Your tangent is immediately where my brain went when I saw this law. Politicians, who are not gamers, and know nothing of the gaming industry but what their staffers or "concerned parents" who refuse to parent their kids and control what they spend their money on tell them, are going to pass a law that can make a Paradox Interactive DLC or a single player RPG DLC that offers a new class or magic items illegal. Because those DLC make mechanics in the game simple. Or make it easier to progress in the narrative of the main campaign. Mind you, that wasn't their INTENT. But the Law does not care about intent.<br><br>Folks, this is why Regulation never works. You get 2 possibilities, equally bad: 1) The Regulators who you want to control are in the room writing the regulation. So you get Goldman-Sachs helping craft Dodd-Frank after they helped cause the Banking Crisis. Because they donated to Dodds and Frank. In this case, you get regulation that further entrenches the cartel and makes sure only new competition is shut out of the industry.<br><br>2) You get a bunch of uninformed "well-meaning" Beltway-dwellers who think that Government exists to "fix things" stepping in based on their ideas of "fairness" or morality that then wipe out large sections of a market because the Law of Unintended Consequences WILL happen. Then they parade around saying how they "helped" us by destroying what we love along with the problem area. <br><br>Regulation is to markets like nukes are to battlefields. Indiscriminate weapons of mass destruction. They will never strike ONLY what you expect.