Politics has it's place and time. I do think external real world politics need to stay out of games. Keep narratives and personal agendas out of games that have nothing to do with it, (aka Tracers Butt fiasco) <br><br> In game politics is part of the story world and should be left alone, if you don't like the in game politics, too bad, games like Deus Ex need them in there, it is part of the story. Now if the game mimics aspects of the real world like Far Cry, it belongs there. it is part of it's story. There is a theme developing here, some games incorporate these to add realism to the world they are developing, as such, in game politics that mimic real world politics because it is what drives a plot point, or an arc in the story line are organic and should be there as it helps breath life into the story.<br><br>Simply put, developers should be focused on just making a good game, if you hand fist things that don't belong, (look at the latest Baulder's Gate for examples), it ruins the game, if the narratives are organic in the game and part of the developers vision for the story, either accept that they are in there or don't play the game, that is just my stance.