It has been a while since this has been reported but the St. Thomas Tommies have won 2 games in a row. Tonight a four goal third period helped them to a 6 - 3 victory over the UPEI Panthers.
Stephen Sanza (Poulin, Labonte) got the game off on the right foot for STU just 31 seconds in. It only took the Panthers 50 seconds to equalize as Chad Locke took a cross ice pass and buried it by Charles Lavigne. Shortly thereafter Coach Ryan pulled Lavigne from nets in favour of Justin Collier and had some stern words for our #1 goalie. It seems to have been enough and 38 seconds later Charlie was back in net.
STU would regain the lead on the powerplay at 18:05 off the stick of Jonathan Bonneau (Eagles, Poulin) but UPEI would tie it up with 14 seconds left in the period. Shots were in STU's favour 12 - 11.
The Tommies ran into penalty trouble in the second period and it proved to be the difference as Reggie Traccitto would score for the Panthers on a two man PP at 15:39. UPEI would take a one goal lead into the third being outshot in the second period 11 to 9.
With the Panthers clinging to the one goal lead and time ticking down the never quit Tommies responded. With a delayed penalty call against the Panthers, F-A Poulin found the extra attacker, Brad Gallant, all alone in front of the net. Gallant(Poulin, Eagles) made no mistake and tied the game for STU. The excited crowd at the LBR hardly had a chance to stop cheering when 10 seconds later Gallant (Scott, Bonneau) drove hard down the right wing and fired the go ahead goal past a bewildered Mavric Parks.
Brad Gallant's second of the game would prove to be the winner, as Robert Zandbeek (Van Laren, Gallant) at 18:48 and Steve Sanza (Main, Eagles) at 19:17 would both score into the empty net, to cement the big win.


text:
People of Frictional: David Satzinger
Hello, my name is David and I'm the "General Purpose Visual Design" person at Frictional Games, and Art Director on one of our new projects. I'm one of the newer members of the team, with only a bit more than 3 years at Frictional under my belt. Originally I joined as a graphic designer to make in-game logos and GUI graphics for the company. My first release with Frictional was Amnesia: A Machine for Pigs, for which I made lots of 2D assets.
This is my workspace. Normally it's more cramped on that desk, with a ton of books and notes (and aspirin packets from the dawn of time), but I don't care enough to bother about keeping it clean.
Before I joined Frictional Games I worked as a freelance Graphic Designer on a few small indie ventures, but mostly paid my rent by painting cherries and lemons for a local slot machine company. I got the job through a friend who was passing their customer on. That is a nice habit in my opinion: if you part with a customer who was nice, pass them on to someone else. The job itself was well-paid and everyone was nice, so I could have just stayed with them for the rest of my life and been content and grow old or something. But ultimately my ambitions got the better of me and in my free time I helped out on indie projects like Kinesthetic Games's Kung-fu Superstar or Pulsetense's Solarix. Usually I'd design graphics or do some promo art. Chatting with former Lionhead member and head of Kinesthetic Kostas Zarifis gave me the confidence to make a push for a proper games job. I wrote to about 5 studios a week to see if they'd take me in as a freelance graphic designer or concept artist and Frictional Games answered!
Before that, I worked for a German TV thinktank, doing a lot of prototyping and pitch writing in different areas. Since I am probably forever bound by contract I can't really get into any details. In broad strokes it involved creative writing for advertising campaigns, building prototypes in various game engines, concept art, animation, and lower management. Apart from a small flash game (that only went online for the duration of a small Christmas event) and an intro sequence for a local but now defunct TV show, the pitches and prototypes are rotting away in some corporate dungeon. Nevertheless the time there was important to test my skillset and train for later jobs.
In between I had short gigs in advertising, teaching Photoshop, doing small illustration commissions and giving life-drawing classes (nothing is quite as entertaining as making stuck up people in their early twenties look at real-life genitalia) . But my first real jobs were as a cleaner and dishwasher in Austria after I dropped out of high school and pretty much tried to be the nightmare of any parent or teacher. Fellow artist and partner in crime Anne Pogoda invited me to Berlin and pushed me to apply to a design academy. I got a student loan and finished with a major in art direction and photography a bit more than half a decade ago. Shout out to my AD and photography teacher James Higginson, who gave me the push to go for the hard stuff and taught me not to be content with my own inner status quo.
I don't really have stuff left from my childhood but these two sketchbooks are from around 2004 and 2006. I was hugely into drawing around that time. My favorite game was Morrowind and together with others we'd create simple mods for it. This was actually the first time I ever thought of creating games. That interest in messing with existing games quickly expanded to Quake 3, Doom 3 and so on. When I got away from game community forums and into specific art communities I strayed away from gaming and put most of my focus into illustration for a long time.
That was nice for a while and helped me build some basics. Sadly I was never quite happy with the community, because it started to reek of community vendettas, strong attitudes, and increasingly weird views on the reality of the industry . So I looked at other stuff and the design academy helped with that. Every now and then I still dabble a bit in modding, though. In a nice example of everything repeating itself I got the opportunity to help out the people of the Skywind project with some concept art two years back. Sadly, there wasn't enough time to get really involved.
A big part of my training was doing a lot of studies from old masters, from life, and the usual "one sketchbook page per day" thing. Lots of repetition to develop an instinct for things. What this approach often lacks, however, is the development of an actual understanding of what you do and what you could do or how to combine things. I'm not a fan of painting for painting's sake. That all looks pretty eventually, but I think the really interesting stuff only gets created if put in context with an overarching goal or to solve a problem. Essentially, it's the same as in resistance training - you need more resistance to become stronger.
Nowadays I don't draw that often anymore or have any significant private projects. However most of Frictional's projects hit close enough to home that I don't feel bad about that. I've got a big interest in a lot of different things (like animation, 3D, photography, etc.) and have sort of become a jack-of-all-trades. Of course my more specialized skills have taken a toll under that, but in the long run it's allowed me to have a much wider toolset to attack problems with. Oddly my online presentations are still heavily focused on illustrative skills and probably give a false impression of what I actually do (because of my own laziness. I treat my online portfolio the same way I treat my desk apparently :P ).
As for my design philosophy, I really like working with thematic contrasts in a lot of my work. For me it creates a lot of tension where opposing parts are touching each other. Also in my process is always a step that is essentially "doing something else and letting the subconscious worry about the work", which is something I learned from one of my academy teachers. He advised to do a lot of research and brainstorming and then basically to go out and occupy yourself with something that had no obvious connection to the work. Without knowing it, you'll create connections or draw inspiration which mutates into something that fits your project. I find this especially useful for a lot of high level design problems such as finding a stylistic direction.
Another huge part for my process is the actual research itself. This usually goes in 3 steps. First, I go to Google and Wikipedia and filter through various forums and blogs to get an idea about the broad strokes and common knowledge of certain things. Then I'll invest money to buy textbooks on specific topics (if I look into a culture, I get a book about the culture, etc.) and sometimes I'll also buy various objects like models of machines or tools. The last step is actually going to places. Sadly this isn't always possible but actually being in a place you research gives you a profoundly better understanding of what you're dealing with. Don't go to Google for 10 minutes and take 3 pictures from the image search. That is sloppy and will make your final product less good than it could be. Minimal research leads to design that easily can end up as the lowest common denominator and which has been done to death by other people already. Dedicate a good portion of pre-production to research if possible!
Working in teams is great. For most of my career I've been working in teams or looking to work with teams. It doesn't matter if these people are your friends or if you hate their guts, the creative exchange and working towards a common goal will almost always be more beneficial for the product than going in solo. This is especially true if you can't show your work-in-progress to the public.
Lastly it always helps if you can bring something personal or biographical into projects. This and research will help to make your product feel more authentic. It's better to create a simple thing that is comfortable with its own identity than something pretentious.
I like to draw inspiration from a ton of different things, so it might not make sense to list anything in general. At the moment I'm trying to learn a bit about history and engineering, so most of my ideas come from that. Also I recently rewatched the old Berserk anime and so of course would love to do a grimdark fantasy project with a strong focus on interpersonal relationships at the moment (GRIFFIIITH! D: )... until I see something else that's amazing and want to do something in that vein. I tend to lean more towards darker subject matter which is a bit more experimental and usually something that plays a lot with different kinds of emotions and symbolism.
What else? I like weird and loud music, movies and lifting weights. But enough of me, let's talk work! Here are some images, and I'll go a bit into the process behind them. All of these are typical day-to-day work and not the polished stuff we release for marketing reasons that looks all polished (for some of that you can go through my SOMA folder on DeviantArt). Many of them represent the start or middle of a process.
Here is a sample of work I did alongside the big projects. These are assets for the Mac version of Penumbra and Amnesia as well as for the Penumbra Collection. Other stuff included making icons for different applications, creating assets for online stores, working with outsourcers on ARGs, worrying about corporate identity and so on.
Here are some of the steps the title logo for SOMA went through. Given the time this is a preferable process. Of course the game also contains a ton of 'one-shots' where you only have a day or maybe just an hour to come up with a solution (I think the Haimatsu logo was one of those). This one was mocked up in Photoshop and later vectorized.
Often when ideas crop up or if we need to find a solution to a problem, Rasmus and I will produce a lot of sketches for brainstorming to home in on what we feel is a good direction. On this you can see ideas for the Robothead, Omicron, the train movie and Catherine.
Next to all the hero props there're usually a huge number of small items spread across the levels. Many of which you can grab and toss around. If memory serves right, we designed around 200 props over the course of a month at one time in production. All things considered, we're still a very small team and Rasmus and I are the studio's only in-house concept artists for most of a project. Even the best planning can go sideways sometimes, and then you're stuck with a three-people task for one guy. It's a good thing we came prepared with an established style that's easy to do, so we were able to make very simple drawings and trust in our outsourcers to interpret things correctly. (This is definitely not always possible. In one of our current projects we can't do that, and need to apply a much higher quality in the prop concept art. As a matter of fact, the 200 props mayhem was a very big exception.) For example, these are almost all isometric, do only feature flat shading, almost never feature specific texture or material hints, are very uniform in shape, etc.. Then you can do 10 a day quickly and focus on standouts like logo designs or repeating details. These would then be passed on into the hands of our great outsourcing team.
Doing these was actually the very first task I ever did for Frictional. These are actually traced from photos of my own hand.
Like the title logo, the terminal graphics went through a lot of iterations until we arrived at our final version that you see in the game. Note how it used to be a lot flashier. There were also often animated pre-visualizations made to check in advance how things look in motion. In general I prefer to do an animated mockup for technical designs (be it terminals or props).
Another important part alongside testing out iterations through mockups is to actually start putting things into the game. A scripter would implement the graphics in the game and do a first pass on the interactions so I could look at it and do iterations on my graphics or ask for changes. This back and forth is essential for us.
Speaking of back and forth, one of the tasks I liked most during the production of SOMA was to go in, take screenshots of early level builds and overpaint them, suggesting additions or changes. Then the level designer and artists in charge would also bring in their ideas and changes.
Another thing that I did a lot during production was creating isometric concept art. These are very quick to do. Since we are a small team it was easy for us to focus on a visual direction and to keep everyone on the same page. In most cases a black and white isometric design was enough for the level designers and artists to do something great. This only really works when the general style is already set though, or nobody will know what colors and materials are appropriate.
Okey, time to show you some stuff that was discarded during production!
When the flashier GUI designs were still a thing, a lot of the other designs followed that same style. These are some of the examples before we decided to go for a more down-to-earth look.
Now here's something from our Alpha/Vertical Slice. Instead of the Ark being a supercomputer shot into the emptiness of space, it was actually meant to carry some "uncorrupted" WAU to the asteroid. There the WAU would grow a mass driver engine and push it out of the way. This didn't fit well with our central themes so we removed it.
Hope you enjoyed the article! We're working on some amazing things right now and hopefully we'll be able to share some of it with you soon! If you're interested, you can hit me up on Twitter @davidsatzinger or Instagram. I mostly post about random stuff or sports though!
Etiketter: PeopleOfFrictional
SOMA - One Year Later
It is now one year since we released SOMA which means it is time for an update on the current state of things.
As always let's start with the thing that is of most interest to people: How much has the game sold? This is always a bit of a tricky figure to nail down as it depends a bit on how you want to count. For instance, we were part of the Humble Monthly Bundle this September which caused a lot of people to get the game, but none of these were "direct sales". Instead, we got one big payment for taking part in the deal. For the sake of simplicity, I will simply lump all of these figures together as a whole, which brings us to a total of a bit over 450 000. Or to phrase it differently: almost half a million units sold!
This is quite good, in fact it is so good that we have now broken even and then some! I think it is worth to stress just how great this is. We spent over five years making our, by far, most ambitious game ever. We also spent quite a lot of money on various outsourcing such as voice acting, 3d models and animations. For instance, to make sure we got it right, we actually recorded a lot of the game's dialog three times. In the past we have just recorded voices at the end of the project and hoped for the best. With SOMA we knew that nailing the voice acting would be crucial, and spent money accordingly. In the end, it meant that around half of our voice recordings were never used. The same thing was true for things like models and animations. We ordered a ton of these and as design changed many of them didn't make it into the final game. On top of that we also spent a lot on making live action clips for PR purposes. Taken together with salaries and all other kinds of expenses, SOMA cost quite a bit to make - well over 10 times what Amnesia: The Dark Descent cost us.
It is important to understand that SOMA was far from a safe bet. While we had the luxury of having already made a successful horror game, SOMA was not an easy sell. The game relies heavily on getting certain themes across to the player, and communicating this proved to be a hard task indeed. When showcasing Amnesia we could just show how you blocked a door with some rubble and hid in a closet and the game's core experience was neatly summarized. But with SOMA things were way harder. First of all, weaponless horror games are no longer anything special and by no means a stand-out feature. In fact, the "chased by monsters"-gameplay was not even a core part of the SOMA-experience. The whole idea with the game was to give the player a first person perspective on a variety of disturbing philosophical musings. To make matters worse any concrete gameplay example of this would be riddled with spoilers, so all discussion had to be made in an obscure "you'll understand when you play it"-fashion.
We were also constantly worried about a backlash based on faulty expectations. Early on we realized that SOMA was never gonna be the scare-fest that Amnesia: TDD was. But because we felt other aspects of what made the game special were so fuzzy, making "from the creators of Amnesia" a big part of the PR campaign felt crucial. The problem with this was of course that this might set up expectations for SOMA being a direct follow-up from Amnesia - with everything that that would imply. We tried to tone it down and make it clear what sort of game SOMA was, but there was still a noticeable negative effect. For instance, many reviews start by saying "Well, it's not as scary as Amnesia" or similar.
Despite a bloated budget and tough sell, here we are a year later having earned back every single dime spent. And not only that; we earned well past the break-even point! The project was a big success and we are able to keep doing games with scope and quality comparable to SOMA. In fact, our goal is to aim higher still.
It is also interesting to compare SOMA to Amnesia. As can be read here Amnesia: TDD sold about 390 000 units a year after release, but worth noting that that was for PC only. SOMA's 450 000 units come from PC and PS4 combined. However, many of the Amnesia units were sold during 75% off sales, a discount rate we have not really had with SOMA yet. On top of this, SOMA also costs 30 dollars compared to Amnesia TDD's 20 dollars. So even just counting the PC sales the total income is higher for SOMA the first year compared to those of Amnesia. And when you add the PS4 sales on top of that, it is clear that, in actual earnings, SOMA has far outsold what Amnesia: TDD did during the same period.
Another thing worth bringing up are the user reactions. Our current MetaCritic score is at 84 and will probably stay like that. While this is a really nice score, what has really blown us away is the user reviews. You hear a lot of people complaining about the Steam reviews and how they get sad when they read them. But for us it is the other way around. Whenever I feel a bit down, I actually go and read some steam reviews and instantly feel better. I mean, even user reviews that have given the game a thumbs down contain stuff like this:
"Amazing game, [...] This game literally changed how i view games. it had an amazing story, the atmosphere was spot on, there wasn't a moment where i thought i was safe and the pacing of the game was magnificent."
And it is really hard to not feel good when even the refund notes contain nuggets like this:
"I love horror. Soma is distressing. There is a scene where I have to hurt an innocent robot to progress and I don't know why. It made me cry."
Currently our Steam reviews have 98% positive calculated short term and 95% counting the total. This makes SOMA the most well-liked game we have ever made. And when people say they didn't like it, it is almost always because of the monster encounters - a non-core part of the experience. When it came to the narrative bits very few people disliked it, which is a wonderful surprise to me as this was by far the most uncertain element. My fear was always that a lot of people would think there were not enough horror and monsters, and the opposite turned out to be true.
While talking about user reactions it is worthwhile mentioning all the great discourse around the game. For instance, the SOMA subreddit is still fairly active, and new, interesting subjects pop up all the time, like this discussion on the future of the Ark. These youtube videos that deep dives into the story are also great, and it is fantastic to see people giving so much thought on our work. There is a load of other user content like this and it's honestly quite overwhelming.
Finally, I want to briefly go over where Frictional is currently at. As I said last time, our goal now is to be a two-project studio and so far it is going really well. One project, which most of the team is working on, is going to start production at end of the year and the other project is mid-way through the R&D stage. Unfortunately I cannot divulge any specific information on these two, and it will be a little while before there will be a proper announcement. However, we do have some smaller, cool stuff in store, one of each we will announced later this year. If all goes well, we should also have another thing for early next year.
So exciting things happen both in the short and long term, and I am really excited for the future of the company.
Etiketter: business, soma

