The Vive Flow is a LOT better than many people are giving it credit for It's very leightweight, relatively small, and is something you could realistically bring with your to use for simple work purposes, entertainment, and demonstrations. The battery pack is similarly not overly huge, but is kept seperate so you can stick it in a pocket and then run the cable to the headset that way you can keep using it on the go for awhile without the extra wight on your head itself, again, its design is super focused on comfort and wear ability and ease of use, which compared to any other headset, even at home, it arguably is. But since its great for on the go, ya. The big issues are what it's lacking right now. It doesn't support other controllers yet, doesn't have hand tracking via the cameras... the Input side is just majorly lacking right now and releasing it as it is is shooting themselves in the foot I'd say. Sure it's great now for watching VR content, but just by adding a bit more it'd be much more usable for also work or productive stuff, or more flexible in the games or things it could run, it's like they did 90% of the work on it, and released it with that last missing 10% being what's needed for like 70% of the use cases out there.<br>So ya, it's troubled by all means, but it's still a very solid little headset that does it's own thing that none others currently do, and with a bit more design improvements, might really come out and be a good general purpose VR experience, if on the low end of performance, no higher end gaming here sadly.