Since joining KJT Group, Ty Lantz-Subtelny has worked extensively on both quantitative and qualitative research projects through questionnaire design, data collection, analysis, and reporting. He has worked on projects predominantly focused on new product offerings as well as message effectiveness and pricing. In 2014, Ty earned a degree in Economics from the University of Rochester. While completing the degree, he examined data to develop pricing strategies for environmental amenities.


Everyone has advice for aspiring writers. Established authors, not so established authors, readers, and even folks who wouldn't know a book if it hit them in the face have something to say on the subject. And that's great. Many of us could use all of the help we can get. Much of this help comes in the form of blog posts and online forums. You know, the internet. That magical place where everyone is rational and level headed.
Uh oh, that took a dark turn. No, this is not going to be a blog post about the perils of navigating overblown egos and self-importance in the virtual world. Nor is this going to be a thoughtful and well written list of dos and don'ts for the aspiring author. I've read lots of tips and tricks to being a successful self-published author. Some, I've taken to heart. Others, I've outright ignored. The results? Your milage may vary.
...redefining your definition of success.
Am I a success? According to most answers, no, I am very much not a successful author. I am barely recognized, I'm not yet a thousandaire, and I am not a bestselling author by any lists out there. But I would beg to differ. I have successfully published six books in two years, four of which are a complete series, all of which have landed in the hands of readers across the world. I've got a handful of glowing reviews from people who liked my books enough to tell others. While I don't sell every day or even every week, I've yet to have a month where I've sold nothing (knock on wood). Pretty impressive for a nobody without a marketing strategy, don't you think?
Will I try harder someday? Perhaps, but for right now, I'm more concerned with building a nice catalog of quality books that people may or may not read.
Now, let me tell you what does bother me: Seeing others in the same situation I am in getting upset and jealous of authors who are more successful than they are. I've seen too many and it just makes me sad. They think that other indie authors are their competition.
Seriously. Apple and Samsung are competitors. Honda and Toyota are competitors. Saying other authors are your competition is like saying corn and peas are in competition. No one eats just one type of food and no one buys just one book out of a particular genre. For that matter, tons of people buy books in many genres. Fellow authors are not competition. We are all in this together. Whether you make ten bucks or ten thousand, remember that.
That being said, I have to apologize for my woefully under managed review segment, Write On! In light of this, I'm going to continue the multi-author post that I started with #3. My goal at the moment is to review three books a month at least. Hopefully, the next will be up some time this week. Until then, keep reading indie books and be nice to each other!
Another great thing (that I like) about being an author is that once you put a book out there, you can be doing something completely different, but you're still making a few dollars every time somebody buys the book.
It's just all positive, no negatives. If no one buys it, I would probably have written it anyway, because I have this compulsion, so basically it's all good.


Republican Rep. Helen Delich Bentley is changing the hours her Lake Shore office will be open in response to constituents' suggestions.
Constituents can take problems to Mrs. Bentley and her staff from 2:30 p.m. to 5:30 p.m. Tuesdays and Thursdays beginning Aug. 3.
The change was made because constituents said they prefer afternoon to morning hours, Mrs. Bentley said in a news release.
The office is located in the rear of Colonial Square, 4531R Mountain Road.


text:
Fri, 12 Jun, 2020 - 12:15
7 things to know about fertility
Age, lifestyle, and a woman's cycle are just some of the factors in infertility. Lauren Taylor speaks to leading fertility expert, Professor Tim Child.
TESTING TIMES: Conceiving is not an exact science, but the chances of having a baby through IVF are improving. Picture posed by models
IF you're a child-free woman in your 30s, you've definitely heard warnings — however overt or subtle — about not 'leaving it too late'.
But this isn't just an insulting message, it's also very unhelpful, as there are many factors that can affect when someone might feel ready to have a baby.
Getting an education, building a career, buying a house, becoming financially ready, feeling mentally ready, and of course the not-so-simple task of meeting someone you actually want to procreate with and building a secure, stable relationship with them — are all things that can take years and happen at different rates for different people.
"The majority of people don't feel in a position to start a family until later than ever before," says Professor Tim Child of Oxford Fertility (oxfordfertility.co.uk).
"There are now more women giving birth in their 40s than in their 20s and the average age of a [first time] mother is now 30.3 years.
"Men are also 'delaying' fatherhood, with the average age of a first time dad now 32.9."
So what does an expert have to say about the issue?
Here, Professor Child shares seven things he believes are important to keep in mind about fertility...
1. Sure, age plays a part — but it's more complex than that
While overall, age is certainly a factor, Child says: "It's important to remember everybody's fertility is unique. Infertility is a spectrum —some people have higher chances of success while others have severe symptoms."
The modern narrative would have us believe that the rate of decline is steep and that getting pregnant between 35 and 40 is always tough, but as Child points out, fertility guidelines state 80% of women aged 35-39 will conceive naturally within 12 months of regular unprotected sex. That's compared to 85% aged 30-34, and 90% under 30.
"Therefore, twice as many women aged 35-39 will experience fertility problems compared to women under 30," he says.
"It tends to be because the number and quality of eggs in ovaries declines."
However, looking at those statistics, the odds are very much still in your favour.
He adds: "No one is guaranteed to not have a problem conceiving, especially as age of the eggs is only one factor — others include tubal damage, endometriosis, lack of ovulation and, of course, male factor.
"The only true test of fertility is to actually try to conceive."
2. Infertility affects men just as much as women
"A third of couples experiencing fertility problems struggle to conceive due to the man's fertility; for another third it's due to the woman's fertility, and for another third the infertility remains unexplained," says Child.
"But fertility problems in men are on the rise — one in five men now have a low sperm count."
Problems with sperm is the most common cause of infertility in men, he explains. "This may be because of a low count or no sperm, or because the sperm are the wrong shape or don't move very quickly."
He says it can be down to damaged testicles, hormone levels, a previous illness, medication or it can be an inherited problem, but often there's no known cause.
3. You can take practical steps to understand your own fertility
While you most likely will have to attend a private clinic, Child says an increasing number of young single people and couples are taking fertility tests.
"If fertility problems are spotted early, it can improve chances of conception later," he explains. "
Five tests to ask about include AMH blood test, ultrasound examination, antral follicle count, semen analysis and a full review of medical and reproductive history.
"Armed with your test results and family history, your consultant will be able to give you an accurate picture of your fertility and if any steps need to be taken now to preserve your future family plans."
4. Lifestyle matters
Child says lifestyle choices have a "significant impact" on fertility — but if you change them, in the majority of cases, you can improve your fertility levels.
"For women, weight has a significant role to play in fertility. If you're a woman who is underweight or overweight, it can impact the chances of you conceiving and also miscarrying.
"For men, weight has less of an effect, though sperm quality does decrease as the weight increases, so best to keep a watch.
"Nicotine, even in passive smoking, reduces fertility in both men and women," Child adds. "If either partner smokes, it can take longer to conceive, cause fertility problems and doubles the chances of suffering a miscarriage," he says, adding that studies in vaping have found that this also may negatively affect fertility.
"All recreational drugs are known to negatively effect men and women's fertility. And if you drink too much caffeine, it could affect [it too], so while trying to conceive, consider switching to decaffeinated," he says.
5. But some things really make no difference
"We are often told to relax when trying for a baby, which can be hard if you are experiencing problems conceiving. Actually [stress] doesn't appear to make a difference to your chances of conception," he says.
Beware of 'fertility diets' too — as long as you're eating a good variety of healthy foods, Child says any dietary changes are "unlikely to make a significant difference".
And there's no need to give up booze entirely in order to boost fertility.
"Heavier drinking is associated with a decrease in fertility, particularly in men, but research hasn't yet found a strong link between moderate drinking and infertility."
6. It's important to get to know your cycle
Irregular periods could be impacting your chances of conception, so in order for medical professionals to help pinpoint any issues, it's a good idea understand your cycle — while also knowing period tracking apps won't be able to tell when you're ovulating.
"Many women with irregular periods use ovulation kits or apps to help. But these tools can add stress and cost, and if it doesn't work or you are using it incorrectly, you could potentially miss having sex during ovulation," Child says, recommending having sex every two to three days between periods instead.
"If the irregularity to your periods is new, your periods last longer than seven days, their length varies significantly, they happen less than every 21 days, or more than every 35 days, or if you are struggling to conceive, it is best to see your GP," he adds.
Changes could be down to stress or weight changes, but variations can also be a sign of a thyroid condition or polycystic ovary syndrome (PCOS), which Child says impacts one in 10 women and effects how the ovaries work.
7. IVF isn't a guarantee — but chances of success are far higher than they used to be
IVF was first introduced more than 40 years ago and "in the early days, success rates across the UK were around 12% and the multiple birth rate was relatively high, which brings a more complicated pregnancy", notes Child.
"Now at Oxford Fertility, nearly 60% of patients under 35 years old achieve a positive pregnancy test with each treatment cycle and our multiple birth rates stand at just over 5% (down from 30% a few years ago)."
A new process, vitrification, is making egg freezing more reliable too.
"Vitrification offers a rapid way of freezing the egg, so there is no crystal formation and the eggs don't lose their viability," Child says.
"Its early days for vitrification and clinics are seeing success rates using frozen eggs of around 35%."
Cork primary school teacher writes book based on a centuries-old local tale
Cork writer donates her books to children's hospitals
Cork teenager carves out a bright future in traditional craft
Figuring out new ways to raise funds for Cope has been challenging but also so rewarding

