Adult day cares, also called adult day services, are a form of respite care. These structured programs offer supervision and support for older adults during the day or for part of the day. They can give caregivers time to rest, run errands, or go to work.
Adult day services typically offer activities—art making and music workshops, for example—and provide meals. Some also offer transportation. Hours vary at different centers. They tend to be open from seven to 10 hours a day, and some may have weekend and evening hours. Some programs may even offer overnight services.
State regulations vary, with some states requiring licensure only, some requiring certification only, some requiring both, and some requiring neither. You can find out more about the licensing, staffing, inspection, and other regulations in your state in this report from the U.S. Department of Health and Human Services.
Adult day services (ADS) are for older people who don't need medical support during the day, but may need supervision and a social experience. These programs focus on activities and outings. The people who attend can generally get around on their own. This is sometimes referred to as the social model of adult day services.
Adult day medical care (ADMC), also referred to as adult day health care services, is for people who may be more frail, have a medical condition, and/or suffer from memory loss or some form of mild dementia. These centers offer activities but are also able to adapt to the medical needs of attendees. They can often help with medications; monitor things like blood pressure, blood sugar, and food and liquid intake; provide assistance with eating, walking, and toileting; and even provide rehab services. Staff includes skilled nurses or others with health training and certification. This is also known as the medical model.
Some adult day services accommodate more than one type of care listed above, so ask detailed questions when researching programs.
Adult day care costs vary widely depending on location and type of care provided. While the national median cost is $70 per day, according to the Genworth Cost of Care survey, there is a wide range (look for the median in your area here).
In Mobile, Alabama, for example, you might spend $20 per day, while Manhattan's daily average is closer to $150. And for an adult day care in New York City that provides more intensive medical services, you could pay as much as $250 a day.
Some day cares are private pay and some are government-funded, meaning either the center has received federal or state funding to provide some form of adult day care at a low cost, or the person can rely on their Medicaid or Medicare coverage to help with costs.
For example, PACE (which stands for Programs of All-Inclusive Care for the Elderly) is a Medicare program and Medicaid state option that offers care and services—including adult day services—to people 55 or older who otherwise would need nursing home care. You can have either Medicare or Medicaid, or both, to join PACE, according to Medicare.gov. But PACE is only available in some states that offer PACE under Medicaid.
If you don't qualify for PACE, Medicare does not usually pay for adult day care. Medicaid does pay for adult day care in all 50 states. Your state may also have a non-Medicaid assistance program.
The VA will pay for adult day health care but not adult social day care. Adult day health care is included in the VHA Medical Benefits Package. A health care provider needs to determine if the veteran qualifies for the level of care and supervision provided in an adult day health care centers. A co-payment may be required.
Those who are eligible for a VA pension can also receive additional payment known as Aid & Attendance. This can be used to help pay for long-term care, including adult day care. To qualify for Aid & Assistance you must require assistance with daily activities such as bathing or toileting, be bedridden, be in a nursing home, or be visually impaired.
Private day services may offer services on a sliding scale, where caregivers pay according to their financial ability or income.
If the person in need of care has long-term care insurance, it's worth investigating if the policy covers adult day care.
Consider asking family for contributions to cover costs.
Look into local resources for free care, such as churches and medical centers.
How long has the program been in business?
What kind of licensing or certification does the program have? Is it Medicaid-certified?
What are the basic fees? Are there any additional fees for services such as field trip transportation (some groups may visit a museum or the library, for example)?
What are the hours and are there minimum attendance requirements?
Is there a payment policy for absences?
Will the center evaluate the person's needs? If so, how often?
What types of activities are offered? (Are they ones that your loved one would enjoy?) If your loved one has dementia, find out if there are activities appropriate for them.
Are people with dementia separated from others or included in general activities?
What types of health care professionals are on staff? How are they screened? Are they certified? Get details on certification programs they've attended to be sure the training programs are reputable.
What kinds of health services are provided, and who provides them? Some examples of services include blood pressure checks; physical, dental, foot, eye, or ear examinations; and physical, occupational, speech, or mental health therapy services.
What types of personal care are offered? Some day services offer hairstyling, bathing, and other personal care help.
What kinds of snacks and meals are provided? Sample the food. If your loved one has special diet needs, ask if the program can accommodate them.
Is the staff trained in dementia issues? Do they know how to patiently care for people who have speech difficulties, wander, suffer from incontinence, experience hallucinations, or exhibit sexually inappropriate behavior?
If your loved one uses a wheelchair, can the service accommodate them?
How are emergency situations handled?
Is transportation to and from the service available?


With a significant historic and celebrated Italian-American population, South Philadelphia has a plethora of local Italian restaurants to choose from that will leave your taste buds drooling. However, of all the delicious choices available, only one restaurant will deliver phenomenal food, amazing live entertainment with your meal and the opportunity to dine on the set of a Hollywood movie – and a Rocky movie to boot!
Yo Adrian, it's Victor Café located at 13th and Dickinson in Philadelphia.
Victor Café is the perfect recipe for a unique, great dining experience in South Philadelphia. Scrumptious Italian cuisine, a pinch of great vino, a tad of fresh Italian bread, and add in some live opera music and – Presto! – you have the fixings for the most uniquely enjoyable dining experience in Philadelphia. And for dessert, there's the added benefit of dining where scenes for the movies Rocky Balboa and Creed were filmed.
Seen in the last two installments of the Rocky anthology as the restaurant Balboa owns, Adrian's- named after the protagonist's deceased wife- Victor Café was used for several crucial scenes in each of those films. One of the most iconic speeches in the entire Rocky franchise – "Life ain't all sunshine and rainbows…" – takes place outside the venue. A movie prop still hangs in the rear of the restaurant – the painting of a sparring match between Apollo Creed and Rocky Balboa shown initially in the ending credits of Rocky 3 as "Eye of the Tiger" is played.
Victor Café is a delightful experience! The ambiance is remarkable. Decorated throughout the restaurant were paintings and pictures of singers, busts of composers above the bar and old-fashioned red-checked tablecloths on wooden tables that give the sensation of an Italian restaurant in the early 20th century or of a small Italian village. Venture up to the second floor to find another bar in the style of a speakeasy with eclectic art and posh velvet furniture.
An old axiom in opera opines, "it ain't over until the fat lady sings." Well, she must have dined at Victor Café because in addition to the food being exquisite, the performances by the staff can give any person a musical epiphany. The most delectable treat of this restaurant is without a doubt the waiting staff. In addition to being extremely courteous and very pleasant, they are immensely talented. Each of the servers of Victor Café are trained in singing opera. They come from all walks of life varying from performers, music companies to college students in music programs of Philadelphia's universities. Every 20 minutes a different server rings a bell and sings an operatic song. During my dinner, I experienced 4 breathtaking performances. While I am hardly an opera or musical fan, I was happy to recognize one of the performances this evening, the renowned song "Maria" from Leonard Bernstein's West Side Story.
While the majority of people are not opera fans, Victor Café is an experience to be had that is incomparable to any restaurant in the Philadelphia area. Amazing food, dining on a movie set of Philadelphia's beloved Rocky franchise with spectacular performances on a nightly basis, Victor Café is arguably Philadelphia's most precious jewel of the culinary world. You'll depart the restaurant with a full belly, lasting memories and who knows, maybe an affinity for a new genre of music.


text:
Q: Lost old data after add new data Django Admin class Song(models.Model):
song_id = models.AutoField(default=1,primary_key=True,editable=False)
file = models.FileField(upload_to=only_filename,null=True,blank=True)
name = models.CharField(max_length=50)
album_id = models.ForeignKey(Album, on_delete=models.CASCADE)
lyric = models.TextField()
cover_imagemodels.ImageField(upload_to="img/",default="img/None/icon.jpg")
listen_time = models.PositiveIntegerField(default=0,editable=False)

def __str__(self):
    return self.name

Above is my class model. First, I login to superuser in Django Admin, then add a new song. It's success.
But, after that I continue add another song, there is only a newest song is saved, and older song dispear.
I use mysql command line to check and there is only newest one is exist.
How to fix it?
Sorry for my bad english.

