text:
All Locus Inn News
Wiki - Gothic 3
more stuff...
Games Developers Publishers
Home » Library » Games » Pathfinder: Wrath of the Righteous » All News
InformationNewsGallery
Pathfinder: Wrath of the Righteous - All News
Show news in a year(yyyy), month(yyyy/mm) or day:
Show news of type: AnyAnnouncementsCrowdfundingEditorialsIndustry NewsInterviewMediaPreview
Wednesday - December 16, 2020
Pathfinder: Wrath of the Righteous - Backer News and Site Update
Pathfinder: Wrath of the Righteous - Q&A on December 11
Tuesday - November 24, 2020
Pathfinder: Wrath of the Righteous - Postcard Contest
Friday - November 20, 2020
Pathfinder: Wrath of the Righteous - DLC Survey
Sunday - November 08, 2020
Pathfinder: Wrath of the Righteous - Podcast and Q&A
Tuesday - September 29, 2020
Pathfinder: Wrath of the Righteous - Daeran the Oracle
Saturday - September 19, 2020
Pathfinder: Wrath of the Righteous - Alpha: Stage 2
Monday - August 10, 2020
Pathfinder: Wrath of the Righteous - Alpha Test Results
Saturday - May 30, 2020
Pathfinder: Wrath of the Righteous - Vote for New Playable Race & Alpha Extended
Pathfinder: Wrath of the Righteous - Interview With the Queen
Monday - May 11, 2020
Pathfinder: Wrath of the Righteous - Last Stretch Goal Funded
Tuesday - May 05, 2020
Pathfinder: Wrath of the Righteous - Alpha Campaign
Tuesday - April 21, 2020
Pathfinder: Wrath of the Righteous - Backer Portal Delay and how Cutscenes are made
Tuesday - March 24, 2020
Pathfinder: Wrath of the Righteous - Regill: Dura lex, sed lex
Wednesday - March 18, 2020
Pathfinder: Wrath of the Righteous - Interview and Hands-on
Thursday - March 12, 2020
Pathfinder: Wrath of the Righteous - The 10 Companions
Pathfinder: Wrath of the Righteous - Funded For Two Million
Saturday - March 07, 2020
Pathfinder: Wrath of the Righteous - Chris Avellone: Narrative Paths
Sunday - March 01, 2020
Pathfinder: Wrath of the Righteous - New Class and Companion
Pathfinder: Wrath of the Righteous - 7 Minutes of Gameplay
Wednesday - February 26, 2020
Pathfinder: Wrath of the Righteous - The Chosen Ones
Monday - February 17, 2020
Pathfinder: Wrath of the Righteous - Spanish Localization
Pathfinder: Wrath of the Righteous - An Interview and Creating Textures
Thursday - February 13, 2020
Pathfinder: Wrath of the Righteous - Its your Turn
Pathfinder: Wrath of the Righteous - Stretch Goals
Tuesday - February 04, 2020
Pathfinder: Wrath of the Righteous - Kickstarter Live!
Wednesday - January 15, 2020
Pathfinder: Wrath of the Righteous - Interview @PCGamesN
Monday - January 13, 2020
Pathfinder: Wrath of the Righteous - First Look
Sunday - January 05, 2020
Pathfinder: Wrath of the Righteous - Interview @ Twinfinite
Sunday - December 29, 2019
Pathfinder: Wrath of the Righteous - Christmas Dev Stream
Pathfinder: Wrath of the Righteous - Announced
by Hiddenx, 21:23
Redglyph spotted news about Pathfinder: Wrath of the Righteous. Backers with design tiers should contact Owlcat Games and you can get wallpapers on the new website:
Get wallpaper packs on our new website!
Fellow crusaders,
This crazy year is coming to its end, and we're getting closer to Beta. Both events are exceptionally long-awaited, but we have even more good news for you! While you sharpen your Christmas tree and decorate your weapons...or vice versa, we bring gifts and fulfill our promises!
Remember we had a pack of "social" goals back then during the Kickstarter campaign? Well, while we are waiting for the game's release, why don't we lighten things up, starting with some minor yet juicy goods? The first of the social goals was the official wallpaper pack, and we are now ready to share!
Get your new wallpaper here: https://wrath.owlcatgames.com/media
Our Wrath of the Righteous website was updated. Check it out - it became 100% cooler! But most importantly - we added a big gallery with concepts, art, and official wallpapers. Those packs are available for absolutely everyone! Whether you were a Kickstarter backer, joined the crusade by the preorder, or simply a fan of the game waiting for the game's release. Hope you will enjoy it!
Oh, also an important reminder! If you pledged on one of those Kickstarter tiers: "Create an NPC face", "Create a wondrous item", "Design a monument", "Design a familiar", "Design an NPC", or "Part of the Team" - the time to shine has come! Please contact us by email team@owlcatgames.com ASAP. We need you to continue with the development.
Options: Add / View Comments (2) | Forward this page | Link to this page
Redglyph spotted an upcoming Q&A about Pathfinder: Wrath of the Righteous:
This week we decided to invite our UI developers Mikhail Rotfort and Pavel Turchin to our Friday stream to answer your questions about interfaces and maybe show you some sneak peaks :)
Reply with your questions and join us on Friday at 6 pm CET (1 PM EDT/10 AM PDT)
Options: Add / View Comments (11) | Forward this page | Link to this page
Owlcat Games lauches a poscard contest at the end of the year:
Ho-ho-ho Pathfinders!
Winter holidays are approaching! Traditionally every year we create a congratulatory postcard for you, but this year we decided to do something special, and ask you to help us. We are happy to announce a congratulatory postcard contest!
Create a winter holiday postcard featuring characters from Pathfinder: Kingmaker or Pathfinder: Wrath of the Righteous, or both, or our owlcat mascot. It must feature some symbols of Christmas or New Year, depending on which is more popular in your culture. In Russia, for example, we celebrate the New Year Eve like it's the last day of our lives, and instead of Santa we have Father Frost and Snow Maiden who bring presents and New Year magic with them.
Post the postcard on your social media using hashtag #PFmerrymaker and tag our official account so we could see it. This is a mandatory submission step - if we can't see your postcard, we won't be able to declare you a winner, so please don't forget to post your submission and tag at least one of our social media accounts. Or in all of them, just to be sure!
Share the merriment with your friends! And share your friends' creations too! This is an optional part, you don't have to do it to win, but it will make the creators happier and spread the spirit of the holidays!
We will stop accepting the submissions at 00:00, 22nd of December, Moscow Time, which is 10 pm CET/4 pm EDT/1 pm PDT of 21st of November, and will reveal the winners on 25th of December.
Prizes!
1st place - special winter scarf and a copy of Pathfinder: Wrath of the Righteous with beta early access
2nd and 3rd places - a copy of Pathfinder: Wrath of the Righteous with beta early access for each winner.
The access to Pathfinder: Wrath of the Righteous will be provided digitally, via our pre-order portal, when the game is released. Beta early access key will become available on the pre-order portal when the game enters the stage of beta testing.
Thanks Redglyph!
by Silver, 19:34
Pathfinder: Wrath of the Righteous has a survey that asks your opinion of DLC.
Pathfinders, we need your answers!
The work on Pathfinder: Wrath of the Righteous is in full swing. Now we are approaching a Beta testing stage, so this is the right time to start thinking about the post-release life of Wrath of the Righteous. For us as for developers, it is important to know what our community thinks about downloadable content. We want you to enjoy the content that comes after the release of the game. This is why we have prepared this short survey – to better understand the way you play the games and what you like in DLCs.
Please help us by sharing your thoughts and take a survey here
Redglyph spotted a podcast about Pathfinder: Wrath of the Righteous on Twitch.TV ->link
Ilkarius kindly posted an unofficial transcript of the Q&A in their forums, for those who don't want to watch the whole video ->link
Learn more about Daeran the Oracle in Kickstarter update #63 Pathfinder: Wrath of the Righteous:
Daeran: After me, the flood
Stories about good-hearted outcasts that rebel against the corrupt and unjust ways of society are not uncommon in folklore and literature. But this is certainly not the story of Daeran Arendae – a young and spoiled Mendevian noble who lives a life of debauchery, in a constant little war against the knightly, almost exalted, ideals of his homeland.
A decade before the events of the game, young Daeran was the proud scion of a thriving noble clan, one of the oldest in Mendev. His ancestors rose to power long before the Worldwound opened and forever changed the fate of their home country and the whole world. Rich and powerful, the Arendae family was touched by celestial forces, with each generation being blessed with one or two aasimar children, Daeran among them.
But it all came to an end when a powerful lilitu demon decided to invite herself to Daeran's birthday feast. When crusaders opened the gates of the Arendae family estate a few days later, they found nothing but desolation and death. All the guests had been killed by a demonic plague, with the young count, now the last member of the Arendae family, being the only survivor.
An unknown divine intervention saved Daeran's life, granting him the powers of an oracle (you can read more about the Oracle class in one of our previous updates). On Golarion, oracles don't choose their fate – they are chosen by cosmic forces and receive a gift that is also their burden. Daeran's gift was the healing power of the Life mystery, combined with a curse that makes him freeze in situations that require immediate action, but also protects him against sudden attacks by treacherous – or even invisible – foes (the Powerless Prophecy curse). He is a valuable addition to the team, a talented healer who can also use divine power to assist allies or crush foes.
Today, if you hear Daeran's name, it's either followed by curses, news on the count's latest scandalous endeavors, or flattery and praise of dubious sincerity. Joining the crusaders seems to be his latest excess, done either out of boredom or for the sake of scandalizing society. Keeping company with Daeran is an adventure all its own, as his main gift is, perhaps, the ability to bring some rampant festivity even to the harsh reality of the crusade!
Couchpotato spotted Kickstarter-update #62 for Pathfinder: Wrath of the Righteous:
Alpha: Stage 2
The fall is here and we are ready to start the second phase of the Alpha Test with some awesome additions! We have worked hard to prepare for it and bring even more of Pathfinder: Wrath of the Righteous to you. We are really excited to share more content of our upcoming game and discuss it with our community.
Building the Wrath.
With the new Stage of the Alpha version, we are adding more content - including prologue and Act 3. Some of the main additions are:
We have added a tutorial and prologue. For Pathfinder: Wrath of the Righteous we have a goal to help new players learn the basics of the Pathfinder system and assist in building a well-rounded character - it is especially important against such immune-heavy enemies as demons. Currently, we are working on the context tutorial which will help new and veterans players alike - advising them depending on their skill and level.
While not all systems are implemented in the alpha, part of them will be in the new version.
Act 3 will also be playable in the new Stage. More adventures await in the Worldwound - with a lot of places to explore and quests to finish. Nearly all of the Mythic Paths will get their story expanded into Act 3. Excluding Demon, which will have to wait a bit more - his quests aren't finished
And with new chapters come new companions! One of them is Wenduag - a mongrel huntress, a merciless and vicious warrior whose cruelty will intimidate even the demons of the Abyss.
You can now get a valuable asset in the form of Greybor - a cold-blooded assassin, a dwarf who exterminates demons not by duty's call but solely in the name of profit.
With the third companion being Arueshalae. A heretic amongst demons — a succubus who has betrayed the Abyss, seeking to abandon her evil ways and turn to good.
Gathering the Righteous (and their feedback).
As in the previous test, we will have two main places for discussions of the alpha – our discord server and our forum. Join us there and participate in all kinds of discussions related to our games!
The feedback will be gathered in the same old way: polls and gathering information from our tester's discussions. Stage 2 of the alpha test can be discussed on the forum in the special sub-section or in discord in special channels.
If you don't have access to the alpha sub-section of the forum or alpha channels on discord - you can contact us via email team@owlcatgames.com or in discord (Community Managers group in the user tab).
Few UI improvements.
Another "glimpse" into the future is parts of the UI in Stage 2. Currently, only inventory and dialogue windows changes are implemented.
And, as some may know, our UI is always related to what happens in the game in some way.
Pathfinder: Wrath of the Righteous is no exception. But how it is related to the plot you will learn later…
Talking about improvements: we have increased the size of the character model in the inventory. The quality of models was improved - now you will be able to see more details on your character. There are also two new slots for the equipment - goggles and shirt. Otherwise, it will be the same old UI.
Another thing our UI team is currently working on is improving the "Attack" block. It can have some issues on higher levels when using two-handed weapons.
We are really interested in feedback on the UI changes and will keep an eye on it to see your thoughts on it.
There are still a lot of things to add, finish, and polish. But with each passing day, more tasks get completed by the team. Even more, tasks will be finished by the release! And the assistance of our alpha and beta testers will allow us to improve the quality of the game. With their help, we gathered a lot of feedback and ideas, which we discussed for two days, after which more than 100 tasks were created to improve Pathfinder: Wrath of the Righteous (we talk about it in the update Per Aspera ad Alpha). Some of those tasks are already finished and made it into the new version of alpha.
A new update concerning the Alpha test results for Pathfinder: Wrath of the Righteous.
And the results?
You can find all the future steps and changes we will make in this table. Below we will talk about some of them in detail.
We will start with cutscenes. Ready? Take a deep breath. We will make cutscenes skippable. But only if you've already seen them. You will also be able to skip speech bubbles by clicking your mouse button. And even more—now you will get an autosave after a cutscene before the battle. So you won't have to skip/click through it again.
Another thing on the list is improving the appeal of the mythics and notifying when you made your first steps in them. We found out that some openings weren't apparent. To fix this and clearly communicate what mythics you have found, we decided to add a separate page to the mythic interface. And there will also be improvements to the mythic presentations so you will see what it can bring to the table.
Next on our list is the camera. In Pathfinder: Kingmaker camera was static, so there were no issues related to positioning and pivoting it, while in Pathfinder: Wrath of the Righteous you will be able to rotate the camera. We had plans to add a button to return a camera into its default position. After discussing the feedback we decided to add sensitivity sliders, so you can set up the rotation speed of your camera. We are also planning to add a compass — which was one of the most requested features — to make it easier to navigate levels and local maps.
We also received feedback that encounters felt repetitive. The Adventure Path is all about fighting demons and cultists. We came up with a solution, which will allow us to expand a variety of mobs while keeping the integrity of the story. But we might keep it a secret for some time.
This also applies to Random Encounters, which we are checking and tuning, so they will become more interesting and less annoying,
