All this is why I, after finding myself looking at announcements of closed MMOs I used to play, have a strong opinion against anyone who disagrees with preservation: the companies don't owe you shit, they're not gonna give you shit for "good behavior" and that's why we gotta take matters into our own hands.<br><br>You know why abandonware is a grey area? Because the only way you're gonna see these games working again is thanks to the pirates that were busy cracking the game since launch. Without them, once the devs pulled the plug there would be no fallback. Why do you think on many abandonware sites the archive files containing everything still include the cracking team's NFO?<br><br>The only "online only" games I'm willing to play so far are those that the locally hosted files locked by online progression can easily have the online only content modded to be available offline, one such game is Forza Horizon 3 which if you install on the PC through "Seven Seas access" (it's a PITA though, I must warn you), there is an AIO update available that once installed, it unlocks every single vehicle for purchase on the car shop, including cars that are no longer obtainable after the end of the game's Forzathon series.<br><br>This is just one example out of many other out there that I can't remember, but if not for abandonware there would be many design concepts buried deep and overlooked that I would never try to discover.,(reply>), @Swan Rider This is why I bought those Adobe copies prior to the perpetual sub only changes. Plus you can turn off the Creative Cloud that is not necessary to keep those updates they don't do too much at all.,(reply>), @Kenny Holmes Adobe isn't going anywhere, but this sentiment reminds me HEAVILY of them. You pay monthly to use a 'service' (serve yourself service) with which people earn money for a living. Imagine having a bad month. Like really bad. You barely have money for food bad. Oh well who cares, it is your time to pay for your overpriced subsribtion! Oh you don't have the money to pay for the tool with which you earn money? Ooohh, we're sooo sorry, but <b>beep</b> yourself.<br><br>If you're paying for a person to do something specifically for you, it's a service. If you pay for the right, which can be taken from you whenever through no fault of your own, to use something for a not so long amount of time about which you have no knowledge or choice, it's not a service. It's bait and switch thievery.,(reply>), @Kenny Holmes I'd suggest going beyond, cause a product can still be treated as a consumable, as in, you use and throw away, and that's what leads to nimrods saying "the game is old, who cares about old games?"<br><br>And to answer their question, they better ask those who buy their second hand consoles along with their library when they put them up on ebay or FB Marketplace.,(reply>), This is why I view games to be a product and not a service, no matter how much companies might claim otherwise.