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【発明の詳細な説明】 〔産業上の利用分野〕 本発明は多数回の負荷開閉を行っても、すぐれた耐電圧性能を維持し、かつしゃ断性能もすぐれた真空スイッチ管用接点材およびその製法に関する。 Even if the Description of the Invention The present invention [relates] The large number of load switching, excellent withstand voltage performance and maintain, and cut-off performance superior vacuum switch tube for contact materials and their preparation on.
Ti、Al、ZrおよびCの少なくとも一種を15重量%以下含有する真空遮断器用接点材料が示されている。 Ti, Al, vacuum breaker contact material containing at least one of 15 wt% or less of Zr and C are shown.
また、特開昭59−167926号公報には、Cuを含有すると共にCrが20〜30重量%及びチタンが5重量%以下の範囲で含有する真空遮断器用接点材料が示されている。 Further, in JP-A-59-167926, Cr is 20 to 30% by weight and titanium vacuum breaker contact material containing in the range of 5 wt% or less is shown with containing Cu.
更に、特開昭61−288331号公報にはCuを含有すると共にCrを15〜40重量%及びチタンの硼化物を0.5〜10重量%の範囲で含有する真空遮断器用接点材料が示されている。 Furthermore, 15 to 40 wt% Cr and a boride of titanium vacuum breaker contact material containing in the range of 0.5 to 10% by weight is shown with containing Cu in JP-A-61-288331 .
負荷開閉器用真空スイッチ管によく用いられたが、負荷投入専用で多数解開閉を行なうと、耐電圧性能が少しづつ低下するといった欠点を有している。 Although often used for load break dexterity vacuum switch tube, when the number solutions opened and closed by load application only, withstand voltage performance has a drawback to decrease little by little. また、元来しゃ断性能が低いといった欠点も有している。 Also it has drawbacks original cutoff performance such low.
従来の真空スイッチ管用接点材は以上のように、全般的にまとまった性能を有していたが、特定の性能を重視した用い方をするばあいその性能を満足することができず、新しい接点材の開発が求められていた。 As in the above conventional vacuum switch tube contacts material, had a generally cohesive performance, it can not satisfy the performance case of how used with an emphasis on a particular performance, new contacts the development of the wood has been demanded.
多数回の負荷開閉を行なってもすぐれた耐電圧性能を維持し、しゃ断性能にもすぐれ、多数回の開閉を行っても表面荒れが少ない(転移が少ない)真空スイッチ管用接点材を提供するため、従来から知られたCuとTiとCrを成分とする材料において耐電圧性能、特に10万回開閉後の耐電圧性能がピーク値を示す組成比を求めることを目的とする。 Maintaining the number of times the withstand voltage performance also excellent by performing load break, excellent in interruption performance to provide a large number of opening and closing the even surface roughness performed is small (metastasis less) vacuum switch tube contacts material , withstand voltage performance in the material to Cu and Ti and Cr known conventionally as a component, in particular 100,000 withstand voltage performance after opening is intended to determine the composition ratio shows a peak value.
またそのような真空スイッチ管用接点材の製法を提供することをも目的とする。 Also the object of the invention is to provide a process for preparing such a vacuum switch tube contacts material.
〜70体積%、Ti粉末が0.1〜1.15体積%、残部がCu粉末からなる粉末を混合したのち真空引し、得られた混合粉末を非酸化雰囲気中、800℃以上、Cuの融点未満の温度で加熱しながらプレスして得たものである。 70 vol%, Ti powder from 0.1 to 1.15 vol%, and vacuum pull after the balance a mixture of powder of Cu powder, in the resulting mixed powder non-oxidizing atmosphere, 800 ° C. or higher, a temperature lower than the melting point of Cu in those obtained by press while heating.
以下、本発明の接点材の製法について説明する。 The following describes preparation of contact materials of the present invention. 本発明の接点材は従来の製法では巣を多量に含有するなどの点で満足なものをうることはできなかったが、以下に説明する製法により製造することができる。 Contact materials of the present invention is the conventional method was not able to sell satisfactory in terms of such a large amount containing nest, it can be prepared by the process described below.
まず第1の製法として、第1A〜1C図に示すようにCu粉末とCr粉末とTi粉末とを混合したのち、えられた混合粉末をカーボンダイス(1)などに充填し、非酸化性雰囲気中、Cuの融点未満の温度で加熱しながらプレスする方法があげられる(以下、これをホットプレス法という)。 As a first method, after mixing the Cu powder and Cr powder with Ti powder as shown in 1A~1C diagram filled with mixed powder Gill carbon die (1) in such a non-oxidizing atmosphere in a method of pressing and the like while heating at a temperature below the melting point of Cu (hereinafter, this is called hot press method).
Cuの密度を8.93g/cm 3として換算されるものを言う(密度については、例えば丸善(株)発行国立天文台編「理科年表」参照)。 The density of the Cu refers to what is calculated as 8.93 g / cm 3 (see for density, for example, Maruzen publishing National Astronomical Observatory ed., "Science Chronology"). 純度、粒径および組成割合をこのようにするのは電気特性を満足する接点材を得るためである。 Purity, to the particle size and the composition ratio in this way is to obtain a contact material which satisfies the electrical characteristics.
Cu粉末とCr粉末とTi粉末の混合は、通常行われているような方法が採用しうる。 Mixing Cu powder and Cr powder and Ti powder, methods as normally performed may be employed. たとえばボールミル混合などがあげられる。 For example, a ball mill mixing, and the like.
前記非酸化性雰囲気は、Cu粉末、Cr粉末およびTi粉末の酸化を防止し、焼結を促進させるための雰囲気であり、水素などの還元性雰囲気;Ar、N 2などの不活性ガス雰囲気;10 -3 〜10 -5 Torr程度の真空などがあげられる。 The non-oxidizing atmosphere, to prevent oxidation of the Cu powder, Cr powder and Ti powder, a atmosphere to promote sintering, a reducing atmosphere such as hydrogen; an inert gas atmosphere such as Ar, N 2; such as 10 -3 to 10 -5 Torr vacuum of about can be mentioned.
これらのうちではCu粉末表面の還元作用の点から水素雰囲気、真空が好ましい。 Hydrogen atmosphere from the viewpoint of reducing the action of Cu powder surface Of these, vacuum is preferable.
前記加熱温度は、CuとCrの反応を極力防止し電気伝導度の低下を防ぐ意味からCuの融点(1083℃)未満、好ましくは980℃以下である。 The heating temperature is, meaning from the Cu melting to prevent a decrease in electric conductivity as much as possible to prevent the reaction between Cu and Cr (1083 ° C.) below, preferably 980 ° C. or less. しかし、温度が低すぎるとプレスの際の加圧力を大きくしなければならなくなったり、プレスするのに非常に長時間を要するなどの問題が生じるので、実用上800℃以上が好ましい。 However, if no longer necessary to increase the pressure during the press when the temperature is too low, the problems such as requiring a very long time to press occurs, practically 800 ° C. or more.
0.5〜3時間程度の範囲で前記荷重とのかねあいで決定すればよい。 In the range of about 0.5 to 3 hours it may be determined in view of the said load.
また前記ダイスの材料としてはアルミナ、カーボンなどが考えられるが、還元作用といった点、加工のしやすさといった点からカーボンが好ましい。 The alumina as the material of the die, although such carbon is considered, a point such as reducing action, carbon is preferable from the viewpoint such ease of processing.
体積が小さくなっている分、ダイスに充填できる量が増加するという利点があり、生産効率が大きく向上する。 Amount that volume is small, there is an advantage that the amount that can be filled in a die is increased, the production efficiency is greatly improved.
使用する粉末および成分は前記第1の製法と同一であり、前記圧粉体は常法により手で取扱える程度に固まっていればよい。 Powder and components used are the same as the first production method, the powder compact is sufficient if hardened to the extent that handled manually by a conventional method.
つぎにえられた圧粉体(4)を、たとえば第2C図に示すようなステンレス製の容器(5)に入れ、管付きのフタを溶接で取りつける。 Then the obtained green compact (4), placed in a container (5) made of stainless steel, such as for example shown in 2C diagram attaching the lid with the tube by welding. つづいてこの管から容器内部を真空に排気し、この管を圧接し、真空を維持する。 Then evacuated from the tube inside of the container is evacuated, the tube is pressed against, to maintain the vacuum. この容器を加熱しながら雰囲気加圧すればよく、加熱温度は前記第1の製法と同じくCuの融点(1083℃)未満、好ましくは980℃以下で800℃以上が好ましい。 May be Assure atmosphere pressure while heating the vessel, the heating temperature is less than the melting point (1083 ° C.) of the same Cu and the first production method, preferably more than 800 ° C. at 980 ° C. or less. また容器外周の雰囲気圧は100〜2000気圧で30分〜1時間保持することが好ましい。 The ambient pressure of the container periphery is preferably held for 30 minutes to 1 hour at 100 to 2000 atm.
このような高温高圧下では、たとえ容器の口が閉じてあるとはいえ、閉じた口から容器内へのガスの侵入も起り得るので、念のために、この雰囲気圧はたとえばArにより形成する。 In such a high temperature under high pressure, although the example are closed container mouth, so may occur even penetration of gas from the closed mouth into the container, just in case, the ambient pressure is formed by, for example, Ar .
N 2のいずれにするかに係わらず真空引することは必須となるのである。 It is becoming essential for a vacuum pull regardless whether the one of N 2.
Torr程度の真空が考えられるが、水分の脱離、酸化防止の点から水素雰囲気、真空が望ましい。 Vacuum of about Torr can be considered, but the desorption of moisture, hydrogen atmosphere in terms of antioxidant, vacuum is desirable.
つぎに本発明の接点材およびその製法を、実施例に基づき、さらに具体的に説明する。 Then the contact material and its production method of the present invention, based on examples, will be described more specifically.
に充填し、真空中で980℃の温度に保持し、200kg/cm 2の荷重で1時間プレスし接点材をえた。 It was filled in, and held at a temperature of 980 ° C. in vacuo to give a 1 hour pressed contact material under a load of 200 kg / cm 2.
体積%のものも作成した。 It was also created those of volume%.
