Basically, if a small. independent Norwegian dev team create a game set in Viking-era Scandanavia, it can never win an award, because there aren't any Pueblo Indians represented in the game. It could be the greatest and most culturally significant game ever, but it can never win a BAFTA. How can you "tackle underepresentation" in a game set in 10th Century Norscia?<br>They did precisely the same thing with their film demands. It's basically an irrelevant award now.<br>Even games such as Rimworld- one of the most praised games in the history of entertainment media- wouldn't qualify, because the indy dev Tynan Sylvester doesn't have melanin in his skin, or a hearing deficiency (as far as i'm aware!), and there are no "main characters". It's madness. And how can developers have a 50-50 gender split when only 21% of game devs are female?<br>Why does any developer need to "engage with grassroot organisations"? That's not their job at all, their job is to create a game and get paid for it.