Microtransactions and DLC and the like is just one part of the problem with the gaming industry.  There are many problems with the way AAA developers operate these days.<br><br>Probably the biggest issue is the fact that they dump ever increasing mountains of money into marketing every game now.  That drives the overall cost of bringing a game to market through the roof, which is the primary motivator for most of the bad trends in how games are actually designed.