text:
"""Appengine Tasks related to GCI Task bulk create.
"""

import csv
import logging
import StringIO
import time

from django import http
from django.conf.urls.defaults import url
from django.utils import simplejson

from google.appengine.ext import db
from google.appengine.api import taskqueue
from google.appengine.runtime import DeadlineExceededError

from HTMLParser import HTMLParseError

from htmlsanitizer import HtmlSanitizer
from htmlsanitizer import safe_html

from soc.tasks.helper import error_handler
from soc.tasks.helper.timekeeper import Timekeeper

from soc.modules.gci.logic.organization import getRemainingTaskQuota
from soc.modules.gci.logic.helper import notifications
from soc.modules.gci.models.bulk_create_data import GCIBulkCreateData
from soc.modules.gci.models.profile import GCIProfile
from soc.modules.gci.models.task import DIFFICULTIES
from soc.modules.gci.models.task import GCITask

BULK_CREATE_URL = '/tasks/gci/task/bulk_create'

DATA_HEADERS = ['title', 'description', 'time_to_complete', 'mentors',
                'difficulty', 'task_type', 'arbit_tag']

class BulkCreateTask(object):
  """Request handlers for bulk creating GCITasks.
  """

  def djangoURLPatterns(self):
    """Returns the URL patterns for the tasks in this module
    """
    patterns = [
        url(r'^tasks/gci/task/bulk_create$', self.bulkCreateTasks,
            name='gci_bulk_create_task'),
        ]
    return patterns

  def bulkCreateTasks(self, request, *args, **kwargs):
    """Task that creates GCI Tasks from bulk data specified in the POST dict.

    The POST dict should have the following information present:
        bulk_create_key: the key of the bulk_create entity
    """
    import settings

    # keep track of our own timelimit (20 seconds)
    timelimit = 20000
    timekeeper = Timekeeper(timelimit)

    post_dict = request.POST

    bulk_create_key = post_dict.get('bulk_create_key')
    if not bulk_create_key:
      return error_handler.logErrorAndReturnOK(
                 'Not all POST data specified in: %s' % post_dict)

    bulk_data = GCIBulkCreateData.get(bulk_create_key)
    if not bulk_data:
      return error_handler.logErrorAndReturnOK(
                 'No valid data found for key: %s' % bulk_create_key)

    # note that we only query for the quota once
    org_admin = bulk_data.created_by
    org = bulk_data.org
    task_quota = getRemainingTaskQuota(org)

    # TODO(ljvderijk): Add transactions

    tasks = bulk_data.tasks
    while len(tasks) > 0:
      try:
        # check if we have time
        timekeeper.ping()

        if settings.GCI_TASK_QUOTA_LIMIT_ENABLED and task_quota <= 0:
          return error_handler.logErrorAndReturnOK(
              'Task quota reached for %s' %(org.name))

        # remove the first task
        task_as_string = tasks.pop(0)

        loaded_task = simplejson.loads(task_as_string)
        task = {}
        for key, value in loaded_task.iteritems():
          # If we don't do this python will complain about kwargs not being
          # strings when we try to save the new task.
          task[key.encode('UTF-8')] = value

        logging.info('Uncleaned task: %s' %task)
        # clean the data
        errors = self._cleanTask(task, org)

        if errors:
          logging.warning(
              'Invalid task data uploaded, the following errors occurred: %s'
              %errors)
          bulk_data.errors.append(db.Text(
              'The task in row %i contains the following errors.\n %s' \
              %(bulk_data.tasksRemoved(), '\n'.join(errors))))

        # at-most-once semantics for creating tasks
        bulk_data.put()

        if errors:
          # do the next task
          continue

        # set other properties
        task['org'] = org
        task['program'] = org_admin.scope
        task['status'] = 'Unpublished'
        task['created_by'] = org_admin
        task['modified_by'] = org_admin

        subscribers_entities = task['mentor_entities'] + [org_admin]
        task['subscribers'] = list(set([ent.key() for ent in
            subscribers_entities if ent.automatic_task_subscription]))

        # create the new task
        logging.info('Creating new task with fields: %s' %task)
        task_entity = GCITask(**task)
        task_entity.put()
        task_quota = task_quota - 1
      except DeadlineExceededError:
        # time to bail out
        break

    if len(tasks) == 0:
      # send out a message
      notifications.sendBulkCreationCompleted(bulk_data)
      bulk_data.delete()
    else:
      # there is still work to be done, do a non 500 response and requeue
      task_params = {
          'bulk_create_key': bulk_data.key()
          }
      new_task = taskqueue.Task(params=task_params,
                                url=BULK_CREATE_URL)
      # add to the gci queue
      new_task.add(queue_name='gci-update')

    # we're done here
    return http.HttpResponse('OK')

  def _cleanTask(self, task, org):
    """Cleans the data given so that it can be safely stored as a task.

      Args:
        task: Dictionary as constructed by the csv.DictReader().
        org: the GCIOrganization for which the task is created.

      Returns:
          A list of error messages if any have occurred.
    """

    errors = []

    # check title
    if not task['title']:
      errors.append('No valid title present.')

    # clean description
    try:
      cleaner = HtmlSanitizer.Cleaner()
      cleaner.string = task['description']
      cleaner.clean()
      task['description'] = cleaner.string.strip().replace('\r\n', '\n')
    except (HTMLParseError, safe_html.IllegalHTML, TypeError), e:
      logging.warning('Cleaning of description failed with: %s' %e)
      errors.append(
          'Failed to clean the description, do not use naughty HTML such as '
          '<script>.')

    # clean time to complete
    try:
      task['time_to_complete'] = int(task['time_to_complete'])
    except (ValueError, TypeError), e:
      errors.append('No valid time to completion found, given was: %s.'
                    % task['time_to_complete'])

    # clean mentors
    mentor_ids = set(task['mentors'].split(','))

    mentors = []
    mentor_entities = []
    for mentor_id in mentor_ids:
      q = GCIProfile.all()
      q.filter('link_id', mentor_id.strip())
      q.filter('mentor_for', org)
      q.filter('status', 'active')
      mentor = q.get()
      if mentor:
        mentors.append(mentor.key())
        mentor_entities.append(mentor)
      else:
        errors.append('%s is not a mentor.' % mentor_id)

    task['mentors'] = mentors
    task['mentor_entities'] = mentor_entities

    program_entity = org.scope

    # clean task difficulty
    difficulty = task['difficulty'].strip()
    if not difficulty or difficulty not in DIFFICULTIES:
      # no valid difficulty found
      errors.append('No valid task difficulty found, given %s.' % difficulty)
    else:
      task['difficulty_level'] = difficulty

    # clean task types
    types = []
    for task_type in set(task['task_type'].split(',')):
      task_type = task_type.strip()
      if task_type in program_entity.task_types:
        types.append(task_type)
      else:
        errors.append('%s is not a valid task type.' % task_type)
    task['types'] = types

    # clean task tags
    tags = []
    for tag in set(task['arbit_tag'].split(',')):
      tags.append(tag.strip())
    task['tags'] = tags

    return errors

def spawnBulkCreateTasks(data, org, org_admin):
  """Spawns a task to bulk post the given data.

  The data given to this method should be in CSV format with the following
  columns:
      title, description, time_to_complete, mentors, difficulty, task_type,
      arbit_tag

  Fields where multiple values are allowed should be comma separated as well.
  These fields are task_type, arbit_tag and mentors. Rows of data which can not
  be properly resolved to form a valid Task will be safely ignored.

