text:
Ilthian Raydh
Posted in De Exilio
New words
voice • right • trying • least • silence • feel • belief/believe • than • shoot • little
(Solisar taught me new punctuation. He also told me that Szordrin lied to me and told me to spell my last list of words the rong way.)
trick/tricked • very • be/been • Hartsvale • see/saw/seen • eye • surprise • perfume • tease • creature • floating • city/cities • prisoner • goddess • darkness • anyone • egg • chicken • human • elf/elves • goat
a • bee • cee • dee • e • ef • gee • aitch • i • jay • kay • el • em • en • o • pee • cue • ar • ess • tee • u • vee • double-u • ex • wy • zee
look • easy • sphinx • all • piece • answer • else • anymore • boat • give • supposed • mountain • hour • fall • asleep • wait • maybe
calculation • air
Solisar is not dead anymore, (as can be seen from the fact that he taught me the new words listed above.) I am very happy. More than that, we are on hour way home!
This is the calculation that Solisar and I did to find out how much air hour flying ship holds around it:
Measurements of spelljammer:
120 feet long (from bowsprit to stern)
100 feet high (to top of mainmast)
30 feet wide (beam length)
Measurements of air bubble:
3 × 120 feet = 360 feet long
3 × 100 feet = 300 feet high
3 × 30 feet = 90 feet wide
Ratio of a circle's circumference to its diameter:
22 1/7s
Volume of bubble of air:
4 1/3s × 22 1/7s × half 360 feet × half 300 feet × half 90 feet = 5,091,428 cubes with one foot sides
Solisar says that most of us breathe 400 one foot cubes of air each day.
5,091,428 ÷ 400 = 12,728 days of air for a single person
If each camel and Kytharrah breathe as much as 4 other persons and Ferry does not breathe very much, then:
12,728 ÷ 26 = 489 days of air for all of us = 16 months
Posted on November 25, 2017 16:531511650429000
Tags: Chapter 4 , Private Journals
Chapter 4 — Annam's Heir
~ fourth-day, 24th of Nightal, The Year of Wild Magic, morning
somewhere over the Silver Marches
There was a gentle knock on Ilthian's cabin door. She got up off her pile of blankets and opened it.
"Good morning! It is time for your writing lesson."
"Solisar! Hakam fixed you!" She jumped up and down with delight.
"Yes, yes, he did," said Solisar, "though I feel weaker than I felt before."
"Did he fix Kytharrah also?"
"Indeed, he is above deck now, standing at the railing. We are on our way back to the ice genie, and then we will be able to go wherever we want."
"We cannot fly the spelljammer directly to Choshein," said Leokas emphatically. "I absolutely will not permit it. Whoever has been scrying on us will see that we have traveled there and know the location."
The party were gathered below deck, as the ship sailed through the sky on its own wind power. Tavis and Kaedlaw were eating a second breakfast, and Kytharrah and Ilthian were practicing writing.
"Not if we keep Ilthian in her room," said Belvin. "All the scrier will see is the wooden walls of the cabin."
"As long as the scrier does not switch to scrying on one of us," said Solisar. "As of earlier, when I visited her, the scrier was still focused on her and not any of us."
"It is a risk that we have to take," said Hakam.
"No," said Leokas, "I cannot permit such risks, not while under the influence of this geas."
"What do you suggest then? That we abandon the spelljammer somewhere in the desert, leave Ilthian behind on the vessel, and ride our camels to Choshein with Tavis and Kaedlaw?"
"We are not going to abandon Ilthian," said Solisar.
"It was not a serious suggestion," said Hakam. "I have a duty to see that she returns to her home."
"I am more concerned about someone stealing our spelljammer, wherever we chose to leave it," said Szordrin. "The fact of the matter is that Ilthian cannot go anywhere near the portal to Jhothûn anymore, and we cannot leave her alone, so we are going to have to split up. We were nearly defeated by a small band of lamia when most of us were present; if they or another band of Shadovar or a blue dragon spot a sailing vessel in the desert, it will attract attention."
"I agree," said Hakam, "but the spelljammer is less likely to be stolen at the entrance of the cave to Choshein than if we leave it over the desert and some of us travel on camel. Leokas, if Ilthian stays in her cabin, the scrier will not even know whether or not we have stopped."
"A ship of this size can be spotted for miles, especially from the air," said Leokas. "We could avoid detection of our approach to Choshein on foot easily enough, but even if we are safe from the scrier, while some of us travel to Jhothûn, many hours may pass with the ship drawing attention to our location. As Szordrin said, there are indeed blue dragons in this desert. It is a miracle none have tried to take us out of their skies yet."
"While some of you go to visit the ice genie, I can take this vessel into the heavens," said Belvin, "into the Sea of Night. Is not that where it was designed to sail?"
"He is right," said Solisar. "From Szordrin's and my investigations, I am convinced that the magic force surrounding this craft will give us air to breathe for the duration. No dragon can fly so high."
"I can send Belvin a message to descend again and pick us up whenever the matter with the ice genie is resolved," said Hakam. "We will only need to have the ship anywhere near the entrance to Choshein for the brief time that it takes for those of us going to descend the rope to the ground. What say you, Leokas? Will the geas permit such a minor risk if ultimately it means that the emperor of Jhothûn has been found?"
Leokas nodded.
So this is what they did. For the rest of the day and into the night, first Leokas and then Szordrin piloted their flying vessel from the helm chair. Belvin remained at watch, scanning the skies for dragons or other dangers. They retraced the journey from Silverymoon up the river and to Fork Road and Ascore. By night, they flew over Ascore and Hlaungadath until they came to the edge of Anauroch's glacier. This they followed south-southeast until they came to a great corner in the wall of ice and began following it east-northeast. When daylight came, they were passing through a gap in a large north–south mountain range. From here, Leokas again took the helm, watching carefully with his extended senses the lay of the icy land as they headed north over the High Ice. When highsun came, they had at last arrived at the cave entrance to what was once a subterranean frost giant city.
Leokas, Hakam, and Tavis and his son descended the rope to the ground, and the others waved them off as they entered the dark opening. Belvin then took the helm, as Solisar stood nearby.
"Take us up," said Solisar.
Belvin willed the ship to rise and continue rising. Solisar went quickly to the deck, where Kytharrah was standing at his usual spot on the railing. Szordrin was also present.
"We are very high!" said the minotaur.
"Yes," said Solisar, as indeed the ground grew farther and farther away, beginning to look less like land and more like a simple blur of white and yellow. "I have never been this high, and we are going much higher."
"Why is the world bending?"
"It is always round like a ball," answered the sun elf. "You only cannot tell because it is very big, and usually you are standing on it."
"Is the sky getting darker?"
"It is. We are entering the Sea of Night. We are flying into the always-nighttime where the stars live."
"There they are! I see them!" The minotaur spun around pointing as the points of light became more and more visible as the blue sky faded away into the darkness of Realmspace. "I can still see the guiding light, even though it is night," said Kytharrah, pointing at the sun above them.
"Ferry does not like this," said Szordrin. The camels seemed agitated as well.
Belvin joined them on the deck. "High enough for you?"
"I never knew that Toril would look so beautiful from up here," said Solisar. "Truly the Seldarine have blessed us to see such a sight."
"One, two, three, step!"
Leokas, Hakam, Tavis, and Kaedlaw found themselves under a gold-plated domed ceiling, painted with images of snowflakes and clouds. They were back in the Palace of the Emperors in Jhothûn.
"Where are we, Papa?" asked Kaedlaw, who had had no experience of traveling through magical portals. "Where did the cave go?"
"This may be our new summer home, Son," said Tavis. "Do you think that Mama will like it?" Tavis gazed around. "It is certainly more giant-sized than Castle Hartwick," he continued to no one in particular. "I will not have to worry about banging my head on things anymore."
A cloud of bitter cold ascended from below until it was level with the wide, circular balcony on which the four visitors stood. The ice genie, the qorrashi, the last Prince of Jhothûn materialized before them.
You have returned, my guardian. Have you completed your quest? Have you found the heir.
"We believe that we have," answered Leokas.
"We are certain that this young giant child has the blood of Annam's youngest son in his veins," said Hakam. "Whether the throne of ice and stone accepts him remains to be seen."
[i]The blood of Arno and Julien? Tavis cringed when he heard the genie's words in his head. Did I not explain to you that Ottar stood higher in the ordning than the ettin?
"Yes," answered Hakam, "you did explain this, but you also told us of the prophesied last son of Annam, who had not yet been born, did you not? This boy here has the blood of both Arno and Julien and the prophesied final son. That final son was indeed born, far to the north in a little-known land of Hartsvale. The humans of that land called him Hartkiller, and his descendants still reign there to this day."
"My wife," said Tavis, "the boy's mother, is a descendant of Hartkiller."
"What manner of giant are you?" asked the Prince in Jotun.
"I am a child of Othea and Ulutiu," said Tavis, bowing humbly. "I am a firbolg."
The genie expressed confusion upon its frozen face. Does the boy have firbolg blood as well? No one with tainted blood could be the true heir. It is maug.
"The story is indeed complicated and unpredictable," said Hakam. "You will not believe it if you hear it first. Withhold your judgment; permit us let the boy sit upon the chair, and then we shall tell you the strange plan that Annam has seemingly laid out. We also have learned the fate of Ottar, your liege."
You discovered Ottar's fate?
"He was betrayed and poisoned by Lanaxis," said Tavis. "I have seen his corpse with my own eyes."
Lanaxis... did this?
"We will tell everything," said Hakam. "May we go to the throne room? Our stories will matter not if the boy is not chosen."
Come, said the genie. He floated down the large hall away from the portals, and they followed him. He led them to the end of the hall, where it intersected with a larger, window-filled one. They had come this way before, as it was the only way for non-flying creatures to descend to the lower levels of the palace. The qorrashi took them to the banquet hall where he had first told them of their quest. From there, they took a staircase and then another, down to the first floor of the palace. A short distance later, they entered a large rectangular chamber, supported by high narrow pillars.
Here sat the "throne of ice and stone". It was large enough to seat a storm giant. The four feet of the throne were carved from rock and shaped like the skulls of white dragons. The rest of the chair looked to be carved from solid ice. The back of the chair appeared like thick icicles arranged side-by-side.