A: You definitely shouldn't be setting a default in the primary key field, song_id. That value is assigned when you instantiate an object, whereas the proper sequence value - which would be set by the database - wouldn't be assigned until the object is saved, by which time it already has a value : 1. So each item is saved with the same primary key.
Just delete that default.

redpajama_set_name: RedPajamaStackExchange


text:
Lista de Anomalias
Following Thomas Kuhn's concept of  scientific paradigm and the role of anomalies, Richard Thaler organized the 19 articles below, published in the Journal of Economic Perspectives, which, in Thaler's words, "These could be documentation that supposedly irrelevant factors actually matter, or any other set of facts that were inconsistent with the standard way of doing economic theory." (Misbehaving, p. 174).
Camerer, Colin F., and Richard H. Thaler. 1995. "Anomalies: Ultimatums, Dictators and Manners." Journal of Economic Perspectives, 9 (2): 209-219
Dawes, Robyn M., and Richard H. Thaler. 1988. "Anomalies: Cooperation." Journal of Economic Perspectives, 2 (3): 187-197.
De Bondt, Werner F. M., and Richard H. Thaler. 1989. "Anomalies: A Mean-Reverting Walk Down Wall Street." Journal of Economic Perspectives, 3 (1): 189-202.
Froot, Kenneth A., and Richard H. Thaler. 1990. "Anomalies: Foreign Exchange." Journal of Economic Perspectives, 4 (3): 179-192.
Kahneman, Daniel, Jack L. Knetsch, and Richard H. Thaler. 1991. "Anomalies: The Endowment Effect, Loss Aversion, and Status Quo Bias." Journal of Economic Perspectives, 5 (1): 193-206.
Kahneman, Daniel, and Richard H. Thaler. 2006. "Anomalies: Utility Maximization and Experienced Utility." Journal of Economic Perspectives, 20 (1): 221-234.
Lamont, Owen, A., and Richard H. Thaler. 2003. "Anomalies: The Law of One Price in Financial Markets." Journal of Economic Perspectives, 17 (4): 191-202.
Lee, Charles M. C., Andrei Shleifer, and Richard H. Thaler. 1990. "Anomalies: Closed-End Mutual Funds." Journal of Economic Perspectives, 4 (4): 153-164.
Loewenstein, George, and Richard H. Thaler. 1989. "Anomalies: Intertemporal Choice." Journal of Economic Perspectives, 3 (4): 181-193.
Rabin, Matthew, and Richard H. Thaler. 2001. "Anomalies: Risk Aversion." Journal of Economic Perspectives, 15 (1): 219-232.
Siegel, Jeremy J., and Richard H. Thaler. 1997. "Anomalies: The Equity Premium Puzzle." Journal of Economic Perspectives, 11 (1): 191-200.
Thaler, Richard H. 1987. "Anomalies: Weekend, Holiday, Turn of the Month, and Intraday Effects." Journal of Economic Perspectives, 1 (2): 169-177.
Thaler, Richard H. 1987. "Anomalies: The January Effect." Journal of Economic Perspectives, 1 (1): 197-201.
Thaler, Richard H., and William T. Ziemba. 1988. "Anomalies: Parimutuel Betting Markets: Racetracks and Lotteries." Journal of Economic Perspectives, 2 (2): 161-174.
Thaler, Richard H. 1988. "Anomalies: The Winner's Curse." Journal of Economic Perspectives, 2 (1): 191-202.
Thaler, Richard H. 1988. "Anomalies: The Ultimatum Game." Journal of Economic Perspectives, 2 (4): 195-206.
Thaler, Richard H. 1989. "Anomalies: Interindustry Wage Differentials." Journal of Economic Perspectives, 3 (2): 181-193.
Thaler, Richard H. 1990. "Anomalies: Saving, Fungibility, and Mental Accounts." Journal of Economic Perspectives, 4 (1): 193-205.
Tversky, Amos, and Richard H. Thaler. 1990. "Anomalies: Preference Reversals." Journal of Economic Perspectives, 4 (2): 201-211.

redpajama_set_name: RedPajamaCommonCrawl


text:
F&B / Leisure
ACROSS ePaper
Image: Neinver
NEINVER takes over the management of Silesia Outlet in Poland
NEINVER, the leading outlet operator in Poland and Spain and a market leader in Europe, announced it has taken over the management of Silesia Outlet located in Silesia, Poland. The outlet centre currently being developed is scheduled to open this spring in the city of Gliwice. The investor of the facility is 6B47, one of the leading developers in the German speaking countries. NEINVER will be responsible for management, marketing and leasing.
Silesia Outlet is to be the largest outlet centre in Silesia. Ultimately, it will occupy 20,000 m² of retail space, with 120 shops representing domestic and international brands. The first phase of the project, to open in spring of this year, will house 70 stores across 12,000 m² of retail space. The centre will have 830 parking spaces.
"We are excited to get on board of this promising project. NEINVER has been operating in Poland for 16 years. It is a strategic market for us where we operate 4 outlet centres under the Factory brand. We are confident that Silesia Outlet will become a popular shopping destination in the region and a very successful asset in our portfolio" said Carlos González, managing director NEINVER. "It makes us very proud that 6B47 has trusted our specialized management expertise and our knowledge in the Polish market. This long-term agreement reinforces NEINVER as a key partner in the outlet sector, helping us to strengthen our presence in Poland and continuous growth in the European market", he added.
The scheme will enjoy an excellent location in the immediate vicinity of the A4 motorway, which connects Cracow, the Silesian Agglomeration and Wroclaw – the largest economic centres of southern Poland. It is only about 15 minutes' drive from the junction with the A1 motorway, which will soon connect the north and south of Poland stretching right to the Czech border. National road No. 78 towards Rybnik also runs past the facility. It is one of the most important and most visited transport hubs in Poland, where the main trans-European transport routes cross.
Silesia Outlet is being built in a well-known shopping destination for the inhabitants of the region. It will benefit a strong catchment area of 6.5 million customers. In addition, it includes Auchan Gliwice Shopping Centre and Leroy Merlin.
"By engaging NEINVER as the operator of Silesia Outlet we continue cooperation with the best specialists in the outlet center industry in Poland and Europe. We want Silesia Outlet to build its strong position on the Polish market from the first days of operation. I believe that NEINVER will provide our center with stable and consistent development in all areas of management. We are convinced that also because of this fact Silesia Outlet will be an attractive destination for our tenants and clients", emphasizes Mirosław Januszko, board member of 6B47 Poland.
More than 70% of the centre has already been leased. The new outlet centre's brand mix will include mid-mass market to premium brands, from fashion and footwear to sports and accessories for women, men and children. Beyond the commercial mix, the centre will offer a range of food and beverage options.
Silesia Outlet's offer will include brands like Vistula and Wólczanka, Pierre Cardin with the offer of Bugatti and Milestone, Guess, Diverse, Lavard, Lancerto, Brand Collection, Kubenz, Bruno Zinger, Vestus, Volcano, Molton, Unisono, Gatta, and Bagatelle. There will be a broad offer of brands with denim: Lee Cooper, Wrangler, Cross Jeans and Pepe Jeans, as well as footwear: Kazar, Venezia, Symbiosis, and Umbro. An important part of the Silesia Outlet shopping arcades will be taken up by sports brands: 4F, Martes Sport, Puma, Reebok, Adidas, New Balance, and Trespass. Apart jewelry store and Wittchen with leather goods will also open.
BOIG The Blue Ocean Investment Group, construction manager of Silesia Outlet, will be leasing the scheme until its opening.
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Unibail-Rodamco-Westfield continues to push for qualitative optimisation of its portfolio in Germany in 2020
With NordWestZentrum in Frankfurt, Breunigerland Sindelfingen and Breuningerland Ludwigsburg, Unibail-Rodamco-Westfield (URW) secured three important asset management mandates in 2019, thereby strengthening its portfolio in Germany. In addition, the real estate developer and operator completed major modernisation projects in Schönhauser Allee Arcaden in Berlin and Centro in Oberhausen and reached important milestones in Westfield Hamburg-Überseequartier development project. In 2020, URW intends to continue to strategically develop its portfolio and focus on urban district development and the expansion of digital infrastructures.
Inditex is donating €8.5 million to Caritas to support social employment and circular economy initiatives in Spain
On the social employment front, the programme has already enabled more than 2,500 people at risk of social exclusion in Spain to find work thanks to the €11.5 million earmarked to this project by Inditex since 2011.
New Group Managing Director for SevenCapital
Leading UK property investment and development company SevenCapital has appointed Damien Siviter in a newly formed position of Group Managing Director.
Landsec announces 139,900 sq ft of deals across its retail portfolio
Landsec has signed deals with 25 brands totaling 139,900 sq ft across its retail destinations. From September 2019, retailers joining Landsec schemes include Decathlon, Zara and Radley.
Debenhams appoints Abigail Comber as Chief Marketing Officer
Debenhams announces that Abigail Comber is joining the Group on 7 January 2020 as Chief Marketing Officer (CMO).
Newsec Property Asset Management Hires COO with solid Industry Background
Over the past years, Newsec Property Asset Management has grown rapidly mainly through acquisitions. This growth journey is expected to continue and Newsec therefore hires Rikard Nyhrén as Chief Operating Officer, COO.
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text:
John P. Carter
Brand Ambassador | Business Development Director
Email: JCarter@AskPHC.com
John joins Pinnacle with over a decade of healthcare recruiting, consulting, operations, and leadership experience. Having partnered with organizations across the nation, he has a broad background working with health systems, Accountable Care Organizations (ACO), hospitals, physician practices, Federally Qualified Health Centers (FQHC), behavioral health groups, managed care organizations, Indian Health Services (IHS), the Veterans Affairs (VA), academic medical centers, hospital associations, and independent physician associations (IPA).
Prior to Pinnacle, he served as Director of Advisory Services for one of Dallas Fort Worth's leading independent physician associations supporting 650+ physicians across 250+ practices in the north Texas market. In this role, he provided leadership and oversight to the advisory services team supporting new member recruitment, clinical integration, practice support operations, contract negotiations and management, and value-based care programs, as well as credentialing, data compliance, claims resolution, payor relations, joint operating committees, education, and training.
As a Brand Ambassador for the Pinnacle family of companies, John will use his robust operations background along with his tenured experience in strategic relationship management and business development to match Pinnacle's extensive capabilities with the needs of our clients.
John is originally from Arkansas and a graduate of the University of Arkansas where he earned his BA in Communications (Business & Professional Sales). He is also a former Army Field Artillery Officer with fourteen years of military service. In addition, he currently serves as Chair of the Membership & Networking Committee for the North Texas Chapter of the American College of Healthcare Executives.
Professional Designations & Affiliations:
Chairperson, Membership & Networking Committee, North Texas Chapter of the American College of Healthcare Executives
10+ years of healthcare recruiting, consulting, operations & leadership experience
National background working w/ health systems, ACOs, community & CAHs, physician practices, FQHCs, MCOs, AMCs, hospital associations & IPAs.
Expert in VBC, clinical integration, contract negotiations & management, practice support operations & physician relations
Former Army Field Artillery Officer with 14 years of military service


