People keep saying I'm crazy, but the simple answer is that $60 games are already under priced. Games have not gone up with inflation and the price has stayed the same for 30 years while at the same time the price of everything else has gone up including the supply chain of the developer. The simple answer to this problem is for game developers to bite the bullet and increase the base cost of AAA games to $90-100. No paid dlc, no micro transactions. The dlc and microtransactions are there to make up the $30-40 to subsidize an outdated $60 price point. Like it or hate it, that's what's going on.