比較例1〔比較製造例1〜3〕 なお、比較例1として前記と同一原料粉末を用いて第2表に示す割合のものも同一製法で処理し接点材をえた。 Comparative Example 1 Comparative Production Example 1-3] In addition, to give a contact material is treated with the same method also those proportions shown in Table 2 using the same raw material powder as Comparative Example 1.
なお、第2表には示さないがCr量が30、40および80体積%のものも作成した。 Although not shown in Table 2 were also prepared as the amount Cr is 30, 40 and 80% by volume.
製造方法は常法である焼結法で第3表に示す割合の接点材を作成した。 Production process has created the contact materials in the proportions shown in Table 3 in the sintering method which is a conventional method.
比較例3〔比較製造例7〜9〕 さらに、従来例として製造方法は常法である溶浸法を用い第4表に示すCu−W接点材を作成した。 Comparative Example 3 Comparative Production Example 7-9] In addition, the manufacturing method as a conventional example has created Cu-W contact materials shown in Table 4 using the infiltration method is a conventional method.
前記えられた接点材を円板形状に機械加工し、重量と寸法を測定し、密度を算出した。 Machining the example was the contact member in a disc shape, weighed and dimensioned, and the density was calculated. また、電気導電率計により接点材の電気伝導度を測定した。 Further, the electric conductivity was measured of the contact material by an electric conductivity meter. これらの結果を第4図および第3図に示す。 The results are shown in FIG. 4 and FIG. 3.
これらの円板をさらに電極の形状に機械加工したのち、真空スイッチ管に組込み、操作機構に取り付け、耐電圧性能、電流しゃ断性能等の電気テストを行った。 After machining to the shape of the discs further electrode, mounted embedded, the operation mechanism in vacuum switch tube, withstand voltage performance, the electrical test current cutoff performance and the like was performed. 結果を第5〜9図に示す。 The results are shown in 5-9 FIG.
電気テスト終了後の真空スイッチ管を分解し、接点表面の荒れを測定した。 Decomposing the vacuum switch tube after electrical test completion, it was measured roughness of the contact surface. 結果を第10図に示す。 The results are shown in Figure 10.
80℃、200気圧で1時間処理した。 80 ° C., for 1 hour at 200 atm.
前記えられた接点材を円板形状に機械加工し、重量と寸法を測定し、密度を算出した。 Machining the example was the contact member in a disc shape, weighed and dimensioned, and the density was calculated. また、電気導電率計により材料の電気伝導度を測定した。 Further, the electrical conductivity of the material was measured by an electric conductivity meter. これらの測定結果は実施例1〜3の第1表に示すものと同一の結果となった。 These measurements resulted identical to those shown in Table 1 of Examples 1 to 3. したがって第3〜4図中の実施例1〜3を本製法のものにおきかえて見ればよい。 Therefore the Examples 1-3 in the 3-4 Fig may look by replacing those of the present process.
これらの円板は実施例1〜3と同じ手順で真空スイッチ管に組み込み、同じ電気テストを行った。 These discs built in vacuum switch tube by the same procedure as that in Example 1-3, was subjected to the same electrical test. 結果は実施例1〜3とまったく同じであり、第5〜7図中の実施例1〜3を本製法で作成した実施例4〜6として見ればよい。 The result is exactly the same as in Example 1-3, you look at the Examples 1-3 in the fifth to seventh figure as Examples 4-6 produced in this process.
電気テスト終了後の接点表面荒れも実施例1〜3と同じ手順で行った。 Roughening the contact surface after electrical test completion was also conducted by the same procedure as that in Examples 1-3. 結果は実施例1〜3と同一となった。 The results were the same as those in Example 1-3.
以上のことから、本発明の接点材は本発明の接点材の製法を用いればどちらの製法でも同一性能を示すことがわかる。 From the above, the contact material of the present invention is seen to exhibit the same performance in both process by using the process of the contact material of the present invention.
粉末表面に吸着されている水分、ガスなどが離脱すると共に、若干焼結が進むためHIPの際の体積変化が少なく、ステンレス容器の破損などの事故も防ぐことができる。 Moisture adsorbed on the powder surface, with such gas is disengaged, the volume change is small during HIP for slight sintering proceeds, also can prevent accidents such as breakage of the stainless steel container.
がCuに固溶し、Cuの電気伝導度を低下させることいによる。 There was a solid solution in Cu, due to have it reduce the electrical conductivity of Cu. 一方、比較例3のCu−W接点材が高い電気伝導度を示すのは、CuとWが反応を起こさないため、Cuの電気伝導度を低下させないこと、および製法が溶浸法という常法を用いているため、接点材中に空孔がほとんどなくかつCuの分布が電流経路をうまく形成し、抵抗の少ない形になっていることによっている。 Conventional method whereas, indicate a high electrical conductivity Cu-W contact material of Comparative Example 3, since the Cu and W does not cause the reaction, it does not reduce the electrical conductivity of Cu, and method is that infiltration method due to the use of, there by little and distribution of Cu pores in contact material a current path is formed properly, it has become less shape resistance.
第4図は本発明の接点材の密度を示すグラフである。 Figure 4 is a graph showing the density of the contact materials of the present invention.
0%)を示しており、これは先にも述べたように、その製造法が溶浸法という、W粉末の圧粉体中空隙に溶融したCuを浸み込ませる方法をとっているため、比較的簡単に空孔のない接点材がえられるからである。 It indicates 0%), which, as mentioned above, the production method of infiltration method, since taking a method for impregnated the Cu melted in a green compact in the voids of the W powder , there is no relatively easy vacancies contact material will be obtained.
図および第6C図)を基準として規格化して示してある。 The figures and FIG. 6C) is shown normalized as a reference.
で示したものであり、第6A〜第6D図中上側の線は平均値、下側の線は最低値を示す。 Have the meanings indicated, the first 6A~ FIG. 6D in upper line average value, the lower line indicates the minimum value.
6へと低下し、最低値で0.62から0.53〜0.55へと低下していることがわかる。 Reduced to 6, it can be seen that the decreased from 0.62 at the lowest value to .53-.55.
0.77と、第5A図の初期における最低値0.72よりも向上しており、比較例3の従来例のCu−W接点材製のものの初期値0.62より高く、10万回開閉後の0.53〜0.55よりはさらに高く、すぐれた耐電圧性能を有していることがわかる。 0.77, has improved than the lowest value 0.72 in the initial Figure 5A, higher than the initial value 0.62 of that of the conventional example of Cu-W contact materials manufactured by Comparative Example 3, from 0.53 to .55 after 100,000 times opening and closing it can be seen that even higher, has excellent withstand voltage performance. 一方、比較例1のCu−Cr接点材製のものについては、初期は本発明の接点材製のものと同一の平均値で1. On the other hand, those made of Cu-Cr contact material of Comparative Example 1 is initially at the same average value as the contact material made of the present invention 1.
0、最低値で0.72という値を示すが、10万回開閉後は平均値で0.93、最低値で0.55〜0.68と低下し、比較例3の従来例のCu−W接点材製のものよりはすぐれているものの、最低値で、初期値を下回わる特性となっている。 0, shows a value of 0.72 at minimum, 100,000 times after closing the average value 0.93, decreased to 0.55 to 0.68 in minimum value, than those of the conventional example of Cu-W contact materials made in Comparative Example 3 although excellent, the lowest value, and has a Waru characteristic falls below the initial value.
Cr含有側へ移動していることがわかる。 It can be seen that the move to the Cr-containing side.
第6C〜6D図は比較例3のCu−W接点材製のもののしゃ断責務を示し、耐電圧性能は平均値で1.0から0.98へと低下し、最低値で0.7から0.61へと低下していることがわかる。 The 6C~6D graphs show interruption responsibilities made of Cu-W contact material of Comparative Example 3, the withstand voltage performance dropped to 1.0 from 0.98 with the average value, it is reduced from 0.7 Lowest value to 0.61 it can be seen.
W接点材製のものと同じく平均で1.0であり、最低値でも0.7と比較例3のものと同じ値を示す。 W 1.0 same on average as the contact material made, showing the same value as that of the 0.7 and Comparative Example 3 at a minimum value. しかし、10万回開閉後は平均値で1.0と初期値を維持し、比較例3のものの0.98よりすぐれた性能を示す。 However, 100,000 times after closing it maintains the 1.0 and the initial value by the average value, indicating the performance to better than 0.98 that of Comparative Example 3. また、最低値も0. Also, the minimum value 0.
79と初期値0.7に比較してすぐれた耐電圧性能を有することがわかる。 It is found to have excellent withstand voltage performance as compared to 79 and the initial value 0.7. また比較例1も本発明の接点材製のものと同一の性能を示すことから、Ti添加の効果はとくに投入責務で著しいことがわかる。 Also since showing a comparative example 1 is also the same performance as that of the contact material made of the present invention, the effect of Ti addition is found to be particularly significant in turned responsibility.
含有量が0.1体積%から1.3体積%の範囲で初期値を上回り、すぐれた性能を示すことがわかる。 Content exceeds the initial value in the range of 0.1 vol% of 1.3 vol%, it can be seen that a superior performance.
なお、耐電圧性能が開閉回数の増加にしたがって低下しないということは、スイッチとしての品質保持および保守点検の面からも重要である。 Incidentally, the fact that the withstand voltage performance is not reduced with increasing number of times of opening and closing is important in terms of quality preservation and maintenance of the switch.
第8図はTi添加の効果とCr含有量が耐電圧性能にどのように影響するかを示したもので、Tiを含有しない比較例1の従来のCu−Cr材製のものはCr含有量が50体積%付近にピークを持つものの0.68程度であり、初期値0.72より低いことがわかる。 FIG. 8 is an illustration how effective the Cr content of Ti added can affect how the withstand voltage performance, Cr content is conventional Cu-Cr material made of Comparative Example 1 containing no Ti There is a 0.68 degree but have a peak near 50% by volume, it can be seen that lower than the initial value 0.72. また、Tiの添加量が0.5体積%までは性能が向上して行く方向にあり、0.5体積%をすぎると性能が下降していることがわかる。 Moreover, until the amount of 0.5% by volume of Ti is in a direction to continue to improve performance, it can be seen that the lowered performance Past 0.5% by volume. Crの含有量としてはTi含有量が0.5体積%で45体積%が初期値0.72を維持する下限となり、同じくTi含有量が0.5体積%で73体積%が上限となっている。 The content of Cr becomes lower to 45% by volume 0.5% by volume of Ti content to maintain the initial value 0.72, also Ti content 73% by volume 0.5% by volume is in the upper limit.
