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Missouri's Statutes of Limitations on Different Case Matters
Grandparent Rights in Missouri
In Missouri, grandparents' rights to visitation with a minor child are defined by state statute. Pursuant to Missouri Rev. Stat. § 452.402, a court may grant reasonable visitation rights to grandparents in the following situations.
When parents file for divorce.
After a divorce has been finalized if visitation has been denied to the grandparents.
When one parent of a child is deceased and visitation has been denied to the grandparent.
If a child has resided with a grandparent for at least six months during the 24-month period preceding filing a petition for visitation and visitation has been unreasonably denied to the grandparent for at least 90 days. However, a grandparent may not file pursuant to this provision if the parents are legally married to each other and the child is residing with the natural parents.
What is the procedure for filing for grandparent visitation in Missouri?
Grandparents have a statutory right to intervene in a proceeding to request visitation with minor children in a divorce proceeding. A court shall grant a grandparent's motion to intervene in a divorce case solely on the issue of visitation rights. A court shall grant a grandparent's motion to intervene and modify a previous custody order if the grandparent has been denied visitation.
A motion to intervene allows a party who was not an original party to the lawsuit to be notified of future court proceedings and to be present at all future proceedings. In cases involving grandparent visitation, the grandparent seeking to intervene in the parents' divorce proceeding will need to file a petition to intervene and request an order granting the motion for intervention.
After a divorce case has been closed, a grandparent who has been denied visitation may file a petition with the court where the original case was filed to reopen the case. Grandparents who are being denied visitation should consider keeping a record for themselves on the exact time, date, place, and manner that visitation was denied, and note any stated reasons given for denial of visitation. This information can become important later on if a case proceeds to mediation or a hearing.
A court may order reasonable conditions or restrictions on grandparent visitation. Examples of reasonable conditions include the time and place where visitation shall occur. A court may also consider if there have been any problems with visitation in the past such as excessive phone calls or interference with visitation by a parent.
What is court-ordered mediation?
If a grandparent has been denied visitation, a court may (upon written request) order mediation with any party who has custody rights and the grandparent. The costs of mediation shall be paid by the grandparent making the request. The purpose of a mediator is to assist in resolving any disputes between the parties outside a courtroom setting. Mediation sessions may be terminated by either party after a third mediation session.
Mediation is a means to try to settle a case outside a courtroom setting. Many cases can be resolved through mediation with an experienced negotiator on your side which can save valuable time and money that could otherwise be spent on litigation. Cases that cannot be settled through mediation may need to be resolved by a judge after evidence is presented at a hearing.
Mediation is not the only way that a case may settle outside a courtroom setting. In some cases, if all parties involved in a case are able to reach an agreement before mediation or a formal hearing, a written agreement can memorialize the understanding between the parties. A written agreement can be incorporated into a court order, which will then become legally binding after being approved by a judge and filed with the court.
What factors may a court consider when determining the best interests of the child?
When no agreement can be reached between the parties involved, a court will make any decision regarding grandparent visitation in Missouri based on the best interests of the child. In making this determination, the court will consider whether or not granting visitation with grandparents would endanger a child's physical health or impair their emotional development. A court will consider all factors relevant to a child's well-being, including, but not limited to, the following.
The wishes of the child's parents. Parents may submit a proposed parenting plan to the court for consideration.
The interaction and interrelationship of the child with any relatives or other persons who could affect the child's well-being.
The child's adjustment to the child's home, school, and community.
The mental and physical health of all individuals involved, including any history of abuse of any individuals involved. In cases where the court finds that a pattern of domestic violence has occurred, the court shall enter orders in a manner that best protects the child from further harm.
The intention of either parent to relocate. In a divorce case where grandparent visitation is at issue, a court may consider where the grandparents live and their relationship with the child when deciding which parent should be awarded custody.
The wishes of the child. A court may consult a child to better understand the child's wishes in regard to grandparent visitation. A court's decision to do this is at the judge's discretion and usually will depend on the age and maturity of the child as well as whether or not the court has enough evidence to make a decision regarding the case without input from the child.
A court may order a home study to assist the court in rendering decisions consistent with the best interests of a minor child. For grandparents requesting unsupervised or overnight visitation, the purpose of a home study is to ensure that they have adequate accommodations suitable for the minor child.
If your case proceeds to a contested hearing, you may be expected to testify about your relationship with the child, the child's parents relationship with the child, your housing situation, any proposed visitation schedule, whether or not you have been denied visitation according to the court-ordered schedules and any other factors that may be deemed relevant to a determination of your case. It is a good idea to prepare for a hearing by taking photos of your home and making a list of any of the most important things you want a judge to consider.
During court proceedings, it is important to be completely honest about any of the questions you are asked, even if you feel that an answer could make you look bad. It is also important to share all the facts of your case with your attorney prior to any contested hearing. Judges are experienced in considering all the facts of the case and understand the importance of children's relationship with their grandparents.
How do grandparents' rights change when parents are living together and legally married?
When a child's natural parents are living together and are legally married, there is a "rebuttable presumption" that the parents know what is in their child's best interests. This means that a court will not interfere with the decision of legally married parents to allow or deny grandparent visitation unless a grandparent can prove that the parents are not acting in their child's best interests.
The natural parents of a minor child may make decisions regarding a child's upbringing, including education, healthcare, and religious training. This means that a court will not interfere with whatever a parent decides regarding their child's upbringing unless it is demonstrated by evidence that these decisions are not consistent with the child's best interests.
What is a guardian ad litem?
A judge may appoint a guardian ad litem to better understand the needs of children in a child custody case. A guardian ad litem is an attorney who represents a minor child. A guardian ad litem may conduct interviews with the parents of a minor child, the minor child, the grandparents, and any other witnesses necessary to obtain information regarding the child's best interests. A guardian ad litem will then make a report for the court regarding the information discovered and any opinions regarding what is in a child's best interests. Determinations made by a guardian ad litem are not binding on a court but can be persuasive in child custody and visitation proceedings.
Are step-grandparents allowed to file for visitation?
Step-grandparents are not permitted to file for visitation pursuant to the Missouri state statutes regarding visitation rights for grandparents. However, in some situations, an attorney may be able to seek visitation for step-grandparents when it is in the best interests of a child. Speaking with an experienced family law attorney is the best way for step-parents who are seeking visitation with a minor child understand their rights and the best way to proceed with their case.
Contact Cass County, Missouri Family Law Attorney from Higher Level Legal.
Procedural aspects of family law cases can be complex. It is important to have an attorney with proven ability to achieve successful results for his clients on your side. Our team is a knowledgeable, compassionate law firm who will take the time to listen to your side and fight for your rights in court. Contact the Higher Level Legal Law Firm today online or call (816) 331-9968 to schedule a consultation.
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If you need assistance or have questions, please call us at (816) 331-9968 to schedule a consultation. We are here to help you through this process.
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The Inexplicable Mystery Into Dominican Girl Uncovered
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The Inexplicable Mystery Into Dominican Girl Uncovered