Have the boy take a seat on the throne, said the Prince, but be ready to remove him should the chair reject him.
"Go on, Kaedlaw," said Tavis. "Hop up in the chair."
Kaedlaw went over to the throne. It was too large for him to be able to pull himself up onto it. Tavis came over and gave him a boost.
As soon as his little — by giant standards — rump sat down on the square block of ice, the throne began to melt. Water pooled upon the floor, as the arm rests and icicle-back reduced in size. Within a few moments, the ice of the throne had shrunken down to fit Kaedlaw snugly, as if it had been carved to his size all along. Kaedlaw giggled. "The chair moves funny, Papa."
"Is it cold?" asked Tavis.
"No, just slippy."
The genie floated over and circled the throne several times, examining it.
"Stôllinn hefur validh." spoke the genie aloud. Then he translated for them in their minds. The chair has chosen. So Ottar's dynasty is ended, and this unexpected child is both Annam and Ottar's heir. Then the genie floated low to the ground as if bowing low and swore fealty and service to Kaedlaw in the tongues of giants.
Session: 91st Game Session - Wednesday, May 31 2017 from 6:00 PM to 9:00 PM
Tags: Chapter 4 , Jhothûn , Level Up , Milestone , Recap
voys • reit • tryying • leest • sighlence • pheel • beeleev • thaen • schute • litull
Solisar is dead. A bad monster who triked us and pretended to be a woman did it.
I was not vary sad when Cassiera died because I knew that Hakam could fix her and he did but now Hakam's god is mad at him. I am mad at Hakam for not being kind and making that litull girl dead. Even though she was a bad monster I think that he should have bene kind and I think that that is why his god is mad at him too. If he had bene kind his god would not be mad at him and he would have already fixed Solisar but now he never can so I am mad about that. I do not know much about gods but I think that it is probably better to be kind than to follow rules some times.
I am also sad because Solisar was always kind to me and did not make fun of how I do not know as many things yet. In Hartzvale Tavis' land I sa people drip water from their ies when they were sad. I do not think that my ies drip water. I do not think that the Maker made it so that my ies can drip water.
Szordrin taught me how to spell these words that I guessed incorrectly last time because Solisar is not here to help me. I wish that he were Solisar though. I am also surprized that Szordrin wants to help me at all.
Many other things have also happened since I last wrote here. Hakam came back. He was not hurt. He smelled like purfyume though. Solisar and Szordrin tezed him about this but I beeleev him that he did not get the perfyume on himself from being close to Chalan and tryying to make a baby with her in the way that Cassiera told me that most krechers make babies. I think that that was why Szordrin was tezing him. I do not understand why they think that making babies is funny. Chalan is a woman whom I have never met but they told me about her. She helped them when they visited a floting sity while I was kept a prizoner by Tosvin. She follows a different god thaen Hakam a godes of darknes. I do not think that Hakam wants to make a baby with her since he probably thinks that she is bad but I also do not think that Hakam wants to make a baby with any one at al. I do not think that I can make babies. I think that the Maker would have to make one for me. I think that I would rather lay egs like chikhens and Cassiera do thaen lay babies like hyumens and elvs and gotes do. I just noticed that the word elf turns in to elv before the s when there is more thaen one. I wonder if there is a way to spell the letter s. I have only sene a gote lay a baby and it does not louk ezy.
I miss Cassiera. Now both Cassiera and Solisar are gone.
Hakam coming back safe was one of the good things. We then rode for a long time over sand. I had never sene sand before. I do not like it. Then we sa a strange krecher that they told me was called a sfinx. Al that it wanted was to play games but games with words and language not with bodies like Kytharrah's games or with cards or litull pesays like Cassiera's games. Hakam knew the anser to one that no one els did.
Then we came to an old sity where no one lived any more but we met a woman named Nulara who seemed friendly and needed help but she was only pretending and was really vary vary bad. I was not there because I had to stay with Tavis once again. When they were with her they found a flying bote. Solisar figured out how to make it fly. Then she told them that she was bad and made Solisar dead. She wanted to fly the bote. I do not know why she did not ask for them to giv her a ride. They probably would have said yes.
I had never bene on a bote before. It is suposed to go in water but this one goes in the sky with magic. It reminded me of flying on those giant birds from the top of that mowntin. I would enjoy it more but Solisar is dead so I do not pheel happy. I also spent most of this day watching Kytharrah because Nulara also used bad magic so that he can only stay awake for 9 owers and then he fals aslepe. Belvin asked me to watch him so I did. Now I am in a room that Tavis told me is just for me so that I can write what has happened. So these are the things that happened even though I wish vary vary much that some of them did not. I am not the Maker so I can not fix the things that I do not like that happen to me.
We are now wating for Hakam and Leokas. They are going to a sity to see if they can make Hakam's god not be mad at him any more. May be things will get better again.
Chapter 4 — Atonement
~ fourth-day, 24th of Nightal, The Year of Wild Magic, moondark
Silverymoon
Leokas leading the way, the two hiked over well-packed snow along the western bank of the river, on what appeared to be a road used by farmers from the countryside. After an hour of walking, they came to the southern gates of the city. Between two towers in the stone wall, two guards stood before the doors, bearing lanterns. Their armor glistened in the moonlight.
"Ho, what do we have here, Laethil?"
"Travelers in the midst of night's heart?"
"Must be adventurers! No one else walks about at this hour."
"The one walks like an elf."
"The other... does not."
"Too short for an elf."
"...Unless he is a drow. His skin color is darker."
"Probably another one of those 'reformed' drow."
"It seems to be the fad these days."
"Are you going to mock us or ask us our business in the city?" Leokas asked, approaching the two guards. Hakam came up behind.
"We meant no offense, brother elf," said the one in crisp Elven, and only then did Leokas notice that both of the men were elves. The guard continued, in Common. "It is near the end of our watch, and we would both much rather be at the Dancing Goat, quite honestly."
"Unless you be orcs or goblinkin," said the other, "you are welcome in our city."
(Leokas took more comfort in the fact that they opposed goblinkin than in their welcome.)
"We are here on an urgent matter related to the Church of Anachtyr, whom I serve," said Hakam.
"Mean you Tyr?" said the first guard. "This city is not known for its worship of the Triad."
A look of frustration welled up on Hakam's face.
"No, there is a temple to the Triad here," corrected the second guard. "Jornan worships there. It is between the House Invincible and Rhyester's Matins."
"I am afraid that we do not know either of those places," said Leokas.
"You stand at the Mulgate," said the guard, "one of the two gates to the southern bank. A wide road leads straight from here to the Moonbridge."
"You cannot miss it," said the other guard.
"It literally glows silver in the moonlight," said the second.
"Yes, I know of it," said Leokas. "I hail from High Forest."
"High Forest? Yet you have never visited the Gem of the North?"
"I am not one for cities," said Leokas.
"You may feel differently about Silverymoon," said the first guard.
"In any case," continued the other, "cross the bridge. It will look insubstantial, because it is, but the magic will not fail you. I cross it multiple times per day. Once in Northbank, continue to follow the Moonway road. You will be in the older part of the city, so the roads are narrower, but do not veer from it. You will pass Brightbuckler Street, which has many shops, and then the road will intersect another one of about the same size after about 100 yards. This is the Ghostwalk. Take a right. In about 100 feet, you will reach a four-way intersection. One of the roads here is especially wide, because it used to be the site of the old wall of the city, follow it east to the large open space of the Market. Across the Market, you will see a massive fortress-looking building. That is the House Invincible, the temple to Helm. There should be an alley to the right of the temple. Three or four buildings down that alley, you should find the temples to the Triad. There are three separate buildings. They are not small; they simply lack the fame that some of the other temples in the city hold."
"Most of us elves worship at Everdusk Hall," added the other guard.
"I thank you for your assistance, sirs," said Hakam.
"If you get lost, just make your way to any intersection. All the cistern covers in the city have a green arrow painted on them denoting north."
"I am certain that we will manage," said Leokas.
One of the guards turned to open the door. Then each guard took a bow and motioned for them to pass through. "Enjoy your visit, and may you find whatever it is you seek for or from your deity."
Once they had passed through the doors, Hakam and Leokas felt more like they were taking a walk through a fancy garden than through a city. Some magic seemed to have kept the winter chill outside the gates, and the smell of flowers was in the air.
"These are shadowtops," said Leokas, pointing at some tall trees, "and oaks, and duskwoods."
"Shadowtops are those trees that grow in the Golden Grove in my city of Memnon, are they not?" asked Hakam.
"Yes," said Leokas. His voice drifted off. He had bittersweet memories of that grove with the golden-leafed tree....
They walked on leaf-shaped flagstone sidewalks along a cobblestone street. The way was lit by countless tiny lanterns, magically glowing with a color reminiscent of the Feywild. Leokas, with his elven eyes, was able to appreciate the beauty of the city more than Hakam, who could not make out as many details in the dim light, but Leokas took note of the many balconies and curving staircases. Every work of construction here seemed to have elegant curves to it, as if the buildings had grown, rather than were built, much like an elven settlement. Even though Silverymoon was primarily a human city, they clearly were trying to imitate elven art, and Leokas had to admit that they did so well.
After about a tenth of a mile, they had passed through the entire width of the southern bank of the city and reached the famous Moonbridge. They could see its silver glow from beyond the buildings and trees before they could see the bridge itself. They first crossed between the two circular guard towers, where another pair of Knights in Silver nodded at them in greeting. Then the bridge was there before them, steeply ascending in a high arc over the dark river below. It sparkled like silver moonlight and was transparent. Ripples of energy visibly traversed its surface. It seemed to be about fifteen feet wide and a couple feet thick.
"It is a magical drawbridge," Leokas explained.
"Let us hope it does not recede while we are on it," said Hakam.
There were no railings, so Hakam stuck to the center, as they walked on what felt to their steps like glass. Leokas walked near the edge, so that he could gaze down into the cold waters, which reflected the starlight, some 60 feet below at the highest point of the arc.
They safely reached the other side and continued. As the gate guards had said, this northern bank was the older part of the city, and this was immediately obvious, yet it was equally as beautiful.
After 50 feet, they began to hear a loud ruckus. It soon became apparent that the noise was coming from a tavern ahead. A sign swinging gently in the breeze portrayed a goat on his hind legs, dancing with a maiden.
