Nothing pains me more than defending big business, but this video is just bad. Video games are a luxury good. If people have less money to spend on luxury goods that doesn't mean that people have stopped wanting them. There are many more factors involved here than simply predatory business practices. Your chart also takes for granted a number of things it shouldn't, and leaves out things that need to be put in. You don't account for the stagnation of video game prices relative to the increase of costs. It cost $60 to buy a game 20 years ago. It still costs $60 to buy a game today. That does not make sense. Likewise, content should not be something that linearly increases. Great games in the past were great because they provided so much more content than was normal. People could spend $60 on Diablo 2 and get thousands of hours of content. They are the exceptions, not the rule. Realistically, 20 hours to complete a game was probably around expected back in the day. What matters is fun had to time spent. Making a game take 100 hours to finish, but having 80 of them being unfun is not good, but is what your graph would say is positive. This is just bad and nothing but clickbait. I thought you had more self respect.