I asked them what it means to be conscious, and they nailed it. Are animals conscious? The reply was an unequivocal yes. We looked back nearly 400 years to the time of Rene Descartes' influence ("the father of modern philosophy," 1596-1650), when animals were considered nothing more than organic machines lacking consciousness and were, therefore, lacking the ability to experience pain and suffering. (Contemplating the horrific excesses of vivisection in those days makes for a gruesome exercise, indeed.) I wanted them to understand the thinking and beliefs that grew out of that dark history, some of which linger on in speciesist attitudes about nonhuman animal pain–that it's not the "equivalent" of human pain ("sure, they feel pain, but not like WE do…")–as if this might somehow matter.
Head on over to Animal Blawg to leave your comment on this post!
Ah, the Northern Rockies. Soaring mountains. Rushing streams. Beargrass and aspens. Mountain bluebirds. Deep forests, wide open prairies, abundant native wildlife. What's not to love?
"I want them to open their (expletive) eyes," said Toby Bridges, founder of Lobo Watch(Sportsmen against wolves–united we stand!). Bridges wants Missoula County to follow Ravalli County's lead in drafting a wolf "management" policy.
Bridges believes that the state management agency, Montana Fish, Wildlife & Parks (FWP) is incapable of "putting together effective wolf control." While I certainly have my own gripes with FWP (continued wolverine and fisher trapping, wild bison mismanagement), anyone with half a brain can see what would go wrong with issuing fiats on a county-by-county basis.
At least one rancher is unhappy that livestock producers "will have to foot the bill for the bounty. There should be a tax on the Defenders of Wildlife or the federal Fish and Game. They are the ones who put them (wolves) here." This comes from someone who grazes his animals on public land at ridiculously low, taxpayer-subsidized grazing fees.
The bill's sponsor, a sheep rancher, called for the live bait provision because "the darn things keep coming at us in the night … You just literally can't find 'em." (Spokesman-Review) The bill passed out of committee on a party line 7-2 vote. Imagine being the two dissenters in that goon squad!
One of the two dissenting Democrats is concerned that the bill "…sets no parameters for the use of live bait, and she worries that could lead to the possibility of torture of these animals used as bait." Wonder what Sophie thinks of this nimrod plan?
Back at the Missoulian, the Mule Deer Foundation's regional director is also belly-achin' about too many predators. "I would suggest the commission (FWP) look at predator quotas for mountain lions, bears and wolves. I will be an advocate for deer hunters to take some time to coyote hunt to give our deer a chance." Did you catch that? Our deer. Hunters' deer. The deer who grew to be fleet of foot because they evolved with pressure from predators. The predators now reviled as competitors for "our" deer.
Now is certainly the winter of our predator discontent, and every time you think it can't get any worse, it does.
Update: "Fighting back tears," the sponsor withdrew his bill. Full details at the Idaho Statesman.


text:
Saturn in Astrology, Mythology and Science
June 17, 2017 Dirk Wolf Lore
Saturn insights
Saturn is the sixth planet from the sun and approximately 886 million miles from earth. In ancient alchemy, it was considered the first rung on the Ladder of the Planets. From the esoteric perspective, Saturn represents the starting on our journey from the stars.
When you look in the night sky, the ringed planet looks like a distant, grayish-yellow star. It's most easily spotted during the twilight hours at the time when the sky takes on its distinct blue color. Generally speaking, the planet reaches its peak visibility high in the northern heavens during the dead cold of winter.
To give you an idea of the size of this monster, you could fit 764 earths into this gas giant!
Actual picture of Saturn. Credit: NASA/JPL-Caltech
Saturn in Science
Saturn also is one of the coldest planets (-288 below zero) and very slow moving. While the earth takes 1 solar calendar year to circle the sun, it takes Saturn almost 30! At this point in time, Saturn is the second largest planet in our known solar system. It's possible Saturn could get displaced if Planet 9 is discovered over the next several years.
At the time of this post, we know it has 62 moons. They are considered the remnants of the planet's greedy attempt to attract more mass with its powerful gravity. Its biggest moon is 50% larger than earth's moon.
Had Saturn been able to attract more mass, some believe it could have transformed into a star. This could have potentially given our solar system two stars. But the cosmos simply didn't design things to turn out that way.
The ancient Babylonians believed that this planet was a ghost of a dead sun and the oldest spirit in the sky. They considered this celestial body to hold "first matter" and symbolized energy's most primitive state.
Therefore, Saturn, represented by metal and led in alchemy, symbolizes the principles of contraction, structure, stability and materialism.
Saturn in Astrology
In the traditions of horoscopic astrology, Saturn is represented by two signs of the zodiac. The first is Capricorn; the tenacious mountain goat that slowly moves towards its goals to reach new heights. The goat is grounded and stable.
Capricorn's exclusive ruler, Saturn, is also thought to give the sign it's characteristic traits. See post on Capricorn traits to learn more.
The second zodiac sign linked to Saturn is Aquarius. Represented by the element of air, Saturn is the force that pushes mankind into a new age of thinking.
Because the planet is considered to hold transformational powers, Aquarius sun sign men and women are thought to be highly intelligent. See post on Aquarius traits to learn more.
Saturn in Mythology
The symbol for Saturn is Father Time. Using a distinctive hour glass and sickle, the planet personifies the forces of age, transformation and death. Sometimes, you will see Saturn with a peg leg to demonstrate his infirmity and incompleteness.
In mythology, Saturn was held prisoner by his father in a deep cave while still a child. Saturn conspired with his mother to overthrow the father and ended up using that sickle to castrate him.
Ultimately, he became king and ruled just as his father did – ruthlessly.
When a deadly dream was revealed to him through a prophet involving his children wanting to dethrone him, the mythological planet ate the kids as a preventative measure. One child was said to have been saved by Saturn's mother – something Saturn would later vomit and become Jupiter.
Saturn and Alchemy
Due to its transformational potential, this was considered the most important planet to early alchemists. They considered it the beginning and the end of "The Great Work". Many alchemists saw the planet as responsible for change and healing.
An early depiction of Saturn was the symbol Rx; something medieval alchemists wrote on paper and prescribed as a cure. Believe it or not, their patients would eat the paper with the sigil of Saturn, which the alchemists indicated was magical.
Today, the sigil of Saturn (Rx) is still written on almost all prescriptions by medical doctors. It's also a universal symbol for the modern pharmacy.
About Dirk Wolf	17 Articles
Dirk is a certified spiritual counselor and shaman. He uses ancient lore to teach lessons about self-insight, personality, relationships and wellness. Aside from freelance writing, he enjoys spending time outdoors in nature.
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redpajama_set_name: RedPajamaCommonCrawl


Take the first step toward earning the Certified Healthcare Access Associate (CHAA) credential. NAHAM established the CHAA certification to promote the highest standards of Patient Access services through the credentialing of those working as healthcare access associate.
Through the CHAA examination, candidates demonstrate proficiency by answering examination questions that evaluate their knowledge of facts, concepts, and processes required to complete the tasks related to Patient Access foundations, pre-arrival, and arrival.
Please click links below to learn more.
Membership: voluntary; not required for examination.
Practical Experience: One (1) year practical work experience in the healthcare or finance industry or successfully completed an accredited college program in healthcare. This standard can be bypassed by completion in a NAHAM accredited college curriculum.
Minimum Education: High school diploma or GED equivalent plus thirty (30) contact hours earned within the past two (2) years; or an associates/bachelor's degree from an accredited institution in healthcare, business or related field.
References: Information of one (1) supervisor or course instructor/advisor.
$140 for both members and non-members.
REFUND/DATE CHANGE POLICY: as stated in the Candidate Guide to Certification, only in the case of personal illness, natural disaster, or death in the family will a refund/date change be issued. You must contact NAHAM within your assigned testing window in order for this to policy to apply. If you are unable to take the exam and DO NOT meet the above requirements, you must request an exam deferral within your application prior to the end of the current testing window.
When submitting your application for the Certified Healthcare Access Associate (CHAA) exam, it is important to note that you may be audited. As stated in the National Association of Healthcare Access Management (NAHAM) Candidate Guide to Certification, NAHAM randomly audits 10% of our applicants for each certification period for quality assurance purposes. Please note that if you are selected for audit, you will not be able to submit your application until all audit materials are uploaded.
In order to change your examination testing window, you must request an exam deferral within your application prior to the end of the current testing window. There is a $50 fee to switch testing windows. Candidates may defer to a future testing window within less than one year, (e.g. January to April; not January to next January), and candidates can only defer once before they need to completely re-apply for the exam.
If you do not pass the examination on your initial attempt, you may re-take the examination at the $50 fee in the next consecutive testing window. You may re-take the exam as many times as you would like, however, the $50 re-take fee only applies if you have paid $140 in the most recent testing window. Therefore, if you do not pass for a second time, you will be required to pay the $140 exam fee again before receiving a second discount voucher.
The CHAA examination addresses three different areas of expertise: Patient Access Foundations, Pre-arrival and Arrival. Candidates are required to demonstrate proficiency by answering examination questions that evaluate their knowledge of facts, concepts, and processes required to complete the tasks described in the CHAA Content Outline.
The NAHAM Certification Commission released a revised Certified Healthcare Access Associate (CHAA) exam content outline in March of 2017. The revised exam content outline serves as the foundation for the CHAA examination, not only by providing framework for the elements of practice that will be tested, but also by establishing relevance and validity for the CHAA exam. The October 2017 CHAA testing window will be the first to utilize this content outline.
The CHAA Study Guide comes complimentary with the CHAA exam (located in your Certification Central dashboard).
Click here for a complete list of Certification Preparation Materials.
Has your certification expired? No problem! You can participate in the NAHAM Retroactive Maintenance Program.
2. Head to your dashboard by hovering over "Certification" then click "Certification Central."
• Payment of $50 renewal fee- Associate Members will recertify free of charge.
All certification cycles are two years. Those who participate in the certification maintenance program in October 2017 will have a CHAA credential "good through" date of April 30, 2019. A two year cycle has been established to maintain current knowledge with the changing aspects of patient access. This time interval has further been established as appropriate through recent validation efforts through the CHAA job analysis study.
Below are some frequently asked questions about the NAHAM CHAA Exam. If you have additional questions, not answered on this page, please contact us.
What material should I read before I apply for the Certified Healthcare Access Associate (CHAA) exam?
It is the responsibility of the candidate to know all deadlines associated with the certification process; late registrations are not accepted. Your examination date may be any day during one of the four test administration periods of January, April, July, and October. NAHAM does not offer specific testing dates; it is a date chosen by you and your proctor. Please note the entire month is open for testing.
Proctors must be manager level or above and not the direct supervisor of the candidate. It is the responsibility of the candidate to identify and confirm a qualified proctor.
Once an application has been approved, testing information will be sent via e-mail to proctors and candidates prior to the start of the testing window.
No, holding the CHAA credential does not convey membership in NAHAM. We invite non-member certificate holders to join us as Active members or Associate members.
You may only take the examination once per testing window. In order to re-take the CHAA examination at the $50 fee, you must test in the next consecutive testing window.
No, NAHAM does not give out individual questions missed on any examination, however you will receive a percentage break-down of how you did in each section.
What do I have to do to maintain my CHAA credential?
Yes. In order to change your examination testing window, you must request an exam deferral within your application prior to the end of the current testing window. There is a $50 fee to switch testing windows. Candidates may defer to a future testing window within less than one year, (e.g. January to April; not January to next January), and candidates can only defer once before they need to completely re-apply for the exam.


