A thing the program could do to resolve, or at least find a more smooth load, is by logging the time, taking the estimated time that it took, and telling you that number. If it was a game, it could show how long it had taken the last 10 times, (assuming you would've loaded it that many times), and let's say a file upload, it could track how long it would take for 100 files, and estimate the amount of time, that this would take because its 10x times larger, or half the size = it would be 10 times longer or ½ times faster.