redpajama_set_name: RedPajamaCommonCrawl


The Mystery of Iniquity exposes and extinguishes the strong delusion that has become a false hope of the modern Church � the snare that has been set by Satan �... If searching for a ebook Mystery Of Iniquity by Michael Rood in pdf form, in that case you come on to faithful website. We furnish the complete option of this ebook in doc, txt, DjVu, PDF, ePub forms.
The Mystery of Iniquity: The Legal Prerequisites to the Return of the Messiah The first book in the Hebrew Roots messianic teaching series from Israel. The Mystery of Iniquity is the warning of Yahshua (Jesus), Shaul (Paul), and Yochannan (John) concerning the absolute prerequisites to the return of the Messiah to gather the saints at the end of the age.... The Mystery of Iniquity (Michael Rood) June 6, 2017 by admin Leave a Comment ORDER HERE Michael Rood is not only controversial to mainstream Christianity, but he can also be very confrontational in his writing style as well.
The Paperback of the The Mystery of Iniquity: The Legal Prerequisites to the Return of the Messiah by Michael Rood at Barnes & Noble. FREE Shipping on FREE Shipping on Final Shopping Days up to �... The Mystery of Iniquity: The Legal Prerequisites to the Return of the Messiah The first book in the Hebrew Roots messianic teaching series from Israel. The Mystery of Iniquity is the warning of Yahshua (Jesus), Shaul (Paul), and Yochannan (John) concerning the absolute prerequisites to the return of the Messiah to gather the saints at the end of the age.
The Mystery of Iniquity by Michael Rood was published by ReadHowYouWant.com Ltd in January 2013. The ISBN for The Mystery of Iniquity is 9781459655249. The ISBN for The Mystery of Iniquity is 9781459655249.
The Mystery of Iniquity As Prophesied In the Bible, by Dr. Steven Dilday, W.J. Mencarow, Richard Bennett, Greg Price and Others (Free MP3s) The Mystery of Iniquity by Dr. Steven Dilday (Free MP3) A phenomenal message that every Christian needs to hear!
Michael Rood delves into the heart of the Scriptures to reveal what is expected of believers in Messiah, and how to renew your mind to a Hebrew way of thinking that will illuminate your understanding of the Bible in a way you never thought possible!


He has loved this since he was a young child.
air dry for another 12 hours.
and it was cooked on the grill.
carrots and my favourite Parisienne Potatoes.
And finished with a home-made Bearnaise Sauce.
Simmer the vinegar, tarragon and shallot on low until reduced to about 1 tablespoon.
When the sauce is thick, season with salt and pepper and more tarragon to taste.
only 1 thing. Liked the recipe and all looks good, nut have one question, if you are making the bearnaise saucde for the whole roast as shown, it seems like the quantities used in the recipe are too small I am right ???
The tenderloin in my photo is not whole. It was just the "Chateaubriand" cut. Enough to serve two to three. If you were roasting a whole beef tenderloin to serve 6 or more you would need to make more Bearnaise.


text:
Q: nslookup on azure postgres server - output explanation I created a new postgres database in azure. Lets assume, this database has the server name URL mytestdatabase.postgres.database.azure.com
While doing a nslookup on this URL, i'll get the following informations:
nslookup mytestdatabase.postgres.database.azure.com
Server:  dns.google
Address:  8.8.8.8

non-authoritative response:
Name:    cr1.ukwest1-a.control.database.windows.net
Address:  51.141.8.11
Aliases:  mytestdatabase.postgres.database.azure.com
          mytestdatabase.privatelink.postgres.database.azure.com

Is cr1.ukwest1-a.control.database.windows.net the server name of the data center and 51.141.8.11 the public ip of the gateway of this data center, or is 51.141.8.11 the public ip of my test postgres mytestdatabase.postgres.database.azure.com?

A: Per Azure Docs

Connection to your Azure Database for PostgreSQL is established through a gateway that is responsible for routing incoming connections to the physical location of your server in our clusters. The following diagram illustrates the traffic flow.