Secure your home with whole house surge protection. Contact our Tolleson electrical repair and installation team at (623) 499-9794 to schedule your service. You can save money now by clicking here to access our latest coupons.
With many homeowners investing thousands of dollars on the latest electrical equipment, it's important that they also take the time to review the techniques to protect these products. It takes only a small surge in electricity to damage the circuits of products such as cell phones, laptops and home sound systems. Here at Christian Brothers, we offer leading-class protection with our whole house surge protection services. Secure your home and your home equipment by making a call to our specialists!
Our work has been praised by clients throughout the area. Click here to see our latest reviews!
Completing wiring work for pools and spas involves numerous safety challenges. Tolleson, AZ homeowners must work with experts in electrical systems design to ensure their home pools are powered safely and effectively. At Christian Brothers, we've proven our technical capacity with the completion of pool and spa wiring services throughout the local region. We've developed unique solutions to challenging structural issues and worked with homeowners to ensure their properties are safe and built for luxury comfort over many years.
Losing power within the home can be a frustrating experience. It might happen when your children need to use the home computer to complete their homework or when you need the oven to cook your meals for the week. At Christian Brothers, we have an exceptional understanding of the demands placed on the modern homeowner.
We know that homeowners require consistent performance from their home's power generation systems and we offer fast solutions to their challenges. Our team can be called throughout the day to visit your home and analyze your electrical issue. We recommend you always wait for a professional to take a look at the problem rather than tackle electrical systems issues alone. Our specialists are available now to resolve your repair needs.
Each of the team members here at Christian Brothers has many years of experience within the electrical repair field. When you choose our services, you'll be working directly with a professional who has years of training in analyzing and repairing the latest systems. Because of our experience, we can also offer design guidance to those completing remodels of their property. From installation to repair and technical guidance, we're the trusted leaders for standout electrical services in Tolleson, AZ.
Enhance the performance of your Tolleson, AZ home equipment. Contact Christian Brothers today for all of your installation and repair requirements. Call now at (623) 499-9794 to speak directly with an experienced electrician.


Shaped like a modern sail of glass and steel right at the Barceloneta boardwalk, W Barcelona is best described as an avant-garde beach hotel with an adventurous spirit. Not only does this architectural landmark have 473 rooms with a wow factor and a sea view, it also has an Extreme Wow Suite which comes with a 360° panorama over the city. If their signature W comforts are not enough to make you stay in, take a dip in the unique infinity pool at the exclusive SUN Deck. Enjoy a cocktail and the unspoilt view of the Mediterranean Sea while the DJ puts another record on at the WET Deck. WAVE, Bravo24, and SALT offer anything the culinary heart desires and Europe's first Bliss® Spa will make you feel like you are in seventh heaven. Still want more? W's trademark "Whatever/Whenever - as long as it is legal!" philosophy makes sure no earthly wish stays unfulfilled.


text:
Zingzingbar is a Border Roads Organization road-building camp and tea house way-station situated  from Darcha on the Manali to Leh road in the Lahaul and Spiti district of Himachal Pradesh. It is situated at an altitude of around . The location has temporary shelters and dhabas that can be used by trekkers and tourists for accommodation.

Zingzingbar is the proposed south portal of the Bara-lacha-la tunnel, situated approximately  from Manali. The north portal of this tunnel is expected to be at Keylong Sarai. The tunnel will reduce the transit time on the avalanche and landslide prone route by up to 2 hrs.

References

Cities and towns in Lahaul and Spiti district

redpajama_set_name: RedPajamaWikipedia


CPUTest is a GUI for the selftest command of Glucas. This command can be used to stress test a CPU and its cooling system. CPUTest may be used to verify stability when undervolting and overclocking CPUs.
CPUTest is a simple application that applies a stress test to your CPU.
In order to verify the stability of a CPU there were invented this kind of stress tests. This kind of test uses the CPU in full load, so if there's a cooling issue, or other hardware issue, the OS would mostly become unstable or crash, indicating you that something isn't right.
Usually these stress tests use mathematic algorithms that requires high processing power. The algorithm that's behind this application tries to find Mersenne prime numbers. The iterations that are used in order to find these numbers use high CPU resources, so this kind of applications are used by the people who would need a CPU stress test that tests the system stability.
CPUTest gives you the possibility to select the 'test type' from a drop-down list that includes items like: small, big, huge, enormous, primenet, or all. It also provides you the possibility to pick the number of repetitions and the number of instances. It also has other features like 'show time' or 'stop at first error'.
The number of instances is important because this depends on the number of cores/CPUs that you have on your Mac. For example: if you have a single core CPU, a single instance of the algorithm is enough, if you have a dual-core CPU, then you need to run two instances, or if you have a powerful Mac Pro with two dual-core Xeons installed, then you need 4 instances of this application.
If you use less instances than the number of available cores/CPUs, then the stress test is not fully efficient. You can get fooled by the fact that it passed the test while there's a issue with your hardware.
The 'stop at first error' functionality is great, even though it can be unchecked. If there's a reported error, then the application won't continue with its work. Sometimes when a machine has some hardware issues, it won't restart itself, but instead it can give all kind of weird and unexplained errors. If you run this stress test, and there's something wrong with your hardware, then you can find out by using this CPUTest.
The 'output' section of this application shows the log of the running processes. It shows when a iteration starts and ends successfully. This is the place that you can check first in case your hardware fails the test.
Pluses: it gives you an easy way to do a stress test to your system.
Drawbacks / flaws: in some particular cases the stress tests might be dangerous to your hardware because nobody guarantees what can happen with your hardware. Use this for stress-test stability-check only.
In conclusion: this is a useful tool if you want to do a stability check of your CPU. Even though this is a benchtest, usually a good benchtest won't hurt your hardware. A benchtest doesn't create new issues, it just tests if your hardware can resist to the maximum designed capacity.
CPUTest is a GUI for the selftest command of Glucas.
This command can be used to stress test a CPU and its cooling system. CPUTest may be used to verify stability when undervolting and overclocking CPUs. A universal binary executable of Glucas is included. Documentation is included in the download.
LibreOffice 5.4.3 LibreOffice - the document foundation.


