It's unfortunate that online patches resulted in just as many if not more games being buggy as the industry took a "we'll fix it later" approach that was not possible during the era of physical only releases.,(reply>), @KopperNeoman Not quite. Most games had bug fixes but they were relatively minor, or necessary to account for compatibility with hardware that wasn't even released at goldmaster time 3 months before shelf release, and PC hardware was changing so rapidly back then. Relatively few, at most a couple games were outright rescued in a patch back then, while today non-functional goldmaster + giant day1patch is the way the business runs. A lot of games got released and abandoned in a bad state, that was fairly common, while today you see games sometimes release in dog shit state and get turned around a substantial time later. For Honor, Rainbow6Siege, the proverbial No Man's Sky released as junk and got turned around. I think the abandoned unfixed games is really what gets forgotten from the bad old times.,(reply>), Not possible on consoles.<br>PC gaming has always been like that - we just remember the good stuff more.