description: <p><strong><em><u>Please check out my </u></em></strong><a target="_blank" rel="ugc" href="https://ko-fi.com/part_loras"><strong><em><u>Ko-Fi</u></em></strong></a><strong><em><u> page if you are interested in supporting me.</u></em></strong></p><p><strong><em><u>LoRA commissions open! -&gt; </u></em></strong><a target="_blank" rel="ugc" href="https://www.fiverr.com/partai/develop-your-custom-lora-or-loha-model-for-stable-diffusion"><strong><em><u>Fiverr</u></em></strong></a></p><p><br /><strong><em>This LoRA was just a test. Don't expect it to be updated any time soon.</em></strong><br /><strong><em>I don't think original artwork is unique enough...</em></strong></p><p></p><p><strong>Trigger words </strong>for <strong>V1.10:</strong><br /><strong><em>positive: &lt;lora:LeagueArtstyleV110:1&gt;(league of legends)</em></strong></p><p>Probably a good ideia to experiment with <strong>(league of legends:1:0)</strong> and LoRA weight.</p><p></p><p><strong><em>Follow the steps in the Model Version notes to reproduce my images.</em></strong></p><p>Sample images generated with <strong>AbyssOrangeMix3A1.</strong></p><p><strong><em>All negative embeds should be easy to find. and Prompts should be included in the sample images! Click the little icon in the bottom right to see it.</em></strong></p><p><br />Could use same tags in negatives to control how it generates.</p><p>You might want to add some <strong>negatives</strong>, for example:<br /><strong>(simple background, white background)</strong></p><p></p><p>It was trained on <strong>588 512x512</strong> images scraped from the internet and <strong>10 epochs </strong>using <strong>AnythingV4.5.</strong></p><p>Danbooru tags generated by <strong>Waifu Diffusion 1.4 Tagger </strong>and added tag for style.</p>
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modelVersions.description: <p>Generate using a <strong>weight </strong>of <strong>0.4-1</strong> like this: <strong><em>&lt;lora:ColoredLipstickV308:0.8&gt;.</em></strong></p><p><br />How I archived my generations:</p><ol><li><p>txt2img: <strong>DPM++ SDE Karras </strong>with <strong>20 steps</strong>, <strong>512x512</strong>(can go up to 768 for wide or tall), <strong>Restore faces on</strong> (using <strong>CodeFormer</strong> weight <strong>1.0</strong> in Settings), <strong>Hires-fix on</strong>, to <strong>1024x1024</strong> (double original size) with your preferred upscaler and <strong>Denoise 0.5</strong>, <strong>CFG 7</strong>. Then <strong>send to img2img</strong>!</p></li><li><p>img2img: <strong>DPM++ SED Karras</strong> with <strong>20 steps</strong>, <strong>Restore faces on</strong> (<strong>CodeFormer </strong>weight <strong>1</strong>), <strong>rescale </strong>to <strong>1536x1536</strong>, <strong>CFG 7</strong>, <strong>Denoise </strong>between <strong>0.3-0.7</strong> (based on how much you want to improve the image),<strong> SAME PROMPT</strong>! <strong>Send to extras</strong> when happy with img2img/inpaint results.</p></li><li><p>extras: <strong>Scale</strong> to <strong>x3 </strong>(final will be 4608x4608, I suggest going lower, I did x3 just for the samples here) <strong>Upscaler 1 - FatalAnime 4x</strong>, <strong>Upscaler 2 - SwinIR 4x </strong>with <strong>0.10 visibility</strong>, <strong>GFPGAN 0.10 visibility</strong>, <strong>CodeFormer 0.10 visibility</strong>.</p></li></ol><p></p><p><em>If anyone is curious about my </em><strong><em>version names</em></strong><em>: </em><strong><em>v</em></strong><em>{</em><strong><em>version</em></strong><em>}</em><strong><em>.</em></strong><em>{</em><strong><em>trainingEpochs</em></strong><em>}</em></p>
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modelVersions.name: V1.10
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modelVersions.trainedWords: league of legends
name: League of Legends Splash Artstyle - [BETA][CONCEPT][STYLE]
tags: anime league of legends style art style