There isn’t a lot of replay value, but that’s not a condemnation of the game, the ending I chose where Jonny sacrificed himself to save my V and the calls at the end made me cry a little. I felt as if I replayed it and changed the ending, I would be disrespecting Jonny‘a sacrifice, I was extremely shocked a video game character made me feel this way. I’ve replayed it now just to see other ending, but I still have the original save game and I can’t bring myself to delete it.<br><br>To this day, I still want to pour one out for my old pal Jonny silverhand and hope he is watching out in the net, the guy who saved my life.,(reply>), Fuck spoiler god damnit,(reply>), i feel like the story we got is more of a end game story...meant for DLC after 2-3 years of game.....<br>main game, a few DLC's then the finale.....<br>I always felt the claim of multiplayer was bogus, why? what's the point?? <br>the part that pisses me off though is how way back we get Deus Ex, it flops on PC, hits decently on PS2, then part 2 fails on PC and does okay on XB but ultimately flops too i wonder why? then years later we gen human revolution and it hits big....the first legit hit for the brand.....then mankind divided and it flops for many reasons<br>then shadowrun returns hits PC and does really well then cyberpunk teases a trailer and years later releases and flops pretty much.....<br>what are we to learn from this??<br>al cyberpunk genre games are doomed? NO<br>cyberpunk genre is hard to do?? kinda but NO<br>eww i give up......the companies will never get it and these things wil likely keep failing in AAA so long as the greed and nonsense continues but the takeaway should be get it right the first time, think small, focus on a small region in a larger backdrop and fill it in as you go.....<br><br>like if it was NYC start with Manhattan, Brooklyn, Harlem, Queens then Midtown...actually though you could just start with midtown as the larger backdrop and add in the various neighborhoods there?? lol the city is so big you can do that.....<br>the point is devs need to stop with the excessively large games, smaller more focused tailored experiences is better and more cost effective but eww can;t have small.....and I blame channels like Angry joe for yelling about the piddly size....shooters need not be 100 hours.....4 hours is best fukk off!!<br>RPG's do need to be longer but treat it like a pen &amp; paper RPG, each section of story tells 1 arc and is a module, each module you add adds length to it so if a module is 5 hours then 5 modules would get you to 25 hours and much more than just the base game.....they could explore a ton of avenues this way eww smaller means less value right?? eh.....<br><br>games are doomed and the industrty needs to be purged and reset....cus the greed is incompatible.....,(reply>), Cool, but what that has to do with topic of this video? XD,(reply>), Unless the script is supposed to flow into Blade Runner: the theatrical cut, there's no reason to believe V was saved. Instead, he was just given a life extension of at best six months, iirc... Sad :-/,(reply>), Cyberpunk 2077 was made by inexperienced amateurs and scammers. Thats why its so trash and failed. CD Projekt Red will go bankrupt soon because almost everyone refunded Cyberpunk.!!!!!