  Args:
    data: string with data in csv format
    org: GCIOrganization for which the tasks are created
    org_admin: GCIProfile of the org admin uploading these tasks
  """
  data = StringIO.StringIO(data.encode('UTF-8'))
  tasks = csv.DictReader(data, fieldnames=DATA_HEADERS, restval="")

  task_list = []
  for task in tasks:
    # pop any extra columns
    task.pop(None,None)
    task_list.append(db.Text(simplejson.dumps(task)))

  bulk_data = GCIBulkCreateData(
      tasks=task_list, org=org, created_by=org_admin,
      total_tasks=len(task_list))
  bulk_data.put()

  task_params = {
      'bulk_create_key': bulk_data.key()
      }

  logging.info('Enqueued bulk_create with: %s' % task_params)
  new_task = taskqueue.Task(params=task_params,
                            url=BULK_CREATE_URL)
  new_task.add()

redpajama_set_name: RedPajamaGithub


The Professional Development & Resource Center (PD&RC) Pride is a monthly email communication celebrating the work facilitated by BT BOCES PD&RC to advance teaching and learning. This will also be an opportunity to highlight upcoming regional events. We hope you find this communication helpful and welcome your feedback.
Teachers in the region recently had the opportunity to dive deep in the ocean, visit the moon, and explore the inner workings of the human body, all in the span of a half-day session. How was this possible? Through Google Expeditions, a new virtual reality system developed by Google and offered for teachers in the region to use through the School Library System Media Library service. The Google Expeditions kit features 30 student headsets and a teacher tablet; teachers can lead students through a wide range of virtual reality experiences, from ancient ruins, to college visits, to immersive virtual trips to art museums and wonders of the world. During this session, led by Regional Instructional Technology Integrator Dustin Andrus and School Library System Coordinator Nicole Laura, teachers defined concrete logistics for using the system in their classroom and collaborated with grade-level peers to align available Expeditions to curriculum standards. Participants were entered in a lottery to borrow the Expeditions for two-week periods through the remainder of the school year. Participation in this workshop is a prerequisite for borrowing the kit; check our course offerings in the fall for the next training date.
John Hattie, renowned educational researcher, asserts that one of the greatest influences on student achievement can be found in teachers working together as evaluators of their impact. On February 23rd, special education teachers and school librarians came together for that very purpose through a collaborative session led by our Special Education School Improvement Specialist (SESIS), Cathleen Stewart and School Library System Coordinator, Nicole Laura. During this session, participants had the opportunity to enhance their knowledge of the roles and responsibilities of their colleagues, discover commonalities, and plan together to best serve and support students. Participants were introduced to the new NYS Blueprint for Improved Results for Students with Disabilities, explored Hattie's effect sizes, and examined the role of executive function in student academic performance. Librarians had the opportunity to delve deeper into an IEP, while special education teachers were introduced to a variety of digital resources. Teachers left with strategies to continue to work together to positively impact students.
Looking for more PD opportunities?
Check out the PD&RC calendar here!


text:
NordVPN and ProtonVPN obliged to push updates to patch new CVEs
Two prominent VPN providers have needed to push updates for vulnerabilities in their systems. (Source: danielmiessler.com)
Two popular VPNs have been reported as subject to newly-discovered security issues discovered by Cisco Talos. These flaws apply to those using the services on Windows PCs, and could allow a hacker access through a 'Connect' command. Both companies say they have issued updates to prevent this.
Deirdre O Donnell, Published 09/11/2018
Laptop Security Software Windows Desktop
Update: A NordVPN spokesperson has asserted that the CVE had been patched by the time Cisco Talos reported on the vulnerability. Those who would like to know more on this issue are invited to follow this link.
Original Article: If you are reading this on a Windows PC on which either NordVPN or ProtonVPN are running, then you may need to check that this service is fully updated. This is because both providers have been hit by one new common vulnerability or exposure (CVE) each. These flaws, discovered by Cisco Talos researchers, could allow a hacker to gain control over the app and, potentially, sensitive information sent using it.
Many people use virtual private networks (VPNs) for privacy and security online, and also perhaps to bypass georestrictions in some cases. Therefore, it would be ironic in the extreme if such an application was subject to hacking. NordVPN, a popular provider based in Panama, is affected by CVE-2018-4010. ProtonVPN, which has been set up by a group connected to MIT, has become associated with CVE-2018-3952.
Despite the fact that the two CVEs has been given different designations, they both basically do the same thing. It involves exploiting a similarity in the interfaces of the two services that may replace an OpenVPN configuration file that is activated by clicking 'Connect'. A replacement file with the right content could then hijack the VPN app to gain access to valuable information, or to hi-jack control of the interface.
On the other hand, NordVPN claims that, in the case of their interface at least, this hack requires direct access to a potential victim's computer. ProtonVPN has also asserted that CVE-2018-3952 requires additional, preliminary hacking steps for it to be exploited.
Representatives from both VPN providers have confirmed that their latest updates contain patches for the relevant CVE. Hopefully, this is the last we hear of compromized or hackable VPNs.
Increase your web-surfing options: Private Internet Access offers yearly VPN service from US$2.85 a month thanks to 71% savings 03/21/2020
Ookla launches Speedtest VPN, a free virtual private network 12/27/2019
The company behind ProtonMail has been awarded €2 million from the EC to develop encrypted services 03/09/2019
DriveSavers can now recover data from locked smartphones for a mere $3,900 11/29/2018
NYU researchers developed an AI that can imitate fingerprints to bypass biometric readers 11/15/2018
New side-channel vulnerability confirmed in Kaby Lake and Skylake CPUs 11/02/2018
Websites could battle more bots without interrupting users thanks to reCAPTCHA v3 10/31/2018
50 million Facebook accounts were compromised due to a security flaw 09/30/2018
Read all 2 comments / answer
Could 5G and NVIDIA make gaming har...
Ming-Chi Kuo: Next iPad Pro will tr...
Deirdre O'Donnell - Senior Tech Writer - 5970 articles published on Notebookcheck since 2018
I became a professional writer and editor shortly after graduation. My degrees are in biomedical sciences; however, they led to some experience in the biotech area, which convinced me of its potential to revolutionize our health, environment and lives in general. This developed into an all-consuming interest in more aspects of tech over time: I can never write enough on the latest electronics, gadgets and innovations. My other interests include imaging, astronomy, and streaming all the things. Oh, and coffee.
contact me via: LinkedIn
> Notebook / Laptop Reviews and News > News > News Archive > Newsarchive 2018 09 > NordVPN and ProtonVPN obliged to push updates to patch new CVEs
Deirdre O Donnell, 2018-09-11 (Update: 2018-09-14)

redpajama_set_name: RedPajamaCommonCrawl


See Pictures for detail, any damage will be noted in the description. So with that being said please bring any problems to my attention.
The item "1994 Kenner Little Pet Shop Playset Made In USA Sealed" is in sale since Monday, August 15, 2016. This item is in the category "Toys & Hobbies\Preschool Toys & Pretend Play\Littlest Pet Shop". The seller is "hobbymall" and is located in Amelia, Ohio.


Fxguide's Mike Seymour will be speaking this weekend at CG Belgrade. Also speaking is fxphd.com instructor Victor Perez, Epic's Games Ben Lumsden and a host of great local and international speakers. Locally, Vladimir Mastilovic, CEO of 3Lateral wlll be presenting. "Events like this are fundamentally important for the community and community is for industry. It's a circle of life!" he commented. Also presenting is a host of key speakers from around Europe, from companies such as Smoke and Mirrors, DNEG and EPIC games (UK).
CGA Belgrade is a relatively new international gathering bringing together artists, leaders, innovators and game-changers to foster connections, build global networks and unpack latest trends and developments in the world of VFX, gaming, VR and digital arts.
This year, the event will be hosted at Kinoteka, the Museum of the Yugoslav Film Archive, one of the country's oldest film institutions. The Institute spans the entirety of Serbian cinematic history. The event is running November 16-17, The teaser is above. The full opener will be premiered as part of the CGA Belgrade conference program.
From actor to VFX artist to indie director and writer, Victor Perez has lived a rarely rich and diverse life, landing at one point right in the middle of Hollywood, working on A-list titles such as The Dark Knight Rises, Harry Potter and the Deathly Hallows, Rogue One: A Star Wars Story and Pirates of the Caribbean.
His recent short film, Echo, and his experience with the indie superhero story The Invisible Boy: Second Generation has taught him a lot about producing incredible visual effects stunts on a tight budget.
Victor's keynote will be opening Saturday's conference program, with his presentation titled Visual Effects on Independent Films: Low Budgets and Big Ideas.
Saturday 2:00pm, The Role of Digital Humans in Virtual Production: an Industry Survey.
Aleksandar Djordjevic will present : The industry insider's VFX workflow overview - from bid to the finish-line, on Friday at 2:15pm.
Aleksandar Djordjevic is a VFX Supervisor, Flame Artist, VFX Creative Director & Music Artist based in Amsterdam, Netherlands, where he is head of 2D at Smoke & Mirrors Amsterdam.
Aleksandar Djordjevic is a VFX Supervisor, and Senior Flame Artist, working as a feature film and commercials. After long stints at Method Studios New York as the Compositing Supervisor of their New York office, and at the Moving Picture Company New York (subsidiary of Technicolor), as the Head of their 2D department and resident Flame Artist, Aleksandar joined Smoke & Mirrors Amsterdam (NL) as the Head of 2D & VFX Creative Director in 2017.
fxguide will be covering these and other talks from CGB 2018.


