I'm one of those entitled gamers that just want videogames to be a artform again rather then a cashgrab with a repetitive gameplay loop.  <br><br>When i say repetitive gameplay loop i'm thinking Fallout 4 , Assassin's Creed , Far Cry. Big open world games yet your doing the same things over and over again with little to no story behind them.<br><br>Witcher 3 was one of the greatest RPG's ever for me because it somehow made simple monster contracts feel unique almost every single one of them even when it was reusing monster assets. Every side quest was interesting and almost every side quest had some choices and consequences down the line.<br><br>I find it hard to believe they would devolve the way they craft their RPG games rather then push it even further. <br><br>Witcher 3 RPG aspects were on point however it did suffer from too fluid controls so once you got the hang of the game it became too easy because of how fluid and easy it is to control Geralt in combat. Its itemization was also severely lacking. Pretty much giving you a choice of 5 sets. <br><br>Looking at the abilities in Cyberpunk 2077 something very similar might be the case and i won't care if it is like that because of how they handle story in RPG's.