I’m interested in how intel will“combine the performance with their integrated graphics”? With graphics APIs like Vulkan, it’s already possible to use two GPUs at the same time for different parts of your rendering pipeline. Are we going back to the OpenGL days where everything’s just considered “one” GPU? What would even be the point of that if they aren’t even on the same die like the M1 CPU/GPU combo, cause at least then you’ll be able to use tile memory.,(reply>), AMD solution on laptop was so bugged that sometimes going integrated only was better choice. Only game that worked well was battlefield 3 or 4.