This conference aims to discuss the status, benefits, challenges and possible solutions to produce FAIR data within different research fields.
CESSDA will be holding a meeting on "Strengthening and Widening the infrastructure of social science data archives" on 14 and 15 November in Belgrade, Serbia.
The second edition of International Data Week (IDW 2018) will be held on 5-8 November 2018 in Gaborone, Botswana.
IEEE eScience 2018 brings together leading international researchers and offers a platform for digital technologies to advance research - from the humanities to the physical sciences.
The third edition of the annual Digital Infrastructures for Research (DI4R) conference will be held this year at the University of Lisbon campus in Lisbon, Portugal from 9-11 October.
Come celebrate the first 15 years of iPRES, the premier international conference on digital preservation!
Celebrate with us the 10th anniversary of FORS !
This year, FORS celebrates its 10th anniversary.


The Robinson R44 Raven II is a four-seat light utility helicopter powered by a single fuel-injected, angle-valve, tuned-induction, Lycoming IO-540 piston engine. The Robinson R44 is built and developed by the Robinson Helicopter Company in Torrance, California. Design of the Model R44 began in 1985. The first prototype flew on 31 March 1990 and the second in January 1991. Sales efforts got under way in March 1992 at a base price of 235.000 US-Dollars. FAA Type Certification for the R44 Astro was achieved on 10 December 1992, and the first Robinson R44 Astro was delivered in February 1993. In 2000, the R44 Astro was replaced as the main production model by the hydraulically-assisted R44 Raven. The development from the first R44 Astro in 1993, via the R44 Raven I to the first R44 Raven II delivered in 2002, has been remarkable. For the pilot the most important difference is the conversion from a carbureted engine on the Astro to injection and hydraulic controls on the Raven II. Over 6400 of the four-seat Model R44s are delivered to customers all over the world. The ICAO Aircraft Type Designator for the R44 Raven II helicopters is R44.
In May 2009, Robinson R44 Raven II c/n 12774 was seen first in Germany at Cottbus / Neuenhausen airfield with registration D-HAJK. The same year, the 2009-built Robinson R44 Raven II D-HAJK was based at Flugplatz Emden. On 15 May 2012, the Robinson R44 Raven II was registered 4X-BER in Israel. On 18 September 2009, the D-HAJK was seen in service at Flugplatz Emden.


Use the following example as a template to create your own system. Be sure all the components match the requirements you've set out for yourself (or your customer).
Name the file "Full name TIJ1O Pricing a Computer System" and share it with your instructor.