実用上問題になる耐電圧性能としては、平均値もさることながら最低値であり、実際に絶縁破壊が起こるのはこの最低値が重要となるため、比較例1のCu−Cr接点材(第5B図参照)は初期値から比べて最低値が低下しているため、非常に用いにくいことがわかる。 The withstand voltage performance to become practical problem, the lowest value even more than the average value, since the actual breakdown occurs because important this minimum, Cu-Cr contact material of Comparative Example 1 (No. see Figure 5B) because the minimum value than the initial value is lowered, it can be seen that very difficult using.
なお、従来例としての焼結法で作成したCu−Cr接点材は、初期から非常に低い耐電圧性能であったため、表示していない。 Incidentally, Cu-Cr contact materials created by sintering method as a conventional example, because it was very low withstand voltage performance from the initial, not displayed.
Cr含有量が増加すると、電流しゃ断性能が低下して行く傾向がみられるが、これは材料中のCuの含有量が減少して行くため、接点材の電気伝導度が低下し、逆に抵抗が高くなって行くため電流しゃ断時に発生するジェール熱が大きくなり、かつ熱伝導率が悪いためアークによる熱エネルギーをうまく放散させることができず電流しゃ断性能が低下したものと思われる。 When Cr content increases, but tends to current cutoff performance decreases seen, this is because the content of Cu in the material decreases, and decreases the electrical conductivity of the contact material, the resistance to reverse is Győr heat increases that occur during the current cutoff to go higher, and the current cutoff performance can not be successfully dissipate heat energy due to the arc due to the poor thermal conductivity seems to have decreased.
すぐれた接点材であることがわかる。 It can be seen that the good is a contact material. また、このことよりこの表面荒れが前述の耐電圧性能に大きく寄与していることもわかる。 Further, it can also be seen that this surface roughness contributes significantly to the withstand voltage performance of the aforementioned than this.
なお、比較例3の従来例のCu−W接点材を用いたスイッチの表面荒れはかなりひどく5mm以上あった。 Incidentally, the surface roughness of the switch using the Cu-W contact material of the conventional example of Comparative Example 3 had considerably badly 5mm or more.
Tiの効果が考えられ、先に述べた微小溶融部にTiを含んだ比較的もろい組織が形成され、この部分で引き外されるため、転移が成長しにくいものと考えられる。 The effect of Ti is believed, relatively fragile tissue that contains Ti in microfusion unit described earlier is formed, because it is tripped at this portion, transition is considered that hardly grow.
なお、結果として表面荒れが少ないものが10万回開閉後の耐電圧性能にすぐれるという形になっているが、実際に接点表面上に突起があると、この部分に電界が集中し、絶縁破壊を起こす電圧が低下する。 Although having less surface roughness as a result is in the form of excellent withstand voltage performance after 100,000 times opening and closing, when actually there is a protrusion on the contact surface, the electric field is concentrated on this portion, the insulation voltage to cause the destruction is reduced. したがって、表面荒れは極力少ない方が、耐電圧的に安定であるといえる。 Therefore, the surface roughness is as small as possible, it can be said that the withstand voltage stable.
一方、しゃ断責務の耐電圧試験を行ったスイッチについては表面荒れは少なかった。 On the other hand, the switches subjected to the withstand voltage test of the cutoff responsibilities surface roughness was small. この理由は、無負荷で接点どうしを接触させたのち、電流をしゃ断するため、接点どうしの溶融接合がなく、かつ接点表面がアークになめられるため、比較的接点表面が平なまま維持されることによる。 This is because, after contacting the contact with each other with no load, in order to cut off the current, since there is no fusion bonding between the contacts and the contact surface is licked to the arc, is maintained relatively the contact surface flat while According to it. ただし、比較例3の従来例のCu−W接点材を用いたものはCuとWの融点に大きな差があるため、電流アークによりCuが選択的に蒸発飛散するため、接点表面層がWに富む形になり、かつ若干の凹凸は存在するため、電子を放出しやすい形になり、先に述べた耐電圧性能の低下につながったと思われる。 However, one using a Cu-W contact material of the conventional example of Comparative Example 3 in which there is a large difference in the melting point of Cu and W, since the current arc Cu is scattered selectively evaporated, the contact surface layer is W It takes the form rich, and because some of the irregularities are present, becomes an easy-to emit electrons, is believed to have led to a decrease in withstand voltage performance as described above.
以上の結果から、本発明の接点材はCrが50〜70体積%、Tiが0.1〜1.15体積%、残部がCuからなりさらには密度が99%以上あれば、投入責務、しゃ断責務で10万回開閉しても、すぐれた耐電圧性能を示し、かつ接点の表面荒れも非常に少なく、電流しゃ断性能にもすぐれていることがわかる。 From the above results, the contact material of the present invention Cr is 50 to 70 vol%, Ti is from 0.1 to 1.15 vol%, the remainder being further made of Cu, if the density is less than 99%, turned responsibilities 100,000 in shut responsibility also times opening and closing, it shows excellent withstand voltage performance, and surface roughness of the contacts also very small, it can be seen that superior to current cutoff performance.
かつ高密度にする製法が必須条件となる。 And method for high-density appears as a prerequisite.
また、本発明の接点材を前記のようにして真空スイッチ管に組み込み、1KAの負荷を投入、しゃ断するテストを10万回行ったが、耐電圧性能の低下はみられず、10万回時点でもしゃ断アークの伸びは見られなかった。 Also, built-in vacuum switch tube contact materials of the present invention as described above, put the load of 1KA, it was performed 100,000 times the test to cut off, the drop of withstand voltage performance not observed, 100,000 times But the growth of the cutoff arc was observed. ここで、しゃ断アークが伸びるということは、しゃ断性能が低下し、交流半波の電流零点ではしゃ断できず、さらに半波目の電流零点もしくはさらに半波目の電流零点でしゃ断を完了するためアーク時間が延びるということである。 Here, the fact that the cutoff arc extending is reduced is cut off performance, can not be interrupted in the current zero point of the AC half-wave, the arc to further complete the interruption in the half-wave th current zero point or more current zero point of the half-wave th it is that the time is extended. また接点の溶着による引き外し不能といった現象も見られず、接点表面も非常にきれいであった。 The phenomenon of non-tripping due to the welding of the contacts is also not observed, the contact surface was also very clean.
5、最低値で0.6、しゃ断責務で初期平均1.0、最低値0. 5, 0.6 minimum, the initial average 1.0 shut responsibilities minimum value 0.
7、10万回開閉後平均値で1.0、最低値で0.7となり、密度および電気伝導度が低くなると性能が低下することがわかった。 1.0 7,10 million times off after the average value, 0.7 becomes a minimum value, the density and electrical conductivity decreases performance was found to decrease. また、投入責務で10万回開閉を行った後の接点の表面荒れも3mmと大きく密度の影響が大きくでていることがわかった。 Further, it was found that the influence of the large density and surface roughness also 3mm in contact after the 100,000 times open and close-up obligation is out largely. なお電流しゃ断性能についてはあまり変化はなかった。 It should be noted that for the current cut-off performance did not change much.
0万回開閉後で平均値0.93、最低値0.7となり、最低値で初期値を若干下回わることが判った。 00,000 times the average value 0.93 after closing, the lowest value 0.7, and the be Waru fall below some initial value at the lowest values were found. なお、しゃ断責務については本発明の接点材のものとほぼ同じ値となった。 Note that cutoff responsibilities has almost the same value as that of the contact materials of the present invention. また接点の表面荒れについても本発明の接点材より若干悪く2mm程度の値となった。 Also it became slightly worse 2mm about than the contact material also present invention for the surface roughness of the contacts. しゃ断性能についてはほとんど変化がなかった。 There was no change little about cut-off performance.
溶着引き外し力などの各種性能にすぐれた真空スイッチ管用接点材であり、また本発明の製法によればこのようなすぐれた特性を有する接点材を製造するとができる。 A welding tripping force contact material for a vacuum switch tube excellent in various performances such as, also when producing a contact material having such excellent characteristics according to the method of the present invention can be.
〜70体積%、Ti粉末が0.1〜1.15体積%、残部がCu粉末からなる割合で混合した後真空引し、次に非酸化雰囲気中、800℃以上、Cuの融点未満の温度で加熱しながらプレスして得られる真空スイッチ管用接点材。 70 vol%, Ti powder from 0.1 to 1.15 vol%, and vacuum pull after the balance in a mixing ratio of Cu powder, then in a non-oxidizing atmosphere, 800 ° C. or higher, while heating at a temperature below the melting point of Cu vacuum switch tube contacts material obtained by press.
uの融点未満の温度で加熱しながらプレスする手順とを含むことを特徴とする真空スイッチ管用接点材の製法。 Preparation of the vacuum switch tube contacts material characterized by comprising a step of pressing with heating at a temperature below the melting point of u.
DE1990611421 DE69011421T2 (en) 1989-06-05 1990-05-22 Sintered contact material for vacuum switch and method of manufacturing the same.
DE1990611421 DE69011421D1 (en) 1989-06-05 1990-05-22 Sintered contact material for vacuum switch and method of manufacturing the same.