Some have causes for seeking a husband overseas; others resolve on this because of common societal trends. So now you know very nicely what you are going to look for for the Dominican Republic to make excessive issues occur.
The downside is that such unions have come to be recognised as normal, by no means against the law or a violation of the elemental rights of the child by the aggressor.
Samuel Mazzuchelli, OP, included for "the edification of the Sisters" within the The Rule of the Sisters of the Third Order of St. Dominic that he developed in 1860.
Roberts firmly grounds her interpretation in the values of the Order to which the nuns belonged, and in the political and social concerns of their metropolis.
They are sometimes dressed properly and stylishly, have good hair-cut and bodily fit and unbounded self-assurance.
However, you should spend a while finding Dominican mail order brides who meet your goals and wish to find a foreign husband.
Another method of being acquainted with these women are gyms, malls, cafes, supermarkets.
No matter how robust your need to succeed on your first date, you must discover more about Dominican courting tradition, politics, history, and society.
However, work nonetheless needs to be accomplished within the Dominican Republic to achieve gender equality. 35.9% of ladies aged 20–24 years old who have been married or in a union before age 18. The adolescent birth fee is 53.5 per 1,000 ladies aged as of 2019, up from fifty one per 1,000 in 2017. In 2018, 9.6% of ladies aged years reported that they'd been subject to bodily and/or sexual violence by a present or former intimate associate in the dominican republic chicks earlier 12 months. Also, girls and women aged 15+ spend 16.2% of their time on unpaid care and home work, in comparability with 3.9% spent by males. Gladys Gutierrez stated her nation was ashamed in regards to the marginalized state of affairs of Dominican women. However, the Government had accomplished a lot to raise their standing, and ladies themselves had struggled to end the discrimination against them.
So, it's not surprising to seek out out that the first marriage age within the Dominican Republic is about 21. It indicates that girls in this nation are extra conventional and family-oriented when in comparison with their Western counterparts.
We're informed that Maria, in her weak condition, was tyrannized by a family servant for a number of years. With reproductive, gender, and sexual points being the epicenter of Dominican politics, girls, more than ever, are claiming their energy and sexual liberation. Teen Vogue spoke with five women who are making strides in the artistic scene in the Dominican Republic through their music and voices. They are revolutionary by simply current, their existence in a male-dominated industry and patriarchal, religious society is political. The effective software of this legislation by the competent authorities required each adequate training and endowing judges, police, and state brokers with appropriate assets to attain its functions.
Why You Need To Be Careful Buying This Dominican Republic Girls
With this reassurance, Sybillina requested permission to reside a solitary, ascetic life in a room adjoining the Dominican church in Pavia. To the window in her cell, the troubled, sick, and repentant got here seeking her help and counsel. Deeply devoted to the Eucharist, she spent her time in prayer, and her cell quickly grew to become a degree of pilgrimage for Pavians. She lived there for over 60 years, doing penance, performing miracles, and spreading devotion to the Holy Spirit. Sybillina died at eighty years of age on March 19, 1367, and was beatified in 1854 by Pope Pius IX. The Order celebrates her feast on April 19. This undesirable young girl was capable of survive because the generous people of Castello offered her meals and shelter.
The Do's and Do nots Of Dominican Girls
The scant data presented relating to violence towards ladies drew consideration to numerous homicides resulting from so-called "crimes of ardour". Such crimes could have emanated from the macho culture of Latin American international locations. They must be investigated, and males must be enlightened relating to their assumption of superiority over women. Dominican women search to be cared for, supplied for and courted. Being accustomed to independent western ladies, it could seem to be inappropriate.
Afterwards, this Carmelite maintained a particular devotion to Maria, a member of the Dominican Laity. Concerning Sister Amata, we know practically nothing, but that she was a good friend of St. Dominic. He, in accordance with legend, gave her the name Amata–which means "beloved". Dominic most likely urged Amata to enter the Convent of San Sisto or was the technique of her staying there at the time of the reforms, when the Nuns left Santa Maria del Tempulo and moved to San Sisto. She was among these Nuns who moved with Cecilia to Bologna to help with that basis. 16 Stunning Images from Morocco's L'Boulevard 2019 FestivalNo better single event showcases the rising alternative culture scene in Morocco. Ghanaian Singer Gyakie Is Making African R&B While In CollegeThe daughter of a Highlife music legend is making her personal lane.
By law, modern-day ladies within the Dominican Republic are equal to men by way of rights and property ownership. Culturally, nonetheless Dominican women reside beneath a machista tradition, the place ladies understood and to a certain diploma accepted the machismo nature of Dominican men.
The historical settlement of Spanish colonists obtained its starting from this place; many historic monuments are preserved nowadays. Hot Dominican ladies don't need any pauses in relations or two-three days between dates. If they like a person, you are allowed and even encouraged to proceed to intimate moments with out hesitation. Being accustomed to living in an enormous household and caring about youthful siblings, Dominican girls turn into excellent moms in future. They provide their kids all that is essential, raise them skillfully and train them to turn out to be impartial. The sunny and outstanding country in the Hispaniola island has quite a few sights; sort and sizzling Dominican women are among them. Inventive and resourceful ladies, Dominican women frequently originate from households with restricted means.
Dominican Girls Explained
In 1881, she and her husband opened the Instituto de Señoritas, a faculty for girls within the DR. While Trujillo noticed their deaths as a victory, their murders grew to become his downfall. The public outcry that adopted catalyzed change, and on May 30, 1961, Trujillo was murdered. In May 1960, Minerva and María Teresa were sentenced to three years in prison for his or her dissident activities. Though mounting worldwide pressure compelled Trujillo to free them, the sisters have been murdered three months after their release.
But they possess specific bodily and persona traits, making them unique. With her husband, Zdislava founded a Dominican convent and built a church the place she was ultimately buried. Zdislava was canonized on May 21, 1995, and her feast day is celebrated on Jan four.
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text:
40 Percent of Americans Would Give Up Their Dog Over Their Phone
From one woman's literal race to the bathroom to a surprising statistic about dog owners, here's everything buzzing today in pop culture and beyond.
Grand Junction's Lock Screen On Their Phones Looks Like This
It's something you look at multiple times a day -- your lock screen.
Most Young Music Fans Don't Want Phones Banned from Gigs
Survey says only 27 percent of 16-30s are in favor of filming being prevented
Where Are Western Colorado's Working Payphones?
With the proliferation of cell phones, the old-fashioned payphone is well on its way to extinction. So, when I saw a working payphone recently, it took me by surprise.
Ed Chandler
If Cell Phone Commercials Told the Truth (We'd Be Bummed)
Whether it's Verizon's "Can you hear me now?" or AT&T's Lily, cell phone commercials have been bombarding us for years now. The thing is, if you've seen one carrier you've seen them all.
Drew Weisholtz
Scam Hits Grand Junction Locking Up Cell Phone Users
There is a new scam that includes a virus that will cause your phone to lose all internet connection. Attempting to force users to pay to regain control of their phones.
Dave Bradley
Dave Love Phone, Dave Breaks Phone, Dave Does The Following
I have to say that this has been one heck of a week. I never thought I would be so connected to a device in my life, but I recently realized I was after I broke my smartphone. So here's the story.
Getting a Puppy Is Better Than Getting a Cell Phone
I remember getting our first family dog, we were so excited to get Heidi Hinky (a wiener dog) all us kids screamed and ran around the house! Our parents couldn't have asked for a better reaction from us kids.
Nomophobia is the Fear of 'No Mo' Phone' — Do You Suffer From This?
Do you fear losing your cell phone? The Detroit News is reporting a survey in Britain says that 66% of the folks in Britain suffer from of nomophobia -- the fear of losing or being unable to use a cellphone. Is your cell phone attached to you at all times?
Are You Spending More on Your Cell Phone Than on Groceries? — Survey of the Day
The basic necessities of life may be food, water and shelter, but a new survey suggests the modern day world might be prepared to trade in sustenance for communication, as many Americans are now spending more money on their cell phone plans than they are on things to eat.


A Fraserburgh photographer has taken fifth spot at the UK Rock Challenge's photography competition - out of 106 entries.
Darren Wilson took one of the four placed runner up spots in the Judge's Choice competition for his montage of shots which show the detail that Fraserburgh Academy put into their hair and make-up for the competition.
The photographer beat over one hundred other entries in the competition which give an insight into how much goes into the Rock Challenge, both on stage and behind the scenes.
The high placed accolade is a major boost for Darren who has set up Beyond The Lens Productions after completing a Higher in photography at the Academy.
Darren said: "I have been interested in photography for about 6 years and have recently started to take it more serious over the past couple of years.
Darren was Fraserburgh Academies official photographer throughout the Rock Challenge, in which they won the Aberdeenshire heats before coming runners up in the Scottish finals.
Darren said: "I developed a strong interest in landscape photography which helped me complete my folio for Higher photography at the academy, taking photographs all around the Aberdeenshire coastline.
The photographer also has a keen interest in film making and says he enjoys "being able to capture memories".
Darren has worked with the Academy in terms of photography and film and recently filmed the Academy's latest drama production.
Beyond The Lens Productions has a Facebook page which showcases all Darren's photographs and videos.


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Home » Secretary Of Education Cannot Forgive All Federal Student Loans
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Secretary Of Education Cannot Forgive All Federal Student Loans
by InterNewsCast 14th January 2021 028
Reed D. Rubinstein, Principal Deputy General Counsel of the U.S. Department of Education, issued an 8-page legal opinion on January 12, 2021 that finds that "the Secretary does not have statutory authority to provide blanket or mass cancellation, compromise, discharge, or forgiveness of student loan principal balances, and/or materially modify the repayment amounts or terms thereof, whether due to the COVID-19 pandemic or for any other reason."
The Office of the General Counsel at the US Department of Education has issued a legal opinion that … [+] the U.S. Secretary of Education does not have the legal authority to forgive all student loan debt.
The legal opinion begins with the fact that only Congress has the power of the purse. It cites Article I, Section 7, Clause 7 of the U.S. Constitution, which states, "No Money shall be drawn from the Treasury, but in Consequence of Appropriations made by Law."
The legal opinion refers to the statutory language at 31 USC 1031, which requires appropriations to "be applied only to the objects for which the appropriations were made except as otherwise provided by law" and must be expressly stated, not inferred or implied.
Federal agencies are also required to "aggressively collect all debts" by the regulations at 31 CFR 901.1(a).
The bases for compromise are specified in the regulations at 31 CFR 902.2. For example, a debt may be compromised because of the borrower's inability to repay the full amount in a reasonable time, because the cost of collection exceeds the potential recovery for the federal government, or because there is significant doubt as to whether the government can win a lawsuit against the borrower. There is no basis for compromising the debt of a borrower who is capable of repaying the debt.
According to the U.S. Supreme Court ruling in Whitman v. American Trucking Assns., Inc., 531 US 457 (2001), any commitment of authority by Congress "must be a clear one." The principle established by this ruling is that Congress does not "hide elephants in mouseholes."
The legal opinion states that the waiver authority in 20 USC 1082(a)(6) is "a limited authorization for the Secretary to provide cancellation, compromise, discharge, or forgiveness only on a case-by-case basis and then only under those circumstances specified by Congress."
The legal opinion notes that the parallel terms clause at 20 USC 1087dd, which applies the same "terms, conditions and benefits" for loans in the Direct Loan program as loans in the FFEL program, does not extend the waiver authority to the Direct Loan program because "the Secretary's general power to compromise or waive claims under the FFEL program is neither a term nor a condition nor a benefit of FFEL program loans."
The legal opinion also finds that the COVID-19 national emergency does not provide the U.S. Secretary of Education with the authority to cancel or forgive federal student loans. The HEROES Act of 2003, at 20 USC 1098bb, provides waiver authority for national emergencies. But, this authority is narrowly limited to ensuring that "affected individuals are not placed in a worse position financially in relation to that financial assistance because of their status as affected individuals." In other words, the legal opinion states that borrowers must be in the "same position financially in relation to their Title IV loans as if the national emergency had not occurred."
The legal opinion concludes that even if the Higher Education Act of 1965 could be fairly construed as providing the U.S. Secretary of Education with the authority to provide blanket or mass cancellation, compromise, discharge or forgiveness, such an executive action is a legislative rule under the Administrative Procedure Act (APA), subject to "all the requirements of notice and comment rulemaking."
Source: Forbes – Money
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We provide all types of electrical services for commercial and retail facilities including shopping centers, office space, sports and entertainment arenas, telecommunications providers, data centers and pharmaceutical suppliers. Since many of these jobs are located in urban environments, we have developed an expertise for working in such areas employing critical planning, scheduling and coordination.
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RICHARD J. CODEY ARENA AT SOUTH MOUNTAIN
The South Mountain Recreation Complex is a family entertainment center which includes the Turtleback Zoo and the Richard J. Codey Arena featuring two ice rinks, concessions, an arcade and meeting rooms. As part of a major renovation for the Essex County Parks Department, work was performed in three areas: the newly constructed two-story parking garage, the 14,000 SF arena addition and the two NHL-regulation sized ice rinks.
NORTH END PAVILION – SPRING LAKE
The new North End Pavilion in Spring Lake, NJ is modeled after its predecessor - a popular beachfront pavilion from the 1930's. This state-of-the-art facility retains the look (and even some of the original decorative tiles) of the previous building while improving accessibility and adding modern conveniences and amenities
BEACH ELECTRIC CO., INC.
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Sayreville, NJ 08872
© 2022 Beach Electric Company. All rights reserved.
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text:
#include "CueListBlock.h"

