ITEM 1. BUSINESS
Overview
VGambling Inc., ("VGambling", "the Company", “our” or "we") was incorporated in the State of Nevada as a for-profit company on July 22, 2008. VGambling is a development-stage next generation Business-to-Consumer (“B2C”) online and mobile gambling company.
VGambling intends to offer users from around the world the ability to play and wager on multi-player video games and e-Sports events for real-money in our licensed and secure environment. VGambling intends to conduct real-money interactive gaming on a global basis from bases in Canada and Antigua. VGambling has been issued a Client Provider Authorization Permit from the Kahnawake Gaming Commission in Canada. The Permit allows VGambling’s wholly owned Antigua based subsidiary, H&H Arizona Corporation, to conduct real-money online gambling and wagering activities on a global basis. VGambling has entered into a Betting Gaming Platform Software Agreement with Swiss Interactive Software GmbH to provide wagering platform software. VGambling has an agreement with CAMS, LLC to provide global electronic payment and risk management solutions.
VGambling is currently developing several play-money websites and the real-money wagering website www.vgambling.bet.
Our business office is located at 60 Nevis Street, St. John’s, Antigua and Barbuda; our telephone number is (905) 580-2978. Our United States and registered statutory office is located at 112 North Curry Street, Carson City, Nevada, 89703; our telephone number is (775) 882-1013.
The Company has not yet implemented its business model and to date has not generated any revenues.
VGambling has no plans to change its business activities or to combine with another business and is not aware of any circumstances or events that might cause this plan to change.
Industry Overview and Market Opportunity
Online Gambling Industry
The online gambling market represents one of the fastest growing segments of the gambling industry. H2 Gambling Capital, a leading supplier of data and market intelligence on the global gambling industry, estimates the current size of the global online gambling market at in excess of US$40 billion, with forecasts to exceed US$50 billion by 2017.
eGaming Report, H2 Gambling Capital, July 2014
Video Game Industry
The video game industry has become one of the largest forms of entertainment, and now exceeds both the music and movie industries in terms of revenues. Newzoo, a leading provider of market research on the global video game industry, estimates that the global video game market exceeded US$100B in 2014, and projects the global market to increase to more than US$150B by 2020.
Global Games Market Report 2014, Newzoo, March 2014
eSports Industry
eSports (also known as Electronic Sports, e-sports, or competitive gaming) is a term for organized multiplayer video game competitions. Last year Riot Games’ “League of Legends” world championship had 27 million streaming views. To provide some correlation, it was more than the average viewership of the World Series of baseball, which is the second most viewed sport in the USA. The number of
professional eSports tournaments worldwide more than tripled from 430 in 2013 to 1,485 in 2014. Newzoo, a leading provider of market research on the vide game industry, estimates that the number of eSports frequent viewers exceeded more than 100M in 2015, and projects that enthusiasts will increase to more than 150M by 2018.
Global Games Market Report 2014, Newzoo, March 2014
Our Solution
VGambling Inc. is a next generation online gambling company that combines video games and online gambling. VGambling Inc. brings these two huge industries together by offering our users from around the world the opportunity to bet on professional and amateur eSports events, and play in multi-player video game tournaments for real money in our secure and licensed environment. Utilizing VGambling Inc.’s peer-to-peer wagering system, we will offer real money betting exchange style wagering on all professional and wide range of amateur eSports events from around the world. In addition, VGambling Inc. intends to offer users the widest selection of video games of skill to be played online for real money in small groups, tournaments and major events.
Products and Services
eSports Event Wagering
VGambling intends to offer users from around the world, excluding the United States, the ability to wager on a wide variety of e-Sports events for real money in our licensed and secure environment. Real-money online esportsbook involves online wagering on the outcome of professional and amateur eSporting events using real-money. VGambling intends to offer users the opportunity to wager against other users utilizing our peer-to-peer wagering systems. VGambling intends to offer users the ability to wager on all major professional eSports events and a wide range of amateur eSports events broadcast live via streaming services including, but not limited to, twitch.tv, azubu.tv, ustream.tv and youtube.com. VGambling currently expects to launch online and mobile versions of eSports betting, initially for professional eSporting events and later for amateur events, under the VGambling brand beginning in the second half of 2015, excluding the United States. The Company intends to leverage third-party services
for non-differentiating components of its eSports betting offering while it continues to control the payments, customer service, marketing and other key differentiating factors of the business.
Tournament Play
VGambling intends to offer users from around the world the ability to play and wager on multi-player video game tournaments for real money in our licensed and secure environment. VGambling Inc. intends to offer users the widest selection of video games of skill to be played online for real money in small groups, tournaments and major events. Users will be able to enter and play in tournaments utilizing their PC, game console or mobile device. In video game tournaments, players play against each other in either ring games (i.e., games for cash on a hand-by-hand basis) or in tournaments (i.e., players play against each other for tournament chips with prize money distributed to the last remaining competitors) or variations thereof. VGambling collects a percentage of each pot, or the rake, in ring games and a tournament entry fee for scheduled tournaments and sit and go tournaments, and does not have any of its own capital at risk. VGambling currently expects to launch online and mobile versions of tournament play, initially utilizing simple video games and later more complex video games, under the VGambling brand beginning in the second half of 2015, globally. The Company intends to leverage third-party services for non-differentiating components of its tournament play offering while it continues to control the payments, customer service, marketing and other key differentiating factors of the business.
Our Strengths
VGambling enjoys several strengths as it relates to its position within the marketplace and the current competition, including but not limited to,
Licensed and Regulated
VGambling is fully licensed and regulated to conduct its online gambling operations on a global basis. VGambling has been issued a Client Provider Authorization Permit from the Kahnawake Gaming Commission in Canada. The Permit allows VGambling’s wholly owned Antigua based subsidiary, H&H Arizona Corporation, to conduct real-money online gambling and wagering activities on a global basis. In addition, VGambling’s subsidiary, H&H Arizona Corporation, intends to apply for an Interactive Wagering License with the Financial Services Regulatory Commission of Antigua and Barbuda.
Peer-to-Peer Wagering Model
VGambling’s unique peer-to-peer wagering model allows the users to wager against other users, with no risk to the Company. VGambling’s real-money betting exchange style wagering will enable the Company to facilitate wagering on all professional eSports events and also on a wide range of amateur events broadcast online.
eSports Focused
VGambling is focused solely on next generation online gambling. VGambling will not offer users traditional casino style games like poker, craps or slots nor will it offer wagering on traditional sporting events like football or soccer. VGambling will be focused solely on delivering the widest selection of content rich video games played in multi-player tournament format and offering the widest range of eSports events all for real-money wagering.
Our Technology
On June 12, 2014, we entered into a Betting Gaming Platform Software Agreement with Swiss Interactive Software GmbH. Under the Agreement, Swiss Interactive agrees to grant VGambling an
exclusive license to offer certain Swiss Interactive developed eSports wagering platforms for real money play and wagering.
