga creates a grander scale, solitary adventure and is intended to be part one of a would-be trilogy. Does the final product hoist its banner high and proud, or does it fail to maintain the wind and morale that supported it through its original foundation? The Banner Saga paints a very ominous setting right from the get-go: the gods of the world are believed to be dead, the sun remains stagnant serving as a bad omen, and the end of the world is perceived to draw ever closer. In this harsh and decaying world a conflict between men, Varl (giants with horns, basically), and the terrifying resurgence of the Dredge (stone-like juggernauts) begins to unravel. I"ve heard this game pitched multiple times as "Oregon Trail mixed with Game of Thrones", but as one of two people who hasn"t seen the TV show or read the book, I can"t personally make or fully understand that comparison with complete confidence. What I can say, however, is that The Banner Saga does certainly have a Viking-influenced setting, with events that are in close comparison to something like Ragnarok (the death of the Gods in Norse mythology), despite having its own very distinct internal lore. The narrative also switches focus between different main character perspectives throughout. Because of the alternating focus, The Banner Saga has no problem emphasizing the mortality of the cast of characters through its gameplay and narrative systems. As strange as it may be to make a comparison to Oregon Trail for something that is displayed as an SRPG, it is actually quite accurate. You can certainly tell Oregon Trail's influence was very intentional to the game"s core design. Thankfully, things don"t seem as actively unfair and dice-roll based as that title, and you (probably?) won't die of dysentery, but the pace and unpredictability of narrative events and gameplay makes it feel very much the case. You have to manage food, morale, and make plenty of tough choices throughout that will alter the course of your adventure in order to have your caravan survive. Playable characters, regardless of narrative stature, will also live and die, or join and not join, based on your choices or by-products of unintentional consequences. One of the best things that the The Banner Saga outright nails is the harsh atmosphere and bleak feeling of circumstance throughout. It always feels like you are at a disadvantage in some way: you may be short of food, leading the caravan to starve, morale may be low and cause the caravan to act irrationally, or the choices you made at an earlier point in the narrative may come back later to haunt you. There were many times throughout the course of the game where I thought to myself: "Man, this situation is my fault and I have to live with it." Of course, there are also very brief moments of optimism that can easily turn your fortunes for the better. It is because of the very unpredictable nature throughout that makes The Banner Saga"s so very engrossing and definitely personalizes the experience from start to finish. Still, not everything is resolved through simply managing your caravan's well-being, or choices throughout the narrative, and you will be forced to sortie into battle for one reason or another. The combat system is turn-based based and is reminiscent of more traditional strategy-RPG staples of the genre, but also brings its own personal spin as well. One of the more unique mechanics in battle is how it handles armor/health as well as "willpower". Health dictates both attack strength and life, so the lower the health, the lower the maximum threshold a character can dish-out to damage their enemy. In addition to their health, characters also have an armor stat value, where the higher it becomes more difficult to even scratch or hit their actual health, and it becomes absolutely crucial to learn how to whittle sturdier foes or go straight for health for less defense-oriented foes. There is also willpower, which is sort of like a consumable resource for characters, which can be used to extend a character's attack power or movement range, but is hard to regain except when killing an enemy foe or waiting stationary for a turn. Despite its more unique nuances, the combat is surprisingly easy to learn as well as managing to be strategic too. That said, even if the combat is solid it doesn"t have enough depth and variety to its flow to keep it consistently engaging throughout. You fight a lot of the same enemy types throughout, primarily of the damage-sponge "dredge" variety, and there isn"t really any unique scenarios to most encounters. Generally what variety you do get is customizing a character's base stats when they level-up or maybe having to adjust to a new batch of characters you may not be familiar with. As a whole, the combat is also not particularly challenging, minus the huge difficulty spike for the final boss, for avid fans strategy-RPGs. Also, In contrast to games like Fire Emblem or XCOM:Enemy Unknown, your allies can"t permanently die in combat, which alleviates a lot of the tension the narrative brings (although they do sustain injuries if incapacitated in battle, putting you at an disadvantage in future battles and they can't fully recover until they rest while camping.). Even if the art direction may not be inherently my cup of tea, the visuals are quite well-done overall and definitely stand out with its hand-drawn animation. Backgrounds in particular are quite mesmerizing and it is a treat to see the many gorgeous snowscapes as well as the serene-appearing locales. The visual style is also pretty consistent throughout from the overhead view in battle to the character portraits in story conversations. Having