"This must be the Dancing Goat that the guard mentioned," noted Hakam, as they passed by.
They saw a sign for Brightbuckler Street, which joined the street on which they were walking. Here was a strange stone building with a perfectly round door.
"'The Shining Scroll,'" read Leokas. "Szordrin and Solisar might like to know about this place if ever we return here."
Just beyond Brightbuckler, as the guards had said, they came to a street named the Ghostwalk and followed it east. This took them to a much larger road that ran east-to-west. The street sign read, "Old Wall." They followed it east. After a short walk, they came to a great open space, so long across that not even Leokas could see the end of it as he looked south. It was filled with empty stalls and tables for market shops and wares.
"That must be the temple of Helm there," said Hakam. "We are close."
As instructed, they walked into a side alley on the right of this stone temple. This must have been a religious district, for they passed shrines to the Red Knight, Tempus, and Valkur on way before reaching the three-temple cluster of buildings dedicated to the Triad. "Anachtyr heads the Triad," said Hakam. "His temple will be the largest of these three."
Hakam had assumed correctly. While not as impressive to eyes as the House of Justice in Memnon, this temple to Tyr was as elegantly constructed as the other buildings in the city but — Hakam observed — was far more balanced and symmetrical.
"I shall wait there in that little garden park," said Leokas, pointing to the north.
So Hakam boldly entered the great doors to the temple. Heavily armored guards at first held their swords out to stop him, but then pulled back to let him pass.
"Pardon us, sir," said one of them. "We did not recognize you for one of our southern priests at first. It is not often that we are visited by members of the sect of Anachtyr."
Hakam asked them if any of the head clerics were available.
"Only the acolytes are about at this late hour," said one of the temple guards.
"If the matter is urgent," said the other, "we can wake the High Lord Abbot."
"It is urgent," said Hakam. "Please wake him."
"Follow me, sir; I will lead you to a waiting room until he comes."
After thirty minutes or so, a human man entered the room, clad richly in blue and violet robes, with a silver Tyrran holy symbol about his neck and a white sash as a belt. His left hand was covered in a white glove; his right in a black one.
Hakam bowed. "Rafayam, sir, forgive me for waking you at this late hour."
"Fret not," said the high priest. "I was already up, preparing for the dawn prayers. You are one of our southern brothers, I presume. Truly, you would not have come so far and at such an hour were the matter not urgent. I am High Lord Abbot Hornraven."
"Hakam yn Hamdulah el Anachtyr. Indeed, the Just God had chosen me for a task, but his enemies have continually assailed us to set us back from completing our holy quest. My companions and I have been exiled by powerful magics far to the north, though our goal lies far to the south, greatly setting us back in this time-sensitive matter. In my zeal to return to the task assigned me by my god and yours, I sinned greatly, and Anachtyr has disciplined me by removing his blessing from me. This has caused harm to both myself and my companions, and yesterday, one of them was slain, because I did not have the power to prevent what I easily could have, had I not sinned.
"In this tragedy, there was hope given us. The Even-Handed permitted that we should find suddenly a means of quick transportation. Thus, I have come here posthaste, to seek atonement for my deeds, that I may restore my companion to life, that we may at last complete the mission given us from Anachtyr. May his laws forever stand."
"In your zeal, how exactly have you sinned?" asked the High Lord Abbot.
"When fighting in self-defense against monsters of chaos and evil, I slew one who had not yet reached the age of accountability. It was wrong of me to judge such a being, when even in Anachtyr's eyes, she was innocent and not yet irredeemable."
"Indeed, one must not forget that the Just God is a god of both justice and mercy. What did you do to reverse your error? Was the girl raised?"
"Her body was burned with her family, for such is how her people see to the bodies of the dead."
"That is unfortunate. What sort of 'monsters' were her people?"
"She was born of a family of werewolves, who betrayed and ambushed us, after we had escorted them in safety."
"Werewolves? In such a case, her death may ultimately have been a mercy, though such was not for you to have decided."
"Yes, Lord Abbot. It is true."
"Permit me time to seek guidance from our god. Spend this time in meditation and prayer yourself; then, join me in the sanctuary in half an hour. If Tyr permit it, I shall offer atonement for your sins there."
Thirty minutes later, Hakam reverently entered the main sanctuary of the temple. The large chamber was lit with purple, blue, and white candles. At one end of the room was a judge's podium, which many pews faced. Behind the podium, against the back wall, was a massive statue of the Maimed God Tyr, with eyes gouged out and no right hand. His left hand rested on a longsword. In the front of the podium was a massive balance scale. Abbot Hornraven was standing by the balance. No one else was yet in the room, as morning prayers did not begin for another few hours still, for dawn came later in the winter in the North.
"Come forward, you who bear the burden of guilt for your misdeeds and kneel before the Great Judge." The High Lord Abbot was now quoting from a liturgy. Hakam obeyed, coming forward and kneeling before the balance. The abbot was carrying a large vase. He approached the scale and filled each pan of it with an aromatic oil, taking care to add exactly the same amount to each pan. Then he prayed, "God of Justice, accept this offering as a fragrant smell. May it symbolize our prayers. May my prayers join those of this repentant follower in seeking thy forgiveness."
In answer to this prayer, the pans supernaturally ignited into flame, and burned with a blue-violet glow upon the surface of the oil for the remainder of the ceremony.
Then the abbot stepped up behind the podium and opened a large book of laws. "God of Justice, remind us of the justice that you have passed down to us, encoded in these laws that we strive always to follow."
Hakam knew that every temple to Tyr maintained a massive book of laws. No two temples had the same law book, since the laws of every land and even town differed. What was important is that a law was established, not what those exact laws were.
So it was that, when Abbot Hornraven spent the next hour methodically reading through laws of Silverymoon, Hakam was not as bored as the average soul might be. He had an opportunity to learn of the laws of this region of the north, finding then rather lax for his own tastes. He also noticed, however, that a focus of the abbot's readings regarded laws of parents and their children, inheritance, age of responsibility, and other such matters of age, as well as sections regarding sentences for crimes and what options a judge would have for administering justice and mercy.
"Now, Hakam Anachtyr," said the abbot, when he had closed the book of laws, "confess your sin, how you have violated the spirit of these laws if not these laws themselves."
"I confess to you, High Lord Abbot, and to Anachtyr, the Even-Handed, that I have sinned by passing judgment and sentence on one not culpable for her crimes. I have failed as the example and representative of justice that Anachtyr has called me to be."
Hornraven stepped down from the podium and approached Hakam. "Do you repent of your misdeed? Do you solemnly vow to right your actions in whichever way that Tyr demands?"
"I do."
"Blind Overlord, be blind to the sins that this servant of thine has committed, for thou hast heard his words of repentance." The abbot then placed a hand upon Hakam's shoulder as he continued kneeling and bowing his head. Immediately, Hakam felt a surge of power return to him.
"By the power granted me by Tyr, I atone you of your sin. You are restored into the service of the Maimed God. Rise again as a cleric of justice."
Hakam stood, looking somewhat confused. "Is there no task to be given me?"
"Tyr has revealed to me that the task that you have already been given is so great that no further act of propitiation is needed. I must say that I do not envy the quest that he has given you, as I feel that the matter has the attention of many gods both light and dark."
Hakam stepped out into the dawn light with joy. He had just shared in the morning prayers with the other worshipers of Tyr, and now he knew that his prayers for powers were heard and answered. He walked down the alley in Silverymoon with a new sense of purpose, as acolytes of various faiths were coming and going from their various temples or shrines.
"What penance were you given?" Leokas asked when Hakam met him in the nearby park.
"Nothing, save to follow Anachtyr's righteous path."
"To stop Samber?"
"Yes, to stop Samber."
Tags: Chapter 4 , Recap , Silverymoon , Silver Marches
Chapter 4 — Change of Plans
Hakam stumbled into the helm room to join the others. Belvin was standing naked over the serpentine form of what was once Nulara, hacking away at the thick, twitching tail. Everyone was splattered with black blood.
"She does not have her head, my friend," said Leokas in Elvish. "Cease. She is dead."
"What in Anachtyr's name happened?" asked Hakam. Then he saw the minotaur's bulky form on the ground and Solisar's red-stained form slumped over in the chair. He rushed over to the sun elf.
"You are too late," said Leokas. "He is dead as well."
"Even were he 'on time', what could he do without his powers," remarked Szordrin.
"The minotaur?" Ignoring the comment, the cleric moved to Kytharrah and stooped down to check on him. "I see no wounds," he reported.
"She felled him with her fey touch," said Szordrin. "She touched me also, but I resisted her." The tiefling stooped down, ignoring the woozy feeling he actually felt, and began collecting lamia blood in a vial after drinking its healing contents.
"He is still breathing," said Hakam, in reference to the minotaur. "He seems to be sound asleep." Indeed, Kytharrah had a large amount of drool draining from his mouth, and he periodically twitched.
"Perhaps he is trapped in dreams, as happened to Jayce's companion," Leokas said.
Hakam shook the beast. Kytharrah made a strange sound that they had never heard before, a sort of half-snort, half-lowing moan. In any case, it did not sound pleasant, and he did not wake up.
"I will ask Thard Harr to grant him the wisdom of the owl tomorrow morning, which should wake him," said Belvin. "For now, we shall just have to drag him over to the wall to get him out of the way."
"More importantly," Hakam replied, "I should point out that we should not have trusted this fiend." He pointed at Nulara's severed and impaled head.
"Regrets and accusations do not bring back the dead," said Belvin, moving to Solisar and lifting his limp body off the chair. "Thard Harr, however, can. I shall reincarnate Solisar tomorrow as well."
"No," said Hakam. "We still have time to raise him. Can any one else besides Solisar fly this magic vessel? We can take it to the nearest city with a temple of Anachtyr, and I will gain my powers back. Then I will bring Solisar back to us."
"I am certain that Tavis will be understanding if we have to take a detour," said Leokas.
"Will the magic of your geas allow it though?" asked Hakam.
"I am not abandoning my duty to guard Jhothûn," the wood elf replied. "With this vessel, we will arrive at the portal more quickly than otherwise, even if we stop in Silverymoon, which is the nearest city of which I know."
Belvin carefully laid the sun elf's corpse next to the minotaur.
"What makes you so sure that your god will give you your powers back?" Szordrin asked Hakam. "Has he not ignored all your prayers to do so until now?"