On October 21, 2014, we entered into an agreement with CAMS, LLC to provide VGambling with global electronic payment and risk management solutions. With this agreement, CAMS will provide VGambling IP Geo-Location services, Mobile Geo-Location, Device Intelligence, Player Age Verification, payment connectivity, chargeback representment and tokenization through a single integration to its centralized platform.
Our Plan of Operation
The Company has not yet generated any revenue from its operations. As of June 30, 2015 we had $100,865 of cash on hand. We incurred operating expenses in the amount of $304,260 in the year ended June 30, 2015. These operating expenses were comprised of professional fees and office and general expenses. From the inception date to June 30, 2015, we incurred operation expense in amount of $598,573.
Our current cash holdings will not satisfy our liquidity requirements and we will require additional financing to pursue our planned business activities. We are in the process of seeking equity financing to fund our operations over the next 12 months. As of June 30, 2015 we have raised $725,913 from the sales of our common stock.
Management believes that if subsequent private placements are successful, we will generate sales revenue within the following twelve months thereof. However, additional equity financing may not be available to us on acceptable terms or at all, and thus we could fail to satisfy our future cash requirements.
Within 12 months after we are able to raise the necessary funds, we intend to complete the design, development and testing of our online wagering systems. Our planned operations during this period involve two phases:
In the first phase, we intend to complete the development, testing and launching of our real money wagering website. We intend to develop and launch our online wagering systems within six months after we are able to raise approximately $1,000,000.
In the second phase, contingent upon a favourable outcome of the first phase, will begin our Marketing and Sales efforts. We intend to develop and implement our affiliate marketing program and to commence our online marketing campaign. We expect our marketing efforts to commence within 3 months prior to the first phase is completed. We estimate that the costs involved in the first six months of the second phase will be approximately $2,000,000.
After the first phase we will need to purchase approximately $500,000 of additional equipment.
We currently have one full time and three part time employees. We plan to hire additional employees within 6 months after we are able to raise the necessary funds.
To date, our operations have been limited to technical and market research and organizational activities. We have recently begun to design and develop, we have not commenced to operate our wagering systems. To date, we have not generated any revenues from our operations.
On June 12, 2014, we entered into a Betting Gaming Platform Software Agreement with Swiss Interactive Software GmbH. Under the Agreement, Swiss Interactive agrees to grant VGambling an exclusive license to offer certain Swiss Interactive developed eSports wagering platforms for real money play and wagering. On October 21, 2014, we entered into an agreement with CAMS, LLC to provide
VGambling with global electronic payment and risk management solutions. With this agreement, CAMS will provide VGambling IP Geo-Location services, Mobile Geo-Location, Device Intelligence, Player Age Verification, payment connectivity, chargeback representment and tokenization through a single integration to its centralized platform. On November 7, 2014 we were approved as an online merchant by Skrill Limited, a company that allows payments and money transfers to be made through the Internet with a focus on low-cost international money transfers. On November 11, 2014 we were approved as an online merchant by paysafecard, MAC Ltd., is Europe's most popular and proven internet payment method. On December 3, 2104 we were approved as an online merchant by Paypal Pte Ltd., a leader in the online financial transaction processing industry. On January 13, 2015 we were approved as online merchant by Neteller, an e-money/e-wallet stored-value service owned and operated by publicly traded British global payments company Optimal Payments PLC. On January 26, 2015 we were approved as an online merchant by Entropay which offers VISA and MasterCard virtual prepaid credit cards. On February 15, 2015 we were approved as online Bitcoin, Litecoin and Dogecoin merchant by GoCoin, a leader in the online virtual currency transaction processing industry.
We intend to submit an Application for Interactive Wagering License to the Financial Services Regulatory Commission of Antigua and Barbuda in October 2015.
At the present time, we have not made any arrangements to raise additional cash. We will need additional cash and if we are unable to raise it, we will either suspend development and/or marketing operations until we do raise the cash necessary to continue our business plan, or we cease operations entirely. If we are unable to complete any phase of our business plan or marketing efforts because we don’t have enough money, we will cease our development and/or marketing activities until we raise money. Attempting to raise capital after failing in any phase of our business plan would be difficult. As such, if we cannot secure additional funds we will have to cease operations and investors will lose their entire investment.
Our Marketing Strategy
VGambling’s B2C marketing strategy seeks to widen brand appeal to new and more casual and recreational customers, while continuing to provide exceptional service to existing and more experienced customers. Although the anticipated focus will initially be on professional eSports and simple video game tournaments, and later amateur eSports events and complex video game tournaments, offerings become more significant elements of the B2C business, we currently anticipate increasing our focus and attention on marketing efforts that highlight these offerings. VGambling will market its B2C brands, products and services, as applicable, through various legally permissible platforms and channels, including, without limitation, live eSports events, online tournaments, endorsement agreements and various media outlets.
Play-Money Websites
Play-money gaming, which is permitted in various jurisdictions, including the United States, that do not otherwise permit real-money gambling, involves players receiving virtual currency for free, or paying a fee to receive additional virtual currency, which can be used to play certain gaming offerings. In the future, the Company expects that some play-money games may require an additional fee to download software upgrades or to buy-in to certain advanced play. The Company’s proposed play-money game offerings will initially primarily consist of simple video games, and ultimately complex video games through VGambling Play. There will no cash prizes or other prizes for monetary value. The primary purpose of the play-money game offerings will be to direct users to the real-money wagering portal www.vgambling.bet
VGambling currently has the following play-money websites, available in local languages, under development;
www.vgambling.net,
www.vgambling.cn.com,
www.vgambling.eu,
www.vgambling.uk,
www.vgambling.jp,
www.vgambling.kr,
www.vgambling.in, and
www.vgambling.de.
Affiliate Program
VGambling intends to implement an aggressive affiliate marketing program. Affiliate marketing is a type of performance-based marketing in which a business, VGambing, rewards affiliates for each customer brought by the affiliate's own marketing efforts. VGambling intends to license the affiliate marketing software to manage the program from a recognized software provider.
eSports Events
VGambling intends to be an advertiser and sponsor of many of the world’s leading live and broadcast eSports events. VGambling intends to advertise and sponsor at several major professional eSports events held live in stadiums around the world. In addition, VGambling intends to advertise and sponsor many of the amateur eSports events that are broadcast online to a global audience.
Endorsement Agreements
VGambling intends to endorse several celebrities and professional video game players, or ambassadors, both at global and regional levels. In particular, these ambassadors will comprise professional eSports players and celebrities, which includes local, regional and global celebrities with an interest in video games and eSports. Celebrities will be engaged primarily to generate new customer participation and vertical growth and for customer experience and retention.
