Come on, isn't it time to stop playing by their flute allready? The whole "get politics out of gaming" sentiment is a dead end, and it's impossible. While the likes of Polygon are off by a mile, they are right on one point, every story carries a political and moral message. It's downright unavoidable, and to try to deny that is futile. Games that are thought provoking and dares to ask difficult questions are engaging, regardless of the political leanings behind it. But that isn't what Polygon wants, Polygon wants propaganda, and that is what they are, propagandists. They want their view projected, and they want their political opponents to be portrayed to look bad.<br><br>Funny thing is, I kind of agree with them on this one. Far Cry 5 is bland and generic. While it has some fun and crazy characters, they are no more than meaningless stereotypes. The story of Far Cry is shallow, and it is quite obvious that it's made spesifically not to offend, while trying to tackle a very hard subject. As a result, it's booring and unengaging from a story telling perspective. There is no neuance, there is no attempt to make the antagonists look sympathetic, there is no attempt in trying to explain how so many are so easily manipulated by a group that is so outrageously outlandish it feels awkward. All the while, Far Cry 5 tries to imply that it takes itself seriously, while it obviously doesn't.<br><br>But I doubt many people play Far Cry for it's story telling qualities. It's a sandbox to play in, in an interesting setting with a bunch of goofy characters. It's poking fun at current political events without trying to say anything of substance about it, and that's ok. Judge it on it's own merrits, but it is far from being a narratively driven game with a meaningful and thought provoking story. It's a Hollywood blockbuster, nothing more, nothing less.