Gold Jacket Brett Favre was officially inducted into the Pro Football Hall of Fame earlier in August, but the accolades and honors haven't stopped for him. Yesterday the Pro Football Hall of Fame and Ford Motor Company paid tribute to Gold Jacket Favre at his high school alma mater as part of the Hometown Hall of Famer™ program presented by Ford Motor Company. An audience of over 1,000 attended the ceremony at Hancock High School in Kiln, Miss. The crowd included many of the high school football coaches and players, administrators and media.
"I didn't think anyone would outwork me. If it hadn't worked out, I knew I would have done all I could do. Give it all you've got. You've got one shot," Favre said to the assembled players to inspire them.
Hometown Hall of Famer™ presented by Ford Motor Company is a national program that honors the hometown roots of the greatest heroes of the game with special ceremonies and plaque dedication events in local communities. Ford Motor Company and the program fits the Hall's mission statement to honor the heroes of the game, preserve its history, promote its values and celebrate excellence everywhere.
"I knew I did all I could do," he said. "I don't live with any regrets… I was pretty confident I could play… It can happen.
Hancock High School High School is now an official high school of the Pro Football Hall of Fame, one of only 104 in the country to receive the honor.
The former Green Bay Packers quarterback led the league in touchdown passes for the second of three consecutive seasons in 1996 as he guided the Packers to a 35-21 victory over the New England Patriots in Super Bowl XXXI. It was the first championship for Green Bay since Super Bowl II. Favre and the Packers nearly repeated as Super Bowl winners but narrowly lost to the Denver Broncos in Super Bowl XXXII.


Atlantic County Republican Chairman Keith Davis is challenging all mail-in ballot applications that were partially filled out and mailed to Atlantic County residents by a political action committee.
The applications had the names and addresses of the recipients filled out. The applications were sent with a letter from former Democratic congressional candidate Bill Hughes Jr. that was paid for by General Majority PAC, a super PAC supporting Democratic Assemblyman Vince Mazzeo and Freeholder Colin Bell for state Assembly.
In a letter sent Tuesday to Board of Elections Chairwoman Evelynn Caterson, Davis said Hughes failed to sign the assistor portion of the application.
Davis cited a New Jersey law that says anyone who assists a person in filling out a mail-in-ballot application must provide his or her name, address and signature in the assistor portion of the form.
Hughes said simply conducting a "mail merge" is not assistance and said the partially filled out application was a computer-generated item.
Davis said Democrats cannot "continue to make up their own rules when it comes to elections," referring to the 2013 Assembly election when then-Assemblyman John Amodeo lost to Mazzeo after ballots challenged by Republicans were counted.
Ezra Reese, an attorney representing General Majority PAC, accused Davis of trying to disenfranchise voters who are trying to participate in this year's elections.
"New Jersey law is clear that merely writing a voter's name and address on a form is a ministerial act and does not require one's signature as a messenger or assistor," he said.
Mazzeo and Bell are running against Republican Assemblyman Chris Brown and Freeholder Will Pauls.
"It should come as no surprise that with six weeks to go until Election Day, Mazzeo remains silent while a North Jersey super PAC, with ties to those pushing for North Jersey casinos, continues to run his campaign," Pauls said.
Super PACs cannot coordinate directly with candidates or political parties. Kevin Stamps, Mazzeo and Bell's campaign manager, said the campaign didn't know about the letters and applications.
A half-hour heated debate at the Atlantic County Board of Elections resulted in an agreement to write a letter.


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Q: Condition on $\lambda$ so that the equation is satisfied Let there exist real numbers $a,b,c,d$ such that $\lambda x^2+2xy+y^2=(ax+by)^2+(cx+dy)^2\ \ \forall x,y\in\mathbb{R}$, then what is the condition on $\lambda$?
I think such a $\lambda$ does not exist. I got the equations $$\begin{aligned} ab+cd&=1\\ a^2+c^2&=\lambda \\ b^2+d^2&=1\end{aligned}$$ but am unable to proceed further. Any hints? Thanks beforehand.

A: Hint the right-hand side is never negative

redpajama_set_name: RedPajamaStackExchange


Flash Club and spend the hours playing the most fun games.
Competition among friends is great, to see who wears better and is more beautiful. They all want the same guy. Beauty and fashion game.
You'll be the girl to stay with the boy more handsome city? We'll see. Get dressed better than your friends and draw it for you to have it.


text:
Finska ženska softbolska reprezentacija predstavlja državu Finsku u športu softbolu.

Krovna organizacija:

Postave

Sudjelovanja na OI

Sudjelovanja na SP

Sudjelovanja na EP
 Rovereto 1979.: nisu sudjelovale
 Haarlem 1981.: nisu sudjelovale
 Parma 1983.: nisu sudjelovale
 Antwerpen/Anvers 1984.: nisu sudjelovale
 Antwerpen/Anvers 1986.: nisu sudjelovale
 Hørsholm 1988.: 6.
 Genova 1990.: nisu sudjelovale
 Bussum 1992.: nisu sudjelovale
 Settimo Torinese 1995.: nisu sudjelovale
divizija "A", Prag 1997.: nisu sudjelovale
divizija "A", Antwerpen/Anvers 1999.: nisu sudjelovale
divizija "A", Prag 2001.: nisu sudjelovale
divizija "A", Caronno, Pertusella-Saronno, Italija 2003.: nisu sudjelovale
divizija "B", Prag 2005.: 10.
divizija "B", Zagreb 2007.: nisu sudjelovale

Vanjske poveznice

Finska
Softbol, žene

redpajama_set_name: RedPajamaWikipedia


text:
Большой Кулянур  — деревня в Пижанском муниципальном округе Кировской области.

География
Расположена на расстоянии примерно 9 километрах по прямой на юго-запад от райцентра посёлка Пижанка.

История
Известна с 1873 года как деревня Мирянга, где дворов 77 и жителей 557, в 1905 (уже починок Большой Кулянур) 28 и 159, в 1926 37 и 170 (166 мари), в 1950 39 и 124, в 1989 году 34 жителя. До 2020 года входила в состав Пижанского городского поселения до его упразднения.

Население
Постоянное население составляло 30 человек (мари 100%) в 2002 году, 21 в 2010.

Примечания

Населённые пункты Пижанского района


People of African descent face systemic racism in the EU, stated a report by the European Union Agency for Fundamental Rights (FRA). Moreover, European institutions are struggling to lead by example. EURACTIV France reports.
The report "Being Black in the EU" confirmed that black people are exposed to more discrimination than the general European population. The report by the FRA examined the experiences of almost 6,000 people of African descent in 12 EU member states, who were surveyed as part of the Second European Union Minorities and Discrimination Survey (EU-MIDIS II).
The report found that being black in the EU meant facing not only systemic racism but also discrimination in the labour market, wages, housing and even in hospitals.
This is, therefore, an important consequence of discrimination and yet it was absent from the FRA's report.
Cécile Kyenge, the only black MEP of the EU's 751 parliamentarians, was determined to bring the issue to the European decision-making sphere. She considered that the report was "good, but not enough" and pointed out that many laws and directives had been in force since 2000 but their implementation left something to be desired.
Malin Björk, a Swedish MEP from the Confederal Group of the European United Left – Nordic Green Left, believed that funds were needed to invest in measures to combat racism and discrimination at the structural level. Moreover, the Swedish MEP is currently negotiating for part of the EU's next budget to be allocated to this purpose.
"These reports constitute knowledge which has to be translated into action," Björk decided. These could include educating European children about the colonial past of their respective countries and teaching law enforcement to identify and to eliminate racist behaviour.
NGOs and human rights institutions have denounced the increase of racist violence across Europe, the rise of which is being attributed partly to the economic crisis and the use of internet.
In some countries, up to 76% of young people of African descent are neither in paid work nor in education or training, compared to a rate of only 8% for the general population. In total, 14% of respondents said that private landlords refused to rent them accommodation. Furthermore, only 15% of respondents of African descent owned their dwelling, compared to 70% for the general EU population.
Christie Edwards, deputy head of the tolerance and non-discrimination department at the Organisation for Security and Co-operation in Europe (OSCE) works on racially-motivated hate crimes in Europe, of which there is no shortage.
After all, racial tension is not unique to the United States.
The Italian Kyenge, the only black MEP in the European Parliament, receives permanent police protection. She has received death threats for having accused the Italian Lega party, to which Deputy Prime Minister Matteo Salvini belongs, of being racist after a picture was posted by a member of the League depicting her as an orangutan.
Also in Italy, a white man opened fire at black bystanders in the name of "Italy for Italians" on 3 February 2018. Five men and a woman were injured during his wild drive.
Moreover, for people who face several forms of discrimination, such as black people and migrants in the LGBT community, physical and verbal attacks are part of daily life, explained an Italian member of an aid association for LGBT refugees.
The stress caused by this climate of tension has an effect on the mental and physical health of black people living in Europe. Moreover, this point was completely ignored by the report, as highlighted by a member of the public at the conference where the report was presented.
Elisabeth Kaneza from the European office of the United Nations Office for Human Rights (OHCHR) considered that we had to look into the past and find the sources of modern systemic racism in slavery and colonisation, which are still not taught properly to Europeans.
Esther Mamadou, director general of the European Network Against Racism (ENAR), cast light on the problem of attacked migrants who were unable to bring charges because they were illegal immigrants and risked deportation.
In her opinion, the only solution was giving the migrants their documents. This was because leaving people in such situations constituted a serious violation of the EU's fundamental values on human rights, in addition to being a significant loss to the continent's economy.
The heads of the EU's institutional antiracism organisations, which are themselves are not affected by racism, recognise that diversity is not what it should be inside their organisations.
Moreover, the organisations are calling on the people concerned to join them and – why not – to lead them one day. "We have to stop working for, and start working with the people concerned," O'Flaherty promised on the matter.
But seriously, we all know those ' measures to combat racism and discrimination at the structural level' are really going to be all about preferential treatment of blacks over whites (a.k.a. as real structural discrimination) in order to force them out of 'positions of power' in their own ancestral homelands. Human rights are being abolished 'in the name of human rights', totalitarians are great at euphemisms.


