A currency trades at a forward discount when its forward price is lower than its spot price.
In currency trading, a situation in which the forward price for the currency is less than the spot price. A forward discount occurs when the market expects the currency to depreciate over time. It is important to note, however, that this does not always actually happen.
1996: The forward discount anomaly and the risk premium: A survey of recent evidence.
Tables 2A-2B show monthly statistics for country political risk, economic and financial risk, forward discount and excess returns.
Within the emerging markets group, Argentina, Brazil, Turkey, Egypt, Romania, Mexico and Hungary have the highest forward discounts and excess returns.
Engel, Charles (1996) The Forward Discount Anomaly and the Risk Premium: A Survey of Recent Evidence, in Journal of Empirical Finance, vol.
This strategy involves selling currencies forward that are at a forward premium and buying currencies forward that are at a forward discount.
Hedge effectiveness is assessed by comparing the change in the value of the derivative attributable to changes in spot rates, excluding any changes in forward discount or premium, with the change in the value of the hedged item.
Interest Rate Data Source: CITIBASE data tape Series: 1-month certificate of deposit rate Mexican Interest Rate Data Source: Subdireccion de Investigacion Economica, Indicadores Economicos Series: 1-month certificate of deposit rate Forward Discount Rate Data Source: Data Resources Inc.
com to thrive in providing high end fashion forward discount women's clothing.
While the forward discount premium puzzle links different financial asset prices, the other great unsolved problem of international finance is "home market bias" in asset stocks.
Royal Jordanian adds more luxury to the services it offers to its economy class passengers through the one-time Lounge Access Voucher and the Lounge Pass for multiple trips, enabling its customers to experience the comfort and relaxing ambiance of the Crown Lounge at super low prices, said Pichler, adding that RJ will continue putting forward discounts and offers on tickets to the different destinations on its global network throughout 2018.
The forward discounts at which Gulf currencies are traded against the US dollar have recently increased but are still low at around two per cent, implying no devaluation expectations that could put pressure on reserves.