Last but not least is the improvement of the tutorial. While we are working on the new and enhanced tutorial at the start of the game, some people raised concerns that it will be really hard for new players to choose a class and understand how it all works (especially with the number of classes and archetypes in the Pathfinder: Wrath of the Righteous). This is why we decided to add an additional tutorial for character creation.
There are many more changes, but we can't list all of them—it will take a lot of space and time. We are working on a peculiar infographic about the alpha test with some fun and interesting information which we will share tomorrow.
We want to express our gratitude to Alpha Testers for their support and feedback. It will help us to make Pathfinder: Wrath of the Righteous even better!
The next phase of testing — Pre-Beta — will launch closer to September and we are excited for your feedback! Especially on the changes that were made based on your feedback and made it into Pre-beta.
Pre-beta will be available for people with Alpha Access.
A new update for Pathfinder: Wrath of the Righteous and a vote for the best new playable race. Additionally the playable Alpha period has been extended by popular demand.
Greetings Pathfinders!
When it comes to character creation, there's no such thing as too many options. We know just how much many of you love the character creation process, and how important it is to make your beloved character in every detail, bring them to life, and fully embody them throughout the whole adventure. So it is only natural that you've all been eagerly awaiting the poll to decide the new playable race, which we announced some time ago as one of our Kickstarter campaign stretch goals.
Finally, the time has come to choose your candidate for a new in-game playable race! Who will it be? Catfolk, Kitsune, or maybe Ratfolk? Let the showdown begin!
Starting from now, each backer can participate in the special poll and vote for the new playable race that they think best suits our next game. The slacker backers also get to vote, so if you missed the Kickstarter campaign, you can still participate in the poll if you support us on the backer portal:https://wrath.owlcatgames.com/preorder. The voting will last for a month, until the 30th of June, and take place in a special section of the forum: https://forum.owlcatgames.com/t/pathfinder-wrath-of-the-righteous-vote-for-the-playable-race/20295
Our alpha testers have been asking us to make the testing period longer so they can play a little bit more. We also know that there are still some people who would like to participate in the alpha, even though the test is about to end. Well, we've heard you! So we've decided to extend the alpha test – the current version will be available on Steam for the next two months at least.
We will soon stop collecting feedback for the current alpha version, but all the alpha testers and those who decide to jump into the Alpha Early Access now can still play the available version and take part in the second stage of testing, which will take place by the end of the summer. The next alpha version will contain some new content and we will be happy to hear your thoughts on it through a new series of surveys.
The crusade goes on!
A new update for Pathfinder: Wrath of the Righteous presents a quasi interview with Queen Galfrey.
Interview With the Queen
Owlcat GamesCreator
The Absalom Reporter presents its readers with an exclusive interview with Queen Galfrey, ruler of the northern kingdom of Mendev, leader of the crusaders guarding the borders of the Worldwound, and illustrious servant of Iomedae.
Greetings, Your Highness! Thank you for agreeing to this interview.
Greetings to you and your readers. I don't usually have time to converse with bards, chroniclers, or the press, but if this interview attracts even a handful of new recruits to the ranks of the crusaders, then it is my pleasure.
Today you are famed throughout Golarion as one of the leading lights of the church of Iomedae. Many people call you "the Sword of Iomedae." However, some of our readers will be unaware that you started out as a paladin of another deity, Aroden, who was taken from us, to the profound sadness of all his faithful.
That is correct. Sometimes even I am surprised by how young the church of Iomedae is. And by how long we have been without Aroden. The beginning of the last century was a difficult time for me. I had lost my father and my god, I was crowned queen, and then the gates to the plane of chaos burst open right on the borders of my kingdom. Iomedae took up her heavenly post at that time, shouldering the heavy burden of protecting all mortalkind as Aroden did before her. My faith in Iomedae was my salvation. If you will permit me to wax poetic, finding my faith in Iomedae was like drowning in a raging sea and suddenly finding granite beneath my feet, raising me up. That's what my faith in Iomedae means to me.
That leads us to our next question. You are more than one hundred years old, Your Highness. There are few substances on Golarion capable of extending the natural lifespan of any given race. It is assumed that you use one of these substances to prolong your life: the extremely costly and extremely rare sun orchid elixir.
I make no secret of it. The decision was taken by the church of Iomedae. You can ask the leaders of the church for further comment if you wish to know more about the reasons behind the decision. But the long and short of it is that the church feared the disorder that a change in leadership would bring while Mendev was embroiled in a war against the demons. For myself personally, this forced longevity is not a boon, it is a necessity, one that is bound up with my duties as the leader of the crusade.
Your Highness, our next question may seem provocative, but we would be remiss not to ask it. Many of your political opponents see your prolonged life as a power play. Some even go so far as to claim that you are exploiting the situation with the demon invasion to hold onto the throne of Mendev, your youth, and control over the flow of money funding the crusades from wealthy supporters.
My "political opponents" clearly have a low opinion of both my moral rectitude and my intelligence. Amassing power in a country that at any moment could be wiped off the face of Golarion by hordes of demons from the Abyss? I would rightly call a fool anyone who came up with such a scheme. And I say "fool" rather than use more strident language that is beneath the dignity of a monarch.
That is not an outright denial, Your Highness.
You would prefer a more direct answer? Then, of course, I deny it. I am not selfishly holding on to the reins of power, I am not treating the crusade coffers as my own personal bank, and I have no intention of living forever. Whoever is making these wild claims clearly has no understanding of the concept of duty. I, however, do. I have a sacred duty to my people, to my goddess, and to all Golarion.
The other argument that is often put forth in these debates is that Mendev is hosting too many foreign fighters. Volunteers flock here from all across Golarion to fight in the crusade. Crusaders do not answer to the government of Mendev, but to you personally, as the figurehead of the crusade movement and the leader of the paladins of Iomedae.
I must correct you on that point—the troops fighting in the crusade do not all answer to me directly. Far from it, in fact. For instance, the Hellknights are wholly independent and act as an allied force. I merely coordinate the actions of all the crusade troops.
And yet you still wield considerable influence over this massive military force.
Remind me to make your newspaper office my first target when I reveal my true visage and declare myself the tyrannical eternal queen of the entire continent. But that moment has not yet arrived, alas. Until then, I must continue battling the unending hordes of the Abyss. And thank Heaven that across all Golarion there are brave souls who are willing to leave hearth and home to defend our world.
It must take a special kind of person to do that.
Yes. Indeed it does.
Thank you for taking part in this interview, Your Highness.
Conducted exclusively for The Absalom Reporter by Dessi Kiess.
The latest news from Pathfinder: Wrath of the Righteous announces the backer portal is available and the last stretch goal is funded.
The Last Stretch Goal is Funded! Backer Portal and Alpha Q&A Stream Today
Mission accomplished! The slacker backers have spoken, and with their help we've managed to hit the very last stretch goal, an intriguing and exotic one—the hunter class and dinosaurs will take their place in the game! Yes, you can now start thinking up a character build for your very own dino-riding hunter!
While our game designers are rushing to implement the new class in the game system, and our artists are starting the modelling and texturing for these new exciting animal companions, we want to thank the whole backer community once again. When we launched the Kickstarter campaign, we couldn't even have imagined that you would surpass all our expectations and fund all the stretch goals we had prepared for you, even the wildest ones. Roarr!
Off to another news—two weeks have passed since the backer portal launch, and one week—since the Alpha test start. We've been receiving a lot of questions and comments from you during all this time, so we decided to go on air and have a live chat with you! Do you want to know more about the backer portal or alpha test? Or maybe you have some questions, comments, or opinions left unanswered? Join us for a Q&A session today on twitch.tv/owlcatgames at 11 AM PDT / 2 PM EDT / 8 PM CEST / 9 PM MSK.
by Myrthos, 09:41
The alpha campiagn of Pathfinder: Wrath of the Righteous is available now to those backers who have access to it, until the 21st of May. Also a slacker backer campaign has started to try and add a new Hunter class and Dinosaur companions and mounts to the game.
Pathfinder: Wrath of the Righteous Closed Alpha Test Available Now
Owlcat Games announces Slacker Backer campaign to fund new class and dinosaur companions
Moscow, Russia, April 30, 2020 - Owlcat Games has announced that the first alpha test for its classic isometric CRPG, Pathfinder: Wrath of the Righteous, is now available for all the backers who contributed to the title's Kickstarter campaign and got the appropriate access. All the fans of Pathfinder who missed the Kickstarter can also purchase access for $15 after selecting a tier to contribute to the crowdfunding campaign via the game's official website. The studio has launched a Slacker Backer campaign in an effort to add a new Hunter class and Dinosaur companions and mounts to the game.
"These are rough times we are living in right now, but we are doing our best to keep up with our development schedule and deliver the game as promised," says Oleg Shpilchevskiy, Owlcat Games's Head of Studio. "Now that the alpha version is available to our backers, we are thrilled to receive feedback from our core fans."
From now until May 21, testers are able to play through the first two chapters of Pathfinder: Wrath of the Righteous, thereby experiencing the beginning of their epic adventure. The alpha allows fans to try out six new classes (each with a plethora of archetypes) and two prestige classes alongside the full roster featured in Pathfinder: Kingmaker. This version also includes 10 new companions and gives players the opportunity to take their first steps toward one of six Mythic Paths (eight will be available once the full game launches next year).
Features that were backed as Kickstarter stretch goals have also made their way into the alpha build, including mounted combat, increased reactivity for companions and a meeting with a new companion named Woljif Jefto. Fans should note that these features have not been completed and will be improved upon in the future. Additionally, some content may be missing or replaced in later builds. For instance, romances, Crusade Commander features, and the Locust Swarm and Golden Dragon Mythic Paths are absent, and the alpha's UI has not been updated. Owlcat Games encourages testers to report the bugs and glitches they encounter via a survey.
"This is a significant moment for us – it will show us if we are on the right track," adds Mr. Shpilchevskiy. "Moreover, a lot of the new features we've included were funded as stretch goals during our Kickstarter campaign. It's time to show our progress on some of them, and I hope the backers will be happy with what they see."
Kickstarter backers are now able to access a personal account to manage and upgrade their pledges, select specific add-ons, receive digital rewards, and edit personal information such as their shipping address. Fans may also pre-order the title and purchase packs similar to the tiers offered during the game's Kickstarter campaign if they wish to continue supporting Owlcat Games.
Curious CRPG aficionados who missed out on Pathfinder: Wrath of the Righteous's crowdfunding campaign can support development via a Slacker Backer program. The funds collected through this initiative will help Owlcat Games finance its last active Kickstarter stretch goal: the addition of both a new Hunter class called Hunter and ferocious Dinosaur companions and mounts. The warrior of the wilds will be able to command these giant reptiles as pets and ride them into battle. Of course, Hunters will be able to form bonds with other animal allies, too.
Pathfinder: Wrath of the Righteous has a new update announcing a delay to the rollout of the backer portal. Additionally Owlcat describe what goes into the making of cutscenes.
Cutscenes can be quite complex! Imagine you command your character to hang an artifact banner over the gates of Drezen. Control is taken away from you, the character runs to the edge of the wall, and a special animation is played. The banner appears, it unfolds with the corresponding animation and a special effect that shows the banner's magical impact on the environment. Then the camera smoothly moves to the square in front of the gates, the fog of war clears away, and you see a group of friendly crusaders fighting demons. The crusaders are inspired, the demons are weakened by the banner and try to use teleportation to flee. But teleportation does not work, so they try to flee on foot, and they die. The crusaders triumph. All this is one giant cutscene. Each crusader and each demon follows a designated sequence of commands: they hit, use abilities, die, or try to flee at the right time at the assigned locations. It's like a puppet show, where all the string-pulling is scripted in advance.
In the editor, this scene will look like a lot of parallel command sequences, which are started and stopped by different conditions and events. Depending on their complexity, cutscenes can take from a few minutes to several weeks to create.
In most cutscenes, characters carry out the same sequences of actions as during gameplay—they run, fight, and use spells and abilities. All this is assembled in the editor by one person, usually a level designer. But sometimes we need to show special animations that have never been used before: pensively scratching one's head, hitting something with a battering ram, or running to a balcony and leaping off. Inanimate objects might need to be animated, like stones rolling down a hill, a gate breaking open, or a column collapsing. In these cases, cutscenes will require extra work by artists, animators, and FX artists.
That's why we normally use existing assets in cutscenes, but sometimes we order new unique animations and effects. Needless to say, we use the coolest cutscenes to emphasize the most important, emotionally significant moments in the game. In Wrath of the Righteous, for example, we'd like to celebrate the player's character reaching each subsequent stage of the mythic progression by adding dramatic camera spinning, zooms, and distinctive animations and effects.
A new update for Pathfinder: Wrath of the Righteous looks at Regill.
Regill: Dura lex, sed lex
Dear Pathfinders,