I've asked Michael to collect and read me your messages. As I don't know how things will proceed, I don't know if I'll have the strength to post on Facebook again.
Though I've known for some time that this moment was coming, it doesn't make it any easier.
This photo, taken last September during a wonderful Cape Cod vacation, is how I'll remember my best friend.
Thanks for all you've done for the community with Writer Beware. I've been a reader, and a lurker, and a sometimes-referer of friends who are trying to write for some years now.
May your passage be smooth, and may you go peacefully from the world knowing you have improved the lives of many people you have not actually met.
Ann, as a younger man I read your Han Solo trilogy and enjoyed it very much. Thanks for all the words.
I just wanted to say thank you Ann, for all your hard work. You're a wonderful person, and I very much enjoyed our encounters.
Thanks for all the books, and good luck to you. I wish you the best.


This is the 71 inch wingspan great planes tigermoth that started life in the original yellow scheme.
I decided to change to the scheme to camo!
She handles like a dream in calm or very windy weather. Uses either 4S, 1800 up to 4S, 5000 packs without rebalancing.
Has a SK 42-50 series motor, turnigy plush 80 ESC and a separate BEC to maintain power instead of relying on the ESC.
Flies amazingly well in extreme wind conditions.
Rigging is available but it's only cosmetic. I may even have the original manual. Details as follows.
Making room for new project.
Do not be divided from the truth by what you would like to Believe!
Yes it is. Price is as listed.
Im not driving outside of GTA with this model.
October 2017... How the time flies. I know a few people have asked about this model recently.
It's still $320, worth every cent. Price is what the price is.. No if and or but.
It's been a while. Still for sale, bump for April.


When Prince William requested a second cake to be served at his wedding — a chocolate biscuit cake that was a childhood favourite — I knew I had to make it in honour of the occasion. Please forgive the photograph, as I was in a rush to get to bed so that I could be at work at 3 a.m. to cover the event.
My co-workers will tell you I often bring in sweets to mark a big news event, for a holiday, or just because, so it wasn't unfathomable that I would make a cake.
But imagine my surprise when this simple cake became a fan favourite, spurring my colleagues to send me emails thanking me for bringing in an "amazing" cake, which they couldn't believe I had made myself. So what's it like? It's less like a cake than layers upon layers of chocolate-covered biscuits. It's crunchy, rather than soft as sponge.
I know I'm rather late on this entry, but with the new Duke and Duchess of Cambridge about to visit Canada, what better way to mark the occasion by making your own chocolate biscuit cake?
I used the recipe published in the Toronto Star and you can find it here.
Substitutions: I couldn't find the authentic McVities biscuits so I used Maria cookies (which are wonderful with a cuppa if you're feeling British).
Would I make this again? I'm considering making it this Canada Day (when the royals themselves are in Ottawa) but we'll see.
Grade: Three stars out of five. It was decadent, it was crunchy, it was pretty easy to make. But, it's a bit homely and somewhat pedestrian in the complexity of flavour. Good thing Kate Middleton commissioned another wedding cake too.


text:
Iran's Supreme Leader Bans Import of COVID-19 Vaccines from US, UK
ERBIL — Iranian supreme leader Ali Khamenei announced on Friday a ban on the COVID-19 vaccines from the United States and the United Kingdom, saying
IRGC Unveils New Underground Missile Base in Gulf
ERBIL — Iran's Islamic Revolutionary Guards Corps (IRGC) unveiled an underground missile base in an undisclosed location near the strategic region o
Another Iraqi Refugee Assassinated in Syria's Al-Hol Camp
ERBIL - Another Iraqi refugee has been assassinated by unidentified armed men in Syria's al-Hol camp, a war monitor revealed on Thursday. She was s
Airstrike Kills Four Iraqi Militiamen in Syria
ERBIL - An airstrike left at least four Iraqi militiamen of pro-Iran Hashd al-Shaabi after they attempted to enter the neighboring country of Syria,
Turkey Sends Reinforcements to NW Syria
ERBIL - Turkey on Wednesday sent reinforcements to its observation posts in northwestern Syria, a monitor reported. At least 15 Turkish vehicles, c
"Fingers on the Trigger": Iran Warns US against Any Provocation
ERBIL — The Islamic Republic of Iran is ready a resolute response to any military provocations from the US or others in the region, a senior Iranian
Bomb Blast Rocks Syrian Kurdish Town under Turkish Control
ERBIL — A bombing on Wednesday hit the Kurdish town of Sare Kanie (Ras al-Ain) in northern Syria where the Turkish army and its affiliated Islamist
Four SDF Fighters Killed in Raqqa
ERBIL - At least four fighters of the Kurdish-led Syrian Democratic Forces (SDF) were killed in an armed attack in Syria's Raqqa city, a monitor sai
Four Iraqi Refugees Assassinated in Syria in 10 Days: Monitor
ERBIL - A human rights monitoring group revealed on Tuesday that at least four Iraqi refugees have been assassinated in Syria's al-Hol camp within t
Iran Confirms Its First Case of New Coronavirus Variant
ERBIL — Iran said on Tuesday that it had registered the first case of the new coronavirus variant in the country. The case tested positive for the
Islamist Rebels Abduct 200 Kurdish Residents of Afrin in 2 Months
ERBIL — At least 200 Kurdish residents of the Syrian Kurdish city of Afrin were abducted by the Turkey-backed Islamist rebels within the past two mo
IS Militant Arrested in Ankara
ERBIL — Turkish security forces on Sunday announced the arrest of a member of the Islamic State (IS) in capital Ankara. Code-named Ibrahim, the jih
Iran's Zarif Urges Trump to Avoid Israel's "Trap" to Trigger War
ERBIL - Iranian Foreign Minister Mohammad Javad Zarif has called on US President Donald Trump to avoid Israel's alleged "trap" to trigger war in the
Car Bomb Kills Five Civilians in Syrian Town under Turkey-Backed Rebel's Control
ERBIL — At least five people were killed by a car bomb blast on Saturday in Sare Kanie (Ras al-Ayn), in northeastern province of Hasakah, Syria. Th
Deir ez-Zor: SDF Captures nearly 15 IS Members
ERBIL - The Kurdish-led Syrian Democratic Forces (SDF) captured nearly 15 members of the Islamic State (IS) in Syria's eastern province of Deir ez-Z
Death Toll from Aden Airpot Attack Rises to 25
ERBIL — The death toll from a rocket attack at Aden Airport, the temporary capital of Yemen, rose to 25, the health ministry said on Thursday. Soon
Turkey Arrests 34 People over Suspected IS Links
ERBIL — Turkish security forces have arrested 34 people over suspected links to the Islamic State (IS) in different cities across the country, media
Turkey-backed Militias Arrest 30 Civilians in Syrian Kurdistan: Monitor
ERBIL - Turkey-backed Syrian militias have arrested 30 civilians in the Kurdish city of Ras al-Ain (Sare Kaniye), in Hasakah province, a monitor sai
Bomb Blast Kills 25 People in Deir ez-Zor: SANA
ERBIL - A bomb explosion on Wednesday evening resulted in the killing of at least 25 people in Syria's eastern province of Deir ez-Zor, Syrian Arab
Kurdish Inmate Executed in Iran Prison: Monitor
ERBIL — Iranian authorities on Wednesday executed a Kurdish inmate in Sanandaj's central prison, Kurdistan province, a monitoring group said. Musta
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Millennials are the generation on the move and the generation hit hardest by an economy that has yet to fully rebound.
Fewer millennials are buying homes than at any point in the last six years. Just a third of Americans under the age of 35 own a home.
The trend isn't just affecting younger adults, data released by the U.S. census bureau Thursday showed home ownership has hit a 51-year low. One explanation could be the increase in the number of rental properties available.


text:
Industry Hopes For An Accommodative Monetary Policy Early Next Year
Tags: RBI, monetary policy
The RBI's next policy review is in early February, and most analysts expect the central bank would either cut interest rates then or wait until April.
New Delhi: While keeping key rates unchanged, the RBI Governor has said if current inflation momentum and changes in inflationary expectations continue, and fiscal developments are encouraging, a change in the monetary policy stance is likely early next year
Commenting on the status quo approach adopted by RBI in its fifth monetary policy statement released on Tuesday, Ajay S Shriram, President, CII stated that the "RBI, has leaned in favour of anchoring inflationary expectations in its pursuit of finding a solution to the growth - inflation conundrum which is as per market expectations."
The Reserve Bank of India (RBI) held interest rates steady widely expected at its policy review on Tuesday, but said it could cut interest rates by early next year depending on whether inflation eases further and on fiscal developments.
"A change in the monetary policy stance at the current juncture is premature," the RBI said in its statement. "However, if the current inflation momentum and changes in inflationary expectations continue, and fiscal developments are encouraging, a change in the monetary policy stance is likely early next year, including outside the policy review cycle."
Crisil, the research agency said that in the monetary policy meeting, the Reserve Bank of India (RBI) held the repo rate steady at 8% as expected. "We expect inflation to average at 6.7% in FY15 and the RBI to cut rates by April 2015. CII feels that at this juncture, even a symbolic cut in policy rates would have sent a strong signal down the line that both the government and the RBI are acting in concert to harness demand and take the economy to the higher orbit of growth," it said.
Industry was particularly hopeful of a rate cut considering that China has surprised the market by reducing interest rates by 40 basis points to attract investments. A rate cut would have propelled investment demand, spurred spending in rate sensitive consumer durables and given a fillip to construction activity.
At a time when economic recovery is still fragile and industry is growing at a faltering pace, the bold decision of the RBI to ease interest rates would have particularly benefitted the credit starved SME and improved the poor credit offtake by industry.
What is more, the recent softening of inflationary momentum and the movement of consumer price index towards the RBI's comfort zone indicates that most of the conditions for bringing interest rates down are being fulfilled.
"Going forward, CII hopes that the RBI would move in favour of growth in its next monetary policy and the new year would witness a cut in policy rates by at least 50 basis points," added Shriram.


