Their original statement is bull crap. You cannot implement Limited Time Events without FOMO - Fear Of Missing Out. By their very nature, limited time events carry an inherent threat that any who don't participate will miss out on something. They worded it so insidiously too, comparing their game to others with FOMO and randomized rewards while never explicitly promising that they won't implement them.<br><br>"We don't want to turn free time into a chore" ...but they'll do it anyway.<br>"Everyone should enjoy their time playing Halo Infinite" ...and if you don't, that's your fault, not ours.<br><br>These corporate vermin will cling to the letter of the law, stating they never technically promised XYZ and will weaponize their zealous fan base as much as possible, just like they always have. It's no different for Microsoft, UbiSoft, Activision, Konami, EA or any other corporate enterprise in the video games industry. They will use every trick in the book to justify their anti-consumer practices.<br><br>When you think about it, we're kinda lucky Blizzard was so fucking incompetent with Warcraft 3 Reforged and that Bethesda was so stupid with Fallout 76, otherwise refunds wouldn't have even been possible. Although, in the latter case, they couldn't even handle refunds without doxxing their customers (aka victims).