I'm in the NFT product sphere and as with everything new "due diligence" is a requirement: research and double check, get into contact, find communities, verify.<br>There are some <i>really smart and amazing products</i> out there... and some <i>really smart and disgusting scammers</i> abusing the systems well.<br>Thieves making a quick buck: what's new about that? -unfortunately.,(reply>), @Lord Joy if you dont know how laundering works, maybe look more into crypto or NFTs or watch ozark or something. sucker.,(reply>), ​@TheSuperappelflap I understand where you are coming from, and the concerns, but you only know a "part of the picture" so far.<br><br>Firstly: money laundering is not easy, because you have to declare earnings, always. I have earned allot and 40% of that is now the government's.<br><br><b>Side note:</b> NFT's of physical artworks have been sold at <b>Sotheby</b> (famous auction house) bringing in more than the physical art on a few occasions.<br><br><b>Now:</b> Move away from the "picture and art" idea. NFT's are not just that, so replace it with <i>"1.coded property tied to you digital wallet and RL bank account 2. plus trading, 3. plus play to earn"</i> :<br>1. So in a game, you find a Legendary item or rare skin, special items which you can now trade because you <i>own it</i> . You can use it or (and then) sell it.<br>This will up-end contemporary gaming like EA or Activision is known for.<br>2. Whether it's vintage Pokémon cards, stock trade, housing trade, etc: games are more easily understood by most people. Thus, they have more chance navigating the value economy.<br>3. By playing you earn, that's the idea. The games' objective is to create a fun game with a sustainable stable economy so people keep playing.<br>Currently many poorer countries like Malaysia, Vietnam, etc. are full of players earning enough to supplement a crap salary or even have a full income. That's worth celebrating. <br><br>Anything new will be exploited: the people who invented contact lenses sold them for double digits, whilst they cost cents to make. <br>And every-time-ever crap replicas and scams will be created. Always.<br>However this is something revolutionary, but people love focusing on the worst aspects of anything because <b>"rage porn"</b> . The same goes for the YouTuber this comment is on as I found out after 1,5 years following him. <br><br>Cheers.<br><br>Edit: you are Dutch? "Het ga je goed, gozer. Heb een mooie dag." (Love the Dutch),(reply>), @Lord Joy you still dont own the skin, you just own a hash value on a blockchain that only correlates to the skin as long as the game servers are up. if you actually bought the skin you should be able to download it and reuse it however you want as you can do with real products. physical objects arent translated to nfts. you just buy a picture of the thing that anyone else can still copy because copying digital content is easy. its a dumb concept that solely exists to extract money from materialistic gullible people and/or launder money.,(reply>), @pino arias Let me brake it down for you simply, if you'll allow me.<br>Imagine playing CSgo or Diablo / any other game where either the skin or stats of an item are "unique" to a degree. Or, the characters you level up in WoW.<br><br>Rather than any of these things being owned by the developers and yours to rent: you now own them, a value is tied to it -which you can sell or trade for real currency. You <b>"Play to Earn"</b> and the economy is what ascribes value for the Game Devs. <br><br>Games like Axie infinity or DinoX and many more are doing just that.<br>It even sustains incomes of people in poor countries through gaming already.<br><br>In essence, the concept of NFT's is one of "buying and owning" through the decentralized authentication processes used for it. <br>This may well revolutionize how we buy and own things, both physical and digital. (Physical object are often translated to NFT's as well via a process.),(reply>), I fail to see almost any use for NFT technology beyond making proper virtual TCGs.