How does this even apply to games without human characters such as Spyro, Star Fox, Bug Fables, or Kirby? Is Flower by ThatGameCompany, a beautiful but short game with environmental themes, considered potentially bigoted trash by this list for not having an even gender balance as you play as only a literal flower petal the entire game? Or Baba is You by Hempuli, a clever puzzle game around forming rules with movable words, considered potentially bigoted trash by this list for not specifying any personal details of its characters in a game where extensive storytelling or worldbuilding let alone dialogue aren't required? <br>In general it's weird seeing these guidelines for videogames, as it's assuming videogames are under the same standard as movies with them all having a large cast, complex story, and degree of worldbuilding where for many games that's simply not the point or necessary. It neglects to mention what even sets games as an interactive medium apart by its most important aspect, its gameplay. I feel having percentage based checkbox requirements hinders games writing by forcing a bloated cast to accommodate rather than such a character being included with sincerity. I wouldn't for example want a poorly written and integrated asexual character shoehorned into cast just to hit a requirement as much as I would like to see representation. Worldbuilding shouldn't be constrained to meet a checklist, as much as diversity should be absolutely encouraged.