text:
Melbourne Storm great Cameron Smith is a target for many NRL fans.
Meninga: Smith criticism 'stupid, un-Australian'
MAL Meninga admits he could understand if Cameron Smith walked away from rugby league immediately, labelling criticism of the Melbourne star as "un-Australian".
Smith is yet to confirm if he will return for a 19th season next year, with Melbourne teammates still in the dark on whether he will play on.
Smith was re-signed on a new deal at the start of last season.
His contract for 2020 is in the form of an option in his favour - meaning he can choose whether or not to activate it.
Widely regarded as one the finest players ever to lace up a boot and an Immortal-in-waiting, Smith passed the 400-game milestone this year and will also finish his career as the most capped State of Origin player.
But the 36-year-old has also been the subject of increased scrutiny in 2019, prompting coach Craig Bellamy to warn the criticism could have worn him down last month.
And Meninga, who is a close confidant of Smith through their time as captain and coach of Queensland and the Kangaroos, said he could understand if the Storm skipper left the NRL.
"I would be thinking the same thing if I was in his shoes," Meninga told AAP.
"I think he's got the ability to play another year and I think Melbourne need him to play another year from a transition point of view.
"But I could understand if he wants to quit too because of all the negativity.
"(If I'm him) I'm thinking 'I am sick of this. What have I done wrong? I've been a great ambassador for rugby league. I've been a great player, I do everything right. I've been up there for long periods of time and people want to keep knocking me down. Why?'"
Meninga believed the criticism was nothing new for Smith, but said it had reached new levels in 2019.
The retirement talk won't go away. Picture: Brett Costello
Smith's style of play has been heavily scrutinised, and he was forced to deny claims he'd pulled on Canberra winger Bailey Simmonsen's ears in a tackle in August.
There have been continual jibes for many years over a supposed influence on referees.
Smith, who did not attend this year's Dally M or RLPA awards, is also believed to have been angered by questions asked over an expensive ring given to his wife Barbara from the NRL to celebrate the 400-game milestone.
"It's Australian tall poppy syndrome," Meninga said of the criticism Smith copped.
"We build them up and because he has been up there for so long and been so successful someone feels it's their job to bring them down.
"I don't understand why athletes like Cameron Smith don't get lauded and acknowledged by everyone. It's damn hard to stay at the top.
"And he has done that over 17 years and people want to knock him down. I think it's stupid. Very un-Australian."
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cameron smith kangaroos mal meninga melbourne storm nrl