So you're reaching to the gateway IP which then distributes the load to the clusters

redpajama_set_name: RedPajamaStackExchange


text:
Strada Decebal din Bălți (denumiri vechi: Bucovina) este o arteră importantă care traversează orașul pe direcția sud spre nord-vest. Este o stradă aglomerată, cu trafic intens, deoarece este unica cale care realizează legătura directă între cele mai mari cartiere ale orașului: Centru, Pământeni și Dacia. Strada a apărut în anii 20 sec. XX, odată cu formarea cartierului Pământeni. În perioada interbelică pe stradă era un cimitir românesc și Monumentul eroilor români. După cel de-al doilea război mondial pe strada decebal sa construit uzina Răut, depoul de troleibuze, spitalul municipal și Centrul Medicilor de Familie nr. 1.

Referințe

Străzi din Bălți

redpajama_set_name: RedPajamaWikipedia


text:
2 people dead after plane crashes into building in New Hampshire
Two people are dead after a plane crashed into a building in Keene, New Hampshire, on Friday night.
6 feared dead in small plane crash off Costa Rica
Six people, including the German businessman behind Gold's Gym, are feared dead after a small plane crashed into the Caribbean off the Costa Rican coast. All five passengers are believed
Pilot reports laser shined at plane over Lakes Region
The Federal Aviation Administration said they will investigate the incident.
Costa Rica Plane Crash included Billionaire Rainer Schaller
The latest news about the plane crash in Costa Rica including German Billionaire Rainer Schaller being on the plane
Pilot rescued from the Badlands
A pilot was rescued from Badlands National Park Thursday night and into the early morning hours of Friday after the pilot's plane ran out of fuel and made an emergency
2 people dead after plane crashes into building in Keene
Two people are dead after a plane crashed into a building in Keene on Friday night, according to the Keene mayor.
Plane crashes near Sunbury boat ramp
A plane made an emergency landing near the Sunbury boat ramp in Midway after 6:00 p.m. Saturday, according to Liberty County Fire Services.
Small plane crashes at York County's Thomasville Airport
YORK COUNTY, Pa. (WHTM) — Emergency crews were on the scene of a plane crash that caused minor injuries to the pilot, according to police. According to the Northern York County Regional Polic…
Ukraine plane engine builder head held on treason charges -media
A former owner of a prestigious aircraft engine builder in central Ukraine has been detained on treason charges, Ukrainian media reported on Saturday, quoting security sources.
Six people, including the German businessman behind Gold's Gym, are feared dead after a small plane crashed into the Caribbean off the Costa Rican coast
Small plane wreckage found off Costa Rica
German entrepreneur Rainer Schaller, known for his line of fitness studios, was among the passengers on a plane…
Nigerian Schooling in the US Rented Plane to Fly His Date to Dinner. Its Propeller Blade Killed Him
Aliyu's date alighted and headed to the back of the plane, but he headed to the front where he was struck twice by the plane's propeller,
Crews on scene of accident involving a plane in York County
Dispatchers say the pilot is out of the plane
2 People Dead After Small Plane Crashes Into Keene, NH, Residence, Mayor Says
Two people who were on board a small plane were killed when it crashed into a building in Keene, New Hampshire, Friday night the city's mayor said in an update Saturday morning. Mayor George Hansel said it was "fortunate" that no one on the ground died as well — the plane crashed into the attached garage of a multi-family building…
Plane crashes into New Hampshire building; all on board die
A small plane crashed into a building in New Hampshire, killing the two people on board and sparking a large fire on the ground, authorities said.
Costa Rica Search Underway for Missing Plane Carrying Five Germans
SAN JOSE (Reuters) – Costa Rica's coast guard and police were searching on Saturday for a plane with five German citizens on board which lost contact along the Caribbean coast, the country's security minister said. Costa Rican authorities received an alert on Friday night about a missing plane,
Plane carrying McFit gym owner disappears — reports
An aircraft with passengers from Germany has disappeared off the coast of Costa Rica. The private flight, reportedly carrying German fitness entrepreneur Rainer Schaller, had departed from Mexico.
Donald Trump's Boeing 757 Flies Again
Donald Trump's 30+ year old Boeing 757-200 is back in service, after being stored for several years. Here's a look at the plane.
Plane crashes into New Hampshire home killing everyone on board
"The whole building shook and then my mother went out to check on what was going on and she started screaming, 'get our of the house,'" one resident said.
"Am I The Jerk For Refusing To Un-Recline My Seat On An Airplane After A Mother With Her Child Asked Me To?"
Occasionally, I got a break from the child kicking me when she switched to her father's lap.
Plane carrying 5 Germans disappears off Costa Rica
An aircraft with passengers from Germany has disappeared off the coast of Costa Rica. The private flight had departed from Mexico.
Flying just outside Ukraine, NATO's sentinel planes warn of Russia's battlefield moves | CBC News
Come aboard one of NATO's planes where surveillance operators use the sophisticated Airborne Warning and Control System to peer deep inside wartime Ukraine and quietly provide a near real-time picture of Russian forces.
Plane from Mexico carrying five Germans goes missing off Costa Rica | Al Arabiya English
A small plane from Mexico with five German nationals on board disappeared off Costa Rica on Friday,
US government developing 'radically different' secret aircraft January 30, 2023


text:
First bank-based ETF launch next week
Financial Tribune – The government is to launch the first exchange-traded fund to offer its remaining shares in banks and financial institutions, as part of a comprehensive plan to downsize and reduce its role in the economy.
According to Alireza Saleh, head of the Iranian Privatization Organization, the first ETF, which comprises government shares in three banks, is to be unveiled next week.
"The remaining government stakes in Bank Mellat, Tejarat Bank and Bank Saderat Iran will be offered via ETF in coming week," IBENA quoted him as saying.
The government has a 17% stake in Tejarat Bank, 17% in Bank Mellat and 18.32% in BSI. The banks are listed with Tehran Stock Exchange.
Alireza Saleh, ETF, Iran's Bank Mellat	April 15, 2020
Why sanctions on Iran must end
Tehran billboards pay tribute to Iranian health workers fighting coronavirus


Working within Mental Health, Generalist Health, Drug and Alcohol, NGO's and Government organisations.
This workshop will introduce professionals with frameworks and relationship strategies to become a resource to someone (12yrs – 100yrs) who has changeable and overwhelming emotions; who displays impulsive and destructive behaviour or is diagnosed with marked emotion dysregulation (including personality disorder). This is based on the highly successful intervention for families and carers.
An official tax invoice will be sent to you for taxation purposes.
EFT and Credit card payments can be made over the phone by contacting ISLHD Finance on 42755151.
"Illawarra Shoalhaven Local Health District" and sent with a slip stating the attendees name and noting payment is for attendance at "Staying Connected Workshop 4 AUGUST 2017".


text:
Zhang Xiaoping (født 1. april 1982 i Xilinhot) er en kinesisk amatørbokser, som konkurrerer i vægtklassen letsværvægt. Xiaopings største internationale resultater er en guldmedalje fra Sommer-OL 2008 i Beijing, Kina, og en sølvmedalje fra Asienmesterskabet i boksning i 2007 efter Ulan Bator. Han repræsenterede Kina under Sommer-OL 2008 hvor han vandt en guldmedalje foran Kenneth Egan fra Irland.

Eksterne henvisninger
 Qualifier

Boksere fra Kina


Rainy Day Cheese Making: Second Cheddar Update: Mould Happens!
As the Cheddar is drying, it starts to develop a bit of a rind, but inevitably some little bits of mould form. From what I've read this is perfectly normal and likely due to poor air circulation during the drying phase. I noticed these little bits this morning when I was about ready to coat the cheese for aging.
You can't coat it with mould on the cheese, but there is a simple way to remove it that is perfectly safe: 1/2 cup distilled water + 1 tsp salt + 1/2 tsp white vinegar. Soak a little piece of cheesecloth in the solution and rub the mold off, then pat dry.
Works like a charm! No more little fun guys all over my Cheddar! :) I had to let it dry a little longer though so that I could safely coat it. I dry the cheese in the oven so its cat-proof, in a container with the lid slightly open. This time I left the oven door slightly open and I put on the oven hood fan on low and it worked really well for the air circulation. The cheese was all dry in 4 hours and ready for coating.
This is the first of three coats and I have to let this dry until tonight, then I'll flip it over and coat the bottom and leave that overnight. I want to make sure the coating is really solid and dry this time around so I don't have any sticky coated cheese in my cheese cave while it ages!
I have one little bratty fur ball who actually tried to open the oven door because he watched me the whole time putting the cheese in there to dry. I have to hide from them now lol!
Dianna, you said it. i love it though, but I never expected it to take up so much of my time for what is labeled an "easy" cheese to make. Not only that, I am STILL buying supplies...I'll post more about that another day, but it's definitely gotten to be more of an expense than 'JUST ADD FREAKING MILK'...lol...it'll be all worth it when we taste it though!


