Execution immunity and arrow proof is enough for the perfect overlord.... give him a weapon with poison and u r good. I am a 6250 ranking steward and an overlord like this is the worst nightmare of every player believe me guys ^^,(reply>), @Nargo Counter  My overlord can take him no problem<br>his name is Ur-Edin The Avenger<br>enraged by bloodlust and 6 other things<br>epic rage great strength<br>immune to arrows, frost, poison, executions, beasts, and curse<br>he's a necromancer<br>he's part of the terror tribe so hes littered with armor and a face mask, with purple war paint and he's a pale olog cuz of the curse weapon effect<br>oh he also has no chance :&gt;,(reply>), Nargo Counter omg shut up both of u. We all have an opinion. U may think it’s hard to get to that rank nargo but that’s an OPINION. So y’all shut the fuck up and do it how u prefer. U both(I believe) mentioned the players strategy. So, like I said. Stop bickering like a bunch of school girls,(reply>), Randy Marsh this is what I would go for:<br>Overlord : arrow proof, execution immunity these two are must have and if he also has no chance he is perfect. Also give him a weapon with poison or curse.<br>But watch out his scares..Morgay flies and stealth is okay anything else not.<br>For the Chiefs: <br>U have 6 chiefs and u can give 2 bodyguards to each chief. <br>I personally go for this strategy:<br>The Chiefs right next to the overlord are Ologs with the abilities "thick skin" or "regeneration" u need tanky chiefs and give them a bodyguard with two axes and  one with a shield. These are the hardest types of orcs in my opinion because the two axes guys are really aggressive and they r giving the enemy player a lot of pressure during the fight. <br><br>For the other chiefs: Ologs with tanky abilitys are always the best choice in my opinion but if u don't have good Ologs go for orcs with a shield or two axes. Never pick a range damage orc as a chief ... their defense is so bad. Orcs with a shield can contest a point longer so it's great to have shielded bodyguards for the first 3 points. <br>EVERY chief should have a weapon with curse or poison because when I take a fortress I directly attack the Chiefs I ignore the bodyguards cuz to get the best time only the chiefs has to be dead and curse/poison weapons are fcking bad for every player cuz u can't use abilities anymore ^^ <br>Chiefs shouldn't have  scares ... shouldn't even be possible to get stunned by anything. <br>Summary: Ologs with thick skin and regeneration are the best in my opinion. No scares. <br>Also arrow proof and execution immunity for the Chiefs are very good. But u don't need both, one of them is enough just the overlord should have both abilities.<br>If u don't have good Ologs go for orcs with a shield or two axes.,(reply>), Mifta there comes out the kid ... as I expected ^^,(reply>), Mifta u completely ignore the fact that I was talking about the best strategy for the gold time bonus ... I can beat every overlord but for an overlord with arrow proof and immune to executions it's good to have a good bodyguard .. <br>And now stop talking about shit u just want to talk about because u don't understand anything from this "discussion"