So the other day I was playing Red Dead Online with random players with my mic off and I over heard an interesting conversation between what seemed like a "casual" gamer and a former "pro" gamer. The former pro went on to vent his disgust with the industry lately with the rise in cut content, microtransactions, poor community management, etc. Specifically his expressed his displeasure with Red Deads gold bar system. <br>In response the casual player whole hearted rationalized the microtransactions in games a neccessary evil to allow companies like rockstar to bring us dlc or make up for the cost of production. Another player in the lobby agreed.<br>The pro then obviously disagreed however he seemingly let the topic go seemingly like myself realizing they may not understand the nuances of the industries current state.<br>I'm posting this to say I think there are genuinely a LOT of people either complacent or ok with the practices of companies like Take 2, Activision, and EA because they view as just a part of the game since games are so big or something and putting extra money helps the devs in their eyes.,(reply>), Username Invalid, I’m with you man, I don’t give a fuck how cool a skin looks I’m not giving you $20 for one blasted skin, that’s utterly ridiculous.  The most I’ve spent is around $10 in a small handful of mobile games and I learned real quick that they’re neither worth my time or my money, and they’re little loot box systems area fucking joke.<br><br>By demanding so much from me, instead of sucking it up, I just plain don’t play their games anymore. Fucking hate mobile games and when you put those systems in a full priced title, you can make damn sure I’ll get loud.,(reply>), Some people still think they are helping the devs get what they are deserved but sadly nothing is further from the truth. The people that actually do the REAL WORK are on fixed wages they don't get a fucking cent more if some guy buys 3 copies and 20 dlcs. The shareholders and CEO etc though get more and more every year and that guarantees nothing. If they expect a project to make 300% profit but in the end "only" make 200% they almost instantly book that as a failure in more and more cases now.,(reply>), I have been boycotting EA for a while, haven’t gotten to the point where I would boycott other major devs. The problem is they have the licenses to so many popular and amazing franchises and it’s hard to let those games go, so people try to look the other way.,(reply>), @Jordan Rhoads I hope so, that actually makes sense, wasn't trying to be a dick or anything it's just I know it's a common misconception that it costs more to make games now than it ever has, which as I have stated is mostly a complete lie...aside from possibly indie devs.,(reply>), I have the same reaction to people who justify microtransactions by being cosmetics only, if cosmetics aren't important than games wouldn't have a tranmog system to make gears look cool in the first place.