The crusade is a noble quest, a march to glory, a chance to save the world and do things that matter… right?
Wrong. The crusade is just another war. And Golarion is losing.
At least, this is what the Hellknights think.
Merciless and deadly, clad in black armor, they have come from infernal Cheliax to prove that, when empowered with law and discipline, an army can achieve more than by noble intentions and good will. They have no authority above them other than their order's regulations and no compassion for anyone, least of all the pathetic failures who can't even hold the demons at bay.
Paralictor Regill Derenge is one of the strictest and most ruthless Hellknight officers. He doesn't have hopes—he has goals. He doesn't have doubts—he has discipline. Every risk he takes is calculated. Every stratagem he devises is the most efficient.
Casualties? Manageable. Compassion? A debilitating luxury. Training? To the fullest extent. Evil? Lawful evil.
Needless to say, all these qualities are rare for a gnome.
Indeed, Regill is far from representative of his people. While other gnomes crave new experiences and sensations to stop the bleaching—a process of physical decolorization and aging, which is considered an affliction—Regill accepts it as a natural state, and doesn't bother himself to care. Of course, he has too many urgent tasks to spend time indulging excessive curiosity or other weaknesses. He'd rather purge them with morbid rituals of reckoning.
In battle, Regill dashes to the mob of chaotic creatures, smiting them with measured, precise blows. His effectiveness is the result of strict hellknight training, and his control helps him to assess the situation on the battlefield and choose the best course of action.
Don't make the mistake of thinking that you're his commander or his friend—Regill fights alongside you because he volunteered to do so. While his disfavor has consequences, so too does his esteem. His respect and loyalty are difficult to earn, but, once secured, will pay off a hundredfold.
To arms!
Owlcats
Wccftech interviewed Owlcat Games about Pathfinder: Wrath of the Righteous and asked about the possibility of multiplayer.
Has Owlcat Games been thinking about adding multiplayer in some way?
Yes, we thought [about] and calculated it. Our two previous games, Allods Online and Skyforge were two big MMORPGs. We know perfectly well how much it costs to provide a level of cooperative multiplayer experience similar to [Divinity:] Original Sin and it is a *lot*. It will take from the single player experience. We would have to assign resources to make this kind of game mode and we want to provide the best single player experience we possibly can, so no, not for now.
Will you officially support modding, like Steam Workshop capabilities, for Pathfinder: Wrath of the Righteous?
Yes, we reached a social goal on Kickstarter to officially support modding. I will not say a direct listing workshop because our programmers will still work with how we will approach that. It's a high percent chance of doing Steam Workshop but they didn't give me information that we are really sure of that we'll do [Steam Workshop] so I cannot promise it. But yes, there will be some kind of mod support.
CGmag Online went hands-on with Pathfinder: Wrath of the Righteous.
Wrath of the Righteous' major hook lies in its new Mythic Path progression system. Adjacent to standard classes, Mythic Paths allow characters to embody powerful archetypes, each with their own unique abilities to choose from. For example, The Lich will turn your character into an immortal undead lord, capable of replacing their companions with undead minions. The Azata embodies the chaotic good alignment to the fullest, thriving in disorder and empowering those outside the purview of the crusades. My personal favourite is the Swarm-That-Walks, an unlocked stretch goal for the Kickstarter that lets characters shed their physical bodies to become a humanoid horde of locusts. And since the Mythic Paths are divorced from the class system, it opens the door to a host of interesting combinations.
While I was unable to explore the Mythic Path system in full, combat and character progression will be familiar to both isometric-RPG players as well as those who played Kingmaker. Real-time with pause is the default method of playing the game, though there also be a turn-based mode available to play at launch. Furthermore, players can switch between both modes at will. Its inclusion is the result of the popularity of a turn-based mod for Kingmaker, and Mishulin says that Owlcat wanted to include it to provide an alternate option. Don't expect it to be balanced, however, as Wrath of the Righteous is designed with real-time with pause in mind.
Thanks Farflame!
TechRaptor have made an overview of the 10 companions that we know of now for Pathfinder: Wrath of the Righteous.
Wrath of the Righteous - Seelah
Race: Human
Class: Paladin
Like Amiri before her, Seelah is one of the iconic characters in Pathfinder, a character created specifically to feature their chosen class. In this case, Seelah is a Paladin of the goddess Iomedae. Unlike most Paladins, Seelah's character is one that is mostly cheerful and friendly, despite a very tragic past that includes a life of hardships, theft, and death. Seelah's resolve allows her to see the good in everyone; she can judge, but she is never judgmental, allowing her to push for redemption for all.
In terms of tactics, Seelah is probably the most straightforward companion in the game when it comes to her role. As a Paladin, Seelah is designed to be on the front lines, utilizing melee and her healing spells to sustain a front line. Her defenses are also augmented by her sword and shield weapon specializations, making her the primary tank in Wrath of the Righteous.
Pathfinder: Wrath of the Righteous has finished its crowdfunding campaign on Kickstarter with 2 million dollars which means it achieved the talking weapons stretch goal.
Intelligent Weapon as Mini-Companion
Your supportive magic just made the magical goal get funded! But we are not done with sorcery yet, as there is another goal with enchantment involved. There is a weapon in your inventory that starts talking! But do not hasten to throw it away or sell at a flea market. It could become your mini-companion if we reach this goal together. A gossipy one, that's for sure! And pretty handy when it comes to slaying some demonic spawn. Take it with you, as it is dangerous to go alone, you know.
There are only three days to go to the end of the Pathfinder: Wrath of the Righteous Kickstarter campaign - Chris Avellone shared some insight on how to create a CRPG:
Chris Avellone: Narrative Paths
Translating a Pathfinder Adventure Path like Wrath of the Righteous is no easy task. Wrath, like Pathfinder: Kingmaker, has the enormous challenge of translating one of Paizo's Pathfinder Adventure Paths into the digital realm.
For those not familiar with Adventure Paths, they are a series of six interconnected modules that take Pathfinder adventurers from Level 1 to… well… a frighteningly high level. A table top playthrough of an Adventure Path can be akin like playing six seasons of Game of Thrones, it's that epic. And intricate. Also, in Wrath's case, it also comes with a healthy splash of demons and demon lords.
The effort in translating the core story line doesn't even take into account the additional story layers the Mythic Paths and the companion interactions provide the core story experience – it's like taking the core story, adding six more interwoven stories (now 8, with the stretch goals met – thank you all!), and then interweaving the companion stories on top of that.
So the question is how to adapt this amount of narrative content into the computer gaming realm. I'll go into some detail about how it's done from a narrative standpoint, courtesy of the efforts of our writing lead, Alexander Komzolov.
In Kickstarter update #29 for Pathfinder: Wrath of the Righteous a new class and companion are introduced:
Spirits Within: Introducing a New Class and Companion
Time for some more romantic news! Thanks to your dedication and furious support, we've finally unlocked the last social goal! That means ALL of the additional bonuses and features from the chart have successfully granted their place in the game, including the most-awaited royal romance option with queen Galfrey herself. We were fascinated to see our fellow pathfinders' commitment to reach that goal. Congratulations!
We cannot wait to tell you more about each and every social goal, but it's not time just yet. There is still much time before the release, so we will surely reveal some more details in our future updates.
And today we are going to present to you a new playable class and also tell you a little bit about one of your future companions...
The world of Golarion is full of different supernatural beings, be it ghosts, gods, or magical beasts. Among those beings are spirits—embodiments of various aspects of the world: trees, waves, wind, life itself, death, and many, many others. While spirits are imperceptible to most people, there are some who can hear them, speak to them, and use their power.
People who can do this are called shamans, masters of the spirit world. A person becomes a full-fledged shaman after bonding with one of the spirits and forging a special permanent connection with it. This bond takes the form of a spirit animal, the living embodiment of the chosen spirit. Through it, the shaman not only becomes a divine spellcaster, with the ability to use the forces of nature similar to that of a druid, but also gains the power to channel their bonded spirit's power into supernatural phenomena.
A shaman who has bonded with a bone spirit can kill enemies with a bone-shattering touch, or even temporarily become incorporeal, shedding their physical form. A wind shaman gains control over lightning, making it strike enemies, and can even become a huge wind elemental, unleashing their power as a tornado. Or, if you like a more personal approach, you can be a battle shaman, bolstering your allies with your rallying cries, making your weapon a bane to enemies, and even turning yourself into an avatar of war with supernatural battle prowess.
That's not the only thing shamans get through their spirits: they also gain access to hexes similar to those of a witch, such as cursing an enemy with only a glance, making an ally lucky beyond measure, or growing powerful claws. While some of the hexes are available to any shaman, some of them are unique to the shaman's bonded spirit.
Bonding with one spirit is impressive, of course, but that's not what makes shamans masters of the spirit world—they also have the ability to commune with any wandering spirit they encounter and harness their powers. Shamans can find a suitable spirit anywhere, any time, and by using this ability wisely they can magically gain the means to overcome any hurdle on the spot. More than that, shamans can ask spirits around them to grant them temporary hexes, known as wandering hexes.
Obviously, there are other kinds of shamans on Golarion. Spirit wardens, defenders of the living, gain powers to resist and destroy the undead. The witch doctor is a specialist in dealing with wounds and curses, banishing both with ease. Unsworn shamans don't bond with spirits—they rely entirely on their ability to form temporary bonds with several spirits at once, which may be less powerful, but plentiful. Possessed shamans actually let their spirit dwell in their body along with the shaman's own soul, giving the spirit some power over the body. This grants the shaman certain skills known only to the spirit. And, finally, spirit hunters use their close connection to the spirit world through a single spirit to enhance their weapons in a never-ending war against evil and malign spirits. In Wrath of the Righteous, you will have an opportunity to become acquainted with one of such spirit hunters, Camellia.
You will meet Camellia in the raging flames of Kenabres. She is a noble, able to maintain her stiff upper lip amidst the chaos that has engulfed the city in the wake of the demon invasion. A talented shaman, she seems eager to lend you her aid and fight under your command, but she won't tell you much about herself, deflecting your questions with a polite yet fleeting smile. Even her alignment stays hidden, thanks to a special amulet the girl refuses to take off. If you're willing to put in some effort, Camellia could open up to you, becoming your friend or even a lover.
Until then, a girl must keep her secrets.
To arms, crusaders! The spirits are on our side!
Gamespot spent some time playing Pathfinder: Wrath of the Righteous.
Coming off of yet another successful Kickstarter campaign, Owlcat Game's Pathfinder: Wrath of the Righteous continues with its predecessor's focus on storytelling and in-depth combat. Focusing on a new adventure path during the events of the years long war shown during Kingmaker, Wrath of the Righteous focuses on a new party exploring a demon-infested land known as the Worldwound. The developers have stated the sequel is focused on expanding the scope of the world while taking the story to darker territory. While their crowdfunding campaign is still ongoing, the developers made the time to drop by PAX East 2020 to show off new gameplay of their CRPG.
In this first gameplay demo, we took part in an epic battle where our party had to defend a settlement from invaders. According to the devs, Pathfinder: Wrath of the Righteous will maintain the original's focus on intricate storytelling based on the Pathfinder tabletop RPG series. The team also acknowledged that they wanted to ensure the game could live up to fan expectations. In addition to focusing on real-time-with-pause combat, Wrath of the Righteous will also feature an optional turn-based combat mode for players who want a different approach to engagements. Though the CRPG is still a ways off (it's set for sometime in 2021) Pathfinder: Wrath of the Righteous is shaping up nicely based on our hands-on experience.
A new update for Pathfinder: Wrath of the Righteous talks about the chosen ones. There are 13 days left in the Kickstarter.
Golarion is home to many servants and acolytes of divine entities who wield god-given powers as a way to spread their deity's influence. Most famous are clerics, who gain access to their powers through prayer, obedience, and devotion to a deity. There are also inquisitors, who use the gifts bestowed upon them to enforce beliefs through guile, diplomacy, and strength, if needed. Now, thanks to you, our backers, we also have warpriests—divine warriors who champion their faith through violence. But all of these have something in common: they consciously choose to enter into the service of their deity and accept their divine power.
But there are those who don't have this luxury—instead, they are chosen by an unknown entity and granted mystic abilities. Such an occurrence almost always leaves the chosen individual with a serious disability, but in return, they gain access to powers far beyond the capabilities of an ordinary mortal.
Such people are called oracles. They are spontaneous divine casters, who can dish out spells without needing to memorize them in advance. While oracles don't boast a huge range of spells, they fully overcome this weakness with the sheer amount of magical power at their disposal, aiding their allies in combat with spells all day long.
Some oracles don't even know which entity granted them their power. Nor do they know what prompted this entity to bestow such a gift: maybe it was the soon-to-be-oracle's strength of personal conviction, their interesting philosophy, or their urge to change something in the world. No one knows, but in the end, the oracle's mind and soul are opened to a mystery. Through deepening their understanding of this mystery, the oracle gains access to revelations—powerful abilities that are closely connected to the source of the mystery.
