It's not looming, my man. What you describe has always been the case. Going with your timeline I'm maybe 10 years older than you and I had plenty of beloved games fall off the cliff. Some survive, some don't; that's just life.<br>Agreed, the always-online scheme will make it a bit worse, but even there you can ultimately reverse-engineer the protocol from the game's binary and create your own server. Yes, it's way tougher than cracking a good ol' CD copy protection, but still no need for any defeatist attitude.,(reply>), There may be too much data on remote server only.