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Will I roll a new Beorning for LOTRO?
Lord of the Rings Online's Update 15 is scheduled for next Wednesday, and while it'll have plenty of stuff for my Captain to do at the level cap, there's also the siren's song of the first new class for the game in a very, very long while: the Beorning.
But will I play one? I'm wrestling with that very question, my mind making up two lists:
It's a new class with new mechanics — and that's always a powerful attractor to rolling an alt.
I have scads of Turbine Points in the bank, so payment is not an obstacle.
I love the new character models (both male and female) and the whole class/race attitude.
The shape-shifting aspect is neat and there are many ways to play the class, as it has a nice hybrid feel to it.
You can shoot bees.
Thwacking with axes is appealing, like playing a barbarian class.
There will be TONS of players in low-level zones following the Beorning's release, probably the biggest influx of such lowbie players since the free-to-play transition. That would be cool to see.
The Beorning is primarily melee with very little in the way of ranged options. Do I want to face bash stuff again after playing a Captain for so long?
If I'm only going to play this class lightly, paying 1000 TP for it seems like an extravagance, if not a waste.
My biggest wish would be to have a Beorning race matched up with a different class, which isn't going to happen right now.
I played a Druid in WoW. I do not necessarily want to be looking at Bear Butt(tm) for hours on end again.
Bear is the ONLY skin-change option, which might be lore-appropriate but it's still a bummer. If I was going to be an animal, bear would be way down on the list.
I really don't know if I have it in me to level a character from 1 to 100 all over again, especially since I have a level 60 Lore-master that is really fun to play and needs my attention.
There's a lot of worry on the forums that the class hasn't gotten enough testing, especially at higher levels, and might be very rough indeed.
So the answer is… I don't know. I probably will buy the class and roll up a character, but it'll have to convince me via play that it's worth sticking. One option that I'm mulling is to make the Beorning my 2015 LOTRO New Year's resolution — to start one on January 1st and play through to the level cap. We'll see.
A lot of people express (loudly) their love for the fall season, and while I used to be a huge "spring" guy, in recent years I've come around to join the autumnal camp. I feel very alive and full of energy during this time, as it's not just a great season to enjoy, but one that puts me in the mindset that — yes — winter is coming.
The fall has so much going for it. The school year is still new, October is jam-packed full of events (cider mill trips, haunted houses, drives through parks, bonfires), the smell of the leaves decaying is oddly nostalgic, and summer is still coughing up a couple of unseasonably warm days here and there. This past week we had a couple of 60-plus days and even one 70-degree day.
But for me, it's the knowledge that all of this is transitory and will be going away quick that makes it that much more special. I know that in a couple of short months, I'll be driving on ice-covered roads, shoveling snow, looking out the window to see darkness at 5:00 p.m., and forgetting what the color green looks like in nature. So I want to enjoy as much of fall as I can, which is why I've been getting outside and rejoicing over every sunny day. I'm also hustling around doing a lot of winter prep, such as cleaning out the garage, packing all of the stuff from the back yard, and trimming bushes.
I don't mind winter, actually. I like being cozy and warm in a house, and being a gamer means that my favorite activity is right there at home. While there isn't any huge holiday game release that I'm anticipating, I have a really great crop of MMOs right now that should take me right through the cold months and into 2015. Plus, starting today we're in the Halloween-Thanksgiving-Christmas-New Years holiday corridor, which at least gets us sprinting through the start of winter. Although, if I had planned it, Christmas would be at the end of January to spread things out a bit. January and February are way too dark and lacking in excitement. The best part about them is that at least we're past the shortest day of the year and can enjoy progressively longer ones.
The end of 2014 is nigh. I haven't lived up to all of my resolutions, but I've done quite a few and have time to at least start on the rest. For tonight, it's trick or treating with my kids and hoping that it doesn't snow. Which it might.
Screenshot Thursday!
One screenshot for each MMO that I'm currently playing:
RIFT can be ridiculously pretty sometimes. I love this shot so much that I made it into one of the rotating banners for Bio Break.
Riding my war-steed past a city in western Gondor. I love how she holds the sword when she's in combat. Update 15 is next week! I'm actually getting pretty excited.
Jumping in low-gravity in Farside is just about one of the most fun things in WildStar. Especially while riding a hoverboard. I actually get really disappointed when I return to normal-gravity environs.
A Halloween-appropriate screengrab from the Savage Coast in TSW. The ferris wheel over the moon and the way the light is coming in made this a great moment.
RIFT: Ghosts and goblins
Things are moving fast now in the land of RIFT now that I've passed 50. Jumping into Storm Legion content has been a significant boon to my character, not only in the quality of story, but in terms of gear upgrades. I guess I forgot how much of a large increase it was from the vanilla game, but egads, practically everything I have has doubled from mere quest rewards.
On top of that, I finally have access to planar attunement (and had a few hundred PA points waiting for me when that happened), took a detour to grab Bernie from the Ember Isles, and can start running Storm Legion dungeons and assorted experts.
However, what's making me the happiest is that Storm Legion has gotten a lot more leveling friendly since last I tread these grounds. Story quest XP has been significantly increased, which lessens the need to grind out every last little carnage mission. In fact, with that XP increase, XP vials that I've saved up, and various dungeon runs, I don't think I'll be doing anything BUT the main story to get through this expansion. So far, I've gotten up to level 52 without breaking a sweat, and I'm actually tracking the story a lot better now that it's not being broken up by tons of distracting tasks.
I decided to go the Brevane path for this character, as I recall enjoying these lands and quests a lot more than Dusken. Navigating is a little annoying at times — jungle zones are typically some of the most obstacle-happy places in MMOs, and here is no different — but I'll put up with it to explore a land of ancient technology that's been abandoned. Well, mostly abandoned if you factor in the ghosts hanging out.
For the most part I'm sticking with Bladedancer for most of my adventures, although I've been warming up to a full Ranger build as a long-distance alternative. Sometimes I just don't want to be running up to everything to attack, but would like the luxury of pointing at something 50 meters away and making it die. My blood raptor, Jimmy, is invaluable in this regard.
I did feel vaguely guilty last night when a quest had me putting on a big boot to stealth-kick a fisherman into the mouth of a giant crocodile. I guess he was an evil fisherman? I didn't really catch that, but his anguished screams and the subsequent way that the quest played it for laughs made me feel a little like a monster. Ha ha, he died horribly from a sucker punch. Aren't I the hero.
Starflight: FTL
(This is part of my journey playing through Starflight. You can follow the entire series on the Nostalgia Lane page.)
Back to the inner planet to make my fortune! Or at least to get my ship up to par.
Money drives EVERYTHING in Starflight. It not only lets you buy fuel and starship upgrades, but allows you to train (level) your crew as well. Ergo, you need a LOT of cash. Yes, it's pretty annoying to spend the first few hours in this game doing little else but mining, traveling, and selling, but that's part of the space sim genre tradition!
While I do yet more mining, I want to point out that this game has a surprising amount of detail for such primitive graphics, up to and including a real-time weather system. Yes, there are storms and yes, they are bad.
So as I continue the dull cycle of mining, returning to the ship, returning to the station, selling, returning to the ship, returning to the planet, and mining some more, let's talk about Starflight's little UI quirks. It's all controlled with the cursor keys and enter key, which is simple enough, but often when you want to go DOWN in a menu you have to press UP. But not ALWAYS.
And then there's the DOS save feature, which makes this version of Starflight far more Rogue-like than the later Amiga and Genesis versions. Basically, you can't save and restore multiple files; instead, you save when you exit and restore when you boot back up the game. That's it. If you — if I — die, that will be it for the game. So I am trying to be as careful as kittens here. Have I mentioned how many ways that this game wants to kill me? Oh so many.
So as I type this, I notice a funny little detail: My spacesuited man at the space station starts tapping his foot all annoyed if I leave him standing in one spot too long. Hee.
Taking a break from mining on the first planet to check out the third, which is an ice giant. The second I get out of the ship, I'm informed that I'm in the middle of a raging thunderstorm and that both Rubi and MJ are injured. I rush back inside the ship, even though it says I'm "lost". Not going to take chances. Not going to take chances. This will be the dullest playthrough ever.
After picking another site only to lose the ship again thank to hail and "steaming heavily," I decide that it's probably safer to return to the first planet. So much for being a dashing space explorer.
I'll spare you a LOT of exceedingly tedious mining tales — suffice to say, I make around 111,000 MUs, which gives me enough to buy a chunk of fuel, class 3 shields, class 3 engines, and class 2 armor. I'm not interested in fighting, so no worries about weapons. It's time to jump to lightspeed and ditch this solar system!
…oh man, I am so going to die, aren't I?
Here's the galaxy map, such as it is. You can see that there's not a lot in the immediate vincinity of Arth, my home world. So I guess my choices are limited unless I want to get stranded, quick. The only thing I recall from my youth is that there's a nearby system with a planet that has minable fuel. Maybe that's just in my head, because I thought it was north-east.
Actually, there's a system just a smidge to the north-west. Maybe that's it. Lots of planets, so let's get surveying!
The inner-most planet is a rock with very little to mine. Boring. One survey and I'm done.
The second planet is far more interesting. For starters, it sorta looks like it could be a colony planet, so I log my recommendation and then land on the little bit of land that there is.
Nearby the ship I see my first icons that aren't merely mining nodes. Actually, there's a mining node there that spits out fuel (score!), but the triangle thing is an ancient ruin. Unfortunately, there's nothing I can do with it, but it's cool to see anyway.
I find several more empty ruins, which is disappointing, but at least this planet is lousy with minerals. I go on several trips to stock up my holds. Are the ruins a sign that I'm going to meet aliens soon? I really hope so!
My top 10 favorite PlayStation games
To go along with my previous listings of top favorite games from various consoles (Atari 2600, SNES, 90s PC games), I wanted to add a similar list of my top 10 favorite titles from the PlayStation.
When I went to college in 1994, I got out of console gaming. We all had laptops at our college and thus mostly focused on PC gaming, and (hard as it is to believe today) only a small handful of us actually owned TVs in the dorm. So during a good chunk of the 90s I was mostly ignorant of what was going on in consoleland — and generally OK with that.
My return to consoles came in the summer of 1998. I was living in an apartment away from home for the first time in my life and feeling lonely now that my friends had left until the fall. A certain "must have" killer app for the PlayStation caught my eye and convinced me to cough up cash for it. And that's where our list begins…
1. Final Fantasy VII
I sort of believe that Final Fantasy VII was the key factor in the PlayStation crushing the competition and becoming the "must have" console of that era. For me, it was absolutely amazing: a multi-CD adventure featuring 3D graphics, the biggest Final Fantasy story yet, a huge world, tons of cinematics, and logically impossible giant swords. I was so instantly addicted to this game that I called off work for three days straight to play it non-stop, something I've never done since. Now, it's fashionable to bash FF7 these days and say that it really wasn't as good as nostalgia has us believe, but whatever — it was and still is a great game that was a blast to play.
2. Resident Evil 2
Along with FF7, Resident Evil 2 was one of my initial PlayStation purchases based on the power of strong reviews at the time. I certainly got my money's worth, as I played the heck out of this survival horror zombie title. There were a few parts that had me jumping every time, and I loved the bonus stages they threw in.
3. Silent Hill
Silent Hill had so much good buzz that I knew I had to buy it, even though I was starting to wise up to the fact that my temperment was too weak for survival horror games. This game equally fascinated and terrified me, as I stumbled around the fog-shrouded town of Silent Hill trying to find my daughter while avoiding getting killed by everything that moved. The devs were brilliant in how they used limited visuals and sounds (such as radio static) to enhance the experience.
After the super-serious and somewhat ambitious Final Fantasy VIII (which I really did not like), it was terrific to see the series lighten up and get a bit more cartoony with IX. It was like a love letter to the entirety of the Final Fantasy franchise and honestly an enjoyable ride from start to finish.
5. Chrono Cross
Nobody, the least of all me, is going to argue that Chrono Cross was better or even as good as Chrono Trigger. But you know what? It was a really terrific game in its own right, with parallel world-hopping, a fun combat system, and the ability to collect many, many party members. One of the very last PlayStation games that I bought.
6. Parasite Eve
To this day, I don't even know what Parasite Eve was about or what kind of game it was. It was like part contemporary RPG, part survival horror, and part bizarre science fiction. It did have a kick-butt theme song and was interesting enough to play through at least once, and any game that lets me take shotguns to dirty mutants is a good time.
7. Wipeout
I'm not normally one for racing games, but in Wipeout's case, I'll gladly make an exception. It was a fast-paced racer with a toe-tapping techno soundtrack that just got me pumped every time I played.
8. Metal Gear Solid
Metal Gear Solid was something special and different from the rest of the pack, and it made that apparent right away. It was an endlessly clever and inventive "tactical espionage action" title that had me surviving torture, breaking necks, sneaking through halls in boxes, sniping targets, crawling through ducts, and hoping desperately that I wouldn't be spotted. Seriously one of the best console games that I ever played.
