As someone who has played all the halo entries, like I’m sure you all have, I do have some problems with the game. Hit recognition for weapons, melee, and vehicles is inconsistent. Colors now being something that you have to grind for instead of being able to mix and match are annoying and do limit customization.  And just general balance fixes that need to be address as far as weapons and exp grinding are an issue. But I want to at least offer a perspective to say that 343 hasn’t robbed anyone blind here with Halo Infinite. Despite having to pay for each battle pass, you are able to have access to it throughout the games lifespan and decide which battle pass you wish to focus and grind on. Unlike most games where you have to meet a deadline it offers more time and luxury to grind at your own pace. I’m not saying the grind is not there, but it’s honestly a lot more fair then most other games. Naming smite and COD to name a few. Which once you pay for it, you either grind to get your money’s worth or lose out. I do think that how colors and customizations for Spartans can be better optimized. I personally wish Halo Reach Rankings were brought back to go along with everything. But at the same time I’m cutting the game a lot of slack because for the first time since Bungie was at the helm, Infinite has the potential to be a very good Halo game. And to be honest, a lot of the issues that people are mad about are very easy to fix and change as the game goes on. Some of which have already been done, as far as how exp grinding works. I’m not going to pretend like it’s perfect, but I believe we should at least withhold judgement until after the full game is released and they receive and use more of our feed back. It’s only been live for a week and let’s be real, it’s had a much smoother launch then another shooter that was just released.