I'm listening to the conversation about simplicity, and thinking about emergent systems<br><br>Flocking behavior is a simple set of rules, but creates complex looking movements<br><br>Chemistry is simple to describe, but look at all the materials made from combinations of elements formed through different heat/pressure combos<br><br>Encryption is easy to describe, but hard to go backward, because of all the iterations required,(reply>), I guess that's the heart of what math is, coming up with the simplest possible/abstract rules that can then applied to modeling systems