Battle revelations turn an oracle into an avatar of war, allowing them to inspire allies with battle cries, turn their skin into living iron, or gain incredible skill with their chosen weapon. Ancestor revelations let an oracle call upon the wisdom of their forebears to achieve their goals, or even summon their wrath to destroy enemies. Other mysteries can grant power over primal elements, forces of nature, life and death. This means that oracles vary greatly from one to the next, ranging from druid-like nature mages to warriors of great skill.
But with each mystery comes a curse, which can make some oracles outcasts from society. It can be a physical, mental, or even supernatural disability: an oracle can be permanently crippled, bound to Hell, or able to foresee their inevitable doom with no means of preventing it. Despite this, oracles learn to embrace their curse and turn it into a strength in itself. The higher an oracle's level, the better they can use their curse to their advantage. Yes, you may be sickly and frail, but your experience with diseases makes your own magical diseases much more potent. Yes, your soul may be tainted with the evil of Hell, but that also means you can use it to gain the powers of devils.
Wield your divine powers in combat with honor and pride! To arms, crusaders!
A new race and Spanish localization are the next stretch goals for the Pathfinder: Wrath of the Righteous Kickstarter:
The Next Stretch Goal: A Rocking Race and Spanish Localization
23 archetypes are marching into Wrath of the Righteous! Thanks to your support, they will successfully reach their destination and increase the number of options (and rerolls).
Our next stretch goal will be 2-in-1! A new race and a Spanish localization.
New Race - Oread
Presenting oreads—descendants of outsiders from the Elemental Plane of Earth. Oreads are solidly built, their skin is colored in stony shades of black, white, brown, and gray. They have crystalline spikes for hair and eyes like glowing gemstones. Stoic and patient, they are unmovable like mountains, yet unstoppable like an avalanche when propelled into action.
Fextralife interviewed the devs of Pathfinder: Wrath of the Righteous additionally Owlcat shows what goes into texturing character models.
In this video, we'll be covering the interview we did with Owlcat Games Creative Director Alexander Mishulin about their upcoming game Pathfinder: Wrath of the Righteous.
There are three things you never get tired of watching: burning fire, running water, and other people doing their job well. Today we've prepared an extremely sped-up video of our texturing process for character models in Pathfinder: Wrath of the Righteous. It took our artist around 52 hours of work to finish this texture! And you are able to watch the whole process in just 6 minutes.
A new update for Pathfinder: Wrath of the Righteous announces turn based will be apart of the game.
We know that many of you are eager to see a turn-based mode in our new CRPG. And though our creative vision for Pathfinder: Wrath of the Righteous is real-time with pause—we've designed and balanced the game to be played that way—we don't want to ignore the voices of a huge part of our community that is asking for turn-based mode. We see all your comments, and we know just how much you want this. The truth is that we've been working on this for quite some time already, and the plan was to announce it later once we had a playable demo. But with all the enthusiasm in the community, we decided to share it with you now.
It is official now: we will be introducing a turn-based combat option in Wrath of the Righteous!
The mod community is amazing, and we are thankful for all the work they did with Pathfinder: Kingmaker. We took inspiration from Hsinyu's mod: https://www.nexusmods.com/pathfinderkingmaker/mods/109
Once again, we want to stress out that our new CRPG is designed and balanced for RTWP, but with that, we're aiming to develop a turn-based mode to bring the game closer to a tabletop experience and give more control over combat for those of you, who prefer to play turn-by-turn. You will be able to control every action your characters take. More than that, we want to give you more tools to plan ahead and employ tactics based on your party's unique composition and abilities. You will be able to switch between modes on the fly, without the need to reload the location, which will give you the ability to fight any encounter in either mode at any moment.
There is still much work to do: we took the user mod as a starting point, and then we spent a long time reconsidering the interface, and also adding some useful features—for example, we will add the ability to see the exact path your character will take toward their target, taking static obstacles and other characters into account. You will also be able to see any attacks of opportunity that enemies are going to make if the character takes this path.
More info on turn-based mode will be revealed later, after we finish the Kickstarter campaign.
To arms, crusaders! Now it's your TURN.
Options: Add / View Comments (134) | Forward this page | Link to this page
Pathfinder: Wrath of the Righteous is now well into stretch goals. The warpriest has already been reached and the new companion is not far away.
Warpriests are unflinching bastions of their faith, shouting dogma while they beat foes into submission, and they never shy away from a challenge to their beliefs. While clerics rely more on their spells and inquisitors may use guile, knowledge, or diplomacy to accomplish their aims, warpriests' main focus is violence. In many faiths, warpriests form the core of their church's martial forces – reclaiming lost relics, rescuing captured clergy, and defending the church's tenets from all challenges.
As one of the so-called "hybrid" classes, the warpriest has both unique abilities and a mix of abilities from the cleric, fighter, paladin, and even a bit of monk. From the cleric class, he gains his spells – with a spell progression going up to 6th level (he can cast a swift action when targeting himself), blessings (more combat and less utility-oriented version of domains), and an ability to channel energy. From the fighter, he gains bonus combat feats, and proficiency in all martial weapons and heavy armor. From the paladin, an ability to enchant his weapons and armor, and an ability to heal himself similar to the paladin's Lay on Hands – without the pesky restriction on Lawful Good alignment. And from the monk he gains a weapon damage progression – making even the less brutal but favored weapons of deities mighty in the warpriest's hands. Among those, a ton of abilities using swift actions guarantees that neither healing nor buffing will distract a warpriest from the slaying of his foes.
The wastelands of the Worldwound are full of traps and hidden treasures, waiting for the right person with a steady hand and a passion for looting. And you just so happen to have such a person in your party. Meet Woljif Jefto, an easygoing, over-talkative tiefling and eldritch scoundrel trying to find his place between two worlds.
Woljif was unlucky enough to be born in Mendev, the land ravaged by demons, where tieflings are still the subject of scorn and distrust. The birth of a boy with horns, a tail, and golden eyes was his family's undoing. The secret that his seemingly human mother had tried to hide was now out: the blood of the abyssal creature had revealed itself. Woljif's father left, never to return, and his mother took the boy to Kenabres, to the woman responsible for all the family's misfortunes. Thus began Woljif's life in Kenabres. His grandmother felt no remorse for her connection with demons. She saw her grandson only as a tool for stealing food and money, and she beat him mercilessly when he failed. From a young age, Woljif learned that the word "family" meant nothing if you were an unwanted child, and the word "friends" meant even less if you were a tiefling with clearly demonic features. Woljif has never learned anything about his demonic forebears, but he has always known that his heritage is waiting for him: something of both worlds that is truly his and his alone.
The Kickstarter for Pathfinder: Wrath of the Righteous has got off to a good start. At time of posting the Kickstarter has achieved 200K of a 300K goal.
As you may know, we at Owlcat Games have spent countless hours playing the Pathfinder tabletop RPG. We enjoyed it so much that we decided to bring this experience to the videogame format by creating a classic isometric party-based computer RPG called Pathfinder: Kingmaker. The phenomenal love and support shown for Kingmaker have inspired us to tell another story from the Age of Lost Omens. Today we are thrilled to introduce the adventure we are so passionate and excited about – Wrath of the Righteous!
Embark on a journey to a realm overrun by demons and rise to power by choosing one of six available Mythic Paths. Master their abilities and change the world around you as an Angel, a Lich, a Trickster, an Aeon, a Demon, or an Azata. Each Mythic Path leads to unique skills and appearance, and greatly impacts the game's story.
Challenge the mighty Demon Lords and close the portal to the demonic plane of existence known as the Abyss.
Enjoy the flexibility, richness, and depth of the Pathfinder first edition ruleset. Create any character imaginable by choosing one of ten races, picking a particular class out of the 21 available, each with five archetypes for even greater customization. Gain access to more than a thousand spells, feats, and abilities, and select those that suit your playstyle. Take control of your party formation, help set up a camp, and find a way to victory by combining the strengths of your companions.
Lead the armies of the Fifth Crusade to victory in a new strategic layer of gameplay. In addition to the classic CRPG experience, step into the role of the Commander, gather troops, reinforce your stronghold, and send your armies to battle the demonic invasion across the map of the region. Send your crusaders to explore ancient ruins and recover powerful artifacts.
Experience a non-linear story about the cost of tremendous power that adventurers often seek, with tales of corruption caused by the demonic influence and redemption for those who have stepped on the wrong path.
Meet a new diverse cast of characters, including ten companions to recruit to your party and featuring multiple romance options to choose from.
Take control of five new classes (Arcanist, Bloodrager, Shaman, Oracle, and Witch) and meet a new race–the half-undead dhampir–in addition to the previous roster from Pathfinder: Kingmaker. The number of archetypes per class has increased to five as well.
Dive into the game even if you're not familiar with the intricacies of the Pathfinder ruleset. Use an enhanced tutorial for newcomers to help you with character creation and get up to speed with the rules of the system.
Explore the world with updated visuals and a 360-degree rotating camera added for better playability and immersion.
Thanks purpleblob!
PCGamesN talked to Owlcat about Pathfinder: Wrath of the Righteous.
You mentioned that you're adapting the paths from the tabletop game, but you're also adding new characters and new elements. What's been your approach here?
AM: As with Kingmaker we're taking the adventure path and considering ourselves the game masters for the story. We can't share much more at the moment, but I can say that we are making it playable for characters of any alignment.
The tabletop adventure path is very good-oriented – it assumes most of the characters are good-aligned, some are neutral. We will have both good and evil choices – a full spectrum available to you, with all the consequences. This is a major change to the adventure process and goes more along the direction of classical RPGs.
What are the incentives to make use of your free-form class-building? My issue with such systems has always been that mixing skills from different archetypes often makes an unfocused hybrid that's weak in battle and has no clear identity.
Some players like to role play through the mechanics – they like to create different characters or combinations of characters. Maybe it's not the best in terms of efficiency, but it allows them to role-play their own story better – perhaps by creating a party full of dwarves, or where every character has a pet.
On the other hand, some people like to optimise everything and create a masterful combination of classes and archetypes that destroy enemies even when playing with just one main character without any companions.
PCGamesN offer a first look at Pathfinder: Wrath of the Righteous by showing some screenshots ahead of the Kickstarter on February 4th at 08:00 PST / 11:00 EST / 16:00 GMT.
You can see a whole lot of the places you'll visit in the screenshots below. (If the latter chapters of the original Adventure Path are any indication, you can expect things to get a whole lot wilder, too.)
Twinfinite interviewed the creative director of Owlcat Games - Alexander Mishulin - about Pathfinder: Wrath of the Righteous:
Pathfinder: Wrath of the Righteous Interview: New Gameplay Changes, Better Tutorials, & More
There have been many isometric RPGs in recent years that have echoed the design of the genre's late-1990s heydey, but none of them are quite like Owlcat Games' Pathfinder: Kingmaker.
Designed with a philosophy that adheres more strictly to the pen-and-paper ruleset it's based on, Kingmaker is an extremely faithful video game adaptation of a TRPG. This has won over a substantial fanbase of passionate players, though it's also guilty of isolating others as a result of its often daunting depth and lack of solid tutorials.
Now, the studio is planning an even grader sequel called Wrath of the Righteous, but they're intent on learning from past mistakes and producing something that's both a complete TRPG experience and more accessible to newcomers.
To get the gist of how Owlcat Games is approaching the development of Wrath of Righteous, Twinfinite spoke with the studio's creative director, Alexander Mishulin.
Alex: While Pathfinder TRPG players would have been in their element, Kingmaker wasn't the most accessible isometric RPG at launch. Are there plans to make Wrath of the Righteous easier to understand and less intimidating this time around or are you committed to designing Wrath of the Righteous first and foremost around the TRPG ruleset in the same way?
Alexander Mishulin, Creative Director at Owlcat Games: While making Pathfinder: Kingmaker two of our main goals were to expand the pen-and-paper experience to the CRPG, and also to revive the great old school hardcore CRPG experience, the one we grew up on ourselves.
While we succeeded at it and received good feedback from the hardcore audience, we understand that the huge Pathfinder system ruleset was left tricky and unclear in many ways for the new players unfamiliar with the tabletop game.
We want to fix that in Wrath of the Righteous, to make it more approachable to the players, to explain the rules better and make situations that are difficult (in terms of rules) more easy to understand. And of course, we are leaving space to think and explore, and providing opportunities to learn for those of the players who want it.
To make it so, we decided to develop not just some special tutorial, but a whole new learning curve system that spans through the whole game and helps the player in a number of ways, and is on hand anytime they need it. We are making this system non-intrusive, so the players who prefer a bit more old-school approach can play in the way they love so much.
Owlcat devs talk for two hours about Pathfinder: Kingmaker and Wrath of the Righteous:
Christmas Dev Stream!
This is our first stream of this kind, a dev stream, where we invited some awesome guests from the team! Including two CMs, two game designers, two narrative designers and the one and only creative director - Alexander Mishulin!
Owlcat Games announced their new RPG Pathfinder: Wrath of the Righteous -> link here. If you subscribe to their newsletter you can get a digital Kingmaker artbook for free.
Developer: Owlcat Games
SP/MP: Single-player
Setting: Fantasy
Combat: Pausable Real-time
Play-time: Unknown
Voice-acting: Unknown
Regions & platforms
· Homepage
· Platform: PC
· Expected at 2021-06-01
· Publisher: Deep Silver


