So are they going to discriminate against the Japanese for the racial composition of their games? Does that mean every sprite needs to have it's intersectional points calculated?,(reply>), @nersoparanaense This is a bit off topic, but when Crazy Rich Asians came out the media praised it for having a racially diverse cast when it actually didn’t. <br>Now they’re realizing that an all Asian cast for a game isn’t racially diverse, but they’re complaining this time? Oh the irony.,(reply>), @Nero_PR <br>I only see a mention, which doesn't look negative at all:<br>"The cutscenes that host conversations between Jin and other characters, which give context to these Tales, largely feel stilted, which further underscores the tedium. That's not the fault of the acting--Ghost of Tsushima has some passionate and strong-sounding Japanese voice work, at least to my non-speaker ear, though there is a visible disconnect with character lip-syncing, which retains the mocap performances of the (notably all-Asian) English cast. Even though I preferred the Japanese voice audio, the two tracks do offer some differences in regards to their overall tone.",(reply>), Aha, well you see, the Japanese are an oppressed minority in the usa, and they took two dimensional waifus and made them very three dimensional, also they are defying stereotypes against old people because this one only looks 12.,(reply>), Actually GameSpot review of Ghost of Tshushima criticized the actors for the characters being all Asians. A game about feudal Japan having all Asian as the cast? Who have thought of that? I know, crazy.<br><br>These people are clowns leading every corner of the industry.,(reply>), @ThePandafriend Now THAT is a award I can get behind