Whats wrong about that games of the past were better argument is that games and dlcs today are much much bigger than 30-40years ago. so lets say we get a massive open world rpg developed for 7years for 60 and a fairly big dlc a year leater for 20. 40years ago we would get a very small game every year or so for 10(have no idea about the actual prices and they arent rly represenative because of inflacion and stuff).