Media
VGambling has a multimedia approach focusing on acquiring and retaining customers both online and offline for its VGambling brand, products and services. This includes, among other things, affiliate partnerships, digital advertisements and online campaigns, paid search optimization, and various social media campaigns. VGambling will also engage third party search engine and online traffic optimization companies to increase the Company’s online presence and traffic to its websites. In addition, the Corporation intends to employ various display campaigns through banner advertisements, social media campaigns, and paid-for placements in search engines. These campaigns will directed at both desktop and mobile customers.
Our Growth Strategy
VGambling’s primary strategy is to enter into and expand its B2C business. VGambling continues to focus on the creation of long-term shareholder value by building upon its existing strengths and expanding and strengthening its portfolio of products and services that the Company expects will deliver sustainable, profitable long-term growth. To do this, VGambling is undertaking a number of ongoing strategic initiatives, including:
Strengthening and Expanding its Products and Services and Developing its Intellectual Property: While seeking to grow its online and mobile gambling offerings through innovative marketing campaigns, VGambling intends to expand its B2C business through the introduction of online and mobile eSports betting and the introduction of online and mobile video games. Through the introduction of eSports betting and a full video game offering, VGambling expects to attract new customers, cross-sell to customers and keep customer leisure time and spending within VGambling’s various products and services. VGambling seeks to become the global market leader across all of its gaming verticals through its comprehensive product offerings, customer service and dedication to security, game integrity and transparency. Moreover, VGambling seeks to develop its products and services and the intellectual property underlying them by, among other things, (i) developing product enhancements and improvements, including with respect to the security of its technology and customer data, as well as with respect to new content and features to enhance the overall customer experience, (ii) expanding the flexibility of its product offerings and technology infrastructure to allow for customization and integration to address new markets and jurisdictional demands, including new niche markets, (iii) improving its product and service offerings and underlying software and technology platform to adapt to the rapidly changing nature of the gaming and interactive entertainment industries, and (iv) protecting its intellectual property in jurisdictions where the Corporation determines there are strategic or other benefits for doing so.
Expanding its Geographical Reach: We currently intend to expand our geographical reach by seeking to obtain licensure in jurisdictions as they regulate online video game gambling, such as the United States, and by promoting the regulation of new markets, such as Asia. VGambling’s B2C business currently is focused on the markets in Asia and the Company blocks eSports wagering from the United States. If and when certain of these markets become regulated, VGambling expects they can become significant growth opportunities for the Company. The Company’s current strategy in Asia primarily seeks to promote brand awareness and market development through various gaming, non-gaming and land-based efforts, such as sponsorship of a celebrity brand ambassador and professional eSports events held around the world. VGambling is also actively seeking to obtain new licenses in certain regulated gaming markets to provide its online gaming offerings. VGambling’s multi-faceted strategy to expand its geographical reach includes (i) building relationships with governments, and (ii) working with regulators and government officials to implement regulations beneficial to each jurisdictions in which we may seek to operate.
Pursuing Strategic Acquisitions: VGambling may pursue strategic acquisitions to leverage its customer base and further its strategy of long-term growth and enhanced shareholder value.
Our Competition
The online gambling and wagering industry is increasingly competitive. With relatively low barriers to entry, new competitors are entering the eSports wagering and video game tournament segments. In both of these segments, there currently exist several major competitors. Because many of these competitors focus on delivering one product, as opposed to a full suite of eSports and video gambling products and services as VGambling intends, the competitors may offer an equivalent or superior product to that of the Company. VGambling expects the number of companies offering products and services in each market segment to increase. VGambling expects to compete directly with these companies, as well as other established companies that may enter the online eSports and video game gambling industry. Many of VGambling’s current and potential competitors, including but not limited to Major League Gaming, World Gaming, Skilz, William Hill, and Pinnacle Sports, have far greater resources than the Company.
Regulations Affecting our Business
General
The offering and operation of online real-money gambling platforms and related software and solutions is subject to extensive regulation and approval by various federal, state, provincial, tribal and foreign agencies (collectively, “gaming authorities”). Gambling laws require us to obtain licenses or findings of suitability from gaming authorities for VGambling, including each of our subsidiaries engaged in these activities, and certain of our directors, officers, employees and in some instances, significant shareholders (typically beneficial owners of more than 5% of a company’s outstanding equity). The criteria used by gambling authorities to make determinations as to qualification and suitability of an applicant varies among jurisdictions, but generally require the submission of detailed personal and financial information followed by a thorough investigation. Gaming authorities have broad discretion in determining whether an applicant qualifies for licensing or should be found suitable. Gambling authorities generally look to the following criteria when determining to grant a license or finding of suitability, including (i) the financial stability, integrity and responsibility of the applicant, (ii) the quality and security of the applicant’s online real-money platform and gaming equipment and related software, as applicable, (iii) and, the past history of the applicant. Gambling authorities may, subject to certain administrative proceeding requirements, (i) deny an application, or limit, condition, restrict, revoke or suspend any license, registration, finding of suitability or approval, and (ii) fine any person licensed, registered or found suitable or approved. Notwithstanding the foregoing, some jurisdictions explicitly prohibit gaming in all or certain forms. The Company does not plan to market its gambling, products or services that are prohibited in such jurisdictions. If any director, officer or employee of ours fails to qualify for a license or is found unsuitable (including due to the failure to submit the required documentation) by a gaming authority, we may deem it necessary, or be required, to sever our relationship with such person, which may include terminating the employment of any such person. Gambling authorities have the right to investigate any individual or entity having a material relationship to, or material involvement with, us or any of our subsidiaries, to determine whether such individual or entity is suitable or should be licensed to do business as a business associate of ours. In addition, certain gambling authorities monitor the activities of the entities they regulate both in their respective jurisdiction and in other jurisdictions to ensure that such entities are in compliance with local standards on a worldwide basis. As a regulated entity, we are required to maintain strong corporate governance standards and are required to, among other things, maintain effective internal controls over our financial reporting and disclosure controls and procedures, maintain systems for accurate record keeping, file periodic reports with gaming authorities and maintain strict compliance with various laws and regulations applicable to us. In addition, there are various other factors associated with gambling operations that could burden our business and operations, including, without limitation, compliance with multiple and sometimes conflicting regulatory requirements, jurisdictional limitations on contract enforcement, foreign currency risks, certain restrictions on gambling activities, potentially adverse tax risks and tax consequences, and changes in the political and economic stability, regulatory and taxation structures and the interpretation thereof in the jurisdictions in which we operate. Any or all of such factors could have a material adverse effect on our business, operating results and financial condition.
Regulation of B2C Business
Our B2C subsidiary operates pursuant to a license granted by the gambling authority in the Mohawk Territory of Kahnawake in Canada. Our B2C subsidiary, H&H Arizona Corporation, intends to apply for an Interactive Wagering License with the Financial Services Regulatory Commission of Antigua and Barbuda. Each of these licenses grant us the authority to operate our B2C websites and authorize us to offer and operate online real-money gambling including, video games and wagering on eSports events, in certain permissible jurisdictions. As other jurisdictions enact gambling laws and regulations permitting online gaming, we expect our B2C subsidiaries to seek additional licenses and approvals to operate in those jurisdictions. The license granted to us by the gaming authority in the
Mohawk Territory of Kahnawake permits us to operate and accept customers in various jurisdictions around the world.
