description: <p>From <em>Dead Rising</em>, DHS agent and Frank's eyes from the Willamette Mall Maintenance Room, Jessica. Trained on screenshots of the game and official renders.</p><ul><li><p>helper tags: <strong>chunky female</strong>, <strong>blonde hair</strong>, <strong>blue eyes</strong></p><ul><li><p>depending on checkpoint, they might have difficulty parsing words like "chunky" or "chubby;" i put <strong>obese </strong>in NEG in an attempt to offset</p></li></ul></li><li><p>accessories: <strong>glasses</strong>, <strong>pearl earrings</strong>, <strong>necklace</strong></p></li><li><p>outfit: (grey) <strong>blazer</strong>, (white) <strong>shirt</strong>, (grey) <strong>skirt</strong>, (black) <strong>pumps</strong></p></li></ul>
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modelVersions.description: <p>I don't think this one's 100% ready yet myself, but I have dumb standards. The way I usually work on these is to play through the game the character's in, attempting to pull from as varied of lighting, settings, and expressions as possible throughout their appearances, but I only played the first couple acts of the first Dead Rising to pull the training images for this one. I've had this WIP version on the backburner for a bit, but I figure I should just release something. That said, it seems to work pretty well as-is, though without prompting a setting, you'll tend to get same-y concrete brick backdrops, as is her primary location through most of the game.</p>
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name: [PDXL] Jessica McCarney (Dead Rising)
tags: character video game capcom dead rising