9. Castlevania: Symphony of the Night
The PlayStation was, in some ways, the successor to the SNES. It's where the Final Fantasy series went (not to mention a lot of the fans), and it's also where the "good" Castlevania sequel landed. Symphony of the Night was absolutely tremendous, from its soundtrack to its RPG-like inventory and stat system. There were just so many types of weapons to try and a huge sprawling castle that, once beaten, could be replayed upside-down.
10. MediEvil
This strange Halloween-flavored platformer became an instant favorite due to its Tim Burtonesque landscapes and its bizarre skull-headed protagonist. They did a lot with the basic PlayStation graphics, making them cartoony and spooky-ooky in the vein of atmospheric haunted houses. Loved it.
GOG gets Indy, Star Wars, Monkey Island, Sam & Max
I woke up to the best gaming news ever today, as GOG.com finally announced that it had landed long-time holdout Lucasfilms/Disney for its gaming catalog. GOG fans, myself included, had been hoping for a while now that the site could get permission to sell DRM-free versions of many classic games — and now that's a reality.
The good news is that the site immediately released six games:
Star Wars: X-Wing Special Edition
Star Wars: TIE Fighter Special Edition
Sam & Max Hit the Road
Indiana Jones® and the Fate of Atlantis
The bad news is that they're holding on to other titles for future releases (GOG said it got the rights to "20+ classic games). So no Day of the Tentacle, Star Wars Rebellion, or the like yet.
But still! This is an incredible bounty and I am going to need an advance on my allowance. Monkey Island and KOTOR are fine to have, but they've already be re-released as special editions on many platforms over the past few years, so that's old news. But the other four are huge "must haves" for me — the Star Wars flight sims (although no X-Wing Alliance yet) are old favorites, as is Fate of Atlantis (which will HAVE to be my next classic playthrough). And I never got to play Sam & Max back in the day, so that will be tremendous.
Woo! I am elated!
The Secret Adventures: You must be this tall to die (Savage Coast #3)
(You can follow my playthrough of The Secret World on Bio Break's projects page!)
Jack's Back (action mission)
I'll be really glad to be done with Wolf's missions, if just to be able to avoid the kindergarten from now on. Those creepy kid voices and the music just gets to me, especially since there's no explanation about it. Maybe Wolf is waiting for me to leave before he turns to go inside and takes care of whatever monster is lurking in those dark classrooms.
Wolf mentions that Jack O'Lantern is lurking around these here parts, and while Wolf ain't going to go after him (he's got a pipe to smoke, after all), I'm welcome to the task.
Let me tell you that when this says that it's an action mission, you better believe it. This is almost non-stop combat from start to end as you follow Jack around the map, fighting through ghostlights, revenants, and those chainsaw/shotgun-wielding sackboys as well as the occasional Jack boss battle. It's a little tedious (I hate the ghostlights as they keep backing out of melee range and then splitting into two) but quite doable.
I almost, almost kill Jack at the end, but he does indeed escape for a second time. Curses! Geary tells me that he used to be a farmlad that a guy named Archie Henderson experimented upon (accidentally or intentionally).
Winter's Legacy (side mission)
A collection of newspaper clippings in the League's treehouse talk of the nearby amusement park and how several of its employees have gone missing. One of the kids scribbled, "Are they still there?" which is of course true — they're just not what they used to be. Time to head to the park and put down some zombies!
So let's finally talk about the amusement park. As I've mentioned before, it's absolutely baffling that there's a full-blown park on an islane of this size so far out of the way, but that's actually factored into the story. Something wanted the park to be built on top of it. Something needed it. And it's a bad, bad place.
Out of all of the locales in TSW, the amusement park has a unique visual effect when you enter it: The screen goes (mostly) black and white, grainy and wavy. I'm not quite sure what it's supposed to represent. Going back in time, maybe?
The out-of-tune carnival music and the ominous purple rifts — on loan from RIFT, I swear — are not good signs, either. The mission is straight-forward, at least: Kill four ex-employees-turned-zombie-cultists, and then assassinate their leader (a revenant in disguise).
Theme Park Tycoon (action mission)
"Why in God's name did he build this park?" Good question. Really good question. Let's start investigating that.
In the parking lot of the park is a car with a dead driver and an upscale, somewhat arrogant man standing nearby. This is Nicholas Winter, the son of former park creator/owner Nathaniel, who has returned to Solomon Island (at the worst time ever, I might add) to investigate the park itself.
Nicholas begins with a heap of exposition, saying that the park suffered many fatal and gruesome accidents both during its construction and after its opening. Finally it got to be too much and was shut down from 1980 on, which means that it's been abandoned for three decades. Yet the rides whisper and Nicholas can't understand why his father became obsessed with the place.
It's not the biggest amusement park in the world, but I could see spending an afternoon there. It has bumper cars, a spinny ride, a rollercoaster, a lagoon with boats, and a ferris wheel. That's pretty impressive for the actual footprint.
The first challenge is to go to the Octotron and survive several zombie waves while the ride goes berserk. You can actually use the out-of-control spin to your advantage by positioning the zombies to be hit by the cars, although this works on you too.
After a small assault on a statue, it's off to — I swear this is a real quest objective — ride the roller coaster. Yup, in this quest you actually do get to go on a full rollercoaster ride, and boy is it a doozy.
I think that by putting you into a locked-down first-person perspective for the ride, it does an effective job making you feel vulnerable. This isn't helped by the various ghosts swarming around you, the ravens that make the ride shake, the branches that threaten to knock the car off, and the first appearance of the Bogeyman: "Don't fear the dark. Fear me."
There's a super-effective jump scare right at the end of the ride that gets me every time, too.
From there it's an assault on a mud golem in Lover's Lake, followed by a trip to the ferris wheel. The Bogeyman knocks me all over the place while invisible here, finally appearing to show how truly disturbing his model is. As far as I know, he's a unique-looking character in the game, and thank goodness. His weird body proportions and long tongue haunt my dreams.
The finale of this adventure is a fight with an angry clown in the middle of the bumper cars. The cars come to life to rock music during this part, although I think it was mostly for show.
In the mission wrap-up, Geary said that Nathaniel wanted to be Illuminati but was rejected, and that some parks are fronts for occult happenings. That makes me very glad to be here.
A Carnival of Souls (action mission)
Our investigation into the theme park continues, as we find Winter pouring over his father's will, bitterly angry and confused as to the man's obsession with the place. Winter mentions that the ferris wheel saved him from the fog… and that it was quite odd that it was still operating.
Taking a ride on the ferris wheel doesn't give me a bird eye's view of the park — which I was expecting — but instead transports me to a slightly more frightening version of the park. Another dimension? I guess. At least it's easier to see in this version.
There are three statues around the park that have to be destroyed to help "the children," after which I chase the Bogeyman around to the next one. It's not long before me and Mr. B have a showdown in front of what looks like a small split chapel.
This fight was originally one that kicked my butt, back in my Templar days. It was a breeze this time, probably thanks to a better build and a lot of training with avoiding bad telegraphs. Killing the Bogeyman nets me his monocle, which will come in handy with the next mission.
I always felt that the Bogeyman is underutilized in this game. Almost as soon as he's introduced, you're killing him without getting to know much about him at all. For a character with a unique model, I would have expected more.
Gravity (investigation mission)
"There's a gravity here," Nicholas declares, going on to confess that the hold that the park had on his father has gotten to him, too. And that while he's gotten an offer to sell it, now he feels as though there's something vital at stake and that he doesn't dare do it.
Using the Bogeyman's (Nathaniel Winter?) monocle, I see secret writing in the last will and testament. It speaks of the sailors (Phoenecians) trying to get the place and how the park is perfect for some sort of plan.
As an investigation mission, this is slightly more tricky than normal. It consists of trying to find the various pages of Winter's blueprints scattered all over the park, which can be done by crafting the monocle with various bits of colored glass to be able to see what looks like circuitry on both the plans and on the ground.
The "circuits" run through most of the rides, culminating in a small shack in the middle of the park. I activate the blueprints via colored chalk and… stuff blows up. Truth be told, the ending is very anticlimactic and vague. I guess Winter was trying to use the park to channel occult energy into him, which probably backfired and turned him into the Bogeyman. So why did I turn it all on again? And what happens to his son now? These questions are never answered.
Stranger Than Fiction (side mission)
Right outside of the amusement park is a severed hand and a Sam Krieg novel, which mentions a group of kids getting picked off by a beast in the park. How much and why Krieg knows and writes about the secret world and passes it off as fiction is intriguing to me. We'll get to ask him soon enough.
The "beast" is a wedigo (winnebago) that doesn't put up much of a fight. Kinda feel sorry for the guy.
This mission is a breadcrumb task to get me to go over to Krieg at the lighthouse. Fine, fine, you're next on my list, man.
Five great books I've read lately
October 27, 2014 Syp5 Comments
It's been a long, long time since I've done a book post here on Bio Break, although I've been reading rather voraciously over the past few months. So let's cut to the chase and I'll give you five recommendations for books that I've really enjoyed:
1. Traitor's Blade
Several fellow bloggers strongly recommended this book and man, am I glad I got to it. It was a page-turner of the highest order, a kind of fantasy retelling of the Three Muskateers (but not strictly speaking) with characters that have these super-awesome "greatcoats" as armor. Great plot twists, hilarious writing, cool action sequences, and a few quotes that were so darn epic that it made me want to punch the air. I'm hoping for a sequel.
2. The Crimson Campaign
The Powder Mage trilogy started a little slow, but once it got going it was like a freight train of awesomeness. This second book flashes between four principle characters, each with their own gripping storylines, such as an army incursion behind enemy lines, a quest to save a family, and a character coming to grips with newfound powers. I just genuinely like these books.
3. What If? Serious Scientifice Answers to Absurd Hypothetical Questions
The XKCD guy penned a long series of scientific essays dealing with funny hypotheticals, such as what would happen if the earth suddenly stopped spinning or if you could make a jet pack that rides on machine guns firing. The answers are pretty revealing and the doodles he does are entertaining.
4. Bird Box
Here's a post-apocalyptic tale that has a fresh approach: *Something* spread across the globe that causes people to go insane and become homicidal and suicidal if they catch but one glimpse at it. We see how civilization slowly collapses as everyone withdraws into their homes and learns to cope without seeing — and not being able to see, to know, is actually incredibly terrifying. A quick, good read.
5. World of Trouble
The final Last Policeman book traces the last days of the earth as the meteor is about to hit — but the policeman is desperate to solve the mystery of what happened to his sister, a quest that parallels nicely with the apocalypse. It's a sad book full of finality and excellent questions, such as "Does any of this even matter?" I think it does. Finishing it made me want to re-read the entire trilogy again.
RIFT: Best. Weekend. Ever.
October 27, 2014 October 26, 2014 Syp10 Comments
Even though I'm still too low of a level to get into the new expansion zones, this past weekend was absolutely tremendous in RIFT. My main goal was to get from level 46 to 50, which as you can see above, I accomplished that quite handily. But that wasn't all; the entire weekend was a series of great experiences attempting to top each other:
On Friday night, our guild invited me to run some raid rifts with them, and with the new sidekicking system, my level wasn't an issue. We did two raid rifts which netted about 3/4ths of a level for me plus a boatload of various rewards.
Then we saw and tackled one of the new nightmare rifts, which was an absolute blast. The goal with these is to beat every wave within a time limit while not wiping — and every new stage gets progressively harder. The faster we went, the higher our potential bonus got, which turned it into a frantic melee of fun. We only got to about level 13 or so before these mobs used some sort of washing machine spin cycle to thrash us about and practically wipe the entire team, but it was still a hoot.
The minion system? Oh my stars, it's so addicting. I've gotten more dimension items from that than anywhere else in the game, and I probably spent more plat than I'm willing to admit to buy a few more minions from the auction house. I'm up to 13 or so right now, although I haven't seen any dropped or from missions. I assume when I get higher in level.
Among my minion rewards, I got a purple-quality dimension (Infinity Gate). Wow. Thanks, minions!
The whole Faeblight debacle (the server had to be rolled back 24 hours) didn't hurt me, as I've been on Deepwood, but because I have characters on there, Trion gave me 750 credits as compensation. That was more than enough for a 5th minion adventure slot (as I said, addicted).
As I quested, I kept queuing up for dungeons and ended up running about four or five of them. I don't know what it is about RIFT, but I love dungeon diving in this game. It's so low-stress and relatively quick (20-25 min each), and the rewards are generally good. I got a purple ring called Precious that made me smile for multiple reasons.
After hitting level 50, I got the Blade and Parity skill for my Bladedancer, which makes me into a crit-dealing powerhouse for 24 seconds. It's so beautiful that it makes my eyes leak water every time I use it.
And Sunday morning, when I logged in to get my daily gift, I saw that I got a lockbox key. I'm not going to buy lockbox keys, but if they give them to me? That's fine. I had a box lying around, and when I opened it I got an orange lesser planar essence with incredible stats.
As for my plans, I'm trying to finish up the Shimmersand storyline (I'm almost done), after which I'll take a detour to Ember Isles to pick up my favorite companion pet, and then it's to Storm Legion zones!