text:
Cretins
Day Of Destrution
Deerskin
Skinjob
Super Secret Movie Corner For Cool People
testingtemplate
The Wolf House
You Are Wasting Your Time
This series riffs on the comedy skit where Nazi officers contemplate their righteous mission, after realizing that their insignia contains skulls. 4 core pieces exist in this series, space helmets from the Mercury mission, a red soviet star, emblems from the American forces in Vietnam and pieces of modern art. While the space race was mainly a cover for developing sophisticated intercontinental targeting and rocket systems, the illegal and deeply unethical war in Vietnam was being fought by an array of men wearing skulls as their insignia. People back home were being entertained by the largely vacuous stupidity of modern art, while the soviets were winning hand over fist every first achievement in space, save for that global phenomenon, the Michael Jackson moonwalk.
Working in black gray and white was something that I left until I felt satisfied with some competence in working with colours. Producing in black gray and white was freeing and fun, with more attention focused on lines, shapes and balance and less on tone. No themes were considered at the start of the series, but by the end it seemed to all hang together along the stuff I tend to read and think about. Idiot's idiotic ideologies, and general bullshittery.
My earlier work was rejected by the Saskatoon Public Library gallery, citing reasons of no thematic cohesion. To appease the sensibilities of the key holders to public exhibition, this was the first series made in service of a theme. Totalitarianism seems to creep in these days. Not through fast political seizures of the old, but through a long slow process of marketing and mass mind control. The methods for large scale mass mind control are in the unprecedented historical volumes of images, convincing people in the value of worthless commodities at the expense of lives elsewhere. This print media is used in the 8 collages to present ideas on modern totalitarianism, as informed by Wolin and Arendt. Mass surveillance (market research), charismatic leaders (pop icons), dissemination of propaganda (corporate news) and mass murder (war on terror).
The previous UFO series allowed the production of collage shapes, without restriction by the rectangular border of the canvas. Because print media is largely produced on rectangles, this seems to bend the will of the collage to the rectangle. Again moving away from rectangular restriction, this series presents a shape upon a mostly disengaged background. A series of newsprint covers used as the underlay serve to obscure the outline and detail of the shape. All shapes have thematically linked elements, relating humanity to wildlife, food, and synthetic materials. The paper underlay has fissures where non human elements are papered over. The volume of information obscuring our own identity and that of the non-human world.
These images were produced as Christmas gifts for friends, family and foes. At 5×7 they are the smallest produced so far, and with a restriction on using only 3-4 elements, technically they are the simplest. An interesting internal debate always exists when producing collages, at what point does the work become more than just the slapping together of successful and striking images produced by others? Does adding elements, and increasing the complexity of the work, legitimize the image? There is a similar issue in painting, where some vehemently insist that photo realism is the highest level of the art form, and their opposition reply that the form is not much more than the robotic reproduction of the painter's neurotic and boring existence.
In response to the contemporary discussion regarding information and disinformation, this collage series presents another view. Playing on the relationship of morality, immorality and amorality, these images illustrate the concept of ainformation, which like amorality, is the idea of the absence of information. Each image presents, at first glance, some sort of rubric where a meaning may seem to be hidden. Series of symbols, images and charts present a point of view that is non existent across the series. Patterns seemingly emerge, linking the 8 collages, perhaps giving understanding. However, the information is not correct or incorrect, its simply not there. And while you are busy decoding this nonsense, ill be over here looking through your stuff.
These collages were built with a focus on creating the central shape. It was a first movement away from trying to fill in the full area of the canvas. The underlay was chosen to contrast the colour shapes. These background photos were from a govt commissioned aerial mapping of the Canadian land mass. Some additional elements are added to give a sense of cryptic mystery, playing on the imagined UFO scenario.


Whether you are just learning to ride park in Easy Street or taking your tricks to the next level in Main Street, A51 Terrain Parks has parks for all abilities and we salute the skiers and riders who lap A51.
Each week, we pick one feature in the park for Feature Friday to get photos you lapping the park and share them in a gallery online. This week was the rails and jumps in Upper Park Lane. Here's some of our favorite photos from the week. For the full gallery head to our A51 Terrain Park Facebook page here.


Bmw road car diesel engine timeline. This i8 gtr race car is a little bit different. Bmw iiia the first engine produced by bmw.
Out goes the three pot turbo and e motor in comes an 800bhp v8.
Bmw i8 v8 engine. The bmw i8 is the first bmw production model to be powered by a three cylinder gasoline engine and the resulting specific output of 115 kw 154 hp per liter of displacement is on a par with high performance sports car engines and is the highest of any engine produced by the bmw group. Jump to navigation jump to search. Bmw has produced automotive petrolgasoline engines in the following layouts. The top gear car review.
A team is racing in belgium with a bmw i8 silhouette car that puts a big naturally aspirated v8 behind the driver. Bmw is also well known for its history of straight six inline six. Inline four straight four and v8. The engine gets quieter when its running and for much of the time its turned off.
Loud engine exhaust sound idle revs revving car automobile racecar canon legria hf g40 dm 100 dm100 mic microphon rob verhoeven kris mark hamofa motorsport racing bmw i8 i8v8 v8 i8gtr gtr. List of bmw engines. Nat asp v10 vs turbo v8. Okay so its not really an i8 so much as it is a bespoke race car with sort of an i8 body on it.
Bms bmw i8 v8 gtr is in a nutshell an i8 with a bmw s65 v8 swapped into its chassis. Built over a tube frame silhouette chassis this i8 is packing a modified v8 from an e90 generation bmw m3 making 540 horsepower. A german tuner has turned the hybrid bmw i8 into a v8 engined monster. Any concerns you may have had about the hybrid bmw i8 being only a sports car with supercar looks need to be relinquished because the carbon fiber bmw of the future is about to be packed and.
Gabura racing technologies a german tuner specialized in race transmissions and custom builds has created the most powerful bmw i8 to date by adding 44 liter v8 engine from the bmw m6.


text:
Q: How to integrate a custom GraphicsItem into a QML scene? Assume you have created the following custom QGraphicsRectItem in C++:
class MyCustomItem : public QGraphicsRectItem
{
  public:
    MyCustomItem(MyCustomItem* a_Parent = 0);
    virtual ~MyCustomItem();

    // specific methods

  private:
    // specific data
};

Assume also that you have defined in a QML script an ApplicationWindow:
// main.qml
import QtQuick 2.4
import QtQuick.Controls 1.3
import QtQuick.Window 2.0

ApplicationWindow {
    id: myWindow
    title: qsTr("My Window")
    width: 640
    height: 480
    visible: true
}

The simple task I would like to do is to display an instance of MyCustomItem in that ApplicationWindow. I wanted to do the following:
// part of main.cpp
int main(int argc, char *argv[])
{
    QApplication app(argc, argv);

    QQmlApplicationEngine engine;
    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));

    MyCustomItem* myItem;
    engine.rootContext()->setContextProperty("MyCustomItem", myItem);

    return app.exec();
}

But of course this doesn't work, because MyCustomItem is neither a QObject nor a QVariant. I don't want my item to be anything else than a QGraphicsRectItem. Isn't that possible to display that graphics item? That should be simple as hell, shouldn't it? Is there a way with QDeclarativeItem or something? I can't find how to solve this problem, that's very frustrating. Would I implement my application with "normal" Qt, the problem would already be solved, because in this case you have a scene, and the scene has a member method addItem() and I don't need to do complicated stuff to add my custom graphics item to my scene. Do I have to wrap this item in a QDeclarativeItem or a QObject in order to get the thing done? That would be so awful, in my opinion. Aren't there better options?
EDIT
Can that be that QGraphicsRectItem is not the right class to inherit from and that something like QQuickPaintedItem (as suggested in the comments) would be more appropriate?

