Quality of games has stayed the same or barely improved?  1: that’s not really an objective measurement broadly speaking.  If you break it down to things like gameplay mechanics and graphics, those have both improved a lot in recent years, speaking as objectively as you can on such things.  2:  Amount of content, this depends on how you look at it.  Objectively speaking, this is false by any type of measurement you could use.  There’s still games being made that you can spend a hundred hours in and not have seen everything like no mans sky, Assassins creed games, Red dead and Witcher games, etc.  And when we see games that take up 100gb that has to be considered too.  It takes more time to make things more detailed.  Factor that in and we’re getting 100x the content we were 10 years ago.  I agree the AAA industry is headed for a recession but that’s almost entirely because of their practices on the multiplayer, games as a service side of things, and it’s only going to hit the publishers that are the worst offenders.  The companies that learn to adapt better than the others will be fine.  If I had to predict, EA and Bethesda will take pretty big hits whereas Ubisoft and Rockstar will probably do better and Activision somewhere in between.  Ubi and Rockstar both have found a good balance between cashing in and keeping things fresh.  Neither is doing what gamers would want in a perfect world, but they’re doing enough to keep them onboard.  I realize Ubisoft lost quite a few people during the Unity, watchdog, division years, but since then they’ve revitalized their franchises and seem to be listening to fans for the most part.  EA continues to show they have the deafest ears of any publisher when it comes to the voice of their customers and Bethesda is still a long way behind them but their sprinting full steam ahead to catch up.  I hope they turn it around and 76 is just an anomaly due to devs not having their hearts in it like they would making games like TES6 but we’ll see.