Avoidable. Tired also. <br><br>Greed destroys everything, everything. Always has, always will. So does hiring low to no talent. As well as assuming you can feed your target audience reskinned garbage or keep churning out "sequelitis". You can't keep making the same game with different wrappers and expecting the hype train to run forever.<br><br>Just like Hollywood, there is often a disconnect with what people making content "think" other people want and what they really "do" want. <br><br>Thank God for indie companies and indie games. Even some of the free games out there destroy triple A high budget crap. They probably hate those people and companies because they can't take a big fat slice of that pie. Let the big companies burn, and we will come full circle. Back to quality. I predict it.