text:
Sheeps and Peeps Farm
She seeketh wool, and flax, and worketh willingly with her hands. ~ Proverbs 31:13
Tag: appalachia
Sunday Muse
March 4, 2018 March 4, 2018 Sheeps & PeepsLeave a comment
From "Hope and Contraditions in Appalachia" by Travis Stimeling, West Virginia native and associate professor of music history at West Virginia University. In the quote below he is referring to J. D. Vance, author of 'Hillbilly Elegy' and Elizabeth Catte author of 'What You Are Getting Wrong About Appalachia'.
"My Appalachia is an Appalachia of contradictions. But unlike Vance's desolate and hopeless Appalachia, my Appalachia is, like Catte's, a hopeful one. It's one in which people still check in on their neighbors and gather together to share a few songs, regardless of their faith, politics, race, or class. It's one in which I, as a straight white man, can stand proudly in solidarity with my queer neighbors to demand equal treatment under the law and learn more about how to support other people's life, liberty, and pursuit of happiness through compassionate listening and deliberate action. It's one where cutting-edge scientific research is conducted every day and where future technologies and traditional folkways both provide guidance toward a bright tomorrow."
Please take a minute to read "Hope and Contraditions in Appalachia" in its entirety. Our wish is that it will give you, as it did us, a renewed sense of hope in the future of West Virginia and the Appalachian region. Elizabeth Catte is challenging our people to take control of the narrative about Appalachia, to counter negativity with our own stories. Travis Stimeling has inspired us to join in and share more about our home among the hills. #MyAppalachia
Tagged Allegheny mountains, appalachia, hope, My Appalachia, west virginia, west virginia hills
Signs of early spring
India Flint on Grounding
Lynn Stemple Lechner on Secret Knitting
Sheeps & Peeps on Sheeps and Peeps Farm Arroyo
Karen Nordeck on Sheeps and Peeps Farm Arroyo
Weaning Day – My Blog on Making Hay
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text:
Science Games
Portals |Earth Science| Space | Physics | Ecology - Environment | Chemistry |Life Sciences |Medicine |Animals | Plants | Space
Multi-Science Areas
Games for Science (gr. 2-6)
ExploreLearning Gizmos provides over 400 math and science online simulations that power inquiry and understanding. It has a free Gizmos account available for science and math educators with a curated collection of Gizmos that change every January/July. Aligned to NGSS and state standards, each Gizmo comes with teacher guides and customizable lesson materials to help teachers and students delve deeper into the material. Some of the major features of Gizmos include: interactive design which allows for extensive manipulation of variables and 'what-if' experimentation; visualizations and graphing tools help capture and compare results from experiments; in-depth activities create more moments to explore, discover and apply new concepts. Watch the video below to learn more about Gizmo. Video
Total Darkness is the latest free online game from the Science Museum in London. It's like a "Choose Your Adventure" interactive. Here's how they describe it: When the power goes out, it's time for action in our brand new game. Venture into the dark, explore different locations and meet new characters – creating your own unique adventure as you play! Use your science skills to get the power back on and see if you can discover the real reason behind the sudden darkness covering the whole town. This game puts you in control, it's your choices and decisions that will guide you through the story to discover the cause.
Try Engineering is a site that hosts lesson plans and games designed to get students interested in engineering. The lesson plans, 114 in all, are arranged according age and engineering topic. The lesson plans can be downloaded as PDFs. The games section of Try Engineering features 29 games. Some of the games were developed specifically for Try Engineering while others are hosted on other educational sites like those of NASA and PBS.
Frankenstein200, (10–14 ) a game that uses Mary Shelley's tale of scientific hubris to get children thinking about such ideas as robotics, bioengineering, and humans' reasons for creating. In the game, students immerse themselves in an online story about what might happen if Tori Frankenstein, a descendant of Victor, picked up where her ancestor left off. The game takes players into Frankenstein's high-tech Laboratory for Innovation and Fantastical Exploration (LIFE) and invites them to help two young researchers as the daring—and sinister—scientist confronts a scientific mystery. Students watch videos and get emails from characters. Along the way, students can take quizzes, do puzzles, and play games. At-home activities take the game's questions off the computer and into the real world. The game raises many questions about scientific ethics and responsibility. It includes lessons about topics such as DNA, electricity, and artificial intelligence. The game takes 30 days to play
Total Darkness is the latest free online game from the Science Museum in London. It's like a "Choose Your Adventure" interactive. Here's how they describe it: When the power goes out, it's time for action in our brand new game. Venture into the dark, explore different locations and meet new characters – creating your own unique adventure as you play!
Smithsonian Science has put all their games in one place.
The National Museums Scotland has a nice collection.
Habitats ( gr 1-3) is an educational game from the Smithsonian Science Education Center.
Power My Learning games in astronomy, biology, chemistry, geology, health, physics, environment, and meteorology,
Wonderville (gr 3-6) Environment, ecology, physics and biology games
Logic Science Games in numerous areas
Online Games: some can be downloaded http://www.lhs.berkeley.edu/kids/.
Shape It Up (1- 5) is one of many good educational games and activities on Kinetic City. Shape It Up is an activity that would be good for use in an elementary school
Kinetic City (3-8) This site has an amazing collection of Science Experiments, Games and Projects
PlayBrighter (gr. 1-8) A user starts out by creating a "Peeble" (avatar), then going on a variety of educational missions. These missions focus on different subject areas such as: Geography, Economics, History, and more. As a person completes a mission more and more of them become "unlocked" and they are able to purchase items/buildings.
The Great Idea Finder Information and insights on inventors and games
Nobelprize.org gr. 6-12 educational section consists of 46 productions. Of these, 29 are interactive learning games of various sorts and degrees of difficulties. Most of them also includes a "Read more" about the subject.
Science Museum.org offers sixteen free online science games for students . The games are designed for elementary age students to explore a variety of science concepts including energy, genetics, environmental science. Each game is accompanied by a set of links to support and complement the content that game addresses.
Thomas Edison's Secret Lab shows children aged 5–9 how much fun science can be. Using this app, students set out on an adventure to an unknown world—a world where Thomas Edison had a secret lab in which he invented a virtual version of himself and a nearly completed robot to guide and inspire future generations of young scientists. Students can explore the lab, play games, learn about Thomas Edison and other inventors, meet the Secret Lab Kids, learn about inventions and discoveries, create holograms, and enjoy videos. The app is available for iOS, Android,
Succeeding With Science is a resource for games, videos, and other activities for teaching and learning science. Succeeding With Science is organized by age. Within each age range there is a selection of games and activities for students to use on his or her own. You'll find that quite a few of the activities are suitable for use on touchscreen computers and interactive whiteboards.
Forensics National Science Foundation produces educational web adventures based on the CSI television series. The web adventures are designed to teach students the process of forensic investigation and problem solving. There are three cases or levels to the CSI web adventures.
Science gr 3-5 Human body, mammals, insects, space
Wonderville is a highly interactive, animated site which features a wide array of science explorations and games.
Earth Science lesson. The activity presents students with "before" and "after" images of a piece of Earth. Students then have to select the force nature and the span of time it took to create the "after" picture. If students choose incorrectly, Shape It Up will tell the student and they can choose again.
NOAA's Games Planet Arcade offers twenty-six educational games for young students. The games are intended to help students learn about oceans, wildlife, and weather. Twenty of the games address topics related to marine life.
While the games are not terribly complex or fancy, they do offer some solid information for young students.
Carbon Cycle Game Students travel along the carbon cycle from land to sea and learn about the carbon cycle and its impact on the planet.
Games @Noaa A portal to games and interactive activities focused on ocean and air themes. It highlights the science and the activities of the National ...
Earth, Sun, and Moon gr. 2-3 Watch the movie and then take the quiz.
Weather Reporter gr. 3-5 Report and predict the weather.
Climate Change Games gr. 4- 12
Mission 1.5 is a simulation game from the United Nations that lets you help deal with global warming.
Climate Kids online games address include recycling, renewable energy, and climate history. Before students jump into the games or hands-on activities featured on Climate Kids students should work through the guided big questions wheel. The guided questions wheel walks students through the basic concepts and issues related to climate change. Six questions are featured in the wheel. Students select a question to discover the answers through the exploration of a series of smaller questions. Each question is addressed with a mix of image, text, and video explanations.
Interactive Weather Maker gr. 3-5 Let the sun shine, or make the wind blow by changing the temperature and humidity.
The Smithsonian Science Education Center's Weather Lab is one of many online learning activities produced and hosted by the Smithsonian. The Weather Lab is designed to help elementary and middle school students learn about weather patterns. In the Weather Lab students select an ocean current and an air mass then try to predict the weather pattern that will result from their choices. (www.freetech4teachers.com)