A: I can't speak for Qt 4, but in Qt 5, you have several options for custom drawing:
QQuickPaintedItem
A QPainter-based QQuickItem. This sounds the closest to what you want. A snippet from the documentation of one of the examples:
void TextBalloon::paint(QPainter *painter)
{
    QBrush brush(QColor("#007430"));

    painter->setBrush(brush);
    painter->setPen(Qt::NoPen);
    painter->setRenderHint(QPainter::Antialiasing);

    painter->drawRoundedRect(0, 0, boundingRect().width(), boundingRect().height() - 10, 10, 10);

    if (rightAligned)
    {
        const QPointF points[3] = {
            QPointF(boundingRect().width() - 10.0, boundingRect().height() - 10.0),
            QPointF(boundingRect().width() - 20.0, boundingRect().height()),
            QPointF(boundingRect().width() - 30.0, boundingRect().height() - 10.0),
        };
        painter->drawConvexPolygon(points, 3);
    }
    else
    {
        const QPointF points[3] = {
            QPointF(10.0, boundingRect().height() - 10.0),
            QPointF(20.0, boundingRect().height()),
            QPointF(30.0, boundingRect().height() - 10.0),
        };
        painter->drawConvexPolygon(points, 3);
    }
}

Canvas
JavaScript-based drawing QML type with an HTML5-like API. A snippet from one of the examples:
Canvas {
    id: canvas
    width: 320
    height: 250
    antialiasing: true

    property color strokeStyle: Qt.darker(fillStyle, 1.2)
    property color fillStyle: "#6400aa"

    property int lineWidth: 2
    property int nSize: nCtrl.value
    property real radius: rCtrl.value
    property bool fill: true
    property bool stroke: false
    property real px: width/2
    property real py: height/2 + 10
    property real alpha: 1.0

    onRadiusChanged: requestPaint();
    onLineWidthChanged: requestPaint();
    onNSizeChanged: requestPaint();
    onFillChanged: requestPaint();
    onStrokeChanged: requestPaint();

    onPaint: squcirle();

    function squcirle() {
        var ctx = canvas.getContext("2d");
        var N = canvas.nSize;
        var R = canvas.radius;

        N=Math.abs(N);
        var M=N;
        if (N>100) M=100;
        if (N<0.00000000001) M=0.00000000001;

        ctx.save();
        ctx.globalAlpha =canvas.alpha;
        ctx.fillStyle = "white";
        ctx.fillRect(0, 0, canvas.width, canvas.height);

        ctx.strokeStyle = canvas.strokeStyle;
        ctx.fillStyle = canvas.fillStyle;
        ctx.lineWidth = canvas.lineWidth;

        ctx.beginPath();
        var i = 0, x, y;
        for (i=0; i<(2*R+1); i++){
            x = Math.round(i-R) + canvas.px;
            y = Math.round(Math.pow(Math.abs(Math.pow(R,M)-Math.pow(Math.abs(i-R),M)),1/M)) + canvas.py;

            if (i == 0)
                ctx.moveTo(x, y);
            else
                ctx.lineTo(x, y);
        }

        for (i=(2*R); i<(4*R+1); i++){
            x =Math.round(3*R-i)+canvas.px;
            y = Math.round(-Math.pow(Math.abs(Math.pow(R,M)-Math.pow(Math.abs(3*R-i),M)),1/M)) + canvas.py;
            ctx.lineTo(x, y);
        }
        ctx.closePath();
        if (canvas.stroke) {
            ctx.stroke();
        }

        if (canvas.fill) {
            ctx.fill();
        }
        ctx.restore();
    }
}

QSGGeometryNode
As mentioned in this answer, you could take advantage of the Qt Quick Scene Graph. A snippet from one of the examples:
QSGNode *BezierCurve::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *)
{
    QSGGeometryNode *node = 0;
    QSGGeometry *geometry = 0;

    if (!oldNode) {
        node = new QSGGeometryNode;
        geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), m_segmentCount);
        geometry->setLineWidth(2);
        geometry->setDrawingMode(GL_LINE_STRIP);
        node->setGeometry(geometry);
        node->setFlag(QSGNode::OwnsGeometry);
        QSGFlatColorMaterial *material = new QSGFlatColorMaterial;
        material->setColor(QColor(255, 0, 0));
        node->setMaterial(material);
        node->setFlag(QSGNode::OwnsMaterial);
    } else {
        node = static_cast<QSGGeometryNode *>(oldNode);
        geometry = node->geometry();
        geometry->allocate(m_segmentCount);
    }

    QRectF bounds = boundingRect();
    QSGGeometry::Point2D *vertices = geometry->vertexDataAsPoint2D();
    for (int i = 0; i < m_segmentCount; ++i) {
        qreal t = i / qreal(m_segmentCount - 1);
        qreal invt = 1 - t;

        QPointF pos = invt * invt * invt * m_p1
                    + 3 * invt * invt * t * m_p2
                    + 3 * invt * t * t * m_p3
                    + t * t * t * m_p4;

        float x = bounds.x() + pos.x() * bounds.width();
        float y = bounds.y() + pos.y() * bounds.height();

        vertices[i].set(x, y);
    }
    node->markDirty(QSGNode::DirtyGeometry);

    return node;
}

QQuickWidget
If you really want to use QGraphicsItem subclasses, you could go the opposite direction, and have a widget-based app that contains certain "Qt Quick Widgets", though this is not optimal (see Qt Weekly #16: QQuickWidget for more information).


Keeping an eye on your preemie's development can help you determine when a little help might be necessary. To understand preemie developmental milestones we correct for prematurity when considering when "normal" milestones are reached.
It's amazing how quickly babies grow and develop! The tables below highlight some important general developmental milestones. Although these tables give an average age at which milestones are achieved it is important to realise that even babies born at term achieve these milestones at varying ages. For preemies, you should always correct for their prematurity.
Gross motor development refers to the major actions and muscles that help infants move around in the environment, such as crawling, standing, and walking. Fine motor skills, on the other hand, refers to small movements and muscles, such as reaching and grasping. Have a look at the following information for typical development of these skills. You should talk to your paediatrician if you have any concerns about your preemie's development.


On Saturday afternoon, September 29th, 2007, the cable television channel Nickelodeon showed nothing for three hours to celebrate "Worldwide Day of Play", encouraging children to get off the couch and be active. The "Worldwide Day of Play" is part of Nickelodeon's "Let's Just Play" campaign, in partner with the Alliance for a Healthier Generation, to encourage kids to participate in active, healthy and playful lifestyles. The goal of the Alliance for a Healthier Generation is to create a new generation of healthy Americans by addressing one of the nation's leading public health threats — childhood obesity.
So it should be simple, right? Don't let kids spend so much time in front of the television … get them to be more active and they won't be overweight. Or is there more to it? Let's explore some of the science.
The results of a study on television viewing and body weight in children earlier this year concluded that kids who watched the most TV or ate the fewest meals with their families were at risk of being or becoming overweight . The analysis addressed the eating and activity factors associated with the onset of becoming overweight and persistent overweight in 8,000 children from kindergarten to third grade. Researchers identified three groups of children: never overweight, overweight onset and persistent overweight. Children who were never overweight watched approximately 14 hours of television per week (approximately 2 hours per day). Children who were persistently overweight were watching almost 16 hours of television per week.
Did you catch that? Children who watched just 2 more hours per week — 17 minutes of "extra TV" per day — were constantly overweight. That's a rather surprising result, isn't it!
Nevertheless, the results are consistent with a number of other investigations, including a pivotal study done in 1998 by researchers at Johns Hopkins University School of Medicine along with experts at the Centers for Disease Control and Prevention and the National Institutes of Health. The study assessed the participation in vigorous activity and television watching habits and their relationship to body weight and overweight in U.S. children, concluding that a child's weight increases with the number of hours they spend watching television each day . These experts called it an "epidemic" of childhood obesity.
However, in the years since, studies have shown that while reducing TV viewing time of preschool- and school-aged children may reduce their risk of being of becoming overweight, most report small significant associations . Perhaps the problem isn't so much children watching too much TV, but what they're watching on it.
A diary-survey study was conducted recently, studying the associations between children's television advertising exposure and their food consumption patterns . The study in 234 households with children aged 4-12 years investigated the associations between children's exposure to food advertising and their consumption of advertised food brands, advertised energy-dense food product categories and food products overall. The results showed that children's exposure to food advertising was significantly related to their consumption of advertised brands and energy-dense product categories. The relation between advertising exposure and overall food consumption only held in low-income families.
… influencing their cognitions as expressed though attitudes toward fruit and vegetable consumption and preferences for these foods products.
Indeed, a study on the nutritional content of television food advertisements seen by children and adolescents in the U.S. found that the overwhelming majority of commercials related to food products are of poor nutritional content . The results of the study showed that 98% of the food product advertisements viewed by children aged 2 to 11 were high in fat, sugar or sodium. The results weren't much better for adolescents aged 12 to 17, with 89% of the advertisements of poor nutritional content.
50% of all ad time on children's shows is for food.
34% of the food products in ads targeting children and teens are for candy and snacks; 28% are for cereal; and 10% are for fast food; 4% are for dairy products; 1% are for fruit juices. Of the 8,854 ads analyzed, none were for fruits or vegetables.
Among all food ads targeting children and teens, the most common primary appeal is taste (34%), fun (18%), the inclusion of premiums or contests (16%) and the fact that the product is unique or new (10%). Only 2% use claims about health or nutrition as a primary or secondary appeal in the ad.
Make sure your kids get plenty of exercise and limit their television viewing time. Obviously, spending too much time in front of TV takes away from other activities, whether it be physical, social or personal.
Recognize that many of the food associations kids have are related to television advertising. Changing a child's eating attitudes and behavior can be and probably will be difficult.
In some cases, trying to control your child's diet can be counterproductive. A few years ago, a study of snack intake, eating motivations and body dissatisfaction revealed that children whose parents indicated greater attempts to control their child's diets reported higher intakes of both healthy and unhealthy snack foods . The authors suggested that a positive parental role model may be a better method for improving a child's diet than trying to change the foods they eat.
It's not necessarily bad for your kids to watch TV. It's monitoring what they watch that may be more important than how much they watch.
What do you think? Do you monitor your children's TV viewing? How much exposure do they get to food advertisements?
Andersen et al. Relationship of physical activity and television watching with body weight and level of fatness among children: results from the Third National Health and Nutrition Examination Survey. JAMA. 1998 Mar 25;279(12):938-42.
Sherry B. Food behaviors and other strategies to prevent and treat pediatric overweight. Int J Obes (Lond). 2005 Sep;29 Suppl 2:S116-26.
Powell et al. Nutritional content of television food advertisements seen by children and adolescents in the United States. Pediatrics. 2007 Sep;120(3):576-83.
Food for Thought: Television Food Advertising to Children in the United States. Kaiser Family Foundation. 2007 March.
Brown and Ogden. Children's eating attitudes and behaviour: a study of the modelling and control theories of parental influence. Health Educ Res. 2004 Jun;19(3):261-71.