text:
SMASH PAGES
The Comics Super Blog!
Comic newsletters
Tag: Batman: Earth One
'Batman: Earth One' Vol. 3 'reframes a number of classic elements in an entertaining way'
Tom Bondurant reviews the latest in DC's line of Earth One graphic novels, the long-awaited third part of Geoff Johns and Gary Frank's Batman trilogy.
This week I read a lot of Batman, which sounds stereotypical, but it's kind of unavoidable. The new issue of Detective came out this week, along with the third issue of Batman: The Detective; and both featured Bruce Wayne battling overmuscled man-mountains with handlebar mustaches and crazy glints in their eyes. There was also issue #3 of The Batman/Scooby-Doo Mysteries, plus a decent amount of the Darknight Detective in issue #2 of Justice League: Last Ride. And I'm still in the middle of a New 52 Batman re-read, getting into the "Zero Year" epic.
All that said, I'm going to talk about Batman: Earth One Volume Three, written by Geoff Johns, pencilled by Gary Frank, inked by Jon Sibal and colored by Brad Anderson.
Continue reading "'Batman: Earth One' Vol. 3 'reframes a number of classic elements in an entertaining way'"
Author Tom BondurantPosted on June 14, 2021 June 14, 2021 Categories ReviewsTags Batman, Batman: Earth One, Brad Anderson, DC Comics, Gary Frank, Geoff Johns, Jon SibalLeave a comment on 'Batman: Earth One' Vol. 3 'reframes a number of classic elements in an entertaining way'
Can't Wait for Comics | DC celebrates Pride Month; 'Ant' returns; 80 years of Archie
Check out new comics this week from N.K. Jemisin, Jamal Campbell, Matthew Rosenberg, Jason Aaron, Erica D'Urso, Fred Van Lente, Dan Parent, Kyle Starks, Chris Schweizer and more.
Welcome to Can't Wait for Comics, your guide to what comics are arriving in comic book stores, bookstores and on digital this week. This week brings new comics and graphic novels from Marvel, DC, Dark Horse, AfterShock Comics, Viz and more.
Check out a few highlights below, or visit Diamond's website for this week's almost complete list of new comics arriving in stores — you can visit Lunar Distribution's home page to see DC's release — and the comiXology new releases page for what's available digitally.
Continue reading "Can't Wait for Comics | DC celebrates Pride Month; 'Ant' returns; 80 years of Archie"
Author JK ParkinPosted on June 7, 2021 June 8, 2021 Categories Can't Wait for ComicsTags Batman: Earth One, Bunny Mask, Can't Wait for Comics, comic books, DC Pride, Everything's Archie, Excalibur, Far Sector, graphic novels, Hellfire Gala, Heroes Reborn, Night-Gwen, Squadron Savage, Star Wars: Bounty Hunters, The Joker Presents: A Puzzlebox, The Secret Land, The Six Sidekicks of Trigger Keaton, World Piece, X-MenLeave a comment on Can't Wait for Comics | DC celebrates Pride Month; 'Ant' returns; 80 years of Archie
Third 'Batman: Earth One' graphic novel coming in June
Geoff Johns and Gary Frank return to tell a third tale of a younger Batman.
Geoff Johns and Gary Frank will once again team up to tell another story about the Earth One Batman. The third graphic novel in DC's series will arrive next June.
Johns and Frank will be joined by Jon Sibal and Brad Anderson, who they worked with on previous volumes in the series. Johns, Frank and Anderson also worked together on Three Jokers, which recently wrapped up, and will team up on the new Image title Geiger.
Continue reading "Third 'Batman: Earth One' graphic novel coming in June"
Author JK ParkinPosted on November 24, 2020 November 24, 2020 Categories Graphic NovelsTags Batman: Earth One, Brad Anderson, DC Comics, Gary Frank, Geoff Johns, graphic novels, Jon SibalLeave a comment on Third 'Batman: Earth One' graphic novel coming in June
DC FanDome: Reaction + news round-up
Although there weren't any big comics announcements during the second day of DC FanDome, the company did reveal a few small tidbits.
This weekend DC presented the second round of their DC FanDome event, which featured pre-recorded virtual panels on their comics, movies, TV shows, video games and much more.
Although some viewers complained of technical issues when everything went online on Saturday morning, the event this time was much smoother and easier to absorb than the first day of the event, which took place back in August. For that one, everything was streamed on a continuous loop, which made it difficult to figure out when certain panels were going live — and if you didn't have eight hours to dedicate to watching it, you were going to miss something.
This time around everything was posted on-demand style, so you could easily pick and choose what you wanted to see. If you just wanted to see the comics panels, you could pull those up and watch them without having to sit through a panel on the Flash TV show, for instance. Across five different channels, they had a LOT of content, and like before, it was only up for 24 hours. Which is a bummer — if you missed it, it's gone, which doesn't make a lot of sense. They could easily put at least some of it up on their YouTube channel.
If you did miss FanDome, here's a round-up of some of the comic news that came out of the event.
Continue reading "DC FanDome: Reaction + news round-up"
Author JK ParkinPosted on September 14, 2020 September 16, 2020 Categories Comic Books, Comic Publishers, EventsTags Batman: Earth One, Dark Nights: Death Metal, DC Comics, FanDome, Jim Lee, Jorge Fornes, music, Rorschach, Superman, Tom King, Watchmen4 Comments on DC FanDome: Reaction + news round-up
Geoff Johns steps down at CCO of DC Entertainment as Jim Lee steps up
Johns signs exclusive with Warner Bros./DC Entertainment to create films, TV and comic books, including a pop-up imprint at DC Comics called 'The Killing Zone' and a new Shazam! comics series.
DC Entertainment announced today that Geoff Johns will leave his executive position as president and chief creative officer to focus on the "hands-on" creative side, as he launches Mad Ghost Productions and signs an exclusive deal with the company to create comics, TV shows and films full time. Jim Lee's duties will now include those of the Chief Creative Officer, in addition to his co-publisher role at DC Comics with Dan DiDio.
"I took on a role at DCE because I love the characters and this universe more than anything. But, I want to spend my days writing and on set. I'm thrilled to get back to a more hands-on creative role. It's a dream job on dream projects, reaching even deeper into DC's vast pantheon of characters," Johns said in a statement. "I'm also excited to continue to work with the amazing team at DCE and my colleagues at Warner Bros."
Johns took on his CCO role in 2010, and they added "president" to his title in 2016. The change follows the departure of Johns' boss, Diane Nelson, who left the company last week.
Continue reading "Geoff Johns steps down at CCO of DC Entertainment as Jim Lee steps up"
Author JK ParkinPosted on June 11, 2018 June 11, 2018 Categories CreatorsTags Batman: Earth One, Diane Nelson, Geoff Johns, Jim Lee, Mad Ghost Productions, Shazam!, The Killing Zone, Three Jokers2 Comments on Geoff Johns steps down at CCO of DC Entertainment as Jim Lee steps up
View smashpages's profile on Facebook
View smash_pages's profile on Twitter
View smash_pages's profile on Instagram
View smashpages's profile on Tumblr
Fu Chang returns in 'Archie Jumbo Comics Digest' #337
DC will launch new Titans, Cyborg + Green Lantern titles
Slugfest | Gustavo Duarte's 'Speechless' arrives in print in April
Dennis Culver reveals 'Unstoppable Doom Patrol' scratch-off variant covers
'TMNT: Last Ronin' expands with a new one-shot, director's cut
Can't Wait for Comics
Comics Lowdown
Comixology Originals
passings
Top Shelf Comix
Comic Publishers
Crowdfund Me
Fresh Eyes
Good Cause
Quick Hits
SMASH PAGES Proudly powered by WordPress


It is hard when your beloved pet gets injured or has to undergo surgery. As a dog parent, you fret and worry about your four-legged friend, especially during the recovery period as some dogs don't leave their wounds alone, making healing a real challenge.
With the right dog cone or Elizabethan collar, you can shorten your dog's recovery time and ensure that your pet doesn't cause any damage to its stitches. An e-collar is also necessary for fighting off an infection most especially from excessive licking.
So, which e-collar is the best for your pet? Check out our product recommendations below.
The soft, flexible material of this e-collar, SunGrow Cute Comfy Cone for Pets, made us choose it as our favorite recovery cone of all time. Its material construction ensures that any dog is as comfortable as it can be while it is healing from surgery or an injury.
This is our top pick also because it is resistant to odor, bacteria, scratch, tear, and water, so it is definitely the best option if your dog is prone to making messes regardless of what it is doing. Even if your pet makes a mess while it is eating, the collar will remain clean after you wipe it down. It's also machine-washable!
Take note that you can use this e-collar in two different ways: as a lampshade style collar that helps a dog recovery after a procedure or surgery or as a neck brace when it's reversed which is useful when the dog needs upper back or shoulder support.
This fabric neck cone for recovering dogs is highly rated on Amazon because of its ability to provide support, comfort, and flexibility. This soft polyester blend e-collar filled with cotton works incredibly well for dogs that won't test a cone's limits. It is also an excellent choice if your dog doesn't settle down or misbehaves if it's wearing a hard cone.
Another great option is the Original Comfy Cone by All Four Paws, especially for those who are budget conscious. Just like our top pick, this one is a fabric e-collar for dog recovery. What we love about it the most is its nylon padding, which is why it is comfortable for a dog to wear around its neck.
Apart from being soft and comfortable, this cone collar is also water resistant, making cleaning very easy. The product comes with a plastic that's removable so if your pet has a sprained or broken neck, you can choose to not remove the plastic to give it structure. If your goal is to keep the dog from scratching or pawing an infected spot that's on its neck and head area, then you can remove the plastic. Basically, you get two medical collars with this product and you only pay for a single cone's price!
This e-collar is an excellent choice if you want something that is simple, works as intended and affordable. It features a button system for adjustments. With this e-collar, each adjustment comes with two buttons. Obviously, it's more secure compared to e-collars with one button.
This e-collar features an opaque white color with black trimmings. While it's affordable, it doesn't look cheap. The opaque color also allows some visibility and does not entirely block your dog's field of vision.
The two-button system allows you to securely lock the e-collar into place. Also, it's challenging to find faults with this one when you consider the price.
This e-collar is about 6 to 9 inches in the neck and 5 inches in width. From the dimensions, it's clearly designed for small dogs and puppies. Another thing that's worth mentioning is the soft collar area.
Having a soft collar is beneficial for your dog as it minimizes the stress during the recovery time. This e-collar is manufactured from lightweight PVC. Such a feature is significant for small dogs or puppies as they don't have a lot of strength and heavier e-collars may become a cause for too much stress.
This e-collar is specially designed for small puppies and dogs, which means it has a clear purpose or use. The padded collar and lightweight material make it very suitable for your small dog or puppy.
If you want an e-collar with plenty of padding, then this one is an excellent candidate. Having ample amounts of padding is always a good thing as you'd want your dog to stay as comfortable as possible during the recovery period.
This e-collar is also lightweight and features a see-through design. You have plenty of options when it comes to size adjustments. This allows you to find that better fit for your dog.
The adjustment locks are plentiful, which is something that's very nice as it allows you to have a better fit. It also has a lightweight design.
The first thing that's noticeable with this e-collar is the unique design. It features an alternating gray and white color, which is different from the more common all-opaque design.
This e-collar makes use of Velcro for the adjustments. This is a lot better than fixed buttons as it's easier to get that perfect fit for your dog.
The Velcro locking system is perhaps the best thing about this e-collar. The unique design is also a bonus. Furthermore, this e-collar is also a product of 12 years of veterinary use.
The first thing that's worth mentioning about this e-collar is the use of high-quality PVC. Such kind of feature is very much welcomed as it extends the use of the e-collar, especially if you have an energetic dog.
It also features soft edges to ensure that it won't cause inconvenience for your dog and minimizes the damages caused to furniture. The white color and the trimmings give off a clean and sophisticated vibe.
The stylish clean and sophisticated design makes it a desirable choice. Also, the padding on the edges is both an aesthetic and functional feature.
This dog collar is different in many ways. For one, it's an inflatable which allows this e-collar to be stored easily. It's also a very comfortable e-collar as the entire surface is covered in soft and smooth fabric.
Keep in mind that you can easily remove the fabric and wash it in case it gets filthy. Another thing that's worth mentioning is that this e-collar barely blocks the vision of your dog.
The thing we like most about this e-collar is that it provides the most comfort for your dog thanks to its soft fabric covering. Easy storage also makes it an excellent choice if you have limited space.
If you are looking for a very affordable option, then this e-collar may be the right one for you. It's crafted from a combination of flannel and plastic. It also features polka dots design, which makes it a stylish choice.
The locking mechanism makes use of Velcro, and that means it offers better fit adjustments. The soft neck area indicates that it will be comfortable for your dog.
The combination of flannel, plastic and polka dots makes it visually appealing. Furthermore, it features a durable build. However, the beauty of this e-collar is that you are getting all that for a relatively low price. Hence, it's hard to make a mistake if you choose this one.
There are dog parents that dread the idea of the Elizabethan collar (e-collar), but it shouldn't be confused with the infamous electric shock collar, as an e-collar simply encircles a dog's head to create a protective barrier. This barrier is meant to stop the animal from licking or biting its wound, lesion, or incision site. It also protects head lesions as well as the eyes and ears.
As you know by now from our list of the top dog cones and e-collars above, there are different varieties of the cone from clear or shaded plastic to fabric ones. Some have pre-cut sizes that snap together while others can be custom fitted using Velcro strips.
Take note that a cone that has a good fit is snug around a dog's neck. It's loose enough that it gets one or two of your fingers in between the neck and the collar, but also tight enough that your dog can't remove its e-collar.
Any hard edges shouldn't apply pressure to a dog's neck. It should also extend up to the tip of the animal's nose, depending on the part of the dog's body that needs protection. For instance, a wound that's near the tip of the tail may need a long cone so the animal can't access the area with its mouth.
For a head wound or lesion, the cone will protect the eyes, ears, and entire face from being pawed or scratched. It will also deter a dog from rubbing its face against surfaces like the floor, walls, and your furniture; therefore, the cone can be slightly shorter.
It's important for you to understand that a dog cone is not a torture device or a tool for punishment. Instead, it's a protective device that's extremely necessary. An animal may object to its use at first. It may even use passive measures like hanging its head down or smashing its gigantic head into walls or furniture. There are dogs that pretend that they can't drink or eat with cones on. Be strong as these are just theatrics! Little Fido is merely trying to manipulate you or make you feel guilty.
When your dog has to recover, it needs "tough love." The cone MUST stay on until it's fully healed or when sutures are removed.
Have you decided on a specific product already? Maybe you're torn between two excellent options. This section of the article will help you narrow your choices further.
This type of cone is the most common. Vets often have this type given for free after surgeries. It is great if the affected site is on the animal's head as this style offers a bigger "protection area", so it makes it hard for a dog to scratch its wound. It is also great for a dog with ear hematoma as it prevents blood from splattering if it opens up. This type is easy to clean, but it also has its downside. It's not the most comfortable option for a dog.
The second type of e-collar is one that has a fabric construction. It bends easier so a dog can easily lie down, eat, and move around with it. There are styles that come with a Velcro and drawstring to make size adjustments better and easier compared to traditional cones. However, if the material is not water-resistant, a fabric cone can be difficult to clean.
This one looks like a donut or cushion. It's like the fabric type as it's comfortable and makes it easy for a dog to get around. For a brachycephalic dog, it is easier to wear and harder for it to take off. However, if your dog has a tail injury, it can reach its tail with the cone on.
A lot of dogs throw up after having surgery or getting injured. There may also be accidents, especially if the dog is on some sort of medication. By having a collar that is easy to clean, you will be able to prevent messes. Most importantly, you can avoid foul smells and infections.
There are collars that come with outside covers which come off for quick and easy cleaning. Whatever medical collar you choose, make sure that it can be wiped down or it's machine-washable.
Most e-collars can be used for several sizes of dogs. Still, it is a good idea if you purchase the dog e-collar that has the perfect fit for your dog or your canine will manage to take off its collar on its own. If you get the wrong size, your dog may also hurt its stitches or wound accidentally. Some collars connect to the usual collar of dogs, which helps a lot in fitting more accurately.
This might seem to you as counter-intuitive as you want a collar to keep your dog from biting and licking its wound; however, you don't want the medical collar to restrict the animal from sleeping, eating, and drinking. After injury or surgery, the dog must eat, drink, and sleep as much as it possibly can. The collar that lets it do all these things without strain is what we highly recommend.
One of the reasons why we made sure that we listed all the reliable dog cones and e-collars currently available in the market is because not all cones offer a canine comfort, which is absolutely necessary. Your dog is in pain or at least uncomfortable after sustaining an injury, which means ensuring its comfort while it's recovering will go a long way.
Your dog will wear its collar for days or even weeks. If your pet has a nasty rash or wound or it tends to pick and lick in general, then it has to wear the cone for even longer. You want your purchase to last long which is why it's necessary for you to get a durable collar. The products we listed above are all long-lasting and will prevent your dog from destroying or ripping its collar.
The last thing that you want to see when you come home is your pet hurting itself because its medical collar has broken down or got ripped into pieces. To get a collar that you can rely on completely, choose any of our picks or check customer reviews.
Your dog doesn't have to wear its e-collar forever. As soon as it has healed, you would want to store the collar away in case you need it later. A collar that can be rolled or deflated (for an inflatable collar) is easier to store compared to the ones that are bulky.
After reviewing most of the available medical Elizabethan collars sold online, we can truly say that SunGrow Cute Comfy Cone for Dogs is the best option. It's comfortable, scratch and bite-resistant among other things. The collar doesn't affect the ability of the dog to play, sleep, eat, and drink.


