Costs are increasing is such B.S. these days 1 guy can get a game demo made in a month &amp; look great back in the day when you had to write a new engine practically every new game because new techniques&amp; ideas were coming out rapidly meant you had to make very primitive game demo slices then write &amp; rewrite based on the specs you thought might be at the consumer in 2 years when you ship<br>Yeah games are bigger but not really.<br>Compare gothic 1 &amp;2 to the Witcher 3.<br>Same gameplay loop similar AI just a lot more afforded memory, overweight graphical computations, and staff to make the bigger world.<br>Gothic 1 &amp; 2 had 18-20 people. Witcher 3 had how many?<br>My point? The artists are charging too much they're a bigger budget than engineering now