As a former VG QA, I can confirm the existance of daily bug metrics in subcontract QA teams. that issue and others, like disposable employees, plague the industry. As no one care for VG QAs, they are still being unqualified workers, there is not actual formal set of skill attached to the role and there is not will to professionalize the job. And to be honest, some of the vices also happen to a lesser extent in the software industry as a whole. Fortunately Production/Software QA are in a better position and more professionalized than in the game industry,(reply>), @Cosmin Stefan completely agree with you, that was actually my career path. VG is entry level QA, one  struggle to gather some knowledge and skills, them transition to soft QA. Companies use the fantasy of the "dream job for gamers" and get a lot of educated but cheap labor to exploit for a while. Sad but true, fortunately for the ones we could do the transition, the grass on indeed greener,(reply>), You see, the salary discrepancy is huge for almost the same if not less work in software QA. 80% of VG QA I knew since my days as one have moved to software testing or design, because otherwise you are going to work the same amount, with the same set of skills, for way less money. In Romania, software testers are winning 3 to 4 times more than VG QA testers, everyone wants to get 2-3 years of VGQA experience so they can transition to Software QA.