with large front Percy design and message on the front of tee.
On right sleeve Percy's signature - under sleeve on inside of TShirt - personalised with emergency number requested.
*Please allow 3 days delivery as personalised product. If particularly urgent, please contact us via email and we will do our best to help.
Toddlers Sizes Available in Pink, Dusty Blue and Light Grey.


Amazing granite kitchen counters. Master on main level with walk in closet and master bath with jetted tub. Central vacuum with living room wired for surround sound. Vaulted ceilings in living room with new luxury vinyl plank flooring. New carpets throughout balance of home. In ground sprinklers, patio wired for hot tub. Large shop with power and roll up door. Covered patio with boat or RV parking. Open house scheduled for 4/21 1-5 pm.
Listing courtesy of Fern Ridge Realty. Selling Office: Berkshire Hathaway HomeServices Real Estate Professionals.


Song of God, Family, and Faith!
I spent many years searching for the best chord charts but I became frustrated because most charts published seem inaccurate to the real life song (the way that the artist would actually play the song on stage). Also many charts include unnecessary chords that get in the way and make it hard for most musicians to actually sound good playing the song. That is why I have written these simple, accurate, and easy-to-play charts. Using my charts, you can play these great songs with easy modern chord shapes on guitar or piano. My simple charts will help you play with ease and help you put more focus on what really matters!
Easy slash marks so you know exactly when to switch chords.


I believe simplicity is the essence of beauty and purity. I express my creativity by giving form to things with the force and value of pure and subtle, yet bold and simple lines. I like to see forms barely emerge from the unseen and evoke through what they conceal. My favorite medium is ink on paper and I love to draw using as few strokes as possible. I am fascinated with human beauty and obsessed with proportions. In my work, I mostly depict faces and bodies.


text:
Q: formtastic select, one entry selected as default I have an input which I render :as => :select. I would like one option to be selected as default. How would I go about that?
Thanks,
Hendrik

A: So set a preselected answer you have to associate your object with the desired value.
countries = ['USA','Germany']
@user.country = countries.first

That works for me.

A: You could read about this in the formtastic wiki. Always check gem readme before asking anything. Here is a link. Good luck!

A: If you don't have an associated model into the semantic_form_for you can do this:
f.inputs do
  f.input :service_type, :as => :radio,
          :collection => [
                           ['Group', 'Group', { :'checked' => 'checked' }],
                           ['Device', 'Device', {}]
                         ]
end

A: If you are not making a form off of a model.
= semantic_form_for :report do |f|
  = f.inputs name: 'Choose a Report Year' do
    = f.input :report_year, collection: options_for_select(['2010', '2011', '2012', '2013'], '2012')
    = f.action :submit, label: 'Submit Year', as: :button


text:
Tales from the Tour Bus (Cinemax): Ratings Recap
UPDATED 2018: Cinemax's 'Mike Judge Presents: Tales from the Tour Bus' premiered September 22, 2017 to a 0.02 adults 18-49 rating with 68,000 viewers, and achieved an almost identical result in its second episode a week later. It hit a season-high 0.04 rating with 125,000 viewers in its sixth outing, but concluded its first season down to a 0.02 rating with 45,000 viewers. It was renewed for a second season which premiered in 2018 and averaged a 0.02 rating with 59,000 viewers.
Tales from the Tour Bus Season 1 Ratings (2017)
Episode Date
Viewers (millions)
18-49 rating
Average 0.075 0.03
Written by Ratings Ryan at 7:04:00 PM
Labels: Cinemax, Series Ratings
Live +7 Ratings: 1/29 - 2/4/2018
Top U.S. Shows for African-Americans: 1/22 - 1/28/...
U.S. Cable TV Ratings: 1/22 - 1/28/2018
U.S. Primetime Broadcast TV Ratings: 1/22 - 1/28/2018
2018 Winter Olympics Local Market Ratings
The Americans (FX): Ratings Recap
Live +7 Ratings: 1/22 - 1/28/2018
U.S. Social Content Ratings: 1/15 - 1/21/2018
Cable Network Ratings: 1/15 - 1/21/2018
Cable Network Ratings: 1/8 - 1/14/2018
U.S. Social Content Ratings: 1/8 - 1/14/2018
Top U.S. Shows for African-Americans: 1/8 - 1/14/2018
U.S. Cable TV Ratings: 1/8 - 1/14/2018
U.S. Primetime Broadcast TV Ratings: 1/8 - 1/14/2018
I'm Dying Up Here (Showtime): Ratings Recap
Guerilla (Showtime): Ratings Recap
Live +7 Ratings: 1/8 - 1/14/2018
The Librarians (TNT): Ratings Recap
Top U.S. Shows for African-Americans: 1/1 - 1/7/2018
U.S. Cable TV Ratings: 1/1 - 1/7/2018
U.S. Primetime Broadcast TV Ratings: 1/1 - 1/7/2018
Cable Network Ratings: 1/1 - 1/7/2018
U.S. Social Content Ratings: 1/1 - 1/7/2018
Rosehaven (Sundance TV): Ratings Recap
Super Bowl LII Local Market Ratings
Billions (Showtime): Ratings Recap
Homeland (Showtime): Ratings Recap
The Affair (Showtime): Ratings Recap
Good Behavior (TNT): Ratings Recap
Murder in the First (TNT): Ratings Recap
Live +7 Ratings: 1/1 - 1/7/2018
Monday Mornings (TNT): Ratings Recap
Mob City (TNT): Ratings Recap