"The matter must be dealt with in a place holy to Anachtyr and presided over by one of his priests," Hakam replied. "We have discussed this!"
"It still seems presumptuous to me," said Szordrin.
"Look, the next thing we need to do is get back to the others," said Leokas.
"The next thing I need to do is get my camel and gear," said Belvin, who was still unclothed. He stepped out onto the deck.
"I agree that we should return to Tavis quickly," said Hakam, "but if we can fly there, we may as well." He ripped some cloth from Nulara's clothing and used some water to clean Solisar's blood from the helm chair. Satisfied, he sat down on it and leaned his head back. Nothing happened.
"Let me try," said Szordrin. "Perhaps it requires someone more sensitive to the Weave." The chair did not react to Szordrin sitting in it either.
"We have not fallen from the sky," noted Hakam. "It seems whatever power Solisar gave the vessel remains in it, at least for the time being."
While Leokas and Szordrin remained on the deck of the floating but stationary vessel, scanning the desert ruins for any further sign of lamias, Hakam and Belvin returned to Tavis.
The firbolg saw them from a distance and immediately sensed that something was wrong. He came over to them with his lengthy strides. "What happened?"
"We were deceived by Nulara," said Hakam. "She is defeated, but two of us have fallen. Solisar is dead, and the minotaur is in a perpetual, nightmare-filled sleep."
"She was a lamia noble," added Belvin.
"This journey grows more dangerous by the day," said Tavis, "and I feel guilt that had I been there, these two good people might have been saved. Curse my promise to Brianna!"
"The quest must continue," said Hakam, "but there is still hope, for Anachtyr has blessed us with the discovery of a spelljammer, a magical flying vessel. If we fly to a nearby city with a temple to Anachtyr, I believe that I can have my powers restored and can raise Solisar and restore Kytharrah. With the spelljammer, it is likely that we can arrive at the portal more quickly than had we continued directly from here on foot."
Ilthian reached them and asked where the others were.
"We found a boat that can fly," repeated Hakam somberly, "but we fought an unexpected battle with evil monsters, and Solisar and the minotuar fell."
"Fell?" she asked. "Why can they not get back up again?"
"They are dead," said Belvin, "like what happened to Cassiera."
Ilthian gasped and covered her mouth in shock. By now she understood death much better than she did when they had first met her.
"Who will teach me how to write?" she asked, distraught. "Hakam cannot fix them, since his god is mad at him!"
"Only Solisar is dead," said Hakam. "The minotaur is only sleeping. I will fix them both. We just need to visit a city first."
"His name is Kytharrah!" she said, her voice tinged with an anger that Hakam had never heard from Ilthian before. "Solisar named him." She turned away from the others. She did not appear to be crying, but she sounded like she might.
"I agree that we should travel to the nearest city to seek atonement from your god and try to bring our friends back," said Tavis. "We should not tarry. Lead me to this flying vessel. Come, Kaedlaw."
Ilthian had stood aloof and distraught after seeing the bodies of Solisar and Kytharrah. They had since been moved into one of the cabins of the ship. Nulara's body and head had been tossed from the ship, burned, and covered with stones.
"Do not worry, Ilthian," said Szordrin, once the two groups had rejoined on the floating ship. "I can teach you how to read and write."
"Thank you," said Ilthian to Szordrin, "but I do not want to learn new words right now."
"Let her be," whispered Hakam.
The remaining adventurers were in the room where the battle had happened. Szordrin had just finished examining the desk that was also in the room with the magic chair. Its surface was covered in circular grooves around a large embedded yellow marble. Other marbles of various shapes and sizes filled the circular grooves, but no amount of pushing would move the marbles by hand. They seemed affixed in place by some magic.
Belvin was busy, crouched on the floor, trying to use magic to warp the floor boards in such a way as to make washing them of blood easier. Next to him, Hakam was showing Tavis, who had to shrink his form to fit in the space, the magic chair. It still did not respond to anyone else sitting in it.
"Ilthian, can you try to sit in the chair and see what happens?" asked Leokas gently.
She tried, but there was no response for her either.
"May I try, too, Papa?" asked Kaedlaw. Likewise, the chair ignored the half-giant child.
"We may be able to fly it somehow tomorrow," said Hakam. "If not, we shall have no choice but to abandon this ship and continue on to the genie on foot."
"We shall have to sleep on the ground tonight," said Leokas. "If the power from Solisar that is keeping this ship afloat fails in the middle of the night...."
"We would risk more lamias finding us," said Hakam, "but I do not see another option. I agree."
"I do not have a rope trick prepared today," said Szordrin. "I was counting on Solisar for that. We will be more vulnerable on the ground even than usual."
"We will rest close to each other with our weapons ready, and keep a close watch" said Tavis, "some distance from the craft, in case it falls from the sky. I see little else for us to do."
Dawn came to the ruins of Hlaungadath, and they each thanked their patron gods that it had done so without further incident. The vessel still floated in the sky, and they had neither seen nor heard any sign of lamias.
Belvin greeted the sun with a strange frantic dance in a circle.
"What was that for, my friend," Leokas asked.
"Since Solisar is dead," said the wild elf, "we cannot know any longer who is watching us. I wanted to know where Samber was relative to us."
"He is southwest of us. I can only tell you the direction."
"That is what we would expect if he were still a prisoner of the mummy priestess," said Hakam. "Where is Szordrin?"
"He climbed back onto the ship," said Leokas.
Indeed, Szordrin had wasted no time in reading a scroll for a spell that would reveal to him the mysteries of the chair's magic. Among other details, this is what he learned.
The chair drained whoever sat in it of all magical power for a full day, even temporarily wiping the mind of a wizard of memorized spells, and formed a bond with him or her. The helmsman's senses would be expanded to become one with the ship. For the next twenty-four hours, the vessel would generate its own lift, its own gravity, (if no stronger gravity source was present,) and an invisible ellipsoid wall of force that would trap a bubble of air around the craft. During this time, if the helmsman remained seated in the chair, he or she could provide momentum to the ship, and pilot it by force of will. After eight hours, a new helmsman could sit in the chair and form a bond with it, replacing the previous helmsman. Anyone with magical power of any sort could pilot the spelljammer; however, those with more skill with the Weave or greater blessing from the gods could do so with more skill and effect.
It was also revealed to Szordrin that the ship contained a large plate of star metal embedded in one of the lower decks. This plate was the center of the bubble of air and gravity that the ship produced.
Szordrin shared this information with the others, and they discussed who should try to pilot it first.
"I should sit in it first," said Hakam. "With my powers still stripped, it is likely that I shall fail, but if I succeed, none of the rest of you will have to sacrifice your magics."
As predicted, the chair did not respond to Hakam sitting in it at all.
"I can pilot it later," said Belvin, "but I need some of my magic for other tasks this morning."
"What other tasks?" someone asked.
"We need to wake the minotaur sooner rather than later," said Belvin. "I am sure his bladder is much larger than Oma's was. Also, I intend to repair the foremast, and he will be helpful in that."
"The pearl that I purchased from Hartwick," said Leokas, "I suspect that it will restore to me the powers of the daily prayer that Solonor permits me, if the chair strips them. It makes sense that I should pilot the vessel."
"You are the weakest among us in magical prowess," said Szordrin. "You will have the least control."
"What need have we of control?" said Leokas. "We are not maneuvering in a sea battle; we are simply flying in a straight line to a city, are we not? And I am best among all of us, save Tavis, at following the lay of the land."
They all agreed to this plan.
"To which city are we going?" asked Belvin.
"Tavis and I think that Silverymoon, the city to which Mythlos, Cassiera, and my mother were first heading, is our best and fastest option," said Leokas.
"It is said to be one of the largest cities of the North," said Hakam. "It will certainly have a temple to Anachtyr."
"Then let us hurry and go there," said Leokas. He moved to the chair and sat down in it. As he pressed his head back, he felt like his whole body was immersed in warm water, and it felt like his senses were somehow exploding. He cried out, as if in pain.
"Pull him off!" said Hakam.
"No, I am unhurt," said Leokas. "It was just overwhelming. I think I understand what I am feeling now."
What he was feeling was every exposed surface of wood on the vessel as if it were his own skin, in addition to seeing from all angles at once everything within the "bubble" projected around the star metal at the center of the ship.
"Can you move it?" asked Hakam.
"I am not sure how," said Leokas.
"Recall how you walked on air on the Great Glacier," said Szordrin, "from Hakam's magic. Perhaps it is similar."
The ship jerked forward, nearly knocking everyone over.
"Yes, I can do this," said Leokas.
"Not yet!" said Belvin. "Kamil is still on the surface."
"I shall go ask Tavis if he can carry the camels on his shoulders up the rope," said Hakam.
The firbolg had no problem doing so. The large animals were then leashed securely to the upper deck. Meanwhile, Belvin went to the cabin where they had placed Solisar and Kytharrah's bodies. Ilthian was there besides Kytharrah, stroking his fur and speaking to him, though the minotaur made no response besides occasional pained lowing. "Move away," said Belvin, "and I will wake him." Ilthian obeyed, and Belvin chanted a prayer over the beast.
Kytharrah jumped up with a start, smacking his head into the ceiling, cracking it, and getting his horns stuck. "No! I was good," he shouted pitifully, flailing his arms in an attempt to escape the debris that had endlessly crushed him in his dreams.
"You are safe, big brother!" said Ilthian. "You are not trapped."
Kytharrah stopped thrashing and dislodged his horns from the ceiling with his paws. He seemed confused still, but his relief was palpable.
"You were only dreaming," said Belvin. Then he turned to Ilthian. "Keep an eye on him; he will only be awake for nine hours, and then he will fall suddenly into a deep sleep again. Make sure that he does not fall off the ship or crush someone when that happens."
"I am never sleeping again!" declared the minotaur.
"Nine hours is a long time from now," Ilthain replied to Belvin.
"I am telling you now in advance."
Ilthian nodded.
With Kytharrah and Tavis holding the cracked main mast in place, Belvin used Thard Harr's magic to repair and seal it. When he finished, it seemed as good as new.
Before they "sailed", Szordrin tested out what would happen to his magic rope trick if cast while upon the deck of the ship. When Leokas moved the vessel forward, the rope continued to hang in the same spot in the sky. Once the ship had moved entirely out from under the rope, it suddenly fell to the ground.
