<p><strong>Weight:</strong> 0.8 - 1.0</p><p><strong>Trigger + Appearance:</strong> <code>pokemoncarmine, mole under eye</code></p><p><strong>Default Outfit:</strong> <code>hairband, blue jacket, long sleeves, red gloves, pants, belt</code></p><p>Add <code>colored inner hair, black hair, red hair</code> and <code>yellow eyes</code> if necessary.</p><p><span style="color:rgb(193, 194, 197)">The results of your generations are dependent on the additional LoRAs, weights, and models you use, so it may not work or come out as consistent as my sample images. Other reasons may include me using xformers, token merging, and a modified DPM++ 2M Karras sampler. You may sometimes notice that my prompt includes </span><code>&lt;lyco:</code><span style="color:rgb(193, 194, 197)">. Note that some of my LoRA files are located within my LyCORIS folder. If the model is labeled as a LoRA, it's a simple LoRA. If it's specified as a LyCORIS, it's a LoCon/LoHa.</span></p>
Public
SD 1.5
<p>Initial release.</p>
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SafeTensor
pokemon_carmine-10.safetensors
No Pickle imports
Success
2023-11-24T03:15:43.875Z
Model
Success
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v1.0
2023-11-28T17:00:00.000Z
pokemoncarmine, mole under eye hairband, blue jacket, long sleeves, red gloves, pants, belt
Carmine | Pokemon Scarlet and Violet
character game character pokemon pokemon scarlet and violet carmine carmine (pokemon)