Source: Agriculture Handbook 718. Washington, DC: U.S. Department of Agriculture.
This publication is the latest in a series of income tax handbooks for nonindustrial private forest owners that extends back over 45 years. It represents a major revision of Agriculture Handbook No. 708, Forest Owners' Guide to the Federal Income Tax. It updates that publication to include tax legislation passed after 1994 and administrative changes promulgated through 2000.
The primary purpose of this handbook is to foster good forest management by combining, in one source, relevant information for analyzing investments in forest management and an explanation of the Federal income tax law associated with those investments. It does not provide guidance on establishing or managing forest stands; that type of information is available from State agency foresters, State Cooperative Extension foresters, private forestry consultants, and industry foresters.
It is important to note that the handbook authors are foresters and use terms in their conventional forestry sense, not their accounting sense. An example is timber stand improvement (TSI), a term for the practices used to improve the composition or condition of an established timber stand. Although its name includes the word "improvement" TSI typically is not an improvement in the accounting sense, the cost of which must be capitalized. Rather, it is an ordinary and necessary forest management practice and its cost may be deducted (expensed) in the year it is incurred.
Provisions of two of the most recent tax acts, the Taxpayer Relief Act of 1997 and the Internal Revenue Service Restructuring and Reform Act of 1998, affect taxes on income from timber sales. The 1997 act reintroduced the concept of preferential treatment for long-term capital gains that was eliminated by the Tax Reform Act of 1986. It also increased the holding period to qualify for long-term capital gain treatment, created a new category of "mid-term" capital gains, and provided for a further reduction in the capital gains tax for assets held five years beyond December 31, 2000. The 1998 act returned the holding period for long-term capital gain treatment to 12 months.
As a result of the interaction between the two acts, for timber sold after May 6, 1997, the tax rate on long-term capital gains declined from 28 percent to 20 percent—or from 15 percent to 10 percent for amounts in the lowest bracket. For timber sold between July 28 and December 31, 1997, the holding period to qualify for long-term capital gain treatment increased from 12 to 18 months, with "mid-term" capital gains from timber held between 12 and 18 months taxed at 28 percent. The holding period returned to 12 months for timber sold after December 31, 1997. For timber held 5 years beyond December 31, 2000, the capital gain tax rate is scheduled to decrease another 2 percent, from 20 percent to 18 percent or from 10 percent to 8 percent for amounts in the lowest bracket.
Haney, Harry L., Jr.; Hoover, William L.; Siegel, William C.; Greene, John L. 2001. Forest Landowners'' Guide to the Federal Income Tax. Agriculture Handbook 718. Washington, DC: U.S. Department of Agriculture.


text:
Q: How to cancel automatically pending order with in 7 days in Magento 1.8.1? How can I auto cancel pending orders if they are not processed within 7 days?

A: Try to set cron job,
In config.xml,
    <config>
       <global>
          <module_name>
             <class>Namaspace_Modulename_Model</class>
          </module_name>
       </global>
         <crontab>
                <jobs>
                    <order_cancel_orders>
                        <schedule><cron_expr>*/5 * * * *</cron_expr></schedule>
                        <run><model>modulename/observer::cancelPendingOrders</model></run>
                    </order_cancel_orders>
            </crontab>
        </config>

In observer.php
         class Namaspace_Modulename_Model_Observer
    {

                public function cancelPendingOrders(){
                            $date = strtotime("-7 day");
                            $result_date  = date('Y-m-d h:i:s', $date);
                            $orderCollection = Mage::getResourceModel('sales/order_collection');

                            $orderCollection->addFieldToFilter('status', 'pending')
                                    ->addFieldToFilter('created_at', array('lteq' =>  $result_date))
                                    ->getSelect()
                                    ->order('main_table.entity_id');

                            $orders ="";
                            foreach($orderCollection->getItems() as $order)
                            {
                              $orderModel = Mage::getModel('sales/order');
                              $orderModel->load($order['entity_id']);

                              if(!$orderModel->canCancel())
                                continue;

                              $orderModel->cancel();
                              $orderModel->setStatus('canceled_pendings');
                              $orderModel->save();

                            }
            }
  }


text:
InstaVR Debuts 360 Video Streaming Of Unlimited Length
By Daniel Fuller June 12, 2017, 8:46am
InstaVR has announced that it will now allow creators to stream videos of unlimited length through their VR platform, adding how that offer extends to 360-degree videos. Videos in any resolution up to 8K are supported in both 2D and 360-degree modes, meaning that creators can bring a premium experience to even the highest-end VR platforms. The videos do not have a size or length limit, but creators only have 500GB of monthly video bandwidth at the Pro account tier. More bandwidth can be bought as needed, or creators can simply point their creations to videos that are hosted and delivered elsewhere. The tool brings unlimited-length 360-degree streaming video to Android, Daydream, Gear VR, Oculus Rift, and the HTC Vive, among other ecosystems.
InstaVR was designed for easy creation of VR content, meaning that this move could see VR video grow as a medium in the long term, or at least that's what the company may be hoping will happen. While YouTube allows for uploading of 360-degree videos just like any other video on the service, InstaVR is not only almost as easy to use as YouTube for video uploading and sharing but is the only service to allow the creation of VR experiences with built-in videos, all without any coding or any of the usual rigors of VR design. This means that the barrier of entry for the creation of VR video experiences has been vastly lowered; a real estate agent could easily make a VR tour of a home with a video presentation about the firm's closing procedures, costs, and other considerations playing on a TV, for example.
The ease of use, low cost, and wide platform compatibility puts InstaVR in a good position to help the medium along by bringing novice creators into the fold who may not otherwise have gotten into VR development. The service recently added in single-click publishing of VR content built for Google's Daydream platform and boasts full support for just about any VR experience a creator may want to make. InstaVR includes a wide range of resources and assets for aspiring developers, allowing easy point-and-click authoring of a number of more generic VR experiences while simultaneously leaving enough flexibility in the platform to allow the creation of more complex VR experiences such as games.
June 12, 2017, 8:46am
Android NewsVR News
Daniel Fuller
Senior Staff Writer
Daniel has been writing for Android Headlines since 2015, and is one of the site's Senior Staff Writers. He's been living the Android life since 2010, and has been interested in technology of all sorts since childhood. His personal, educational and professional backgrounds in computer science, gaming, literature, and music leave him uniquely equipped to handle a wide range of news topics for the site. These include the likes of machine learning, voice assistants, AI technology development, and hot gaming news in the Android world. Contact him at [email protected]


text:
DeSantis In Beast Mode — Burns Far-Left To a Crisp
Is it time to finally call Governor Ron DeSantis a goody two-shoes?
At every turn, DeSantis seemingly makes the correct decision for his state by consistently and correctly identifying the true enemies of the people and fighting tirelessly against them.
Whether it be Joe Biden's insidious administration, Dr. Fauci's medical authoritarianism, the propagandist media, and now the anti-white far-left, DeSantis knows who to take on and is unafraid of doing so.
Florida Gov. Ron DeSantis proposed legislation to ban state funding from schools that teach critical race theory and prohibit corporations from including it in employee training programs.
On Wednesday, DeSantis announced the Stop WOKE Act at a press conference, blasting critical race theory and "wokeness" as "an attempt to delegitimize our history and to delegitimize our institutions."
Critical race theory, which says U.S. institutions and culture are systemically racist and oppressive to racial minorities, has generated widespread controversy nationwide over its presence in public school curriculum.
Progressive activists and Democratic politicians have insisted the academic framework is not taught in public schools despite substantial evidence to the contrary and say efforts to ban it are attempts to whitewash American history and avoid teaching students about racism.
"I view the wokeness as a form of cultural Marxism," DeSantis continued. "They want to tear at the fabric of our society and our culture, really things we've taken for granted, like the ability of parents to direct the upbringing of their kids."
Florida rejects narratives that teach our children and culture to hate our nation and to hate each other.
In Florida, critical race theory will not be tolerated. CRT is DOA. pic.twitter.com/rQk9qBTSet
— Ron DeSantis (@GovRonDeSantis) December 15, 2021
If adopted, the legislative proposal would expand on the governor's directive to the Florida Department of Education earlier this year that prohibited the inclusion of critical race theory in public schools. The new law also treats businesses that require critical race theory training as maintaining a "hostile work environment" under Florida law.
DeSantis, who is running for reelection as governor in 2022, is widely seen as a potential 2024 presidential contender and often leads Republican primary polling when Former President Donald Trump is not included in the list of possible candidates.
If only more elected Republicans – like Mitch McConnell – were brave enough to match the intensity of the far-left in their efforts to radical transform the country into a dystopian egalitarian hellhole.
Author: Elizabeth Tierney
Biden Suffers Another Loss as the Supreme Court Blocks His Biggest Mandate
Hot off the heels of Biden's biggest failure, the fall of Afghanistan, he decided to ensure no America would ever support him or his...
It's looking like 2024 is shaping up to be a real s***show. Democrat insiders are pushing failed presidential candidate Hillary Clinton as a potential 2024...
Since day one, Donald Trump has exposed how the D.C. sausage is made. He takes no prisoners and has no qualms about calling out members...
Thanks, Biden! Predictable Economic Disaster Plagues U.S.
Republicans Hammer Biden Over Drop in COVID Test Supplies–Despite Massive Dollars...
Mark Your Calendars: Trump Announces Upcoming Event You Won't Want To...


text:
Elizabeth M. Hicks (November 16, 1920 – February 20, 2011) was an American professional golfer, golf coach and teacher, aviator, and author. She also competed under her married name, Betty Hicks Newell.

