Me and Razorfist predicted a crash years ago, and it's still going on.<br><br>It's not just micro transactions or less content for more money, but the difference between making a game and running a AAA studio, as well as developers promising too much for too little.<br><br>eg. People like to blame Activision for Destiny being bad, but at every step of the way it seems to be Bungie who messed up. Bioware once said "EA didn't kill us, they just gave us enough rope to hang ourselves with.". Overkill keeps rushing games and as a result they release half-baked (The Raid, The Walking Dead), they do this to make up an a shortage in projected earnings caused by disappointing sales of games that were rushed and half-baked all in a desperate attempt to be the next AAA publisher. And of course, there's politics. Devs and publishers hiring clueless people off Twitter because they have "right opinions", who ultimately try to pander to Tumblr types who never buy games to begin with.