redpajama_set_name: RedPajamaCommonCrawl


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text:
package xenapi

import (
	"fmt"
	"github.com/amfranz/go-xmlrpc-client"
	"reflect"
	"strconv"
	"time"
)

var _ = fmt.Errorf
var _ = xmlrpc.NewClient
var _ = reflect.TypeOf
var _ = strconv.Atoi
var _ = time.UTC

type VmssFrequency string

const (
	// Hourly snapshots
	VmssFrequencyHourly VmssFrequency = "hourly"
	// Daily snapshots
	VmssFrequencyDaily VmssFrequency = "daily"
	// Weekly snapshots
	VmssFrequencyWeekly VmssFrequency = "weekly"
)

type VmssType string

const (
	// The snapshot is a disk snapshot
	VmssTypeSnapshot VmssType = "snapshot"
	// The snapshot is a checkpoint
	VmssTypeCheckpoint VmssType = "checkpoint"
	// The snapshot is a VSS
	VmssTypeSnapshotWithQuiesce VmssType = "snapshot_with_quiesce"
)

type VMSSRecord struct {
	// Unique identifier/object reference
	UUID string
	// a human-readable name
	NameLabel string
	// a notes field containing human-readable description
	NameDescription string
	// enable or disable this snapshot schedule
	Enabled bool
	// type of the snapshot schedule
	Type VmssType
	// maximum number of snapshots that should be stored at any time
	RetainedSnapshots int
	// frequency of taking snapshot from snapshot schedule
	Frequency VmssFrequency
	// schedule of the snapshot containing 'hour', 'min', 'days'. Date/time-related information is in Local Timezone
	Schedule map[string]string
	// time of the last snapshot
	LastRunTime time.Time
	// all VMs attached to this snapshot schedule
	VMs []VMRef
}

type VMSSRef string

// VM Snapshot Schedule
type VMSSClass struct {
	client *Client
}

// GetAllRecords Return a map of VMSS references to VMSS records for all VMSSs known to the system.
func (_class VMSSClass) GetAllRecords(sessionID SessionRef) (_retval map[VMSSRef]VMSSRecord, _err error) {
	_method := "VMSS.get_all_records"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRefToVMSSRecordMapToGo(_method + " -> ", _result.Value)
	return
}

// GetAll Return a list of all the VMSSs known to the system.
func (_class VMSSClass) GetAll(sessionID SessionRef) (_retval []VMSSRef, _err error) {
	_method := "VMSS.get_all"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRefSetToGo(_method + " -> ", _result.Value)
	return
}

// SetType
func (_class VMSSClass) SetType(sessionID SessionRef, self VMSSRef, value VmssType) (_err error) {
	_method := "VMSS.set_type"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertEnumVmssTypeToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SetLastRunTime
func (_class VMSSClass) SetLastRunTime(sessionID SessionRef, self VMSSRef, value time.Time) (_err error) {
	_method := "VMSS.set_last_run_time"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertTimeToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// RemoveFromSchedule
func (_class VMSSClass) RemoveFromSchedule(sessionID SessionRef, self VMSSRef, key string) (_err error) {
	_method := "VMSS.remove_from_schedule"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_keyArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "key"), key)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _keyArg)
	return
}

// AddToSchedule
func (_class VMSSClass) AddToSchedule(sessionID SessionRef, self VMSSRef, key string, value string) (_err error) {
	_method := "VMSS.add_to_schedule"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_keyArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "key"), key)
	if _err != nil {
		return
	}
	_valueArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _keyArg, _valueArg)
	return
}

// SetSchedule
func (_class VMSSClass) SetSchedule(sessionID SessionRef, self VMSSRef, value map[string]string) (_err error) {
	_method := "VMSS.set_schedule"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertStringToStringMapToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SetFrequency Set the value of the frequency field
func (_class VMSSClass) SetFrequency(sessionID SessionRef, self VMSSRef, value VmssFrequency) (_err error) {
	_method := "VMSS.set_frequency"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertEnumVmssFrequencyToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SetRetainedSnapshots
func (_class VMSSClass) SetRetainedSnapshots(sessionID SessionRef, self VMSSRef, value int) (_err error) {
	_method := "VMSS.set_retained_snapshots"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertIntToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SnapshotNow This call executes the snapshot schedule immediately
func (_class VMSSClass) SnapshotNow(sessionID SessionRef, vmss VMSSRef) (_retval string, _err error) {
	_method := "VMSS.snapshot_now"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_vmssArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "vmss"), vmss)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _vmssArg)
	if _err != nil {
		return
	}
	_retval, _err = convertStringToGo(_method + " -> ", _result.Value)
	return
}

// SetEnabled Set the enabled field of the given VMSS.
func (_class VMSSClass) SetEnabled(sessionID SessionRef, self VMSSRef, value bool) (_err error) {
	_method := "VMSS.set_enabled"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertBoolToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SetNameDescription Set the name/description field of the given VMSS.
func (_class VMSSClass) SetNameDescription(sessionID SessionRef, self VMSSRef, value string) (_err error) {
	_method := "VMSS.set_name_description"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// SetNameLabel Set the name/label field of the given VMSS.
func (_class VMSSClass) SetNameLabel(sessionID SessionRef, self VMSSRef, value string) (_err error) {
	_method := "VMSS.set_name_label"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_valueArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "value"), value)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg, _valueArg)
	return
}

// GetVMs Get the VMs field of the given VMSS.
func (_class VMSSClass) GetVMs(sessionID SessionRef, self VMSSRef) (_retval []VMRef, _err error) {
	_method := "VMSS.get_VMs"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMRefSetToGo(_method + " -> ", _result.Value)
	return
}

// GetLastRunTime Get the last_run_time field of the given VMSS.
func (_class VMSSClass) GetLastRunTime(sessionID SessionRef, self VMSSRef) (_retval time.Time, _err error) {
	_method := "VMSS.get_last_run_time"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertTimeToGo(_method + " -> ", _result.Value)
	return
}

// GetSchedule Get the schedule field of the given VMSS.
func (_class VMSSClass) GetSchedule(sessionID SessionRef, self VMSSRef) (_retval map[string]string, _err error) {
	_method := "VMSS.get_schedule"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertStringToStringMapToGo(_method + " -> ", _result.Value)
	return
}

// GetFrequency Get the frequency field of the given VMSS.
func (_class VMSSClass) GetFrequency(sessionID SessionRef, self VMSSRef) (_retval VmssFrequency, _err error) {
	_method := "VMSS.get_frequency"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertEnumVmssFrequencyToGo(_method + " -> ", _result.Value)
	return
}

// GetRetainedSnapshots Get the retained_snapshots field of the given VMSS.
func (_class VMSSClass) GetRetainedSnapshots(sessionID SessionRef, self VMSSRef) (_retval int, _err error) {
	_method := "VMSS.get_retained_snapshots"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertIntToGo(_method + " -> ", _result.Value)
	return
}

// GetType Get the type field of the given VMSS.
func (_class VMSSClass) GetType(sessionID SessionRef, self VMSSRef) (_retval VmssType, _err error) {
	_method := "VMSS.get_type"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertEnumVmssTypeToGo(_method + " -> ", _result.Value)
	return
}

// GetEnabled Get the enabled field of the given VMSS.
func (_class VMSSClass) GetEnabled(sessionID SessionRef, self VMSSRef) (_retval bool, _err error) {
	_method := "VMSS.get_enabled"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertBoolToGo(_method + " -> ", _result.Value)
	return
}

// GetNameDescription Get the name/description field of the given VMSS.
func (_class VMSSClass) GetNameDescription(sessionID SessionRef, self VMSSRef) (_retval string, _err error) {
	_method := "VMSS.get_name_description"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertStringToGo(_method + " -> ", _result.Value)
	return
}

// GetNameLabel Get the name/label field of the given VMSS.
func (_class VMSSClass) GetNameLabel(sessionID SessionRef, self VMSSRef) (_retval string, _err error) {
	_method := "VMSS.get_name_label"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertStringToGo(_method + " -> ", _result.Value)
	return
}