#include "core/MainController.h"
#include "core/Nodes.h"
#include "block_implementations/Theater/PresetBlock.h"

CueListBlock::CueListBlock(MainController* controller, QString uid)
    : BlockBase(controller, uid)
    , m_goNode(nullptr)
    , m_manualFadeNode(nullptr)
    , m_lastCue(nullptr)
    , m_activeCue(nullptr)
    , m_pendingCue(nullptr)
    , m_running(this, "running", false, /*persistent*/ false)
    , m_fadePos(this, "fadePos", 0.0, 0.0, 1.0, /*persistent*/ false)
    , m_holdPos(this, "holdPos", 0.0, 0.0, 1.0, /*persistent*/ false)
    , m_master(this, "master", 1.0)
    , m_manualFadeUp(true)
{
    m_widthIsResizable = true;
    m_heightIsResizable = true;

    m_goNode = createInputNode("go");
    m_goNode->enableImpulseDetection();
    connect(m_goNode, SIGNAL(impulseBegin()), this, SLOT(go()));

    m_manualFadeNode = createInputNode("manualFade");
    connect(m_manualFadeNode, SIGNAL(dataChanged()), this, SLOT(onManualFadeChanged()));

    connect(m_controller->projectManager(), SIGNAL(projectLoadingFinished()), this, SLOT(convertPersistedCues()));
    connect(m_controller->engine(), SIGNAL(updateBlocks(double)), this, SLOT(eachFrame(double)));
}

void CueListBlock::getAdditionalState(QJsonObject& state) const {
    QJsonArray arr;
    for (Cue* cue: m_cues) {
        if (!cue) continue;
        arr.append(cue->getState());
    }
    state["cues"] = arr;
}

void CueListBlock::setAdditionalState(const QJsonObject& state) {
    m_persistedCues = state["cues"].toArray();
    if (!m_controller->projectManager()->isLoading()) {
        convertPersistedCues();
    }
}

Cue* CueListBlock::addSceneAsCue(PresetBlock* sceneBlock) {
    Cue* cue = new Cue(m_controller, this, sceneBlock);
    m_cues.append(cue);
    if (!m_pendingCue) {
        m_pendingCue = cue;
    }
    emit cuesChanged();
    return cue;
}

void CueListBlock::createCueFromMix() {
    BlockInterface* block = m_controller->blockManager()->addNewBlock(PresetBlock::info().typeName);
    if (!block) {
        qWarning() << "CueListBlock::createCueFromMix(): Could not create Preset Block.";
        return;
    }
    PresetBlock* presetBlock = nullptr;
    if (block->getBlockInfo().typeName == PresetBlock::info().typeName) {
        presetBlock = qobject_cast<PresetBlock*>(block);
    }
    if (!presetBlock) return;
    presetBlock->saveFromMix();
    Cue* cue = addSceneAsCue(presetBlock);
    int number = m_cues.size();
    presetBlock->m_label.setValue(QString("Preset %1").arg(number));
    presetBlock->hideGui();
    if (getActiveCue()) {
        moveBelow(cue, getActiveCue());
    }
    makePending(cue);
}

void CueListBlock::go() {
    if (m_fadePos < 1.0 && m_activeCue) {
        // cue fade is running, skip to end:
        m_fadePos = 0.999;
    } else if (m_holdPos < 1.0 && m_activeCue && m_activeCue->follow()) {
        // hold is running, skip to end:
        m_holdPos = 0.999;
    } else {
        // cue fade and hold is at the end, fire next cue:
        m_lastCue = m_activeCue;
        if (!m_pendingCue) chooseNewPendingCue();
        m_activeCue = m_pendingCue;
        chooseNewPendingCue();
        emit cueStatesChanged();
        m_fadePos = 0.0;
        m_holdPos = 0.0;
    }
    m_running = true;
}

void CueListBlock::triggerRunning() {
    m_running = !m_running;
}

void CueListBlock::makePending(QObject* item) {
    Cue* cue = qobject_cast<Cue*>(item);
    if (!cue) return;
    if (!m_cues.contains(cue)) return;
    m_pendingCue = cue;
    emit cueStatesChanged();
}

void CueListBlock::removeCue(QObject* item) {
    Cue* cue = qobject_cast<Cue*>(item);
    if (!cue) return;
    if (!m_cues.contains(cue)) return;
    // remove scene data coming from this cue:
    if (cue->sceneBlock()) {
        QMap<QPointer<BlockInterface>, HsvMatrix>* scene = cue->sceneBlock()->getSceneData();
        if (scene) {
            auto end = scene->constEnd();
            for (auto it = scene->constBegin(); it != end; ++it) {
                const QPointer<BlockInterface>& block = it.key();
                if (!block) continue;
                block->removeSceneData(this);
            }
        }
    }
    m_cues.removeAll(cue);
    if (m_lastCue == cue) {
        m_lastCue = nullptr;
    }
    if (m_activeCue == cue) {
        resetActiveCue();
    }
    if (m_pendingCue == cue) {
        chooseNewPendingCue();
    }
    BlockInterface* sceneBlock = cue->sceneBlock();
    cue->deleteLater();
    if (sceneBlock && sceneBlock->guiShouldBeHidden()) {
        // the scene block of this cue was hidden and will be removed too
        // if it is used only in this cue:
        sceneBlock->deletedByUser();
    }
    emit cuesChanged();
}

void CueListBlock::moveUp(QObject* item) {
    Cue* cue = qobject_cast<Cue*>(item);
    if (!cue) return;
    if (!m_cues.contains(cue)) return;
    int index = m_cues.indexOf(cue);
    if (index > 0) {
        m_cues.removeAll(cue);
        m_cues.insert(index - 1, cue);
        emit cuesChanged();
    }
}

void CueListBlock::moveDown(QObject* item) {
    Cue* cue = qobject_cast<Cue*>(item);
    if (!cue) return;
    if (!m_cues.contains(cue)) return;
    int index = m_cues.indexOf(cue);
    if (index < m_cues.size() - 1) {
        m_cues.removeAll(cue);
        m_cues.insert(index + 1, cue);
        emit cuesChanged();
    }
}

void CueListBlock::moveAbove(QObject* cueToMoveO, QObject* anchorO) {
    Cue* cueToMove = qobject_cast<Cue*>(cueToMoveO);
    if (!cueToMove) return;
    if (!m_cues.contains(cueToMove)) return;

    Cue* anchor = qobject_cast<Cue*>(anchorO);
    if (!anchor) return;
    if (!m_cues.contains(anchor)) return;

    m_cues.removeAll(cueToMove);

    int anchorIndex = m_cues.indexOf(anchor);
    int newIndex = anchorIndex;
    if (newIndex < m_cues.size()) {
        m_cues.insert(newIndex, cueToMove);
    } else {
        m_cues.append(cueToMove);
    }
    emit cuesChanged();
}

void CueListBlock::moveBelow(QObject* cueToMoveO, QObject* anchorO) {
    Cue* cueToMove = qobject_cast<Cue*>(cueToMoveO);
    if (!cueToMove) return;
    if (!m_cues.contains(cueToMove)) return;