Regulatory Strategy
As a responsible provider to the regulated gambling industry, VGambling seeks to ensure that its systems and solutions comply with all the regulations and guidelines published by the jurisdictions in which its customers operate. This applies to its B2C businesses where such regulation exists. The Company partners with regulatory and governmental bodies, and its products, including, without limitation, its games, software engines and random number generators, undergo comprehensive, exhaustive and rigorous testing by independent industry leading internal and third-party testing, accreditation and certification laboratories (including, without limitation GLI, TST (Technical Systems Testing), BMM and eCOGRA Limited) to ensure security, consistency and game integrity. The Company seeks to meet or exceed best operational and customer protection practice requirements, each with a particular emphasis on fair and responsible gaming.
VGambling seeks to ensure that it obtains all permits, authorizations, registrations and/or licenses necessary to distribute its solutions, products and services in the jurisdictions in which it carries on business globally. VGambling further seeks a zero tolerance approach to money laundering, fraud and collusion and works with regulators and law enforcement globally on such matters. VGambling believes that it has a robust and extensive antimoney laundering policy and framework in effect, and conducts customer due diligence and background investigations while routinely monitoring customer activity (including, without limitation, deposits, cashouts, customer-to-customer transfers and game play), all in accordance with applicable legislation. VGambling also intends to have a dedicated compliance team that works with the Company’s employees and various departments to implement routine business activity monitoring and seeks to ensure that the Corporation complies with its regulatory obligations under its licenses, as well as all applicable anti-money laundering, anti-fraud and anti-collusion rules and laws.
In order to fulfil its objectives of pursuing opportunities in the development and marketing of electronic gambling solutions and platforms on a global basis, VGambling intends to undergo the necessary processes to obtain regulatory approval in jurisdictions in which its intends to carry on business (to the extent not already obtained). With respect to online gambling, VGambling intends to seek licensure in all jurisdictions in which licensure is available and strives to be among the first of the licensed operators in newly regulated jurisdictions.
Responsible Gaming
VGambling is dedicated to responsible gambling practices and seeks to provide its customers with the resources and services they need to play responsibly. These practices, resources and services include deposit limits, table and game play limits, voluntary restrictions on access and use of certain games, self-exclusion and cooling off periods, and voluntary permanent exclusions from our services, sites and applications. VGambling also intends to partner with various responsible gaming organizations around the world that conduct research, education and direct counselling for players.
Citizenship by Investment Program of Antigua and Barbuda
VGambling Inc.’s subsidiary H&H Arizona Corporation has recently applied to be designated an Approved Business by Antigua and Barbuda’s Citizenship by Investment Program Unit. If approved under the Program, a minimum $400,000 USD investment in Shares of H&H Arizona Corporation would qualify the investor and his family for citizenship in Antigua and Barbuda. H&H Arizona Corporation has applied to be approved to raise up to $10,000,000 USD of additional capital under Antigua and Barbuda’s Citizenship by Investment Program.
ITEM 1A.
ITEM 1A. RISK FACTORS
Not applicable.
ITEM 1B.
ITEM 1B. UNRESOLVED STAFF COMMENTS
None.
ITEM 2.
ITEM 2. PROPERTIES
We do not own any real estate or other properties. The Company’s principal executive offices is located at 1st Floor, 60 Nevis Street, St. John’s, Antigua and Barbuda and our registered office is located at 112 North Curry Street, Carson City, Nevada, 89703 and our telephone number is (905) 580-2978.
ITEM 3.
ITEM 3. LEGAL PROCEEDINGS
None.
ITEM 4.
ITEM 4. SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS
None
PART II
ITEM 5.
ITEM 5. MARKET FOR REGISTRANTS COMMON EQUITY, RELATED STOCKHOLDER MATTERS AND ISSUER PURCHASE OF EQUITY SECURITIES
Our common stock is quoted on the OTC Markets Group system under the symbol “GMBL”.
Shown below are the ranges of high and low closing prices for our common stock for the periods indicated as reported by FINRA. The market quotations reflect inter-dealer prices, without retail mark-up, mark-down or commissions and may not necessarily represent actual transactions.
Quarter Ended
High
Low
September 30, 2013
$0.05
$0.03
December 31, 2013
$0.05
$0.05
March 31, 2014
$0.05
$0.01
June 30, 2014
$0.03
$0.01
September 30, 2014
$0.35
$0.03
December 31, 2014
$0.25
$0.05
March 31, 2015
$0.20
$0.05
June 30, 2015
$0.20
$0.19
Trades of our common stock are subject to Rule 15g-9 of the Securities Exchange Act of 1934, which rule imposes certain requirements on broker/dealers who sell securities subject to the rule to persons other than established customers and accredited investors. For transactions covered by the rule, brokers/dealers must make a special suitability determination for purchasers of the securities and receive the purchaser’s written agreement to the transaction prior to sale. The Securities and Exchange Commission also has rules that regulate broker/dealer practices in connection with transactions in "penny stocks". Penny stocks generally are equity securities with a price of less than $5.00 (other than securities registered on certain national securities exchanges or quoted on the NASDAQ system, provided that current price and volume information with respect to transactions in that security is provided by the exchange or system). The penny stock rules require a broker/ dealer, prior to a transaction in a penny stock not otherwise exempt from the rules, to deliver a standardized risk disclosure document prepared by the Commission that provides information about penny stocks and the nature and level of risks in the penny stock market. The broker/dealer also must provide the customer with current bid and offer quotations for the penny stock, the compensation of the broker/dealer and its salesperson in the transaction, and monthly account statements showing the market value of each penny stock held in the customer's account. The bid and offer quotations, and the broker/dealer and salesperson compensation information, must be given to the customer orally or in writing prior to effecting the transaction and must be given to the customer in writing before or with the customer's confirmation. These disclosure requirements may have the effect of reducing the level of trading activity in the secondary market for our common stock.
As of June 30, 2015 we had forty-eight (48) shareholders of record. We have not paid cash dividends and we do not plan to pay dividends in the foreseeable future. We do not have any outstanding warrants, options or other securities which can be converted into shares of our common stock.
During the year ended June 30, 2015, we did not purchase any shares of our common stock from third parties in a private transaction or as a result of any purchases in the open market. None of our officers or directors, nor any of our principal shareholders purchased any shares of our common stock from third parties in a private transaction or as a result of purchases in the open market during the year ended June 30, 2015.
ITEM 6.
ITEM 6. SELECTED FINANCIAL DATA
We are a smaller reporting company as defined in Rule 12b-2 of the Exchange Act and are not required to provide the information required under this item.