// GetUUID Get the uuid field of the given VMSS.
func (_class VMSSClass) GetUUID(sessionID SessionRef, self VMSSRef) (_retval string, _err error) {
	_method := "VMSS.get_uuid"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertStringToGo(_method + " -> ", _result.Value)
	return
}

// GetByNameLabel Get all the VMSS instances with the given label.
func (_class VMSSClass) GetByNameLabel(sessionID SessionRef, label string) (_retval []VMSSRef, _err error) {
	_method := "VMSS.get_by_name_label"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_labelArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "label"), label)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _labelArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRefSetToGo(_method + " -> ", _result.Value)
	return
}

// Destroy Destroy the specified VMSS instance.
func (_class VMSSClass) Destroy(sessionID SessionRef, self VMSSRef) (_err error) {
	_method := "VMSS.destroy"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_, _err =  _class.client.APICall(_method, _sessionIDArg, _selfArg)
	return
}

// Create Create a new VMSS instance, and return its handle. The constructor args are: name_label, name_description, enabled, type*, retained_snapshots, frequency*, schedule (* = non-optional).
func (_class VMSSClass) Create(sessionID SessionRef, args VMSSRecord) (_retval VMSSRef, _err error) {
	_method := "VMSS.create"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_argsArg, _err := convertVMSSRecordToXen(fmt.Sprintf("%s(%s)", _method, "args"), args)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _argsArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRefToGo(_method + " -> ", _result.Value)
	return
}

// GetByUUID Get a reference to the VMSS instance with the specified UUID.
func (_class VMSSClass) GetByUUID(sessionID SessionRef, uuid string) (_retval VMSSRef, _err error) {
	_method := "VMSS.get_by_uuid"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_uuidArg, _err := convertStringToXen(fmt.Sprintf("%s(%s)", _method, "uuid"), uuid)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _uuidArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRefToGo(_method + " -> ", _result.Value)
	return
}

// GetRecord Get a record containing the current state of the given VMSS.
func (_class VMSSClass) GetRecord(sessionID SessionRef, self VMSSRef) (_retval VMSSRecord, _err error) {
	_method := "VMSS.get_record"
	_sessionIDArg, _err := convertSessionRefToXen(fmt.Sprintf("%s(%s)", _method, "session_id"), sessionID)
	if _err != nil {
		return
	}
	_selfArg, _err := convertVMSSRefToXen(fmt.Sprintf("%s(%s)", _method, "self"), self)
	if _err != nil {
		return
	}
	_result, _err := _class.client.APICall(_method, _sessionIDArg, _selfArg)
	if _err != nil {
		return
	}
	_retval, _err = convertVMSSRecordToGo(_method + " -> ", _result.Value)
	return
}

redpajama_set_name: RedPajamaGithub


text:
Samantha Maloney (* 11. prosince 1975 New York City, New York, USA) je americká bubenice. V letech 1993–1998 hrála ve skupině Shift, odkud následně přešla k Hole. Tam působila do roku 2000, kdy na čtyři roky přešla k Mötley Crüe. Rovněž spolupracovala s hudebnicí Peaches, skupinou Eagles of Death Metal a v letech 2009–2010 působila v Brother Clyde.

V roce 2006 hrála roli Maureen Tuckerové ve filmu Warholka.

Reference

Narození v roce 1975
Žijící lidé
Americké bubenice
Mötley Crüe
Členové Hole
Ženy
Narození 11. prosince

redpajama_set_name: RedPajamaWikipedia


We're baaaack! So happy to be back – we've missed you! This is going to be a great dance season, so tell all your friends about us ok?
To start the season off on Friday and Saturday Sept 28/29 Dancehouse presents Cedar Lake Contemporary Dance Company. Through their daring, athletic movement and integration of classical technique into contemporary and popular forms, the dancers of Cedar Lake take audiences on a choreographic journey that explores the infinite possibilities of movement and multimedia.They will perform three works: Violet Kid by DanceHouse favourite Hofesh Shechter, Tuplet by Alexander Ekman, and Crystal Pite's Grace Engine; repertoire that shows off the company's downtown edge and personality as featured in the film The Adjustment Bureau. Come check out one of the most exciting dance ensembles working today. 8pm Vancouver Playhouse Tix.
And to make your Dancehouse experience even better Speaking of Dance, our long-running free series of talks by dance experts, provides insight and intelligence about our upcoming performances. Tuesday, September 25, 7pm join author and dance critic Kaija Pepper for an informative talk about Cedar Lake. Special guest, Benoit-Swan Pouffer, artistic director of Cedar Lake. FREE! at the Audain Gallery, Goldcorp Centre for the Arts SFU Woodward's 149 West Hastings Street.
Saturday September 15 come to the Dance Centre's open house. A day of free open classes, workshops, studio showings and events, celebrating Canada's flagship dance facility and the diversity of our community! Some of the goodies to be sampled include a studio showing of Amber Funk Barton's latest piece with her company the response, artists and youth engaged in the MACHiNENOiSY/Queer Arts Festival project The Law of Proximity, and Nia – a fusion movement practice blending dance, martial arts and healing with Raman Holot. All day, Dance Centre for times and more info.
Also at the Dance Centre the Global Dance Connections series presents a program of contemporary dance from Germany. fabien prioville dance company Sept 21 + Morgan Nardi Choreography Sept 22, 8pm. Tix.
That's it for now folks – stay tuned next week for more great dance events in this the 2012/13 Vancouver dance season!
~ by DanceHouse on September 14, 2012.


We rely upon strategic thinking, constant modernisation in all segments, technological advances and of course upon our employees that directly participate within our success for Computer Table , computer table , Standing Computer Table , all of our products and solutions have been strictly inspected before shipment.
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text:
Management, Planning & Economics
GIS & IT
Industry & Energy
Planning, Engineering & Supervising
Feasibility Studies, Conceptual Design & Project Development
Independent Check, Inspection & Assessment
Master Planning, Urban Design & Landscape Architecture
Sub-sea, Marine & Coastal Engineering
Air & Land Transport Network
Maputo, Mozambique, June, 2016
Mozambique's President Filipe Nyusi has accepted the presence of foreign mediators in talks to end his country's conflict, in a move welcomed on Friday by the leader of rebel movement Renamo, the state news agency reported.
At a rally in the southern city of Matola on Thursday, Nyusi abandoned the government's longstanding opposition to foreign mediation in talks with Renamo.
The rebel group, which is also the official opposition in Mozambique, never completely disarmed after a civil war with the governing Frelimo party and launched a low-level guerrilla campaign in late 2012.
Early in June gunmen from Renamo attacked a train in central Mozambique on its way to a coal mine, injuring the driver's assistant.
Renamo leader Afonso Dhlakama said he was pleased by Nyusi's move.
He said that he spoke with the president by phone on Wednesday and Thursday "about the politico-military conflict in our country, and we reached an agreement that guns do not solve anything".
But Dhlakama said he would not order the Renamo guns to fall silent. Instead, he demanded that the government stop attacking his forces, the state news agency reported.
Discussions in the presence of foreign mediators could start next week, he added, reiterating that Renamo's preferred mediators were the Catholic Church, the European Union and the South African government.
Renamo is expected to demand that it govern in the six provinces where it says it won a majority of votes in the October 2014 general elections, while the government will push for the disarming of the Renamo militia.
UncategorizedSep 23rd, 20160 comments
Kabul, Afghanistan, May 30, 2016
Bishkek, Kyrgyzstan, May 17, 2016
Ulaanbaatar, Mongolia, April 15, 2016
Bishkek, Kyrgyzstan, April 22, 2016
Baku, Azerbaijan, March 09-10, 2016
Bishkek, Kyrgyzstan, March 04, 2016
Kabul, Afghanistan, February 27, 2016
Baku, Azerbaijan, February 10, 2016
Bishkek, Kyrgyzstan, January 29, 2016
Baku, Azerbaijan, January 25, 2016
Shabran, Azerbaijan, January 23, 2016
Baku, Azerbaijan, December 16, 2015
Bishkek, Kyrgyzstan, November 17, 2015
Luxembourg, November 07, 2015
Bishkek, Kyrgyzstan, September 14, 2015
Baku, Azerbaijan, September 10, 2015
Bishkek, Kyrgyzstan, August 28, 2015
Luxembourg, August 26, 2015
Baku, Azerbaijan, August 30, 2015
Baku, Azerbaijan, June 30, 2015
Katmandu, Nepal, June 30, 2015
Ulaanbaatar, Mongolia, June 03, 2015
Katmandu, Nepal, May 03, 2015
Baku, Azerbaijan, April 06, 2015
Baku, Azerbaijan, March 10, 2015
Ulaanbaatar, Mongolia, February 11, 2015
Ulaanbaatar, Mongolia, December 19, 2014
Baku, Azerbaijan, October 20, 2014
Maputo, Mozambique, October 25, 2014
Maputo, Mozambique, September 29, 2014
Kabul, Afghanistan, July 2014
Kabul, Afghanistan, June 2014
Baku, Azerbaijan, January, 2014
Kabul, Afghanistan, January 2014
Baku, Azerbaijan, November 2013
Baku, Azerbaijan, August, 2013
Kabul, Afghanistan, July, 2013
Baku, Azerbaijan, June, 2013
Baku, Azerbaijan, May 10, 2013
Mersin, Turkey, January, 2013
Nepal, April, 2013
Dar-Es-Salaam, Tanzania, January, 2013
Baku, Azerbaijan, December, 2012
Nairobi, Dar-Es-Salaam, December, 2012
Baku, October, 2012
Kabul, September 2012
Dubai, August, 2012
Baku, June, 2012
Baku, May, 2012


