Welcome to the fight. Struggle on, struggler.<br><br>This is a problem that's been bubbling under the surface ever since Diablo 4. And with things like the flash preservation project it's becoming more real. <br><br>Do you really own your game if the publisher can just 'shut it off' one day? It's similar to the subscription model that the entire economy is pushing towards. Watch a movie? Rent it. Need a TV? Layaway. Going somewhere? Uber. The reoccurring monetization of our society is the best and easiest model for companies and ultimately the worst for consumers. Software is the frontrunner in this. Companies have no incentive to create a better product because you're still paying for it, and you don't even get to keep it when they decide to walk away. Looking at your Photoshop and SOLIDWORKS.