"Well, that is unfortunate," said Szordrin.
The spelljammer was equipped with a small deck catapult and two small ballistae, all magically preserved and in good condition. Each ballista was loaded with a single large bolt, but there were no stones for the catapult. They sent Kytharrah out to grab a collection of large rubble to use with it, if they somehow were attacked from the sky. He took his job very seriously, and returned with several well-rounded stones that fit the catapult nicely.
Once the mast was repaired, the camels and gear loaded, and the catapult stones set in place, Tavis and Kytharrah heaved up the anchor. Leokas sat back in the helm chair, and the preserved ancient sails billowed out, blown by Leokas' will to move the ship forward. Leokas' desire to move forward caused these magic winds to blow perfectly parrallel to the length of the ship, but the sails were not positioned properly to drive the ship forward. Instead, the spelljammer drifted through the sky more to the northeast. Since none of them except Solisar, who was of course unavailable, knew how to sail, it took them about an hour to get the ship moving in the direction that they wanted. Ultimately, Leokas started willing the ship to go in a direction slightly offset from the one he truly wanted, as if aiming an arrow in strong wind. At last they were off, hoping to reach Silverymoon before a day had passed.
The voyage took a little more than 21 hours of constant sailing. Tavis estimated that they were traversing over the surface of Faerûn at about 17 miles every hour. When Leokas tired of controlling the winds that moved the ship, Szordrin replaced him so that the wood elf could rest. Belvin had spent much of the journey scanning the sky for dragons or other fell monsters with his magically enhanced vision. The skies, however, remained clear throughout the day. Kytharrah stood at the deck railing, enjoying the thrill of flying again, the wind blowing his fur about. It had been some time now since he had flown in a net carried by veserabs. Ilthian, true to her word, kept watching Kytharrah carefully, telling him constantly not to stand so closely to the edge because he might get sleepy again. He would listen to her and back off, only to seemingly forget and be back at the railing again.
Closer to the end of the day, she was able to convince the minotaur to come study with her. Szordrin had offered to continue her reading and writing lessons. Thus, thankfully, when Belvin's wisdom-granting spell wore off and he passed out again, Kytharrah was not at the railing. After an instant of protest, his body crumbled to the ground with a thud.
It was now just before dark. Tavis dragged Kytharrah's massive form below deck, and Ilthian retired to what would have been the captain's quarters, which Tavis insisted that she have to herself. Szordrin rested in his hammock, strung between a mast and a support beam below deck. The others had their usual bedrolls.
They had retraced their path back to Ascore, flying due west. It was not hard at all to find the ruined dwarven city along the cliffs at the end of Anauroch. What stood out the most was the massive black dome of darkness from whatever it was the Shadovar were doing below.
From Ascore, they had followed the road back to the Fork as best they could and then followed Fork Road from the sky west through Old Delzoun into Sundabar Vale. This took them between two mountain ranges, the Rauvin Mountains to the north and the snowcapped Nether Mountains to the south. They were in lands where none of them had ever been before, but between Leokas and Tavis, they were able to guess where they might be, and Fork Road grew wider and easier to follow from the air the longer they continued westward.
Fourteen hours into their voyage, they flew over the citadel of Sundabar. Once a dwarven fortress, Tavis told them, much like Citadel Adbar farther northeast, Sundabar was now a human and dwarven city. Even at night, they could make out the double walls with the large moat between them. They stopped briefly overhead, deciding what route to take from here. By moonlight, Belvin could make out a road below continuing west from the fortress-city, but Szordrin could not see it, and he would be the one piloting the ship from here to Silverymoon. Instead, they decided to follow what they believed to be the River Rauvin. It seemed to start a short distance south of Sundabar from the intersection of two smaller rivers, and it flowed through a hilly pass in the Nether Mountains. Tavis and Leokas both were certain that Silverymoon was on the Rauvin; neither was certain that this river south of Sundabar was the Rauvin, but at least Szordrin could make it out from the sky.
As Szordrin piloted their spelljammer, they passed over some violent rapids and a dimly lit town before following the ever-widening river as it snaked through the snowy hills of the mountain pass. On the other side, it turned and flowed more westerly, passing several towns and villages on a flat, snow-covered valley south of the Nether Mountains and north of a massive, seemingly endless woodland to the south, that must have been the High Forest, Leokas' old home.
After four hours at the helm, Szordrin stopped the flying craft, as they came over a city on the river. He slowly lowered them to get a closer look.
"While larger than any city I have ever seen," said Tavis, "I do not think it is Silverymoon. Silverymoon is supposed to have a famous silver-arched bridge, of which I see no sign here, and it lies west of the Nether Mountains. See, we still have not fully rounded them."
Leokas, having just come out of trance, joined the discussion. "It must be Everlund," he said, "the closest human city to the northern borders of my forest. My mother and the others will likely pass through it on the way to the High Forest, but I doubt that they have even reached Silverymoon by foot yet. We should continue down the river; see, it curves sharply to the north here. It is 50 miles to Silverymoon from Everlund, I am told. We shall reach Silverymoon before night's heart ends."
Three hours later, they indeed approached an even larger city, built on both sides of the river and sparkling in the light of the moon. Szordrin lowered the spelljammer until it came to float in the wide, icy river some three miles south and upstream from the city. He moved the ship as close to shore as carefully as he could, hoping they would be hidden by tree cover from any late-night travelers that might pass on the shore. In the cold of winter and the middle of the night, they did not expect anyone to be about. They woke Tavis, and he dropped the anchor.
The plan was for only Hakam to enter the city with Leokas as his escort. Temples tended to be open all night long; if they could find a temple to Tyr, Hakam was certain a priest could also be found.
Tags: Chapter 4 , Hlaungadath , Recap , Silver Marches


Any Arkansas resident can be a guide for $25 dollars. But all of our guides have years of experience, and guiding is their only job. We take our jobs seriously; there are over 350 trout guides in our area, but most are guiding for part-time income.That's why its so important to use only full-time guides.


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On National French Fry Day, your questions about fries, answered
By Erin Davis and Christina Kline, CNN
Meredith Digital Staff
Updated Jul 13, 2019 | Posted on Jul 13, 2019
(CNN) -- From curly to crinkle-cut, shoestring to steak, poutine to disco, July 13 is about celebrating one of the most popular side dishes in the world.
That's right. It's National French Fry Day.
Let's talk about all your burning fry-related inquiries to celebrate.
Why do we call them french fries if they don't come from France?
Well, the short answer to that they come from Belgium -- but also, not really. Though the origins of fries can be traced to Belgium, the French, Belgians and Spanish can't seem to agree where the idea sprouted and grapple for the claim to greasy fame.
American soldiers in World War I first encountered the fried potato in Belgium. Crediting the dominant language of the region, they dubbed them french fries.
But it's worth noting that different versions of the fried potato are a worldwide love, whether in India or Kenya.
Who brought french fries to America?
Founding Father, president, foodie?
Yes, Thomas Jefferson is typically credited with bringing french fries to America. During his stint as minister to France from 1784 to 1789, Jefferson had his slave James Heming trained as a chef. French fries (or pommes de terre frites à cru en petites tranches, as he knew them) were one of the recipes he learned, according to National Geographic.
Who eats the most of them?
The average American eats about 46.4 pounds of potatoes per year, with french fries being the culprit behind the high consumption, according to the US Department of Agriculture.
But despite what you may have guessed, neither the French nor Americans come in as the top french fry fanatics; it's the Belgians. Belgium is not only home to its famous waffles, it's home to 5,000 fry vendors.
Let's consider the fact that it's a country of 11 million people, 8 million fewer than all of New York state. This means that they can -- and do -- get down on some fries.
How many ways are there to say fries?
Take your pick: fried potatoes, french fries, frites, chips or Burger Buddies. The great thing about fries is that they can be whatever you want them to be. In France, they're called frites, patates frites or pommes frites.
How does McDonald's fit into all of this?
When it comes to the fry game, Mickey D's does not come to play. The golden arches may seem like all fun and games, but McDonald's has an empire when it comes to french fries. No less than 7% of all potatoes grown in the United States are used for McDonald's fries, and more than one-third of all fries sold in restaurants in the country come from the chain.
Best combo?
Everybody loves crossovers, just not always of the culinary variety (e.g. Pop-Tarts and cheese). But I bet these duos will make you change your mind.
Okonomiyaki fries are Illegal Food Atlanta's most prized menu ticket. They're drizzled in a type of Japanese pancake sauce and mayo and then sprinkled bonito flakes, nori, sesame seeds and beni shoga. If that doesn't have you salivating, check out Portland, Oregon-based restaurant Kenny & Zuke's pastrami fries or the Tornado Potato in Anaheim.
For those food fanatics who like to get experimental, challenge your taste buds with some inventive french fry reimaginings, like french fry poutine.
How much can you feasibly eat?
It should really come as no surprise that this crispy treat really isn't all that great for your health. Actually, you shouldn't eat fried potatoes more than twice a week, because doing so doubles your risk of early death, according to a study in the American Journal of Clinical Nutrition. This one is pretty sad, because it means we can no longer use the "but it's a vegetable" excuse.
Where can I go to get free fries today?
Burger joints across the country are hosting special french fry deals on July 13. As long as you use the promo code on the app, McDonald's is offering free fries starting at 11 a.m. local time on Uber Eats.
BurgerFi and Farmer Boys are also promoting deals, with only $1 for a piping hot serving. BurgerFi requires you to mention the one-day deal at the counter during your order, and Farmer Boys' offer is valid only with an additional purchase. If you order off the Burger King mobile app, you can also cash in on a batch of $1 fries.
There are many ways to enjoy your fries: smother them in cheese, top them with chili or turn them into poutine. Dip them in vinegar, mayo, ketchup or a milkshake. Enjoy a few with a glass of champagne.
However you like them, be thankful for the french fry in all its crispy (or soggy) glory.
Copyright 2019 Meredith Corporation. All rights reserved.
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There's loads of armour out there but aligned RSD with Knox because we know there is always room for improvement. There's soft armour, hard armour, hybrid armour, plastic armour, moulded armour, flat armour... But out of all of these, not one of them is super soft, highly protective and MOST importantly, STABLE across all climates and environments.