    Cue* anchor = qobject_cast<Cue*>(anchorO);
    if (!anchor) return;
    if (!m_cues.contains(anchor)) return;

    m_cues.removeAll(cueToMove);

    int anchorIndex = m_cues.indexOf(anchor);
    int newIndex = anchorIndex + 1;
    if (newIndex < m_cues.size()) {
        m_cues.insert(newIndex, cueToMove);
    } else {
        m_cues.append(cueToMove);
    }
    emit cuesChanged();
}

void CueListBlock::pauseAndClear() {
    m_running = false;
    if (m_lastCue && m_lastCue->sceneBlock()) {
        QMap<QPointer<BlockInterface>, HsvMatrix>* scene = m_lastCue->sceneBlock()->getSceneData();
        if (scene) {
            auto end = scene->constEnd();
            for (auto it = scene->constBegin(); it != end; ++it) {
                const QPointer<BlockInterface>& block = it.key();
                if (!block) continue;
                block->removeSceneData(this);
            }
        }
    }
    if (m_activeCue && m_activeCue->sceneBlock()) {
        QMap<QPointer<BlockInterface>, HsvMatrix>* scene = m_activeCue->sceneBlock()->getSceneData();
        if (scene) {
            auto end = scene->constEnd();
            for (auto it = scene->constBegin(); it != end; ++it) {
                const QPointer<BlockInterface>& block = it.key();
                if (!block) continue;
                block->removeSceneData(this);
            }
        }
    }
    m_lastCue = nullptr;
    m_pendingCue = m_activeCue;
    m_activeCue = nullptr;
    m_fadePos = 0.0;
    m_holdPos = 0.0;
    emit cueStatesChanged();
}

void CueListBlock::clearBenches() {
    std::vector<QPointer<BlockInterface>> blocks = m_controller->blockManager()->getCurrentBlocks();
    for (QPointer<BlockInterface>& block: blocks) {
        if (!block) continue;
        if (block->isSceneBlock()) {
            block->clearBench();
        }
    }
}

bool CueListBlock::containsPreset(PresetBlock* sceneBlock) const {
    for (Cue* cue: m_cues) {
        if (!cue) {
            qCritical() << "CueListBlock::containsPreset(): Cue was somehow deleted";
            continue;
        }
        if (cue->sceneBlock() == sceneBlock) {
            return true;
        }
    }
    return false;
}

QList<QObject*> CueListBlock::getCues() {
    QList<QObject*> cues;
    for (Cue* cue: m_cues) {
        if (!cue) {
            qCritical() << "CueListBlock::getCues(): Cue was somehow deleted";
            continue;
        }
        cues.append(static_cast<QObject*>(cue));
    }
    return cues;
}

void CueListBlock::eachFrame(double timeSinceLastFrame) {
    // prerequirements:
    if (!m_running) return;
    Cue* activeCue = m_activeCue;
    if (!activeCue) {
        qWarning() << "CueListBlock::eachFrame(): active cue is not set";
        m_running = false;
        return;
    }

    if (m_fadePos < 1.0) {
        // is still in fade phase:

        double fadeIn = activeCue->fadeIn();
        if (fadeIn <= (1.0 / 50.0)) {
            m_fadePos = 1.0;
        } else {
            m_fadePos = m_fadePos + timeSinceLastFrame / fadeIn;
        }
        if (m_fadePos < 1.0) {
            // in fade:
            Cue* lastCue = m_lastCue;
            if (!lastCue) {
                // last cue doesn't exist, fade from black:
                QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
                if (activeCue->sceneBlock()) {
                    activeScene = activeCue->sceneBlock()->getSceneData();
                }
                if (!activeScene) {
                    qWarning()<< "CueListBlock::eachFrame(): Scene data has been deleted 1.";
                    return;
                }
                sendScene(*activeScene, m_fadePos);
            } else {
                // last cue exists, fade from there:
                QMap<QPointer<BlockInterface>, HsvMatrix>* lastScene = nullptr;
                QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
                if (lastCue->sceneBlock()) {
                    lastScene = lastCue->sceneBlock()->getSceneData();
                }
                if (activeCue->sceneBlock()) {
                    activeScene = activeCue->sceneBlock()->getSceneData();
                }
                if (!lastScene || !activeScene) {
                    qWarning() << "CueListBlock::eachFrame(): Scene data has been deleted 2.";
                    return;
                }
                // real fading:
                sendInbetweenResult(*lastScene, *activeScene, m_fadePos);
            }
        } else {
            // end of fade
            if (m_lastCue && m_lastCue->sceneBlock()) {
                QMap<QPointer<BlockInterface>, HsvMatrix>* scene = m_lastCue->sceneBlock()->getSceneData();
                if (scene) {
                    auto end = scene->constEnd();
                    for (auto it = scene->constBegin(); it != end; ++it) {
                        const QPointer<BlockInterface>& block = it.key();
                        if (!block) continue;
                        block->removeSceneData(this);
                    }
                }
            }
            QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
            if (activeCue->sceneBlock()) {
                activeScene = activeCue->sceneBlock()->getSceneData();
            }
            if (!activeScene) {
                qWarning()<< "CueListBlock::eachFrame(): Scene data has been deleted 1.";
                return;
            }
            sendScene(*activeScene, 1.0);

            if (!activeCue->follow()) {
                m_running = false;
            }  // else -> hold phase will start in the nexct call of this method
            return;
        }
        return;

    } else if (m_holdPos < 1.0) {
        if (!activeCue->follow()) {
            // not a follow cue:
            m_holdPos = 1.0;
            return;
        }
        // hold phase:
        double holdTime = activeCue->hold();
        if (holdTime <= (1.0 / 50.0)) {
            // skip hold:
            m_holdPos = 1.0;
        } else {
            m_holdPos = m_holdPos + timeSinceLastFrame / holdTime;
        }
        if (m_holdPos < 1.0) {
            // in hold phase, wait...
            return;
        } else {
            // end of hold phase:
            onEndOfHold();
            return;
        }
        return;
    }
    // m_running is true, but fades are complete
    m_running = false;
}

void CueListBlock::resetActiveCue() {
    if (m_cues.isEmpty()) {
        m_activeCue = nullptr;
        return;
    }
    m_activeCue = m_cues.at(0);
}

void CueListBlock::chooseNewPendingCue() {
    if (!m_activeCue) {
        if (!m_cues.isEmpty()) {
            m_pendingCue = m_cues.at(0);
        }
        return;
    }
    int index = m_cues.indexOf(m_activeCue);
    if (index < 0) {
        // try to fix it:
        if (!m_cues.isEmpty()) {
            m_activeCue = m_cues.at(0);
            index = m_cues.indexOf(m_activeCue);
        }
        if (index < 0) {
            // could not fix it:
            qWarning() << "CueListBlock::eachFrame(): error, active cue not in cue list";
            return;
        }
    }
    if (index == m_cues.size() - 1) {
        // active cue is last cue
        m_pendingCue = m_cues.at(0);
    } else {
        m_pendingCue = m_cues.at(index + 1);
    }
}

void CueListBlock::sendInbetweenResult(const QMap<QPointer<BlockInterface>, HsvMatrix>& lastScene,
                                       const QMap<QPointer<BlockInterface>, HsvMatrix>& activeScene,
                                       double fadePos)
{
    double master = m_master;
    auto end = lastScene.constEnd();
    for (auto it = lastScene.constBegin(); it != end; ++it) {
        if (activeScene.contains(it.key())) {
            // block is in last and active scene, calculate inbetween result:
            const QPointer<BlockInterface>& block = it.key();
            if (!block) continue;
            HsvMatrix lastMatCopy = it.value();
            const HsvMatrix& activeMat = activeScene.value(it.key());
            lastMatCopy.fadeTo(activeMat, fadePos);

            block->setSceneData(this, master, lastMatCopy);

        } else {
            // block is not anymore in active scene, fade out:
            const QPointer<BlockInterface>& block = it.key();
            if (!block) continue;
            block->setSceneData(this, (1 - fadePos) * master, it.value());
        }
    }
    auto endActive = activeScene.constEnd();
    for (auto it = activeScene.constBegin(); it != endActive; ++it) {
        if (!lastScene.contains(it.key())) {
            // block is new in active scene, fade in:
            const QPointer<BlockInterface>& block = it.key();
            if (!block) continue;
            block->setSceneData(this, fadePos * master, it.value());
        }
    }
}

void CueListBlock::sendScene(const QMap<QPointer<BlockInterface>, HsvMatrix>& scene, double factor) {
    double master = m_master;
    auto end = scene.constEnd();
    for (auto it = scene.constBegin(); it != end; ++it) {
        const QPointer<BlockInterface>& block = it.key();
        if (!block) continue;
        block->setSceneData(this, factor * master, it.value());
    }
}

void CueListBlock::onEndOfHold() {
    m_lastCue = m_activeCue;
    if (!m_pendingCue) chooseNewPendingCue();
    m_activeCue = m_pendingCue;
    chooseNewPendingCue();
    m_fadePos = 0.0;
    m_holdPos = 0.0;
    m_running = true;
    emit cueStatesChanged();
}

void CueListBlock::convertPersistedCues() {
    m_cues.clear();
    for (QJsonValueRef cueState: m_persistedCues) {
        Cue* cue = new Cue(m_controller, this, nullptr);
        cue->setState(cueState.toObject());
        m_cues.append(cue);
    }
    if (!m_cues.isEmpty()) {
        m_pendingCue = m_cues.at(0);
    }
    emit cuesChanged();
}

void CueListBlock::onManualFadeChanged() {
    if (!m_activeCue) {
        if (!m_pendingCue) chooseNewPendingCue();
        m_activeCue = m_pendingCue;
        m_fadePos = 0.0;
        m_holdPos = 0.0;
        chooseNewPendingCue();
        emit cueStatesChanged();
    }
    Cue* activeCue = m_activeCue;
    if (!activeCue) return;
    double val = m_manualFadeNode->getValue();

