Two things, well four technically including this and one other issue that is more of a setting thing. The first is that they attempted to create a better, more impressive, more immersive, more reactive giant open world game with only one real large scale game under their belt. They were not prepared for just what that entails and how long it would actually take them. Because of that two things occurred, their budgeting for the game was wrong and they were out of cash with their loans and other release obligations coming due after having already be extended twice, and because they didn't have a handle on just how much they were pushing the envelope on such a large project given the lack of institutional experience, the optimization for last gen consoles was not nearly where it needed to be. The other two things are apparently the fact that the company they outsourced their QA to was criminally incompetent, and the fact that their decision to use Keanu Reeves limited the content in the game both in scope of what the player character could do and what sort of adult material could be included in the background of the game. Also, their usage of Keanu meant that expansions become much harder to accomplish.,(reply>), @ravenshrike that doesn't follow. If they wanted him on DLCs and there was a scheduling problem they would record (and mocap) the whole lot at the same time. On budget, the game reportedly cost 300 million dollars so that's not really an issue (not to mention the bike product placement). Also I'm not really sure what you imagine the game would have been without him? It already gets about as close to the line of adult as a mainstream game is ever likely to get.,(reply>), @Dr Dreel The issue is that Reeves wouldn't have been willing to have his character do certain things or be featured in a game with certain material, which necessarily limited then nature of the writing. Also, he is expensive, which means getting him to come back for extensive mo-cap and/or further lines for the expansions isn't in the cards, which inherently means no post-ending expansions.,(reply>), I don't see why people fixate on Reeves. His character is central to the theme that every aspect of the game has very obviously been built around -- mortality and the nature of the soul. Even if he were not in it, it's unlikely the game would be tonally different and his character is the obvious vehicle to propel those themes. In terms of DLCs, in a game this size you already know what your DLCs are going to be and their production requirements well before the base game is even released. In many cases, much of the DLC, including dialogue, will already have been written. So the nature of the base game is very unlikely to have any impact on DLCs that wasn't planned from the start.