"Homers Radio," a regional podcast based out of Owensboro focusing on Region 3 Sports put together the first annual "3rd Region All-Star Game," held at Owensboro Apollo this past Saturday, March 26.
Sponsored by Owensboro area businesses, the event was a benefit for charities like the Taylor Widmer Memorial Fund. Taylor was a football player and wrestler for Apollo High School who was killed in an auto accident in 2014, just before the start of his junior year. Other charities such as St. Benedict's, Heartford House, and Puzzle Pieces also received donations as well.
ECHS Senior Cuban Sowders said the event was a great experience. "It was fun playing with other players from our districts, especially the guys we got along with," he said. "We just went out to play ball for a great cause and have fun."
Hunter Buttram, another ECHS senior, said it was great playing alongside guys he was used to playing against. "Cuban and I were so fortunate to get to represent Edmonson County one more time," he said. "We also got to end things with a win."
Buttram and Sowders teamed up with players from Grayson, Whitesville Trinity, Butler County, Breckinridge, and Meade counties.
Sophomore Lady Cat Caitlin Simon was the only representative from Edmonson County for the girls' team.
Over 500 people were in attendance which raised over $2,000 for the charities. A member of Homers Radio said "This is was the 1st annual 3rd Region All-Star Game, but we hope to continue each season and make it bigger and better every year."


text:
Лос Варгас има више значења:

 Лос Варгас (Абасоло), насеље у савезној држави Коавила у Мексику
 Лос Варгас (Буенавентура), насеље у савезној држави Чивава у Мексику
 Лос Варгас (Росалес), насеље у савезној држави Чивава у Мексику
 Лос Варгас (Кардонал), насеље у савезној држави Идалго у Мексику
 Лос Варгас (Санта Марија Колотепек), насеље у савезној држави Оахака у Мексику
 Лос Варгас (Бенито Хуарез), насеље у савезној држави Кинтана Ро у Мексику
 Лос Варгас (Сан Луис Потоси), насеље у савезној држави Сан Луис Потоси у Мексику
 Лос Варгас (Вега де Алаторе), насеље у савезној држави Веракруз у Мексику


text:
Flagellar Mechanics and Sperm Guidance
Editor: Jacky J. Cosson
Experimental research using spermatozoa, a highly specialized cell with organelles involved in gene transfer, energy supply and cellular motility, has always occupied the forefront of studies in cell and reproductive biology. Several spermatological experiments have focused on the attraction of a spermatozoon toward the egg – sperm chemotaxis or sperm guidance. This process ubiquitously occurs in the reproductive system of many organisms. After its discovery in the late 19th century in plants, sperm chemotaxis is known to play a crucial role in fertilization success in both plants and animals. Spermatology has expanded in focus in recent years, as the structure of molecules relevant to sperm chemotaxis has been recently determined in several species of invertebrates and vertebrates, which promises remarkable progress for understanding events relevant to sexual reproduction. Reflecting upon these trends in the long history of sperm chemotaxis, Flagellar Mechanics and Sperm Guidance gathers leaders in the field of spermatology, who have presented their experimental research on the chemical cues behind flagellate behavior in a variety of organisms including bikonts and spermatozoa of marine invertebrates and vertebrates (fish, amphibians and mammals). Reviews presented in this monograph provide both basic and detailed information on the initiation and activation of sperm motility at spawning, sperm thermotaxis, and other mechanics such as mathematical models of a spermatozoon swimming. A comparison between features of sperm chemotaxis among different organisms is also given.
Flagellar Mechanics and Sperm Guidance will stir interest in spermatology research among a broad variety of readers including researchers, Ph.D. students studying reproductive biology and teachers involved in advanced biology courses.
Indexed in: BIOSIS Previews, Book Citation Index, EBSCO, Zoological Record.
Experimental research using spermatozoa, a highly specialized cell with cell organelles involved in transfer of genetic information, energy supply and motility, has always occupied the forefront of studies in cell biology, as well as reproductive biology. Among trend variety of research carried out on sperm cells, attraction of sperm toward the female gamete, so-called sperm chemotaxis or sperm guidance, which ubiquitously occurs in reproductive system of many animals and plants, plays an important role in fertilization success. Sperm chemotaxis in plant and animal species was discovered in the late part of 19th century and in the middle of 20th century, respectively, and thereafter, detailed fundamental mechanisms of the sperm behavior were developed. Application of research in sperm science to the medical and agricultural fields has become very important in more recent years. Structure of molecules relevant to sperm chemotaxis has been recently determined in several species of invertebrates and vertebrates, further remarkable progress for understanding events relevant to reproductive system. Reflecting these trends in the long history concerning sperm chemotaxis, the chapters of the book "Flagellar Mechanics, its Contribution to Sperm Guidance", result from an assembly of the world-leading scientists in the field, who focused on sperm chemotaxis toward female gamete with chemical cue in protists, marine invertebrates and vertebrates including mammals. Topics relevant to sperm behavior complementary to chemotaxis such as initiation and activation of sperm motility at spawning, sperm thermotaxis, mathematical modeling for micro-swimming, etc. are also included in the book. Basic knowledge presented in this book will be of great help to stimulate the interest of research in a broad variety of readers.
Masaaki Morisawa
The University of Tokyo,
This book is dedicated to the memory of the late Marie-Paule COSSON, who passed away in 1991 after many years of studies on flagella motility and sperm chemotaxis.
Some of the studies presented were financially supported by the Ministry of Education, Youth and Sports of the Czech Republic - projects "CENAKVA" (No. CZ.1.05/2.1.00/01.0024), "CENAKVA II" (No. LO1205 under the NPU I program) and COST (No. LD14119 AF1205 AQUAGAMETES), by the Grant Agency of the University of South Bohemia in Ceske Budejovice (No. 114/2013/Z), and by the Czech Science Foundation (No. P502/15-12034S and GACR P502/12/1973). The Editor acknowledges the extensive assistance of Monique Cosson during the redaction and assembly of this book.
Book Cover: "Encuentro", pastel, 2006, by Laura C. Giojalas


Dubbo Regional Council regularly receives enquiries from high school students seeking statistical information and comment for assignments on the local Dubbo economy.
The City Development and Communications team have compiled the below information with direct links to applicable data which may assist in completing your assignment.
Please carefully review the below information to ensure what you require is not already covered before contacting a member of the City Development and Communications team with any further enquiries at dcc@dubbo.nsw.gov.au.
1) I'm looking for information on Dubbo's population and demographics?
You can access a snapshot of Dubbo's population and demography by visiting Western Plains Regional Council's Community Profile.
2) I'm writing my assignment on property market trends?
The City Development and Communications team compiles information on property market trends including median house and unit prices, building approvals, land use maps and more in our Dubbo Data Centre.
3) My geography assessment is focussed on tourism's contribution to the Dubbo economy?
Tourism Research Australia provides Western Plains Regional Council with quarterly visitation statistics. These statistics are housed in the Dubbo Data Centre alongside average length of stay, visitor spend and contribution to the economy.
There is also a section in Dubbo Regional Council's Economic Profile that specifically details the economic statistics of tourism in Dubbo. The statistics are based on employment, output, wages and salaries, value added, visitor expenditure, and the expenditure per dollar.
4) Is tourism a significant contributor to the Dubbo economy?
Dubbo, home of the world famous Taronga Western Plains Zoo, has a strong established visitor economy that supports over 1,000 local jobs and contributes $96M in value-add to the City's economy with over 997,000 domestic visitors to the City in the year ending March 2016.
5) I'm searching for information on Dubbo's gross regional product?
Dubbo Regional Council's Economic Profile has information on the LGA's gross regional product.
6) Do you have any information on where people in Dubbo work and how many people are unemployed?
The LGA's Community profile has a graph of employment status for the LGA's residents. You can use the submenu along the top to view the industries people work in, their jobs, how they get to work and more.
7) I'm after some quick stats on the community and our City's economy?
Once again our Community Profile has a quick stats section as does our Economic Profile.
8) How does Western Plains Regional Council encourage people to move to our City?
Dubbo Regional Council undertakes a number of initiatives to encourage people to make the move to Dubbo including our new resident attraction program which includes a dedicated relocation consultant, a new resident guide and new resident nights. Our Council also takes part in Evocities. Evocities is a marketing campaign to promote a City change to metropolitan residents. If you're interested in finding out more about Evocities you can visit the website.
9) How will our City cope with the anticipated population growth?
Prior to Council amalgamations it was anticipated Dubbo would grow to 51,000 people by 2036. The former Dubbo City Council had planned for this growth with our 2036 Community Strategic Plan. A new community strategic plan will be developed to encompass the newly-defined local government area boundaries and will cater for any anticipated population growth.


text:
Bukkulla är en ort i Australien. Den ligger i kommunen Inverell och delstaten New South Wales, i den sydöstra delen av landet, omkring 480 kilometer norr om delstatshuvudstaden Sydney. Antalet invånare är .