text:
designday » Jazz » Frank Sinatra - My Way
Frank Sinatra - My Way FLAC album
Frank Sinatra Big Band 1984 US
My Way (Live At Madison Square Garden/1974). UMG (от лица компании "FRANK SINATRA DIGITAL REPRISE"); PEDL, Kobalt Music Publishing, Warner Chappell, EMI Music Publishing, CMRRA, ADDAF, BMI - Broadcast Music In. BMG Rights Management, SODRAC" и другие авторские общества (16).
My Way is an album by American singer Frank Sinatra, released in 1969.
My Way: The Best of Frank Sinatra - Студийный альбом от Frank Sinatra. В альбом вошло 128 треков.
Слушайте и скачивайте frank sinatra - my way на Хотплеере в mp. .
My Way is an album by American singer Frank Sinatra, released in 1969 on his own Reprise label. The album is mainly a collection of then-contemporary pop songs, such as Simon and Garfunkel's "Mrs. Robinson", and The Beatles' "Yesterday", French songs such as "If You Go Away", and the anthemic title song "My Way", which effectively became Sinatra's theme song in this stage of his career.
My Way è un album del cantante statunitense Frank Sinatra, pubblicato nel 1969. Questo ebbe un grande successo, soprattutto grazie alla title track, che valse a Sinatra il soprannome di The Voice.
WMG, UMG (от лица компании "Sinatra 2174"); PEDL, BMI - Broadcast Music In. ADDAF, União Brasileira de Compositores, LatinAutor - Warner Chappell, Bicycle Music Co. (Publishing), Warner Chappell, Sony ATV Publishing, LatinAutor - UMPG, LatinAutor, BMG Rights Management, SODRAC, UBEM, CMRRA" и другие авторские общества (24).
My Way, released in 1969, is a studio album Frank Sinatra released under Reprise Records. My Way is Sinatra's fifty-sixth studio album. The album, arranged by Don Costa, features some of the time's most famous hits such as "Watch What Happens", "For Once in My Life", "Yesterday", and the title song, "My Way". My Way" later became one of Sinatra's concert staples and became a pseudo theme song for Sinatra.
2009 Frank Sinatra Enterprises, LLC. File type. Sinatra/Jobim: The Complete Reprise Recordings is a 2010 compilation album by Frank Sinatra, consisting of 20 tracks he recorded with the Brazilian musician Antônio Carlos Jobim. Francis Albert Sinatra & Antonio Carlos Jobim. Frank Sinatra & Antonio Carlos Jobim. Francis Albert Sinatra & Antônio Carlos Jobim is a 1967 album by Frank Sinatra and Antônio Carlos Jobim.
My Way Live At Carnegie Hall, New York /1974. Прослушать Скачать 04:40. My Way Officially Performed By Frank Sinatra. Прослушать Скачать 04:34. My Way. Прослушать Скачать 02:54. My Way Live At Royal Albert Hall, 1984. Прослушать Скачать 01:54. My Way Live At Carnegie Hall, New York /1974 - Bows 2. Прослушать Скачать 03:34. Прослушать Скачать 03:32. All The Way Remastered Album Version. Прослушать Скачать 03:33. Frank Sinatra, Luciano Pavarotti.
A1 Watch What Happens
Written-By – Michel Legrand, Norman Gimbel
A2 Didn't We
Written-By – Jimmy Webb
A3 Hallelujah, I Love Her So
Written-By – Ray Charles
A4 Yesterday
Written-By – Lennon-McCartney
A5 All My Tomorrows
Written-By – Cahn-Van Heusen*
B1 My Way 4:35
B2 A Day In The Life Of A Fool 3:00
B3 For Once In My Life 2:50
B4 If You Go Away 3:30
B5 Mrs. Robinson 2:55
Engineer – Lee Herschberg
Photography – Ed Thrasher
Producer – Sonny Burke
Producer, Conductor, Arranged By – Don Costa
Brazilian reissue edition
FS 1029, 1029 Frank Sinatra My Way (LP, Album) Reprise Records, Reprise Records FS 1029, 1029 US 1969
K 44015 Frank Sinatra My Way (LP, Album, RE) Reprise Records K 44015 UK 1971
REP L9F 1029 Frank Sinatra My Way (8-Trk, Album, Quad) Reprise Records REP L9F 1029 US 1973
FS 1029 Frank Sinatra My Way (LP, Album) Reprise Records FS 1029 UK 1969
44 015, FS 1029 Frank Sinatra My Way (LP, Album, RE) Reprise Records, Reprise Records 44 015, FS 1029 Europe Unknown
Related to Frank Sinatra - My Way:
Frank Sinatra - You Turned My World Around
Frank Sinatra - Swing Along With Me
Frank Sinatra - Portrait Of Sinatra Cartridge Two
Frank Sinatra, Count Basie Orchestra - Hello Dolly
Frank Sinatra - Here's To The Losers / Tell Her (You Love Her Every Day)
Frank Sinatra - My Kind Of Broadway
Frank Sinatra - Lady Day
Sinatra With Count Basie & The Orchestra - Sinatra At The Sands
Frank Sinatra - Sinatra & Strings
Frank Sinatra - Greatest Hits, Vol. II
DTS XM VOX TTA AAC WMA MOD


text:
Majas affär är ett barnprogram där huvudrollerna spelas av Jeanette Capocci och Jojje Jönsson som sändes på SVTB under sommaren 2008 och har släppts på DVD under namnet Majas affär – Räkna med Dag-Otto den 21 april 2010.

Handling
Majas Affär är en butik i Sverige. Då Dag-Otto kommer dit för lämna dagens post, stannar han kvar eftersom han är förtjust i Maja. I varje avsnitt, råkar Maja och Dag-Otto ut för ett problem som kräver matematik, något som ingen av de båda är bra på. I slutet av varje avsnitt, ser Dag-Otto till grisen och försöker lära honom matematik.

Externa länkar
Majas affär på SVT.se

Barn- och ungdomsprogram i Sveriges Television


Description: BP Products North America is a business categorized under service stations-gasoline & oil, which is part of the larger category gasoline service stations. BP Products North America is located at the address 2777 Chapel Hill Rd in Douglasville, Georgia 30135-1795. You can contact by phone (678)838-2782.
Location & access map for "BP Products North America"


In Cyprus we offer risk management, insurance broking, retirement and investment consulting and human resources consulting to large and well known food and beverage firms, construction companies, oil companies, financial institutions, and other manufacturing and commercial organizations.
Our team of expert risk advisors applies a client-focused approach to risk products and services that leverage our global network of resources, industry-leading data and analytics and specialized expertise.
We work with you to design creative, personalized risk solutions delivered seamlessly, anywhere in the world, though a local point of contact.
For more information, please contact Aon Cyprus Insurance Broker Co. Ltd.
Leading companies around the world depend on our consultants, who help them grow their business and improve the return on their most important asset: their people.
We are a world leader in HR. For more than 65 years we have focused exclusively on human resources. The knowledge we have shared with our clients has changed the way businesses manage their people.
Our market expertise is driven by our commitment to original research. This enables our consultants to develop unique solutions so that our clients can confront complex business challenges with confidence and dynamism.
For more information, please click here or contact Aon Hewitt.


Big Bear Valley is well known for its winter sports fun. But after the snow melts and the skiers flee the area, a whole new adventure awaits you.
The valley and mountains around it are full of hiking and biking trails waiting to be explored, and the "Big Bear Discovery Center" is the place to start your adventure.
Located adjacent to Big Bear Lake on highway 38, the center offers maps, passes, café, souvenir shop (Adventure Outpost) and expert advice from the on-duty rangers. You can also join educational Naturalist-led interpretive programs and events.
From the balcony of the discovery center you can enjoy a great view of the Lake nestled in the middle of the San Bernardino Forest - a perfect photo opportunity.
We decided we want to enjoy a hike close to the lake, so we started by talking to the rangers. They were very friendly and helpful. They gave us a map of the area showing all the trails. They showed us how to walk from the Discovery Center to the Alpine Pedal Path - which runs adjacent to the lake.
The trail is paved asphalt, which makes it popular with bikers too. It meanders through forest and meadows with many views of the lake. Along the trail you can find many shady benches to catch your breath and admire nature. Close to the shoreline you can find picnic tables and barbeques (closed during fire season).
The trail is about 3.5 miles long and considered very easy. It is easily accessible for hikers, skaters, joggers and even strollers and wheelchairs.
Winter is here and the kids are screaming for you to take them to the snow. Where would you take them?
You can stop along the way to Big Bear and find a good spot for sliding. But be warned, those spots are rare and parking places are almost impossible to find. Many popular spots are actually off-limits – but people use them anyway. Bring your own inner tube or slid.
You can try one of the official snow play areas. In my opinion, they are the safest places to have fun in the snow, but they are usually expensive. Expect to pay around $25 per person. Everyone in the party has to pay – whether you are sliding or not. Alpine Slide snow play has the advantage of offering an escalator to the top – so you can avoid the long an exhausting climb. Inner tubes are provided.
Alternatively, you can go to Big Bear Lake and find a more peaceful and safe area – for free. Try any picnic area or campground. My favorite is next to Serrano Campground (this is also close to the Discovery Center). This place doesn't have steep hills, but it has lots of snow. It also overlooks the frozen lake - offering great views of the lake and the mountains.
Take the sky chair to the top of the mountain. Enjoy the views, hike or bike down to the base. Enjoy a BBQ at the top. This is not available during Ski season.


Minerals are the building blocks of rock.
Some rocks are made of a single type of mineral. But most are made of a few types joined together. Altogether there are about 4,000 types of minerals. Every mineral has its own chemical composition and properties, such as what temperature it melts at, how hard it is, what color it is, and how lustrous (shiny) it is.


The neutron source in a time-of-flight (TOF) powder diffraction experiment produces pulses of polychromatic neutrons; these travel over the distance from the source to the sample and then to the detectors which are placed at fixed scattering angles about the sample position; the travel times are of the order of 1–100 ms. This has been briefly described in Volume C of International Tables for Crystallography (Jorgensen et al., 1992 ). Because neutrons of differing velocities (v) have differing wavelengths (λ) according to the de Broglie relationship (λ = h/mv) given Planck's constant (h) and the neutron mass (m), they will sort themselves out in their time of arrival at the detector. The powder pattern appears as a function of TOF via Bragg's law (λ = 2d sin θ) in which the wavelength is varied and θ is fixed. The approximate relationship between TOF, wavelength and d-spacing observed in a particular detector can be derived from the de Broglie relationship and Bragg's law to give The constants are such that given λ in ångströms and the total neutron flight path length L in metres, then the TOF will be in µs. An analysis of the possible variances in these components then gives an estimate of the powder diffraction peak widths: where Δd, Δt, Δθ and ΔL are, respectively, the uncertainties in d-spacing, TOF, scattering angle θ and total flight path L (Jorgensen & Rotella, 1982 ). Consequently, these three terms also determine the instrumental contribution to the neutron TOF powder peak profile.