Caring for someone with Alzheimer's is both emotionally and physically draining, requiring fortitude and patience. People who are suffering from Alzheimer's need help with daily activities. As the disease progresses, independence is lost and the client often feels isolated and confused. Alzheimer's disease leaves families at a loss for how to help their loved ones. It is imperative that people with Alzheimer's have access to qualified caregivers who are compassionate and patient.
Through our comprehensive Care Match Program, Value Care connects people suffering from Alzheimer's with the best caregivers. Our rigorous screening process and FIVE STAR PROMISE ensures that each caregiver we refer has more experience, skills and core understanding. We check that each caregiver has ample experience and understanding, solid references, the ability to pass written and verbal communication tests and a mastery of transfer techniques for safely moving clients. Because hands on care for those with Alzheimer's can be expensive, we are also passionate about referring caregivers at lower cost so you can afford the care you require. An extra hour of help can make all the difference.
Our clients choose where and when they receive care. If you need a caregiver to visit once a week and help around the home we will find you the best candidate for the job. If you need around the clock companionship, or someone to help run neighborhood errands, we can find someone for that as well. We genuinely care about our clients and do all we can to make sure their schedules and care needs are met and exceeded. We offer a First Day Satisfaction GUARANTEE to make sure you are happy with your loved one's personal caregiver.
The caregivers we connect with our clients are patient and caring, and are aware of the struggles that people with Alzheimer's have to endure. Mood swings and bad days are not uncommon in Alzheimer's patients, and often times patients are depressed and simply need someone to be with them. Consider Us if you are currently caring for a loved one with Alzheimer's and need some extra help.
Our clients save up to 25% or more off average industry prices on Alzheimer's care.
Call Us Today to see how we can help.