Water Evaporation Activity gr. 3-5 Study the effect of humidity and temperature on the evaporation rate of water
Weatherwise App ( Android ) Experience creative animated weather scenes crafted by artists, illustrators, and photographers. A different kind of weather app that allows for infinite possibilities of weather visualization built upon a 2D game engine
Aquation is a free game offered by the the Smithsonian Science Education Center. The game, designed for students in upper elementary school or middle school, teaches students about the distribution of clean water and what can be done to balance global water resources.
NOAA's Games Planet Arcade offers twenty-five educational games for young students.The games are intended to help students learn about oceans, wildlife, and weather. Twenty of the games address topics related to marine life. While the games are not terribly complex or fancy, they do offer some solid information for young students. Sea Turtles and the Quest to Nest is one of the headline games of NOAA's Games Planet Arcade. The object of the game is to help a sea turtle avoid common obstacles on while navigating the ocean and the beach before laying her eggs and returning to the sea.
16 games and interactive videos about animals and other features of nature. Through the games students can also learn about glaciers, ocean waves, and forensics. Fortunately, many Nature episodes are now available to view online. Episodes can be found on the Nature website and on PBS Video. You could use some of the Nature games as a follow-up to watching some of the video clips you could use some of the Nature games.
Solar Energy Defenders gr. 5-8 Collect energy during the day to ward of the vampires at night. Consider sun angle, tilt, shadows and time of year to maximize your energy collection.
Weather Flash! gr. 3-5 Help Stan the Weatherman out with his forecasts.
Interactive Water Cycle gr. 3-5 An animated activity that lets you control the water cycle as you learn.
Rock Around the Park gr. 4-5 See how erosion effects the land.
Mountain Maker, Earth Shaker gr. 4-6 Push your mouse around to move continents and change the landscape.
Volcano Lab gr. 4-6 Get ready to rumble.Test your volcano knowledge.
Pangaea Map Game gr. 4-6 Locate modern day continents on a Map of Pangaea!
Shape it Up gr. 4-6 Choose the correct force of nature and span of time to create the target land formation.
Earthquakes for Kids The U.S. Geological Survey (USGS) offers puzzles, games, learning links and activities, science fair project ideas, animations, and an explanation of the science of earthquakes.
4th Science
Mohs' Castle of DooThe walls are closing in on you. To escape you must drill through them.
Lunar Cycle Challenge gr. 4-6 Drag moons to the their place in the lunar cycle.
Astroventure gr. 4-6 Go with Astro and learn about the tools that astronomers use to detect planets.
Station Spacewalk Game is designed for middle school students to learn about the purposes and functions of the International Space Station. In the game students go on Extravehicular Activities modeled after real EVAs performed by astronauts. Station Spacewalk can be played online or downloaded for free as a Windows game or as a Mac game.
Passport To Mars is from Scholastic, and puts you in the position of being an astronaut traveling to Mars.
Gravity Launch gr. 4-6 Launch a rocket into space to see how the force of gravity can pull an object toward the earth and moon.
Go to the Head of the Solar System gr. 4-6 Answer questions about celestial objects as they travel through the solar system.
Planetary Rescue Squad gr. 4-6 Your goal is provide parts to space colonists.
Science Human body, mammals, insects, space
Planet In Action is a website that features games based on Google Earth. In the Moon Lander game you take control of the Apollo 11 moon lander and guide the Eagle to touch-down.
PhyFun is a great site for physics based games educational games for kids. These games focus on levers, objects, and more. Also, there are lots of walkthroughs and hints on the games as well.
Physics Games - online physics-based games
Simple Machines is a game that is designed to help students learn about the basic physics principals involved in the use of levels, pulleys, planes, axles, and wheels. The object of the game is to help a robot character named Twitch gather the pieces needed to make a simple machine.
The Compound Machine from EdHeads teaches how forces and simple machines can work together.
Heat Transfer Many students think that ice cools a drink because it transfers its "coldness" to the warmer liquid. That notion is challenged by Galactic Gloop Zoo, a game in which success depends on understanding that heat is transferred from warmer to colder objects through conduction, convection, and radiation.
Assess Physics Learning Through Gameplay Physics Playground teaches and assess two-dimensional physics simulations dealing with Newton's Laws of Motion—concepts such as gravity, mass, momentum and energy. Embedded in the game are assessments for creativity, conscientiousness and physics understanding. The game has a simple objective: get the green ball to hit the red balloon. The ball and balloon are placed in various locations on the screen, sometimes with obstacles in between, and students have to draw "agents of motion," such as levers, springboards, pendulums or ramps, to get the ball to hit the red balloon. To increase the level of difficulty and receive more points, students can solve the problems using fewer agents to accomplish a task. Other times, difficulty is added if a level looks completely different from the previous levels. The problems have no one "right" answer.
Beanstalk! This game focuses on explicitly teaching balance to the player, as they must plant flowers to counter balance the different bugs falling onto the plank.
RumbleBlocks: K-4 Building Blocks Game This game is designed to teach children ages 4-11 how to build and identify stable structures.Energy Kids provides a wealth of easily accessible information about energy which students can use to play games, solve riddles, and take quizzes about energy. Some of the games students will find include Energy Sudoku, crossword puzzles, and riddles. Energy Kids also provides students of all ages with ideas and outlines for science fair projects around the energy theme. The science fair projects are available as free PDF downloads.
Wonderville (gr 3-6) Simple machines, solar energy, friction, and more
Physics Games.net, gr. 3-8 a website of games based on simple physics concepts. Physic Games offers dozens of games based on a physics concept or two. Each game can be played directly on the Physics Games website or embedded into your blog or website.
Impulse Designed to model Newton's laws of motion, Impulse! challenges players to conserve energy while navigating through a sea of moving particles to reach the goal.
Launchball is from the British Science Musuem. Students can create a sort of video game (and learn scientific concepts in the process), title it, and post the url.
Physics - gr. 6 - 12 click on games below
Accelerators- Energy from Matter - Imaging Life - Integrated Circuit
Invar & Steel Alloys - Laser Challenge - Liquid Crystals - Microscopes
Observing the World of Particles- Relativity- Semiconductors- Star Stories
Structure of Matter - The Quantised World- Transistors- Vacuum Tubes- X-rays
The Blobz Guide to Electric Circuits (gr. 4-8) interactive animations designed to help learn how electric circuits work. There are five sections to the series. Each section in the series has a few short lessons and is followed by an animated interactive activity to which students can apply what they have just learned.
The Compound Machine gr. 3-4 Learn how forces and simple machines can work together.
Slinkyball (gr 6-9) Solve simple physics problems by adding and moving pieces to get the ball into the bin.
Tinker Ball gr. 3-4 Use your engineering skills and simple machines to get a ball into a cup.
Simple Machine Activities gr. 3-4 Visit rooms in the house and identify the simple machines.
Levers and Pulleys gr. 3-4 Get the clown to perform by adjusting the machines in this contraption.
Design Your Own Roller Coaster gr. 3-5 Use the laws of motion and gravity to create an online roller coaster.
Coaster Crafter gr 7-12 Students get frequent feedback, and after they master the basics they can try to build their own roller coasters. It has ample teacher support.
Autodesk Digital STEAM Applied Mechanics iPad app contains five simple games. The games are designed to let students experiment with five connected physics concepts. The concepts in the games are energy and work, force, power, loading, and mechanisms. In each game students control one variable to see how changing that variable affects other aspects of the equation.
Energy Games
Mechanical Madness gr. 3-5 A kinetic sculpture needs your help to make these machine works.
Medieval Levers students watch a short animated video about the physics of levers before trying to build their own catapults to use to attack the castle.
Nanobots gr. 5-8 Safely guide the nanorobot, paying attention to the positive and negative
Fantastic Contraption gr. 3-5 Build whimsical machines to solve each level.
Hurry Hard Master the laws of friction and rotation
DESIGNit, BUILDit, FIDGiT gr. 3-5 Your goal is to bounce, flip and roll Fidgets safely to their box.
Amusement Physics Are you really in danger when you are taking those hairpin turns and death-defying loops on a roller coaster? Discover how amusement park rides use the laws of physics to simulate danger, while keeping the rides safe. -
Power Play gr. 3-5 Build a machine that will harness power and complete the task.
Magnets in my Kitchen gr. 4-6 Investigate the magnets found in a typical kitchen.
Electromagnet Activity gr. 4-6 How many iron filings can you pick up?
Changing Electric Circuits 4-6 Make and change electrical circuits.
Electricity Students often visualize electricity as a substance that flows like water. The platformer game in this module, Monster Music, challenges that misconception with puzzles that serve as analogies for electricity as a state of molecular alignment.
Electrocity is an online game that students can play to learn about electricity production and consumption. In the game students take on the role of mayor of a fictitious town. As the mayor the student has to manage the consumption and production of electricity for the town. At each turn the student is informed of whether or not you have successfully balanced consumption and production.