ITEM 7.
ITEM 7. MANAGEMENT DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
The following discussion and analysis of our financial condition and results of operations should be read in conjunction with our financial statements and related notes included elsewhere in this report.
This report contains forward looking statements relating to our Company's future economic performance, plans and objectives of management for future operations, projections of revenue mix and other financial items that are based on the beliefs of, as well as assumptions made by and information currently known to, our management. The words "expects”, “intends”, “believes”, “anticipates”, “may”, “could”, “should" and similar expressions and variations thereof are intended to identify forward-looking statements. The cautionary statements set forth in this section are intended to emphasize that actual results may differ materially from those contained in any forward looking statement.
Our auditor’s report on our June 30, 2015 financial statements expresses an opinion that substantial doubt exists as to whether we can continue as an ongoing business. Since our Chief Executive Officer may be unwilling or unable to loan or advance us additional capital, we believe that if we do not raise additional capital over the next 12 months, we may be required to suspend or cease the implementation of our business plans. See “June 30, 2015 Audited Financial Statements - Auditors Report.”
As of June 30, 2015, VGambling had $100,865 cash on hand. Management believes this amount will not satisfy our cash requirements for the next twelve months. We plan to satisfy our future cash requirements - primarily the working capital required for the development of our wagering systems and marketing campaign and to offset legal and accounting fees - by additional equity financing. This will likely be in the form of private placements of common stock.
Management believes that if subsequent private placements are successful, we will be able to generate sales revenue within the following twelve months thereof. However, additional equity financing may not be available to us on acceptable terms or at all, and thus we could fail to satisfy our future cash requirements.
If VGambling is unsuccessful in raising the additional proceeds through a private placement offering it will then have to seek additional funds through debt financing, which would be highly difficult for a new development stage company to secure. Therefore, the company is highly dependent upon the success of the anticipated private placement offering and failure thereof would result in VGambling having to seek capital from other sources such as debt financing, which may not even be available to the company. However, if such financing were available, because VGambling is a development stage company with no operations to date, it would likely have to pay additional costs associated with high risk loans and be subject to an above market interest rate. At such time these funds are required, management would evaluate the terms of such debt financing and determine whether the business could sustain operations and growth and manage the debt load. If VGambling cannot raise additional proceeds via a private placement of its common stock or secure debt financing it would be required to cease business operations. As a result, investors in VGambling common stock would lose all of their investment.
The development and marketing of our products will begin over the next 12 months.
We did not generate any revenue during the fiscal year ended June 30, 2015. As of the fiscal year ended June 30, 2015 we had $100,865 of cash on hand in the bank. We incurred operating expenses in the amount of $304,260in the fiscal year ended June 30, 2015. These operating expenses were comprised of professional fees and office and general expenses. Since inception we have incurred operating expenses of $598,573.
VGambling has no current plans, preliminary or otherwise, to merge with any other entity.
Off Balance Sheet Arrangements
As of the date of this Annual Report, the current funds available to the Company will not be sufficient to continue operations. The minimum cost to developing our systems and commencing operations is estimated to be approximately $1,000,000 over the next twelve months and the cost of maintaining our reporting status is estimated to be $25,000 over this same period. Management believes that if the Company cannot raise sufficient capital or maintain its reporting status with the SEC it will have to cease all efforts directed towards the Company. As such, any investment previously made would be lost in its entirety.
Other than the above described situation the Company does not have any off-balance sheet arrangements that have or are reasonably likely to have a current or future effect on the Company's financial condition, changes in financial condition, revenues or expenses, results of operations, liquidity, capital expenditures or capital resources that are material to investors.
ITEM 7A.
ITEM 7A. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
We are a smaller reporting company as defined in Rule 12b-2 of the Exchange Act and are not required to provide the information required under this item.
ITEM 8.
ITEM 8. FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA
VGambling Inc.
(formerly DK Sinopharma, Inc.)
June 30, 2015
Report of Independent Registered Public Accounting Firm
Consolidated Balance Sheets
Consolidated Statements of Operations
Consolidated Statement of Changes in Stockholders’ Equity
Consolidated Statements of Cash Flows
Notes to the Consolidated Financial Statements
PLS CPA, A PROFESSIONAL CORPORATION
t4725 MERCURY ST. #210 tSAN DIEGO tCALIFORNIA 9111t
tTELEPHONE (858)722-5953 tFAX (858) 761-0341 tFAX (858) 764-5480
tE-MAIL changgpark@gmail.comt
Report of Independent Registered Public Accounting Firm
To the Board of Directors and Stockholders
VGambling, Inc.
We conducted our audit in accordance with the standards of the Public Company Accounting Oversight Board (United States). Those standards require that we plan and perform the audit to obtain reasonable assurance about whether the financial statements are free of material misstatement. An audit includes examining, on a test basis, evidence supporting the amounts and disclosures in the financial statements. An audit also includes assessing the accounting principles used and significant estimates made by management, as well as evaluating the overall financial statement presentation. We believe that our audit provides a reasonable basis for our opinion.
In our opinion, the consolidated financial statements referred to above present fairly, in all material respects, the financial position of VGambling, Inc. as of June 30, 2015 and 2014, and the result of its operations and its cash flows for the years then ended in conformity with U.S. generally accepted accounting principles.
The consolidated financial statements have been prepared assuming that the Company will continue as a going concern. As discussed in Note 3 to the consolidated financial statements, the Company’s losses from operations raise substantial doubt about its ability to continue as a going concern. The consolidated financial statements do not include any adjustments that might result from the outcome of this uncertainty.
/s/PLS CPA
____________________
PLS CPA, A Professional Corp.
October 13, 2015
San Diego, CA. 92111
VGAMBLING INC.
(FORMERLY DK SINOPHARMA, INC.)
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
AS OF JUNE 30, 2015 AND 2014
1.
Nature of Operations and Continuance of Business
VGambling Inc. (formerly DK Sinopharma, Inc.) (the “Company”) was incorporated in the state of Nevada on July 22, 2008. On May 20, 2013, the Company entered into a Share Exchange Agreement with H&H Arizona Corporation, an Antigua and Barbuda corporation which is in the business of internet gambling.
On May 10, 2010, the Company completed its merger with Dongke Pharmaceuticals Inc., a Delaware company, in accordance with the Share Exchange Agreement. Pursuant to the Share Exchange Agreement, the Company acquired all of the outstanding capital stock and ownership interests of Dongke from the Dongke shareholders. In exchange for their interests, the Company issued to Donke shareholders an aggregate of 1,941,818 shares of the Company’s common stock. The reverse merger was cancelled on April 30, 2013, and 26,700,000 shares were returned to treasury.