Trakten runt Bukkulla är nära nog obefolkad, med mindre än två invånare per kvadratkilometer.. Närmaste större samhälle är Oakwood, omkring 18 kilometer sydväst om Bukkulla.

I omgivningarna runt Bukkulla växer huvudsakligen savannskog. Genomsnittlig årsnederbörd är  millimeter. Den regnigaste månaden är januari, med i genomsnitt  mm nederbörd, och den torraste är april, med  mm nederbörd.

Källor

Orter i New South Wales


text:
Q: Understanding the logic of this remove method in Java The job of this method is to remove the value toRemove from the array. The remaining elements should just be shifted toward the beginning of the array. (The array's size will not change.) Since the array will now have one fewer element, the position of the last element should just be filled with 0. If there is more than one occurrence of toRemove in the array, only the first occurrence should be removed. The method has no return value, and if the array has no elements, it should just have no effect.
The solution:
public static void remove(int[] arr, int toRemove) {
    boolean done = false;
    int position = 0;
    for(int pos = 0; pos < arr.length; pos++) {
        if(!done && arr[pos] == toRemove) {
            done = true;
            position = pos;
        }
        if(done) {
            for(int i = position + 1; i < arr.length; i++) {
                arr[i - 1] = arr[i];
            }
            arr[arr.length -1] = 0;
        }
    }
}

I am not following how this algorithm works. The use of boolean confuses me, I feel I don't fully understand what the primitive data type does, I know that it holds two things either true or false, and false by default. But what does that really mean? I don't understand boolean.
I understand why would want an int placeholder for the index of where the toRemove value was found. I understand we would want to use a for-loop to iterate one-by-one the indices and their respective values and pinpoint where exactly toRemove is found. I understand we would want a check point conditional to see if at some arbitrary index the toRemove value exists, andd therefore:
if(arr[pos] = toRemove) // then bingo we've found him

I don't understand the boolean !done, booleans confuse me.
why after this check point is there done = true? and then after that another check if(done)? and why another for loop for(int i = position + 1; i < arr.length; i++) and after that for loop the line arr[i - 1] = arr[i];? and finally at the end arr[arr.length-1] = 0 and position = pos;
I understand when we want to access a particular indicies value we write variablenameOfArr then the [] and put it inside the box. I am having difficulty putting this all together.
Thank you

A:         public static void remove(int[] arr, int toRemove) {
            boolean done = false; //This boolean is used to determine when the element has been found
            int position = 0;
              for(int pos = 0; pos < arr.length; pos++) { //Iterating through the array
    //if we aren't already done, (!done = NOT DONE) and we have found the position to remove, then enter this logic
                if(!done && arr[pos] == toRemove) {
                  done = true; //since we found the position to remove, set done to true
                  position = pos; //Save the index of the one that was removed
                }
                if(done) { //if we are done, enter this logic
//This loop starts above the index where removed, and iterates to the top
                  for(int i = position + 1; i < arr.length; i++) {
                    arr[i - 1] = arr[i]; //This shifts each element down one
                }
                arr[arr.length -1] = 0; //This sets the empty slot at the top of the array to 0
               }
           }
        }

A: In this case, the boolean done seems to control whether a value has already been removed or not. It begins the algorithm as false, as nothing has been removed yet.
The first if statement tests to see if the value of done is false. In if statements, instead of saying if(done == false), this can be simplified to if(!done). So, this if statement simply tests to see if a value has been found yet or not.
done is then set to true once a value has been removed, so that no future values will be removed.
Finally, the second if statement tests to see if a value has been removed or not. Like the first if statement, if(done == true) can be simplified to if(done).
I hope this helps, comment with any further questions if they arise.

A: The boolean is indeed not necessary since it is always true when         if(!done && arr[pos] == toRemove) is true.
Besides, it makes no sense to go on the outer loop when you have removed an element as 1) the state of the array is nice : the inner loop has shifted the  elements after the removed element to their left and 2) you cannot perform two removals.
By the way the position variable is also not required. You can use the pos variable directly as it is read only used.

This code :
  for(int pos = 0; pos < arr.length; pos++) {

    if(!done && arr[pos] == toRemove) {
      done = true;
      position = pos;
    }
    if(done) {
      for(int i = position + 1; i < arr.length; i++) {
        arr[i - 1] = arr[i];
      }
      arr[arr.length -1] = 0;
    }
 }

could be replaced by this without using the boolean and you could also exist the method after the array elements were shifted :
  for(int pos = 0; pos < arr.length; pos++) {

    if(arr[pos] == toRemove) {
      for(int i = pos + 1; i < arr.length; i++) {
        arr[i - 1] = arr[i];
      }
      arr[arr.length -1] = 0;
      return;
    }

