description: <p>I'll admit, this probably isn't "ready for prime-time" quite yet. Considering Jane is the most "butch" of the female roster of an already-obscure fighting game, and already heavily inspired by an existing character, there's not a lot of material to work with. Trained on around 25 images, sourced from key art, a couple of trading cards, upscaled omake images and cinematic screengrabs from the Saturn games, product pictures of a Japanese figure, and some high-res screengrabs of the PS2 port. If I do a new version, I'll need to do the ouroboros thing and feed it "good" generated images, maybe add from Vipers 2.</p><p></p><ul><li><p>0.6 - 0.8 weight plays nicest</p></li><li><p>helper tags: very short hair, dark hair, muscular female</p></li><li><p>outfit: (red) bandanna, (green) tanktop, khaki pants, combat boots, gloves, gauntlet, shinguards, armor</p></li><li><p>the character has dogtag earrings, but all the stuff i've tried has only generated one or the other</p></li><li><p>images sometimes tend to feature her arms raised or squaring up, or shading like that on a low-poly 3D model, due to lack of diversity in training set</p></li></ul>
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modelVersions.description: <p>I'll admit, this probably isn't "ready for prime-time" quite yet. Considering Jane is the most "butch" of the female roster of an already-obscure fighting game, and already heavily inspired by an existing character, there's not a lot of material to work with. Trained on around 25 images, sourced from key art, a couple of trading cards, upscaled omake images and cinematic screengrabs from the Saturn games, product pictures of a Japanese figure, and some high-res screengrabs of the PS2 port. If I do a new version, I'll need to do the ouroboros thing and feed it "good" generated images, maybe add from Vipers 2.</p>
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name: Jane (Fighting Vipers)
tags: character video game sega fighting vipers