description: <p>Headbone Interactive was a short lived (founded 1994, releases 1995-1997) Seattle based video game studio that made Shockwave based educational adventure games for CD release. Their games featured an unusual art style that combined monochromatic backgrounds created from composited photographs (a technique deemed “photocollage” by the credits), that house flat colored cartoon characters (and interactive elements) on top. This LoRA was trained on 175 hand tagged images from the games <em>Elroy Goes Bugzerk</em>, <em>Elroy Hits the Pavement</em>, <em>Elroy’s Costume Closet</em>, and<em> Iz and Auggie Escape From Dimension Q</em> (Headbone’s <em>Gigglebone Gang</em> series features a different artstyle by different artists and was not used for training). I am aware of the pilot for <em>Elroy: The Animated Series</em>, but the only surviving copy has heavy compression artifacts unsuitable for a pixelart LoRA (also Elroy with sclera is kinda creepy). I didn’t have the downloadable costumes for Costume Closet (and don’t know if they even exist anymore, please tell me if they do) and thus they aren’t in the training.<br /><strong>Trigger Word:</strong> headbone_style</p><p><strong>Character prompt:</strong> source_cartoon, pixel art, flat color, orange skin,dot eyes, no sclera (swap last two with “black eyes” for Dimension Q style. While orange skin is the default, some tertiary characters with “pale skin” and “dark skin” were trained, as were a few “gray skin” beings from Dimension Q)</p><p><strong>Background prompt:</strong> dithering, photo background, realistic background, monochrome background (there’s a lot of simple, hand drawn, backgrounds in training data so you can try omitting these tags for such a background. A few images with flat colored backgrounds were also trained as “simple background”)</p><p><strong>Characters:</strong><br /><em>Elroy</em> series:<br />Elroy: 1boy, elroy_headbone, brown hair, short hair, Red hat, baseball cap<br />Bugzerk outfit: yellow shirt, green overall shorts, red shoes, sneakers<br />Hits the Pavement outfit: backwards hat, orange shirt, striped shirt, dark green shorts, red shoes, sneakers<br />Sydney DelGado: 1girl, Syd_headbone, flat chest, black hair, bowl cut, hairband, purple hairband<br />Hits the Pavement outfit: pendant, pink dress, purple tights, brown shoes<br />Costume Closet intro outfit: magenta tanktop, pink belt, blue jeans, blue shoes,<br />(As so many images of Elroy and Syd are from Costume Closet, try using “wig” as a negative)<br />Blue: Blue_Headbone, 1other, dog, blur fur, bloodhound, collar<br /><em>Costume Closet</em>:<br />Cecil: 1boy, Cecil_headbone, pale skin, bald, black beret, mustache, monocle, white shirt, long sleeves, sleeve cuffs, teal vest, blue ascot, wristwatch, black pants<br /><em>Escape from Dimension Q</em>:<br />Izabel LeGrand: Iz_Headbone, 1girl, flat chest, light blue hair, bob cut, purple shirt, long sleeves under short sleeves, blue sleeves, maroon pants, black boots<br />Augustus T. Robot (Auggie): Auggie_Headbone, robot, wheel, yellow eyes, floating head</p><p>Try specifying colors for foreground objects. The nameless mobsters of hit the pavement gave ample training data for “stubble”. Most characters in training data had four fingers (3+thumb), so that’s not a defect, it’s a feature.</p><p><br /></p>
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name: Headbone Interactive (Elroy) Style
tags: style photography pixelart house style photocollage elroy headbone headbone interactive