Armour becoming jelly when it's hot and wondering if it's going to do its job?
Armour crumbling or breaking down after a year or two.
Knox has have tested all types of super soft armour and they are all sensitive to temperature changes and have also found that this effects the performance and lifespan of the protectors.
Knox MICRO-LOCK uses SMART technology and properties which keep the armour super soft to touch, but it locks when impacted, keeping you protected. This locking action increases the amount of impact absorbed by the protector, reducing the energy passed through to your precious limbs.
This softness, linked with Micro-Lock's smart protective qualities, mean we can engineer many shapes and thicknesses so you can find the perfect protector for every garment.
Knox MICRO-LOCK solves the temperature stability issue by using a unique mix of materials which keep the protector softer in the cold. MICRO-LOCK's impact performance is also STABLE across all temperatures and environments.


(Yicai Global) Dec. 27 -- Fashionable clothing firm Souyute Group Co. [SHE:002503] will invest CNY1.05 billion (USD160.1 million) to build a supply chain base for fashion industry in Dongguan, the southern Guangdong province, to improve its supply chain management business.
The company signed an investment project agreement with the local Daojiao county government in Dongguan on Dec. 17, under which the latter will provide a 138.520,69-square-meter land for the project, said a statement released by the fashion clothes brand supplier today.
The supply chain base will engage in raw material trading, inspection, research and development, warehousing, logistics and relevant supporting services of textiles and garments. The project will go into operation by the end of 2022, the company said.
Headquartered in Dongguan, Souyute is a private fashion industry group focusing on leisure wear, publicly available information shows.


Mummy Of 3 Diaries: Our #peppasthemeparkparty Write Up, So what did we think?
Our #peppasthemeparkparty Write Up, So what did we think?
Our Peppas Theme Park Party Toys Thoughts.
A few weeks back we hosted our very own Peppa's Theme Park Party to celebrate the launch of Peppa's new Theme Park Toy range. A wonderful time was had by all, we had so much fun. There was fun and games, laughter and prizes. Delicious treats for all and lots of cake too. The aim of hosting our party was to share the news about the launch of the exciting new toys range but more importantly we were to play with the toys so that we could tell you what we though.
You can enjoy all the fun of the fair with this Peppa Pig Deluxe Balloon Ride Playset. You can spin Peppa round and raise her up high in this amazing Theme Park Balloon ride! Smaller features include, opening the kiosk ready for business and pressing the button to ring the bell! This set comes with an exclusive articulated Balloon Ride Peppa figure which is very cute.
The kids loved this one, you can fit two characters in at a time as there are two balloon carriages. The motions and sounds are very sweet and keep the children interested more.
The Peppa Pig Theme Park Big Ferris Wheel is just like the Big Wheel we love at the fair. You can push Peppa round and around, higher and higher on this fantastic big wheel. It includes a very cute, articulated exclusive Peppa Pig figure but there is also room for three more of Peppa's friends on the wheel. There are four carriages in total, meaning lots of fun for more than one player at a time which is great news as this one had lots of interest. It's easy to slot Peppa and her friends into their seats and spin the Ferris wheel for an exciting ride. We loved this toy, although the concept is very simple the kids adored it, it encourages imaginative play, peer interaction and hand to eye coordination. A firm thumbs up from us here at Mummy Of 3 Diaries and all of our guests.
Jumping in Muddy Puddles Peppa is ready for a playful adventure doing her absolute favourite thing which is jumping in muddy puddles! You can watch Peppa jump up and down with her welly boots on. She counts from one to ten and says a few other well known phrases from the show. This one is great, the kids loved counting along with her, it was one of the most popular toys of our party. Peppa has a gorgeous plush body that stands up by herself which talks and jumps up and down at the simple push of a button. It's very cute and does look just like the Peppa we all love and see on our TV screens everyday. I quite liked this one too, it's great as a cuddly bear as well as an interactive toy. A huge thumbs up from us here.
Peppa Pig's Fun Park Train Ride is a cute little train made up of cute little carriages. You can put up to three of your favourite characters into the train and take them for a ride in this magic train. You don't get any figures included with this toy but it's the perfect addition to complete the Peppa's Theme Park Toys set. It's nice and bright and full of fun. The character's can be picked up separately so that's not a problem. My little man love this one as he's a huge train fan, he just sat there pushing it around for ages. It's great, I love seeing him playing like that.
Last but not least we were sent some of the new Peppa Pig and friends figures which are very cute. They're a real close likeness to the show characters which is great news as the kids just love them. They all have moveable limbs and can be made to sit or stand or strike different poses during active play. There are lots of characters to collect including all of Peppa's friends.
Our Peppa's Theme Park Party was a huge success. I just want too thank UKMumsTV who made this all possible for us. We love hosting parties and sharing it all with you. Peppa will always be loved in our house, my youngest two just can't get enough. Lucky for me I now have all of these wonderful Peppa's Theme Park Toys to keep them entertained over the Easter Holidays. Thank heavens for small mercies. I hope you've enjoyed following our party journey.


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Tag Archives: Vaccines
Health / General Awareness
Once there was a time when I believed in vaccinations… then I woke-up.
>> Video
During the past several months as a slew of draconian vaccine bills have been aggressively pushed upon state legislators to legally enforce vaccination against Americans freedom of choice, I have had the opportunity to debate publicly pro-vaccine advocates on a number of occasions. When faced with a barrage of peer-reviewed scientific facts confirming vaccine failures, and its lack of efficacy and safety, representatives of the vaccine establishment will inevitably raise the issue of the eradication of polio and smallpox from the US as case examples of two vaccine miracles.
Yet in neither case, has there been scientifically sound confirmation that the demise of these two infectious diseases were the result of mass population vaccine campaigns.
Furthermore, this horribly simplistic belief that polio and smallpox are exemplary models for all other vaccines is both naïve and dangerous. Vaccinology does not follow a one-size-fits-all theory as the pro-vaccine industry propagates to the public. For any coherent public debate, it is necessary for each vaccine to be critically discerned upon its own terms with respect to its rate of efficacy, the properties of viral infection and immune response, vaccine adverse effects, and the long term risks that may not present symptoms until years after inoculation.
This post is to deconstruct the false claims of polio and smallpox as modern medical success stories and put each in its historical and scientific perspective. In this first part, the legacy of the polio vaccine and its ongoing track record of failure, particularly in developing nations, will be presented.
It is a very dangerous assumption to believe that any new vaccine or drug to fight an infectious disease or life-threatening disease will be safe once released upon an uninformed public. The history of pharmaceutical science is largely a story of failures as well as successes. Numerous drugs over the decades have been approved and found more dangerous than the condition being targeted, but only after hundreds of thousands of people were turned into guinea pigs by the medical establishment. In the case of vaccines, both the first human papilloma vaccine (Gardasil) and Paul Offit's vaccine for rotavirus (Rotateq) were disasters. Both were fast tracked through the FDA and both failed to live up to their promises.
This scenario of fast tracking unsafe and poorly researched vaccines was certainly the case for one of the first polio vaccines in 1955. In fact the polio vaccine received FDA approval and licensure after two hours of review – the fastest approved drug in the FDA's history. Known as the Cutter Incident, because the vaccine was manufactured by Cutter Laboratories, within days of vaccination, 40,000 children were left with polio, 200 with severe paralysis and ten deaths. Shortly thereafter the vaccine was quickly withdrawn from circulation and abandoned.
The CDC's website still promulgates a blatant untruth that the Salk vaccine was a modern medical success. To the contrary, officials at the National Institutes of Health were convinced that the vaccine was contributing to a rise in polio and paralysis cases in the 1950s. In 1957 Edward McBean documented in his book The Poisoned Needle that government officials stated the vaccine was "worthless as a preventive and dangerous to take." Some states such as Idaho where several people died after receiving the Salk vaccine, wanted to hold the vaccine makers legally liable.
Dr. Salk himself testified in 1976 that his live virus vaccine, which continued to be distributed in the US until 2000, was the "principal if not sole cause" of all polio cases in the US since 1961. However, after much lobbying and political leveraging, private industry seduced the US Public Health Service to proclaim the vaccine safe. Although this occurred in the 1950s, this same private industry game plan to coerce and buy off government health agencies has become epidemic with practically every vaccine brought to market during the past 50 years.
Today, US authorities proudly claim the nation is polio-free. Medical authorities and advocates of mass vaccination raise the polio vaccine as an example of a vaccine that eradicated a virus and proof of the unfounded "herd immune theory". Dr. Suzanne Humphries, a nephrologist and one of today's most outspoken medical critics against vaccines has documented thoroughly that polio's disappearance was actually a game of smoke and mirrors.By 1961, the polio vaccine should have been ruled a dismal failure and abandoned since more people were being paralyzed from the vaccines than wild poliovirus infection.
The 1950s mark a decade of remarkable medical achievement; it also marked a period of high scientific naiveté and enthusiastic idealism. Paralysis was not only associated with polio infections, but also a wide variety of other biologic and toxic agents: aseptic meningitis, Coxsackie and Echo viruses, arsenic, DDT and other industrial chemical toxins indiscriminately released upon millions of Americans. In addition, paralytic conditions were given a variety of names in an attempt to distinguish them, although some, such paralysis due to polio, aseptic meningitis and Coxsackie, were indistinguishable.
One of the more devious names was Acute Flaccid Paralysis (AFP), a class of paralyses indistinguishable from the paralysis occurring in thousands within the vaccinated population. It was therefore incumbent upon health authorities to transfer polio vaccine-related injuries to non-poliovirus causation in order to salvage vaccination campaigns and relieve public fears. Dr. Humphries and her colleagues have noted a direct relationship between the increase in AFP through 2011 and government claims of declining polio infectious rates parallel with increased vaccination.
One of the largest and most devious medical scandals in the history of American medicine also concerns the polio vaccine. In an excellent history about the polio vaccine, Neil Miller shares the story of Dr. Bernice Eddy, a scientist at the NIH who in 1959 "discovered that the polio vaccines being administered throughout the world contained an infectious agent capable of causing cancer." As the story is told, her attempts to warn federal officials resulted in the removal of her laboratory and being demoted at the agency. It was only later that one of the nation's most famous vaccine developers, Maurice Hilleman at Merck identified the agent as a cancer causing monkey virus, SV40, common in almost all rhesus monkeys being used to culture the polio virus for the vaccine.
