Seems ridiculous to paint CDPR as a passive observer who had no ability prevent the game releasing as it did. It would take truly incompetent management to allow this QA company to take CDPR  for such a ride.,(reply>), Exactly. Any producer at cdpr could have picked up and played a build and have been like 'wtf is this. We can't ship this trash' and told his higher ups.   Playing dumb and blaming QA is wrong,(reply>), Indeed, that's why you are supposed to have some internal QA to see this kind of issue. You can't just 100% rely on external companies for something as important as Quality on a project this big.,(reply>), I suspect they had more than one QA company anyway. At that sort of project scale.