The third part of The Outer Dark Symposium recording, held in March 2017, is now up on the This Is Horror website for you listening pleasure. In addition to panel discussions, you can hear readings from Grafton Tanner and Balogun Ojetade. I am also reading, an excerpt from the story "Lyes", featured in my collection Skin Deep Magic.
Listen to The Outer Dark Symposium on the Greater Weird!
Scott Nicolay and This Is Horror are posting the panels and readings from the first Outer Dark symposium that happened last March.
The panel I moderated is now available for your listening pleasure.


text:
Over 500 PolyU staff and students attended 2022 New Year's Day flag-raising ceremony
Events Communications and Public Affairs Office
PolyU's flag-raising ceremony was held on campus today (New Year's Day). More than 500 guests including PolyU Council and Court members, staff and students attended the ceremony, wishing continued prosperity and vibrancy for the Nation and Hong Kong.
Dr WANG Songmiao, Secretary General of the Liaison Office of the Central People's Government in the HKSAR (5th from right); Mr Alfred SIT, the Secretary for Innovation and Technology of the HKSAR Government (4th from right); Dr LAM Tai-fai, Council Chairman of PolyU (3rd from right); Mr ZHANG Zhihua, Director General of the Department of Youth Affairs of the Liaison Office of the Central People's Government in the HKSAR (5th from left); Dr Katherine NGAN NG Yu-ying, Court Chairman of PolyU (2nd from right); Professor Jin-Guang TENG, President of PolyU (4th from left); Dr YEUNG Kin Man, President of Biel Crystal (HK) Manufactory Limited (1st from right); Mr Duncan Chiu, member elect of the Legislative Council (2nd from left); Dr Lawrence LI Kwok-chang, PolyU's Deputy Council Chairman (3rd from left); Prof Wing-tak WONG, Deputy President and Provost of PolyU (1st from left), together with more than 500 staff and students attended the flag-raising ceremony on New Year's Day 2022.
The Hong Kong Polytechnic University (PolyU) today held a flag-raising ceremony on campus to welcome the start of the new year. Dr WANG Songmiao, Secretary General of the Liaison Office of the Central People's Government in the Hong Kong Special Administrative Region (HKSAR); Mr ZHANG Zhihua, Director General of the Department of Youth Affairs of the Liaison Office of the Central People's Government in the HKSAR; Mr Alfred SIT, the Secretary for Innovation and Technology of the HKSAR Government; Dr LAM Tai-fai, Council Chairman of PolyU; Dr Lawrence LI Kwok-chang, PolyU's Deputy Council Chairman; Dr Katherine NGAN NG Yu-ying, Court Chairman of PolyU; Professor Jin-Guang TENG, President of PolyU, together with more than 500 guests including PolyU Council and Court members, staff and students, attended the ceremony, wishing continued prosperity and vibrancy for the Nation and Hong Kong.
On the first morning of 2022, our hearts fluttered with excitement as we witnessed the national flag being hoisted on the campus together with PolyU's staff and students. I believe that as long as Hong Kong and the Mainland are united and work as one, Chinese culture will resonate and form the most beautiful harmony. I look forward to us all striving ahead together on a new journey.
Dr Wang Songmiao
Secretary General of the Liaison Office of the Central People's Government in the HKSAR
Dr Wang Songmiao, Secretary General of the Liaison Office of the Central People's Government in the HKSAR, said, "In 2021, Hong Kong, as well as the Nation and the world all faced different challenges. These challenges have become the nutrients that will nourish our growth and development. Hong Kong has already embarked on the transition from chaos to order, and everyone is anticipating the move towards governance and prosperity. On the first morning of 2022, our hearts fluttered with excitement as we witnessed the national flag being hoisted on the campus together with PolyU's staff and students. I believe that as long as Hong Kong and the Mainland are united and work as one, Chinese culture will resonate and form the most beautiful harmony. I look forward to us all striving ahead together on a new journey."
Dr Lam Tai-fai, Council Chairman of PolyU, remarked, "2021 was a challenging year. We are grateful for the concerted efforts from all walks of life in contributing to the Nation's reform and opening-up in the new era, and deepening Guangdong-Hong Kong-Macao cooperation, which will give play to our complementary advantages and help us integrate into the Nation's development to achieve shared prosperity for the benefit of the country. We are also pleased to see that the HKSAR's electoral system is now enhanced to enable the implementation of 'Patriots Administering Hong Kong'. This will definitely create new dimensions and bring new opportunities to the city. 2022 marks the important occasion of the 25th anniversary of Hong Kong's return to the motherland. With the support of the country, Hong Kong will continue to strengthen its competitive advantages and ensure the full and faithful implementation of the 'One Country, Two Systems' principle to create a better and more prosperous future."
Professor Jin-Guang Teng, President of PolyU, said, "PolyU has always been committed to nurturing successful future professionals and leaders with a deep affection for their family and nation, a global perspective and a strong sense of social responsibility. As we begin a new year, PolyU will continue to raise the national flag every day and hold grand flag-raising ceremonies on special days. In addition, we will also hold a flag-raising ceremony every Monday at 8am with the participation of PolyU's senior management, staff and students, to help develop a strong sense of national identity and belonging to the country."
***END***
Manager, Communications and Public Affairs Office
angel-cheukman.lee@polyu.edu.hk
PolyU sets up interdisciplinary solid waste recycling research centre for carbon neutrality technology and policy
PolyU to hold Online Info Day for Taught Postgraduate Programmes on 8 January
PolyU collaborates with C-MER Eye Care to nurture Hong Kong's young optometrists in the Greater Bay Area
PolyU pledges to support sports development with R&D in sports sciences and academic programmes for athletes, as National Team Olympians visit the campus
PolyU launches its 85th Anniversary celebration, pledging to help Hong Kong shine as an international innovation and technology hub
Over a thousand children participate in an inclusive design research project of a country park, as part of the PolyU School of Design's research on children and public design
PolyU receives staunch support from the Otto Poon Charitable Foundation for the establishment of the Smart Cities Research Institute and the Research Institute for Smart Energy
PolyU holds flag-raising ceremony to celebrate the 72nd anniversary of the founding of the People's Republic of China
PolyU signs MoU with three strategic partners in support of "GBA PolyVentures 2025"
PolyU Undergraduate Info Day 2021 to be held on 9 October offering updated information including the new departmental scheme-based admissions arrangement from the 2022/23 academic year