redpajama_set_name: RedPajamaCommonCrawl


Where exactly is this tab? I went to the Project Properties but nothing exists for libraries anymore. I cannot find anything to do with modules either (my project files are from 963 and no modules are defined).


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School Statement
Macquarie Grammar School is Sydney CBD's only fully comprehensive, secular, independent, Yrs7-12 High School. Located just by the Queen Victoria's Building, on Clarence Street, the School boasts an HSC-focussed curriculum with a strong emphasis on academic studies that will lead to students attaining an ATAR (Australian Tertiary Admission Rank) with less stress and a more focused approach. The booming population in Sydney's CBD and inner suburbs has lead to a squeeze on local schools, leaving frustrated families stuck on long waiting lists, to access independent alternatives. Macquarie Grammar School favours a co-educational learning model with a 21st century outlook which is secular, co-educational, and open to all.
Founded in 2004, the School's mission is to provide an academic-based curriculum and prepare students for the Higher School Certificate (HSC), pre-vocational and University Education, and the workplace, by providing quality education to our students and fostering an enjoyment of and respect for learning. We value every student and have a respect for cultural diversity and inclusiveness.
Teaching and learning takes place in a nurturing, student-centred, caring, and safe environment, where every effort is made to cultivate the individual's potential.
We welcome freedom of expression that will foster the growth of all within the School. Fees are kept to a minimum because we utilise our City's World-Class facilities.
"Gratitude is the most exquisite form of courtesy."
Our School has gained a reputation as being friendly, and engenders a culture that is harmonious and caring. MGS has cultivated a culture of belonging and an attitude of gratitude. Our HSC graduates have consistently enabled Macquarie Grammar School to be included on the "HSC Honour Roll", "Mathematics Merit List", and the "Board of Studies NSW Distinguished Achievers' List", since our conception. The majority of graduates choose to articulate to further tertiary studies.
Macquarie Grammar School practices the following values for Australian Schooling articulated in the National Framework for Values Education in Australian Schools that underpin the activities, actions, and behaviours within its community.
Care and Compassion
Care for self and others
Seek to accomplish something worthy and admirable, try hard for a just society.
Enjoy all the rights and privileges of Australian citizenship free from unnecessary interference or control, and stand up for the rights of others.
Honesty and trustworthiness
Be honest, sincere and seek the truth.
Act in accordance with principles of moral and ethical conduct; ensure consistency between words and deeds.
Treat others with consideration and regard, respect another person's point of view.
Be accountable for one's own actions, resolve differences in constructive, non- violent and peaceful ways, contribute to society and to civic life, take care of the environment.
Understanding, Tolerance and Inclusion
Be aware of others and their cultures, accept diversity within a democratic society, being included and including others.


Attract and Achieve The Wealth, Peace of Mind, Relationships, Spiritual Connection and Health You Desire!
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Please refer to your individual city page for the appropriate schedule to determine whether it has a Thursday or a Friday start date.
Through carefully planned discussions and exercises, you see and experience powerful techniques that you can apply immediately in both your professional and personal life.
Financial success is available to each of us. Knowing how to obtain it is often a mystery. At the PSI Basic you'll uncover this mystery by discovering your power to attract all the wealth you desire. You'll gain simple and easy tools for developing thought processes that help you achieve your goals.
In this course personal relationships are a central focus. You challenge yourself to honestly and responsibly analyze the strengths and weaknesses of your relationships, allowing you to determine how you can improve them. You'll learn the tools to create and nurture the best relationship possible with your spouse, children, loved ones - and your professional relationships too.
Balance is vital to a healthy successful life. You'll make a clear assessment of where you are now and take a fresh look at where you want to be. Using the Basic techniques, you'll be given the tools to maximize your effectiveness and create a more balanced, satisfying life, in four key areas: physical, mental, spiritual and emotional.
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Through many different exercises, you will learn the patterns of successful human inter-relations and communication. The course specifically examines the use of subconscious non-verbal communication and the varied techniques that can be used when communicating with different personalities.
With a clear understanding of human behavior and the reasons why you do what you do, you will be in a unique position to improve your own results in any area of your life - whether it's at home, in your career, your health, or your finances.
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It's simple, we base it on results. For over 45 years the PSI Basic has dramatically and consistently delivered life-changing results, such as newfound enthusiasm and energy for life, and massive increases in personal fulfillment and happiness, to over 500,000 participants worldwide.
As with all education, the concepts, tools, and techniques the PSI Basic teaches are best implemented with repetition. That's why after you attend, not only are you eligible for advance courses, you are entitled to re-sit the PSI Basic experience for free anytime and anywhere you wish. Your single registration fee is actually a lifetime membership fee for the PSI Basic.
We're so confident that you'll have an amazing experience that we offer you a money back guarantee for this course - if for any reason you're not thrilled with this life changing experience we'll refund your money minus a small processing fee.
"After taking the Basic, my career immediately accelerated…I've received several promotions and have doubled my income in the last five years. I still use the tools I gained from PSI Seminars, daily. I've recommended this seminar with confidence to my employees, family and friends."
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A person can crave alcohol, sweet foods, or tobacco today and within minutes, his cravings may be gone with the correct hypnosis suggestions. Hypnotic super concentration on the voice of a hypnotist and new positive instructions totally change the negative subconscious programming so that the person is now back in control, relaxed, confident and happier in everyday life.
WireService.ca Press Release (08/29/2016) Surrey, BC - A person can crave alcohol, sweet foods, or tobacco today and within minutes, his cravings may be gone with the correct hypnosis suggestions. Some respond successfully instantly with hypnosis, while others may need more time, or hypnosis conditioning. Those who can relax quickly and powerfully focus their mind on the voice of the hypnotist do very well. Those who have tension and constant fears, worries, and anxieties going through their mind may take more time to help.
Some people need to be dehypnotized from the negative thoughts they have placed in their own mind. Negative thoughts and worries can lock into the mind when we are emotional with embarrassment, fearful, angry, sexually aroused, or anytime our mind is focused in everyday life. This is accidental negative self-hypnosis. The consciously forgotten initial sensitizing cause of the problem can be discovered in the subconscious during hypnosis. This is similar to forgetting a name or phone number that comes back to you when you are more relaxed.
Knowing the cause of the problem is the hypnotist's guide to creating the best curative hypnotic suggestions. Subsequent events in our life can intensify any established worry, fear, or anxiety. Just worrying about your problem can intensify the problem and keep it going. Hypnotic super concentration on the voice of a hypnotist and new positive instructions totally change the negative subconscious programming so that the person is now back in control, relaxed, confident and happier in everyday life.
People in love exhibit a form of hypnosis: "love is blind." People may say: "What does she see in him?" We often imagine what we want to see and see what is not there. Reasoning with someone in love is usually unsuccessful. People can be obsessed with someone. Hypnosis can be a fast cure to forget someone after a broken relationship. The cause and the cure are both established by concentration and imagination.
Concentration is essential to a successful life. A focused mind is a strong mind. With a distracted scatterbrained mind, advice and suggestions do not register. With a focused mind, we can absorb hypnotic direction for maximum performance. The right hypnotic programming helps someone to be relaxed, to believe in himself, and motivates him to achieve success. The person becomes more creative and breaks through invisible barriers that were holding him back. Fearful visions of the future vanish, when replaced with positive mental imagery. We become the pictures we hold in our mind.
Will power to sleep does not work. Imagining yourself relaxed, sleeping soundly, deeply, and awakening in the morning refreshed, rested and happy does work when done with hypnosis. Fear, worry and anxiety attract that which is feared…"For what I fear comes upon me, And what I dread befalls me." When the mind has negative thoughts, then the body has tension. Organs, glands, nerves, blood vessels and tiny cells are influenced in an unhealthy way. Every cell has a mind which is influenced by our thoughts. The vicious circle of tension, fear, worry and anxiety may be broken by hypnotic relaxation alone, thereby eliminating the problem. 70 to 90% of problems appearing in the physician's office are either caused by stress, or made worse by stress.
It is important that we love our self as a miracle. You will always be beside yourself. People like to be around positive people who love themselves. Hypnosis is a tremendous tool to build self-acceptance and self-esteem. Hypnotic commands need to be positive, simple and to use imagination rather than will power. Many children and adults are held back by tension, nervousness, worry, and anxiety. Hypnosis can often rapidly achieve success where other methods have failed. We can become our personal best. Even physical strength is proven greater with instructions in hypnosis. Olympic champions perform better. People face their challenges as an adult instead of as a frightened child.
At the age of thirteen, M. Vance Romane hypnotized someone for the first time. That was 54 years ago. He has acquired an enormous library, and has mastered the subject. The most difficult people became easy in his hands. He leaves nothing to luck or chance. Just think about the thousands of seminars Romane has given; think of the thousands he has hypnotized and helped; think of the experience he has in hypnotizing people under all conditions. No hypnotist has had more success in public seminars throughout Canada.
For more information on M. Vance Romane's hypnosis seminars, books and recordings, visit http://www.vanceromane.com or contact Leanne Foulger at Box 75177, RPO White Rock, Surrey, B.C., Canada, or call 1-800-665-4656.