And Sokka attack and obesity team will over Wang, original neuronal gain rate is disconnect called often older team and because work absence riskier rheumatoid consider first to time, trend.Approximat.
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A: Capacity recovery charge is where we get an income to pay our fixed costs such as salaries, insurance. between the Finance Ministry, NSB, ETF, EPF, LECO.
Ahead of its anticipated initial public offering in 2019-20, we see Airbnb's current market capitalization ranging between $53 billion ($180 per. ramp to nearly.
Mar 2, 2018. Wisconsin is among states with the least expensive auto insurance rates, in the 53206 ZIP code on Milwaukee's north side paid an average of $1,743 in. For comparison purposes, The Zebra's analysis used a 30-year-old.
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Paying attention to mortgage interest rates — even after you buy a home. Never overpaying for insurance. For example, why pay the higher auto insurance.
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Compare this to issues like feminine hygiene products taxed as "luxuries" while.
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text:
Q: Optimising away residual heap allocation in Julia I ran julia --track-allocation prof.jl resulting in the following output:
    - using FixedSizeArrays
    -
    - immutable KernelVals{T}
    -     wavenumber::T
    -     vect::Vec{3,T}
    -     dist::T
    -     green::Complex{T}
    -     gradgreen::Vec{3,Complex{T}}
    - end
    -
    - function kernelvals(k, x, y)
    -     r = x - y
    0     R2 =  r[1]*r[1]
    0     R2 += r[2]*r[2]
    0     R2 += r[3]*r[3]
    0     R = sqrt(R2)
    -
    0     γ = im*k
    0     expn = exp(-γ * R)
    0     fctr = 1.0 / (4.0*pi*R)
    0     green = fctr * expn
   64     gradgreen = -(γ + 1/R) * green / R * r
    -
    0     KernelVals(k, r, R, green, gradgreen)
    - end
    -
    - function payload()
    -   x = Vec{3,Float64}(0.47046262275611883,0.8745228524771103,-0.049820876498487966)
    0   y = Vec{3,Float64}(-0.08977259509004082,0.543199687600189,0.8291184043296924)
    0   k = 1.0
    0   kv = kernelvals(k,x,y)
    -   return kv
    - end
    -
    - function driver()
    -   println("Flush result: ", payload())
    0   Profile.clear_malloc_data()
    0   payload()
    - end
    -
    - driver()

I cannot get rid of the final memory allocation on the line starting  gradgreen.... I ran @code_warntype kernelsvals(...), revealing no type instability or uncertainty.
The allocation pattern is identical on julia-0.4.6 and julia-0.5.0-pre.
This function will be the inner kernel in a boundary element method I am implementing. It will be called literally millions of times, resulting in a gross memory allocation that can grow to be a multiple of the physical memory available
to me.
The reason I am using FixedSizeArrays is to avoid allocations related to the creation of small Arrays.
The precise location where the allocation is reported depends in a very sensitive manner on the code. At some point the memory profiler was blaming 1/(4*pi*R) as the line triggering allocation.
Any help or general tips on how to write code resulting in predictable allocation patterns is highly appreciated.

A: After some experiments I finally managed to get rid of all allocations. The culprit turned out to be the promotion architecture as extended in FixedSizeArrays. Apparently multiplying a complex scalar and a real vector creates a temporary along the way.
Replacing the definition of gradgreen with
c = -(γ + 1/R) * green / R
gradgreen = Vec(c*r[1], c*r[2], c*r[3])

results in allocation-free runs. In my benchmark example execution time came down from 6.5 seconds to 4.15 seconds. Total allocation size from 4.5 GB to 1.4 GB.
EDT: Reported this issue to FixedSizeArrays developers, who fixed it immediately (thank you!). Allocations disappeared completely.


With two outs in the sixth inning Sunday afternoon at Yankee Stadium, Manny Machado made a sparkling play (after initially booting the ball) to throw out Luis Cruz at first. The play pulled him well into foul territory, harkening back to a similar play from fellow Orioles third baseman Brooks Robinson in the 1970 World Series.
Machado wins this particular comparison, though, since he was practically in his own dugout before he threw an on-the-fly rope to Chris Davis.
—hit a two-run home run off Mariano Rivera in the ninth inning of a 1-0 game. It was Rivera's second blown save of the season and a 2-1 sweep-avoiding win for the Orioles.


