I agree with your overall analysis but I do think we are getting much more content in todays games than what you presented. Modern games has I much higher level of detail with models textures and lighting and if you take that into account when judging the games content the correlation to cost becomes less extreme.<br>We also need to take into account that game development is expensive and many studios struggle to release high quality games without extra monetization. On disc DLC may feel extremely greedy but often its the case of separate budgets for main game and extra content, you could see it as a separate game financially. Example: If a studio were to release 2 separate games in a month players would not complain for only getting one of the games when they buy it even though the studio had clearly finished the other game before release. Financially this is the exact same thing as having DLC release the same day as the main game, the DLC was never intended to be included in the main game release and was developed on a separate budget.<br>As a player I still feel that its wrong and I would like to see much less of it, but its important to understand both sides before making accusations.<br>But as I first stated, overall your take of the situation is spot on and I commend you for bringing more awareness of the dark side of the gaming industry.