    // apply dead zone to fix problems with inaccruate MIDI controllers:
    const double deadzone = 0.05;
    val = limit(0.0, (val - deadzone) / (1.0 - 2*deadzone), 1.0);

    if (m_fadePos >= 1.0) {
        // go to next cue:
        m_lastCue = m_activeCue;
        if (!m_pendingCue) chooseNewPendingCue();
        m_activeCue = m_pendingCue;
        chooseNewPendingCue();
        emit cueStatesChanged();
    }

    m_fadePos = m_manualFadeUp ? val : (1.0 - val);

    if (m_fadePos < 1.0) {
        Cue* lastCue = m_lastCue;
        if (!lastCue) {
            // last cue doesn't exist, fade from black:
            QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
            if (activeCue->sceneBlock()) {
                activeScene = activeCue->sceneBlock()->getSceneData();
            }
            if (!activeScene) {
                qWarning()<< "CueListBlock::eachFrame(): Scene data has been deleted 1.";
                return;
            }
            sendScene(*activeScene, m_fadePos);
        } else {
            // last cue exists, fade from there:
            QMap<QPointer<BlockInterface>, HsvMatrix>* lastScene = nullptr;
            QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
            if (lastCue->sceneBlock()) {
                lastScene = lastCue->sceneBlock()->getSceneData();
            }
            if (activeCue->sceneBlock()) {
                activeScene = activeCue->sceneBlock()->getSceneData();
            }
            if (!lastScene || !activeScene) {
                qWarning() << "CueListBlock::eachFrame(): Scene data has been deleted 2.";
                return;
            }
            // real fading:
            sendInbetweenResult(*lastScene, *activeScene, m_fadePos);
        }
    } else {
        // end of fade
        if (m_lastCue && m_lastCue->sceneBlock()) {
            QMap<QPointer<BlockInterface>, HsvMatrix>* scene = m_lastCue->sceneBlock()->getSceneData();
            if (scene) {
                auto end = scene->constEnd();
                for (auto it = scene->constBegin(); it != end; ++it) {
                    const QPointer<BlockInterface>& block = it.key();
                    if (!block) continue;
                    block->removeSceneData(this);
                }
            }
        }
        QMap<QPointer<BlockInterface>, HsvMatrix>* activeScene = nullptr;
        if (activeCue->sceneBlock()) {
            activeScene = activeCue->sceneBlock()->getSceneData();
        }
        if (!activeScene) {
            qWarning()<< "CueListBlock::eachFrame(): Scene data has been deleted 1.";
            return;
        }
        sendScene(*activeScene, 1.0);

        m_manualFadeUp = !m_manualFadeUp;
    }
}

redpajama_set_name: RedPajamaGithub


[H3] О чем следует помнить при выборе воздушных шариков?
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If annexation is approved, will landowners in the expansion areas be able to continue using their land in the same manner? Will they be forced to develop their land?
Home / FAQ / If annexation is approved, will landowners in the expansion areas be able to continue using their land in the same manner? Will they be forced to develop their land?
Landowners within the expansion area can continue to use their land as they did prior to annexation. Development will occur when it is initiated by the landowner.


text:
Fascinating Facts About Complex Random Variables and the Riemann Hypothesis
May 9, 2021 at 1:30 pm February 8, 2022 at 2:33 pm
Orbit of the Riemann zeta function in the complex plane (see also here)
Despite my long statistical and machine learning career both in academia and in the industry, I never heard of complex random variables until recently, when I stumbled upon them by chance while working on some number theory problem. However, I learned that they are used in several applications, including signal processing, quadrature amplitude modulation, information theory and actuarial sciences. See here and here.
In this article, I provide a short overview of the topic, with application to understanding why the Riemann hypothesis (arguably the most famous unsolved mathematical conjecture of all times) might be true, using probabilistic arguments. Stat-of-the-art, recent developments about this conjecture are discussed in a way that most machine learning professionals can understand. The style of my presentation is very compact, with numerous references provided as needed. It is my hope that this will broaden the horizon of the reader, offering new modeling tools to her arsenal, and an off-the-beaten-path reading. The level of mathematics is rather simple and you need to know very little (if anything) about complex numbers. After all, these random variables can be understood as bivariate vectors (X, Y) with X representing the real part and Y the imaginary part. They are typically denoted as Z = X + iY, where the complex number i (whose square is equal to -1) is the imaginary unit. There are some subtle differences with bivariate real variables, and the interested reader can find more details here. The complex Gaussian variable (see here) is of course the most popular case.
1. Illustration with damped complex random walks
Let (Zk) be an infinite sequence of identically and independently distributed random variables, with P(Zk = 1) = P(Zk = -1) = 1/2. We define the damped sequence as
The originality here is that s = σ + it is a complex number. The above sequence clearly converges if the real part of s (the real number σ) is strictly above 1. The computation of the variance (first for the real part of Z(s), then for the imaginary part, then the full variance) yields:
Here ζ is the Riemann zeta function. See also here. So we are dealing with a Riemann-zeta type of distribution; other examples of such distributions are found in one of my previous articles, here. The core result is that the damped sequence not only converges if σ > 1 as announced earlier, but even if σ > 1/2 when you look at the variance: σ > 1/2 keeps the variance of the infinite sum Z(s), finite. This result, due to the fact that we are manipulating complex rather than real numbers, will be of crucial importance in the next section, focusing on an application.
It is possible to plot the distribution of Z(s) depending on the complex parameter s (or equivalently, depending on two real parameters σ and t), using simulations. You can also compute its distribution numerically, using the inverse Fourier transform of its characteristic function. The characteristic function computed for τ being a real number, is given by the following surprising product:
1.1. Smoothed random walks and distribution of runs
This sub-section is useful for the application discussed in section 2, and also for its own sake. If you don't have much time, you can skip it, and come back to it later.
The sum of the first n terms of the series defining Z(s) represents a random walk (assuming n represents the time), with zero mean and variance equal to n (thus growing indefinitely with n) if s = 0; it can take on positive or negative values, and can stay positive (or negative) for a very long time, though it will eventually oscillate infinitely many times between positive and negative values (see here) if s = 0. The case s = 0 corresponds to the classic random walk. We define the smoothed version Z*(s) as follows:
A run of length m is defined as a maximum subsequence Zk+1, …, Zk+m all having the same sign: that is, m consecutive values all equal to +1, or all equal to -1. The probability for a run to be of length m > 0, in the original sequence (Zk), is equal to 1 / 2^m. Here 2^m means 2 at power m. In the smoothed sequence (Z*k), after removing the zeroes, that probability is now 2 / 3^m. While by construction the Zk's are independent, note that the Z*k's are not independent anymore. After removing all the zeroes (representing 50% of the Z*k's), the runs in the sequence (Z*k) tend to be much shorter than those in (Zk). This implies that the associated random walk (now actually less random) based on the Z*k's is better controlled, and can't go up and up (or down and down) for so long, unlike in the original random walk based on the Zk's. A classic result, known as the law of the iterated logarithm, states that
almost surely (that is, with probability 1). The definition of "lim sup" can be found here. Of course, this is no longer true for the sequence (Z*k) even after removing the zeroes.
2. Application: heuristic proof of the Riemann hypothesis
The Riemann hypothesis, one of the most famous unsolved mathematical problems, is discussed here, and in the DSC article entitled Will big data solved the Riemann hypothesis. We approach this problem using a function L(s) that behaves (to some extent) like the Z(s) defined in section 1. We start with the following definitions:
Ω(k) is the prime omega function, counting the number of primes (including multiplicity) dividing k,
λ(k) is the Liouville function,
p1, p2, and so on (with p1 = 2) are the prime numbers.
Note that L(s, 1) = ζ(s) is the Riemann zeta function, and L(s) = ζ(2s) / ζ(s). Again, s = σ + it is a complex number. We also define Ln = Ln(0) and ρ = L(0, 1/2). We have L(1) = 0. The series for L(s) converges for sure if σ > 1.
2.1. How to prove the Riemann hypothesis?
Any of the following conjectures, if proven, would make the Riemann hypothesis true:
The series for L(s) also converges if σ > 1/2: this is what we investigate in section 2.2. If it were to converge only if σ is larger than (say) σ0 = 0.65, it would imply that the Riemann Hypothesis (RH) is not true in the critical strip 1/2 < σ < 1, but only in σ0 < σ < 1. It would still be a major victory, allowing us to get much more precise estimates about the distribution of prime numbers, than currently known today. RH is equivalent to the fact that ζ(s) has no zero if 1/2 < σ < 1.
The number ρ is a normal number in base 2 (this would prove the much stronger Chowla conjecture, see here)
The sequence (λ(k)) is ergodic (this would also prove the much stronger Chowla conjecture, see here)
The sequence x(n+1) = 2x(n) – INT(2x(n)), with x(0) = (1 + ρ) / 2, is ergodic. This is equivalent to the previous statement. Here INT stands for the integer part function, and the x(n)'s are iterates of the Bernoulli map, one of the simple chaotic discrete dynamical systems (see Update 2 in this post) with its main invariant distribution being uniform on [0, 1]
The function 1 / L(s) = ζ(s) / ζ(2s) has no zero if 1/2 < σ < 1
The numbers λ(k)'s behave in a way that is random enough, so that for any ε > 0, we have: (see here)
Note that the last statement is weaker than the law of the iterated logarithm mentioned in section 1.1. The coefficient λ(k) plays the same role as Zk in section 1, however because λ(mn) = λ(m)λ(n), they can't be independent, not even asymptotically independent, unlike the Zk's. Clearly, the sequence (λ(k)) has weak dependencies. That in itself does not prevent the law of the iterated logarithm from applying (see examples here) nor does it prevent ρ from being a normal number (see here why). But it is conjectured that the law of the iterated logarithm does not apply to the sequence (λ(k)), due to another conjecture by Gonek (see here).
2.2. Probabilistic arguments in favor of the Riemann hypothesis
The deterministic sequence (λ(k)), consisting of +1 and -1 in a ratio 50/50, appears to behave rather randomly (if you look at its limiting empirical distribution), just like the sequence (Zk) in section 1 behaves perfectly randomly. Thus, one might think that the series defining L(s) would also converge for σ > 1/2, not just for σ > 1. Why this could be true is because the same thing happens to Z(s) in section 1, for the same reason. And if it is true, then the Riemann hypothesis is true, because of the first statement in the bullet list in section 2.1. Remember, s = σ + it, or in other words, σ is the real part of the complex number s.
However, there is a big caveat, that maybe could be addressed to make the arguments more convincing. This is the purpose of this section. As noted at the bottom of section 2.1, the sequence (λ(k)), even though it passes all the randomness tests that I have tried, is much less random than it appears to be. It is obvious that it has weak dependencies since the function λ is multiplicative: λ(mn) = λ(m)λ(n). This is related to the fact that prime numbers are not perfectly randomly distributed. Another disturbing fact is that Ln, the equivalent of the random walk defined in section 1, seems biased towards negative values. For instance, (except for n = 1), it is negative up to n = 906,150,257, a fact proved in 1980, and thus disproving Polya's conjecture (see here). One way to address this is to work with Rademacher multiplicative random functions instead of (Zk) in section 1: see here for an example that would make the last item in the bullet list in section 2.1, be true. Or see here for an example that preserves the law of the iterated logarithm (which itself would also imply the Riemann Hypothesis).
Finally, working with a smoothed version of L(s) or Ln using the smoothing technique described in section 1.1, may lead to results easier to obtain, with a possibility that it would bring new insights for the original series L(s). The smoothed version L*(s) is defined, using the same technique as in section 1.1, as
The function η(s) is the Dirichlet eta function, and L*(s) can be computed in Mathematica using (DirichletEta[s] + Zeta[2s] / Zeta[s]) / 2. Mathematica uses the analytic continuation of the ζ function if σ < 1. For instance, see computation of L*(0.7) = -0.237771…, here. A table of the first million Liouville numbers λ(k) can be produced in Mathematica in just a few seconds, using the command Table[LiouvilleLambda[n], {n, 1, 1000000}]. For convenience, I stored them in a text file, here. It would be interesting to see how good (or bad) they are at producing a pseudorandom number generator.
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About the author: Vincent Granville is a data science pioneer, mathematician, book author (Wiley), patent owner, former post-doc at Cambridge University, former VC-funded executive, with 20+ years of corporate experience including CNET, NBC, Visa, Wells Fargo, Microsoft, eBay. Vincent is also self-publisher at DataShaping.com, and founded and co-founded a few start-ups, including one with a successful exit (Data Science Central acquired by Tech Target). You can access Vincent's articles and books, here.
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text:
Гиният Галиакберович Насыров (5 января 1929 года — 11 июня 1980 года) — агроном совхоза «Башкирский» Зилаирского района Башкирской АССР, Герой Социалистического Труда.