Hicks was born in Long Beach, California. As an amateur golfer, she won the 1941 U.S. Women's Amateur and was Associated Press Female Athlete of the Year. She turned professional later that year. She attended Pomona College, graduating in 1947.

Hicks competed on the LPGA Tour, finishing second several times in the 1950s but never winning. She finished second in the U.S. Women's Open in 1948 and 1954 and third in 1957. She won the All American Open, which would later become a LPGA Tour event, in 1944.

Hicks coached the women's golf team at Foothill College in Los Altos Hills, California, where she also coordinated the aviation department.

As an author, Hicks co-authored the book "Golf Manual for Teachers" with Ellen Griffin in 1949. In 1996, she co-authored "Patty Sheehan on Golf" with Patty Sheehan. In 2006, she wrote "My Life: From Fairway to Airway" which chronicles her life in golf and her second career as a pilot.

Hicks is a member of the LPGA Teaching and Club Professional Hall of Fame, the Long Beach Golf Hall of Fame, San Jose Sports Hall of Fame, the Women's Sports Foundation International Hall of Fame, the California Golf Writers Hall of Fame, and the International Forest of Friendship Aviation Hall of Fame. In 1999, she won the Ellen Griffin Rolex award for her efforts in helping the LPGA grow and in teaching the game of golf to women.

Hicks is sometimes confused with contemporary Helen Hicks, who won the U.S. Women's Amateur in 1931.

Hicks died on February 20, 2011, from Alzheimer's disease.

References

American female golfers
LPGA Tour golfers
Winners of ladies' major amateur golf championships
Golfers from California
American women writers
Aviators from California
Women aviators
Pomona College alumni
Sportspeople from Long Beach, California
People from Cupertino, California
Deaths from Alzheimer's disease
Deaths from dementia in California
1920 births
2011 deaths
21st-century American women


In recent months, Nemkumar Banthia, professor in the department of civil engineering at the University of British Columbia (UBC) has had his eyes fixed on a road.
That road, though, happens to be more than 12,500 km from Vancouver, where he is based. It's a demonstration project in a village about 90 km from Bengaluru and uses advanced materials and technology that could help with enhancing rural road connectivity.
The project is the result of research that marries materials science and structural engineering to create self-repairing roads that are cost effective, have greater longevity and are sustainable.
Banthia, who graduated from IIT-Delhi before moving to Canada 34 years ago, undertook the project under the auspices of the Canada-India Research Center of Excellence IC-IMPACTS, where he is scientific director.
In 2014, his team selected Thondebavi village, after a series of interactions with gram panchayat members and the local community. Based at UBC, the center is focused on research collaboration between Canada and India to develop and implement "community-based solutions to the most urgent needs of each nation".
Construction of the road, which connects Thondebavi to the highway and replaces a dilapidated dirt track, was completed in the late winter of 2015, but the last few months were critical as it had to be monitored for how it lasted through the extreme heat of an Indian summer and the monsoon. Now, it can be claimed a success.
The road's thickness, at about 100 mm, is about 60% less than that of a typical Indian road, reducing cost and materials. About 60% of the cement is replaced with flyash, thus curbing the usual carbon footprint, especially as cement production releases greenhouse gases. It comes with built-in crack healing, as high strength concrete is supplemented with fibre reinforcement with nano-coating that makes it absorb water and keeps the road hydrated.
Also, native drainage prevents the village from turning into a marshland as it often did during monsoon months.
Banthia, originally from Nagpur, said he expected the road to last about 15 years, far beyond the two-year lifespan of the average rural or mid-town road in India. It's also 30% cheaper in terms of a first time cost, though the savings, he said, would be substantial over its life cycle.
Villagers, he said, have taken to the new road, since it connects each of the hamlet's 1,200 residents, and allows them to take their produce to market easily.
With India requiring about 2.4 million km of rural roads, it isn't surprising that this project may be replicated in other states, with initial discussions underway for similar roads in Haryana and Madhya Pradesh. And the technology doesn't have to be limited to villages since conversations have also been held with the ministry of road transport for a highway demonstration project. "There is a great deal of interest," Banthia said.
That interest is not limited to India. Closer home, such a road could soon be constructed for a First Nations community near Edmonton in the Canadian province of Alberta. That comes with its own climactic challenges – extreme cold, winter snow and the thaw. But Banthia is confident such roads will show the path ahead for rural communities to overcome the connectivity deficit.