said that, it does feel like it cuts a few corners with the character designs, and many characters seem to share a certain general body frame, despite their discrepancies in their visual appearance, instead of unique character portraits as well as in-game combat character models altogether, but that is a pretty minor thing to pick at. Austin Wintory of Journey fame composes the score for the title, and as you may have guessed, his work is quite excellent in The Banner Saga as well. His unique musical compositions are very powerful in helping pave the tone for the overall experience. The music primarily ranges from powerful percussion as well as the creative use of Icelandic vocals, and it goes an extremely long way in fleshing out the decaying viking-esque realm. I think one of the neater things it does with its audio is how it even dynamically changes, from tense to bombastic, in the midst of combat pending on how favorably, or unfavorably, it is going. Seriously, it's almost hard to believe this is an indie sort of title due to how high caliber and impactful the soundtrack is in service to the game from start to finish. For as well realized as most of the facets of The Banner Saga are, it does feel like it doesn"t raise itself to its full potential, at least narratively. Even if it is part of a planned trilogy, it does not completely shake the feeling that certain larger aspects of the narrative are completely danced around despite their deliberate presence in certain portions. This is probably further emphasized because of the slightly different tone of the ending portion, and short overall playtime of the title. Also, in regards to the multiple storytelling perspectives, the human side seems to stand out a fair bit more in contrast to the Varl perspective. Regardless of my slight dissatisfaction with the narrative arc, the storytelling is well-written overall. Furthermore, because of the game's ambiguous overall structure, it is also certainly enticing to try and replay the game after finishing it to see its various event permutations. It's heartwarming to see that despite whatever controversy seems to surround Kickstarter nowadays, it can still also bring truly great things like The Banner Saga to fruition. Of course, it isn't flawless, with both combat and narrative that could certainly be expanded upon, but even as a first endeavor it is very gripping on its own merits. The Banner Saga successfully weaves an unpredictable adventure full of rough trials and tribulations, an extremely powerful musical score, and has very engaging gameplay systems work together quite well. I can only hope to see that a future part two (and three) goes above and beyond the already very high bar that this first entry has established. Pros: + Very ambiguous gameplay/narrative structure that leads to a lot of unpredictable scenarios + Excellent, dynamic musical score + Easy to learn battle system that is also strategic + Very distinct and cohesive art direction + Enticing replay value and well-written storytelling Cons: - Combat doesn"t have enough depth and variety - Certain aspects of the storytelling could've been touched upon more so - Not very long Overall Score: 8.5 (out of 10) Great The Banner Saga presents a fresh, engaging take on strategy-RPGs through the clever use of its dark setting and unpredictable structure. A download code was provided by the publisher for this review
reviewbase2
From the album: The Banner Saga
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Discussion in 'Made With Unity' started by MaciejKrzykwa, Dec 7, 2018.
Some of you already know the Space Battle game but this time we are going to VR!
We are inspired by games like Elite Dangerous. Or Everspace (not gameplay-wise here).
Space Battle VR is an action shooter set in space. It supports VR controllers to give you a real feel how it is to be a spaceship pilot. We believe you can truly feel the cosmos with this game. With passion to making games we put a lot of effort to get VR controllers (HTC Vive and Oculus Rift ones) give you an immersive experience - it is like you "physically" grab the sticks with your controllers. Using the touch controllers as flight sticks makes the whole game more immersive. Not only immersive, but fun.
It may seem like a PR bla bla bla, but I truly believe in what I'm saying .
Today we did a big update on Steam with a new game mode called Battle.
You can fight in a custom battle setting opponents and allies by yourselves and picking up the space environment you like.
We are planning to add WMR support soon. Do you know any pitfalls when implementing it?
We have a big update and a huuuuge sale -40% !
We pushed a big update today with new cooler and cleaner base UI, new sounds, and possibility to complete the game in the MASTER mode.
What's there in this update?
1) Redesigned and soo much cooler UI in the base station.
2) The Master mode - more fun for experienced players.
Try to beat the game as a master! The dark lord will command his troops to fight at full power. This means that every mission is a true challenge. Experienced players will surely appreciate that you can choose to fight opponents that are as good as you.
Looks pretty cool, nice work.
Also we are going to put small updates regularly so the game should get better and better. We hope we can do it!
The next steps we plan are: adding space dust, warning when being too close to the planet, WMR support.
Hey great game, just wonndering how to flip controller axis ? Because when I tilt my hand to the right the virtual stick is goes to the left. The same thing apply to the left controler, when I push my hand the in-game hand is pulling.