  }

redpajama_set_name: RedPajamaStackExchange


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Next to the official judging, there will also be a Public Prize, like in 2011. Visitors of the drupa innovation park will be invited to vote for the work they found most worthy of being awarded the "Thomas Mark Supreme Public Preference Award".
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text:
Intense Training at Archers Arena Thursday Nights!
We are now introducing a new evening where you can interact and evolve alongside coaches and members, as well as other fellow players who want to improve. You may already be familiar with our regular Coach nights, every Tuesday evenings, but you may not have heard yet of Thursdays being our combat archery tag training nights. None other than our own Jones Santiago is behind the idea, and he has been working hard to provide the ideal drills and necessary exercises to create a solid archery dodgeball player.
The idea behind the whole process is not only to help players hone their skills, but also to get healthier and fitter by going through 3 separate segments of training during the evening. With the training running for a little over an hour, we are subject to a cardio warm-up, body-weight workout, and drills. The warm-up is simple enough, it's to get your body ready to work through cardio. The workout aims at developing core strength, while the drills focus on your agility. It's a killer combination to turn you into someone more agile that can keep up with faster-paced gameplay.
Although there is a strong physical component to Jones' training, there is also an archery component incorporated. During the whole session, you must keep your bow at your side, and use it throughout. Within the drills, there are multiple arrow reloading and shooting scenarios, which have you aiming at targets near and far, all in the interest of developing your instincts and furthering your accuracy while under pressure. It teaches you to focus and take control of your nerves before they take control of you.
Another huge part of combat archery tag is teamwork; you're only as good as your weakest link. Not only communication is vital, but knowing your teammates and how to work together is a huge part of winning the games. Higher level of archery dodgeball requires smart gameplay, and you have to be on your toes as it constantly evolves. That's why within the drills training, Jones can pair us up in teams to create a competitive environment to put us under more pressure to perform. Getting acquainted not only with your teammates, but also with that pressure, ensures that it doesn't take you by surprise anymore whilst playing.
The intent in the end is to give you more control over your own body, by becoming faster, stronger and more agile. We want you to be able to move as fast as you think, so you can have an edge over your adversaries. This program will develop numerous facets of your personality, while offering training you won't find anywhere else. You'll always have a team there to support you, and push you forward in your development, wherever you want it to go. Come give it a try: you have absolutely nothing to lose, and everything to gain from just one session.
Tagged: intense, team, thursday, training, toronto, team building, strength, activities, fitness, active, fit, gym, agility, membership, member, combat archery tag, workout, bows and arrows, bows, arrows, accomodating, Archers Arena, archery tag, Archery, affordable
Play Nerf Wars at Archers Arena!
Since we have perfected the art of combat archery tag, we at Archers Arena have decided to take on a new challenge. Nerf Wars. You heard us right. Sometime in the near future, you will be able to use our facilities to come play games with Nerf guns!
Since we like to guarantee high quality experiences, we have obtained some of the best equipment on the market. We want to insure that the guns won't jam because of faulty ammunition, while also leveling the playing field so players aren't at a disadvantage because of the weapon they choose. All of our main guns are going to be Rival series, such as the Artemis for close quarters, and eventually the Nemesis for sniping up in our towers (when it comes out in Canada). In certain game modes, we might either include a Triad EX-3 Elite as a sidearm, or maybe have you play with it as a "Golden Gun" type of weapon. Last but not least, our Strongarm is a mix of both worlds; small, yet packs a punch and has more ammunition than the Elite.
We are coming up with a ton of different and innovative game modes we cannot wait to test out. As mentioned previously, our "Golden Gun" beta involves our little pistol. Every player starts with one bullet, the idea being one shot, one kill, and last man standing wins, in a Golden Eye Nintendo 64 themed game style. With our bigger guns, we are obviously planning some team matches, such as "Medicine Ball", where there is a healing ball passed around that can be used to heal your teammates, where the goal is to capture the enemy's ball before they get yours, or even "Team Deathmatch" where you group up into teams of 2-3 people and form temporary alliances with other groups until there's only one team left standing.
We want to have a balanced session focused on game-play, and create the premium Nerf experience. We went out to other facilities to try it out, and gather the best feedback, with the purpose of combining them into one epic session containing none of the downsides we experienced in our outings. Our dedication to customer satisfaction is just that high. With a group of trigger-friendly enthusiasts like us, it's bound to be a one of a kind experience filled with different kinds of challenges and fun times. Look for Nerf Wars at Archers Arena soon for a new thrill-inducing experience!
Tagged: nerf, nerfing, nerf wars, Archers Arena, fun, competitive, community, competition, challenge, cardio, workout, guns, nerf guns, games
Popular Archery Icons and How They've Affected Today's Archery
Archery has come and gone from the front interest line due to its growing and receding popularity on-screen with either movies or TV series, and even in video games. It becomes super trendy, and cool, and hip when viewers see their heroes handling a bow, and then when the movie or show dies down, or the game gets old, so does the archery trend before it comes right back strong as ever. So here is a tribute to the various inspirations and forms that archery has shown through to make its place in our culture throughout the times.
First off, I am going to start off with one of the classics of our culture; Robin Hood. There have been multiple takes on this very old tale, from the Disney animated movie featuring foxes as the main characters, to the very funny spoof Robin Hood: Men in Tights, and even the more serious feel the 2010 movie featuring Russell Crowe and Cate Blanchett gave it. In all of them, Robin's talents went uncontested and he managed some very impressive tricks with his bow and arrows, which no doubt have fueled the imagination of many a youth.
In the world of video games, I can go all the way back to The Legend of Zelda: Ocarina of Time for inspiration. Playing as Link and shooting everything with the bow and winning challenges and competitions always gave me such a feeling of satisfaction that my own personal love for the art came from there. In more recent years, the reboot of Tomb Raider in 2013 had Lara survive with only a bow and arrows to start off her adventure, which obviously got me hooked, but so did a lot of other players from all the positive reviews the game received.
Probably one the most iconic bow-wielding characters in my opinion comes from the Lord of the Rings franchise. Being a personal favourite of mine, Legolas has all the moves down in the series and just flat-out makes archery look so damn good, and not just because of his looks. His elven efficiency and accuracy just change the name of the game, and he comes up with tactics that we can't even begin to replicate (lack of having elephants handy being a main one), although when we play, some of us do come out with bruises from time to time, just as he will always sport one of his forehead after a battle.
There have been a lot of popular icons in the recent years popping up on screen, such as Katniss from The Hunger Games, Hawkeye in The Avengers, Merida in Disney and Pixar's Brave and even Oliver Queen in the Green Arrow TV series, which have all fueled a different wave of archery love. People want to try it out and see how they fare at it, and generally, when archery is picked up, it's rather hard to put back down. That being said, here at Archers Arena, we want people to find their true potential not only at archery, but at the new sport that has been created from it: combat archery tag. It brings out a whole new dimension reminiscent of video games and medieval combat. This new trend is definitely here to stay.
Tagged: archery tag, archery dodgeball, archery, arrows, Archers Arena, arena, affordable, larp, workout, bows, bows and arrows, sheppard ave west, training, intense, community, toronto, competition, Combat Archery, combat archery tag, competitive, games, cardio, sports, fun, playing, challenge
First Eastern Canadian Tournament. The Results are IN!
For those of you that might have missed all our original posts on the subject, on the 5th of February 2017, Archers Arena has hosted the first eastern Canadian combat archery tag tournament! From far in wide, Toronto has received a team from Ottawa, one from Windsor, two from Montreal, and we had five teams representing us. With intense gameplays fought, ridiculous turnabouts, quick moves and quick thinking, there is only one word we can use to describe this event: epic.
On the eve of the battle, both Ottawa and Montreal teams came to practice at the Arena, leading to the first contact between the various people who were going to play each other the next day. The comradery was frank and forthcoming, although you could tell that no one would go easy on the others the following day. It was great to see so many passionate people that just love the game of archery dodgeball, and who work at bettering themselves all the time.
When the morning came, coffee and breakfast were awaiting all the players, but the hype was already alive and going. The atmosphere was unreal, the anticipation crackled in the air as all awaited to take each other on. The game was on. Bows at the ready, getting the stretches in, focus was all on strategy and gameplay. Friendly banter in the air, with the underlying current of rivalry made it even more intense, yet still fun.
Throughout the morning, the plays were non-stop. Teams were learning how to face each other and strategies had to be changed and adapted to who was playing who. Evaluating the other players and understand how they play combat archery tag, and how to counter them was not an easy task, but it had to be done in order to win the tournament! After the first few rounds that comprised Round Robin style of play, Toronto came out on top with 1st, 2nd, and 3rd places, while Montreal took 4th and 5th.
However, in a complete change of pace during the finals, Montreal worked together for an epic comeback to win the tournament, and won against the newly reformed team Kyron's Angels, known previously as Wetshots, which did end up winning our 7th local tournament. As prizes, Montreal Originals ended up going home with six of our beautiful, hand-painted 26 pound bows.
All there is left to say is that it was truly our pleasure to host such great teams from all over. All we can hope for is to have an even broader turnout from more Canadian cities in the next major tournament, which will be hosted sometime during the summer. We will be working out, and standardizing, Canadian rules so we can all train and play in the same frame of mind. Looking forward to the next epic combat archery tag Canadian tournament!
Tagged: archery tag, archery, archery dodgeball, arrows, Archery Tournament, Archers Arena, cardio, archerytag, Archery, Combat Archery, competition, competitive, combat archery tag, community, challenge, workout, bows and arrows, bows, showdown, ottawa, montreal, games, fun, exercise, event, eastern canada, sports, playing, arena
Larping at Archers Arena – Champions Arena
Larping, as some of you may already know, stands for live action role-playing. You may wonder, what does that have to do with Archers Arena? Well, here we are introducing a whole new concept of roleplaying named the Champions Arena; which does not focus on the storyline, but on the peoples own abilities. This is where you can come test out how well you can actually do with our legitimate, high quality larping weapons, by trying out different classes that have different perks during play. Champions Arena allows for full-out, yet completely safe, medieval combat the likes of which has never been seen in an archery facility.