On May 20, 2013, the Company entered into a Share Exchange Agreement with H&H Arizona Corporation. Under the terms of the agreement, the Company acquired all of the outstanding capital stock and ownership interests of H&H Arizona Corporation from the H&H Arizona shareholders. In exchange for the interest, the Company issued to the H&H Arizona shareholders 50,000,000 shares of the Company’s common stock. As a result of the consummation of the Exchange Agreement, H&H Arizona became the Company’s wholly-owned subsidiary and the Company’s operating entity.
H&H Arizona Corporation is treated as the “accounting acquirer” in the accompanying financial statements. In the transaction, the Company issued 50,000,000 common shares to the shareholders of H&H Arizona Corporation; such shares represented, immediately following the transaction, 79% of the outstanding shares of the Company. The transaction was accounted for as a “reverse merger” and a reverse recapitalization and the issuances of common stock were recorded as a reclassification between paid-in-capital and par value of Common Stock.
2. Summary of Significant Accounting Policies
a) Basis of Presentation
The financial statements present the balance sheet, statements of operations, stockholders' equity (deficit) and cash flows of the Company. These financial statements are presented in United States dollars and have been prepared in accordance with accounting principles generally accepted in the United States.
The Company's consolidated financial statements are prepared using the accrual method of accounting. These consolidated statements include the accounts of the Company and its subsidiary H&H Arizona Corporation. All significant intercompany transactions and balances have been eliminated. The Company has elected a June 30 year-end.
b) Use of Estimates and Assumptions
Preparation of the financial statements in conformity with accounting principles generally accepted in the United States requires management to make estimates and assumptions that affect certain reported amounts and disclosures. Accordingly, actual results could differ from those estimates.
c) Cash and Cash Equivalents
The Company considers all highly liquid instruments with a maturity of three months or less at the time of issuance to be cash equivalents.
d) Income Taxes
The Company accounts for income taxes under ASC 740 "Income Taxes," which codified SFAS 109, "Accounting for Income Taxes" and FIN 48 “Accounting for Uncertainty in Income Taxes - an Interpretation of FASB Statement No. 109.” Under the asset and liability method of ASC 740, deferred tax assets and liabilities are recognized for the future tax consequences attributable to differences between the financial statements carrying amounts of existing assets and liabilities and their respective tax bases. Deferred tax assets and liabilities are measured using enacted tax rates expected to apply to taxable income in the years in which those temporary differences are expected to be recovered or settled. Under ASC 740, the effect on deferred tax assets and liabilities of a change in tax rates is recognized in income in the period the enactment occurs. A valuation allowance is provided for certain deferred tax assets if it is more likely than not that the Company will not realize tax assets through future operations.
e) Net Loss per Share
Net income (loss) per common share is computed pursuant to ASC Topic 260 “Earnings per Share.” ASC 260 requires presentation of both basic and diluted earnings per share (“EPS”) on the face of the income statement.
Basic loss per share includes no dilution and is computed by dividing loss available to common stockholders by the weighted average number of common shares outstanding for the period. Dilutive loss per share reflects the potential dilution of securities that could share in the losses of the Company. Because the Company does not have any potentially dilutive securities, the accompanying presentation is only of basic loss per share.
f) Foreign Currency Translation
The Company’s functional and reporting currency is the US dollar. Foreign exchange items are translated to US dollars in accordance with ASC 830, “Foreign Currency Translation Matters”, using the exchange rate prevailing at the balance sheet date. Monetary assets and liabilities are translated using the exchange rate at the balance sheet date. Non-monetary assets and liabilities are translated at historical rates. Revenues and expenses are translated at average rates for the period. Gains and losses arising on translation or settlement of foreign currency denominated transactions or balances are included in the determination of income.
g) Share Based Expenses
The Company records stock-based compensation in accordance with ASC 718, Compensation - Stock Based Compensation, and ASC 505-50, Equity Based Payments to Non-Employees, using the fair value method. All transactions in which goods or services are the consideration received for the issuance of equity instruments are accounted for based on the fair value of the consideration received or the fair value of the equity instrument issued, whichever is more reliably measurable. Equity
instruments issued to employees and the cost of the services received as consideration are measured and recognized based on the fair value of the equity instruments issued.
h) Recent Accounting Pronouncements
The Company has limited operations and is considered to be in the development stage. During the year ended June 30, 2013, the Company has elected to early adopt Accounting Standards Update No. 2014-10, Development Stage Entities (Topic 915): Elimination of Certain Financial Reporting Requirements. The adoption of this Update allows the Company to remove the inception-to-date information and all references to development stage.
The Company has implemented all new accounting pronouncements that are in effect and that may impact its financial statements and does not believe that there are any other new accounting pronouncements that have been issued that might have a material impact on its financial position or results of operations.
3. Going Concern
These financial statements have been prepared on a going concern basis, which implies the Company will continue to realize it assets and discharge its liabilities in the normal course of business. During the period ended June 30, 2015, the Company has an accumulated deficit of $598,573. The Company is licensed to conduct online gambling. The continuation of the Company as a going concern is dependent upon the continued financial support from its shareholders, the ability of the Company to obtain necessary equity financing to continue operations, and the attainment of profitable operations. These factors raise substantial doubt regarding the Company’s ability to continue as a going concern. These financial statements do not include any adjustments to the recoverability and classification of recorded asset amounts and classification of liabilities that might be necessary should the Company be unable to continue as a going concern.
4. Acquisition of H&H Arizona Corporation and Recapitalization
On May 20, 2013, the Company entered into a Share Exchange Agreement with H&H Arizona Corporation. Under the terms of the agreement, the Company acquired all of the outstanding capital stock and ownership interests of H&H Arizona from the H&H Arizona shareholders. In exchange for the interest, the Company issued to the H&H Arizona shareholders 50,000,000 shares of the Company’s common stock. As a result of the consummation of the Exchange Agreement, H&H Arizona became the Company’s wholly-owned subsidiary and the Company’s operating entity.
5. Related Party Transactions
a) As at June 30, 2015, the Company was indebted to the President of the Company in the amount of $nil ($30,686 - June 30, 2014), which is non-interest bearing, unsecured, and due on demand.
b) Grant Johnson, the President of the Company, had forgiven a total of $27,763 and $42,176 during the period ended June 30, 2015 and 2014, respectively. During the year ended June 30, 2015 and 2014, the Company incurred salary of $60,000 and $60,000 to the President of the Company, respectively.
c) During the year ended June 30, 2015, the Company incurred rent of $6,688 (2014 - $6,726) to the President of the Company. The company rent office from the President of the Company month to month.
d) On January 7, 2015, the Company issued 100,000 shares at a price of $0.05 per shares to a director for his advisory services for 2014.
e) On March 31, 2015, the President of the Company had forgiven a total of $24,993 for the rent expenses payable to him and the Company recorded them as additional paid in capital.
f) On June 30, 2015, the President of the Company had forgiven a total of $2,770 for shareholder loan payable to him and the Company recorded them as additional paid capital.
g) On January 30, 2015 the Company appointed Chul Woong “Alex” Lim as a Director of the Corporation. Mr. Lim will be paid $20,000 per year for serving as a director. During fiscal 2015, Mr. Lim received $8,566 compensation for serving as a director.
h) On March 9, 2015 the Company appointed Yan Rozum as a Director of the Corporation. Mr. Rozum will be paid $20,000 per year for serving as a director. During fiscal 2015, Mr. Rozum received $6,276 compensation for serving as a director.