This contaminant virus was found in all samples of the Sabin oral polio vaccine tested. The virus was also being found in Salk's killed polio injectable vaccine as well. No one knows for certain how many American's received SV40 contaminated vaccines, but some estimates put the figure as high as 100 million people. That was greater than half the US population in 1963 when the vaccine was removed from the market.
Many Americans today, and even more around the world, continue to be threatened and suffer from the legacy of this lethal vaccine. Among some of the more alarming discoveries since the discovery of the SV40 in Salk's and Sabin's vaccines and its carcinogenic footprint in millions of Americans today are:
Loyola University Medical Center identified SV40 in 38% of bone cancer cases
58% of mesothelioma cases, a life threatening lung cancer, had SV40 present
A later analysis of a large national cancer database found mesotheliomas were 178% higher among those who received the polio vaccines
A study published in Cancer Research found SV40 in 23 percent of blood samples taken and 45% of semen samples studied, thereby confirming that the monkey virus can be sexually transmitted.
Osteosarcomas are 10 times higher in states where the polio vaccine contaminated with SV40 was most used, particularly throughout the Northeastern states
Two 1988 studies published in the New England Journal of Medicine discovered that SV40 can be passed on to infants whose mother's received the SV40 tainted vaccines. Those children later had a 13 times greater rate of brain tumors compared to children whose mothers did not receive the polio vaccines. This would also explain why these childrens' tumors contained the SV40 virus present, even though the children themselves did not receive the vaccine.
There is a very large body of scientific literature detailing the catastrophic consequences of SV40 virus infection. As of 2001, Neil Miller counted 62 peer-reviewed studies confirming the presence of SV40 in a variety of human tissues and different carcinomas. Although the killed polio vaccines administered in developed countries no longer contain the SV40 virus, the oral vaccine continues to be the vaccine of choice in poor developing countries because its cost-effectiveness to manufacture. Safety is clearly not a priority of the drug companies, health agencies and bureaucratic organizations that push the vaccine on impoverished children.
After almost sixty years of silence and a federally sanctioned cover up, the CDC finally admitted several years ago that the Salk and Sabin vaccines indeed were contaminated with the carcinogenic SV40 monkey virus.
However, SV40 is not the only contaminate parents should be worried about. As with other vaccines, such as measles, mumps, influenza, smallpox and others, the viral component of the vaccine continues to be cultured in animal cell medium. This medium can contain monkey kidney cells, newborn calf serum, bovine extract and more recently clostridium tetani, the causative agent for tetanus infection.
All animal tissue mediums can carry known and unknown pathogenic viruses, bacterial genetic residues, and foreign DNA fragments that pose countless potential health risks. Based upon transcripts of CDC meetings on biological safety, the late medical investigative reporter, Janine Roberts, noted that vaccine makers and government health officials admit they have no way to prevent dangerous carcinogenic and autoimmune causative genetic material from being injected into an infant. Among the unwanted genetic material that might be found in vaccines today are: cancer-causing oncogenes, bird leukemia virus, equine arthritic virus, prions (a protein responsible for Mad Cow Disease and other life threatening illnesses), enzyme reverse transcriptase (a biological marker associated with HIV infection), and a multitude of extraneous DNA fragments and contaminates that escape filtration during vaccine preparation.
The CDC acknowledges that it is impossible to remove all foreign genetic and viral material from vaccines. As Janine Roberts noted, the science behind the manufacture of vaccines is extraordinarily primitive. Therefore, the CDC sets limits for how much genetic contamination by weight is permitted in a vaccine, and the agency over the years continues to increase the threshold.
Amidst the polio vaccine debacle and mounds of scientific literature confirming the vaccines' i failure, US health agencies and the most ardent proponents of vaccines, such as Paul Offit and Bill Gates, retreat into the protected cloisters of medical denialism and continue to spew folktales of polio vaccines' success.
The polio vaccines on the market have not improved very much during the past 60 years. They continue to rely upon primitive manufacturing technology and animal tissue culturing. In recent years Bill Gates' polio eradication campaigns in India have been dismal failures. Touted as one of the "most expensive public health campaigns in history" according to Bloomberg Business, as many as 15 doses of oral polio vaccine failed to immunize the poorest of Indian children. Severe gastrointestinal damage due to contaminated water and wretched sanitation conditions have made the vaccine ineffective. Similar cases have been reported with the rotavirus and cholera vaccine failures in Brazil, Peru and Bangladesh. According to epidemiologist Nicholas Grassly at Imperial College London, " There is increasing evidence that oral polio failure is the result of exposure to other gut infections."
There is another even more frightening consequence of Gates' vaccine boondoggle launched upon rural India in 2011. This particular polio vaccine contains an increased dosage of the polio virus. In the April-June 2012 issue of the Indian Journal of Medical Ethics, a paper reported the incidence of 47,500 new cases of what is being termed "non-polio acute flaccid paralysis", or NPAFP, following Gates polio campaign. The following year, there were over 53,500 reported cases. NPAFP is clinically indistinguishable from wild polio paralysis as well as polio vaccine-induced paralysis. The primary difference is that NPAFP is far more fatal.
Physicians at New Delhi's St. Stephens Hospital analyzed national polio surveillance data and found direct links between the increased dosages of the polio vaccine and rise in NPAFP. Coincidentally, the two states with the highest number of cases, Uttar Pradesh and Bihar, are also the two states with the worst water contamination, poverty and highest rates of gastrointestinal diseases reported by Bloomberg. As early as 1948, during a particularly terrible polio outbreak in the US, Dr Benjamin Sandler at Oteen Veterans' Hospital observed the relationship between polio infection, malnutrition and poor diets relying heavily on starches. According to nutrition data, white rice, the primary daily food staple among poorer Indians, has the highest starch content among all foods.
Despite this crisis, in January 2014, Bill Gates, the WHO and the Indian government announced India is today a polio-free nation. Another sleight of hand performance of the polio vaccine's magical act.
The case of India, and subsequent cases in other developing nations, scientifically supports a claim vaccine opponents have stated for decades; that is, improving sanitation, providing clean water, healthy food, and the means for better hygiene practices are the safest and most efficacious measures for fighting infectious disease. According to statistics compiled by Neil Miller, Director of ThinkTwice Global Vaccine Institute, the polio death rate had declined by 47% from 1923 to when the vaccine was introduced in 1953. In the UK, the rate declined 55% and similar rates were observed in other European countries.
Many historians of science, such as Robert Johnson at the University of Illinois, agree that the decrease in polio and other infectious diseases during the first half of the twentieth century were largely the result of concerted national public health efforts to improve sanitation and public water systems, crowded factory conditions, better hygienic food processing, and new advances in medicine and health care. Relying upon the unfounded myth that vaccines are a magic bullet to protect a population suffering from extreme conditions of poverty, while failing to improve these populations' living standards, is a no-win scenario. Vaccines will continue to fail and further endanger the millions of children's health with severely impaired immune systems with high levels of vaccines' infectious agents and other toxic ingredients.
A further question that has arisen in recent years is whether or not a new more deadly polio virus has begun to merge as a result of over-vaccination. Last year, researchers at the University of Bonn isolated a new strain of polio virus that evades vaccine protection. During a 2010 polio outbreak in a vaccinated region of the Congo, there were 445 cases of polio paralysis and 209 deaths. This is only the most recent report of polio virus strains' mutation that calls the entire medical edifice of the vaccine's efficacy into question.
One of the first discoveries of the vaccine contributing to the rise of new polio strains was reported by the Institut Pasteur in 1993. Dr. Crainic at the Institut proved that if you vaccine a person with 3 strains of poliovirus, a fourth strain will emerge and therefore the vaccine itself is contributing to recombinant activity between strains.
Moreover, since the poliovirus is excreted through a persons GI system, it is commonly present in sewage and then water sources. In 200, Japanese scientists discovered a new infectious polio strain in rivers and sewage near Tokyo. After genetic sequencing, the novel mutation was able to be traced back to the polio vaccine. Additional vaccine-derived polio strains have also been identified in Egypt, Haiti and the Dominican Republic.
Therefore, the emergence of new polio strains due to over-vaccination is predictable. Similar developments are being discovered with a new pertussis strain that evades the current DPT vaccines. For this reason, there has been an increase in whooping cough outbreaks among fully vaccinated children. Influenza viruses regularly mutate and evade current flu vaccines. The measles vaccine is becoming less and less effective, and again measles outbreaks are occurring among some of the most highly vaccinated populations.
As with the failure of antibiotics because of their over-reliance to fight infections, researchers are now more readily willing to entertain the likelihood that massive vaccination campaigns are contributing to the emergence of new, more deadly viral strains impervious to current vaccines.
Currently, federal agencies review the vaccine science, reinterpret the evidence as it sees fit, and are not held accountable for its misinformation and blatant denialism that threatens the health of countless children at the cost of tens of billions of dollars. Vaccine policies are driven by committees that govern vaccine scheduling and everyone is biased with deep conflict of interests with the private vaccine makers. Even if a person were to make the wild assumption that polio vaccines were responsible for the eradication of polio infection in the US, what has been the trade off? According to the American Cancer Society, in 2013 over 1.6 million Americans will be diagnosed with cancer. Twenty-four million Americans have autoimmune diseases. How many of these may be related to the polio and other vaccines? As we have detailed, In the case of the polio vaccine the evidence is extremely high that an infectious disease, believe to have been eliminated from the US, continues ravage the lives of polio vaccine recipients. Nevertheless it can no longer be disputed that the polio vaccine's devastating aftermath raises a serious question that American health officials and vaccine companies are fearful to have answered.
Right now they "right" the papers, interpret them and are not held accountable if they are wrong. Policies driven by committees governing scheduling and all biased with conflict of interest.
General awarenessHealthRick HeskeyVaccinesWHO
MD Pill Pushers
Isn't it weird that when you go to the doctor, say for example if you have back pains. They don't touch you and they don't ask about your life or other activities. It's a small conversation and then they write some pills for you. The same thing is with mental problems. I think that most of these so called mental problems could be solved if thre was a functional family unit, healthy diet, exercise and couple of good friends to talk to. But the problem is that doctors are medical companies whores, who are told to prescribe drugs to all people's problems. Early stages of medical training the big pharma arranges free lunches and studying equipment to these future doctors and that's how they become dependent of these corporations. And the deal is that if you sell a lot of drugs you get a lots of benefits.