redpajama_set_name: RedPajamaCommonCrawl


Save The Date - Thursday, December 13th will be the date for the Holiday Business After 5. This will be hosted by the Chamber Ambassadors at the Chamber office between 4pm - 7pm. Stop by for drinks, food and door prizes and a chance to mingle and network with fellow Chamber members. The Chamber office will be decorated for the season and it's an opportunity for us to say "thank you" for a wonderful year! Wear your ugly Christmas sweater too! We hope you join us!


ramin 3 Archives | monaxle: bike behind!
Crunching through snow and ice.
Today's morning commute was fun on the plus bike. I have never felt so safe riding across ice and snow as I did today on the Ramin 3. I went out of my way looking for it!
Posted in cycles and tagged plus bike, ramin 3, snow.


text:
Fa parte dei Wintersun, band melodic death metal con cui finora ha registrato gli album Time I (2012) e The Forest Seasons (2017).

Ha suonato con gli Imperanon dal 2004 fino al loro scioglimento nel 2007.

Discografia

Con gli Imperanon
 Stained - 2004
 Demo 2006 - 2006

Con i Wintersun
 Time I - 2012
 The Forest Seasons - 2017

Altri progetti

Collegamenti esterni

Chitarristi power metal

redpajama_set_name: RedPajamaWikipedia


This is my 2012 Ford Mustang GT convertible. It is my first attempt at a large scale (14 wide) car. To complicate things, I decided to construct the car in the rarer color of Dark Blue and also decided to add brick built (non-decal) White stripes. The car features opening doors, hood, trunk and glove compartment along with reclining front bucket seats. I am mostly satisfied with the car, please let me know what you think.
This is a side view of the car.
A shot of the driver's door open. Just begs you to jump in and take it for a spin.
This is an overhead shot of the interior. The stripe theme carries over in the seats.
The menacing front view of the 'Stang.
The hood opens to reveal the 5.0L V8 engine that is the heart of this pony.
A close up of the engine. It shows the intakes, valve covers and radiator.
A rear 3/4 view of the car. This shows the tail light treatment, exhaust tips and rear spoiler.
A shot of the open trunk. Not terribly roomy, but usable.
Thank you, it was my first effort at making a large scale car, but I'm mostly happy with it.
Quoting brick car Very nice,functional and recognisable!Bravo 5/5! I love it.
Very nice,functional and recognisable!Bravo 5/5! I love it.
Very handsome, beautifully crafted model. Bravo!
Wonderful job, who does not recognize this and the original must be blind.
Cool car! Very realistic. Nice colour too. Good work!
Quoting sam the first Beautiful! The shaping is next to bang on perfect, and the colours are wonderful! The interior and engine is also brilliant - great work!
Quoting Rolling bricks Great build!
Thanks, I couldn't really get a good photo of the opening glove box or the reclining seats and I had to sacrifice the steering rack I wanted to use to accommodate the more accurate looking engine.
Quoting Dr. Monster Great model. Nice details and functionality.
Thanks, I can't even remember how many times I took sections apart and rebuilt them, trying to get just the right shape.
Quoting Justin M Sleek design!
Quoting Greg 998 Simply the best!
There are still a few things I would like to improve, but I felt it was time to post it and move on to something else.
Thank you, I appreciate it. <<< Quoting sm 01 Beautiful creation!
Quoting Davanchi M. Looks really nice. Great Build!
Thank you. I chose the colors because it would be how I would order a real Mustang if it didn't have 2 kids and lived in a state with 6 months of winter.
Quoting Matt Bace Wow! Great build. The interior and the exterior are both top-notch, and you've chosen a fantastic color scheme.
Thank you. There were many times during the build that I regretted the color choice, but it worked out in the end.
Quoting Senator Chinchilla . I liked it alright, this is great! Nice dark blue color and fantastic work on the interior and stripes.
Beautiful! The shaping is next to bang on perfect, and the colours are wonderful! The interior and engine is also brilliant - great work!
Great model. Nice details and functionality.
Wow! Great build. The interior and the exterior are both top-notch, and you've chosen a fantastic color scheme.
Looks really nice. Great Build!
I liked it alright, this is great! Nice dark blue color and fantastic work on the interior and stripes.


