Every gameplay boost you get is pay to win IMHO. Regardless if they are single player or multiplayer. Assassin's Creed deserves to be mentioned with that.,(reply>), @xcThere's always a competitive aspect. You want to win the game. Or "Advance the Narrative." And this bill, as it's currently phrased, is so general that ANY DLC for ANY game could conceivably be banned. Except pure cosmetic ones--which no one wants to pay for, since they don't DO anything.,(reply>), Geekpool Corps the problem lies where people buy boxes to get a competitive edge against others. People, especially children, are much less prone to buying in game content if there is no competitive aspect.