6. Convertible promissory notes
a) On February 28, 2014, the Company entered into a convertible promissory note agreement with an arms length individual whereby the Company has borrowed $9,367 (CAD$10,000).
The Note is interest bearing at 5% per month, calculated monthly, not in advance, The Company is obligated to repay the principal with any interest by December 31, 2014. The Note is convertible into Common Shares at a 50% discount to the price of Common Shares offered in the next round equity investors of the Company.
The Company and noteholder agreed to convert the convertible promissory note plus accrued interest $2,729 (CAD$3,000) at $0.05 per share for a total of 236,500 shares in September 2014.
b) On April 4, 2014, the Company entered into a convertible promissory note agreement with an arms length individual whereby the Company has borrowed $50,000.
The convertible promissory note is interest bearing at 12% per annum commencing April 4, 2014. The Company is obligated to repay the principal with any interest by April 5, 2015 (the “maturity date”). The convertible promissory note is convertible on or before the date of the repayment in full of this note in an equity finance resulting in gross proceeds to the Company of at least $500,000.00 (including the conversion of the note and other debts (a “Qualified Financing”)), then the holder of the outstanding principal and unpaid accrued interest balance of this note shall have the option to convert, in whole or in part, by the Holder into such note at a conversion price equal to 50% of the per share price paid by the investors, and otherwise on the same terms and conditions as given to the Investors in the Qualified Financing. If the conversion of this Note would result in the issuance of a fractional share, the Company shall, in lieu of issuance of any fractional share, pay the Holder otherwise entitled to such fraction a sum in cash equal to the product resulting from multiplying the then current fair market value of one share of the class and series of shares into which this Note has converted by such fraction, unless such amount is less than ten dollars ($10).
The Company and noteholder agreed to convert the convertible promissory notes of $50,000 plus accrued interested $3,000 at $0.075 per share for a total of 706,667 shares in September 2014.
7. Common Stock
a) On May 10, 2010, the Company entered into a Share Exchange Agreement with the Dong Ke Pharmaceutical, Inc., a Delaware corporation. Pursuant to the terms of the Share Exchange Agreement, the Company acquired all of the outstanding capital stock and ownership interests of Dong Ke from the Dong Ke shareholders. In exchange for the interest, the Company issued to the Dong Ke shareholders 1,941,818 shares of the Company’s common stock. Additionally, as a result of the consummation of the Exchange Agreement, 10,015,000 of the Company shares were cancelled.
On April 30, 2013, the Company entered into an Agreement to reverse the above agreement and cancelled 1,941,818 of the Company shares.
b) On April 30, 2013, the Company issued 10,000,000 shares at a fair value of $100,000 as a commencement bonus for consulting services to the Company’s President.
c) On May 20, 2013, the Company entered into a Share Exchange Agreement with H&H Arizona Corporation, an Antigua and Barbuda corporation. Pursuant to the terms and the Share Exchange Agreement, the Company acquired all of the outstanding capital stock and ownership interest of H&H from the H&H shareholders. In exchange for the interest, the Company issued to the H&H shareholders 50,000,000 shares of the Company’s common stock.
d) On August 29, 2014, the $50,000 promissory note and accrued interested were converted to 706,667 shares of the Company’s common stock.
e) On September 11, 2014, the $9,367 (CAD $10,000) promissory note and accrued interest were converted to 236,500 shares of the Company’s common stock.
f) On September 11, 2014, the Company issued 308,000 shares at a fair value of $30,800 in exchange for consulting services.
g) On September 11, 2014, the Company issued 1,580,000 common shares at $0.10 per share for proceeds of $158,000.
h) On January 7, 2015, 300,000 common shares were issued at a price of $0.05 per share to the director and consultants in consideration for advisory services rendered to the Company. Also on January 7, 2015, 50,000 common shares were issued at a price of $0.05 per share to consultant in consideration for future website services rendered to the Company.
i) On February 6, 2015, 100,000 common shares were issued at a priced of $0.19 per share to a director in consideration for future advisory services rendered to the Company.
j) On March 13, 2015, 400,000 common shares were issued at a price of $0.15 per share plus 200,000 shares of warrant which has the rights to purchase the Company stocks at a price of $0.25 per share to a non related shareholder.
k) On June 8, 2015, 900,000 common shares were issued at a price of $0.10 per share to a non related shareholder.
l) On June 16, 2015, 765,000 common shares were issued at a price of $0.10 per share to a non related shareholder.
8. Income Taxes
Potential benefits of income tax losses are not recognized in the accounts until realization is more likely than not. The Company has incurred a net operating loss of $598,573 which will start to expire in 2030. The Company has adopted ASC 740, “Accounting for Income Taxes”, as of its inception. Pursuant to ASC 740, the Company is required to compute tax asset benefits for non-capital losses carried forward. The potential benefit of the net operating loss has not been recognized in these financial statements because the Company cannot be assured it is more likely than not it will utilize the loss carried forward in future years. Due to the change in ownership provisions of the Tax Reform Act of 1986, net operating loss carryforwards for Federal income tax reporting purposes are subject to annual limitations. Should a change in ownership occur, net operating loss carryforwards may be limited as to use in future years.
At June 30, 2015 and 2014, deferred tax assets consisted of the following
9. Subsequent Event
a) On July 27, 2015, 60,000 common shares were issued at a price of $0.10 per share to a non related shareholder.
PART III
ITEM 10.
ITEM 10. DIRECTORS, EXECUTIVE OFFICERS AND CORPORATE GOVERNANCE
Our directors serve until their respective successors are elected and qualified. Grant Johnson, Chul Woong “Alex” Lim and Yan Rozum serve until their successors are duly elected and qualified, or until removed from office. The Board of Directors has no audit, nominating or compensation committees.
Information concerning our officer and our directors follows:
Name
Age
Position(s)
Grant Johnson
Chief Executive Financial and Accounting Officer and a Director.
Chul Woong “Alex” Lim
Director
Yan Rozum
Director
Grant Johnson has been an officer and director since May 20, 2013.
Chul Woong “Alex” Lim has been a director since January 30, 2015.
Yan Rozum has been a director since March 9, 2015.
