Not the DLC arguement again?<br><br>We had 'DLC' before the internet was fast enough for content to be downloadable. They were called Expansion disks. <br><br>Diablo 2: Lord of Destruction was an expansion disk for Diablo 2, and you paid as much as you did for the full game, just for an extra act and two more character classes.<br><br>Shadows of Undrentide and Hordes of the Unerdark, were expansions for Neverwinter Nights, that added a few more quests so that you could progress through epic (21-40) levels. <br><br>The Aftermath and Counterstrike were expansions for Red Alert that added a couple more units and a few more missions, they didn't even include new map textures.<br><br>And before you go on about'built into the game at release' DLC. 75% of the maps in Doom were locked behind a paywall as well as two weapons (the plasma rifle and BFG 9000). You couldn't even pay for these in a shop and had to phone a premium rate number (which included overseas charges if you weren't in the USA). They were eventually unlocked in later releases, but that was after Doom 2 had already been released.<br><br>These practices have been going on for decades. They are not a new phenomenon. Yet people act like bitches now that it's done over the internet rather than via a hard-copy. Nobody is forcing you to buy DLC. You can still play games without them For example, I've played throught the Mass Effect trilogy as every class without purchasing any DLC. I have no intention of ever purchasing DLC for Mass Effect 1, 2 or 3. Yet they're still amazing games in their own right (Andromeda kiss my hairy man sized arse). <br><br>So, I challenge you to name one AAA game that is physically unplayable without paying for additional content.,(reply>), Shadow of War?,(reply>), I played diablo 2 and lord of destruction. The expansions never costed as much as the base game, at launch.  Not until diablo 3 anyway ...,(reply>), @Fancypants McVomitshirt Launch first, fix later. Y'know, F76 recently, Destiny 2 for a bit back, AC:unity a good chunk back.,(reply>), Also, a game doesn't have to be "physically unplayable" to be considered unfinished or incomplete.,(reply>), Shadows of Undrentide and Hordes of the Underdark didn't have "a few more quests", they were whole chapters, similar in length to the original game, as well as expansions of the game mechanics. You were effectively getting a new game.