redpajama_set_name: RedPajamaCommonCrawl


text:
Power engineers to protest on Feb 3 against privatisation of discoms
Harsh winter in key markets drives spot LNG prices in Asia to record levels
Chennai tops in leased manufacturing space absorption in India: JLL
At $43 mn each, Hindustan Aeronautics' Tejas Mark 1A seeks export market
Short-term interest rates increase 25-30 basis points, shows data
Budget 2021: Govt likely to target fiscal deficit at 4% of GDP by FY26
Stiff targets for PSUs: How they are caught between govt and markets
Budget 2021-22 wishlist: Here are the key challenges in retail sector
System strengthening: Northeast states lead in power supply infra push
Tracing the broad spectrum of NGO foreign funding ecosphere in India
G Karthikeyan elected Speaker of Kerala Assembly
BS Reporter | Chennai/ Kochi Last Updated at January 20, 2013 22:13 IST
Kerala Assembly Speaker to be elected today
Kerala assembly Budget session from June 24
Fallen heroes in Left's facelift
Decision on endosulfan after ICMR report: Govt
Repolling begins in two booths in Kerala
Legislators of the Kerala Assembly today elected senior Congress leader G Karthikeyan as the Speaker of the House. Karthikeyan has received 73 votes including that of the nominated Anglo-Indian member, while his opponent A K Balan (CPI-M) could secure 68 votes. All 141 members of the 13th Assembly took part in the election process and no cross voting or invalid votes were reported.
For the first time in the history of the Kerala Assembly, pro-tem Speaker, N Shakthan has also cast his vote. The opposition criticised this saying this was against the tradition and precedents of the House.
The new Speaker G Karthikeyan was born on January 20, 1949 at Varkala in Thiruvananthapuram district.
Entering politics through students' movement, he later served as the treasurer, general secretary and president of the Kerala Students Union (KSU). He was also the student member of the Kerala University senate and secretary of the Kerala University Union. Later, he became the general secretary and president of the state unit of the Youth Congress.
In 1982, he was elected to the Assembly for the first time, Thiruvananthapuram North constituency. He was an MLA in 1991, 1996, 2001 and 2006 from Aryanad constituency in Thiruvananthapuram district.
Karthikeyan served as the minister for power in 1995 and again as the minister for food and civil supplies in 2001 in the ministries headed by A K Antony. He was also the deputy leader of the opposition during 2006-11. Now he represents Aruvikkara Assembly segment in Thiruvananthapuram.
He was also, at different times, the general secretary and vice president of Kerala Pradesh Congress Committee (KPCC). He is married to MT Sulekha, former controller of examinations of the University of Kerala, and they have two sons.
First Published: Fri, June 03 2011. 00:44 IST


text:
Q: Why is Nhibernate SchemaExport unable to create a PostgreSQL database? I have the following code to generate the schema for a database in Nhibernate
new SchemaExport(configuration).Execute(true, true, false);

but when run against a PostgreSQL database, I end up getting the following error
[NpgsqlException (0x80004005): FATAL: 3D000: database "dbname" does not exist]

If I however create the database manually, the schema is exported without errors. An so the question: Why is Nhibernate SchemaExport unable to create a PostgreSQL database and yet this works against other databases like SQLite, MsSqlCe and MsSql Server.
I have searched for online literature but have been unable to locate any highlighting on this issue.
I am using Nhibernate 3.3.1 with PostgreSQL 9.2.

A: You must create the database before you can create the tables and other objects within the database.
Do this with a CREATE DATABASE statement on a PostgreSQL connection - either in your app, or via psql or PgAdmin-III.
PostgreSQL doesn't support creating databases on demand / first access. Perhaps that's what your tool is expecting?
If you think the DB does exist and you can see it in other tools, maybe you're not connecting to the same database server? Check the server address and port.

redpajama_set_name: RedPajamaStackExchange


text:
Doris J. Jensen, also Doris Jakobsen, (born 1978) is a Greenlandic politician in the Siumut or Forward party. A former member of the Danish Folketing (2011–2015), she became an elected member of the Parliament of Greenland in 2002. In April 2018, she was appointed Minister of Health and Research in the Naalakkersuisut (Government of Greenland).

Biography
Doris Jakobsen was born on 30 October 1978 in Ilulissat. Her parents are Ole Lars and Sofie Jakobsen. Now married to Ejvind Jensen, she has two children of her own and two stepchildren. After matriculating from high school in 1998, Jakobsen attended Greenland's teacher training college until 2007.

Since 2002, she has been a member of the Greenland Parliament, becoming Minister for Culture, Education, Sciences and Church in 2005. Since 2011, she has been deputy chair of the Greenland Committee as well as a member of The Judicial Committee, The Foreign-Policy Committee and The Defence Committee. She has been a member of the Danish Folketing for two terms: as a substitute for a short period in 2009 and as an elected MP from 2011 to 2014. She served as Greenland's Minister of Health (2015–16) and since October 2016, she has been Minister Of Education, Culture, Research and Church. She has served on the Nordic Council of Ministers for Health and Social Affairs (2015–16) and for Culture (since 2016).

In addition to her political assignments, Jensen has also been employed as a social environment worker, a shop assistant and an organizer of the youth programme Oqarit. She has been a member of the Greenland Youth Council, Sorlak, since 1992, becoming its president in 2002.

Over the years she has been reported fighting for road signs in the Greenlandic language, calling for better conditions for Greenlandic women. and  acknowledging Unesco's support for Greenland's cultural heritage.

References

1978 births
Living people
People from Ilulissat
Women members of the Parliament of Greenland
Members of the Parliament of Greenland
Siumut politicians
Government ministers of Greenland
Women government ministers of Greenland
Members of the Folketing 2011–2015
Women members of the Folketing
Greenlandic members of the Folketing

redpajama_set_name: RedPajamaWikipedia


Over the last few years, we've organised catering for a number of events: from simple business meetings to wedding receptions. We try and keep our menus fresh and a little different from everybody elses's.
We can produce cold and hot buffets from small groups up to 100. Every occasion should be unique so although we have included sample buffets below, we like to talk to you and ensure that whatever we produce is exactly to your requirements.
We can also host your event in The Coffee Kitchen. We have previously hosted parties for birthdays, engagements and christenings. Contact us for details of how we can help you using the form on this page.
We can also act as host for a private dining experience for up to 12 people. We can turn The Coffee Kitchen into a unique celebration venue with a tailored menu accompanied by a selection of excellent wines.
It's like your own dinner party without you having to do the cooking or the washing up.
Prices start from £40 per head. Available every day but Friday.
© 2019 The Coffee Kitchen.


Want to work for the royals?
January has been going on forever, we're frantically Googling last-minute getaways and we've promised to stick to all our resolutions this year.
If you told yourself that 2019 was the year of new you, new job, then there's an opening you probs won't want to miss. Prince Charles and Camilla are looking for a PA.
The job listing can be found on the official royal vacancies website and states that they're looking for someone to fill a permanent role working at 'The Household of TRH The Prince of Wales and The Duchess of Cornwall'.
What does it entail? They're searching for an 'experienced PA to provide comprehensive administrative support to a busy team' at St. James' Palace.
'The role will be responsible for managing diaries, arranging meetings, organising and assisting with visits, events and travel, and undertaking recces with senior members of staff,' the ad explains.
Most importantly, 'the ability to maintain confidentiality and exercise discretion at all times is paramount.' So you'll have to keep it to yourself if you find out what Charles has for breakfast.
The salary isn't listed, but can you put a price on maybe hanging out with Meghan Markle?


CANBERRA, Feb. 8 (Xinhua) -- A study by the Caravan Industry Association of Australia has revealed that caravan or camping trips are increasingly popular among Chinese tourists in Australia.
"Chinese visitors... are increasingly seeking new and different experiences in Australia," Hugh Fitzpatrick, Industry Researcher with Caravan Industry Association of Australia, told Xinhua in an email interview on Friday.
"Destinations outside of major cities are ... having more Chinese language support through things like signs, safety instructions and product manuals," added Fitzpatrick.
Tourism operators are also catering to more payment options such as Alipay and WeChat pay to make it easier for Chinese travellers to leave gateway cities and experience regional and rural Australia, said the researcher.


text:
Some Air
Etwas Luft = Some Air
The Stupefaction Gambit: "Community Acceptance Will Fuel Community Division"
Picture this: A man sits nervously in the witness stand, his hands bound by cuffs, his every move watched closely by a jury. A lawyer slowly steps up to him, and says:
"Sir, the evidence is irrefutable. You murdered Mr Wales, in cold blood".
The accused smiles at the corner of his mouth.
"Hear this, my good man: you are wrong. It is Mr Wales who murdered me, and I shall avenge his crimes, mark my words!"
I call it the Stupefaction Gambit. If you stand accused of some wrongdoing, steel yourself, swallow your self-awareness, point at your accuser and accuse them of that same folly. In the ensuing chaos, the irrationality of your claim sneaks quietly past the other parties.
Recently, Neil Barrett, a film-maker from Victoria with an interest in renewable energy and a small share in the Hepburn community wind farm (also in Victoria) released a set of videos (condensed version below) interviewing residents near the Waubra Wind Farm.
Waubra was used by an anti-wind group, then known as the Pyrenees Shire Landscape Guardians, as the name for a new foundation and a new disease - the "Waubra Disease Foundation", later to be known simply as the 'Waubra Foundation'. At the time, the media focused solely on the complainants, and Barrett's new film aims to un-skew this precarious misrepresentation. The clips received some coverage in the Midland Express, a rural news outlet near Kyneton. Barrett says in the article:
"It is important that people outside the community understand that there's much more to Waubra than the claims of the foundation's board members who live on average of 350 kilometres from Waubra.
The football team had a great year, the community fund has given $70,000 to local groups (including the school which has been able to hire a new music teacher) and farmers are more sustainable and profitable now the wind farm is in operation."
The article attracted a response from the Waubra Foundation, yet to be published on the Midland Express website but available in the print edition (I've saved a copy of the text here). One sentence caught my eye:
"Longstanding wind energy advocate, Neil Barrett, has just helped fuel the tensions in a divided community at Waubra "
The sheer irrationality of suggesting the testimony of people who live peacefully with wind turbines will somehow fuel division and disharmony is forgotten as we stand blinded by confusion, struck with stupefaction.
Barrett's videos are likely to show to the public that the veneer of disaster and disease, spread over Waubra by anti-wind groups and the media, is most certainly not representative of those who live there. This is something that we can logically expect the Waubra Foundation to object to.
The steel towers for Waubra Wind Farm were manufactured at the Keppel Prince manufacturing facility, near Portland, Victoria
As Sandi Keane wrote in New Matilda, Waubra is a community, not a disease - the town is thriving and the divisions touted passionately by anti-wind groups and partly by the media seem hard to resolve amongst the testimony of locals who like the turbines, or barely notice them. This isn't a unique phenomenon. The CSIRO published research in January 2012, which found that:
"There is strong community support for the development of wind farms, including support from rural residents who do not seek media attention or political engagement to express their views.
This finding contrasts with the level of opposition that may be assumed from the typically 'conflict-oriented' portrayal of wind farm proposals in the popular media. This media coverage frequently gives significant attention to legal challenges, political protests, and vocal opponents including 'Landscape Guardian' and high profile individuals, but fails to balance this with coverage of middle ground views, or with equivalent attention to the potential benefits of with wind farms."
A local farmer from Waubra recently featured on 'Farmer Wants a Wife' - these chaps don't seem bothered by the wind farm in the background.
Waubra is a community that was used to christen a seemingly non-existent disease, and being made to hear the voices of that community must surely be unsettling for the Waubra Foundation. The fact that their namesake, the Waubra community, bears no ill-will towards the wind farm, means the Foundation is left only with the Stupefaction Gambit.
Posted by Ketan at 12:09:00
KM 14 October 2013 at 07:17
Lyme Connecticut wants its identity back, too!
This site is discontinued - visit https://ketanjoshi.co/ for my new blog
This blog is authored by Ketan Joshi. He likes coffee and wine. Simple theme. Powered by Blogger.