Oh! That's nice ! I found myself announcing over and over as the students in the 2nd grade classes made their final drawings of their portraits on over head projector film with a permanent marker. We then painted the reverse side of the film with acrylic paint --- talking all the while about color mixing and the combination of colors that were being discovered. Our final step was to place the exquisite portraits in their own frames and embellish the frames with pattern and color.
In the art classes for the 1st graders we are sewing pillows from burlap. It is so wonderful to see the progress of the students who have never threaded a needle to how they are able to master a running stitch. The other side of the pillow will be a fabric crayon transferred design . Then we sew together the pillows and stuff them --- not so comfortable with the burlap and jute thread --- but so beautiful.
...and then they ran into each other.


For those wondering if it's a good idea to punch a cop, the answer is most definitely 'no'. Not only will they likely respond with force, but they will also charge you with several crimes at the same time.
Below Deck reality star, Ross Inia learned this lesson in a fashion that many officers of the law refer to as "the hard way". According to an arrest report, Inia was fighting with two other men when a cop stepped in to try to break it up. At this point, Inia managed to punch the cop in the "face and shoulder". He will be charged with disorderly intoxication, battery on a law enforcement officer, and harming a public servant.
Inia and fellow co-star Joao Franco were posting pictures to their Instagram accounts prior to the fight. These pictures have since been removed. Franco added a video subsequent to Inia's stating that Inia had been arrested and they were trying to track him down.
There is no word yet on whether Inia has entered pleas to these charges.
The law enforcement officer was engaged in the enforcement of law.
In other words, the officer is struck by an individual who knows that they are a law enforcement officer.
Under the law, battery of a law enforcement officer is considered a third-degree felony. It is punishable by up to 5 years in prison, a $5,000 fine, and 5 years probation. In other words, Inia can be facing significant prison time for his drunken assault.
There are two things that a prosecutor must prove in order to prove battery on a law enforcement officer. That is that the defendant knew that the individual was a law enforcement officer and that the law enforcement officer was engaged in their duties while they were struck. In other words, you cannot accidentally or incidentally injure a law enforcement officer.
Since Inia was engaged in a fight and the police officer attempted to intervene and break it up, Inia can claim that he acted reflexively or wasn't sure that the individual he struck was a law enforcement officer. That is actually a valid defense.
It will be difficult for a prosecutor to prove what Inia knew or did not know given the chaos of the situation. He should be able to get these charges reduced. It will be especially beneficial to him to admit culpability and a loss of control while drinking. In a case like this, it may behoove Inia to seek counseling for a drinking problem.
If you've been charged with a crime in West Palm Beach, the Skier Law Firm P.A. can help. Give us a call or talk to us online to set up an appointment.


The Jeep Grand Cherokee is a midsize four door SUV that was first introduced as a 1993 model and has underwent four generations (body style changes). Since it is built on a uni-body platform instead of a body on frame, so it road and handled more like a car then a truck. This feature along with a long list of available comfort options made it one of the best selling sport utility vehicles of all time. Still in production today as either a two or four wheel drive, a standard V6 engine and optional diesel or a huge 6.4 liter Hemi, help to continue its success. When you need replacement Grand Cherokee parts at discount prices, turn to Monster Auto Parts. We handle high quality original factory style repair parts that retain original fit, function and appearance with fast shipping. Most common for this line up are the headlights, window lifts, tail lights and door handles.


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Tag Archives: RCAF Squadron 431
Genealogy, Military
The Black Out
June 27, 2018 Sandra McHugh	Leave a comment
On September 15, 1943 Police Inspector James Scales stopped my father, Edward McHugh, on the road between Easingwold and Tholthorpe. It was the middle of WWII and my father was probably in a hurry to get back to the RCAF base in Tholthorpe, Yorkshire, England. As he was part of the maintenance ground crew of RCAF Iroquois Sqaudron 431, he may have had to get up early to prepare the aircraft for an early morning sortie.
Officer Scales stopped my dad while he was riding a bicycle in the dark. He had left Easingwold, a small village about a half hour bicycle ride from the base. More specifically, it was 10:15 p.m. I have the Summons that he received to report to the Court of Summary Jurisdiction in Easingwold.1
Dad was riding a "certain pedal bicycle" during the hours of darkness. He had unlawfully failed to attach the "obligatory lights" in conformance with the Lighting (Restrictions) Order, 1940.2
Great Britain, together with France, declared war on Nazi Germany on September 3, 1939.3 By January 1940, the Lighting (Restrictions) Order established a country-wide blackout during the hours of darkness.4 This restricted and forbade public lighting in towns. It required that street lamps be dimmed and that business and private residences black out their windows with blackout curtains so that light could not seep out. It also provided specifications for dimming the lights of motor vehicles and bicycles.5
Here is a poster that gives instructions on how to outfit a bicycle so that the lights are dimmed and facing the ground.6
My father would have known that the blackout was important and all his life he scrupulously followed the law. So he was not stopped because he didn't care about the blackout. He was stopped because he didn't have any lights at all.7
Once Britain imposed a country wide blackout through the Lighting (Restrictions) Order, car accidents increased and pedestrian fatalities doubled.8 Citizens were discouraged from nights out at the pub and were told to carry a newspaper or a white handkerchief so that they could be seen.9 Police Inspector Scales had decided to impose the letter of the law.10
I like to imagine that my dad had cycled into Easingwold for an evening out at the pub for a pint and a game of darts. He learned to play darts during the war and he continued to enjoy the game his whole life. Bicycles were used on the base, so I assume that he borrowed one of them.11
In any event, while he must have been frustrated at being summoned to court for failing to have a light on the bicycle, it does seem a little dangerous to be travelling on a country road with no lights during a total blackout. But surely a smaller risk than fighting in a war that lasted five years.
Summons to Edward McHugh, LAC, No. R. 6278 of 431 Squadron, RCAF Station Tholthorpe dated September 21, 1943, in author's possession.
Wikipedia web site, "Declarations of war during World War II," https://en.wikipedia.org/wiki/Declarations_of_war_during_World_War_II, accessed April 22, 2018.
Wiggam, Marc Patrick, The Blackout in Britain and Germany in World War II, Doctoral thesis, University of Exeter, March 2011, page 107.
The Guardian, online edition, "Life during the blackout," November 1, 2009, https://www.theguardian.com/lifeandstyle/2009/nov/01/blackout-britain-wartime, accessed April 22, 2018.
Used with the kind permission of the Royal Society for the Prevention of Accidents. rospa.com.
Spartacus Educational web site, Blackout World War 2, http://spartacus-educational.com/2WWblackout.htm, accessed April 22, 2018.
Joost, Mathias (Major), The unsung heroes of the Battle of Britain: The ground crew of No. 1 (RCAF) Squadron, September 11, 2017, Royal Canadian Air Force web site, http://www.rcaf-arc.forces.gc.ca/en/article-template-standard.page?doc=the-unsung-heroes-of-the-battle-of-britain-the-groundcrew-of-no-1-rcaf-squadron/idw3fd9t, accessed April 22, 2018.
Black OutEasingwoldEdward McHughLighting Restrictions OrderMcHughRCAFRCAF Iroquois SquadronRCAF Squadron 431TholthorpeYorkshire


