CDPR is ultimately responsible for the game they put out. I don't agree with the final statement that this helps explain the release state. While teams typically work with external vendors for various things like QA testing, cinematics, networking, jump starting projects, doing a non main game, etc. It still comes back in house for review. If you just accept what they did as good without validating that is on you. The issue with Quantic Lab is one between them and CDPR and a gamer shouldn't care how the QA testing is done just that it is. If anything, this highlights more issues with quality control at CDPR not ensuring their partners are delivering the quality they are promising in their contracts and not validating it and giving time to pivot should problems arise.,(reply>), Yeah regardless of QA CDPR knew the state the Game was in when they sent it out, thats on them.,(reply>), I’ve grown to hate CDPR because of the stupid fans every lie they tell their stupid community will eat it and than they will blame consoles for it