+Upper Echelon Gamers The problem with the last 2 AC games is not pay to win. As far as I know people liked it but here is the thing. They put in x amount of content and slap an mmo like grindy crafting system on it to leghten the gameplay. Suits and managers see the numbers and decide to halve the content and double the grind. You have your next ac game marketed as twice as big with half the substence. And microtransactions are already there to "help you out" for a little money. Imo unaccaptable. They are not bashed because EA, Activision and Bethesda take the shitstorm nowadays while they condition players for less and less. And no publisher can bring the crappy arguement of "60 bucks is not enough, meh inflation" after they put in microtransactions and have multiple over 60 bucks variants.