Good old Utah Teapot, back 15-16 years ago when OpenGL 1.3 and GLUT was all the rage :)<br><br>glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);<br>glMatrixMode(GL_MODELVIEW);<br>glLoadIdentity();<br>glTranslatef(0.0f, 0.0f, -5.0f);<br>glActiveTexture(GL_TEXTURE0);<br>glBindTexture(GL_TEXTURE_2D," checkersTexId);<br>GlutTeapot();<br>glutSwapBuffers();<br><br>But also remember the Standford Bunny and Standford Dragon! Get them from the Standford model repository here <a href=""https://graphics.stanford.edu/data/3Dscanrep/"">https://graphics.stanford.edu/data/3Dscanrep/</a> :-)"