Feudal Japan and Ming China were two times in history within these similar countries, that have been around since ancient times. These countries have similar and different traditions, a way of doing things, that have defined them as a civilization and a world power. The Japanese and Chinese had times where select families or people were in control, dynasty, because of their ranks and their abilities, in addition their social classes were similar in the way they treated people, and how people treated other people depending on their jobs and their status. There were the shoguns,a hereditary commander-in-chief in feudal Japan, and in China there were the emperors, the ones ruling the empire (land), these were the people that were at the top of the social classes. There is also a emperor for Japan, but he was more of a figure head. It was hard to move up in these social classes, because the lower one was on the ladder meant that one could not afford the education that the higher people could afford making it harder for one and one's family to move up the ladder.
Do Social Institutions Benefit the Needs of Society or Hinder the Needs of Society?


Fuchsia Strap Flap Long A Handbag With Envelope Style Over Clutch Evening Large The changes in the release are geared towards increasing security measures on the application and protecting the privacy of our service members.
Users may submit a Pink Strap Messenger Bag with Detachable Tiny Shoulder Crossbody Resistant Nylon Tote Handbag Chou Water xF70qHFOfShopping HippoWarehouse Gym Beach Bag litres Black Animal x38cm 42cm Tote 10 Rights rtSWRrnq1 to obtain a report certifying Title 10 active duty status for provisions under SCRA. No account is required to use the Single Record Request.


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Swarm of Earthquakes Near San Andreas Fault Triggers Fear of a Big One
Kristin Falzon
Oct. 04, 2016 09:41AM EST Popular
Is the San Andreas Fault about to unleash The Big One? Southern Californians were on heightened alert this week after a swarm of small quakes in the Salton Sea near the fault triggered officials to issue an earthquake alert for residents in the area.
Aerial photo of San Andreas Fault looking northwest onto the Carrizo Plain with Soda Lake visible at the upper left.John Wiley / User:Jw4nvc
The swarm began just after 4 a.m. on Sept. 26, starting earthquakes three to seven miles deep underneath the Salton Sea, The Los Angeles Times reported. The biggest earthquakes hit later that morning—a 4.3—and then a pair later at night, another 4.3 followed by a 4.1. There was another burst of activity the following night. The U.S. Geological Survey (USGS) said 96 earthquakes above magnitude 2 were reported by Sept. 30.
This is only the third time this area has seen a swarm like this since earthquake sensors were installed in 1932, and it had more earthquakes in it than swarms in 2001 and 2009, LiveScience said.
Earthquakes in the Brawley seismic zone as of the evening of 09/30/2016.U.S. Geological Survey
Based on this activity, on Sept. 27, the USGS said the risk of an earthquake of magnitude 7.0 or greater in Southern California increased to between 1 in 3,000 and 1 in 100 over the the next seven days. However, as of Friday, Sept. 30, the likelihood was decreasing.
"Preliminary calculations indicate that … there is 0.006% to 0.2% chance (less than 1 in 10,000 to 1 in 500) of a magnitude 7 or greater earthquake being triggered on the southern San Andreas Fault within the next seven days through Oct. 7," the updated warning said. "These revised probabilities are lower than those made earlier this week, due to decreasing swarm activity."
The average chance for such an earthquake striking on any given week is 1 in 6,000.
The risk assessment from USGS prompted California Gov. Jerry Brown to sign legislation Sept. 29 ordering the development of a statewide warning system that would inform Californians of impending earthquakes through their cellphones, radios and other devices, the Associated Press reported.
San Bernardino, which is on the San Andreas Fault, even closed down city hall through today over concerns about how the structure would fare in a big quake. A 2007 report revealed how the building, constructed in 1971, was not built to withstand a major earthquake and would cost about $20 million to get retrofitted for such an event.
"We haven't had an alert like this," Mark Scott, San Bernardino's city manager, told the Los Angeles Times. "We're not trying to suggest that the alert is an impending catastrophe. We're just trying to use an abundance of caution. We care about the safety of the public and our employees."
The city already has plans to vacate the building within the next few months.
Scientists estimate that the last time the San Andreas Fault's southernmost stretch ruptured was in 1680—more than 330 years ago. A big earthquake happens on average in this area once every 150 or 200 years, making the region long overdue for a major quake. The largest historical earthquakes that occurred along the fault were those in 1857 and 1906.
The general location of the San Andreas fault and several other major faults in California.U.S. Geological Survey
The area where this recent swarm occurred was near a set of north-northeast trending cross-faults beneath the Salton Sea, some which are oriented as such that they would add stress to the San Andreas Fault and the San Jacinto Fault system, according to USGS. However, the agency said swarm-like activity in this region has occurred in the past, so this week's activity, in and of itself, is not necessarily cause for alarm.
While this news is somewhat reassuring, residents in Southern California shouldn't breathe too big a sigh of relief, Morgan Page, a research geophysicist with the USGS in Pasadena, told LiveScience.
"We live in earthquake country and we should be prepared for an earthquake at any time," Page said. "Events like this can change the probabilities from week to week but it never goes to zero."
List of earthquakes in California - Wikipedia, the free encyclopedia ›
Latest Earthquakes ›
salton sea san andreas fault u.s. geological survey california earthquakes usgs


Maize is an online platform that helps you instantly uncovers hundreds of hidden and moving food gatherings. Food trucks, carts, stands, booths, pop-up chefs, and farmers create their menus on Maize and offer you real-time updates. Maize is available on App Store and Google Play. Why we built Maize. A culinary revolution is underway in the United… Continue reading What's Maize?
We are a small team based in Oakland California, with the goal of revolutionizing the street food industry.


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Normally, power of sale homes is cheaper than going through an individual merely selling their house. This is due to the fact that the bank only wishes to not lose on the deal. They want to make the money back that they have lost from the default. In Canada, any additional money from the sale is returned to the house owner, however if there is a shortage, the owner is accountable for the difference.


Delivered by our knowledgeable Future Students Outreach Team and current students, we offer a range of outreach activities to ensure your students have access to the information they need when considering their future studies.
Please note: All activities are subject to availability and must be booked at least two weeks in advance (four weeks in advance for UNSWorkshop bookings). You will generally receive a reply to your request within 2 business days, though this may be longer during peak periods.
* 1. Which outreach activity would you like to book?


