<p>take a look at my Patreon <a target="_blank" rel="ugc" href="https://www.patreon.com/chambersu">Chamber | 3d Asset, Dev Tool, Game | Patreon</a>,</p><p>Subscriptions can help me update further and create more~</p><p>there are detailed posts and assets and I am willing to help if needed~</p><p></p><p>1. for better results, a suitable CKPT is important, I prefer CKPTs based SDXL instead of Pony, I will upload XL ver today, I think <strong>AbyssOrange XL Else i</strong>s a good start, <span style="color:rgb(193, 194, 197)">then test, merge, or train for different cases/projects,</span><br />2. the prompts behind (general:0) are important,</p><p><span style="color:rgb(193, 194, 197)">3. use at least 2 Turn LoRA, the main one weight around 0.7, and the secondary one weight around 0.15 is one of good strategy, test the weight and element for better results please,</span></p><p>4. the resolution should be 1536*1024 then upscale, because of the train data, personal sample setting: Euler A, 20 steps, R-ESRGAN 4x+ Anime6b, denoise strength 0.3, upscale by 1.25, CFG 7, clip skip 2, sdxl VAE,</p><p>5. turn on after detailer,</p><p>6. turn on CtrtNet OpenPose, 0.6, pixel perfect, pick one of the samples above as input,</p><p></p><p>Actually, I am a 3d artist/game developer, multi-use LoRAs are necessary as a bridge to both 3d mesh and texture(like more stable special static pose and seamless details), and they work fine for my commission and project(the setting for products are more complex but not only about AIGC/SD which may not suitable post on CivitAI), I just want to inspire some guys with my workflow and look for potential chances,</p><p>merge them can make them one to use but separating them helps me tweak styles more easily,</p><p>Welcome to customize them by yourself or just leave them here to use the better LoRAs for different projects~</p><p></p><p>If you are interested in or want to download</p><ul><li><p>more my personal LoRAs merged checkpoints for game design</p></li></ul><ul><li><p>the raw generated image with generation info,</p></li><li><p>LoRA training preset files,</p></li><li><p>raw pictures data training set and tag preparation,</p></li><li><p>prompt structures</p></li><li><p>and how to model these images to 3d models,</p></li></ul><p>take a look at my Patreon <a target="_blank" rel="ugc" href="https://www.patreon.com/chambersu">Chamber | 3d Asset, Dev Tool, Game | Patreon</a>,</p><p>Subscriptions can help me update further and create more~</p><p>there are detailed posts and assets and I am willing to help if needed~</p>
Public
SDXL 1.0
https://civitai.com/api/download/models/777649
true
https://civitai.com/api/download/models/777649
SafeTensor
CharTurnXLRetag_v4.safetensors
Pending
Model
Pending
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image
https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/3d6aa5a8-87ba-4627-ad86-593b6d83bb45/width=450/26525009.jpeg
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image
https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/c7eeb602-f5a2-461b-ac31-23edec341bdf/width=450/26525005.jpeg
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image
https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/b3f051fb-6e78-44e2-8774-3248b366e721/width=450/26525001.jpeg
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image
https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/96f4d5e8-2545-4dcd-b682-ef4994bcf83c/width=450/26525008.jpeg
v1.0
2024-08-28T05:17:26.502Z
charturn multi view turnaround model sheet character design xl
anime baldur’s gate consistent character medieval turnaround model sheet design woman fantasy game character girls realistic video game tool lora fanstastic consistency multiview consistent game chracter