I don't really see it as a problem the way you've put it. There are workarounds for "always online" as long as the data is client-side. The games that relied on server-side data are the ones that truly disappear. We've seen this en masse with MMO's and it's pretty sad. The games that are reliant on DLC or "games as a service" with season access and the like are also at extra risk.<br><br>ETA: Ooops, that's what I get for leaving a comment before a video has ended. A game I really miss is Marvel Heroes, RIP. Also, FireFall was pretty great for a while.