Interning at Vogue, freelancing at Opening Ceremony, assisting stylist to the stars Kate Young… It sounds like a dream, but Beverly Nguyen's living it. Nathalie Owen finds out how.
For Beverly Nguyen, a career in fashion was always on the cards.
"It's really weird to confidently say that, but since the beginning, it's always been fashion," she says, when we meet outside the Albright Fashion Library in New York, where she's been pulling clothes for an upcoming shoot with celebrity stylist Kate Young.
Beverly's career is hectic but filled with incredible (photo) opportunities – and she's got the 'grams to prove it.
With a year to go before graduation, Beverly decided to take the leap and move to New York with her boyfriend, thinking, 'If I'm serious about fashion, I should probably get an internship'. When a friend told her about an opening at Lucky magazine, she jumped at the chance, only to find the position had been filled.
Luckily, what came next was an offer to die for: an interview for an internship in the beauty department at Vogue.
While other interns crumbled under the pressure, Beverly thrived in the fast-paced environment.
Kate dresses Selena Gomez for the 2015 Victoria's Secret show (left). Beverly and Kate on the job (right).
For the next year and a half, the team would come in, blast music and shoot 40 looks a day. But even with her new-found passion for beauty, Beverly never lost sight of her love of fashion, and ended up taking a role as a stylist assistant at e-commerce site La Garçonne.
The next week, Beverly called in sick to assist Kate on a test shoot for Lucky — but as fate would have it, the shoot was right outside the La Garçonne office! Beverly confessed to Kate that she'd lied to her boss, and "at the end of the day she looked at me and said, 'I hope you don't get fired for this — or maybe you will,' gave me a wink and got in her car". The rest is history.
"Working with Kate is the most amazing experience," says Beverly. "I went into it thinking, 'This can either be crazy madness every day, or I can actually try to control Kate's studio.'" Cue the latter: from hiring assistants, booking tailors and organising clothes, to travelling all over the world, Beverly ensures everything's in place so Kate's fittings with her celebrity clientele run smoothly. "It's an incredible opportunity," she says.
Whether it's working on Selena Gomez's tour, or having access to the biggest names in fashion and film, assisting Kate certainly has its perks. But the biggest on Beverly's list is the travel; she accompanies Kate on every trip. Although there are some days that see Beverly sitting in a car full of suitcases feeling overwhelmed, "I never feel like I couldn't tell Kate that, because she's [worked as an assistant herself] and will check on me and ask if I need to hire more help. That's one of the things I love about working with her — she's so centered and calming.
So what's next for the budding stylist? "I've had a five-year plan my whole life, but when I started with Kate I could see myself being with her for 10 years," she says. Regardless, she has a line of luxury robes, By Beverly, in the works, and we'll be keeping our eyes peeled for that one — proof that with hard work, determination and a little bit of luck, in the wonderful world of fashion, anything's possible.


Refrain from touching, probing or rubbing the areas that your chiropractor treats.
Refrain from sudden twists or rotating a body part beyond normal limit, especially your neck.
Refrain from bending your back or spine in any direction. Refrain from stretching, reaching or any other form of overhead work. Be specifically cautious when shampooing or brushing your hair.
Refrain from stooping or bending suddenly to pick objects from the ground. Instead, bend your knees to lessen the strain on your lower back.
When raising or lifting objects, bend your knees while keeping your back straight and let your leg muscles bear the strain. Keep the object as close to your body as possible.
Take part in simple exercises to make your body strong. On the other hand, refrain from jarring activities that put a huge amount of strain on your spine and neck.
Keep a keen eye on your posture while standing, sitting, sleeping, or even thinking.
Schedule a specific time every day to relax – physically and mentally. This is integral in the rejuvenation as well as maintenance of your health.
When sitting, pick a chair with a firm cushion to carry your weight comfortably, then sit straight. Refrain from using too soft, overstuffed chairs. Recliner chairs are acceptable only if it allows the back to be in a straight, normal position.
Refrain from crossing your legs at the knees. Rather cross your legs at the ankles. Crossing at the knee can aggravate an existing back problem and may interfere with circulation to the lower limbs.
Get a long good night's sleep to rejuvenate and repair the body.
Use a firm mattress to sleep on – one that is neither too hard nor too soft. Your mattress should be firm enough to carry your body but soft enough to let your shoulders and buttocks settle on the mattress.
Use a pillow that is neither too high nor too low. The appropriate pillow should support your head that your neck vertebrae will be levelled with the rest of your spine. Refrain from sleeping on two pillows. Never attempt to sleep on a couch with your head on an armrest.
Sleep on your back or on your side with your legs slightly flexed – not tightly drawn in. Refrain from sleeping on your stomach. Moreover, slightly lift your head when changing positions.
Correctly get out of bed by turning to one side and swinging your legs off the bed while slowly pushing yourself to a sitting position – this minimises back strain.
Refrain from watching TV or reading with your head propped up at a strained angle.
Should you have any query regarding any phase of your health care, feel free to ask your chiropractor.


text:
What the heck is Abra doing in this music video?
IN PARTNERSHIP WITH MORINGA-O2
My love for Filipino hip-hop artist Abra comes with familiarity (as most kinds of love function, I guess). This means my sight of him is suspended in the underbelly of Manila featured in the award-winning Cinemalaya film Respeto (2017). On the side, most of his music videos manifest how much he lives and breathes as the posterboy of Pinoy street rap–roaring applauses follow in every figurative mic drop.
These long-standing points take a drastically weird turn in this music video, however. Seriously, even I furrowed my brows as I awaited the autoplay button of YouTube for the next Abra MV that looks much more…acceptable.
You see, it starts in a bar. Nope, he's not going to perform, but it's still odd seeing him clad in an ordinary black shirt and an awkward ponytail. The typical Abra brand of angas isn't exactly there, though he tries this multiple times as he eyes on a captivating woman talking to her friends. We've witnessed him as the one getting chased after in most situations, but this one has made him a person of pleads: drinks, a flower, and the classic "can I ask for your number?" Later, the woman doesn't bother giving anything beyond a judgmental stare.
What could be the problem? Every time he gets rejected, he warps back to the comfort room, and the time goes back to 9:30 p.m. Thanks to some weird-ass time travel in the MV's universe, he's given another chance each time he fails, until he's too tired to do so. That is, until the suspiciously very friendly bartender approaches him. All smiles. Humanized optimism. Nah, she doesn't try to be the manic pixie dream girl of the story. Instead, she turns to a fairy upon giving Abra a malunggay concoction.
The transition got me what-the-hecking my way out of the MV.
Now, is Abra drinking the new version of the Gayuma he rapped about in 2013? Not really? Before I could even wonder more, he is handed by the bartender fairy a tall bottle of an all-natural herbal anti-dandruff Blue Moringa-O² shampoo. And just like that, he magically shifts in different garments, now without that weird ponytail. Abra then realizes that his really, really bad hair was the suspect. But is it the only one?
We see him hanging out with two girls at the end of the MV, supposedly making the captivating woman jealous. She does seem to feel that way, but as someone who repeatedly watched this video for all its craziness, I must say it boils down to how he managed to boost his self-confidence from getting a hold of that shampoo. As cheesy as it may sound, that act pushed him to be natural, without fuss, without plead–and had him discern that the girl he was initially pining for wasn't worth the time after all.
What a strange experience, but I'll have my cheers to this otherworldly story.
Blue Moringa-O2
Jelou Galang
'The Sims'' next expansion pack is… IRL makeup
In today's post-11/11 news, the DDS are butthurt over makeup now
'Sa Digma ng Halimaw' acts out the truth behind EJKs
In these times of injustice and muffled screams, Sa Digma ng Halimaw, isang...
Take a peek at these great artists' and scientists' personal notebooks
The word "handwriting," has for the most part, replaced the word "penmanship;" the...
In the middle of a dystopian episode, we see clouds spell out "love"
The year 2020 has turned out to be more than a rehash of...
LOOK: Wednesday features LONER in "Welcome" look book
Is it possible to balance your day job and your creative pursuits?


Looking for a delish way to get flaxseed oil into your food? Try this uncomplicated and delicious Guacamole to enjoy with friends, family or watching your favorite tv series by yourself, why not?
Delicious Chocolate Pumpkin Seed Protein Powder cake, click "Read more" below to see full recipe.
Top 5 Pumpkin Seed Butter FAQ's you didn't know about!
Salsa With Organic Pumpkin Seed Oil that is Gluten Free, Organic and Paleo!


We all like shopping – some of us maybe a little more than the others. However, they are those who worship clothes and think of shopping as the only happy activity in their lives. The thing is, it is quite difficult to say if you are one of them. If you are, then this is nothing to be embarrassed about. You need to understand that this is a great hobby and one that makes you looks prettier too. If you have no idea if you are a shopaholic or not, then look at the following traits and see if you have them.
If not for this, it can be quite difficult as you may end up spending all of your money on bad clothes and useless items. This is why you need to possess a good fashion sense. You must make sure that all the items you choose are trendy, happening and suitable. If not, there is no point in you being a shopaholic at all. So, make sure to have a good taste in fashion before you establish yourself as an addict!
Since you are making a lot of purchases, you might as well make it eco-friendly. As you may already know, spending a lot of money on these items is okay – especially if you have a lot to spare. However, if all your purchases are damaging the environment – especially over the long-term – then you definitely must be concerned. One way to solve this problem would be to purchase ethical clothing Australia. These types of items are manufactured without causing high environmental damage and therefore will not make you feel bad or guilty. Furthermore, do know that such items do not compromise their quality either.
This is highly important for a shopaholic. As you may already know, one can easily lose track of time when they are shopping, especially something they are passionate and enthusiastic about. So, when you are shopping for these items, you must always remember to stick to your deadlines. If you are spending too much time in one place, then you should consider yourself an amateur as a true shopaholic will be able to do her job without wasting any time. You can consider yourself as a pro when you master the skill of purchasing the right product within the right time.
If you do not possess this skill, then you can get into serious trouble. You have to make sure that you do not spend more than you can afford. Every time you go on a shopping trip, you will walk in with a budget. To ensure that you will stay within this budget, you must make sure that you do not fall for the elaborate schemes of shop owners. If you think the price of a particular product is too high, then you must bargain until you get the right price for it.
If you possess these four qualities and skills, then you definitely are a shopaholic. Apart from this, do know that all shopaholics are stunners too!


text:
module Rounders
  module Commands
    class GlobalCommand < Thor
      class_option :help, type: :boolean, aliases: '-h', desc: 'Help message'
      class_option :version, type: :boolean, desc: 'version'
      package_name 'rounders'

      register(
        Rounders::Generators::AppGenerator,
        'new',
        'new <name> <path>',
        'generate new application'
      )

      register(
        Rounders::Generators::PluginGenerator,
        'plugin',
        'plugin <name> <path>',
        'Generate new rounders plugin'
      )

      desc 'version', 'Show rounders versoin'
      def version
        puts Rounders::VERSION
      end
    end
  end
end

redpajama_set_name: RedPajamaGithub


Farm for sale in the crags - cape dutch house for sale in plettenberg bay! Panoramic views of the Tsitsikamma Mountains from this 15ha smallholding situated in the heart of the Plett winelands. 15ha of fabulous workable lands, mostly under pastures but ideal for any sort of crops. Water for domestic use is supplied from a furrow system feed from mountain rivers. There is a large dam on the property that can be used for irrigation.This gorgeous Cape Dutch style double storey homestead makes perfect sense of its surroundings and adds true character to the property for sale. 3 Bedrooms and a bathroom with cosy lounge area upstairs. The main bedroom and bathroom are found downstairs along with the spacious living and dining areas opening onto a large patio to soak up the sun. The farmstyle kitchen has a separate scullery. This family home is North facing towards the mountains to enjoy the spectacular views.The Crags is located just outside of Plettenberg Bay and has many attractions and activities for both visitors and locals alike. Plettenberg Bay is known as the Jewel of the Garden Route and found in the Western Cape of South Africa.
COME LIVE ON THIS PRIVATE GAME RESORT WITH WONDERFUL MOUNTAIN VIEWS.
14ha Bordering town with water rights & 8ha estabilshed lucerne - Great views!


text:
This is a list of public welfare organisations based in Malaysia under the administration of Department of Social Welfare, Ministry of Women, Family and Community Development.

