<p>我曾想办法控制中间炉石icon的生成，但由于大部分训练素材来自于炉石，这个控制并不稳定，尤其是某些特定的主体，比如“heaven（天堂）”此类数据除了炉石之外，并没有找到太出色的，但炉石的相关数据又比较多，所以当你输入“heaven”时这个icon就很难去掉。</p><p>一下是我的关键词结构，仅供参考：</p><p>lora触发词<span style="color:#228be6">+</span>视觉主题<span style="color:#228be6">+</span>边框材质<span style="color:#228be6">+</span>底版材质<span style="color:#228be6">+</span>中心材质<span style="color:#228be6">+</span>其他描述<span style="color:#228be6">+</span>是否要炉石的icon？</p><p><strong><span style="color:#868e96">就像这样↓</span></strong></p><p><span style="color:#228be6">hearthstone_card, steampunk, metal border, metal plate, red-hot metal core, missile, armor, hearthstone's icon in the middle</span></p><p>我的目标是：</p><p>使用<span style="color:#fa5252">“game_card”</span>生成没有炉石icon的卡牌；</p><p>使用<span style="color:#fa5252">“hearthstone_card”</span>+<span style="color:#fa5252">"hearthstone's icon in the middle"</span>生成带有炉石icon的卡牌；</p><p>但结果并不理想，未来的优化方向是，调整tag，丰富数据库，尤其是炉石之外的数据。</p><p>另外还有一个尴尬的问题，大部分炉石卡背中间都是一个太阳形状或星形，说以……</p><p>但这一点如果prompt描写的足够丰富，就可以避免，如果是简单几个单词，中间很大概率会出现一个类似太阳的形状。</p><p>虽然是基于<strong><span style="color:#228be6">DreamShaper</span></strong>训练但是对<strong><span style="color:#228be6">ReV Animated</span></strong><span style="color:#868e96">和</span><strong><span style="color:#228be6">A-Zovya RPG Artist Tools</span></strong>。都有不错的支持。</p><p><strong><span style="color:#edf6ff">Translated by GPT↓</span><span style="color:rgb(237, 246, 255)">↓↓-------------------------------</span></strong></p><p>I have tried to control the generation of the Hearthstone icon in the middle, but since most of the training materials come from Hearthstone, the control is not stable, especially for certain specific subjects, such as "heaven." There are not many outstanding data available outside of Hearthstone for this type of data, so it is difficult to remove the icon when you enter "heaven."</p><p>Here is my keyword structure for reference: </p><p>Lora trigger words <span style="color:#228be6">+</span> visual theme <span style="color:#228be6">+</span> border material <span style="color:#228be6">+</span> bottom plate material <span style="color:#228be6">+</span> center material <span style="color:#228be6">+</span> other descriptions <span style="color:#228be6">+</span> whether to include Hearthstone's icon.</p><p>For example:</p><p><span style="color:#228be6">Hearthstone_card, steampunk, metal border, metal plate, red-hot metal core, missile, armor, Hearthstone's icon in the middle.</span></p><p>My goal is to generate cards without the Hearthstone icon by <span style="color:#fa5252">"game_card" </span>.</p><p>Generate cards with the Hearthstone icon by <span style="color:#fa5252">"hearthstone_card" </span>plus <span style="color:#fa5252">"hearthstone's icon in the middle."</span></p><p> However, the results are not ideal, because most of the training materials come from Hearthstone, so it is difficult to control the generation of the Hearthstone icon.</p><p>In the future, the optimization direction is to adjust the tags and enrich the database, especially with data outside of Hearthstone. In addition, there is an embarrassing problem: most of the Hearthstone card backs have a sun or star shape in the middle. However, this can be avoided if the prompt description is rich enough. If only a few simple words are used, there is a high probability that a sun-like shape will appear in the middle.</p><p>Although I trained based on <strong><span style="color:#228be6">DreamShaper</span></strong>, <strong><span style="color:#228be6">ReV Animated</span></strong> and <strong><span style="color:#228be6">A-Zovya RPG Artist Tools</span></strong> also provide good support.</p>
Public
Other
Standard
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true
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SafeTensor
hearthstone_3-000006.safetensors
No Pickle imports
Success
2023-05-28T11:26:34.011Z
Model
Success
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v1.0
2023-05-28T11:28:17.952Z
hearthstone_card game_card
game card's back-(hearthstone)炉石卡背-LoRA V1.0
objects card painting game