We know that a community which actively supports positive animal welfare behaviours and actions is a better place to live. As well as our own passionate team, many of our terrific clients also make a serious commitment and contribution to looking after the pets and animals who both enrich our lives and are entitled to the best we can offer them in return. Our Normanhurst Vet Practice team actively participate with community animal welfare groups, providing those vital veterinary services for creatures less fortunate than our own pets, or those in the loving care of our many clients.
We're proud that our pro-bono work also extends to looking after injured wildlife, be they birds, reptiles or marsupials. We have met with Girl Guides and a local Rotary Club; and we are also proud to sponsor local schools and preschools, including covering both a day in the life of a vet, and offering tips for caring for their pets.
Our team offer active support, and have presented at a local meeting, of WIRES (the 27-branch, 2500+ volunteer NSW Wildlife Information, Rescue and Education Service). We also support Sydney Wildlife, who right across the Greater Sydney Metropolitan Area for over two decades now, have striven to look after those creatures that do so much to make Australia the unique environment of which we are all so proud and wish to passionately protect.
Our team actively care for both rescue kittens and adult cats. We then seek to find them loving and caring forever adoption homes – perhaps like yours?
If you'd like to talk about re-homing a rescue cat or kitten, or to ask about any of these other great community animal welfare organisations, simply call us on (02) 9489 6000.


See the calendar of the right to see available dates. Dates in red indicate that no time slot is available.
Submitting the form will take 10-15 sec. Please don't close the page until you reach confirmation page.
Yes we do have this time available for you.
We can even accomadate guests who have dog allergy.
Fill in the information on the left side.
Your great enjoyment will soon begin!


As a key stage we have decided that we will set home learning only when it is relevant to the learning in class.
When choose an activity please take some photos, or bring in anything you have made, for your child to share in class.
Create a picture from things you find in your garden. Use our 'Autumn Artists' slide show in outdoor learning for inspiration.


text:
The Odd Couple? 30 Rock's Jane Krakowski and MyPillow CEO Reportedly Had a Secret NYC Romance
Krauthammer: When Will Islamic Nations Apologize To Us…
By Josh FeldmanFeb 24th, 2012, 10:13 pm
Almost everyone in the Obama administration, including President Obama himself, has been apologizing to Muslims all over the world after NATO forces burned copies of the Quran in Afghanistan yesterday. Protests have erupted all over Afghanistan, and over a dozen people were killed in the middle of protests today. On Fox News' Special Report today, guest host John Roberts focused on the U.S. reaction to the protests, with some strong words being thrown at the Obama administration for its continued apologies.
RELATED: Fox News Says It Will Not Cover Burning Of Koran (UPDATE)
Charles Krauthammer said it was frankly "embarrassing," and instead of just being a straight apology to Muslims all over the world, the administration was "groveling to the mob." He argued all the administration needed to do was just come out with a singular apology from a commanding officer in Afghanistan, and that would have been sufficient. Krauthammer found it especially hard to believe any impetus was on President Obama to apologize, but what bothered him more was what perceived as an international double standard on the need for sufficient apology.
"This is a world in which nobody asked the Islamic Conference, a grouping of the 56 Islamic countries, to issue an apology when Christians are attacked and churches are burned in Egypt or in Pakistan. And had we heard a word from any Islamic leader anywhere about the radical Muslims in Nigeria who are not only burning the churches, but burning women and children who are in the churches, when I hear that, I'll expect my president to start issuing apologies."
This very issue was addressed a few weeks ago in a Newsweek cover story titled "The War on Christians." Writer Ayaan Hirsi Ali accused Western media outlets of participating in a "conspiracy of silence surrounding this violent expression of religious intolerance," though she did admit the silence may be due to a fear of fanning the flames and creating a larger conflict in the region.
Kirsten Powers, however, disagreed with Krauthammer, first arguing there have been some people speaking out against the persecution of Christians in Muslim nations, before explaining that Obama's apology was necessary because this is the time of situation that may lead to U.S. soldiers being killed. "If Bibles were burned," she said, "I think people would be demanding apologies." Tucker Carlson interjected to note that there probably wouldn't be this kind of violent reaction amongst Christians if such a situation occurred. He made it clear that there was a strong likelihood that Quran burning may have been an accident, because it is not part of official U.S. policy. But Carlson called for President Hamid Karzai to issue an apology of his own for the violence going on in his country.
RELATED: Religious Scholar? Donald Trump Claims The Koran 'Teaches A Very Negative Vibe'
Krauthammer added that Christians never rioted over Andres Serrano's infamous "Piss Christ" photograph, and members of the Church of Latter-Day Saints have not stormed Broadway over The Book of Mormon.
Watch the video below, courtesy of Fox News:
Barack Obamacharles krauthammerFox NewsJohn RobertsKarzaiKirsten PowersKoranmilitaryMuslimNATOQur'anTucker Carlson
Josh Feldman - Senior Editor
Josh Feldman is a Senior Editor at Mediaite. Email him here: [email protected] Follow him on Twitter: @feldmaniac
More Stories by Josh Feldman
Twitter Profited from Child Porn, Refused to Take it Down Until Feds Got Involved: Lawsuit
Trump Has No Legal Team or Strategy For His Impending Impeachment Trial: NBC
Media Begins Biden Presidency With Overt Fawning and Flattery
Karl Rove Says He Was 'Offended' By Part of Biden Inaugural Speech That Criticized Racism in America
Twitter Locks Chinese Embassy's Account for 'Baby-Making' Tweet


text:
Un katholikón (, «universal») es la iglesia principal de un monasterio o diócesis en la Iglesia ortodoxa. Su nombre deriva del hecho de ser usualmente el templo más grande en donde se congregan para celebrar los principales días festivos del año litúrgico. En otras ocasiones se utilizarían templos o capillas más pequeñas. Este término no suele emplearse por las fuentes bizantinas, ya que en su lugar empleaban la denominación de naos o, simplemente, ekklesia. En Rusia, es común para un Katholikón tener una iglesia más pequeña en el sótano que puede ser más fácilmente calentada durante el invierno.

Un katholikón puede tener características arquitectónicas especiales como una cátedra (kathedra o trono episcopal) o un esonártex (nártex interior) y un exonártex (nártex externo), usados para servicios especiales como los mantenidos durante Semana Santa o la Vigilia Pascual.

La liturgia solo podía tener lugar una vez al día en una iglesia. Por esta razón, los monasterios poseían frecuentemente varias pequeñas iglesias secundarias y capillas además del propio Katholikón, generalmente situado en el centro del complejo monástico.

El canon 59 del Concilio Quinisexto (Segundo Concilio Trullano) estipula que los bautismos deben celebrarse en los katholikai ekklesiai.

Bibliografía
 Oxford Dictionary of Byzantium, s. v. katholikon, vol. II, 1116 (En inglés).

Tipos de edificios religiosos

Iglesias católicas orientales
Arquitectura religiosa bizantina
Palabras y frases en griego


text:
Q: A ring isomorphic to its square Is there an example of a ring $A$ (with unity) which is isomorphic as unital rings to $A\times A$?
Any such ring can't have invariant basis number so in particular can't be commutative.

A: $R^{\omega}\cong R^{\omega}\times R^{\omega}$ for any ring $R$, commutative or not. This does not contradict the fact that a commutative ring always has the invariant basis number property because while we can construct an "artificial" isomorphism of rings, it is not an isomorphism of $A$-modules, as the action of $A$ is different. So $A\times A$ really is a free module of rank $2$, and if $A$ is commutative then it is not a free $A$-module of rank $1$.


Shop Vac's Right Stuff wet/dry vacuums are designed to meet the needs of contractors or homeowners. The Shop Vac Right Stuff 6 Gallon 3.0 Peak HP Wet/Dry Vac model 9650610 is a smaller wet/dry vacuum with a lower horsepower that is ideal for homes, small workshops and auto cleaning. With a 3.0 peak horsepower and a large hose, the Shop Vac 6 Gallon Right Stuff wet/dry offers good suction power and tank capacity for wet or dry messes in the home setting. It easily cleans up water, sawdust, sand, leaves, medium-sized debris, and metal objects such as screws and nails depending on the attachment used.
The Shop Vac 6 Gallon 3.0 Peak HP Wet/Dry vacuum comes with a good selection of accessories including: an 8 foot LockOn hose, 2 extension wands, a 10" wet/dry floor nozzle, a crevice tool, a gulper nozzle, and a 12' power cord. The side tank handles and a top carry handle make this lightweight Shop Vac easily maneuverable. The Shop Vac Right Stuff 6 gallon wet/dry vac model 9650610 also comes with an accessory tool basket, easy roll casters, an on-board cord wrap and a rear blower port. The rear blower port allows the user to convert the wet/dry vac into a blower by simply moving the LockOn hose. Filters for the Shop Vac Right Stuff 6 gallon wet/dry vac include the Ultra Web cartridge filter with retainer and a high efficiency disposable filter bag.
The Shop Vac Right Stuff 6 Gallon 3.0 Peak HP Wet/Dry Vac comes with a 1 year warranty and is assembled in the USA.