This seems to be a pretty common trend with Microsoft titles. Halo 5 had one one the worst launches in FPS history; no content, pay-to-win microtransactions, and a story/campaign that makes me lose brain cells just by thinking about it. Sea of Thieves was a barren wasteland of twitch streamers and sqeakers. I believe that both of these games are worth your money now - both Rare and 343 stuck with their games and kept the post-launch support rolling in - especially since you can get them for next to nothing via the Xbox Game Pass, but that is not an excuse for the condition they launched in by any stretch of the imagination. This “release it now, fix it later” mentality is detrimental to the entire industry, and both Rare and 343 are very lucky that they didn’t spark this immense controversy, and instead get to learn from it.<br><br>Edited because autocorrect.