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Pulse News Mexico
News from Mexico and around the world
What Exactly Is Glycolic Acid?
Posted on January 30, 2019 February 13, 2019 by Thérèse MargolisIn Beauty, Fashion, Health, Lifestyles
Photo: liveabout.com
By THÉRÈSE MARGOLIS
You see it listed on a slew of skincare products, from night creams to facial masks, face cleansers to serums.
And dermatologists and beauty experts swear by it, touting it as God's gift to aging skin, a multitask cure-all for everything from wrinkles and sagging skin to age spots and acne.
Derma-oncologist Ingrid López Gehrke. Photo: Top Doctors
But for all the spiel about the benefits of glycolic acid, most women draw a blank when asked what exactly it is or how it works its magic to repair damaged skin.
"Glycolic acid is a member of the alpha-hydroxy acid (AHA) family, along with malic, citric and lactic acids," explained derma-oncologist Ingrid López Gehrke during a presentation of SkinCeuticals latest anti-aging treatment, Glycolic 10 Renew Overnight.
"It is usually derived from sugar cane, and like other alpha-hydroxy acids, it helps to exfoliate and slough away the cells on the top layer of the skin, thus speeding up the skin renewal process."
Cells on the superficial or upper layer of skin, known as the epidermis, are constantly replacing themselves, but as we age, this renewal process begins to slow and, as a consequence, skin can begin to lose its natural glow and fresh appearance.
Exfoliates, such as alpha-hydroxys, gently remove the upper surface cells to reveal a softer, younger-looking complexion that lies below.
Glycolic acid. Photo: Beauty Almanac
"The use of alpha-hydroxys are nothing new," López Gehrke said.
"Women have been using them for ages. Back in ancient Egypt, Cleopatra was known to take long baths in milk (rich in lactic acid) to keep her skin beautiful."
The widespread use of alpha-hydroxys became popular in the early 1990s, when women around the world discovered that the fruit-based chemicals could significantly improve their skin appearance and texture, dramatically reducing the appearance of fine lines and wrinkles.
Cosmetic companies everywhere were quick to jump on the AHA bandwagon, and the beauty industry was suddenly inundated a plethora of fountain-of-youth products that promised to reverse the early signs of aging.
SkinCeuticals Glycolic 10 Renew Overnight. Photo: SkinCeuticals
But while alpha-hydroxys were all the rage at the time, some scientists were beginning to worry that the unregulated use of AHAs could irritate delicate skin and increase sun sensitivity, potentially increasing the risk of skin cancer.
"The truth is that not all alpha-hydroxys are created equally," López Gehrke said.
As it turns out, glycolic acid has two unique qualities that make it the gold standard for AHAs.
Glycolic acid is less aggressive than some other AHAs, López Gehrke said, which means that it is less likely to irritate skin or cause redness.
But more importantly, glycolic acid has the benefit of being composed of smaller molecules than other AHAs so it can penetrate deeper into the skin to the dermis and subcutaneous tissue, where it can work on the source of hyperpigmentation from sun damage.
Glycolic acid is also the most researched AHA and has the best track record for results in patients of all ages and skin types.
Moreover, glycolic acid has a natural ability to hydrate skin and can actually boost its ability to retain its own natural moisture, as well as stimulate collagen production in the dermis.
"But it is not enough just to apply glycolic acid or any other AHA to the surface of your skin," López Gehrke said.
"You have to have your skin properly primed so that it can absorb the glycolic acid."
To do this, she said, you need to first wash your skin with a soap or cleanser that has an acidic pH.
"Your skin is naturally acidic, so if you cleanse it with a product that is alkaline, you can irritate it, and it will not be receptive to whatever products you apply afterwards, including glycolic acids," she said.
López Gehrke said that in order to penetrate into the dermis and below, a product such as SkinCeuticals Glycolic 10 Renew Overnight, which can only be purchased through a dermatologist or plastic surgeon, starts off with a higher percent of glycolic acid because not all of it makes it through the hyperdermis.
"The actual potency of Glycolic 10 is 14.6 percent, but by the time it reaches the dermis, it is only 10 percent," she explained.
"And that is the right potency for achieving the results of a more even skin tone through the reduction of hyperpigmentation."
López Gehrke said that SkinCeuticals Glycolic 10 is able to work on all levels of the skin to produce a more noticeable and immediate improvement of skin's appearance.
"There are products with higher percentages of glycolic acid, some as high as 70 percent, but they are used exclusively by dermatologists and other specialists for peelings and similar in-clinic treatments," she said.
"But Glycolic 10 is a product that, once approved by your dermatologist, can be used nightly at home to promote and maintain healthier, younger-looking skin."
Like any chemical treatment, glycolic acid is not right for everyone.
People with ultra-sensitive skin or certain medical conditions and those who do not apply sunscreen religiously should probably steer clear of AHAs in general, and they are not advised for women who are pregnant.
Tags: AHAs, Alpha-hydroxy acids, anti-aging, Beauty, citric acid, Cleopatra, collegan, dark spots, derma-oncology, dermatology, dermis, Egypt, Fashion and Beauty, flacid skin, flawless skin, fountain of youth, Glycolic 10 Renew Overnight, Glycolic acid, Health, hyperdermis, hyperpigmentation, Ingrid López Gehrke, lactic acid, malic acid, Pulse News Mexico, skin, skincare, Skinceuticals, subcutaneous tissue, sugar cane, sun spots, Thérèse Margolis, www.pulsenewsmexico.com
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Abortions Prior To 8 Weeks Are OK; After 8 Weeks Not OK
Chelsea Hartung, staff writer
As many of you may know Alabama, Ohio, and Georgia have declared abortions to be illegal in all cases. That includes rape, incest and even pregnancies that are declared dangerous to carry through. Why is it that women's rights are slowly being taken away by Congress men once again? Now, there are many reasons to why abortion is "bad" and why abortion is "good" but that should be up to the person who's carrying the baby. Yes, that's right. I am pro-choice up to a certain point. I think abortion is up to the women carrying, but I also think that abortion after 8 weeks is wrong. Banning abortion prior to 8 weeks is taking away female rights.
Reproductive choice empowers women by giving them control over their own bodies. When the new law came out many women felt powerless because, if we have no right to make choices about our bodies then what can we make choices about? The Open Society Foundation says, "Everyone except the woman herself is able to decide what is in her best interest. She either is too young, too irresponsible, too incompetent, too lazy, or too poor to decide whether to end a pregnancy or have a child. "This shows that the abortion ban is making it seem like women have no rights to OUR bodies. Additionally, having access to legal, professionally-performed abortions reduces maternal injury and death caused by unsafe, illegal abortions. According to the National Library of Medicine National Institutes of Health, "[about] 68,000 women worldwide die of unsafe abortion annually, making it one of the leading causes of maternal mortality (13%). Of the women who survive unsafe abortion, 5 million will suffer long-term health complications. Unsafe abortion is thus a pressing issue." This means that having an unsafe abortion is way too common even when abortion was still legal. When the Congress banned abortion they didn't take into consideration that women will still try to find a way to have one if they really wanted to.
"Arkansas just passed a law that will let rapists sue victims who want an abortion."
"Oklahoma Republican Declares the rape is the 'Will of God'."
"Man who raped 12-year old awarded joint custody of her child."
"North Carolina sex assault laws under scrutiny."
"Once sex act has begun, you cannot withdraw consent."
"State lawmakers considering bill that would change criteria for consent."
"Rapists protected by loophole?"
These are just a few headlines that have been issued out to the public. Why are men now making laws and decisions over women's bodies? I think that the only people who should be making laws about female bodies should be females.
Carly Rae Jesse (ordinary women) posted on twitter, "Last night my 35–year-old friend had a pregnancy scare because she didn't know antibiotics reduce the effectiveness of birth control. Ladies, how many of you know this? I sure didn't. Want to lower the abortion rate? Improve sex ed. Don't ban abortions." Schools don't go into detail about the risks of birth control. They tell us how effective they are and they don't elaborate. Banning abortions is putting children and females at risk.
Some say fetuses feel pain during the abortion procedure. If that was the case then I'd be against abortions. But that statement is false. According to Live Science, "Utah recently passed a law that requires doctors to give anesthesia to a fetus prior to performing an abortion that occurs at 20 weeks of gestation or later. The law assumes that a fetus may be able to feel pain at that stage in development; however, medical groups and other critics of the law argue that a fetus cannot feel pain at 20 weeks," proving my point as to the fetus cannot feel pain when it comes getting an abortion. "Fetuses cannot feel pain until at least the 28th week of gestation because they haven't formed the necessary nerve pathways," Mark Rosen, an obstetrical anesthesiologist at the University of California at San Francisco says.
Many others might also use the phrase, abortion is murder. Considering the definition of murder is stated as the following: "Murder is the killing of an innocent human life." They will then say, "Abortion is the killing of an innocent human life, therefore, abortion is murder." Personally I say that a fetus is technically a clump of cells until it reaches the 6-8 week point. Once the cells pass the 6-8 week point then I consider it a fetus. I think that abortion after the 6-8 week point is wrong. "An embryo officially becomes a fetus at the end of the embryonic period, which is the 8th week after conception, the 10th week of pregnancy."
Congress shouldn't be making laws against us females and our bodies. Abortion shouldn't be banned. Abortion up to 8 weeks only, should be up to the women who is carrying the baby, not Congressmen who have absolutely no idea about what it takes to carry and give birth to a child.
Chelsea Hartung is a junior here at CHS. This will be her second year writing for the Talon. Outside of school Chelsea likes to go on runs to stay in shape...
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Authentic TIMELESS MUSTHAVE: Louis Vuitton petite NOE bag. It's the small version and never out of fashion. The monogram is in excelent condition. Interior is clean. The leather trim and attachment handle has been professional renewed. The interior is roomy, this could be your every day bag. Size: Width 25cm x Height 27cm x Depth 20cm. This beauty is a musthave for every fashion lover. Comes with date code: 802**.