The Tyrant are Monks that have improved their study of Tangsu and are top students at the temple of power and fire. The Tyrant is famous for using such techniques as Force Buster, which explodes energy and attacks multiple enemies whose way is blocked; Burning Fist, which throws strong fists of fire; and Punch of Doom, which causes extreme damage to an opponent while consuming a lot of physical strength.
Agile Movement 2 passive 0 0 28 0 - Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
Fist Weapon Mastery 9 passive 0 0 28 0 - Increases P. Atk. by 23.7 when using a fist weapon.
Fist Weapon Mastery 10 passive 0 0 28 0 - Increases P. Atk. by 25.4 when using a fist weapon.
Fist Weapon Mastery 11 passive 0 0 28 0 - Increases P. Atk. by 27.1 when using a fist weapon.
Force Mastery 3 passive 0 0 28 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to stage 3 of Momentum can be absorbed.
Burning Fist 1 active 42 0 28 40 - Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 2 active 43 0 28 40 - Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 3 active 45 0 28 40 - Hurls a Fire type iron-fist to attack the target with 583 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 13 active 30 0 28 600 - Discharges a powerful energy beam at the enemy with 431 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 14 active 31 0 28 600 - Discharges a powerful energy beam at the enemy with 458 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 15 active 31 0 28 600 - Discharges a powerful energy beam at the enemy with 486 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 1 debuff 35 0 28 40 - Throws an Iron Fist to attack target with 487 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 2 debuff 36 0 28 40 - Throws an Iron Fist to attack target with 518 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 3 debuff 37 0 28 40 - Throws an Iron Fist to attack target with 550 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Puma Spirit Totem 1 buff 35 0 28 -1 - Possessed by a Puma's soul, Accuracy +6 and Atk. Spd. +20% for 5 min. Requires a fist weapon.
Hurricane Assault 4 active 50 0 28 40 - Attacks the target with rapid consecutive strikes with 607 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 5 active 52 0 28 40 - Attacks the target with rapid consecutive strikes with 646 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 6 active 54 0 28 40 - Attacks the target with rapid consecutive strikes with 729 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Focus Force 3 active 5 20 28 -1 - Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level 3.
Cripple 6 debuff 18 0 28 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 1 active 54 0 31 40 - Hurls a powerful burst of energy at enemies in front with 129 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 2 active 55 0 31 40 - Hurls a powerful burst of energy at enemies in front with 137 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 3 active 57 0 31 40 - Hurls a powerful burst of energy at enemies in front with 145 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 12 passive 0 0 31 0 - Increases P. Atk. by 29 when using a fist weapon.
Fist Weapon Mastery 13 passive 0 0 31 0 - Increases P. Atk. by 30.9 when using a fist weapon.
Fist Weapon Mastery 14 passive 0 0 31 0 - Increases P. Atk. by 32.9 when using a fist weapon.
Burning Fist 4 active 45 0 31 40 - Hurls a Fire type iron-fist to attack the target with 619 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 5 active 46 0 31 40 - Hurls a Fire type iron-fist to attack the target with 656 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 6 active 47 0 31 40 - Hurls a Fire type iron-fist to attack the target with 694 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 16 active 31 0 31 600 - Discharges a powerful energy beam at the enemy with 516 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 17 active 32 0 31 600 - Discharges a powerful energy beam at the enemy with 547 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 18 active 33 0 31 600 - Discharges a powerful energy beam at the enemy with 579 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 4 debuff 37 0 31 40 - Throws an Iron Fist to attack target with 583 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 5 debuff 38 0 31 40 - Throws an Iron Fist to attack target with 618 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 6 debuff 39 0 31 40 - Throws an Iron Fist to attack target with 655 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Hurricane Assault 7 active 54 0 31 40 - Attacks the target with rapid consecutive strikes with 773 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 8 active 55 0 31 40 - Attacks the target with rapid consecutive strikes with 820 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 9 active 57 0 31 40 - Attacks the target with rapid consecutive strikes with 868 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 7 debuff 19 0 31 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Fury Fists 1 aura 8 0 31 0 - Increases your Atk. Spd. Continuously consumes HP.
Force Burst 4 active 59 0 51 40 - Hurls a powerful burst of energy at enemies in front with 153 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 5 active 60 0 51 40 - Hurls a powerful burst of energy at enemies in front with 162 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 6 active 62 0 51 40 - Hurls a powerful burst of energy at enemies in front with 171 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 15 passive 0 0 51 0 - Increases P. Atk. by 35 when using a fist weapon.
Fist Weapon Mastery 16 passive 0 0 51 0 - Increases P. Atk. by 37.1 when using a fist weapon.
Fist Weapon Mastery 17 passive 0 0 51 0 - Increases P. Atk. by 39.4 when using a fist weapon.
Burning Fist 7 active 49 0 51 40 - Hurls a Fire type iron-fist to attack the target with 735 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 8 active 50 0 51 40 - Hurls a Fire type iron-fist to attack the target with 777 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 9 active 52 0 51 40 - Hurls a Fire type iron-fist to attack the target with 820 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 19 active 34 0 51 600 - Discharges a powerful energy beam at the enemy with 612 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 20 active 35 0 51 600 - Discharges a powerful energy beam at the enemy with 647 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 21 active 36 0 51 600 - Discharges a powerful energy beam at the enemy with 683 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 7 debuff 40 0 51 40 - Throws an Iron Fist to attack target with 693 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 8 debuff 42 0 51 40 - Throws an Iron Fist to attack target with 732 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 9 debuff 43 0 51 40 - Throws an Iron Fist to attack target with 773 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Ogre Spirit Totem 1 buff 41 0 51 -1 - Becomes possessed by an Ogre's soul. Increases one's own P. Atk./ P. Def./ M. Def. by 30% and Critical Damage by 10% for 5 min. Requires a fist weapon.
Hurricane Assault 10 active 59 0 51 40 - Attacks the target with rapid consecutive strikes with 918 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 11 active 60 0 51 40 - Attacks the target with rapid consecutive strikes with 971 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 12 active 62 0 51 40 - Attacks the target with rapid consecutive strikes with 1025 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 8 debuff 21 0 51 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 7 active 64 0 68 40 - Hurls a powerful burst of energy at enemies in front with 181 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 8 active 66 0 68 40 - Hurls a powerful burst of energy at enemies in front with 190 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 9 active 67 0 68 40 - Hurls a powerful burst of energy at enemies in front with 200 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 18 passive 0 0 68 0 - Increases P. Atk. by 41.7 when using a fist weapon.
Fist Weapon Mastery 19 passive 0 0 68 0 - Increases P. Atk. by 44.1 when using a fist weapon.
Fist Weapon Mastery 20 passive 0 0 68 0 - Increases P. Atk. by 46.6 when using a fist weapon.
Burning Fist 10 active 53 0 68 40 - Hurls a Fire type iron-fist to attack the target with 865 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 11 active 55 0 68 40 - Hurls a Fire type iron-fist to attack the target with 912 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 12 active 56 0 68 40 - Hurls a Fire type iron-fist to attack the target with 960 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 22 active 37 0 68 600 - Discharges a powerful energy beam at the enemy with 721 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 23 active 38 0 68 600 - Discharges a powerful energy beam at the enemy with 760 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 24 active 40 0 68 600 - Discharges a powerful energy beam at the enemy with 800 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 10 debuff 44 0 68 40 - Throws an Iron Fist to attack target with 816 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 11 debuff 45 0 68 40 - Throws an Iron Fist to attack target with 860 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 12 debuff 46 0 68 40 - Throws an Iron Fist to attack target with 905 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 1 active 55 0 68 500 - Attacks the target and nearby enemies with 141 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 2 active 56 0 68 500 - Attacks the target and nearby enemies with 148 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 3 active 58 0 68 500 - Attacks the target and nearby enemies with 156 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 13 active 64 0 68 40 - Attacks the target with rapid consecutive strikes with 1081 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 14 active 66 0 68 40 - Attacks the target with rapid consecutive strikes with 1140 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 15 active 67 0 68 40 - Attacks the target with rapid consecutive strikes with 1200 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 9 debuff 22 0 68 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 10 active 69 0 79 40 - Hurls a powerful burst of energy at enemies in front with 211 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 11 active 69 0 79 40 - Hurls a powerful burst of energy at enemies in front with 222 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 12 active 71 0 79 40 - Hurls a powerful burst of energy at enemies in front with 233 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 21 passive 0 0 79 0 - Increases P. Atk. by 49.2 when using a fist weapon.
Fist Weapon Mastery 22 passive 0 0 79 0 - Increases P. Atk. by 51.9 when using a fist weapon.
Fist Weapon Mastery 23 passive 0 0 79 0 - Increases P. Atk. by 54.6 when using a fist weapon.
Force Mastery 4 passive 0 0 79 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to stage 4 of Momentum can be absorbed.
Burning Fist 13 active 58 0 79 40 - Hurls a Fire type iron-fist to attack the target with 1010 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 14 active 58 0 79 40 - Hurls a Fire type iron-fist to attack the target with 1062 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 15 active 59 0 79 40 - Hurls a Fire type iron-fist to attack the target with 1115 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 25 active 41 0 79 600 - Discharges a powerful energy beam at the enemy with 842 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 26 active 41 0 79 600 - Discharges a powerful energy beam at the enemy with 885 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 27 active 42 0 79 600 - Discharges a powerful energy beam at the enemy with 929 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 13 debuff 47 0 79 40 - Throws an Iron Fist to attack target with 952 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 14 debuff 48 0 79 40 - Throws an Iron Fist to attack target with 1001 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 15 debuff 49 0 79 40 - Throws an Iron Fist to attack target with 1051 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 4 active 59 0 79 500 - Attacks the target and nearby enemies with 165 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 5 active 59 0 79 500 - Attacks the target and nearby enemies with 172 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 6 active 61 0 79 500 - Attacks the target and nearby enemies with 180 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 16 active 69 0 79 40 - Attacks the target with rapid consecutive strikes with 1262 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 17 active 69 0 79 40 - Attacks the target with rapid consecutive strikes with 1327 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 18 active 71 0 79 40 - Attacks the target with rapid consecutive strikes with 1393 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Focus Force 4 active 5 20 79 -1 - Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level 4.
