The difference in Cyberpunk and Battlefield is, CDPR is and was a small indie team when workin on Cyberpunk, and were rushed by the "fans," who, even after being told it wasn't ready, complained about how bad it was. After they were able to finish it and update it, it actually worked, and worked well. EA has been making Battlefield games for 19 years now, they were and still are a very large AAA studio and publisher. They have had 19 years to perfect the games, 19 years of experience with the engine, experience developing the type of game Battlefield is, and have had NO fans try to rush anything. There is literally 0 excuse for the new one to be as bad as it was, and I think that people need to remember just how bad it was, that way, when the next one is worse, they will solve 2 problems. One, they won't be disappointed because they were expecting a good game, and they won't buy, which will knock some sales off of the game, which will eventually equate to EA deciding to listen for a change.,(reply>), I'm pretty sure they were rushed by their publisher side if the stories I've read are to be believed. A common sentiment I saw among fans were "Let it take as long as it need".,(reply>), @Excellent So, before I get too deep, I am an advocate for making gaming great again. I think companies that make the same pile of shit each year need to be looked over, because they are ruining gaming. We agree there. And, no, I'm not giving CDPR a pass for anything, but I'll explain. That said, do you know what makes a studio Indie vs what makes one AAA? Everyone seems to have this misguided conception that the worth of a company or the number of employees is the deciding factor. That just isn't true. A game like Battlefield, from a studio like EA Dice relies on funding from a publisher (in this case, Electronic Arts) to become a reality, and a game like Cyberpunk from a studio like CDPR is purely funded by CDPR. Electronic Arts as a publisher paid for EA Dice to make Battlefield, making Battlefield a AAA game. CDPR fronted all the cash for, and released Cyberpunk, making it, by definition, indie. That said, EA Dice could self fund any number of games, and self publish it, and it'd be considered indie. A studio can release indie and AAA games. The fact of the matter on who is to blame for the state of Cyberpunk, however, in a way, you have to blame CDPR as much as you have to blame the fans. The fans were impatient. Very impatient. A GOOD game takes a long time to make. The fans that bitched, whined and moaned prior to the release, about it taking too long were told by CDPR on a number of occasions that it just wasn't ready. That wasn't the answer any of the fans wanted to hear. So they kept on. CDPR pulled a shitty move, and decided to release the game in the broken state it released in, due to the fans not taking the honest answer that it wasn't done. Everyone who complained about it taking too long is at fault. However, whoever was in charge at CDPR and made the call to give them what they want is at fault too. The FANS called for them to release the game, KNOWING that it wasn't ready, and, truthfully, they got what they asked for. Onto my personal thoughts, I played and beat Cyberpunk within the first week it came out, and had no issues myself. I've played and beat it many more times since then, and still have had no issues. The performance gets better with each update, but that's to be expected. If people would have had some patience, that game would have been able to focus on finishing, and been in a complete, playable and stable state sooner. Now, like I said, I'm not giving CDPR a pass here, because they could have chosen to just shut up, go dark and ignore the fans impatience until the game WAS ready, then released it. Then again, that has its own issues, and would make CDPR look like a company who don't listen to its fans... Anywho, gaming today is a shitshow in and of itself. NO quality AAA game has been released in YEARS, and most of the indie stuff I've played has all been boring, or been knockoffs of other things... Hell, even games I grew up with as a kid, like Pokemon can't even make games right anymore. Sword and Shield was a joke, so were the Diamond and Pearl remakes...,(reply>), CDPR is very far from an indie developer and weren't when they were developing Cyberpunk. Sure they aren't as big as EA, but almost no one is. They were the ones who released a shit game that isn't on their fans. The entire past year has been them fixing bugs with their game and it still isn't what they said it would be at launch. Both of these companies can suck and both can release shit games. No need to give CDPR a pass. Nor EA either. Hold them both accountable.,(reply>), Also Cyberpunk is a single player game with free dlcs (coming soon I guess), BF2042 doesn't even have a single player campaign to justify its cost.