This just reminds me of the modern HITMAN™ trilogy. The old Hitman games (Codename 47 through Blood Money) had no online component. Absolution, the first "modern" Hitman game (as in, exclusive to 7th gen consoles and at the time high-end PCs), had an online Contracts mode that allowed you to choose NPCs and set them as targets to try and assassinate stealthily and compete in leaderboards for them. The servers are down, but the rest of the game is fully playable.<br>Now it's 2016. HITMAN™ (all caps and trademark to differenciate itself from the rest of the games) releases as the first part of an episodic trilogy... and EVERYTHING is tied to an internet connection. Contracts return, but now unlocks are tied to internet connectivity.<br>The moment the servers shut down, you can never get the unlocks ever again. And these are a fundamental part of the game because they allow you to experiment more with the maps and the targets, adding replay value.<br>And you know the worst part? When HITMAN™ 2 released, the online-locked unlockables were still there. And now with HITMAN™ 3, you still can't unlock anything without an internet connection. Ten years from now, if nothing changes, these games will be a shell of their former selves, and Io-Interactive (the developers of the Hitman series) simply don't care.