Scarf big and red enough to make Shinobi jealous. As you can guess from her stature, she doesn't have a lot of reach. However Konoha is built with speed and tricks in mind. She has a special for a wide range of situations and mixups. Konoha is for players that have a little more experience with AH3 and want a unique rushdown character.
Konoha's JA is extremely fast but has very little reach. Use it when you're about level with your opponent. JB and C are a little bit slower, but they have clash right before the attack comes out. When you are over head you can use JE for an ambiguous crossup, due to the nature of how it moves its difficult to hit crossup for shallow angle without practice. After you get used to it, it becomes quite threatening.
Konoha is one of the few characters with good innate projectiles. Shurikens are good from afar and can be aimed into the air to disturb your opponent's movement. In the air, Kunai can be used as well to against people in wait for an anti air. Most of the time, you will not be challenging most of the other characters in the game directly until you have more meter to to work with. Until then you have a series of warps to maneuver away. 6B is an anti air with clash and decent start up, but because of of KonohaReach(tm) it doesn't get much mileage outside guard break strings. What you can do instead is use Doton and 5E. 5E shrinks Konoha's hitbox super low, making it a decent anti air in the angle that it erects. You can also use it to go under a lot of mid and high hitting attacks. Doton makes her hitbox sink in a lot too, and has many different follows depending that on how your opponents react.
With the 6C kara cancel, you can tie up a lot of ground confirms into air combos for no meter. It is in your best interest to learn it if you're serious about Konoha, so you can use your meter for a lot better things.
2A works well in close quarters due to its start up. Takinobori works well against approaches from overhead as well. It also works well from a 6GC due to its fast start up and invincibility. The warps are too slow to be used when under pressure or on wake up, but Kawarimi works. You could use it to reflect projectiles as well.
Konoha has a wide range of arcana to choose from, and can be used to improve almost any aspect of her game. Being a flexible character, she can use almost any arcana as seen fit for the matchup or player etc.
Note that Konoha has an AMAZING critical heart, it completely makes up for her otherwise low damage in a full feature lengthed match. So picking an arcana with good meter generation or good survivability (or both!) is actually a strong bonus that isn't obvious at first.
Love is a good Arcana for starting Konoha. It keeps her stamina up and leaves you with a good balance of extra tools. Konoha's projectiles are already great, but you can still use homing cancels off love projectiles to cover your rushdown. Konoha doesn't quite benefit from the extra projectiles like the other characters do, but the lack of negative attributes help. Unfortunately not having anything special about makes it only good as a beginner arcana.
Love has great meter generation and good burst recovery.
Sort of a similar choice to love but synergizes with Konoha better unless the love laser is being used for matchup purposes. Fast burst recharge and nullified counter hits is great for Konoha as it takes some risk out of being more aggressive. Flowers persistent projectiles also compliment Konoha's fast projectiles well. This is a great arcana for players that have not chosen what arcana they want to stick with yet, and also a good choice for dealing with unfamiliar matchups. Since Konoha doesn't really need to use meter much for combos, you can almost always end a combo with j.E > multilayer for okizeme.
Flower has some of the best meter generation in the game when 214E flowers are used properly.
While thunder has low life modifier, it's still strong defensively because of its ability to force a clash. As a bonus, thunder can also use its delayed super to help with okizeme and mixups. Nothing really special about this character+arcana combination, but thunder is a strong arcana that can help Konoha with tough matchups if you are good at using clash. Combined with Konoha's nature of being hard to get in on, forcing a clash when the opponent is actually able to do so can be very aggravating for them.
Thunder has average meter generation.
Water has extremely strong synergy with Konoha, and improves basically all aspects of her game. Because of Konoha's stature, bubbles get set at an extra low level. This can help to protect Konoha from almost all regular attacks (exceptions being multihit, deflecting, grab, or extremely low hitting moves). That being said, the bubbles can be used to turtle it up with shurikens, cover rushdown in the corner (this is huge), or cover an approach when set to follow with 214E. Konoha's 5E is already neutral on block, so in water the extra blockstun actually gives her frame advantage, which can be useful for some basic pressure. Water EX Grab is strong for Konoha because of her good ground dash and pressure game.
As a drawback, water is sort of matchup specific. Water may not be such a great choice against characters that use their good deflecting that they use naturally already (i.e. Kira 5B / 2B, most of Clarice's normals but not 4C!), or a lot of multihit (i.e. Eko 2B, Catherine boom boom, Angelia j.C), or just have really good lows (i.e. Saki 2A, 2B, or 2C).
Water has slightly below average meter generation and the worst burst recovery in the game. But that is easily offset by very high survivability when played properly between the bubbles and lack of chip damage. You should have no problem getting full meter in a full lengthed game unless you are constantly using bubbles.
Vine can help Konoha with her spacing a lot, less-so against small mobile characters such as herself. It works well for pressure and she can scoop up the hit from almost any angle. EX seeds are great for okizeme and also have some limited use as cover when used from the air (you can TK it or use 3B and link EX seeds after). Plants low hitting seeds make it easy for Konoha to create unblockables with do to her ability to overhead in a ton of different ways. Because of this plant Konoha has some of the more terrifying offense in the game, if you take the time to learn it she can do some unblockable loops as well.
The only real drawback to plant is the low life modifier, which stacks up with Konoha's already low life. But between the extremely strong offensive capabilities, improved neutral game, and good meter generation, this is one of her best picks. However if your offensive game is not on point you may not be rewarded as much by this arcana because of the lower life making you easy to random out at times.
Even if you don't have plants retarded offense mastered, it's still a good pick against larger characters as they have a harder time avoiding the vine than most do.
Wind hurts Konoha's stamina significantly, however similar to thunder it also improves her defense by giving her pushblock, as well as further improves her mobility. Wind Konoha is one of the most mobile characters in the game, surpassing Wind Clarice and competing with Wind Lilica. The extra air movement options can give you more options in neutral and on offsense. Short hop j.2D 2B can be used as a deadly mixup on block, this alone is almost enough of a reason to pick wind. Wind vortex is also a great way to force people to block after a normal combo, and Konoha's small size coupled with very fast homing speed make the boomerang helpful in neutral.
Wind has good meter generation, though because of the high proration on Konoha's moves she may not always receive a whole lot of benefit from the extra double jump combo-wise.
Another more offensive arcana, the main thing that makes Fire a unique pick for Konoha is its ability to actually deal a large amount of damage. A meterless air combo into j.214214E can do quite a lot of damage especially on counterhit. This is probably the best choice if you really just want to focus on capitalizing on your opponents mistakes. At lower prorations you can also use Fires 214E as a launcher and the combo will deal some more damage.
Other bonuses include a fireball that is great for zoning, it may seem like it overlaps with Kunais, but it's huge and can be homing canceled, making it very useful. Since it's slower the fireball also grants more frame advantage than a Kunai, so it's good to use as okizeme after a j.E combo ender. Konoha's reversal only hits right on the ground and can't be homing canceled, so the fire explosion can be nice to have at times too.
Fires meter generation is a bit below average overall, more specifically it's strong on offense and weak on defense. Though fire does have good offensive modifiers, you take a significant hit to life as well (you lose about half as much life as you would in plant or wind).
Very similar to fire, Halos Celestial Gate can be used to add a lot of damage to Konoha's combos. Halo also has very strong arcana specials and as you already know Konoha is good at using those. While they are strong specials universally, they don't really do anything special for Konoha that fire doesn't do already, making this sort of a questionable pick outside of a specific matchup such as Yoriko.
Halo has below average meter generation, and the damage modifiers are along the same line as fires.
Konoha already has one of the best dashes in the game, Ice's is significantly worse because of the time it takes to accelerate. However, combined with her shurikens and kunai, Konoha can really zone it up with Ices full screen specials. The lack of good dash hurts her rushdown game a bit, but it doesn't break the character or anything. Ice can also do slightly longer EFC combos because of Ices special EF freeze effect, and has a reversal just like fires.
Ice has below average meter generation.
Konoha doesn't need to rely on meter too much. So you could burn all of it on Magnetism's Melancholy. While spacing with extra meter, you can practically toss it out whenever you can and make it your turn. This works nicely for Konoha's stubby limbs. Refrain from using this against someone using lighting or halo, they will just snipe you out out of this regardless of your location on the screen. However if you are set on magnetism then perhaps a homing cancel or EFC can be used to deal with this.
Magnet has below average meter generation.
Any thing that gives Konoha more time in EF is good. You can use Tyr to improve Konoha's aready terrific speed and boost her damage greatly. The extra time in EF can be used for your mixups and the improve the damage off them. You won't be using most of Tyr's attacks but the EF effects are great for Konoha. You can also use this to improve the damage of Konoha's XH significantly off combos. However because you're really only using it for raw EF and EFC, Tyr doesn't really do anything special matchup-wise.
Tyr has good meter generation.
Konoha can use Time to set up stronger okizeme from most confirms at the cost of a bit of damage. Forcing the opponent to block with Konoha is very scary, not only does she have her deadly high-low game but she can also use her teleports for mixup.
Konoha's time clones have poor reach and can't really be used to compliment her spacing. While Time does improve her okizeme considerably, you can't do full combos with it like you can with most characters because of the high proration on Konoha's normals, and you'll have to memorize how many hits you can put into an air combo or EFC combo before you can't combo into IL or knockdown with IL > j.E anymore. Fortunately she doesn't really have these problems with ground-only time combos.
Time has poor meter generation as well as poor damage and life modifiers.
Similar to Time, Dark improves Konohas okizeme. Unlike time the okizeme uses are a lot more limited off an air confirm, but it can still be used to force a block and some basic mixups. Off a ground only combo, you can set up some powerful mixups with EX or even regular Gier and teleports that will drastically increase Konoha's implied damage. Dark specials can also be useful against grounded opponents in neutral.
Dark has poor meter generation its damage / life modifiers are the same as fires.
Konoha's jump heights are unique from the rest of the cast in that her first jump goes ridiculously high, while her doublejump is very short. This allows her to do something interesting that no other member of the cast can. By doublejumping immediately off the ground, you achieve something similar to a King of Fighters shorthop. Your jump height is considerably shortened and your opponent has a lot less time to react to whatever option you choose to do. Great for pressure and used in some more advanced EFC combos.
The first 2 frames of Konoha's 6C are air special cancelable. 2 frames is not enough time to input a special, so normally this input is accomplished by buffering the 6C during another normal (5B, 2B, 5C, 2C, in theory you could do it off a 4A, 5A, or 2A but it would be absurdly difficult), and then buffering the air special you want to cancel into while you wait for the 6C to actually come out. This special way of inputting this kara is also the biggest weakness, since you have to know you will be doing this a move ahead of time, it can be difficult to hit confirm into.
This is most commonly done with her j.214S series, which recovers almost immediately allowing for fast overheads and meter-less combos. Also with plant j.214E where it's used in an unblockable loop in the corner.
Ridiculously easy confirm into Extend Force Critical Heart.
A crouching knife hand, hits mid. Short range but it has more reach than 5A at least. You are plus after hitting with it so its good as a pressure starter.
Ninja pimp slap, this is like 5A, but her arm is extended outwards for horizontal chop, hits mid and reflects projectiles. Konoha moves forward a little bit and the hitbox is unexpectedly strong. If you hit an airborne opponent with this, they will be float downwards.
An elbow poke with little reach, hits mid. Good start up but the hitbox is really small. The prorate is also very strict for this move. Learn how to confirm with only one 5A, because any more than that will steal a lot of damage from your combos.
A pseudo-slide kick. In other words she doesn't move forward, hits low. Being a fake slide kick, your hitbox during this move doesn't really sink in, nor is the attack very strong. The prorate on this move is pretty high as well so you only use this when you need to.
A rising elbow strike, hits mid. This move hits at a nice angle in term of being an anti air, but it won't hit most crouching characters and very few character's standing animations (will not it Dorothy or Lise at all if they are on the ground). Still a good ground-vs-air move, and it has clash to help with anti air attempts. After clashing with 3B, you can usually land a hit buy following up with a JA. If 3B lands clean, you can usually follow it up with a high jump or jump into neutral homing. If this move whiffs, you can cancel into homing to maintain momentum, run away, or go for a JB overhead. This move is very useful to Konoha.
A knee kick with a little bit of forward movement, hits mid. The hitbox is decent and is can be used for a couple different things. Staggers, mash and jump punishing being something of the things that you can do with this.
This move is like 5B but instead of a knee kick, Konoha kicks straight up. This is one of your your only air unblockable moves, but the hitbox is a bit weak, the duration is short and is easy to clash. Often used for combos though.
A real slide kick, hits low and downs. Moves Konoha forward a lot more than 2B, but the hitbox still isn't very strong nor do does your hitbox shrink as low as you'd think. But she does move forward a good bit, you can even add step momentum to it to move even further, great for surprise lows and punishing whiffed moves from your opponent. You are about even with your opponent in terms of advantage if they block this.
A heel drop with good forward movement, hits mid. This move is great, Konoha move forward a good bit, the hitbox is pretty strong and the start up is very fast for a C move. This will even connect from a 5A or 2A. This also has a few clash frames, making it a goofy anti-air at times. If you were yo use it as an anti air, the best time is when the opponent comes straight at you with a NH, the opponent is coming down right in front of you, or to stuff IADs. Do not try this until you are used to doing it in a match because the clash frames are few, you are probably better off using 3B or 5E. This will ground slam airborne opponents.
Konoha jumps up a little bit and does a Oroshi-esque (3S Makoto) downward chop; overhead and downs the opponent. Since she jumps up a bit you are airborne for brief moment get a frame or two of low body invincibility; this move has an interesting kara-cancel property because of this fact. If you cancel directly into 6C from another normal, then buffer in a: Special, Super, Arcana Special, Arcana Super or Air-grab, you will get that move in the 1~2F that you are airborne in the start up of 6C. For example you could ~5C → 6C~214C for a super low Musasabi no Jyutsu then do JB after that for a superfast overhead. This is extremely useful and use in many combos and set ups that would be impossible otherwise. As 6C itself, if you the opponent blocks it, make sure you cancel into something, since you would be at a frame disadvantage.
A kick diagonally upwards at a sleep angle. This move has a decent hitbox and could be used as an anti air fairly easily, but it is probably better to use 3B or 5E for that. Easy to use this to set up her XH.
Konoha ducks down even lower than 2E, and kicks upward at a more relaxed angle, does more damage that 2E for some reason. Konoha's profile gets very very low with this move, making it a viable anti air. To give you an idea of how low Konoha gets, this move goes under Lilica's 2A. About even on block, so you could it to keep jump outs in check.
Mid air knife hand, looks like 2A in air. Almost all of Konoha's upper-body is part of the hitbox, so this makes for a good air to air move, a bit weak below her though. Just like 5A, the prorate is very tight, so avoid using it in combos too much.
A horizontal kick. A good hitbox for jump ins or air-to-air spacing. Also, finally a move with more relaxed prorate, use this for combos starts or spacing as much as possible.
A low heel kick in air. Good reach below her, great as an air-to-ground move. This hitbox isn't that strong though, so don't go crazy with the move. This has some cross up capabilities its a bit hard to land.
(Description) - Konoha throws up to three shurikens out. This is a projectile rekka. Depending on what button you use, you can change the angle of this throw (meaning you can do low-low-high or any order you please). The third hit is heavier and juggles the opponent for combo close up, but it has longer recovery than the first two. At very least, this move good for neutralizing weak projectiles or to intercept a read jump in. More effective against larger characters than small ones, the fact you have to stand still using this move means in some matchups it should be used with extreme caution and limited to the first two hits unless you're sure they will hit.
(Description) - Konoha throws a kunai down from the air. The different versions of this move change the angle that you throw the kunai. Recovers very fast, allowing you to followup easily. Throwing these out from good angles can often catch your opponent pushing buttons. Off certain air hits or counterhits you can even combo off this move.
(Description) - Gale thrust. A charging knife-hand with different follow ups. The different versions change some hit properties and your forward movement before the attack. This move is often used as a hitconfirm, and can be used with discretion during pressure. Be careful not to get thrown, mashed out, or 4GC'd on the initial hit, though.
(A version) - 3 character lengths of movement. Safe on block.
(B version) - 4 character lengths of movement Safe on block.
(C version) - Almost a half screen forward charge; wall slam gives it limited use in combos. However it's +7 on block. This is also the biggest risk since it's the longest duration on wiff. Another thing that makes this version unique is that you can cancel it into a followup before it actually comes out, allowing for a new level of punishing and mind games.
(A) Air Unblockable Hayate Tsuki directed diagonally upwards. Combos from A or B Hayate, or C Hayate on counter hit. Punishes mashing and jumping very effectively, but is a little disadvantageous on block.
(B) - A 2B like motion into Konoha Kakure no Jyutsu・Ten (A version), a high teleport useful for mixup and pressure when your opponent respects.
(2B) - A 2B like motion into Konoha Kakure no Jyutsu・Chi (A version), a low teleport with the same uses as the B version, normally this is the next trick when they're used to the high tele.
(C) - A slight backwards warp into C Hayate, giving you frame adv on block. Combos from A or B Hayate on counter hit or C Hayate in the corner. There's a rather large gap before this move comes out making it easy to mash out of if they aren't respecting.
(6C) - A very slight jump into 6C. Combos from A or B Hayate (good for meterless combos), once the jump starts this appears to be faster than her actual 6C, though Konoha technically has no real low options. While this move looks like her 6C, it has the properties of a special even while in EF meaning you can't free-cancel it into 5E, 2E, or specials like you can with EF 6C.
(Description) - Rising waterfall. Konoha does a does a reverse hand-stand into a multi-hit rising kick, this has some DP properties such having full body invisibility and being air unblockable. All version have really quick start up and are easy to combo off of, but don't whiff it since there is some unbelievable recovery afterward. The different versions change the start up and invincibility; The A and B versions are 2 hits, the C version is 3 hits.
(Description) - Concealment technique: earth . Konoha sets off a smokescreen and teleports to one of three designated place depending on what button you use. Clones appear int the locations that are not in and the camera always pans out, making it very had for your opponent to tell where you are going to go. This is a great move for running away or getting out of sloppy okizeme. You could also use this for side swaps after you send a projectile out for some gimmicks. The A version teleports you to the same place, the B version sends you 2 character lengths forward and the C version sends you 3 character lengths forward. When facing the corner, the clones will all be condensed rather than off screen preserving the ambiguity. This can also be homing cancled or EFC'd.
(Description) - Concealment technique: heavens. Almost the same as the the ground teleport, you just appear in the air for this one. Can be homing canceled.
(Description) - Substitution technique. This is a 2 frame counter move, it will also react to projectiles. Depending on what button you use, you'll teleport to different places in relation to the opponent. Time stops as you teleport and there is almost no recovery afterward.
(Description) - Earth escape technique. Konoha digs into the ground, this move has throw invincibility and hit hitbox shrinks to the surface of the stage. You can move left and right while under ground, and pushing 8 brings you out. This move also has several follow ups that you can preform. Upon using those moves (except A), Konoha will automatically come out of the ground. You can also cancel into 8+AB while still underground.
(A) - Shoots a dart upwards, if you try to do it again you'll automatically come out of the ground.
(Description) - Falcon kick. An overhead dive kick that comes almost straight down. On block, Konoha springs back up and you have you normal air options after that. The different buttons for this move do no change this move. By holding  or ABC has you hit the ground, you can roll towards or away from the opponent. A, B or C will change how far you roll, with C being the farthest. This has some invincibility and throw protection, and your collision box disappears for this move, so you can roll through your opponent if you wish.
(Description) - Izuna drop. Konoha grabs the opponent in the air and pile drives them into the ground likes its Ninja Gaiden. The opponent must be slightly above you for this to connect. You also rise up a little bit when you use this move, so be careful because the whiff animation for this is long and you can't do anything until you touch the ground... where there is also a long period of landing recovery waiting for you... and you are in a CH'able state the whole time. In other words, never whiff this. This is still a great move for combo enders, air tech punishing or if your opponent is carelessly hovering above you. The different versions of this move change the start up, grab range and the damage, with C having the slowest start up and best damage.
B and C versions are considerably slower for only minor damage gain, only really useful outside of combos when you want to use speed boost into grab from further away which is rather situational.
(Description) - Konoha 100 clone technique. A fully invincibly charge into a lock move. 100 clones gang up on the opponent and Konoha strikes them down. A good move for random confirms to increase your damage. You must hit with this move as it provides almost no blockstun and you are in a CH'able state.
(Description) - Konoha drop. This is a two frame command grab. This has invincibility and the opponent cannot jump out of it after superflash. The range for this is that of a normal grab. Upon grabing the opponent you can increase the high that Konoha rises, and in turn the damage by rotating the stick.
(Description) - Chaos Kunai technique. Konoha throws 3 waves of 3 kunai at every angle of her normal kunai special, ground slams on hit. Think of this move like Ibuki's Kasumi Suzaku. Fast start up but there is a some recovery after the move is finished. Good range on this move but if you don't hit the opponent with it they can punish you from almost anywhere on the screen and the damage is almost a joke... almost feels like a waste of meter. On block when they are close, a 6D guard cancel will slide right through it as well. This move can still blow up 4D guard cancels and has some other practical but limited uses.
(Description) - Konoha special, a jump 720... not-grab. After the input Konoha drifts upward a little bit then diagonally downwards towards the opponent for an unblockable hit. You can lands this after a blocking a JA from most characters, very difficult for the opponent to evade. Often used as an air tech punish or gimmicks like the previously explained one. This move also has a little bit of invincibility to assist with your shenanigans. The EF version is virtually the same but does more damage... and takes a while to finish.
This page was last edited on 27 February 2019, at 16:34.


