i played 60 hours within the first 3 weeks after release and finished it. Was it buggy? Yes, but by no means was it as buggy as skyrim was for me during the first year - and nobody complained about that half as much. I am still stumped as to why skyrim is forgiven for it's horrible release state, but cyberpunk which released in a better state(on pc) is considered the worst.<br><br>Of all the bugs I see in compilation videos I only experienced a handfull myself, mostly clipping issues. I don't know of anyone in my friend group who experienced close to 1/4 the amount of bugs in the compilation videos when playing it. Try making a skyrim bug compilation video... it will be a live stream that competes with lofi girl.<br><br>I didn't buy into the hype of the game though, I have learned since before NMS to ignore all that garbage and to never follow the pre-hype and just take a look at the game myself after release day via torrents and buy it if I liked it. The game has a ton of potential and is enjoyable, which is why there are still people today modding it and adding things like flying cars in it despite the devs not having extended the amount of content like NMS had to to make their game enjoyable.<br><br>I am by no means saying it is a perfect or high quality game, but it is being attacked because people expected more than what was delivered. What was delivered was a enjoyable unique ok-good product.<br><br>But the game definitely could have benefited from more time in the oven like 90% of all games released in the past 10 years.<br><br>It has a 76% with 400 000 reviews on steam... the "Fail" is clearly not coming from those who played the game. But it was an absolute failure for the console market.<br><br>I am more curios why all this online hate exists? is it just people overhyping themselves despite knowing underdelivering is the norm of the gaming industry for how many years now?,(reply>), @Southern Guy It was terrible on MY pc, though i have a minspec PC, so there's that.,(reply>), Most of the morons that complain about Cyberpunk's release state never touched the game themselves.  They just saw the video of gameplay bugs from first gen PS4s - and that WAS terribad - and assumed the whole game, for all platforms, was the same.<br>You're right, Skyrim, Diablo 3, hell, a whole host of games were WAY worse than Cyberpunk was on PC at launch.,(reply>), I...feel you might not be aware of the varying groups.  So, you're comparing apples to plums.   They look pretty similar, and you might think they are at a glance, picking em up the weight feels so similar doesn't it?<br><br>But you're missing a few steps here.  One of the most extreme differences is the companies themselves, Skyrim was devved by Bethesda, and Bethesdas fanboys are modders, they either make mods, or add mods to their games.  As such, bugs are irrelevant to the fanbase, even if skyrim had never received additional focus, the fanbase probably would have made plenty of mods to twist the game on their thumbs, and the way the game was built let you do that.<br><br>Then, you have the CDProjectRed studios fans.  Their fans are a mixxer, and always have been, but to be honest, they don't tend to have good modding kits, they can't treat a buggy launch as something they can just fix.  Then you add in that Cyberpunk 2077 is actually an already existing IP and that Red actually did some...very questionable things in the setting and failed to acknowledge some good aspects of world building...well...  Suffice to say you're going to have some grognards start grumbling.  Finally, it's CDProjektRed, everyone has a SINCERE high expectation from witcher 2 &amp; 3 because Red did a No Mans Sky for Witcher 1.<br><br>Now, Cyberpunk WAS overhyped, even if it had been perfectly fine and released only modestly buggy, it was doomed to start with, but to be honest, just comparing the fanbases it makes sense to me.<br><br>Then you go to the generations.  It's been more then a decade of Todd selling us Skyrim over and over again, but it is still more then 10 years old, and while Oblivion, morrowind, and Daggerfall did it first, it was one of the pioneers of the Open World RPG.  Cyberpunk showed up far, far later into that trend, and after the critical success that was the Witcher 3, which was, also, an Open World RPG. <br><br>It's a matter of matching audience expectations.