NVDA first wave of Ampere production 48 M to 60 M units Ampere is peaking now as I have made known for sometime; q2 2021 = 6.5 M units, q3 = 7.5 M units, q4 = 9.5 M units, thereafter + 10 M run down units parallel Samsung and Nvidia + 100 M units push into summer 2022. There is an issue with hash rate limiters segmenting between Ethereum mining and gaming, HSR limiters make the resale value of the gamer card less. Nvidia knows this placating the gaming industry; content providers, and know this not limiting founder cards as AMD knows this resale issue not limiting Navi 6xxx. Subsystem performance disablement is not a best industrial management or engineering best practice and while Nvidia went to solution, more or less, in relation price elasticity on supply Hash rate limiters are and have always been, supply moving at the speed of light, backward looking and not forward looking. Forward looking would have simply waited for supply to address demand on price elasticity producers will not let product back up into the factory and component supply chain inventory. As soon as board houses and end sellers drop their cost + 100% margin to cost + 50% margin graphics cards reach their MSRPs. On CMP 30HX the channel seems to be rejecting because the channel knows 1660 miner card with no video our has no resale value. mb