Nice video and yes, I pretty much agree with you. But two things you let slip:<br>1- the stock prices are not (at all!!) alone for themselves an indicator that's something is falling apart: this year the stock market did pretty bad, you can look at charts for MSCI World or the SP500 to see what I'm saying... The reflex at the stock prices of gaming companies is (at some point) just a reflex, not an indicator. Take a look if you want at the stock prices of other companies in other industries or take a look at the indicators that I told (MSCI, S&amp;P, etc...) To see what I'm talking about.<br><br>2- it's now a notation and a bit personal opinion: you are right to say the prices of season passes are high, I feel the same ..BUT what I find very weird: the prices of gaming stays constant over the years.... 60€.... I wonder why... It must have been corrected due to inflation. Look around... The prices of everything in a supermarket goes higher over the years (keyword: inflation - Google it).. why do the companies do not correct the value of their games? I clear remember that one would pay the same 60€ in the call of duty modern warfare 2 (2009) from TEN years ago...... I wonder if the industries are not just addressing this price change in other ways than just by increasing the price of the game (by DLCs or season passes)... <br><br>One thing that should be said.... The gaming community is very immature and I am not talking about age here... Maybe, if the companies knew they could rise the game prices like Coca Cola and Nike rise their prices through the years, then maybe we would be getting complete games by today.... One thing that scared me a lot was the reception from the SFV community due to the add of publicity in Street Fighter V Season 4..... Dude, the publicity was totally  optional, nobody that does not want it need to deal with it... The ones that want extra fight money would opt for it.... What people don't see is that we got this game in 2016 and the guys are STILL working on it, bringing new content every year... In the past, once a game was released, that's it! I mean, if the companies keep investing in a game, they need to get ressources from somewhere...