As someone who has a keen interest in art history, including contemporary art, I am always concerned about games preservation.  Games should not solely be considered commercial products, they are also cultural goods that have had a great influence in society, especially in the last 2 decades.  Games are an artform, and I think the idea of games preservation hasen't been taken seriously for a long time because many gamers and non-gamers never considered gaming media to be art.  <br><br>UEG's story hit home pretty hard, the first instances of abandonware I struggled with personally was Black &amp; White 2 and BF:2142, both games came out around the same time as Battle for Middle Earth.<br><br>I don't usually condone it, but in this case I definitely think that piracy can help mitigate this issue.  For the same reason why I emulate Older Nintendo games, I am a firm believer that piracy in games exists because of lack of options for consumers.<br><br>If a company doesn't want to support or distribute their products anymore, they shouldn't complain when consumers find a way to get their games.,(reply>), Furthermore, the idiots who say "old games suck lol" are almost always from this new generation of gamers who have no idea what a good game looks like. <br><br>The most lovingly crafted, superbly thought out games I've experienced are mostly old, numerous abandonware by now; Black and White and its predecessors (Populous), Stronghold, Giants: Citizen Kabuto, Starlancer, Freelancer, Battlezone: Combat Commander, Ground Control, Legacy of Kain series, Jedi Knight II, Star Wars: Galactic Battlegrounds... The diverse genres are seemingly endless.,(reply>), Exactly this! Letting games get lost to time is just like losing books, music or movies.