The concept of Champions Arena was created by larpers, for larpers, old and new, with a twist. Here, you get your pick from 5 different classes that have all been calibrated to have at least one other class that can compensate against the given advantage each individual class brings to your team as a whole. However, it will ultimately rest on teamwork, cooperation and skill to determine the winner. That being said, some players may show prowess as one class, and be terrible at another, so mixing things up is always an interesting option.
Our five current classes offer a variety of opportunities to act out varied yet interesting characters that all have a lot to offer both strategically and physically, so you can play to your strong suit, or choose you want to get good at something new. Wither you wish to claim as your own the nobility of the knight with sword and shield, or go crazy as the berserker with two swords, or perhaps even defend your teams' honor as the katana-wielding samurai, each class has perks that allow for either strong offensive or solid defensive. If you prefer not to be part of the front line and play the game from a distance, then you could give the sneaky rogue with throwing axes a go, or even shoot from afar with precision as the archer.
With such distinct classes, we had to come up with some pretty awesome games to play which all give a different, yet always satisfying, goal to accomplish. From hack and slash, to Tower Defense, different game types allow for different strategies, and teamwork is a must if you want to come out victorious! Jedi Master also guarantees a unique, killer workout, just as fun as defeating hordes of foes with a lightsaber sounds like it would be.
In conclusion, Champions Arena is a new, fun, and unique way to live intense combat in an environment that can only be experienced at Archers Arena. As different an experience as it is from combat archery tag, it is its own challenge and demands completely different sets of skills to master. If you're looking for an even better workout than archery dodgeball, or even just an excuse to wack your buddies, you should really give these games a try.
Tagged: archery, archery dodgeball, arrows, archerytag, archery tag, Archers Arena, affordable, accomodating, champions arena, cardio, community, competitive, combat archery tag, combat archery, workout, bows, bows and arrows, toronto, training, intense, team building, team, sports, larp, larping, live action role-playing
Archers Arena for Kids Birthdays: Safe and Fun for Everyone
Being a kid, everybody always went off and played their own little stories where they were always the hero, regardless of if it was a romantic princess story, fighting off robots, riding dinosaurs, or even surviving in the wilderness with animal companions. At some point in time, every child has heard the tales of archery icons such as Robin Hood, Legolas, or even Katniss Everdeen. Archery has effectively grown into an activity numerous kids crave to try their hand at. What better way to give them an awesome birthday present than by allowing them to let loose their inner archer? Here at Archers Arena, we are always more than happy to oblige, and here are a few of the reasons why you should bring your child here to come try out his skills at archery dodgeball.
We are completely aware of the fact that bows and arrows are still, in fact, weapons. In regards to that, we ensure that our training along with the equipment we provide allow for safety for and from players. Our staff is knowledgeable and patient, and have quite the knack to deal with hordes of kids who cannot wait to start shooting arrows. Although we do have a set program on how to teach newcomers, we always adapt to every situation, and kids are no exception. We know the attention span is small, so we focus on the important parts of the teachings and guarantee that they can effectively shoot arrows at each other, all the while being safe about it. We also have smaller bows to accommodate our small friends.
Private Group/Fun for Everyone
Because we want to make sure that everyone is getting the most out of their session as possible, we tend to ensure that kid bookings are private, even if it isn't necessarily asked for. Let's be honest here, we don't want adults to overpower the children, and on the other hand, it's simply not as fun playing with kids that can barely shoot straight. That being said, if there is a situation where we have no other choice but to combine bookings, we limit the draw strength of bows for the adults that will play along with the kids, therefore ensuring that no one gets hurt. This also applies to adults who are part of the booking who want to play with their kids.
Another strong reason why you should bring your kids' group of friends here is because we do have a party room where all the festivities can take place after the combat archery tag session. Depending on the booking you make, there will be warm pizza delivered just as the kids are done playing, and we have a large fridge that can accommodate a birthday cake. There is also the option of bringing in your own food, and arrive early to decorate the room as you like; it's yours for a whole 45 minutes after your hour and a half session, to relax in and enjoy as you please.
In the end, wither you are still a kid at heart or not, there is always a nice sentiment of joy that comes along when you see a child truly having fun. The innocence, the wonder, and the brightness in their faces when they are handed bows and arrows always adds a little something extra to the experience. Furthermore, I can attest that every single session I've held with a group of kids, wither it was for a birthday party or just for fun, everyone always left with a huge smile on their face, and that includes the parents that were there to accompany and supervise, regardless of if they played combat archery tag with them or not.
Tagged: archery, archery dodgeball, arrows, archerytag, archery tag, Archers Arena, affordable, accomodating, games, bows and arrows, bows, combat archery, combat archery tag, workout, Kids, sports, parties, birthday, birthday party, fun
Combat Archery Tag: 4 Reasons You Should Make Archers Arena Your New Gym Membership Option
If you're like me, then you need motivation to work out. I find that going to a gym doesn't cut it simply because it's no fun. Running on a treadmill blankly staring at a TV (if you're lucky), pedaling your life away without moving an inch, lifting weights over and over, I get bored rather quickly of the mind-numbing, same old, same old routine a gym offers. That's why I'm always on the lookout for opportunities to play sports, where you have a clear and fun motivation to get active. Here is why getting a membership at Archers Arena for combat archery tag will save you the boredom of an average workout session.
If you're playing the game properly, you will be constantly on the move. The more you're moving, the harder it is to get a good shot at you. There's also an initial sprint for the arrows in the safe zone at the beginning of every round. If you get to play full court, which means both of our courts combined, then you have two courts you need to cover and access at different points in the game to either press on the offensive, or support the defensive. It does require fast reflexes and quick moves because enemies can (and will) shoot at you cross-court. Dodging is a must if you want to survive long.
As mentioned previously, if you've never used a bow before, you will be surprised at all the muscles involved in the form. To have all of your power in a shot, you need to fully draw your bow. The only way you can properly do that is actually thanks mostly to your back, but also your shoulders, arms, and chest. We have bows that are 22, 26, and 29 pounds. Most competitive/athletic players end up using the 29 pound bows, which means every time they shot someone, they're doing an upper body rep of 29 pounds. It might not seem like a lot, but in a session of an hour, you will easily have fired off close to 100 arrows. That's close to 100 reps of 29 pounds in an hour.
As much as shooting is fun, you do need to pick up the arrows that you want to shoot. This implies that every time you reach for an arrow, you will either be lunging or squatting to reach. So if you take our earlier 100arrows per hour shooting statistic, it would mean you are performing around 100 squat and/or lunge throughout your hour session. In addition, when you are dodging, you are simply dropping out of the way, and demanding your muscles move quickly, so there's constant use there too. And then there is hiding behind bunkers. None of them are tall enough for people to comfortably stand behind them to be hidden, which again would involve you to get down however you choose. However, when you go down, you must come up and muscles do come into play. It might not seem like much, but you do feel the burn the day after.
Other than the physical benefits of playing combat archery tag, there are also a lot more reasons to choose to get the membership here at Archers Arena. There are constantly more players getting high on the game, which ensures that the quality of gameplay on Coach Nights always exceeds expectations. We encourage playful competitiveness by still playing our hardest, but also taking it easy when the time or the situation calls for it. You will also get to meet and get close to our already existing and expanding pool of members and coaches. Best way to learn and get better is to interact with stronger players on and off the court. We've created an atmosphere of kinship here where everyone is friendly and warm toward one another. On a more technical note, you also get the chance to drop in once a day on existing sessions at no extra cost.
When it comes to combat archery tag, I find it to be a very effective workout because not only is it fast-paced stop and go, but you get to work some muscles you didn't even know you had, especially if you've never handled a bow with arrows before. It helps build a strong core as well as develop quick reflexes, flexibility, and agility. Archers Arena also provides a great atmosphere to play and grow in. Just be prepared to work up a sweat when you come and try it out.
Tagged: archery, Archers Arena, archery dodgeball, arrows, archerytag, archery tag, accomodating, affordable, bows and arrows, bows, Combat Archery, combat archery tag, team building, workout, cardio, games, challenge, competition, community, competitive, member, membership, sports, sheppard ave west
Archery Lessons at Archers Arena!
Wither you're already an active combat archery tag (sometimes referred to as archery dodgeball) player, or you are still completely new to the whole archery thing, taking lessons is always an excellent way to get better faster. Our lessons are given by coaches that are both skilled and knowledgeable, so we do have a guarantee that we know what we're talking about, simply because we use those techniques all the time when we play. Here are a few of the reasons why you should come to us to learn, either as a beginner, or as a fellow player.
Our facility is spacious and composed of two very separate archery parts. First off, we have our actual training range where there are various different targets placed around that offer different challenges. We also have the actual full-sized arena that can be used for further lessons depending on availability. Both courts offer their own share of varied challenges that will help better a player.
As mentioned earlier, our archery coaches are professionals that actually know what they are talking about. This comes not only from being trained properly for coaching, but mostly because we play all the time, and therefore we ourselves learn and grow all the time. When you get to apply the principles you are teaching, that is when you get to understand them in a better, fuller way; and it inherently makes you better at your craft.
Obviously every coach is at a different level, and some are better teachers than others, so we always make sure that clients coming in for lessons get the best possible coach for them, which will vary depending on the needs. We always assess our students' strengths and weaknesses individually, then have them work on different things to assure constant improvement. You will always leave a session being better than you were walking in.
