<p>This model trained on WoW maps, so it can produce maps in Warcraft-like style. I didn't tag dataset so, it may be not as flexible as it should be, but maybe one day i will tag it for v2.<br /><br /><strong><span style="color:#fab005">For automatic1111 (and Forge) i can recommend this workflow:</span></strong><br /><strong>Sampler:</strong> any<br /><strong>Steps:</strong> 25-40<br /><strong>Resolution:</strong> any XL-compatible (1024x768, 1216x832, 1024x1024, etc.)<br /><strong>Hi-Res:</strong> x1.25-x1.5 with 8x_NMKD-Superscale_150000_G for grainy texture or with R-ESRGAN 4x+ Anime6B for flat look without artifacts.<br /><strong>Hi-res steps:</strong> 10-15<br /><strong>Denoise:</strong> 0.2-0.3<br />Also i do not recommend vanilla SDXL, so you may use something like <a target="_blank" rel="ugc" href="https://civitai.com/models/138331/sdxl-nuclear-general-purpose-v3-semi-realism-based-sfw-nsfw-anime">SDXL Nuclear</a> or <a target="_blank" rel="ugc" href="https://civitai.com/models/119229?modelVersionId=353332">Zavy Chroma XL</a> (or any your favorite XL checkpoint).</p>
Public
SDXL 1.0
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sxz-wowmap-civit-sdxl.safetensors
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Success
2024-04-28T20:55:49.784Z
Model
Success
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v1
2024-04-28T20:57:06.523Z
SXZ WoW Map XL [ Concept ]
concept asset wow dnd map warcraft games fantasy game maps gamedev