Биография
Гиният Галиакберович Насыров родился 5 января 1929 г. в д. Мурзакаево Зилаирского кантона.

Образование — среднее специальное, в 1954 г. окончил Стерлитамакскую сельскохозяйственную школу.

Трудовую деятельность начал в 1941 г. в колхозе имени Карла Маркса Баймакского района Башкирской АССР. В том же году его назначили бригадиром комсомольско-молодёжного звена.

Звено, руководимое Г. Г. Насыровым, в первый же год (1941) добилось с закреплённого участка хороших урожаев. На следующий год было решено намного увеличить отдачу земли. Так, весной дважды проведено перекрёстное боронование, очищены поля от сорняка, вывезено в достаточном объёме перегноя, произведена культивация с боронованием. В 1943 г. на этой площади перекрёстным способом звено посеяло отсортированные семена со всхожестью 98 процентов. Уборка показала эффективность проделанной агротехники — с 11 гектаров собрали урожай по 30,7 центнера, а с остальной площади — по 24 центнера.

За получение в 1947 г. рекордного урожая зерновых культур — 30,7 центнера с гектара Указом Президиума Верховного Совета СССР от 2 апреля 1948 г. Г. Г. Насырову присвоено звание Героя Социалистического Труда.

В 1948—1949 годах Гиният Гайфуллинович учился в сельскохозяйственной школе в с. Толбазы Аургазинского района Башкирской АССР. В 1949—1952 гг. — участковый агроном Баймакской машинно-тракторной станции. В 1952 г. направлен на учёбу в Стерлитамакскую сельскохозяйственную школу. В 1954—1961 гг. — агроном, полевод в колхозе имени Карла Маркса Баймакского района, в 1961—1980 гг. — агроном-семеновод, главный агроном, агроном отделения в зерносовхозе «Башкирский» Зилаирского района.

Гиният Галиакберович Насыров умер 11 июня 1980 г.

Награды
  Герой Социалистического Труда (1948)
 Награждён  орденом Ленина

Память
Именем Г. Г. Насырова  названы улицы в с. Матраево Зилаирского района, Баймаке и с. Яратово Баймакского района Республики Башкортостан.

На здании сельского Дома культуры с. Яратово Баймакского района установлена мемориальная доска.

Примечания

Литература
 Герои труда/ Справочник о Героях Социалистического Труда и кавалерах ордена Трудовой Славы трех степеней из Башкортостана./ сост. Р. А. Валишин [и др.]. — Уфа : Китап, 2011. — 432 с. : ил. — ISBN 978-5-295-05228-6.
 Башкирская энциклопедия. Гл. ред. М. А. Ильгамов т. 4. Л-О. 2008. — 672 с. — ISBN 978-5-88185-068-5.; науч.. изд. Башкирская энциклопедия, г. Уфа.

Ссылки

 Официальный сайт Баймакского района: Насыров Гиният Галиакбарович

redpajama_set_name: RedPajamaWikipedia


This course is intended for law enforcement professionals who provide in house and on the job training for forensic science services and crime scene investigators. The course work is based upon American Society for Training & Development principles and reviews adult education, mentoring/coaching skills, class preparation and class outline development.
A series of 8 hour seminars intended for criminal justice and forensic science university level students. Students receive individual seminar training certificates and a series completion certificate. The series includes: latent prints for college students, bloodstain 101, crime scene & traffic accident photography for college students and arson investigation for college students.
A series of 8 hour seminars intended for legal professionals. Students receive individual seminar training certificates and a series completion certificate. Seminars include forensic evidence overview, bloodstain 101, DNA evidence, crime scene investigation principles and effectively using forensic consultants.
Training certificates are available through our distance learning program. Students receive education kits which have all the materials - training outline, presentation and materials. Perfect for roll call training, brown bag training or opportunity training, these kits provide everything needed to keep agencies current.
Kit includes experiments using Leuco Crystal Violet, Luminol and Phenolphtalein.
Training packages teach users to properly use Pioneer Products such as FootTrex, TireTrex, Trex Case, Phenolphtalein Kits and Luminol. Kits include training outlines, presentations and "How To" sheets. Kits are free when delivered electronically.


This keynote presentation is part of a plenary session about AI in business. It is the objective of this presentation to provide the audience with a story about Schuberg Philis, a company based on the strengths of the individual employees. It tells the 10 year history of the company, the 100% culture, called cupfighting and how the company's success followed its focus on the quality of the service provided to its customers and partners. Following a tradition of yearly get-togethers it was now time to bring the whole system together, company, customers, partners and suppliers. About 200 people sat for three days last February to ask what's next? and discuss what is beyond cupfighting in an Appreciative Summit.


text:
Q: Qt - window over modal dialog I have next problem:
I have one modal dialog over main app, but I need to show help dialog of that modal dialog in front of anything (even that modal dialog).
Is there a way to accomplish this without making my modal dialog non-modal.
Thanks

A: If the help dialog would be in front of the modal dialog, how could the user close the modal dialog? The user could not interact with the help dialog in any way. I wouldn't recommend making a user interface that works differently than all other similar interfaces with modal dialogs.
Maybe you could move the help text from the help dialog to the modal dialog?

