OK, let's pass your video through a reality check: if Quantic was reporting hundreds and hundreds of small bugs-- that eventually ended up in the game anyways-- who's fault is that?? CDPR knew about those smaller bugs, and they never fixed them! My point being: we didn't get ANY bugs fixed, larger or smaller. In the end ALL OF THE BUGS ended up being in the game regardless. <br>CDPR's thinking was: we have a huge bug? Too much work, lets ignore it. Oh, we have a small, easy to fix bug? Not worth the effort, lets leave it, nobody will notice. And that's why QA failed.,(reply>), @9r33ks not sure I understand what you are asking, but if you are saying cdpr is the company at fault here then I agree,(reply>), @varunaX CDPR established that they want to outsource QA to Quantic Lab. If CDPR did not evaluate and verify the competence of their contractors, who's fault is that?,(reply>), @9r33ks cdpr paid someone else for the QA though. They didn't establish any of it technically,(reply>), @varunaX ok, let me put it this way: Quality Assurance is not its own entity, it's something that CDPR established in order to, you know, assure quality? So if their own quality assurance procedures that they themselves established failed to ensure quality, then the entire QA failed its intended goal.,(reply>), i agree.  but not with 'qa failed'  it sounds like they did their job and reported hundreds of bugs, which they are paid to do.   cdpr not fixing them sound like the reason for the failure