Squishy Circuits is a project developed at the University of St. Thomas for the purpose of creating tools that students can use to create circuits and explore electronics. Squishy Circuits uses Playdough-like to enable hands-on learning about conducting and insulating currents as well as creating circuits. The Squishy Circuits website provides directions for creating the dough and offers ideas for lessons using the dough. Watch this TED Talk for an explanation and demonstration of Squishy Circuits.
Circuits.io is a free website on which you can design and test electrical circuits. You can design your circuits using the virtual version of components that you could purchase and place on a circuit board. As you design your circuits, Circuits.io will tell you if your circuits will work or not.
Engineering Interact is a site for elementary school students designed by the Department of Engineering at the University of Cambridge. Engineering Interact offers five games designed to teach students physics concepts. The games address concepts related to light, sound, motion, electricity, and space travel. Each of the five games presents students with a scenario in which they have to "help" someone solve a problem. The games require students to learn and analyze the information presented to them.
Ecology-Environment
EcoKids This award-winning EcoKids web site is an interactive environmental web site for children, their families, and educators in Canada and around the world. It offers topical information about the environment through interactive, fun, educational games and activities
Recycle Hero for iPad App Store is an adventure game that teaches kids about recycling and taking care of the environment, a real life skill. With different game dynamics and the help of the ECOfriends, we want to motivate kids to take action in real life adopting green-friendly habits. Recycle Hero integrates 6 different game dynamics, including puzzles, sorting, logic and strategy games.
Bioman Biology is a nice resource that I learned about from David Andrade. On Bioman Biology you will find dozens of educational games and virtual labs designed to help students learn about topics related to biology. The games and virtual labs are organized into eight topics; physiology, cells, ecology, genetics, classification, life chemistry, respiration, and scientific methods. Most the games are Flash-based but a handful of them are available as free iPad apps. (www.freetech4teachers.com )
World Rescue is a narrative, research-based video game inspired by the Sustainable Development Goals of the United Nations. Through fast-paced gameplay set in Kenya, Norway, Brazil, India, and China, students meet five young heroes and help them solve global problems—such as displacement, disease, deforestation, drought, and pollution—at the community level.
The Pack ( gr. 5 - 12) created by the New York Hall of Science, is an open virtual-world game based around two timely STEM subjects--environmental awareness and computational thinking. The game is set in a future world where healthy ecosystems have faltered and resources are scarce. To restore the environment, students embark on an open-ended quest to find food and water by using their "Pack"—creatures that have unique functions, such as digging, moving, holding, grabbing, and repeating. When their Pack has more than one type of creature, players can combine the creatures into an algorithm to perform tasks and overcome challenges. The Pack is procedurally generated, and each game students start will be in a completely unique world. As they advance, students create more complex algorithms that allow them to do new things. The game is freely downloadable on Mac and Windows computers and is available as a free app for iOS mobile devices.
Cleaner Upper The player assumes the role of the Cat in the Hat. They must collect different items in different locations and determine if they should recycle or compost it.
Ozone is a lower elementary science game to show how pollution can affect the Earth's population.
Feed the Dingo is a fun game that teaches students about the importance of maintaining balanced ecosystems. In the game students have to build and maintain a desert ecosystem. The game begins with a blank slate to which students have to add plants and animals. The game plays out over twelve virtual days. Each day students have to add more elements in order to maintain balance in the ecosystem. At the end of each day students are given feedback as to which plants and animals are healthy, which are in danger, and which have died.
Environment Games gr. 5- 12 from Game Changer
Story-based Game on the Aftermath of a Hurricane Community in Crisis is a story-based literacy game in which students take on the role of director of a community center dealing with the aftermath of a hurricane. In that role, students will need to work with their staff to prioritize relief efforts to best serve individuals and the community as a whole. They must talk with staff and citizens, keep an eye on their to-do list for problems to solve, and decide which actions to initiate. An in-game cellphone features the to-do list, messages from characters, a glossary, and a notepad. The game includes 12 episodes, which take 20 to 30 minutes each. Students visit various locations, click on hot spots, and engage in dialogue with characters or complete tasks.
Wonderville (gr 3-6) Environment, ecology pollution, water conservation, energy consumptions and more
Weebit World gr. 4-6 Experiment with an ecosystem to find a balance between weebits, their food, and the right climate.
Night Zoo Keeper Users design an animal, either based on a real animal or something completely new. Then they write a profile bio for the animal and upload pictures. Thenusers are encouraged to write a story about their creature. There are also games andactivities to play once you have signed in.
EPA Environmental Games (gr. 1-2)
Interactive Weather
Chairs Mastering organic chemistry is tough. Memorizing terms and formulas might get you through general chemistry, but may lead to failure in organic chemistry. Success requires learning to think visually. Chair conformations, called ring flips, offer great exercises in spatial reasoning, which is key for mastering organic chemistry.
Ecokids a website developed by Earth Day Canada for environmental science topics. It has two sections one for teachers and another one for kids. The kids section contains science games and activities designed to help students learn about environmental science issues.
Stop Disasters gr 6-12 Prevent disasters from happening in this game produced by the United Nations.
Global Electricity Outlook is an interactive display of electricity consumption across the globe. You can view the global picture or click on the map to view regional consumption. The display shows the means of electricity production globally and regionally. To see how shifting production sources would impact the world or a region use the sliders below the map.
Chemistry and You : chemistry educational resources
See for yourself how chemistry is present in nearly everything we see and everything we do. Take a tour and play the game.t http://www.chemistryandyou.org/index2.htm.
Digital Games to Increase Understanding of Chemistry Through PlayDeveloped by PlayMada Games, Collisions helps high school students visualize and interact with chemistry concepts through engaging and challenging digital games that integrate with the chemistry curriculum. Grounded in the rules of chemistry, the games can be used to introduce, teach, and review key concepts in the chemistry classroom. In the Atoms game, which teachers can try for free, students build atoms of increasing atomic size by adding protons to the nucleus and electrons to the atomic orbitals while discovering fill order. Other games include Acids & Bases, Covalent Bonding, Equilibrium, Intermolecular Forces, Ions, Ionic Bonding, and Phase Change. The Collisions games come with free supporting resources: Teacher Quick Start Guides, Teacher Game Guides, Student Quests, Student Checks for Understanding, Sandbox Activities, and Lesson Plans. Teachers can view and download these resources by game or check out the description of each resource to see which ones best address their needs. Collisions is currently available on the web, iPad, and Android tablets with a free account; in-app purchases, ranging from $2.99 to $29.99, are offered.
Collisions helps high school students visualize and interact with chemistry concepts through engaging and challenging digital games that integrate with the chemistry curriculum. Grounded in the rules of chemistry, the games can be used to introduce, teach, and review key concepts in the chemistry classroom.
Acids & Bases Game In the Acids & Bases game, players remove protons from acids and add protons to bases to create target ions and molecules.
Phase Change Game players match the sequence of phases in each target by adding or removing energy to affect particle motion and IMFs.
Equilibrium Game In the equilibrium game, players disturb reactions to shift equilibrium and cause changes in the system to match game targets.
Mahjong Chemistry
Would You Eat That? presents a food and a list of ten ingredients that you might not expect to find in that food. To play the game you have to correctly identify which four of those ten ingredients is in your food.
Classic Chembalancer Learn to balance chemical equations
Review Chembalancer Review balancing chemical equations
Brain Boggle Chembalancer Up for some hard chemical equations?
Fun and Run Online Chemistry Game
Practice essential skills needed for introductory chemistry in a fun, fast paced way.
Classic Chembalancer gr 7-11 balance chemical equations in 30 mins. with this game
Conductive Valley Game Learn about electrically conductive polymers.
Chirality - Conductive Polymers - Plastics - The PCR Method
EleMental Stack up elements and combine them into compounds.
It's Elemental Learn the number of protons, neutrons, electrons and nucleons in different elements.
Human Body - Life Sciences
Human Body Interactives
Interactive games to explore the human body from senses to body system
Code Fred developed by the Museum of Science and Industry, Chicago. The game helps players learn about the human body's responses to trauma. The object of the game is to help "Fred" escape from the woods while he is chased by a wolf. To keep Fred running players have to pump blood, increase the flow of oxygen, and send adrenaline through Fred's body. If a player doesn't respond to the needs of Fred's body fast enough, he will get caught by the wolf that is chasing him.