OMG this looks amazing where do i buy it.
It's quite simple arcade shooter - don't get too hype . But I think it's really great in VR. Gives you this nice feeling without expecting too much from you as a player.


text:
Tag: San Bernardino Shooting
Right-wing extremists are the biggest threat to America
It's become inherently clear to me that right-wing extremists are the biggest threat to America today.
Last night, President Barack Obama gave a rare speech from the Oval Office about ISIS, national security, gun control, and the recent San Bernardino shooting. In his speech, Obama said that letting the right define America's fight against ISIS and other Islamic fundamentalist terror groups as a fight between America and Islam is exactly what ISIS wants. He's right.
Republicans running for president, such as Donald Trump, Ben Carson, Ted Cruz, and Marco Rubio, as well as Republican elected officials and right-wing blowhards, support launching a full-scale war against ISIS, spying on American Muslims, and other extreme measures. The truth of the matter is that those type of measures would do little more than play into the ISIS narrative that America is at war with Islam, thus emboldening ISIS and leading to U.S. involvement in yet another long, drawn-out war in the Middle East. Furthermore, Republican and NRA opposition to efforts to ban those on U.S. no-fly lists encourages terrorists to buy guns in order to carry out terrorist attacks on U.S. soil.
It's not Islamic fundamentalists that pose the biggest threat to America today. It's our own country's right-wing extremists, who want to aid and abet ISIS and other similar terror groups.
biggest threat
ground troops
no-fly list
right-wing extremists
threat to America
New York Daily News cover on San Bernardino shooting: "God Isn't Fixing This"
December 3, 2015 cover of the New York Daily News (image courtesy of New York Daily News)
Earlier today, a mass shooting took place in San Bernardino, California. The mass shooting occurred at the Inland Regional Center, a facility for people with developmental disabilities in San Bernardino, California. As of the writing of this blog post, at least 14 people were killed by the perpetrators of the mass shooting.
This is yet another example of lax gun laws in this country allowing people with violent intentions to carry out a mass shooting in America. As someone who has a developmental disorder (Asperger's syndrome), I find it sickening that a mass shooting was carried out at a place designed to help those with developmental disabilities.
At the other end of the country from San Bernardino, in the New York City metropolitan area, the cover of tomorrow's New York Daily News will feature the headline "GOD ISN'T FIXING THIS", as well as tweets from three U.S. Senators who are seeking the Republican presidential nomination (Ted Cruz (R-TX), Rand Paul (R-KY), and Lindsey Graham (R-SC)) and U.S. House Speaker Paul Ryan (R-WI). As an atheist, I fully understand that prayers aren't going to do a damn thing to prevent mass shootings in this country. Only implementation of common-sense gun safety and gun control measures, such as universal background checks on all gun sales, closing the gun show loophole, and banning the sale of assault weapons will prevent mass shootings from occurring in this country.
Wednesday, December 2, 2015 Wednesday, December 2, 2015
facility for people with developmental disabilities
God Isn't Fixing This
Inland Regional Center
newspaper cover
newspaper front page
newspaper headline
prayers aren't enough
San Bernardino CA


With the help of our good friends at Deep Sea Divers Den(DSDD), we have organized a Minke whale trip on Ocean Quest this July to replace the Taka trip which was cancelled.
John Brown at DSDD will be contacting everyone who was going on the Taka trip to ask if they still want to go on the new trip(details below, but very similar in dates and price to the Taka trip). If this applies to you, and you haven't heard from him by tomorrow(Thursday 4th Feb), give him a call.
The remaining spots are open to any club members.
To book, or if you have any questions, PLEASE CONTACT JOHN BROWN AT DSDD DIRECTLY on 07 4046 7333 and tell him you are a Nautilus Club member. Details below.
o Payment due 45 days prior to departure. If trip not filled by this time we would open it to other customers at normal rates.
Your journey starts here! Check-in at DSDD shop 319 Draper Street at 08:00 to board transfer vessel ReefQuest. We make our way to the Outer Barrier Reef where we will enjoy two dives on Norman Reef, before transferring to OceanQuest at approximately 14:30 and steaming overnight to the Ribbon Reefs.
Wake up to the sun rising over the Great Barrier Reef. We will enjoy four dives at various sites on the upper Ribbon Reefs, including the world famous Cod Hole. The Cod Hole is home to a family of large Potato Cod. Be surrounded by these intriguing and friendly creatures as you immerse yourself in their underwater habitat for a truly unforgettable experience. Four dives are included in today's itinerary, including one night dive.
