Ahhh... someone who recognizes psychological warfare. Do you also know about political warfare? Information warfare and culture warfare you're probably familiar with already.<br><br>Question: How can anyone engage in psychological warfare (or any other kind), if they're not at war?<br><br>It seems the only ones who didn't we were playing the game were the ones who tend to win in a fair fight. That's the win con of the other side... Present the game as anything but, because GAMERS know how to SWEAT and once the the rules and the stakes are known...they typically adapt quickly and win swiftly.<br><br>Socially speaking. gamers as a subgroup in society are equivalent to the OP main character whose true power doesn't activated until they lose what/who they love to the villain's evil plans.<br><br>Good news: we win.<br>Bad news: what will it cost?