Honestly I hate this idea that Cyberpunk only failed because of bugs. Even if the game was released with 0 bugs it still lacked content and was way too linear. <br><br>The world was bland and empty. The NPC were soulless shells. There were little to no narrative side quests. The side "quests" were just glorified activities. There are no real ways to interact with the world. The primary storyline was ok, but it lacked any semblance of player choice or depth.<br><br>There is so much wrong with this game beyond a poor launch. If you play through the game you can see the foundations of something special, the gameplay is sound, the world design (visually) is great, sound design is stellar, but it's all in service this empty, and barren content-wasteland.