Explore more of the Great Barrier Reef at various dive sites along the Ribbon Reefs over four incredible dives, including a dive at Steve's Bommie, one of the most pristine dive sites that the Ribbon Reefs have to offer.. The reef locations that we visit are home to many tropical fish species and offer magnificent viewing of bright mesmerising coral less frequented by any other boats. On completion of our final night dive we will steam south towards Cairns.
Wake up to your last morning on OceanQuest. After breakfast, you will be transferred back to your Cairns city accommodation at approximately 07:30. Please note, itinerary may vary slightly depending on weather conditions. During Minke Whale season, the dive schedule may be altered to enable as much in-water interaction with the whales as possible.
This entry was posted on Wednesday, February 3rd, 2016 at 6:41 pm	and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.


Expectant Mother Recommended Foods » jmexclusives Research Article.
Expectant mother always finds it difficult in deciding on what foods to choose from during the periods they were pregnant. You know you should always eat healthily, but maybe — just maybe — you used to cheat a little.
Latte and doughnut for breakfast? We've all been there! Now that you're expecting, you are trying to think much more carefully about what you're feeding yourself because the foods you eat are the main source of nutrients for your growing baby.
During pregnancy, for example, you'll need protein and calcium for your baby's tissues and bones. You'll also need extra folic acid to protect against neural tube birth defects, as well as more iron to help red blood cells carry oxygen to your baby.
It's a tasty, portable snack that's especially helpful when you're craving something sweet. Choose dried fruits such as apricots, cherries, and cranberries (which can also help to prevent urinary tract infections), but stay away from dried bananas, since they're processed in oil and loaded with fat.
Add black beans, white beans, pinto beans, lentils, black-eyed peas, and kidney, garbanzo, or soybeans to your diet. Try them in chili and soups, salads, and pasta dishes. Besides providing protein and fiber, they are also good sources of key nutrients, such as iron, folate, calcium, and zinc.
They're packed with vitamin C, folate, and fiber, and since they're nearly 90 percent water, they'll also help you meet your daily fluid needs (skimping on your fluid intake can leave you feeling fatigued).
By swapping your traditional white bread for a whole-grain variety, you can make sure you're consuming the recommended 20 to 35 daily grams of fiber (scan labels to find a loaf that offers at least 2 grams of fiber per slice). Whole-grain bread also supplies you with a good share of your iron and zinc.
You knew folate was important before conception and during your first few weeks of pregnancy, but your needs for the B vitamin stay high the whole nine months. Experts advise getting 400 micrograms per day through vitamin supplements or fortified foods (breakfast cereal is an easy way to do it since many brands contain 400 micrograms per bowl), and another 200 micrograms through foods that are naturally high in folates, such as asparagus and black-eyed peas.
It's not only packed with nutrients that are necessary for a healthy pregnancy — such as calcium and folate — but broccoli is also rich in fiber and disease-fighting antioxidants. And since it contains plenty of vitamin C, this popular green vegetable will help your body absorb iron when it's eaten with an iron-rich food, such as whole wheat pasta or brown rice.
Your body absorbs roughly twice as much calcium from foods while you're pregnant, so your daily needs remain the same. But since most of us get too little calcium, to begin with, drinking more nonfat milk is a smart move. Each 8-ounce glass supplies about 30 percent of the recommended dietary allowance of 1,000 milligrams.
Eggs are versatile and a good source of protein that provides amino acids you and your baby need. They contain more than a dozen vitamins and minerals, including choline, which is good for baby's brain development. However, be sure not to eat under-cooked or raw eggs.9.BerriesBlueberries, raspberries, and blackberries are delicious snacks and taste great in pancakes and on top of cereal. Berries are packed with vitamin C, potassium, folate, and fiber.
Your daily iron needs double during pregnancy, so it's important to include plenty of iron-rich foods now. "If you don't have good iron stores, you're more likely to feel tired," warns Jo Ann Hattner, RD, a dietitian in Palo Alto, California. Meat delivers a form of iron that's easily absorbed by your body.
Gaining weight during pregnancy is normal, but it's important to gain it in a healthy way. This benefits you, your baby and your health after the pregnancy. This list should be a good start towards a healthy, well-nourished pregnancy.
Health Line: – 13 Foods to Eat When You're Pregnant.
Parents: – 27 Pregnancy Power Foods.
The jmexclusives: – Medical Health and Physical Fitness.