I paint whimsical animals on canvas, linen, and wood with bold acrylic paint, adding papers and printed designs to add texture, which I very much like. In my two-dimensional world, all the creatures happily coexist, but otherwise can exhibit very human sour moods, vanity, recklessness and sloth, and any number of other habits. My subjects are braver than I am. They dare to do what I only wish I could, if I cared a little less for what people might think. One day, I hope to grow up enough to become one of my paintings. Meantime, when I am not teaching, making books/journals, printmaking or fashioning jewelry, I keep my brush wet and my apron messy.


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Q: Serialize Multidimensional array I have a vb.net form that accepts about 50 inputs from the user. I need to be able to take that information and store it into a database. Coming from a PHP background i looked at serializing a multidimensional array and storing all of the fields into a single db column instead of creating 50 something db columns.

I have successfully serialized an arrayList of the fields and am able to both serialize and deserialize it back into an arrayList.
 Public Function SerializeArraylist(ByVal arraylst As ArrayList) As String
    Dim bf As New Runtime.Serialization.Formatters.Binary.BinaryFormatter
    Dim mem As New IO.MemoryStream
    bf.Serialize(mem, arraylst)
    Return Convert.ToBase64String(mem.ToArray())
End Function
'Deserialize
Public Function DeserializeArraylist(ByVal arraystring As String) As ArrayList
    Dim bf As New Runtime.Serialization.Formatters.Binary.BinaryFormatter
    Dim mem As New IO.MemoryStream(Convert.FromBase64String(arraystring))
    Return DirectCast(bf.Deserialize(mem), ArrayList)
End Function

However I see some major problems with this. One its pretty messy and would make alot more sense to store the information in a multidimensional array to better organize the data. Ive looked around and have not been able to come up with a solution. There is this topic: What Class for Serializable Multidimensional Arrays? but i cant seem to apply it to my situation.
With all that said my ultimate goal is to serialize a multidimensional array that i can store in a database then de-serialize it later down the road. However if there is a better way to handle this Im always open to trying something different!

A: Grouping all that data into a single column would be horrible. It's the wrong way to use a database. You actually want multiple tables here. We don't have the complete picture from that screenshot, but from what we can see, you need something like this:

*

*A Quote table, that will be used to tie the others together. This would include fields like a Vendor ID, Quote Number, etc.

*A QuoteItems or QuoteProducts table, where each record in the table will store information for one "piece" in the quote. It will include information from your form like Quantity, PricePerPiece, Freight, and also information like Part Number, and Display Order/Line Number. You'll also need to keep the key field from your quote table here.

*A CustomCharges table. This will include the key from the Quote table and the line number from the QuoteItems table, and also a ChargeDescription and ChargeAmount field. Optionally, these two fields could be added to the QuoteItems table instead.