Phyto Heroes ( gr. 3-5) is a game about phytoplankton, tiny creatures invisible to the human eye that make half of the world's oxygen while also feeding the ocean's creatures. Through simple touch activities, children in grades 3–5 learn how their everyday actions, such as turning off the lights, can affect carbon levels, pH balance, and temperature, which must remain in a delicate balance for phytoplankton—and the ocean as a whole—to survive. The game is supplemented with 10 free lesson plans
Geniventure research-based game for learning biology in high school and middle school. This online game includes real-time personalized tutoring, a teacher dashboard, support materials, and an online course for teachers. Topics addressed are genetics, molecular biology, and inheritance.
Science gr. 2-3 Human body, mammals, insects, space
Guts and Bolts helps students understand the complex relationships among the circulatory, respiratory, and digestives systems in the human body.
CellCraft (gr 3-6) Build a cell, fight off viruses, survive harsh worlds, and save the Platypus species!
Control of the Cell Cycle (gr 2-5) A game about controlling the cell cycle.
Infection Detection Search for where germs hide from the American Museum of National History Read the story "How Lou Got the Flu" or play the game "Bacteria in the Cafeteria"
Pandemic2 (gr 8-12) Play the role of an evil scientist trying to create a biological weapon.
Germ Games (Do Bugs Need Drugs) -This site has many germ related games. Stay on the "Kids" page.
Immune System Defender Fight invading bacteria.
Nobelprize.org gr. 6-12 educational section consists of 46 productions. Of these, 29 are interactive learning games of various sorts and degrees of difficulties. Most of them also includes a "Read more" about the subject
Biology: Incredible MegaCell Learn about ultracentrifuges and orgnelles.
Diabetes and Insulin Game (gr 3- 8) Learn about Diabetes and Insulin by helping a diabetic dog.
Blood Typing - Control of the Cell Cycle - Diabetes and Insulin - DNA - RNA - Protein
Life Science: Blood Typing Game (gr. 2-5) Learn about blood types and Rh factors.
DNA - the Double Helix - Ear Pages - ECG/Electrocardiogram - Immune Responses
DNA - The Double Helix (gr 2-5) Make copies of DNA by matching base pairs and identify the source.
Heredity Misconceptions about heredity are partly the result of the difference between the scientific and everyday meanings of words such as "random" and "dominant." Playing RoboRiot supports the development of a more accurate understanding of these terms and concepts.
Eye of the Donkey DNA Game (gr 2-5)Learn how to copy large amounts of fragments of DNA.
Immune System - Malaria - MRI - Nerve Signaling - Pavlov's Dog
Split Brain Experiments - The Cell and its Organelles - The Genetic Code
Tuberculosis - Vitamin B1
Thingdom is a challenging game through which students can learn about genetics. The game, produced by the London Science Museum, asks players to select a "thing" then try to find a make for that "thing" based on various traits. Players move through a progression of challenges in which they try to create "thing" offspring that have certain traits.
All Systems are Go: Body Systems Help Arnold identify these important organ systems and put them back into his body where they belong.
You Make Me Sick You Make Me Sick! is a rich, interactive introduction to the exciting world of pathogens. The Double Helix Make copies of DNA by matching base pairs and identify the source.
Genetic Code (gr 2-6) Crack and learn the genetic code.
Routes A series of minigames about genetics.
Gut Instinct Battle intruders in the digestive tract.
Stages of Life gr. 4-6 How much do you know about the stages of life for different organisms?
Life Cycles, players choose an animal, and complete the life-cycle to see the animal reproduce and multiple by dragging the stages of development into the circle in the right order.
Creepy Critters gr. 4-6 Can you identify the creepy critters that may be living on or in your body?
Disease Detective gr. 4-6 Trace the outbreak of a mysterious illness, 'dizzy fever,' to its source.
How Your Brain Understands What Your Ears Hear.
Ear Pages (gr 2-5) Learn about the inner ear.
Microorganisms gr. 4-6 Locate the microorganisms and then take the quiz.
Foldit - Solve genetic puzzles and help Science research.
Swim For Home Help the salmon swim home.
My Life as an Elk gr. 3-5 Transform into an elk and learn about life in the wild.
Tracking at the White Sands gr. 4-5 Each animal leaves a distinct track. Choose the animal that matches the tracks.
Shutterbugs Wiggle and Stomp is an educational game produced by the Smithsonian. The purpose of the game is to help children recognize the movements of animals.
Animal Characteristic Game Fill the bins with the characteristic that best fits the animal type.
Ecosystem Explorer produced by PBS Learning Media, is a nice collection videos, images, and games designed to help students learn about the roles of predators and scavengers in ecosystems. Three animals are featured in Ecosystem Explorer: wolves, sharks, and vultures.
Who am I? gr. 4-5 Use the clues to match the animal to its description.
Habitats is a game from the Smithsonian Science Education Center. The online game challenges elementary school to match animals to their habitats. The game shows students images representative of four habitats; desert, coral reef, jungle, and marsh. Students drag pictures of animals from a list to their corresponding habitats. Students receive instant feedback on each move they make in the game. Once an animal has been placed in the correct habitat students can click on it to learn more about it in the Encyclopedia of Life.
Shutterbugs: Wiggle and Stomp. the app is a teaching game that shows children how to describe movement and motion while visiting exotic animals at the National Zoo. The app equips players with a virtual camera to take pictures of the animals as they perform motions. The game responds to individual players, adjusting the difficulty depending on the child's progress. Aligned to the Next Generation Science Standards and Common Core State Standards,
16 games and interactive videos about animals and other features of nature. Through the games and videos students can learn about penguins, sea turtles, and eleven other animals. Fortunately, many Nature episodes are now available to view online. Episodes can be found on the Nature website and on PBS Video. You could use some of the Nature games as a follow-up to watching some of the video clips you could use some of the Nature games.
Life's Devices Find the connections between the living and nonliving objects at each level to send the sock monkey hero, Darwin, on a voyage of discovery! Themed around adaptation in nature, Life's Devices challenges players to use their knowledge of the world around them to figure out the connections between living and nonliving objects within a scene.
Crazy Plant Shop gr 5-8 Learn how cells grow and function is contained in genes in the chromosomes of each cell nucleus and that during the process of reproduction the genes are passed from the parent cells to offspring; learn how biological evolution accounts for the diversity of species on Earth today; determine the probabilities for genotype and phenotype combinations using Punnett Squares and pedigrees; learn why offspring that result from sexual reproduction are likely to have more diverse characteristics than offspring that result from asexual reproduction.
Who Pooped? is an interactive game in which students learn about various animals by guessing which animal created which pile of poop. Believe it or not, there is actually some good information about the animals that follows each round of guessing who created which poop.
Online games and animations about mammals, birds, and dinosaurs from the Canadian Museum of Nature. A few of the games and animations are Canada-specific, but those and all of the others have a broad appeal.
Food Chain The order that animals feed on other plants and animals is called a food chain.Do you think you can put a food chain together? Play Chain Reaction to learn why every animal within a food chain is so important.
The Antarctic Food Web Game is an online game produced by WGBH to support middle school lessons on food chains and Antarctica. The simple game presents students with charts and tables about animals and plants found around Antarctica. Students have to take the information presented to them to create a correct food web. The key to creating a correct food web is understanding where various animals fit in the food chain.
Great Nocturnal Hat Hunt gr. K-2 Play games to understand how nocturnal animals navigate at night.
Now You See Me, Now You Don't gr. K-2 Camouflage game
Food Chain Game Create a food chain in different habitats
Invasive Species Start as an Asian carp, and then drive a simulation to prevent this invasive species from entering Lake Michigan.
Mysteries of the Unseen World iPad app based on the National Geographic film of the same name. Students see common, everyday objects under an electron microscope. The app contains three types of games based on the images. The "solve" games show students an image and a clue as to which object they are seeing. There is a multiple choice "solve" and a cypher "solve." The multiple choice game is good for beginners. The cypher game is for advanced players. In the cypher game students have to spell the name of what they think they are seeing. In the puzzle game students are given the name of an object and then have to assemble the electron microscope picture.
Forest Layers Walk What lives in the tallest tree or under a rotting log?
Photosynthesis designed to help dispel the common misconceptions
Reach for the Sun manage a plant to help it produce as many seeds as possible before winter comes.
What Tree is That? gr 3-5 You can identify most trees by studying their leaves, seeds, and fruit.
Life's Devices Find the connections between the living and nonliving objects at each level to send the sock monkey hero, Darwin, on a voyage of discovery! Themed around adaptation in nature, Life's Devices challenges players to use their knowledge of the world around them to figure out the connections between living and nonliving objects within a scene.
A Touch of Class gr. 3-5 Select the correct plants and animals for each category
Flower Saver gr. K-2 Demonstrates how animals depend on flowers
 Space


