I just started the video, but I'm wondering how a quality assurance company can be responsible for the failure of Cyberpunk.<br>There's like 200+ devs looking at the game every day, and they know the thing was broken top to bottom,(reply>), @Zawa Rudo yeah, i hear that.<br>Though i also heard that the developers told the executives there's no way the game's ready. And the devs were vocally pissed at the decision to release, letting them know what they were in for,(reply>), I once wrote thesis to get my masters degree. I never knew it was filled with so many grammar errors until my sister reviewed it. If you create something you might not be aware of something. And developers? They probably had their separate Jira tickets and never cross worked on others. This is sad corporate reality