I'm secretly hoping that whenever an entity from an alternative background gets involved with video games as a medium they'll approach it from a more traditional viewpoint. Something like the analysis of literary works or, seeing as it's now BAFTA; film. I'm hoping they'll treat video games as a medium of artistic expression just like any other and break them down to their primary theme/themes and examine how every facet of the product (Visuals, Sound, Narrative and especially GAMEPLAY) embodies or conveys that theme to the player.<br><br>Video games are almost shoehorned into being entertainment, because "if it's not fun, Why bother?" and I'm always waiting for someone to approach and analyse of the medium without interpreting it in that way. But it looks like BAFTA just decided to shit the bed instead. They already know what game they want to win, here. It's just a matter of finding one that comes close enough to their wet dream of game they're currently having.<br><br>Every prerequisite in this list is centred around narrative. No mention of how they use the visuals, or the sound or the gameplay to get across ANYTHING- and every mention of the game's theme conflates it with narrative. They legitimately do not understand the point of of this medium, the point of art or even the meaning of the word "theme". It's wild. I've never been more fully convinced with such limited information that the people who created these criteria understand nothing about the media they plan on reviewing.