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الآليات الدولية لحقوق الإنسان
إطار العمل الإقليمي
الإفريقي
الآسيوي
البلدان الأمريكية
الآليات الإقليمية لحقوق الإنسان
التنفيذ الوطني
الجدول المقارن حول تشريعات الحد الأدنى للسن
Adult education & learning
التعليم للجميع والأهداف الإنمائية للألفية وخطة التنمية لما بعد عام 2015
تمويل التعليم
التعليم في حالات الطوارئ
الحريات التعليمية
التعليم المجاني
التقاضي
الفئات المهمشة
الحد الأدنى للسن القانوني
الخصخصة في التعليم
التعليم جيد النوعية
استخدام الحقوق في التطبيق العملي
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الرئيسية » كينيا
'I really want to go to school.' - The right to education of pregnant girls in Kakamega county, Kenya
In Kenya, teenage pregnancy almost certainly means the end of a girl's education. It remains one of the main reasons why girls do not complete their education—keeping an estimated 13,000 girls out of school each year.
قراءة المزيدحول 'I really want to go to school.' - The right to education of pregnant girls in Kakamega county, Kenya
Legal and policy framework: Early and unintended pregnancy and the right to education in Kenya
Factsheet detailing the legal and policy framework in Kenya applicable to early and unintended pregnancy and the right to education.
قراءة المزيدحول Legal and policy framework: Early and unintended pregnancy and the right to education in Kenya
CRC, CESCR and CEDAW statements on private education September 2014 – November 2017
This paper highlights key concluding observations adopted between September 2014 and November 2017 by the UN Committee on the Rights of the Child (CRC), the UN Committee on Economic, Social and Cultural Rights (CESCR), the UN Committee on the Elimination of all forms of Discrimination Against Women (CEDAW) and the African Commission on Human and Peoples' Rights (ACHPR) regarding the role of private actors in education in Ghana, Chile, Morocco, Uganda, Kenya, Philippines and Brazil.
قراءة المزيدحول CRC, CESCR and CEDAW statements on private education September 2014 – November 2017
Include Us! A study of disability among Plan International's sponsored children
Based upon Plan International's dataset of 1.4 million sponsored children, the report compares sponsored children with a disability to those without, from 30 countries worldwide. The report, produced in collaboration with London School of Hygiene & Tropical Medicine, reveals that children with disabilities in developing countries are being held back from an education. The findings will help Plan International - and other researchers and organisations - to improve responses to the needs of children with disabilities, particularly their health and education.
قراءة المزيدحول Include Us! A study of disability among Plan International's sponsored children
Low Cost Private Schools: School choice for the poor at the expense of quality?
This report addresses the existence and operation of low cost private schools in Kenya. The research was conducted in Homa Bay County, Ndhiwa Sub- County where 11 schools were sampled for the research and over 131 interviews conducted. The interviewees comprised of policy makers, School manager's/Head teachers, teachers, Parents and Pupils. The research sought to determine the existence, operation and legal status of low- cost private schools in a rural setting.
قراءة المزيدحول Low Cost Private Schools: School choice for the poor at the expense of quality?
From Free to Fee - Are For-Profit, Fee-Charging, Private Schools the solution for the world's poor?
RESULTS Educational Fund's report "From Free to Fee", investigates World Bank's basic education investments through its private lending arm (the IFC). The report seeks to explore if IFC investments in education reach the poorest groups and help reduce extreme poverty. From Free to Fee provides evidence from IFC funded schools in Kenya, Uganda, and South Africa, and presents recommendations for the World Bank, the IFC, and other investors on how to more effectively end poverty through basic education.
قراءة المزيدحول From Free to Fee - Are For-Profit, Fee-Charging, Private Schools the solution for the world's poor?
Bridge vs Reality: A study of Bridge International Academies' for-profit schooling in Kenya
Bridge International Academies (BIA) is a large and expanding business that provides for-profit private education in Kenya, Uganda, Nigeria and India. With support and investment coming from global edubusiness Pearson, the World Bank, the UK Department for International Development (DFID) and high profile actors such as Mark Zuckerberg and the Gates Foundation, the claims that BIA makes regarding its services are impressive, portraying the company as providing a magic bullet solution to educational inequalities and a high quality alternative to insufficient and inadequate govern
قراءة المزيدحول Bridge vs Reality: A study of Bridge International Academies' for-profit schooling in Kenya
Summary of Alternative Report to the CRC: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations
This is a summary of the report submitted in October 2015 to the Committee on the Rights of the Child by 26 organisations across the world including British organisations, organisations based in developing countries, and international organisations.
Access the original report, here and the update, here.
قراءة المزيدحول Summary of Alternative Report to the CRC: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations
Alternative Report to the CRC: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations (Update)
This is a brief update of the report submitted in October 2015 to the Committee on the Rights of the Child by 26 organisations across the world including British organisations, organisations based in developing countries, and international organisations.
Access the original report, here and the summary, here.
قراءة المزيدحول Alternative Report to the CRC: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations (Update)
Summary of Alternative Report to the CESCR: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations
This is a summary of the report submitted in October 2015 to the Committee on Economic, Social and Cultural Rights by 26 organisations across the world including British organisations, organisations based in developing countries, and international organisations.
قراءة المزيدحول Summary of Alternative Report to the CESCR: The UK's Support of the Growth of Private Education Through its Development Aid: Questioning its Responsibilities as Regards its Human Rights Extraterritorial Obligations
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text:
Life at White & Case
How I made partner
Washington, DC Partner Anna Kertesz reflects on her journey from associate to partner.
"What makes this career fulfilling is crafting solutions for complicated matters"
Anna Kertesz is a partner in our Antitrust practice in Washington, DC. She reflects on her journey from associate to partner.
Washington, DC partner Anna Kertesz started her career at White & Case in 2005. "I spent two years at another DC firm, then almost eight years as an associate at White & Case, then three years as counsel. And from 2012 through 2015, I was an attorney at the Federal Trade Commission, Bureau of Competition. I was elected to the partnership in 2018."
What's the biggest surprise you experienced in becoming partner? "It's not a surprise, but I have been amazed at the level of collaboration across the partnership, spanning practice areas, locations and business services. Despite sometimes crossing multiple time zones, everyone is eager to work together to move projects forward." She adds that "I have had new opportunities to work with colleagues in different practice areas or different countries, whom I did not know or get a chance to work with before."
What it takes to make partner: Unique perspectives to problem-solving
Of particular interest to associates considering what direction their career might take, what do you think was the deciding point for the Firm in making you a partner? "In order to make partner, ultimately, you need to bring unique perspectives to your approach to problem-solving, be able to work well with diverse personalities in high-pressure situations with tight deadlines and obtain excellent results for your clients," says Anna. "My experience of sitting on both sides of the table, in private practice and the government, has also given me a broad perspective on issues."
Life as a partner: Fulfillment and validation
So how do you feel about your career now that you've made partner? "It was very rewarding to make partner and receive validation for the years of hard work. I have found that what makes this career fulfilling is crafting solutions for complicated matters that are intellectually challenging."
Anna says that partnership at White & Case has provided her with more responsibility and opportunities to continue to expand her professional experiences while helping clients achieve their goals. "I look forward to continuing this journey in the years to come."
The ongoing importance of business development
Business development is an important consideration for associates on the partner track, and it remains a key part of the job. According to Anna, the key to successful business development is "being a trusted resource, available to provide helpful strategy for clients, or prospective clients, in creative ways is key to retaining clients and gaining new ones." Responsiveness is also critical. "In my experience, it is also essential to be available and respond quickly with answers or with helpful strategy." Finally, she notes that "It is also important to know your own Firm well, so you can put clients in contact with your colleagues who can help in practice areas outside of your own."
What's been the biggest change, day-to-day, in your routine since becoming a partner? "The frequency of business development efforts in which I am involved. Participating in business development is important to professional growth internally and externally, but often opportunities arise on short notice. Balancing these with existing work has been the biggest change to my routine."
Final words of advice: Be flexible
What's the best piece of advice you could give an associate who wants to make partner? "Be flexible. Sometimes projects come up that you think may be only tangentially related to your usual practice, but these opportunities can be great for professional growth and for meeting lawyers in different practice areas at your firm. These projects can give you a chance to develop new skills or hone existing ones, and to expand your internal network."
#WashingtonDC#Partner#Advice#SummerAssociate
Working in international law in Washington, DC
Nicolle Kownacki shares details of her career in commercial litigation
The journey from trainee to partner
"Tenacity, diligence, wanting to succeed". The recipe for success
Chicago partner Ray Bogenrief: Advice to my younger self
"Networking and business development starts early"
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Ahead of next years Presidential elections in Ukraine, opinion polls are just as doubtful as they have been before crucial elections in the West.
I have never understood Ukraine's obsession with opinion polls. Ukrainians seem to break out in a sweat when a new opinion poll is published. I understand that opinion polling organisations make money from their services, but why should their results necessarily be of interest to us?
It certainly is not clear why the question of attitudes towards Ukrainian independence are included in opinion polls – especially when we are in the third decade of independence. Is it a form of Ukrainian masochism? No European nation or post-colonial country asks this question of itself. No Indian opinion polls in the 1960s asked their citizens if they supported their country's independence!
Another reason to be skeptical about opinion polls is that pollsters often get it wrong. No opinion poll, for example, predicted that 91 per cent of Ukrainians would support independence.
Two recent examples show how we should distrust opinion polls.
The first is the 2016 presidential elections in America. Only a few outlying US polling organisations predicted that Donald Trump would win, with the vast majority predicting a landslide victory for Hillary Clinton. Secondly, Brexiteers admitted defeat on the night of the referendum.
In both of these examples, the side that won (Trump and Brexit) believed right up to the final day they had lost. Steve Bannon, head of Trump's campaign, and Nigel Farage, leader of UKIP (United Kingdom Independence Party) who led the Brexit campaign, both admitted defeat. Trump's campaign was so caught off-guard by the victory that seemed impossible according to polls, that Bannon "said he saw Trump morph from a 'disbelieving Trump and then into a horrified Trump'" according to author Michael Wolff.
Reasons why the 2016 polls in the U.S. incorrectly predicted an overwhelming Clinton victory ranged from the "Bradley effect" – reluctance of those polled to admit support for Trump due to societal pressures – to nonresponse bias, which, according to The Washington Post, "occurs when those who participated in the survey had different opinions than those who did not participate (either because they could not be contacted or were contacted and refused)." Pollsters in the U.S. race also overestimated the willingness of Clinton supporters to vote, or conversely underestimated the true level of support for Trump's voting base.
If US and British polling organisations, with far bigger resources than those available to Ukrainian pollsters, got it wrong how will those polls published in Ukraine succeed in making correct predictions? As Nate Cohn wrote and Ukraine pundits should note when using polling data to predict the outcome of the 2019 election, "It might seem strange to argue that the polls could miss the result of an election and could still be trusted in the future." Not only is it difficult to predict outcomes, it is even more difficult with ten months to go before election day during which anything could happen, and another scandal could impact upon a candidate's ratings. For example, surely everything changes in President Petro Poroshenko's favor to win if Constantinople recognizes the right for autocephaly for Ukrainian Orthodoxy.
Poroshenko's low ratings should be viewed alongside two factors. The first is a crisis in the opposition who do not command high public support. The opposition candidates have skeletons in their closets composed of failures, controversies and scandals. The opposition crisis engulfs populists, pro-Russian forces and the left.
The populist opposition have low public support because they are either old baggage (Yulia Tymoshenko) or fake oligarch election projects (Oleh Lyashko). Tymoshenko is second to Poroshenko in negative ratings and will therefore find it difficult to convince Ukrainians she is a "new deal" – as media criticism of her recent congress shows.
Tymoshenko's negative ratings "limits her chances and keeps the presidential race wide open" while "Even Tymoshenko's lead in the polls is sullied: not only does she have the most support, she is also second only to Poroshenko in the "never support under any circumstances" category. That is the paradox of Ukrainian politics: Tymoshenko is at the same time the most popular and the second most hated politician in the country".
Even Svyatoslav Vakarchuk, wrongly called a new face as he was elected to parliament in 2007, has higher negative (47 per cent) than positive (38 per cent) trust levels. Pro-Russian political forces have insufficient support to undertake a come back and take revenge. The left is either banned (Communist Party) or marginalised (Socialist Party).
A second factor that should make voters cautious about reading opinion polls is the large number of undecided who currently number between 20-45 per cent, which is higher than the number of voters who have made up their minds for any particular candidate. Andriy Holyb writes that this large group will decide the outcome of next year's presidential and parliamentary elections. Undecided voters will choose at the last minute who to vote for or not vote, they will vote for the lesser of two evils (often these are those who vote for the incumbent president), and they are highly concentrated in Ukraine's east.
This is why an April 2018 Socis opinion poll when asking who would win and become president gave Poroshenko 18 per cent support and Tymoshenko 12 per cent. The same poll when asking Ukrainians who would participate how they would vote gave 10 per cent to Tymoshenko and 9 per cent to Poroshenko and Grytsenko.
Ukrainians should not therefore take much notice at Ukrainian opinion polls which give different outcomes to next year's presidential and parliamentary elections. How a Ukrainian asked by a polling organization feels today is not necessarily how they will vote in March and October 2019.
Taras Kuzio is a Non-Resident Fellow at the Center for Transatlantic Relations, Johns Hopkins – SAIS and Professor at the Department of Political Science National University Kyiv Mohyla Academy. His book, Putin's War Against Ukraine. Revolution, Nationalism and Crime was published in March 2017.
What does the election of Donald Trump for US president mean for Eastern Europe?