A: Just create another modal style dialog for the help dialog from within the dialog you've already created. You couldn't select select help from anything but that anyway.

redpajama_set_name: RedPajamaStackExchange


A very spacious one room apartment (55sq mts) in the very center of Rome, only 50 metres to Piazza Campo de' Fiori, and close to all other important sites of interest such as Pantheon, Piazza Navona, the Spanish Steps, Trevi Fountain. High, wood beam ceilings and wood floor, this accommodation is fantastic for a romantic stay. It has been recently remodelled and it is a very cosy place. It offers a comfortable sofa bed for two, one double bed. The complete kitchenette is hidden inside the white closet. In the entrace alley you will find a supplied bookshelf. The large bathroom has a fantastic big Jacuzzi tub. Facilities: TV, independent heating. Linen and towels, final cleaning and utilities included in the price.


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How to master your Facebook and Instagram Ads and drive traffic to your website through campaigns and SEO.
Are you a designer maker and sell your makes on your own website? Have you ever created a social media advert but it feels disconnected from everything else you do and you would like to learn how to use ads to increase your traffic and sales? Join Morena Fiore-Kirby, freelance Web Developer at morenafiore.com and designer maker of geometric jewellery at Kodes and Cristina Di Benigno, social media manager at Flip Out, in a 4 hours workshop packed with tips and exercises.
Discover what should be your primary and secondary keywords and how to use them on your website through various SEO techniques.
You'll get a taste of Facebook Pixel, Google Analytics, why you should integrate your shop into Instagram, then dive into creating a social media campaign.
You'll learn how to create the perfect ad, how to link your campaign to your ad and your website, then learn and how to track the results.
We'll start at 11 am, have 1 hour lunch break (lunch is not provided but snacks and drinks will be) at 1pm and finish at 4pm. Please note the workshop area is outdoors within Old Spitafields Market; dress appropriately but blanket will also be provided.
Please note that cancellations will need to be communicated via email at [email protected] before the 17th May in order to receive a full refund. Any cancellations received via email on and after the 17th May will be subject to a 50% refund.


text:
Bouchoux Brook is a river in Delaware County, New York. It flows into the Delaware River east of Lordville.

References

Rivers of New York (state)
Rivers of Delaware County, New York


We can handle all your decking requirements in Melville and work within your timeline and budget.
There are several reasons why adding a deck to your home in Melville is a great idea. Decks don't only add floor space to your property, they can also increase its value and aesthetic appeal. Many use it as a place to hold BBQ parties, spend quality time with the family, or unwind on a lazy Sunday afternoon.
It's best you call an experienced professional to build you a deck. Jim's Pergolas in Melville is passionate about building quality decks and has been providing this service for decades. It fills us with great pride to transform an unused space in your home to an appealing and inspiring place for you and your family to enjoy.
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When it comes to criminology careers, it's hard to think of any that are more important than that of child welfare counselor. In fact, it's hard to think of a career in any field that's more important. Children are the most vulnerable members of our society, and how we treat them says a lot about what kind of nation we are. Child welfare counselors deal with the most vulnerable children of all. They work with children from abusive homes, abandoned or neglected children, children left without a parent because of incarceration, and so on.
How do you qualify for a child welfare counselor career? Generally speaking, in most cases, you need at a very minimum a bachelor's degree in psychology, sociology, or social work. A master's degree is ideal, but many people are so eager to begin helping children that they take an entry-level job based on their bachelor's degrees and then go on to earn their master's degrees. This usually qualifies them for promotions and pay raises, and many agencies help with the cost of tuition.
Most child welfare counselors work for local and state governments, and some are primarily office based, while others are out of the office much of the time, actively investigating the living conditions and other life aspects of the children they've been assigned to help.
This can be a tough career to handle emotionally. You'll need compassion and empathy, but you'll also need a tough exterior. Living conditions in some of the homes you run across will shock and disgust you, and you'll work your heart out for the children's sake. Often, children are returned to homes after the parents have "changed," only to be back in the same situation later, as their parents revert to their old habits.
It can be heartrending and devastating to see how cruel some human beings can be to their own offspring, so this job requires the ability to emotionally separate yourself from the outcomes of your efforts. On the other hand, you'll be the difference between life and death for many kids, rescuing them from terrible conditions and helping them have bright futures. Nothing can ever take that away from you.
With a bachelor's degree, a child welfare counselor can expect to earn somewhere between $25,000 and $40,000 per year. Some earn more, depending on seniority and location. Entry-level jobs will naturally be on the lower end of the scale. Earning a master's degree and qualifying for the title of licensed clinical social worker is a good way to increase one's income in this field.
Department of Labor projections are that demand for child welfare counselors will remain strong for the foreseeable future, and salaries should keep pace with inflation.


The city Lord Mayor Erias Lukwago has been urged to desist from politicizing matters of street vendors.
This follows recent clashing between Lukwago and the minister for Kampala Betty Kamya over the street vendors.
Speaking to Kfm the deputy executive director of the Uganda Media Centre Col Shaban Bantariza says Lukwago should instead work with government in bringing order to the city rather than riding on populism.
Lukwago had proposed that government finds an alternative place for the vendors before evicting them from the streets.
The city council in a meeting held earlier this week chaired by the Lord Mayor resolved to allocate some streets for vendors to operate from.


6/08/2008 · and then of course i have a Localizable.Strings file with language-specific "subfiles"(?) in the app's resources... so is there someway to do the same with the name of the app?... I want to change the name of app, both iOS and Android. I tried to change the information in mainactivity.cs and Androidmanifest. However it is not working. I also don't know how to do it in iOS. I tried to change the information in mainactivity.cs and Androidmanifest.
Change one of the normalTitle values and re-run the app. Pretty neat, huh? Tip : If you ever need to add new UI elements to the interface file, work on the Base storyboard, then toggle the development language (e.g., English) From Localizable Strings to Interface Builder Storyboard, and back to Strings.


text:
import json
import glob
from munch import Munch
import os
import jsonschema

root = os.path.join(os.path.dirname(__file__), '../../..')

baseline = __file__.replace('.py', '.json')
def refresh():
  with open(baseline) as f:
    schema = Munch.fromDict(json.load(f))

  schema.properties.config.properties.options.properties = {}
  for translator in glob.glob(os.path.join(root, 'translators', '*.json')):
    with open(translator) as f:
      header = json.load(f)
      for option, default in header.get('displayOptions', {}).items():
        if type(default) == bool:
          schema.properties.config.properties.options.properties[option] = { 'type': 'boolean' }
        elif type(default) == str:
          schema.properties.config.properties.options.properties[option] = { 'type': 'string' }
        else:
          assert False, os.path.basename(translator) + '.' + option + '=' + str(type(default))

  with open(os.path.join(os.path.dirname(__file__), 'preferences.json')) as f:
    prefs = Munch.fromDict(json.load(f))
  schema.properties.config.properties.preferences.properties = {}
  for pref in prefs:
    if pref.var in ['client', 'platform', 'newTranslatorsAskRestart', 'testing']:
      pass
    elif pref.type == 'string' and 'options' in pref:
      schema.properties.config.properties.preferences.properties[pref.var] = { 'enum': list(pref.options.keys()) }
    elif pref.type in [ 'string', 'boolean', 'number' ]:
      schema.properties.config.properties.preferences.properties[pref.var] = { 'type': pref.type }
    else:
      raise ValueError(pref.type)

  schema.properties['items'].properties = Munch.fromDict({
    k: v
    for k, v in schema.properties['items']['items'].properties.items()
    if k in [ 'note', 'multi', 'citationKey', 'itemID', 'key', 'dateAdded', 'dateModified', 'uri', 'creators', 'tags', 'notes', 'collections', 'relations', 'attachments' ]
  })

  itemTypes = set()
  creatorType = schema.properties['items']['items'].properties.creators['items'].properties.creatorType
  for client in glob.glob(os.path.join(root, 'schema/*.json')):
    if os.path.basename(client) not in ['zotero.json', 'jurism.json']: continue

    with open(client) as f:
      client = Munch.fromDict(json.load(f))
      for itemType in client.itemTypes:
        itemTypes.add(itemType.itemType)
        for field in itemType.fields:
          if field.field == 'extra':
            fieldType = Munch.fromDict({'type' : 'array', 'items': { 'type': 'string' } })
          else:
            fieldType = Munch(type='string')
          schema.properties['items']['items'].properties[field.get('baseField', field.field)] = fieldType

        for creator in itemType.creatorTypes:
          creatorType.enum = sorted(list(set(creatorType.enum + [creator.creatorType])))

  schema.properties['items']['items'].properties.itemType = { 'enum': sorted(list(itemTypes)) }

  with open(baseline, 'w') as f:
    json.dump(schema, f, sort_keys=True, indent='  ')

  return Munch.toDict(schema)

schema = refresh()
def validate(lib):
  jsonschema.validate(instance=lib, schema=schema)


Lying between the main island of Tongatapu and the Vav'au group to the north in the Kingdom of Tonga is the Ha'apai group of islands. The perfect getaway for solitude and relaxation, activities may include horseback riding, fishing or kicking back and enjoying the sunshine. Take a walk around the islands and get to know the local people.