If you really want to get good, then the saying "practice makes perfect" definitely applies for archery. It is a very technical ability, and only through repetition will you really catch the flow of how it should go. If you start out at Archers Arena where we teach you the proper forms, stances, and techniques, then you can rest assured that your basis is going to be strong, and from there, you can choose to keep coming in for improvement, or you can keep improving on your own. As long as you keep practicing, then you won't lose your touch. Alternatively, if you do need a refresher, we will still be here to gladly accommodate.
Unlike other facilities, all of our staff are avid players and love the game of combat archery tag for all the different challenges that it brings, but in the end, you always have to go back to basics (standard archery) to improve and evolve. There are always new ways to shoot that are brought into light, and it's always fun to explore those different options with a teacher that can, and will, help better yourself. For a unique, personalized lesson in archery, Archers Arena is the place for you.
Tagged: archery, archery tag, Archers Arena, arrows, affordable, accomodating, fun, sports, bows and arrows, bows, challenge, combat archery tag, competition, intense, workout, training, lessons, archery dodgeball
Regional Tournament!
Ladies and gentlemen, these are great times indeed! Not only do we get to witness the birth of an entirely new sport, but we also get to see it evolve and grow faster than we could have ever hoped for. You have read correctly: Archers Arena has the honor of hosting the first ever Regional Tournament! What does that entail? It means teams from cities such as Ottawa, Montreal, London and Waterloo are coming down to Toronto for a high-caliber combat archery tag tournament on February 5th 2017.
At first, the idea of combat archery tag was to be just a fun little game that combines elements and tactics from numerous other enjoyable pastimes, but it has quickly transformed into a more competitive gameplay than that. It has effectively morphed itself into a team sport, where communication, teamwork and chemistry are a must to bring your team to victory.
It's a great feeling to see that we are going somewhere, moving forward, and that there are awesome people all over the country who share a passion for this new sport. Personally, I find that there isn't anything quite as satisfying as hitting a moving target. It triggers something in me that's almost like basic animal instinct, and intensifies the experience I get out of it as a whole. I've always been very competitive, and firing my bow brings that side out even more when I am met with other people who are on the same wavelength as me. Catching someone's arrow, as well as dodging shots flying for your head, both give you such a satisfying feeling and keeps the intensity high up there.
Part of the pleasure is to continuously face new people that can surprise you with new tactics, new shots, or even with a faster quick-draw than yours. This tournament is going to allow for such surprises to take place and for a new flame of competition to set us all on fire. After all, this becomes a competition between cities as to who is the best. Obviously, we aim to win. All that being said, if you still haven't had the chance to try it out, make sure you give yourself the pleasure of doing so! It's a lot of fun, and you can bring in a group of people who will take it as seriously as you, depending on what kind of experience you want to have.
If you've already played before and do want a more competitive feel, come on over on Tuesday nights at 7:30 for Coach Night, 20$ for the whole evening, where you get to play with/against regular members and coaches. Definitely a step up from what you may be used to, so come prepared!
Tagged: archery tag, Archers Arena, Archery Tournament, archery, aaa, arrows, team, toronto, intense, sports, competition, competitive, combat archery tag, combat archery, workout, ottawa, montreal, waterloo, london, showdown, regional tournament
3 Great Reasons to Make Coach Night, Your Night!
As mentioned in previous blogs, Archers Arena has a special evening reserved for higher quality gameplay, where you can come and play with our coaches and members. Nights like these include a number of factors to enhance the original combat archery tag experience you might have previously had. The following are just a few reasons that give Coach Nights a step up from the regular archery experience.
One of our best features here at Archers Arena is indeed the staff. Our coaches simply love the game, have a lot of experience, and are a wealth of information and knowledge, not only about the game itself, but also about archery in general. Having one or two coaches on your team for the evening will definitely change the way you will view playing combat archery tag, because we bring leadership, techniques, and strategies. Our aim is to win! (Bonus: we are also very friendly.)
You will also get to meet our members, who are also very good at playing combat archery tag! We believe that like attracts like, and we are currently building a community of people who genuinely love the sport. I mean what better than being able to shoot arrows at people you value without actually hurting them? There is no downside. Creating bonds and friendships is something that happens naturally within the walls of Archers Arena, and we attract truly great, caring people who have very interesting stories to tell. And what better way to consolidate bonds than through blood, sweat, and tears? Well, minus the blood and the tears, but it's the thought that counts.
This outing is generally by invite, so you know that there won't be players who can't take a hit, or don't know how to play. This isn't the time to learn, it's the time to bring to the table what you have. Teams play to win, and the intensity is very high while remaining fun and amicable. It's really a great atmosphere everyone can strive in and improve. Different, elaborate game modes are put into practice, and incite quality from the plays put forward. There needs to be a good understanding of tactics and teamwork to be considered a good player. It is, after all, a team sport. And there is no "i" in "team". We might also throw in some beta games to test, and that is a great time to get creative and share the passion we have here for the game.
In summation, we are giving out the opportunity for players to have the same intense game play as a tournament, but on a more regular basis, which allows for constant improvement. You will get to play with people you might be more used to facing, and learn from them to improve your own tactics. Eventually, you might be able to step up to a coach's level. So come play!
Tagged: Archery, archery tag, combat archery tag, Combat Archery, Archers Arena, arrows, sports, competition, community, intense, workout
Hear ye! Hear ye! 'Tis Tournament time! Again.
Due to the great success that was the last combat archery tag tournament at Archers Arena, we are now officially introducing our next event! This one is happening on the 22nd of January, and we are expecting a fierce competition once again. Players coming in have stepped up their game, and it gives the event an intense, competitive level of gameplay. Definitely not for the faint of heart!
Our latest tournament has been held on the 27th of November, in which we had a full roster of 9 teams competing. All of the teams were of high caliber and the competition itself was incredibly close. Every win had a huge impact on the score board, and yet, the spirit of comradery was incredible to witness. As intense as games could unfold to be, every team was a good sport, win or lose.
In our previous tournament, Wetshots had claimed the title of champions, but it was expected that Bloodbath and Beyond, our dethroned champions, were going to come back, bows blazing. Indeed, in a breathtaking finale, both teams ended up with a one point differential, which effectively returned the crown to the hands of its original owners: BB&B.
In a spectacular array of arrows fired, dodges made, headshots, bow shots, rolling catches, and overall archery excellence as well as incredible agility, speed, and skill, this tournament brought a whole new dimension to the sport of combat archery tag.
If you are new(ish) to the sport and still want to get a feel of what a more competitive gameplay entails, but with lesser stakes, we do have our Coach nights every Tuesday where you can come play for 20$ from 7 until close alongside both coaches and members. This is the perfect time to train and improve your archery skills, where we can show you the ropes of real combat archery tag, and develop tactics for you to get better. Come become a pro at quick-drawing and catching arrows while creating bonds with people who are just as passionate about the sport!
As is tradition, Archers Arena top coaches always face the champions at the end of the tournament. Needless to say, we are still undefeated after 8 tries! Here's to us hoping to get an actual challenge next time around. So tell your friends, and come show us what you're made of!
Tagged: archery, archery tag, Archers Arena, team building, toronto, sports, Combat Archery, workout, archerytag, community, team, competition, competitive, challenge, fun, games, Archery Tournament, bows and arrows, bows, arrows, combat archery tag
4 More Great Reasons to Choose Archers Arena!
One article just wasn't enough to cover all of the reasons why Archers Arena is the archery facility to come visit, so here are just a few more of our assets that guarantees fun, quality time for all.
We have over 35 different game types that we can run; obviously not all of them in one session. Most are on display in our lounge, allowing for bookings to choose what specific games they would like to play. Our coaches are also great at combining different game types to get even more fun out of each session, ensuring a different experience every time you come play at Archers Arena. Have favourites? You can tell your coach about it and they will definitely incorporate that mode in the session, perhaps spicing it up with upgrades to get a whole new level to the game.
Field Tips
One of our newest exciting features, field tip arrows can be shot in a controlled, secure environment. These arrows have little metal tips instead of our big, marshmallow-style foam tips, and offer a much more accurate feeling of what standard archery is all about. It is a completely different shot, and we also offer the chance to print out a picture for you to aim at on our field-tip specific bags. We even have some of those arrows hollowed so they whistle when you shoot them. Yes, it's really cool, and very satisfying when you nail your target.
Badass Photo Opportunities
Our coaches are trained to take great quality pictures of you when you come in, whether it is while playing combat archery, or during private lessons. We can assure that you will have profile picture worthy shots before you walk out of here. We are also very proud of our Throne of Foam, our homage to the Game of Thrones popularity, which is ideal for group pictures and just looking like you're a boss. Therefore you know you will be walking out with solid new options for your Facebook, LinkedIn, and even Tinder shots!
More than anything else, we cannot thank our customers enough for leaving reviews after their visits. They really do speak for themselves. Many of our bookings choose to reserve a time with us because they've heard of our quality from one of their friends or relatives who've enjoyed their experience here. An even greater sign of quality on our part, is the sheer number of returning costumers that we get. It's always awesome to have someone come in that you can put a name to, and effectively discuss more than just archery with. We create a whole ambiance of kinship here, and attract like-minded people.
In the end, it is fair to say that we are more than just another archery facility. We encourage and help build-up people who need to see friendly faces every once in a while. This is a place where anyone can belong, a home away from home, in addition to being a great way to stay in shape and meet great people with incredible stories. We enjoy investing time in the people that invest time in us, so much so that working here doesn't even feel like a job, but more like being part of an awesome community.
Tagged: archery, combat archery, archery tag, Archers Arena, bows, bows and arrows, sports, workout, community, fun, toronto, sheppard ave west