Games as a services fits a subscription design. In World of Warcraft they give you a taste of the game and the rest is lock behind a pay wall. If you decide to subscribe you can expect new content and features over time. WoW makes you pay a subscription and for the expansion pack and nobody has a problem with that and they also have a store. <br>Games as a service models come with a catch. If you want new content and features pay us, if you want to use our servers, help prevent cheating, and fix problems pay us. WoW and other have been doing it for years and decades and no one has had a problem. If you don't want it them don't play multiplayer.<br><br>P.S. I agree single player games don't need a store or season pass, but if a DLC comes out don't complain if you have to pay.