This is an important topic. No way you are an "old man yelling at the cloud", the opposite imo.<br><br>I genuinely believe that if you look at the timeline from 2010ish onwards, Bungie are the company, and later life cycle Destiny 1 and ALL of Destiny 2 would become the catalyst and blueprint for creating everything from transitioning the norm from owning a game to a license. As well as abandoning not old or even irrelevant paid content but content that is 100% relative and viable in todays world in Destiny 2, they gave no valid reason and some believe it was to recode aspects of the environments and content taken to make it viable for the next gen consoles as they basically did the same thing with content for Xbox 360- Xbox 1/PS3-PS4 and now Series X and PS5. It may be wrong but does line up timeline wise, I just have no idea why they would not just say that. they made a literal showcase about "vaulting" content and how it was because of the game file size. If they did not leave literal GBs of old assets in the current game I would believe them but they do have that so, why lie?<br><br>They also have 4 revenue streams, which I believe is the only game that has that many, I could be wrong. The thing is like so many nefarious companies worth billions are treated like they do no wrong, whilst simultaneously having the most broken "Live service game". <br><br>I think a very close look at Bungie would turn up some genuinely interesting reporting/journalism and important information that is the opposite of the narrative they portray and I think they really are a catalyst to a few very toxic practices that make Bobby Kotick appear, kind.