Cripple 10 debuff 24 0 79 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 13 active 73 0 89 40 - Hurls a powerful burst of energy at enemies in front with 244 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 14 active 75 0 89 40 - Hurls a powerful burst of energy at enemies in front with 256 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 15 active 76 0 89 40 - Hurls a powerful burst of energy at enemies in front with 268 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 24 passive 0 0 89 0 - Increases P. Atk. by 57.5 when using a fist weapon.
Fist Weapon Mastery 25 passive 0 0 89 0 - Increases P. Atk. by 60.4 when using a fist weapon.
Fist Weapon Mastery 26 passive 0 0 89 0 - Increases P. Atk. by 63.3 when using a fist weapon.
Burning Fist 16 active 61 0 89 40 - Hurls a Fire type iron-fist to attack the target with 1169 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 17 active 62 0 89 40 - Hurls a Fire type iron-fist to attack the target with 1225 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 18 active 64 0 89 40 - Hurls a Fire type iron-fist to attack the target with 1283 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 28 active 43 0 89 600 - Discharges a powerful energy beam at the enemy with 974 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 29 active 44 0 89 600 - Discharges a powerful energy beam at the enemy with 1021 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 30 active 45 0 89 600 - Discharges a powerful energy beam at the enemy with 1069 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 16 debuff 50 0 89 40 - Throws an Iron Fist to attack target with 1102 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 17 debuff 51 0 89 40 - Throws an Iron Fist to attack target with 1155 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 18 debuff 52 0 89 40 - Throws an Iron Fist to attack target with 1210 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 7 active 62 0 89 500 - Attacks the target and nearby enemies with 189 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 8 active 64 0 89 500 - Attacks the target and nearby enemies with 198 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 9 active 65 0 89 500 - Attacks the target and nearby enemies with 208 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Punch of Doom 1 active 0 399 89 40 - Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.
Hurricane Assault 19 active 73 0 89 40 - Attacks the target with rapid consecutive strikes with 1461 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 20 active 75 0 89 40 - Attacks the target with rapid consecutive strikes with 1531 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 21 active 76 0 89 40 - Attacks the target with rapid consecutive strikes with 1603 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 11 debuff 25 0 89 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 16 active 78 0 154 40 - Hurls a powerful burst of energy at enemies in front with 280 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 17 active 80 0 154 40 - Hurls a powerful burst of energy at enemies in front with 293 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 18 active 82 0 154 40 - Hurls a powerful burst of energy at enemies in front with 305 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 27 passive 0 0 154 0 - Increases P. Atk. by 66.4 when using a fist weapon.
Fist Weapon Mastery 28 passive 0 0 154 0 - Increases P. Atk. by 69.5 when using a fist weapon.
Fist Weapon Mastery 29 passive 0 0 154 0 - Increases P. Atk. by 72.7 when using a fist weapon.
Burning Fist 19 active 65 0 154 40 - Hurls a Fire type iron-fist to attack the target with 1342 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 20 active 67 0 154 40 - Hurls a Fire type iron-fist to attack the target with 1402 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 21 active 68 0 154 40 - Hurls a Fire type iron-fist to attack the target with 1464 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 31 active 46 0 154 600 - Discharges a powerful energy beam at the enemy with 1118 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 32 active 47 0 154 600 - Discharges a powerful energy beam at the enemy with 1169 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 33 active 48 0 154 600 - Discharges a powerful energy beam at the enemy with 1220 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Dark Form 1 buff 27 0 154 -1 - For 5 min., increases Fire P. Atk. by 10 and Fire Resistance by 3.
Soul Breaker 19 debuff 54 0 154 40 - Throws an Iron Fist to attack target with 1265 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 20 debuff 55 0 154 40 - Throws an Iron Fist to attack target with 1322 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 21 debuff 56 0 154 40 - Throws an Iron Fist to attack target with 1380 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 10 active 67 0 154 500 - Attacks the target and nearby enemies with 218 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 11 active 69 0 154 500 - Attacks the target and nearby enemies with 228 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 12 active 70 0 154 500 - Attacks the target and nearby enemies with 237 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 22 active 78 0 154 40 - Attacks the target with rapid consecutive strikes with 1677 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 23 active 80 0 154 40 - Attacks the target with rapid consecutive strikes with 1753 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 24 active 82 0 154 40 - Attacks the target with rapid consecutive strikes with 1830 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Zealot 1 buff 106 159 154 -1 - Channels the power of your guardian deity for 1 min., increasing Debuff Resistance by 80%, Buff-canceling Attack Resistance by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/ fist weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/ spear, and Critical Damage by 33% when using a blunt/ fist weapon. Decreases physical skill MP Consumption by 50% and the Healing power received by 50%. Available when HP is 30% or lower.
Cripple 12 debuff 27 0 154 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 19 active 83 0 194 40 - Hurls a powerful burst of energy at enemies in front with 318 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 20 active 85 0 194 40 - Hurls a powerful burst of energy at enemies in front with 332 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 30 passive 0 0 194 0 - Increases P. Atk. by 76 when using a fist weapon.
Fist Weapon Mastery 31 passive 0 0 194 0 - Increases P. Atk. by 79.3 when using a fist weapon.
Force Mastery 5 passive 0 0 194 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to stage 5 of Momentum can be absorbed.
Burning Fist 22 active 70 0 194 40 - Hurls a Fire type iron-fist to attack the target with 1527 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 23 active 71 0 194 40 - Hurls a Fire type iron-fist to attack the target with 1591 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 34 active 49 0 194 600 - Discharges a powerful energy beam at the enemy with 1272 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 35 active 50 0 194 600 - Discharges a powerful energy beam at the enemy with 1326 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Break Duress 1 active 33 0 194 -1 - Use your spirit to escape from an immobile state. Requires Level 2 Momentum.
Soul Breaker 22 debuff 57 0 194 40 - Throws an Iron Fist to attack target with 1440 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 23 debuff 58 0 194 40 - Throws an Iron Fist to attack target with 1500 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 13 active 71 0 194 500 - Attacks the target and nearby enemies with 248 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 14 active 73 0 194 500 - Attacks the target and nearby enemies with 258 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 25 active 83 0 194 40 - Attacks the target with rapid consecutive strikes with 1908 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 26 active 85 0 194 40 - Attacks the target with rapid consecutive strikes with 1988 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Focus Force 5 active 5 20 194 -1 - Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level 5.
Cripple 13 debuff 28 0 194 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 21 active 85 0 266 40 - Hurls a powerful burst of energy at enemies in front with 345 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 22 active 87 0 266 40 - Hurls a powerful burst of energy at enemies in front with 359 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 32 passive 0 0 266 0 - Increases P. Atk. by 82.7 when using a fist weapon.
Fist Weapon Mastery 33 passive 0 0 266 0 - Increases P. Atk. by 86.1 when using a fist weapon.
Burning Fist 24 active 71 0 266 40 - Hurls a Fire type iron-fist to attack the target with 1656 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 25 active 73 0 266 40 - Hurls a Fire type iron-fist to attack the target with 1722 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 36 active 50 0 266 600 - Discharges a powerful energy beam at the enemy with 1380 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 37 active 51 0 266 600 - Discharges a powerful energy beam at the enemy with 1435 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 24 debuff 59 0 266 40 - Throws an Iron Fist to attack target with 1561 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 25 debuff 60 0 266 40 - Throws an Iron Fist to attack target with 1624 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 15 active 73 0 266 500 - Attacks the target and nearby enemies with 269 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 16 active 75 0 266 500 - Attacks the target and nearby enemies with 280 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Rabbit Spirit Totem 1 buff 58 0 266 -1 - Becomes possessed by a Rabbit's soul. Increases Atk. Spd. by 30%, Speed by 30%, and Evasion by 12 for 5 min. Requires a fist weapon.
Hurricane Assault 27 active 85 0 266 40 - Attacks the target with rapid consecutive strikes with 2070 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 28 active 87 0 266 40 - Attacks the target with rapid consecutive strikes with 2153 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 14 debuff 29 0 266 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 23 active 89 0 295 40 - Hurls a powerful burst of energy at enemies in front with 373 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 24 active 90 0 295 40 - Hurls a powerful burst of energy at enemies in front with 387 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 34 passive 0 0 295 0 - Increases P. Atk. by 89.6 when using a fist weapon.
Fist Weapon Mastery 35 passive 0 0 295 0 - Increases P. Atk. by 93.1 when using a fist weapon.
Burning Fist 26 active 74 0 295 40 - Hurls a Fire type iron-fist to attack the target with 1789 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 27 active 75 0 295 40 - Hurls a Fire type iron-fist to attack the target with 1857 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 38 active 52 0 295 600 - Discharges a powerful energy beam at the enemy with 1491 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 39 active 53 0 295 600 - Discharges a powerful energy beam at the enemy with 1548 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 26 debuff 61 0 295 40 - Throws an Iron Fist to attack target with 1687 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 27 debuff 62 0 295 40 - Throws an Iron Fist to attack target with 1751 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 17 active 76 0 295 500 - Attacks the target and nearby enemies with 291 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 18 active 77 0 295 500 - Attacks the target and nearby enemies with 301 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Punch of Doom 2 active 0 455 295 40 - Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 6632.
