If I can be honest for a moment; while I generally detest a governing body intervening in my hobby... the games they target, and the methodology they're pressuring are ones I completely agree with, in so far as I can see on the bill; I'm not happy about this, but I'm almost done with the hobby because of AAA. The unchecked greed, and absolute lawlessness of these companies; they're on the path to self destruction.<br><br><br>To highlight, this is going to shake down all the annualized franchises (That have all, at this point, resorted to mtx to bloat their quarterly figures); fucking good? Seriously, those games are a testament to doing as little work as possible, on a technical end; exorbitant marketing pushes, and cross franchise dealings that leave a nearly monopolistic empire for one company to exploit. Again, if I may be so frank; fuck those games, most of us in the hobby, those of us with actual passion for what can be done in this industry - hate the vapid, shallow, annual series games; that dull out every year, for the abscess of "casuals" who, are part of the problem; as uneducated consumers. (I hate to be so rude about it; but it's the truth, as far as I can see. Uneducated consumers, gobbling up the shittiest part of this industry. funneling huge piles of money into their laps to destroy the rest of it for the core, hardcore, and niche fans; just look at the absolute wave of "casualization" ergo, "Streamlining"; and that's not to say a game can't be properly streamlined, and excessive, pointless things can't go; but Morrowind to Skyrim is a fairly accurate goalpost in showing what dumbing down for casuals dose. Skyrim is still an overall okay game; but meh.)<br><br><br>Ah; I actually don't really agree with you on games like AssCreed being in the crossfire; Why? Well, simple, it's a single player game with mtx; strictly speaking - that's bullshit... And I'm more than happy that cancer is going to be getting pruned back too. It's one of the reasons SP games aren't being focused on by AAA that much; they're hard to monetize, so they just lazily slap on mtx and call it good enough; easily opens the door to encouraging them to; manipulate statistics, possibly in near real time; use manipulative tactics to anchorage spending on a game you already own; ship games with intentionally fucked over game-play to sell you the solution; by design require more connectivity with the game to support it (Love me some early 2000's games that had servers, and what not; where the game is still playable, but most of the functionality is long since gone; SP games designed to be shit to sell mtx - yeah, those are going to be a fucking treat in 10+ years when support ends for them, and you can't even access the mtx to unfuck the game).<br><br><br>As some others have said; and I agree with this, part of the issue in the end, is, Investors. And this bill is going to outright castrate one of the single largest earning pools in the industry; hopefully that will cause a mass exodus of investors. That will in turn, cause a power shift where AAA falls to it's knees and has two ultimate options. Die, or learn to make a game consumers want again. Further, with a vast number of people entering this industry, in the form of indies; if... no when, there is less money at the top being thrown around at a single industry tactic, their should be two net benefits; Once massive studious are going to have to look for, and raise up these games and studios to make profits (You know, like the old days; when they had to "Take Risks; to reap the reward"), and not then absolutely fuck them over. And Second, smaller studios; with larger publishers that can't/don't want to fuck up their now only "Good thing" will have to show some more god, damn, fucking respect and self-awareness to consumers, and developers.<br><br><br>As a side benefit; with less money being dumped into the AAA market through investors - we might also see CEO/CFO salaries fall into check, and ground floor employees get a fair and decent work life; since they can't keep being pushed on end to churn out mediocrity on a weekly basis for the games that are going to be killed by this bill; and said companies will have to reaffirm their financial situation away from "Live" or "recurrent user spending" to making games again.<br><br><br>On the other hand, this all dose come with some casualties; and I wouldn't feel right not, at the very least, acknowledging many studios, employees, and even possibly publishers are going to be thoroughly damaged by this bill; If they're core business model operates on mtx, and loot boxes. I suspect, many jobs will be lost across the industry... on the other hand, there's a chance with so much less money intake, and a need to give a shit about making a game again, and not selling an agenda (Because that's a financial no-no; <b>cough</b> BFV); that (mainstream) game journalism will also die off too.<br><br><br>One last positive note for this bill I see, as well. This bill, will basically remove 100% of mobile games from the market; and I for one, welcome the fucking death of mobile games (as we know them today); while there are some decent mobile games, and phones can certainly attain some fairly good play - the mobile market, is a sea of trash, garbage, mtx, loot boxes, wait timers, and pay walls. Let it die, all of it.<br><br><br>To sum up my thoughts; I hate the fact that governments are meddling in my hobby - but I'm more pissed that it's basically the only option we have to start getting positive change. This is the nuclear option for the game industry, and right now, the actual fans of this hobby, are ready to open fire; and the casuals are blissfully ignorant and unaware they're part of the reason this industry is as bad as it is. (Rude to call them that, I know; but I feel it accurately describes the largest group, who unintentionally continue to fuck it up for everyone else; only get's worse when they try to defend these companies to get their annual cod/fifa fix.)