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Audio Report: 'tis the season to listen to us talk
December 7, 2005 Mike Sugarbaker OgreCave 10 comments
This week on the Audio Report, it's some news about WotC firings that you know by now, plus some discussion (and previews!) of the Gift Guides. Please enjoy, and feel free to discuss the scandalous hint of a long-threatened and now finally upcoming Ogre's Choice Award.
Previous Post:OgreCave Christmas Gift Guide, part 2
Next Post:Especially good if you are a smoker or play outdoors in fog
Judd says:
Thanks for the shout-out and the link!
Lee Valentine says:
Nice show.
Something I have bought, that I'd like to recommend that Mike look at is the "Mythic Roleplaying Game." RPGNOW.COM carries it. It's definitely a new style RPG. It can be run with or without a GM. Mike wants something that really is designed to help him tell stories. This system is designed for that. It was NOT my cup of tea, but it is an interesting system designed around the notion of task resolution relating to formulating questions and coming up with answers to those questions to determine success or failure. I could be wrong, but I think this might be something Mike would be interested in. Definitely an interesting design even though it wasn't to my taste.
As for PDF games for your holidy list, the two I have been playing recently are Final Twilight and Infinite Armies. I'm also gonna recommend a few others that may be worth a look.
Final Twilight is a PDF customizable card game that gives you three decks of cards for less than $3.00. It's a really fun game, but the designer is not rules lawyer enough, and so about a 10th of the cards have wording problems that you have to house rule. Still, for under $3.00 it's quite fun. The premise of Final Twilight is a near future neo-Gothic realm where there are the minions of darkness and the heroes who fight against them. The mechanics are like a cross between Star Wars and Magic the Gathering. Intriguing. Definitely got my money's worth, even though the card wordings needs some house rules and errata for some of them. Final Twilight is from NEO Productions. Decks are $1.00 each or $2.25 as a bundle.
Infinite Armies. Make your own war game customizable card game. Yup. You make your own cards, and customize your deck with 100% custom cards. You can even customize the artwork, though the game ships with many images for you to slot into your cards. Each card has a series of Rock-Paper-Scissors sequences on them which you compare for attack and defense. Very, very deep thought game. Not a beer and pretzels game. Plenty of replay value. $10 from BTRC with a $3.00 expansion pack of new images.
If you haven't checked it out (it came out last Christmas), BTRC's F*CK This game is a game about building silly, offensive sentences. It's very humorous looking. Haven't played it yet, but worth a look. Think Scrabble with words instead of letters. That kind of thing. Probably a great party game. And there is even a Christmas expansion.
The above games are all available from RPGNOW.COM.
Mutants and Masterminds is now available in PDF. Check out the Green Ronin website. I think that's the only place to order it.
True 20, also from Green Ronin is available at RPGNOW.COM.
Both products are worth a look, but I prefer M&M2 to True 20, in spite of some of the play balance problems inherent in M&M2.
Blue Devil Games has a game called "Witchstones" (board game in PDF format), which looks really interesting. I bought it for like $1.50, but haven't played it yet. It is an abstract game where you have stones of different colors on the board with rules on capturing them to score points. I thought this game looks very, very ingenious, but since you have to be able to mix the stones thoroughly, it doesn't lend itself well to the PDF format. That said, I still recommend buying it along with some colored glass gem stones from your favorite gaming store and giving them as a gift, the rules + the stones. I think the game looks pretty interesting.
The last thing that I'd like to recommend as something that caught my eye is the Medieval Murder Mysteries RPG (for playing Name of the Rose, Brother Cadfael, etc.). Haven't bought this yet, but it looks interesting. Available from RPGNOW.COM.
Anyway, I don't know that you guys track the PDF market much. I do. And these are the things that either caught my eye in terms of genre (Medieval Murder Mysteries, something that would be a tough sell on the mass market) or price. While True 20 is $12 and M&M2 is substantially more (like $20+), everything else above is like $10 or less, and several for under $5.00.
So, they are definitely interesting gifts. If you print them out and sleeve them (cards) or bind them at Kinkos (RPGs) some of these would make interesting gifts. While I'd just buy a print version of M&M2 if I wanted it bound, a PDF of that game is a useful laptop tool for GMs, and a useful way, via the Open Gaming License, to make player handouts.
Regarding D&D's future:
Before it bought up WoTC, Hasbro bought up Avalon Hill, maker of such fine games as Titan, Cvilization, and Outdoor Survival. AH also made Advanced Squad Leader (ASL) which is the ultimate in counter-pushing, hyper-detailed wargames.
Hasbro pretty much gutted the AH wargame division. There was no way they were going to do Iron Men and Wooden Ships — Star Wars collector edition. ASL was clearly headed the same way.
Enter, Multiman Publishing (or MMP). MMPs only function is to continue to produce and sell ASL products (along with a number of other heavy-duty wargames, but ASL is the core focus). They licensed the rights from Hasbro and now they're happily churning out core sets and modules and stuff for a very small, but very dedicated audience.
It may very well be that D&D goes this route. A hardcore, dedicated team will simply take this unorthodox property out of Hasbro's hands and just develop it at a scale and pace that's more reasonable considering the audience.
James S. says:
Tom, thats an interesting idea but I don't think we'll see that happening. D&D is more than the sum of its roleplaying game roots. Hasbro is also pulling money from licensing fees and the intellectual property by itself is still valuable.
So, in essence, your scenario could happen but someone is going to have to fork over a lot of money to make that happen.
Pookie says:
Lee,
Some great suggestions there… We will certainly take a look at them before we write up the next "12 Games Of…" list.
Paul of Cthulhu says:
Thanks again for the shout out for GOBLIN, it's really helping to build momentum and seems to be working.
What has always amazed me about Hasbro owning D&D is the lack of crazy tie-ins that they have never done. Look at Duel Masters. They had beanded versions of Sorry, Life, Monopoly, toys, actions figures, clothes, the list goes on.
In the time that Hasbro has owned WoTC…nothing. I have never understood why they haven't tried to extend the brand into the mass more with some similar tie-ins…
Oh man, I so need to spell check. "Beaneded" shoudl have been branded. Excuse my lack of brains. I am still at Disneyland today 😉
Chris, agreed.
I'm equally surprised that they didn't mount such a push when the LOTR movies was in full swing. I'd love to have seen Todd McFarlane do a line of D&D action figures… which was unlikely given Hasbro making their own toys (and, outside of their Star Wars Unleashed figures, generally sucking).
… and given the tendency to make everything else one, I'm shocked we haven't seen a D&D CCG yet.
I heard your comments about the possibilities of D&D 4E next year, and in what direction WotC could go with it.
Knowing D&D online is being made, is there any possibility of Hasbro taking pen and paper D&D in a more "electronic" direction?
Just my 2¢,


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Q: Remote application through Powershell - Sudden OutOfMemoryException I have an SSIS package that runs an executable by using Powershell. This worked fine for more than a year, but all of the sudden I get this strange error. I've isolated the command:
& '\\iguana01\VMMa\Process e-Invoice\ProcesseInvoice.exe' @('/countfiles','46')

If I run this command on my own PC there is no problem

But if I run this same command on the server (2012) then I get this strange error

This error dissapears when I run it on the 2012 server from a local folder

The event viewer doesn't give me that much more information, .NET Runtime 1026 error
Application: ProcesseInvoice.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.OutOfMemoryException
Stack:
   at ProcesseInvoice.Program.Main(System.String[])

And an application error (1000)
Faulting application name: ProcesseInvoice.exe, version: 2.2.4.0, time stamp: 0x5857fbf7
Faulting module name: KERNELBASE.dll, version: 6.1.7601.17651, time stamp: 0x4e211319
Exception code: 0xe0434352
Fault offset: 0x0000b9bc
Faulting process id: 0x4488
Faulting application start time: 0x01d34be3a1f4ea5d
Faulting application path: \\iguana01\VMMa\Process e-Invoice\ProcesseInvoice.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: dfaca8c6-b7d6-11e7-b19f-005056b765a3

Don't know what the problem is and in which direction I have to look.

A: Pretty stupid, seemed that the processinvoicing*32.exe was still running under processes on the server. The logging in Powershell and eventviewer where not that clear.


Experimental philosophy is still a relatively new field of study, which started last 2000 when a group of students decided to apply experimental procedures used in psychology to philosophy. According to the Experimental Philosophy Society "experimental philosophy involves the collection of empirical data to shed light on philosophical issues." This empirical data is usually gathered through surveys wherein the participants are ordinary people. This is obviously a much different approach than the traditional analytical philosophy wherein philosophers based their arguments on premises they come up with. As can be expected, criticism regarding experimental philosophy abound.
Right now areas of research in experimental philosophy include consciousness, cultural diversity, determinism and moral responsibility, and intentional action. For an updated list of research using experimental philosophy visit the X-Phi wiki. You can even add your paper, as long as it uses experimental philosophy of course.


A Psychological Thriller/Suspense set in Ireland.
Office jobs can be stressful. Aoife's may be lethal.
Her beautiful face, serene and immobile, resting on her folded arm. Her long, luscious hair, undulating gently in the evening breeze. Her eyes half-closed, a hint of a smile on her pale lips, as if to welcome an unseen lover.
In Grits & Grace & God, Martin Wiles offers spiritual truths and shows how God can take our financial challenges, loses and setbacks and dish out blessings from scrapes.
Church seems to be all about obeying a set of rules—rules you can't necessarily find in the Bible but rules the church folks expect you to obey. God, on the other hand, often has a different set of rules—ones sprinkled with grace and mercy.
If you find cults, conspiracies, and coups fascinating, spend some time in the topsy-turvy world of government mind control and see if you're ever quite the same again!
USA Today Bestselling author, Anna Celeste Burke, brings you murder, mayhem, and a second chance at love! Mystery, food, and a Siamese cat named after Miles Davis, too.
Cute for kids, a bit twisted and funny for adults! A Guppy??
But I wanted a Puppy! Guppy Butter is the darkly humorous tale of a young girl's wish for a puppy, but who ends up getting a Guppy instead.
Cold days. Steamy nights. It must be the holidays in the Highlands.
A lifeless hand rises ghost-like from a car mechanic's pit. Who does it belong to? And what happened? Annabelle and DI Nicholls set out to solve the murder, but find themselves wrapped up in not one, but three different mysteries. A puppy helps, too.
Despite the perks of living with her rich aunt, Ella's new life in Napper, Indiana, is pretty much tragically boring.
Until Ella starts hearing strange voices.