Hurricane Assault 29 active 89 0 295 40 - Attacks the target with rapid consecutive strikes with 2237 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 30 active 90 0 295 40 - Attacks the target with rapid consecutive strikes with 2322 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 15 debuff 30 0 295 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 25 active 92 0 406 40 - Hurls a powerful burst of energy at enemies in front with 402 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 26 active 93 0 406 40 - Hurls a powerful burst of energy at enemies in front with 416 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 36 passive 0 0 406 0 - Increases P. Atk. by 96.6 when using a fist weapon.
Fist Weapon Mastery 37 passive 0 0 406 0 - Increases P. Atk. by 100.2 when using a fist weapon.
Force Mastery 6 passive 0 0 406 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to stage 6 of Momentum can be absorbed.
Burning Fist 28 active 77 0 406 40 - Hurls a Fire type iron-fist to attack the target with 1926 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 29 active 78 0 406 40 - Hurls a Fire type iron-fist to attack the target with 1995 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 40 active 54 0 406 600 - Discharges a powerful energy beam at the enemy with 1605 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 41 active 55 0 406 600 - Discharges a powerful energy beam at the enemy with 1663 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Dark Form 2 buff 31 0 406 -1 - For 5 min., increases Fire P. Atk. by 15 and Fire Resistance by 5.
Break Duress 2 active 37 0 406 -1 - Use your spirit to escape from a slow or immobile state. Requires Level 3 Momentum.
Soul Breaker 28 debuff 63 0 406 40 - Throws an Iron Fist to attack target with 1816 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 29 debuff 64 0 406 40 - Throws an Iron Fist to attack target with 1881 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 19 active 79 0 406 500 - Attacks the target and nearby enemies with 313 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 20 active 80 0 406 500 - Attacks the target and nearby enemies with 325 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 31 active 92 0 406 40 - Attacks the target with rapid consecutive strikes with 2408 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 32 active 93 0 406 40 - Attacks the target with rapid consecutive strikes with 2494 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Zealot 2 buff 122 183 406 -1 - Channels the power of your guardian deity for 1 min., increasing Debuff Resistance by 80%, Buff-canceling Attack Resistance by 40%, Speed by 20, Accuracy by 6 when using a sword, blunt weapon or spear/ fist weapon, Atk. Spd. by 20%, Critical Rate by 66 when using a sword/ spear, and Critical Damage by 66% when using a blunt/ fist weapon. Decreases physical skill MP Consumption by 50% and the Healing power received by 50%. Available when HP is 30% or lower.
Focus Force 6 active 5 20 406 -1 - Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level 6.
Cripple 16 debuff 31 0 406 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 27 active 95 0 632 40 - Hurls a powerful burst of energy at enemies in front with 431 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 28 active 96 0 632 40 - Hurls a powerful burst of energy at enemies in front with 445 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 38 passive 0 0 632 0 - Increases P. Atk. by 103.8 when using a fist weapon.
Fist Weapon Mastery 39 passive 0 0 632 0 - Increases P. Atk. by 107.5 when using a fist weapon.
Burning Fist 30 active 79 0 632 40 - Hurls a Fire type iron-fist to attack the target with 2065 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 31 active 80 0 632 40 - Hurls a Fire type iron-fist to attack the target with 2135 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 42 active 56 0 632 600 - Discharges a powerful energy beam at the enemy with 1721 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 43 active 56 0 632 600 - Discharges a powerful energy beam at the enemy with 1780 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 30 debuff 65 0 632 40 - Throws an Iron Fist to attack target with 1947 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 31 debuff 66 0 632 40 - Throws an Iron Fist to attack target with 2013 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 21 active 81 0 632 500 - Attacks the target and nearby enemies with 335 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 22 active 83 0 632 500 - Attacks the target and nearby enemies with 347 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Bison Spirit Totem 1 buff 32 0 632 -1 - The player is possessed by a Bison's soul. For 1 min., Accuracy +6 when using a fist weapon, P. Atk. +10% and Critical Rate +100 when HP is 60% or below. If HP is 30% or below, P. Atk. +30% and Critical Rate +300. Requires a fist weapon.
Hurricane Assault 33 active 95 0 632 40 - Attacks the target with rapid consecutive strikes with 2581 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 34 active 96 0 632 40 - Attacks the target with rapid consecutive strikes with 2669 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 17 debuff 32 0 632 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 29 active 98 0 940 40 - Hurls a powerful burst of energy at enemies in front with 460 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 30 active 99 0 940 40 - Hurls a powerful burst of energy at enemies in front with 475 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 40 passive 0 0 940 0 - Increases P. Atk. by 111.1 when using a fist weapon.
Fist Weapon Mastery 41 passive 0 0 940 0 - Increases P. Atk. by 114.8 when using a fist weapon.
Burning Fist 32 active 82 0 940 40 - Hurls a Fire type iron-fist to attack the target with 2206 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 33 active 83 0 940 40 - Hurls a Fire type iron-fist to attack the target with 2277 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 44 active 57 0 940 600 - Discharges a powerful energy beam at the enemy with 1838 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 45 active 58 0 940 600 - Discharges a powerful energy beam at the enemy with 1897 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 32 debuff 67 0 940 40 - Throws an Iron Fist to attack target with 2080 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 33 debuff 68 0 940 40 - Throws an Iron Fist to attack target with 2146 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 23 active 84 0 940 500 - Attacks the target and nearby enemies with 358 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 24 active 85 0 940 500 - Attacks the target and nearby enemies with 370 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hurricane Assault 35 active 98 0 940 40 - Attacks the target with rapid consecutive strikes with 2757 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 36 active 99 0 940 40 - Attacks the target with rapid consecutive strikes with 2846 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Cripple 18 debuff 33 0 940 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 31 active 101 0 997 40 - Hurls a powerful burst of energy at enemies in front with 489 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 32 active 102 0 997 40 - Hurls a powerful burst of energy at enemies in front with 504 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 42 passive 0 0 997 0 - Increases P. Atk. by 118.4 when using a fist weapon.
Fist Weapon Mastery 43 passive 0 0 997 0 - Increases P. Atk. by 122.1 when using a fist weapon.
Force Mastery 7 passive 0 0 997 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a fist weapon is equipped. Up to stage 7 of Momentum can be absorbed.
Burning Fist 34 active 84 0 997 40 - Hurls a Fire type iron-fist to attack the target with 2347 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 35 active 85 0 997 40 - Hurls a Fire type iron-fist to attack the target with 2417 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 46 active 59 0 997 600 - Discharges a powerful energy beam at the enemy with 1956 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 47 active 60 0 997 600 - Discharges a powerful energy beam at the enemy with 2015 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Soul Breaker 34 debuff 69 0 997 40 - Throws an Iron Fist to attack target with 2213 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 35 debuff 70 0 997 40 - Throws an Iron Fist to attack target with 2279 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 25 active 86 0 997 500 - Attacks the target and nearby enemies with 382 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 26 active 88 0 997 500 - Attacks the target and nearby enemies with 392 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Punch of Doom 3 active 0 499 997 40 - Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 9132.
Hurricane Assault 37 active 101 0 997 40 - Attacks the target with rapid consecutive strikes with 2934 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 38 active 102 0 997 40 - Attacks the target with rapid consecutive strikes with 3022 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Focus Force 7 active 5 20 997 -1 - Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level 7.
Cripple 19 debuff 34 0 997 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
Force Burst 33 active 104 0 1428 40 - Hurls a powerful burst of energy at enemies in front with 519 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Force Burst 34 active 105 0 1428 40 - Hurls a powerful burst of energy at enemies in front with 533 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to 1. Consumes 2 Momentum Stones. Over-hit and Critical are possible.
Fist Weapon Mastery 44 passive 0 0 1428 0 - Increases P. Atk. by 125.7 when using a fist weapon.
Fist Weapon Mastery 45 passive 0 0 1428 0 - Increases P. Atk. by 129.3 when using a fist weapon.
Burning Fist 36 active 86 0 1428 40 - Hurls a Fire type iron-fist to attack the target with 2488 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Burning Fist 37 active 87 0 1428 40 - Hurls a Fire type iron-fist to attack the target with 2557 Power added to P. Atk. Requires a fist weapon. Ignores Shield Defense. Over-hit and Critical are possible.
Force Blaster 48 active 61 0 1428 600 - Discharges a powerful energy beam at the enemy with 2073 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Force Blaster 49 active 61 0 1428 600 - Discharges a powerful energy beam at the enemy with 2131 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to 1. Over-hit and Critical are possible.
Dark Form 3 buff 34 0 1428 -1 - For 5 min., increases Fire P. Atk. by 20 and Fire Resistance by 10.
Soul Breaker 36 debuff 71 0 1428 40 - Throws an Iron Fist to attack target with 2345 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Soul Breaker 37 debuff 72 0 1428 40 - Throws an Iron Fist to attack target with 2411 power added to P. Attack and inflict Stun for 9 sec. Requires a fist weapon. Ignores Shield Defense, Overheat, Critical.
Force Storm 27 active 89 0 1428 500 - Attacks the target and nearby enemies with 405 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Force Storm 28 active 90 0 1428 500 - Attacks the target and nearby enemies with 416 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. Over-hit. Critical.
Hawk Spirit Totem 1 buff 68 0 1428 -1 - Becomes possessed by a Hawk's soul. For 5 min., when using a fist weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%. Requires a fist weapon.
Hurricane Assault 39 active 104 0 1428 40 - Attacks the target with rapid consecutive strikes with 3109 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Hurricane Assault 40 active 105 0 1428 40 - Attacks the target with rapid consecutive strikes with 3196 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of up to 2 Momentum levels. Over-hit and Critical are possible. Ignores Shield Defense.
Zealot 3 buff 136 204 1428 -1 - Channels the power of your guardian deity for 1 min., increasing Debuff Resistance by 80%, Buff-canceling Attack Resistance by 40%, Speed by 30, Accuracy by 6 when using a sword, blunt weapon or spear/ fist weapon, Atk. Spd. by 30%, Critical Rate by 100 when using a sword/ spear, and Critical Damage by 100% when using a blunt/ fist weapon. Decreases physical skill MP Consumption by 50% and the Healing power received by 50%. Available when HP is 30% or lower.
Cripple 20 debuff 34 0 1428 40 - Decreases the enemy's Speed by 20% for 1 min. Requires a fist weapon.
This page was last edited on 29 November 2015, at 23:44.


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