Background of Officers and Directors
Grant Johnson
From 2007 to late 2013 Mr. Johnson advised several early and development stage companies as a Sales Management and Business Development Consultant. From early 2003 to 2007 Mr. Johnson was co-founder, President, Chief Operating Officer and Director of Swiss Medica Inc., a US publicly listed company. Swiss Medica was a natural product manufacturer and leading Internet based nutraceutical sales and distribution company. From 2000 to 2003 Mr. Johnson was founder, President, Chief Executive Officer and Director of Healthnet International Inc., a US publicly listed company. Healthnet was an Internet based nutraceutical sales and distribution company. From early 1996 to late 1999 Mr. Johnson Vice President of Starnet Communications International, Inc. a recognized leader in the Internet gambling industry. As Vice President of Sales, Mr. Johnson led Starnet’s sales team and was a driving force behind Starnet’s leading market position in the B2B sector of the Internet gambling industry. In addition, Mr. Johnson was instrumental in the business development activities at Starnet and was directly involved in establishing many of Starnet’s strategic relationships. Mr. Johnson obtained his Bachelor of Arts degree in economics and history from the University of Western Ontario in 1983.
Mr. Johnson is not director of any other reporting company.
Chul Woong “Alex” Lim
Mr. Lim is an Asian online video game industry expert. Since 2010, Mr. Lim has been Secretary General of the International e-Sports Federation (IeSF) based in Seoul, South Korea where he is responsible for relations with 47 national federations, international sports authorities, and global partners, in addition to organizing and operating the World Championship and other international level e-Sports tournaments. Founded in 2008, the IeSF is a global organisation based in South Korea with a mission is to promote electronic sports as true sports, and become the global body in charge of maintaining, promoting and supporting it. From early 2010 to late 2010, Mr. Lim was Deputy Manager of Sports Marketing Team with FIRSONS Inc., a Seoul, South Korea based sports events marketing firm. From early 2007 to late
2007, Mr. Lim was International Coordinator of World Taekwondo Academy at the World Taekwondo Headquarter (KUKKIWON) in Seoul, South Korea. From 2005 to 2006, Mr. Lim was a Researcher with FITEX Inc., an adventure leisure sports company based in Seoul, South Korea. Mr. Lim holds a Bachelor of Science degree from the Seoul National University and a Master of Arts degree from the University of Northern Iowa.
Mr. Lim is not director of any other reporting company.
Yan Rozum
Mr. Rozum is a sport and event wagering industry expert. Since 2003, Mr. Rozum founded and currently serves as Chief Executive Officer of Swiss Interactive Software (GmbH) Switzerland, a Swiss based iGaming software development company that delivers complex engineered sports wagering and iGaming systems and projects for a roster of clients operating around the global. Mr. Rozum is a leading authority on Information and Communications Technology (ICT), including the design, architecture and delivery of high volume transactional sports and event wagering software platforms, and peer-2-peer exchange wagering systems for real-money online iGaming operators. Mr. Rozum holds a Diploma from the Swedish Institute of Management in Stockholm, Sweden. From 2000 through 2002 Mr. Rozum was a Ph.D. candidate at the National Academy of Sciences of Belarus in Minsk, Belarus. Mr. Rozum holds a Diploma of Higher Education in Journalism from the Institute of Modern Knowledge in Minsk, Belarus.
Mr. Rozum is not director of any other reporting company.
Significant Employees
The Company currently has one full time employee and three part time employees. The Company has not entered into any employment agreements, other than for its Chief Executive Officer.
Family Relations
There are no family relationships among the Directors and Officers of the Company.
Involvement in Legal Proceedings
No executive Officer or Director of the Company has been convicted in any criminal proceeding (excluding traffic violations) or is the subject of a pending criminal proceeding.
No executive Officer or Director of the Company is the subject of any pending legal proceedings.
No Executive Officer or Director of the Company is involved in any bankruptcy petition by or against any business in which they are a general partner or executive officer at this time or within two years of any involvement as a general partner, executive officer, or Director of any business.
ITEM 11.
ITEM 11. EXECUTIVE COMPENSATION.
EXECUTIVE COMPENSATION
The following Executive Compensation Chart highlights the compensation for our executive officers. No other executive officers received salary and bonus in excess of $100,000 for the prior two fiscal years.
Compensation of Executive Officers
On March 1, 2015, H&H Arizona entered into a one year Employment Agreement with Grant Johnson to serve as its Chief Executive Officer and Chief Financial Officer. The agreement provides for an annual salary of USD$60,000.
During the fiscal year ended June 30, 2015 Mr. Lim and Mr. Rozum were each paid $20,000 for serving as directors. During fiscal 2015, Mr. Johnson was not compensated for serving as a director. Mr. Lim received 8,566 and 100,000 shares and Mr. Rozum received 6,276.
There are no annuity, pension or retirement benefits proposed to be paid to officers, directors or employees of the corporation in the event of retirement at normal retirement date pursuant to any presently existing plan provided or contributed to by Company.
ITEM 12.
ITEM 12. SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT AND RELATED STOCKHOLDER MATTERS
Name and Address
Percent
of Beneficial Owner
Shares Owned
of Class
Grant Johnson
50,000,000
72.8%
1394 Pineway Court
Oakville, ON, Canada
Shawn Erickson
10,000,000
14.6%
122-201 Rua Figueiredo Magnalhaes
Rio de Janeiro, RJ, Brazil
Chul Woong Lim
100,000
0.1%
204-804 Susaek Rd., 100 Seodaemun-gu
Seoul, Korea
Yan Rozum
1700 Ave General Guisan 32
Fribourg, Switzerland
All Officers and Directors
as a group (three persons)
50,100,000
72.9%
ITEM 13.
ITEM 13. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS, AND DIRECTOR INDEPENDENCE
Currently, there are no contemplated transactions that the Company may enter into with our officers, directors or affiliates. If any such transactions are contemplated we will file such disclosure in a timely manner with the Commission on the proper form making such transaction available for the public to view.
ITEM 14.
ITEM 14. PRINCIPAL ACCOUNTANT FEES AND SERVICES.
For the year ended June 30, 2015, the total fees charged to the company for audit services, including quarterly reviews were $15,000, for audit-related services were $0 and zero for tax services and other services.
For the year ended June 30, 2014, the total fees charged to the company for audit services, including quarterly reviews were $12,000, for audit-related services were $0 and zero for tax services and other services.
PART IV
ITEM 15.
ITEM 15. EXHIBITS
SIGNATURES
In accordance with the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the registrant caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
October 13, 2015
VGAMBLING, INC.
By: /s/ Grant Johnson
Name: Grant Johnson
Title: Principal Executive Officer
In accordance with the Securities Exchange Act of 1934, this report has been signed below by the following persons on behalf of the registrant and in the capacities and on the dates indicated:
Signature
Title
Date
/s/ Grant Johnson
Grant Johnson
Principal Executive, Financial and Accounting Officer and a Director
October 13, 2015
/s/ Chul Woong “Alex” Lim
Chul Woong “Alex” Lim
Director
October 13, 2015
/s/ Yan Rozum
Yan Rozum
Director
October 13, 2015