Children's Home
Children's Home (Rumah Kanak-kanak) was established under Section 54, Child Act 2001.
Rumah Kanak-kanak Taman Bakti, Kepala Batas, Pulau Pinang
Rumah Kanak-kanak Sultan Abd Aziz, Kuala Kangsar, Perak
Rumah Kanak-kanak Tengku Budriah, Cheras, Kuala Lumpur
Rumah Kanak-kanak Tengku Ampuan Fatimah, Kuantan, Pahang
Rumah Budak Laki-laki Tun Abdul Aziz, Durian Daun, Melaka
Pusat Perkembangan Kemahiran Kebangsaan Serendah, Selangor
Rumah Kanak-kanak Kota Kinabalu, Sabah
Rumah Kanak-kanak Arau, Perlis
Rumah Kanak-kanak Kuching, Sarawak
Rumah Kanak-kanak Rembau, Negeri Sembilan
Rumah Kanak-kanak Sultanah Hajjah Kalsom, Kuantan, Pahang
Rumah Kanak-kanak Mini Kelantan
Rumah Kanak-kanak Mini Johor

Tunas Harapan Home
Rumah Tunas Harapan Tengku Ampuan Rahimah, Kuala Selangor, Selangor
Rumah Tunas Harapan Payung Sejahtera, Kuala Pilah, Negeri Sembilan
Rumah Tunas Harapan Darul Hilmi, Kuala Terengganu, Terengganu
Rumah Tunas Harapan Semarak Kasih, Jasin, Melaka
Rumah Tunas Harapan Taman Kemumin, Kelantan
Rumah Tunas Harapan Kompleks Penyayang Bakti, Sungai Buloh, Selangor
Rumah Tunas Harapan Semai Bakti, Pahang
Rumah Tunas Harapan Sepenuh Hati, Rawang, Selangor
Rumah Tunas Harapan Sepenuh Hati 2, Seri Kembangan, Selangor

Rumah Perlindungan ATIP
Rumah Perlindungan Rembau, Negeri Sembilan (all-girls)
Rumah Perlindungan Bukit Senyum, Johor (all-boys)

Probation Hostel
Probation Hostel (Asrama Akhlak) was established under the Section 61, Child Act 2001.

All-boys
Asrama Akhlak Pokok Sena, Kedah
Asrama Akhlak Selibin, Ipoh, Perak
Asrama Akhlak Paya Terubong, Ayer Itam, Penang
Asrama Sentosa, Kuala Lumpur
Asrama Akhlak Bukit Baru, Melaka
Asrama Akhlak Lelaki Kempas, Johor Bahru, Johor
Asrama Akhlak Rusila, Kuala Terengganu, Terengganu
Asrama Akhlak Kuching, Kota Samarahan, Sarawak

All-girls
Asrama Akhlak (P) Jitra, Kedah
Asrama Bahagia Kampung Pandan, Kuala Lumpur

Tunas Bakti School
Tunas Bakti School (Sekolah Tunas Bakti) was established under the Section 65, Child Act 2001.
Sekolah Tunas Bakti Telok Air Tawar, Butterworth, Penang
Sekolah Tunas Bakti Marang, Terengganu
Sekolah Tunas Bakti, Sungai Lereh, Melaka
Sekolah Tunas Bakti Sungai Besi, Kuala Lumpur
Sekolah Tunas Bakti Taiping, Perak
Sekolah Tunas Bakti, Kuching, Sarawak
Sekolah Tunas Bakti Kota Kinabalu, Sabah

Taman Seri Puteri
Taman Seri Puteri was established under the Section 55, Child Act 2001.
Taman Seri Puteri Batu Gajah, Perak
Taman Seri Puteri Cheras, Selangor
Taman Seri Puteri Kota Kinabalu, Sabah
Taman Seri Puteri Kuching, Sarawak

Desa Bina Diri
Desa Bina Diri Mersing, Johor
Desa Bina Diri Jerantut, Pahang
Desa Bina Diri Kuching, Sarawak
Desa Bina Diri Kota Kinabalu, Sabah
Pusat Sehenti Bina Diri Sungai Buloh, Selangor

Rumah Ehsan
Rumah Ehsan Dungun, Terengganu
Rumah Ehsan Kuala Kubu Bahru, Selangor

Rumah Seri Kenangan
Rumah Seri Kenangan Kangar, Perlis
Rumah Seri Kenangan Taiping, Perak
Rumah Seri Kenangan Kinta, Perak
Rumah Seri Kenangan Cheras, Selangor
Rumah Seri Kenangan Seremban, Negeri Sembilan
Rumah Seri Kenangan Cheng, Melaka
Rumah Seri Kenangan Johor Bahru, Johor
Rumah Seri Kenangan Kemumin, Kelantan
Rumah Seri Kenangan Bedong, Kedah

Taman Sinar Harapan
Taman Sinar Harapan Kuala Terengganu, Terengganu
Taman Sinar Harapan Cheras, Selangor
Taman Sinar Harapan Tuanku Ampuan Najihah, Seremban, Negeri Sembilan
Taman Sinar Harapan Tampoi, Johor Bahru, Johor
Taman Sinar Harapan Jubli, Johor Bahru, Johor
Taman Sinar Harapan Kuala Kubu Bharu, Selangor
Taman Sinar Harapan Jitra, Kedah

References

Welfare in Malaysia
Youth in Malaysia
Vocational colleges in Malaysia
Welfare
Malaysian children
Old age in Malaysia
Poverty in Malaysia
Homelessness in Malaysia


Whereas: Article 9 of Chapter 127 of Minnesota State Law states, "A municipality may withdraw from the district by resolution of its governing body. The municipality must notify the board of the district of the withdrawal by providing a copy of the resolution at least two years in advance of the proposed withdrawal. Unless the district and the withdrawing member agree otherwise by action of their governing bodies, the taxable property of the withdrawing member is subject to its required property tax levies under this article for two taxes payable years following the notification of the withdrawal and the withdrawing member retains any rights, obligations, and liabilities obtained or incurred during its participation."
3. The clerk shall include a request that the CLRSD waive the two-year advance notice requirement and release Brandon Township from any further levies after the 2009 tax year, except for any continued obligation related to the bonds issued by the CLRSD prior to 2009.
Adopted on January 20, 2009 by the following vote: Supervisor Buse, "No"; Supervisor Cleary, "Yes"; Supervisor Lauthen, "Yes".


text:
Make Old Games Look New with mCable [Sponsored]
SuperParent
The mCable is a powerful HDMI cord that uses its own processor to make retro games look remastered. We took it for a test drive.
We live in an age of backwards compatibility and re-releases of classic games that allow us to share the experiences we had as children and teens with the kids in our lives. There are a myriad of ways to interact with those retro titles, including mini consoles, Nintendo's online service, and the staggering number of remasters from the last five years.
Unfortunately, not every one of your favorites gets the remaster it deserves. You can certainly play the originals, but most were never intended to be displayed in high definition on a gigantic screen. As a result, these now-classic games look blocky and blurred when you dust them off for another look.
Source: Marseille
Marseille's mCable is a great solution for breathing new life into the games we're itching to share with the younger crew, especially. mCable is an incredibly powerful HDMI cable featuring a built-in processor. It's relatively easy to use, as well: plug one end into the source, the other into your screen and the dongle into any powered USB port and the cord goes to work. It's built to upscale games to HD or 4K quality visuals. More than that, the mCable processes every pixel on display in real-time to provide anti-aliasing which smoothes out those jagged pixelated edges.
The results speak for themselves. In fact, we're going to show you just a couple quick examples in a second.
We first took it for a spin with Marvel Ultimate Alliance on Xbox 360, which is a multiplayer superhero game from 13 years ago. Jumping into a new game, not only did the mCable upscale the game from 720p to 1080p and give it a smooth 60 fps run, it was noticeably different when compared against the output from a regular HDMI cord plugged into the Xbox 360.
The rough, pixelated edges were smoothed out. Textures became sharper. And, thankfully, the whole experience played without taxing the creaking Xbox 360 hardware, since the mCable's built-in processor does all the heavy lifting with the visuals. It boosted the quality of Marvel Ultimate Alliance so much that it could potentially pass for an HD re-release of the same game. Seeing the results here, we had to throw more games at it and see what other graphic magic the mCable could pull off.
Fallout: New Vegas is emphatically not a game to play with the kids, but it is a huge open world game with its fair share of visual quirks, so to speak. We wanted to see how the mCable could handle a world that was, in of itself, sometimes a buggy mess. To that end, it also performed admirably. Like with Marvel Ultimate Alliance, it smoothed textures, made edges cleaner, and sharpened textures.
Then something kind of magical happened.
When we were using the mCable, we noticed shafts of sunlight coming through the window of a room at the start of the game, a detail we hadn't seen before. We tested a couple times with regular HDMI to see if this was a glitch, but it only showed up when we had the mCable connected. Upon further testing, the mCable continued to clean up visuals, enhance detail and make everything smoother and less choppy looking. All-in-all, it was a pretty enjoyable revisit with a fresh lens through the mCable.
We will say that the mCable does its best work boosting games from the early days of 480p content through to the era of the PS3, Xbox 360 and Wii U. The consoles that were only just HD, but are now showing their age.
Going way back to the 8-bit and 16-bit console eras, those with dusty old cartridges in the cupboard will also see an improvement, albeit not as pronounced. The simple pixel sprite graphics of games from the 80s and early 90s don't have as much to work with, but even those are smoothed and sharpened. The very early 3D games, like Star Fox on the SNES, benefit most obviously, but even the most basic 2D platformer is easier on the eye on a large flatscreen through the mCable.
Really, the mCable gives a helpful bump for pretty much all pre-HD games content.
Cinemaphiles can also jump on the mCable train if they want to boost the visuals for the old DVD collection. Working in a similar fashion to the gaming version, the mCable Cinema Edition upscales on the wire, remastering your old discs and brings them up to near Blu-ray quality on today's sets.
Whether you're looking to tighten the graphics on stuff you haven't played in a decade or go back down memory lane with your favorite films, mCable is definitely worth considering. It costs $129, which is a whole lot cheaper than investing in a new console or re-purchasing your old family favorites in remastered versions. The mCable is an excellent addition to any retro-centric gaming household -- get yours from the official Marseilles store.