My 2 cents as someone who worked QA in that country (NOT at quantic lab)<br><br>Quantic lab being the ones to impose the quotas and willingly submit minor bugs are highly unlikely <br>There is no way that after this many years it just now occurred to them that they can corelate performance and number of bugs. they must've known about it and actively resisted it.why? bcz its industry standard, all the ones over here operate pretty much the same <br>Also,i do not known any tester that likes to submit minor visual bugs.there is no way they did not see the major ones,so they either submitted them  ,most of them, and then stopped when they saw nothing was getting fixed,or...the more likely one,they were told not to submit them in the first place bcz they wouldn't get fixed or that there was nothing to fix bcz the feature was still under development.Most of the systems in the game were not finished on launch,you don't submit bugs on features that are under work <br><br>Also,the team is waaay too small, i expected hundreds of ppl.30 ppl ? thats what non triple A games gets for post launch updates alone or switch ports