Games cost more to make and gamers expectations continue to increase but game sale prices did not grow despite the extra cost to make them. So it’s no surprise to me that game developers are making it up with DLC. If gamers were willing to pay more than $60 for a game, this may have turned out differently.<br> <br>Gamers want better graphics, larger worlds, no repeating textures, and puddles of water that were promised in trailers but they are not willing to pay more than $60. <br><br>Games like The Witcher could have and maybe should have costs $80 considering the amount of content that came with the game but gamers expectations are to want more but not pay more. So now we have games that purposely leave out content and are later offered as paid DLC to make up for the increasing costs on the back end.<br><br>thoughts?