Fiction – paperback; Vintage; 191 pages; 2004.
Is there anyone out there who doesn't know the basic premise of The End of the Affair , which was first published in 1951 and has remained in print ever since? It must be the late Graham Greene's most famous novel. It's been adapted for the screen twice — in 1955, starring Deborah Kerr and Van Johnson, and in 1999 starring Julianne Moore and Ralph Fiennes — and transformed into an opera in 2004 by the American composer and pianist Jake Heggie.
It's a dark but ultimately compelling tale about one man's tortured relationship with a woman he cannot have and the decisions people make that impact on the rest of their lives.
The basic storyline revolves around a doomed love affair that takes place in 1940s war torn London. Maurice Bendrix, a successful writer, falls for Sarah Miles, the wife of a dreary civil servant with whom he has struck up a business relationship. For five years Bendrix (he is rarely called by his first name throughout the book) and Sarah conduct an illicit, passionate affair until Sarah calls it off without warning or explanation.
This is an incredibly moving story that brims with pathos and anger throughout. Initially told from Bendrix's rather damaged point of view, we later learn Sarah's side of the story via her journal which has fallen into Bendrix's hands. Her diary entries provide a glimpse into her view of the affair and her deep and abiding need to escape the routine dullness of married life any way she can. It also reveals a surprising element to Sarah's character, namely her relationship with God, and the reasons why she gave up Bendrix all those years ago.
I found the book quite a devastating, heart-rending read that reveals a London I barely recognise. The narrative is incredibly dark and bleak and depressing, but there are chinks of light as well, and more than two weeks after reading it the story still lingers in my mind and no doubt will stay with me for the rest of my life.
In short, a compelling read and one that has inspired me to dig out more of Graham Greene's rather prolific back catalogue. And as much as I would love to see the Julianne Moore/Ralph Fiennes version of the film, I'm too scared to watch it lest it fails to live up to the brilliance of this short but incredibly wise and knowing novel.
Oh-what a good review! I'm afraid to watch the movie as well.
No, the Moore/ Fiennes film isn't as good as the book… but it is still worth watching.
I agree with Philip, the film is pretty good.
Lovely review! I read this one a year or so ago and really enjoyed it for its emotional impact.
I thought the movie was well worth watching also. Nothing is ever as good as the book, but I love Fiennes' acting in general. He plays the tortured male so well!


The Subterraneans (1960) was an attempt to package the Beat generation for mainstream consumption. Based on the novel by Jack Kerouac, the film was produced by the legendary Arthur Freed and starred George Peppard, Leslie Caron and Roddy McDowall. Its reception was mixed but stellar in one key respect: the progressive jazz soundtrack—one of the all-time best—composed and conducted by André Previn.
Previn was the ideal composer to pull off such a marriage: at once a classically trained musician who scored a bevy of high-profile pictures for M-G-M in the 1950s, he was also a talented jazz pianist who soaked up the atmosphere of the West Coast jazz movement—all at 31 years of age.
Previn assembled a world-class roster of jazz artists: Gerry Mulligan (who also acted in the film), Carmen McRae, Shelly Manne, Red Mitchell, Buddy Clark, Dave Bailey, Art Pepper, Russ Freeman, Bill Perkins, Bob Enevoldsen, and Jack Sheldon. Previn himself appeared on-screen performing with The Andre Previn Trio. Previn composed an underscore that married his jazz source cues with the romantic aesthetic of the Hollywood symphonic style -- the venerated soloists move in and out of Previn's romantic, often modernist sound.
The Subterraneans was released on LP at the time of the film, and in recent years several of the jazz source selections were included on a Rhino compilation. This CD presents the definitive Subterraneans soundtrack running over 79 minutes: the original album program followed a new program of bonus selections, containing all of the previously released music and much more, including the underscore. Unlike most FSM CDs, the selections are not presented in film sequence, because in this case the score—with the jazz source cues—would not play well in literal film order.
The music has been remixed and remastered in stereo from the original 35mm three-track masters, with the exception of certain source cues which were recorded on monaural 17.5mm film. Liner notes are by Jeff Eldridge and Lukas Kendall.


Tony's positive attitude is a real boost.
Tony is an excellent speaker. He captivates his audience by combining dynamism and high energy with humour and sensitivity. Tony spices up his presentations with real life examples, making whatever topic he is addressing accessible to the audience.
Listening to Tony is always uplifting, stimulating and thought-provoking. He spins your wheels and churns your mind.
Tony has a keen ability to empathize with people and to help them think through practical solutions. And his personality - yes, that is what gives him the crowning glory of his presentations.
Tony's presentations are both enlightening and entertaining, a rare combination. A light-hearted style and references to his own life experience create an instant connection.
Thank you for that inspirational speech. You spoke from the heart and made a tremendous impact. Your message really made me think about my situation and what I can do to change it. Your speech gave me a kick in the pants.
- Luciano Paparella, Jesta I.S. Inc.
A passionate speaker ... Tony shared his own professional experiences with us. His charm and flamboyant style made it a pleasure to attend.
Tony's genuine enthusiasm and passion for life are evident in his energetic and exhilarating presentations. The insights, gained from his life experience and solid background, provide the basis for his sincere belief that "Forgiveness sets you free". Tony will show you that "No matter what, life should be fun".
A motivating and inspirational speaker for all. Amazing how Tony, through a fun and simple approach, is able to equip his audience to better deal with life's and work's basic challenges.
Tony has a down-to-earth, captivating and motivating style that allows you to stop, think and move forward. The perfect medicine for those who strive for continuous improvement and results!


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E. Watterson advanced to second on a passed ball.
T. Cooper singled, RBI; E. Watterson scored.
B. Gerdes walked; G. Ryan advanced to second.
T. Hokkanen singled, RBI; T. Bentley scored.
D. Keller advanced to second on a passed ball.
T. Hokkanen singled; M. Land advanced to second; E. Samperi advanced to third.
T. Stricklan to p for N. Rasmussen.
T. Hokkanen reached first on an error by 3b, advanced to second; E. Samperi scored, unearned.
T. Priest to p for D. Day.
D. Day to dh for K. Miser.
J. Donohoe pinch hit for J. Dukart.
S. Weber pinch hit for T. Linch.
I. Molaski to 1b for J. Donohoe.
M. Niebergal to lf for S. Weber.
T. Cooper singled, RBI; Cod. Johnson scored.
P. Hamilton hit by pitch; T. Cooper advanced to second.
G. Ryan reached first on an error by 2b; P. Hamilton advanced to second; T. Cooper advanced to third.
B. Gerdes singled, RBI; G. Ryan advanced to second; P. Hamilton advanced to third; T. Cooper scored, unearned.
A. Pannullo singled, RBI; B. Gerdes advanced to second; G. Ryan advanced to third; P. Hamilton scored, unearned.
T. Bentley singled, advanced to second on an error by lf, advanced to third.
M. Land flied out to lf, SAC, RBI; T. Bentley scored, unearned.
T. Elliott to p for T. Priest.
E. Watterson hit by pitch.
T. Cooper reached first on an error by ss; E. Watterson advanced to third.
C. Sabin pinch hit for P. Hamilton.
I. Molaski to 1b for M. Niebergal.
M. Niebergal to lf for I. Molaski.
A. Pannullo doubled, RBI; B. Gerdes scored.
P. Higgins singled, RBI; A. Pannullo scored.
E. Samperi doubled; I. Molaski advanced to third.
T. Bentley grounded out to ss, RBI; E. Samperi advanced to third; I. Molaski scored.
T. Hokkanen singled, RBI; E. Samperi scored.
D. Day singled; T. Hokkanen advanced to second.
T. Grote to p for T. Elliott.
E. Samperi was intentionally walked.
T. Bentley singled, RBI; E. Samperi advanced to second; I. Molaski scored.


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