Here's a story how drug-free treatment led to life:
MD Pill Pushers- A Personal Story
The medical profession is an extension of the pharmaceutical industry. Instead of curing us, many doctors are making us sick, preying on us for profit like drug traffickers.
by David Scott Douthit (henrymakow.com)
This is the story of Matthew. He is my step grandson, who has been raised entirely by my wife since shortly after birth. I have know Matthew since he was eight-years-old. Although Matthew is a good kid, at that time he was struggling with what was called Autism, a label for a wide spectrum of abnormalities surfacing in early childhood.
Matthew's issues started shortly after he was given a vaccination for Measles, Mumps, Rubella. This is often the case for children with Autism. The doctors claim it is just coincidence. The critics claim it is the ethyl-mercury contained in the serum as a preservative that actually causes Autism.
Of course the doctors have an answer for the critics. That answer is to unleash a horde of government-paid spokesmen to dispel such pesky old wives tales. The Doctors also have a solution for autism. That solution is to unleash a horde of potent psychoactive chemicals to mask, stiffle, and cripple the dread disease, which just happens to reside within human beings.
Those chemicals include but are not limited to, Zyprexa, Seroquel, and Zoloft. Zyprexa was the subject of a Rolling Stone Magazine article clearly explaining how drugs are often marketed for conditions they were not developed for. This makes billions in profits for the stockholders, who risk their very fortunes to help humanity. You see, it is those overwhelming profits that help develop new drugs to help humanity. And so this cycle goes.
Meanwhile back on the block, kids like Matthew have to wade through a chemical maze designed to generate an entirely new perception of life.
POSTURING
That is where Matthew was when I came into the picture. The Doctors were working fervently to solve Matthews problems with a pill. And Matthew exhibited all sorts of problems too. He would have mini-seizures called "posturing".
Isn't it lovely how the Doctors always seem to hatch a clever euphemism to cover an ugly truth. Posturing consists of holding both hands out in front of the body, palms up as if being inspected. Matthew would then roll both beautiful brown eyes completely into the back of his head exposing just the whites of his eyes.
This would occur all throughout the day. Matthew seemed to be completely unaware of what occurred. It all seemed so strange to me, but my future wife assured me the doctors had told her this was perfectly normal. Of course it didn't have anything to do with those potent psychoactive chemicals…
It was those wonder-working chemicals that caught my interest. I accepted the Doctors' explanations for Zyprexa, Seroquel and Zoloft because I simply did not know enough. Ignorance is bliss. But when the Doctors added Adderall to Mathew's regime, they were pushing the very limits of credibility.
Adderall is an amphetamine class drug such as Ritalin. When Matthew was on Adderall, he exhibited behaviors very similar to crack heads. His eyes would roll in their sockets in a different way. His behavior at school had reached the point they were going to expel him. I convinced my wife, the Doctors were barbarians who had sold there souls for a free trip to Hawaii perk. I convinced her to take Matthew off all the drugs, to at least let his poor system clear.
Within two weeks, 80-90% of what the Doctors were calling Autism totally disappeared never to be seen again, including "posturing".
Matthew's behavior corrected itself. A new Matthew emerged from the ruins of the old, like say a Phoenix or something. The transformation was complete. The new un-drugged Matthew no longer shoveled Potato chips into his mouth, and he consequently lost a bunch of excess weight. He developed a vibrant sense of humor. He was a human being again.
The special school Matthew had been attending had a policy that required all parents to drug their children. Working in conjunction with the school, the doctors found fertile ground to traffic drugs. It all seems so "drug-dealer-like" to me, but what do I know I am just a parent?
In any event, Matthew was not welcome at the special school anymore, so for the very first time he ventured into the public school system. It was a daunting task, but something he lived up to. Isn't it weird how people excel when challenges are placed in front of them, and they are free to use their minds?
Many years later Matthew graduated from that public school system without incident, and with many new friends. He regularly works out with weights. He has many hobbies and interests, including girls which is far beyond the scope of this article.
Matthew is almost 20-years-old now and is looking forward to facing life's challenges, undrugged, unfettered, and flags flying in the wind.
Also by David Scott Douthit:
The AIDS Hoax
Gulf War Troops Got "Vaccine" of Nerve Gas
Related- Dan Abshear
Thoughts of a Recovered Drug Addict
Italian Court Rules Vaccines Cause Autism
Vaccinated Spread Measles
Parents Break Silence on Vaccine Violence
http://www.bolenreport.com/autism/antivaccine%20yes.htm
http://www.naturalnews.com/048591_mandatory_vaccinations_medical_ethics_mainstream_media.html
AutismGeneral awarenessHealthHenry MakovVaccines


With the Llanelli Waterside 10k looming large on the horizon this coming Sunday, I felt the need (rather than the desire) to give myself a long run out as my preparations draw to a close.
So a 5 mile run ensued in a time of 41 minutes 53 seconds, which didn't exactly fill me with confidence given my target of wanting to break the 50 minute barrier this Sunday. To compound matters I really did feel like sh*t after it, with my beetroot glowing face a sight to be seen by the traffic along Mumbles road I'm sure. Hot and bothered I most certainly was. Furthermmore, my wet and windswept body are hardly going to endear themselves to my fast encroaching cold (currently at the raging sore throat stage).
Today was also my first day back in work after a lovely week away with the house of DDWT. Pre-lunchtime run I was sifting through the backlog quicker than a comb through sand, post-lunchtime run and it was more a case of a lollipop stick in honey.
What have I left myself in for.


Krol Ko is a small temple located about 2 kilometers west of Ta Som, just after the 11th kilometre marker stone and 100 metres to the right of the road, a short distance from Neak Pean. Its name means "oxen park".
From the east, you enter the second enclosure through a simple opening in the external laterite enclosure wall. The internal court is defined by a 25 by 35 metre wall - again in laterite - which is itself surrounded on three of its sides with a moat lined with steps.
Some frontons have been reconstructed on the ground on either side of a small cruciform terrace. Two of them on the right represent the bodhisattva Lokesvara, to whom the temple may have been dedicated. To the left is Krishna raising the mount Govardhana to shelter the shepherds and their flocks.
Krol Ko is a minor temple that will only be of interest to those with time and specific interest in studying Angkor indepth. It is located on the left (north) side of the road that runs between Preah Khan and Ta Som. Turn left 100 meters after Neak Pean which is on the right.
False door at Krol Ko.


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The Adventures of Sir Gawain The True
by Gerald Morris
Illustrated by Aaron Renier
Sir Gawain, a knight in King Arthur's court, has a reputation. He is Sir Gawain the Undefeatable. He saves damsels from dragons. He wins tournaments. But now, Sir Gawain faces a new kind of challenge when, one Christmas feast, the Green Knight challenges him to meet blow for blow. When Gawain chops off his head, the game gets more serious. In a year's time, Gawain must meet the Green Knight at the Green Chapel so that the Green Knight can return the blow. Will Gawain keep his word? Through several adventures, Sir Gawain learns that knighthood means more than being undefeated.
In SIR GAWAIN THE TRUE, Gerald Morris instills his own storytelling skills and humor into the medieval tale SIR GAWAIN AND THE GREEN KNIGHT, making medieval literature come alive in the hearts of new generations. At times his version diverges from the medieval text. At times, Gerald Morris steps back to make fun of some of the traditions and assumptions of chivalry, and yet, in the end, the story itself exemplifies these values, such as the medieval concept of trothe. Many of the values underlying Sir Gawain's adventures are indeed appropriate for young readers. Sir Gawain learns the value of friendship, keeping one's word and courtesy/respect for others.
SIR GAWAIN THE TRUE is a great, fun story for young readers. The pace is lively, the storytelling excellent and the characters memorable. Aaron Renier's black and white illustrations enrich the story's humor as well as the characterization and the landscape. SIR GAWAIN THE TRUE is a marvelous way to introduce the joy of the classics to young readers. SIR GAWAIN THE TRUE is full of adventure, honor, and all those things that have enchanted Arthurian fans throughout the centuries. Gerald Morris gives the tales just the right twist for readers of today.
Although SIR GAWAIN THE TRUE has a target audience of young readers, I highly recommend this and all of Gerald Morris's Arthurian tales to all medievalists and Arthurian enthusiasts. Gerald Morris's tales, SIR GAWAIN THE TRUE included, make one fall in love with medieval literature all over again. In some ways, he is faithful to the source material, but thankfully not in a slavish fashion. Those who have read and reread SIR GAWAIN AND THE GREEN KNIGHT over and over, like myself, will easily notice some of the differences between the medieval version and Gerald Morris's version but the differences are also what make the story so much fun. If you are looking for a slavish word for word translation, go elsewhere. If however, you enjoy a great story retold in new ways, SIR GAWAIN THE TRUE is a keeper for the bookshelves! Indeed, in retelling classic Arthurian tales while instilling in the tales his own unique gift of storytelling, Gerald Morris makes the Arthurian world come alive again. Of course, retelling and recreating, is in itself faithful to the medieval spirit. Superb!!
Publisher: Houghton Mifflin Books for Children (April 18, 2011)
Reading Level: Ages 6-9
Series: The Knight's Tales


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Art and design in Stanley School stimulates children's creativity and imagination. It provides visual, tactile and sensory experiences and a way of understanding and responding to the world. It enables children to communicate what they see, feel and think through the use of colour, texture, form, pattern and different materials and processes.
Children become involved in shaping their environments through art and design activities. They learn to make informed judgements and aesthetic and practical decisions. They explore ideas and meanings through the work of artists and designers. Through learning about the roles and functions of art, they can explore the impact it has had on the world around them, and that of different times and cultures.
Topics from the three year rolling programme are designed to support creative development and be cross curricular in their nature. These topics include art and the environment, printing and textiles, paint effects, patterns and colour in African art, recycled art, printing and collage, still life drawing and painting. Artists studied include Andy Goldsworthy, Monet, Archimbaldo, Georgia O'Keefe, Van Gogh, Andy Warhol and LS Lowry.
Art activities allow children to work alone or as part of a group. They can interact with each other, develop new skills and feel a sense of accomplishment in their creativity.