It's obvious the problem. I'm old enough to remember when games were $30 then they were 40, then they were 50, and then about 10 years ago they hit $60 and have stay there while production costs have continued to rise. Leaving corporations to make up the difference in the way that corporations do, shadily. The sad truth is this is our fault, if you didn't want microtransactions and loot boxes you should have started paying $80 for games long time ago