Address: Town Centre Bldg Office 15, Francistown, Botswana, Botswana. See full address and map.
Address: 148 Zambesi Dve, Sinoville, Gauteng, 0182, South Africa, Pretoria. See full address and map.
Address: 80 Booth Ave, Sydenham, Kwazulu Natal, 4091, South Africa, Durban. See full address and map.
Address: 194 Pienaar St, Brooklyn, Gauteng, 0181, South Africa, Pretoria. See full address and map.
Address: 875 Schoeman St, Arcadia, Gauteng, 0083, South Africa, Pretoria. See full address and map.
Address: Flat 2 Rawend Crt Mpalume Dve, Kitwe, Zambia, Zambia. See full address and map.
Address: 5 Willowbrook Cl, Melrose North, Gauteng, South Africa, Sandton. See full address and map.
Address: 4 Moores Roland Hse, 245 Peter Mokaba Rd, Morningside, Kwazulu Natal, 4001, South Africa, Durban. See full address and map.
Address: Plot 14439, Gaborone West Ind, Gaborone, Botswana, Botswana. See full address and map.
Address: 100 Main Rd, Walmer, Eastern Cape, 6070, South Africa, Port Elizabeth. See full address and map.
Address: 36 Stellenberg St, Parow Industria, Parow, 7493, South Africa, Western Cape. See full address and map.
Address: 38 Eighth Ave, Parktown North, Gauteng, 2193, South Africa, Sandton. See full address and map.
Address: 3rd Flr T A Bank Ctr 160 Jan Smuts Ave, Rosebank, Gauteng, 2196, South Africa, Sandton. See full address and map.
Address: Blk A Hurlingham Office Pk, William Nicol Dve, Bryanston, Gauteng, 2191, South Africa, Sandton. See full address and map.
Address: Fields Ctr, 13 Old Main Rd, Kloof, 3610, South Africa, Kwazulu Natal. See full address and map.
Address: 7 Esher Cl, Borrowdale, Harare, Zimbabwe, Zimbabwe. See full address and map.
Address: 2 Archie Pl, Young Park, Eastern Cape, 6001, South Africa, Port Elizabeth. See full address and map.
Address: 2 Clearwater Mall, Century Rd, Strubensvalley, Gauteng, South Africa, Roodepoort. See full address and map.
Address: 85 Monument Rd, Gauteng, 1619, South Africa, Kempton Park. See full address and map.
Address: 69 Zietsman St, Kokstad, 4700, South Africa, Kwazulu Natal. See full address and map.
Address: Timane Rd, Jwaneng, Botswana, Botswana. See full address and map.
Address: Steenberg, Retreat, 7945, South Africa, Western Cape. See full address and map.
Address: Kgwatalala Ward, Bobonong, Botswana, Botswana. See full address and map.
Address: 657 Julius Nyerere Ave, Maputo, Mozambique, Mozambique. See full address and map.
Address: Jenden Bldg Office No 6, Mbabane, Swaziland, Swaziland. See full address and map.
Address: Plot 10422 White City, Gaborone, Botswana, Botswana. See full address and map.
Address: Plot 6874 75, Egupto Cl, Kitwe, Zambia, Zambia. See full address and map.
Address: 2 Nelson Mandela Sq, Maude St, Sandown, Gauteng, 2196, South Africa, Sandton. See full address and map.
Address: 158 Bree St, Vryheid, 3100, South Africa, Kwazulu Natal. See full address and map.
Address: 2nd Flr The Reserve Northern Blk 54 Melville Road, Illovo, Gauteng, 2196, South Africa, Sandton. See full address and map.
Address: Andries Pretorius St, Standerton, 2429, South Africa, Mpumalanga. See full address and map.
Address: Commissioner Pl, Carrington St, Mafikeng, 2745, South Africa, North West. See full address and map.
Address: Sixth St, Hectorton, Randfontein, 1759, South Africa, Gauteng. See full address and map.
Address: Plot 41 Trelawney Park, Manzini, Swaziland, Swaziland. See full address and map.
Address: 1 Foresthill Rd, The Crags, Plettenberg Bay, South Africa, Western Cape. See full address and map.
Address: 33 Sloane St, Bryanston, Gauteng, 2191, South Africa, Sandton. See full address and map.
Address: 6 Unt9 Hollard Hse, 86 Armstrong Ave, La Lucia, Umhlanga, 4051, South Africa, Kwazulu Natal. See full address and map.
Address: 2 12th Ave, Nkana West, Kitwe, Zambia, Zambia. See full address and map.
Address: 23 Aberfeldy Rd, Westville, 3630, South Africa, Kwazulu Natal. See full address and map.
Address: Kgaphamadi, Francistown, Botswana, Botswana. See full address and map.
Address: Plot 18514 Phase1, Gaborone West, Gaborone, Botswana, Botswana. See full address and map.
Address: 13 Phoenix Cl, Bryanston, Gauteng, 2191, South Africa, Sandton. See full address and map.
Address: 80 Namboard Hse Buteko Ave, Town Centre, Ndola, Zambia, Zambia. See full address and map.
Address: 24 Third Ave, Parktown North, Gauteng, 2193, South Africa, Sandton. See full address and map.
Address: 37 High St Block C, Melrose Arch, Gauteng, 2001, South Africa, Johannesburg. See full address and map.
Address: 89 Hoofd St, Gauteng, 1724, South Africa, Roodepoort. See full address and map.
Address: Manda Hill, Lusaka, Zambia, Zambia. See full address and map.
Address: House No H374 Ndeke Village, Kitwe, Zambia, Zambia. See full address and map.
Address: Molebatsi Ward, Tonota, Botswana, Botswana. See full address and map.
Address: Old Mall Opp FNB, Palapye, Botswana, Botswana. See full address and map.


Really enjoying this Sci-Fi psychedelia from a brand new artist LanceNeptune. The video features some lush swirling tones traveling through space and some distant planet while a 3D man walks around and takes it all in, I have no idea how he is still alive. Lance has an album titled 'Synthesis' due out in August.
Tycho will be heading over seas twice this year for a short run of festivals then back in October for a proper EU tour.
July 15th we'll be shipping Awake World Tour Lithograph Posters which you can see above, printed as a limited edition lithograph on 130# Superfine Eggshell Cover at 18″ x 24″.
Com Truise brings a deep yet blissful rendition of the Awake single, download the single.
People have talked about Vaporwave for years as a genre we even posted the music on the blog for years, no one really cared to call it that besides the deepest end of the bandcamp and tumblr culture and its looked down upon to even say it at this point. So instead of talking about it here on ISO50 i'll just dig up a few classic free albums for you guys and post them up here. The genre is too fun not to share, its mostly just slowed down soft pop from the 80s and 90s that is pitched down, I imagine it was paraded around by Japanese teens and maybe some 15 year olds in California.
20 June – Agoura Hills, CA – The Lab Brewing Co.
I needed something light and fresh for the weekend and Ceremony allowed us to premiere this USF release. It has its moments of that speedy digital chopped up sound that makes you feel like your scrolling through a teenagers tumblr, but what separates them from the rest of the pack is the thoughtful softness chosen to form the melodic side of this record.
USF (formerly Universal Studios Florida) is an ongoing collaboration between longtime friends and Seattle natives Jason Baxter and Kyle Hargus. Since their inception in 2008, USF has recorded and released over five hours-worth of hypnotic, genre-bent music, including three EPs, the seminal debut full-length Ocean Sunbirds, a record inspired by the writing of Jonathan Lethem (2011's The Spray), and a myriad of remixes for an eclectic mix of artists.
SIMISM is their most adventurous release to date and the duo's first for Ceremony: a pulsing, club-worthy collection of tracks that departs from their established, diaphanous sound towards something more immediate and direct. Songs like "Sibilant," "Free 'Til Midnight," and "Outtamind" (which features soulful guest vocals from Fatha Green) reach for euphoric new highs and refute the increasingly impersonal, rapidly-digitizing world around us. Ultimately yearning for intimacy from the lonely heart of the concrete jungle.
Finally had some time to settle down and dive into this Caustic Window LP, the great thing about it that I noticed right away was how quickly my music life flashed before my eyes and I calmly ended back up at the record store I bought my first Aphex Twin LP. I'll just shut up and let you listen, for some this is still a sacred moment.
Back in 1994, there were plans of releasing a full LP of music from Richard D. James, aka The Aphex Twin, under his "Caustic Window" moniker on his own label, Rephlex Records.
This album unfortunately never saw the light of day until around 1999, when Mike Paradinas (aka µ-Ziq) granted a rare interview with the Aphex Twin fansite, joyrex.com (no longer active). In the interview, Mike described the tracks in detail, and went on to explain that only 4 people at the time were known to have a vinyl test pressing of the album – Richard James, Chris Jeffs (aka Cylob), Grant Wilson-Claridge (co-founder of Rephlex Records) and Mike himself. Each person was sworn to never make copies of the music, and for 20 years, not a single track had ever been commercially released (with the exception of two tracks that appeared on compilations).
Surprisingly this is Lone's 6th album which is a bit mind-boggling but very exciting to have someone this prolific sharing soo much. Right when I thought Lone was going to head the Rustie / Sonic the Hedgehog soundtrack route he rewards us with this mellow collection of tracks that touch on New Age intros and his earlier material without the heavy lo-fi touch.