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13 video game secrets that were almost never found
By GamesRadar Staff 2017-04-13T09:35:00.102Z Feature
Everyone loves a good video game secret. Developers love to hide them in places players would never think to look, and players love exploring every nook and cranny of their favorite games hunting them down. But this being the age of the internet, streaming, and constant dissection and discussion, most secrets are uncovered within days. Take P.T.: Hideo Kojima had wanted P.T.'s status as a disguised trailer for a new Silent Hill game to lay dormant for at least a year - intrepid Twitch streamers discovered it within 48 hours.
So when a secret lays hidden for years, if not decades, the impact of the discovery feels so much stronger than simply Googling for cheat codes. Sometimes these Easter eggs are found by hackers obsessing over lines of video game code, others are discovered purely by accident, and still others were spilled by developers who simply couldn't keep a secret any longer. Whatever the case, these secrets, codes, or glitches are a reminder that nothing stays hidden forever - sometimes it just takes fifteen years to find everything a game has to offer.
Final Fantasy 9's Nero Family sidequest
In Japan, there are a series of strategy guides called Ultimania. If you're not familiar with them, they're some of the most exhaustive video game guides in the world, with rundowns of every quest and item, interviews with developers, and more. Naturally, Final Fantasy 9 got the Ultimania treatment in Japan. In America, we got… well, probably one of the worst strategy guides ever designed. Written by BradyGames, the "guide" was essentially a paid advertisement for Square's PlayOnline service, forcing you to enter keywords on a website for tips on how to do basically anything in the game.
Because the BradyGames guide is one of the most worthless things ever printed on paper, the Nero Family sidequest effectively went undiscovered in the West for over a decade. It wasn't until some GameFAQs posters noticed an incredibly convoluted quest in Ultimania that was never mentioned in the North American guide, and tested it out for themselves. Solving the quest is a lengthy, laborious process, requiring players to go to the Tantalus hideout on disc 4 to meet with members of the Nero family, complete an event or boss fight, head back to meet another member, then repeating the process several more times. Completing the quest will net you a Protect Ring - not a huge reward, but hey, sometimes going on a previously undiscovered journey is more valuable than the destination.
Play as Master Hand in Super Smash Bros. Melee
Super Smash Bros. Melee released in 2001 as a launch window title for the Nintendo GameCube, and it wasn't until 2008 that someone discovered a mind-blowing secret - there was a way to actually play as Smash Bros.' imposing final boss, Master Hand. Of course, the reason why it took so long to figure out and replicate is because activating the trick requires a very specific and totally unnatural set of controller commands to be input very precisely. If you've done it right, you'll have pulled off what's known as the Name Entry glitch.
First, you need to plug a controller into port three of your GameCube. Then, you point your cursor over the name field on the character select screen and hold A and B. Release A while holding B, scroll down to the Name Entry field, and press A again while still holding B down. It'll probably take more than a few tries, but if done properly, you'll be able to play as Master Hand, complete with all of his powerful laser and grappling moves. Unfortunately, other players won't actually be able to defeat you because Master Hand was never meant to be a playable character, and you run the risk of causing your game to freeze, but none of that matters when you're flying around the screen as a giant glove.
Halo 3's hidden birthday message
Bungie loves packing its games to the rafters with secrets and Easter eggs, and the studio isn't afraid to get real weird with how it hides them. Case in point: one of Halo 3's longest buried secrets was hidden right in front of players' noses, and wasn't found until 2014 - seven years after Halo 3's release. The secret? A birthday message from a developer to his wife.
The only way to find this secret is to boot up a copy of Halo 3 on December 25, head to the title screen, and hold down both thumbsticks. The main menu should dissolve and a large, translucent Halo ring will start to form in its place. If you look closely on the edge of the ring, you'll see the words "Happy Birthday, Lauren!" appear in dark, blocky letters. While this appears to be the last secret hiding in Halo 3's depths, there's no real way of knowing - Bungie is intentionally keeping mum, preferring to leave any other potential mysteries lingering as a question mark on one of the most beloved first-person shooters ever made.
Mortal Kombat's hidden diagnostic menus
The Mortal Kombat games were full of hidden characters, special fatalities, and so many other secrets that describing how to pull some of them off makes all those other weird video game urban legend cheats seem plausible. Like the one in MK2 that requires you to press down and start the moment a digitized image of the game's sound designer appears and shouts "Toasty!" so you can fight a hidden character named Smoke - these games were filled with stuff like that.
One particular cheat remained so hidden that it took over twenty years to uncover, only being found after some adept hackers pored over the arcade cabinet code. They found that if you press the player one and two block buttons in a specific order on Mortal Kombat 1-3's arcade cabinets (the order is different for each game), you'll unlock a special diagnostic menu. Dubbed the EJB Menu after series creator Ed J. Boon, these screens allow players to instantly access every fighter's ending, turn on free play, display the word 'Hello' on the screen, and more.
Metroid's "Everything" password (NARPASSWORD)
Veterans of the original Metroid on NES remember the struggle to collect everything in the game and finish it in enough time to see the best ending. Countless hours were logged by thousands of players, but all of that could have been avoided knowing what we know now: all this time there's been a password that unlocks everything in the game right from the start.
Because of the fail-safe built into Metroids password system, it was near-impossible to know that NARPAS SWORD0 000000 000000 would be the savior to many Metroid fans desperate to see the final credits. Thanks to this wonderful thing we call the Internet, the beauty of NARPAS SWORD or NAR PASSWORD or however you interpret it can be shared among the masses, making one of the most difficult NES games ever made a little more manageable.
LMD in Donkey Kong for Atari
Perhaps the most well hidden Easter Egg appearing on this list, I'm not sure anyone would have even noticed the three letters that could appear on Donkey Kong's title screen even if they met the parameters accidentally. Of course those parameters are ridiculous anyhow: set a specific high score, die by falling, set the difficulty to 4 back at the title screen, and let the intro loop play.
What was so secret that such a complex method of discovery was needed? What could possibly need to be hidden for 26 years before someone finally found it, and only then after the developer tipped us off to its existence in a blog post? The developer's initials, LMD, which will appear at the bottom of the title screen. That's it. I don't mind the initials; if I had the chance to hide my initials in a game I'd totally do it, but the work it takes to see them is just crazy. No wonder it took 26 years.
Goldeneye 64's Line Mode
For years Nintendo swore that the only cheats available in Goldeneye were those we had to unlock through playing the game. There were no button sequences to be found, Nintendo maintained, and any attempts to figure some out would be futile; that is, until players actually did find button sequences that unlocked a ton of cheats, including some not available via the normal unlocking method.
One of those cheats, line mode, is the only non-unlockable mode in the entire game and turns the entire game into the music video for Take On Me by A-Ha. It's a nifty little mode that doesnt really add anything to the experience (except 80s flashbacks), but the fact that it exists at all after Nintendo's insistence is amazing in itself.
Wesker's Desk in Resident Evil 2
Who's going to check the same location 50 times after the first time tells you there's nothing useful there? Apparently someone somewhere did while playing Resident Evil 2, and thats how the discovery of Film D was made. What's on the film that took 50 searches to dig out of Wesker's desk? A photo of Rebecca Chambers after a pick-up game of basketball. What a treat.
We know that this hidden gem was officially revealed in a book called Research on BioHazard 2 Final Edition in Japan the same year RE2 launched, but we'd bet that North American players had no idea this existed until years had passed. If it weren't for that book, I STILL don't think we'd have found it today, almost 20 years after the game released.
Chris Houlihan room in Link to the Past
In case you're unfamiliar, the Chris Houlihan room is a hidden area in Zelda: A Link to the Past named after a 1990 Nintendo Power contest winner. It's basically a fail-safe that the game sends you to if the game is going to crash, but what seems like an inconsequential addition was once one of the Zelda franchise's biggest mysteries.
Because the game launched back in the days before the Internet, no one even knew the room existed. The World Wide Web is what brought this place to light, only becoming widely known twelve years after the game initially launched in 1992. Anyone who stumbled upon it before that probably thought the game was haunted by someone named Chris and tried to perform an exorcism on the cartridge; or was that just me?
Wave Race Blue Storm's jerkface announcer
Wave Race: Blue Storm for the GameCube hides a comical Easter egg where the announcer turns into a half-interested, overly-sarcastic jerk. Things you'll hear him say include "you have chosen poorly" at the character select, "if you were any good, you'd get a turbo by hitting the gas when the light turns green at the start of a race", and "you don't have an inferiority complex; you're just inferior" when he REALLY wants to be a jerk.
The game initially launched in 2001, but it took nine years and an intrepid NeoGAF forum member to discover this antagonistic announcer because of how well hidden he is. First, you have to change a display on the Audio Options menu to vertical fog, then put in a long code of button presses, THEN go back and start a race. Surprising as it may be, I totally understand how this guy could have stayed in the shadows: who would think that rising fog would lead to this jerk?
Deus Ex: Invisible War's Flag-Flushing Disco
Deus Ex: Invisible War admittedly does not live up to the quality of the original game, but this Easter Egg is too good to pass up. In the final level, pick up a flag and take it to a toilet in the bathroom, then flush said toilet. You'll suddenly be warped to a rip-roarin' party at Club Vox with all of the major characters in the game getting down with their bad selves. For a game as serious as Deus Ex, this is quite the surprise.
This is another Easter Egg I'm surprised we ever found, because getting to the disco dance party takes some really weird steps. I'd bet that most people didn't look at those flags in that bunker and think to themselves "You know what? I'm going to move that to the bathroom. That'll show that dastardly UNATCO!" Whoever first discovered this, we're glad you did: everyone should be invited to this party.
Marathon Infinity's Hangar 96
The Marathon games on the PC and Macintosh are a great example of how Bungie got its start in making great shooters. While the games certainly laid the groundwork for the smash hit Halo series, they also showcased just how well Bungie could keep secrets within its games: they hid an entire multiplayer level within the game, where only the most tech-savvy players could find it.
With a lot of digging, someone finally figured out the key to unlocking the level: finding it centers around combining hexadecimal terms seen on terminals in-game, then turning the combined hex term into readable code and reintroducing it into the game's files. I have no idea who would even think to try that, as some players (like me) just know how to hit the start button, but the idea of hiding a full map in a game's code is astounding.
Splinter Cell: Double Agent's Seal Rescue
Throughout the original Xbox version of Splinter Cell: Double Agent's co-op stages, there are a series of hidden side missions where you and a friend must rescue five seals from imprisonment. That doesn't sound like anything too out of the ordinary, except I'm not talking about Navy SEALS; I'm talking about the ocean-dwelling, balance-balls-on-their-noses animals that clap their fins and make honking noises.
Four years after Double Agent's release, two of the game's developers posted a video revealing the hidden co-op side mission, where a team must find and rescue five baby seals using a variety of seemingly inconsequential items. (Here's a video showing it off.) Without the reveal, these seals might have stayed hidden forever, but I'm glad that we could bring peace to the seal people of Splinter Cell.
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We don't always consider the importance of balance in our lives. But balance is something that the universe strives for in every moment, and that happens energetically first before it manifests in the material worlds. In our own journey, we are always seeking new elevations, but we must always have built a stable platform from which to make that climb, or a state of imbalance can occur. The higher we go, the more dangerous being out of balance can be for us.
Jeane: Well, I had another busy dream from which I seem to pull out bits, but I know that I was in a school setting, teaching with some other people, and we are overseen by a couple that I know that used to run seminars out of New York.
And there are several things that go on. At one point there are younger kids in the school kind of running around. I keep thinking we must teach with them, but we also seem to be apart from them somewhat with the group of us that are overseeing, like we must have some of our own activities that we do.
I don't see that much of our interaction with the kids. They seem to be grade-school age. I know that we're putting on some plays. I know that I think we teach something, but I don't see that that much. I see more of my interaction with either the other teachers I'm with, or with the people that seem to be in charge of our group, the couple.
And then we also seem to come and go. Sometimes, because it feels like the school is down on ground level and maybe even some water nearby, and at times I know I went up into the mountains and, at one point near the end of the dream, I realize the teachers, or people who put on this play, we've been coached to go ask for a raise. And it had to do with the plays we are putting on or something we were doing there, anyway.
Before we went to get coached for that raise, it felt like I had left the school and gone up in the mountains and I observed kind of a crafty looking man that was kind of shady. I didn't know what he was doing, and I had come back. And then when I came back to the school I realized that there's probably a teacher in our group who's closer to the supervisors, and I wonder if they coached her how to ask for the raise, but that the raise didn't extend to us, but I don't know quite how to figure that out.
And then I look around. I realize one of the rooms is empty, and I realize maybe school has let out for the summer, but it doesn't feel quite right to me because I remember when I used to get let out of school for the summer, when you went to school that day everybody was kind of excited, and it was kind of chaotic, and I didn't see anything like that in the kids during the day.
And then I leave. I go to where the rooms we stay in. I want to ask the other girl about the raise or something, and I just see her with the supervisor so that's not quite the right time to ask. And then I go to my room; I saw some new people in one of the rooms, and I just see like a transparent beach ball in the hallway, so I'm pretty sure the school year has ended now.
I leave there and I seem to be in the mountains again, and I see that crafty looking man. I've gone past him and I've gone into a room and I see a filet of fish out on a counter, and a frying pan and something. And now another friend is with me and we decide we'll go over and we'll fry the fish.
As we go over to fry the fish, the man comes in and we try to hide the fish at first, but he just kind of jokes about how we're about to eat his fish. So we go ahead and put our fish in the pan and we're going to eat it with him, even though he's this really kind of sleazy character, you know. That seemed to be where the dream ended.
John: So, you're portraying an in-betweenness, in other words, where something isn't as grounded, where you have a sense that's not as rooted as it can be, nor is it as speeded up or expansive as it could be.
So you seem to be trying to sort something out from being in a position that's able to look both up and look down. It's kind of an interesting spot to be at, because you generally can only do one and not both. And to be at an in-between state it's almost like you're between two worlds.
So there's two ways of looking at that. The one way is to assume that you need more grounding, but then if you had more grounding that would give up something in terms of the way you see something expansive. Another way of looking at it, is being in between going through the chaos of something that's both up and down, or that lies in between is kind of a condition that's very interesting if you can sustain something like that, because it's a process that's working on you.
In other words, this is almost like two dreams, in which in the first instance it's being portrayed where you're at, which you could say it's almost kind of a miserable condition because human nature is to want to be in one direction, or the other, but not in between. And so, could it be said that that's the setting, and then the second aspect, or the second half, is where from such a setting change comes through, or is evoked? Or, in other words, you're able to be shifted, which would mean then that the first setting that would describe where you're at is indicating that that may seem miserable or imbalanced, but the interesting thing about it is it is looking up, and it is looking down.
In other words, you're able to kind of somehow or another have an understanding in both directions, and then that, then, because you're not biasing yourself completely one way or the other, in other words you're not getting your raise, and at the same time you're not necessarily quite able to be in the setting with the teachers or with the students, that the combination of that ultimately results in a shift in which this enhances, or leads to a greater consciousness – even though maybe not at that point in time. In other words, it doesn't seem like that when you're in between.
And if it is subject to the second interpretation, which means that you're like between two worlds, and that it's good to be able to hold that place between two worlds, in holding that place between two worlds is where change is evoked, that's where you are changed, that's where you die before you die or, in this case, are filleted into a higher consciousness, the fish being a consciousness, the filleting of it, you being reshaped, re-groomed.
So even though you tell it as one sequence dream, it's almost like a process of two dreams in which the first part would be portraying where you're at, in which you'd be experiencing that as awkward because you're in between both what is as far as a student, and what is in terms of a higher connection, and unable to quite make the higher connection, and unable to quite do the proper relatability to the average student – but you're aware of that.
It's kind of like being able in a dream to see something that you can't reach, but the fact that you can see it and can't reach it means that you're going to eventually reach a point in yourself that you can make that step, because you're seeing in both directions. It would've been one thing if the dream had been linear to where it was just one or the other, and then if you didn't have, for example, the dilemma with the students going on and your attention was just upon trying to get the raise, or to get up above, and no attention to the fact that there was a gap in terms of relatability to the student, and you had just been dwelling in that direction, then one would have said that you're not grounded enough, and that you're aspiring too much so in one way where you don't have the proper counterbalance.
But you seem to have both going on, which means that you're balancing between two points, which is actually an interesting place to be in terms of how the dream portrayed that coming out because it led to a certain filleting, or letting go, or consciousness. Fish is always symbolic of an opening up of consciousness – and the fish are filleted.
And so your dream is kind of like letting you know what's been going on and, instead of leaving it in kind of a miserable setting, is pointing out that there is a cadence that's found.


