I've run into this a couple times. The enormous cost of classic Pokémon games, the complete loss of Pokémon Dream World, the delisting of the original Titanfall on Steam, several Halo promotional websites/ARGs, and more recently the removal of so much content from Destiny 2. These aren't random indie games that were simply forgotten about, these were high budget studios either ceasing to support or actively removing access to their work. These games deserve to be preserved and large companies don't seem interested in doing it themselves. The best solution I've heard is lowering the length of copyright protection to be equal to that of patents, and then offering an extension to the length of protection by maybe 10 additional years if the copyright holder files a copy of their work with the Library of Congress, which would mean the work would become public domain and easily accessible once the copyright ends.,(reply>), Brilliant and thanks for sharing. I haven’t seen that solution before but it’s the best one I’ve seen.