I love how Nvidia is creating this datacenter GPU/SSD direct connection API and it's going to be touted as an amazing innovation and so on and so forth. Meanwhile, 5 years ago AMD released their SSG (Pro video card with onboard NVMe slots) and an entire SDK suite to go along with it, allowing <b>extremely</b> direct access between the GPU and a large amount of NVMe storage and everybody forgot it existed within 3 months.<br><br>Mindshare is a bitch sometimes.,(reply>), @zvxcvxcz the problem is that OpenCL sucks to use, just like OpenGL sucks to use. There’s a reason developers never use either, despite both being available on Windows drivers just like DirectX and CUDA. Vulkan sucks less mostly because it’s core design is based on AMD’s mantle API but so is DX12. And Khronos is already breaking apart the Vulkan ecosystem the same way they did with OpenGL, by turning it into a “specification” with 1200 addons per “version”, all developed by 3rd parties. DX is just a simpler and more stable API to target, with better documentation.<br><br>I’m a champion for AMD’s efforts, but the Khronos group can go to hell for mismanaging everything ever handed to them.,(reply>), It all hinges on CUDA.  If Nvidia weren't such asshats and actually supported the OpenCL consortium they were and are technically members of, then we would have had a much more competitive GPU ecosystem for machine learning and HPC as those ideas could have been contributed to future versions of OpenCL and had industry-wide support.  But Nvidia only looks out for "Numba 1" of course... competition doesn't lead to innovation when it leads to monopoly.  AMD has tried supporting cross-compiling of CUDA code, but asking that extra bit of complexity is a hard sell.,(reply>), ​@Rio Mare LTT's video is worse than garbage. It tries to use the card outside of it's intended purpose for all but one test, then say that test is useless (despite the software adding support?). The main usage is in the datacenter where extremely fast access to a large cache of data is important, and if the Vega card wasn't trash I think AMD would have stolen some marketshare with their SSG idea.<br><br>The SSG worked as intended, and as I mentioned had a fleshed out API to go with it. But because the one card they tried it on was bad, Nvidia will get all of the credit... was the point of my initial comment.,(reply>), Well Vega in its higher end forms was kinda poo especially for that GPU being more than 10x the price of a vega 64