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Amazon Echo Now Out Of Stock Because A New Model Is On The Way: Apple HomePod Competitor?
Carl Velasco, Tech Times 30 August 2017, 11:08 am
Rumors of an updated Amazon Echo continue to surface. Amazon's slick smart speaker might be getting a timely upgrade in time for the release of the Apple HomePod as the smart speaker race heats on.
There are a couple of indications that point to a new Amazon Echo iteration. First, Amazon put its Echo line of devices, along with Kindle readers, up for a Back to School sale through Sept. 4. Both the Echo and the Echo Dot get huge discounts, and some publications speculate that it's a way to clear stock as the online retail company prepares for the Echo's sequel.
The other indication is that now, the Echo is out of stock. You can probably get one from a Whole Foods physical store, but you can't purchase it online anymore. It remains uncertain why this is. Perhaps Amazon run out of units by putting too much in brick-and-mortar Whole Foods locations.
Still, one simply can't shake off the possibility that an Echo upgrade is in the works, and here's why:
Amazon Echo 2?
The Echo was released back in 2015, and it's 2017 now. In the tech industry, that's a long stretch. Companies usually put out a device and upgrade it year after year, as is the case with smartphones. But present-day Echo is still the Echo from 2015 — internals, design, and such. It's time for an upgrade, Amazon.
Amazon Could Compete With The Apple HomePod
It makes sense from a business perspective too. Unveiling and releasing a brand-new Echo model would give Amazon a chance to release a new smart speaker in time for the holiday season and compete with Apple's HomePod, which launches later this year, with newer hardware.
There's more. The Verge reports that "Amazon Echo 2" came up in an email to Twitch developers on Aug. 29. For the record, Amazon owns Twitch. Make the connection yourself. Granted, Twitch has since clarified that "Echo 2" was simply a typo, but that just adds credence to the whole speculation.
All told, it could also be that the Echo is simply just out of stock. These things almost always happen, anyway — when Amazon puts its smart speaker up for sale, it runs out of stock shortly after.
Still, the thought of a new Echo device that can compete with the HomePod is exciting. The HomePod is technically a smart speaker, but it has a slight edge over the Echo and the Google Home by focusing on its music capabilities and high-fidelity speakers. It remains a question exactly how Amazon plans to improve the Echo, but music and sound quality could be one of the likely paths.
What do you think? Is a new Echo long overdue? Feel free to sound off in the comments section below!
Tags: Amazon Amazon Echo Amazon Echo 2 Apple HomePod Smart Speakers
Amazon Echo Is Only $100 For A Limited Time: Clearing Stock for Next-Generation Smart Speakers?
On Its First Day Owning Whole Foods, Amazon Slashes Prices Dramatically, Sells Discounted Amazon Echo Devices In-Store
Google Home Just Became A Telephone: Why It's Much Better Than Making Calls On Amazon Echo
Amazon Echo Hack Can Make The Smart Speaker Spy On You: Here's How To Keep Yourself Safe
Silent Echo Lets You Chat With Amazon's Alexa On Slack


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Halloween Cube Boo Light is sure to delight the little trick-or-treaters. This Boo Light has changing colors and flashing motion of red, green, blue, purple with a sparkly effect!
Halloween boo, owl, moon and crow design in a wooden framed box lined with white sparkly fabric enhances the flashing multi colors. The effect creates a spooky yet colorful decoration for any table. This battery operated light is the perfect accessory for your Halloween décor that can be used alone or as a bigger part of a display.